[Log version] 1
[Session] 9cb7faf0-cd88-43fb-b7cc-05c283d10814
UTC time stamps
08:55:32.933 [Application] STARTUP: setup_crash_report, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 3884
08:55:32.933 [Application] STARTUP: DLCList::setup, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 3896
08:55:32.933 [Application] STARTUP: setup_timer, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 3899
08:55:32.933 [Application] STARTUP: make system_info, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 3905
08:55:32.933 [Application] STARTUP: setup_jobs, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 3908
08:55:32.933 [Application] STARTUP: setup_resources, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 3925
08:55:33.024 [Application] STARTUP: setup_imgui, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 3928
08:55:33.026 [Application] STARTUP: make game, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 3950
08:55:33.048 [HTTP Cache] Initialized cache: C:\Users\anthr\AppData\Roaming\Fatshark\Darktide\http_cache.db
08:55:33.048 [HTTP Cache] Cache file size: 17276 kB
08:55:33.049 [Backend] Created
08:55:33.049 [Application] STARTUP: init steam, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 3955
08:55:33.125 [Application] STARTUP: setup renderer, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 3981
08:55:34.110 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1660)
08:55:34.361 [D3D12_RENDER_DEVICE] TILED RESOURCES TIER2 SUPPORTED: true
08:55:34.361 [D3D12_RENDER_DEVICE] D3D12_RAYTRACING_TIER_1_1 SUPPORTED: false
08:55:34.468 [d3d12 pipeline state] Adapter or driver version have changed, creating a new pso library
08:55:34.677 [Application] --- CPU
CPU: Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz
Vendor: GenuineIntel
Logical processors: 6
Family: 0:6, Model: 9:14
Type: 0, Stepping: 10
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000010 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16312MB
Available: 9563MB
--- OS
Windows version 10.0 build 19045, 64 bit
Windows 10
Machine ID e7497f3c-0872-4865-a021-a0364e71e0b6
--- Desktops
Monitor 0 (1920x1080): left=0 top=0 right=1920 bottom=1080
Monitor 1 (1920x1080): left=1920 top=0 right=3840 bottom=1080
--- Network
Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6)
Network interface: Intel(R) Dual Band Wireless-AC 3168 (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6)
--- Input
No input devices detected.
--- Volume
Volume for path 'E:\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\..\bundle' is on SSD
--- Graphics
Graphics card: NVIDIA GeForce GTX 1660 (DirectX 12.1, 5981MB) Driver version: 54633 Hardware Accelerated GPU scheduler: false
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) Driver version: 10.0.19041.3636 Hardware Accelerated GPU scheduler: false
08:55:34.677 [Application] STARTUP: setup_window, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 3985
08:55:34.682 [Window] Window => active
08:55:34.691 [Application] STARTUP: setup input, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 3999
08:55:34.692 [Application] STARTUP: setup physics, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 4005
08:55:34.701 [Application] STARTUP: config renderer, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 4008
08:55:35.252 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
08:55:35.252 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
08:55:35.252 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
08:55:35.252 warning: [RenderInterface] Type of user specified render setting: `rt_light_quality` differs -- skipping
08:55:35.252 [RenderInterface] user specified render setting: `local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
08:55:35.252 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
08:55:38.696 [Application] STARTUP: setup boot packages, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 4011
08:55:44.518 [Application] STARTUP: setup physics properties, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 4013
08:55:44.518 [Application] STARTUP: setup network, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 4015
08:55:44.518 [Save] Save dir: `C:\Users\anthr\AppData\Roaming\Fatshark\Darktide`
08:55:44.518 [Application] STARTUP: game init, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 4057
08:55:44.618 [Lua] [ParameterResolver] Resolving Game Parameters
08:55:44.618 [Lua] [ParameterResolver] Resolving Development Parameters
08:55:44.618 [Lua] [GameStateMachine] [Main] Init statemachine with 'StateBoot'
08:55:44.618 [Lua] [GameStateMachine] [Boot] Init statemachine with 'StateLoadRenderSettings'
08:55:44.618 [Application] STARTUP: pre update loop, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 4496
08:55:44.626 [SteamStats] RequestCurrentStats success: true
08:55:44.627 [Lua] [RenderSettings] Time to parse setting [screen_mode] with new value (window): 0.0ms.
08:55:44.627 [Lua] [RenderSettings] Time to parse setting [fullscreen] with new value (false): 0.0ms.
