[Log version] 1 [Session] 9cb7faf0-cd88-43fb-b7cc-05c283d10814 UTC time stamps 08:55:32.933 [Application] STARTUP: setup_crash_report, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 3884 08:55:32.933 [Application] STARTUP: DLCList::setup, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 3896 08:55:32.933 [Application] STARTUP: setup_timer, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 3899 08:55:32.933 [Application] STARTUP: make system_info, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 3905 08:55:32.933 [Application] STARTUP: setup_jobs, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 3908 08:55:32.933 [Application] STARTUP: setup_resources, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 3925 08:55:33.024 [Application] STARTUP: setup_imgui, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 3928 08:55:33.026 [Application] STARTUP: make game, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 3950 08:55:33.048 [HTTP Cache] Initialized cache: C:\Users\anthr\AppData\Roaming\Fatshark\Darktide\http_cache.db 08:55:33.048 [HTTP Cache] Cache file size: 17276 kB 08:55:33.049 [Backend] Created 08:55:33.049 [Application] STARTUP: init steam, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 3955 08:55:33.125 [Application] STARTUP: setup renderer, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 3981 08:55:34.110 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1660) 08:55:34.361 [D3D12_RENDER_DEVICE] TILED RESOURCES TIER2 SUPPORTED: true 08:55:34.361 [D3D12_RENDER_DEVICE] D3D12_RAYTRACING_TIER_1_1 SUPPORTED: false 08:55:34.468 [d3d12 pipeline state] Adapter or driver version have changed, creating a new pso library 08:55:34.677 [Application] --- CPU CPU: Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz Vendor: GenuineIntel Logical processors: 6 Family: 0:6, Model: 9:14 Type: 0, Stepping: 10 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16312MB Available: 9563MB --- OS Windows version 10.0 build 19045, 64 bit Windows 10 Machine ID e7497f3c-0872-4865-a021-a0364e71e0b6 --- Desktops Monitor 0 (1920x1080): left=0 top=0 right=1920 bottom=1080 Monitor 1 (1920x1080): left=1920 top=0 right=3840 bottom=1080 --- Network Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6) Network interface: Intel(R) Dual Band Wireless-AC 3168 (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6) --- Input No input devices detected. --- Volume Volume for path 'E:\Steam\steamapps\common\Warhammer 40,000 DARKTIDE\binaries\..\bundle' is on SSD --- Graphics Graphics card: NVIDIA GeForce GTX 1660 (DirectX 12.1, 5981MB) Driver version: 54633 Hardware Accelerated GPU scheduler: false Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) Driver version: 10.0.19041.3636 Hardware Accelerated GPU scheduler: false 08:55:34.677 [Application] STARTUP: setup_window, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 3985 08:55:34.682 [Window] Window => active 08:55:34.691 [Application] STARTUP: setup input, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 3999 08:55:34.692 [Application] STARTUP: setup physics, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 4005 08:55:34.701 [Application] STARTUP: config renderer, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 4008 08:55:35.252 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 08:55:35.252 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 08:55:35.252 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 08:55:35.252 warning: [RenderInterface] Type of user specified render setting: `rt_light_quality` differs -- skipping 08:55:35.252 [RenderInterface] user specified render setting: `local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 08:55:35.252 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 08:55:38.696 [Application] STARTUP: setup boot packages, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 4011 08:55:44.518 [Application] STARTUP: setup physics properties, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 4013 08:55:44.518 [Application] STARTUP: setup network, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 4015 08:55:44.518 [Save] Save dir: `C:\Users\anthr\AppData\Roaming\Fatshark\Darktide` 08:55:44.518 [Application] STARTUP: game init, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 4057 08:55:44.618 [Lua] [ParameterResolver] Resolving Game Parameters 08:55:44.618 [Lua] [ParameterResolver] Resolving Development Parameters 08:55:44.618 [Lua] [GameStateMachine] [Main] Init statemachine with 'StateBoot' 08:55:44.618 [Lua] [GameStateMachine] [Boot] Init statemachine with 'StateLoadRenderSettings' 08:55:44.618 [Application] STARTUP: pre update loop, File: D:\a\d\rel_engine_darktide\release\rel_2023_10_17_Patch1.2.2x\runtime\application\application.cpp, Line: 4496 08:55:44.626 [SteamStats] RequestCurrentStats success: true 08:55:44.627 [Lua] [RenderSettings] Time to parse setting [screen_mode] with new value (window): 0.0ms. 08:55:44.627 [Lua] [RenderSettings] Time to parse setting [fullscreen] with new value (false): 0.0ms. 08:55:44.627 [Application] apply_user_settings 08:55:44.632 [RenderInterface] user specified render setting: `cached_local_lights_shadow_atlas_size` doesn't