[Log version] 1 [Session] 7517a937-e458-4370-b562-114cb2d7fc37 UTC time stamps 20:13:32.509 [Application] STARTUP: setup_crash_report, File: D:\a\d\vt2-stingray\vt2\release\Q1_2023_01_26\runtime\application\application.cpp, Line: 2938 20:13:32.509 [Application] STARTUP: DLCList::setup, File: D:\a\d\vt2-stingray\vt2\release\Q1_2023_01_26\runtime\application\application.cpp, Line: 2950 20:13:32.509 [Application] STARTUP: setup_timer, File: D:\a\d\vt2-stingray\vt2\release\Q1_2023_01_26\runtime\application\application.cpp, Line: 2953 20:13:32.509 [Application] STARTUP: make system_info, File: D:\a\d\vt2-stingray\vt2\release\Q1_2023_01_26\runtime\application\application.cpp, Line: 2958 20:13:32.509 [Application] STARTUP: setup_jobs, File: D:\a\d\vt2-stingray\vt2\release\Q1_2023_01_26\runtime\application\application.cpp, Line: 2961 20:13:32.513 [Application] STARTUP: setup_resources, File: D:\a\d\vt2-stingray\vt2\release\Q1_2023_01_26\runtime\application\application.cpp, Line: 2963 20:13:32.533 [RazerChroma] Setup Razer Chroma resources 20:13:32.533 [Application] STARTUP: setup_window, File: D:\a\d\vt2-stingray\vt2\release\Q1_2023_01_26\runtime\application\application.cpp, Line: 2971 20:13:32.630 [Window] Window => active 20:13:32.697 [Application] STARTUP: make game, File: D:\a\d\vt2-stingray\vt2\release\Q1_2023_01_26\runtime\application\application.cpp, Line: 2994 20:13:32.772 [Application] STARTUP: init steam, File: D:\a\d\vt2-stingray\vt2\release\Q1_2023_01_26\runtime\application\application.cpp, Line: 2999 20:13:33.918 [EAC] Init client 1100001027f4e7f 20:13:33.918 [EAC] EAC client initialized 20:13:33.918 warning: [EAC] Failed to initialize localization 20:13:33.920 [Application] STARTUP: setup renderer, File: D:\a\d\vt2-stingray\vt2\release\Q1_2023_01_26\runtime\application\application.cpp, Line: 3008 20:13:34.040 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 1060 3GB) 20:13:34.834 [AFTERMATH] Initialized Aftermath 20:13:34.842 [Application] STARTUP: setup input, File: D:\a\d\vt2-stingray\vt2\release\Q1_2023_01_26\runtime\application\application.cpp, Line: 3010 20:13:35.022 [Application] STARTUP: setup physics, File: D:\a\d\vt2-stingray\vt2\release\Q1_2023_01_26\runtime\application\application.cpp, Line: 3016 20:13:35.024 [Application] STARTUP: config renderer, File: D:\a\d\vt2-stingray\vt2\release\Q1_2023_01_26\runtime\application\application.cpp, Line: 3019 20:13:36.765 [Application] STARTUP: setup boot packages, File: D:\a\d\vt2-stingray\vt2\release\Q1_2023_01_26\runtime\application\application.cpp, Line: 3022 20:13:36.858 [Application] STARTUP: setup physics properties, File: D:\a\d\vt2-stingray\vt2\release\Q1_2023_01_26\runtime\application\application.cpp, Line: 3024 20:13:36.858 [Application] STARTUP: setup network, File: D:\a\d\vt2-stingray\vt2\release\Q1_2023_01_26\runtime\application\application.cpp, Line: 3026 20:13:36.859 [Save] Save dir: `C:\Users\a\AppData\Roaming\fatshark\Vermintide 2` 20:13:36.865 [Application] STARTUP: setup entities, File: D:\a\d\vt2-stingray\vt2\release\Q1_2023_01_26\runtime\application\application.cpp, Line: 3040 20:13:36.865 [Application] STARTUP: game init, File: D:\a\d\vt2-stingray\vt2\release\Q1_2023_01_26\runtime\application\application.cpp, Line: 3059 20:13:37.019 [RazerChroma] Setup Razer Chroma 20:13:37.078 [LightFX ] Loaded DLL. 20:13:37.078 [LightFX ] Init() 20:13:37.095 [LightFX ] LightFX failed to initialize 20:13:37.107 [Lua] boot.lua start, os clock: 7.5120000000000005 20:13:37.107 [Lua] Active feature-flags: 20:13:37.108 [Application] TAGS: ******************************************************** 20:13:37.108 [Application] FEATURE_advent_calendar - TRUE 20:13:37.108 [Application] FEATURE_anniversary_2023 - TRUE 20:13:37.108 [Application] FEATURE_cinematics_view - TRUE 20:13:37.108 [Application] FEATURE_cosmetic_items_refactoring - TRUE 20:13:37.108 [Application] FEATURE_cosmetics_2022_q2 - TRUE 20:13:37.108 [Application] FEATURE_cosmetics_2022_q3 - TRUE 20:13:37.108 [Application] FEATURE_cosmetics_2023_q1 - TRUE 20:13:37.108 [Application] FEATURE_crafting_filters - TRUE 20:13:37.108 [Application] FEATURE_geheimnisnacht_2022 - TRUE 20:13:37.108 [Application] FEATURE_multi_bind - TRUE 20:13:37.108 [Application] FEATURE_new_hat_events - TRUE 20:13:37.108 [Application] FEATURE_nurgling_critter - TRUE 20:13:37.108 [Application] FEATURE_skulls_2023 - TRUE 20:13:37.108 [Application] FEATURE_steam_voice_chat_ui - TRUE 20:13:37.108 [Application] FEATURE_sub_level_loading - TRUE 20:13:37.108 [Application] FEATURE_throttle_playfab_requests - TRUE 20:13:37.108 [Application] FEATURE_twitch_disable_mutators_double_negative - TRUE 20:13:37.108 [Application] FEATURE_wizards_tower - TRUE 20:13:37.108 [Application] FEATURE_wizards_trail - TRUE 20:13:37.108 [Application] PLATFORM_win32 - TRUE 20:13:37.108 [Application] SUBTRACT_PACKAGES_ON_MORRIS_LEVELS - TRUE 20:13:37.108 [Application] *************************************************************** 20:13:37.108 [Lua] 20:13:37.108 [Lua] Boot:setup() entered. time: 0 os-clock: 7.5129999999999999 20:13:37.108 [Lua] --- CPU CPU: Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz Vendor: GenuineIntel Logical processors: 4 Family: 0:6, Model: 3:12 Type: 0, Stepping: 3 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 24001MB Available: 16560MB --- OS Windows version 10.0 build 19044, 64 bit Windows 10 Machine ID 3af94288-155f-4883-92fa-a90b87bbe9de --- Graphics Graphics card: NVIDIA GeForce GTX 1060 3GB (DirectX 11.0, 2979MB) Driver version: 52824 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: TAP-NordVPN Windows Adapter V9 (IPv4, IPv6) Network interface: Intel(R) Ethernet Connection I217-LM (IPv4) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): PRO X Input device: Generic (17.0): G203 LIGHTSYNC Gaming Mouse Input device: Generic (17.0): G413 Carbon Mechanical Gaming Keyboard --- Volume Volume for path 'C:\Program Files (x86)\Steam\steamapps\common\Warhammer Vermintide 2\launcher\..\binaries/../bundle' is on SSD 20:13:37.120 [Application] STARTUP: pre update loop, File: D:\a\d\vt2-stingray\vt2\release\Q1_2023_01_26\runtime\application\application.cpp, Line: 3418 20:13:37.131 [SteamStats] RequestCurrentStats success: true 20:13:39.018 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.5122503712773323 os-clock: 9.423 20:13:39.018 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 20:13:39.018 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 20:13:39.019 [Lua] Flushing: resource_packages/strings [ResourcePackage] 20:13:39.019 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 20:13:39.020 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 20:13:39.020 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 20:13:39.020 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 20:13:39.021 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 20:13:39.021 [Lua] Development.init_application_parameters 20:13:39.021 [Lua] ----------------------------------------------------------------- 20:13:39.021 [Lua] -- Application parameters -- 20:13:39.021 [Lua] ----------------------------------------------------------------- 20:13:39.021 [Lua] ***************************************************************** 20:13:39.021 [Lua] ** Initial contents of script_data ** 20:13:39.021 [Lua] script_data.beta_level_progression = false 20:13:39.021 [Lua] script_data.build_identifier = f22df11f938bb8981346e1be63e1777ced045bdd 20:13:39.021 [Lua] script_data.debug_interactions = false 20:13:39.021 [Lua] script_data.disable_debug_draw = true 20:13:39.021 [Lua] script_data.disable_intro_trailer = false 20:13:39.021 [Lua] script_data.disable_tutorial_at_start = false 20:13:39.021 [Lua] script_data.eac-untrusted = false 20:13:39.021 [Lua] script_data.force_debug_disabled = true 20:13:39.021 [Lua] script_data.force_steam = true 20:13:39.021 [Lua] script_data.hide_fps = true 20:13:39.021 [Lua] script_data.hide_version_info = true 20:13:39.021 [Lua] script_data.matchmaking_debug = true 20:13:39.021 [Lua] script_data.network_debug = true 20:13:39.021 [Lua] script_data.package_debug = true 20:13:39.021 [Lua] script_data.packaged_build = true 20:13:39.021 [Lua] script_data.qr_watermark = true 20:13:39.021 [Lua] script_data.settings = { } 20:13:39.021 [Lua] script_data.show_fps = false 20:13:39.021 [Lua] script_data.spawn_empty_chest = true 20:13:39.021 [Lua] script_data.telemetry_log_interval = 600 20:13:39.021 [Lua] script_data.tobii_button = false 20:13:39.021 [Lua] script_data.use_beta_overlay = false 20:13:39.021 [Lua] script_data.use_local_backend = false 20:13:39.021 [Lua] script_data.use_tech_telemetry = true 20:13:39.021 [Lua] script_data.use_telemetry = true 20:13:39.021 [Lua] ***************************************************************** 20:13:39.021 [Lua] [Boot] use baked enemy meshes: false 20:13:39.021 [Lua] [PackageManager] Load: resource_packages/dlcs/cosmetics_2022_q3, boot, async-read, 20:13:39.021 [Lua] [PackageManager] Load: resource_packages/dlcs/bless, boot, async-read, 20:13:39.021 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 20:13:39.021 [Lua] [PackageManager] Load: resource_packages/dlcs/cosmetics_2022_q1, boot, async-read, 20:13:39.021 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 20:13:39.021 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 20:13:39.021 [Lua] [PackageManager] Load: resource_packages/dlcs/skulls_2023, boot, async-read, 20:13:39.021 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 20:13:39.021 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read, 20:13:39.021 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read, 20:13:39.021 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 20:13:39.021 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 20:13:39.021 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 20:13:39.021 [Lua] [PackageManager] Load: resource_packages/dlcs/woods, boot, async-read, 20:13:39.021 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 20:13:39.021 [Lua] [PackageManager] Load: resource_packages/dlcs/wizards_part_1, boot, async-read, 20:13:39.021 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 20:13:39.021 [Lua] [PackageManager] Load: resource_packages/dlcs/grudge_marks, boot, async-read, 20:13:39.021 [Lua] [PackageManager] Load: resource_packages/dlcs/wizards_part_2, boot, async-read, 20:13:39.021 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 20:13:39.021 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 20:13:39.021 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 20:13:39.021 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 20:13:39.021 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 20:13:39.021 [Lua] [PackageManager] Load: resource_packages/menu_cinematics, boot, async-read, 20:13:39.021 [Lua] [PackageManager] Load: resource_packages/dlcs/geheimnisnacht_2021, boot, async-read, 20:13:39.021 [Lua] [PackageManager] Load: resource_packages/dlcs/cosmetics_2023_q1, boot, async-read, 20:13:39.021 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 20:13:39.021 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 20:13:39.021 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 20:13:39.021 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 20:13:39.021 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 20:13:39.021 [Lua] [PackageManager] Load: resource_packages/dlcs/belakor, boot, async-read, 20:13:39.021 [Lua] [PackageManager] Load: resource_packages/dlcs/cosmetics_2022_q2, boot, async-read, 20:13:39.021 [Lua] [PackageManager] Load: resource_packages/dlcs/fall_collection_2021, boot, async-read, 20:13:39.120 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cosmetics_2022_q3 20:13:39.120 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cosmetics_2022_q3 20:13:39.120 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/bless 20:13:39.435 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bless 20:13:39.435 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bless 20:13:39.436 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 20:13:39.569 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 20:13:39.569 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 20:13:39.569 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cosmetics_2022_q1 20:13:39.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cosmetics_2022_q1 20:13:39.670 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cosmetics_2022_q1 20:13:39.670 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 20:13:39.914 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 20:13:39.914 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 20:13:39.914 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 20:13:40.051 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 20:13:40.051 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 20:13:40.052 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/skulls_2023 20:13:40.148 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/skulls_2023 20:13:40.148 [Lua] [PackageManager] Force_load: resource_packages/dlcs/skulls_2023 20:13:40.148 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 20:13:40.285 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 20:13:40.285 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 20:13:40.286 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris 20:13:40.585 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris 20:13:40.585 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris 20:13:40.586 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific 20:13:40.685 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific 20:13:40.685 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific 20:13:40.686 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 20:13:41.063 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 20:13:41.063 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 20:13:41.064 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 20:13:41.197 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 20:13:41.197 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 20:13:41.197 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 20:13:41.334 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 20:13:41.334 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 20:13:41.334 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/woods 20:13:41.665 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/woods 20:13:41.665 [Lua] [PackageManager] Force_load: resource_packages/dlcs/woods 20:13:41.666 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/bogenhafen 20:13:41.800 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 20:13:41.800 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 20:13:41.800 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/wizards_part_1 20:13:41.903 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/wizards_part_1 20:13:41.903 [Lua] [PackageManager] Force_load: resource_packages/dlcs/wizards_part_1 20:13:41.903 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 20:13:42.036 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 20:13:42.036 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 20:13:42.036 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/grudge_marks 20:13:42.269 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/grudge_marks 20:13:42.269 [Lua] [PackageManager] Force_load: resource_packages/dlcs/grudge_marks 20:13:42.269 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/wizards_part_2 20:13:42.412 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/wizards_part_2 20:13:42.412 [Lua] [PackageManager] Force_load: resource_packages/dlcs/wizards_part_2 20:13:42.412 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 20:13:42.538 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 20:13:42.538 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 20:13:42.538 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 20:13:42.705 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 20:13:42.705 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 20:13:42.706 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 20:13:42.873 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 20:13:42.873 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 20:13:42.873 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 20:13:43.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 20:13:43.007 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 20:13:43.007 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 20:13:43.184 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 20:13:43.184 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 20:13:43.184 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_cinematics 20:13:43.317 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_cinematics 20:13:43.317 [Lua] [PackageManager] Force_load: resource_packages/menu_cinematics 20:13:43.318 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/geheimnisnacht_2021 20:13:43.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/geheimnisnacht_2021 20:13:43.418 [Lua] [PackageManager] Force_load: resource_packages/dlcs/geheimnisnacht_2021 20:13:43.418 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cosmetics_2023_q1 20:13:43.520 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cosmetics_2023_q1 20:13:43.520 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cosmetics_2023_q1 20:13:43.520 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 20:13:43.654 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 20:13:43.654 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 20:13:43.654 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 20:13:43.756 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 20:13:43.756 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 20:13:43.756 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 20:13:43.890 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 20:13:43.890 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 20:13:43.891 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 20:13:44.024 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 20:13:44.024 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 20:13:44.024 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 20:13:44.124 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 20:13:44.124 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 20:13:44.125 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belakor 20:13:44.259 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belakor 20:13:44.259 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belakor 20:13:44.259 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cosmetics_2022_q2 20:13:44.358 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cosmetics_2022_q2 20:13:44.358 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cosmetics_2022_q2 20:13:44.358 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/fall_collection_2021 20:13:44.460 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/fall_collection_2021 20:13:44.460 [Lua] [PackageManager] Force_load: resource_packages/dlcs/fall_collection_2021 20:13:44.508 [Lua] settings.steam: nil 20:13:44.508 [Lua] Steam: table: 00000000000628E0 20:13:44.508 [Lua] force_steam: true 20:13:44.508 [Lua] BUILD: release 20:13:44.508 [Lua] test_backend: nil 20:13:44.508 [Lua] DEDICATED_SERVER: false 20:13:44.508 [Lua] Using app_id '552500' to define backend 20:13:44.509 [Lua] PlayFab Title ID: 5107 20:13:44.573 [Lua] [1] = chaos_troll (string) 20:13:44.573 [Lua] [2] = skaven_storm_vermin_champion (string) 20:13:44.573 [Lua] [3] = chaos_spawn_exalted_champion_norsca (string) 20:13:44.573 [Lua] [4] = skaven_stormfiend (string) 20:13:44.573 [Lua] [5] = chaos_dummy_exalted_sorcerer_drachenfels (string) 20:13:44.573 [Lua] [6] = skaven_rat_ogre (string) 20:13:44.573 [Lua] [7] = critter_rat (string) 20:13:44.573 [Lua] [8] = chaos_dummy_troll (string) 20:13:44.573 [Lua] [9] = chaos_dummy_sorcerer (string) 20:13:44.573 [Lua] [10] = shadow_skull (string) 20:13:44.573 [Lua] [11] = beastmen_minotaur (string) 20:13:44.573 [Lua] [12] = skaven_storm_vermin_warlord (string) 20:13:44.573 [Lua] [13] = skaven_explosive_loot_rat (string) 20:13:44.573 [Lua] [14] = chaos_plague_wave_spawner (string) 20:13:44.573 [Lua] [15] = chaos_spawn (string) 20:13:44.573 [Lua] [16] = skaven_stormfiend_demo (string) 20:13:44.573 [Lua] [17] = critter_nurgling (string) 20:13:44.573 [Lua] [18] = shadow_totem (string) 20:13:44.573 [Lua] [19] = skaven_stormfiend_boss (string) 20:13:44.573 [Lua] [20] = tower_homing_skull (string) 20:13:44.573 [Lua] [21] = critter_pig (string) 20:13:44.573 [Lua] [22] = skaven_grey_seer (string) 20:13:44.573 [Lua] [23] = chaos_tentacle (string) 20:13:44.573 [Lua] [24] = chaos_vortex (string) 20:13:44.573 [Lua] [25] = chaos_greed_pinata (string) 20:13:44.573 [Lua] [26] = skaven_loot_rat (string) 20:13:44.573 [Lua] [27] = shadow_lieutenant (string) 20:13:44.573 [Lua] [28] = chaos_exalted_champion_norsca (string) 20:13:44.573 [Lua] [29] = skaven_poison_wind_globadier (string) 20:13:44.573 [Lua] [30] = skaven_warpfire_thrower (string) 20:13:44.573 [Lua] [31] = chaos_mutator_sorcerer (string) 20:13:44.573 [Lua] [32] = skaven_pack_master (string) 20:13:44.573 [Lua] [33] = chaos_vortex_sorcerer (string) 20:13:44.573 [Lua] [34] = skaven_ratling_gunner (string) 20:13:44.573 [Lua] [35] = chaos_warrior (string) 20:13:44.573 [Lua] [36] = skaven_gutter_runner (string) 20:13:44.573 [Lua] [37] = chaos_exalted_champion_warcamp (string) 20:13:44.573 [Lua] [38] = chaos_corruptor_sorcerer (string) 20:13:44.573 [Lua] [39] = curse_mutator_sorcerer (string) 20:13:44.573 [Lua] [40] = chaos_exalted_sorcerer (string) 20:13:44.573 [Lua] [41] = chaos_tentacle_sorcerer (string) 20:13:44.573 [Lua] [42] = chaos_exalted_sorcerer_drachenfels (string) 20:13:44.573 [Lua] [43] = chaos_plague_sorcerer (string) 20:13:44.573 [Lua] [44] = beastmen_standard_bearer_crater (string) 20:13:44.573 [Lua] [45] = chaos_raider (string) 20:13:44.573 [Lua] [46] = beastmen_standard_bearer (string) 20:13:44.573 [Lua] [47] = beastmen_ungor_dummy (string) 20:13:44.573 [Lua] [48] = chaos_raider_tutorial (string) 20:13:44.573 [Lua] [49] = chaos_berzerker (string) 20:13:44.573 [Lua] [50] = beastmen_bestigor_dummy (string) 20:13:44.573 [Lua] [51] = skaven_storm_vermin (string) 20:13:44.573 [Lua] [52] = beastmen_gor_dummy (string) 20:13:44.573 [Lua] [53] = beastmen_ungor_archer (string) 20:13:44.573 [Lua] [54] = beastmen_ungor (string) 20:13:44.573 [Lua] [55] = skaven_storm_vermin_commander (string) 20:13:44.573 [Lua] [56] = beastmen_gor (string) 20:13:44.573 [Lua] [57] = skaven_storm_vermin_with_shield (string) 20:13:44.573 [Lua] [58] = skaven_plague_monk (string) 20:13:44.573 [Lua] [59] = beastmen_bestigor (string) 20:13:44.573 [Lua] [60] = skaven_dummy_clan_rat (string) 20:13:44.573 [Lua] [61] = chaos_marauder_tutorial (string) 20:13:44.573 [Lua] [62] = ethereal_skeleton_with_hammer (string) 20:13:44.573 [Lua] [63] = ethereal_skeleton_with_shield (string) 20:13:44.573 [Lua] [64] = chaos_zombie (string) 20:13:44.573 [Lua] [65] = skaven_clan_rat_tutorial (string) 20:13:44.573 [Lua] [66] = skaven_clan_rat_with_shield (string) 20:13:44.573 [Lua] [67] = chaos_marauder_with_shield (string) 20:13:44.573 [Lua] [68] = skaven_clan_rat (string) 20:13:44.573 [Lua] [69] = chaos_fanatic (string) 20:13:44.573 [Lua] [70] = chaos_marauder (string) 20:13:44.573 [Lua] [71] = skaven_slave (string) 20:13:44.573 [Lua] [72] = skaven_dummy_slave (string) 20:13:44.618 [Lua] [UIRenderer] Loading 20:13:44.639 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 20:13:44.639 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 20:13:44.639 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 20:13:44.639 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 20:13:44.639 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 20:13:44.639 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 20:13:44.776 [Lua] TIME: 0.023000000000001 20:13:44.831 [Lua] [ConflictSettings] Contained breeds generated in: 0.0020000000000006679 20:13:45.037 [Lua] <>realm = official<> 20:13:45.038 [Lua] [ModManager] Mods enabled: true // Bundled: true 20:13:45.038 [Lua] [ModManager] Fetching mod metadata ... 20:13:45.318 [Lua] [ModManager] Metadata request completed. success=true code=200 20:13:45.318 [Lua] [ModManager] Metadata set: [1391228174] = 20500101T010000Z 20:13:45.318 [Lua] [ModManager] Metadata set: [1455893647] = 20211025T010000Z 20:13:45.318 [Lua] [ModManager] Metadata set: [1387440934] = 20211025T010000Z 20:13:45.318 [Lua] [ModManager] Metadata set: [1757271408] = 20211025T010000Z 20:13:45.318 [Lua] [ModManager] Metadata set: [1393343095] = 20211206T010000Z 20:13:45.318 [Lua] [ModManager] Metadata set: [1497664830] = 20211210T020000Z 20:13:45.318 [Lua] [ModManager] Metadata set: [1383542440] = 20230327020000Z 20:13:45.319 warning: [ModManager] Mod with id 2719952976ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2719952976\mod.bin can't be added as mod hash catalog to EAC, skipping 20:13:45.319 warning: [ModManager] Mod with id 2723169907ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2723169907\mod.bin can't be added as mod hash catalog to EAC, skipping 20:13:45.328 warning: [ModManager] Mod with id 1422758813ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1422758813\mod.bin can't be added as mod hash catalog to EAC, skipping 20:13:45.329 warning: [ModManager] Mod with id 1425249043ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1425249043\mod.bin can't be added as mod hash catalog to EAC, skipping 20:13:45.329 warning: [ModManager] Mod with id 1687843693ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1687843693\mod.bin can't be added as mod hash catalog to EAC, skipping 20:13:45.329 warning: [ModManager] Mod with id 1835393505ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1835393505\mod.bin can't be added as mod hash catalog to EAC, skipping 20:13:45.329 warning: [ModManager] Mod with id 1606900811ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1606900811\mod.bin can't be added as mod hash catalog to EAC, skipping 20:13:45.331 warning: [ModManager] Mod with id 2088889530ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2088889530\mod.bin can't be added as mod hash catalog to EAC, skipping 20:13:45.333 warning: [ModManager] Mod with id 1391975678ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391975678\mod.bin can't be added as mod hash catalog to EAC, skipping 20:13:45.334 warning: [ModManager] Mod with id 1393694530ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393694530\mod.bin can't be added as mod hash catalog to EAC, skipping 20:13:45.334 warning: [ModManager] Mod with id 1604586168ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1604586168\mod.bin can't be added as mod hash catalog to EAC, skipping 20:13:45.334 warning: [ModManager] Mod with id 1653236575ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1653236575\mod.bin can't be added as mod hash catalog to EAC, skipping 20:13:45.336 warning: [ModManager] Mod with id 1395132559ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping 20:13:45.345 warning: [ModManager] Mod with id 1391114686ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391114686\mod.bin can't be added as mod hash catalog to EAC, skipping 20:13:45.345 warning: [ModManager] Mod with id 1384087820ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1384087820\mod.bin can't be added as mod hash catalog to EAC, skipping 20:13:45.345 warning: [ModManager] Mod with id 1417461746ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1417461746\mod.bin can't be added as mod hash catalog to EAC, skipping 20:13:45.345 warning: [ModManager] Mod with id 1393616748ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393616748\mod.bin can't be added as mod hash catalog to EAC, skipping 20:13:45.345 warning: [ModManager] Mod with id 1619611242ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1619611242\mod.bin can't be added as mod hash catalog to EAC, skipping 20:13:45.345 warning: [ModManager] Mod with id 1381145345ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1381145345\mod.bin can't be added as mod hash catalog to EAC, skipping 20:13:45.345 warning: [ModManager] Mod with id 1423529961ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1423529961\mod.bin can't be added as mod hash catalog to EAC, skipping 20:13:45.346 warning: [ModManager] Mod with id 1388882435ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping 20:13:45.346 warning: [ModManager] Mod with id 1391113873ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391113873\mod.bin can't be added as mod hash catalog to EAC, skipping 20:13:45.346 warning: [ModManager] Mod with id 1387894846ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping 20:13:45.348 warning: [ModManager] Mod with id 1619024877ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1619024877\mod.bin can't be added as mod hash catalog to EAC, skipping 20:13:45.371 warning: [ModManager] Mod with id 1477499789ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1477499789\mod.bin can't be added as mod hash catalog to EAC, skipping 20:13:45.371 warning: [ModManager] Mod with id 1702953418ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1702953418\mod.bin can't be added as mod hash catalog to EAC, skipping 20:13:45.371 warning: [ModManager] Mod with id 1769554507ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1769554507\mod.bin can't be added as mod hash catalog to EAC, skipping 20:13:45.371 warning: [ModManager] Mod with id 2771980886ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2771980886\mod.bin can't be added as mod hash catalog to EAC, skipping 20:13:45.371 warning: [ModManager] Mod with id 2789506353ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2789506353\mod.bin can't be added as mod hash catalog to EAC, skipping 20:13:45.371 warning: [ModManager] Mod with id 2799795662ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2799795662\mod.bin can't be added as mod hash catalog to EAC, skipping 20:13:45.371 warning: [ModManager] Mod with id 2503948895ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2503948895\mod.bin can't be added as mod hash catalog to EAC, skipping 20:13:45.371 warning: [ModManager] Mod with id 2545022878ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2545022878\mod.bin can't be added as mod hash catalog to EAC, skipping 20:13:45.386 [Lua] 20:13:45.386 [Lua] [1467751760] = 11 (number) 20:13:45.386 [Lua] [1384066089] = 7 (number) 20:13:45.386 [Lua] [1459917022] = 15 (number) 20:13:45.386 [Lua] [1388911015] = 2 (number) 20:13:45.386 [Lua] [1516618647] = 14 (number) 20:13:45.386 [Lua] [1498189723] = 5 (number) 20:13:45.386 [Lua] [1395655171] = 9 (number) 20:13:45.386 [Lua] [1569650837] = 6 (number) 20:13:45.386 [Lua] [1431393962] = 21 (number) 20:13:45.386 [Lua] [1395453301] = 25 (number) 20:13:45.386 [Lua] [1495937978] = 3 (number) 20:13:45.386 [Lua] [1391228174] = 24 (number) 20:13:45.386 [Lua] [1464907434] = 8 (number) 20:13:45.386 [Lua] [1369573612] = 22 (number) 20:13:45.386 [Lua] [1455893647] = 20 (number) 20:13:45.386 [Lua] [1374248490] = 17 (number) 20:13:45.386 [Lua] [1502859403] = 10 (number) 20:13:45.386 [Lua] [1448714756] = 12 (number) 20:13:45.386 [Lua] [1383433646] = 1 (number) 20:13:45.386 [Lua] [1384094638] = 19 (number) 20:13:45.386 [Lua] [1593460250] = 13 (number) 20:13:45.386 [Lua] [1445717962] = 18 (number) 20:13:45.386 [Lua] [1389872347] = 16 (number) 20:13:45.386 [Lua] [1397265260] = 23 (number) 20:13:45.386 [Lua] [1652856346] = 4 (number) 20:13:45.386 [Lua] [1498992606] = 0 (number) 20:13:45.386 [Lua] 20:13:45.386 [Lua] [ModManager] user_setting.mods =: 20:13:45.386 [Lua] [ModManager][warning] Mod "Any Weapon" with id 1417461746 was not found in the workshop folder. 20:13:45.386 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 20:13:45.386 [Lua] [ModManager][warning] Mod "Spawn Tweaks" with id 1393694530 was not found in the workshop folder. 20:13:45.386 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 20:13:45.386 [Lua] [ModManager][warning] Mod "Any Weapon Fix" with id 2719952976 was not found in the workshop folder. 20:13:45.386 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 20:13:45.386 [Lua] [ModManager][warning] Mod "Pull Up" with id 2723169907 was not found in the workshop folder. 20:13:45.386 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 20:13:45.386 [Lua] [ModManager][warning] Mod "More Items Library" with id 1422758813 was not found in the workshop folder. 20:13:45.386 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 20:13:45.386 [Lua] [ModManager][warning] Mod "Give Weapon" with id 1425249043 was not found in the workshop folder. 20:13:45.386 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 20:13:45.386 [Lua] [ModManager][warning] Mod "Save Weapon (Give Weapon supplement)" with id 1687843693 was not found in the workshop folder. 20:13:45.386 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 20:13:45.386 [Lua] [ModManager][warning] Mod "Cata 3 & Deathwish" with id 1835393505 was not found in the workshop folder. 20:13:45.386 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 20:13:45.386 [Lua] [ModManager][warning] Mod "Creature Spawner" with id 1395132559 was not found in the workshop folder. 20:13:45.386 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 20:13:45.386 [Lua] [ModManager][warning] Mod "Show FPS" with id 1606900811 was not found in the workshop folder. 20:13:45.386 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 20:13:45.386 [Lua] [ModManager][warning] Mod "Weapon Rebalance" with id 2088889530 was not found in the workshop folder. 20:13:45.386 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 20:13:45.386 [Lua] [ModManager][warning] Mod "Item Spawner" with id 1391975678 was not found in the workshop folder. 20:13:45.386 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 20:13:45.386 [Lua] [ModManager][warning] Mod "..." with id 1454572219 was not found in the workshop folder. 20:13:45.386 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 20:13:45.386 [Lua] [ModManager][warning] Mod "Social Wheel Improvements" with id 1604586168 was not found in the workshop folder. 20:13:45.386 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 20:13:45.386 [Lua] [ModManager][warning] Mod "Vermitannica Beta" with id 1653236575 was not found in the workshop folder. 20:13:45.386 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 20:13:45.386 [Lua] [ModManager][warning] Mod "Skip Cutscenes" with id 1391114686 was not found in the workshop folder. 20:13:45.386 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 20:13:45.386 [Lua] [ModManager][warning] Mod "True Solo QoL Tweaks" with id 1384087820 was not found in the workshop folder. 20:13:45.386 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 20:13:45.386 [Lua] [ModManager][warning] Mod "Deed Mutators Selector" with id 1393616748 was not found in the workshop folder. 20:13:45.386 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 20:13:45.386 [Lua] [ModManager][warning] Mod "Skip Cutscenes Please" with id 1619611242 was not found in the workshop folder. 20:13:45.386 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 20:13:45.386 [Lua] [ModManager][warning] Mod "Third Person (Abandoned)" with id 1381145345 was not found in the workshop folder. 20:13:45.386 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 20:13:45.386 [Lua] [ModManager][warning] Mod "Deathwish" with id 1423529961 was not found in the workshop folder. 20:13:45.386 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 20:13:45.386 [Lua] [ModManager][warning] Mod "Show Damage (Abandoned)" with id 1388882435 was not found in the workshop folder. 20:13:45.386 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 20:13:45.386 [Lua] [ModManager][warning] Mod "More Hats" with id 1391113873 was not found in the workshop folder. 20:13:45.386 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 20:13:45.386 [Lua] [ModManager][warning] Mod "Accessibility Captions" with id 1769554507 was not found in the workshop folder. 20:13:45.386 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 20:13:45.386 [Lua] [ModManager][warning] Mod "Killbots" with id 1387894846 was not found in the workshop folder. 20:13:45.386 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 20:13:45.386 [Lua] [ModManager][warning] Mod "Onslaught" with id 1619024877 was not found in the workshop folder. 20:13:45.386 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 20:13:45.386 [Lua] [ModManager][warning] Mod "..." with id 1402835022 was not found in the workshop folder. 20:13:45.386 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 20:13:45.386 [Lua] [ModManager][warning] Mod "..." with id 1431627364 was not found in the workshop folder. 20:13:45.386 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 20:13:45.386 [Lua] [ModManager][warning] Mod "Scoreboard Extension (Abandoned)" with id 1702953418 was not found in the workshop folder. 20:13:45.386 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 20:13:45.386 [Lua] [ModManager][warning] Mod "Flitzer" with id 2799795662 was not found in the workshop folder. 20:13:45.386 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 20:13:45.386 [Lua] [ModManager][warning] Mod "Bot Improvements - Impulse Control" with id 1477499789 was not found in the workshop folder. 20:13:45.386 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 20:13:45.386 [Lua] [ModManager][warning] Mod "Material-Hijack" with id 2771980886 was not found in the workshop folder. 20:13:45.386 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 20:13:45.386 [Lua] [ModManager][warning] Mod "Loremaster's Armoury" with id 2789506353 was not found in the workshop folder. 20:13:45.386 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 20:13:45.386 [Lua] [ModManager][warning] Mod "Tourney Balance Testing" with id 2545022878 was not found in the workshop folder. 20:13:45.386 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 20:13:45.386 [Lua] [ModManager][warning] Mod "Class Balance" with id 2503948895 was not found in the workshop folder. 20:13:45.386 [Lua] [ModManager][warning] Did you try loading an unsanctioned mod in Official? 20:13:45.386 [Lua] [ModManager] mods[1] = (id=1369573612, name="Vermintide Mod Framework", enabled="true", last_updated="6/30/2022 1:16:17 PM") 20:13:45.386 [Lua] [ModManager] mods[2] = (id=1374248490, name="Penlight Lua Libraries", enabled="true", last_updated="11/15/2021 5:30:27 PM") 20:13:45.386 [Lua] [ModManager] mods[3] = (id=1389872347, name="Simple UI (Abandoned)", enabled="true", last_updated="10/31/2019 9:17:26 AM") 20:13:45.386 [Lua] [ModManager] mods[4] = (id=1417461746, name="Any Weapon", enabled="false", last_updated="12/3/2020 12:33:33 PM") 20:13:45.386 [Lua] [ModManager] mods[5] = (id=1393694530, name="Spawn Tweaks", enabled="true", last_updated="5/2/2021 9:50:37 AM") 20:13:45.386 [Lua] [ModManager] mods[6] = (id=2719952976, name="Any Weapon Fix", enabled="false", last_updated="1/15/2022 1:18:06 PM") 20:13:45.386 [Lua] [ModManager] mods[7] = (id=2723169907, name="Pull Up", enabled="false", last_updated="4/5/2022 3:38:22 PM") 20:13:45.386 [Lua] [ModManager] mods[8] = (id=1498992606, name="Countries in Lobby Browser", enabled="true", last_updated="5/6/2021 7:15:49 PM") 20:13:45.386 [Lua] [ModManager] mods[9] = (id=1383433646, name="Persistent Ammo Counter", enabled="true", last_updated="8/29/2018 10:32:45 PM") 20:13:45.386 [Lua] [ModManager] mods[10] = (id=1388911015, name="Chat Block (Abandoned)", enabled="true", last_updated="4/6/2019 11:15:24 AM") 20:13:45.386 [Lua] [ModManager] mods[11] = (id=1495937978, name="Host your own game", enabled="true", last_updated="4/15/2020 9:05:38 PM") 20:13:45.386 [Lua] [ModManager] mods[12] = (id=1652856346, name="Dodge Count UI", enabled="true", last_updated="5/25/2021 1:05:41 PM") 20:13:45.386 [Lua] [ModManager] mods[13] = (id=1422758813, name="More Items Library", enabled="false", last_updated="6/30/2022 8:17:21 PM") 20:13:45.386 [Lua] [ModManager] mods[14] = (id=1425249043, name="Give Weapon", enabled="false", last_updated="4/28/2021 10:58:00 AM") 20:13:45.386 [Lua] [ModManager] mods[15] = (id=1687843693, name="Save Weapon (Give Weapon supplement)", enabled="false", last_updated="4/5/2021 12:32:55 PM") 20:13:45.386 [Lua] [ModManager] mods[16] = (id=1835393505, name="Cata 3 & Deathwish", enabled="true", last_updated="10/26/2022 12:49:22 PM") 20:13:45.386 [Lua] [ModManager] mods[17] = (id=1395132559, name="Creature Spawner", enabled="true", last_updated="3/29/2023 12:25:23 AM") 20:13:45.386 [Lua] [ModManager] mods[18] = (id=1606900811, name="Show FPS", enabled="false", last_updated="11/24/2020 7:39:00 PM") 20:13:45.386 [Lua] [ModManager] mods[19] = (id=1498189723, name="Customizable Zoom Sensitivity", enabled="true", last_updated="12/23/2021 6:00:35 PM") 20:13:45.386 [Lua] [ModManager] mods[20] = (id=2088889530, name="Weapon Rebalance", enabled="false", last_updated="5/13/2020 12:54:42 AM") 20:13:45.386 [Lua] [ModManager] mods[21] = (id=1569650837, name="Crosshairs Fix", enabled="true", last_updated="3/20/2023 5:09:26 AM") 20:13:45.386 [Lua] [ModManager] mods[22] = (id=1391975678, name="Item Spawner", enabled="false", last_updated="5/24/2019 4:03:43 PM") 20:13:45.386 [Lua] [ModManager] mods[23] = (id=1454572219, name="...", enabled="false", last_updated="") 20:13:45.386 [Lua] [ModManager] mods[24] = (id=1604586168, name="Social Wheel Improvements", enabled="false", last_updated="2/25/2019 4:04:10 PM") 20:13:45.386 [Lua] [ModManager] mods[25] = (id=1653236575, name="Vermitannica Beta", enabled="false", last_updated="3/13/2019 7:45:04 PM") 20:13:45.386 [Lua] [ModManager] mods[26] = (id=1384066089, name="Neuter Ult Effects", enabled="false", last_updated="7/14/2021 7:29:57 PM") 20:13:45.386 [Lua] [ModManager] mods[27] = (id=1464907434, name="Armory", enabled="true", last_updated="12/24/2021 8:43:42 AM") 20:13:45.386 [Lua] [ModManager] mods[28] = (id=1395655171, name="Bot Improvements - Combat", enabled="true", last_updated="7/13/2021 4:56:41 PM") 20:13:45.386 [Lua] [ModManager] mods[29] = (id=1502859403, name="Notice Key Pickup", enabled="false", last_updated="12/8/2021 8:05:01 PM") 20:13:45.386 [Lua] [ModManager] mods[30] = (id=1467751760, name="UI Tweaks", enabled="false", last_updated="7/12/2022 3:33:54 PM") 20:13:45.386 [Lua] [ModManager] mods[31] = (id=1448714756, name="No Wobble", enabled="false", last_updated="8/29/2018 10:34:14 AM") 20:13:45.386 [Lua] [ModManager] mods[32] = (id=1391114686, name="Skip Cutscenes", enabled="false", last_updated="2/21/2019 2:40:43 AM") 20:13:45.386 [Lua] [ModManager] mods[33] = (id=1384087820, name="True Solo QoL Tweaks", enabled="true", last_updated="11/14/2021 6:40:24 PM") 20:13:45.386 [Lua] [ModManager] mods[34] = (id=1393616748, name="Deed Mutators Selector", enabled="false", last_updated="11/14/2021 6:20:11 PM") 20:13:45.386 [Lua] [ModManager] mods[35] = (id=1619611242, name="Skip Cutscenes Please", enabled="false", last_updated="2/24/2019 7:53:58 PM") 20:13:45.386 [Lua] [ModManager] mods[36] = (id=1381145345, name="Third Person (Abandoned)", enabled="false", last_updated="3/19/2019 10:53:23 PM") 20:13:45.386 [Lua] [ModManager] mods[37] = (id=1423529961, name="Deathwish", enabled="false", last_updated="4/27/2019 9:46:50 PM") 20:13:45.386 [Lua] [ModManager] mods[38] = (id=1388882435, name="Show Damage (Abandoned)", enabled="false", last_updated="3/21/2019 8:57:05 PM") 20:13:45.386 [Lua] [ModManager] mods[39] = (id=1391113873, name="More Hats", enabled="true", last_updated="6/18/2022 7:06:40 AM") 20:13:45.386 [Lua] [ModManager] mods[40] = (id=1769554507, name="Accessibility Captions", enabled="false", last_updated="7/20/2020 6:30:35 PM") 20:13:45.386 [Lua] [ModManager] mods[41] = (id=1387894846, name="Killbots", enabled="false", last_updated="9/8/2018 4:16:14 PM") 20:13:45.386 [Lua] [ModManager] mods[42] = (id=1593460250, name="Crosshair Kill Confirmation", enabled="true", last_updated="5/14/2020 11:01:46 AM") 20:13:45.386 [Lua] [ModManager] mods[43] = (id=1619024877, name="Onslaught", enabled="true", last_updated="11/14/2022 3:19:12 AM") 20:13:45.386 [Lua] [ModManager] mods[44] = (id=1516618647, name="Friendly Fire Indicator", enabled="true", last_updated="8/9/2019 11:15:28 AM") 20:13:45.386 [Lua] [ModManager] mods[45] = (id=1459917022, name="Parry Indicator", enabled="true", last_updated="2/22/2019 8:04:07 AM") 20:13:45.386 [Lua] [ModManager] mods[46] = (id=1445717962, name="Loadout Manager", enabled="true", last_updated="6/15/2021 7:40:12 AM") 20:13:45.386 [Lua] [ModManager] mods[47] = (id=1384094638, name="Crosshair Customization", enabled="true", last_updated="11/22/2019 6:31:06 PM") 20:13:45.386 [Lua] [ModManager] mods[48] = (id=1455893647, name="Player List Plus", enabled="false", last_updated="6/17/2021 7:04:28 AM") 20:13:45.386 [Lua] [ModManager] mods[49] = (id=1431393962, name="Bestiary", enabled="false", last_updated="11/15/2021 9:02:27 AM") 20:13:45.386 [Lua] [ModManager] mods[50] = (id=1402835022, name="...", enabled="false", last_updated="") 20:13:45.386 [Lua] [ModManager] mods[51] = (id=1431627364, name="...", enabled="false", last_updated="") 20:13:45.386 [Lua] [ModManager] mods[52] = (id=1397265260, name="Numeric UI", enabled="true", last_updated="2/5/2021 3:14:50 PM") 20:13:45.386 [Lua] [ModManager] mods[53] = (id=1391228174, name="UI Improvements (Abandoned)", enabled="false", last_updated="8/20/2020 5:36:56 PM") 20:13:45.386 [Lua] [ModManager] mods[54] = (id=1395453301, name="Skip Intro", enabled="true", last_updated="12/6/2019 11:35:09 AM") 20:13:45.386 [Lua] [ModManager] mods[55] = (id=1702953418, name="Scoreboard Extension (Abandoned)", enabled="false", last_updated="4/8/2019 10:12:33 AM") 20:13:45.386 [Lua] [ModManager] mods[56] = (id=2799795662, name="Flitzer", enabled="false", last_updated="4/26/2022 2:34:26 PM") 20:13:45.386 [Lua] [ModManager] mods[57] = (id=1477499789, name="Bot Improvements - Impulse Control", enabled="true", last_updated="8/15/2018 11:53:55 AM") 20:13:45.386 [Lua] [ModManager] mods[58] = (id=2771980886, name="Material-Hijack", enabled="true", last_updated="1/31/2023 6:18:38 AM") 20:13:45.386 [Lua] [ModManager] mods[59] = (id=2789506353, name="Loremaster's Armoury", enabled="true", last_updated="11/5/2022 6:12:33 PM") 20:13:45.386 [Lua] [ModManager] mods[60] = (id=2545022878, name="Tourney Balance Testing", enabled="false", last_updated="5/23/2023 10:23:28 PM") 20:13:45.386 [Lua] [ModManager] mods[61] = (id=2503948895, name="Class Balance", enabled="false", last_updated="5/24/2023 7:21:18 PM") 20:13:45.386 [Lua] <>modded = true<> 20:13:45.386 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 20:13:45.452 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 20:13:45.521 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 20:13:45.521 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 20:13:45.523 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x062c15f0) 20:13:45.523 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x062c1a70) 20:13:45.523 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02fe1ae0) 20:13:45.523 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x03592cf0) 20:13:45.523 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x02fca940) 20:13:45.523 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x030063c0) 20:13:45.523 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x08781030) 20:13:45.523 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x08781ca0) 20:13:45.523 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x08781bd0) 20:13:45.523 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000dd240) 20:13:45.523 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 20:13:45.523 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 20:13:45.523 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x0660aff0) 20:13:45.523 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x065fd350) 20:13:45.523 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x074075e0) 20:13:45.523 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x065fd390) 20:13:45.523 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x065fd330) 20:13:45.523 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_setup_components' from [IngameHud] (Origin: function: 0x06a0dc60) 20:13:45.523 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameHud] (Origin: function: 0x06a0de60) 20:13:45.523 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 20:13:45.523 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x002c87b0) 20:13:45.524 [Lua] <>modded = true<> 20:13:45.524 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 20:13:45.587 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 20:13:45.655 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 20:13:45.655 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 20:13:45.656 [Lua] <>modded = true<> 20:13:45.656 [Lua] <>Mod:1389872347:Simple UI (Abandoned) = true<> 20:13:45.723 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 20:13:45.756 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 20:13:45.756 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI (Abandoned)', workshop_id: 1389872347] 20:13:45.756 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI (Abandoned)', workshop_id: 1389872347] 20:13:45.757 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x05e0ce00) 20:13:45.757 [Lua] <>modded = true<> 20:13:45.757 [Lua] <>Mod:1498992606:Countries in Lobby Browser = true<> 20:13:45.823 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bcb7f700195d5ede]` 20:13:45.857 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bcb7f700195d5ede].