08:55:44.627 [Application] apply_user_settings
08:55:44.632 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping
08:55:44.632 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping
08:55:44.632 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping
08:55:44.632 warning: [RenderInterface] Type of user specified render setting: `rt_light_quality` differs -- skipping
08:55:44.709 [Lua] [RenderSettings] Time to apply settings: 82.1ms
08:55:44.710 [Lua] [RenderSettings] Time to save settings: 0.6ms
08:55:44.711 [Lua] [GameStateMachine] [Boot] Changing state 'StateLoadRenderSettings' -> 'StateLoadBootAssets'
08:55:49.923 [Lua] [LocalizationManager] Setup localizers
08:55:49.935 [Lua] [GameStateMachine] [Boot] Changing state 'StateLoadBootAssets' -> 'StateRequireScripts'
08:55:49.935 [Lua] INFO [Log Internal] Exceptions will be handled by Crashify
08:55:49.935 [Lua] INFO [Log Internal] Global log level set to: 2
08:55:49.935 [Lua] <>project = bishop<>
08:55:49.935 [Lua] <>project_branch = rel_Patch1.2.2x_external<>
08:55:49.935 [Lua] <>build = release<>
08:55:49.935 [Lua] <>platform = win32<>
08:55:49.935 [Lua] <>content_revision = 88001<>
08:55:49.935 [Lua] <>engine_revision = d66d1219d1541e723cf32bff86d85995c30a80ff<>
08:55:49.935 [Lua] <>rendering_backend = dx12<>
08:55:49.935 [Lua] <>teamcity_build_id = 344014<>
08:55:49.935 [Lua] <>server = false<>
08:55:49.935 [Lua] <>is_modded = false<>
08:55:49.935 [Lua] <>launcher_verification_passed = false<>
08:55:49.935 [Lua] <>game_version = 1.2.20-b344014<>
08:55:49.935 [Lua] <>steam = true<>
08:55:49.935 [Lua] <>steam_id = 11000010a27c308<>
08:55:49.936 [Lua] <>steam_user_name = ani ♡<>
08:55:49.936 [Lua] <>steam_app_id = 1361210<>
08:55:49.936 [Lua] <>machine_id = e7497f3c-0872-4865-a021-a0364e71e0b6<>
08:55:49.936 [Lua] INFO [INFO] Crashify Ready
08:55:49.936 [Lua] INFO [Testify] Ready!
08:55:50.263 [Lua] INFO [GameStateMachine] [Boot] Changing state 'StateRequireScripts' -> 'StateLoadAudioSettings'
08:55:50.348 [Lua] INFO [GameStateMachine] [Main] Changing state 'StateBoot' -> 'StateGame'
08:55:50.348 [Lua] INFO [GameStateMachine] [Boot] Exit statemachine from 'StateLoadAudioSettings'
08:55:50.348 [Lua] INFO [Input Manager] Adding a default setting for input service type [Debug]
08:55:50.348 [Lua] INFO [Input Manager] Adding a default setting for input service type [FreeFlight]
08:55:50.348 [Lua] INFO [Input Manager] Adding a default setting for input service type [Ingame]
08:55:50.348 [Lua] INFO [Input Manager] Adding a default setting for input service type [Imgui]
08:55:50.348 [Lua] INFO [Input Manager] Adding a default setting for input service type [View]
08:55:50.350 [Lua] INFO [Input Manager] Created a InputService of type [View]
08:55:50.351 [Lua] INFO [Input Manager] Created a InputService of type [Ingame]
08:55:50.351 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
08:55:50.351 [Lua] INFO [FrameRateManager] Initializing framerate cap to 60 fps.
08:55:50.351 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
08:55:50.352 [Lua] INFO [Input Manager] Init device: mouse, 1
08:55:50.352 [Lua] INFO [Input Manager] Init device: xbox_controller, 1
08:55:50.352 [Lua] INFO [Input Manager] Init device: xbox_controller, 2
08:55:50.352 [Lua] INFO [Input Manager] Init device: xbox_controller, 3
08:55:50.352 [Lua] INFO [Input Manager] Init device: xbox_controller, 4
08:55:50.352 [Lua] INFO [Input Manager] Init device: keyboard, 1
08:55:50.352 [Lua] INFO [Input Manager] Using input from: mouse(1), it being the latest having a button pressed
08:55:50.352 [Lua] INFO [Input Manager] Using input from: keyboard(1)
08:55:50.353 [Lua] INFO [MechanismManager] Initialized without mechanism
08:55:50.353 [Lua] INFO [ConnectionManager] Combined hash: 8b760397c058a818
08:55:50.353 [Lua] INFO [PrivilegesManager] Using permissive privileges manager
08:55:50.353 [Lua] <>game_session_id = 736c7735-d99b-42e5-a184-6f54c2a524eb<>
08:55:50.353 [Lua] INFO [AccountManager] Using base account manager
08:55:50.363 [Lua] INFO [GameStateMachine] [Game] Init statemachine with 'StateSplash'
08:55:50.364 [Lua] INFO [ConstantElementLoading] State changed nil ->
08:55:50.364 [Lua] INFO [ConstantElementOnboardingHandler] State changed nil ->
08:55:50.398 [Lua] INFO [SaveData] Populating save data.
08:55:50.398 [Lua] INFO [SaveData] Current saved profile preset version for character (ccaa8749-423b-4d0d-8165-33d47b74c447) is: 1. Our default is: 1
08:55:50.782 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1
08:55:58.114 [Lua] <>shutdown = true<>
08:55:58.114 [Application] Window signals application exit.
08:55:58.116 [Application] Window signals application exit.
08:55:58.140 [Lua] <>shutdown = true<>
08:55:58.140 [Lua] INFO [GameStateMachine] [Main] Exit statemachine from 'StateGame'
08:55:58.140 [Lua] INFO [GameStateMachine] [Game] Exit statemachine from 'StateSplash'
08:55:58.140 [Lua] INFO [ConstantElementOnboardingHandler] State changed ->
08:55:58.141 [Lua] INFO [Log Internal] Global log level set to: 5
08:55:58.141 [Lua] INFO [Log Internal] Global log level set to: 2
[Log end]