exist in render settings -- skipping 08:55:44.632 [RenderInterface] user specified render setting: `max_shadow_casting_lights` doesn't exist in render settings -- skipping 08:55:44.632 [RenderInterface] user specified render setting: `cacao_downsampled` doesn't exist in render settings -- skipping 08:55:44.632 warning: [RenderInterface] Type of user specified render setting: `rt_light_quality` differs -- skipping 08:55:44.709 [Lua] [RenderSettings] Time to apply settings: 82.1ms 08:55:44.710 [Lua] [RenderSettings] Time to save settings: 0.6ms 08:55:44.711 [Lua] [GameStateMachine] [Boot] Changing state 'StateLoadRenderSettings' -> 'StateLoadBootAssets' 08:55:49.923 [Lua] [LocalizationManager] Setup localizers 08:55:49.935 [Lua] [GameStateMachine] [Boot] Changing state 'StateLoadBootAssets' -> 'StateRequireScripts' 08:55:49.935 [Lua] INFO [Log Internal] Exceptions will be handled by Crashify 08:55:49.935 [Lua] INFO [Log Internal] Global log level set to: 2 08:55:49.935 [Lua] <>project = bishop<> 08:55:49.935 [Lua] <>project_branch = rel_Patch1.2.2x_external<> 08:55:49.935 [Lua] <>build = release<> 08:55:49.935 [Lua] <>platform = win32<> 08:55:49.935 [Lua] <>content_revision = 88001<> 08:55:49.935 [Lua] <>engine_revision = d66d1219d1541e723cf32bff86d85995c30a80ff<> 08:55:49.935 [Lua] <>rendering_backend = dx12<> 08:55:49.935 [Lua] <>teamcity_build_id = 344014<> 08:55:49.935 [Lua] <>server = false<> 08:55:49.935 [Lua] <>is_modded = false<> 08:55:49.935 [Lua] <>launcher_verification_passed = false<> 08:55:49.935 [Lua] <>game_version = 1.2.20-b344014<> 08:55:49.935 [Lua] <>steam = true<> 08:55:49.935 [Lua] <>steam_id = 11000010a27c308<> 08:55:49.936 [Lua] <>steam_user_name = ani ♡<> 08:55:49.936 [Lua] <>steam_app_id = 1361210<> 08:55:49.936 [Lua] <>machine_id = e7497f3c-0872-4865-a021-a0364e71e0b6<> 08:55:49.936 [Lua] INFO [INFO] Crashify Ready 08:55:49.936 [Lua] INFO [Testify] Ready! 08:55:50.263 [Lua] INFO [GameStateMachine] [Boot] Changing state 'StateRequireScripts' -> 'StateLoadAudioSettings' 08:55:50.348 [Lua] INFO [GameStateMachine] [Main] Changing state 'StateBoot' -> 'StateGame' 08:55:50.348 [Lua] INFO [GameStateMachine] [Boot] Exit statemachine from 'StateLoadAudioSettings' 08:55:50.348 [Lua] INFO [Input Manager] Adding a default setting for input service type [Debug] 08:55:50.348 [Lua] INFO [Input Manager] Adding a default setting for input service type [FreeFlight] 08:55:50.348 [Lua] INFO [Input Manager] Adding a default setting for input service type [Ingame] 08:55:50.348 [Lua] INFO [Input Manager] Adding a default setting for input service type [Imgui] 08:55:50.348 [Lua] INFO [Input Manager] Adding a default setting for input service type [View] 08:55:50.350 [Lua] INFO [Input Manager] Created a InputService of type [View] 08:55:50.351 [Lua] INFO [Input Manager] Created a InputService of type [Ingame] 08:55:50.351 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 08:55:50.351 [Lua] INFO [FrameRateManager] Initializing framerate cap to 60 fps. 08:55:50.351 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 08:55:50.352 [Lua] INFO [Input Manager] Init device: mouse, 1 08:55:50.352 [Lua] INFO [Input Manager] Init device: xbox_controller, 1 08:55:50.352 [Lua] INFO [Input Manager] Init device: xbox_controller, 2 08:55:50.352 [Lua] INFO [Input Manager] Init device: xbox_controller, 3 08:55:50.352 [Lua] INFO [Input Manager] Init device: xbox_controller, 4 08:55:50.352 [Lua] INFO [Input Manager] Init device: keyboard, 1 08:55:50.352 [Lua] INFO [Input Manager] Using input from: mouse(1), it being the latest having a button pressed 08:55:50.352 [Lua] INFO [Input Manager] Using input from: keyboard(1) 08:55:50.353 [Lua] INFO [MechanismManager] Initialized without mechanism 08:55:50.353 [Lua] INFO [ConnectionManager] Combined hash: 8b760397c058a818 08:55:50.353 [Lua] INFO [PrivilegesManager] Using permissive privileges manager 08:55:50.353 [Lua] <>game_session_id = 736c7735-d99b-42e5-a184-6f54c2a524eb<> 08:55:50.353 [Lua] INFO [AccountManager] Using base account manager 08:55:50.363 [Lua] INFO [GameStateMachine] [Game] Init statemachine with 'StateSplash' 08:55:50.364 [Lua] INFO [ConstantElementLoading] State changed nil -> 08:55:50.364 [Lua] INFO [ConstantElementOnboardingHandler] State changed nil -> 08:55:50.398 [Lua] INFO [SaveData] Populating save data. 08:55:50.398 [Lua] INFO [SaveData] Current saved profile preset version for character (ccaa8749-423b-4d0d-8165-33d47b74c447) is: 1. Our default is: 1 08:55:50.782 [Lua] INFO [ScriptWorld] Registering level named: "content/levels/ui/video_view/video_view" with id: 1 08:55:58.114 [Lua] <>shutdown = true<> 08:55:58.114 [Application] Window signals application exit. 08:55:58.116 [Application] Window signals application exit. 08:55:58.140 [Lua] <>shutdown = true<> 08:55:58.140 [Lua] INFO [GameStateMachine] [Main] Exit statemachine from 'StateGame' 08:55:58.140 [Lua] INFO [GameStateMachine] [Game] Exit statemachine from 'StateSplash' 08:55:58.140 [Lua] INFO [ConstantElementOnboardingHandler] State changed -> 08:55:58.141 [Lua] INFO [Log Internal] Global log level set to: 5 08:55:58.141 [Lua] INFO [Log Internal] Global log level set to: 2 [Log end]