#ID[3fcdd69156a46417]` 20:13:45.857 [Lua] Init VMF mod 'Countries in Lobby Browser' [workshop_name: 'Countries in Lobby Browser', workshop_id: 1498992606] 20:13:45.857 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook): Hooking 'remove_invalid_lobbies' from [LobbyItemsList] (Origin: function: 0x07bd8c00) 20:13:45.857 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook_safe): Hooking 'populate_lobby_list' from [LobbyItemsList] (Origin: function: 0x07bd8c20) 20:13:45.857 [Lua] [MOD][Countries in Lobby Browser][INFO] (hooks): Enabling all hooks for mod: Countries in Lobby Browser 20:13:45.858 [Lua] <>modded = true<> 20:13:45.858 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<> 20:13:45.924 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]` 20:13:45.957 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]` 20:13:45.957 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646] 20:13:45.957 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x0671c420) 20:13:45.957 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x0674f940) 20:13:45.957 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x0671c150) 20:13:45.958 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x0674f9a0) 20:13:45.958 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo 20:13:45.958 [Lua] <>modded = true<> 20:13:45.958 [Lua] <>Mod:1388911015:Chat Block (Abandoned) = true<> 20:13:46.025 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]` 20:13:46.057 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]` 20:13:46.057 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block (Abandoned)', workshop_id: 1388911015] 20:13:46.058 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x025efc20) 20:13:46.058 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock 20:13:46.058 [Lua] <>modded = true<> 20:13:46.058 [Lua] <>Mod:1495937978:Host your own game = true<> 20:13:46.124 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]` 20:13:46.158 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]` 20:13:46.158 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978] 20:13:46.159 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x05e0d050) 20:13:46.159 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x07afecd0) 20:13:46.159 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x07afee90) 20:13:46.159 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x07afee50) 20:13:46.159 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x07afee00) 20:13:46.159 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x08191c90) 20:13:46.159 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x08191e70) 20:13:46.159 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x08191fc0) 20:13:46.159 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x08191d20) 20:13:46.159 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x07b4d7f0) 20:13:46.159 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x07b4da30) 20:13:46.159 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay 20:13:46.160 [Lua] <>modded = true<> 20:13:46.160 [Lua] <>Mod:1652856346:Dodge Count UI = true<> 20:13:46.225 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[46258abaf45af33e]` 20:13:46.259 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[46258abaf45af33e].#ID[3fcdd69156a46417]` 20:13:46.259 [Lua] Init VMF mod 'dodge-count-ui' [workshop_name: 'Dodge Count UI', workshop_id: 1652856346] 20:13:46.259 [Lua] [MOD][dodge-count-ui][INFO] (hook_safe): Hooking 'update' from [IngameHud] (Origin: function: 0x06a0de20) 20:13:46.259 [Lua] [MOD][dodge-count-ui][INFO] (hooks): Enabling all hooks for mod: dodge-count-ui 20:13:46.260 [Lua] <>modded = true<> 20:13:46.260 [Lua] <>Mod:1498189723:Customizable Zoom Sensitivity = true<> 20:13:46.326 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[909111f6677dad91]` 20:13:46.360 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[909111f6677dad91].#ID[3fcdd69156a46417]` 20:13:46.360 [Lua] Init VMF mod 'zoom sens' [workshop_name: 'Customizable Zoom Sensitivity', workshop_id: 1498189723] 20:13:46.361 [Lua] [MOD][zoom sens][INFO] (hook_origin): Hooking 'look' from [CharacterStateHelper] (Origin: function: 0x025ef680) 20:13:46.361 [Lua] [MOD][zoom sens][INFO] (hooks): Enabling all hooks for mod: zoom sens 20:13:46.361 [Lua] <>modded = true<> 20:13:46.361 [Lua] <>Mod:1569650837:Crosshairs Fix = true<> 20:13:46.427 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]` 20:13:46.461 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]` 20:13:46.461 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837] 20:13:46.461 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod. 20:13:46.461 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x06848fd0) 20:13:46.461 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x06849310) 20:13:46.461 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x06849140) 20:13:46.461 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x06849160) 20:13:46.461 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x06849180) 20:13:46.461 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x06849200) 20:13:46.461 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x06849220) 20:13:46.461 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs 20:13:46.462 [Lua] <>modded = true<> 20:13:46.462 [Lua] <>Mod:1464907434:Armory = true<> 20:13:46.528 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]` 20:13:46.596 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]` 20:13:46.596 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434] 20:13:46.599 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x06c28220) 20:13:46.599 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x07acfcf0) 20:13:46.599 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x0608cf40) 20:13:46.599 [Lua] [MOD][armory][INFO] (hook): Hooking 'scale_power_levels' from [ActionUtils] (Origin: function: 0x05e15ec0) 20:13:46.599 [Lua] [MOD][armory][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x074ffdf0) 20:13:46.599 [Lua] [MOD][armory][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x074ff8d0) 20:13:46.600 [Lua] [MOD][armory][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x02f783b0) 20:13:46.600 [Lua] <>modded = true<> 20:13:46.600 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<> 20:13:46.663 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]` 20:13:46.696 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]` 20:13:46.696 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171] 20:13:46.696 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod. 20:13:46.696 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x024c63f0) 20:13:46.696 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x0232e4e0) 20:13:46.696 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x024c6240) 20:13:46.696 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x024c0ea0) 20:13:46.696 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_should_heal' from [BTConditions] (Origin: function: 0x023d8c40) 20:13:46.696 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_select_ally_by_utility' from [PlayerBotBase] (Origin: function: 0x02e76960) 20:13:46.696 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_enemy_path_allowed' from [PlayerBotBase] (Origin: function: 0x02e774f0) 20:13:46.696 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_in_line_of_fire' from [PlayerBotBase] (Origin: function: 0x02e765e0) 20:13:46.696 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_update_urgent_targets' from [AIBotGroupSystem] (Origin: function: 0x007b7ae0) 20:13:46.696 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'can_revive' from [BTConditions] (Origin: function: 0x023d8990) 20:13:46.696 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'dr_ironbreaker' from [table: 0x023d8040] (Origin: function: 0x023d8070) 20:13:46.696 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'es_mercenary' from [table: 0x023d8040] (Origin: function: 0x023d8420) 20:13:46.697 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'es_huntsman' from [table: 0x023d8040] (Origin: function: 0x023d8440) 20:13:46.697 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'we_maidenguard' from [table: 0x023d8040] (Origin: function: 0x023d84c0) 20:13:46.697 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'we_shade' from [table: 0x023d8040] (Origin: function: 0x023d85c0) 20:13:46.697 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'wh_captain' from [table: 0x023d8040] (Origin: function: 0x023d84f0) 20:13:46.697 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bw_unchained' from [table: 0x023d8040] (Origin: function: 0x023d8770) 20:13:46.697 [Lua] <>modded = true<> 20:13:46.697 [Lua] <>Mod:1593460250:Crosshair Kill Confirmation = true<> 20:13:46.763 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b2e131a6e70dc57c]` 20:13:46.830 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b2e131a6e70dc57c].#ID[3fcdd69156a46417]` 20:13:46.830 [Lua] Init VMF mod 'Crosshair Kill Confirmation' [workshop_name: 'Crosshair Kill Confirmation', workshop_id: 1593460250] 20:13:46.830 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x02e10e50) 20:13:46.830 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'on_exit' from [StateInGameRunning] (Origin: function: 0x0608d080) 20:13:46.830 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x06848f50) 20:13:46.830 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hooks): Enabling all hooks for mod: Crosshair Kill Confirmation 20:13:46.831 [Lua] <>modded = true<> 20:13:46.831 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<> 20:13:46.897 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]` 20:13:46.931 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]` 20:13:46.931 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647] 20:13:46.931 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x067ddbe0) 20:13:46.931 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 20:13:46.931 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 20:13:46.931 [Lua] <>modded = true<> 20:13:46.931 [Lua] <>Mod:1459917022:Parry Indicator = true<> 20:13:46.998 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]` 20:13:47.031 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]` 20:13:47.031 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022] 20:13:47.031 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod. 20:13:47.031 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x06855130) 20:13:47.031 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x01a153e0) 20:13:47.031 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x01a155c0) 20:13:47.032 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x01a154c0) 20:13:47.032 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x02275c30) 20:13:47.032 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x02275f00) 20:13:47.032 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x02275f30) 20:13:47.032 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x02281360) 20:13:47.032 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x02281bd0) 20:13:47.032 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00e61570] (Origin: function: 0x00e614a0) 20:13:47.032 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00e61570] (Origin: function: 0x00e615e0) 20:13:47.032 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00e61570] (Origin: function: 0x00e61600) 20:13:47.032 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00e61a00] (Origin: function: 0x00e61930) 20:13:47.032 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00e61a00] (Origin: function: 0x00e61a70) 20:13:47.032 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00e61a00] (Origin: function: 0x00e61a90) 20:13:47.032 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00e62350] (Origin: function: 0x00e62280) 20:13:47.032 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00e62350] (Origin: function: 0x00e623c0) 20:13:47.032 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00e62350] (Origin: function: 0x00e623e0) 20:13:47.032 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator 20:13:47.032 [Lua] <>modded = true<> 20:13:47.032 [Lua] <>Mod:1445717962:Loadout Manager = true<> 20:13:47.098 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]` 20:13:47.132 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]` 20:13:47.132 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962] 20:13:47.132 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod. 20:13:47.133 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x074ff8b0) 20:13:47.133 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [PopupProfilePicker] (Origin: function: 0x087790a0) 20:13:47.133 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupProfilePicker] (Origin: function: 0x08778fb0) 20:13:47.133 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x074ffd90) 20:13:47.133 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x05914e20) 20:13:47.133 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeDeus] (Origin: function: 0x05a74870) 20:13:47.133 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x05914ee0) 20:13:47.133 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeDeus] (Origin: function: 0x05a74930) 20:13:47.133 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x00dbecf0) 20:13:47.133 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x00a9d140) 20:13:47.133 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2 20:13:47.133 [Lua] <>modded = true<> 20:13:47.133 [Lua] <>Mod:1384094638:Crosshair Customization = true<> 20:13:47.200 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]` 20:13:47.232 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]` 20:13:47.232 [Lua] Init VMF mod 'CrosshairCustomization' [workshop_name: 'Crosshair Customization', workshop_id: 1384094638] 20:13:47.232 [Lua] [MOD][CrosshairCustomization][INFO] Using deprecated widget definitions. Please, update your mod. 20:13:47.233 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'configure_hit_marker_color_and_size' from [CrosshairUI] (Origin: function: 0x06848f90) 20:13:47.233 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_circle_style_crosshair' from [CrosshairUI] (Origin: function: 0x068491c0) 20:13:47.233 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_dot_style_crosshair' from [CrosshairUI] (Origin: function: 0x068491a0) 20:13:47.233 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x06849310) 20:13:47.233 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x06849160) 20:13:47.233 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x06849140) 20:13:47.233 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x06849180) 20:13:47.233 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'set_hit_marker_animation' from [CrosshairUI] (Origin: function: 0x06848f70) 20:13:47.233 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'buff_on_attack' from [DamageUtils] (Origin: function: 0x02e0ff10) 20:13:47.233 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x06848f50) 20:13:47.233 [Lua] <>modded = true<> 20:13:47.233 [Lua] <>Mod:1397265260:Numeric UI = true<> 20:13:47.300 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 20:13:47.334 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 20:13:47.334 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 20:13:47.334 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 20:13:47.335 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x066eb1e0) 20:13:47.335 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x066ec090) 20:13:47.336 [Lua] <>modded = true<> 20:13:47.336 [Lua] <>Mod:1395453301:Skip Intro = true<> 20:13:47.401 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 20:13:47.435 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 20:13:47.435 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 20:13:47.435 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x02f4c2f0) 20:13:47.435 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x02f4c3a0) 20:13:47.435 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 20:13:47.469 [Lua] <>project = vermintide 2<> 20:13:47.469 [Lua] <>build = release<> 20:13:47.469 [Lua] <>platform = win32<> 20:13:47.469 [Lua] <>dedicated_server = false<> 20:13:47.469 [Lua] <>title_id = 5107<> 20:13:47.469 [Lua] <>content_revision = 34831<> 20:13:47.469 [Lua] <>engine_revision = f22df11f938bb8981346e1be63e1777ced045bdd<> 20:13:47.469 [Lua] <>release_version = 4.9.6<> 20:13:47.469 [Lua] <>rendering_backend = dx11<> 20:13:47.469 [Lua] <>teamcity_build_id = 297468<> 20:13:47.469 [Lua] <>steam_id = 1100001027f4e7f<> 20:13:47.469 [Lua] <>steam_profile_name = TREE<> 20:13:47.469 [Lua] <>steam_app_id = 552500<> 20:13:47.470 [Lua] <>machine_id = 3af94288-155f-4883-92fa-a90b87bbe9de<> 20:13:47.470 [Lua] [FrameTable] Initialized (use_ordinary_tables=nil) 20:13:47.470 [Lua] [Boot] User ID: 1100001027f4e7f TREE 20:13:47.474 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 20:13:47.489 [Lua] [PartyManager] Clear parties. sync_to_clients: "nil" 20:13:47.490 [Lua] [PartyManager] Register party. party_id: "0" | name: "undecided" | num_slots: "64" 20:13:47.490 [Lua] initializing mechanism to: adventure 20:13:47.490 [Lua] [PartyManager] Clear parties. sync_to_clients: "false" 20:13:47.490 [Lua] [PartyManager] Register party. party_id: "0" | name: "undecided" | num_slots: "64" 20:13:47.490 [Lua] [PartyManager] Register parties 20:13:47.490 [Lua] [PartyManager] Register party. party_id: "1" | name: "heroes" | num_slots: "4" 20:13:47.490 [Lua] Game:setup() total time: 0.02 20:13:47.490 [Lua] handle gfx quality: 0 20:13:47.490 [Lua] default settings: 0 20:13:47.490 [Lua] user settings: 0 20:13:47.490 [Lua] set frame times: 0 20:13:47.490 [Lua] init random: 0 20:13:47.490 [Lua] managers: 0.019999999999999574 20:13:47.490 [Lua] 20:13:47.490 [Lua] unaccounted: 0 20:13:47.490 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 20:13:47.490 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 20:13:47.490 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 20:13:47.490 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 20:13:47.490 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 20:13:47.490 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 20:13:47.490 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 20:13:47.538 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks 20:13:47.538 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 20:13:47.538 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 20:13:47.538 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 20:13:47.538 [Lua] [Testify] Ready! 20:13:47.539 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000f0e10) 20:13:47.591 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 20:13:47.591 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 20:13:47.592 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 20:13:47.879 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 20:13:47.879 [Lua] [PackageManager] Force_load: resource_packages/title_screen 20:13:47.880 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 20:13:47.930 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 20:13:47.930 [Lua] [PackageManager] Force_load: resource_packages/menu 20:13:47.930 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 20:13:47.998 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 20:13:47.998 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 20:13:47.998 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 20:13:48.676 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 20:13:48.676 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 20:13:48.677 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 20:13:48.777 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 20:13:48.777 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 20:13:48.777 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 20:13:48.777 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 20:13:48.777 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 20:13:48.777 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 20:13:48.777 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 20:13:48.777 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 20:13:48.777 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 20:13:48.777 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 20:13:48.777 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 20:13:48.777 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 20:13:48.777 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 20:13:48.777 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 20:13:48.777 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 20:13:48.777 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 20:13:48.777 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 20:13:48.777 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 20:13:48.777 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 20:13:48.777 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 20:13:48.778 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 20:13:48.778 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 20:13:48.778 [Lua] [PackageManager] Load: resource_packages/breeds, global, async-read, 20:13:48.778 [Lua] [PackageManager] Load: resource_packages/breeds_common_resources, global, async-read, 20:13:48.778 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 20:13:48.828 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 20:13:48.828 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 20:13:48.828 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 20:13:49.083 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 20:13:49.083 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 20:13:49.083 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 20:13:49.369 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 20:13:49.369 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 20:13:49.370 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 20:13:49.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 20:13:49.793 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 20:13:49.794 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 20:13:50.286 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 20:13:50.286 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 20:13:50.286 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 20:13:50.438 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 20:13:50.438 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 20:13:50.438 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 20:13:50.640 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 20:13:50.640 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 20:13:50.641 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 20:13:50.725 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 20:13:50.725 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 20:13:50.725 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 20:13:50.792 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 20:13:50.792 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 20:13:50.792 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 20:13:50.793 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 20:13:50.793 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro 20:13:50.793 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks 20:13:50.793 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x0080b610) 20:13:50.793 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x00f9e4a0) 20:13:50.793 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x02e86420) 20:13:50.793 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 20:13:50.793 [Lua] [Gamestate] Enter StateTitleScreen 20:13:50.795 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 20:13:50.795 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 20:13:50.795 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 20:13:50.795 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 20:13:50.795 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 20:13:50.797 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 20:13:50.809 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 20:13:50.809 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 20:13:50.809 [Save] Loading `save_data` 20:13:50.809 [Save] Load done 20:13:50.933 [Lua] [BackendManagerPlayFab] Backend Enabled 20:13:51.223 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 20:13:51.223 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 20:13:51.224 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 20:13:51.283 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 20:13:51.283 [Lua] [PackageManager] Force_load: resource_packages/inventory 20:13:51.284 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 20:13:51.329 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 20:13:51.329 [Lua] [PackageManager] Force_load: resource_packages/careers 20:13:51.329 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 20:13:51.395 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 20:13:51.395 [Lua] [PackageManager] Force_load: resource_packages/decals 20:13:51.396 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 20:13:51.462 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 20:13:51.462 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 20:13:51.463 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 20:13:52.023 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 20:13:52.023 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 20:13:52.023 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 20:13:52.495 [Lua] <>playfab_id = F9692C05A366CE63<> 20:13:52.497 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 20:13:52.497 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 20:13:52.498 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 20:13:52.699 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyAccountData 1 20:13:52.716 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyAccountData 1 20:13:52.901 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyAccountData 1 20:13:52.901 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request migrateCosmetics 2 20:13:52.917 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript migrateCosmetics 2 20:13:53.086 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 20:13:53.086 [Lua] [PackageManager] Force_load: resource_packages/ingame 20:13:53.087 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 20:13:53.274 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript migrateCosmetics 2 20:13:53.274 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 3 20:13:53.289 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 3 20:13:53.550 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 3 20:13:53.550 [Save] Saving `save_data` 20:13:53.551 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 4 20:13:53.553 [Save] Save done 20:13:53.566 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 4 1 20:13:53.753 [Lua] [PlayFabRequestQueue] EAC Enabled! 4 20:13:53.753 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 4 20:13:54.057 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 20:13:54.057 [Lua] [PackageManager] Force_load: resource_packages/pickups 20:13:54.058 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 20:13:54.141 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 20:13:54.141 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 20:13:54.141 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 20:13:54.173 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 20:13:54.173 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 20:13:54.173 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds 20:13:54.240 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds 20:13:54.240 [Lua] [PackageManager] Force_load: resource_packages/breeds 20:13:54.241 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds_common_resources 20:13:54.357 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 4 20:13:54.357 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 5 20:13:54.374 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 5 20:13:54.544 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 5 20:13:54.544 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 6 20:13:54.560 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds_common_resources 20:13:54.560 [Lua] [PackageManager] Force_load: resource_packages/breeds_common_resources 20:13:54.561 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 20:13:54.561 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 6 20:13:54.594 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 20:13:54.594 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 20:13:54.764 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 6 20:13:54.764 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 7 20:13:54.780 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 7 20:13:54.968 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 7 20:13:54.968 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 8 20:13:54.984 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 8 20:13:55.512 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 8 20:13:55.512 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 9 20:13:55.527 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 9 20:13:55.851 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 9 20:13:55.851 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request handleFixDataIds 10 20:13:55.868 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript handleFixDataIds 10 20:13:56.037 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript handleFixDataIds 10 20:13:56.037 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 11 20:13:56.054 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 11 20:13:56.224 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 11 20:13:56.224 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 12 20:13:56.241 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 12 20:13:56.411 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 12 20:13:56.411 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 13 20:13:56.427 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 13 20:13:56.637 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 13 20:13:56.638 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 14 20:13:56.647 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 14 20:13:56.817 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 14 20:13:56.817 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getTwitchAccessToken 15 20:13:56.833 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getTwitchAccessToken 15 20:13:56.987 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getTwitchAccessToken 15 20:13:56.987 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 16 20:13:57.003 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 16 20:13:57.480 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 16 20:13:57.480 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixTotalCollectedEssence 17 20:13:57.496 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixTotalCollectedEssence 17 20:13:57.666 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixTotalCollectedEssence 17 20:13:57.666 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 18 20:13:57.666 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusSetBelakorCurse 19 20:13:57.683 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 18 20:13:57.887 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 18 20:13:57.887 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 20 20:13:57.904 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusSetBelakorCurse 19 20:13:58.091 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusSetBelakorCurse 19 20:13:58.107 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 20 20:13:58.262 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 20 20:13:58.262 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 21 20:13:58.277 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 21 20:13:58.703 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 21 20:13:58.708 [Lua] [PlayFabMirrorBase] steam item server: requesting user inventory 20:13:59.250 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 20:13:59.250 [Lua] ISI-> GET_ALL_ITEMS! 20:13:59.250 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 20:13:59.250 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 20:13:59.250 [Lua] [PlayFabMirrorBase] Steam Item: "mercenary_hat_1002", "122", "2f7deb2411ba702d", "0", "1" 20:13:59.250 [Lua] [PlayFabMirrorBase] Steam Item: "skin_es_mercenary_1001", "123", "2f7deb2411ba702e", "0", "1" 20:13:59.250 [Lua] [PlayFabMirrorBase] Steam Item: "adept_hat_1002", "130", "30a1fdae1b1eef81", "0", "1" 20:13:59.250 [Lua] [PlayFabMirrorBase] Steam Item: "skin_bw_adept_1001", "131", "30a1fdae1b1eef82", "0", "1" 20:13:59.250 [Lua] [PlayFabMirrorBase] Steam Item: "maidenguard_hat_1004", "132", "30a1fdae1b1eef83", "0", "1" 20:13:59.250 [Lua] [PlayFabMirrorBase] Steam Item: "skin_ww_moonmantle", "133", "30a1fdae1b1eef84", "0", "1" 20:13:59.250 [Lua] [PlayFabMirrorBase] Steam Item: "zealot_hat_1002", "134", "30a1fdae1b1eef85", "0", "1" 20:13:59.250 [Lua] [PlayFabMirrorBase] Steam Item: "skin_wh_zealot_1001", "135", "30a1fdae1b1eef86", "0", "1" 20:13:59.250 [Lua] [PlayFabMirrorBase] Steam Item: "huntsman_hat_1005", "136", "30a1fdae1b1eef87", "0", "1" 20:13:59.250 [Lua] [PlayFabMirrorBase] Steam Item: "skin_es_longshark", "137", "30a1fdae1b1eef88", "0", "1" 20:13:59.250 [Lua] [PlayFabMirrorBase] Steam Item: "slayer_hat_1002", "138", "30a1fdae1b1eef89", "0", "1" 20:13:59.250 [Lua] [PlayFabMirrorBase] Steam Item: "skin_dr_slayer_1001", "139", "30a1fdae1b1eef8a", "0", "1" 20:13:59.250 [Lua] [PlayFabMirrorBase] Steam Item: "huntsman_hat_1002", "150", "33fe0c981d3703c1", "0", "1" 20:13:59.250 [Lua] [PlayFabMirrorBase] Steam Item: "skin_es_huntsman_1001", "151", "33fe0c981d3703c2", "0", "1" 20:13:59.250 [Lua] [PlayFabMirrorBase] Steam Item: "scholar_hat_1003", "152", "33fe0c981d3703c3", "0", "1" 20:13:59.250 [Lua] [PlayFabMirrorBase] Steam Item: "skin_bw_scholar_1001", "153", "33fe0c981d3703c4", "0", "1" 20:13:59.250 [Lua] [PlayFabMirrorBase] Steam Item: "ironbreaker_hat_1002", "105", "33fe0c981d3703c5", "0", "1" 20:13:59.250 [Lua] [PlayFabMirrorBase] Steam Item: "skin_dr_ironbreaker_1001", "154", "33fe0c981d3703c6", "0", "1" 20:13:59.250 [Lua] [PlayFabMirrorBase] Steam Item: "maidenguard_hat_1002", "155", "33fe0c981d3703c7", "0", "1" 20:13:59.250 [Lua] [PlayFabMirrorBase] Steam Item: "skin_ww_maidenguard_1001", "156", "33fe0c981d3703c8", "0", "1" 20:13:59.250 [Lua] [PlayFabMirrorBase] Steam Item: "zealot_hat_1007", "157", "33fe0c981d3703c9", "0", "1" 20:13:59.250 [Lua] [PlayFabMirrorBase] Steam Item: "skin_wh_flagellant", "158", "33fe0c981d3703ca", "0", "1" 20:13:59.250 [Lua] [PlayFabMirrorBase] Steam Item: "maidenguard_hat_1005", "169", "3b3226a160db6e8f", "0", "1" 20:13:59.250 [Lua] [PlayFabMirrorBase] Steam Item: "skin_ww_maidenguard_1002", "170", "3b3226a160db6e90", "0", "1" 20:13:59.250 [Lua] [PlayFabMirrorBase] Steam Item: "engineer_hat_1002", "171", "3b3226a160db6e91", "0", "1" 20:13:59.250 [Lua] [PlayFabMirrorBase] Steam Item: "skin_dr_engineer_1001", "172", "3b3226a160db6e92", "0", "1" 20:13:59.250 [Lua] [PlayFabMirrorBase] Steam Item: "priest_hat_1001", "173", "3b3226a160db6e93", "0", "1" 20:13:59.250 [Lua] [PlayFabMirrorBase] Steam Item: "skin_wh_priest_1001", "174", "3b3226a160db6e94", "0", "1" 20:13:59.250 [Lua] [PlayFabMirrorBase] Steam Item: "adept_hat_1005", "175", "3b3226a160db6e95", "0", "1" 20:13:59.250 [Lua] [PlayFabMirrorBase] Steam Item: "skin_bw_adept_1002", "176", "3b3226a160db6e96", "0", "1" 20:13:59.250 [Lua] [PlayFabMirrorBase] Steam Item: "questing_knight_hat_1001", "177", "3b3226a160db6e97", "0", "1" 20:13:59.250 [Lua] [PlayFabMirrorBase] Steam Item: "skin_es_questingknight_1001", "178", "3b3226a160db6e98", "0", "1" 20:13:59.250 [Lua] [PlayFabMirrorBase] Steam Item: "ranger_hat_1006", "161", "3b3226c551404a7e", "0", "1" 20:13:59.250 [Lua] [PlayFabMirrorBase] Steam Item: "skin_dr_ranger_1002", "162", "3b3226c551404a7f", "0", "1" 20:13:59.250 [Lua] [PlayFabMirrorBase] Steam Item: "unchained_hat_1004", "159", "3b3226c551404a80", "0", "1" 20:13:59.250 [Lua] [PlayFabMirrorBase] Steam Item: "skin_bw_unchained_1002", "160", "3b3226c551404a81", "0", "1" 20:13:59.251 [Lua] [PlayFabMirrorBase] Steam Item: "bountyhunter_hat_1005", "163", "3b3226c551404a82", "0", "1" 20:13:59.251 [Lua] [PlayFabMirrorBase] Steam Item: "skin_wh_bountyhunter_1002", "164", "3b3226c551404a83", "0", "1" 20:13:59.251 [Lua] [PlayFabMirrorBase] Steam Item: "knight_hat_1002", "165", "3b3226c551404a84", "0", "1" 20:13:59.251 [Lua] [PlayFabMirrorBase] Steam Item: "skin_es_knight_1002", "166", "3b3226c551404a85", "0", "1" 20:13:59.251 [Lua] [PlayFabMirrorBase] Steam Item: "shade_hat_1003", "167", "3b3226c551404a86", "0", "1" 20:13:59.251 [Lua] [PlayFabMirrorBase] Steam Item: "skin_ww_shade_1002", "168", "3b3226c551404a87", "0", "1" 20:13:59.251 [Lua] [PlayFabMirrorBase] Steam Item: "unchained_hat_1003", "146", "53da05308289b7be", "0", "1" 20:13:59.251 [Lua] [PlayFabMirrorBase] Steam Item: "skin_bw_unchained_1001", "147", "53da05308289b7bf", "0", "1" 20:13:59.251 [Lua] [PlayFabMirrorBase] Steam Item: "waywatcher_hat_1004", "140", "53da05308289b7c0", "0", "1" 20:13:59.251 [Lua] [PlayFabMirrorBase] Steam Item: "skin_ww_waywatcher_1001", "141", "53da05308289b7c1", "0", "1" 20:13:59.251 [Lua] [PlayFabMirrorBase] Steam Item: "witchhunter_hat_1003", "142", "53da05308289b7c2", "0", "1" 20:13:59.251 [Lua] [PlayFabMirrorBase] Steam Item: "skin_wh_captain_1001", "143", "53da05308289b7c3", "0", "1" 20:13:59.251 [Lua] [PlayFabMirrorBase] Steam Item: "knight_hat_1003", "144", "53da05308289b7c4", "0", "1" 20:13:59.251 [Lua] [PlayFabMirrorBase] Steam Item: "skin_es_knight_1001", "145", "53da05308289b7c5", "0", "1" 20:13:59.251 [Lua] [PlayFabMirrorBase] Steam Item: "ranger_hat_1005", "148", "53da05308289b7c6", "0", "1" 20:13:59.251 [Lua] [PlayFabMirrorBase] Steam Item: "skin_dr_ranger_1001", "149", "53da05308289b7c7", "0", "1" 20:13:59.251 [Lua] [PlayFabMirrorBase] Steam Item: "shade_hat_1002", "103", "5a2e14c34fbc3909", "0", "1" 20:13:59.251 [Lua] [PlayFabMirrorBase] Steam Item: "skin_ww_shade_1001", "121", "5a2e14c34fbc390a", "0", "1" 20:13:59.251 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 22 20:13:59.251 [Lua] 20:13:59.251 [Lua] [1] = 122 (number) 20:13:59.251 [Lua] [2] = 2f7deb2411ba702d (string) 20:13:59.251 [Lua] [3] = 0 (number) 20:13:59.251 [Lua] [4] = 1 (number) 20:13:59.251 [Lua] [5] = 123 (number) 20:13:59.251 [Lua] [6] = 2f7deb2411ba702e (string) 20:13:59.251 [Lua] [7] = 0 (number) 20:13:59.251 [Lua] [8] = 1 (number) 20:13:59.251 [Lua] [9] = 130 (number) 20:13:59.251 [Lua] [10] = 30a1fdae1b1eef81 (string) 20:13:59.251 [Lua] [11] = 0 (number) 20:13:59.251 [Lua] [12] = 1 (number) 20:13:59.251 [Lua] [13] = 131 (number) 20:13:59.251 [Lua] [14] = 30a1fdae1b1eef82 (string) 20:13:59.251 [Lua] [15] = 0 (number) 20:13:59.251 [Lua] [16] = 1 (number) 20:13:59.251 [Lua] [17] = 132 (number) 20:13:59.251 [Lua] [18] = 30a1fdae1b1eef83 (string) 20:13:59.251 [Lua] [19] = 0 (number) 20:13:59.251 [Lua] [20] = 1 (number) 20:13:59.251 [Lua] [21] = 133 (number) 20:13:59.251 [Lua] [22] = 30a1fdae1b1eef84 (string) 20:13:59.251 [Lua] [23] = 0 (number) 20:13:59.251 [Lua] [24] = 1 (number) 20:13:59.251 [Lua] [25] = 134 (number) 20:13:59.251 [Lua] [26] = 30a1fdae1b1eef85 (string) 20:13:59.251 [Lua] [27] = 0 (number) 20:13:59.251 [Lua] [28] = 1 (number) 20:13:59.251 [Lua] [29] = 135 (number) 20:13:59.251 [Lua] [30] = 30a1fdae1b1eef86 (string) 20:13:59.251 [Lua] [31] = 0 (number) 20:13:59.251 [Lua] [32] = 1 (number) 20:13:59.251 [Lua] [33] = 136 (number) 20:13:59.251 [Lua] [34] = 30a1fdae1b1eef87 (string) 20:13:59.251 [Lua] [35] = 0 (number) 20:13:59.251 [Lua] [36] = 1 (number) 20:13:59.251 [Lua] [37] = 137 (number) 20:13:59.251 [Lua] [38] = 30a1fdae1b1eef88 (string) 20:13:59.251 [Lua] [39] = 0 (number) 20:13:59.251 [Lua] [40] = 1 (number) 20:13:59.251 [Lua] [41] = 138 (number) 20:13:59.251 [Lua] [42] = 30a1fdae1b1eef89 (string) 20:13:59.251 [Lua] [43] = 0 (number) 20:13:59.251 [Lua] [44] = 1 (number) 20:13:59.251 [Lua] [45] = 139 (number) 20:13:59.251 [Lua] [46] = 30a1fdae1b1eef8a (string) 20:13:59.251 [Lua] [47] = 0 (number) 20:13:59.251 [Lua] [48] = 1 (number) 20:13:59.251 [Lua] [49] = 150 (number) 20:13:59.251 [Lua] [50] = 33fe0c981d3703c1 (string) 20:13:59.251 [Lua] [51] = 0 (number) 20:13:59.251 [Lua] [52] = 1 (number) 20:13:59.251 [Lua] [53] = 151 (number) 20:13:59.251 [Lua] [54] = 33fe0c981d3703c2 (string) 20:13:59.251 [Lua] [55] = 0 (number) 20:13:59.251 [Lua] [56] = 1 (number) 20:13:59.251 [Lua] [57] = 152 (number) 20:13:59.251 [Lua] [58] = 33fe0c981d3703c3 (string) 20:13:59.251 [Lua] [59] = 0 (number) 20:13:59.251 [Lua] [60] = 1 (number) 20:13:59.251 [Lua] [61] = 153 (number) 20:13:59.251 [Lua] [62] = 33fe0c981d3703c4 (string) 20:13:59.251 [Lua] [63] = 0 (number) 20:13:59.251 [Lua] [64] = 1 (number) 20:13:59.251 [Lua] [65] = 105 (number) 20:13:59.251 [Lua] [66] = 33fe0c981d3703c5 (string) 20:13:59.251 [Lua] [67] = 0 (number) 20:13:59.251 [Lua] [68] = 1 (number) 20:13:59.251 [Lua] [69] = 154 (number) 20:13:59.251 [Lua] [70] = 33fe0c981d3703c6 (string) 