[Log version] 1 [Session] de421dbe-5ff3-4c50-ae27-8fef91ebb2c6 UTC time stamps 00:45:14.875 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2793 00:45:14.875 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2805 00:45:14.875 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2808 00:45:14.875 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2813 00:45:14.875 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2816 00:45:14.875 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2818 00:45:14.882 [RazerChroma] Setup Razer Chroma resources 00:45:14.882 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2826 00:45:14.901 [Window] Window => active 00:45:14.922 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2849 00:45:14.942 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2854 00:45:15.427 [EAC] Init client 110000103107a05 00:45:15.427 [EAC] EAC client initialized 00:45:15.427 warning: [EAC] Failed to initialize localization 00:45:15.427 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2863 00:45:15.487 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 1080 Ti) 00:45:15.814 [AFTERMATH] Initialized Aftermath 00:45:15.816 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2865 00:45:15.865 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2871 00:45:16.487 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2873 00:45:16.488 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2876 00:45:16.560 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2878 00:45:16.560 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2880 00:45:16.560 [Save] Save dir: `C:\Users\spat\AppData\Roaming\fatshark\Vermintide 2` 00:45:16.560 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2894 00:45:16.560 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2913 00:45:16.648 [RazerChroma] Setup Razer Chroma 00:45:16.737 [LightFX ] Loaded DLL. 00:45:16.737 [LightFX ] Init() 00:45:16.739 [LightFX ] LightFX failed to initialize 00:45:16.747 [Lua] boot.lua start, os clock: 3.399 00:45:16.748 [Lua] LUA IS STRIPPED! 00:45:16.748 [Lua] Boot:setup() entered. time: 0 os-clock: 3.399 00:45:16.748 [Lua] --- CPU CPU: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz Vendor: GenuineIntel Logical processors: 12 Family: 0:6, Model: 9:14 Type: 0, Stepping: 10 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000100 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 11111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16299MB Available: 11768MB --- OS Windows version 10.0 build 19042, 64 bit Windows 10 Machine ID d249ea75-0f42-45c6-882e-7aecb1d4e260 --- Graphics Graphics card: NVIDIA GeForce GTX 1080 Ti (DirectX 11.0, 11127MB) Driver version: 45671 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Intel(R) Ethernet Connection (7) I219-V (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): DigiHug USB Audio Input device: Generic (17.0): VEC USB Footpedal Input device: Generic (17.0): USB Keyboard Input device: Generic (17.0): AURA MOTHERBOARD 00:45:16.748 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 3269 00:45:16.756 [SteamStats] RequestCurrentStats success: true 00:45:19.055 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 4.2209723866544664 os-clock: 5.7069999999999999 00:45:19.056 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 00:45:19.056 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 00:45:19.056 [Lua] Flushing: resource_packages/strings [ResourcePackage] 00:45:19.056 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 00:45:19.056 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 00:45:19.056 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 00:45:19.056 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 00:45:19.056 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 00:45:19.056 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 00:45:19.056 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 00:45:19.056 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage] 00:45:19.056 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 00:45:19.057 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 00:45:19.057 [Lua] Development.init_application_parameters 00:45:19.057 [Lua] ----------------------------------------------------------------- 00:45:19.057 [Lua] -- Application parameters -- 00:45:19.057 [Lua] ----------------------------------------------------------------- 00:45:19.057 [Lua] ***************************************************************** 00:45:19.057 [Lua] ** Initial contents of script_data ** 00:45:19.057 [Lua] script_data.beta_level_progression = false 00:45:19.057 [Lua] script_data.build_identifier = cd937a0ba267 00:45:19.057 [Lua] script_data.debug_interactions = false 00:45:19.057 [Lua] script_data.disable_debug_draw = true 00:45:19.057 [Lua] script_data.disable_intro_trailer = false 00:45:19.057 [Lua] script_data.disable_store = false 00:45:19.057 [Lua] script_data.disable_tutorial_at_start = true 00:45:19.057 [Lua] script_data.eac-untrusted = false 00:45:19.057 [Lua] script_data.enable_detailed_tooltips = false 00:45:19.057 [Lua] script_data.force_debug_disabled = true 00:45:19.057 [Lua] script_data.force_steam = true 00:45:19.057 [Lua] script_data.hide_fps = true 00:45:19.057 [Lua] script_data.hide_version_info = true 00:45:19.057 [Lua] script_data.matchmaking_debug = true 00:45:19.057 [Lua] script_data.network_debug = true 00:45:19.057 [Lua] script_data.package_debug = true 00:45:19.057 [Lua] script_data.packaged_build = true 00:45:19.057 [Lua] script_data.settings = { } 00:45:19.057 [Lua] script_data.show_fps = false 00:45:19.057 [Lua] script_data.spawn_empty_chest = true 00:45:19.057 [Lua] script_data.telemetry_log_interval = 600 00:45:19.057 [Lua] script_data.tobii_button = false 00:45:19.057 [Lua] script_data.use_beta_overlay = false 00:45:19.057 [Lua] script_data.use_local_backend = false 00:45:19.057 [Lua] script_data.use_tech_telemetry = true 00:45:19.057 [Lua] script_data.use_telemetry = true 00:45:19.057 [Lua] ***************************************************************** 00:45:19.057 [Lua] [Boot] use baked enemy meshes: false 00:45:19.057 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 00:45:19.057 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 00:45:19.057 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 00:45:19.057 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 00:45:19.057 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 00:45:19.057 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 00:45:19.057 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 00:45:19.057 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 00:45:19.057 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read, 00:45:19.057 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read, 00:45:19.057 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 00:45:19.057 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 00:45:19.057 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 00:45:19.057 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 00:45:19.057 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 00:45:19.057 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 00:45:19.057 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 00:45:19.057 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 00:45:19.057 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 00:45:19.057 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 00:45:19.057 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 00:45:19.077 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 00:45:19.077 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 00:45:19.077 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 00:45:19.133 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 00:45:19.133 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 00:45:19.133 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 00:45:19.169 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 00:45:19.169 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 00:45:19.169 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 00:45:19.297 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 00:45:19.297 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 00:45:19.297 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 00:45:19.375 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 00:45:19.375 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 00:45:19.375 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 00:45:19.496 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 00:45:19.496 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 00:45:19.496 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 00:45:19.546 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 00:45:19.546 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 00:45:19.546 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 00:45:19.651 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 00:45:19.651 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 00:45:19.652 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris 00:45:19.930 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris 00:45:19.930 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris 00:45:19.931 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific 00:45:19.951 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific 00:45:19.951 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific 00:45:19.951 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 00:45:19.980 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 00:45:19.980 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 00:45:19.980 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 00:45:20.044 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 00:45:20.044 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 00:45:20.044 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 00:45:20.271 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 00:45:20.271 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 00:45:20.271 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 00:45:20.300 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 00:45:20.300 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 00:45:20.300 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 00:45:20.328 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 00:45:20.328 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 00:45:20.328 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 00:45:20.356 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 00:45:20.356 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 00:45:20.356 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 00:45:20.385 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 00:45:20.385 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 00:45:20.385 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 00:45:20.413 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 00:45:20.413 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 00:45:20.413 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 00:45:20.505 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 00:45:20.505 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 00:45:20.505 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 00:45:20.548 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 00:45:20.548 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 00:45:20.548 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 00:45:20.577 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 00:45:20.577 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 00:45:20.592 [Lua] settings.steam: nil 00:45:20.592 [Lua] Steam: table: 00000000000625C0 00:45:20.592 [Lua] force_steam: true 00:45:20.592 [Lua] BUILD: release 00:45:20.592 [Lua] test_backend: nil 00:45:20.592 [Lua] DEDICATED_SERVER: false 00:45:20.592 [Lua] Using app_id '552500' to define backend 00:45:20.593 [Lua] PlayFab Title ID: 5107 00:45:20.640 [Lua] [1] = chaos_dummy_troll (string) 00:45:20.640 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string) 00:45:20.640 [Lua] [3] = skaven_rat_ogre (string) 00:45:20.640 [Lua] [4] = critter_rat (string) 00:45:20.640 [Lua] [5] = chaos_troll (string) 00:45:20.640 [Lua] [6] = beastmen_minotaur (string) 00:45:20.640 [Lua] [7] = skaven_storm_vermin_warlord (string) 00:45:20.640 [Lua] [8] = skaven_stormfiend (string) 00:45:20.640 [Lua] [9] = chaos_greed_pinata (string) 00:45:20.640 [Lua] [10] = skaven_stormfiend_demo (string) 00:45:20.640 [Lua] [11] = chaos_plague_wave_spawner (string) 00:45:20.640 [Lua] [12] = chaos_vortex (string) 00:45:20.640 [Lua] [13] = skaven_stormfiend_boss (string) 00:45:20.640 [Lua] [14] = chaos_spawn (string) 00:45:20.640 [Lua] [15] = skaven_storm_vermin_champion (string) 00:45:20.640 [Lua] [16] = chaos_tentacle (string) 00:45:20.640 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string) 00:45:20.640 [Lua] [18] = skaven_grey_seer (string) 00:45:20.640 [Lua] [19] = skaven_explosive_loot_rat (string) 00:45:20.640 [Lua] [20] = skaven_loot_rat (string) 00:45:20.640 [Lua] [21] = critter_pig (string) 00:45:20.640 [Lua] [22] = chaos_dummy_sorcerer (string) 00:45:20.640 [Lua] [23] = chaos_mutator_sorcerer (string) 00:45:20.640 [Lua] [24] = skaven_gutter_runner (string) 00:45:20.640 [Lua] [25] = skaven_pack_master (string) 00:45:20.640 [Lua] [26] = chaos_exalted_sorcerer (string) 00:45:20.640 [Lua] [27] = chaos_vortex_sorcerer (string) 00:45:20.640 [Lua] [28] = skaven_poison_wind_globadier (string) 00:45:20.640 [Lua] [29] = chaos_corruptor_sorcerer (string) 00:45:20.640 [Lua] [30] = chaos_warrior (string) 00:45:20.640 [Lua] [31] = skaven_warpfire_thrower (string) 00:45:20.640 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string) 00:45:20.640 [Lua] [33] = chaos_plague_sorcerer (string) 00:45:20.640 [Lua] [34] = curse_mutator_sorcerer (string) 00:45:20.640 [Lua] [35] = chaos_exalted_champion_warcamp (string) 00:45:20.640 [Lua] [36] = chaos_tentacle_sorcerer (string) 00:45:20.640 [Lua] [37] = skaven_ratling_gunner (string) 00:45:20.640 [Lua] [38] = chaos_exalted_champion_norsca (string) 00:45:20.640 [Lua] [39] = chaos_raider (string) 00:45:20.640 [Lua] [40] = chaos_berzerker (string) 00:45:20.640 [Lua] [41] = beastmen_ungor_dummy (string) 00:45:20.640 [Lua] [42] = skaven_storm_vermin (string) 00:45:20.640 [Lua] [43] = beastmen_standard_bearer_crater (string) 00:45:20.640 [Lua] [44] = chaos_raider_tutorial (string) 00:45:20.640 [Lua] [45] = beastmen_gor_dummy (string) 00:45:20.640 [Lua] [46] = beastmen_bestigor_dummy (string) 00:45:20.640 [Lua] [47] = skaven_storm_vermin_with_shield (string) 00:45:20.640 [Lua] [48] = beastmen_ungor (string) 00:45:20.640 [Lua] [49] = skaven_storm_vermin_commander (string) 00:45:20.640 [Lua] [50] = beastmen_ungor_archer (string) 00:45:20.640 [Lua] [51] = beastmen_standard_bearer (string) 00:45:20.640 [Lua] [52] = beastmen_gor (string) 00:45:20.640 [Lua] [53] = beastmen_bestigor (string) 00:45:20.640 [Lua] [54] = skaven_plague_monk (string) 00:45:20.640 [Lua] [55] = chaos_marauder (string) 00:45:20.640 [Lua] [56] = skaven_dummy_clan_rat (string) 00:45:20.640 [Lua] [57] = chaos_marauder_tutorial (string) 00:45:20.640 [Lua] [58] = skaven_clan_rat (string) 00:45:20.640 [Lua] [59] = chaos_zombie (string) 00:45:20.640 [Lua] [60] = chaos_fanatic (string) 00:45:20.640 [Lua] [61] = skaven_clan_rat_tutorial (string) 00:45:20.640 [Lua] [62] = chaos_marauder_with_shield (string) 00:45:20.640 [Lua] [63] = skaven_clan_rat_with_shield (string) 00:45:20.640 [Lua] [64] = skaven_slave (string) 00:45:20.640 [Lua] [65] = skaven_dummy_slave (string) 00:45:20.676 [Lua] [UIRenderer] Loading 00:45:20.680 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 00:45:20.680 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 00:45:20.680 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 00:45:20.680 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 00:45:20.680 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 00:45:20.680 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 00:45:20.688 [Lua] level display name warcamp 00:45:20.688 [Lua] level display name prologue 00:45:20.688 [Lua] level display name military 00:45:20.688 [Lua] level display name skaven_stronghold 00:45:20.688 [Lua] level display name ussingen 00:45:20.688 [Lua] level display name fort 00:45:20.688 [Lua] level display name ground_zero 00:45:20.688 [Lua] level display name elven_ruins 00:45:20.688 [Lua] level display name farmlands 00:45:20.688 [Lua] level display name plaza 00:45:20.688 [Lua] level display name mines 00:45:20.688 [Lua] level display name magnus 00:45:20.688 [Lua] level display name crater 00:45:20.688 [Lua] level display name bell 00:45:20.688 [Lua] level display name dlc_bastion 00:45:20.688 [Lua] level display name skittergate 00:45:20.688 [Lua] level display name dlc_bogenhafen_city 00:45:20.688 [Lua] level display name dlc_bogenhafen_slum 00:45:20.688 [Lua] level display name cemetery 00:45:20.688 [Lua] level display name dlc_castle 00:45:20.688 [Lua] level display name forest_ambush 00:45:20.688 [Lua] level display name nurgle 00:45:20.688 [Lua] level display name catacombs 00:45:20.688 [Lua] level display name dlc_portals 00:45:20.727 [Lua] TIME: 0.02 00:45:21.551 [Lua] [ConflictSettings] Contained breeds generated in: 0.7759999999999998 00:45:21.649 [Lua] <>realm = official<> 00:45:21.962 [Lua] 00:45:21.962 [Lua] [1] = table 00:45:21.962 [Lua] [download_pending] = false (boolean) 00:45:21.962 [Lua] [id] = 1369573612 (string) 00:45:21.962 [Lua] [banned] = false (boolean) 00:45:21.962 [Lua] [author_id] = 58813412 (number) 00:45:21.962 [Lua] [tags] = table 00:45:21.962 [Lua] [1] = Tools (string) 00:45:21.962 [Lua] [2] = approved (string) 00:45:21.962 [Lua] [author] = bIbIbI(rus) (string) 00:45:21.962 [Lua] [sanctioned] = true (boolean) 00:45:21.962 [Lua] [out_of_date] = false (boolean) 00:45:21.962 [Lua] [downloading] = false (boolean) 00:45:21.962 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 00:45:21.962 [Lua] [num_children] = 0 (number) 00:45:21.962 [Lua] [ugc_status] = 3 (number) 00:45:21.962 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options (opened from the main menu or by pressing F4) [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 00:45:21.962 [Lua] [last_updated] = 1/24/2021 2:43:35 PM (string) 00:45:21.962 [Lua] [installed] = true (boolean) 00:45:21.962 [Lua] [enabled] = true (boolean) 00:45:21.962 [Lua] [name] = Vermintide Mod Framework (string) 00:45:21.962 [Lua] [dependency_error] = (string) 00:45:21.962 [Lua] [2] = table 00:45:21.962 [Lua] [download_pending] = false (boolean) 00:45:21.962 [Lua] [id] = 1374248490 (string) 00:45:21.962 [Lua] [children] = table 00:45:21.962 [Lua] [1] = 1369573612 (string) 00:45:21.962 [Lua] [banned] = false (boolean) 00:45:21.962 [Lua] [author_id] = 45268594 (number) 00:45:21.962 [Lua] [tags] = table 00:45:21.962 [Lua] [1] = approved (string) 00:45:21.962 [Lua] [author] = prop joe (string) 00:45:21.962 [Lua] [sanctioned] = true (boolean) 00:45:21.962 [Lua] [out_of_date] = false (boolean) 00:45:21.962 [Lua] [downloading] = false (boolean) 00:45:21.962 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 00:45:21.962 [Lua] [num_children] = 1 (number) 00:45:21.962 [Lua] [ugc_status] = 3 (number) 00:45:21.962 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 00:45:21.962 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 00:45:21.962 [Lua] [installed] = true (boolean) 00:45:21.962 [Lua] [enabled] = true (boolean) 00:45:21.962 [Lua] [name] = Penlight Lua Libraries (string) 00:45:21.962 [Lua] [dependency_error] = (string) 00:45:21.962 [Lua] [3] = table 00:45:21.962 [Lua] [download_pending] = false (boolean) 00:45:21.962 [Lua] [id] = 1383433646 (string) 00:45:21.962 [Lua] [children] = table 00:45:21.962 [Lua] [1] = 1369573612 (string) 00:45:21.962 [Lua] [banned] = false (boolean) 00:45:21.962 [Lua] [author_id] = 45268594 (number) 00:45:21.962 [Lua] [tags] = table 00:45:21.962 [Lua] [1] = approved (string) 00:45:21.962 [Lua] [2] = UI (string) 00:45:21.962 [Lua] [3] = QoL (string) 00:45:21.962 [Lua] [author] = prop joe (string) 00:45:21.962 [Lua] [sanctioned] = true (boolean) 00:45:21.962 [Lua] [out_of_date] = false (boolean) 00:45:21.962 [Lua] [downloading] = false (boolean) 00:45:21.962 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 00:45:21.962 [Lua] [num_children] = 1 (number) 00:45:21.962 [Lua] [ugc_status] = 3 (number) 00:45:21.962 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon. This mod is included in UI Tweaks, if you use UI Tweaks you don't need this. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string) 00:45:21.962 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string) 00:45:21.962 [Lua] [installed] = true (boolean) 00:45:21.962 [Lua] [enabled] = true (boolean) 00:45:21.962 [Lua] [name] = Persistent Ammo Counter (string) 00:45:21.962 [Lua] [dependency_error] = (string) 00:45:21.962 [Lua] [4] = table 00:45:21.962 [Lua] [download_pending] = false (boolean) 00:45:21.962 [Lua] [id] = 1389872347 (string) 00:45:21.962 [Lua] [children] = table 00:45:21.962 [Lua] [1] = 1369573612 (string) 00:45:21.962 [Lua] [banned] = false (boolean) 00:45:21.962 [Lua] [author_id] = 4821406 (number) 00:45:21.962 [Lua] [tags] = table 00:45:21.962 [Lua] [1] = approved (string) 00:45:21.962 [Lua] [2] = UI (string) 00:45:21.962 [Lua] [author] = grasmann (string) 00:45:21.962 [Lua] [sanctioned] = true (boolean) 00:45:21.962 [Lua] [out_of_date] = false (boolean) 00:45:21.962 [Lua] [downloading] = false (boolean) 00:45:21.962 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 00:45:21.962 [Lua] [num_children] = 1 (number) 00:45:21.962 [Lua] [ugc_status] = 3 (number) 00:45:21.962 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.2 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 00:45:21.962 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string) 00:45:21.962 [Lua] [installed] = true (boolean) 00:45:21.962 [Lua] [enabled] = true (boolean) 00:45:21.962 [Lua] [name] = Simple UI (string) 00:45:21.962 [Lua] [dependency_error] = (string) 00:45:21.962 [Lua] [5] = table 00:45:21.962 [Lua] [download_pending] = false (boolean) 00:45:21.962 [Lua] [id] = 1393343095 (string) 00:45:21.962 [Lua] [children] = table 00:45:21.962 [Lua] [1] = 1369573612 (string) 00:45:21.962 [Lua] [2] = 1374248490 (string) 00:45:21.962 [Lua] [banned] = false (boolean) 00:45:21.962 [Lua] [author_id] = 45268594 (number) 00:45:21.962 [Lua] [tags] = table 00:45:21.962 [Lua] [1] = UI (string) 00:45:21.962 [Lua] [author] = prop joe (string) 00:45:21.962 [Lua] [sanctioned] = false (boolean) 00:45:21.962 [Lua] [out_of_date] = false (boolean) 00:45:21.962 [Lua] [downloading] = false (boolean) 00:45:21.962 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 00:45:21.962 [Lua] [num_children] = 2 (number) 00:45:21.962 [Lua] [ugc_status] = 3 (number) 00:45:21.962 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 00:45:21.962 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 00:45:21.962 [Lua] [installed] = true (boolean) 00:45:21.962 [Lua] [enabled] = true (boolean) 00:45:21.962 [Lua] [name] = Scoreboard Tweaks (string) 00:45:21.962 [Lua] [dependency_error] = (string) 00:45:21.962 [Lua] [6] = table 00:45:21.962 [Lua] [download_pending] = false (boolean) 00:45:21.962 [Lua] [id] = 1455893647 (string) 00:45:21.962 [Lua] [banned] = false (boolean) 00:45:21.962 [Lua] [author_id] = 38895286 (number) 00:45:21.962 [Lua] [tags] = table 00:45:21.962 [Lua] [1] = UI (string) 00:45:21.962 [Lua] [2] = QoL (string) 00:45:21.962 [Lua] [3] = Approved (string) 00:45:21.962 [Lua] [author] = Squatting Bear (string) 00:45:21.962 [Lua] [sanctioned] = true (boolean) 00:45:21.962 [Lua] [out_of_date] = false (boolean) 00:45:21.962 [Lua] [downloading] = false (boolean) 00:45:21.962 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 00:45:21.962 [Lua] [num_children] = 0 (number) 00:45:21.962 [Lua] [ugc_status] = 3 (number) 00:45:21.962 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. [h1]IMPORTANT![/h1] There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem. Version: 1.0.5 Changelist: 1.0.5: Fix for breakage caused by version 3.0 of the game. 1.0.4: Add support for Weave mode. 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] [list] [*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod. [*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. [/list] (string) 00:45:21.962 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string) 00:45:21.962 [Lua] [installed] = true (boolean) 00:45:21.962 [Lua] [enabled] = false (boolean) 00:45:21.962 [Lua] [name] = Player List Plus (string) 00:45:21.962 [Lua] [dependency_error] = (string) 00:45:21.962 [Lua] [7] = table 00:45:21.962 [Lua] [download_pending] = false (boolean) 00:45:21.962 [Lua] [id] = 1388911015 (string) 00:45:21.962 [Lua] [children] = table 00:45:21.962 [Lua] [1] = 1369573612 (string) 00:45:21.962 [Lua] [banned] = false (boolean) 00:45:21.962 [Lua] [author_id] = 4821406 (number) 00:45:21.962 [Lua] [tags] = table 00:45:21.962 [Lua] [1] = approved (string) 00:45:21.962 [Lua] [author] = grasmann (string) 00:45:21.962 [Lua] [sanctioned] = true (boolean) 00:45:21.962 [Lua] [out_of_date] = false (boolean) 00:45:21.962 [Lua] [downloading] = false (boolean) 00:45:21.962 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string) 00:45:21.962 [Lua] [num_children] = 1 (number) 00:45:21.962 [Lua] [ugc_status] = 3 (number) 00:45:21.962 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 00:45:21.962 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string) 00:45:21.962 [Lua] [installed] = true (boolean) 00:45:21.962 [Lua] [enabled] = true (boolean) 00:45:21.962 [Lua] [name] = Chat Block (string) 00:45:21.962 [Lua] [dependency_error] = (string) 00:45:21.962 [Lua] [8] = table 00:45:21.962 [Lua] [download_pending] = false (boolean) 00:45:21.962 [Lua] [id] = 1384066089 (string) 00:45:21.962 [Lua] [children] = table 00:45:21.962 [Lua] [1] = 1369573612 (string) 00:45:21.962 [Lua] [2] = 1374248490 (string) 00:45:21.962 [Lua] [banned] = false (boolean) 00:45:21.962 [Lua] [author_id] = 45268594 (number) 00:45:21.962 [Lua] [tags] = table 00:45:21.962 [Lua] [1] = approved (string) 00:45:21.962 [Lua] [2] = QoL (string) 00:45:21.962 [Lua] [author] = prop joe (string) 00:45:21.962 [Lua] [sanctioned] = true (boolean) 00:45:21.962 [Lua] [out_of_date] = false (boolean) 00:45:21.962 [Lua] [downloading] = false (boolean) 00:45:21.962 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string) 00:45:21.962 [Lua] [num_children] = 2 (number) 00:45:21.962 [Lua] [ugc_status] = 3 (number) 00:45:21.962 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects. Affects: - huntsman, ranger, slayer, zealot and shade screen filters - slayer audio distortions Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 00:45:21.962 [Lua] [last_updated] = 11/20/2019 1:48:34 PM (string) 00:45:21.962 [Lua] [installed] = true (boolean) 00:45:21.962 [Lua] [enabled] = true (boolean) 00:45:21.962 [Lua] [name] = Neuter Ult Effects (string) 00:45:21.962 [Lua] [dependency_error] = (string) 00:45:21.962 [Lua] [9] = table 00:45:21.962 [Lua] [download_pending] = false (boolean) 00:45:21.962 [Lua] [id] = 1395453301 (string) 00:45:21.962 [Lua] [children] = table 00:45:21.962 [Lua] [1] = 1369573612 (string) 00:45:21.962 [Lua] [banned] = false (boolean) 00:45:21.962 [Lua] [author_id] = 58813412 (number) 00:45:21.962 [Lua] [tags] = table 00:45:21.962 [Lua] [1] = Approved (string) 00:45:21.962 [Lua] [2] = QoL (string) 00:45:21.962 [Lua] [author] = bIbIbI(rus) (string) 00:45:21.963 [Lua] [sanctioned] = true (boolean) 00:45:21.963 [Lua] [out_of_date] = false (boolean) 00:45:21.963 [Lua] [downloading] = false (boolean) 00:45:21.963 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 00:45:21.963 [Lua] [num_children] = 1 (number) 00:45:21.963 [Lua] [ugc_status] = 3 (number) 00:45:21.963 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 00:45:21.963 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string) 00:45:21.963 [Lua] [installed] = true (boolean) 00:45:21.963 [Lua] [enabled] = true (boolean) 00:45:21.963 [Lua] [name] = Skip Intro (string) 00:45:21.963 [Lua] [dependency_error] = (string) 00:45:21.963 [Lua] [10] = table 00:45:21.963 [Lua] [download_pending] = false (boolean) 00:45:21.963 [Lua] [id] = 1383452616 (string) 00:45:21.963 [Lua] [children] = table 00:45:21.963 [Lua] [1] = 1369573612 (string) 00:45:21.963 [Lua] [2] = 1374248490 (string) 00:45:21.963 [Lua] [banned] = false (boolean) 00:45:21.963 [Lua] [author_id] = 45268594 (number) 00:45:21.963 [Lua] [tags] = table 00:45:21.963 [Lua] [1] = approved (string) 00:45:21.963 [Lua] [2] = UI (string) 00:45:21.963 [Lua] [3] = QoL (string) 00:45:21.963 [Lua] [author] = prop joe (string) 00:45:21.963 [Lua] [sanctioned] = true (boolean) 00:45:21.963 [Lua] [out_of_date] = false (boolean) 00:45:21.963 [Lua] [downloading] = false (boolean) 00:45:21.963 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string) 00:45:21.963 [Lua] [num_children] = 2 (number) 00:45:21.963 [Lua] [ugc_status] = 3 (number) 00:45:21.963 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 00:45:21.963 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string) 00:45:21.963 [Lua] [installed] = true (boolean) 00:45:21.963 [Lua] [enabled] = true (boolean) 00:45:21.963 [Lua] [name] = Killfeed Tweaks (string) 00:45:21.963 [Lua] [dependency_error] = (string) 00:45:21.963 [Lua] [11] = table 00:45:21.963 [Lua] [download_pending] = false (boolean) 00:45:21.963 [Lua] [id] = 1421155919 (string) 00:45:21.963 [Lua] [children] = table 00:45:21.963 [Lua] [1] = 1369573612 (string) 00:45:21.963 [Lua] [banned] = false (boolean) 00:45:21.963 [Lua] [author_id] = 75308424 (number) 00:45:21.963 [Lua] [tags] = table 00:45:21.963 [Lua] [1] = Approved (string) 00:45:21.963 [Lua] [author] = th-om (string) 00:45:21.963 [Lua] [sanctioned] = true (boolean) 00:45:21.963 [Lua] [out_of_date] = false (boolean) 00:45:21.963 [Lua] [downloading] = false (boolean) 00:45:21.963 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string) 00:45:21.963 [Lua] [num_children] = 1 (number) 00:45:21.963 [Lua] [ugc_status] = 3 (number) 00:45:21.963 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string) 00:45:21.963 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string) 00:45:21.963 [Lua] [installed] = true (boolean) 00:45:21.963 [Lua] [enabled] = false (boolean) 00:45:21.963 [Lua] [name] = Mission timer (string) 00:45:21.963 [Lua] [dependency_error] = (string) 00:45:21.963 [Lua] [12] = table 00:45:21.963 [Lua] [download_pending] = false (boolean) 00:45:21.963 [Lua] [id] = 1384094638 (string) 00:45:21.963 [Lua] [children] = table 00:45:21.963 [Lua] [1] = 1369573612 (string) 00:45:21.963 [Lua] [2] = 1374248490 (string) 00:45:21.963 [Lua] [banned] = false (boolean) 00:45:21.963 [Lua] [author_id] = 45268594 (number) 00:45:21.963 [Lua] [tags] = table 00:45:21.963 [Lua] [1] = approved (string) 00:45:21.963 [Lua] [2] = UI (string) 00:45:21.963 [Lua] [3] = QoL (string) 00:45:21.963 [Lua] [author] = prop joe (string) 00:45:21.963 [Lua] [sanctioned] = true (boolean) 00:45:21.963 [Lua] [out_of_date] = false (boolean) 00:45:21.963 [Lua] [downloading] = false (boolean) 00:45:21.963 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string) 00:45:21.963 [Lua] [num_children] = 2 (number) 00:45:21.963 [Lua] [ugc_status] = 3 (number) 00:45:21.963 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons. The mod does not introduce new crosshair types! MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123][img]https://i.imgur.com/2dPIXB6.png[/img][/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 00:45:21.963 [Lua] [last_updated] = 11/22/2019 6:31:06 PM (string) 00:45:21.963 [Lua] [installed] = true (boolean) 00:45:21.963 [Lua] [enabled] = true (boolean) 00:45:21.963 [Lua] [name] = Crosshair Customization (string) 00:45:21.963 [Lua] [dependency_error] = (string) 00:45:21.963 [Lua] [13] = table 00:45:21.963 [Lua] [download_pending] = false (boolean) 00:45:21.963 [Lua] [id] = 1467751760 (string) 00:45:21.963 [Lua] [children] = table 00:45:21.963 [Lua] [1] = 1369573612 (string) 00:45:21.963 [Lua] [2] = 1374248490 (string) 00:45:21.963 [Lua] [3] = 1389872347 (string) 00:45:21.963 [Lua] [banned] = false (boolean) 00:45:21.963 [Lua] [author_id] = 45268594 (number) 00:45:21.963 [Lua] [tags] = table 00:45:21.963 [Lua] [1] = UI (string) 00:45:21.963 [Lua] [2] = QoL (string) 00:45:21.963 [Lua] [3] = approved (string) 00:45:21.963 [Lua] [author] = prop joe (string) 00:45:21.963 [Lua] [sanctioned] = true (boolean) 00:45:21.963 [Lua] [out_of_date] = false (boolean) 00:45:21.963 [Lua] [downloading] = false (boolean) 00:45:21.963 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string) 00:45:21.963 [Lua] [num_children] = 3 (number) 00:45:21.963 [Lua] [ugc_status] = 3 (number) 00:45:21.963 [Lua] [description] = Adds a million options to customize the HUD. Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs. Options to reposition, scale, and change direction of UI elements. Options to hide UI elements or make them less obtrusive. Options to prevent passive and aura buffs from showing on the UI. Compatible with Numeric UI mod. Some tips: F4 is the shortcut to open the mod options. You'll need it. Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url] Check the second video on how to select from presets that are fetched from the server. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820867350/]FAQ[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123]Paypal[/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 00:45:21.963 [Lua] [last_updated] = 12/23/2020 8:15:10 PM (string) 00:45:21.963 [Lua] [installed] = true (boolean) 00:45:21.963 [Lua] [enabled] = true (boolean) 00:45:21.963 [Lua] [name] = UI Tweaks (string) 00:45:21.963 [Lua] [dependency_error] = (string) 00:45:21.963 [Lua] [14] = table 00:45:21.963 [Lua] [download_pending] = false (boolean) 00:45:21.963 [Lua] [id] = 1397265260 (string) 00:45:21.963 [Lua] [children] = table 00:45:21.963 [Lua] [1] = 1369573612 (string) 00:45:21.963 [Lua] [banned] = false (boolean) 00:45:21.963 [Lua] [author_id] = 26572404 (number) 00:45:21.963 [Lua] [tags] = table 00:45:21.963 [Lua] [1] = UI (string) 00:45:21.963 [Lua] [2] = QoL (string) 00:45:21.963 [Lua] [3] = approved (string) 00:45:21.963 [Lua] [author] = Necrossin (string) 00:45:21.963 [Lua] [sanctioned] = true (boolean) 00:45:21.963 [Lua] [out_of_date] = false (boolean) 00:45:21.963 [Lua] [downloading] = false (boolean) 00:45:21.963 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 00:45:21.963 [Lua] [num_children] = 1 (number) 00:45:21.963 [Lua] [ugc_status] = 3 (number) 00:45:21.963 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 00:45:21.963 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string) 00:45:21.963 [Lua] [installed] = true (boolean) 00:45:21.963 [Lua] [enabled] = true (boolean) 00:45:21.963 [Lua] [name] = Numeric UI (string) 00:45:21.963 [Lua] [dependency_error] = (string) 00:45:21.963 [Lua] [15] = table 00:45:21.963 [Lua] [download_pending] = false (boolean) 00:45:21.963 [Lua] [id] = 1460327284 (string) 00:45:21.963 [Lua] [children] = table 00:45:21.963 [Lua] [1] = 1369573612 (string) 00:45:21.963 [Lua] [banned] = false (boolean) 00:45:21.963 [Lua] [author_id] = 96578995 (number) 00:45:21.963 [Lua] [tags] = table 00:45:21.963 [Lua] [1] = approved (string) 00:45:21.963 [Lua] [2] = UI (string) 00:45:21.963 [Lua] [author] = NonzeroGeoduck7 (string) 00:45:21.963 [Lua] [sanctioned] = true (boolean) 00:45:21.963 [Lua] [out_of_date] = false (boolean) 00:45:21.963 [Lua] [downloading] = false (boolean) 00:45:21.963 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string) 00:45:21.963 [Lua] [num_children] = 1 (number) 00:45:21.963 [Lua] [ugc_status] = 3 (number) 00:45:21.963 [Lua] [description] = Times the lifespan of monsters and lords and shows it in the chat. The message will also be shown on the Ingame HUD for a few seconds. Monsters: time from spawn to death Lords: time from the start of the fight to their death (intro sequence excluded) Updated for game version 3.4 [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url] (string) 00:45:21.963 [Lua] [last_updated] = 12/24/2020 2:25:52 PM (string) 00:45:21.963 [Lua] [installed] = true (boolean) 00:45:21.963 [Lua] [enabled] = false (boolean) 00:45:21.963 [Lua] [name] = BossKillTimer (string) 00:45:21.963 [Lua] [dependency_error] = (string) 00:45:21.963 [Lua] [16] = table 00:45:21.963 [Lua] [download_pending] = false (boolean) 00:45:21.963 [Lua] [id] = 1448714756 (string) 00:45:21.963 [Lua] [children] = table 00:45:21.963 [Lua] [1] = 1369573612 (string) 00:45:21.963 [Lua] [banned] = false (boolean) 00:45:21.963 [Lua] [author_id] = 18741013 (number) 00:45:21.963 [Lua] [tags] = table 00:45:21.963 [Lua] [1] = approved (string) 00:45:21.963 [Lua] [2] = QoL (string) 00:45:21.963 [Lua] [3] = Misc (string) 00:45:21.963 [Lua] [author] = SkacikPL (string) 00:45:21.963 [Lua] [sanctioned] = true (boolean) 00:45:21.963 [Lua] [out_of_date] = false (boolean) 00:45:21.963 [Lua] [downloading] = false (boolean) 00:45:21.963 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string) 00:45:21.963 [Lua] [num_children] = 1 (number) 00:45:21.963 [Lua] [ugc_status] = 3 (number) 00:45:21.963 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1] With this mod enabled the camera will not be affected by weapon swing animations. [i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string) 00:45:21.963 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string) 00:45:21.963 [Lua] [installed] = true (boolean) 00:45:21.963 [Lua] [enabled] = true (boolean) 00:45:21.963 [Lua] [name] = No Wobble (string) 00:45:21.963 [Lua] [dependency_error] = (string) 00:45:21.963 [Lua] [17] = table 00:45:21.963 [Lua] [download_pending] = false (boolean) 00:45:21.963 [Lua] [id] = 1395655171 (string) 00:45:21.963 [Lua] [children] = table 00:45:21.963 [Lua] [1] = 1369573612 (string) 00:45:21.963 [Lua] [banned] = false (boolean) 00:45:21.963 [Lua] [author_id] = 59593500 (number) 00:45:21.963 [Lua] [tags] = table 00:45:21.963 [Lua] [1] = QoL (string) 00:45:21.963 [Lua] [2] = Balance/Tweaks (string) 00:45:21.963 [Lua] [3] = Approved (string) 00:45:21.963 [Lua] [author] = Grimalackt (string) 00:45:21.963 [Lua] [sanctioned] = true (boolean) 00:45:21.963 [Lua] [out_of_date] = false (boolean) 00:45:21.963 [Lua] [downloading] = false (boolean) 00:45:21.963 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string) 00:45:21.963 [Lua] [num_children] = 1 (number) 00:45:21.963 [Lua] [ugc_status] = 3 (number) 00:45:21.963 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. The mod currently features 3 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes. [b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. Each of these features can be independantly toggled on and off in the mod options. (string) 00:45:21.963 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string) 00:45:21.963 [Lua] [installed] = true (boolean) 00:45:21.963 [Lua] [enabled] = false (boolean) 00:45:21.963 [Lua] [name] = Bot Improvements - Combat (string) 00:45:21.963 [Lua] [dependency_error] = (string) 00:45:21.963 [Lua] [18] = table 00:45:21.963 [Lua] [download_pending] = false (boolean) 00:45:21.963 [Lua] [id] = 1498992606 (string) 00:45:21.963 [Lua] [children] = table 00:45:21.963 [Lua] [1] = 1369573612 (string) 00:45:21.963 [Lua] [banned] = false (boolean) 00:45:21.963 [Lua] [author_id] = 84308322 (number) 00:45:21.963 [Lua] [tags] = table 00:45:21.963 [Lua] [1] = Approved (string) 00:45:21.963 [Lua] [author] = pixaal (string) 00:45:21.963 [Lua] [sanctioned] = true (boolean) 00:45:21.963 [Lua] [out_of_date] = false (boolean) 00:45:21.963 [Lua] [downloading] = false (boolean) 00:45:21.963 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string) 00:45:21.963 [Lua] [num_children] = 1 (number) 00:45:21.963 [Lua] [ugc_status] = 3 (number) 00:45:21.963 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"? Despair no more! This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining. Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use. You can also filter the lobby list by typing "/country UK" (for example) in the chat. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 00:45:21.963 [Lua] [last_updated] = 1/16/2019 4:37:39 PM (string) 00:45:21.963 [Lua] [installed] = true (boolean) 00:45:21.963 [Lua] [enabled] = false (boolean) 00:45:21.963 [Lua] [name] = Countries in Lobby Browser (string) 00:45:21.963 [Lua] [dependency_error] = (string) 00:45:21.963 [Lua] [19] = table 00:45:21.963 [Lua] [download_pending] = false (boolean) 00:45:21.963 [Lua] [id] = 1516618647 (string) 00:45:21.963 [Lua] [children] = table 00:45:21.963 [Lua] [1] = 1369573612 (string) 00:45:21.963 [Lua] [banned] = false (boolean) 00:45:21.963 [Lua] [author_id] = 96578995 (number) 00:45:21.963 [Lua] [tags] = table 00:45:21.963 [Lua] [1] = approved (string) 00:45:21.963 [Lua] [2] = UI (string) 00:45:21.963 [Lua] [3] = QoL (string) 00:45:21.963 [Lua] [author] = NonzeroGeoduck7 (string) 00:45:21.963 [Lua] [sanctioned] = true (boolean) 00:45:21.963 [Lua] [out_of_date] = false (boolean) 00:45:21.963 [Lua] [downloading] = false (boolean) 00:45:21.963 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string) 00:45:21.963 [Lua] [num_children] = 1 (number) 00:45:21.963 [Lua] [ugc_status] = 3 (number) 00:45:21.963 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire. You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities. [h1] Known issues [/h1] * Bounty hunter and Pyromancer skill shot is not shown as friendly fire. [h1] Update [Aug 9] [/h1] * Fixed a crash that was introduced with Vermintide 2 patch 2.0 Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url] (string) 00:45:21.963 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string) 00:45:21.963 [Lua] [installed] = true (boolean) 00:45:21.963 [Lua] [enabled] = false (boolean) 00:45:21.963 [Lua] [name] = Friendly Fire Indicator (string) 00:45:21.963 [Lua] [dependency_error] = (string) 00:45:21.963 [Lua] [20] = table 00:45:21.963 [Lua] [download_pending] = false (boolean) 00:45:21.963 [Lua] [id] = 1487862316 (string) 00:45:21.963 [Lua] [children] = table 00:45:21.963 [Lua] [1] = 1369573612 (string) 00:45:21.963 [Lua] [banned] = false (boolean) 00:45:21.963 [Lua] [author_id] = 45268594 (number) 00:45:21.963 [Lua] [tags] = table 00:45:21.963 [Lua] [1] = approved (string) 00:45:21.963 [Lua] [2] = UI (string) 00:45:21.963 [Lua] [3] = QoL (string) 00:45:21.963 [Lua] [author] = prop joe (string) 00:45:21.963 [Lua] [sanctioned] = true (boolean) 00:45:21.963 [Lua] [out_of_date] = false (boolean) 00:45:21.963 [Lua] [downloading] = false (boolean) 00:45:21.963 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 00:45:21.963 [Lua] [num_children] = 1 (number) 00:45:21.963 [Lua] [ugc_status] = 3 (number) 00:45:21.963 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 00:45:21.963 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string) 00:45:21.963 [Lua] [installed] = true (boolean) 00:45:21.963 [Lua] [enabled] = true (boolean) 00:45:21.963 [Lua] [name] = Reroll Improvements (string) 00:45:21.963 [Lua] [dependency_error] = (string) 00:45:21.963 [Lua] [21] = table 00:45:21.963 [Lua] [download_pending] = false (boolean) 00:45:21.963 [Lua] [id] = 1502859403 (string) 00:45:21.963 [Lua] [children] = table 00:45:21.963 [Lua] [1] = 1369573612 (string) 00:45:21.963 [Lua] [banned] = false (boolean) 00:45:21.963 [Lua] [author_id] = 96578995 (number) 00:45:21.963 [Lua] [tags] = table 00:45:21.963 [Lua] [1] = QoL (string) 00:45:21.963 [Lua] [2] = approved (string) 00:45:21.963 [Lua] [author] = NonzeroGeoduck7 (string) 00:45:21.963 [Lua] [sanctioned] = true (boolean) 00:45:21.963 [Lua] [out_of_date] = false (boolean) 00:45:21.963 [Lua] [downloading] = false (boolean) 00:45:21.963 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 00:45:21.963 [Lua] [num_children] = 1 (number) 00:45:21.963 [Lua] [ugc_status] = 3 (number) 00:45:21.963 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. [h1] Update [Jun 25, 2020] [/h1] * Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0 [h1] Update [Feb 02, 2020] [/h1] * Added optional notification when Drachenfels wine bottles are picked up * Added a counter to the notification when picking up loot dice * Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel) * Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 00:45:21.963 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string) 00:45:21.963 [Lua] [installed] = true (boolean) 00:45:21.963 [Lua] [enabled] = true (boolean) 00:45:21.963 [Lua] [name] = Notice Key Pickup (string) 00:45:21.963 [Lua] [dependency_error] = (string) 00:45:21.963 [Lua] [22] = table 00:45:21.963 [Lua] [download_pending] = false (boolean) 00:45:21.963 [Lua] [id] = 1495937978 (string) 00:45:21.963 [Lua] [children] = table 00:45:21.963 [Lua] [1] = 1369573612 (string) 00:45:21.963 [Lua] [banned] = false (boolean) 00:45:21.963 [Lua] [author_id] = 96578995 (number) 00:45:21.963 [Lua] [tags] = table 00:45:21.963 [Lua] [1] = approved (string) 00:45:21.963 [Lua] [2] = QoL (string) 00:45:21.963 [Lua] [author] = NonzeroGeoduck7 (string) 00:45:21.963 [Lua] [sanctioned] = true (boolean) 00:45:21.963 [Lua] [out_of_date] = false (boolean) 00:45:21.963 [Lua] [downloading] = false (boolean) 00:45:21.963 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string) 00:45:21.963 [Lua] [num_children] = 1 (number) 00:45:21.963 [Lua] [ugc_status] = 3 (number) 00:45:21.963 [Lua] [description] = =============================================== Private quick play games can only be hosted in modded realm =============================================== Allows you to host quick play games and games with the weekly mutator. Adds UI elements to the quickplay menu screen to host a game. This mod has been tested for game version 2.2.2 [h1] Update [March 07, 2020] [/h1] * Fixed an issue where the description of the weekly mutator was not shown in the mission start screen. [h1] Update [May 05, 2019] [/h1] * Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string) 00:45:21.963 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string) 00:45:21.963 [Lua] [installed] = true (boolean) 00:45:21.963 [Lua] [enabled] = true (boolean) 00:45:21.963 [Lua] [name] = Host your own game (string) 00:45:21.963 [Lua] [dependency_error] = (string) 00:45:21.963 [Lua] [23] = table 00:45:21.963 [Lua] [download_pending] = false (boolean) 00:45:21.963 [Lua] [id] = 1391228174 (string) 00:45:21.963 [Lua] [children] = table 00:45:21.963 [Lua] [1] = 1369573612 (string) 00:45:21.963 [Lua] [banned] = false (boolean) 00:45:21.963 [Lua] [author_id] = 4821406 (number) 00:45:21.963 [Lua] [tags] = table 00:45:21.963 [Lua] [1] = UI (string) 00:45:21.963 [Lua] [2] = QoL (string) 00:45:21.963 [Lua] [3] = Approved (string) 00:45:21.963 [Lua] [author] = grasmann (string) 00:45:21.963 [Lua] [sanctioned] = true (boolean) 00:45:21.963 [Lua] [out_of_date] = false (boolean) 00:45:21.963 [Lua] [downloading] = false (boolean) 00:45:21.963 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 00:45:21.963 [Lua] [num_children] = 1 (number) 00:45:21.963 [Lua] [ugc_status] = 3 (number) 00:45:21.963 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.1.1 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 00:45:21.963 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string) 00:45:21.963 [Lua] [installed] = true (boolean) 00:45:21.963 [Lua] [enabled] = true (boolean) 00:45:21.963 [Lua] [name] = UI Improvements (string) 00:45:21.963 [Lua] [dependency_error] = (string) 00:45:21.963 [Lua] [24] = table 00:45:21.963 [Lua] [download_pending] = false (boolean) 00:45:21.963 [Lua] [id] = 1464907434 (string) 00:45:21.963 [Lua] [children] = table 00:45:21.963 [Lua] [1] = 1369573612 (string) 00:45:21.963 [Lua] [banned] = false (boolean) 00:45:21.963 [Lua] [author_id] = 14284923 (number) 00:45:21.963 [Lua] [tags] = table 00:45:21.963 [Lua] [1] = UI (string) 00:45:21.963 [Lua] [2] = Misc (string) 00:45:21.963 [Lua] [3] = Approved (string) 00:45:21.963 [Lua] [author] = Fracticality (string) 00:45:21.963 [Lua] [sanctioned] = true (boolean) 00:45:21.963 [Lua] [out_of_date] = false (boolean) 00:45:21.963 [Lua] [downloading] = false (boolean) 00:45:21.963 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string) 00:45:21.963 [Lua] [num_children] = 1 (number) 00:45:21.963 [Lua] [ugc_status] = 3 (number) 00:45:21.963 [Lua] [description] = Added support for Bardin's premium career weapons: Cog Hammer and Masterwork Pistol --------------------------------------------------------------------------------- Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string) 00:45:21.963 [Lua] [last_updated] = 11/24/2020 12:12:26 AM (string) 00:45:21.963 [Lua] [installed] = true (boolean) 00:45:21.963 [Lua] [enabled] = false (boolean) 00:45:21.963 [Lua] [name] = Armory (string) 00:45:21.963 [Lua] [dependency_error] = (string) 00:45:21.963 [Lua] [25] = table 00:45:21.963 [Lua] [download_pending] = false (boolean) 00:45:21.963 [Lua] [id] = 1431393962 (string) 00:45:21.963 [Lua] [children] = table 00:45:21.963 [Lua] [1] = 1369573612 (string) 00:45:21.963 [Lua] [banned] = false (boolean) 00:45:21.963 [Lua] [author_id] = 14284923 (number) 00:45:21.963 [Lua] [tags] = table 00:45:21.963 [Lua] [1] = UI (string) 00:45:21.963 [Lua] [2] = Misc (string) 00:45:21.963 [Lua] [3] = Approved (string) 00:45:21.963 [Lua] [author] = Fracticality (string) 00:45:21.963 [Lua] [sanctioned] = true (boolean) 00:45:21.963 [Lua] [out_of_date] = false (boolean) 00:45:21.963 [Lua] [downloading] = false (boolean) 00:45:21.963 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string) 00:45:21.963 [Lua] [num_children] = 1 (number) 00:45:21.963 [Lua] [ugc_status] = 3 (number) 00:45:21.963 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update. Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been rewritten and will soon be joined by others. Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta. ----------------------------------------------------------------------------------------------- Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more for the enemies, careers, and weapons in the game. Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default). Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary. (string) 00:45:21.963 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string) 00:45:21.963 [Lua] [installed] = true (boolean) 00:45:21.963 [Lua] [enabled] = false (boolean) 00:45:21.963 [Lua] [name] = Vermitannica (string) 00:45:21.963 [Lua] [dependency_error] = (string) 00:45:21.963 [Lua] [26] = table 00:45:21.963 [Lua] [download_pending] = false (boolean) 00:45:21.963 [Lua] [id] = 1387440934 (string) 00:45:21.963 [Lua] [children] = table 00:45:21.963 [Lua] [1] = 1369573612 (string) 00:45:21.963 [Lua] [banned] = false (boolean) 00:45:21.963 [Lua] [author_id] = 4821406 (number) 00:45:21.963 [Lua] [tags] = table 00:45:21.963 [Lua] [1] = Approved (string) 00:45:21.963 [Lua] [2] = QoL (string) 00:45:21.963 [Lua] [3] = Cosmetic (string) 00:45:21.963 [Lua] [author] = grasmann (string) 00:45:21.963 [Lua] [sanctioned] = true (boolean) 00:45:21.963 [Lua] [out_of_date] = false (boolean) 00:45:21.963 [Lua] [downloading] = false (boolean) 00:45:21.963 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string) 00:45:21.963 [Lua] [num_children] = 1 (number) 00:45:21.963 [Lua] [ugc_status] = 3 (number) 00:45:21.963 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b] Version: 2.1.0 [h1]Settings[/h1] [u]One Handed Weapon Position[/u] One handed weapons can be shown on the back or the hip. [u]Waywatcher Dual Weapon Position[/u] Dual weapons can be shown on the back or the hip. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string) 00:45:21.963 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string) 00:45:21.963 [Lua] [installed] = true (boolean) 00:45:21.963 [Lua] [enabled] = false (boolean) 00:45:21.963 [Lua] [name] = Third Person Equipment (string) 00:45:21.963 [Lua] [dependency_error] = (string) 00:45:21.963 [Lua] [27] = table 00:45:21.963 [Lua] [download_pending] = false (boolean) 00:45:21.963 [Lua] [id] = 1445717962 (string) 00:45:21.963 [Lua] [children] = table 00:45:21.963 [Lua] [1] = 1369573612 (string) 00:45:21.963 [Lua] [2] = 1389872347 (string) 00:45:21.963 [Lua] [banned] = false (boolean) 00:45:21.963 [Lua] [author_id] = 38895286 (number) 00:45:21.963 [Lua] [tags] = table 00:45:21.963 [Lua] [1] = UI (string) 00:45:21.963 [Lua] [2] = QoL (string) 00:45:21.963 [Lua] [3] = Approved (string) 00:45:21.963 [Lua] [author] = Squatting Bear (string) 00:45:21.963 [Lua] [sanctioned] = true (boolean) 00:45:21.963 [Lua] [out_of_date] = false (boolean) 00:45:21.963 [Lua] [downloading] = false (boolean) 00:45:21.963 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 00:45:21.963 [Lua] [num_children] = 2 (number) 00:45:21.963 [Lua] [ugc_status] = 3 (number) 00:45:21.963 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Some things that might not be obvious: [list] [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel. [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel. [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files. [/list] Version: 1.1.3 Changelist: 1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight. 1.1.2: Fix for loadouts with Throwing Axes not working. 1.1.1: Fixes for breakage from changes in v2.0 of the game. 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games. 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 00:45:21.963 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string) 00:45:21.963 [Lua] [installed] = true (boolean) 00:45:21.963 [Lua] [enabled] = false (boolean) 00:45:21.963 [Lua] [name] = Loadout Manager (string) 00:45:21.963 [Lua] [dependency_error] = (string) 00:45:21.963 [Lua] [28] = table 00:45:21.963 [Lua] [download_pending] = false (boolean) 00:45:21.963 [Lua] [id] = 1504702573 (string) 00:45:21.963 [Lua] [children] = table 00:45:21.963 [Lua] [1] = 1369573612 (string) 00:45:21.963 [Lua] [2] = 1374248490 (string) 00:45:21.963 [Lua] [banned] = false (boolean) 00:45:21.963 [Lua] [author_id] = 45268594 (number) 00:45:21.963 [Lua] [tags] = table 00:45:21.963 [Lua] [1] = UI (string) 00:45:21.963 [Lua] [2] = approved (string) 00:45:21.963 [Lua] [author] = prop joe (string) 00:45:21.963 [Lua] [sanctioned] = true (boolean) 00:45:21.963 [Lua] [out_of_date] = false (boolean) 00:45:21.963 [Lua] [downloading] = false (boolean) 00:45:21.963 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288120919/E5D5F82F1C7030F01FF8D6E42E6F22585FAAD3C0/ (string) 00:45:21.963 [Lua] [num_children] = 2 (number) 00:45:21.963 [Lua] [ugc_status] = 3 (number) 00:45:21.963 [Lua] [description] = Dump information on the screen, aimed at streamers. Auto-hides when playing the level. You can use /set_lines to add custom text below the info lines. To tell it's an onslaught stream, stuff like that. /info is a way to show some text permanently, look in the mod options to customize it. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/StreamingInfo]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 00:45:21.963 [Lua] [last_updated] = 12/23/2020 8:15:23 PM (string) 00:45:21.963 [Lua] [installed] = true (boolean) 00:45:21.963 [Lua] [enabled] = false (boolean) 00:45:21.963 [Lua] [name] = Info Dump For Streaming (string) 00:45:21.963 [Lua] [dependency_error] = (string) 00:45:21.963 [Lua] 00:45:21.963 [Lua] 00:45:21.963 [Lua] [1467751760] = 5 (number) 00:45:21.963 [Lua] [1384066089] = 22 (number) 00:45:21.963 [Lua] [1391228174] = 14 (number) 00:45:21.963 [Lua] [1516618647] = 10 (number) 00:45:21.963 [Lua] [1504702573] = 27 (number) 00:45:21.963 [Lua] [1384094638] = 26 (number) 00:45:21.963 [Lua] [1421155919] = 25 (number) 00:45:21.963 [Lua] [1395655171] = 8 (number) 00:45:21.963 [Lua] [1455893647] = 20 (number) 00:45:21.963 [Lua] [1383452616] = 24 (number) 00:45:21.963 [Lua] [1431393962] = 1 (number) 00:45:21.963 [Lua] [1395453301] = 23 (number) 00:45:21.963 [Lua] [1495937978] = 13 (number) 00:45:21.963 [Lua] [1388911015] = 21 (number) 00:45:21.963 [Lua] [1374248490] = 16 (number) 00:45:21.963 [Lua] [1389872347] = 18 (number) 00:45:21.963 [Lua] [1487862316] = 11 (number) 00:45:21.963 [Lua] [1464907434] = 17 (number) 00:45:21.963 [Lua] [1502859403] = 12 (number) 00:45:21.963 [Lua] [1498992606] = 9 (number) 00:45:21.963 [Lua] [1383433646] = 15 (number) 00:45:21.963 [Lua] [1393343095] = 19 (number) 00:45:21.963 [Lua] [1387440934] = 2 (number) 00:45:21.963 [Lua] [1445717962] = 3 (number) 00:45:21.963 [Lua] [1448714756] = 7 (number) 00:45:21.963 [Lua] [1397265260] = 4 (number) 00:45:21.963 [Lua] [1369573612] = 0 (number) 00:45:21.963 [Lua] [1460327284] = 6 (number) 00:45:21.963 [Lua] 00:45:21.970 error: [FileSystem] Failed to open file 'C:\Users\spat\AppData\Roaming\fatshark\Vermintide 2\user_settings.config' due to error 'Cannot open file for output `C:\Users\spat\AppData\Roaming\fatshark\Vermintide 2\user_settings.config`, make sure that you have write permission to it. GetLastError: '5'' <> [0] =[C]: in function save_user_settings [1] @scripts/managers/mod/mod_manager.lua:315: in function _build_mod_table [2] @scripts/managers/mod/mod_manager.lua:103: in function update [3] @scripts/boot.lua:427: in function booting_update [4] @scripts/boot.lua:630:in function <> <> [1] self = table: 000000001B07BC90; mod_handles = table: 0000000000B7D110; index = 28; parsed_mods = table: 00000000000F1BD0; add_mod = [function]; user_settings_mod_list = table: 00000000000F88E0; new_settings_table = table: 000000000277B880 [2] self = table: 000000001B07BC90; dt = 0.0071336198598146439; print_cache = table: 000000001B07BE10; num_delayed_prints = 0; old_state = "scanning"; mod_handles = table: 0000000000B7D110 [3] self = table: 0000000000094F00; dt = 0.0071336198598146439; old_time = 5.7337957290001214; has_loaded_packages = true [4] dt = 0.0071336198598146439 <> <> [1] _ui_time = 0; _settings = table: 000000001B07BD30; _reload_data = table: 000000001B07BE40; _state = "scanning"; _mods = table: 000000001B07BCC0; _gui = [Gui]; _print_cache = table: 000000001B07BE10; _num_mods = 28; _network_callbacks = table: 000000001B07BE70; [2] _ui_time = 0; _settings = table: 000000001B07BD30; _reload_data = table: 000000001B07BE40; _state = "scanning"; _mods = table: 000000001B07BCC0; _gui = [Gui]; _print_cache = table: 000000001B07BE10; _num_mods = 28; _network_callbacks = table: 000000001B07BE70; [3] startup_package_handles = table: 0000000000098C20; is_controlled_exit = false; startup_state = "loading_mods"; startup_packages = table: 0000000000098B80; flow_return_table = table: 0000000000094F30; viewport = [Viewport]; startup_timer = 5.740929348859936; gui = [Gui]; shading_env = [ShadingEnvironment]; world = [World]; <> 00:45:21.970 error: [Application] Cannot save_user_settings(): C:\Users\spat\AppData\Roaming\fatshark\Vermintide 2\user_settings.config <> <> [0] =[C]: in function save_user_settings [1] @scripts/managers/mod/mod_manager.lua:315: in function _build_mod_table [2] @scripts/managers/mod/mod_manager.lua:103: in function update [3] @scripts/boot.lua:427: in function booting_update [4] @scripts/boot.lua:630:in function <> <> [1] self = table: 000000001B07BC90; mod_handles = table: 0000000000B7D110; index = 28; parsed_mods = table: 00000000000F1BD0; add_mod = [function]; user_settings_mod_list = table: 00000000000F88E0; new_settings_table = table: 000000000277B880 [2] self = table: 000000001B07BC90; dt = 0.0071336198598146439; print_cache = table: 000000001B07BE10; num_delayed_prints = 0; old_state = "scanning"; mod_handles = table: 0000000000B7D110 [3] self = table: 0000000000094F00; dt = 0.0071336198598146439; old_time = 5.7337957290001214; has_loaded_packages = true [4] dt = 0.0071336198598146439 <> <> [1] _ui_time = 0; _settings = table: 000000001B07BD30; _reload_data = table: 000000001B07BE40; _state = "scanning"; _mods = table: 000000001B07BCC0; _gui = [Gui]; _print_cache = table: 000000001B07BE10; _num_mods = 28; _network_callbacks = table: 000000001B07BE70; [2] _ui_time = 0; _settings = table: 000000001B07BD30; _reload_data = table: 000000001B07BE40; _state = "scanning"; _mods = table: 000000001B07BCC0; _gui = [Gui]; _print_cache = table: 000000001B07BE10; _num_mods = 28; _network_callbacks = table: 000000001B07BE70; [3] startup_package_handles = table: 0000000000098C20; is_controlled_exit = false; startup_state = "loading_mods"; startup_packages = table: 0000000000098B80; flow_return_table = table: 0000000000094F30; viewport = [Viewport]; startup_timer = 5.740929348859936; gui = [Gui]; shading_env = [ShadingEnvironment]; world = [World]; <> 00:45:21.970 [Lua] 00:45:21.970 [Lua] [1467751760] = 5 (number) 00:45:21.970 [Lua] [1384066089] = 22 (number) 00:45:21.970 [Lua] [1391228174] = 14 (number) 00:45:21.970 [Lua] [1516618647] = 10 (number) 00:45:21.970 [Lua] [1504702573] = 27 (number) 00:45:21.970 [Lua] [1384094638] = 26 (number) 00:45:21.970 [Lua] [1421155919] = 25 (number) 00:45:21.970 [Lua] [1395655171] = 8 (number) 00:45:21.970 [Lua] [1455893647] = 20 (number) 00:45:21.970 [Lua] [1383452616] = 24 (number) 00:45:21.970 [Lua] [1431393962] = 1 (number) 00:45:21.970 [Lua] [1395453301] = 23 (number) 00:45:21.970 [Lua] [1495937978] = 13 (number) 00:45:21.970 [Lua] [1388911015] = 21 (number) 00:45:21.970 [Lua] [1374248490] = 16 (number) 00:45:21.970 [Lua] [1389872347] = 18 (number) 00:45:21.970 [Lua] [1487862316] = 11 (number) 00:45:21.970 [Lua] [1464907434] = 17 (number) 00:45:21.970 [Lua] [1502859403] = 12 (number) 00:45:21.970 [Lua] [1498992606] = 9 (number) 00:45:21.970 [Lua] [1383433646] = 15 (number) 00:45:21.970 [Lua] [1393343095] = 19 (number) 00:45:21.970 [Lua] [1387440934] = 2 (number) 00:45:21.970 [Lua] [1445717962] = 3 (number) 00:45:21.970 [Lua] [1448714756] = 7 (number) 00:45:21.970 [Lua] [1397265260] = 4 (number) 00:45:21.970 [Lua] [1369573612] = 0 (number) 00:45:21.970 [Lua] [1460327284] = 6 (number) 00:45:21.970 [Lua] 00:45:21.970 [Lua] <>modded = true<> 00:45:21.970 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 00:45:22.022 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 00:45:22.044 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 00:45:22.044 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 00:45:22.046 [Lua] <>modded = true<> 00:45:22.046 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 00:45:22.058 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 00:45:22.082 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 00:45:22.082 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 00:45:22.082 [Lua] <>modded = true<> 00:45:22.082 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<> 00:45:22.101 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]` 00:45:22.108 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]` 00:45:22.108 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646] 00:45:22.108 [Lua] <>modded = true<> 00:45:22.108 [Lua] <>Mod:1389872347:Simple UI = true<> 00:45:22.124 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 00:45:22.132 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 00:45:22.132 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 00:45:22.132 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 00:45:22.133 [Lua] <>modded = true<> 00:45:22.133 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<> 00:45:22.147 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]` 00:45:22.154 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]` 00:45:22.154 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095] 00:45:22.154 [Lua] <>modded = true<> 00:45:22.154 [Lua] <>Mod:1388911015:Chat Block = true<> 00:45:22.168 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]` 00:45:22.175 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]` 00:45:22.175 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015] 00:45:22.175 [Lua] <>modded = true<> 00:45:22.175 [Lua] <>Mod:1384066089:Neuter Ult Effects = true<> 00:45:22.189 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]` 00:45:22.196 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]` 00:45:22.196 [Lua] Init VMF mod 'NeuterUltEffects' [workshop_name: 'Neuter Ult Effects', workshop_id: 1384066089] 00:45:22.197 [Lua] <>modded = true<> 00:45:22.197 [Lua] <>Mod:1395453301:Skip Intro = true<> 00:45:22.210 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 00:45:22.217 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 00:45:22.218 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 00:45:22.218 [Lua] <>modded = true<> 00:45:22.218 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<> 00:45:22.232 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]` 00:45:22.239 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]` 00:45:22.239 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616] 00:45:22.239 [Lua] <>modded = true<> 00:45:22.239 [Lua] <>Mod:1384094638:Crosshair Customization = true<> 00:45:22.253 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]` 00:45:22.260 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]` 00:45:22.260 [Lua] Init VMF mod 'CrosshairCustomization' [workshop_name: 'Crosshair Customization', workshop_id: 1384094638] 00:45:22.261 [Lua] <>modded = true<> 00:45:22.261 [Lua] <>Mod:1467751760:UI Tweaks = true<> 00:45:22.274 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b77e6f7dfad09ad8]` 00:45:22.288 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b77e6f7dfad09ad8].#ID[3fcdd69156a46417]` 00:45:22.288 [Lua] Init VMF mod 'HideBuffs' [workshop_name: 'UI Tweaks', workshop_id: 1467751760] 00:45:22.293 [Lua] <>modded = true<> 00:45:22.293 [Lua] <>Mod:1397265260:Numeric UI = true<> 00:45:22.303 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 00:45:22.310 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 00:45:22.310 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 00:45:22.310 [Lua] <>modded = true<> 00:45:22.310 [Lua] <>Mod:1448714756:No Wobble = true<> 00:45:22.324 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 00:45:22.331 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 00:45:22.331 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756] 00:45:22.331 [Lua] <>modded = true<> 00:45:22.331 [Lua] <>Mod:1487862316:Reroll Improvements = true<> 00:45:22.345 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]` 00:45:22.352 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]` 00:45:22.352 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316] 00:45:22.353 [Lua] <>modded = true<> 00:45:22.353 [Lua] <>Mod:1502859403:Notice Key Pickup = true<> 00:45:22.366 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]` 00:45:22.373 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]` 00:45:22.373 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403] 00:45:22.374 [Lua] <>modded = true<> 00:45:22.374 [Lua] <>Mod:1495937978:Host your own game = true<> 00:45:22.388 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]` 00:45:22.395 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]` 00:45:22.395 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978] 00:45:22.396 [Lua] <>modded = true<> 00:45:22.396 [Lua] <>Mod:1391228174:UI Improvements = true<> 00:45:22.409 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]` 00:45:22.416 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]` 00:45:22.416 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174] 00:45:22.423 [Lua] <>project = vermintide 2<> 00:45:22.423 [Lua] <>build = release<> 00:45:22.423 [Lua] <>platform = win32<> 00:45:22.423 [Lua] <>dedicated_server = false<> 00:45:22.423 [Lua] <>title_id = 5107<> 00:45:22.423 [Lua] <>content_revision = 21999<> 00:45:22.423 [Lua] <>engine_revision = cd937a0ba267<> 00:45:22.423 [Lua] <>release_version = 4.3.0<> 00:45:22.423 [Lua] <>rendering_backend = dx11<> 00:45:22.423 [Lua] <>teamcity_build_id = 91421<> 00:45:22.423 [Lua] <>steam_id = 110000103107a05<> 00:45:22.423 [Lua] <>steam_profile_name = spat<> 00:45:22.423 [Lua] <>machine_id = d249ea75-0f42-45c6-882e-7aecb1d4e260<> 00:45:22.423 [Lua] [Boot] Application build: release 00:45:22.423 [Lua] [Boot] Content revision: 21999 00:45:22.423 [Lua] [Boot] Engine revision: cd937a0ba267 00:45:22.423 [Lua] [Boot] Release version: 4.3.0 00:45:22.423 [Lua] [Boot] User ID: 110000103107a05 spat 00:45:22.430 error: [FileSystem] Failed to open file 'C:\Users\spat\AppData\Roaming\fatshark\Vermintide 2\user_settings.config' due to error 'Cannot open file for output `C:\Users\spat\AppData\Roaming\fatshark\Vermintide 2\user_settings.config`, make sure that you have write permission to it. GetLastError: '5'' <> [0] =[C]: in function save_user_settings [1] @scripts/settings/default_user_settings.lua:230: in function set_default_user_settings [2] @scripts/boot.lua:1062: in function setup [3] @scripts/boot.lua:482: in function booting_update [4] @scripts/boot.lua:630:in function <> <> [1] set_default = true; reload = false [2] self = table: 0000000000095C10; p = table: 0000000004351400; is_dev_debug = false; user_settings_time = nil; non_rendering_dedicated_server = false [3] self = table: 0000000000094F00; dt = 0.0071473591960966587; old_time = 6.2026295498944819; has_loaded_packages = true; frame_table_start = 9.0750000000000011; frame_table_end = 9.0750000000000011; managers_start = 9.0750000000000011; managers_end = 9.0750000000000011; project_setup_start = 9.0750000000000011 [4] dt = 0.0071473591960966587 <> <> [3] startup_package_handles = table: 0000000000098C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B80; flow_return_table = table: 0000000000094F30; viewport = [Viewport]; startup_timer = 6.2097769090905786; gui = [Gui]; shading_env = [ShadingEnvironment]; world = [World]; <> 00:45:22.430 error: [Application] Cannot save_user_settings(): C:\Users\spat\AppData\Roaming\fatshark\Vermintide 2\user_settings.config <> <> [0] =[C]: in function save_user_settings [1] @scripts/settings/default_user_settings.lua:230: in function set_default_user_settings [2] @scripts/boot.lua:1062: in function setup [3] @scripts/boot.lua:482: in function booting_update [4] @scripts/boot.lua:630:in function <> <> [1] set_default = true; reload = false [2] self = table: 0000000000095C10; p = table: 0000000004351400; is_dev_debug = false; user_settings_time = nil; non_rendering_dedicated_server = false [3] self = table: 0000000000094F00; dt = 0.0071473591960966587; old_time = 6.2026295498944819; has_loaded_packages = true; frame_table_start = 9.0750000000000011; frame_table_end = 9.0750000000000011; managers_start = 9.0750000000000011; managers_end = 9.0750000000000011; project_setup_start = 9.0750000000000011 [4] dt = 0.0071473591960966587 <> <> [3] startup_package_handles = table: 0000000000098C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B80; flow_return_table = table: 0000000000094F30; viewport = [Viewport]; startup_timer = 6.2097769090905786; gui = [Gui]; shading_env = [ShadingEnvironment]; world = [World]; <> 00:45:22.433 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 00:45:22.435 [Lua] initializing mechanism to: adventure 00:45:22.435 [Lua] Game:setup() total time: 0.011999999999999 00:45:22.435 [Lua] handle rev info: 0 00:45:22.435 [Lua] handle gfx quality: 0 00:45:22.435 [Lua] default settings: 0.0069999999999996732 00:45:22.435 [Lua] user settings: 0 00:45:22.435 [Lua] set frame times: 0 00:45:22.435 [Lua] init random: 0 00:45:22.435 [Lua] managers: 0.0049999999999990052 00:45:22.435 [Lua] 00:45:22.435 [Lua] unaccounted: 0 00:45:22.436 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 00:45:22.436 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 00:45:22.436 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 00:45:22.436 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 00:45:22.436 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 00:45:22.436 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 00:45:22.436 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 00:45:22.444 error: [FileSystem] Failed to open file 'C:\Users\spat\AppData\Roaming\fatshark\Vermintide 2\user_settings.config' due to error 'Cannot open file for output `C:\Users\spat\AppData\Roaming\fatshark\Vermintide 2\user_settings.config`, make sure that you have write permission to it. GetLastError: '5'' <> [0] =[C]: in function save_user_settings [1] @scripts/mods/vmf/modules/core/settings.lua:30: in function save_all_settings [2] @scripts/mods/vmf/modules/core/settings.lua:82: in function save_unsaved_settings_to_file [3] @scripts/mods/vmf/vmf_loader.lua:105:in function [4] =[C]: in function pcall [5] @scripts/managers/mod/mod_manager.lua:179: in function _run_callback [6] @scripts/managers/mod/mod_manager.lua:386: in function on_game_state_changed [7] @scripts/game_state/game_state_machine.lua:22: in function _change_state [8] @foundation/scripts/util/state_machine.lua:95: in function init [9] @scripts/game_state/game_state_machine.lua:7: in function init [10] @foundation/scripts/util/class.lua:62: in function new [11] @scripts/boot.lua:611: in function _setup_statemachine [12] @scripts/boot.lua:488: in function booting_update [13] @scripts/boot.lua:630:in function <> <> [1] success = true; error = nil [3] self = table: 0000000000247750; status = "enter"; state = "StateSplashScreen" [5] self = table: 000000001B07BC90; mod = table: 000000000224A570; callback_name = "on_game_state_changed"; object = table: 0000000000247750; cb = [function] [6] self = table: 000000001B07BC90; status = "enter"; state_name = "StateSplashScreen"; state_object = table: 0000000004B5A5B0; i = 1; mod = table: 000000000224A570 [7] self = table: 0000000004B59E70; new_state = table: 0000000003119D60; notify = true; old_state = nil; new_state = table: 0000000004B5A5B0 [8] self = table: 0000000004B59E70; parent = table: 0000000000094F00; start_state = table: 0000000003119D60; params = table: 0000000004B59CF0; profiling_debugging_enabled = true [9] self = table: 0000000004B59E70; parent = table: 0000000000094F00; start_state = table: 0000000003119D60; params = table: 0000000004B59CF0; profiling_debugging_enabled = true [10] self = table: 00000000030F0DF0; object = table: 0000000004B59E70 [11] self = table: 0000000000094F00; start_state = table: 0000000003119D60; params = table: 0000000004B59CF0 [12] self = table: 0000000000094F00; dt = 0.0071473591960966587; old_time = 6.2026295498944819; has_loaded_packages = true; frame_table_start = 9.0750000000000011; frame_table_end = 9.0750000000000011; managers_start = 9.0750000000000011; managers_end = 9.0750000000000011; project_setup_start = 9.0750000000000011; start_state = table: 0000000003119D60; params = table: 0000000004B59CF0; project_setup_end = 9.0869999999999997; state_machine_start = 9.0869999999999997 [13] dt = 0.0071473591960966587 <> <> [5] _ui_time = 0.0071425200439989567; _mod_load_index = 23; _settings = table: 000000001B07BD30; _reload_data = table: 000000001B07BE40; _state = "done"; _mods = table: 000000001B07BCC0; _loading_resource_handle = [ResourcePackage]; _print_cache = table: 000000001B07BE10; _num_mods = 28; _network_callbacks = table: 000000001B07BE70; [6] _ui_time = 0.0071425200439989567; _mod_load_index = 23; _settings = table: 000000001B07BD30; _reload_data = table: 000000001B07BE40; _state = "done"; _mods = table: 000000001B07BCC0; _loading_resource_handle = [ResourcePackage]; _print_cache = table: 000000001B07BE10; _num_mods = 28; _network_callbacks = table: 000000001B07BE70; [7] _params = table: 0000000004B59CF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F00; _state = table: 0000000004B5A5B0; [8] _params = table: 0000000004B59CF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F00; _state = table: 0000000004B5A5B0; [9] _params = table: 0000000004B59CF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F00; _state = table: 0000000004B5A5B0; [10] ___is_class_metatable___ = true; __index = table: 00000000030F0DF0; super = table: 00000000000B2C90; [11] startup_package_handles = table: 0000000000098C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B80; flow_return_table = table: 0000000000094F30; viewport = [Viewport]; startup_timer = 6.2097769090905786; loading_context = table: 0000000004B59B70; gui = [Gui]; shading_env = [ShadingEnvironment]; world = [World]; [12] startup_package_handles = table: 0000000000098C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B80; flow_return_table = table: 0000000000094F30; viewport = [Viewport]; startup_timer = 6.2097769090905786; loading_context = table: 0000000004B59B70; gui = [Gui]; shading_env = [ShadingEnvironment]; world = [World]; <> 00:45:22.444 error: [Application] Cannot save_user_settings(): C:\Users\spat\AppData\Roaming\fatshark\Vermintide 2\user_settings.config <> <> [0] =[C]: in function save_user_settings [1] @scripts/mods/vmf/modules/core/settings.lua:30: in function save_all_settings [2] @scripts/mods/vmf/modules/core/settings.lua:82: in function save_unsaved_settings_to_file [3] @scripts/mods/vmf/vmf_loader.lua:105:in function [4] =[C]: in function pcall [5] @scripts/managers/mod/mod_manager.lua:179: in function _run_callback [6] @scripts/managers/mod/mod_manager.lua:386: in function on_game_state_changed [7] @scripts/game_state/game_state_machine.lua:22: in function _change_state [8] @foundation/scripts/util/state_machine.lua:95: in function init [9] @scripts/game_state/game_state_machine.lua:7: in function init [10] @foundation/scripts/util/class.lua:62: in function new [11] @scripts/boot.lua:611: in function _setup_statemachine [12] @scripts/boot.lua:488: in function booting_update [13] @scripts/boot.lua:630:in function <> <> [1] success = true; error = nil [3] self = table: 0000000000247750; status = "enter"; state = "StateSplashScreen" [5] self = table: 000000001B07BC90; mod = table: 000000000224A570; callback_name = "on_game_state_changed"; object = table: 0000000000247750; cb = [function] [6] self = table: 000000001B07BC90; status = "enter"; state_name = "StateSplashScreen"; state_object = table: 0000000004B5A5B0; i = 1; mod = table: 000000000224A570 [7] self = table: 0000000004B59E70; new_state = table: 0000000003119D60; notify = true; old_state = nil; new_state = table: 0000000004B5A5B0 [8] self = table: 0000000004B59E70; parent = table: 0000000000094F00; start_state = table: 0000000003119D60; params = table: 0000000004B59CF0; profiling_debugging_enabled = true [9] self = table: 0000000004B59E70; parent = table: 0000000000094F00; start_state = table: 0000000003119D60; params = table: 0000000004B59CF0; profiling_debugging_enabled = true [10] self = table: 00000000030F0DF0; object = table: 0000000004B59E70 [11] self = table: 0000000000094F00; start_state = table: 0000000003119D60; params = table: 0000000004B59CF0 [12] self = table: 0000000000094F00; dt = 0.0071473591960966587; old_time = 6.2026295498944819; has_loaded_packages = true; frame_table_start = 9.0750000000000011; frame_table_end = 9.0750000000000011; managers_start = 9.0750000000000011; managers_end = 9.0750000000000011; project_setup_start = 9.0750000000000011; start_state = table: 0000000003119D60; params = table: 0000000004B59CF0; project_setup_end = 9.0869999999999997; state_machine_start = 9.0869999999999997 [13] dt = 0.0071473591960966587 <> <> [5] _ui_time = 0.0071425200439989567; _mod_load_index = 23; _settings = table: 000000001B07BD30; _reload_data = table: 000000001B07BE40; _state = "done"; _mods = table: 000000001B07BCC0; _loading_resource_handle = [ResourcePackage]; _print_cache = table: 000000001B07BE10; _num_mods = 28; _network_callbacks = table: 000000001B07BE70; [6] _ui_time = 0.0071425200439989567; _mod_load_index = 23; _settings = table: 000000001B07BD30; _reload_data = table: 000000001B07BE40; _state = "done"; _mods = table: 000000001B07BCC0; _loading_resource_handle = [ResourcePackage]; _print_cache = table: 000000001B07BE10; _num_mods = 28; _network_callbacks = table: 000000001B07BE70; [7] _params = table: 0000000004B59CF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F00; _state = table: 0000000004B5A5B0; [8] _params = table: 0000000004B59CF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F00; _state = table: 0000000004B5A5B0; [9] _params = table: 0000000004B59CF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F00; _state = table: 0000000004B5A5B0; [10] ___is_class_metatable___ = true; __index = table: 00000000030F0DF0; super = table: 00000000000B2C90; [11] startup_package_handles = table: 0000000000098C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B80; flow_return_table = table: 0000000000094F30; viewport = [Viewport]; startup_timer = 6.2097769090905786; loading_context = table: 0000000004B59B70; gui = [Gui]; shading_env = [ShadingEnvironment]; world = [World]; [12] startup_package_handles = table: 0000000000098C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B80; flow_return_table = table: 0000000000094F30; viewport = [Viewport]; startup_timer = 6.2097769090905786; loading_context = table: 0000000004B59B70; gui = [Gui]; shading_env = [ShadingEnvironment]; world = [World]; <> 00:45:22.444 [Lua] [Testify] Ready! 00:45:22.496 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 00:45:22.496 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 00:45:22.496 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 00:45:22.681 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 00:45:22.681 [Lua] [PackageManager] Force_load: resource_packages/title_screen 00:45:22.681 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 00:45:22.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 00:45:22.731 [Lua] [PackageManager] Force_load: resource_packages/menu 00:45:22.731 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 00:45:22.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 00:45:22.798 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 00:45:22.799 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 00:45:23.036 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 00:45:23.036 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 00:45:23.036 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 00:45:23.119 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 00:45:23.119 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 00:45:23.120 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 00:45:23.120 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 00:45:23.120 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 00:45:23.120 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 00:45:23.120 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 00:45:23.120 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 00:45:23.120 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 00:45:23.120 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 00:45:23.120 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 00:45:23.120 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 00:45:23.120 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 00:45:23.120 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 00:45:23.120 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 00:45:23.120 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 00:45:23.120 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 00:45:23.120 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 00:45:23.120 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 00:45:23.120 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 00:45:23.120 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 00:45:23.120 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 00:45:23.120 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 00:45:23.153 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 00:45:23.153 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 00:45:23.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 00:45:23.339 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 00:45:23.339 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 00:45:23.340 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 00:45:23.524 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 00:45:23.524 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 00:45:23.524 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 00:45:23.742 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 00:45:23.742 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 00:45:23.742 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 00:45:23.976 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 00:45:23.976 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 00:45:23.976 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 00:45:24.093 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 00:45:24.093 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 00:45:24.094 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 00:45:24.211 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 00:45:24.211 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 00:45:24.211 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 00:45:24.295 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 00:45:24.295 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 00:45:24.295 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 00:45:24.362 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 00:45:24.362 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 00:45:24.362 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 00:45:24.700 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 00:45:24.700 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 00:45:24.701 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 00:45:24.740 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 00:45:24.740 [Lua] [PackageManager] Force_load: resource_packages/inventory 00:45:24.740 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 00:45:24.752 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 00:45:24.752 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 00:45:24.752 [Lua] [Gamestate] Enter StateTitleScreen 00:45:24.753 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 00:45:24.753 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 00:45:24.753 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 00:45:24.753 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 00:45:24.753 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 00:45:24.754 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 00:45:24.771 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 00:45:24.771 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 00:45:24.771 [Save] Loading `save_data` 00:45:24.772 [Save] Load done 00:45:24.785 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 00:45:24.785 [Lua] [PackageManager] Force_load: resource_packages/careers 00:45:24.785 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 00:45:24.786 [Lua] [BackendManagerPlayFab] Backend Enabled 00:45:24.818 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 00:45:24.818 [Lua] [PackageManager] Force_load: resource_packages/decals 00:45:24.818 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 00:45:24.886 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 00:45:24.886 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 00:45:24.886 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 00:45:25.319 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 00:45:25.319 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 00:45:25.319 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 00:45:25.629 [Lua] <>playfab_id = C886867A46C19975<> 00:45:25.723 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1 00:45:25.723 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1 00:45:25.842 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1 00:45:25.843 [Save] Saving `save_data` 00:45:25.844 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2 00:45:25.846 [Save] Save done 00:45:25.846 [Save] Saving `save_data` 00:45:25.849 [Save] Save done 00:45:25.859 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1 00:45:25.944 [Lua] [PlayFabRequestQueue] EAC Enabled! 