20:13:59.251 [Lua] [71] = 0 (number) 20:13:59.251 [Lua] [72] = 1 (number) 20:13:59.251 [Lua] [73] = 155 (number) 20:13:59.251 [Lua] [74] = 33fe0c981d3703c7 (string) 20:13:59.251 [Lua] [75] = 0 (number) 20:13:59.251 [Lua] [76] = 1 (number) 20:13:59.251 [Lua] [77] = 156 (number) 20:13:59.251 [Lua] [78] = 33fe0c981d3703c8 (string) 20:13:59.251 [Lua] [79] = 0 (number) 20:13:59.251 [Lua] [80] = 1 (number) 20:13:59.251 [Lua] [81] = 157 (number) 20:13:59.251 [Lua] [82] = 33fe0c981d3703c9 (string) 20:13:59.251 [Lua] [83] = 0 (number) 20:13:59.251 [Lua] [84] = 1 (number) 20:13:59.251 [Lua] [85] = 158 (number) 20:13:59.251 [Lua] [86] = 33fe0c981d3703ca (string) 20:13:59.251 [Lua] [87] = 0 (number) 20:13:59.251 [Lua] [88] = 1 (number) 20:13:59.251 [Lua] [89] = 169 (number) 20:13:59.251 [Lua] [90] = 3b3226a160db6e8f (string) 20:13:59.251 [Lua] [91] = 0 (number) 20:13:59.251 [Lua] [92] = 1 (number) 20:13:59.251 [Lua] [93] = 170 (number) 20:13:59.251 [Lua] [94] = 3b3226a160db6e90 (string) 20:13:59.251 [Lua] [95] = 0 (number) 20:13:59.251 [Lua] [96] = 1 (number) 20:13:59.251 [Lua] [97] = 171 (number) 20:13:59.251 [Lua] [98] = 3b3226a160db6e91 (string) 20:13:59.251 [Lua] [99] = 0 (number) 20:13:59.251 [Lua] [100] = 1 (number) 20:13:59.251 [Lua] [101] = 172 (number) 20:13:59.251 [Lua] [102] = 3b3226a160db6e92 (string) 20:13:59.251 [Lua] [103] = 0 (number) 20:13:59.251 [Lua] [104] = 1 (number) 20:13:59.251 [Lua] [105] = 173 (number) 20:13:59.251 [Lua] [106] = 3b3226a160db6e93 (string) 20:13:59.251 [Lua] [107] = 0 (number) 20:13:59.251 [Lua] [108] = 1 (number) 20:13:59.251 [Lua] [109] = 174 (number) 20:13:59.251 [Lua] [110] = 3b3226a160db6e94 (string) 20:13:59.251 [Lua] [111] = 0 (number) 20:13:59.251 [Lua] [112] = 1 (number) 20:13:59.251 [Lua] [113] = 175 (number) 20:13:59.251 [Lua] [114] = 3b3226a160db6e95 (string) 20:13:59.251 [Lua] [115] = 0 (number) 20:13:59.251 [Lua] [116] = 1 (number) 20:13:59.251 [Lua] [117] = 176 (number) 20:13:59.251 [Lua] [118] = 3b3226a160db6e96 (string) 20:13:59.251 [Lua] [119] = 0 (number) 20:13:59.251 [Lua] [120] = 1 (number) 20:13:59.251 [Lua] [121] = 177 (number) 20:13:59.251 [Lua] [122] = 3b3226a160db6e97 (string) 20:13:59.251 [Lua] [123] = 0 (number) 20:13:59.251 [Lua] [124] = 1 (number) 20:13:59.251 [Lua] [125] = 178 (number) 20:13:59.251 [Lua] [126] = 3b3226a160db6e98 (string) 20:13:59.251 [Lua] [127] = 0 (number) 20:13:59.251 [Lua] [128] = 1 (number) 20:13:59.251 [Lua] [129] = 161 (number) 20:13:59.251 [Lua] [130] = 3b3226c551404a7e (string) 20:13:59.251 [Lua] [131] = 0 (number) 20:13:59.251 [Lua] [132] = 1 (number) 20:13:59.251 [Lua] [133] = 162 (number) 20:13:59.251 [Lua] [134] = 3b3226c551404a7f (string) 20:13:59.251 [Lua] [135] = 0 (number) 20:13:59.251 [Lua] [136] = 1 (number) 20:13:59.251 [Lua] [137] = 159 (number) 20:13:59.251 [Lua] [138] = 3b3226c551404a80 (string) 20:13:59.251 [Lua] [139] = 0 (number) 20:13:59.251 [Lua] [140] = 1 (number) 20:13:59.251 [Lua] [141] = 160 (number) 20:13:59.251 [Lua] [142] = 3b3226c551404a81 (string) 20:13:59.251 [Lua] [143] = 0 (number) 20:13:59.251 [Lua] [144] = 1 (number) 20:13:59.251 [Lua] [145] = 163 (number) 20:13:59.251 [Lua] [146] = 3b3226c551404a82 (string) 20:13:59.251 [Lua] [147] = 0 (number) 20:13:59.251 [Lua] [148] = 1 (number) 20:13:59.251 [Lua] [149] = 164 (number) 20:13:59.251 [Lua] [150] = 3b3226c551404a83 (string) 20:13:59.251 [Lua] [151] = 0 (number) 20:13:59.251 [Lua] [152] = 1 (number) 20:13:59.251 [Lua] [153] = 165 (number) 20:13:59.251 [Lua] [154] = 3b3226c551404a84 (string) 20:13:59.251 [Lua] [155] = 0 (number) 20:13:59.251 [Lua] [156] = 1 (number) 20:13:59.251 [Lua] [157] = 166 (number) 20:13:59.251 [Lua] [158] = 3b3226c551404a85 (string) 20:13:59.251 [Lua] [159] = 0 (number) 20:13:59.251 [Lua] [160] = 1 (number) 20:13:59.251 [Lua] [161] = 167 (number) 20:13:59.251 [Lua] [162] = 3b3226c551404a86 (string) 20:13:59.251 [Lua] [163] = 0 (number) 20:13:59.251 [Lua] [164] = 1 (number) 20:13:59.251 [Lua] [165] = 168 (number) 20:13:59.251 [Lua] [166] = 3b3226c551404a87 (string) 20:13:59.251 [Lua] [167] = 0 (number) 20:13:59.251 [Lua] [168] = 1 (number) 20:13:59.251 [Lua] [169] = 146 (number) 20:13:59.251 [Lua] [170] = 53da05308289b7be (string) 20:13:59.251 [Lua] [171] = 0 (number) 20:13:59.251 [Lua] [172] = 1 (number) 20:13:59.251 [Lua] [173] = 147 (number) 20:13:59.251 [Lua] [174] = 53da05308289b7bf (string) 20:13:59.251 [Lua] [175] = 0 (number) 20:13:59.251 [Lua] [176] = 1 (number) 20:13:59.251 [Lua] [177] = 140 (number) 20:13:59.251 [Lua] [178] = 53da05308289b7c0 (string) 20:13:59.251 [Lua] [179] = 0 (number) 20:13:59.251 [Lua] [180] = 1 (number) 20:13:59.251 [Lua] [181] = 141 (number) 20:13:59.251 [Lua] [182] = 53da05308289b7c1 (string) 20:13:59.251 [Lua] [183] = 0 (number) 20:13:59.251 [Lua] [184] = 1 (number) 20:13:59.251 [Lua] [185] = 142 (number) 20:13:59.251 [Lua] [186] = 53da05308289b7c2 (string) 20:13:59.251 [Lua] [187] = 0 (number) 20:13:59.251 [Lua] [188] = 1 (number) 20:13:59.251 [Lua] [189] = 143 (number) 20:13:59.251 [Lua] [190] = 53da05308289b7c3 (string) 20:13:59.251 [Lua] [191] = 0 (number) 20:13:59.251 [Lua] [192] = 1 (number) 20:13:59.251 [Lua] [193] = 144 (number) 20:13:59.251 [Lua] [194] = 53da05308289b7c4 (string) 20:13:59.251 [Lua] [195] = 0 (number) 20:13:59.251 [Lua] [196] = 1 (number) 20:13:59.251 [Lua] [197] = 145 (number) 20:13:59.251 [Lua] [198] = 53da05308289b7c5 (string) 20:13:59.251 [Lua] [199] = 0 (number) 20:13:59.251 [Lua] [200] = 1 (number) 20:13:59.251 [Lua] [201] = 148 (number) 20:13:59.251 [Lua] [202] = 53da05308289b7c6 (string) 20:13:59.251 [Lua] [203] = 0 (number) 20:13:59.251 [Lua] [204] = 1 (number) 20:13:59.251 [Lua] [205] = 149 (number) 20:13:59.251 [Lua] [206] = 53da05308289b7c7 (string) 20:13:59.251 [Lua] [207] = 0 (number) 20:13:59.251 [Lua] [208] = 1 (number) 20:13:59.251 [Lua] [209] = 103 (number) 20:13:59.251 [Lua] [210] = 5a2e14c34fbc3909 (string) 20:13:59.251 [Lua] [211] = 0 (number) 20:13:59.251 [Lua] [212] = 1 (number) 20:13:59.251 [Lua] [213] = 121 (number) 20:13:59.251 [Lua] [214] = 5a2e14c34fbc390a (string) 20:13:59.251 [Lua] [215] = 0 (number) 20:13:59.251 [Lua] [216] = 1 (number) 20:13:59.251 [Lua] 20:13:59.267 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 22 20:13:59.437 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 22 20:13:59.454 [Save] Saving `save_data` 20:13:59.455 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 23 20:13:59.455 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 24 20:13:59.455 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 25 20:13:59.455 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 26 20:13:59.455 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 27 20:13:59.455 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 20:13:59.455 [Lua] [SteamManager] request_item_prices 20:13:59.457 [Save] Save done 20:13:59.462 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getStoreRewards 28 20:13:59.471 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 23 20:14:00.061 [Lua] [SteamManager] on_price_result 1 GBP 20:14:00.061 [Lua] _refresh_steam_item_prices_cb 20:14:00.061 [Lua] Missing item masterlist item for steam_itemdefid: 30 20:14:00.120 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 23 20:14:00.120 [Lua] Player statistics loaded! 20:14:00.125 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 24 20:14:00.295 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 24 20:14:00.311 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 25 20:14:00.503 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 25 20:14:00.522 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 580 item(s) to the peddler stock 20:14:00.523 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 26 20:14:00.811 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 26 20:14:00.828 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 27 20:14:01.032 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 27 20:14:01.049 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getStoreRewards 28 20:14:01.253 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getStoreRewards 28 20:14:01.287 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 20:14:02.306 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 20:14:02.307 [Lua] [Managers] Destroying manager group: 20:14:02.307 [Lua] [Gamestate] Enter state StateLoading 20:14:02.309 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 20:14:02.309 [Lua] [LobbyManager] Setting up network options 20:14:02.309 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 20:14:02.309 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 20:14:02.309 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 20:14:02.309 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 20:14:02.309 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 20:14:02.309 [Lua] LobbyManager:setup_network_options server_port: 27015 20:14:02.309 [Lua] state_loading_restart_network JOIN VIA STEAM 0 20:14:02.324 [Lua] registering RPCs 20:14:02.324 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 20:14:02.324 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 20:14:02.324 [Lua] [LobbyAux] Making combined_hash: 4b42156a3c708426 from network_hash=a47d0518ef1a2d47, trunk_revision=34831, engine_revision=f22df11f938bb8981346e1be63e1777ced045bdd, project_hash=bulldozer, lobby_data_version=2, num_levels=566 20:14:02.324 [Lua] GameServerAux.create_network_hash network_hash: a47d0518ef1a2d47, trunk_revision/content_revision: 34831, ignore_engine_revision: nil, engine_revision: f22df11f938bb8981346e1be63e1777ced045bdd, , concatenated_dlc_string , use_trunk_revision true, combined_hash 4b42156a3c708426, lobby_data_version=2 20:14:02.325 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level_skulls, mc:adventure, gm:inn, env:0, seed:573840, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:533185504, lt:load_next_level, extra_packages:{ }) 20:14:02.325 [Lua] [LevelTransitionHandler] promote_next_level_data 20:14:02.325 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 20:14:02.325 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 20:14:02.325 [Lua] [SharedState] network_state_1100001027f4e7f: peers:0:0:0:0 = ["1100001027f4e7f"] 20:14:02.325 [Lua] [SharedState] network_state_1100001027f4e7f: name:set_level_data 20:14:02.325 [Lua] [SharedState] network_state_1100001027f4e7f: level_key:0:0:0:0 = inn_level_skulls 20:14:02.325 [Lua] [SharedState] network_state_1100001027f4e7f: level_seed:0:0:0:0 = 573840 20:14:02.325 [Lua] [SharedState] network_state_1100001027f4e7f: conflict_director:0:0:0:0 = inn_level 20:14:02.325 [Lua] [SharedState] network_state_1100001027f4e7f: locked_director_functions:0:0:0:0 = {} 20:14:02.325 [Lua] [SharedState] network_state_1100001027f4e7f: game_mode:0:0:0:0 = inn 20:14:02.325 [Lua] [SharedState] network_state_1100001027f4e7f: mechanism:0:0:0:0 = adventure 20:14:02.325 [Lua] [SharedState] network_state_1100001027f4e7f: environment_variation_id:0:0:0:0 = 0 20:14:02.325 [Lua] [SharedState] network_state_1100001027f4e7f: difficulty:0:0:0:0 = normal 20:14:02.325 [Lua] [SharedState] network_state_1100001027f4e7f: difficulty_tweak:0:0:0:0 = 0 20:14:02.325 [Lua] [SharedState] network_state_1100001027f4e7f: level_session_id:0:0:0:0 = 533185504 20:14:02.325 [Lua] [SharedState] network_state_1100001027f4e7f: level_transition_type:0:0:0:0 = load_next_level 20:14:02.325 [Lua] [SharedState] network_state_1100001027f4e7f: extra_packages:0:0:0:0 = {} 20:14:02.325 [Lua] [SharedState] network_state_1100001027f4e7f: name:set_level_data 20:14:02.325 [SteamVoip] Creating room ead7834ad9ea1a21 20:14:02.327 [EAC] EAC server 1100001027f4e7f is initializing 20:14:02.334 [EAC] Server is also client 1100001027f4e7f 20:14:02.334 [EACServer] [21:14:02:333] [Windows] [EAC Server] [Info] [SetLogCallback] Procedure: 00007FF6FAE09BF0 LogLevel: Info. 20:14:02.334 [Lua] ### Created peer state machine for 1100001027f4e7f 20:14:02.334 [Lua] [PeerSM] 1100001027f4e7f :: on_enter Connecting 20:14:02.334 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 20:14:02.334 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:14:02.334 warning: [Application] Application.update_render_world is deprecated. 20:14:02.337 [Lua] [LevelTransitionHandler] Level load completed! 20:14:02.338 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:14:02.338 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:14:02.338 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 20:14:02.338 [Lua] Set lobby begin: 20:14:02.338 [Lua] Set lobby end. 20:14:02.338 [Lua] [PSM] Peer 1100001027f4e7f joined. Want to use profile index "1" and join party "nil" 20:14:02.338 [Lua] [LobbyHost] Changed state from 0 to creating 20:14:02.353 [Lua] [StateLoading] load_current_level 20:14:02.353 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level_skulls 0 20:14:02.353 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level_skulls, async-read, 20:14:02.353 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level_skulls, async-read, 20:14:02.353 [Lua] [PackageManager] Load: resource_packages/levels/inn_skulls, inn_level_skulls, async-read, 20:14:02.353 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_skulls_tome, inn_level_skulls, async-read, 20:14:02.353 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_skulls, async-read, 20:14:02.370 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 20:14:02.370 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 20:14:02.370 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 20:14:02.603 [Lua] [LobbyHost] Changed state from creating to joined 20:14:02.604 [Lua] [PartyManager] Leader set to "1100001027f4e7f" 20:14:02.604 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001027f4e7f my_peer_id:1100001027f4e7f 20:14:02.604 [Lua] [ChatManager] Registering channel 1 20:14:02.604 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001027f4e7f, own_peer_id=1100001027f4e7f) 20:14:02.604 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001027f4e7f, own_peer_id=1100001027f4e7f) 20:14:02.604 [Lua] [PartyManager] network_context_created (server_peer_id=1100001027f4e7f, own_peer_id=1100001027f4e7f) 20:14:02.620 [Lua] [NetworkServer] Changing num_players from nil to 1 20:14:02.620 [Lua] Players: 1 20:14:02.620 [Lua] Set lobby begin: 20:14:02.620 [Lua] Lobby data matchmaking_type = 3 20:14:02.620 [Lua] Lobby data mission_id = inn_level_skulls 20:14:02.620 [Lua] Lobby data selected_mission_id = inn_level_skulls 20:14:02.620 [Lua] Lobby data eac_authorized = true 20:14:02.620 [Lua] Lobby data network_hash = 4b42156a3c708426 20:14:02.620 [Lua] Lobby data mechanism = adventure 20:14:02.620 [Lua] Lobby data num_players = 1 20:14:02.620 [Lua] Lobby data matchmaking = false 20:14:02.620 [Lua] Set lobby end. 20:14:04.326 [Lua] [PartyManager] Player (1100001027f4e7f:1) was put into party undecided (0) 20:14:04.326 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 20:14:04.326 [Lua] [ProfileSynchronizer] Peer 1100001027f4e7f entered session 20:14:04.326 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001027f4e7f 20:14:04.326 [Lua] [PeerSM] 1100001027f4e7f :: on_exit Connecting 20:14:04.326 [Lua] [PeerSM] 1100001027f4e7f :: on_enter Loading 20:14:04.428 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 20:14:04.428 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 20:14:04.429 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 20:14:09.093 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 20:14:09.093 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 20:14:09.094 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_skulls 20:14:09.245 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_skulls 20:14:09.245 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_skulls 20:14:09.245 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_skulls_tome 20:14:09.278 [Umbra] Loading umbra tome '#ID[d3c4468c8dbf2f0d]' 20:14:09.328 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_skulls_tome 20:14:09.328 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_skulls_tome 20:14:09.328 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:14:09.429 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:14:09.429 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:14:09.446 [Lua] [LevelTransitionHandler] Level load completed! 20:14:09.446 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level_skulls - level_seed: 573840 - use_random_directors: true - conflict_director_name: inn_level 20:14:09.448 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:14:09.449 [Lua] checking dlc's against conflict directors 20:14:09.449 [Lua] number of factions to include 2 20:14:09.449 [Lua] Updated list weights for random: 20:14:09.449 [Lua] skaven, 0.42 (0.00-0.42) 20:14:09.449 [Lua] chaos, 0.42 (0.42-0.83) 20:14:09.449 [Lua] beastmen, 0.17 (0.83-1.00) 20:14:09.449 [Lua] Rolled random faction: 0.72716814279556274 chaos 20:14:09.449 [Lua] Updated list weights for random: 20:14:09.449 [Lua] skaven, 0.71 (0.00-0.71) 20:14:09.449 [Lua] beastmen, 0.29 (0.71-1.00) 20:14:09.449 [Lua] Rolled random faction: 0.81453323364257813 beastmen 20:14:09.449 [Lua] number of factions added 2 20:14:09.449 [Lua] --- --- --- 20:14:09.449 [Lua] Starting... difficulty 'normal' 20:14:09.449 [Lua] These are the starting conflict directors: 20:14:09.449 [Lua] inn_level 20:14:09.449 [Lua] --- --- --- 20:14:09.449 [Lua] 20:14:09.449 [Lua] DONE! Found the following directors: 20:14:09.449 [Lua] (free: 35), Master hash is: 20:14:09.449 [Lua] [EnemyPackageLoader] breed_lookup: { } 20:14:09.449 [Lua] load_startup_enemy_packages: -------------- 20:14:09.449 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:14:09.449 [Lua] critter_rat 20:14:09.463 [Lua] ### Received rpc_level_loaded 20:14:09.463 [Lua] #### Has state machine: true, peer_id: 1100001027f4e7f, level_id: 59 20:14:09.463 [Lua] Peer 1100001027f4e7f has loaded the level and all enemies are loaded 20:14:09.479 [Lua] [PeerSM] 1100001027f4e7f :: on_exit Loading 20:14:09.479 [Lua] [PeerSM] 1100001027f4e7f :: on_enter LoadingProfilePackages 20:14:09.496 [Lua] [PeerSM] 1100001027f4e7f :: on_exit LoadingProfilePackages 20:14:09.496 [Lua] [PeerSM] 1100001027f4e7f :: on_enter WaitingForEnterGame 20:14:09.496 [Lua] [PackageManager] Load: resource_packages/dlcs/skulls_2023_event, skulls_2023, async-read, 20:14:09.496 [Lua] ### Received rpc_level_loaded 20:14:09.496 [Lua] #### Has state machine: false, peer_id: 1100001027f4e7f, level_id: 59 20:14:09.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:14:09.512 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:14:09.512 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/skulls_2023_event 20:14:09.513 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level_skulls game_mode: inn 20:14:09.513 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 20:14:09.630 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/skulls_2023_event 20:14:09.630 [Lua] [PackageManager] Force_load: resource_packages/dlcs/skulls_2023_event 20:14:09.631 [Lua] Starting async level spawning of levels/inn/event_decoration/skulls/world 20:14:09.632 [Umbra] Init version: 3.4.15 :: 16 threads 20:14:09.912 [Lua] Async level spawning done 20:14:09.912 [Lua] Spawn additional sub_levels: 20:14:09.912 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:14:10.902 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:14:10.902 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:14:10.902 [Lua] Set lobby begin: 20:14:10.902 [Lua] Lobby data selected_mission_id = inn_level_skulls 20:14:10.902 [Lua] Lobby data num_players = 1 20:14:10.902 [Lua] Lobby data matchmaking = false 20:14:10.903 [Lua] Lobby data host = 1100001027f4e7f 20:14:10.903 [Lua] Lobby data mission_id = inn_level_skulls 20:14:10.903 [Lua] Lobby data matchmaking_type = 3 20:14:10.903 [Lua] Lobby data country_code = gb 20:14:10.903 [Lua] Lobby data network_hash = 4b42156a3c708426 20:14:10.903 [Lua] Lobby data unique_server_name = TREE 20:14:10.903 [Lua] Lobby data mechanism = adventure 20:14:10.903 [Lua] Lobby data eac_authorized = true 20:14:10.903 [Lua] Set lobby end. 20:14:10.903 [Lua] [Managers] Destroying manager group: 20:14:10.905 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 20:14:10.905 [Lua] [Gamestate] Enter StateIngame HOST 20:14:10.905 [Lua] [Managers] Calling function on all managers: 20:14:10.906 [Lua] <>level = inn_level_skulls<> 20:14:10.906 [Lua] Set lobby begin: 20:14:10.906 [Lua] Lobby data selected_mission_id = inn_level_skulls 20:14:10.906 [Lua] Lobby data num_players = 1 20:14:10.906 [Lua] Lobby data matchmaking = false 20:14:10.906 [Lua] Lobby data host = 1100001027f4e7f 20:14:10.906 [Lua] Lobby data mission_id = inn_level_skulls 20:14:10.906 [Lua] Lobby data matchmaking_type = 3 20:14:10.906 [Lua] Lobby data country_code = gb 20:14:10.906 [Lua] Lobby data network_hash = 4b42156a3c708426 20:14:10.907 [Lua] Lobby data unique_server_name = TREE 20:14:10.907 [Lua] Lobby data mechanism = adventure 20:14:10.907 [Lua] Lobby data eac_authorized = true 20:14:10.907 [Lua] Set lobby end. 20:14:10.907 [Lua] [StateIngame] Server ingame 20:14:10.911 [Lua] Set lobby begin: 20:14:10.911 [Lua] Lobby data difficulty = normal 20:14:10.911 [Lua] Lobby data selected_mission_id = inn_level_skulls 20:14:10.911 [Lua] Lobby data difficulty_tweak = 0 20:14:10.911 [Lua] Lobby data num_players = 1 20:14:10.911 [Lua] Lobby data matchmaking = false 20:14:10.911 [Lua] Lobby data host = 1100001027f4e7f 20:14:10.912 [Lua] Lobby data mission_id = inn_level_skulls 20:14:10.912 [Lua] Lobby data matchmaking_type = 3 20:14:10.912 [Lua] Lobby data country_code = gb 20:14:10.912 [Lua] Lobby data network_hash = 4b42156a3c708426 20:14:10.912 [Lua] Lobby data unique_server_name = TREE 20:14:10.912 [Lua] Lobby data mechanism = adventure 20:14:10.912 [Lua] Lobby data eac_authorized = true 20:14:10.912 [Lua] Set lobby end. 20:14:10.912 [Lua] [LobbyAux] Making combined_hash: 4b42156a3c708426 from network_hash=a47d0518ef1a2d47, trunk_revision=34831, engine_revision=f22df11f938bb8981346e1be63e1777ced045bdd, project_hash=bulldozer, lobby_data_version=2, num_levels=566 20:14:10.912 [Lua] GameServerAux.create_network_hash network_hash: a47d0518ef1a2d47, trunk_revision/content_revision: 34831, ignore_engine_revision: nil, engine_revision: f22df11f938bb8981346e1be63e1777ced045bdd, , concatenated_dlc_string , use_trunk_revision true, combined_hash 4b42156a3c708426, lobby_data_version=2 20:14:10.912 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 20:14:10.912 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:14:10.912 [Lua] [Matchmaking] initializing 20:14:10.912 [Lua] [Matchmaking] my_peer_id: 1100001027f4e7f, I am server 20:14:10.912 [Lua] [Matchmaking] register rpcs 20:14:10.912 [Lua] GameNetworkManager:init... creating game session 20:14:10.912 [Lua] Host GameSession.make_game_session_host with session: 20:14:10.913 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:14:10.913 [Lua] [GameNetworkManager] My own peer_id = 1100001027f4e7f 20:14:10.913 [Lua] [GameNetworkManager] self.is_server = true 20:14:10.913 [Network] Setting artificial MTU limit to 576 20:14:10.922 [Lua] Switching ConflictSettings: to: inn_level 20:14:10.922 [Lua] pacing=disabled 20:14:10.922 [Lua] roaming=nil 20:14:10.922 [Lua] disabled=false 20:14:10.922 [Lua] pack_spawning=disabled 20:14:10.922 [Lua] contained_breeds=nil 20:14:10.922 [Lua] boss=disabled 20:14:10.922 [Lua] horde=disabled 20:14:10.922 [Lua] specials=disabled 20:14:10.922 [Lua] name=inn_level 20:14:10.922 [Lua] intensity=disabled 20:14:10.922 [Lua] --- 20:14:10.922 [Lua] [LevelAnalysis] set_random_seed( 573840) 20:14:10.944 warning: [GwNav] NavData resource not loaded 20:14:10.944 warning: [GwNav] levels/inn/event_decoration/skulls/world 20:14:10.944 [Lua] nested_level_name levels/inn/world 20:14:10.944 [Lua] [AIInterestPointSystem] Level Seed: 573840 20:14:10.944 [Lua] 20:14:10.944 [Lua] [entity_system_bag] = table 20:14:10.944 [Lua] [entity_system_bag] = metatable 20:14:10.944 [Lua] [startup_data] = table 20:14:10.944 [Lua] [entity_manager] = table 20:14:10.944 [Lua] [entity_manager] = metatable 20:14:10.944 [Lua] [unit_spawner] = table 20:14:10.944 [Lua] [unit_spawner] = metatable 20:14:10.944 [Lua] [unit_storage] = table 20:14:10.944 [Lua] [unit_storage] = metatable 20:14:10.944 [Lua] [dice_keeper] = table 20:14:10.944 [Lua] [dice_keeper] = metatable 20:14:10.944 [Lua] [is_server] = true (boolean) 20:14:10.944 [Lua] [world] = [World] 20:14:10.944 [Lua] [system_api] = table 20:14:10.944 [Lua] [entity_system] = table 20:14:10.944 [Lua] [entity_system] = metatable 20:14:10.944 [Lua] [network_lobby] = table 20:14:10.944 [Lua] [network_lobby] = metatable 20:14:10.944 [Lua] [profile_synchronizer] = table 20:14:10.944 [Lua] [profile_synchronizer] = metatable 20:14:10.944 [Lua] [level_transition_handler] = table 20:14:10.944 [Lua] [level_transition_handler] = metatable 20:14:10.944 [Lua] [num_local_human_players] = 1 (number) 20:14:10.944 [Lua] [statistics_db] = table 20:14:10.944 [Lua] [statistics_db] = metatable 20:14:10.944 [Lua] [network_server] = table 20:14:10.944 [Lua] [network_server] = metatable 20:14:10.944 [Lua] [input_manager] = table 20:14:10.944 [Lua] [input_manager] = metatable 20:14:10.944 [Lua] [network_clock] = table 20:14:10.944 [Lua] [network_clock] = metatable 20:14:10.944 [Lua] [network_transmit] = table 20:14:10.944 [Lua] [network_transmit] = metatable 20:14:10.944 [Lua] [free_flight_manager] = table 20:14:10.944 [Lua] [free_flight_manager] = metatable 20:14:10.944 [Lua] [network_manager] = table 20:14:10.944 [Lua] [network_manager] = metatable 20:14:10.944 [Lua] [network_event_delegate] = table 20:14:10.944 [Lua] [network_event_delegate] = metatable 20:14:10.944 [Lua] 20:14:10.945 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:14:10.950 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 20:14:10.950 [Lua] [AchievementManager] Achievements using the steam platform 20:14:10.951 [Lua] PlayerManager:add_player player_1 20:14:11.057 [Lua] [StateIngame] Level seed: 573840 20:14:11.065 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 20:14:11.065 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 20:14:11.065 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_salty_painting_wood_base_2, async-read, 20:14:11.065 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 20:14:11.065 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read, 20:14:11.065 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_1, async-read, 20:14:11.065 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_IP_NK663C_WESpites8, keep_kerillian_painting_wood_base_2, async-read, 20:14:11.065 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 20:14:11.065 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 20:14:11.065 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 20:14:11.065 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 20:14:11.065 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_5, async-read, 20:14:11.065 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_hall_painting_wood_base_4, async-read, 20:14:11.065 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_hall_painting_wood_base_2, async-read, 20:14:11.065 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_1, async-read, 20:14:11.065 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2, async-read, 20:14:11.065 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 20:14:11.066 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_bugmans_painting_wood_base_1, async-read, 20:14:11.066 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_3, async-read, 20:14:11.070 [Lua] [LevelAnalysis] set_random_seed( 573840) 20:14:11.075 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 20:14:11.075 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6 20:14:11.075 [Lua] [IngameUI] init 20:14:11.102 [Lua] cb_razer_chroma_setup 20:14:11.147 [Lua] completed 20:14:11.147 [Lua] completed 20:14:11.147 [Lua] completed 20:14:11.175 [Lua] completed 20:14:11.180 [Lua] [Matchmaking] Cancelling matchmaking 20:14:11.180 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:14:11.180 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:14:11.180 [Lua] Set lobby begin: 20:14:11.180 [Lua] Lobby data difficulty = normal 20:14:11.180 [Lua] Lobby data selected_mission_id = inn_level_skulls 20:14:11.180 [Lua] Lobby data power_level = 0 20:14:11.180 [Lua] Lobby data difficulty_tweak = 0 20:14:11.180 [Lua] Lobby data num_players = 1 20:14:11.180 [Lua] Lobby data matchmaking = false 20:14:11.180 [Lua] Lobby data host = 1100001027f4e7f 20:14:11.180 [Lua] Lobby data mission_id = inn_level_skulls 20:14:11.180 [Lua] Lobby data matchmaking_type = 3 20:14:11.180 [Lua] Lobby data country_code = gb 20:14:11.180 [Lua] Lobby data network_hash = 4b42156a3c708426 20:14:11.181 [Lua] Lobby data unique_server_name = TREE 20:14:11.181 [Lua] Lobby data mechanism = adventure 20:14:11.181 [Lua] Lobby data eac_authorized = true 20:14:11.181 [Lua] Set lobby end. 20:14:11.182 [Flow] complete_skittergate_legend true 20:14:11.182 [Flow] complete_all_helmgart_levels_recruit true 20:14:11.183 [Save] Saving `save_data` 20:14:11.184 [Flow] WitchHunterLevel:35 20:14:11.184 [Flow] LeaderYes 20:14:11.184 [Flow] ALL PC XP:304250 20:14:11.184 [Flow] Has "bogenhafen" DLC:true 20:14:11.184 [Flow] WH XP:60850 20:14:11.184 [Flow] Number of crafted items:24286 20:14:11.184 [Flow] Has "pre_order" DLC:true 20:14:11.184 [Flow] Sum of Powe Levels:1500 20:14:11.184 [Flow] lodestone diff 1:false 20:14:11.184 [Flow] magnus and forest activated 20:14:11.184 [Flow] magnus and forest activated 20:14:11.184 [Flow] cemetery and forest activated 20:14:11.184 [Flow] magnus and cemetery 20:14:11.185 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:14:11.185 [Flow] ALL RUNES ACTIVATED 20:14:11.185 [Flow] magnus and forest activated 20:14:11.185 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:14:11.185 [Flow] ALL RUNES ACTIVATED 20:14:11.185 [Flow] cemetery and forest activated 20:14:11.185 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:14:11.185 [Flow] ALL RUNES ACTIVATED 20:14:11.185 [Flow] magnus and forest activated 20:14:11.185 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:14:11.185 [Flow] ALL RUNES ACTIVATED 20:14:11.185 [Flow] magnus and cemetery 20:14:11.185 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:14:11.185 [Flow] ALL RUNES ACTIVATED 20:14:11.185 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:14:11.186 [Save] Save done 20:14:11.187 [Lua] CurrentConflictSettings inn_level 20:14:11.187 [Lua] [ConflictDirector] conflict_director is ai_ready 20:14:11.187 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:14:11.187 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:14:11.189 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:14:11.189 [Lua] Forming navigation groups in one frame 20:14:11.189 [Lua] Forming navigation groups 20:14:11.209 [Lua] NavigationGroupManager -> calulation time A: 0.021000000000000796 20:14:11.210 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999766942 20:14:11.210 [Lua] number of nav groups: 42 20:14:11.211 [Lua] number of refined nav groups : 23 20:14:11.213 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000024443 20:14:11.213 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 20:14:11.213 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:14:11.213 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 20:14:11.216 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 5 20:14:11.216 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 2 20:14:11.216 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 8 20:14:11.216 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27 20:14:11.216 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 20:14:11.217 [Lua] [Managers] Calling function on all managers: 20:14:11.217 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:14:11.224 [Save] Saving `save_data` 20:14:11.232 [Save] Save done 20:14:11.234 [Lua] [PeerSM] 1100001027f4e7f :: on_exit WaitingForEnterGame 20:14:11.234 [Lua] [PeerSM] 1100001027f4e7f :: on_enter WaitingForGameObjectSync 20:14:11.245 [Lua] [UnlockManager] All unlocks ready 20:14:11.408 [Lua] [PartyManager] Player (1100001027f4e7f:1) was put into party heroes (1) 20:14:11.408 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 20:14:11.408 [Lua] [IngamePlayerListUI] - Destroy 20:14:11.409 [Lua] [GamePadEquipmentUI] - Destroy 20:14:11.409 [Lua] [EquipmentUI] - Destroy 20:14:11.409 [Lua] [AbilityUI] - Destroy 20:14:11.409 [Lua] [GamePadAbilityUI] - Destroy 20:14:11.423 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 1100001027f4e7f 20:14:11.423 [Lua] [SharedState] network_state_1100001027f4e7f: profile_index_reservation:0:0:1:0 = 1100001027f4e7f 20:14:11.423 [Lua] Set lobby begin: 20:14:11.423 [Lua] Lobby data selected_mission_id = inn_level_skulls 20:14:11.423 [Lua] Lobby data num_players = 1 20:14:11.423 [Lua] Lobby data difficulty_tweak = 0 20:14:11.423 [Lua] Lobby data host = 1100001027f4e7f 20:14:11.425 [Lua] Lobby data matchmaking_type = 3 20:14:11.425 [Lua] Lobby data difficulty = normal 20:14:11.425 [Lua] Lobby data player_slot_1 = 1100001027f4e7f:1 20:14:11.425 [Lua] Lobby data unique_server_name = TREE 20:14:11.425 [Lua] Lobby data player_slot_4 = 0:0 20:14:11.427 [Lua] Lobby data country_code = gb 20:14:11.427 [Lua] Lobby data matchmaking = false 20:14:11.427 [Lua] Lobby data power_level = 0 20:14:11.427 [Lua] Lobby data mission_id = inn_level_skulls 20:14:11.427 [Lua] Lobby data mechanism = adventure 20:14:11.427 [Lua] Lobby data player_slot_5 = 0:0 20:14:11.427 [Lua] Lobby data player_slot_2 = 0:0 20:14:11.427 [Lua] Lobby data network_hash = 4b42156a3c708426 20:14:11.428 [Lua] Lobby data player_slot_3 = 0:0 20:14:11.428 [Lua] Lobby data eac_authorized = true 20:14:11.428 [Lua] Set lobby end. 20:14:11.428 [Lua] [ProfileSynchronizer] Assigning peer(1100001027f4e7f:1) to profile(1) career(4) 20:14:11.428 [Lua] [SharedState] network_state_1100001027f4e7f: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":4,"peer_id":"1100001027f4e7f"}] 20:14:11.428 [Lua] [SharedState] network_state_1100001027f4e7f: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/witch_hunter_warrior_priest\/headpiece\/wh_wp_hat_03":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_wh_book_02\/wpn_wh_book_02_runed_3p":false,"resource_packages\/careers\/wh_priest":false,"units\/beings\/player\/third_person_base\/witch_hunter_warrior_priest\/chr_third_person_husk_base":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01_runed_3p":false,"units\/weapons\/player\/wpn_wh_1h_hammer_02\/wpn_wh_1h_hammer_02_runed_3p":false,"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1_runed_3p":false,"units\/beings\/player\/witch_hunter_warrior_priest_skin_01\/third_person_base\/chr_third_person_mesh":false},"inventory_id":433823168,"first_person":{"units\/beings\/player\/witch_hunter_warrior_priest\/headpiece\/wh_wp_hat_03":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1_runed_3p":false,"units\/weapons\/player\/wpn_wh_book_02\/wpn_wh_book_02_runed":false,"units\/weapons\/player\/wpn_wh_shield_01\/wpn_wh_shield_01_t1_runed":false,"units\/beings\/player\/witch_hunter_warrior_priest_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01_runed":false,"units\/weapons\/player\/wpn_wh_book_02\/wpn_wh_book_02_runed_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/witch_hunter_warrior_priest_skin_01\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_wh_1h_hammer_02\/wpn_wh_1h_hammer_02_runed":false,"units\/weapons\/player\/wpn_wh_1h_hammer_01\/wpn_wh_1h_hammer_01_runed_3p":false,"units\/beings\/player\/third_person_base\/witch_hunter_warrior_priest\/chr_third_person_base":false,"units\/weapons\/player\/wpn_wh_1h_hammer_02\/wpn_wh_1h_hammer_02_runed_3p":false,"resource_packages\/careers\/wh_priest":false}} 20:14:11.429 [Lua] [PeerSM] 1100001027f4e7f :: on_exit WaitingForGameObjectSync 20:14:11.429 [Lua] [PeerSM] 1100001027f4e7f :: on_enter WaitingForPlayers 20:14:11.429 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 20:14:11.429 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 20:14:11.429 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 20:14:11.429 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 20:14:11.435 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_warrior_priest/headpiece/wh_wp_hat_03, ProfileSynchronizer, async-read, 20:14:11.435 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 20:14:11.435 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 20:14:11.435 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 20:14:11.435 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_shield_01/wpn_wh_shield_01_t1_runed_3p, ProfileSynchronizer, async-read, 20:14:11.435 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_book_02/wpn_wh_book_02_runed, ProfileSynchronizer, async-read, 20:14:11.435 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_shield_01/wpn_wh_shield_01_t1_runed, ProfileSynchronizer, async-read, 20:14:11.435 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_warrior_priest_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 20:14:11.435 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_runed, ProfileSynchronizer, async-read, 20:14:11.435 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_book_02/wpn_wh_book_02_runed_3p, ProfileSynchronizer, async-read, 20:14:11.435 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_runed_3p, ProfileSynchronizer, async-read, 20:14:11.435 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_warrior_priest_skin_01/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 20:14:11.435 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 20:14:11.435 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_1h_hammer_02/wpn_wh_1h_hammer_02_runed_3p, ProfileSynchronizer, async-read, 20:14:11.435 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter_warrior_priest/chr_third_person_base, ProfileSynchronizer, async-read, 20:14:11.435 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_1h_hammer_02/wpn_wh_1h_hammer_02_runed, ProfileSynchronizer, async-read, 20:14:11.435 [Lua] [PackageManager] Load: resource_packages/careers/wh_priest, ProfileSynchronizer, async-read, 20:14:11.435 [Lua] [PeerSM] 1100001027f4e7f :: on_exit WaitingForPlayers 20:14:11.435 [Lua] [PeerSM] 1100001027f4e7f :: on_enter InGame 20:14:11.435 [Lua] [SharedState] network_state_1100001027f4e7f: peer_ingame:1100001027f4e7f:0:0:0 = true 20:14:11.457 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 20:14:11.457 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 20:14:11.457 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 20:14:11.457 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 20:14:11.508 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 20:14:11.508 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion 20:14:11.508 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 20:14:11.508 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 20:14:11.540 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 20:14:11.540 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 20:14:11.540 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 20:14:11.540 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 20:14:11.569 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 20:14:11.569 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 20:14:11.570 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 20:14:11.570 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_IP_NK663C_WESpites8 20:14:11.603 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_IP_NK663C_WESpites8 20:14:11.603 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_IP_NK663C_WESpites8 20:14:11.604 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 20:14:11.604 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 20:14:11.630 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 20:14:11.630 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 20:14:11.630 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 20:14:11.630 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 20:14:11.657 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 20:14:11.657 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 20:14:11.657 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 20:14:11.657 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 20:14:11.682 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 20:14:11.682 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 20:14:11.682 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 20:14:11.682 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 20:14:11.705 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 20:14:11.705 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 20:14:11.705 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 20:14:11.705 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 20:14:11.727 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 20:14:11.727 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 20:14:11.728 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 20:14:11.728 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 20:14:11.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 20:14:11.754 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 20:14:11.755 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 20:14:11.755 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01 20:14:11.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01 20:14:11.772 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01 20:14:11.772 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 20:14:11.772 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 20:14:11.797 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 20:14:11.797 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 20:14:11.798 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 20:14:11.798 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_warrior_priest/headpiece/wh_wp_hat_03 20:14:11.822 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_warrior_priest/headpiece/wh_wp_hat_03 20:14:11.822 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_warrior_priest/headpiece/wh_wp_hat_03 20:14:11.822 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 20:14:11.853 [Flow] DISABLE 20:14:11.870 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 20:14:11.870 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 20:14:11.871 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 20:14:12.447 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 20:14:12.447 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 20:14:12.448 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 20:14:12.474 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 20:14:12.474 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 20:14:12.475 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_shield_01/wpn_wh_shield_01_t1_runed_3p 20:14:12.532 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_shield_01/wpn_wh_shield_01_t1_runed_3p 20:14:12.532 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_shield_01/wpn_wh_shield_01_t1_runed_3p 20:14:12.533 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_book_02/wpn_wh_book_02_runed 20:14:12.621 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_book_02/wpn_wh_book_02_runed 20:14:12.621 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_book_02/wpn_wh_book_02_runed 20:14:12.621 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_shield_01/wpn_wh_shield_01_t1_runed 20:14:12.743 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_shield_01/wpn_wh_shield_01_t1_runed 20:14:12.743 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_shield_01/wpn_wh_shield_01_t1_runed 20:14:12.744 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_warrior_priest_skin_01/first_person_base/chr_first_person_mesh 20:14:12.882 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_warrior_priest_skin_01/first_person_base/chr_first_person_mesh 20:14:12.882 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_warrior_priest_skin_01/first_person_base/chr_first_person_mesh 20:14:12.883 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_runed 20:14:13.000 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_runed 20:14:13.000 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_runed 20:14:13.001 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_book_02/wpn_wh_book_02_runed_3p 20:14:13.051 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_book_02/wpn_wh_book_02_runed_3p 20:14:13.051 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_book_02/wpn_wh_book_02_runed_3p 20:14:13.051 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_runed_3p 20:14:13.117 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_runed_3p 20:14:13.117 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_runed_3p 20:14:13.117 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_warrior_priest_skin_01/third_person_base/chr_third_person_mesh 20:14:13.173 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_warrior_priest_skin_01/third_person_base/chr_third_person_mesh 20:14:13.173 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_warrior_priest_skin_01/third_person_base/chr_third_person_mesh 20:14:13.174 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 20:14:13.746 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 20:14:13.746 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 20:14:13.747 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_1h_hammer_02/wpn_wh_1h_hammer_02_runed_3p 20:14:13.784 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_1h_hammer_02/wpn_wh_1h_hammer_02_runed_3p 20:14:13.784 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_1h_hammer_02/wpn_wh_1h_hammer_02_runed_3p 20:14:13.784 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/witch_hunter_warrior_priest/chr_third_person_base 20:14:14.105 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter_warrior_priest/chr_third_person_base 20:14:14.105 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter_warrior_priest/chr_third_person_base 20:14:14.106 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_1h_hammer_02/wpn_wh_1h_hammer_02_runed 20:14:14.242 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_1h_hammer_02/wpn_wh_1h_hammer_02_runed 20:14:14.242 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_1h_hammer_02/wpn_wh_1h_hammer_02_runed 20:14:14.243 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_priest 20:14:14.492 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_priest 20:14:14.492 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_priest 20:14:14.500 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:1:0:0 = 433823168 20:14:14.506 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 20:14:14.509 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 20:14:14.509 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:14:14.509 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 20:14:14.509 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:14:14.509 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 20:14:14.509 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:14:14.510 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:14:14.510 [Lua] TalentExtension:_send_rpc_sync_talents 42 20:14:14.510 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:14:14.510 [Lua] PlayerManager:assign_unit_ownership TREE 1100001027f4e7f 1 20:14:14.510 [Lua] [GameNetworkManager] Created game object of type 'priest_career_data' with go_id=43 20:14:14.511 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=44 20:14:14.514 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0a867cc0 20:14:14.514 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0a867cc0 20:14:14.514 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0a867030 20:14:14.514 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0a867030 20:14:14.514 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0a869380 20:14:14.514 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0a869380 20:14:14.514 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0a868b80 20:14:14.514 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0a868b80 20:14:14.514 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0a867200 20:14:14.514 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0a867200 20:14:14.514 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0a868920 20:14:14.514 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0a868920 20:14:14.525 [Lua] Players are leaving the safe zone 20:14:14.756 [Lua] StateInGameRunning:_game_actually_starts() 20:14:14.756 [Lua] [IngameUI] menu view on_enter start_menu_view 20:14:14.756 [Lua] hero_fullscreen_menu_on_enter 20:14:14.756 [Lua] [GameModeInn] Start menu opened 20:14:14.756 [Lua] ################################################################################################################# 20:14:14.756 [Lua] [Loading Time]: 00:00:12 [Transition]: none-inn_level_skulls [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:14:14.756 [Lua] ################################################################################################################# 20:14:14.757 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 29 20:14:14.757 [Lua] [SharedState] network_state_1100001027f4e7f: actually_ingame:1100001027f4e7f:0:0:0 = true 20:14:14.763 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09af29e0 20:14:14.766 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 20:14:14.777 [Lua] cb_razer_chroma_setup 20:14:14.785 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 29 20:14:14.791 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter_warrior_priest/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:14:14.791 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter_warrior_priest/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:14:14.791 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_warrior_priest_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:14:14.792 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_book_02/wpn_wh_book_02_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:14:14.792 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:14:14.792 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:14:14.792 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_book_02/wpn_wh_book_02_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:14:14.792 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:14:14.792 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_warrior_priest/headpiece/wh_wp_hat_03, MenuWorldPreviewerStartMenuView, async-read, prioritized 20:14:14.847 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_book_02/wpn_wh_book_02_3p 20:14:14.847 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_book_02/wpn_wh_book_02_3p 20:14:14.847 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p 20:14:14.881 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p 20:14:14.881 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p 20:14:14.881 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/chr_dummy_hat 20:14:14.898 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/chr_dummy_hat 20:14:14.898 [Lua] [PackageManager] Force_load: units/beings/player/chr_dummy_hat 20:14:14.969 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 29 20:14:14.969 [Lua] Commit load time data 20:14:15.780 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xa2, position: 0 20:14:16.042 [Lua] [PlayFabMirrorBase] _commit_internal "1" 20:14:16.042 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:14:16.061 [Lua] generate_backend_stats 1100001027f4e7f:1 20:14:16.176 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:14:16.176 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:14:16.176 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 30 20:14:16.176 [Lua] Set lobby begin: 20:14:16.176 [Lua] Lobby data selected_mission_id = inn_level_skulls 20:14:16.176 [Lua] Lobby data num_players = 1 20:14:16.176 [Lua] Lobby data difficulty_tweak = 0 20:14:16.176 [Lua] Lobby data host = 1100001027f4e7f 20:14:16.176 [Lua] Lobby data matchmaking_type = 3 20:14:16.177 [Lua] Lobby data difficulty = normal 20:14:16.177 [Lua] Lobby data player_slot_1 = 1100001027f4e7f:1 20:14:16.177 [Lua] Lobby data unique_server_name = TREE 20:14:16.177 [Lua] Lobby data player_slot_4 = 0:0 20:14:16.177 [Lua] Lobby data country_code = gb 20:14:16.177 [Lua] Lobby data matchmaking = false 20:14:16.177 [Lua] Lobby data power_level = 835 20:14:16.177 [Lua] Lobby data mission_id = inn_level_skulls 20:14:16.177 [Lua] Lobby data mechanism = adventure 20:14:16.177 [Lua] Lobby data player_slot_5 = 0:0 20:14:16.177 [Lua] Lobby data player_slot_2 = 0:0 20:14:16.177 [Lua] Lobby data network_hash = 4b42156a3c708426 20:14:16.177 [Lua] Lobby data player_slot_3 = 0:0 20:14:16.177 [Lua] Lobby data eac_authorized = true 20:14:16.177 [Lua] Set lobby end. 20:14:16.185 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 30 20:14:16.360 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0xa2, position: 27249 20:14:16.966 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 30 20:14:16.968 [Lua] [PlayFabMirrorBase] commit result "success", "1" 20:14:16.986 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 20:14:16.986 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:14:16.994 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 20:14:16.994 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:14:17.003 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_salty_painting_wood_base_2, async-read, 20:14:17.003 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:14:17.020 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read, 20:14:17.020 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:14:17.029 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_1, async-read, 20:14:17.029 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:14:17.038 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_IP_NK663C_WESpites8, keep_kerillian_painting_wood_base_2, async-read, 20:14:17.038 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_IP_NK663C_WESpites8, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:14:17.046 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 20:14:17.046 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:14:17.115 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2, async-read, 20:14:17.115 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:14:18.255 [Lua] OptionsView:cb_char_texture_quality_saved_value 1 low 20:14:18.255 [Lua] OptionsView:cb_env_texture_quality_saved_value 1 low 20:14:21.318 [Network] Setting artificial MTU limit to 65536 20:14:21.318 [Save] Saving `save_data` 20:14:21.322 [Save] Save done 20:14:21.365 [Application] apply_user_settings 20:14:21.879 [Lua] [OptionsView] Triggering `on_game_options_changed` 20:14:21.879 [Lua] PopupManager:queue_default_popup: Settings have been changed. Keep changes? Keep Changes? keep_changes Keep Changes revert_changes Discard Changes 20:14:21.929 [Save] Saving `save_data` 20:14:21.933 [Save] Save done 20:14:22.752 [Lua] PopupManager:query_result returned result: revert_changes 20:14:22.752 [Network] Setting artificial MTU limit to 65536 20:14:22.753 [Save] Saving `save_data` 20:14:22.755 [Save] Save done 20:14:22.798 [Application] apply_user_settings 20:14:23.319 [Lua] [OptionsView] Triggering `on_game_options_changed` 20:14:23.320 [Lua] OptionsView:cb_char_texture_quality_saved_value 1 low 20:14:23.320 [Lua] OptionsView:cb_env_texture_quality_saved_value 1 low 20:14:24.083 [Application] set exit code policy to silent_limited 20:14:24.083 [Application] setting exit code to 0xfa730001 20:14:24.084 [Lua] <> <>[OptionsView]<> <>triggering on_exit() without triggering exit()<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:64: in function print_exception [2] @scripts/ui/views/options_view.lua:1538: in function on_exit [3] @scripts/ui/views/start_menu_view/states/start_menu_state_overview.lua:710: in function exit_current_view [4] @scripts/ui/views/start_menu_view/states/start_menu_state_overview.lua:686: in function exit [5] @scripts/ui/views/options_view.lua:2649: in function on_exit_pressed [6] @scripts/ui/views/options_view.lua:2614: in function update [7] @scripts/ui/views/start_menu_view/states/start_menu_state_overview.lua:184: in function update [8] @foundation/scripts/util/state_machine.lua:141: in function update [9] @scripts/ui/views/start_menu_view/start_menu_view.lua:247: in function update [10] @scripts/ui/views/ingame_ui.lua:569: in function hook_chain [11] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [12] @scripts/managers/ui/ui_manager.lua:119: in function update [13] @scripts/game_state/state_ingame.lua:683:in function [14] =[C]: in function update_animations_with_callback [15] @foundation/scripts/util/script_world.lua:361: in function update [16] @foundation/scripts/managers/world/world_manager.lua:102: in function update [17] @scripts/boot.lua:906: in function game_update [18] @scripts/boot.lua:628:in function [1] system = "[OptionsView]"; message_format = "triggering on_exit() without triggering exit()"; fmt_ok = true; message = "triggering on_exit() without triggering exit()" [2] self = table: 0000000006AC0DD0 [3] self = table: 00000000015DF2B0; active_view = "options_view"; views = table: 00000000015DECB0 [5] self = table: 0000000006AC0DD0 [6] self = table: 0000000006AC0DD0; dt = 0.0083620380610227585; disable_all_input = false; reload_options = false; transitioning = false; ui_renderer = table: 000000000160B2B0; ui_scenegraph = table: 00000000005483D0; input_manager = table: 00000000017F15F0; input_service = table: 0000000007A88160; gamepad_active = false; mouse_active = true; selected_widget = nil; exit_button_hotspot = table: 00000000011E1A50 [7] self = table: 00000000015DF2B0; dt = 0.0083620380610227585; t = 50.006417960859835; active_view = "options_view" [8] self = table: 00000000015DF520; dt = 0.0083620380610227585; t = 50.006417960859835 [9] self = table: 0000000009AF29E0; dt = 0.0083620380610227585; t = 50.006417960859835; requested_screen_change_data = nil; is_sub_menu = true; input_manager = table: 00000000017F15F0; gamepad_active = false; input_blocked = nil; input_service = table: 0000000009AF2A10; transitioning = false [10] self = table: 00000000026023D0; dt = 0.0083620380610227585; t = 50.006417960859835; disable_ingame_ui = false; end_of_level_ui = nil; views = table: 00000000059F22C0; is_in_inn = true; input_service = table: 0000000004C16380; ingame_hud = table: 0000000000D5C400; transition_manager = table: 00000000054F6DA0; end_screen = table: 0000000009F9FAB0; disable_toggle_menu = false; current_view = "start_menu_view" [11] hook_chain = [function] [12] self = table: 000000000260D250; ingame_ui = table: 00000000026023D0; t = 50.006417960859835; dt = 0.0083620380610227585; disable_ingame_ui = false; level_end_view_wrapper = nil; level_end_view = nil [15] world = [World]; dt = 0.0083620380610227585; anim_callback = [function]; scene_callback = [function] [16] self = table: 000000000546E500; dt = 0.0083620380610227585; t = 35.047132675535977; _ = 2; world = [World] [17] self = table: 0000000000099930; real_world_dt = 0.0083620380610227585; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; dt = 0.0083620380610227585; t = 35.047132675535977 [18] dt = 0.0083620380610227585 [2] active = true; original_keymaps = table: 000000000394A3F0; changed_bot_spawn_priority = false; changed_render_settings = table: 0000000001F3A2B0; voip = table: 0000000007EF9440; _tobii_is_connected = false; platform = "win32"; in_settings_sub_menu = true; is_in_tutorial = false; ui_renderer = table: 000000000160B2B0; apply_button = table: 00000000012C31C0; ui_animations = table: 00000000013ADBC0; input_manager = table: 00000000017F15F0; controller_cooldown = 0; changed_user_settings = table: 0000000001F3A350; render_settings = table: 0000000006AC0C60; original_user_settings = table: 00000000067826C0; disable_all_input = false; scroll_field_widget = table: 0000000001699700; exit_button = table: 00000000003F5180; session_bot_spawn_priority = table: 000000000084C220; scroll_value = 0; gamepad_tooltip_available = false; gamepad_active_generic_actions_name = "default"; scrollbar = table: 000000000786C390; selected_settings_list = table: 00000000089D9B60; original_render_settings = table: 00000000067843E0; session_keymaps = table: 0000000001F3A5A0; original_bot_spawn_priority = table: 0000000009AB25F0; _input_functions = table: 0000000000679B40; ui_top_renderer = table: 0000000000F99790; menu_input_description = table: 000000000045C370; ui_calibration_view = table: 0000000000560B50; selected_title = 2; ingame_ui = table: 00000000026023D0; reset_to_default = table: 0000000000401340; settings_lists = table: 00000000004EF880; safe_rect_widget = table: 00000000004F0140; safe_rect_alpha_timer = 0; gamepad_layout_widget = table: 00000000052C3DA0; title_buttons_n = 7; background_widgets_n = 10; changed_keymaps = false; gamepad_tooltip_text_widget = table: 0000000002063270; keybind_info_widget = table: 000000000295CE60; title_buttons = table: 000000000295D220; wwise_world = [WwiseWorld]; ui_scenegraph = table: 00000000005483D0; background_widgets = table: 00000000004A7DC0; [3] _widgets_by_name = table: 000000000A584390; parent = table: 0000000009AF29E0; local_player = table: 00000000020F4D50; statistics_db = table: 000000000546E4C0; is_server = true; platform = "win32"; _views = table: 00000000015DECB0; ui_renderer = table: 000000000160B2B0; ui_animator = table: 0000000001DF11F0; input_manager = table: 00000000017F15F0; profile_synchronizer = table: 0000000007FCC120; render_settings = table: 00000000015DF210; _hero_name = "witch_hunter"; _player_portrait_widget = table: 0000000001CF02A0; career_index = 4; _ui_animations = table: 00000000015DEFC0; _active_view = "options_view"; local_player_id = 1; _stats_id = "1100001027f4e7f:1"; ui_top_renderer = table: 0000000000F99790; peer_id = "1100001027f4e7f"; world_previewer = table: 0000000009AF49B0; wwise_world = [WwiseWorld]; _widgets = table: 000000000A593AF0; _animations = table: 00000000015DF060; menu_input_description = table: 0000000004C18EA0; player_manager = table: 000000000248B260; use_user_skins = true; ingame_ui_context = table: 00000000095B82B0; _available_profiles = table: 00000000015DEEF0; ui_scenegraph = table: 000000000A41AE00; _console_cursor = table: 00000000020D4550; [5] active = true; original_keymaps = table: 000000000394A3F0; changed_bot_spawn_priority = false; changed_render_settings = table: 0000000001F3A2B0; voip = table: 0000000007EF9440; _tobii_is_connected = false; platform = "win32"; in_settings_sub_menu = true; is_in_tutorial = false; ui_renderer = table: 000000000160B2B0; apply_button = table: 00000000012C31C0; ui_animations = table: 00000000013ADBC0; input_manager = table: 00000000017F15F0; controller_cooldown = 0; changed_user_settings = table: 0000000001F3A350; render_settings = table: 0000000006AC0C60; original_user_settings = table: 00000000067826C0; disable_all_input = false; scroll_field_widget = table: 0000000001699700; exit_button = table: 00000000003F5180; session_bot_spawn_priority = table: 000000000084C220; scroll_value = 0; gamepad_tooltip_available = false; gamepad_active_generic_actions_name = "default"; scrollbar = table: 000000000786C390; selected_settings_list = table: 00000000089D9B60; original_render_settings = table: 00000000067843E0; session_keymaps = table: 0000000001F3A5A0; original_bot_spawn_priority = table: 0000000009AB25F0; _input_functions = table: 0000000000679B40; ui_top_renderer = table: 0000000000F99790; menu_input_description = table: 000000000045C370; ui_calibration_view = table: 0000000000560B50; selected_title = 2; ingame_ui = table: 00000000026023D0; reset_to_default = table: 0000000000401340; settings_lists = table: 00000000004EF880; safe_rect_widget = table: 00000000004F0140; safe_rect_alpha_timer = 0; gamepad_layout_widget = table: 00000000052C3DA0; title_buttons_n = 7; background_widgets_n = 10; changed_keymaps = false; gamepad_tooltip_text_widget = table: 0000000002063270; keybind_info_widget = table: 000000000295CE60; title_buttons = table: 000000000295D220; wwise_world = [WwiseWorld]; ui_scenegraph = table: 00000000005483D0; background_widgets = table: 00000000004A7DC0; [6] active = true; original_keymaps = table: 000000000394A3F0; changed_bot_spawn_priority = false; changed_render_settings = table: 0000000001F3A2B0; voip = table: 0000000007EF9440; _tobii_is_connected = false; platform = "win32"; in_settings_sub_menu = true; is_in_tutorial = false; ui_renderer = table: 000000000160B2B0; apply_button = table: 00000000012C31C0; ui_animations = table: 00000000013ADBC0; input_manager = table: 00000000017F15F0; controller_cooldown = 0; changed_user_settings = table: 0000000001F3A350; render_settings = table: 0000000006AC0C60; original_user_settings = table: 00000000067826C0; disable_all_input = false; scroll_field_widget = table: 0000000001699700; exit_button = table: 00000000003F5180; session_bot_spawn_priority = table: 000000000084C220; scroll_value = 0; gamepad_tooltip_available = false; gamepad_active_generic_actions_name = "default"; scrollbar = table: 000000000786C390; selected_settings_list = table: 00000000089D9B60; original_render_settings = table: 00000000067843E0; session_keymaps = table: 0000000001F3A5A0; original_bot_spawn_priority = table: 0000000009AB25F0; _input_functions = table: 0000000000679B40; ui_top_renderer = table: 0000000000F99790; menu_input_description = table: 000000000045C370; ui_calibration_view = table: 0000000000560B50; selected_title = 2; ingame_ui = table: 00000000026023D0; reset_to_default = table: 0000000000401340; settings_lists = table: 00000000004EF880; safe_rect_widget = table: 00000000004F0140; safe_rect_alpha_timer = 0; gamepad_layout_widget = table: 00000000052C3DA0; title_buttons_n = 7; background_widgets_n = 10; changed_keymaps = false; gamepad_tooltip_text_widget = table: 0000000002063270; keybind_info_widget = table: 000000000295CE60; title_buttons = table: 000000000295D220; wwise_world = [WwiseWorld]; ui_scenegraph = table: 00000000005483D0; background_widgets = table: 00000000004A7DC0; [7] _widgets_by_name = table: 000000000A584390; parent = table: 0000000009AF29E0; local_player = table: 00000000020F4D50; statistics_db = table: 000000000546E4C0; is_server = true; platform = "win32"; _views = table: 00000000015DECB0; ui_renderer = table: 000000000160B2B0; ui_animator = table: 0000000001DF11F0; input_manager = table: 00000000017F15F0; profile_synchronizer = table: 0000000007FCC120; render_settings = table: 00000000015DF210; _hero_name = "witch_hunter"; _player_portrait_widget = table: 0000000001CF02A0; career_index = 4; _ui_animations = table: 00000000015DEFC0; _active_view = "options_view"; local_player_id = 1; _stats_id = "1100001027f4e7f:1"; ui_top_renderer = table: 0000000000F99790; peer_id = "1100001027f4e7f"; world_previewer = table: 0000000009AF49B0; wwise_world = [WwiseWorld]; _widgets = table: 000000000A593AF0; _animations = table: 00000000015DF060; menu_input_description = table: 0000000004C18EA0; player_manager = table: 000000000248B260; use_user_skins = true; ingame_ui_context = table: 00000000095B82B0; _available_profiles = table: 00000000015DEEF0; ui_scenegraph = table: 000000000A41AE00; _console_cursor = table: 00000000020D4550; [8] _params = table: 0000000009AF58F0; _profiling_debugging_enabled = false; _parent = table: 0000000009AF29E0; _state = table: 00000000015DF2B0; [9] _draw_menu_world = true; _machine = table: 00000000015DF520; _exit_button_widget = table: 0000000004C19D60; ui_animator = table: 0000000001F87AB0; local_player_id = 1; _static_widgets = table: 0000000002574A00; wwise_world = [WwiseWorld]; world_manager = table: 000000000546E500; exit_to_game = true; units = table: 0000000009AF5920; is_server = true; player_manager = table: 000000000248B260; ui_animations = table: 0000000009AF43D0; world = [World]; ingame_ui_context = table: 00000000095B82B0; viewport_widget = table: 00000000006E5E10; attachment_units = table: 0000000009AF5950; ui_renderer = table: 000000000160B2B0; world_previewer = table: 0000000009AF49B0; _console_cursor_widget = table: 0000000001D1DB10; input_manager = table: 00000000017F15F0; profile_synchronizer = table: 0000000007FCC120; voting_manager = table: 00000000012894C0; ui_top_renderer = table: 0000000000F99790; _state_machine_params = table: 0000000009AF58F0; is_in_inn = true; _hero_name = "witch_hunter"; ingame_ui = table: 00000000026023D0; unit_states = table: 0000000009AF5980; peer_id = "1100001027f4e7f"; ui_scenegraph = table: 00000000013E34B0; [10] popups_by_name = table: 00000000059F2220; fps = 0; world_manager = table: 000000000546E500; ingame_hud = table: 0000000000D5C400; is_server = true; last_resolution_x = 1920; initial_profile_view = true; top_world = [World]; ui_renderer = table: 000000000160B2B0; telemetry_time_view_enter = 0; input_manager = table: 00000000017F15F0; profile_synchronizer = table: 0000000007FCC120; blocked_transitions = table: 00000000087815C0; cutscene_system = table: 0000000000D35590; text_popup_ui = table: 0000000009FB79F0; local_player_id = 1; unlock_manager = table: 0000000001A200B0; last_resolution_y = 1080; _previous_transition = "initial_start_menu_view_force"; ui_top_renderer = table: 0000000000F99790; _fps_cooldown = 0; end_screen = table: 0000000009F9FAB0; world = [World]; peer_id = "1100001027f4e7f"; current_view = "start_menu_view"; _profile_requester = table: 0000000007FCC150; camera_manager = table: 00000000003B46B0; ingame_ui_context = table: 00000000095B82B0; views = table: 00000000059F22C0; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 00000000014D6430; is_in_inn = true; _disable_ingame_ui = false; _player = table: 00000000020F4D50; hotkey_mapping = table: 0000000008780400; weave_onboarding = table: 0000000009F9FF00; popup_handler = table: 0000000009FB7830; network_event_delegate = table: 0000000001BBA520; [12] _ingame_ui = table: 00000000026023D0; _ui_enabled = true; _ui_update_initialized = true; _ingame_ui_context = table: 00000000095B82B0; [16] locked = true; _scene_update_callbacks = table: 0000000006F877E0; _worlds = table: 00000000080FEBC0; _update_queue = table: 0000000008339530; _disabled_worlds = table: 0000000005E0B9A0; _wwise_worlds = table: 00000000025E1910; _queued_worlds_to_release = table: 0000000006F87810; _anim_update_callbacks = table: 00000000080FEBF0; [17] startup_package_handles = table: 000000000009DAA0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009DA30; flow_return_table = table: 0000000000099960; _machine = table: 000000000078AA00; has_booted = true; loading_context = table: 0000000001B35E90; startup_timer = 11.398367341607809; bar_timer = 0; disable_loading_bar = true; <> <> 20:14:25.089 [Lua] [IngameUI] menu view on_exit start_menu_view 20:14:25.089 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 20:14:25.089 [Lua] hero_fullscreen_menu_on_exit 20:14:25.089 [Lua] [GameModeInn] Start menu closed 20:14:25.092 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09af29e0 20:14:25.092 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter_warrior_priest/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:14:25.092 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter_warrior_priest/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:14:25.092 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_warrior_priest_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:14:25.092 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_warrior_priest/headpiece/wh_wp_hat_03, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:14:25.092 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_book_02/wpn_wh_book_02_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:14:25.092 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 20:14:26.052 [Lua] [IngameUI] menu view on_enter start_game_view 20:14:26.057 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09af4400 20:14:26.057 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 20:14:26.060 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 20:14:26.060 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 20:14:26.061 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 20:14:26.061 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 20:14:27.887 [Lua] [StartGameStateSettingsOverview:play() - vote_type(adventure) 20:14:27.887 [Lua] ............................................................................................................ 20:14:27.887 [Lua] ............................................................................................................ 20:14:27.887 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: cataclysm | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Matchmaking Type: standard | Twitch: No 20:14:27.887 [Lua] ............................................................................................................ 20:14:27.887 [Lua] ............................................................................................................ 20:14:27.910 [Lua] [Matchmaking] Cancelling matchmaking 20:14:27.910 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:14:27.922 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 20:14:27.922 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 20:14:27.925 [Lua] Set lobby begin: 20:14:27.925 [Lua] Lobby data selected_mission_id = inn_level_skulls 20:14:27.925 [Lua] Lobby data num_players = 1 20:14:27.925 [Lua] Lobby data difficulty_tweak = 0 20:14:27.925 [Lua] Lobby data host = 1100001027f4e7f 20:14:27.925 [Lua] Lobby data matchmaking_type = 3 20:14:27.925 [Lua] Lobby data difficulty = cataclysm 20:14:27.925 [Lua] Lobby data player_slot_1 = 1100001027f4e7f:1 20:14:27.925 [Lua] Lobby data unique_server_name = TREE 20:14:27.926 [Lua] Lobby data player_slot_4 = 0:0 20:14:27.926 [Lua] Lobby data country_code = gb 20:14:27.926 [Lua] Lobby data matchmaking = false 20:14:27.926 [Lua] Lobby data power_level = 835 20:14:27.926 [Lua] Lobby data mission_id = inn_level_skulls 20:14:27.926 [Lua] Lobby data mechanism = adventure 20:14:27.926 [Lua] Lobby data player_slot_5 = 0:0 20:14:27.926 [Lua] Lobby data player_slot_2 = 0:0 20:14:27.926 [Lua] Lobby data network_hash = 4b42156a3c708426 20:14:27.926 [Lua] Lobby data player_slot_3 = 0:0 20:14:27.926 [Lua] Lobby data eac_authorized = true 20:14:27.926 [Lua] Set lobby end. 20:14:27.926 [Lua] [PartyManager] Leader set to "1100001027f4e7f" 20:14:27.926 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level_skulls nil 0 20:14:27.926 [Lua] Set lobby begin: 20:14:27.926 [Lua] Lobby data twitch_enabled = false 20:14:27.926 [Lua] Lobby data selected_mission_id = inn_level_skulls 20:14:27.926 [Lua] Lobby data num_players = 1 20:14:27.926 [Lua] Lobby data difficulty_tweak = 0 20:14:27.926 [Lua] Lobby data host = 1100001027f4e7f 20:14:27.926 [Lua] Lobby data matchmaking_type = 1 20:14:27.927 [Lua] Lobby data match_started = true 20:14:27.927 [Lua] Lobby data difficulty = cataclysm 20:14:27.927 [Lua] Lobby data player_slot_1 = 1100001027f4e7f:1 20:14:27.927 [Lua] Lobby data player_slot_4 = 0:0 20:14:27.927 [Lua] Lobby data unique_server_name = TREE 20:14:27.927 [Lua] Lobby data quick_game = true 20:14:27.927 [Lua] Lobby data country_code = gb 20:14:27.927 [Lua] Lobby data matchmaking = true 20:14:27.927 [Lua] Lobby data power_level = 835 20:14:27.927 [Lua] Lobby data mission_id = inn_level_skulls 20:14:27.927 [Lua] Lobby data mechanism = adventure 20:14:27.927 [Lua] Lobby data player_slot_5 = 0:0 20:14:27.927 [Lua] Lobby data player_slot_2 = 0:0 20:14:27.927 [Lua] Lobby data network_hash = 4b42156a3c708426 20:14:27.927 [Lua] Lobby data player_slot_3 = 0:0 20:14:27.927 [Lua] Lobby data eac_authorized = true 20:14:27.927 [Lua] Set lobby end. 20:14:27.927 [Lua] Set lobby begin: 20:14:27.927 [Lua] Lobby data twitch_enabled = false 20:14:27.927 [Lua] Lobby data selected_mission_id = inn_level_skulls 20:14:27.927 [Lua] Lobby data num_players = 1 20:14:27.927 [Lua] Lobby data difficulty_tweak = 0 20:14:27.927 [Lua] Lobby data host = 1100001027f4e7f 20:14:27.927 [Lua] Lobby data matchmaking_type = 1 20:14:27.927 [Lua] Lobby data is_private = false 20:14:27.928 [Lua] Lobby data match_started = true 20:14:27.928 [Lua] Lobby data difficulty = cataclysm 20:14:27.928 [Lua] Lobby data player_slot_1 = 1100001027f4e7f:1 20:14:27.928 [Lua] Lobby data player_slot_4 = 0:0 20:14:27.928 [Lua] Lobby data unique_server_name = TREE 20:14:27.928 [Lua] Lobby data quick_game = true 20:14:27.928 [Lua] Lobby data country_code = gb 20:14:27.928 [Lua] Lobby data matchmaking = true 20:14:27.928 [Lua] Lobby data power_level = 835 20:14:27.928 [Lua] Lobby data mission_id = inn_level_skulls 20:14:27.928 [Lua] Lobby data mechanism = adventure 20:14:27.928 [Lua] Lobby data player_slot_5 = 0:0 20:14:27.928 [Lua] Lobby data player_slot_2 = 0:0 20:14:27.928 [Lua] Lobby data network_hash = 4b42156a3c708426 20:14:27.928 [Lua] Lobby data player_slot_3 = 0:0 20:14:27.928 [Lua] Lobby data eac_authorized = true 20:14:27.928 [Lua] Set lobby end. 20:14:27.929 [Lua] [ChatManager][1]System: Starting hosted game... 20:14:27.929 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 20:14:27.929 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 20:14:27.988 [Lua] [IngameUI] menu view on_exit start_game_view 20:14:27.988 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 20:14:27.988 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 20:14:27.988 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 20:14:27.988 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 20:14:27.992 [Save] Saving `save_data` 20:14:27.994 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09af4400 20:14:27.996 [Save] Save done 20:14:39.376 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 20:14:39.376 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 20:14:39.393 [Lua] MatchmakingStateStartGame preferred_level_keys nil 20:14:39.393 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level_skulls mines 0 20:14:39.393 [Lua] Set lobby begin: 20:14:39.393 [Lua] Lobby data twitch_enabled = false 20:14:39.393 [Lua] Lobby data selected_mission_id = mines 20:14:39.393 [Lua] Lobby data num_players = 1 20:14:39.393 [Lua] Lobby data difficulty_tweak = 0 20:14:39.394 [Lua] Lobby data host = 1100001027f4e7f 20:14:39.394 [Lua] Lobby data matchmaking_type = 2 20:14:39.394 [Lua] Lobby data is_private = false 20:14:39.394 [Lua] Lobby data match_started = true 20:14:39.394 [Lua] Lobby data difficulty = cataclysm 20:14:39.394 [Lua] Lobby data player_slot_1 = 1100001027f4e7f:1 20:14:39.394 [Lua] Lobby data player_slot_4 = 0:0 20:14:39.394 [Lua] Lobby data unique_server_name = TREE 20:14:39.394 [Lua] Lobby data quick_game = true 20:14:39.394 [Lua] Lobby data country_code = gb 20:14:39.394 [Lua] Lobby data matchmaking = true 20:14:39.394 [Lua] Lobby data power_level = 835 20:14:39.394 [Lua] Lobby data mission_id = inn_level_skulls 20:14:39.394 [Lua] Lobby data mechanism = adventure 20:14:39.394 [Lua] Lobby data player_slot_5 = 0:0 20:14:39.394 [Lua] Lobby data player_slot_2 = 0:0 20:14:39.394 [Lua] Lobby data network_hash = 4b42156a3c708426 20:14:39.395 [Lua] Lobby data player_slot_3 = 0:0 20:14:39.395 [Lua] Lobby data eac_authorized = true 20:14:39.395 [Lua] Set lobby end. 20:14:39.395 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 20:14:39.395 [Lua] [LevelTransitionHandler] set_next_level( lvl:mines, mc:adventure, gm:adventure, env:0, seed:1674540, conflict:default, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:0, id:475936864, lt:load_next_level, extra_packages:{ }) 20:14:39.395 [Lua] [NetworkServer] Entering post game 20:14:39.395 [Lua] [PeerSM] 1100001027f4e7f :: on_exit InGame 20:14:39.395 [Lua] [PeerSM] 1100001027f4e7f :: on_enter InPostGame 20:14:39.395 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:618: in function complete_level [2] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:334: in function _start_game [3] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:89: in function _initiate_start_game [4] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:368: in function update [5] @scripts/managers/matchmaking/matchmaking_manager.lua:389: in function func [6] @scripts/mods/simple_ui/simple_ui.lua:2574: in function hook_chain [7] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [8] @scripts/game_state/state_ingame.lua:925: in function update [9] @foundation/scripts/util/state_machine.lua:141: in function update [10] @scripts/boot.lua:898: in function game_update [11] @scripts/boot.lua:628:in function [1] self = table: 00000000052CDDF0 [2] self = table: 0000000002FF2040; game_server_lobby_client = nil [3] self = table: 0000000002FF2040 [4] self = table: 0000000002FF2040; dt = nil; t = nil; verify_dlc_data = table: 000000000330CAC0; active_peers = table: 0000000005E05670; is_done = true; success = true [5] self = table: 00000000020BE470; dt = 0.0084002278745174408; t = 50.202231029979885; state_name = "MatchmakingStateStartGame" [6] func = [function]; self = table: 00000000020BE470; dt = 0.0084002278745174408 [7] hook_chain = [function] [8] self = table: 000000000193FA70; dt = 0.0084002278745174408; main_t = 50.202231029979885; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; t = 26.73696752730757 [9] self = table: 000000000078AA00; dt = 0.0084002278745174408; t = 50.202231029979885 [10] self = table: 0000000000099930; real_world_dt = 0.0084002278745174408; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; dt = 0.0084002278745174408; t = 50.202231029979885 [11] dt = 0.0084002278745174408 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "inn"; statistics_db = table: 000000000546E4C0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 00000000016931A0; _end_conditions_met = false; _round_started = true; _object_sets = table: 0000000001F1B860; _disable_spawning_reasons = table: 0000000004EFDFE0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000098C8D0; _mutator_handler = table: 0000000000989E70; network_server = table: 0000000006A62CA0; _game_mode = table: 0000000000D75CB0; _profile_synchronizer = table: 0000000007FCC120; _lobby_host = table: 000000000313E660; _level_key = "inn_level_skulls"; _network_transmit = table: 00000000026620A0; _flow_set_data = table: 0000000004F00E10; is_server = true; network_event_delegate = table: 0000000001BBA520; [2] _verifying_dlcs = true; _matchmaking_manager = table: 00000000020BE470; search_config = table: 0000000009A4DAE0; _verify_dlc_data = table: 000000000330CAC0; _network_server = table: 0000000006A62CA0; _lobby = table: 000000000313E660; _statistics_db = table: 000000000546E4C0; _network_transmit = table: 00000000026620A0; state_context = table: 00000000094E1470; [3] _verifying_dlcs = true; _matchmaking_manager = table: 00000000020BE470; search_config = table: 0000000009A4DAE0; _verify_dlc_data = table: 000000000330CAC0; _network_server = table: 0000000006A62CA0; _lobby = table: 000000000313E660; _statistics_db = table: 000000000546E4C0; _network_transmit = table: 00000000026620A0; state_context = table: 00000000094E1470; [4] _verifying_dlcs = true; _matchmaking_manager = table: 00000000020BE470; search_config = table: 0000000009A4DAE0; _verify_dlc_data = table: 000000000330CAC0; _network_server = table: 0000000006A62CA0; _lobby = table: 000000000313E660; _statistics_db = table: 000000000546E4C0; _network_transmit = table: 00000000026620A0; state_context = table: 00000000094E1470; [5] network_server = table: 0000000006A62CA0; network_event_delegate = table: 0000000001BBA520; _waystone_is_active = false; _host_matchmaking_data = table: 0000000000A40A20; _state = table: 0000000002FF2040; is_server = true; _power_level_timer = 53.528453425504267; lobby_finder = table: 0000000004F6BAF0; peers_to_sync = table: 0000000004F6BAC0; _level_weights = table: 0000000000A40A80; start_matchmaking_time = 1000000; countdown_has_finished = false; peer_id = "1100001027f4e7f"; lobby_finder_timer = 0; lobby = table: 000000000313E660; profile_update_time = 0; params = table: 00000000020BE440; profile_synchronizer = table: 0000000007FCC120; debug = table: 0000000000991B80; _quick_game = true; _local_quick_game = true; is_in_inn = true; state_context = table: 00000000094E1470; statistics_db = table: 000000000546E4C0; network_transmit = table: 00000000026620A0; _network_hash = "4b42156a3c708426"; difficulty_manager = table: 0000000004EDE070; party_owned_dlcs = table: 0000000000A40A50; [6] network_server = table: 0000000006A62CA0; network_event_delegate = table: 0000000001BBA520; _waystone_is_active = false; _host_matchmaking_data = table: 0000000000A40A20; _state = table: 0000000002FF2040; is_server = true; _power_level_timer = 53.528453425504267; lobby_finder = table: 0000000004F6BAF0; peers_to_sync = table: 0000000004F6BAC0; _level_weights = table: 0000000000A40A80; start_matchmaking_time = 1000000; countdown_has_finished = false; peer_id = "1100001027f4e7f"; lobby_finder_timer = 0; lobby = table: 000000000313E660; profile_update_time = 0; params = table: 00000000020BE440; profile_synchronizer = table: 0000000007FCC120; debug = table: 0000000000991B80; _quick_game = true; _local_quick_game = true; is_in_inn = true; state_context = table: 00000000094E1470; statistics_db = table: 000000000546E4C0; network_transmit = table: 00000000026620A0; _network_hash = "4b42156a3c708426"; difficulty_manager = table: 0000000004EDE070; party_owned_dlcs = table: 0000000000A40A50; [8] world_name = "level_world"; entity_system_bag = table: 00000000080892B0; network_server = table: 0000000006A62CA0; entity_system = table: 000000000098A260; parent = table: 0000000000099930; _level_flow_events = table: 00000000074D29B0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000017F15F0; profile_synchronizer = table: 0000000007FCC120; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000270C980; num_local_human_players = 1; _ping_reporter = table: 000000000A58FF80; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0084002278745174408; peer_id = "1100001027f4e7f"; level = [Level]; network_timer_handler = table: 0000000000A67810; network_event_delegate = table: 0000000001BBA520; machines = table: 00000000037A5720; _camera_carrier = table: 000000000A58F3A0; free_flight_manager = table: 00000000003363E0; network_transmit = table: 00000000026620A0; level_key = "inn_level_skulls"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000000546E4C0; _lobby_host = table: 000000000313E660; dice_keeper = table: 0000000000D37FA0; network_clock = table: 0000000001DB54B0; _debug_gui_immediate = [Gui]; _quit_game = false; [9] _params = table: 000000000078A9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000099930; _state = table: 000000000193FA70; [10] startup_package_handles = table: 000000000009DAA0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009DA30; flow_return_table = table: 0000000000099960; _machine = table: 000000000078AA00; has_booted = true; loading_context = table: 0000000001B35E90; startup_timer = 11.398367341607809; bar_timer = 0; disable_loading_bar = true; 20:14:39.396 [Lua] [LevelTransitionHandler] promote_next_level_data 20:14:39.396 [Lua] [SharedState] network_state_1100001027f4e7f: name:set_level_data 20:14:39.396 [Lua] [SharedState] network_state_1100001027f4e7f: level_key:0:0:0:0 = mines 20:14:39.396 [Lua] [SharedState] network_state_1100001027f4e7f: level_seed:0:0:0:0 = 1674540 20:14:39.396 [Lua] [SharedState] network_state_1100001027f4e7f: conflict_director:0:0:0:0 = default 20:14:39.396 [Lua] [SharedState] network_state_1100001027f4e7f: locked_director_functions:0:0:0:0 = {} 20:14:39.396 [Lua] [SharedState] network_state_1100001027f4e7f: game_mode:0:0:0:0 = adventure 20:14:39.396 [Lua] [SharedState] network_state_1100001027f4e7f: mechanism:0:0:0:0 = adventure 20:14:39.396 [Lua] [SharedState] network_state_1100001027f4e7f: environment_variation_id:0:0:0:0 = 0 20:14:39.396 [Lua] [SharedState] network_state_1100001027f4e7f: difficulty:0:0:0:0 = cataclysm 20:14:39.396 [Lua] [SharedState] network_state_1100001027f4e7f: difficulty_tweak:0:0:0:0 = 0 20:14:39.396 [Lua] [SharedState] network_state_1100001027f4e7f: level_session_id:0:0:0:0 = 475936864 20:14:39.396 [Lua] [SharedState] network_state_1100001027f4e7f: level_transition_type:0:0:0:0 = load_next_level 20:14:39.396 [Lua] [SharedState] network_state_1100001027f4e7f: extra_packages:0:0:0:0 = {} 20:14:39.396 [Lua] [SharedState] network_state_1100001027f4e7f: name:set_level_data 20:14:39.396 [Lua] [NetworkServer] Entering post game 20:14:39.397 [Save] Saving `save_data` 20:14:39.397 [Lua] gm_event_end_conditions_met false false 20:14:39.397 [Lua] [PlayFabMirrorBase] Force commit 20:14:39.397 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 20:14:39.397 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:14:39.397 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:14:39.397 [Lua] TRANSITION nil nil load_next_level 20:14:39.397 [Lua] Transition type "load_next_level", is server: true 20:14:39.397 [Lua] [GameNetworkManager] Leaving game... 20:14:39.397 [Lua] [GameNetworkManager] Shutting down game session host. 20:14:39.397 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:14:39.397 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:14:39.398 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=28.74 20:14:39.402 [Save] Save done 20:14:39.402 [Save] Saving `save_data` 20:14:39.403 [Lua] [SharedState] network_state_1100001027f4e7f: peer_ingame:1100001027f4e7f:0:0:0 = false 20:14:39.403 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:14:39.403 [Lua] [PlayFabMirrorBase] commit result "success", "2" 20:14:39.408 [Save] Save done 20:14:39.408 [Save] Saving `save_data` 20:14:39.411 [Save] Save done 20:14:41.415 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 20:14:41.415 [Lua] [Managers] Calling function on all managers: 20:14:41.415 [Lua] PlayerManager:remove_player peer_id=1100001027f4e7f 1 20:14:41.416 [Lua] [SharedState] network_state_1100001027f4e7f: actually_ingame:1100001027f4e7f:0:0:0 = false 20:14:41.416 [Lua] Clearing all global lookup lists 20:14:41.416 [Lua] [IngamePlayerListUI] - Destroy 20:14:41.416 [Lua] [GamePadEquipmentUI] - Destroy 20:14:41.416 [Lua] [EquipmentUI] - Destroy 20:14:41.416 [Lua] [AbilityUI] - Destroy 20:14:41.416 [Lua] [GamePadAbilityUI] - Destroy 20:14:41.417 [Lua] [IngameUI] destroy 20:14:41.418 error: [Unit] Unit: '#ID[216ab535a77a8449]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[aa656ebb74e6ea81]' child 1: '#ID[acf2807c400db4cb]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[92119cf669553f09]' child 4: '#ID[c9b6e2bdd5ed6c07]' child 5: '#ID[abbb900ad91e043a]' child 6: '#ID[0c691004c2757190]' child 7: '#ID[d193b686b02710cd]' 20:14:41.422 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 20:14:41.422 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 20:14:41.422 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_salty_painting_wood_base_2 20:14:41.422 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 20:14:41.422 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_1 20:14:41.422 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_IP_NK663C_WESpites8, keep_kerillian_painting_wood_base_2 20:14:41.422 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 20:14:41.423 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_5 20:14:41.423 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_hall_painting_wood_base_4 20:14:41.423 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_hall_painting_wood_base_2 20:14:41.423 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_1 20:14:41.423 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2 20:14:41.423 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_bugmans_painting_wood_base_1 20:14:41.424 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_3 20:14:41.466 [Lua] [Managers] Destroying manager group: 20:14:41.467 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[27e8d209fe475f0c]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[619b3d3019f207dc]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[400263e0d2712b78]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[142631729b1d7bc7]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[0ce2f5054a9fe457]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[9a34ab8dda0db870]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[6444491a0f01da04]' 20:14:41.471 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:14:41.532 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:14:41.532 [Lua] [PeerSM] 1100001027f4e7f :: on_exit InPostGame 20:14:41.532 [Lua] [PeerSM] 1100001027f4e7f :: on_enter Loading 20:14:41.532 [Lua] [Matchmaking] unregister rpcs 20:14:41.532 [Lua] ############### UNLOADING PACKAGES ############### 20:14:41.532 [Lua] [Managers] Calling function on all managers: 20:14:41.532 [Lua] [Managers] Destroying manager group: 20:14:41.532 [Lua] [Gamestate] Enter state StateLoading 20:14:41.534 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:14:41.534 [Lua] [Matchmaking] register rpcs 20:14:41.534 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 20:14:41.534 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 20:14:41.534 [Lua] Set lobby begin: 20:14:41.534 [Lua] Lobby data twitch_enabled = false 20:14:41.534 [Lua] Lobby data selected_mission_id = mines 20:14:41.534 [Lua] Lobby data num_players = 1 20:14:41.534 [Lua] Lobby data difficulty_tweak = 0 20:14:41.534 [Lua] Lobby data host = 1100001027f4e7f 20:14:41.534 [Lua] Lobby data matchmaking_type = 2 20:14:41.534 [Lua] Lobby data is_private = false 20:14:41.534 [Lua] Lobby data match_started = true 20:14:41.535 [Lua] Lobby data difficulty = cataclysm 20:14:41.535 [Lua] Lobby data player_slot_1 = 1100001027f4e7f:1 20:14:41.535 [Lua] Lobby data player_slot_4 = 0:0 20:14:41.535 [Lua] Lobby data unique_server_name = TREE 20:14:41.535 [Lua] Lobby data quick_game = true 20:14:41.535 [Lua] Lobby data country_code = gb 20:14:41.535 [Lua] Lobby data matchmaking = true 20:14:41.535 [Lua] Lobby data power_level = 0 20:14:41.535 [Lua] Lobby data mission_id = inn_level_skulls 20:14:41.535 [Lua] Lobby data mechanism = adventure 20:14:41.535 [Lua] Lobby data player_slot_5 = 0:0 20:14:41.535 [Lua] Lobby data player_slot_2 = 0:0 20:14:41.535 [Lua] Lobby data network_hash = 4b42156a3c708426 20:14:41.535 [Lua] Lobby data player_slot_3 = 0:0 20:14:41.535 [Lua] Lobby data eac_authorized = true 20:14:41.535 [Lua] Set lobby end. 20:14:41.535 [Lua] registering RPCs 20:14:41.535 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:14:41.535 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:14:41.535 [Lua] Set lobby begin: 20:14:41.535 [Lua] Lobby data twitch_enabled = false 20:14:41.535 [Lua] Lobby data selected_mission_id = mines 20:14:41.535 [Lua] Lobby data num_players = 1 20:14:41.535 [Lua] Lobby data difficulty_tweak = 0 20:14:41.535 [Lua] Lobby data host = 1100001027f4e7f 20:14:41.536 [Lua] Lobby data matchmaking_type = 2 20:14:41.536 [Lua] Lobby data is_private = false 20:14:41.536 [Lua] Lobby data match_started = true 20:14:41.536 [Lua] Lobby data difficulty = cataclysm 20:14:41.536 [Lua] Lobby data player_slot_1 = 1100001027f4e7f:1 20:14:41.536 [Lua] Lobby data player_slot_4 = 0:0 20:14:41.536 [Lua] Lobby data unique_server_name = TREE 20:14:41.536 [Lua] Lobby data quick_game = true 20:14:41.536 [Lua] Lobby data country_code = gb 20:14:41.536 [Lua] Lobby data matchmaking = true 20:14:41.536 [Lua] Lobby data power_level = 0 20:14:41.536 [Lua] Lobby data mission_id = mines 20:14:41.536 [Lua] Lobby data mechanism = adventure 20:14:41.536 [Lua] Lobby data player_slot_5 = 0:0 20:14:41.536 [Lua] Lobby data player_slot_2 = 0:0 20:14:41.536 [Lua] Lobby data network_hash = 4b42156a3c708426 20:14:41.536 [Lua] Lobby data player_slot_3 = 0:0 20:14:41.536 [Lua] Lobby data eac_authorized = true 20:14:41.536 [Lua] Set lobby end. 20:14:41.536 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:14:41.541 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_2, global_loading_screens, async-read, prioritized 20:14:41.541 [Lua] [StateLoading] load_current_level 20:14:41.541 [Lua] [LevelTransitionHandler] load_current_level, loading mines 0 20:14:41.542 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_skulls 20:14:41.542 [Umbra] Unload tome 20:14:41.543 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_skulls_tome, inn_level_skulls 20:14:41.543 [Lua] [PackageManager] Unload: resource_packages/levels/inn_skulls, inn_level_skulls 20:14:41.655 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level_skulls 20:14:41.681 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level_skulls 20:14:41.681 [Lua] [PackageManager] Load: resource_packages/levels/honduras/mines_common, mines, async-read, 20:14:41.681 [Lua] [PackageManager] Load: resource_packages/levels/honduras/mines, mines, async-read, 20:14:41.736 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_2 20:14:41.736 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_2 20:14:41.737 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/mines_common 20:14:42.871 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/mines_common 20:14:42.871 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/mines_common 20:14:42.871 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/mines 20:14:44.377 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/mines 20:14:44.377 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/mines 20:14:44.394 [Lua] [LevelTransitionHandler] Level load completed! 