2 00:45:25.944 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2 00:45:25.995 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 00:45:25.995 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 00:45:25.995 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 00:45:26.382 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2 00:45:26.382 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3 00:45:26.398 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3 00:45:26.449 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3 00:45:26.449 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4 00:45:26.466 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4 00:45:26.550 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 00:45:26.550 [Lua] [PackageManager] Force_load: resource_packages/ingame 00:45:26.550 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 00:45:26.585 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4 00:45:26.585 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5 00:45:26.600 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5 00:45:26.718 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5 00:45:26.718 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6 00:45:26.735 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6 00:45:27.108 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6 00:45:27.108 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7 00:45:27.124 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7 00:45:27.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 00:45:27.157 [Lua] [PackageManager] Force_load: resource_packages/pickups 00:45:27.158 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 00:45:27.225 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 00:45:27.225 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 00:45:27.225 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 00:45:27.259 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 00:45:27.259 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 00:45:27.259 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 00:45:27.292 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 00:45:27.292 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 00:45:27.309 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7 00:45:27.309 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8 00:45:27.326 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8 00:45:27.376 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8 00:45:27.376 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9 00:45:27.393 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 00:45:27.460 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 00:45:27.460 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10 00:45:27.476 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10 00:45:27.566 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10 00:45:27.566 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11 00:45:27.577 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11 00:45:27.628 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11 00:45:27.628 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 12 00:45:27.645 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 12 00:45:27.932 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 12 00:45:27.932 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 13 00:45:27.948 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 13 00:45:27.999 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 13 00:45:27.999 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 14 00:45:28.016 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 14 00:45:28.067 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 14 00:45:28.067 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 15 00:45:28.083 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 15 00:45:28.347 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 15 00:45:28.349 [Lua] steam item server: requesting user inventory 00:45:28.470 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 00:45:28.470 [Lua] ISI-> GET_ALL_ITEMS! 00:45:28.470 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 00:45:28.470 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 00:45:28.470 [Lua] Steam Item: bountyhunter_hat_1002 124 3dbdea1331c064d7 0 1 00:45:28.470 [Lua] Steam Item: skin_wh_bountyhunter_1001 125 3dbdea1331c0f3d6 0 1 00:45:28.470 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 16 00:45:28.470 [Lua] 00:45:28.470 [Lua] [1] = 124 (number) 00:45:28.470 [Lua] [2] = 3dbdea1331c064d7 (string) 00:45:28.470 [Lua] [3] = 0 (number) 00:45:28.470 [Lua] [4] = 1 (number) 00:45:28.470 [Lua] [5] = 125 (number) 00:45:28.470 [Lua] [6] = 3dbdea1331c0f3d6 (string) 00:45:28.470 [Lua] [7] = 0 (number) 00:45:28.470 [Lua] [8] = 1 (number) 00:45:28.470 [Lua] 00:45:28.487 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 16 00:45:28.538 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 16 00:45:28.555 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 17 00:45:28.555 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 18 00:45:28.555 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 19 00:45:28.555 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 20 00:45:28.555 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 21 00:45:28.555 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 22 00:45:28.555 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 00:45:28.555 [Lua] [SteamManager] request_item_prices 00:45:28.556 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 17 00:45:28.693 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 17 00:45:28.693 [Lua] Player statistics loaded! 00:45:28.706 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 18 00:45:28.757 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 18 00:45:28.773 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 19 00:45:28.824 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 19 00:45:28.840 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 20 00:45:28.894 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 20 00:45:28.906 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 469 item(s) to the peddler stock 00:45:28.907 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 21 00:45:28.908 [Lua] [SteamManager] on_price_result 1 USD 00:45:28.908 [Lua] _refresh_steam_item_prices_cb 00:45:29.059 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 21 00:45:29.075 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 22 00:45:29.194 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 22 00:45:29.211 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 00:45:30.238 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 00:45:30.238 [Lua] [Managers] Destroying manager group: 00:45:30.238 [Lua] [Gamestate] Enter state StateLoading 00:45:30.239 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 00:45:30.239 [Lua] [LobbyManager] Setting up network options 00:45:30.239 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 00:45:30.239 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 00:45:30.239 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 00:45:30.239 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 00:45:30.239 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 00:45:30.239 [Lua] LobbyManager:setup_network_options server_port: 27015 00:45:30.239 [Lua] state_loading_restart_network JOIN VIA STEAM 0 00:45:30.242 [Lua] registering RPCs 00:45:30.242 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 00:45:30.242 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 00:45:30.242 [Lua] [LobbyAux] Making combined_hash: f5379771c25088f6 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=21999, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2 00:45:30.242 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 21999, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash f5379771c25088f6, lobby_data_version=2 00:45:30.243 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal diff_tweak:0 ) 00:45:30.243 [Lua] [LevelTransitionHandler] promote_next_level_data 00:45:30.243 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 00:45:30.243 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 00:45:30.243 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 00:45:30.243 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 00:45:30.243 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 00:45:30.243 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 00:45:30.243 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 00:45:30.243 [SteamVoip] Creating room a9f73388ee81d37 00:45:30.243 [EAC] EAC server 110000103107a05 is initializing 00:45:30.246 [EAC] Server is also client 110000103107a05 00:45:30.246 [EACServer] [17:45:30:246][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6544086F0 LogLevel: Info. 00:45:30.246 [Lua] ### Created peer state machine for 110000103107a05 00:45:30.246 [Lua] [PeerSM] 110000103107a05 :: on_enter Connecting 00:45:30.246 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 00:45:30.246 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 00:45:30.247 warning: [Application] Application.update_render_world is deprecated. 00:45:30.255 [Lua] [Gamestate] Enter Substate StateLoadingRunning 00:45:30.255 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 00:45:30.255 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 00:45:30.255 [Lua] Set lobby begin: 00:45:30.255 [Lua] Set lobby end. 00:45:30.255 [Lua] [PSM] Peer 110000103107a05 joined. Want to use profile index "5" and join party "nil" 00:45:30.255 [Lua] [LobbyHost] Changed state from 0 to creating 00:45:30.288 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 00:45:30.288 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 00:45:30.289 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 00:45:30.417 [Lua] [LobbyHost] Changed state from creating to joined 00:45:30.417 [Lua] [PartyManager] Leader is set to 110000103107a05 00:45:30.418 [Lua] [ChatManager] Setting up network context, host_peer_id:110000103107a05 my_peer_id:110000103107a05 00:45:30.418 [Lua] [ChatManager] Registering channel 1 00:45:30.418 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000103107a05, own_peer_id=110000103107a05) 00:45:30.418 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000103107a05, own_peer_id=110000103107a05) 00:45:30.418 [Lua] [PartyManager] network_context_created (server_peer_id=110000103107a05, own_peer_id=110000103107a05) 00:45:30.433 [Lua] [NetworkServer] Changing num_players from nil to 1 00:45:30.433 [Lua] Players: 1 00:45:30.433 [Lua] Set lobby begin: 00:45:30.433 [Lua] Lobby data mission_id = inn_level 00:45:30.433 [Lua] Lobby data mechanism = adventure 00:45:30.433 [Lua] Lobby data matchmaking_type = 3 00:45:30.434 [Lua] Lobby data eac_authorized = true 00:45:30.434 [Lua] Lobby data network_hash = f5379771c25088f6 00:45:30.434 [Lua] Lobby data selected_mission_id = inn_level 00:45:30.434 [Lua] Lobby data num_players = 1 00:45:30.434 [Lua] Lobby data matchmaking = false 00:45:30.434 [Lua] Set lobby end. 00:45:31.395 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 00:45:31.395 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 00:45:31.395 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 00:45:32.267 [Lua] player (110000103107a05,1) was put into party 0 00:45:32.267 [Lua] [ProfileSynchronizer] Peer 110000103107a05 entered session 00:45:32.267 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000103107a05 00:45:32.267 [Lua] [PeerSM] 110000103107a05 :: on_exit Connecting 00:45:32.267 [Lua] [PeerSM] 110000103107a05 :: on_enter Loading 00:45:32.283 [Lua] Mechanism says: a client joined the game! 110000103107a05 00:45:34.801 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 00:45:34.801 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 00:45:34.802 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 00:45:34.834 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 00:45:34.868 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 00:45:34.868 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 00:45:34.868 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 00:45:34.952 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 00:45:34.952 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 00:45:34.970 [Lua] [LevelTransitionHandler] Level load completed! 00:45:34.970 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 00:45:34.972 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 00:45:34.972 [Lua] checking dlc's against conflict directors 00:45:34.972 [Lua] number of factions to include 2 00:45:34.972 [Lua] Updated list weights for random: 00:45:34.972 [Lua] skaven, 0.42 (0.00-0.42) 00:45:34.972 [Lua] chaos, 0.42 (0.42-0.83) 00:45:34.972 [Lua] beastmen, 0.17 (0.83-1.00) 00:45:34.972 [Lua] Rolled random faction: 0.27856689691543579 skaven 00:45:34.972 [Lua] Updated list weights for random: 00:45:34.972 [Lua] beastmen, 0.29 (0.00-0.29) 00:45:34.972 [Lua] chaos, 0.71 (0.29-1.00) 00:45:34.972 [Lua] Rolled random faction: 0.81953376531600952 chaos 00:45:34.972 [Lua] number of factions added 2 00:45:34.972 [Lua] --- --- --- 00:45:34.972 [Lua] Starting... difficulty 'normal' 00:45:34.972 [Lua] These are the starting conflict directors: 00:45:34.972 [Lua] inn_level 00:45:34.972 [Lua] --- --- --- 00:45:34.972 [Lua] 00:45:34.972 [Lua] DONE! Found the following directors: 00:45:34.972 [Lua] (free: 35), Master hash is: 00:45:34.972 [Lua] [EnemyPackageLoader] breed_lookup: { } 00:45:34.972 [Lua] load_startup_enemy_packages: -------------- 00:45:34.972 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 00:45:34.972 [Lua] critter_rat 00:45:34.987 [Lua] ### Sending rpc_level_loaded 00:45:34.987 [Lua] #### Has state machine: true, peer_id: 110000103107a05, level_id: 78 00:45:34.987 [Lua] Peer 110000103107a05 has loaded the level and all enemies are loaded 00:45:35.004 [Lua] [PeerSM] 110000103107a05 :: on_exit Loading 00:45:35.004 [Lua] [PeerSM] 110000103107a05 :: on_enter LoadingProfilePackages 00:45:35.021 [Lua] [PeerSM] 110000103107a05 :: on_exit LoadingProfilePackages 00:45:35.021 [Lua] [PeerSM] 110000103107a05 :: on_enter WaitingForEnterGame 00:45:35.021 [Lua] ### Sending rpc_level_loaded 00:45:35.021 [Lua] #### Has state machine: false, peer_id: 110000103107a05, level_id: 78 00:45:35.038 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 00:45:35.038 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 00:45:35.039 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 00:45:35.039 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 00:45:35.039 [Lua] Starting async level spawning of levels/inn/world 00:45:35.039 [Umbra] Init version: 3.4.15 :: 16 threads 00:45:35.417 [Lua] Async level spawning done 00:45:35.417 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 00:45:36.375 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 00:45:36.375 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 00:45:36.375 [Lua] Set lobby begin: 00:45:36.375 [Lua] Lobby data selected_mission_id = inn_level 00:45:36.375 [Lua] Lobby data num_players = 1 00:45:36.375 [Lua] Lobby data matchmaking = false 00:45:36.375 [Lua] Lobby data host = 110000103107a05 00:45:36.376 [Lua] Lobby data mission_id = inn_level 00:45:36.376 [Lua] Lobby data matchmaking_type = 3 00:45:36.376 [Lua] Lobby data country_code = US 00:45:36.376 [Lua] Lobby data network_hash = f5379771c25088f6 00:45:36.376 [Lua] Lobby data unique_server_name = spat 00:45:36.376 [Lua] Lobby data mechanism = adventure 00:45:36.376 [Lua] Lobby data eac_authorized = true 00:45:36.376 [Lua] Set lobby end. 00:45:36.376 [Lua] [Managers] Destroying manager group: 00:45:36.376 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 00:45:36.376 [Lua] [Gamestate] Enter StateIngame HOST 00:45:36.376 [Lua] [Managers] Calling function on all managers: 00:45:36.376 [Lua] <>level = inn_level<> 00:45:36.376 [Lua] Set lobby begin: 00:45:36.376 [Lua] Lobby data selected_mission_id = inn_level 00:45:36.376 [Lua] Lobby data num_players = 1 00:45:36.377 [Lua] Lobby data matchmaking = false 00:45:36.377 [Lua] Lobby data host = 110000103107a05 00:45:36.377 [Lua] Lobby data mission_id = inn_level 00:45:36.377 [Lua] Lobby data matchmaking_type = 3 00:45:36.377 [Lua] Lobby data country_code = US 00:45:36.377 [Lua] Lobby data network_hash = f5379771c25088f6 00:45:36.377 [Lua] Lobby data unique_server_name = spat 00:45:36.377 [Lua] Lobby data mechanism = adventure 00:45:36.377 [Lua] Lobby data eac_authorized = true 00:45:36.377 [Lua] Set lobby end. 00:45:36.377 [Lua] [StateIngame] Server ingame 00:45:36.380 [Lua] Set lobby begin: 00:45:36.380 [Lua] Lobby data difficulty = normal 00:45:36.380 [Lua] Lobby data selected_mission_id = inn_level 00:45:36.380 [Lua] Lobby data difficulty_tweak = 0 00:45:36.380 [Lua] Lobby data num_players = 1 00:45:36.380 [Lua] Lobby data matchmaking = false 00:45:36.380 [Lua] Lobby data host = 110000103107a05 00:45:36.380 [Lua] Lobby data mission_id = inn_level 00:45:36.380 [Lua] Lobby data matchmaking_type = 3 00:45:36.380 [Lua] Lobby data country_code = US 00:45:36.380 [Lua] Lobby data network_hash = f5379771c25088f6 00:45:36.380 [Lua] Lobby data unique_server_name = spat 00:45:36.380 [Lua] Lobby data mechanism = adventure 00:45:36.380 [Lua] Lobby data eac_authorized = true 00:45:36.381 [Lua] Set lobby end. 00:45:36.381 [Lua] [LobbyAux] Making combined_hash: f5379771c25088f6 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=21999, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2 00:45:36.381 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 21999, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash f5379771c25088f6, lobby_data_version=2 00:45:36.381 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 00:45:36.381 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 00:45:36.381 [Lua] [Matchmaking] initializing 00:45:36.381 [Lua] [Matchmaking] my_peer_id: 110000103107a05, I am server 00:45:36.381 [Lua] [Matchmaking] register rpcs 00:45:36.381 [Lua] GameNetworkManager:init... creating game session 00:45:36.381 [Lua] Host GameSession.make_game_session_host with session: 00:45:36.381 [Lua] [GameNetworkManager] Setting pong timeout to 60 00:45:36.381 [Lua] [GameNetworkManager] My own peer_id = 110000103107a05 00:45:36.381 [Lua] [GameNetworkManager] self.is_server = true 00:45:36.381 [Network] Setting artificial MTU limit to 65536 00:45:36.388 [Lua] Switching ConflictSettings: to: inn_level 00:45:36.388 [Lua] pacing=disabled 00:45:36.388 [Lua] roaming=nil 00:45:36.388 [Lua] disabled=false 00:45:36.388 [Lua] pack_spawning=disabled 00:45:36.388 [Lua] contained_breeds=nil 00:45:36.388 [Lua] boss=disabled 00:45:36.388 [Lua] horde=disabled 00:45:36.388 [Lua] specials=disabled 00:45:36.388 [Lua] name=inn_level 00:45:36.388 [Lua] intensity=disabled 00:45:36.388 [Lua] --- 00:45:36.389 [Lua] [LevelAnalysis] set_random_seed( 0) 00:45:36.392 [Lua] [AIInterestPointSystem] Level Seed: 0 00:45:36.392 [Lua] 00:45:36.392 [Lua] [entity_system_bag] = table 00:45:36.392 [Lua] [entity_system_bag] = metatable 00:45:36.392 [Lua] [startup_data] = table 00:45:36.392 [Lua] [entity_manager] = table 00:45:36.392 [Lua] [entity_manager] = metatable 00:45:36.392 [Lua] [unit_spawner] = table 00:45:36.392 [Lua] [unit_spawner] = metatable 00:45:36.392 [Lua] [unit_storage] = table 00:45:36.392 [Lua] [unit_storage] = metatable 00:45:36.392 [Lua] [dice_keeper] = table 00:45:36.392 [Lua] [dice_keeper] = metatable 00:45:36.392 [Lua] [is_server] = true (boolean) 00:45:36.392 [Lua] [world] = [World] 00:45:36.392 [Lua] [system_api] = table 00:45:36.392 [Lua] [entity_system] = table 00:45:36.392 [Lua] [entity_system] = metatable 00:45:36.392 [Lua] [network_lobby] = table 00:45:36.392 [Lua] [network_lobby] = metatable 00:45:36.392 [Lua] [profile_synchronizer] = table 00:45:36.392 [Lua] [profile_synchronizer] = metatable 00:45:36.392 [Lua] [level_transition_handler] = table 00:45:36.392 [Lua] [level_transition_handler] = metatable 00:45:36.392 [Lua] [num_local_human_players] = 1 (number) 00:45:36.392 [Lua] [statistics_db] = table 00:45:36.392 [Lua] [statistics_db] = metatable 00:45:36.392 [Lua] [network_server] = table 00:45:36.392 [Lua] [network_server] = metatable 00:45:36.392 [Lua] [input_manager] = table 00:45:36.392 [Lua] [input_manager] = metatable 00:45:36.392 [Lua] [network_clock] = table 00:45:36.392 [Lua] [network_clock] = metatable 00:45:36.392 [Lua] [network_transmit] = table 00:45:36.392 [Lua] [network_transmit] = metatable 00:45:36.392 [Lua] [free_flight_manager] = table 00:45:36.392 [Lua] [free_flight_manager] = metatable 00:45:36.392 [Lua] [network_manager] = table 00:45:36.392 [Lua] [network_manager] = metatable 00:45:36.392 [Lua] [network_event_delegate] = table 00:45:36.392 [Lua] [network_event_delegate] = metatable 00:45:36.392 [Lua] 00:45:36.392 [Lua] ignoring extension VersusVolumeObjectiveExtension 00:45:36.392 [Lua] ignoring extension VersusInteractObjectiveExtension 00:45:36.392 [Lua] ignoring extension VersusPayloadObjectiveExtension 00:45:36.392 [Lua] ignoring extension VersusSocketObjectiveExtension 00:45:36.392 [Lua] ignoring extension VersusTargetObjectiveExtension 00:45:36.392 [Lua] ignoring extension VersusMissionObjectiveExtension 00:45:36.392 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 00:45:36.396 [Lua] [AchievementManager] Achievements using the steam platform 00:45:36.397 [Lua] PlayerManager:add_player player_1 00:45:36.432 [Lua] [StateIngame] Level seed: 0 00:45:36.440 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_2, async-read, 00:45:36.440 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1, async-read, 00:45:36.440 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_salty_painting_wood_base_2, async-read, 00:45:36.440 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_salty_painting_wood_base_1, async-read, 00:45:36.440 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2, async-read, 00:45:36.440 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kruber_painting_wood_base_1, async-read, 00:45:36.440 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_kerillian_painting_wood_base_2, async-read, 00:45:36.440 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_kerillian_painting_wood_base_1, async-read, 00:45:36.440 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 00:45:36.440 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 00:45:36.440 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 00:45:36.440 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_5, async-read, 00:45:36.440 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_4, async-read, 00:45:36.440 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_2, async-read, 00:45:36.440 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_1, async-read, 00:45:36.440 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_bardin_painting_wood_base_2, async-read, 00:45:36.441 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_bardin_painting_wood_base_1, async-read, 00:45:36.441 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_bugmans_painting_wood_base_1, async-read, 00:45:36.442 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_3, async-read, 00:45:36.444 [Lua] [LevelAnalysis] set_random_seed( 0) 00:45:36.448 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 00:45:36.448 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 00:45:36.448 [Lua] [IngameUI] init 00:45:36.464 [Lua] cb_razer_chroma_setup 00:45:36.480 [Save] Saving `save_data` 00:45:36.483 [Save] Save done 00:45:36.496 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 0000000011F9B760; node_def = table: 0000000002EF1B80; k = "scale"; v = "fit" [2] scenegraph = table: 0000000011F9B2E0; scenegraph_def = table: 0000000002EFA330; name = "sg_aligner"; node_def = table: 0000000002EF1B80; parent_name = "sg_root"; parent = table: 0000000011F9B3D0; parent_world_position = table: 0000000011F9B400; local_position = table: 0000000011F9B6D0; size = table: 0000000011F9B720; node = table: 0000000011F9B760 [3] scenegraph = table: 0000000011F9B2E0; scenegraph_def = table: 0000000002EFA330; name = "sg_background_settings_list"; node_def = table: 0000000002EE6C70; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 0000000011F9B2E0; scenegraph_def = table: 0000000002EFA330; name = "sg_settings_list_mask"; node_def = table: 0000000002EFEE40; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 0000000002EFA330; scenegraph = table: 0000000011F9B2E0; name = "sg_settings_list_mask"; node = table: 0000000002EFEE40 [6] self = table: 00000000010FF540 [7] self = table: 00000000010FF540; ingame_ui_context = table: 0000000003AC3B40; input_manager = table: 00000000002578F0; world = [World] [8] self = table: 0000000002F92170; object = table: 00000000010FF540 [10] mod = table: 0000000000DD7B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 0000000002F95AA0; mod = table: 0000000000DD7B00; init_view_function = [function]; transitions = table: 0000000002F96FA0; blocked_transitions = table: 0000000002F9A230 [13] mod = table: 0000000003AC3E80; error_prefix_data = table: 00000000010FF500; func = [function] [14] self = table: 0000000003AC3E80; view_name = "vmf_options_view"; _ = table: 0000000002F964F0 [16] mod = table: 0000000000DD7B00; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 00000000010FF420; safe_hooks = table: 00000000031763B0; i = 1 [19] self = table: 000000001ACA4B20; object = table: 0000000003AC3E80 [20] self = table: 0000000018F77710; ingame_ui_context = table: 0000000003AC3B40 [21] self = table: 0000000018F77710; params = table: 0000000001EEAC50; viewport_name = "player_1"; input_manager = table: 00000000002578F0; input_source = table: 00000000017020E0; player_manager = table: 0000000004B1F040; peer_id = "110000103107a05"; local_player_id = 1; player = table: 000000001A11B3E0; stats_id = "110000103107a05:1"; entity_manager = table: 0000000018D755C0; camera_system = table: 000000000194EA40; outline_system = table: 0000000001838700; fade_system = table: 00000000021BC440; sound_sector_system = table: 000000000189B0A0; sound_environment_system = table: 000000001948BBD0; event_manager = table: 00000000011801A0; level_key = "inn_level"; world_manager = table: 000000000113BAD0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000003AC3B40 [22] self = table: 0000000018F77810; new_state = table: 0000000018B65F40; params = table: 0000000001EEAC50; scope_name = "StateInGameRunning:on_enter" [23] self = table: 0000000018F77810; new_state = table: 0000000018B65F40; notify = nil; old_state = nil [24] self = table: 0000000018F77810; parent = table: 0000000000257EB0; start_state = table: 0000000018B65F40; params = table: 0000000001EEAC50; profiling_debugging_enabled = true [25] self = table: 0000000018F77810; parent = table: 0000000000257EB0; start_state = table: 0000000018B65F40; params = table: 0000000001EEAC50; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000043A5430; ingame_ui = table: 0000000003AC3E80; definitions = table: 00000000010FF5B0; input_manager = table: 00000000002578F0; max_setting_list_offset_y = 20520; wwise_world = [WwiseWorld]; render_settings = table: 00000000010FF6F0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 21520; settings_list_size_y = 21520; settings_list_widgets = table: 0000000001103360; menu_widgets = table: 00000000011002C0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000043A5430; ingame_ui = table: 0000000003AC3E80; definitions = table: 00000000010FF5B0; input_manager = table: 00000000002578F0; max_setting_list_offset_y = 20520; wwise_world = [WwiseWorld]; render_settings = table: 00000000010FF6F0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 21520; settings_list_size_y = 21520; settings_list_widgets = table: 0000000001103360; menu_widgets = table: 00000000011002C0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 0000000002F92170; [14] fps = 0; world_manager = table: 000000000113BAD0; ingame_hud = table: 0000000019114520; is_server = true; last_resolution_x = 2560; top_world = [World]; ui_renderer = table: 00000000043A5430; telemetry_time_view_enter = 0; input_manager = table: 00000000002578F0; profile_synchronizer = table: 00000000006A5230; blocked_transitions = table: 000000001ACA49B0; motd_ui = table: 0000000003B1A980; cutscene_system = table: 000000000187CA00; text_popup_ui = table: 0000000003B66780; local_player_id = 1; unlock_manager = table: 0000000004B1ADB0; last_resolution_y = 1440; motd_loading = false; end_screen = table: 0000000003D25840; world = [World]; camera_manager = table: 0000000001429B80; _profile_requester = table: 00000000006A7380; ingame_ui_context = table: 0000000003AC3B40; _fps_cooldown = 0; views = table: 000000001333FF20; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 00000000043A4EF0; is_in_inn = true; hotkey_mapping = table: 000000001ACA38D0; _player = table: 000000001A11B3E0; weave_onboarding = table: 0000000003D26AC0; popup_handler = table: 0000000003B665D0; peer_id = "110000103107a05"; network_event_delegate = table: 0000000004B30420; [19] ___is_class_metatable___ = true; __index = table: 000000001ACA4B20; [20] world_name = "level_world"; network_server = table: 000000000060E470; local_player_id = 1; parent = table: 0000000000257EB0; _booted_eac_untrusted = false; statistics_db = table: 000000000080E7C0; is_server = true; _lobby_host = table: 000000000071A160; world = [World]; _network_options = table: 0000000018CBA500; is_in_tutorial = false; input_manager = table: 00000000002578F0; profile_synchronizer = table: 00000000006A5230; is_in_inn = true; ingame_ui_context = table: 0000000003AC3B40; end_conditions_met = false; player = table: 000000001A11B3E0; free_flight_manager = table: 0000000004B1F4C0; viewport_name = "player_1"; network_event_delegate = table: 0000000004B30420; [21] world_name = "level_world"; network_server = table: 000000000060E470; local_player_id = 1; parent = table: 0000000000257EB0; _booted_eac_untrusted = false; statistics_db = table: 000000000080E7C0; is_server = true; _lobby_host = table: 000000000071A160; world = [World]; _network_options = table: 0000000018CBA500; is_in_tutorial = false; input_manager = table: 00000000002578F0; profile_synchronizer = table: 00000000006A5230; is_in_inn = true; ingame_ui_context = table: 0000000003AC3B40; end_conditions_met = false; player = table: 000000001A11B3E0; free_flight_manager = table: 0000000004B1F4C0; viewport_name = "player_1"; network_event_delegate = table: 0000000004B30420; [22] _params = table: 0000000001EEAC50; _profiling_debugging_enabled = true; _parent = table: 0000000000257EB0; _state = table: 0000000018F77710; [23] _params = table: 0000000001EEAC50; _profiling_debugging_enabled = true; _parent = table: 0000000000257EB0; _state = table: 0000000018F77710; [24] _params = table: 0000000001EEAC50; _profiling_debugging_enabled = true; _parent = table: 0000000000257EB0; _state = table: 0000000018F77710; [25] _params = table: 0000000001EEAC50; _profiling_debugging_enabled = true; _parent = table: 0000000000257EB0; _state = table: 0000000018F77710; [26] ___is_class_metatable___ = true; __index = table: 00000000030F0DF0; super = table: 00000000000B2C90; [27] world_name = "level_world"; entity_system_bag = table: 000000001ADC4CD0; network_server = table: 000000000060E470; entity_system = table: 0000000001BD0870; parent = table: 0000000000094F00; _level_flow_events = table: 0000000001EEADA0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 00000000002578F0; profile_synchronizer = table: 00000000006A5230; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000103107a05"; level = [Level]; network_timer_handler = table: 000000000147B550; machines = table: 0000000001EEABB0; network_event_delegate = table: 0000000004B30420; free_flight_manager = table: 0000000004B1F4C0; network_transmit = table: 0000000000C63B90; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000000080E7C0; _lobby_host = table: 000000000071A160; dice_keeper = table: 00000000034153D0; network_clock = table: 000000000131B9E0; _debug_gui_immediate = [Gui]; _quit_game = false; [28] _params = table: 0000000004B59CF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F00; _state = table: 0000000000257EB0; [29] _params = table: 0000000004B59CF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F00; _state = table: 0000000000257EB0; [30] _params = table: 0000000004B59CF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F00; _state = table: 0000000000257EB0; [31] startup_package_handles = table: 0000000000098C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B80; flow_return_table = table: 0000000000094F30; _machine = table: 0000000004B59E70; startup_timer = 6.2097769090905786; has_booted = true; loading_context = table: 0000000000AAF1B0; 00:45:36.496 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 0000000011FA4C40; node_def = table: 0000000011F9B100; k = "offset"; v = table: 0000000011F9B1C0 [2] scenegraph = table: 0000000011FA4BC0; scenegraph_def = table: 00000000010FF650; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000011F9B100; parent_name = nil; local_position = table: 0000000011FA4BF0; node = table: 0000000011FA4C40 [3] scenegraph_def = table: 00000000010FF650; scenegraph = table: 0000000011FA4BC0; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000011F9B100 [4] self = table: 00000000010FF540 [5] self = table: 00000000010FF540; ingame_ui_context = table: 0000000003AC3B40; input_manager = table: 00000000002578F0; world = [World] [6] self = table: 0000000002F92170; object = table: 00000000010FF540 [8] mod = table: 0000000000DD7B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 0000000002F95AA0; mod = table: 0000000000DD7B00; init_view_function = [function]; transitions = table: 0000000002F96FA0; blocked_transitions = table: 0000000002F9A230 [11] mod = table: 0000000003AC3E80; error_prefix_data = table: 00000000010FF500; func = [function] [12] self = table: 0000000003AC3E80; view_name = "vmf_options_view"; _ = table: 0000000002F964F0 [14] mod = table: 0000000000DD7B00; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 00000000010FF420; safe_hooks = table: 00000000031763B0; i = 1 [17] self = table: 000000001ACA4B20; object = table: 0000000003AC3E80 [18] self = table: 0000000018F77710; ingame_ui_context = table: 0000000003AC3B40 [19] self = table: 0000000018F77710; params = table: 0000000001EEAC50; viewport_name = "player_1"; input_manager = table: 00000000002578F0; input_source = table: 00000000017020E0; player_manager = table: 0000000004B1F040; peer_id = "110000103107a05"; local_player_id = 1; player = table: 000000001A11B3E0; stats_id = "110000103107a05:1"; entity_manager = table: 0000000018D755C0; camera_system = table: 000000000194EA40; outline_system = table: 0000000001838700; fade_system = table: 00000000021BC440; sound_sector_system = table: 000000000189B0A0; sound_environment_system = table: 000000001948BBD0; event_manager = table: 00000000011801A0; level_key = "inn_level"; world_manager = table: 000000000113BAD0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000003AC3B40 [20] self = table: 0000000018F77810; new_state = table: 0000000018B65F40; params = table: 0000000001EEAC50; scope_name = "StateInGameRunning:on_enter" [21] self = table: 0000000018F77810; new_state = table: 0000000018B65F40; notify = nil; old_state = nil [22] self = table: 0000000018F77810; parent = table: 0000000000257EB0; start_state = table: 0000000018B65F40; params = table: 0000000001EEAC50; profiling_debugging_enabled = true [23] self = table: 0000000018F77810; parent = table: 0000000000257EB0; start_state = table: 0000000018B65F40; params = table: 0000000001EEAC50; profiling_debugging_enabled = true [24] self = table: 00000000030F0DF0; object = table: 0000000018F77810 [25] self = table: 0000000000257EB0; loading_context = table: 0000000000AAF1B0; is_server = true; assert_on_leak = true; input_manager = table: 00000000002578F0; level_key = "inn_level"; level_setting = table: 000000000048D190; db = table: 000000000080E7C0; world = [World]; network_event_delegate = table: 0000000004B30420; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000000D94C80; level_transition_handler = table: 0000000004B38680; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "21999"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 00000000011801A0; level = [Level]; level_key = "inn_level"; level_seed = 0; checkpoint_data = nil; level_name = "levels/inn/world"; level_end_view_wrappers = nil; peer_id = "110000103107a05"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018CBA500; params = table: 0000000001EEAC50 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000011002C0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000043A5430; ingame_ui = table: 0000000003AC3E80; definitions = table: 00000000010FF5B0; input_manager = table: 00000000002578F0; wwise_world = [WwiseWorld]; render_settings = table: 00000000010FF6F0; original_settings_list_size_y = 21520; max_setting_list_offset_y = 20520; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000001103360; settings_list_size_y = 21520; ui_scenegraph = table: 0000000011F9B2E0; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000011002C0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000043A5430; ingame_ui = table: 0000000003AC3E80; definitions = table: 00000000010FF5B0; input_manager = table: 00000000002578F0; wwise_world = [WwiseWorld]; render_settings = table: 00000000010FF6F0; original_settings_list_size_y = 21520; max_setting_list_offset_y = 20520; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000001103360; settings_list_size_y = 21520; ui_scenegraph = table: 0000000011F9B2E0; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 0000000002F92170; [12] fps = 0; world_manager = table: 000000000113BAD0; ingame_hud = table: 0000000019114520; is_server = true; last_resolution_x = 2560; top_world = [World]; ui_renderer = table: 00000000043A5430; telemetry_time_view_enter = 0; input_manager = table: 00000000002578F0; profile_synchronizer = table: 00000000006A5230; blocked_transitions = table: 000000001ACA49B0; motd_ui = table: 0000000003B1A980; cutscene_system = table: 000000000187CA00; text_popup_ui = table: 0000000003B66780; local_player_id = 1; unlock_manager = table: 0000000004B1ADB0; last_resolution_y = 1440; motd_loading = false; end_screen = table: 0000000003D25840; world = [World]; camera_manager = table: 0000000001429B80; _profile_requester = table: 00000000006A7380; ingame_ui_context = table: 0000000003AC3B40; _fps_cooldown = 0; views = table: 000000001333FF20; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 00000000043A4EF0; is_in_inn = true; hotkey_mapping = table: 000000001ACA38D0; _player = table: 000000001A11B3E0; weave_onboarding = table: 0000000003D26AC0; popup_handler = table: 0000000003B665D0; peer_id = "110000103107a05"; network_event_delegate = table: 0000000004B30420; [17] ___is_class_metatable___ = true; __index = table: 000000001ACA4B20; [18] world_name = "level_world"; network_server = table: 000000000060E470; local_player_id = 1; parent = table: 0000000000257EB0; _booted_eac_untrusted = false; statistics_db = table: 000000000080E7C0; is_server = true; _lobby_host = table: 000000000071A160; world = [World]; _network_options = table: 0000000018CBA500; is_in_tutorial = false; input_manager = table: 00000000002578F0; profile_synchronizer = table: 00000000006A5230; is_in_inn = true; ingame_ui_context = table: 0000000003AC3B40; end_conditions_met = false; player = table: 000000001A11B3E0; free_flight_manager = table: 0000000004B1F4C0; viewport_name = "player_1"; network_event_delegate = table: 0000000004B30420; [19] world_name = "level_world"; network_server = table: 000000000060E470; local_player_id = 1; parent = table: 0000000000257EB0; _booted_eac_untrusted = false; statistics_db = table: 000000000080E7C0; is_server = true; _lobby_host = table: 000000000071A160; world = [World]; _network_options = table: 0000000018CBA500; is_in_tutorial = false; input_manager = table: 00000000002578F0; profile_synchronizer = table: 00000000006A5230; is_in_inn = true; ingame_ui_context = table: 0000000003AC3B40; end_conditions_met = false; player = table: 000000001A11B3E0; free_flight_manager = table: 0000000004B1F4C0; viewport_name = "player_1"; network_event_delegate = table: 0000000004B30420; [20] _params = table: 0000000001EEAC50; _profiling_debugging_enabled = true; _parent = table: 0000000000257EB0; _state = table: 0000000018F77710; [21] _params = table: 0000000001EEAC50; _profiling_debugging_enabled = true; _parent = table: 0000000000257EB0; _state = table: 0000000018F77710; [22] _params = table: 0000000001EEAC50; _profiling_debugging_enabled = true; _parent = table: 0000000000257EB0; _state = table: 0000000018F77710; [23] _params = table: 0000000001EEAC50; _profiling_debugging_enabled = true; _parent = table: 0000000000257EB0; _state = table: 0000000018F77710; [24] ___is_class_metatable___ = true; __index = table: 00000000030F0DF0; super = table: 00000000000B2C90; [25] world_name = "level_world"; entity_system_bag = table: 000000001ADC4CD0; network_server = table: 000000000060E470; entity_system = table: 0000000001BD0870; parent = table: 0000000000094F00; _level_flow_events = table: 0000000001EEADA0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 00000000002578F0; profile_synchronizer = table: 00000000006A5230; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000103107a05"; level = [Level]; network_timer_handler = table: 000000000147B550; machines = table: 0000000001EEABB0; network_event_delegate = table: 0000000004B30420; free_flight_manager = table: 0000000004B1F4C0; network_transmit = table: 0000000000C63B90; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000000080E7C0; _lobby_host = table: 000000000071A160; dice_keeper = table: 00000000034153D0; network_clock = table: 000000000131B9E0; _debug_gui_immediate = [Gui]; _quit_game = false; [26] _params = table: 0000000004B59CF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F00; _state = table: 0000000000257EB0; [27] _params = table: 0000000004B59CF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F00; _state = table: 0000000000257EB0; [28] _params = table: 0000000004B59CF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F00; _state = table: 0000000000257EB0; [29] startup_package_handles = table: 0000000000098C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B80; flow_return_table = table: 0000000000094F30; _machine = table: 0000000004B59E70; startup_timer = 6.2097769090905786; has_booted = true; loading_context = table: 0000000000AAF1B0; 00:45:36.503 [Lua] completed 00:45:36.503 [Lua] completed 00:45:36.503 [Lua] completed 00:45:36.503 [Lua] completed 00:45:36.512 [Lua] completed 00:45:36.513 [Lua] completed 00:45:36.513 [Lua] [Matchmaking] Cancelling matchmaking 00:45:36.513 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 00:45:36.513 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 00:45:36.513 [Lua] Set lobby begin: 00:45:36.513 [Lua] Lobby data difficulty = normal 00:45:36.513 [Lua] Lobby data selected_mission_id = inn_level 00:45:36.513 [Lua] Lobby data power_level = 0 00:45:36.513 [Lua] Lobby data difficulty_tweak = 0 00:45:36.514 [Lua] Lobby data num_players = 1 00:45:36.514 [Lua] Lobby data matchmaking = false 00:45:36.514 [Lua] Lobby data host = 110000103107a05 00:45:36.514 [Lua] Lobby data mission_id = inn_level 00:45:36.514 [Lua] Lobby data matchmaking_type = 3 00:45:36.514 [Lua] Lobby data country_code = US 00:45:36.514 [Lua] Lobby data network_hash = f5379771c25088f6 00:45:36.514 [Lua] Lobby data unique_server_name = spat 00:45:36.514 [Lua] Lobby data mechanism = adventure 00:45:36.514 [Lua] Lobby data eac_authorized = true 00:45:36.514 [Lua] Set lobby end. 00:45:36.514 [Flow] complete_skittergate_legend true 00:45:36.514 [Flow] complete_all_helmgart_levels_recruit true 00:45:36.516 [Flow] WitchHunterLevel:35 00:45:36.516 [Flow] LeaderYes 00:45:36.516 [Flow] ALL PC XP:304250 00:45:36.516 [Flow] Has "bogenhafen" DLC:true 00:45:36.516 [Flow] WH XP:60850 00:45:36.516 [Flow] Number of crafted items:5771 00:45:36.516 [Flow] Has "pre_order" DLC:true 00:45:36.516 [Flow] Sum of Powe Levels:1500 00:45:36.516 [Flow] lodestone diff 1:false 00:45:36.516 [Flow] magnus and forest activated 00:45:36.516 [Flow] magnus and forest activated 00:45:36.516 [Flow] cemetery and forest activated 00:45:36.516 [Flow] magnus and cemetery 00:45:36.516 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:45:36.516 [Flow] ALL RUNES ACTIVATED 00:45:36.516 [Flow] magnus and forest activated 00:45:36.516 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:45:36.516 [Flow] ALL RUNES ACTIVATED 00:45:36.516 [Flow] cemetery and forest activated 00:45:36.516 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:45:36.516 [Flow] ALL RUNES ACTIVATED 00:45:36.516 [Flow] magnus and forest activated 00:45:36.516 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:45:36.516 [Flow] ALL RUNES ACTIVATED 00:45:36.516 [Flow] magnus