20:14:44.394 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: mines - level_seed: 1674540 - use_random_directors: true - conflict_director_name: default 20:14:44.425 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:14:44.425 [Lua] checking dlc's against conflict directors 20:14:44.425 [Lua] number of factions to include 3 20:14:44.425 [Lua] number of factions added 3 20:14:44.425 [Lua] --- --- --- 20:14:44.425 [Lua] Starting... difficulty 'cataclysm' 20:14:44.425 [Lua] These are the starting conflict directors: 20:14:44.425 [Lua] skaven 20:14:44.425 [Lua] chaos 20:14:44.425 [Lua] --- --- --- 20:14:44.425 [Lua] 20:14:44.425 [Lua] DONE! Found the following directors: 20:14:44.425 [Lua] (free: 9), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_dummy_troll skaven_storm_vermin_with_shield skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier skaven_plague_monk chaos_berzerker chaos_raider skaven_clan_rat_with_shield 20:14:44.425 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, chaos_dummy_troll=true, skaven_storm_vermin_with_shield=true, skaven_stormfiend=true, skaven_clan_rat=true, chaos_vortex_sorcerer=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_loot_rat=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, chaos_marauder=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, skaven_plague_monk=true, chaos_berzerker=true, chaos_raider=true, skaven_clan_rat_with_shield=true, } 20:14:44.425 [Lua] load_startup_enemy_packages: -------------- 20:14:44.425 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 20:14:44.425 [Lua] chaos_spawn 20:14:44.425 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 20:14:44.425 [Lua] chaos_troll 20:14:44.425 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 20:14:44.425 [Lua] skaven_rat_ogre 20:14:44.425 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 20:14:44.425 [Lua] skaven_stormfiend 20:14:44.425 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 20:14:44.425 [Lua] beastmen_minotaur 20:14:44.425 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 20:14:44.425 [Lua] chaos_plague_sorcerer 20:14:44.425 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 20:14:44.425 [Lua] chaos_corruptor_sorcerer 20:14:44.425 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 20:14:44.425 [Lua] skaven_gutter_runner 20:14:44.425 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 20:14:44.425 [Lua] skaven_pack_master 20:14:44.425 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 20:14:44.425 [Lua] skaven_poison_wind_globadier 20:14:44.425 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 20:14:44.425 [Lua] skaven_ratling_gunner 20:14:44.425 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 20:14:44.425 [Lua] skaven_warpfire_thrower 20:14:44.425 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 20:14:44.425 [Lua] chaos_vortex_sorcerer 20:14:44.425 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 20:14:44.425 [Lua] beastmen_standard_bearer 20:14:44.425 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 20:14:44.425 [Lua] chaos_vortex 20:14:44.425 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:14:44.425 [Lua] critter_rat 20:14:44.425 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 20:14:44.425 [Lua] critter_pig 20:14:44.425 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 20:14:44.425 [Lua] skaven_storm_vermin 20:14:44.425 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 20:14:44.425 [Lua] chaos_warrior 20:14:44.425 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 20:14:44.425 [Lua] skaven_storm_vermin_with_shield 20:14:44.425 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 20:14:44.425 [Lua] skaven_clan_rat 20:14:44.425 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 20:14:44.425 [Lua] skaven_slave 20:14:44.425 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 20:14:44.425 [Lua] chaos_fanatic 20:14:44.425 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 20:14:44.425 [Lua] skaven_loot_rat 20:14:44.425 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 20:14:44.426 [Lua] chaos_marauder_with_shield 20:14:44.426 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 20:14:44.426 [Lua] chaos_marauder 20:14:44.426 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 20:14:44.426 [Lua] skaven_plague_monk 20:14:44.426 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 20:14:44.426 [Lua] chaos_berzerker 20:14:44.426 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 20:14:44.426 [Lua] chaos_raider 20:14:44.426 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 20:14:44.426 [Lua] skaven_clan_rat_with_shield 20:14:44.428 [Lua] ### Received rpc_level_loaded 20:14:44.428 [Lua] #### Has state machine: true, peer_id: 1100001027f4e7f, level_id: 262 20:14:44.428 [Lua] Peer 1100001027f4e7f has loaded the level and all enemies are loaded 20:14:44.444 [Lua] [PeerSM] 1100001027f4e7f :: on_exit Loading 20:14:44.444 [Lua] [PeerSM] 1100001027f4e7f :: on_enter LoadingProfilePackages 20:14:44.462 [Lua] [PeerSM] 1100001027f4e7f :: on_exit LoadingProfilePackages 20:14:44.462 [Lua] [PeerSM] 1100001027f4e7f :: on_enter WaitingForEnterGame 20:14:44.462 [Lua] ### Received rpc_level_loaded 20:14:44.462 [Lua] #### Has state machine: false, peer_id: 1100001027f4e7f, level_id: 262 20:14:44.679 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 20:14:44.679 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 20:14:44.680 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 20:14:44.881 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 20:14:44.881 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 20:14:44.882 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 20:14:45.084 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 20:14:45.084 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 20:14:45.085 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 20:14:45.321 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 20:14:45.321 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 20:14:45.321 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 20:14:45.642 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 20:14:45.642 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 20:14:45.642 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 20:14:45.761 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 20:14:45.761 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 20:14:45.761 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 20:14:45.881 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 20:14:45.881 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 20:14:45.882 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 20:14:46.015 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 20:14:46.015 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 20:14:46.015 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 20:14:46.238 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 20:14:46.238 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 20:14:46.239 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 20:14:46.396 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 20:14:46.396 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 20:14:46.396 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 20:14:46.527 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 20:14:46.527 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 20:14:46.528 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 20:14:46.729 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 20:14:46.729 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 20:14:46.729 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 20:14:46.884 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 20:14:46.884 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 20:14:46.885 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 20:14:47.185 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 20:14:47.185 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 20:14:47.186 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 20:14:47.236 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 20:14:47.237 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 20:14:47.237 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 20:14:47.304 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:14:47.304 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:14:47.305 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 20:14:47.372 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 20:14:47.372 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 20:14:47.372 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 20:14:47.643 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 20:14:47.643 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 20:14:47.644 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 20:14:47.863 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 20:14:47.863 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 20:14:47.864 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:14:48.115 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:14:48.115 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 20:14:48.116 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 20:14:48.470 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 20:14:48.470 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 20:14:48.471 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 20:14:48.792 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 20:14:48.792 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 20:14:48.792 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 20:14:49.045 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 20:14:49.045 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 20:14:49.046 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 20:14:49.163 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 20:14:49.163 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 20:14:49.164 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 20:14:49.434 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 20:14:49.434 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 20:14:49.434 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 20:14:49.690 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 20:14:49.690 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 20:14:49.691 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 20:14:49.927 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 20:14:49.927 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 20:14:49.927 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 20:14:50.113 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 20:14:50.113 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 20:14:50.113 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 20:14:50.297 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 20:14:50.297 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 20:14:50.298 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 20:14:50.618 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 20:14:50.618 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 20:14:50.620 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: mines game_mode: adventure 20:14:50.620 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 20:14:50.620 [Lua] Starting async level spawning of levels/honduras/mines/world 20:14:50.800 [Lua] Async level spawning done 20:14:50.800 [Lua] Spawn additional sub_levels: 20:14:50.801 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:14:51.799 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:14:51.799 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:14:51.799 [Lua] [Matchmaking] unregister rpcs 20:14:51.799 [Lua] Set lobby begin: 20:14:51.799 [Lua] Lobby data twitch_enabled = false 20:14:51.799 [Lua] Lobby data selected_mission_id = mines 20:14:51.799 [Lua] Lobby data num_players = 1 20:14:51.799 [Lua] Lobby data difficulty_tweak = 0 20:14:51.799 [Lua] Lobby data host = 1100001027f4e7f 20:14:51.799 [Lua] Lobby data matchmaking_type = 2 20:14:51.799 [Lua] Lobby data is_private = false 20:14:51.799 [Lua] Lobby data match_started = true 20:14:51.799 [Lua] Lobby data difficulty = cataclysm 20:14:51.800 [Lua] Lobby data player_slot_1 = 1100001027f4e7f:1 20:14:51.800 [Lua] Lobby data player_slot_4 = 0:0 20:14:51.800 [Lua] Lobby data unique_server_name = TREE 20:14:51.800 [Lua] Lobby data quick_game = true 20:14:51.800 [Lua] Lobby data country_code = gb 20:14:51.800 [Lua] Lobby data matchmaking = true 20:14:51.800 [Lua] Lobby data power_level = 0 20:14:51.800 [Lua] Lobby data mission_id = mines 20:14:51.800 [Lua] Lobby data mechanism = adventure 20:14:51.800 [Lua] Lobby data player_slot_5 = 0:0 20:14:51.800 [Lua] Lobby data player_slot_2 = 0:0 20:14:51.800 [Lua] Lobby data network_hash = 4b42156a3c708426 20:14:51.800 [Lua] Lobby data player_slot_3 = 0:0 20:14:51.800 [Lua] Lobby data eac_authorized = true 20:14:51.800 [Lua] Set lobby end. 20:14:51.800 [Lua] [Managers] Destroying manager group: 20:14:51.801 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_2, global_loading_screens 20:14:51.801 [Lua] [Gamestate] Enter StateIngame HOST 20:14:51.801 [Lua] [Managers] Calling function on all managers: 20:14:51.802 [Lua] <>level = mines<> 20:14:51.802 [Lua] Set lobby begin: 20:14:51.802 [Lua] Lobby data twitch_enabled = false 20:14:51.802 [Lua] Lobby data selected_mission_id = mines 20:14:51.802 [Lua] Lobby data num_players = 1 20:14:51.802 [Lua] Lobby data difficulty_tweak = 0 20:14:51.802 [Lua] Lobby data host = 1100001027f4e7f 20:14:51.802 [Lua] Lobby data matchmaking_type = 2 20:14:51.802 [Lua] Lobby data is_private = false 20:14:51.802 [Lua] Lobby data match_started = true 20:14:51.802 [Lua] Lobby data difficulty = cataclysm 20:14:51.802 [Lua] Lobby data player_slot_1 = 1100001027f4e7f:1 20:14:51.802 [Lua] Lobby data player_slot_4 = 0:0 20:14:51.802 [Lua] Lobby data unique_server_name = TREE 20:14:51.802 [Lua] Lobby data quick_game = true 20:14:51.802 [Lua] Lobby data country_code = gb 20:14:51.802 [Lua] Lobby data matchmaking = true 20:14:51.802 [Lua] Lobby data power_level = 0 20:14:51.802 [Lua] Lobby data mission_id = mines 20:14:51.802 [Lua] Lobby data mechanism = adventure 20:14:51.802 [Lua] Lobby data player_slot_5 = 0:0 20:14:51.803 [Lua] Lobby data player_slot_2 = 0:0 20:14:51.803 [Lua] Lobby data network_hash = 4b42156a3c708426 20:14:51.803 [Lua] Lobby data player_slot_3 = 0:0 20:14:51.803 [Lua] Lobby data eac_authorized = true 20:14:51.803 [Lua] Set lobby end. 20:14:51.803 [Lua] [StateIngame] Server ingame 20:14:51.806 [Lua] Set lobby begin: 20:14:51.806 [Lua] Lobby data twitch_enabled = false 20:14:51.806 [Lua] Lobby data selected_mission_id = mines 20:14:51.806 [Lua] Lobby data num_players = 1 20:14:51.806 [Lua] Lobby data difficulty_tweak = 0 20:14:51.806 [Lua] Lobby data host = 1100001027f4e7f 20:14:51.807 [Lua] Lobby data matchmaking_type = 2 20:14:51.807 [Lua] Lobby data is_private = false 20:14:51.807 [Lua] Lobby data match_started = true 20:14:51.807 [Lua] Lobby data difficulty = cataclysm 20:14:51.807 [Lua] Lobby data player_slot_1 = 1100001027f4e7f:1 20:14:51.807 [Lua] Lobby data player_slot_4 = 0:0 20:14:51.807 [Lua] Lobby data unique_server_name = TREE 20:14:51.807 [Lua] Lobby data quick_game = true 20:14:51.807 [Lua] Lobby data country_code = gb 20:14:51.807 [Lua] Lobby data matchmaking = true 20:14:51.807 [Lua] Lobby data power_level = 0 20:14:51.807 [Lua] Lobby data mission_id = mines 20:14:51.807 [Lua] Lobby data mechanism = adventure 20:14:51.807 [Lua] Lobby data player_slot_5 = 0:0 20:14:51.807 [Lua] Lobby data player_slot_2 = 0:0 20:14:51.807 [Lua] Lobby data network_hash = 4b42156a3c708426 20:14:51.807 [Lua] Lobby data player_slot_3 = 0:0 20:14:51.807 [Lua] Lobby data eac_authorized = true 20:14:51.807 [Lua] Set lobby end. 20:14:51.807 [Lua] [Matchmaking] register rpcs 20:14:51.807 [Lua] GameNetworkManager:init... creating game session 20:14:51.807 [Lua] Host GameSession.make_game_session_host with session: 20:14:51.808 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:14:51.808 [Lua] [GameNetworkManager] My own peer_id = 1100001027f4e7f 20:14:51.808 [Lua] [GameNetworkManager] self.is_server = true 20:14:51.808 [Network] Setting artificial MTU limit to 576 20:14:51.808 [Lua] [Mutator] Initializing mutator 'skulls_2023' 20:14:51.818 [Lua] Switching ConflictSettings: to: default 20:14:51.818 [Lua] pacing=default 20:14:51.818 [Lua] roaming=nil 20:14:51.818 [Lua] specials=default 20:14:51.818 [Lua] debug_color=maroon 20:14:51.818 [Lua] contained_breeds=nil 20:14:51.818 [Lua] pack_spawning=default 20:14:51.818 [Lua] disabled=false 20:14:51.818 [Lua] factions=nil 20:14:51.818 [Lua] boss=default 20:14:51.818 [Lua] horde=default 20:14:51.818 [Lua] name=default 20:14:51.818 [Lua] intensity=default 20:14:51.818 [Lua] --- 20:14:51.818 [Lua] [LevelAnalysis] set_random_seed( 1674540) 20:14:51.830 [Lua] [AIInterestPointSystem] Level Seed: 1674540 20:14:51.831 [Lua] 20:14:51.831 [Lua] [entity_system_bag] = table 20:14:51.831 [Lua] [entity_system_bag] = metatable 20:14:51.831 [Lua] [startup_data] = table 20:14:51.831 [Lua] [entity_manager] = table 20:14:51.831 [Lua] [entity_manager] = metatable 20:14:51.831 [Lua] [unit_spawner] = table 20:14:51.831 [Lua] [unit_spawner] = metatable 20:14:51.831 [Lua] [unit_storage] = table 20:14:51.831 [Lua] [unit_storage] = metatable 20:14:51.831 [Lua] [dice_keeper] = table 20:14:51.831 [Lua] [dice_keeper] = metatable 20:14:51.831 [Lua] [is_server] = true (boolean) 20:14:51.831 [Lua] [world] = [World] 20:14:51.831 [Lua] [system_api] = table 20:14:51.831 [Lua] [entity_system] = table 20:14:51.831 [Lua] [entity_system] = metatable 20:14:51.831 [Lua] [network_lobby] = table 20:14:51.831 [Lua] [network_lobby] = metatable 20:14:51.831 [Lua] [profile_synchronizer] = table 20:14:51.831 [Lua] [profile_synchronizer] = metatable 20:14:51.831 [Lua] [level_transition_handler] = table 20:14:51.831 [Lua] [level_transition_handler] = metatable 20:14:51.831 [Lua] [num_local_human_players] = 1 (number) 20:14:51.831 [Lua] [statistics_db] = table 20:14:51.831 [Lua] [statistics_db] = metatable 20:14:51.831 [Lua] [network_server] = table 20:14:51.831 [Lua] [network_server] = metatable 20:14:51.831 [Lua] [input_manager] = table 20:14:51.831 [Lua] [input_manager] = metatable 20:14:51.831 [Lua] [network_clock] = table 20:14:51.831 [Lua] [network_clock] = metatable 20:14:51.831 [Lua] [network_transmit] = table 20:14:51.831 [Lua] [network_transmit] = metatable 20:14:51.831 [Lua] [free_flight_manager] = table 20:14:51.831 [Lua] [free_flight_manager] = metatable 20:14:51.831 [Lua] [network_manager] = table 20:14:51.831 [Lua] [network_manager] = metatable 20:14:51.831 [Lua] [network_event_delegate] = table 20:14:51.831 [Lua] [network_event_delegate] = metatable 20:14:51.831 [Lua] 20:14:51.833 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:14:51.854 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 20:14:51.854 [Lua] [AchievementManager] Achievements using the steam platform 20:14:51.855 [Lua] PlayerManager:add_player player_1 20:14:51.968 [Lua] respawn_unit_spawned with group id: end_event_altar 20:14:51.968 [Lua] respawn_unit_spawned with group id: end_event_altar 20:14:51.968 [Lua] respawn_unit_spawned with group id: end_event_altar 20:14:51.968 [Lua] respawn_unit_spawned with group id: end_event_after_bridge 20:14:51.968 [Lua] respawn_unit_spawned with group id: end_event_after_bridge 20:14:51.968 [Lua] respawn_unit_spawned with group id: end_event_after_bridge 20:14:52.006 [Lua] respawn_unit_spawned with group id: mid_event 20:14:52.006 [Lua] respawn_unit_spawned with group id: mid_event 20:14:52.006 [Lua] respawn_unit_spawned with group id: mid_event 20:14:52.007 [Lua] [StateIngame] Level seed: 1674540 20:14:52.032 [Lua] [LevelAnalysis] set_random_seed( 1674540) 20:14:52.038 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 20:14:52.038 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 20:14:52.038 [Lua] [IngameUI] init 20:14:52.062 [Lua] cb_razer_chroma_setup 20:14:52.105 [Lua] completed 20:14:52.110 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 20:14:52.110 [Save] Saving `save_data` 20:14:52.111 [Lua] Set lobby begin: 20:14:52.111 [Lua] Lobby data twitch_enabled = false 20:14:52.111 [Lua] Lobby data selected_mission_id = mines 20:14:52.111 [Lua] Lobby data num_players = 1 20:14:52.111 [Lua] Lobby data difficulty_tweak = 0 20:14:52.111 [Lua] Lobby data host = 1100001027f4e7f 20:14:52.111 [Lua] Lobby data matchmaking_type = 2 20:14:52.111 [Lua] Lobby data is_private = false 20:14:52.111 [Lua] Lobby data match_started = true 20:14:52.111 [Lua] Lobby data difficulty = cataclysm 20:14:52.111 [Lua] Lobby data player_slot_1 = 1100001027f4e7f:1 20:14:52.111 [Lua] Lobby data player_slot_4 = 0:0 20:14:52.111 [Lua] Lobby data unique_server_name = TREE 20:14:52.111 [Lua] Lobby data quick_game = true 20:14:52.111 [Lua] Lobby data country_code = gb 20:14:52.111 [Lua] Lobby data matchmaking = true 20:14:52.111 [Lua] Lobby data power_level = 835 20:14:52.111 [Lua] Lobby data mission_id = mines 20:14:52.112 [Lua] Lobby data mechanism = adventure 20:14:52.112 [Lua] Lobby data player_slot_5 = 0:0 20:14:52.112 [Lua] Lobby data player_slot_2 = 0:0 20:14:52.112 [Lua] Lobby data network_hash = 4b42156a3c708426 20:14:52.112 [Lua] Lobby data player_slot_3 = 0:0 20:14:52.112 [Lua] Lobby data eac_authorized = true 20:14:52.112 [Lua] Set lobby end. 20:14:52.112 [Flow] Socket 2 occupied 20:14:52.112 [Lua] [flow:Sockets occupied:] float=0.000000 20:14:52.112 [Lua] [flow:Sockets occupied:] float=0.000000 20:14:52.112 [Flow] Socket 3 occupied 20:14:52.112 [Flow] Socket 1 occupied 20:14:52.112 [Lua] [flow:Sockets occupied:] float=0.000000 20:14:52.112 [Flow] Socket 1 occupied 20:14:52.112 [Lua] [flow:Sockets occupied:] float=0.000000 20:14:52.112 [Lua] [flow:Sockets occupied:] float=0.000000 20:14:52.112 [Flow] Socket 3 occupied 20:14:52.112 [Flow] Socket 2 occupied 20:14:52.112 [Lua] [flow:Sockets occupied:] float=0.000000 20:14:52.112 [Flow] Spawned:c_barrel_socket 20:14:52.113 [Save] Save done 20:14:52.113 [Flow] Socket 2 occupied 20:14:52.113 [Lua] [flow:Sockets occupied:] float=0.000000 20:14:52.113 [Flow] Socket 1 occupied 20:14:52.113 [Lua] [flow:Sockets occupied:] float=0.000000 20:14:52.113 [Lua] [flow:Sockets occupied:] float=0.000000 20:14:52.113 [Flow] Socket 3 occupied 20:14:52.114 [Lua] CurrentConflictSettings default 20:14:52.114 [Lua] [ConflictDirector] conflict_director is ai_ready 20:14:52.119 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:14:52.119 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:14:52.124 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:14:52.124 [Lua] Forming navigation groups in one frame 20:14:52.124 [Lua] Forming navigation groups 20:14:52.133 [Lua] NavigationGroupManager -> calulation time A: 0.0079999999999955662 20:14:52.313 [Lua] NavigationGroupManager -> calulation time B: 0.1810000000000116 20:14:52.313 [Lua] number of nav groups: 230 20:14:52.315 [Lua] number of refined nav groups : 171 20:14:52.319 [Lua] NavigationGroupManager -> calulation time C: 0.0049999999999954525 20:14:52.319 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.016111296415334 Normalized coefficient: 1.2100388235261614 20:14:52.322 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.474418056011206 Normalized coefficient: 1.2625839481474117 20:14:52.325 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 8.7098725777119412 Normalized coefficient: 1.8082928147885109 20:14:52.327 [Lua] -------------> JOW Perfect-density 9 Sum density 4.9114939063787455 Normalized coefficient: 1.8324363567490851 20:14:52.332 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 20:14:52.332 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 20:14:52.332 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 20:14:52.332 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 20:14:52.332 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside 20:14:52.332 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 20:14:52.332 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside 20:14:52.343 [Lua] [LevelAnalysis] Generating boss paths for level: mines 20:14:52.343 [Lua] [LevelAnalysis] This level has a total main-path length of 1278.972 meters. 20:14:52.343 [Lua] [LevelAnalysis] grouping spawners for event_patrol 20:14:52.343 [Lua] [LevelAnalysis] 20:14:52.343 [Lua] [LevelAnalysis] grouping spawners for event_boss 20:14:52.343 [Lua] [LevelAnalysis] 20:14:52.343 [Lua] [LevelAnalysis] Terror events added: 20:14:52.343 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 20:14:52.343 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 20:14:52.343 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing (, event_boss -> removed due to too many.) 20:14:52.343 [Lua] ----> using boss gizmo! 20:14:52.343 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 24, forbidden-dist: -219.5 start-travel-dist: 229.5, end-travel-dist: 261.8 spawn_distance 0.0 20:14:52.343 [Lua] Adding main path event: Vector3Box(-71.2479, 93.6354, 18.4811) boss_event_storm_fiend 45 table: 000000000D58A550 20:14:52.343 [Lua] NORMAL PATROL MAIN PATH 477.22927856445313 20:14:52.343 [Lua] [waypoints] = table 20:14:52.343 [Lua] [astar_points] = table 20:14:52.343 [Lua] [travel_dist] = 475.37125937640667 (number) 20:14:52.343 [Lua] [one_directional] = true (boolean) 20:14:52.343 [Lua] [id] = boss11 (string) 20:14:52.343 [Lua] ----> using boss spline path! 20:14:52.343 [Lua] Adding main path event: Vector3Box(20.0429, -15.2153, 4.02602) boss_event_skaven_spline_patrol 45 table: 000000000D58A7F0 20:14:52.343 [Lua] [LevelAnalysis] num_event_places_f: 0.81931449651718136 , num_event_places: 0 , trailing_event_fraction: 0.81931449651718136 , num_events: 1 20:14:52.343 [Lua] [LevelAnalysis] Level path distance: 1278.9717447757721 20:14:52.343 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1278.9717447757721 forbidden_dist: -1178.9717447757721 20:14:52.343 [Lua] [LevelAnalysis] wanted_distance: 476.80682503155163 20:14:52.343 [Lua] [LevelAnalysis] Terror events added: 20:14:52.343 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 20:14:52.343 [Lua] Adding main path event: Vector3Box(0.709397, -17.0606, 0.196531) rare_event_loot_rat 45 table: 000000000D58B130 20:14:52.343 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:14:52.346 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 20:14:52.349 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 3 20:14:52.358 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=51 20:14:52.362 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=52 20:14:52.363 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=53 20:14:52.364 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=54 20:14:52.364 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=55 20:14:52.364 [Lua] [Mutator] Activating mutator 'skulls_2023' 20:14:52.369 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 20:14:52.369 [Lua] [Managers] Calling function on all managers: 20:14:52.369 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:14:52.389 [Lua] [PeerSM] 1100001027f4e7f :: on_exit WaitingForEnterGame 20:14:52.389 [Lua] [PeerSM] 1100001027f4e7f :: on_enter WaitingForGameObjectSync 20:14:52.395 [Lua] FIRST UPDATE @0.073602877557278 20:14:52.395 [Lua] [PartyManager] Player (1100001027f4e7f:3) was put into party heroes (1) 20:14:52.395 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 20:14:52.477 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=114 20:14:52.477 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=115 20:14:52.477 [Lua] [ProfileSynchronizer] Assigning peer(1100001027f4e7f:3) to profile(2) career(3) 20:14:52.477 [Lua] [SharedState] network_state_1100001027f4e7f: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":4,"peer_id":"1100001027f4e7f"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"1100001027f4e7f"}] 20:14:52.478 [Lua] [SharedState] network_state_1100001027f4e7f: inventory_list:0:3:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_beam_staff_05\/wpn_brw_beam_staff_05_runed_01_3p":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_brw_flaming_flail_01\/wpn_brw_flaming_flail_01_runed_01_3p":false,"wwise\/staff":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_14":false,"units\/beings\/player\/bright_wizard_unchained_skin_02\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/bw_unchained":false,"wwise\/flail":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":785934976,"first_person":{"units\/weapons\/player\/wpn_brw_beam_staff_05\/wpn_brw_beam_staff_05_runed_01_3p":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"resource_packages\/careers\/bw_unchained":false,"units\/weapons\/player\/wpn_brw_beam_staff_05\/wpn_brw_beam_staff_05_runed_01":false,"units\/weapons\/player\/wpn_brw_flaming_flail_01\/wpn_brw_flaming_flail_01_runed_01_3p":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/bright_wizard_unchained_skin_02\/third_person_base\/chr_third_person_mesh":false,"wwise\/flail":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_14":false,"units\/beings\/player\/bright_wizard_unchained_skin_02\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_brw_flaming_flail_01\/wpn_brw_flaming_flail_01_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 20:14:52.478 [Lua] [PartyManager] Player (1100001027f4e7f:6) was put into party heroes (1) 20:14:52.478 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 20:14:52.549 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=116 20:14:52.549 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=117 20:14:52.549 [Lua] [ProfileSynchronizer] Assigning peer(1100001027f4e7f:6) to profile(5) career(1) 20:14:52.549 [Lua] [SharedState] network_state_1100001027f4e7f: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":4,"peer_id":"1100001027f4e7f"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"1100001027f4e7f"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"1100001027f4e7f"}] 20:14:52.549 [Lua] [SharedState] network_state_1100001027f4e7f: inventory_list:0:6:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_mace_02_t2\/wpn_emp_mace_02_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_12":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_mesh":false,"wwise\/one_handed_hammers":false,"resource_packages\/careers\/es_mercenary":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_runed_01_3p":false,"wwise\/handgun":false},"inventory_id":580835712,"first_person":{"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_mace_02_t2\/wpn_emp_mace_02_t2_runed_01":false,"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_runed_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_mace_02_t2\/wpn_emp_mace_02_t2_runed_01_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_12":false,"resource_packages\/careers\/es_mercenary":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/empire_soldier_mercenary_skin_01\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"wwise\/handgun":false}} 20:14:52.550 [Lua] [PartyManager] Player (1100001027f4e7f:4) was put into party heroes (1) 20:14:52.550 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 20:14:52.620 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=118 20:14:52.620 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=119 20:14:52.620 [Lua] [ProfileSynchronizer] Assigning peer(1100001027f4e7f:4) to profile(3) career(1) 20:14:52.620 [Lua] [SharedState] network_state_1100001027f4e7f: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":4,"peer_id":"1100001027f4e7f"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"1100001027f4e7f"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"1100001027f4e7f"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":1,"peer_id":"1100001027f4e7f"}] 20:14:52.621 [Lua] [SharedState] network_state_1100001027f4e7f: inventory_list:0:4:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_upgraded_skin_01\/third_person_base\/chr_third_person_mesh":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_13":false,"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_runed_01_3p":false,"wwise\/one_handed_hammers":false,"wwise\/steampistol":false,"units\/weapons\/player\/wpn_dw_hammer_02_t2\/wpn_dw_hammer_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t2\/wpn_dw_steam_pistol_01_t2_runed_01_3p":false},"inventory_id":1733128064,"first_person":{"resource_packages\/careers\/dr_ranger":false,"units\/weapons\/player\/wpn_dw_hammer_02_t2\/wpn_dw_hammer_02_t2_runed_01":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t2\/wpn_dw_steam_pistol_01_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_runed_01":false,"units\/beings\/player\/dwarf_ranger_upgraded_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_upgraded_skin_01\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_runed_01_3p":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t2\/wpn_dw_steam_pistol_01_t2_runed_01":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_13":false,"wwise\/steampistol":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_hammer_02_t2\/wpn_dw_hammer_02_t2_runed_01_3p":false}} 20:14:52.633 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, ProfileSynchronizer, async-read, 20:14:52.633 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01, ProfileSynchronizer, async-read, 20:14:52.633 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, ProfileSynchronizer, async-read, 20:14:52.633 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 20:14:52.633 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12, ProfileSynchronizer, async-read, 20:14:52.633 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01, ProfileSynchronizer, async-read, 20:14:52.633 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01, ProfileSynchronizer, async-read, 20:14:52.633 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer, async-read, 20:14:52.633 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 20:14:52.633 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 20:14:52.633 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer, async-read, 20:14:52.633 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 20:14:52.633 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read, 20:14:52.633 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, ProfileSynchronizer, async-read, 20:14:52.633 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained_skin_02/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 20:14:52.633 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 20:14:52.633 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, ProfileSynchronizer, async-read, 20:14:52.633 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, ProfileSynchronizer, async-read, 20:14:52.633 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer, async-read, 20:14:52.633 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 20:14:52.633 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_14, ProfileSynchronizer, async-read, 20:14:52.633 [Lua] [PackageManager] Load: wwise/steampistol, ProfileSynchronizer, async-read, 20:14:52.633 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_13, ProfileSynchronizer, async-read, 20:14:52.633 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01, ProfileSynchronizer, async-read, 20:14:52.633 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 20:14:52.633 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 20:14:52.633 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained_skin_02/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 20:14:52.633 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 20:14:52.633 [Lua] [PackageManager] Load: wwise/flail, ProfileSynchronizer, async-read, 20:14:52.633 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 20:14:52.633 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, ProfileSynchronizer, async-read, 20:14:52.633 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01, ProfileSynchronizer, async-read, 20:14:52.633 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01, ProfileSynchronizer, async-read, 20:14:52.633 [Lua] [PackageManager] Load: units/beings/player/third_person_base/bright_wizard/chr_third_person_base, ProfileSynchronizer, async-read, 20:14:52.633 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read, 20:14:52.633 [Lua] [SharedState] network_state_1100001027f4e7f: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":4,"peer_id":"1100001027f4e7f"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"1100001027f4e7f"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"1100001027f4e7f"}] 20:14:52.633 [Lua] PlayerManager:remove_player peer_id=1100001027f4e7f 4 20:14:52.633 [Lua] [GameNetworkManager] destroying game object with go_id=118 20:14:52.633 [Lua] [GameNetworkManager] destroying game object with go_id=119 20:14:52.634 [Lua] [PeerSM] 1100001027f4e7f :: on_exit WaitingForGameObjectSync 20:14:52.634 [Lua] [PeerSM] 1100001027f4e7f :: on_enter WaitingForPlayers 20:14:52.636 [Lua] [PartyManager] Player (1100001027f4e7f:4) was put into party heroes (1) 20:14:52.636 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 20:14:52.709 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=120 20:14:52.709 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=121 20:14:52.709 [Lua] [ProfileSynchronizer] Assigning peer(1100001027f4e7f:4) to profile(3) career(1) 20:14:52.709 [Lua] [SharedState] network_state_1100001027f4e7f: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":4,"peer_id":"1100001027f4e7f"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"1100001027f4e7f"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"1100001027f4e7f"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":1,"peer_id":"1100001027f4e7f"}] 20:14:52.709 [Lua] [SharedState] network_state_1100001027f4e7f: inventory_list:0:4:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_upgraded_skin_01\/third_person_base\/chr_third_person_mesh":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_13":false,"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_runed_01_3p":false,"wwise\/one_handed_hammers":false,"wwise\/steampistol":false,"units\/weapons\/player\/wpn_dw_hammer_02_t2\/wpn_dw_hammer_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t2\/wpn_dw_steam_pistol_01_t2_runed_01_3p":false},"inventory_id":438888992,"first_person":{"resource_packages\/careers\/dr_ranger":false,"units\/weapons\/player\/wpn_dw_hammer_02_t2\/wpn_dw_hammer_02_t2_runed_01":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t2\/wpn_dw_steam_pistol_01_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_runed_01":false,"units\/beings\/player\/dwarf_ranger_upgraded_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_upgraded_skin_01\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_runed_01_3p":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t2\/wpn_dw_steam_pistol_01_t2_runed_01":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_13":false,"wwise\/steampistol":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_hammer_02_t2\/wpn_dw_hammer_02_t2_runed_01_3p":false}} 20:14:52.902 [Lua] [PeerSM] 1100001027f4e7f :: on_exit WaitingForPlayers 20:14:52.902 [Lua] [PeerSM] 1100001027f4e7f :: on_enter InGame 20:14:52.903 [Lua] [SharedState] network_state_1100001027f4e7f: peer_ingame:1100001027f4e7f:0:0:0 = true 20:14:53.131 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 20:14:53.131 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 20:14:53.131 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01 20:14:53.213 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01 20:14:53.213 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01 20:14:53.213 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 20:14:53.356 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 20:14:53.356 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 20:14:53.356 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p 20:14:53.397 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p 20:14:53.397 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p 20:14:53.398 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12 20:14:53.415 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12 20:14:53.415 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12 20:14:53.415 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01 20:14:53.482 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01 20:14:53.482 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01 20:14:53.482 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01 20:14:53.606 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01 20:14:53.606 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01 20:14:53.606 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 20:14:53.989 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 20:14:53.989 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_base 20:14:53.990 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 20:14:54.015 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 20:14:54.015 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 20:14:54.016 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 20:14:54.102 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 20:14:54.102 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 20:14:54.103 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 20:14:54.153 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 20:14:54.153 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 20:14:54.154 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p 20:14:54.188 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p 20:14:54.188 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p 20:14:54.188 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 20:14:54.248 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 20:14:54.248 [Lua] [PackageManager] Force_load: wwise/staff 20:14:54.249 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 20:14:54.265 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 20:14:54.266 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 20:14:54.266 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained_skin_02/third_person_base/chr_third_person_mesh 20:14:54.342 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained_skin_02/third_person_base/chr_third_person_mesh 20:14:54.342 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained_skin_02/third_person_base/chr_third_person_mesh 20:14:54.342 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded_skin_01/first_person_base/chr_first_person_mesh 20:14:54.434 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded_skin_01/first_person_base/chr_first_person_mesh 20:14:54.434 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded_skin_01/first_person_base/chr_first_person_mesh 20:14:54.434 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 20:14:54.680 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 20:14:54.680 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 20:14:54.680 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 20:14:54.714 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 20:14:54.714 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 20:14:54.715 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 20:14:55.033 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 20:14:55.033 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 20:14:55.034 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 20:14:55.066 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 20:14:55.066 [Lua] [PackageManager] Force_load: wwise/handgun 20:14:55.067 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_14 20:14:55.100 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_14 20:14:55.100 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_14 20:14:55.101 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol 20:14:55.134 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol 20:14:55.134 [Lua] [PackageManager] Force_load: wwise/steampistol 20:14:55.135 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_13 20:14:55.160 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_13 20:14:55.160 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_13 20:14:55.161 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01 20:14:55.219 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01 20:14:55.219 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01 20:14:55.220 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_mesh 20:14:55.305 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_mesh 20:14:55.305 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_mesh 20:14:55.305 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh 20:14:55.379 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh 20:14:55.379 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh 20:14:55.379 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained_skin_02/first_person_base/chr_first_person_mesh 20:14:55.466 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained_skin_02/first_person_base/chr_first_person_mesh 20:14:55.466 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained_skin_02/first_person_base/chr_first_person_mesh 20:14:55.466 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 20:14:55.483 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 20:14:55.483 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p 20:14:55.483 [Lua] [PackageManager] Queueing new asynch package: wwise/flail 20:14:55.517 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 20:14:55.517 [Lua] [PackageManager] Force_load: wwise/flail 20:14:55.518 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh 20:14:55.612 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh 20:14:55.612 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh 20:14:55.613 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 20:14:55.620 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:6:0:0 = 580835712 20:14:55.777 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 20:14:55.777 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 20:14:55.778 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01 20:14:55.907 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01 20:14:55.907 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01 20:14:55.907 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01 20:14:55.982 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01 20:14:55.982 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01 20:14:55.983 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/bright_wizard/chr_third_person_base 20:14:55.991 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:4:0:0 = 438888992 20:14:56.200 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/bright_wizard/chr_third_person_base 20:14:56.200 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/bright_wizard/chr_third_person_base 20:14:56.201 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 20:14:56.242 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 20:14:56.242 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 20:14:56.252 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:3:0:0 = 785934976 20:14:56.253 [Lua] PlayerManager:assign_unit_ownership Sienna Fuegonasus 1100001027f4e7f 3 20:14:56.255 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 20:14:56.255 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:14:56.255 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 20:14:56.255 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:14:56.255 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 20:14:56.255 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:14:56.255 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 20:14:56.255 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:14:56.256 [Lua] TalentExtension:_send_rpc_sync_talents 122 20:14:56.256 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:14:56.256 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=123 20:14:56.257 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 1100001027f4e7f 6 20:14:56.259 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 20:14:56.259 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:14:56.259 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 20:14:56.259 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:14:56.259 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 20:14:56.259 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:14:56.259 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 20:14:56.259 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:14:56.260 [Lua] TalentExtension:_send_rpc_sync_talents 124 20:14:56.260 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:14:56.260 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=125 20:14:56.261 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 1100001027f4e7f 4 20:14:56.263 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 20:14:56.263 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:14:56.263 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 20:14:56.263 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:14:56.263 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", } 20:14:56.263 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:14:56.264 [Lua] TalentExtension:_send_rpc_sync_talents 126 20:14:56.264 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:14:56.264 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=127 20:14:56.266 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(-105.754, 251.847, 61.0094), Vector4(0, 0, -0.097312, -0.995254)) 20:14:56.270 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 20:14:56.270 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:14:56.270 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 20:14:56.270 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:14:56.270 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 20:14:56.270 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:14:56.271 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:14:56.271 [Lua] TalentExtension:_send_rpc_sync_talents 128 20:14:56.271 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:14:56.271 [Lua] PlayerManager:assign_unit_ownership TREE 1100001027f4e7f 1 20:14:56.271 [Lua] [GameNetworkManager] Created game object of type 'priest_career_data' with go_id=129 20:14:56.271 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=130 20:14:56.286 [Lua] Switching ConflictSettings: to: skaven 20:14:56.286 [Lua] pacing=default 20:14:56.286 [Lua] roaming=nil 20:14:56.286 [Lua] specials=skaven 20:14:56.286 [Lua] debug_color=orange 20:14:56.286 [Lua] contained_breeds=nil 20:14:56.286 [Lua] pack_spawning=skaven 20:14:56.286 [Lua] disabled=false 20:14:56.286 [Lua] factions=nil 20:14:56.286 [Lua] boss=skaven 20:14:56.286 [Lua] horde=default 20:14:56.286 [Lua] name=skaven 20:14:56.286 [Lua] intensity=default 20:14:56.286 [Lua] --- 20:14:56.287 [Lua] updating bot weapon metadata for weapon: one_handed_hammer_template_1 20:14:56.287 [Lua] updating bot weapon metadata for weapon: handgun_template_1 20:14:56.287 [Lua] updating bot weapon metadata for weapon: one_handed_flails_flaming_template 20:14:56.287 [Lua] updating bot weapon metadata for weapon: staff_blast_beam_template_1 20:14:56.287 [Lua] updating bot weapon metadata for weapon: one_handed_hammer_shield_template_2 20:14:56.287 [Lua] updating bot weapon metadata for weapon: heavy_steam_pistol_template_1 20:14:56.291 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x096d6280 20:14:56.291 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x096d6280 20:14:56.291 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x029b36f0 20:14:56.291 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x029b36f0 20:14:56.291 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x029b1c10 20:14:56.291 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x029b1c10 20:14:56.291 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x029b2170 20:14:56.291 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x029b2170 20:14:56.291 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x096d57c0 20:14:56.291 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x096d57c0 20:14:56.291 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x029b2ac0 20:14:56.291 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x029b2ac0 20:14:56.449 [Lua] StateInGameRunning:_game_actually_starts() 20:14:56.449 [Lua] ################################################################################################################# 20:14:56.449 [Lua] [Loading Time]: 00:00:15 [Transition]: inn_level_skulls-mines [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:14:56.449 [Lua] ################################################################################################################# 20:14:56.449 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 31 20:14:56.449 [Lua] [SharedState] network_state_1100001027f4e7f: actually_ingame:1100001027f4e7f:0:0:0 = true 20:14:56.461 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 31 20:14:56.659 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 31 20:14:56.659 [Lua] Commit load time data 20:15:26.636 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:15:26.645 [Lua] Spline already found! 20:15:26.669 [Lua] Init group template: spline_patrol 20:15:32.411 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:15:33.570 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:15:34.006 [Lua] Players are leaving the safe zone 20:15:34.467 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:15:43.428 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:15:43.436 [Lua] Spline already found! 20:15:43.475 [Lua] Init group template: spline_patrol 20:16:00.271 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:16:06.958 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:16:22.142 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 39 will change to a manual source. 20:16:35.497 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 20:16:35.511 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 20:16:36.537 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:16:36.549 [Lua] Spline already found! 20:16:36.595 [Lua] Init group template: spline_patrol 20:16:38.979 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:16:38.979 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[9c46d0ce7416b58b]' child 5: '#ID[19e564edbd34671f]' child 6: '#ID[a408d7e1af12ecd4]' 20:16:39.307 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 20:16:39.307 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:16:39.307 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 20:16:39.525 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 20:16:42.012 error: [Unit] Unit: '#ID[925cc54db45b1022]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8fe467dd00072db4]' 20:16:47.469 [Lua] HORDE: Chosing horde wave composition skaven_huge_shields 20:16:47.469 [Lua] Time for new HOOORDE! multi_first_wave 20:16:47.469 [Lua] HORDE: Spawning hordes while 4 other ai are spawned 20:16:47.469 [Lua] horde requested: ambush 20:16:47.469 [Lua] setting up ambush-horde 20:16:47.469 [Lua] Composing horde 'huge_shields' .. using variant 'plain' 20:16:47.470 [Lua] -> spawning: 58 20:16:47.470 [Lua] horde crated with id 4 of type ambush 20:16:47.470 [Lua] ambush horde has started 20:16:52.593 [Lua] [LobbyMembers] Member joined 110000147eb1222 20:16:52.605 [Lua] [NetworkServer] Changing num_players from 1 to 2 20:16:52.605 [Lua] Players: 2 20:16:52.605 [Lua] Set lobby begin: 20:16:52.605 [Lua] Lobby data twitch_enabled = false 20:16:52.605 [Lua] Lobby data selected_mission_id = mines 20:16:52.605 [Lua] Lobby data num_players = 2 20:16:52.605 [Lua] Lobby data difficulty_tweak = 0 20:16:52.605 [Lua] Lobby data host = 1100001027f4e7f 20:16:52.605 [Lua] Lobby data matchmaking_type = 2 20:16:52.605 [Lua] Lobby data is_private = false 20:16:52.605 [Lua] Lobby data match_started = true 20:16:52.605 [Lua] Lobby data difficulty = cataclysm 20:16:52.605 [Lua] Lobby data player_slot_1 = 1100001027f4e7f:1 20:16:52.605 [Lua] Lobby data player_slot_4 = 0:0 20:16:52.605 [Lua] Lobby data unique_server_name = TREE 20:16:52.605 [Lua] Lobby data quick_game = true 20:16:52.605 [Lua] Lobby data country_code = gb 20:16:52.605 [Lua] Lobby data matchmaking = true 20:16:52.606 [Lua] Lobby data power_level = 835 20:16:52.606 [Lua] Lobby data mission_id = mines 20:16:52.606 [Lua] Lobby data mechanism = adventure 20:16:52.606 [Lua] Lobby data player_slot_5 = 0:0 20:16:52.606 [Lua] Lobby data player_slot_2 = 0:0 20:16:52.606 [Lua] Lobby data network_hash = 4b42156a3c708426 20:16:52.606 [Lua] Lobby data player_slot_3 = 0:0 20:16:52.606 [Lua] Lobby data eac_authorized = true 20:16:52.606 [Lua] Set lobby end. 20:16:54.488 [Lua] Init group template: horde 20:16:54.590 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2a3, position: 0 20:16:56.007 [Lua] HORDE: Pushing horde in time; too many units out 63 20:16:56.309 [Lua] GOT approve_channel 1 110000147eb1222 1860000ea6a4939 20:16:56.311 [EAC] EAC server has client 110000147eb1222 and channel 1 (and owner 110000147eb1222) 20:16:56.311 [Lua] Client with peer_id 110000147eb1222 got APPROVED by server 20:16:56.311 [EACServer] [21:16:56:311] [Windows] [EAC Server] [Info] [RegisterClient] Client: 0110000147EB1222 PlayerGUID: 76561199166853666 PlayerIP: 0.0.0.0 OwnerGUID: 76561199166853666 PlayerName: G99_3 20:16:56.312 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000147eb1222' 20:16:56.312 [Lua] [ChatManager][1]System: G99_3 is joining the game 20:16:56.312 [Lua] [NetworkServer] Peer 110000147eb1222 joined server lobby. 20:16:56.312 [Lua] [NetworkServer] Creating peer info. 20:16:56.312 [Lua] [PeerSM] 110000147eb1222 :: on_enter Connecting 20:16:56.444 [EACServer] [21:16:56:443] [Windows] [EAC Server] [Info] [Cerberus] [Backend] Connection established. 20:16:56.511 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000ea6a4939 from 110000147eb1222, replying lobby_ok 20:16:56.667 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000147eb1222 REPLY wh:1100001027f4e7f | we:0 | dr:0 | bw:0 | es:0 20:16:56.816 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 110000147eb1222 20:16:56.816 [Lua] [SharedState] network_state_1100001027f4e7f: profile_index_reservation:0:0:3:0 = 110000147eb1222 20:16:56.816 [Lua] Set lobby begin: 20:16:56.816 [Lua] Lobby data twitch_enabled = false 20:16:56.818 [Lua] Lobby data selected_mission_id = mines 20:16:56.818 [Lua] Lobby data num_players = 2 20:16:56.818 [Lua] Lobby data difficulty_tweak = 0 20:16:56.818 [Lua] Lobby data host = 1100001027f4e7f 20:16:56.818 [Lua] Lobby data matchmaking_type = 2 20:16:56.818 [Lua] Lobby data is_private = false 20:16:56.818 [Lua] Lobby data match_started = true 20:16:56.818 [Lua] Lobby data difficulty = cataclysm 20:16:56.819 [Lua] Lobby data player_slot_1 = 1100001027f4e7f:1 20:16:56.819 [Lua] Lobby data player_slot_4 = 0:0 20:16:56.819 [Lua] Lobby data unique_server_name = TREE 20:16:56.819 [Lua] Lobby data quick_game = true 20:16:56.819 [Lua] Lobby data country_code = gb 20:16:56.819 [Lua] Lobby data matchmaking = true 20:16:56.819 [Lua] Lobby data power_level = 835 20:16:56.819 [Lua] Lobby data mission_id = mines 20:16:56.819 [Lua] Lobby data mechanism = adventure 20:16:56.819 [Lua] Lobby data player_slot_5 = 0:0 20:16:56.819 [Lua] Lobby data player_slot_2 = 0:0 20:16:56.819 [Lua] Lobby data network_hash = 4b42156a3c708426 20:16:56.819 [Lua] Lobby data player_slot_3 = 110000147eb1222:1 20:16:56.819 [Lua] Lobby data eac_authorized = true 20:16:56.819 [Lua] Set lobby end. 20:16:57.497 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 20:16:57.497 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:16:57.512 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 20:16:59.083 [Lua] ### CLEARING PEER STATE FOR 110000147eb1222 20:16:59.083 [Lua] [PeerSM] 110000147eb1222 :: on_exit Connecting 20:16:59.083 [Lua] [PeerSM] 110000147eb1222 :: on_enter Connecting 20:16:59.223 [Lua] [NetworkServer] Peer 110000147eb1222 has sent rpc_notify_lobby_joined 20:16:59.223 [Lua] [PSM] Peer 110000147eb1222 joined. Want to use profile index "3" and join party "0" 20:16:59.223 [Lua] [SharedState] network_state_1100001027f4e7f: peers:0:0:0:0 = ["1100001027f4e7f","110000147eb1222"] 20:16:59.223 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000147eb1222, connection_key=0) 20:16:59.223 [Lua] Sync dynamic to client: 20:16:59.450 [Lua] ### Received rpc_level_load_started 20:16:59.450 [Lua] #### Has state machine: true, peer_id: 110000147eb1222, level_session_id: 475936864 20:16:59.450 [Lua] [PartyManager] Player (110000147eb1222:1) was put into party undecided (0) 20:16:59.450 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 20:16:59.450 [Lua] [ProfileSynchronizer] Peer 110000147eb1222 entered session 20:16:59.450 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000147eb1222 20:16:59.450 [Lua] Mechanism says: a client has initialized the mechanism! 110000147eb1222 20:17:00.260 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 20:17:00.261 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:17:00.277 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 20:17:00.889 [EACServer] [21:17:00:886] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 0110000147EB1222 Session: 1 Status: Client Authenticated Message: Client authenticated. 20:17:00.894 [EAC] Peer 110000147eb1222 switched EAC state to ClientAuthenticatedLocal 20:17:01.054 [EACServer] [21:17:01:053] [Windows] [EAC Server] [Info] [Register Client] Success (1/2). Client: 0110000147EB1222. 20:17:01.152 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 20:17:01.152 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:17:01.152 [Lua] HORDE: Spawning hordes while 49 other ai are spawned 20:17:01.152 [Lua] horde requested: ambush 20:17:01.152 [Lua] setting up ambush-horde 20:17:01.152 [Lua] Composing horde 'huge' .. using variant 'plain' 20:17:01.152 [Lua] -> spawning: 63 20:17:01.152 [Lua] horde crated with id 5 of type ambush 20:17:01.152 [Lua] ambush horde has started 20:17:01.287 [Lua] [NetworkServer] Peer 110000147eb1222 has sent rpc_post_game_notified 20:17:01.288 [Lua] [PeerSM] 110000147eb1222 :: on_exit Connecting 20:17:01.288 [Lua] [PeerSM] 110000147eb1222 :: on_enter Loading 20:17:01.355 [EACServer] [21:17:01:354] [Windows] [EAC Server] [Info] [Register Client] Success (2/2). Client: 0110000147EB1222 20:17:01.355 [EACServer] [21:17:01:354] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 0110000147EB1222 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 20:17:01.368 [EAC] Peer 110000147eb1222 switched EAC state to ClientAuthenticatedRemote 20:17:01.608 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 20:17:01.608 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:17:01.800 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:1:0:0 = 433823168 20:17:01.816 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 20:17:01.831 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 20:17:02.326 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[1cb0130da5e378f4]' 20:17:02.629 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:6:0:0 = 580835712 20:17:02.830 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:4:0:0 = 438888992 20:17:02.899 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:3:0:0 = 785934976 20:17:03.471 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 20:17:03.471 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:17:03.488 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 20:17:03.655 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 20:17:04.651 [Lua] ### Received rpc_level_loaded 20:17:04.651 [Lua] #### Has state machine: true, peer_id: 110000147eb1222, level_id: 262 20:17:04.651 [Lua] Peer 110000147eb1222 has loaded the level but not all enemies, so we wait 20:17:06.169 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 20:17:06.169 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:17:06.301 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 20:17:06.429 [Lua] Init group template: horde 20:17:09.410 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000147eb1222, connection_key=0) 20:17:09.413 [Lua] [PeerSM] 110000147eb1222 :: on_exit Loading 20:17:09.413 [Lua] [PeerSM] 110000147eb1222 :: on_enter LoadingProfilePackages 20:17:09.432 [Lua] [PeerSM] 110000147eb1222 :: on_exit LoadingProfilePackages 20:17:09.432 [Lua] [PeerSM] 110000147eb1222 :: on_enter WaitingForEnterGame 20:17:09.540 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[9c46d0ce7416b58b]' 20:17:09.636 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 20:17:09.636 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:17:10.240 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 20:17:10.467 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 20:17:10.825 [Lua] [PeerSM] 110000147eb1222 :: on_exit WaitingForEnterGame 20:17:10.825 [Lua] [PeerSM] 110000147eb1222 :: on_enter WaitingForGameObjectSync 20:17:10.839 [Lua] [NetworkServer] Game_object_sync_done for peer 110000147eb1222 20:17:10.866 [Lua] Breedfreezer (server) starting a hot join sync 20:17:10.866 [Lua] packing 0 units of breed chaos_marauder 20:17:10.866 [Lua] packing 4 units of breed skaven_clan_rat 20:17:10.866 [Lua] packing 0 units of breed skaven_storm_vermin 20:17:10.866 [Lua] packing 19 units of breed skaven_slave 20:17:10.866 [Lua] packing 0 units of breed chaos_fanatic 20:17:10.866 [Lua] packing 0 units of breed chaos_raider 20:17:10.866 [Lua] packing 0 units of breed chaos_warrior 20:17:10.866 [Lua] packing 0 units of breed chaos_berzerker 20:17:10.866 [Lua] packing 0 units of breed skaven_plague_monk 20:17:10.866 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:17:10.866 [Lua] 20:17:10.866 [Lua] [1] = 1 (number) 20:17:10.866 [Lua] [2] = 0 (number) 20:17:10.866 [Lua] [3] = 23 (number) 20:17:10.866 [Lua] [4] = 4 (number) 20:17:10.866 [Lua] [5] = 1 (number) 20:17:10.866 [Lua] [6] = 0 (number) 20:17:10.866 [Lua] [7] = 15 (number) 20:17:10.866 [Lua] [8] = 19 (number) 20:17:10.866 [Lua] [9] = 1 (number) 20:17:10.866 [Lua] [10] = 0 (number) 20:17:10.866 [Lua] [11] = 1 (number) 20:17:10.866 [Lua] [12] = 0 (number) 20:17:10.866 [Lua] [13] = 1 (number) 20:17:10.866 [Lua] [14] = 0 (number) 20:17:10.866 [Lua] [15] = 1 (number) 20:17:10.866 [Lua] [16] = 0 (number) 20:17:10.866 [Lua] [17] = 1 (number) 20:17:10.866 [Lua] [18] = 0 (number) 20:17:10.866 [Lua] 20:17:10.866 [Lua] 20:17:10.866 [Lua] [1] = 138 (number) 20:17:10.866 [Lua] [2] = 136 (number) 20:17:10.866 [Lua] [3] = 149 (number) 20:17:10.866 [Lua] [4] = 139 (number) 20:17:10.866 [Lua] [5] = 247 (number) 20:17:10.866 [Lua] [6] = 264 (number) 20:17:10.866 [Lua] [7] = 252 (number) 20:17:10.866 [Lua] [8] = 248 (number) 20:17:10.866 [Lua] [9] = 267 (number) 20:17:10.866 [Lua] [10] = 242 (number) 20:17:10.866 [Lua] [11] = 263 (number) 20:17:10.866 [Lua] [12] = 260 (number) 20:17:10.866 [Lua] [13] = 243 (number) 20:17:10.866 [Lua] [14] = 237 (number) 20:17:10.866 [Lua] [15] = 241 (number) 20:17:10.866 [Lua] [16] = 257 (number) 20:17:10.866 [Lua] [17] = 250 (number) 20:17:10.866 [Lua] [18] = 256 (number) 20:17:10.866 [Lua] [19] = 238 (number) 20:17:10.866 [Lua] [20] = 245 (number) 20:17:10.866 [Lua] [21] = 251 (number) 20:17:10.866 [Lua] [22] = 255 (number) 20:17:10.866 [Lua] [23] = 228 (number) 20:17:10.866 [Lua] 20:17:10.867 [Lua] PlayerManager:add_remote_player 110000147eb1222 20:17:10.867 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=340 20:17:10.867 [Lua] RemotePlayer:create_game_object( ) 340 20:17:10.930 [Lua] [ProfileSynchronizer] Assigning peer(110000147eb1222:1) to profile(3) career(2) 20:17:10.930 [Lua] [SharedState] network_state_1100001027f4e7f: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":4,"peer_id":"1100001027f4e7f"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"1100001027f4e7f"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"1100001027f4e7f"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":1,"peer_id":"1100001027f4e7f"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000147eb1222"}] 20:17:10.930 [Lua] [PeerSM] 110000147eb1222 :: on_exit WaitingForGameObjectSync 20:17:10.930 [Lua] [PeerSM] 110000147eb1222 :: on_enter WaitingForPlayers 20:17:10.947 [Lua] [PeerSM] 110000147eb1222 :: on_exit WaitingForPlayers 20:17:10.947 [Lua] [PeerSM] 110000147eb1222 :: on_enter InGame 20:17:10.947 [Lua] [SharedState] network_state_1100001027f4e7f: peer_ingame:110000147eb1222:0:0:0 = true 20:17:11.355 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000147eb1222 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:17:11.355 [Lua] Adding player sync data to peer=110000147eb1222 local_player_id=1 20:17:11.355 [Lua] [SharedState] network_state_1100001027f4e7f: inventory_list:0:1:0:0 = {"third_person":{"wwise\/two_handed_hammers":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_08":false,"wwise\/flamethrower":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_2h_hammer_01_t2\/wpn_dw_2h_hammer_01_t2_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_iron_drake_03\/wpn_dw_iron_drake_03_3p":false},"inventory_id":1145511296,"first_person":{"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_08":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"wwise\/flamethrower":false,"units\/weapons\/player\/wpn_dw_2h_hammer_01_t2\/wpn_dw_2h_hammer_01_t2":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_2h_hammer_01_t2\/wpn_dw_2h_hammer_01_t2_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_iron_drake_03\/wpn_dw_iron_drake_03_3p":false,"units\/weapons\/player\/wpn_dw_iron_drake_03\/wpn_dw_iron_drake_03":false}} 20:17:11.355 [Lua] [PackageManager] Load: wwise/drakegun, ProfileSynchronizer, async-read, 20:17:11.355 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 20:17:11.355 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_3p, ProfileSynchronizer, async-read, 20:17:11.355 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base, ProfileSynchronizer, async-read, 20:17:11.355 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, ProfileSynchronizer, async-read, 20:17:11.355 [Lua] [PackageManager] Load: wwise/flamethrower, ProfileSynchronizer, async-read, 20:17:11.355 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 20:17:11.355 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, ProfileSynchronizer, async-read, 20:17:11.416 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 20:17:11.416 [Lua] [PackageManager] Force_load: wwise/drakegun 20:17:11.416 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 20:17:11.675 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 20:17:11.675 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 20:17:11.676 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_3p 20:17:11.759 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_3p 20:17:11.759 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_3p 20:17:11.759 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base 20:17:11.837 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base 20:17:11.837 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base 20:17:11.838 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 20:17:11.907 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 20:17:11.907 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 20:17:11.908 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 20:17:11.960 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 20:17:11.960 [Lua] [PackageManager] Force_load: wwise/flamethrower 20:17:11.960 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 20:17:12.051 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 20:17:12.051 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 20:17:12.051 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p 20:17:12.107 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[9c46d0ce7416b58b]' 20:17:12.110 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p 20:17:12.110 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p 20:17:12.127 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:110000147eb1222:1:0:0 = 1145511296 20:17:12.560 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[fa92662140c4085e]' 20:17:12.733 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:110000147eb1222:1:0:0 = 1145511296 20:17:12.741 [Lua] [PartyManager] Player (110000147eb1222:1) was put into party heroes (1) 20:17:12.741 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 20:17:12.751 [Lua] [GameNetworkManager] destroying game object with go_id=127 20:17:12.752 error: [Unit] Unit: '#ID[23881d88dce83df9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[adad152f388c49b9]' child 1: '#ID[fb73182d1fd63c0c]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[b533b35bbeb5f873]' child 4: '#ID[0ec84bd0d5cafb3c]' child 5: '#ID[eead3a7b10111532]' child 6: '#ID[17a5c52ac0884469]' 20:17:12.752 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[02b583bc8a8cfd57]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[619b3d3019f207dc]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[a9b3ac1124917e9f]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[a50f77c534f64308]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[d172166856e2f86a]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[8a2a963ed5c9eef2]' 20:17:12.758 [Lua] [SharedState] network_state_1100001027f4e7f: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":4,"peer_id":"1100001027f4e7f"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"1100001027f4e7f"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"1100001027f4e7f"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000147eb1222"}] 20:17:12.758 [Lua] PlayerManager:remove_player peer_id=1100001027f4e7f 4 20:17:12.758 [Lua] [GameNetworkManager] destroying game object with go_id=120 20:17:12.758 [Lua] [GameNetworkManager] destroying game object with go_id=121 20:17:12.776 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, ProfileSynchronizer 20:17:12.778 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01, ProfileSynchronizer 20:17:12.778 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, ProfileSynchronizer 20:17:12.778 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, ProfileSynchronizer 20:17:12.780 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer 20:17:12.780 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01, ProfileSynchronizer 20:17:12.780 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_13, ProfileSynchronizer 20:17:12.781 [Lua] [PackageManager] Unload: wwise/steampistol, ProfileSynchronizer 20:17:12.781 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, ProfileSynchronizer 20:17:12.782 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer 20:17:12.782 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01, ProfileSynchronizer 20:17:12.782 [Lua] HORDE: Pushing horde in time; too many units out 64 20:17:12.962 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000147eb1222 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:17:12.962 [Lua] [NetworkServer] Peer 110000147eb1222 spawned player. 20:17:12.963 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=341 20:17:12.963 [Lua] PlayerManager:assign_unit_ownership G99_3 110000147eb1222 1 20:17:12.964 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.9604166666666667) temporary_health_percentage (0.039583333333333331) melee slot ammo (1) ranged slot ammo (1) 20:17:12.964 [Lua] TalentSystem:rpc_sync_talents 1 1025 20:17:13.183 [Lua] [SharedState] network_state_1100001027f4e7f: actually_ingame:110000147eb1222:0:0:0 = true 20:17:14.961 [Lua] Set lobby begin: 20:17:14.961 [Lua] Lobby data twitch_enabled = false 20:17:14.962 [Lua] Lobby data selected_mission_id = mines 20:17:14.962 [Lua] Lobby data num_players = 2 20:17:14.962 [Lua] Lobby data difficulty_tweak = 0 20:17:14.962 [Lua] Lobby data host = 1100001027f4e7f 20:17:14.962 [Lua] Lobby data matchmaking_type = 2 20:17:14.962 [Lua] Lobby data is_private = false 20:17:14.962 [Lua] Lobby data match_started = true 20:17:14.962 [Lua] Lobby data difficulty = cataclysm 20:17:14.962 [Lua] Lobby data player_slot_1 = 1100001027f4e7f:1 20:17:14.962 [Lua] Lobby data player_slot_4 = 0:0 20:17:14.962 [Lua] Lobby data unique_server_name = TREE 20:17:14.962 [Lua] Lobby data quick_game = true 20:17:14.962 [Lua] Lobby data country_code = gb 20:17:14.962 [Lua] Lobby data matchmaking = true 20:17:14.962 [Lua] Lobby data power_level = 417 20:17:14.962 [Lua] Lobby data mission_id = mines 20:17:14.962 [Lua] Lobby data mechanism = adventure 20:17:14.962 [Lua] Lobby data player_slot_5 = 0:0 20:17:14.962 [Lua] Lobby data player_slot_2 = 0:0 20:17:14.962 [Lua] Lobby data network_hash = 4b42156a3c708426 20:17:14.963 [Lua] Lobby data player_slot_3 = 110000147eb1222:1 20:17:14.963 [Lua] Lobby data eac_authorized = true 20:17:14.963 [Lua] Set lobby end. 20:17:15.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x2f50, position: 0 20:17:16.600 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x2fb5, position: 0 20:17:17.310 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x3034, position: 0 20:17:17.837 [Lua] HORDE: last wave, reset to standard horde delay 20:17:17.837 [Lua] Time for new HOOORDE! multi_last_wave 20:17:17.837 [Lua] HORDE: Spawning hordes while 57 other ai are spawned 20:17:17.837 [Lua] horde requested: ambush 20:17:17.837 [Lua] setting up ambush-horde 20:17:17.837 [Lua] Composing horde 'huge' .. using variant 'plain' 20:17:17.837 [Lua] -> spawning: 59 20:17:17.837 [Lua] horde crated with id 6 of type ambush 20:17:17.837 [Lua] ambush horde has started 20:17:19.850 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2a3, position: 0 20:17:19.852 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2a3, position: 1212304 20:17:20.064 [Lua] Set lobby begin: 20:17:20.064 [Lua] Lobby data twitch_enabled = false 20:17:20.064 [Lua] Lobby data selected_mission_id = mines 20:17:20.064 [Lua] Lobby data num_players = 2 20:17:20.064 [Lua] Lobby data difficulty_tweak = 0 20:17:20.064 [Lua] Lobby data host = 1100001027f4e7f 20:17:20.064 [Lua] Lobby data matchmaking_type = 2 20:17:20.064 [Lua] Lobby data is_private = false 20:17:20.064 [Lua] Lobby data match_started = true 20:17:20.064 [Lua] Lobby data difficulty = cataclysm 20:17:20.064 [Lua] Lobby data player_slot_1 = 1100001027f4e7f:1 20:17:20.064 [Lua] Lobby data player_slot_4 = 0:0 20:17:20.064 [Lua] Lobby data unique_server_name = TREE 20:17:20.064 [Lua] Lobby data quick_game = true 20:17:20.064 [Lua] Lobby data country_code = gb 20:17:20.064 [Lua] Lobby data matchmaking = true 20:17:20.064 [Lua] Lobby data power_level = 835 20:17:20.064 [Lua] Lobby data mission_id = mines 20:17:20.064 [Lua] Lobby data mechanism = adventure 20:17:20.064 [Lua] Lobby data player_slot_5 = 0:0 20:17:20.065 [Lua] Lobby data player_slot_2 = 0:0 20:17:20.065 [Lua] Lobby data network_hash = 4b42156a3c708426 20:17:20.065 [Lua] Lobby data player_slot_3 = 110000147eb1222:1 20:17:20.065 [Lua] Lobby data eac_authorized = true 20:17:20.065 [Lua] Set lobby end. 20:17:20.077 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 20:17:20.077 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:17:20.077 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 20:17:20.151 [Lua] Horde killed: ? 20:17:20.737 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[9c46d0ce7416b58b]' 20:17:22.954 [Lua] Init group template: horde 20:17:24.540 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 20:17:24.540 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:17:24.657 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 20:17:24.736 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 20:17:27.941 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 18 will change to a manual source. 20:17:30.299 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 20:17:30.369 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 20:17:33.308 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 20:17:33.309 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:17:33.324 [Lua] Horde killed: ? 20:17:33.428 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 20:17:33.429 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 20:17:35.831 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 20:17:35.831 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:17:36.013 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 20:17:36.093 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 20:17:38.087 [Lua] [NetworkServer] Peer wants to leave game session: peer id 110000147eb1222 20:17:38.087 [Lua] [ChatManager][1]System: G99_3 has left the game 20:17:38.087 [Lua] [PeerSM] 110000147eb1222 :: on_exit InGame 20:17:38.087 [Lua] [PeerSM] 110000147eb1222 :: on_enter Disconnecting 20:17:38.087 [Lua] [PSM] Disconnecting peer 110000147eb1222 20:17:38.087 [Lua] [PSM] Disconnected peer 110000147eb1222 is being removed from session. 20:17:38.087 [Lua] [NetworkServer] Peer 110000147eb1222 despawned player. 20:17:38.087 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000147eb1222 20:17:38.087 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000147eb1222 20:17:38.087 [Lua] PlayerManager:remove_player peer_id=110000147eb1222 1 20:17:38.087 [Lua] [GameNetworkManager] destroying game object with go_id=340 20:17:38.087 [Lua] [PeerSM] 110000147eb1222 :: on_exit Disconnecting 20:17:38.087 [Lua] [PeerSM] 110000147eb1222 :: on_enter Disconnected 20:17:38.087 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000147eb1222) 20:17:38.088 [Lua] [SharedState] network_state_1100001027f4e7f: peers:0:0:0:0 = ["1100001027f4e7f"] 20:17:38.088 [Lua] [SharedState] network_state_1100001027f4e7f: 110000147eb1222 20:17:38.088 [Lua] [SharedState] deus_chest_preload: 110000147eb1222 20:17:38.088 [Lua] [SharedState] deus_chest_preload: 110000147eb1222 20:17:38.088 [Lua] [ProfileSynchronizer] Peer 110000147eb1222 left session 20:17:38.088 [Lua] [SharedState] network_state_1100001027f4e7f: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":4,"peer_id":"1100001027f4e7f"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"1100001027f4e7f"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"1100001027f4e7f"}] 20:17:38.088 [Lua] [SharedState] network_state_1100001027f4e7f: profile_index_reservation:0:0:3:0 = 20:17:38.088 [Lua] Set lobby begin: 20:17:38.088 [Lua] Lobby data twitch_enabled = false 20:17:38.088 [Lua] Lobby data selected_mission_id = mines 20:17:38.088 [Lua] Lobby data num_players = 2 20:17:38.088 [Lua] Lobby data difficulty_tweak = 0 20:17:38.088 [Lua] Lobby data host = 1100001027f4e7f 20:17:38.088 [Lua] Lobby data matchmaking_type = 2 20:17:38.088 [Lua] Lobby data is_private = false 20:17:38.088 [Lua] Lobby data match_started = true 20:17:38.088 [Lua] Lobby data difficulty = cataclysm 20:17:38.088 [Lua] Lobby data player_slot_1 = 1100001027f4e7f:1 20:17:38.088 [Lua] Lobby data player_slot_4 = 0:0 20:17:38.088 [Lua] Lobby data unique_server_name = TREE 20:17:38.088 [Lua] Lobby data quick_game = true 20:17:38.088 [Lua] Lobby data country_code = gb 20:17:38.088 [Lua] Lobby data matchmaking = true 20:17:38.088 [Lua] Lobby data power_level = 835 20:17:38.088 [Lua] Lobby data mission_id = mines 20:17:38.088 [Lua] Lobby data mechanism = adventure 20:17:38.088 [Lua] Lobby data player_slot_5 = 0:0 20:17:38.088 [Lua] Lobby data player_slot_2 = 0:0 20:17:38.088 [Lua] Lobby data network_hash = 4b42156a3c708426 20:17:38.088 [Lua] Lobby data player_slot_3 = 0:0 20:17:38.088 [Lua] Lobby data eac_authorized = true 20:17:38.089 [Lua] Set lobby end. 20:17:38.089 [Lua] GOT close_channel 1 110000147eb1222 20:17:38.089 [EAC] EAC server lost client 110000147eb1222 20:17:38.089 [EACServer] [21:17:38:088] [Windows] [EAC Server] [Info] [UnregisterClient] Client: 0110000147EB1222 PlayerGUID: 76561199166853666 20:17:38.089 [Lua] LobbyInternal.close_channel lobby: userdata: 0x06a58d58, channel: 1 20:17:38.089 [EACServer] [21:17:38:088] [Windows] [EAC Server] [Info] [Cerberus] [Backend] Server empty, disconnecting. 20:17:38.089 [EACServer] [21:17:38:088] [Windows] [EAC Server] [Info] [Cerberus] [Backend] Scheduling disconnect task. 20:17:38.089 [EACServer] [21:17:38:088] [Windows] [EAC Server] [Info] [Cerberus] [Backend] Disconnected. 