and cemetery 00:45:36.516 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:45:36.516 [Flow] ALL RUNES ACTIVATED 00:45:36.516 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 00:45:36.518 [Lua] CurrentConflictSettings inn_level 00:45:36.518 [Lua] [ConflictDirector] conflict_director is ai_ready 00:45:36.518 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 00:45:36.518 [Lua] [MainPathSpawningGenerator] Injecting travel distances 00:45:36.519 [Lua] SpecialsPacing:remove_unwanted_breeds: 00:45:36.519 [Lua] Forming navigation groups in one frame 00:45:36.519 [Lua] Forming navigation groups 00:45:36.539 [Lua] NavigationGroupManager -> calulation time A: 0.019999999999999574 00:45:36.540 [Lua] NavigationGroupManager -> calulation time B: 0 00:45:36.540 [Lua] number of nav groups: 42 00:45:36.540 [Lua] number of refined nav groups : 23 00:45:36.542 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000001137 00:45:36.542 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 00:45:36.543 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 00:45:36.543 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 00:45:36.545 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 00:45:36.545 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 00:45:36.545 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 00:45:36.545 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 00:45:36.545 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 00:45:36.545 [Lua] [Managers] Calling function on all managers: 00:45:36.545 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 00:45:36.545 [Save] Loading `ut_tweaks_presets` 00:45:36.545 [Save] Load done 00:45:36.550 [Lua] [UnlockManager] All unlocks ready 00:45:36.552 [Lua] [PeerSM] 110000103107a05 :: on_exit WaitingForEnterGame 00:45:36.552 [Lua] [PeerSM] 110000103107a05 :: on_enter WaitingForGameObjectSync 00:45:36.703 [Lua] player (110000103107a05,1) was put into party 1 00:45:36.703 [Lua] [IngamePlayerListUI] - Destroy 00:45:36.703 [Lua] [GamePadEquipmentUI] - Destroy 00:45:36.703 [Lua] [EquipmentUI] - Destroy 00:45:36.703 [Lua] [GamePadAbilityUI] - Destroy 00:45:36.703 [Lua] [AbilityUI] - Destroy 00:45:36.711 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 110000103107a05 00:45:36.711 [Lua] Set lobby begin: 00:45:36.711 [Lua] Lobby data selected_mission_id = inn_level 00:45:36.711 [Lua] Lobby data num_players = 1 00:45:36.711 [Lua] Lobby data difficulty_tweak = 0 00:45:36.711 [Lua] Lobby data host = 110000103107a05 00:45:36.711 [Lua] Lobby data matchmaking_type = 3 00:45:36.711 [Lua] Lobby data difficulty = normal 00:45:36.711 [Lua] Lobby data player_slot_1 = 0:0 00:45:36.712 [Lua] Lobby data unique_server_name = spat 00:45:36.712 [Lua] Lobby data player_slot_4 = 0:0 00:45:36.712 [Lua] Lobby data country_code = US 00:45:36.712 [Lua] Lobby data matchmaking = false 00:45:36.712 [Lua] Lobby data power_level = 0 00:45:36.712 [Lua] Lobby data mission_id = inn_level 00:45:36.712 [Lua] Lobby data mechanism = adventure 00:45:36.712 [Lua] Lobby data player_slot_5 = 110000103107a05:1 00:45:36.712 [Lua] Lobby data player_slot_2 = 0:0 00:45:36.712 [Lua] Lobby data network_hash = f5379771c25088f6 00:45:36.712 [Lua] Lobby data player_slot_3 = 0:0 00:45:36.712 [Lua] Lobby data eac_authorized = true 00:45:36.712 [Lua] Set lobby end. 00:45:36.712 [Lua] [ProfileSynchronizer] Assigning peer(110000103107a05:1) to profile(5) career(2) 00:45:36.712 [Lua] [PeerSM] 110000103107a05 :: on_exit WaitingForGameObjectSync 00:45:36.712 [Lua] [PeerSM] 110000103107a05 :: on_enter WaitingForPlayers 00:45:36.712 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 00:45:36.712 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 00:45:36.712 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26 00:45:36.712 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 00:45:36.723 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, ProfileSynchronizer, async-read, 00:45:36.723 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 00:45:36.723 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 00:45:36.723 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01, ProfileSynchronizer, async-read, 00:45:36.723 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 00:45:36.723 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, ProfileSynchronizer, async-read, 00:45:36.723 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 00:45:36.723 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, ProfileSynchronizer, async-read, 00:45:36.723 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1, ProfileSynchronizer, async-read, 00:45:36.723 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 00:45:36.723 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, ProfileSynchronizer, async-read, 00:45:36.723 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 00:45:36.723 [Lua] [PeerSM] 110000103107a05 :: on_exit WaitingForPlayers 00:45:36.723 [Lua] [PeerSM] 110000103107a05 :: on_enter InGame 00:45:36.750 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 00:45:36.750 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 00:45:36.750 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 00:45:36.751 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 00:45:36.792 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 00:45:36.792 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 00:45:36.792 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 00:45:36.792 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_krell02 00:45:36.829 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_krell02 00:45:36.829 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_krell02 00:45:36.829 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 00:45:36.829 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 00:45:36.865 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 00:45:36.865 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 00:45:36.865 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 00:45:36.865 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 00:45:36.898 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 00:45:36.898 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02 00:45:36.898 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 00:45:36.898 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne05 00:45:36.934 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne05 00:45:36.934 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne05 00:45:36.934 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 00:45:36.934 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne07 00:45:36.969 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne07 00:45:36.969 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne07 00:45:36.969 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 00:45:36.969 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 00:45:37.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 00:45:37.007 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30 00:45:37.007 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 00:45:37.007 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 00:45:37.046 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 00:45:37.046 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 00:45:37.046 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 00:45:37.046 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 00:45:37.066 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 00:45:37.066 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01 00:45:37.066 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 00:45:37.066 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 00:45:37.079 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 00:45:37.079 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 00:45:37.079 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 00:45:37.079 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 00:45:37.091 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 00:45:37.091 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07 00:45:37.092 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 00:45:37.092 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 00:45:37.106 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 00:45:37.106 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion 00:45:37.106 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 00:45:37.106 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 00:45:37.122 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 00:45:37.122 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh03 00:45:37.122 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 00:45:37.122 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 00:45:37.139 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 00:45:37.139 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 00:45:37.139 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 00:45:37.139 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p 00:45:37.154 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p 00:45:37.154 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p 00:45:37.154 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 00:45:37.176 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 00:45:37.176 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 00:45:37.176 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 00:45:37.244 [Flow] DISABLE 00:45:37.399 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 00:45:37.399 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 00:45:37.399 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01 00:45:37.456 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01 00:45:37.456 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01 00:45:37.456 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 00:45:37.477 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 00:45:37.477 [Lua] [PackageManager] Force_load: wwise/handgun 00:45:37.477 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01 00:45:37.499 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01 00:45:37.499 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01 00:45:37.499 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 00:45:37.770 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 00:45:37.770 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 00:45:37.770 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p 00:45:37.790 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p 00:45:37.790 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p 00:45:37.791 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1 00:45:37.869 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1 00:45:37.869 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1 00:45:37.869 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh 00:45:37.936 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh 00:45:37.936 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh 00:45:37.936 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_huntsman 00:45:37.965 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman 00:45:37.965 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman 00:45:37.965 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base 00:45:38.276 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base 00:45:38.276 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base 00:45:38.287 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 5, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 00:45:38.291 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:45:38.291 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:45:38.291 [Lua] PlayerManager:assign_unit_ownership spat 110000103107a05 1 00:45:38.291 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 00:45:38.296 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1190e680 00:45:38.296 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1190e680 00:45:38.296 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1190dda0 00:45:38.296 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1190dda0 00:45:38.296 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1190f830 00:45:38.296 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1190f830 00:45:38.296 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1190f2b0 00:45:38.296 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1190f2b0 00:45:38.296 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1190dac0 00:45:38.296 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1190dac0 00:45:38.296 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1190ed70 00:45:38.296 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1190ed70 00:45:38.305 [Lua] Players are leaving the safe zone 00:45:38.439 [Lua] StateInGameRunning:_game_actually_starts() 00:45:38.439 [Lua] [IngameUI] menu view on_enter start_menu_view 00:45:38.439 [Lua] hero_fullscreen_menu_on_enter 00:45:38.439 [Lua] ################################################################################################################# 00:45:38.439 [Lua] [Loading Time]: 00:00:08 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 00:45:38.439 [Lua] ################################################################################################################# 00:45:38.439 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 23 00:45:38.442 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01fc05c0 00:45:38.443 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 00:45:38.450 [Lua] cb_razer_chroma_setup 00:45:38.455 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 23 00:45:38.458 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 00:45:38.459 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 00:45:38.459 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 00:45:38.486 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01 00:45:38.486 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewerStartMenuView 00:45:38.486 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 00:45:38.487 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 00:45:38.487 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_01, MenuWorldPreviewerStartMenuView 00:45:38.487 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 00:45:38.507 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 00:45:38.507 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 00:45:38.526 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 23 00:45:38.526 [Lua] Commit load time data 00:45:39.436 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x2d5, position: 0 00:45:39.816 [Lua] [IngameUI] menu view on_exit start_menu_view 00:45:39.816 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 00:45:39.816 [Lua] hero_fullscreen_menu_on_exit 00:45:39.818 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01fc05c0 00:45:39.818 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 00:45:39.818 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 00:45:39.821 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, MenuWorldPreviewerStartMenuView 00:45:40.017 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x2d5, position: 27249 00:45:40.649 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_2, async-read, 00:45:40.649 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 00:45:40.657 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1, async-read, 00:45:40.657 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 00:45:40.664 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_salty_painting_wood_base_2, async-read, 00:45:40.664 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 00:45:40.672 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_salty_painting_wood_base_1, async-read, 00:45:40.672 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 00:45:40.681 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2, async-read, 00:45:40.681 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 00:45:40.690 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kruber_painting_wood_base_1, async-read, 00:45:40.690 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 00:45:40.697 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_kerillian_painting_wood_base_2, async-read, 00:45:40.697 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 00:45:40.705 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_kerillian_painting_wood_base_1, async-read, 00:45:40.705 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 00:45:40.765 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_bardin_painting_wood_base_2, async-read, 00:45:40.765 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 00:45:40.773 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_bardin_painting_wood_base_1, async-read, 00:45:40.773 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 00:45:41.405 [Lua] PlayFabMirrorBase:_commit_internal 1 00:45:41.405 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 00:45:41.408 [Lua] generate_backend_stats 110000103107a05:1 00:45:41.428 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 00:45:41.428 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 00:45:41.428 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 24 00:45:41.428 [Lua] Set lobby begin: 00:45:41.428 [Lua] Lobby data selected_mission_id = inn_level 00:45:41.429 [Lua] Lobby data num_players = 1 00:45:41.429 [Lua] Lobby data difficulty_tweak = 0 00:45:41.429 [Lua] Lobby data host = 110000103107a05 00:45:41.429 [Lua] Lobby data matchmaking_type = 3 00:45:41.429 [Lua] Lobby data difficulty = normal 00:45:41.429 [Lua] Lobby data player_slot_1 = 0:0 00:45:41.429 [Lua] Lobby data unique_server_name = spat 00:45:41.429 [Lua] Lobby data player_slot_4 = 0:0 00:45:41.429 [Lua] Lobby data country_code = US 00:45:41.429 [Lua] Lobby data matchmaking = false 00:45:41.429 [Lua] Lobby data power_level = 835 00:45:41.429 [Lua] Lobby data mission_id = inn_level 00:45:41.429 [Lua] Lobby data mechanism = adventure 00:45:41.429 [Lua] Lobby data player_slot_5 = 110000103107a05:1 00:45:41.429 [Lua] Lobby data player_slot_2 = 0:0 00:45:41.429 [Lua] Lobby data network_hash = f5379771c25088f6 00:45:41.429 [Lua] Lobby data player_slot_3 = 0:0 00:45:41.429 [Lua] Lobby data eac_authorized = true 00:45:41.429 [Lua] Set lobby end. 00:45:41.433 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 24 00:45:41.533 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 24 00:45:41.537 [Lua] commit result success 1 00:45:41.537 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 25 00:45:41.544 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 25 00:45:41.584 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 25 00:46:06.160 [Window] Window => inactive 00:46:07.293 [Window] Window => active 00:46:07.951 [Window] Window => inactive 00:46:09.076 [Lua] Got invite to lobby from 11000010337bebb 00:46:09.082 [Lua] [Matchmaking] Joining lobby table: 0000000011E2ACE0. 00:46:09.082 [Lua] 00:46:09.082 [Lua] [join_by_lobby_browser] = true (boolean) 00:46:09.082 [Lua] [join_lobby_data] = table 00:46:09.082 [Lua] [id] = 186000003a50ac3 (string) 00:46:09.082 [Lua] [is_server_invite] = false (boolean) 00:46:09.082 [Lua] [friend_join] = true (boolean) 00:46:09.082 [Lua] 00:46:09.082 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 00:46:09.082 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter() 00:46:09.082 [Lua] [LobbyAux] Making combined_hash: f5379771c25088f6 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=21999, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2 00:46:09.082 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 21999, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash f5379771c25088f6, lobby_data_version=2 00:46:09.082 [Lua] [ChatManager][1]System: Connecting to game session. 00:46:09.089 [Lua] [LobbyClient] Changed state from nil to joining 00:46:09.207 [Lua] [LobbyClient] Changed state from joining to joined 00:46:09.207 [Lua] [PartyManager] Leader is set to 11000010337bebb 00:46:09.207 [Lua] [LobbyClient] connected to lobby, id: 186000003a50ac3 00:46:09.207 [Lua] ====== Looking for host: 11000010337bebb 00:46:09.429 [Lua] LobbyInternal.open_channel lobby: userdata: 0x00afac28, to peer: 11000010337bebb channel: 1 00:46:09.429 [Lua] Connected to host: 11000010337bebb, using channel: 1 00:46:09.429 [Lua] [Matchmaking] Joined lobby, checking network hash... 00:46:09.434 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'Mothershucker'... 00:46:09.481 [Window] Window => active 00:46:10.653 [Lua] [Matchmaking] Connected, requesting to join game... 00:46:10.653 [Lua] bogenhafen 00:46:10.653 [Lua] vermintide_1 00:46:10.653 [Lua] holly 00:46:10.653 [Lua] lake_upgrade 00:46:10.653 [Lua] grass 00:46:10.653 [Lua] pre_order 00:46:10.653 [Lua] wom_beta 00:46:10.653 [Lua] morris 00:46:10.653 [Lua] lake 00:46:10.653 [Lua] cog_upgrade 00:46:10.653 [Lua] cog 00:46:10.653 [Lua] scorpion 00:46:10.777 [Lua] [Matchmaking] Successfully joined game after 0.13 seconds: lobby_id=186000003a50ac3 host_id:Mothershucker 00:46:10.777 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit() 00:46:10.777 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter() 00:46:10.777 [Lua] [ChatManager][1]System: Requesting profiles 00:46:10.901 [Lua] [Matchmaking] PROFILES DATA REPLY BY 1 REPLY wh:110000104e85935 | we:0 | dr:11000010337bebb | bw:110000115661bf3 | es:0 00:46:10.902 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit() 00:46:10.902 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter() 00:46:10.902 [Lua] [ChatManager][1]System: Acquiring profiles 00:46:11.030 [Lua] [ChatManager][1]System: Joining game... 00:46:11.032 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it. 00:46:11.032 [Lua] TRANSITION start_lobby table: 0000000011D74D40 nil 00:46:11.032 [Lua] [GameNetworkManager] Leaving game... 00:46:11.032 [Lua] [GameNetworkManager] Shutting down game session host. 00:46:11.032 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 00:46:11.032 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 00:46:11.032 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=35.94 00:46:11.038 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 00:46:12.175 [Lua] Set lobby begin: 00:46:12.175 [Lua] Lobby data selected_mission_id = inn_level 00:46:12.175 [Lua] Lobby data num_players = 1 00:46:12.175 [Lua] Lobby data difficulty_tweak = 0 00:46:12.175 [Lua] Lobby data host = 110000103107a05 00:46:12.175 [Lua] Lobby data matchmaking_type = 3 00:46:12.175 [Lua] Lobby data difficulty = normal 00:46:12.175 [Lua] Lobby data player_slot_1 = 0:0 00:46:12.175 [Lua] Lobby data unique_server_name = spat 00:46:12.175 [Lua] Lobby data player_slot_4 = 0:0 00:46:12.175 [Lua] Lobby data country_code = US 00:46:12.175 [Lua] Lobby data matchmaking = false 00:46:12.175 [Lua] Lobby data power_level = 0 00:46:12.175 [Lua] Lobby data mission_id = inn_level 00:46:12.175 [Lua] Lobby data mechanism = adventure 00:46:12.175 [Lua] Lobby data player_slot_5 = 110000103107a05:1 00:46:12.175 [Lua] Lobby data player_slot_2 = 0:0 00:46:12.175 [Lua] Lobby data network_hash = f5379771c25088f6 00:46:12.175 [Lua] Lobby data player_slot_3 = 0:0 00:46:12.175 [Lua] Lobby data eac_authorized = true 00:46:12.176 [Lua] Set lobby end. 00:46:12.644 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame 00:46:13.057 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 00:46:13.057 [Lua] [Managers] Calling function on all managers: 00:46:13.057 [Lua] PlayerManager:remove_player peer_id=110000103107a05 1 00:46:13.058 [Lua] Clearing all global lookup lists 00:46:13.058 [Lua] [IngamePlayerListUI] - Destroy 00:46:13.058 [Lua] [GamePadEquipmentUI] - Destroy 00:46:13.058 [Lua] [EquipmentUI] - Destroy 00:46:13.058 [Lua] [GamePadAbilityUI] - Destroy 00:46:13.058 [Lua] [AbilityUI] - Destroy 00:46:13.058 [Lua] [IngameUI] destroy 00:46:13.065 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_sienna_painting_wood_base_2 00:46:13.065 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_sienna_painting_wood_base_1 00:46:13.065 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_salty_painting_wood_base_2 00:46:13.065 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_krell02, keep_salty_painting_wood_base_1 00:46:13.065 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_kruber_painting_wood_base_2 00:46:13.065 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_kruber_painting_wood_base_1 00:46:13.065 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_kerillian_painting_wood_base_2 00:46:13.065 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne07, keep_kerillian_painting_wood_base_1 00:46:13.065 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_30, keep_hall_painting_wood_base_5 00:46:13.066 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_hall_painting_wood_base_4 00:46:13.066 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bogenhafen01, keep_hall_painting_wood_base_2 00:46:13.066 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_1 00:46:13.066 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_bardin_painting_wood_base_2 00:46:13.066 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_bardin_painting_wood_base_1 00:46:13.066 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh03, keep_bugmans_painting_wood_base_1 00:46:13.066 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_3 00:46:13.094 [Lua] [Managers] Destroying manager group: 00:46:13.098 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 00:46:13.133 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 00:46:13.133 [Lua] [PeerSM] 110000103107a05 :: on_exit InGame 00:46:13.133 [Lua] [PeerSM] 110000103107a05 :: on_enter Loading 00:46:13.133 [Lua] [Matchmaking] unregister rpcs 00:46:13.133 [Lua] [Matchmaking] destroying 00:46:13.133 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 00:46:13.133 [Lua] [ChatManager] Unregistering channel 1 00:46:13.133 [Lua] [EnemyPackageLoader] network_context_destroyed 00:46:13.133 [Lua] [PartyManager] network_context_destroyed 00:46:13.133 [Lua] [GameMechanismManager] network_context_destroyed 00:46:13.133 [SteamVoip] Destroying room a9f73388ee81d37 00:46:13.133 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, ProfileSynchronizer 00:46:13.136 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, ProfileSynchronizer 00:46:13.136 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, ProfileSynchronizer 00:46:13.140 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 00:46:13.140 [Lua] [PackageManager] Unload: resource_packages/careers/es_huntsman, ProfileSynchronizer 00:46:13.143 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 00:46:13.143 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01, ProfileSynchronizer 00:46:13.143 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, ProfileSynchronizer 00:46:13.143 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1, ProfileSynchronizer 00:46:13.144 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, ProfileSynchronizer 00:46:13.144 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 00:46:13.144 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 00:46:13.144 [EACServer] [17:46:13:144][Windows][EAC Server] [Info][Destroy] Called 00:46:13.146 [Lua] [LobbyHost] Destroying 00:46:13.147 [Lua] ############### UNLOADING PACKAGES ############### 00:46:13.147 [Lua] [Managers] Calling function on all managers: 00:46:13.147 [Lua] [Managers] Destroying manager group: 00:46:13.147 [Lua] [Gamestate] Enter state StateLoading 00:46:13.148 [Lua] [Gamestate] Enter Substate StateLoadingRunning 00:46:13.148 [Lua] registering RPCs 00:46:13.148 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil table: 0000000011D74D40 00:46:13.148 warning: [Lua] Setting up network client 00:46:13.148 [Lua] [NetworkClient] New State connecting (old state nil) 00:46:13.148 [Lua] [NetworkClient] init - wanted_profile_index, 5, empire_soldier 00:46:13.148 [Lua] [NetworkClient] SENDING rpc_clear_peer_state to 11000010337bebb 00:46:13.148 [EAC] Connection reset 00:46:13.148 [EAC] Set platform user auth ticket 00:46:13.148 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010337bebb my_peer_id:110000103107a05 00:46:13.148 [Lua] [ChatManager] Registering channel 1 00:46:13.148 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010337bebb, own_peer_id=110000103107a05) 00:46:13.148 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010337bebb, own_peer_id=110000103107a05) 00:46:13.148 [Lua] [PartyManager] network_context_created (server_peer_id=11000010337bebb, own_peer_id=110000103107a05) 00:46:13.148 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> wait_for_rpc_load_level 00:46:13.149 [Lua] [PartyManager] Leader is set to 11000010337bebb 00:46:13.149 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 00:46:13.284 [EAC] Set host peer 11000010337bebb to state undetermined 00:46:13.284 [EAC] Validating host 11000010337bebb 00:46:13.284 [Lua] [NetworkClient] New State connected (old state connecting) 00:46:13.284 [Lua] EAC debug check 2 nil 00:46:13.402 [Lua] [EnemyPackageLoader] New connection established (1) (key=9) 00:46:13.402 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, ProfileSynchronizer, async-read, 00:46:13.402 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, ProfileSynchronizer, async-read, 00:46:13.402 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 00:46:13.402 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p, ProfileSynchronizer, async-read, 00:46:13.402 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, ProfileSynchronizer, async-read, 00:46:13.402 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 00:46:13.402 [Lua] [PackageManager] Load: wwise/dr_deus_01, ProfileSynchronizer, async-read, 00:46:13.402 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, ProfileSynchronizer, async-read, 00:46:13.402 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, ProfileSynchronizer, async-read, 00:46:13.402 [Lua] [PackageManager] Load: wwise/wh_deus_01, ProfileSynchronizer, async-read, 00:46:13.402 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 00:46:13.402 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p, ProfileSynchronizer, async-read, 00:46:13.402 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 00:46:13.402 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, ProfileSynchronizer, async-read, 00:46:13.402 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read, 00:46:13.402 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 00:46:13.402 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 00:46:13.402 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, ProfileSynchronizer, async-read, 00:46:13.402 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, ProfileSynchronizer, async-read, 00:46:13.402 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, ProfileSynchronizer, async-read, 00:46:13.402 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08, ProfileSynchronizer, async-read, 00:46:13.402 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, ProfileSynchronizer, async-read, 00:46:13.402 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p, ProfileSynchronizer, async-read, 00:46:13.402 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer, async-read, 00:46:13.402 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 00:46:13.402 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p, ProfileSynchronizer, async-read, 00:46:13.402 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, ProfileSynchronizer, async-read, 00:46:13.402 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, ProfileSynchronizer, async-read, 00:46:13.402 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 00:46:13.402 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 00:46:13.402 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 00:46:13.402 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer, async-read, 00:46:13.402 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read, 00:46:13.402 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, ProfileSynchronizer, async-read, 00:46:13.402 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read, 00:46:13.403 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read, 00:46:13.403 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, ProfileSynchronizer, async-read, 00:46:13.403 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, ProfileSynchronizer, async-read, 00:46:13.435 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 00:46:13.435 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 00:46:13.435 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight 00:46:13.586 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 00:46:13.586 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 00:46:13.586 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol 00:46:13.636 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 00:46:13.636 [Lua] [PackageManager] Force_load: wwise/pistol 00:46:13.636 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p 00:46:13.703 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p 00:46:13.703 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p 00:46:13.703 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white 00:46:13.794 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white 00:46:13.794 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white 00:46:13.795 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 00:46:13.896 [EAC] EAC host 11000010337bebb validated and trusted 00:46:14.083 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 00:46:14.083 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 00:46:14.084 [Lua] [PackageManager] Queueing new asynch package: wwise/dr_deus_01 00:46:14.138 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01 00:46:14.138 [Lua] [PackageManager] Force_load: wwise/dr_deus_01 00:46:14.138 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 00:46:14.188 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 00:46:14.188 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 00:46:14.188 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 00:46:14.272 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 00:46:14.272 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 00:46:14.272 [Lua] [PackageManager] Queueing new asynch package: wwise/wh_deus_01 00:46:14.323 [Lua] [PackageManager] Finished loading asynchronous package: wwise/wh_deus_01 00:46:14.323 [Lua] [PackageManager] Force_load: wwise/wh_deus_01 00:46:14.323 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 00:46:14.577 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 00:46:14.577 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 00:46:14.577 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p 00:46:14.610 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p 00:46:14.610 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p 00:46:14.610 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 00:46:14.946 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 00:46:14.946 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 00:46:14.947 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 00:46:14.980 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 00:46:14.980 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 00:46:14.980 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 00:46:15.046 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 00:46:15.046 [Lua] [PackageManager] Force_load: wwise/we_deus_01 00:46:15.047 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 00:46:15.097 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 00:46:15.097 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 00:46:15.097 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 00:46:15.165 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 00:46:15.165 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 00:46:15.165 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 00:46:15.215 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 00:46:15.215 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 00:46:15.215 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 00:46:15.248 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 00:46:15.248 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 00:46:15.248 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 00:46:15.315 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 00:46:15.315 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 00:46:15.315 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08 00:46:15.366 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08 00:46:15.366 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_08 00:46:15.366 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p 00:46:15.416 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p 00:46:15.416 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p 00:46:15.416 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p 00:46:15.416 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 11000010337bebb 1 1 1 00:46:15.416 [Lua] player (11000010337bebb,1) was put into party 1 00:46:15.416 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000115661bf3 1 1 3 00:46:15.416 [Lua] player (110000115661bf3,1) was put into party 1 00:46:15.416 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000104e85935 1 1 4 00:46:15.416 [Lua] player (110000104e85935,1) was put into party 1 00:46:15.416 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 11000010337bebb 2 1 2 00:46:15.416 [Lua] player (11000010337bebb,2) was put into party 1 00:46:15.416 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000103107a05 1 0 1 00:46:15.416 [Lua] player (110000103107a05,1) was put into party 0 00:46:15.416 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:11000010337bebb local_player_id:1 profile_index:3 career_index:2 is_bot:false 00:46:15.416 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:110000104e85935 local_player_id:1 profile_index:1 career_index:1 is_bot:false 00:46:15.416 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:110000115661bf3 local_player_id:1 profile_index:4 career_index:1 is_bot:false 00:46:15.416 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:11000010337bebb local_player_id:2 profile_index:5 career_index:4 is_bot:true 00:46:15.449 [Lua] [StateLoading] got rpc_load_level 00:46:15.449 [Lua] initializing mechanism to: deus 00:46:15.449 [Lua] FORCE COMMIT 2 00:46:15.449 [Lua] PlayFabMirrorBase:_commit_internal 2 00:46:15.449 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 00:46:15.449 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 00:46:15.449 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 26 00:46:15.449 [Lua] [NetworkClient] New State loading (old state connected) 00:46:15.449 [Lua] Received new state from server ingame_deus 00:46:15.451 [Lua] Generated node with: Level , level_seed <850977696>, Run progress <0.6666> 00:46:15.451 [Lua] Generated node with: Level , level_seed <-1255914881>, Run progress <0.49995> 00:46:15.451 [Lua] Generated node with: Level , level_seed <1613491666>, Run progress <0.9999> 00:46:15.451 [Lua] Generated node with: Level , level_seed <-655510775>, Run progress <0.16665> 00:46:15.451 [Lua] Generated node with: Level , level_seed <1907859668>, Run progress <0.49995> 00:46:15.451 [Lua] Generated node with: Level , level_seed <-511011293>, Run progress <0.3333> 00:46:15.451 [Lua] Generated node with: Level , level_seed <-1850374874>, Run progress <0> 00:46:15.451 [Lua] Generated node with: Level , level_seed <-160834995>, Run progress <0.16665> 00:46:15.451 [Lua] Generated node with: Level , level_seed <1045346120>, Run progress <0.49995> 00:46:15.451 [Lua] Generated node with: Level , level_seed <-1451429369>, Run progress <0.3333> 00:46:15.451 [Lua] Generated node with: Level , level_seed <1122305978>, Run progress <0.16665> 00:46:15.451 [Lua] Generated node with: Level , level_seed <-1538362415>, Run progress <0.83325> 00:46:15.451 [Lua] Generated node with: Level , level_seed <637082364>, Run progress <0> 00:46:15.451 [Lua] Generated node with: Level , level_seed <225557035>, Run progress <0.83325> 00:46:15.451 [Lua] Generated node with: Level , level_seed <1771407758>, Run progress <0> 00:46:15.451 [Lua] Generated node with: Level , level_seed <-1665956971>, Run progress <0.6666> 00:46:15.451 [Lua] Generated node with: Level , level_seed <-1853423632>, Run progress <0.83325> 00:46:15.451 [Lua] [DeusRunController] starting with seed <184701264> on difficulty and dominant god 00:46:15.451 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusRunStarted 27 00:46:15.451 [Lua] [NetworkClient] All level packages loaded! 00:46:15.451 [Lua] [NetworkClient] New State loaded (old state loading) 00:46:15.451 [Lua] [NetworkClient] on_level_loaded sig_crag_khorne_path1 00:46:15.451 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 26 00:46:15.451 [Lua] commit result success 2 00:46:15.451 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 28 00:46:15.452 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_crag, global_loading_screens, async-read, prioritized 00:46:15.452 [Lua] [LevelTransitionHandler] load_current_level, loading sig_crag_khorne_path1 0 00:46:15.452 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 00:46:15.452 [Umbra] Unload tome 00:46:15.452 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 00:46:15.519 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 00:46:15.527 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 00:46:15.527 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_crag_khorne_path1, async-read, 00:46:15.527 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_crag_khorne_path1, async-read, 00:46:15.527 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag, sig_crag_khorne_path1, async-read, 00:46:15.527 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag/path_common, sig_crag_khorne_path1, async-read, 00:46:15.527 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/khorne_common, sig_crag_khorne_path1, async-read, 00:46:15.527 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag/khorne_common, sig_crag_khorne_path1, async-read, 00:46:15.527 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag/khorne_path1, sig_crag_khorne_path1, async-read, 00:46:15.537 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p 00:46:15.537 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_3p 00:46:15.538 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/morris/deus_loading_screen_crag 00:46:15.580 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_crag 00:46:15.580 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_crag 00:46:15.580 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p 00:46:15.582 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 26 00:46:15.597 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusRunStarted 27 00:46:15.613 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p 00:46:15.613 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_03_t1/wpn_dw_2h_axe_03_t1_runed_01_3p 00:46:15.613 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 00:46:15.666 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusRunStarted 27 00:46:15.681 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 00:46:15.681 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 00:46:15.681 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p 00:46:15.682 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 28 00:46:15.715 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p 00:46:15.715 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p 00:46:15.715 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 00:46:15.716 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 28 00:46:15.867 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 00:46:15.867 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 00:46:15.867 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 00:46:15.900 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 00:46:15.900 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p 00:46:15.900 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 00:46:15.967 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 00:46:15.967 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 00:46:15.967 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 00:46:16.085 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 00:46:16.085 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 00:46:16.085 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 00:46:16.356 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 00:46:16.356 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 00:46:16.357 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 00:46:16.457 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 00:46:16.457 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 00:46:16.457 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 00:46:16.507 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 00:46:16.507 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 00:46:16.507 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 00:46:16.558 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 00:46:16.558 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 00:46:16.558 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 00:46:16.624 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 00:46:16.624 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 00:46:16.624 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 00:46:16.691 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 00:46:16.691 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 00:46:16.691 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold 00:46:16.793 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold 00:46:16.793 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold 00:46:16.793 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 00:46:16.860 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 00:46:16.860 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 00:46:16.860 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 00:46:17.818 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 00:46:17.818 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 00:46:17.818 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 00:46:18.054 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 00:46:18.054 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 00:46:18.054 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag 00:46:21.308 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag 00:46:21.308 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag 00:46:21.308 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag/path_common 00:46:21.441 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag/path_common 00:46:21.441 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag/path_common 00:46:21.441 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/khorne_common 00:46:21.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/khorne_common 00:46:21.846 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/khorne_common 00:46:21.847 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag/khorne_common 00:46:21.914 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag/khorne_common 00:46:21.914 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag/khorne_common 00:46:21.914 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag/khorne_path1 00:46:21.938 [Umbra] Loading umbra tome '#ID[240c52680c45f401]' 00:46:21.998 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag/khorne_path1 00:46:21.998 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag/khorne_path1 00:46:22.015 [Lua] [LevelTransitionHandler] Level load completed! 00:46:22.015 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_crag_khorne_path1 - level_seed: -1538362415 - use_random_directors: false - conflict_director_name: deus_skaven_chaos 00:46:22.031 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths). 00:46:22.031 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 6 00:46:22.031 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 5 00:46:22.031 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 8 00:46:22.031 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 5 00:46:22.031 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, chaos_raider=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_storm_vermin_with_shield=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, chaos_berzerker=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, chaos_marauder=true, skaven_clan_rat_with_shield=true, skaven_poison_wind_globadier=true, skaven_loot_rat=true, skaven_warpfire_thrower=true, skaven_plague_monk=true, chaos_vortex_sorcerer=true, } 00:46:22.031 [Lua] load_startup_enemy_packages: -------------- 00:46:22.031 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 00:46:22.031 [Lua] chaos_spawn 00:46:22.031 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 00:46:22.031 [Lua] chaos_troll 00:46:22.031 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 00:46:22.031 [Lua] skaven_rat_ogre 00:46:22.031 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 00:46:22.031 [Lua] skaven_stormfiend 00:46:22.031 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 00:46:22.031 [Lua] beastmen_minotaur 00:46:22.031 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 00:46:22.031 [Lua] chaos_plague_sorcerer 00:46:22.031 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 00:46:22.031 [Lua] chaos_corruptor_sorcerer 00:46:22.031 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 00:46:22.031 [Lua] skaven_gutter_runner 00:46:22.031 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 00:46:22.031 [Lua] skaven_pack_master 00:46:22.031 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 00:46:22.031 [Lua] skaven_poison_wind_globadier 00:46:22.031 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 00:46:22.031 [Lua] skaven_ratling_gunner 00:46:22.031 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 00:46:22.031 [Lua] skaven_warpfire_thrower 00:46:22.031 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 00:46:22.031 [Lua] chaos_vortex_sorcerer 00:46:22.031 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 00:46:22.031 [Lua] beastmen_standard_bearer 00:46:22.031 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 00:46:22.031 [Lua] chaos_vortex 00:46:22.031 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 00:46:22.031 [Lua] critter_rat 00:46:22.031 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 00:46:22.031 [Lua] critter_pig 00:46:22.031 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 00:46:22.031 [Lua] skaven_storm_vermin 00:46:22.031 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 00:46:22.031 [Lua] chaos_warrior 00:46:22.031 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 00:46:22.031 [Lua] chaos_raider 00:46:22.031 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 00:46:22.031 [Lua] skaven_clan_rat 00:46:22.031 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 00:46:22.031 [Lua] skaven_storm_vermin_with_shield 00:46:22.031 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 00:46:22.031 [Lua] skaven_slave 00:46:22.031 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 00:46:22.031 [Lua] chaos_fanatic 00:46:22.031 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 00:46:22.031 [Lua] chaos_berzerker 00:46:22.031 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 00:46:22.031 [Lua] chaos_marauder_with_shield 00:46:22.031 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 00:46:22.031 [Lua] chaos_marauder 00:46:22.031 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 00:46:22.031 [Lua] skaven_clan_rat_with_shield 00:46:22.031 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 00:46:22.031 [Lua] skaven_loot_rat 00:46:22.031 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 00:46:22.031 [Lua] skaven_plague_monk 00:46:22.200 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 00:46:22.200 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 00:46:22.201 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 00:46:22.335 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 00:46:22.335 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 00:46:22.335 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 00:46:22.486 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 00:46:22.486 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 00:46:22.486 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 00:46:22.654 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 00:46:22.654 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 00:46:22.654 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 00:46:22.905 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 00:46:22.905 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 00:46:22.905 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 00:46:23.006 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 00:46:23.006 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 00:46:23.006 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 00:46:23.091 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 00:46:23.091 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 00:46:23.091 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 00:46:23.209 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 00:46:23.209 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 00:46:23.209 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 00:46:23.377 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 00:46:23.377 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 00:46:23.377 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 00:46:23.561 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 00:46:23.561 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 00:46:23.562 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 00:46:23.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 00:46:23.662 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 00:46:23.663 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 00:46:23.815 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 00:46:23.815 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 00:46:23.815 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 00:46:23.915 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 00:46:23.915 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 00:46:23.915 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 00:46:24.151 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 00:46:24.151 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 00:46:24.151 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 00:46:24.218 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 00:46:24.218 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 00:46:24.218 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 00:46:24.268 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 00:46:24.268 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 00:46:24.268 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 00:46:24.319 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 00:46:24.319 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 00:46:24.319 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 00:46:24.538 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 00:46:24.538 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 00:46:24.538 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 00:46:24.673 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 00:46:24.673 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 00:46:24.673 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 00:46:24.825 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 00:46:24.825 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 00:46:24.825 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 00:46:25.094 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 00:46:25.094 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 00:46:25.094 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 00:46:25.296 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 00:46:25.296 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 00:46:25.296 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 00:46:25.531 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 00:46:25.531 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 00:46:25.531 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 00:46:25.716 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 00:46:25.716 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 00:46:25.716 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 00:46:25.866 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 00:46:25.866 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 00:46:25.866 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 00:46:26.051 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 00:46:26.051 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 00:46:26.052 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 00:46:26.236 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 00:46:26.236 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 00:46:26.236 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 00:46:26.471 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 00:46:26.471 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 00:46:26.472 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 00:46:26.573 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 00:46:26.573 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 00:46:26.574 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 00:46:26.759 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 00:46:26.759 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 00:46:26.759 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server 00:46:26.760 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: deus level_key: sig_crag_khorne_path1 game_mode: deus 00:46:26.760 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 00:46:26.760 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(110000103107a05:1) 00:46:26.760 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 00:46:26.760 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 00:46:26.760 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_crag/generated/khorne_path1/world 00:46:26.760 [Umbra] Init version: 3.4.15 :: 16 threads 00:46:26.929 [Lua] [NetworkClient] New State waiting_enter_game (old state loaded) 00:46:30.216 [Lua] Async level spawning done 00:46:30.216 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 00:46:31.190 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 00:46:31.190 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 00:46:31.191 [Lua] [Managers] Destroying manager group: 00:46:31.191 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_crag, global_loading_screens 00:46:31.191 [Lua] [Gamestate] Enter StateIngame CLIENT 00:46:31.191 [Lua] [Managers] Calling function on all managers: 00:46:31.191 [Lua] <>level = sig_crag_khorne_path1<> 00:46:31.191 [Lua] [StateIngame] Client ingame 00:46:31.194 [Lua] [LobbyAux] Making combined_hash: f5379771c25088f6 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=21999, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2 00:46:31.194 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 21999, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash f5379771c25088f6, lobby_data_version=2 00:46:31.194 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 00:46:31.194 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 00:46:31.194 [Lua] [Matchmaking] initializing 00:46:31.194 [Lua] [Matchmaking] my_peer_id: 110000103107a05, I am client 00:46:31.194 [Lua] [Matchmaking] register rpcs 00:46:31.195 [Lua] GameNetworkManager:init... creating game session 00:46:31.195 [Lua] Joining GameSession userdata: 0x0070b748 as a client through channel_id 1 00:46:31.195 [Lua] [GameNetworkManager] Setting pong timeout to 60 00:46:31.195 [Lua] [GameNetworkManager] My own peer_id = 110000103107a05 00:46:31.195 [Lua] [GameNetworkManager] self.is_server = false 00:46:31.195 [Network] Setting artificial MTU limit to 65536 00:46:31.200 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 00:46:31.200 [Lua] pacing=deus_default 00:46:31.200 [Lua] roaming=nil 00:46:31.200 [Lua] specials=deus_default 00:46:31.200 [Lua] contained_breeds=nil 00:46:31.201 [Lua] debug_color=maroon 00:46:31.201 [Lua] disabled=false 00:46:31.201 [Lua] pack_spawning=deus_default 00:46:31.201 [Lua] factions=nil 00:46:31.201 [Lua] description=deus_conflict_director_skaven_chaos_name 00:46:31.201 [Lua] boss=deus_default 00:46:31.201 [Lua] horde=deus_default 00:46:31.201 [Lua] name=deus_skaven_chaos 00:46:31.201 [Lua] intensity=deus_default 00:46:31.201 [Lua] --- 00:46:31.201 [Lua] [LevelAnalysis] set_random_seed( -1538362415) 00:46:31.207 [Lua] [AIInterestPointSystem] Level Seed: -1538362415 00:46:31.207 [Lua] 00:46:31.207 [Lua] [network_manager] = table 00:46:31.207 [Lua] [network_manager] = metatable 00:46:31.207 [Lua] [startup_data] = table 00:46:31.207 [Lua] [entity_manager] = table 00:46:31.207 [Lua] [entity_manager] = metatable 00:46:31.207 [Lua] [unit_spawner] = table 00:46:31.207 [Lua] [unit_spawner] = metatable 00:46:31.207 [Lua] [unit_storage] = table 00:46:31.207 [Lua] [unit_storage] = metatable 00:46:31.207 [Lua] [dice_keeper] = table 00:46:31.207 [Lua] [dice_keeper] = metatable 00:46:31.207 [Lua] [is_server] = false (boolean) 00:46:31.207 [Lua] [world] = [World] 00:46:31.207 [Lua] [system_api] = table 00:46:31.207 [Lua] [input_manager] = table 00:46:31.207 [Lua] [input_manager] = metatable 00:46:31.207 [Lua] [profile_synchronizer] = table 00:46:31.207 [Lua] [profile_synchronizer] = metatable 00:46:31.207 [Lua] [entity_system] = table 00:46:31.207 [Lua] [entity_system] = metatable 00:46:31.207 [Lua] [level_transition_handler] = table 00:46:31.207 [Lua] [level_transition_handler] = metatable 00:46:31.207 [Lua] [num_local_human_players] = 1 (number) 00:46:31.207 [Lua] [statistics_db] = table 00:46:31.207 [Lua] [statistics_db] = metatable 00:46:31.207 [Lua] [entity_system_bag] = table 00:46:31.207 [Lua] [entity_system_bag] = metatable 00:46:31.207 [Lua] [network_lobby] = table 00:46:31.207 [Lua] [network_lobby] = metatable 00:46:31.207 [Lua] [network_transmit] = table 00:46:31.207 [Lua] [network_transmit] = metatable 00:46:31.207 [Lua] [network_clock] = table 00:46:31.207 [Lua] [network_clock] = metatable 00:46:31.207 [Lua] [free_flight_manager] = table 00:46:31.207 [Lua] [free_flight_manager] = metatable 00:46:31.207 [Lua] [network_event_delegate] = table 00:46:31.207 [Lua] [network_event_delegate] = metatable 00:46:31.207 [Lua] 00:46:31.207 [Lua] ignoring extension VersusVolumeObjectiveExtension 00:46:31.207 [Lua] ignoring extension VersusInteractObjectiveExtension 00:46:31.207 [Lua] ignoring extension VersusPayloadObjectiveExtension 00:46:31.207 [Lua] ignoring extension VersusSocketObjectiveExtension 00:46:31.207 [Lua] ignoring extension VersusTargetObjectiveExtension 00:46:31.207 [Lua] ignoring extension VersusMissionObjectiveExtension 00:46:31.208 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 00:46:31.232 [Lua] [AchievementManager] Achievements using the steam platform 00:46:31.232 [Lua] PlayerManager:add_player player_1 00:46:31.277 [Lua] respawn_unit_spawned with group id: terror_respawn 00:46:31.277 [Lua] respawn_unit_spawned with group id: terror_respawn 00:46:31.277 [Lua] respawn_unit_spawned with group id: terror_respawn 00:46:31.279 [Lua] [StateIngame] Level seed: -1538362415 00:46:31.304 [Lua] [IngameUI] init 00:46:31.318 [Lua] cb_razer_chroma_setup 00:46:31.333 [Save] Saving `save_data` 00:46:31.336 [Save] Save done 00:46:31.348 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [8] @foundation/scripts/util/class.lua:62:in function [9] =[C]: in function xpcall [10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [12] =[C]: in function pcall [13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [15] =[C]: in function xpcall [16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [19] @foundation/scripts/util/class.lua:62: in function new [20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [22] @foundation/scripts/util/state_machine.lua:127: in function _change_state [23] @scripts/game_state/game_state_machine.lua:18: in function _change_state [24] @foundation/scripts/util/state_machine.lua:95: in function init [25] @scripts/game_state/game_state_machine.lua:7: in function init [26] @foundation/scripts/util/class.lua:62: in function new [27] @scripts/game_state/state_ingame.lua:426: in function on_enter [28] @foundation/scripts/util/state_machine.lua:127: in function _change_state [29] @scripts/game_state/game_state_machine.lua:18: in function _change_state [30] @foundation/scripts/util/state_machine.lua:144: in function update [31] @scripts/boot.lua:865: in function game_update [32] @scripts/boot.lua:628:in function [1] node = table: 00000000179C2FA0; node_def = table: 0000000002EF1B80; k = "scale"; v = "fit" [2] scenegraph = table: 00000000179C2B20; scenegraph_def = table: 0000000002EFA330; name = "sg_aligner"; node_def = table: 0000000002EF1B80; parent_name = "sg_root"; parent = table: 00000000179C2C10; parent_world_position = table: 00000000179C2C40; local_position = table: 00000000179C2F10; size = table: 00000000179C2F60; node = table: 00000000179C2FA0 [3] scenegraph = table: 00000000179C2B20; scenegraph_def = table: 0000000002EFA330; name = "sg_background_settings_list"; node_def = table: 0000000002EE6C70; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 00000000179C2B20; scenegraph_def = table: 0000000002EFA330; name = "sg_settings_list_mask"; node_def = table: 0000000002EFEE40; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 0000000002EFA330; scenegraph = table: 00000000179C2B20; name = "sg_settings_list_mask"; node = table: 0000000002EFEE40 [6] self = table: 000000000C690EE0 [7] self = table: 000000000C690EE0; ingame_ui_context = table: 000000000D6C95B0; input_manager = table: 00000000121990E0; world = [World] [8] self = table: 0000000002F92170; object = table: 000000000C690EE0 [10] mod = table: 0000000000DD7B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [11] view_name = "vmf_options_view"; view_settings = table: 0000000002F95AA0; mod = table: 0000000000DD7B00; init_view_function = [function]; transitions = table: 0000000002F96FA0; blocked_transitions = table: 0000000002F9D3F0 [13] mod = table: 000000000D6C9CE0; error_prefix_data = table: 000000000C690EA0; func = [function] [14] self = table: 000000000D6C9CE0; view_name = "vmf_options_view"; _ = table: 0000000002F964F0 [16] mod = table: 0000000000DD7B00; error_prefix_data = "(safe_hook)"; func = [function] [18] hook_chain = [function]; num_values = 0; values = table: 000000000C690DC0; safe_hooks = table: 00000000031763B0; i = 1 [19] self = table: 000000001ACA4B20; object = table: 000000000D6C9CE0 [20] self = table: 000000000D7BEA40; ingame_ui_context = table: 000000000D6C95B0 [21] self = table: 000000000D7BEA40; params = table: 000000000D7BE9E0; viewport_name = "player_1"; input_manager = table: 00000000121990E0; input_source = table: 000000000D7CC990; player_manager = table: 0000000004B1F040; peer_id = "110000103107a05"; local_player_id = 1; player = table: 00000000119D9F10; stats_id = "110000103107a05:1"; entity_manager = table: 00000000117D25E0; camera_system = table: 0000000012129610; outline_system = table: 000000000AE5AD10; fade_system = table: 000000000B113230; sound_sector_system = table: 00000000122B9F50; sound_environment_system = table: 000000001AE93D80; event_manager = table: 0000000002845590; level_key = "sig_crag_khorne_path1"; world_manager = table: 000000000113BAD0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000D6C95B0 [22] self = table: 000000000D7BEA10; new_state = table: 0000000018B65F40; params = table: 000000000D7BE9E0; scope_name = "StateInGameRunning:on_enter" [23] self = table: 000000000D7BEA10; new_state = table: 0000000018B65F40; notify = nil; old_state = nil [24] self = table: 000000000D7BEA10; parent = table: 0000000018DDFAA0; start_state = table: 0000000018B65F40; params = table: 000000000D7BE9E0; profiling_debugging_enabled = true [25] self = table: 000000000D7BEA10; parent = table: 0000000018DDFAA0; start_state = table: 0000000018B65F40; params = table: 000000000D7BE9E0; profiling_debugging_enabled = true ... [6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000D6CDE80; ingame_ui = table: 000000000D6C9CE0; definitions = table: 000000000C690F50; input_manager = table: 00000000121990E0; max_setting_list_offset_y = 20520; wwise_world = [WwiseWorld]; render_settings = table: 000000000C691090; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 21520; settings_list_size_y = 21520; settings_list_widgets = table: 000000000C694DE0; menu_widgets = table: 000000000C691D40; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000D6CDE80; ingame_ui = table: 000000000D6C9CE0; definitions = table: 000000000C690F50; input_manager = table: 00000000121990E0; max_setting_list_offset_y = 20520; wwise_world = [WwiseWorld]; render_settings = table: 000000000C691090; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 21520; settings_list_size_y = 21520; settings_list_widgets = table: 000000000C694DE0; menu_widgets = table: 000000000C691D40; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] ___is_class_metatable___ = true; __index = table: 0000000002F92170; [14] fps = 0; world_manager = table: 000000000113BAD0; ingame_hud = table: 000000000D6FBD30; is_server = false; last_resolution_x = 2560; top_world = [World]; ui_renderer = table: 000000000D6CDE80; telemetry_time_view_enter = 0; input_manager = table: 00000000121990E0; profile_synchronizer = table: 000000001A864460; blocked_transitions = table: 000000001ACA49B0; motd_ui = table: 000000000C689FC0; cutscene_system = table: 0000000012251170; text_popup_ui = table: 000000000C99B3D0; local_player_id = 1; unlock_manager = table: 0000000004B1ADB0; last_resolution_y = 1440; motd_loading = false; end_screen = table: 000000000C981C40; ui_top_renderer = table: 000000000D6C99A0; camera_manager = table: 000000000BEA0A70; _profile_requester = table: 000000000335B070; ingame_ui_context = table: 000000000D6C95B0; views = table: 000000000D2406B0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001ACA38D0; _player = table: 00000000119D9F10; weave_onboarding = table: 000000000C982F20; popup_handler = table: 000000000C99B220; peer_id = "110000103107a05"; network_event_delegate = table: 0000000002040CF0; [19] ___is_class_metatable___ = true; __index = table: 000000001ACA4B20; [20] world_name = "level_world"; local_player_id = 1; parent = table: 0000000018DDFAA0; _booted_eac_untrusted = false; statistics_db = table: 000000000B060600; is_server = false; world = [World]; _network_options = table: 0000000018CBA500; is_in_tutorial = false; input_manager = table: 00000000121990E0; profile_synchronizer = table: 000000001A864460; ingame_ui_context = table: 000000000D6C95B0; _lobby_client = table: 00000000042123F0; player = table: 00000000119D9F10; end_conditions_met = false; network_client = table: 000000001A8389A0; free_flight_manager = table: 0000000004B1F4C0; viewport_name = "player_1"; network_event_delegate = table: 0000000002040CF0; [21] world_name = "level_world"; local_player_id = 1; parent = table: 0000000018DDFAA0; _booted_eac_untrusted = false; statistics_db = table: 000000000B060600; is_server = false; world = [World]; _network_options = table: 0000000018CBA500; is_in_tutorial = false; input_manager = table: 00000000121990E0; profile_synchronizer = table: 000000001A864460; ingame_ui_context = table: 000000000D6C95B0; _lobby_client = table: 00000000042123F0; player = table: 00000000119D9F10; end_conditions_met = false; network_client = table: 000000001A8389A0; free_flight_manager = table: 0000000004B1F4C0; viewport_name = "player_1"; network_event_delegate = table: 0000000002040CF0; [22] _params = table: 000000000D7BE9E0; _profiling_debugging_enabled = true; _parent = table: 0000000018DDFAA0; _state = table: 000000000D7BEA40; [23] _params = table: 000000000D7BE9E0; _profiling_debugging_enabled = true; _parent = table: 0000000018DDFAA0; _state = table: 000000000D7BEA40; [24] _params = table: 000000000D7BE9E0; _profiling_debugging_enabled = true; _parent = table: 0000000018DDFAA0; _state = table: 000000000D7BEA40; [25] _params = table: 000000000D7BE9E0; _profiling_debugging_enabled = true; _parent = table: 0000000018DDFAA0; _state = table: 000000000D7BEA40; [26] ___is_class_metatable___ = true; __index = table: 00000000030F0DF0; super = table: 00000000000B2C90; [27] world_name = "level_world"; entity_system_bag = table: 0000000001F3F4C0; _debug_gui_immediate = [Gui]; entity_system = table: 00000000041CE990; parent = table: 0000000000094F00; _level_flow_events = table: 000000000D7BE8D0; viewport_name = "player_1"; is_server = false; _called_level_flow_events = false; _lobby_client = table: 00000000042123F0; is_in_tutorial = false; input_manager = table: 00000000121990E0; profile_synchronizer = table: 000000001A864460; _debug_gui = [Gui]; network_transmit = table: 000000001A4B34C0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000103107a05"; level = [Level]; network_timer_handler = table: 0000000011FD3700; machines = table: 000000000D7BE9B0; _quit_game = false; network_clock = table: 0000000003D09D60; _onclose_called = false; network_client = table: 000000001A8389A0; game_mode_key = "deus"; level_key = "sig_crag_khorne_path1"; dice_keeper = table: 000000001187B3A0; free_flight_manager = table: 0000000004B1F4C0; statistics_db = table: 000000000B060600; network_event_delegate = table: 0000000002040CF0; [28] _params = table: 0000000004B59CF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F00; _state = table: 0000000018DDFAA0; [29] _params = table: 0000000004B59CF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F00; _state = table: 0000000018DDFAA0; [30] _params = table: 0000000004B59CF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F00; _state = table: 0000000018DDFAA0; [31] startup_package_handles = table: 0000000000098C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B80; flow_return_table = table: 0000000000094F30; _machine = table: 0000000004B59E70; startup_timer = 6.2097769090905786; has_booted = true; loading_context = table: 0000000011CCBC70; 00:46:31.349 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph [4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [6] @foundation/scripts/util/class.lua:62:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [10] =[C]: in function pcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [13] =[C]: in function xpcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [17] @foundation/scripts/util/class.lua:62: in function new [18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [20] @foundation/scripts/util/state_machine.lua:127: in function _change_state [21] @scripts/game_state/game_state_machine.lua:18: in function _change_state [22] @foundation/scripts/util/state_machine.lua:95: in function init [23] @scripts/game_state/game_state_machine.lua:7: in function init [24] @foundation/scripts/util/class.lua:62: in function new [25] @scripts/game_state/state_ingame.lua:426: in function on_enter [26] @foundation/scripts/util/state_machine.lua:127: in function _change_state [27] @scripts/game_state/game_state_machine.lua:18: in function _change_state [28] @foundation/scripts/util/state_machine.lua:144: in function update [29] @scripts/boot.lua:865: in function game_update [30] @scripts/boot.lua:628:in function [1] node = table: 00000000179CFC40; node_def = table: 00000000179C2940; k = "offset"; v = table: 00000000179C2A00 [2] scenegraph = table: 00000000179CFC10; scenegraph_def = table: 000000000C690FF0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 00000000179C2940; parent_name = nil; local_position = table: 000000000D6CB4D0; node = table: 00000000179CFC40 [3] scenegraph_def = table: 000000000C690FF0; scenegraph = table: 00000000179CFC10; name = "sg_settings_list_start_2nd_layer"; node = table: 00000000179C2940 [4] self = table: 000000000C690EE0 [5] self = table: 000000000C690EE0; ingame_ui_context = table: 000000000D6C95B0; input_manager = table: 00000000121990E0; world = [World] [6] self = table: 0000000002F92170; object = table: 000000000C690EE0 [8] mod = table: 0000000000DD7B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [9] view_name = "vmf_options_view"; view_settings = table: 0000000002F95AA0; mod = table: 0000000000DD7B00; init_view_function = [function]; transitions = table: 0000000002F96FA0; blocked_transitions = table: 0000000002F9D3F0 [11] mod = table: 000000000D6C9CE0; error_prefix_data = table: 000000000C690EA0; func = [function] [12] self = table: 000000000D6C9CE0; view_name = "vmf_options_view"; _ = table: 0000000002F964F0 [14] mod = table: 0000000000DD7B00; error_prefix_data = "(safe_hook)"; func = [function] [16] hook_chain = [function]; num_values = 0; values = table: 000000000C690DC0; safe_hooks = table: 00000000031763B0; i = 1 [17] self = table: 000000001ACA4B20; object = table: 000000000D6C9CE0 [18] self = table: 000000000D7BEA40; ingame_ui_context = table: 000000000D6C95B0 [19] self = table: 000000000D7BEA40; params = table: 000000000D7BE9E0; viewport_name = "player_1"; input_manager = table: 00000000121990E0; input_source = table: 000000000D7CC990; player_manager = table: 0000000004B1F040; peer_id = "110000103107a05"; local_player_id = 1; player = table: 00000000119D9F10; stats_id = "110000103107a05:1"; entity_manager = table: 00000000117D25E0; camera_system = table: 0000000012129610; outline_system = table: 000000000AE5AD10; fade_system = table: 000000000B113230; sound_sector_system = table: 00000000122B9F50; sound_environment_system = table: 000000001AE93D80; event_manager = table: 0000000002845590; level_key = "sig_crag_khorne_path1"; world_manager = table: 000000000113BAD0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000D6C95B0 [20] self = table: 000000000D7BEA10; new_state = table: 0000000018B65F40; params = table: 000000000D7BE9E0; scope_name = "StateInGameRunning:on_enter" [21] self = table: 000000000D7BEA10; new_state = table: 0000000018B65F40; notify = nil; old_state = nil [22] self = table: 000000000D7BEA10; parent = table: 0000000018DDFAA0; start_state = table: 0000000018B65F40; params = table: 000000000D7BE9E0; profiling_debugging_enabled = true [23] self = table: 000000000D7BEA10; parent = table: 0000000018DDFAA0; start_state = table: 0000000018B65F40; params = table: 000000000D7BE9E0; profiling_debugging_enabled = true [24] self = table: 00000000030F0DF0; object = table: 000000000D7BEA10 [25] self = table: 0000000018DDFAA0; loading_context = table: 0000000011CCBC70; is_server = false; assert_on_leak = true; input_manager = table: 00000000121990E0; level_key = "sig_crag_khorne_path1"; level_setting = table: 000000000040F0C0; db = table: 000000000B060600; world = [World]; network_event_delegate = table: 0000000002040CF0; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000000D94C80; level_transition_handler = table: 0000000004B38680; difficulty = "hardest"; difficulty_tweak = 7; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "21999"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000002845590; level = [Level]; level_key = "sig_crag_khorne_path1"; level_seed = -1538362415; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/sig_crag/generated/khorne_path1/world"; level_end_view_wrappers = nil; peer_id = "110000103107a05"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018CBA500; params = table: 000000000D7BE9E0 ... [4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000C691D40; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000D6CDE80; ingame_ui = table: 000000000D6C9CE0; definitions = table: 000000000C690F50; input_manager = table: 00000000121990E0; wwise_world = [WwiseWorld]; render_settings = table: 000000000C691090; original_settings_list_size_y = 21520; max_setting_list_offset_y = 20520; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000C694DE0; settings_list_size_y = 21520; ui_scenegraph = table: 00000000179C2B20; is_setting_changes_applied_immidiately = true; [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000C691D40; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000D6CDE80; ingame_ui = table: 000000000D6C9CE0; definitions = table: 000000000C690F50; input_manager = table: 00000000121990E0; wwise_world = [WwiseWorld]; render_settings = table: 000000000C691090; original_settings_list_size_y = 21520; max_setting_list_offset_y = 20520; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000C694DE0; settings_list_size_y = 21520; ui_scenegraph = table: 00000000179C2B20; is_setting_changes_applied_immidiately = true; [6] ___is_class_metatable___ = true; __index = table: 0000000002F92170; [12] fps = 0; world_manager = table: 000000000113BAD0; ingame_hud = table: 000000000D6FBD30; is_server = false; last_resolution_x = 2560; top_world = [World]; ui_renderer = table: 000000000D6CDE80; telemetry_time_view_enter = 0; input_manager = table: 00000000121990E0; profile_synchronizer = table: 000000001A864460; blocked_transitions = table: 000000001ACA49B0; motd_ui = table: 000000000C689FC0; cutscene_system = table: 0000000012251170; text_popup_ui = table: 000000000C99B3D0; local_player_id = 1; unlock_manager = table: 0000000004B1ADB0; last_resolution_y = 1440; motd_loading = false; end_screen = table: 000000000C981C40; ui_top_renderer = table: 000000000D6C99A0; camera_manager = table: 000000000BEA0A70; _profile_requester = table: 000000000335B070; ingame_ui_context = table: 000000000D6C95B0; views = table: 000000000D2406B0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001ACA38D0; _player = table: 00000000119D9F10; weave_onboarding = table: 000000000C982F20; popup_handler = table: 000000000C99B220; peer_id = "110000103107a05"; network_event_delegate = table: 0000000002040CF0; [17] ___is_class_metatable___ = true; __index = table: 000000001ACA4B20; [18] world_name = "level_world"; local_player_id = 1; parent = table: 0000000018DDFAA0; _booted_eac_untrusted = false; statistics_db = table: 000000000B060600; is_server = false; world = [World]; _network_options = table: 0000000018CBA500; is_in_tutorial = false; input_manager = table: 00000000121990E0; profile_synchronizer = table: 000000001A864460; ingame_ui_context = table: 000000000D6C95B0; _lobby_client = table: 00000000042123F0; player = table: 00000000119D9F10; end_conditions_met = false; network_client = table: 000000001A8389A0; free_flight_manager = table: 0000000004B1F4C0; viewport_name = "player_1"; network_event_delegate = table: 0000000002040CF0; [19] world_name = "level_world"; local_player_id = 1; parent = table: 0000000018DDFAA0; _booted_eac_untrusted = false; statistics_db = table: 000000000B060600; is_server = false; world = [World]; _network_options = table: 0000000018CBA500; is_in_tutorial = false; input_manager = table: 00000000121990E0; profile_synchronizer = table: 000000001A864460; ingame_ui_context = table: 000000000D6C95B0; _lobby_client = table: 00000000042123F0; player = table: 00000000119D9F10; end_conditions_met = false; network_client = table: 000000001A8389A0; free_flight_manager = table: 0000000004B1F4C0; viewport_name = "player_1"; network_event_delegate = table: 0000000002040CF0; [20] _params = table: 000000000D7BE9E0; _profiling_debugging_enabled = true; _parent = table: 0000000018DDFAA0; _state = table: 000000000D7BEA40; [21] _params = table: 000000000D7BE9E0; _profiling_debugging_enabled = true; _parent = table: 0000000018DDFAA0; _state = table: 000000000D7BEA40; [22] _params = table: 000000000D7BE9E0; _profiling_debugging_enabled = true; _parent = table: 0000000018DDFAA0; _state = table: 000000000D7BEA40; [23] _params = table: 000000000D7BE9E0; _profiling_debugging_enabled = true; _parent = table: 0000000018DDFAA0; _state = table: 000000000D7BEA40; [24] ___is_class_metatable___ = true; __index = table: 00000000030F0DF0; super = table: 00000000000B2C90; [25] world_name = "level_world"; entity_system_bag = table: 0000000001F3F4C0; _debug_gui_immediate = [Gui]; entity_system = table: 00000000041CE990; parent = table: 0000000000094F00; _level_flow_events = table: 000000000D7BE8D0; viewport_name = "player_1"; is_server = false; _called_level_flow_events = false; _lobby_client = table: 00000000042123F0; is_in_tutorial = false; input_manager = table: 00000000121990E0; profile_synchronizer = table: 000000001A864460; _debug_gui = [Gui]; network_transmit = table: 000000001A4B34C0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000103107a05"; level = [Level]; network_timer_handler = table: 0000000011FD3700; machines = table: 000000000D7BE9B0; _quit_game = false; network_clock = table: 0000000003D09D60; _onclose_called = false; network_client = table: 000000001A8389A0; game_mode_key = "deus"; level_key = "sig_crag_khorne_path1"; dice_keeper = table: 000000001187B3A0; free_flight_manager = table: 0000000004B1F4C0; statistics_db = table: 000000000B060600; network_event_delegate = table: 0000000002040CF0; [26] _params = table: 0000000004B59CF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F00; _state = table: 0000000018DDFAA0; [27] _params = table: 0000000004B59CF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F00; _state = table: 0000000018DDFAA0; [28] _params = table: 0000000004B59CF0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F00; _state = table: 0000000018DDFAA0; [29] startup_package_handles = table: 0000000000098C20; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098B80; flow_return_table = table: 0000000000094F30; _machine = table: 0000000004B59E70; startup_timer = 6.2097769090905786; has_booted = true; loading_context = table: 0000000011CCBC70; 00:46:31.353 [Lua] completed 00:46:31.353 [Lua] completed 00:46:31.354 [Lua] [NetworkClient] New State is_ingame (old state waiting_enter_game) 00:46:31.354 [Lua] [Managers] Calling function on all managers: 00:46:31.354 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 00:46:31.354 [Save] Loading `ut_tweaks_presets` 00:46:31.355 [Save] Load done 00:46:31.581 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=11000010337bebb go_type=player go_created_func_name=game_object_created_player 00:46:31.581 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=11000010337bebb peer_id=11000010337bebb 00:46:31.581 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 11000010337bebb, self.peer_id = 110000103107a05 00:46:31.581 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010337bebb 00:46:31.581 [Lua] PlayerManager:add_remote_player 11000010337bebb 00:46:31.595 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=11000010337bebb go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 00:46:31.595 [Lua] Adding player sync data to peer=11000010337bebb local_player_id=1 00:46:31.595 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=11000010337bebb go_type=deus_cursed_chest go_created_func_name=game_object_created_network_unit 00:46:31.596 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=11000010337bebb go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 00:46:31.596 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=11000010337bebb go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 00:46:31.596 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:46:31.596 [Lua] [GameNetworkManager] game object created go_id=9, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:46:31.596 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:46:31.596 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:46:31.596 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:46:31.596 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:46:31.597 [Lua] [GameNetworkManager] game object created go_id=16, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:46:31.597 [Lua] [GameNetworkManager] game object created go_id=17, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:46:31.597 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:46:31.597 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:46:31.597 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:46:31.597 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:46:31.597 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:46:31.597 [Lua] [GameNetworkManager] game object created go_id=23, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:46:31.597 