20:17:38.089 [Lua] [GameNetworkManager] destroying game object with go_id=341 20:17:38.089 error: [Unit] Unit: '#ID[90a0580b00bf1ab9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6549d7cb19a56d25]' child 1: '#ID[755484bd01682121]' child 2: '#ID[a63947aa9cf1b0ef]' 20:17:38.093 [Lua] [PartyManager] Player (1100001027f4e7f:4) was put into party heroes (1) 20:17:38.093 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 20:17:38.164 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=381 20:17:38.164 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=382 20:17:38.164 [Lua] [ProfileSynchronizer] Assigning peer(1100001027f4e7f:4) to profile(3) career(1) 20:17:38.165 [Lua] [SharedState] network_state_1100001027f4e7f: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":4,"peer_id":"1100001027f4e7f"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"1100001027f4e7f"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"1100001027f4e7f"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":1,"peer_id":"1100001027f4e7f"}] 20:17:38.165 [Lua] [SharedState] network_state_1100001027f4e7f: inventory_list:0:4:0:0 = {"third_person":{"units\/beings\/player\/dwarf_ranger_upgraded_skin_01\/third_person_base\/chr_third_person_mesh":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_13":false,"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_runed_01_3p":false,"wwise\/one_handed_hammers":false,"wwise\/steampistol":false,"units\/weapons\/player\/wpn_dw_hammer_02_t2\/wpn_dw_hammer_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t2\/wpn_dw_steam_pistol_01_t2_runed_01_3p":false},"inventory_id":1949531648,"first_person":{"resource_packages\/careers\/dr_ranger":false,"units\/weapons\/player\/wpn_dw_hammer_02_t2\/wpn_dw_hammer_02_t2_runed_01":false,"wwise\/two_handed_hammers":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t2\/wpn_dw_steam_pistol_01_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_runed_01":false,"units\/beings\/player\/dwarf_ranger_upgraded_skin_01\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/dwarf_ranger_upgraded_skin_01\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_shield_05_t1\/wpn_dw_shield_05_runed_01_3p":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_steam_pistol_01_t2\/wpn_dw_steam_pistol_01_t2_runed_01":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_13":false,"wwise\/steampistol":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_hammer_02_t2\/wpn_dw_hammer_02_t2_runed_01_3p":false}} 20:17:38.177 [Connection] Dropped game chunk from 110000147eb1222 because channel 1 can't communicate 20:17:38.177 [Connection] Dropped game_session chunk from 110000147eb1222 because channel 1 can't communicate 20:17:38.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 20:17:38.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01, ProfileSynchronizer, async-read, 20:17:38.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01, ProfileSynchronizer, async-read, 20:17:38.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 20:17:38.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, ProfileSynchronizer, async-read, 20:17:38.180 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 20:17:38.180 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer, async-read, 20:17:38.181 [Lua] [PackageManager] Load: wwise/steampistol, ProfileSynchronizer, async-read, 20:17:38.181 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_13, ProfileSynchronizer, async-read, 20:17:38.181 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01, ProfileSynchronizer, async-read, 20:17:38.181 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 20:17:38.191 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer 20:17:38.194 [Lua] [PackageManager] Unload: wwise/drakegun, ProfileSynchronizer 20:17:38.195 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_3p, ProfileSynchronizer 20:17:38.198 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base, ProfileSynchronizer 20:17:38.199 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, ProfileSynchronizer 20:17:38.200 [Lua] [PackageManager] Unload: wwise/flamethrower, ProfileSynchronizer 20:17:38.201 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, ProfileSynchronizer 20:17:38.201 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_01_t2/wpn_dw_2h_hammer_01_t2_3p, ProfileSynchronizer 20:17:38.259 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p 20:17:38.259 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p 20:17:38.259 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01 20:17:38.340 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01 20:17:38.340 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01 20:17:38.341 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01 20:17:38.437 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01 20:17:38.437 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01 20:17:38.437 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p 20:17:38.483 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p 20:17:38.483 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p 20:17:38.484 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 20:17:38.512 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 20:17:38.512 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p 20:17:38.512 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh 20:17:38.618 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh 20:17:38.618 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh 20:17:38.619 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 20:17:38.897 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 20:17:39.062 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 20:17:39.062 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base 20:17:39.063 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol 20:17:39.088 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 20:17:39.094 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol 20:17:39.094 [Lua] [PackageManager] Force_load: wwise/steampistol 20:17:39.094 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_13 20:17:39.121 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_13 20:17:39.121 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_13 20:17:39.121 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01 20:17:39.207 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01 20:17:39.207 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01 20:17:39.207 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded_skin_01/first_person_base/chr_first_person_mesh 20:17:39.338 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded_skin_01/first_person_base/chr_first_person_mesh 20:17:39.338 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded_skin_01/first_person_base/chr_first_person_mesh 20:17:39.352 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:4:0:0 = 1949531648 20:17:39.357 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 1100001027f4e7f 4 20:17:39.359 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_grenade="grenade_fire_01", } 20:17:39.359 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:17:39.359 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_grenade="grenade_fire_01", } 20:17:39.359 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:17:39.360 [Lua] TalentExtension:_send_rpc_sync_talents 384 20:17:39.360 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.97222222222222221) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:17:39.360 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=385 20:17:40.203 [Handshaker] Lost connection 148 to 110000147eb1222 20:17:40.547 [Lua] [LobbyMembers] Member left 110000147eb1222 20:17:40.563 [Lua] [NetworkServer] Changing num_players from 2 to 1 20:17:40.563 [Lua] Players: 1 20:17:40.563 [Lua] Set lobby begin: 20:17:40.563 [Lua] Lobby data twitch_enabled = false 20:17:40.563 [Lua] Lobby data selected_mission_id = mines 20:17:40.563 [Lua] Lobby data num_players = 1 20:17:40.563 [Lua] Lobby data difficulty_tweak = 0 20:17:40.563 [Lua] Lobby data host = 1100001027f4e7f 20:17:40.563 [Lua] Lobby data matchmaking_type = 2 20:17:40.563 [Lua] Lobby data is_private = false 20:17:40.563 [Lua] Lobby data match_started = true 20:17:40.563 [Lua] Lobby data difficulty = cataclysm 20:17:40.563 [Lua] Lobby data player_slot_1 = 1100001027f4e7f:1 20:17:40.563 [Lua] Lobby data player_slot_4 = 0:0 20:17:40.563 [Lua] Lobby data unique_server_name = TREE 20:17:40.563 [Lua] Lobby data quick_game = true 20:17:40.563 [Lua] Lobby data country_code = gb 20:17:40.563 [Lua] Lobby data matchmaking = true 20:17:40.563 [Lua] Lobby data power_level = 835 20:17:40.563 [Lua] Lobby data mission_id = mines 20:17:40.563 [Lua] Lobby data mechanism = adventure 20:17:40.563 [Lua] Lobby data player_slot_5 = 0:0 20:17:40.564 [Lua] Lobby data player_slot_2 = 0:0 20:17:40.564 [Lua] Lobby data network_hash = 4b42156a3c708426 20:17:40.564 [Lua] Lobby data player_slot_3 = 0:0 20:17:40.564 [Lua] Lobby data eac_authorized = true 20:17:40.564 [Lua] Set lobby end. 20:17:40.834 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 118 will change to a manual source. 20:17:41.026 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 20:17:45.100 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2a3, position: 0 20:17:45.101 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2a3, position: 1212304 20:17:51.153 [Lua] Horde killed: ? 20:17:53.452 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 20:17:53.452 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:17:53.615 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 20:17:53.706 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 20:18:07.853 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:18:08.380 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[1cb0130da5e378f4]' child 5: '#ID[af9352588a73de85]' child 6: '#ID[3468113eedff7c22]' 20:18:13.047 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:18:16.719 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:18:16.730 [Lua] Spline already found! 20:18:16.760 [Lua] Init group template: spline_patrol 20:18:20.741 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[8b84ae05] 20:18:20.741 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[0c6268b9] 20:18:20.741 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e467e241] 20:18:20.741 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[36d351ce] 20:18:20.857 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:18:20.869 [Lua] Spline already found! 20:18:20.904 [Lua] Init group template: spline_patrol 20:18:27.087 [Lua] fence jumping 20:18:27.644 [Lua] ready to jump failed 20:18:41.045 [Lua] fence jumping 20:18:41.668 [Lua] ready to jump failed 20:18:48.043 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:18:48.060 [Lua] Spline already found! 20:18:48.109 [Lua] Init group template: spline_patrol 20:18:50.973 [Lua] main path terror event triggered: boss_event_storm_fiend 20:18:50.973 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend (seed: 0) 20:18:51.002 [Flow] Boss DoorStormfiend 20:18:51.004 [Lua] Boss gave [Unit '#ID[23881d88dce83df9]'] initial aggro 20:18:51.007 [Lua] Init group template: boss_door_closers 20:18:52.650 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x54c3, position: 0 20:19:00.003 [Lua] fence jumping 20:19:00.580 [Lua] ready to jump failed 20:19:03.898 [Lua] Coordinated attack! 20:19:08.737 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:19:11.029 [Lua] HORDE: Chosing horde wave composition skaven_huge 20:19:11.029 [Lua] Time for new HOOORDE! multi_first_wave 20:19:11.029 [Lua] HORDE: Spawning hordes while 18 other ai are spawned 20:19:11.029 [Lua] horde requested: vector 20:19:11.029 [Lua] setting up vector-horde 20:19:11.029 [Lua] Composing horde 'huge' .. using variant 'plain' 20:19:11.029 [Lua] --> horde wants to spawn behind players (0.67820880158843/0.67 20:19:11.029 [Lua] -> spawning: 60 20:19:11.029 [Lua] horde crated with id 11 of type vector 20:19:11.030 [Lua] vector horde has started 20:19:12.266 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:19:12.595 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:19:19.306 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 20:19:19.306 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:19:19.306 [Lua] HORDE: Spawning hordes while 15 other ai are spawned 20:19:19.306 [Lua] horde requested: vector 20:19:19.306 [Lua] setting up vector-horde 20:19:19.306 [Lua] Composing horde 'huge' .. using variant 'plain' 20:19:19.306 [Lua] --> horde wants to spawn behind players (0.78042877779396/0.67 20:19:19.306 [Lua] -> spawning: 61 20:19:19.306 [Lua] horde crated with id 12 of type vector 20:19:19.306 [Lua] vector horde has started 20:19:21.323 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[9c46d0ce7416b58b]' 20:19:29.661 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[1cb0130da5e378f4]' 20:19:30.744 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 46 will change to a manual source. 20:19:30.750 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x6d4d, position: 0 20:19:32.150 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x6f26, position: 0 20:19:34.847 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 97 will change to a manual source. 20:19:37.754 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[1cb0130da5e378f4]' 20:19:38.721 error: [Unit] Unit: '#ID[925cc54db45b1022]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c0e801ba54e07497]' 20:19:45.936 [Lua] PlayerManager:assign_unit_ownership TREE 1100001027f4e7f 1 20:19:49.457 [Lua] [ChatManager][1]System: "Untouchable" objectives achieved. Finish the level to complete the challenge. 20:19:53.229 [Lua] HORDE: last wave, reset to standard horde delay 20:19:53.229 [Lua] Time for new HOOORDE! multi_last_wave 20:19:53.229 [Lua] HORDE: Spawning hordes while 33 other ai are spawned 20:19:53.229 [Lua] horde requested: vector 20:19:53.229 [Lua] setting up vector-horde 20:19:53.229 [Lua] Composing horde 'huge' .. using variant 'plain' 20:19:53.229 [Lua] --> horde wants to spawn ahead of players (0.45237232888699/0.67 20:19:53.229 [Lua] -> spawning: 56 20:19:53.229 [Lua] horde crated with id 13 of type vector 20:19:53.229 [Lua] vector horde has started 20:19:53.610 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:19:55.472 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:19:55.752 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:19:58.299 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[1cb0130da5e378f4]' 20:19:58.299 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[c52a458fcc87bad4]' child 4: '#ID[1fa33bbc447b784e]' 20:19:58.300 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[78f0775fc5d1bb6f]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[670c5888c0a79e05]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[d824e344f36ffdfb]' 20:20:01.452 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[670c5888c0a79e05]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[fa92662140c4085e]' 20:20:01.514 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[aff6689fb627f253]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[fa92662140c4085e]' 20:20:12.265 [Lua] Coordinated attack! 20:20:25.136 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[e8394a44ce4980be]' 20:20:25.136 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[aff6689fb627f253]' child 3: '#ID[c52a458fcc87bad4]' child 4: '#ID[d824e344f36ffdfb]' 20:20:30.833 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 42 will change to a manual source. 20:20:35.727 [Lua] fence jumping 20:20:36.320 [Lua] ready to jump failed 20:20:37.534 [Lua] fence jumping 20:20:38.178 [Lua] ready to jump failed 20:20:39.164 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 32 will change to a manual source. 20:20:43.695 [Lua] stormfiend died! 20:20:45.402 [Lua] [ChatManager][1]System: TREE picked up a Loot Die 20:20:48.507 [Lua] fence jumping 20:20:49.144 [Lua] simple los failed 20:20:49.337 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:20:49.876 [Lua] fence jumping 20:20:50.408 [Lua] ready to jump failed 20:21:20.132 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[67d008059c7c539e]' 20:21:20.678 [Lua] TerrorEventMixer.start_event: mines_enable_carry_bots (seed: 0) 20:21:24.184 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 5 1 8 20:21:24.193 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 20:21:32.373 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[78f0775fc5d1bb6f]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[c52a458fcc87bad4]' child 3: '#ID[fa92662140c4085e]' 20:21:34.945 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:21:34.957 [Lua] Spline already found! 20:21:34.988 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[78f0775fc5d1bb6f]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[aff6689fb627f253]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[e8394a44ce4980be]' 20:21:34.995 [Lua] Init group template: spline_patrol 20:21:36.556 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:21:36.557 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:21:38.715 [Lua] Switching ConflictSettings: to: chaos 20:21:38.715 [Lua] pacing=chaos 20:21:38.715 [Lua] roaming=nil 20:21:38.715 [Lua] specials=chaos 20:21:38.715 [Lua] debug_color=purple 20:21:38.715 [Lua] contained_breeds=nil 20:21:38.715 [Lua] pack_spawning=chaos 20:21:38.715 [Lua] disabled=false 20:21:38.715 [Lua] factions=nil 20:21:38.715 [Lua] boss=chaos 20:21:38.715 [Lua] horde=chaos 20:21:38.715 [Lua] name=chaos 20:21:38.715 [Lua] intensity=default 20:21:38.715 [Lua] --- 20:21:40.865 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:21:40.876 [Lua] Spline already found! 20:21:40.920 [Lua] Init group template: spline_patrol 20:21:55.322 [Lua] TerrorEventMixer.start_event: mines_disable_carry_bots (seed: 0) 20:21:55.978 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:21:57.749 error: [Unit] Unit: '#ID[f829bbe1a7f428b8]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f612c70f70b04e81]' child 1: '#ID[595ccc0e0ca7b11c]' 20:21:57.751 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[aff6689fb627f253]' child 2: '#ID[0169f0d1b5e35ac9]' child 3: '#ID[1fa33bbc447b784e]' 20:22:05.807 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 125 will change to a manual source. 20:22:07.209 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[78f0775fc5d1bb6f]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[fa92662140c4085e]' 20:22:23.926 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[5ba091874ea0a919]'] [Unit '#ID[8d489b6f75a1e34c]'] 20:22:23.926 [Flow] Socket 2 occupied 20:22:23.926 [Lua] [flow:Sockets occupied:] float=1.000000 20:22:56.965 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 32 will change to a manual source. 20:22:59.951 [Lua] HORDE: Chosing horde wave composition chaos_huge_berzerker 20:22:59.951 [Lua] Time for new HOOORDE! multi_first_wave 20:22:59.951 [Lua] HORDE: Spawning hordes while 13 other ai are spawned 20:22:59.951 [Lua] horde requested: vector_blob 20:22:59.951 [Lua] wants to spawn ahead within distance: 60 20:22:59.951 [Lua] horde crated with id 16 of type vector_blob 20:22:59.951 [Lua] managed to spawn 36/36 horde enemies 20:22:59.951 [Lua] vector blob horde has started 20:23:00.479 [Lua] Init group template: horde 20:23:06.731 [Lua] main path terror event triggered: rare_event_loot_rat 20:23:06.731 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 20:23:06.866 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol 20:23:06.866 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol (seed: 0) 20:23:06.884 [Lua] > starting new spline, using new navbot: standard , id: boss11 20:23:07.140 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:23:07.156 [Lua] Spline already found! 20:23:07.204 [Lua] Init group template: spline_patrol 20:23:09.508 [Lua] > continuing spline boss11 index: 2 retries: 0 20:23:10.440 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2a3, position: 71207 20:23:11.124 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0064638219773769379 boss11 20:23:11.124 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss11 20:23:11.124 [Lua] > continuing spline boss11 index: 3 retries: 0 20:23:12.137 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss11 20:23:12.137 [Lua] > spline completed boss11 retries: 0 20:23:12.461 [Lua] Init group template: spline_patrol 20:23:14.109 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:23:16.898 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 20 size: 74 action: follow 20:23:17.167 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 32 size: 73 action: follow 20:23:20.250 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 34 size: 68 action: follow 20:23:23.358 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:23:23.460 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 17 size: 66 action: follow 20:23:35.951 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2a3, position: 71207 20:23:38.563 [Lua] HORDE: Pushing horde in time; too many units out 62 20:23:40.108 [Lua] ready to jump failed 20:23:43.809 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 20:23:43.809 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:23:43.809 [Lua] HORDE: Spawning hordes while 55 other ai are spawned 20:23:43.809 [Lua] horde requested: vector_blob 20:23:43.809 [Lua] wants to spawn ahead within distance: 60 20:23:43.809 [Lua] horde crated with id 19 of type vector_blob 20:23:43.809 [Lua] managed to spawn 38/38 horde enemies 20:23:43.809 [Lua] vector blob horde has started 20:23:44.847 [Lua] Init group template: horde 20:23:57.521 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 57 size: 87 action: follow 20:23:57.521 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 58 size: 86 action: follow 20:23:57.804 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 63 size: 85 action: follow 20:23:57.835 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 75 size: 84 action: follow 20:23:58.084 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 74 size: 83 action: follow 20:24:01.723 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 22 size: 79 action: climb 20:24:20.763 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d723643fe1422f0]' child 1: '#ID[2177651d23b735e3]' 20:24:26.515 [Lua] HORDE: last wave, reset to standard horde delay 20:24:26.515 [Lua] Time for new HOOORDE! multi_last_wave 20:24:26.515 [Lua] HORDE: Spawning hordes while 54 other ai are spawned 20:24:26.515 [Lua] horde requested: vector_blob 20:24:26.515 [Lua] wants to spawn ahead within distance: 60 20:24:26.515 [Lua] horde crated with id 20 of type vector_blob 20:24:26.515 [Lua] managed to spawn 37/37 horde enemies 20:24:26.515 [Lua] vector blob horde has started 20:24:27.185 [Lua] Init group template: horde 20:24:28.768 [Lua] Horde killed: ? 20:24:43.434 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 62 size: 83 action: follow 20:24:55.658 [Lua] Horde killed: ? 20:25:01.897 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d723643fe1422f0]' child 1: '#ID[2177651d23b735e3]' 20:25:02.520 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 127 will change to a manual source. 20:25:17.899 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 20:25:18.957 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 20:25:18.957 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 20:25:20.008 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 20:25:20.008 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 20:25:26.995 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:25:42.704 [Lua] Horde killed: ? 20:25:43.570 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2a3, position: 0 20:25:55.077 error: [Unit] Unit: '#ID[8d489b6f75a1e34c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8fe467dd00072db4]' 20:25:59.489 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[5ba091874ea0a919]'] [Unit '#ID[8d489b6f75a1e34c]'] 20:25:59.489 [Lua] [flow:Sockets occupied:] float=2.000000 20:25:59.489 [Flow] Socket 3 occupied 20:26:01.440 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[5ba091874ea0a919]'] [Unit '#ID[8d489b6f75a1e34c]'] 20:26:01.440 [Flow] Socket 1 occupied 20:26:01.440 [Lua] [flow:Sockets occupied:] float=3.000000 20:26:04.793 [Lua] Setting player respawning gate enabled false 20:26:04.793 [Lua] gate at travel distance set enabled 483.68280029296875 false 20:26:18.777 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:26:18.788 [Lua] Spline already found! 20:26:18.831 [Lua] Init group template: spline_patrol 20:26:18.969 [Lua] Switching ConflictSettings: to: skaven 20:26:18.969 [Lua] pacing=default 20:26:18.969 [Lua] roaming=nil 20:26:18.969 [Lua] specials=skaven 20:26:18.969 [Lua] debug_color=orange 20:26:18.969 [Lua] contained_breeds=nil 20:26:18.969 [Lua] pack_spawning=skaven 20:26:18.969 [Lua] disabled=false 20:26:18.969 [Lua] factions=nil 20:26:18.969 [Lua] boss=skaven 20:26:18.969 [Lua] horde=default 20:26:18.969 [Lua] name=skaven 20:26:18.969 [Lua] intensity=default 20:26:18.969 [Lua] --- 20:26:20.880 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:26:20.891 [Lua] Spline already found! 20:26:20.936 [Lua] Init group template: spline_patrol 20:26:28.322 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:26:28.334 [Lua] Spline already found! 20:26:28.369 [Lua] Init group template: spline_patrol 20:26:28.833 warning: [Physics] Create Actor: Shape density varies. Using average. 20:26:28.833 warning: [Physics] Create Actor: Shape density varies. Using average. 20:26:28.833 warning: [Physics] Create Actor: Shape density varies. Using average. 20:26:28.833 warning: [Physics] Create Actor: Shape density varies. Using average. 20:26:29.691 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 7 26 20:26:30.724 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 5 25 20:26:51.532 [Lua] Coordinated attack! 20:26:59.884 [Lua] [Mutator] Initializing mutator 'hordes_galore' 20:26:59.884 [Lua] [Mutator] Activating mutator 'hordes_galore' 20:27:03.213 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 4 3 17 20:27:03.224 error: [Unit] Unit: '#ID[6c2e48bbea9b83e2]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[52cdb0cd0dd540cc]' child 2: '#ID[f53dc340bc390dd6]' child 3: '#ID[670c5888c0a79e05]' child 4: '#ID[0169f0d1b5e35ac9]' child 5: '#ID[67d008059c7c539e]' child 6: '#ID[2c76addb4f924c82]' 20:27:05.249 warning: [Physics] Create Actor: Shape density varies. Using average. 20:27:05.249 warning: [Physics] Create Actor: Shape density varies. Using average. 20:27:05.249 warning: [Physics] Create Actor: Shape density varies. Using average. 20:27:05.249 warning: [Physics] Create Actor: Shape density varies. Using average. 20:27:16.156 [Lua] fence jumping 20:27:17.214 [Lua] simple los failed 20:27:17.929 [Lua] ready to jump failed 20:27:19.258 [Lua] HORDE: Chosing horde wave composition skaven_huge_armor 20:27:19.258 [Lua] Time for new HOOORDE! multi_first_wave 20:27:19.258 [Lua] HORDE: Spawning hordes while 12 other ai are spawned 20:27:19.258 [Lua] horde requested: vector 20:27:19.258 [Lua] setting up vector-horde 20:27:19.258 [Lua] Composing horde 'huge' .. using variant 'plain' 20:27:19.258 [Lua] --> horde wants to spawn ahead of players (0.12141350229915/0.67 20:27:19.258 [Lua] -> spawning: 59 20:27:19.258 [Lua] horde crated with id 24 of type vector 20:27:19.258 [Lua] vector horde has started 20:27:21.750 [Lua] ready to jump failed 20:27:24.103 [Lua] fence jumping 20:27:24.448 [Lua] fence jumping 20:27:24.763 [Lua] ready to jump failed 20:27:25.074 [Lua] ready to jump failed 20:27:25.480 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:27:26.165 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:27:26.582 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 20:27:26.582 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:27:26.582 [Lua] HORDE: Spawning hordes while 13 other ai are spawned 20:27:26.582 [Lua] horde requested: vector 20:27:26.582 [Lua] setting up vector-horde 20:27:26.582 [Lua] Composing horde 'huge_armor' .. using variant 'plain' 20:27:26.582 [Lua] --> horde wants to spawn ahead of players (0.52948539180526/0.67 20:27:26.582 [Lua] -> spawning: 57 20:27:26.582 [Lua] horde crated with id 25 of type vector 20:27:26.582 [Lua] vector horde has started 20:27:28.717 [Lua] fence jumping 20:27:29.278 [Lua] fence jumping 20:27:29.307 [Lua] ready to jump failed 20:27:29.893 [Lua] ready to jump failed 20:27:33.133 [Lua] ready to jump failed 20:27:35.362 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:27:36.175 [Lua] Init group template: horde 20:27:38.515 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:27:41.522 [Lua] fence jumping 20:27:41.854 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 16 size: 112 action: nil 20:27:41.895 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 30 size: 111 action: nil 20:27:41.934 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 43 size: 110 action: nil 20:27:41.994 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 56 size: 109 action: nil 20:27:42.368 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 55 size: 107 action: nil 20:27:44.982 [Lua] TerrorEventMixer.start_event: mines_enable_carry_bots (seed: 0) 20:27:45.536 [Lua] fence jumping 20:27:46.622 [Lua] simple los failed 20:27:47.760 [Lua] fence jumping 20:27:47.905 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 15 size: 101 action: nil 20:27:48.258 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 29 size: 100 action: nil 20:27:48.291 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 42 size: 99 action: nil 20:27:48.780 [Lua] ready to jump failed 20:27:51.256 [Lua] ready to jump failed 20:27:52.807 [Lua] Coordinated attack! 20:27:57.261 [Lua] HORDE: last wave, reset to standard horde delay 20:27:57.261 [Lua] Time for new HOOORDE! multi_last_wave 20:27:57.261 [Lua] HORDE: Spawning hordes while 45 other ai are spawned 20:27:57.261 [Lua] horde requested: vector 20:27:57.261 [Lua] setting up vector-horde 20:27:57.261 [Lua] Composing horde 'huge_armor' .. using variant 'plain' 20:27:57.261 [Lua] --> horde wants to spawn behind players (0.95944279030671/0.67 20:27:57.261 [Lua] -> spawning: 53 20:27:57.261 [Lua] horde crated with id 26 of type vector 20:27:57.261 [Lua] vector horde has started 20:28:09.143 [Lua] Horde killed: ? 20:28:09.239 [Lua] Init group template: horde 20:28:19.020 [Lua] ready to jump failed 20:28:19.284 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 6 size: 48 action: nil 20:28:19.301 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 9 size: 47 action: nil 20:28:19.433 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 7 size: 46 action: nil 20:28:19.433 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 8 size: 45 action: nil 20:28:19.663 [Lua] Destroying unit - ai got stuck breed: skaven_storm_vermin_commander index: 35 size: 44 action: nil 20:28:19.681 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:28:19.807 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 34 size: 43 action: nil 20:28:19.827 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 36 size: 42 action: nil 20:28:19.827 [Lua] Destroying unit - ai got stuck breed: skaven_storm_vermin_commander index: 37 size: 41 action: nil 20:28:19.846 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:28:28.163 [Lua] fence jumping 20:28:28.743 [Lua] ready to jump failed 20:28:30.765 [Lua] fence jumping 20:28:31.778 [Lua] simple los failed 20:28:33.980 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2a3, position: 0 20:28:34.975 [Lua] fence jumping 20:28:36.014 [Lua] ready to jump failed 20:28:38.047 [Lua] fence jumping 20:28:38.425 [Lua] ready to jump failed 20:28:39.100 [Lua] simple los failed 20:28:42.322 [Lua] Horde killed: ? 20:28:42.442 [Lua] fence jumping 20:28:43.547 [Lua] ready to jump failed 20:28:45.886 [Lua] ready to jump failed 20:28:48.907 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 4 5 20:28:52.947 [Lua] simple los failed 20:28:54.550 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:28:54.563 [Lua] Spline already found! 20:28:54.598 [Lua] Init group template: spline_patrol 20:29:10.805 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:29:14.125 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:29:21.574 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:29:21.594 [Lua] Spline already found! 20:29:21.654 [Lua] Init group template: spline_patrol 20:29:24.860 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:29:24.883 [Lua] Spline already found! 20:29:24.916 [Lua] Init group template: spline_patrol 20:29:46.788 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:29:47.024 [Lua] Coordinated attack! 20:30:01.731 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 86 will change to a manual source. 20:30:03.300 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 95 will change to a manual source. 20:30:07.163 [Lua] fence jumping 20:30:07.807 [Lua] ready to jump failed 20:30:08.059 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:30:08.614 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:30:14.306 [Lua] fence jumping 20:30:15.383 [Lua] simple los failed 20:30:19.846 [Lua] fence jumping 20:30:20.473 [Lua] ready to jump failed 20:30:20.703 [Lua] HORDE: Chosing horde wave composition skaven_huge 20:30:20.703 [Lua] Time for new HOOORDE! multi_first_wave 20:30:20.703 [Lua] HORDE: Spawning hordes while 13 other ai are spawned 20:30:20.703 [Lua] horde requested: ambush 20:30:20.703 [Lua] setting up ambush-horde 20:30:20.703 [Lua] Composing horde 'huge' .. using variant 'plain' 20:30:20.703 [Lua] -> spawning: 62 20:30:20.703 [Lua] horde crated with id 30 of type ambush 20:30:20.703 [Lua] ambush horde has started 20:30:29.148 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 20:30:29.148 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:30:29.148 [Lua] HORDE: Spawning hordes while 49 other ai are spawned 20:30:29.148 [Lua] horde requested: ambush 20:30:29.148 [Lua] setting up ambush-horde 20:30:29.148 [Lua] Composing horde 'huge' .. using variant 'plain' 20:30:29.149 [Lua] -> spawning: 60 20:30:29.149 [Lua] horde crated with id 31 of type ambush 20:30:29.149 [Lua] ambush horde has started 20:30:32.706 [Lua] replace_hidden_spawners -> first try found: 3 cover points 20:30:32.706 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:30:32.706 [Lua] ->moving spawner 20:30:32.706 [Lua] ->moving spawner 20:30:32.706 [Lua] ->moving spawner 20:30:32.706 [Lua] ->moving spawner 20:30:32.706 [Lua] ->moving spawner 20:30:32.706 [Lua] ->moving spawner 20:30:32.706 [Lua] ->moving spawner 20:30:32.706 [Lua] ->moving spawner 20:30:32.706 [Lua] ->moving spawner 20:30:32.706 [Lua] ->moving spawner 20:30:32.706 [Lua] ->moving spawner 20:30:32.706 [Lua] ->moving spawner 20:30:32.706 [Lua] ->moving spawner 20:30:32.706 [Lua] ->moving spawner 20:30:32.706 [Lua] ->moving spawner 20:30:32.706 [Lua] ->moving spawner 20:30:32.706 [Lua] ->moving spawner 20:30:41.765 [Lua] Init group template: horde 20:30:48.055 error: [Unit] Unit: '#ID[6c374c33fa75a469]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c0e801ba54e07497]' 20:30:51.063 error: [Unit] Unit: '#ID[6c374c33fa75a469]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' 20:30:52.693 [Lua] HORDE: last wave, reset to standard horde delay 20:30:52.693 [Lua] Time for new HOOORDE! multi_last_wave 20:30:52.693 [Lua] HORDE: Spawning hordes while 57 other ai are spawned 20:30:52.693 [Lua] horde requested: ambush 20:30:52.693 [Lua] setting up ambush-horde 20:30:52.693 [Lua] Composing horde 'huge' .. using variant 'plain' 20:30:52.693 [Lua] -> spawning: 60 20:30:52.694 [Lua] horde crated with id 32 of type ambush 20:30:52.694 [Lua] ambush horde has started 20:30:52.807 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:31:00.054 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:31:00.880 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1f445, position: 0 20:31:01.459 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1f4f3, position: 0 20:31:03.758 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:31:08.080 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:31:10.646 [Lua] Horde killed: ? 20:31:11.592 [Lua] fence jumping 20:31:12.597 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 43 will change to a manual source. 20:31:12.616 [Lua] ready to jump failed 20:31:19.973 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:31:44.506 [Lua] Coordinated attack! 20:31:48.714 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:32:01.540 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 2 6 20:32:08.917 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:32:08.930 [Lua] Spline already found! 20:32:08.986 [Lua] Init group template: spline_patrol 20:32:12.597 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:32:12.598 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[9c46d0ce7416b58b]' child 5: '#ID[a6025233709f3d09]' child 6: '#ID[7fadb19b82c32887]' 20:32:13.157 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:32:13.171 [Lua] Spline already found! 20:32:13.219 [Lua] Init group template: spline_patrol 20:32:14.096 [Lua] ready to jump failed 20:32:14.349 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[9c46d0ce7416b58b]' child 4: '#ID[af9352588a73de85]' child 5: '#ID[b5426619c1c1882a]' 20:32:14.350 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:32:17.765 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:32:23.394 [Lua] HORDE: Chosing horde wave composition skaven_huge 20:32:23.394 [Lua] Time for new HOOORDE! multi_first_wave 20:32:23.394 [Lua] HORDE: Spawning hordes while 19 other ai are spawned 20:32:23.394 [Lua] horde requested: vector_blob 20:32:23.394 [Lua] wants to spawn ahead within distance: 60 20:32:23.394 [Lua] horde crated with id 35 of type vector_blob 20:32:23.394 [Lua] managed to spawn 60/60 horde enemies 20:32:23.394 [Lua] vector blob horde has started 20:32:24.279 [Lua] Init group template: horde 20:32:25.188 [Lua] simple los failed 20:32:25.877 warning: [Physics] Create Actor: Shape density varies. Using average. 20:32:25.877 warning: [Physics] Create Actor: Shape density varies. Using average. 20:32:25.943 warning: [Physics] Create Actor: Shape density varies. Using average. 20:32:25.943 warning: [Physics] Create Actor: Shape density varies. Using average. 20:32:25.943 warning: [Physics] Create Actor: Shape density varies. Using average. 20:32:25.943 warning: [Physics] Create Actor: Shape density varies. Using average. 20:32:26.092 warning: [Physics] Create Actor: Shape density varies. Using average. 20:32:26.092 warning: [Physics] Create Actor: Shape density varies. Using average. 20:32:26.092 warning: [Physics] Create Actor: Shape density varies. Using average. 20:32:26.092 warning: [Physics] Create Actor: Shape density varies. Using average. 20:32:27.632 warning: [Physics] Create Actor: Shape density varies. Using average. 20:32:27.632 warning: [Physics] Create Actor: Shape density varies. Using average. 20:32:27.671 warning: [Physics] Create Actor: Shape density varies. Using average. 20:32:27.671 warning: [Physics] Create Actor: Shape density varies. Using average. 20:32:27.671 warning: [Physics] Create Actor: Shape density varies. Using average. 20:32:27.671 warning: [Physics] Create Actor: Shape density varies. Using average. 20:32:27.833 warning: [Physics] Create Actor: Shape density varies. Using average. 20:32:27.833 warning: [Physics] Create Actor: Shape density varies. Using average. 20:32:27.833 warning: [Physics] Create Actor: Shape density varies. Using average. 20:32:27.833 warning: [Physics] Create Actor: Shape density varies. Using average. 20:32:31.119 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2a3, position: 0 20:32:34.501 [Lua] TerrorEventMixer.start_event: mines_disable_carry_bots (seed: 0) 20:32:34.512 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:32:38.220 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x22677, position: 0 20:32:39.059 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x22766, position: 0 20:32:41.940 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x229b6, position: 0 20:32:41.979 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x229b3, position: 0 20:32:42.000 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x229b3, position: 0 20:32:44.109 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x22b73, position: 0 20:32:44.276 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[fa92662140c4085e]' 20:32:44.390 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x22bad, position: 0 20:32:44.424 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[fa92662140c4085e]' 20:32:44.649 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x22be4, position: 0 20:32:44.662 [Lua] HORDE: Pushing horde in time; too many units out 64 20:32:46.425 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[1cb0130da5e378f4]' 20:32:49.025 [Lua] Destroying unit since outside mesh or world 20:32:49.782 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 20:32:49.782 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:32:49.782 [Lua] HORDE: Spawning hordes while 23 other ai are spawned 20:32:49.782 [Lua] horde requested: vector_blob 20:32:49.782 [Lua] wants to spawn ahead within distance: 60 20:32:49.782 [Lua] horde crated with id 36 of type vector_blob 20:32:49.782 [Lua] managed to spawn 60/60 horde enemies 20:32:49.782 [Lua] vector blob horde has started 20:32:50.949 [Lua] Init group template: horde 20:32:56.380 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2a3, position: 0 20:32:56.381 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2a3, position: 1212304 20:32:56.975 [Lua] HORDE: Pushing horde in time; too many units out 73 20:32:57.140 [Lua] Horde killed: ? 20:33:01.109 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x23a75, position: 0 20:33:01.409 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x23ac3, position: 0 20:33:02.467 [Lua] [LobbyMembers] Member joined 11000010d510fef 20:33:02.487 [Lua] [NetworkServer] Changing num_players from 1 to 2 20:33:02.487 [Lua] Players: 2 20:33:02.487 [Lua] Set lobby begin: 20:33:02.487 [Lua] Lobby data twitch_enabled = false 20:33:02.487 [Lua] Lobby data selected_mission_id = mines 20:33:02.487 [Lua] Lobby data num_players = 2 20:33:02.487 [Lua] Lobby data difficulty_tweak = 0 20:33:02.487 [Lua] Lobby data host = 1100001027f4e7f 20:33:02.487 [Lua] Lobby data matchmaking_type = 2 20:33:02.487 [Lua] Lobby data is_private = false 20:33:02.487 [Lua] Lobby data match_started = true 20:33:02.487 [Lua] Lobby data difficulty = cataclysm 20:33:02.487 [Lua] Lobby data player_slot_1 = 1100001027f4e7f:1 20:33:02.487 [Lua] Lobby data player_slot_4 = 0:0 20:33:02.487 [Lua] Lobby data unique_server_name = TREE 20:33:02.487 [Lua] Lobby data quick_game = true 20:33:02.487 [Lua] Lobby data country_code = gb 20:33:02.487 [Lua] Lobby data matchmaking = true 20:33:02.487 [Lua] Lobby data power_level = 835 20:33:02.487 [Lua] Lobby data mission_id = mines 20:33:02.487 [Lua] Lobby data mechanism = adventure 20:33:02.487 [Lua] Lobby data player_slot_5 = 0:0 20:33:02.487 [Lua] Lobby data player_slot_2 = 0:0 20:33:02.487 [Lua] Lobby data network_hash = 4b42156a3c708426 20:33:02.487 [Lua] Lobby data player_slot_3 = 0:0 20:33:02.487 [Lua] Lobby data eac_authorized = true 20:33:02.487 [Lua] Set lobby end. 20:33:03.901 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[1cb0130da5e378f4]' 20:33:04.421 [Lua] HORDE: last wave, reset to standard horde delay 20:33:04.421 [Lua] Time for new HOOORDE! multi_last_wave 20:33:04.421 [Lua] HORDE: Spawning hordes while 52 other ai are spawned 20:33:04.421 [Lua] horde requested: vector_blob 20:33:04.421 [Lua] wants to spawn behind within distance: 60 20:33:04.421 [Lua] horde crated with id 37 of type vector_blob 20:33:04.422 [Lua] managed to spawn 58/58 horde enemies 20:33:04.422 [Lua] vector blob horde has started 20:33:04.910 [Lua] GOT approve_channel 3 11000010d510fef 1860000ea6a4939 20:33:04.913 [EAC] EAC server has client 11000010d510fef and channel 3 (and owner 11000010d510fef) 20:33:04.913 [EACServer] [21:33:04:913] [Windows] [EAC Server] [Info] [RegisterClient] Client: 011000010D510FEF PlayerGUID: 76561198183682031 PlayerIP: 0.0.0.0 OwnerGUID: 76561198183682031 PlayerName: EG | Zoon 20:33:04.913 [Lua] Client with peer_id 11000010d510fef got APPROVED by server 20:33:04.914 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010d510fef' 20:33:04.914 [Lua] [ChatManager][1]System: EG | Zoon is joining the game 20:33:04.914 [Lua] [NetworkServer] Peer 11000010d510fef joined server lobby. 20:33:04.914 [Lua] [NetworkServer] Creating peer info. 20:33:04.914 [Lua] [PeerSM] 11000010d510fef :: on_enter Connecting 20:33:05.016 [EACServer] [21:33:05:016] [Windows] [EAC Server] [Info] [Cerberus] [Backend] Connection established. 