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:46:31.597 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:46:31.597 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=11000010337bebb go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 00:46:31.598 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=11000010337bebb go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 00:46:31.598 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=11000010337bebb go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 00:46:31.598 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=11000010337bebb go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 00:46:31.599 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=11000010337bebb go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 00:46:31.599 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=11000010337bebb go_type=deus_weapon_chest go_created_func_name=game_object_created_network_unit 00:46:31.599 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:46:31.599 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:46:31.599 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:46:31.599 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:46:31.599 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:46:31.599 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:46:31.599 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:46:31.599 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:46:31.600 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:46:31.600 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:46:31.600 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:46:31.600 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:46:31.600 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:46:31.600 [Lua] [GameNetworkManager] game object created go_id=53, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:46:31.600 [Lua] [GameNetworkManager] game object created go_id=54, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:46:31.600 [Lua] [GameNetworkManager] game object created go_id=55, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:46:31.600 [Lua] [GameNetworkManager] game object created go_id=56, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:46:31.600 [Lua] [GameNetworkManager] game object created go_id=57, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:46:31.600 [Lua] [GameNetworkManager] game object created go_id=58, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:46:31.600 [Lua] [GameNetworkManager] game object created go_id=59, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:46:31.600 [Lua] [GameNetworkManager] game object created go_id=60, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:46:31.600 [Lua] [GameNetworkManager] game object created go_id=61, owner_id=11000010337bebb go_type=music_states go_created_func_name=game_object_created_music_states 00:46:31.600 [Lua] [GameNetworkManager] game object created go_id=62, owner_id=11000010337bebb go_type=player go_created_func_name=game_object_created_player 00:46:31.600 [Lua] [GameNetworkManager] game_object_created_player, go_id=62, owner_peer_id=11000010337bebb peer_id=110000115661bf3 00:46:31.600 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 62, peer_id = 110000115661bf3, self.peer_id = 110000103107a05 00:46:31.600 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000115661bf3 00:46:31.600 [Lua] PlayerManager:add_remote_player 110000115661bf3 00:46:31.612 [Lua] [GameNetworkManager] game object created go_id=64, owner_id=11000010337bebb go_type=player go_created_func_name=game_object_created_player 00:46:31.612 [Lua] [GameNetworkManager] game_object_created_player, go_id=64, owner_peer_id=11000010337bebb peer_id=110000104e85935 00:46:31.612 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 64, peer_id = 110000104e85935, self.peer_id = 110000103107a05 00:46:31.612 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000104e85935 00:46:31.612 [Lua] PlayerManager:add_remote_player 110000104e85935 00:46:31.623 [Lua] [GameNetworkManager] game object created go_id=65, owner_id=11000010337bebb go_type=player_unit go_created_func_name=game_object_created_player_unit 00:46:31.624 [Lua] PlayerManager:assign_unit_ownership Mothershucker 11000010337bebb 1 00:46:31.624 [Lua] [GameNetworkManager] game object created go_id=66, owner_id=11000010337bebb go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 00:46:31.624 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000104e85935 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 00:46:31.624 [Lua] Adding player sync data to peer=110000104e85935 local_player_id=1 00:46:31.624 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000104e85935 go_type=player_unit go_created_func_name=game_object_created_player_unit 00:46:31.625 [Lua] PlayerManager:assign_unit_ownership Bollero Nox 110000104e85935 1 00:46:31.625 [Lua] [GameNetworkManager] game object created go_id=67, owner_id=11000010337bebb go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 00:46:31.625 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000115661bf3 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 00:46:31.625 [Lua] Adding player sync data to peer=110000115661bf3 local_player_id=1 00:46:31.625 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000115661bf3 go_type=player_unit go_created_func_name=game_object_created_player_unit 00:46:31.626 [Lua] PlayerManager:assign_unit_ownership Biffy Jones 110000115661bf3 1 00:46:31.626 [Lua] [GameNetworkManager] game object created go_id=68, owner_id=11000010337bebb go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 00:46:31.626 [Lua] [GameNetworkManager] game object created go_id=71, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.627 [Lua] [GameNetworkManager] game object created go_id=76, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.627 [Lua] [GameNetworkManager] game object created go_id=77, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.628 [Lua] [GameNetworkManager] game object created go_id=78, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.629 [Lua] [GameNetworkManager] game object created go_id=79, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.629 [Lua] [GameNetworkManager] game object created go_id=80, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.630 [Lua] [GameNetworkManager] game object created go_id=82, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.630 [Lua] [GameNetworkManager] game object created go_id=83, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.631 [Lua] [GameNetworkManager] game object created go_id=84, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.631 [Lua] [GameNetworkManager] game object created go_id=85, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.632 [Lua] [GameNetworkManager] game object created go_id=86, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.632 [Lua] [GameNetworkManager] game object created go_id=87, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.633 [Lua] [GameNetworkManager] game object created go_id=88, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.633 [Lua] [GameNetworkManager] game object created go_id=89, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.634 [Lua] [GameNetworkManager] game object created go_id=90, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.635 [Lua] [GameNetworkManager] game object created go_id=91, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.635 [Lua] [GameNetworkManager] game object created go_id=92, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.636 [Lua] [GameNetworkManager] game object created go_id=94, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.636 [Lua] [GameNetworkManager] game object created go_id=95, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.637 [Lua] [GameNetworkManager] game object created go_id=96, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.637 [Lua] [GameNetworkManager] game object created go_id=97, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.638 [Lua] [GameNetworkManager] game object created go_id=98, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.638 [Lua] [GameNetworkManager] game object created go_id=99, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.639 [Lua] [GameNetworkManager] game object created go_id=100, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.639 [Lua] [GameNetworkManager] game object created go_id=101, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.640 [Lua] [GameNetworkManager] game object created go_id=102, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.640 [Lua] [GameNetworkManager] game object created go_id=103, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.641 [Lua] [GameNetworkManager] game object created go_id=104, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.641 [Lua] [GameNetworkManager] game object created go_id=105, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.642 [Lua] [GameNetworkManager] game object created go_id=106, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.643 [Lua] [GameNetworkManager] game object created go_id=108, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.643 [Lua] [GameNetworkManager] game object created go_id=109, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.643 [Lua] [GameNetworkManager] game object created go_id=110, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.644 [Lua] [GameNetworkManager] game object created go_id=111, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.645 [Lua] [GameNetworkManager] game object created go_id=112, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.645 [Lua] [GameNetworkManager] game object created go_id=113, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.646 [Lua] [GameNetworkManager] game object created go_id=114, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.646 [Lua] [GameNetworkManager] game object created go_id=115, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.647 [Lua] [GameNetworkManager] game object created go_id=116, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.647 [Lua] [GameNetworkManager] game object created go_id=117, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.648 [Lua] [GameNetworkManager] game object created go_id=118, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.648 [Lua] [GameNetworkManager] game object created go_id=119, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.649 [Lua] [GameNetworkManager] game object created go_id=120, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.650 [Lua] [GameNetworkManager] game object created go_id=121, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.650 [Lua] [GameNetworkManager] game object created go_id=124, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.651 [Lua] [GameNetworkManager] game object created go_id=125, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.651 [Lua] [GameNetworkManager] game object created go_id=126, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.652 [Lua] [GameNetworkManager] game object created go_id=127, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.652 [Lua] [GameNetworkManager] game object created go_id=128, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.653 [Lua] [GameNetworkManager] game object created go_id=130, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.653 [Lua] [GameNetworkManager] game object created go_id=131, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.654 [Lua] [GameNetworkManager] game object created go_id=132, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.654 [Lua] [GameNetworkManager] game object created go_id=133, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.655 [Lua] [GameNetworkManager] game object created go_id=134, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.655 [Lua] [GameNetworkManager] game object created go_id=135, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.656 [Lua] [GameNetworkManager] game object created go_id=136, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.656 [Lua] [GameNetworkManager] game object created go_id=137, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.657 [Lua] [GameNetworkManager] game object created go_id=138, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.657 [Lua] [GameNetworkManager] game object created go_id=139, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.658 [Lua] [GameNetworkManager] game object created go_id=140, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.658 [Lua] [GameNetworkManager] game object created go_id=141, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.659 [Lua] [GameNetworkManager] game object created go_id=142, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.659 [Lua] [GameNetworkManager] game object created go_id=143, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.660 [Lua] [GameNetworkManager] game object created go_id=144, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.660 [Lua] [GameNetworkManager] game object created go_id=145, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.661 [Lua] [GameNetworkManager] game object created go_id=146, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.661 [Lua] [GameNetworkManager] game object created go_id=147, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.662 [Lua] [GameNetworkManager] game object created go_id=148, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.663 [Lua] [GameNetworkManager] game object created go_id=149, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.663 [Lua] [GameNetworkManager] game object created go_id=150, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.664 [Lua] [GameNetworkManager] game object created go_id=151, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.664 [Lua] [GameNetworkManager] game object created go_id=152, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.665 [Lua] [GameNetworkManager] game object created go_id=153, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.665 [Lua] [GameNetworkManager] game object created go_id=154, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.666 [Lua] [GameNetworkManager] game object created go_id=155, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.666 [Lua] [GameNetworkManager] game object created go_id=156, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.667 [Lua] [GameNetworkManager] game object created go_id=157, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.668 [Lua] [GameNetworkManager] game object created go_id=158, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.668 [Lua] [GameNetworkManager] game object created go_id=159, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.669 [Lua] [GameNetworkManager] game object created go_id=160, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.669 [Lua] [GameNetworkManager] game object created go_id=161, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.670 [Lua] [GameNetworkManager] game object created go_id=162, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.670 [Lua] [GameNetworkManager] game object created go_id=163, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.671 [Lua] [GameNetworkManager] game object created go_id=167, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:46:31.671 [Lua] [GameNetworkManager] game object created go_id=168, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:46:31.671 [Lua] [GameNetworkManager] game object created go_id=172, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:46:31.671 [Lua] [GameNetworkManager] game object created go_id=173, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:46:31.671 [Lua] [GameNetworkManager] game object created go_id=175, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.672 [Lua] [GameNetworkManager] game object created go_id=176, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.672 [Lua] [GameNetworkManager] game object created go_id=177, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.673 [Lua] [GameNetworkManager] game object created go_id=178, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.673 [Lua] [GameNetworkManager] game object created go_id=180, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:46:31.673 [Lua] [GameNetworkManager] game object created go_id=186, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:46:31.673 [Lua] [GameNetworkManager] game object created go_id=189, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:46:31.673 [Lua] [GameNetworkManager] game object created go_id=192, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.674 [Lua] [GameNetworkManager] game object created go_id=194, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:46:31.674 [Lua] [GameNetworkManager] game object created go_id=200, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:46:31.674 [Lua] [GameNetworkManager] game object created go_id=201, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:46:31.674 [Lua] [GameNetworkManager] game object created go_id=203, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.674 [Lua] [GameNetworkManager] game object created go_id=208, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.675 [Lua] [GameNetworkManager] game object created go_id=209, owner_id=11000010337bebb go_type=player go_created_func_name=game_object_created_player 00:46:31.675 [Lua] [GameNetworkManager] game_object_created_player, go_id=209, owner_peer_id=11000010337bebb peer_id=11000010337bebb 00:46:31.675 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 209, peer_id = 11000010337bebb, self.peer_id = 110000103107a05 00:46:31.675 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010337bebb 00:46:31.675 [Lua] PlayerManager:add_remote_player 11000010337bebb 00:46:31.687 [Lua] [GameNetworkManager] game object created go_id=210, owner_id=11000010337bebb go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 00:46:31.687 [Lua] Adding player sync data to peer=11000010337bebb local_player_id=2 00:46:31.687 [Lua] [GameNetworkManager] game object created go_id=211, owner_id=11000010337bebb go_type=player_bot_unit go_created_func_name=game_object_created_network_unit 00:46:31.688 [Lua] test 00:46:31.688 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 11000010337bebb 2 00:46:31.688 [Lua] [GameNetworkManager] game object created go_id=212, owner_id=11000010337bebb go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 00:46:31.688 [Lua] [GameNetworkManager] game object created go_id=214, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:46:31.688 [Lua] [GameNetworkManager] game object created go_id=218, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:46:31.689 [Lua] [GameNetworkManager] game object created go_id=220, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.689 [Lua] [GameNetworkManager] game object created go_id=221, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.690 [Lua] [GameNetworkManager] game object created go_id=222, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:46:31.690 [Lua] [GameNetworkManager] game object created go_id=224, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.690 [Lua] [GameNetworkManager] game object created go_id=225, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:46:31.690 [Lua] [GameNetworkManager] game object created go_id=229, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:46:31.690 [Lua] [GameNetworkManager] game object created go_id=230, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.691 [Lua] [GameNetworkManager] game object created go_id=232, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.691 [Lua] [GameNetworkManager] game object created go_id=234, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.692 [Lua] [GameNetworkManager] game object created go_id=236, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.693 [Lua] [GameNetworkManager] game object created go_id=250, owner_id=11000010337bebb go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 00:46:31.693 [Lua] [GameNetworkManager] game object created go_id=251, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:46:31.693 [Lua] [GameNetworkManager] game object created go_id=254, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:46:31.693 [Lua] [GameNetworkManager] game object created go_id=257, owner_id=11000010337bebb go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 00:46:31.693 [Lua] [GameNetworkManager] game object created go_id=267, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.693 [Lua] [GameNetworkManager] game object created go_id=272, owner_id=11000010337bebb go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 00:46:31.693 [Lua] [GameNetworkManager] game object created go_id=273, owner_id=11000010337bebb go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 00:46:31.693 [Lua] [GameNetworkManager] game object created go_id=274, owner_id=11000010337bebb go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 00:46:31.693 [Lua] [GameNetworkManager] game object created go_id=275, owner_id=11000010337bebb go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 00:46:31.693 [Lua] [GameNetworkManager] game object created go_id=276, owner_id=11000010337bebb go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 00:46:31.693 [Lua] [GameNetworkManager] game object created go_id=277, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 00:46:31.694 [Lua] [GameNetworkManager] game object created go_id=278, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 00:46:31.695 [Lua] [GameNetworkManager] game object created go_id=280, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:46:31.695 [Lua] [GameNetworkManager] game object created go_id=283, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:46:31.695 [Lua] [GameNetworkManager] game object created go_id=285, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:46:31.695 [Lua] [GameNetworkManager] game object created go_id=288, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 00:46:31.696 [Lua] [GameNetworkManager] game object created go_id=289, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 00:46:31.696 [Lua] [GameNetworkManager] game object created go_id=290, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 00:46:31.696 [Lua] [GameNetworkManager] game object created go_id=291, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 00:46:31.697 [Lua] [GameNetworkManager] game object created go_id=292, owner_id=11000010337bebb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 00:46:31.697 [Lua] [GameNetworkManager] game object created go_id=293, owner_id=11000010337bebb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 00:46:31.698 [Lua] [GameNetworkManager] game object created go_id=294, owner_id=11000010337bebb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 00:46:31.698 [Lua] [GameNetworkManager] game object created go_id=295, owner_id=11000010337bebb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 00:46:31.699 [Lua] [GameNetworkManager] game object created go_id=296, owner_id=11000010337bebb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 00:46:31.699 [Lua] [GameNetworkManager] game object created go_id=297, owner_id=11000010337bebb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 00:46:31.699 [Lua] [GameNetworkManager] game object created go_id=298, owner_id=11000010337bebb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 00:46:31.700 [Lua] [GameNetworkManager] game object created go_id=299, owner_id=11000010337bebb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 00:46:31.700 [Lua] [GameNetworkManager] game object created go_id=300, owner_id=11000010337bebb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 00:46:31.701 [Lua] [GameNetworkManager] game object created go_id=301, owner_id=11000010337bebb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 00:46:31.701 [Lua] [GameNetworkManager] game object created go_id=302, owner_id=11000010337bebb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 00:46:31.702 [Lua] [GameNetworkManager] game object created go_id=303, owner_id=11000010337bebb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 00:46:31.702 [Lua] [GameNetworkManager] game object created go_id=307, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 00:46:31.703 [Lua] [GameNetworkManager] game object created go_id=309, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 00:46:31.703 [Lua] [GameNetworkManager] game object created go_id=311, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 00:46:31.704 [Lua] [GameNetworkManager] game object created go_id=312, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 00:46:31.705 [Lua] [GameNetworkManager] game object created go_id=315, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.705 [Lua] [GameNetworkManager] game object created go_id=316, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.706 [Lua] [GameNetworkManager] game object created go_id=317, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.706 [Lua] [GameNetworkManager] game object created go_id=318, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.707 [Lua] [GameNetworkManager] game object created go_id=319, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:31.716 [Lua] FIRST UPDATE @0.06440357863903 00:46:32.034 [Lua] Breedfreezer (client) received breed syncs num_breeds:9, total_units:53 00:46:32.034 [Lua] --> got 14 of chaos_marauder 00:46:32.034 [Lua] --> got 0 of skaven_clan_rat 00:46:32.034 [Lua] --> got 0 of skaven_storm_vermin 00:46:32.034 [Lua] --> got 0 of skaven_slave 00:46:32.034 [Lua] --> got 26 of chaos_fanatic 00:46:32.034 [Lua] --> got 8 of chaos_raider 00:46:32.034 [Lua] --> got 5 of chaos_warrior 00:46:32.034 [Lua] --> got 0 of chaos_berzerker 00:46:32.034 [Lua] --> got 0 of skaven_plague_monk 00:46:32.034 [Lua] Breed freezer counts: 9 9 00:46:32.034 [Lua] Comitting breed freezer frozen units 00:46:32.041 [Lua] [TelemetryRPCListener] Receiving session id from server a1699c0b-c94d-495b-9c24-973311778465 00:46:32.041 error: [Lua] SETTING ROUND ID 00:46:32.041 [Lua] [NetworkClient] rpc_game_started 00:46:32.041 [Lua] [NetworkClient] New State game_started (old state is_ingame) 00:46:32.041 [Lua] [GameNetworkManager] game object created go_id=320, owner_id=11000010337bebb go_type=player go_created_func_name=game_object_created_player 00:46:32.041 [Lua] [GameNetworkManager] game_object_created_player, go_id=320, owner_peer_id=11000010337bebb peer_id=110000103107a05 00:46:32.041 [Lua] [GameNetworkManager] PLAYER is local player 00:46:32.042 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4096 00:46:32.043 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 00:46:32.043 [Lua] [ProfileSynchronizer] rpc_assign_peer_to_profile peer_id:110000103107a05 local_player_id:1 profile_index:5 career_index:2 is_bot:false 00:46:32.052 [Lua] [Matchmaking] Set matchmaking=false, private_game=false 00:46:32.052 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 00:46:32.054 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1, ProfileSynchronizer, async-read, 00:46:32.054 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 00:46:32.054 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01, ProfileSynchronizer, async-read, 00:46:32.054 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 00:46:32.054 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, ProfileSynchronizer, async-read, 00:46:32.054 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, ProfileSynchronizer, async-read, 00:46:32.054 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 00:46:32.054 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 00:46:32.054 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, ProfileSynchronizer, async-read, 00:46:32.054 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 00:46:32.054 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, ProfileSynchronizer, async-read, 00:46:32.104 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1 00:46:32.104 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1 00:46:32.104 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base 00:46:32.423 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base 00:46:32.423 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_base 00:46:32.423 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01 00:46:32.486 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01 00:46:32.486 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01 00:46:32.487 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh 00:46:32.560 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh 00:46:32.560 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/first_person_base/chr_first_person_mesh 00:46:32.560 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p 00:46:32.578 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p 00:46:32.578 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p 00:46:32.578 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01 00:46:32.593 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01 00:46:32.593 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01 00:46:32.593 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 00:46:32.613 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 00:46:32.613 [Lua] [PackageManager] Force_load: wwise/handgun 00:46:32.613 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 00:46:32.855 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000115661bf3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:46:32.904 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 00:46:32.904 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 00:46:32.905 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_huntsman 00:46:32.928 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman 00:46:32.928 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman 00:46:32.928 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 00:46:33.093 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 00:46:33.093 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 00:46:33.093 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 00:46:33.115 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 00:46:33.115 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 00:46:33.240 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115661bf3 00:46:33.283 [Lua] PartyManager:rpc_remove_peer_from_party() 1 11000010337bebb 2 1 00:46:33.283 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000103107a05 1 1 2 00:46:33.283 [Lua] player (110000103107a05,1) was put into party 1 00:46:33.283 [Lua] [IngamePlayerListUI] - Destroy 00:46:33.283 [Lua] [EquipmentUI] - Destroy 00:46:33.283 [Lua] [AbilityUI] - Destroy 00:46:33.283 [Lua] [GamePadEquipmentUI] - Destroy 00:46:33.283 [Lua] [GamePadAbilityUI] - Destroy 00:46:33.292 [Lua] [GameNetworkManager] game object was destroyed id=212 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010337bebb 00:46:33.292 [Lua] [GameNetworkManager] game object was destroyed id=211 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:46:33.292 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=209 owner_peer_id=11000010337bebb peer_id=11000010337bebb 00:46:33.292 [Lua] PlayerManager:remove_player peer_id=11000010337bebb 2 00:46:33.292 [Lua] [GameNetworkManager] removing peer_id=11000010337bebb local_player_id=2 00:46:33.292 [Lua] [GameNetworkManager] game object was destroyed id=209 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010337bebb 00:46:33.292 [Lua] PlayerManager:rpc_to_client_spawn_player(1, 5, Vector3(-85.58, 56.48, 17.7401), Vector4(-0.0232258, 0.0232258, -0.44129, 0.896763)) 00:46:33.298 [Lua] PlayerManager:assign_unit_ownership spat 110000103107a05 1 00:46:33.305 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, ProfileSynchronizer 00:46:33.305 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_03/wpn_emp_gk_shield_03_3p, ProfileSynchronizer 00:46:33.306 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 00:46:33.306 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_01_t1/wpn_emp_gk_sword_01_t1_3p, ProfileSynchronizer 00:46:33.306 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 00:46:33.308 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0fb38e30 00:46:33.308 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0fb38e30 00:46:33.308 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0fb3d330 00:46:33.308 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0fb3d330 00:46:33.308 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0fa6af50 00:46:33.308 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0fa6af50 00:46:33.308 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0fa6ce30 00:46:33.308 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0fa6ce30 00:46:33.308 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0fb3e2e0 00:46:33.308 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0fb3e2e0 00:46:33.308 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0fb35f20 00:46:33.308 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0fb35f20 00:46:33.322 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, ProfileSynchronizer 00:46:33.323 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 00:46:33.323 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p, ProfileSynchronizer 00:46:33.323 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, ProfileSynchronizer 00:46:33.436 [Lua] [GameNetworkManager] game object created go_id=321, owner_id=11000010337bebb go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 00:46:33.528 [Lua] StateInGameRunning:_game_actually_starts() 00:46:33.531 [Lua] ################################################################################################################# 00:46:33.531 [Lua] [Loading Time]: 00:00:21 [Transition]: inn_level-sig_crag_khorne_path1 [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 00:46:33.531 [Lua] ################################################################################################################# 00:46:33.531 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 29 00:46:33.540 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 29 00:46:33.604 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 29 00:46:33.604 [Lua] Commit load time data 00:46:33.972 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000115661bf3 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 00:46:33.972 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000115661bf3 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 00:46:33.972 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000115661bf3 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 00:46:33.972 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000115661bf3 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 00:46:34.035 [Lua] [GameNetworkManager] game object was destroyed id=311 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:46:34.072 [Lua] [GameNetworkManager] game object created go_id=322, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:46:34.101 [Lua] [GameNetworkManager] game object was destroyed id=307 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:46:34.133 [Lua] [GameNetworkManager] game object created go_id=323, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:46:34.180 [Lua] [GameNetworkManager] game object created go_id=324, owner_id=11000010337bebb go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 00:46:34.180 [Lua] [GameNetworkManager] game object created go_id=325, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:46:34.337 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115661bf3 00:46:34.370 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115661bf3 00:46:34.433 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115661bf3 00:46:34.468 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115661bf3 00:46:37.196 [Lua] [GameNetworkManager] game object created go_id=326, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:46:37.230 [Lua] [GameNetworkManager] game object created go_id=327, owner_id=11000010337bebb go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 00:46:37.232 [Lua] [GameNetworkManager] game object was destroyed id=324 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:46:37.232 [Lua] [GameNetworkManager] game object was destroyed id=309 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:46:37.232 [Lua] [GameNetworkManager] game object was destroyed id=312 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:46:37.233 [Lua] [GameNetworkManager] game object was destroyed id=278 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:46:37.499 [Lua] [GameNetworkManager] game object was destroyed id=280 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:46:37.662 [Lua] [GameNetworkManager] game object created go_id=328, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:46:38.896 [Lua] [GameNetworkManager] game object created go_id=329, owner_id=11000010337bebb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:46:39.337 [Lua] [GameNetworkManager] game object was destroyed id=283 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:46:39.887 [Lua] [GameNetworkManager] game object was destroyed id=328 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:46:39.887 [Lua] [GameNetworkManager] game object was destroyed id=329 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:46:40.248 [Lua] [GameNetworkManager] game object created go_id=330, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:46:40.249 [Lua] [GameNetworkManager] game object created go_id=331, owner_id=11000010337bebb go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 00:46:40.249 [Lua] [GameNetworkManager] game object created go_id=332, owner_id=11000010337bebb go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 00:46:40.278 [Lua] [GameNetworkManager] game object was destroyed id=327 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:46:40.278 [Lua] [GameNetworkManager] game object was destroyed id=277 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:46:43.305 [Lua] [GameNetworkManager] game object was destroyed id=331 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:46:43.305 [Lua] [GameNetworkManager] game object was destroyed id=332 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:46:46.510 [Lua] [GameNetworkManager] game object was destroyed id=330 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:46:46.605 [Lua] [GameNetworkManager] game object created go_id=333, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:46:48.544 [Lua] [GameNetworkManager] game object was destroyed id=16 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:46:48.713 [Lua] [GameNetworkManager] game object was destroyed id=326 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:46:48.851 [Lua] [GameNetworkManager] game object created go_id=334, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:46:50.610 [Lua] [GameNetworkManager] game object was destroyed id=334 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:46:50.758 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000115661bf3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:46:50.855 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000115661bf3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:46:51.107 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115661bf3 00:46:51.202 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115661bf3 00:46:51.391 [Lua] [GameNetworkManager] game object created go_id=335, owner_id=11000010337bebb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 00:46:51.431 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000115661bf3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:46:51.465 [Lua] [GameNetworkManager] game object was destroyed id=333 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:46:51.593 [Lua] [GameNetworkManager] game object created go_id=336, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:46:51.827 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115661bf3 00:46:52.165 [Lua] [GameNetworkManager] game object created go_id=337, owner_id=11000010337bebb go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 00:46:52.206 [Lua] [GameNetworkManager] game object created go_id=338, owner_id=11000010337bebb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:46:52.316 [Lua] [GameNetworkManager] game object created go_id=339, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:46:52.316 [Lua] [GameNetworkManager] game object created go_id=340, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:46:52.620 [Lua] [GameNetworkManager] game object was destroyed id=338 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:46:53.341 [Lua] [GameNetworkManager] game object created go_id=341, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:53.343 [Lua] [GameNetworkManager] game object was destroyed id=336 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:46:53.557 [Lua] [GameNetworkManager] game object created go_id=342, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:53.667 [Lua] [GameNetworkManager] game object created go_id=343, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:46:54.290 [Lua] [GameNetworkManager] game object created go_id=344, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:46:54.329 [Lua] [GameNetworkManager] game object created go_id=345, owner_id=11000010337bebb go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 00:46:55.204 [Lua] [GameNetworkManager] game object created go_id=346, owner_id=11000010337bebb go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 00:46:55.249 [Lua] [GameNetworkManager] game object was destroyed id=337 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:46:56.757 [Lua] [GameNetworkManager] game object was destroyed id=322 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:46:56.914 [Lua] [GameNetworkManager] game object created go_id=347, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:46:57.353 [Lua] [GameNetworkManager] game object was destroyed id=345 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:46:58.259 [Lua] [GameNetworkManager] game object was destroyed id=346 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:46:59.070 [Lua] [GameNetworkManager] game object was destroyed id=347 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:47:00.891 [Lua] [GameNetworkManager] game object created go_id=348, owner_id=11000010337bebb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:47:01.022 [Lua] [GameNetworkManager] game object created go_id=349, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:47:01.332 [Lua] [GameNetworkManager] game object was destroyed id=348 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:47:02.269 [Lua] [GameNetworkManager] game object was destroyed id=340 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:47:02.423 [Lua] [GameNetworkManager] game object created go_id=350, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:47:02.501 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:47:02.800 [Lua] [GameNetworkManager] game object was destroyed id=349 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:47:02.890 [Lua] [GameNetworkManager] game object created go_id=351, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:47:04.371 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000115661bf3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:47:04.513 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000115661bf3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:47:04.608 [Lua] [GameNetworkManager] game object created go_id=352, owner_id=11000010337bebb go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 00:47:04.690 [Lua] [GameNetworkManager] game object was destroyed id=350 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:47:04.781 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115661bf3 00:47:05.004 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115661bf3 00:47:05.100 [Lua] [GameNetworkManager] game object was destroyed id=339 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:47:06.941 [Lua] [GameNetworkManager] game object was destroyed id=344 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:47:07.120 [Lua] [GameNetworkManager] game object created go_id=353, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:47:07.212 [Lua] [GameNetworkManager] game object created go_id=354, owner_id=11000010337bebb go_type=ai_unit go_created_func_name=game_object_created_network_unit 00:47:07.681 [Lua] [GameNetworkManager] game object created go_id=355, owner_id=11000010337bebb go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 00:47:07.682 [Lua] [GameNetworkManager] game object created go_id=356, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:47:07.682 [Lua] [GameNetworkManager] game object created go_id=357, owner_id=11000010337bebb go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 00:47:07.682 [Lua] [GameNetworkManager] game object created go_id=358, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:47:07.682 [Lua] [GameNetworkManager] game object created go_id=359, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:47:07.709 [Lua] [GameNetworkManager] game object was destroyed id=352 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:47:09.274 [Lua] [GameNetworkManager] game object was destroyed id=353 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:47:10.779 [Lua] [GameNetworkManager] game object was destroyed id=355 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:47:10.779 [Lua] [GameNetworkManager] game object was destroyed id=357 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:47:11.734 [Lua] [GameNetworkManager] game object created go_id=360, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:47:11.798 [Lua] [GameNetworkManager] game object created go_id=361, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:47:11.799 [Lua] [GameNetworkManager] game object created go_id=362, owner_id=11000010337bebb go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 00:47:14.824 [Lua] [GameNetworkManager] game object created go_id=363, owner_id=11000010337bebb go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 00:47:14.825 [Lua] [GameNetworkManager] game object was destroyed id=362 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:47:17.895 [Lua] [GameNetworkManager] game object was destroyed id=363 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:47:18.428 [Lua] [GameNetworkManager] game object was destroyed id=360 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:47:19.551 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000104e85935 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:47:19.821 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_ability_kerillian_shade_exit` for object id: 79, name: `unknown` 00:47:20.026 [Lua] [GameNetworkManager] game object created go_id=364, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:47:20.318 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e85935 00:47:22.804 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000115661bf3 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 00:47:22.804 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000115661bf3 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 00:47:22.804 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=110000115661bf3 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 00:47:22.804 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=110000115661bf3 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 00:47:22.804 [Lua] [GameNetworkManager] game object created go_id=365, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:47:22.853 [Lua] [GameNetworkManager] game object created go_id=366, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:47:22.901 [Lua] [GameNetworkManager] game object created go_id=367, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:47:23.158 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115661bf3 00:47:23.206 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115661bf3 00:47:23.206 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115661bf3 00:47:23.206 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115661bf3 00:47:23.786 [Lua] [GameNetworkManager] game object created go_id=368, owner_id=11000010337bebb go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 00:47:23.786 [Lua] [GameNetworkManager] game object created go_id=369, owner_id=11000010337bebb go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 00:47:24.374 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=110000115661bf3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:47:24.843 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115661bf3 00:47:25.843 [Lua] [GameNetworkManager] game object was destroyed id=351 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:47:26.843 [Lua] [GameNetworkManager] game object was destroyed id=369 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:47:26.843 [Lua] [GameNetworkManager] game object was destroyed id=368 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:47:32.025 [Lua] [GameNetworkManager] game object created go_id=370, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:47:32.025 [Lua] [GameNetworkManager] game object was destroyed id=361 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:47:34.583 [Lua] [GameNetworkManager] game object was destroyed id=356 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:47:36.632 [Lua] [GameNetworkManager] game object created go_id=371, owner_id=11000010337bebb go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 00:47:37.737 [Lua] [GameNetworkManager] game object was destroyed id=365 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:47:37.819 [Lua] [GameNetworkManager] game object created go_id=372, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:47:37.859 [Lua] [GameNetworkManager] game object created go_id=373, owner_id=11000010337bebb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 00:47:38.706 [Lua] [GameNetworkManager] game object was destroyed id=359 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:47:38.849 [Lua] [GameNetworkManager] game object was destroyed id=366 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:47:39.575 [Lua] [GameNetworkManager] game object was destroyed id=370 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:47:39.651 [Lua] [GameNetworkManager] game object was destroyed id=371 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:47:39.712 [Lua] [GameNetworkManager] game object created go_id=374, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:47:40.122 [Lua] [GameNetworkManager] game object was destroyed id=250 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:47:42.628 [Lua] [GameNetworkManager] game object was destroyed id=374 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:47:44.430 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=110000115661bf3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:47:44.548 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=110000115661bf3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:47:44.626 [Lua] [GameNetworkManager] game object was destroyed id=372 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:47:45.195 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115661bf3 00:47:45.195 [Lua] [GameNetworkManager] game object created go_id=375, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:47:45.493 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115661bf3 00:47:46.230 [Lua] [GameNetworkManager] game object created go_id=376, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:47:47.091 [Lua] [GameNetworkManager] game object was destroyed id=274 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:47:47.238 [Lua] [GameNetworkManager] game object was destroyed id=373 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:47:48.136 [Lua] [GameNetworkManager] game object was destroyed id=273 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:47:48.839 [Lua] [GameNetworkManager] game object was destroyed id=257 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:47:49.754 [Lua] [GameNetworkManager] game object created go_id=377, owner_id=11000010337bebb go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 00:47:49.755 [Lua] [GameNetworkManager] game object was destroyed id=354 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:47:51.521 [Lua] [GameNetworkManager] game object created go_id=378, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:47:52.709 [Lua] [GameNetworkManager] game object created go_id=379, owner_id=11000010337bebb go_type=ai_unit go_created_func_name=game_object_created_network_unit 00:47:52.840 [Lua] [GameNetworkManager] game object was destroyed id=377 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:47:53.531 [Lua] [GameNetworkManager] game object was destroyed id=335 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:47:53.616 [Lua] [GameNetworkManager] game object created go_id=380, owner_id=11000010337bebb go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 00:47:56.314 [Lua] [GameNetworkManager] game object created go_id=381, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:47:56.314 [Lua] [GameNetworkManager] game object created go_id=382, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:47:56.680 [Lua] [GameNetworkManager] game object was destroyed id=380 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:47:57.292 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 00:47:57.292 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 00:47:57.292 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 00:47:57.292 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 00:47:57.292 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 00:47:57.311 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 00:47:57.312 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 00:47:57.312 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 00:47:57.336 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 00:47:57.336 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 00:47:57.336 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 00:47:57.361 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 00:47:57.361 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 00:47:59.356 [Lua] [GameNetworkManager] game object created go_id=383, owner_id=11000010337bebb go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 00:47:59.356 [Lua] [GameNetworkManager] game object created go_id=384, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:48:00.849 [Lua] [GameNetworkManager] game object created go_id=385, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:48:01.835 [Lua] [GameNetworkManager] game object created go_id=386, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:48:02.353 [Lua] [PackageManager] Load: wwise/coghammer, DeusChestPreloadSystem, async-read, 00:48:02.353 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, DeusChestPreloadSystem, async-read, 00:48:02.370 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer 00:48:02.370 [Lua] [PackageManager] Force_load: wwise/coghammer 00:48:02.370 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p 00:48:02.403 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p 00:48:02.403 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p 00:48:02.442 [Lua] [GameNetworkManager] game object created go_id=387, owner_id=11000010337bebb go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 00:48:02.444 [Lua] [GameNetworkManager] game object was destroyed id=383 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:48:04.507 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=110000115661bf3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:48:04.993 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115661bf3 00:48:05.183 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=110000115661bf3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:48:05.579 [Lua] [GameNetworkManager] game object was destroyed id=387 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:48:05.871 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=110000115661bf3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:48:06.072 [Lua] [GameNetworkManager] game object created go_id=388, owner_id=11000010337bebb go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 00:48:06.275 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115661bf3 00:48:06.358 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115661bf3 00:48:06.552 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=110000115661bf3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:48:07.049 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115661bf3 00:48:07.202 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=110000115661bf3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:48:07.717 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115661bf3 00:48:07.859 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=110000115661bf3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:48:08.281 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115661bf3 00:48:08.830 [Lua] [GameNetworkManager] game object created go_id=389, owner_id=11000010337bebb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:48:09.141 [Lua] [GameNetworkManager] game object was destroyed id=388 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:48:09.733 [Lua] [GameNetworkManager] game object was destroyed id=389 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:48:09.998 [Lua] [GameNetworkManager] game object was destroyed id=386 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:48:11.863 [Lua] [GameNetworkManager] game object was destroyed id=375 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:48:12.505 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 00:48:12.505 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_runed_01_3p, DeusChestPreloadSystem, async-read, 00:48:12.509 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, DeusChestPreloadSystem 00:48:12.525 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_runed_01_3p 00:48:12.525 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_runed_01_3p 00:48:12.922 [Lua] [GameNetworkManager] game object was destroyed id=275 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:48:14.439 [Lua] [GameNetworkManager] game object created go_id=390, owner_id=11000010337bebb go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 00:48:14.487 [Lua] [GameNetworkManager] game object was destroyed id=276 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:48:14.659 [Lua] [GameNetworkManager] game object was destroyed id=272 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:48:17.544 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 00:48:17.550 [Lua] [GameNetworkManager] game object was destroyed id=390 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:48:17.562 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 00:48:17.562 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 00:48:20.040 [Lua] [GameNetworkManager] game object created go_id=391, owner_id=11000010337bebb go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 00:48:20.092 [Lua] [GameNetworkManager] game object created go_id=392, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:48:20.244 [Lua] [GameNetworkManager] game object created go_id=393, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:48:20.847 [Lua] [GameNetworkManager] game object created go_id=394, owner_id=11000010337bebb go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 00:48:20.848 [Lua] [GameNetworkManager] game object created go_id=395, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:48:21.875 [Lua] [GameNetworkManager] game object created go_id=396, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:48:21.929 [Lua] [GameNetworkManager] game object created go_id=397, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:48:22.661 [Lua] [GameNetworkManager] game object created go_id=398, owner_id=11000010337bebb go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 00:48:22.661 [Lua] [GameNetworkManager] game object created go_id=399, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:48:23.032 [Lua] [GameNetworkManager] game object created go_id=400, owner_id=11000010337bebb go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 00:48:23.034 [Lua] [GameNetworkManager] game object was destroyed id=391 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:48:23.840 [Lua] [GameNetworkManager] game object was destroyed id=394 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:48:24.265 [Lua] [GameNetworkManager] game object created go_id=401, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:48:25.718 [Lua] [GameNetworkManager] game object was destroyed id=398 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:48:26.151 [Lua] [GameNetworkManager] game object was destroyed id=400 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:48:26.355 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=110000115661bf3 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 00:48:26.355 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=110000115661bf3 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 00:48:26.355 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=110000115661bf3 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 00:48:26.355 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=110000115661bf3 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 00:48:26.461 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=110000115661bf3 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 00:48:26.462 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=110000115661bf3 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 00:48:26.462 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=110000115661bf3 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 00:48:26.462 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=110000115661bf3 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 00:48:26.914 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115661bf3 00:48:26.915 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115661bf3 00:48:27.007 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115661bf3 00:48:27.007 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115661bf3 00:48:27.054 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115661bf3 00:48:27.146 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115661bf3 00:48:27.195 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115661bf3 00:48:28.460 [Lua] [GameNetworkManager] game object was destroyed id=395 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:48:30.972 [Lua] [GameNetworkManager] game object was destroyed id=399 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:48:31.700 [Lua] [GameNetworkManager] game object created go_id=402, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:48:31.700 [Lua] [GameNetworkManager] game object created go_id=403, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:48:31.700 [Lua] [GameNetworkManager] game object created go_id=404, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:48:31.700 [Lua] [GameNetworkManager] game object created go_id=405, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:48:32.062 [Lua] [GameNetworkManager] game object was destroyed id=392 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:48:32.227 [Lua] [GameNetworkManager] game object created go_id=406, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:48:32.284 [Lua] [GameNetworkManager] game object was destroyed id=401 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:48:32.367 [Lua] [GameNetworkManager] game object created go_id=407, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:48:34.043 [Lua] [GameNetworkManager] game object was destroyed id=407 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:48:34.680 [Lua] [GameNetworkManager] game object was destroyed id=393 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:48:34.778 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:48:34.856 [Lua] [GameNetworkManager] game object created go_id=408, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:48:35.289 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=110000115661bf3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:48:35.363 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=110000115661bf3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:48:35.648 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115661bf3 00:48:35.724 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115661bf3 00:48:35.903 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=110000115661bf3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:48:36.343 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115661bf3 00:48:36.703 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115661bf3 00:48:37.779 [Lua] [GameNetworkManager] game object was destroyed id=127 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:48:38.648 [Lua] [GameNetworkManager] game object created go_id=409, owner_id=11000010337bebb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:48:38.649 [Lua] [GameNetworkManager] game object created go_id=410, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:48:39.034 [Lua] [GameNetworkManager] game object was destroyed id=192 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:48:39.337 [Lua] [GameNetworkManager] game object was destroyed id=409 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:48:40.304 [Lua] [GameNetworkManager] game object was destroyed id=410 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:48:41.881 [Lua] [GameNetworkManager] game object was destroyed id=408 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:48:42.165 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=110000115661bf3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:48:42.291 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=110000115661bf3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:48:42.608 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115661bf3 00:48:42.657 [Lua] [GameNetworkManager] game object created go_id=411, owner_id=11000010337bebb go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:48:42.657 [Lua] PlayerManager:assign_unit_ownership spat 110000103107a05 1 00:48:42.657 [Lua] [GameNetworkManager] game object created go_id=412, owner_id=11000010337bebb go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 00:48:42.730 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115661bf3 00:48:42.881 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=110000115661bf3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:48:43.177 [Lua] [GameNetworkManager] game object created go_id=413, owner_id=11000010337bebb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 00:48:43.343 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115661bf3 00:48:44.858 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=110000115661bf3 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 00:48:44.858 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=110000115661bf3 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 00:48:44.858 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=110000115661bf3 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 00:48:44.858 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=110000115661bf3 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 00:48:45.245 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115661bf3 00:48:45.245 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115661bf3 00:48:45.288 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115661bf3 00:48:45.288 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115661bf3 00:48:45.717 [Lua] [GameNetworkManager] game object was destroyed id=412 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:48:45.935 [Lua] [GameNetworkManager] game object created go_id=414, owner_id=11000010337bebb go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 00:48:46.089 [Lua] [GameNetworkManager] game object created go_id=415, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:48:47.738 [Lua] [GameNetworkManager] game object was destroyed id=411 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:48:48.400 [Lua] [GameNetworkManager] game object created go_id=416, owner_id=11000010337bebb go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 00:48:48.400 [Lua] [GameNetworkManager] game object created go_id=417, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:48:48.830 [Lua] [GameNetworkManager] game object created go_id=418, owner_id=11000010337bebb go_type=prop_unit go_created_func_name=game_object_created_network_unit 00:48:48.857 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_career_ability_kerillian_shade_exit` for object id: 79, name: `unknown` 00:48:49.057 [Lua] [GameNetworkManager] game object was destroyed id=414 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:48:49.411 [Lua] [GameNetworkManager] game object created go_id=419, owner_id=11000010337bebb go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 00:48:49.411 [Lua] [GameNetworkManager] game object was destroyed id=418 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:48:49.595 [Lua] [GameNetworkManager] game object created go_id=420, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:48:51.596 [Lua] [GameNetworkManager] game object was destroyed id=416 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:48:52.967 [Lua] [GameNetworkManager] game object created go_id=421, owner_id=11000010337bebb go_type=ai_unit go_created_func_name=game_object_created_network_unit 00:48:53.896 [Lua] [GameNetworkManager] game object was destroyed id=402 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:48:54.592 [Lua] [GameNetworkManager] game object was destroyed id=405 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:48:56.098 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=110000115661bf3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:48:56.192 [Lua] [GameNetworkManager] game object was destroyed id=379 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:48:56.222 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=110000115661bf3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:48:56.499 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115661bf3 00:48:56.620 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115661bf3 00:48:56.796 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=110000115661bf3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:48:57.181 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115661bf3 00:48:57.439 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=110000115661bf3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:48:57.812 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115661bf3 00:48:58.089 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=110000115661bf3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:48:58.447 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115661bf3 00:48:59.884 [Lua] [GameNetworkManager] game object was destroyed id=419 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:49:01.534 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=110000115661bf3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:49:01.629 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=110000115661bf3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:49:01.669 [Lua] [GameNetworkManager] game object created go_id=422, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:49:01.856 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115661bf3 00:49:01.990 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115661bf3 00:49:02.164 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=110000115661bf3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:49:02.742 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115661bf3 00:49:02.827 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=110000115661bf3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:49:03.252 [Lua] [GameNetworkManager] game object created go_id=423, owner_id=11000010337bebb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:49:03.415 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115661bf3 00:49:03.689 [Lua] [GameNetworkManager] game object was destroyed id=423 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:49:04.062 [Lua] [GameNetworkManager] game object created go_id=424, owner_id=11000010337bebb go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 00:49:07.171 [Lua] [GameNetworkManager] game object created go_id=425, owner_id=11000010337bebb go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 00:49:07.171 [Lua] [GameNetworkManager] game object created go_id=426, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:49:07.171 [Lua] [GameNetworkManager] game object created go_id=427, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:49:07.172 [Lua] [GameNetworkManager] game object created go_id=428, owner_id=11000010337bebb go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 00:49:07.220 [Lua] [GameNetworkManager] game object created go_id=429, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:49:07.222 [Lua] [GameNetworkManager] game object was destroyed id=424 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:49:08.411 [Lua] [GameNetworkManager] game object created go_id=430, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 00:49:10.011 [Lua] [GameNetworkManager] game object created go_id=431, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:49:10.224 [Lua] [GameNetworkManager] game object created go_id=432, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:49:10.225 [Lua] [GameNetworkManager] game object was destroyed id=425 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:49:10.225 [Lua] [GameNetworkManager] game object was destroyed id=428 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:49:10.351 [Lua] [GameNetworkManager] game object created go_id=433, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:49:13.474 [Lua] [GameNetworkManager] game object was destroyed id=433 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:49:14.634 [Lua] [GameNetworkManager] game object created go_id=434, owner_id=11000010337bebb go_type=prop_unit go_created_func_name=game_object_created_network_unit 00:49:15.173 [Lua] [GameNetworkManager] game object created go_id=435, owner_id=11000010337bebb go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 00:49:15.173 [Lua] [GameNetworkManager] game object was destroyed id=434 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:49:15.350 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000115661bf3 00:49:15.350 [Lua] [GameNetworkManager] game object was destroyed id=68 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010337bebb 00:49:15.819 [Lua] [GameNetworkManager] game object was destroyed id=427 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:49:16.565 [Lua] [GameNetworkManager] game object created go_id=436, owner_id=11000010337bebb go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 00:49:16.824 [Lua] [GameNetworkManager] game object created go_id=437, owner_id=11000010337bebb go_type=prop_unit go_created_func_name=game_object_created_network_unit 00:49:16.985 [Lua] [GameNetworkManager] game object was destroyed id=415 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:49:17.355 [Lua] [GameNetworkManager] game object created go_id=438, owner_id=11000010337bebb go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 00:49:17.356 [Lua] [GameNetworkManager] game object was destroyed id=437 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:49:18.883 [Lua] [GameNetworkManager] game object was destroyed id=406 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:49:19.477 [Lua] [GameNetworkManager] game object was destroyed id=436 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:49:20.606 [Lua] [GameNetworkManager] game object was destroyed id=417 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:49:22.788 [Lua] [GameNetworkManager] game object created go_id=439, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:49:24.663 [Lua] [GameNetworkManager] game object created go_id=440, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:49:26.246 [Lua] [GameNetworkManager] game object was destroyed id=435 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:49:26.516 [Lua] [GameNetworkManager] game object created go_id=441, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:49:27.076 [Lua] [GameNetworkManager] game object created go_id=442, owner_id=11000010337bebb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:49:27.387 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000104e85935 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:49:27.608 [Lua] [GameNetworkManager] game object was destroyed id=442 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:49:28.013 [Lua] [GameNetworkManager] game object was destroyed id=438 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:49:28.205 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e85935 00:49:29.600 [Lua] [GameNetworkManager] game object created go_id=443, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:49:29.784 [Lua] [GameNetworkManager] game object created go_id=444, owner_id=11000010337bebb go_type=prop_unit go_created_func_name=game_object_created_network_unit 00:49:30.306 [Lua] [GameNetworkManager] game object created go_id=445, owner_id=11000010337bebb go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 00:49:30.307 [Lua] [GameNetworkManager] game object was destroyed id=444 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:49:31.140 [Lua] [GameNetworkManager] game object was destroyed id=443 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:49:31.275 [Lua] [GameNetworkManager] game object created go_id=446, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:49:32.786 [Lua] [GameNetworkManager] game object created go_id=447, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:49:34.237 [Lua] [GameNetworkManager] game object created go_id=448, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:49:34.697 [Lua] [GameNetworkManager] game object was destroyed id=422 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:49:34.811 [Lua] [GameNetworkManager] game object created go_id=449, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:49:35.184 [Lua] [GameNetworkManager] game object created go_id=450, owner_id=11000010337bebb go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 00:49:35.437 [Lua] [GameNetworkManager] game object was destroyed id=448 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:49:36.152 [Lua] [GameNetworkManager] game object was destroyed id=413 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:49:36.429 [Lua] [GameNetworkManager] game object was destroyed id=9 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:49:38.544 [Lua] [GameNetworkManager] game object created go_id=451, owner_id=11000010337bebb go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:49:38.544 [Lua] PlayerManager:assign_unit_ownership spat 110000103107a05 1 00:49:39.999 [Lua] [GameNetworkManager] game object created go_id=452, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:49:40.591 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=110000115661bf3 go_type=player_unit go_created_func_name=game_object_created_player_unit 00:49:40.592 [Lua] PlayerManager:assign_unit_ownership Biffy Jones 110000115661bf3 1 00:49:40.592 [Lua] [GameNetworkManager] game object created go_id=453, owner_id=11000010337bebb go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 00:49:40.679 [Lua] [GameNetworkManager] game object created go_id=454, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:49:41.083 [Lua] [GameNetworkManager] game object was destroyed id=429 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:49:41.325 [Lua] [GameNetworkManager] game object was destroyed id=445 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:49:41.539 [Lua] [GameNetworkManager] game object created go_id=455, owner_id=11000010337bebb go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 00:49:41.863 [Lua] [GameNetworkManager] game object created go_id=456, owner_id=11000010337bebb go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 00:49:41.913 [Lua] [GameNetworkManager] game object was destroyed id=421 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:49:42.054 [Lua] [GameNetworkManager] game object created go_id=457, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:49:42.143 [Lua] [GameNetworkManager] game object created go_id=458, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:49:42.144 [Lua] [GameNetworkManager] game object was destroyed id=397 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:49:43.196 [Lua] [GameNetworkManager] game object created go_id=459, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:49:43.518 [Lua] [GameNetworkManager] game object created go_id=460, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:49:43.646 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem, async-read, 00:49:43.646 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 00:49:43.646 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem, async-read, 00:49:43.646 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 00:49:43.653 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, DeusChestPreloadSystem 00:49:43.653 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, DeusChestPreloadSystem 00:49:43.700 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 00:49:43.700 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 00:49:43.700 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 00:49:43.717 [Lua] [GameNetworkManager] game object was destroyed id=451 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:49:43.748 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 00:49:43.748 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 00:49:43.882 [Lua] [GameNetworkManager] game object created go_id=461, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:49:44.587 [Lua] [GameNetworkManager] game object created go_id=462, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:49:44.588 [Lua] [GameNetworkManager] game object was destroyed id=455 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:49:44.746 [Lua] [GameNetworkManager] game object was destroyed id=452 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:49:44.873 [Lua] [GameNetworkManager] game object created go_id=463, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:49:44.873 [Lua] [GameNetworkManager] game object created go_id=464, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:49:44.873 [Lua] [GameNetworkManager] game object created go_id=465, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:49:44.874 [Lua] [GameNetworkManager] game object was destroyed id=456 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:49:44.909 [Lua] [GameNetworkManager] game object created go_id=466, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:49:45.059 [Lua] [GameNetworkManager] game object was destroyed id=449 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:49:45.613 [Lua] [GameNetworkManager] game object was destroyed id=460 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:49:45.700 [Lua] [GameNetworkManager] game object was destroyed id=454 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:49:45.871 [Lua] [GameNetworkManager] game object created go_id=467, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:49:46.743 [Lua] [GameNetworkManager] game object created go_id=468, owner_id=11000010337bebb go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 00:49:46.743 [Lua] [GameNetworkManager] game object created go_id=469, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:49:47.415 [Lua] [GameNetworkManager] game object was destroyed id=467 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:49:48.413 [Lua] [GameNetworkManager] game object was destroyed id=461 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:49:48.571 [Lua] [GameNetworkManager] game object created go_id=470, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:49:48.964 [Lua] [GameNetworkManager] game object was destroyed id=466 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:49:49.121 [Lua] [GameNetworkManager] game object created go_id=471, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:49:49.790 [Lua] [GameNetworkManager] game object was destroyed id=468 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:49:52.958 [Lua] [GameNetworkManager] game object created go_id=472, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:49:55.010 [Lua] [GameNetworkManager] game object created go_id=473, owner_id=11000010337bebb go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 00:49:58.020 [Lua] [GameNetworkManager] game object created go_id=474, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:49:58.020 [Lua] [GameNetworkManager] game object created go_id=475, owner_id=11000010337bebb go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 00:49:58.020 [Lua] [GameNetworkManager] game object created go_id=476, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:49:58.067 [Lua] [GameNetworkManager] game object created go_id=477, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:49:58.067 [Lua] [GameNetworkManager] game object created go_id=478, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:49:58.067 [Lua] [GameNetworkManager] game object created go_id=479, owner_id=11000010337bebb go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 00:49:58.067 [Lua] [GameNetworkManager] game object created go_id=480, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:49:58.069 [Lua] [GameNetworkManager] game object was destroyed id=473 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:49:58.069 [Lua] [GameNetworkManager] game object was destroyed id=291 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:49:58.069 [Lua] [GameNetworkManager] game object was destroyed id=288 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:49:58.069 [Lua] [GameNetworkManager] game object was destroyed id=289 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:49:58.069 [Lua] [GameNetworkManager] game object was destroyed id=450 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:49:58.069 [Lua] [GameNetworkManager] game object was destroyed id=290 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:50:01.047 [Lua] [GameNetworkManager] game object created go_id=481, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:50:01.047 [Lua] [GameNetworkManager] game object created go_id=482, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:50:01.085 [Lua] [GameNetworkManager] game object created go_id=483, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:50:01.085 [Lua] [GameNetworkManager] game object was destroyed id=475 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:50:01.085 [Lua] [GameNetworkManager] game object created go_id=484, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:50:01.087 [Lua] [GameNetworkManager] game object was destroyed id=479 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:50:02.270 [Lua] [GameNetworkManager] game object was destroyed id=439 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:50:03.414 [Lua] [GameNetworkManager] game object created go_id=485, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:50:05.668 [Lua] [GameNetworkManager] game object created go_id=486, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:50:08.831 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p, DeusChestPreloadSystem, async-read, 00:50:08.831 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 00:50:08.831 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p, DeusChestPreloadSystem, async-read, 00:50:08.831 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 00:50:08.833 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_runed_01_3p, DeusChestPreloadSystem 00:50:08.848 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 00:50:08.848 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_arrows/wpn_es_arrow_t1_3p 00:50:08.848 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 00:50:08.882 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 00:50:08.882 [Lua] [PackageManager] Force_load: wwise/bow 00:50:08.882 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p 00:50:08.907 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p 00:50:08.907 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_bow_05/wpn_emp_bow_05_runed_01_3p 00:50:09.902 [Lua] [GameNetworkManager] game object created go_id=487, owner_id=11000010337bebb go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 00:50:11.998 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000104e85935 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:50:12.124 [Lua] [GameNetworkManager] game object created go_id=488, owner_id=11000010337bebb go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 00:50:12.124 [Lua] [GameNetworkManager] game object created go_id=489, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:50:12.221 [Lua] [GameNetworkManager] game object created go_id=490, owner_id=11000010337bebb go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:50:12.221 [Lua] PlayerManager:assign_unit_ownership Bollero Nox 110000104e85935 1 00:50:12.573 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e85935 00:50:13.123 [Lua] [GameNetworkManager] game object created go_id=491, owner_id=11000010337bebb go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 00:50:13.172 [Lua] [GameNetworkManager] game object created go_id=492, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 00:50:13.173 [Lua] [GameNetworkManager] game object created go_id=493, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 00:50:13.594 [Lua] [GameNetworkManager] game object created go_id=494, owner_id=11000010337bebb go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 00:50:14.213 [Lua] [GameNetworkManager] game object was destroyed id=485 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:50:14.279 [Lua] [GameNetworkManager] game object created go_id=495, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:50:14.684 [Lua] [GameNetworkManager] game object created go_id=496, owner_id=11000010337bebb go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 00:50:14.964 [Lua] [GameNetworkManager] game object created go_id=497, owner_id=11000010337bebb go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 00:50:15.039 [Lua] [GameNetworkManager] game object created go_id=498, owner_id=11000010337bebb go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 00:50:15.221 [Lua] [GameNetworkManager] game object was destroyed id=488 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:50:16.223 [Lua] [GameNetworkManager] game object created go_id=499, owner_id=11000010337bebb go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 00:50:16.223 [Lua] [GameNetworkManager] game object created go_id=500, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 00:50:16.549 [Lua] [GameNetworkManager] game object created go_id=501, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:50:16.780 [Lua] [GameNetworkManager] game object created go_id=502, owner_id=11000010337bebb go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 00:50:16.813 [Lua] [GameNetworkManager] game object created go_id=503, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 00:50:17.228 [Lua] [GameNetworkManager] game object was destroyed id=503 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:50:17.228 [Lua] [GameNetworkManager] game object was destroyed id=502 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:50:17.355 [Lua] [GameNetworkManager] game object was destroyed id=490 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:50:19.340 [Lua] [GameNetworkManager] game object created go_id=504, owner_id=11000010337bebb go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 00:50:19.380 [Lua] [GameNetworkManager] game object created go_id=505, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 00:50:19.939 [Lua] [GameNetworkManager] game object was destroyed id=505 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:50:19.939 [Lua] [GameNetworkManager] game object was destroyed id=504 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:50:20.328 [Lua] [GameNetworkManager] game object created go_id=506, owner_id=11000010337bebb go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 00:50:20.369 [Lua] [GameNetworkManager] game object created go_id=507, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 00:50:21.227 [Lua] [GameNetworkManager] game object created go_id=508, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:50:21.227 [Lua] [GameNetworkManager] game object created go_id=509, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:50:22.266 [Lua] [GameNetworkManager] game object was destroyed id=507 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:50:22.266 [Lua] [GameNetworkManager] game object was destroyed id=506 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:50:22.301 [Lua] [GameNetworkManager] game object created go_id=510, owner_id=11000010337bebb go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 00:50:22.349 [Lua] [GameNetworkManager] game object created go_id=511, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 00:50:22.350 [Lua] [GameNetworkManager] game object created go_id=512, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:50:22.714 [Lua] [GameNetworkManager] game object was destroyed id=511 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:50:22.714 [Lua] [GameNetworkManager] game object was destroyed id=510 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:50:23.813 [Lua] [GameNetworkManager] game object was destroyed id=512 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:50:23.935 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 00:50:23.938 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, DeusChestPreloadSystem 00:50:23.977 [Lua] [GameNetworkManager] game object was destroyed id=500 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:50:23.977 [Lua] [GameNetworkManager] game object was destroyed id=499 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:50:25.054 [Lua] [GameNetworkManager] game object created go_id=513, owner_id=11000010337bebb go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 00:50:25.054 [Lua] [GameNetworkManager] game object created go_id=514, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 00:50:25.849 [Lua] [GameNetworkManager] game object created go_id=515, owner_id=11000010337bebb go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 00:50:25.884 [Lua] [GameNetworkManager] game object created go_id=516, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 00:50:25.923 [Lua] [GameNetworkManager] game object created go_id=517, owner_id=11000010337bebb go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 00:50:25.923 [Lua] [GameNetworkManager] game object created go_id=518, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 00:50:25.924 [Lua] [GameNetworkManager] game object created go_id=519, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 00:50:25.998 [Lua] [GameNetworkManager] game object created go_id=520, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 00:50:26.290 [Lua] [GameNetworkManager] game object was destroyed id=66 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010337bebb 00:50:26.290 [Lua] [GameNetworkManager] game object was destroyed id=65 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010337bebb 00:50:27.288 [Lua] [GameNetworkManager] game object was destroyed id=520 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:50:27.288 [Lua] [GameNetworkManager] game object was destroyed id=517 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:50:28.264 [Lua] [GameNetworkManager] game object created go_id=521, owner_id=11000010337bebb go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 00:50:28.298 [Lua] [GameNetworkManager] game object created go_id=522, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 00:50:28.659 [Lua] [GameNetworkManager] game object created go_id=523, owner_id=11000010337bebb go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 00:50:28.965 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 00:50:28.965 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 00:50:28.965 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 00:50:28.981 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 00:50:28.981 [Lua] [PackageManager] Force_load: wwise/crossbow 00:50:28.981 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 00:50:29.001 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 00:50:29.001 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 00:50:29.001 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 00:50:29.019 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 00:50:29.019 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 00:50:30.713 [Lua] [GameNetworkManager] game object created go_id=524, owner_id=11000010337bebb go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 00:50:30.759 [Lua] [GameNetworkManager] game object created go_id=525, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 00:50:30.799 [Lua] [GameNetworkManager] game object created go_id=526, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:50:30.799 [Lua] [GameNetworkManager] game object created go_id=527, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:50:31.866 [Lua] [GameNetworkManager] game object created go_id=528, owner_id=11000010337bebb go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 00:50:32.734 [Lua] [GameNetworkManager] game object created go_id=529, owner_id=11000010337bebb go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 00:50:32.734 [Lua] [GameNetworkManager] game object created go_id=530, owner_id=11000010337bebb go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 00:50:32.734 [Lua] [GameNetworkManager] game object created go_id=531, owner_id=11000010337bebb go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 00:50:32.734 [Lua] [GameNetworkManager] game object created go_id=532, owner_id=11000010337bebb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 00:50:32.735 [Lua] [GameNetworkManager] game object created go_id=533, owner_id=11000010337bebb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 00:50:32.735 [Lua] [GameNetworkManager] game object was destroyed id=528 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:50:32.770 [Lua] [GameNetworkManager] game object created go_id=534, owner_id=11000010337bebb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 00:50:32.771 [Lua] [GameNetworkManager] game object created go_id=535, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 00:50:32.772 [Lua] [GameNetworkManager] game object created go_id=536, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 00:50:33.077 [Lua] [GameNetworkManager] game object created go_id=537, owner_id=11000010337bebb go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 00:50:33.321 [Lua] [GameNetworkManager] game object was destroyed id=537 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:50:33.456 [Lua] [GameNetworkManager] game object was destroyed id=531 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:50:33.932 [Lua] [GameNetworkManager] game object was destroyed id=535 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:50:33.932 [Lua] [GameNetworkManager] game object was destroyed id=529 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:50:34.005 [Lua] [GameNetworkManager] game object created go_id=538, owner_id=11000010337bebb go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 00:50:34.198 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000104e85935 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:50:35.106 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e85935 00:50:35.107 [Lua] [GameNetworkManager] game object was destroyed id=497 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:50:35.107 [Lua] [GameNetworkManager] game object was destroyed id=538 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:50:35.143 [Lua] [GameNetworkManager] game object created go_id=539, owner_id=11000010337bebb go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 00:50:35.353 [Lua] [GameNetworkManager] game object created go_id=540, owner_id=11000010337bebb go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 00:50:35.353 [Lua] [GameNetworkManager] game object created go_id=541, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 00:50:35.436 [Lua] [GameNetworkManager] game object created go_id=542, owner_id=11000010337bebb go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 00:50:35.436 [Lua] [GameNetworkManager] game object created go_id=543, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 00:50:35.561 [Lua] [GameNetworkManager] game object was destroyed id=539 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:50:35.854 [Lua] [GameNetworkManager] game object created go_id=544, owner_id=11000010337bebb go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 00:50:35.903 [Lua] [GameNetworkManager] game object created go_id=545, owner_id=11000010337bebb go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 00:50:35.903 [Lua] [GameNetworkManager] game object created go_id=546, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 00:50:35.938 [Lua] [GameNetworkManager] game object created go_id=547, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 00:50:35.939 [Lua] [GameNetworkManager] game object created go_id=548, owner_id=11000010337bebb go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 00:50:36.108 [Lua] [GameNetworkManager] game object created go_id=549, owner_id=11000010337bebb go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 00:50:37.382 [Lua] [GameNetworkManager] game object was destroyed id=496 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:50:37.494 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:50:38.397 [Lua] [GameNetworkManager] game object created go_id=550, owner_id=11000010337bebb go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 00:50:40.472 [Lua] [GameNetworkManager] game object created go_id=551, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:50:41.150 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:50:41.382 [Lua] [GameNetworkManager] game object created go_id=552, owner_id=11000010337bebb go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 00:50:41.879 [Lua] [GameNetworkManager] game object was destroyed id=550 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:50:41.950 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:50:42.152 [Lua] [GameNetworkManager] game object was destroyed id=551 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:50:45.137 [Lua] [GameNetworkManager] game object created go_id=553, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:50:45.912 [Lua] [GameNetworkManager] game object was destroyed id=493 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:50:46.680 [Lua] [GameNetworkManager] game object was destroyed id=492 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:50:47.762 [Lua] [GameNetworkManager] game object created go_id=554, owner_id=11000010337bebb go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 00:50:47.762 [Lua] [GameNetworkManager] game object created go_id=555, owner_id=11000010337bebb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 00:50:47.810 [Lua] [GameNetworkManager] game object was destroyed id=555 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:50:47.810 [Lua] [GameNetworkManager] game object was destroyed id=554 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:50:48.193 [Lua] [GameNetworkManager] game object created go_id=556, owner_id=11000010337bebb go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 00:50:48.193 [Lua] [GameNetworkManager] game object created go_id=557, owner_id=11000010337bebb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 00:50:49.358 [Lua] [GameNetworkManager] game object created go_id=558, owner_id=11000010337bebb go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 00:50:49.396 [Lua] [GameNetworkManager] game object created go_id=559, owner_id=11000010337bebb go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 00:50:49.396 [Lua] [GameNetworkManager] game object created go_id=560, owner_id=11000010337bebb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 00:50:49.396 [Lua] [GameNetworkManager] game object created go_id=561, owner_id=11000010337bebb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 00:50:49.446 [Lua] [GameNetworkManager] game object created go_id=562, owner_id=11000010337bebb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 00:50:50.080 [Lua] [GameNetworkManager] game object created go_id=563, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:50:51.432 [Lua] [GameNetworkManager] game object created go_id=564, owner_id=11000010337bebb go_type=player_unit go_created_func_name=game_object_created_player_unit 00:50:51.433 [Lua] PlayerManager:assign_unit_ownership Mothershucker 11000010337bebb 1 00:50:51.433 [Lua] [GameNetworkManager] game object created go_id=565, owner_id=11000010337bebb go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 00:50:51.433 [Lua] [GameNetworkManager] game object was destroyed id=552 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:50:53.625 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:50:53.898 [Lua] [GameNetworkManager] game object created go_id=566, owner_id=11000010337bebb go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 00:50:53.899 [Lua] [GameNetworkManager] game object created go_id=567, owner_id=11000010337bebb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 00:50:54.080 [Lua] [PackageManager] Unload: wwise/coghammer, DeusChestPreloadSystem 00:50:54.083 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, DeusChestPreloadSystem 00:50:55.080 [Lua] [GameNetworkManager] game object created go_id=568, owner_id=11000010337bebb go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 00:50:55.761 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:50:56.393 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:50:56.510 [Lua] [GameNetworkManager] game object created go_id=569, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:51:04.742 [Lua] [GameNetworkManager] game object created go_id=570, owner_id=11000010337bebb go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 00:51:08.100 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=110000115661bf3 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 00:51:08.100 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=110000115661bf3 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 00:51:08.100 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=110000115661bf3 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 00:51:08.100 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=110000115661bf3 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit 00:51:08.248 [Lua] [GameNetworkManager] game object created go_id=571, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:51:08.442 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115661bf3 00:51:08.483 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115661bf3 00:51:08.534 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115661bf3 00:51:08.534 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115661bf3 00:51:09.791 [Lua] [GameNetworkManager] game object created go_id=572, owner_id=11000010337bebb go_type=buffed_timed_explosion_unit go_created_func_name=game_object_created_network_unit 00:51:09.792 [Lua] [GameNetworkManager] game object created go_id=573, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:51:10.602 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=110000115661bf3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:51:10.971 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115661bf3 00:51:11.299 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=110000115661bf3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:51:11.299 [Lua] [GameNetworkManager] game object created go_id=574, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:51:11.610 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115661bf3 00:51:11.918 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=110000115661bf3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:51:11.948 [Lua] [GameNetworkManager] game object created go_id=575, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:51:12.207 [Lua] [GameNetworkManager] game object was destroyed id=523 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:51:12.273 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115661bf3 00:51:12.598 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=110000115661bf3 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:51:12.796 [Lua] [GameNetworkManager] game object created go_id=576, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:51:12.835 [Lua] [GameNetworkManager] game object was destroyed id=572 with type=buffed_timed_explosion_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:51:12.835 [Lua] [GameNetworkManager] game object was destroyed id=543 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:51:12.835 [Lua] [GameNetworkManager] game object was destroyed id=522 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:51:13.004 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000115661bf3 00:51:14.405 [Lua] [GameNetworkManager] game object created go_id=577, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:51:14.476 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3714, position: 1044609 00:51:15.657 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3714, position: 1100863 00:51:15.657 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3714, position: 1100863 00:51:21.718 [Lua] [GameNetworkManager] game object created go_id=578, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:51:21.754 [Lua] [GameNetworkManager] game object was destroyed id=514 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:51:22.187 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000115661bf3 00:51:22.187 [Lua] [GameNetworkManager] game object was destroyed id=453 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010337bebb 00:51:25.835 [Lua] [GameNetworkManager] game object created go_id=579, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:51:25.835 [Lua] [GameNetworkManager] game object created go_id=580, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:51:26.820 [Lua] [GameNetworkManager] game object was destroyed id=536 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:51:30.069 [Lua] [GameNetworkManager] game object created go_id=581, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:51:30.069 [Lua] [GameNetworkManager] game object was destroyed id=568 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:51:30.830 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104e85935 00:51:30.830 [Lua] [GameNetworkManager] game object was destroyed id=67 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010337bebb 00:51:30.830 [Lua] [GameNetworkManager] game object was destroyed id=566 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:51:37.133 [Lua] [GameNetworkManager] game object created go_id=582, owner_id=11000010337bebb go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 00:51:38.464 [Lua] [GameNetworkManager] game object was destroyed id=487 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:51:42.509 [Lua] [GameNetworkManager] game object was destroyed id=576 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:51:44.401 [Lua] [GameNetworkManager] game object created go_id=583, owner_id=11000010337bebb go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:51:44.401 [Lua] PlayerManager:assign_unit_ownership spat 110000103107a05 1 00:51:44.656 [Lua] [GameNetworkManager] game object was destroyed id=573 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:51:45.495 [Lua] [GameNetworkManager] game object created go_id=584, owner_id=11000010337bebb go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 00:51:45.495 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 111 will change to a manual source. 00:51:47.300 [Lua] [GameNetworkManager] game object was destroyed id=546 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:51:47.478 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=110000115661bf3 go_type=player_unit go_created_func_name=game_object_created_player_unit 00:51:47.479 [Lua] PlayerManager:assign_unit_ownership Biffy Jones 110000115661bf3 1 00:51:47.479 [Lua] [GameNetworkManager] game object created go_id=585, owner_id=11000010337bebb go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 00:51:47.540 [Lua] [GameNetworkManager] game object was destroyed id=519 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:51:49.332 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem 00:51:49.332 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 00:51:49.333 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem 00:51:49.437 [Lua] [GameNetworkManager] game object was destroyed id=570 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:51:49.471 [Lua] [GameNetworkManager] game object was destroyed id=583 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:51:49.896 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3714, position: 0 00:51:49.896 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3714, position: 0 00:51:49.896 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x3714, position: 0 00:51:50.399 [Lua] [GameNetworkManager] game object created go_id=586, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:51:50.430 [Lua] [GameNetworkManager] game object was destroyed id=577 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:51:50.691 [Lua] [GameNetworkManager] game object was destroyed id=525 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:51:51.124 [Lua] [GameNetworkManager] game object created go_id=587, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:51:52.696 [Lua] [GameNetworkManager] game object was destroyed id=574 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:51:52.810 [Lua] [GameNetworkManager] game object created go_id=588, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:51:53.295 [Lua] [GameNetworkManager] game object created go_id=589, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:51:54.228 [Lua] [GameNetworkManager] game object created go_id=590, owner_id=11000010337bebb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 00:51:54.228 [Lua] [GameNetworkManager] game object was destroyed id=516 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:51:54.265 [Lua] [GameNetworkManager] game object created go_id=591, owner_id=11000010337bebb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 00:51:54.265 [Lua] [GameNetworkManager] game object was destroyed id=541 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:51:54.266 [Lua] [GameNetworkManager] game object created go_id=592, owner_id=11000010337bebb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 00:51:54.313 [Lua] [GameNetworkManager] game object created go_id=593, owner_id=11000010337bebb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 00:51:54.313 [Lua] [GameNetworkManager] game object created go_id=594, owner_id=11000010337bebb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 00:51:54.314 [Lua] [GameNetworkManager] game object created go_id=595, owner_id=11000010337bebb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 00:51:54.350 [Lua] [GameNetworkManager] game object created go_id=596, owner_id=11000010337bebb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 00:51:54.351 [Lua] [GameNetworkManager] game object created go_id=597, owner_id=11000010337bebb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 00:51:54.351 [Lua] [GameNetworkManager] game object created go_id=598, owner_id=11000010337bebb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 00:51:54.400 [Lua] [GameNetworkManager] game object created go_id=599, owner_id=11000010337bebb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 00:51:54.401 [Lua] [GameNetworkManager] game object created go_id=600, owner_id=11000010337bebb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 00:51:54.402 [Lua] [GameNetworkManager] game object created go_id=601, owner_id=11000010337bebb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 00:51:54.439 [Lua] [GameNetworkManager] game object created go_id=602, owner_id=11000010337bebb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 00:51:54.440 [Lua] [GameNetworkManager] game object created go_id=603, owner_id=11000010337bebb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 00:51:54.441 [Lua] [GameNetworkManager] game object created go_id=604, owner_id=11000010337bebb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 00:51:54.484 [Lua] [GameNetworkManager] game object created go_id=605, owner_id=11000010337bebb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 00:51:54.485 [Lua] [GameNetworkManager] game object created go_id=606, owner_id=11000010337bebb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 00:51:54.486 [Lua] [GameNetworkManager] game object created go_id=607, owner_id=11000010337bebb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 00:51:54.528 [Lua] [GameNetworkManager] game object created go_id=608, owner_id=11000010337bebb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 00:51:54.528 [Lua] [GameNetworkManager] game object created go_id=609, owner_id=11000010337bebb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 00:51:54.529 [Lua] [GameNetworkManager] game object created go_id=610, owner_id=11000010337bebb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 00:51:54.570 [Lua] [GameNetworkManager] game object created go_id=611, owner_id=11000010337bebb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 00:51:54.571 [Lua] [GameNetworkManager] game object created go_id=612, owner_id=11000010337bebb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 00:51:54.572 [Lua] [GameNetworkManager] game object created go_id=613, owner_id=11000010337bebb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 00:51:54.611 [Lua] [GameNetworkManager] game object created go_id=614, owner_id=11000010337bebb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 00:51:54.612 [Lua] [GameNetworkManager] game object created go_id=615, owner_id=11000010337bebb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 00:51:54.709 [Lua] [GameNetworkManager] game object created go_id=616, owner_id=11000010337bebb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 00:51:54.750 [Lua] [GameNetworkManager] game object created go_id=617, owner_id=11000010337bebb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 00:51:54.751 [Lua] [GameNetworkManager] game object created go_id=618, owner_id=11000010337bebb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 00:51:54.752 [Lua] [GameNetworkManager] game object created go_id=619, owner_id=11000010337bebb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 00:51:54.791 [Lua] [GameNetworkManager] game object created go_id=620, owner_id=11000010337bebb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 00:51:54.791 [Lua] [GameNetworkManager] game object created go_id=621, owner_id=11000010337bebb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 00:51:54.792 [Lua] [GameNetworkManager] game object created go_id=622, owner_id=11000010337bebb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 00:51:54.921 [Lua] [GameNetworkManager] game object created go_id=623, owner_id=11000010337bebb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 00:51:54.962 [Lua] [GameNetworkManager] game object created go_id=624, owner_id=11000010337bebb go_type=aoe_unit go_created_func_name=game_object_created_network_unit 00:51:54.962 [Lua] PlayerManager:assign_unit_ownership spat 110000103107a05 1 00:51:54.962 [Lua] [GameNetworkManager] game object created go_id=625, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:51:54.995 [Lua] [GameNetworkManager] game object was destroyed id=518 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:51:55.080 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:51:55.257 [Lua] [GameNetworkManager] game object created go_id=626, owner_id=11000010337bebb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 00:51:55.257 [Lua] [GameNetworkManager] game object created go_id=627, owner_id=11000010337bebb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 00:51:55.258 [Lua] [GameNetworkManager] game object created go_id=628, owner_id=11000010337bebb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 00:51:55.308 [Lua] [GameNetworkManager] game object created go_id=629, owner_id=11000010337bebb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 00:51:55.309 [Lua] [GameNetworkManager] game object created go_id=630, owner_id=11000010337bebb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 00:51:55.797 [Lua] [GameNetworkManager] game object created go_id=631, owner_id=11000010337bebb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 00:51:55.866 [Lua] [GameNetworkManager] game object was destroyed id=547 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:51:56.169 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000104e85935 go_type=player_unit go_created_func_name=game_object_created_player_unit 00:51:56.170 [Lua] PlayerManager:assign_unit_ownership Bollero Nox 110000104e85935 1 00:51:56.170 [Lua] [GameNetworkManager] game object created go_id=632, owner_id=11000010337bebb go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 00:51:56.307 [Lua] [GameNetworkManager] game object created go_id=633, owner_id=11000010337bebb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 00:51:56.838 [Lua] [GameNetworkManager] game object created go_id=634, owner_id=11000010337bebb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 00:51:57.373 [Lua] [GameNetworkManager] game object created go_id=635, owner_id=11000010337bebb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 00:51:57.885 [Lua] [GameNetworkManager] game object created go_id=636, owner_id=11000010337bebb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 00:51:57.931 [Lua] [GameNetworkManager] game object created go_id=637, owner_id=11000010337bebb go_type=pickup_unit go_created_func_name=game_object_created_network_unit 00:51:58.452 [Lua] [GameNetworkManager] game object created go_id=638, owner_id=11000010337bebb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 00:51:58.573 [Lua] [GameNetworkManager] game object was destroyed id=586 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010337bebb 00:51:58.966 [Lua] [GameNetworkManager] game object created go_id=639, owner_id=11000010337bebb go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 00:51:59.366 <>...default_player_unit/player_unit_locomotion_extension.lua:436: Invalid float in get_vector3.<> <> {00007ff654050000, 00ce9000, 607ef7f3, d5437141-aed4-4eb7-a94e-8f2a30939150, 00000001, E:\agent-work\tmp-builds\engine_vt2\release\chaos_wastes_2021_03_08\engine\win64\release\vermintide2.pdb} {00007ffe8c810000, 001f5000, 9bed63d6, 21a98f2d-1a75-74d8-7d39-9428c4aab0dc, 00000001, ntdll.pdb} {00007ffe8b600000, 000bd000, 61e69688, dc8e5ea7-f9a9-6deb-5c88-2e99bd48cc7e, 00000001, kernel32.pdb} 0x00007ff654050000:0x00000000002d9b1d 0x00007ff654050000:0x000000000032acbb 0x00007ff654050000:0x000000000032a687 0x00007ff654050000:0x00000000000308ee 0x00007ff654050000:0x00000000000302b8 0x00007ff654050000:0x0000000000021935 0x00007ff654050000:0x0000000000021fc9 0x00007ff654050000:0x0000000000022182 0x00007ff654050000:0x0000000000487f5f 0x00007ffe8b600000:0x0000000000017034 BaseThreadInitThunk 0x00007ffe8c810000:0x0000000000052651 RtlUserThreadStart <> <>1<> <>main<> <>win32<> <>cd937a0ba267<> <>release<> <>Developer Build (1.3.6717.0)<> <>de421dbe-5ff3-4c50-ae27-8fef91ebb2c6<> <>--- CPU CPU: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz Vendor: GenuineIntel Logical processors: 12 Family: 0:6, Model: 9:14 Type: 0, Stepping: 10 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000100 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 11111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16299MB Available: 11768MB --- OS Windows version 10.0 build 19042, 64 bit Windows 10 Machine ID d249ea75-0f42-45c6-882e-7aecb1d4e260 --- Graphics Graphics card: NVIDIA GeForce GTX 1080 Ti (DirectX 11.0, 11127MB) Driver version: 45671 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Intel(R) Ethernet Connection (7) I219-V (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): DigiHug USB Audio Input device: Generic (17.0): VEC USB Footpedal Input device: Generic (17.0): USB Keyboard Input device: Generic (17.0): AURA MOTHERBOARD <> <>C:\Users\spat\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2021-04-22-00.45.14-de421dbe-5ff3-4c50-ae27-8fef91ebb2c6.log<> <>C:\Users\spat\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2021-04-22-00.45.14-de421dbe-5ff3-4c50-ae27-8fef91ebb2c6.dmp<> <> RazerChroma CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> <> <> [1] =[C]: in function __div [2] @scripts/unit_extensions/default_player_unit/player_unit_locomotion_extension.lua:436: in function update_script_driven_movement [3] @scripts/entity_system/systems/locomotion/locomotion_templates_player.lua:177: in function update_movement [4] @scripts/entity_system/systems/locomotion/locomotion_templates_player.lua:40: in function update [5] @scripts/entity_system/systems/locomotion/locomotion_system.lua:220: in function update_extensions [6] @scripts/entity_system/systems/locomotion/locomotion_system.lua:190:in function <...s/entity_system/systems/locomotion/locomotion_system.lua:189> [7] @scripts/entity_system/entity_system_bag.lua:56: in function update [8] @scripts/entity_system/entity_system.lua:456: in function system_update [9] @scripts/entity_system/entity_system.lua:425: in function update [10] @scripts/game_state/state_ingame.lua:1014: in function hook_chain [11] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:865: in function game_update [14] @scripts/boot.lua:628:in function <> <> [2] self = table: 0000000015F9EEF0; unit = [Unit \'#ID[f94ce8693fe12552]\']; dt = 0.009122045710682869; t = 325.22779937414452; calculate_fall_velocity = true; external_velocity = nil; velocity_current = Vector3(-1.44142, 1.78499, -2.68506); velocity_wanted = Vector3(-4.50204, -1.03732, -2.68506); mover = [Mover]; velocity_forced = nil; external_dir = nil; new_external_velocity = nil; drag_koeff = 0.0025500000000000002; speed = 5.3435888290405273; drag_force = Vector3(0.0613455, 0.0141347, 0.036587); dragged_velocity = Vector3(-4.50148, -1.03719, -2.78507); dragged_velocity_magnitude = 5.3940420150756836; current_position = Vector3(9.2723, 157.997, 23.2489); velocity_flat_normalized = Vector3(-4.50148, -1.03719, 0); velocity_flat_length = 4.6194252967834473 [3] data = table: 0000000010A42BC0; t = 325.22779937414452; dt = 0.009122045710682869; unit = [Unit \'#ID[f94ce8693fe12552]\']; extension = table: 0000000015F9EEF0; collide = true; on_ground = true; size = 0.29999999999999999; rotation = Vector4(-0.5, 0, 0, -0.5); state = "script_driven"; calculate_fall_velocity = true [4] data = table: 0000000010A42BC0; t = 325.22779937414452; dt = 0.009122045710682869 [5] self = table: 00000000121D3B30; context = table: 00000000041CE9C0; t = 325.22779937414452; dt = 0.009122045710682869; data = table: 0000000010A42BC0 [6] self = table: 00000000121D3B30; context = table: 00000000041CE9C0; t = 325.22779937414452 [7] self = table: 0000000001F3F4C0; entity_system_update_context = table: 00000000041CE9C0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 00000000117D4350; t = 325.22779937414452; i = 64; system = table: 00000000121D3B30 [8] self = table: 00000000041CE990; update_func = "update"; dt = 0.009122045710682869; entity_system_update_context = table: 00000000041CE9C0 [9] self = table: 00000000041CE990; dt = 0.009122045710682869 [10] self = table: 0000000018DDFAA0; dt = 0.009122045710682869; main_t = 393.27014134265482; is_server = false; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 325.22779937414452; game_mode_ended = false [11] hook_chain = [function] [12] self = table: 0000000004B59E70; dt = 0.009122045710682869; t = 393.27014134265482 [13] self = table: 0000000000094F00; real_world_dt = 0.009122045710682869; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.009122045710682869; t = 393.27014134265482 [14] dt = 0.009122045710682869 <> <> [2] disable_rotation_update = false; on_ground = true; is_server = false; _move_speed_top = 3.5317752361297607; _sample_velocity_index = 4; collides_down = true; debugging_animations = false; velocity_current = Vector3Box(-1.44142, 1.78499, -2.68506); unit = [Unit '#ID[f94ce8693fe12552]']; target_rotation = QuaternionBox(-0.0320251, -0.0392301, -0.773663, -0.631571); first_person_extension = table: 00000000160CF7E0; _average_velocity = Vector3Box(-0.282525, 0.883812, -0.791073); wanted_position = Vector3Box(0, 0, 0); state = "script_driven"; _pactsworn_no_clip = false; _external_velocity_enabled = true; _small_sample_size_average_velocity = Vector3Box(-0.320667, -2.04953, -0.61769); _default_mover_filter = "filter_player_mover"; _system_data = table: 0000000010A42BC0; animation_translation_scale = Vector3Box(1, 1, 1); player = table: 00000000119D9F10; mover_state = table: 0000000016070920; world = [World]; _start_position = Vector3Box(-85.58, 56.48, 17.7401); IS_NEW_FRAME = false; _sample_velocity_time = 325.19212037976831; move_speed_anim_var = 13; velocity_network = Vector3Box(-1.44142, 1.78499, -1.36739); time_since_last_down_collide = 0; _move_speed_anim_var_1p = 13; allow_jump = true; _sample_velocities = table: 000000001603C620; has_moved_from_start_position = true; _mover_modes = table: 000000001602DB60; maximum_upward_velocity = 0; ignore_gravity = false; rotate_along_direction = true; use_drag = true; _move_speed_lerp_val = 3.5317752361297607; velocity_wanted = Vector3Box(-4.50204, -1.03732, 0); [5] player_units = table: 0000000010A42850; entity_manager = table: 00000000117D25E0; NAME = "locomotion_system"; unit_storage = table: 0000000003EE3350; statistics_db = table: 000000000B060600; is_server = false; extensions = table: 00000000120636A0; profiler_names = table: 00000000120636D0; animation_lod_units = table: 0000000010A42820; system_api = table: 00000000117D8870; extension_init_context = table: 0000000012063640; update_list = table: 0000000012063670; template_data = table: 0000000010A42880; network_transmit = table: 000000001A4B34C0; world = [World]; name = "locomotion_system"; network_event_delegate = table: 0000000002040CF0; [6] player_units = table: 0000000010A42850; entity_manager = table: 00000000117D25E0; NAME = "locomotion_system"; unit_storage = table: 0000000003EE3350; statistics_db = table: 000000000B060600; is_server = false; extensions = table: 00000000120636A0; profiler_names = table: 00000000120636D0; animation_lod_units = table: 0000000010A42820; system_api = table: 00000000117D8870; extension_init_context = table: 0000000012063640; update_list = table: 0000000012063670; template_data = table: 0000000010A42880; network_transmit = table: 000000001A4B34C0; world = [World]; name = "locomotion_system"; network_event_delegate = table: 0000000002040CF0; [7] num_systems = 0; systems_pre_update = table: 00000000117D43F0; systems = table: 00000000041CE960; systems_update = table: 00000000117D4350; systems_post_update = table: 00000000117D4420; systems_physics_async_update = table: 00000000117D4520; [8] entity_system_bag = table: 0000000001F3F4C0; startup_data = table: 00000000117D4580; entity_manager = table: 00000000117D25E0; unit_spawner = table: 0000000019624320; statistics_db = table: 000000000B060600; is_server = false; system_update_context = table: 00000000041CE9C0; network_transmit = table: 000000001A4B34C0; network_clock = table: 0000000003D09D60; dice_keeper = table: 000000001187B3A0; world = [World]; [9] entity_system_bag = table: 0000000001F3F4C0; startup_data = table: 00000000117D4580; entity_manager = table: 00000000117D25E0; unit_spawner = table: 0000000019624320; statistics_db = table: 000000000B060600; is_server = false; system_update_context = table: 00000000041CE9C0; network_transmit = table: 000000001A4B34C0; network_clock = table: 0000000003D09D60; dice_keeper = table: 000000001187B3A0; world = [World]; [10] world_name = "level_world"; entity_system_bag = table: 0000000001F3F4C0; _debug_gui_immediate = [Gui]; entity_system = table: 00000000041CE990; parent = ta<> [Log end]