20:33:05.064 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000ea6a4939 from 11000010d510fef, replying lobby_ok 20:33:05.189 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010d510fef REPLY wh:1100001027f4e7f | we:0 | dr:0 | bw:0 | es:0 20:33:05.279 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 11000010d510fef 20:33:05.279 [Lua] [SharedState] network_state_1100001027f4e7f: profile_index_reservation:0:0:4:0 = 11000010d510fef 20:33:05.279 [Lua] Set lobby begin: 20:33:05.279 [Lua] Lobby data twitch_enabled = false 20:33:05.279 [Lua] Lobby data selected_mission_id = mines 20:33:05.279 [Lua] Lobby data num_players = 2 20:33:05.280 [Lua] Lobby data difficulty_tweak = 0 20:33:05.280 [Lua] Lobby data host = 1100001027f4e7f 20:33:05.280 [Lua] Lobby data matchmaking_type = 2 20:33:05.280 [Lua] Lobby data is_private = false 20:33:05.280 [Lua] Lobby data match_started = true 20:33:05.280 [Lua] Lobby data difficulty = cataclysm 20:33:05.280 [Lua] Lobby data player_slot_1 = 1100001027f4e7f:1 20:33:05.280 [Lua] Lobby data player_slot_4 = 11000010d510fef:1 20:33:05.280 [Lua] Lobby data unique_server_name = TREE 20:33:05.280 [Lua] Lobby data quick_game = true 20:33:05.280 [Lua] Lobby data country_code = gb 20:33:05.280 [Lua] Lobby data matchmaking = true 20:33:05.280 [Lua] Lobby data power_level = 835 20:33:05.280 [Lua] Lobby data mission_id = mines 20:33:05.280 [Lua] Lobby data mechanism = adventure 20:33:05.280 [Lua] Lobby data player_slot_5 = 0:0 20:33:05.280 [Lua] Lobby data player_slot_2 = 0:0 20:33:05.281 [Lua] Lobby data network_hash = 4b42156a3c708426 20:33:05.281 [Lua] Lobby data player_slot_3 = 0:0 20:33:05.281 [Lua] Lobby data eac_authorized = true 20:33:05.281 [Lua] Set lobby end. 20:33:05.866 [Lua] Init group template: horde 20:33:07.557 [Lua] ### CLEARING PEER STATE FOR 11000010d510fef 20:33:07.557 [Lua] [PeerSM] 11000010d510fef :: on_exit Connecting 20:33:07.557 [Lua] [PeerSM] 11000010d510fef :: on_enter Connecting 20:33:07.664 [Lua] [NetworkServer] Peer 11000010d510fef has sent rpc_notify_lobby_joined 20:33:07.664 [Lua] [PSM] Peer 11000010d510fef joined. Want to use profile index "4" and join party "0" 20:33:07.664 [Lua] [SharedState] network_state_1100001027f4e7f: peers:0:0:0:0 = ["1100001027f4e7f","11000010d510fef"] 20:33:07.664 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010d510fef, connection_key=1) 20:33:07.664 [Lua] Sync dynamic to client: 20:33:07.849 [Lua] ### Received rpc_level_load_started 20:33:07.849 [Lua] #### Has state machine: true, peer_id: 11000010d510fef, level_session_id: 475936864 20:33:07.850 [Lua] [PartyManager] Player (11000010d510fef:1) was put into party undecided (0) 20:33:07.850 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 20:33:07.850 [Lua] [ProfileSynchronizer] Peer 11000010d510fef entered session 20:33:07.850 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010d510fef 20:33:07.850 [Lua] Mechanism says: a client has initialized the mechanism! 11000010d510fef 20:33:08.963 [EACServer] [21:33:08:963] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 011000010D510FEF Session: 2 Status: Client Authenticated Message: Client authenticated. 20:33:08.964 [EAC] Peer 11000010d510fef switched EAC state to ClientAuthenticatedLocal 20:33:09.667 [Lua] [NetworkServer] Peer 11000010d510fef has sent rpc_post_game_notified 20:33:09.668 [Lua] [PeerSM] 11000010d510fef :: on_exit Connecting 20:33:09.668 [Lua] [PeerSM] 11000010d510fef :: on_enter Loading 20:33:10.055 [EACServer] [21:33:10:054] [Windows] [EAC Server] [Info] [Register Client] Success (1/2). Client: 011000010D510FEF. 20:33:10.355 [EACServer] [21:33:10:355] [Windows] [EAC Server] [Info] [Register Client] Success (2/2). Client: 011000010D510FEF 20:33:10.355 [EACServer] [21:33:10:355] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 011000010D510FEF Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 20:33:10.376 [EAC] Peer 11000010d510fef switched EAC state to ClientAuthenticatedRemote 20:33:10.971 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:4:0:0 = 1949531648 20:33:11.073 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:6:0:0 = 580835712 20:33:11.161 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:1:0:0 = 433823168 20:33:11.529 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:3:0:0 = 785934976 20:33:12.373 [Lua] ready to jump failed 20:33:13.553 [Lua] ### Received rpc_level_loaded 20:33:13.553 [Lua] #### Has state machine: true, peer_id: 11000010d510fef, level_id: 262 20:33:13.553 [Lua] Peer 11000010d510fef has loaded the level but not all enemies, so we wait 20:33:16.636 [Lua] Horde killed: ? 20:33:18.727 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010d510fef, connection_key=1) 20:33:18.727 [Lua] [PeerSM] 11000010d510fef :: on_exit Loading 20:33:18.727 [Lua] [PeerSM] 11000010d510fef :: on_enter LoadingProfilePackages 20:33:18.742 [Lua] [PeerSM] 11000010d510fef :: on_exit LoadingProfilePackages 20:33:18.742 [Lua] [PeerSM] 11000010d510fef :: on_enter WaitingForEnterGame 20:33:20.097 [Lua] [PeerSM] 11000010d510fef :: on_exit WaitingForEnterGame 20:33:20.097 [Lua] [PeerSM] 11000010d510fef :: on_enter WaitingForGameObjectSync 20:33:20.113 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010d510fef 20:33:20.144 [Lua] Breedfreezer (server) starting a hot join sync 20:33:20.144 [Lua] packing 24 units of breed chaos_marauder 20:33:20.144 [Lua] packing 13 units of breed skaven_clan_rat 20:33:20.144 [Lua] packing 16 units of breed skaven_storm_vermin 20:33:20.144 [Lua] packing 36 units of breed skaven_slave 20:33:20.144 [Lua] --> rpc-package size reached, sending rpc now 20:33:20.144 [Lua] packing 43 units of breed chaos_fanatic 20:33:20.144 [Lua] packing 5 units of breed chaos_raider 20:33:20.144 [Lua] packing 0 units of breed chaos_warrior 20:33:20.144 [Lua] packing 8 units of breed chaos_berzerker 20:33:20.144 [Lua] packing 6 units of breed skaven_plague_monk 20:33:20.144 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:33:20.144 [Lua] 20:33:20.144 [Lua] [1] = 33 (number) 20:33:20.144 [Lua] [2] = 43 (number) 20:33:20.144 [Lua] [3] = 1 (number) 20:33:20.144 [Lua] [4] = 5 (number) 20:33:20.144 [Lua] [5] = 1 (number) 20:33:20.144 [Lua] [6] = 0 (number) 20:33:20.144 [Lua] [7] = 7 (number) 20:33:20.144 [Lua] [8] = 8 (number) 20:33:20.144 [Lua] [9] = 6 (number) 20:33:20.144 [Lua] [10] = 6 (number) 20:33:20.144 [Lua] 20:33:20.144 [Lua] 20:33:20.144 [Lua] [1] = 735 (number) 20:33:20.144 [Lua] [2] = 741 (number) 20:33:20.144 [Lua] [3] = 655 (number) 20:33:20.144 [Lua] [4] = 738 (number) 20:33:20.144 [Lua] [5] = 750 (number) 20:33:20.144 [Lua] [6] = 728 (number) 20:33:20.144 [Lua] [7] = 691 (number) 20:33:20.144 [Lua] [8] = 690 (number) 20:33:20.144 [Lua] [9] = 745 (number) 20:33:20.144 [Lua] [10] = 729 (number) 20:33:20.144 [Lua] [11] = 744 (number) 20:33:20.144 [Lua] [12] = 672 (number) 20:33:20.144 [Lua] [13] = 666 (number) 20:33:20.144 [Lua] [14] = 740 (number) 20:33:20.144 [Lua] [15] = 748 (number) 20:33:20.144 [Lua] [16] = 730 (number) 20:33:20.144 [Lua] [17] = 746 (number) 20:33:20.144 [Lua] [18] = 732 (number) 20:33:20.144 [Lua] [19] = 749 (number) 20:33:20.144 [Lua] [20] = 659 (number) 20:33:20.144 [Lua] [21] = 657 (number) 20:33:20.144 [Lua] [22] = 734 (number) 20:33:20.144 [Lua] [23] = 603 (number) 20:33:20.144 [Lua] [24] = 665 (number) 20:33:20.144 [Lua] [25] = 667 (number) 20:33:20.144 [Lua] [26] = 653 (number) 20:33:20.144 [Lua] [27] = 658 (number) 20:33:20.144 [Lua] [28] = 662 (number) 20:33:20.144 [Lua] [29] = 669 (number) 20:33:20.144 [Lua] [30] = 677 (number) 20:33:20.144 [Lua] [31] = 670 (number) 20:33:20.144 [Lua] [32] = 652 (number) 20:33:20.144 [Lua] [33] = 663 (number) 20:33:20.144 [Lua] [34] = 733 (number) 20:33:20.144 [Lua] [35] = 680 (number) 20:33:20.144 [Lua] [36] = 654 (number) 20:33:20.144 [Lua] [37] = 668 (number) 20:33:20.144 [Lua] [38] = 582 (number) 20:33:20.144 [Lua] [39] = 656 (number) 20:33:20.144 [Lua] [40] = 590 (number) 20:33:20.144 [Lua] [41] = 678 (number) 20:33:20.144 [Lua] [42] = 673 (number) 20:33:20.144 [Lua] [43] = 742 (number) 20:33:20.144 [Lua] [44] = 592 (number) 20:33:20.144 [Lua] [45] = 589 (number) 20:33:20.144 [Lua] [46] = 581 (number) 20:33:20.144 [Lua] [47] = 600 (number) 20:33:20.144 [Lua] [48] = 602 (number) 20:33:20.144 [Lua] [49] = 743 (number) 20:33:20.144 [Lua] [50] = 651 (number) 20:33:20.144 [Lua] [51] = 736 (number) 20:33:20.144 [Lua] [52] = 675 (number) 20:33:20.144 [Lua] [53] = 731 (number) 20:33:20.144 [Lua] [54] = 661 (number) 20:33:20.144 [Lua] [55] = 660 (number) 20:33:20.144 [Lua] [56] = 681 (number) 20:33:20.144 [Lua] [57] = 838 (number) 20:33:20.144 [Lua] [58] = 828 (number) 20:33:20.144 [Lua] [59] = 839 (number) 20:33:20.144 [Lua] [60] = 837 (number) 20:33:20.144 [Lua] [61] = 829 (number) 20:33:20.144 [Lua] [62] = 827 (number) 20:33:20.144 [Lua] 20:33:20.144 [Lua] PlayerManager:add_remote_player 11000010d510fef 20:33:20.144 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=120 20:33:20.144 [Lua] RemotePlayer:create_game_object( ) 120 20:33:20.207 [Lua] [ProfileSynchronizer] Assigning peer(11000010d510fef:1) to profile(4) career(4) 20:33:20.207 [Lua] [SharedState] network_state_1100001027f4e7f: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":4,"peer_id":"1100001027f4e7f"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"1100001027f4e7f"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"1100001027f4e7f"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":1,"peer_id":"1100001027f4e7f"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"11000010d510fef"}] 20:33:20.207 [Lua] [PeerSM] 11000010d510fef :: on_exit WaitingForGameObjectSync 20:33:20.207 [Lua] [PeerSM] 11000010d510fef :: on_enter WaitingForPlayers 20:33:20.225 [Lua] [PeerSM] 11000010d510fef :: on_exit WaitingForPlayers 20:33:20.225 [Lua] [PeerSM] 11000010d510fef :: on_enter InGame 20:33:20.226 [Lua] [SharedState] network_state_1100001027f4e7f: peer_ingame:11000010d510fef:0:0:0 = true 20:33:20.622 [Lua] [MOD][VMF][INFO] Added 11000010d510fef to the VMF users list. 20:33:20.622 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010d510fef go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:33:20.622 [Lua] Adding player sync data to peer=11000010d510fef local_player_id=1 20:33:20.663 [Lua] [SharedState] network_state_1100001027f4e7f: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_life_staff_02\/wpn_we_life_staff_02_runed_3p":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/white\/chr_way_watcher_thornsister_white":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_04":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01_3p":false},"inventory_id":1835737088,"first_person":{"units\/weapons\/player\/wpn_we_life_staff_02\/wpn_we_life_staff_02_runed":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01":false,"units\/weapons\/player\/wpn_we_life_staff_02\/wpn_we_life_staff_02_runed_3p":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/white\/chr_way_watcher_thornsister_white":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_04":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01_3p":false}} 20:33:20.664 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 20:33:20.664 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_04, ProfileSynchronizer, async-read, 20:33:20.664 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_life_staff_02/wpn_we_life_staff_02_runed_3p, ProfileSynchronizer, async-read, 20:33:20.664 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/skins/white/chr_way_watcher_thornsister_white, ProfileSynchronizer, async-read, 20:33:20.664 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read, 20:33:20.664 [Lua] [PackageManager] Load: resource_packages/careers/we_thornsister, ProfileSynchronizer, async-read, 20:33:20.664 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 20:33:20.664 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 20:33:20.664 [Lua] [PackageManager] Load: units/beings/player/third_person_base/way_watcher/chr_third_person_husk_base, ProfileSynchronizer, async-read, 20:33:20.664 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer, async-read, 20:33:20.756 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh 20:33:20.756 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh 20:33:20.756 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_04 20:33:20.794 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_04 20:33:20.794 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_04 20:33:20.794 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_life_staff_02/wpn_we_life_staff_02_runed_3p 20:33:20.877 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_life_staff_02/wpn_we_life_staff_02_runed_3p 20:33:20.877 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_life_staff_02/wpn_we_life_staff_02_runed_3p 20:33:20.877 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/skins/white/chr_way_watcher_thornsister_white 20:33:21.046 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/skins/white/chr_way_watcher_thornsister_white 20:33:21.046 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/skins/white/chr_way_watcher_thornsister_white 20:33:21.046 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 20:33:21.086 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 20:33:21.086 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 20:33:21.086 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_thornsister 20:33:21.429 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_thornsister 20:33:21.429 [Lua] [PackageManager] Force_load: resource_packages/careers/we_thornsister 20:33:21.430 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 20:33:21.513 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 20:33:21.513 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 20:33:21.514 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 20:33:21.553 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 20:33:21.553 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 20:33:21.553 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/way_watcher/chr_third_person_husk_base 20:33:21.640 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2a3, position: 0 20:33:21.640 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2a3, position: 1212304 20:33:22.101 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/way_watcher/chr_third_person_husk_base 20:33:22.101 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/way_watcher/chr_third_person_husk_base 20:33:22.102 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 20:33:22.141 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 20:33:22.141 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 20:33:22.159 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:11000010d510fef:1:0:0 = 1835737088 20:33:22.378 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:11000010d510fef:1:0:0 = 1835737088 20:33:22.387 [Lua] [PartyManager] Player (11000010d510fef:1) was put into party heroes (1) 20:33:22.387 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 20:33:22.402 [Lua] [GameNetworkManager] destroying game object with go_id=385 20:33:22.403 error: [Unit] Unit: '#ID[23881d88dce83df9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1ed35552da9d7ffd]' child 1: '#ID[adad152f388c49b9]' child 2: '#ID[fb73182d1fd63c0c]' child 3: '#ID[3d1c223596227d45]' child 4: '#ID[b533b35bbeb5f873]' child 5: '#ID[0ec84bd0d5cafb3c]' child 6: '#ID[eead3a7b10111532]' child 7: '#ID[17a5c52ac0884469]' 20:33:22.403 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ebbf722237b1bf85]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[8b14d6d9ef7ee6c5]' child 14: '#ID[8b14d6d9ef7ee6c5]' child 15: '#ID[8b14d6d9ef7ee6c5]' child 16: '#ID[8b14d6d9ef7ee6c5]' child 17: '#ID[8b14d6d9ef7ee6c5]' child 18: '#ID[8b14d6d9ef7ee6c5]' child 19: '#ID[8b14d6d9ef7ee6c5]' child 20: '#ID[8b14d6d9ef7ee6c5]' child 21: '#ID[8b14d6d9ef7ee6c5]' child 22: '#ID[8b14d6d9ef7ee6c5]' child 23: '#ID[8b14d6d9ef7ee6c5]' child 24: '#ID[8b14d6d9ef7ee6c5]' child 25: '#ID[8b14d6d9ef7ee6c5]' child 26: '#ID[8b14d6d9ef7ee6c5]' child 27: '#ID[8b14d6d9ef7ee6c5]' child 28: '#ID[8b14d6d9ef7ee6c5]' child 29: '#ID[8b14d6d9ef7ee6c5]' child 30: '#ID[8b14d6d9ef7ee6c5]' child 31: '#ID[8b14d6d9ef7ee6c5]' child 32: '#ID[8b14d6d9ef7ee6c5]' child 33: '#ID[8b14d6d9ef7ee6c5]' child 34: '#ID[8b14d6d9ef7ee6c5]' child 35: '#ID[8b14d6d9ef7ee6c5]' child 36: '#ID[8b14d6d9ef7ee6c5]' child 37: '#ID[8b14d6d9ef7ee6c5]' child 38: '#ID[8b14d6d9ef7ee6c5]' child 39: '#ID[8b14d6d9ef7ee6c5]' child 40: '#ID[8b14d6d9ef7ee6c5]' child 41: '#ID[8b14d6d9ef7ee6c5]' child 42: '#ID[8b14d6d9ef7ee6c5]' child 43: '#ID[8b14d6d9ef7ee6c5]' child 44: '#ID[8b14d6d9ef7ee6c5]' child 45: '#ID[8b14d6d9ef7ee6c5]' child 46: '#ID[8b14d6d9ef7ee6c5]' child 47: '#ID[8b14d6d9ef7ee6c5]' child 48: '#ID[8b14d6d9ef7ee6c5]' child 49: '#ID[8b14d6d9ef7ee6c5]' child 50: '#ID[8b14d6d9ef7ee6c5]' child 51: '#ID[8b14d6d9ef7ee6c5]' child 52: '#ID[8b14d6d9ef7ee6c5]' child 53: '#ID[8b14d6d9ef7ee6c5]' child 54: '#ID[8b14d6d9ef7ee6c5]' child 55: '#ID[8b14d6d9ef7ee6c5]' child 56: '#ID[8b14d6d9ef7ee6c5]' child 57: '#ID[8b14d6d9ef7ee6c5]' child 58: '#ID[8b14d6d9ef7ee6c5]' child 59: '#ID[8b14d6d9ef7ee6c5]' child 60: '#ID[8b14d6d9ef7ee6c5]' child 61: '#ID[8b14d6d9ef7ee6c5]' child 62: '#ID[8b14d6d9ef7ee6c5]' child 63: '#ID[8b14d6d9ef7ee6c5]' child 64: '#ID[8b14d6d9ef7ee6c5]' child 65: '#ID[8b14d6d9ef7ee6c5]' child 66: '#ID[8b14d6d9ef7ee6c5]' child 67: '#ID[8b14d6d9ef7ee6c5]' child 68: '#ID[8b14d6d9ef7ee6c5]' child 69: '#ID[8b14d6d9ef7ee6c5]' child 70: '#ID[8b14d6d9ef7ee6c5]' child 71: '#ID[8b14d6d9ef7ee6c5]' child 72: '#ID[8b14d6d9ef7ee6c5]' child 73: '#ID[8b14d6d9ef7ee6c5]' child 74: '#ID[8b14d6d9ef7ee6c5]' child 75: '#ID[8b14d6d9ef7ee6c5]' child 76: '#ID[8b14d6d9ef7ee6c5]' child 77: '#ID[02b583bc8a8cfd57]' child 78: '#ID[8b14d6d9ef7ee6c5]' child 79: '#ID[619b3d3019f207dc]' child 80: '#ID[8b14d6d9ef7ee6c5]' child 81: '#ID[8b14d6d9ef7ee6c5]' child 82: '#ID[8b14d6d9ef7ee6c5]' child 83: '#ID[a9b3ac1124917e9f]' child 84: '#ID[8b14d6d9ef7ee6c5]' child 85: '#ID[a50f77c534f64308]' child 86: '#ID[8b14d6d9ef7ee6c5]' child 87: '#ID[d172166856e2f86a]' child 88: '#ID[8b14d6d9ef7ee6c5]' child 89: '#ID[8a2a963ed5c9eef2]' 20:33:22.409 [Lua] [SharedState] network_state_1100001027f4e7f: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":4,"peer_id":"1100001027f4e7f"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"1100001027f4e7f"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"1100001027f4e7f"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"11000010d510fef"}] 20:33:22.409 [Lua] PlayerManager:remove_player peer_id=1100001027f4e7f 4 20:33:22.409 [Lua] [GameNetworkManager] destroying game object with go_id=381 20:33:22.409 [Lua] [GameNetworkManager] destroying game object with go_id=382 20:33:22.436 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, ProfileSynchronizer 20:33:22.438 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01, ProfileSynchronizer 20:33:22.438 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01, ProfileSynchronizer 20:33:22.438 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, ProfileSynchronizer 20:33:22.439 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, ProfileSynchronizer 20:33:22.439 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer 20:33:22.440 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded_skin_01/third_person_base/chr_third_person_mesh, ProfileSynchronizer 20:33:22.440 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_13, ProfileSynchronizer 20:33:22.441 [Lua] [PackageManager] Unload: wwise/steampistol, ProfileSynchronizer 20:33:22.445 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_base, ProfileSynchronizer 20:33:22.445 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01, ProfileSynchronizer 20:33:22.537 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010d510fef go_type=player_unit go_created_func_name=game_object_created_player_unit 20:33:22.537 [Lua] [NetworkServer] Peer 11000010d510fef spawned player. 20:33:22.538 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=121 20:33:22.538 [Lua] PlayerManager:assign_unit_ownership EG | Zoon 11000010d510fef 1 20:33:22.539 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.38750000000000001) temporary_health_percentage (0.5854166666666667) melee slot ammo (1) ranged slot ammo (1) 20:33:22.540 [Lua] TalentSystem:rpc_sync_talents 3 2049 20:33:22.755 [Lua] [SharedState] network_state_1100001027f4e7f: actually_ingame:11000010d510fef:0:0:0 = true 20:33:25.327 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 465 thorn_sister_passive_poison 20:33:25.684 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 459 thorn_sister_passive_poison 20:33:25.962 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 294 thorn_sister_passive_poison 20:33:26.095 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[1cb0130da5e378f4]' 20:33:26.652 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 284 thorn_sister_passive_poison 20:33:27.082 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 160 thorn_sister_passive_poison 20:33:27.393 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 321 thorn_sister_passive_poison 20:33:28.889 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x255bd, position: 0 20:33:29.799 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 461 thorn_sister_passive_poison 20:33:31.279 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_power_level 20:33:34.360 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 338 thorn_sister_passive_poison 20:33:34.994 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 120 will change to a manual source. 20:33:36.623 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_power_level 20:33:36.623 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_attack_speed 20:33:36.623 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff 20:33:36.913 [Lua] [LobbyMembers] Member joined 110000119904ef6 20:33:36.926 [Lua] [NetworkServer] Changing num_players from 2 to 3 20:33:36.926 [Lua] Players: 3 20:33:36.926 [Lua] Set lobby begin: 20:33:36.926 [Lua] Lobby data twitch_enabled = false 20:33:36.926 [Lua] Lobby data selected_mission_id = mines 20:33:36.926 [Lua] Lobby data num_players = 3 20:33:36.926 [Lua] Lobby data difficulty_tweak = 0 20:33:36.926 [Lua] Lobby data host = 1100001027f4e7f 20:33:36.927 [Lua] Lobby data matchmaking_type = 2 20:33:36.927 [Lua] Lobby data is_private = false 20:33:36.927 [Lua] Lobby data match_started = true 20:33:36.927 [Lua] Lobby data difficulty = cataclysm 20:33:36.927 [Lua] Lobby data player_slot_1 = 1100001027f4e7f:1 20:33:36.927 [Lua] Lobby data player_slot_4 = 11000010d510fef:1 20:33:36.927 [Lua] Lobby data unique_server_name = TREE 20:33:36.927 [Lua] Lobby data quick_game = true 20:33:36.927 [Lua] Lobby data country_code = gb 20:33:36.927 [Lua] Lobby data matchmaking = true 20:33:36.927 [Lua] Lobby data power_level = 835 20:33:36.927 [Lua] Lobby data mission_id = mines 20:33:36.927 [Lua] Lobby data mechanism = adventure 20:33:36.927 [Lua] Lobby data player_slot_5 = 0:0 20:33:36.927 [Lua] Lobby data player_slot_2 = 0:0 20:33:36.927 [Lua] Lobby data network_hash = 4b42156a3c708426 20:33:36.927 [Lua] Lobby data player_slot_3 = 0:0 20:33:36.927 [Lua] Lobby data eac_authorized = true 20:33:36.927 [Lua] Set lobby end. 20:33:38.235 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_power_level 20:33:38.235 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_attack_speed 20:33:39.698 [Lua] GOT approve_channel 5 110000119904ef6 1860000ea6a4939 20:33:39.698 [EAC] EAC server has client 110000119904ef6 and channel 5 (and owner 110000119904ef6) 20:33:39.698 [Lua] Client with peer_id 110000119904ef6 got APPROVED by server 20:33:39.699 [EACServer] [21:33:39:697] [Windows] [EAC Server] [Info] [RegisterClient] Client: 0110000119904EF6 PlayerGUID: 76561198389153526 PlayerIP: 0.0.0.0 OwnerGUID: 76561198389153526 PlayerName: axfggggg 20:33:39.700 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000119904ef6' 20:33:39.701 [Lua] [ChatManager][1]System: axfggggg is joining the game 20:33:39.701 [Lua] [NetworkServer] Peer 110000119904ef6 joined server lobby. 20:33:39.701 [Lua] [NetworkServer] Creating peer info. 20:33:39.701 [Lua] [PeerSM] 110000119904ef6 :: on_enter Connecting 20:33:39.898 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000ea6a4939 from 110000119904ef6, replying lobby_ok 20:33:40.051 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000119904ef6 REPLY wh:1100001027f4e7f | we:11000010d510fef | dr:0 | bw:0 | es:0 20:33:40.202 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 110000119904ef6 20:33:40.202 [Lua] [SharedState] network_state_1100001027f4e7f: profile_index_reservation:0:0:5:0 = 110000119904ef6 20:33:40.202 [Lua] Set lobby begin: 20:33:40.202 [Lua] Lobby data twitch_enabled = false 20:33:40.202 [Lua] Lobby data selected_mission_id = mines 20:33:40.202 [Lua] Lobby data num_players = 3 20:33:40.202 [Lua] Lobby data difficulty_tweak = 0 20:33:40.202 [Lua] Lobby data host = 1100001027f4e7f 20:33:40.202 [Lua] Lobby data matchmaking_type = 2 20:33:40.202 [Lua] Lobby data is_private = false 20:33:40.202 [Lua] Lobby data match_started = true 20:33:40.203 [Lua] Lobby data difficulty = cataclysm 20:33:40.203 [Lua] Lobby data player_slot_1 = 1100001027f4e7f:1 20:33:40.203 [Lua] Lobby data player_slot_4 = 11000010d510fef:1 20:33:40.203 [Lua] Lobby data unique_server_name = TREE 20:33:40.203 [Lua] Lobby data quick_game = true 20:33:40.203 [Lua] Lobby data country_code = gb 20:33:40.203 [Lua] Lobby data matchmaking = true 20:33:40.203 [Lua] Lobby data power_level = 835 20:33:40.203 [Lua] Lobby data mission_id = mines 20:33:40.203 [Lua] Lobby data mechanism = adventure 20:33:40.204 [Lua] Lobby data player_slot_5 = 110000119904ef6:1 20:33:40.204 [Lua] Lobby data player_slot_2 = 0:0 20:33:40.204 [Lua] Lobby data network_hash = 4b42156a3c708426 20:33:40.204 [Lua] Lobby data player_slot_3 = 0:0 20:33:40.204 [Lua] Lobby data eac_authorized = true 20:33:40.204 [Lua] Set lobby end. 20:33:41.262 [Lua] TerrorEventMixer.start_event: mines_end_event_intro_trolls (seed: 0) 20:33:41.262 [Lua] terror_event_mixer->force_load_breed_package, breed_name= chaos_dummy_troll 20:33:41.498 [Lua] Horde killed: ? 20:33:42.159 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2a3, position: 0 20:33:42.159 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2a3, position: 0 20:33:42.498 [Lua] ### CLEARING PEER STATE FOR 110000119904ef6 20:33:42.498 [Lua] [PeerSM] 110000119904ef6 :: on_exit Connecting 20:33:42.498 [Lua] [PeerSM] 110000119904ef6 :: on_enter Connecting 20:33:42.643 [Lua] [NetworkServer] Peer 110000119904ef6 has sent rpc_notify_lobby_joined 20:33:42.643 [Lua] [PSM] Peer 110000119904ef6 joined. Want to use profile index "5" and join party "0" 20:33:42.643 [Lua] [SharedState] network_state_1100001027f4e7f: peers:0:0:0:0 = ["1100001027f4e7f","11000010d510fef","110000119904ef6"] 20:33:42.643 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000119904ef6, connection_key=2) 20:33:42.643 [Lua] Sync dynamic to client: 20:33:42.890 [Lua] ### Received rpc_level_load_started 20:33:42.890 [Lua] #### Has state machine: true, peer_id: 110000119904ef6, level_session_id: 475936864 20:33:42.890 [Lua] [PartyManager] Player (110000119904ef6:1) was put into party undecided (0) 20:33:42.890 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 20:33:42.890 [Lua] [ProfileSynchronizer] Peer 110000119904ef6 entered session 20:33:42.890 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000119904ef6 20:33:42.890 [Lua] Mechanism says: a client has initialized the mechanism! 110000119904ef6 20:33:43.324 [EACServer] [21:33:43:323] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 0110000119904EF6 Session: 3 Status: Client Authenticated Message: Client authenticated. 20:33:43.326 [EAC] Peer 110000119904ef6 switched EAC state to ClientAuthenticatedLocal 20:33:43.441 [EACServer] [21:33:43:441] [Windows] [EAC Server] [Info] [Register Client] Success (1/2). Client: 0110000119904EF6. 20:33:43.742 [EACServer] [21:33:43:742] [Windows] [EAC Server] [Info] [Register Client] Success (2/2). Client: 0110000119904EF6 20:33:43.742 [EACServer] [21:33:43:742] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 0110000119904EF6 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely. 20:33:43.747 [EAC] Peer 110000119904ef6 switched EAC state to ClientAuthenticatedRemote 20:33:43.965 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:44.061 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:44.130 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:44.190 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2a3, position: 97882 20:33:44.190 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2a3, position: 97882 20:33:44.190 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2a3, position: 97882 20:33:44.207 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:44.569 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:33:44.638 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:33:44.681 [Lua] [NetworkServer] Peer 110000119904ef6 has sent rpc_post_game_notified 20:33:44.684 [Lua] [PeerSM] 110000119904ef6 :: on_exit Connecting 20:33:44.684 [Lua] [PeerSM] 110000119904ef6 :: on_enter Loading 20:33:44.778 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:44.779 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:33:44.858 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:44.885 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:33:44.940 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:45.037 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:45.306 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_power_level 20:33:45.306 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_attack_speed 20:33:45.306 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_crit_chance 20:33:45.306 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff 20:33:45.403 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:33:45.434 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:33:45.514 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:33:45.680 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:33:46.237 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:1:0:0 = 433823168 20:33:46.893 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:46.916 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:6:0:0 = 580835712 20:33:46.970 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:47.062 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:47.157 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:33:47.335 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_power_level 20:33:47.335 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_attack_speed 20:33:47.335 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_crit_chance 20:33:47.335 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff 20:33:47.335 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:33:47.438 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:33:47.509 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:33:47.570 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:11000010d510fef:1:0:0 = 1835737088 20:33:47.604 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:33:47.668 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:3:0:0 = 785934976 20:33:50.444 [Lua] ### Received rpc_level_loaded 20:33:50.444 [Lua] #### Has state machine: true, peer_id: 110000119904ef6, level_id: 262 20:33:50.444 [Lua] Peer 110000119904ef6 has loaded the level but not all enemies, so we wait 20:33:52.131 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:33:52.143 [Lua] Spline already found! 20:33:52.186 [Lua] Init group template: spline_patrol 20:33:57.034 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000119904ef6, connection_key=2) 20:33:57.036 [Lua] [PeerSM] 110000119904ef6 :: on_exit Loading 20:33:57.036 [Lua] [PeerSM] 110000119904ef6 :: on_enter LoadingProfilePackages 20:33:57.048 [Lua] [PeerSM] 110000119904ef6 :: on_exit LoadingProfilePackages 20:33:57.048 [Lua] [PeerSM] 110000119904ef6 :: on_enter WaitingForEnterGame 20:33:58.489 [Lua] [PeerSM] 110000119904ef6 :: on_exit WaitingForEnterGame 20:33:58.489 [Lua] [PeerSM] 110000119904ef6 :: on_enter WaitingForGameObjectSync 20:33:58.503 [Lua] [NetworkServer] Game_object_sync_done for peer 110000119904ef6 20:33:58.529 [Lua] Breedfreezer (server) starting a hot join sync 20:33:58.529 [Lua] packing 24 units of breed chaos_marauder 20:33:58.529 [Lua] packing 28 units of breed skaven_clan_rat 20:33:58.529 [Lua] packing 16 units of breed skaven_storm_vermin 20:33:58.529 [Lua] packing 50 units of breed skaven_slave 20:33:58.529 [Lua] --> rpc-package size reached, sending rpc now 20:33:58.529 [Lua] packing 43 units of breed chaos_fanatic 20:33:58.529 [Lua] packing 5 units of breed chaos_raider 20:33:58.529 [Lua] packing 0 units of breed chaos_warrior 20:33:58.529 [Lua] packing 8 units of breed chaos_berzerker 20:33:58.529 [Lua] packing 6 units of breed skaven_plague_monk 20:33:58.529 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:33:58.529 [Lua] 20:33:58.529 [Lua] [1] = 33 (number) 20:33:58.529 [Lua] [2] = 43 (number) 20:33:58.529 [Lua] [3] = 1 (number) 20:33:58.529 [Lua] [4] = 5 (number) 20:33:58.529 [Lua] [5] = 1 (number) 20:33:58.529 [Lua] [6] = 0 (number) 20:33:58.529 [Lua] [7] = 7 (number) 20:33:58.529 [Lua] [8] = 8 (number) 20:33:58.529 [Lua] [9] = 6 (number) 20:33:58.529 [Lua] [10] = 6 (number) 20:33:58.529 [Lua] 20:33:58.529 [Lua] 20:33:58.529 [Lua] [1] = 735 (number) 20:33:58.529 [Lua] [2] = 741 (number) 20:33:58.529 [Lua] [3] = 655 (number) 20:33:58.529 [Lua] [4] = 738 (number) 20:33:58.529 [Lua] [5] = 750 (number) 20:33:58.529 [Lua] [6] = 728 (number) 20:33:58.529 [Lua] [7] = 691 (number) 20:33:58.529 [Lua] [8] = 690 (number) 20:33:58.529 [Lua] [9] = 745 (number) 20:33:58.529 [Lua] [10] = 729 (number) 20:33:58.529 [Lua] [11] = 744 (number) 20:33:58.529 [Lua] [12] = 672 (number) 20:33:58.529 [Lua] [13] = 666 (number) 20:33:58.529 [Lua] [14] = 740 (number) 20:33:58.529 [Lua] [15] = 748 (number) 20:33:58.529 [Lua] [16] = 730 (number) 20:33:58.529 [Lua] [17] = 746 (number) 20:33:58.529 [Lua] [18] = 732 (number) 20:33:58.529 [Lua] [19] = 749 (number) 20:33:58.529 [Lua] [20] = 659 (number) 20:33:58.529 [Lua] [21] = 657 (number) 20:33:58.529 [Lua] [22] = 734 (number) 20:33:58.529 [Lua] [23] = 603 (number) 20:33:58.529 [Lua] [24] = 665 (number) 20:33:58.529 [Lua] [25] = 667 (number) 20:33:58.529 [Lua] [26] = 653 (number) 20:33:58.529 [Lua] [27] = 658 (number) 20:33:58.529 [Lua] [28] = 662 (number) 20:33:58.529 [Lua] [29] = 669 (number) 20:33:58.529 [Lua] [30] = 677 (number) 20:33:58.529 [Lua] [31] = 670 (number) 20:33:58.529 [Lua] [32] = 652 (number) 20:33:58.529 [Lua] [33] = 663 (number) 20:33:58.529 [Lua] [34] = 733 (number) 20:33:58.529 [Lua] [35] = 680 (number) 20:33:58.529 [Lua] [36] = 654 (number) 20:33:58.529 [Lua] [37] = 668 (number) 20:33:58.529 [Lua] [38] = 582 (number) 20:33:58.529 [Lua] [39] = 656 (number) 20:33:58.529 [Lua] [40] = 590 (number) 20:33:58.529 [Lua] [41] = 678 (number) 20:33:58.529 [Lua] [42] = 673 (number) 20:33:58.529 [Lua] [43] = 742 (number) 20:33:58.529 [Lua] [44] = 592 (number) 20:33:58.529 [Lua] [45] = 589 (number) 20:33:58.529 [Lua] [46] = 581 (number) 20:33:58.529 [Lua] [47] = 600 (number) 20:33:58.529 [Lua] [48] = 602 (number) 20:33:58.529 [Lua] [49] = 743 (number) 20:33:58.529 [Lua] [50] = 651 (number) 20:33:58.529 [Lua] [51] = 736 (number) 20:33:58.529 [Lua] [52] = 675 (number) 20:33:58.529 [Lua] [53] = 731 (number) 20:33:58.529 [Lua] [54] = 661 (number) 20:33:58.529 [Lua] [55] = 660 (number) 20:33:58.529 [Lua] [56] = 681 (number) 20:33:58.529 [Lua] [57] = 838 (number) 20:33:58.529 [Lua] [58] = 828 (number) 20:33:58.529 [Lua] [59] = 839 (number) 20:33:58.529 [Lua] [60] = 837 (number) 20:33:58.529 [Lua] [61] = 829 (number) 20:33:58.529 [Lua] [62] = 827 (number) 20:33:58.529 [Lua] 20:33:58.530 [Lua] PlayerManager:add_remote_player 110000119904ef6 20:33:58.530 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=350 20:33:58.530 [Lua] RemotePlayer:create_game_object( ) 350 20:33:58.614 [Lua] [ProfileSynchronizer] Assigning peer(110000119904ef6:1) to profile(5) career(3) 20:33:58.614 [Lua] [SharedState] network_state_1100001027f4e7f: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":4,"peer_id":"1100001027f4e7f"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"1100001027f4e7f"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"1100001027f4e7f"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"11000010d510fef"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":3,"peer_id":"110000119904ef6"}] 20:33:58.614 [Lua] [PeerSM] 110000119904ef6 :: on_exit WaitingForGameObjectSync 20:33:58.614 [Lua] [PeerSM] 110000119904ef6 :: on_enter WaitingForPlayers 20:33:58.633 [Lua] [PeerSM] 110000119904ef6 :: on_exit WaitingForPlayers 20:33:58.633 [Lua] [PeerSM] 110000119904ef6 :: on_enter InGame 20:33:58.633 [Lua] [SharedState] network_state_1100001027f4e7f: peer_ingame:110000119904ef6:0:0:0 = true 20:33:59.404 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000119904ef6 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:33:59.404 [Lua] Adding player sync data to peer=110000119904ef6 local_player_id=1 20:33:59.405 [Lua] [SharedState] network_state_1100001027f4e7f: inventory_list:0:1:0:0 = {"third_person":{"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01_3p":false,"wwise\/es_deus_01":false,"units\/beings\/player\/empire_soldier_knight\/skins\/black_and_gold\/chr_empire_soldier_knight_black_and_gold":false,"resource_packages\/careers\/es_knight":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_es_deus_spear_02\/wpn_es_deus_spear_02_runed_3p":false,"units\/beings\/player\/empire_soldier_knight\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_04":false,"units\/weapons\/player\/wpn_es_deus_shield_02\/wpn_es_deus_shield_02_runed_3p":false},"inventory_id":472562496,"first_person":{"units\/beings\/player\/empire_soldier_knight\/skins\/black_and_gold\/chr_empire_soldier_knight_black_and_gold":false,"units\/weapons\/player\/wpn_es_deus_spear_02\/wpn_es_deus_spear_02_runed":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01_3p":false,"wwise\/es_deus_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/es_knight":false,"units\/weapons\/player\/wpn_es_deus_shield_02\/wpn_es_deus_shield_02_runed":false,"units\/weapons\/player\/wpn_es_deus_spear_02\/wpn_es_deus_spear_02_runed_3p":false,"units\/beings\/player\/empire_soldier_knight\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_04":false,"units\/beings\/player\/empire_soldier_knight\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/weapons\/player\/wpn_es_deus_shield_02\/wpn_es_deus_shield_02_runed_3p":false}} 20:33:59.406 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_runed_3p, ProfileSynchronizer, async-read, 20:33:59.406 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 20:33:59.406 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read, 20:33:59.406 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, ProfileSynchronizer, async-read, 20:33:59.406 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed_3p, ProfileSynchronizer, async-read, 20:33:59.406 [Lua] [PackageManager] Load: wwise/es_deus_01, ProfileSynchronizer, async-read, 20:33:59.406 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, ProfileSynchronizer, async-read, 20:33:59.406 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, ProfileSynchronizer, async-read, 20:33:59.406 [Lua] [PackageManager] Load: units/beings/player/third_person_base/empire_soldier/chr_third_person_husk_base, ProfileSynchronizer, async-read, 20:33:59.406 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, ProfileSynchronizer, async-read, 20:33:59.439 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_runed_3p 20:33:59.439 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_runed_3p 20:33:59.439 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_mesh 20:33:59.563 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_mesh 20:33:59.563 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_mesh 20:33:59.563 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 20:33:59.604 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 20:33:59.604 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 20:33:59.605 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 20:33:59.665 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 20:33:59.665 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 20:33:59.666 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed_3p 20:33:59.719 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed_3p 20:33:59.719 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed_3p 20:33:59.719 [Lua] [PackageManager] Queueing new asynch package: wwise/es_deus_01 20:33:59.753 [Lua] [PackageManager] Finished loading asynchronous package: wwise/es_deus_01 20:33:59.753 [Lua] [PackageManager] Force_load: wwise/es_deus_01 20:33:59.753 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 20:33:59.881 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 20:33:59.881 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 20:33:59.882 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 20:33:59.952 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:110000119904ef6:1:0:0 = 472562496 20:33:59.984 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 20:33:59.984 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold 20:33:59.985 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/empire_soldier/chr_third_person_husk_base 20:34:00.041 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/empire_soldier/chr_third_person_husk_base 20:34:00.041 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/empire_soldier/chr_third_person_husk_base 20:34:00.042 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04 20:34:00.068 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:00.083 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04 20:34:00.083 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04 20:34:00.096 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:110000119904ef6:1:0:0 = 472562496 20:34:00.157 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:00.270 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:00.340 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:00.492 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_power_level 20:34:00.492 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_attack_speed 20:34:00.492 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_crit_chance 20:34:00.492 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff 20:34:00.534 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:34:00.613 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:34:00.688 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:34:00.811 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:34:01.150 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:01.177 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:34:01.189 [Lua] Spline already found! 20:34:01.244 [Lua] Init group template: spline_patrol 20:34:01.277 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:01.348 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:01.446 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:01.680 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:34:01.748 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:34:01.805 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:34:01.845 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:34:02.220 [Lua] Set lobby begin: 20:34:02.220 [Lua] Lobby data twitch_enabled = false 20:34:02.220 [Lua] Lobby data selected_mission_id = mines 20:34:02.221 [Lua] Lobby data num_players = 3 20:34:02.221 [Lua] Lobby data difficulty_tweak = 0 20:34:02.221 [Lua] Lobby data host = 1100001027f4e7f 20:34:02.221 [Lua] Lobby data matchmaking_type = 2 20:34:02.221 [Lua] Lobby data is_private = false 20:34:02.221 [Lua] Lobby data match_started = true 20:34:02.221 [Lua] Lobby data difficulty = cataclysm 20:34:02.221 [Lua] Lobby data player_slot_1 = 1100001027f4e7f:1 20:34:02.221 [Lua] Lobby data player_slot_4 = 11000010d510fef:1 20:34:02.221 [Lua] Lobby data unique_server_name = TREE 20:34:02.221 [Lua] Lobby data quick_game = true 20:34:02.221 [Lua] Lobby data country_code = gb 20:34:02.221 [Lua] Lobby data matchmaking = true 20:34:02.221 [Lua] Lobby data power_level = 556 20:34:02.221 [Lua] Lobby data mission_id = mines 20:34:02.221 [Lua] Lobby data mechanism = adventure 20:34:02.221 [Lua] Lobby data player_slot_5 = 110000119904ef6:1 20:34:02.221 [Lua] Lobby data player_slot_2 = 0:0 20:34:02.221 [Lua] Lobby data network_hash = 4b42156a3c708426 20:34:02.221 [Lua] Lobby data player_slot_3 = 0:0 20:34:02.221 [Lua] Lobby data eac_authorized = true 20:34:02.222 [Lua] Set lobby end. 20:34:02.461 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 240 thorn_sister_passive_poison 20:34:02.666 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:110000119904ef6:1:0:0 = 472562496 20:34:02.671 [Lua] [PartyManager] Player (110000119904ef6:1) was put into party heroes (1) 20:34:02.671 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 20:34:02.684 [Lua] [GameNetworkManager] destroying game object with go_id=125 20:34:02.684 error: [Unit] Unit: '#ID[046debdfa57428ea]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0d2ba1e66529f45b]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[1dac8f12643de343]' child 3: '#ID[f7a63cd2a70b4d5f]' child 4: '#ID[246c528b70577843]' 20:34:02.684 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8b14d6d9ef7ee6c5]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[8b14d6d9ef7ee6c5]' child 14: '#ID[8b14d6d9ef7ee6c5]' child 15: '#ID[8b14d6d9ef7ee6c5]' child 16: '#ID[8b14d6d9ef7ee6c5]' child 17: '#ID[8b14d6d9ef7ee6c5]' child 18: '#ID[8b14d6d9ef7ee6c5]' child 19: '#ID[8b14d6d9ef7ee6c5]' child 20: '#ID[8b14d6d9ef7ee6c5]' child 21: '#ID[8b14d6d9ef7ee6c5]' child 22: '#ID[8b14d6d9ef7ee6c5]' child 23: '#ID[8b14d6d9ef7ee6c5]' child 24: '#ID[8b14d6d9ef7ee6c5]' child 25: '#ID[8b14d6d9ef7ee6c5]' child 26: '#ID[8b14d6d9ef7ee6c5]' child 27: '#ID[8b14d6d9ef7ee6c5]' child 28: '#ID[8b14d6d9ef7ee6c5]' child 29: '#ID[8b14d6d9ef7ee6c5]' child 30: '#ID[8b14d6d9ef7ee6c5]' child 31: '#ID[8b14d6d9ef7ee6c5]' child 32: '#ID[8b14d6d9ef7ee6c5]' child 33: '#ID[8b14d6d9ef7ee6c5]' child 34: '#ID[8b14d6d9ef7ee6c5]' child 35: '#ID[8b14d6d9ef7ee6c5]' child 36: '#ID[8b14d6d9ef7ee6c5]' child 37: '#ID[8b14d6d9ef7ee6c5]' child 38: '#ID[8b14d6d9ef7ee6c5]' child 39: '#ID[8b14d6d9ef7ee6c5]' child 40: '#ID[8b14d6d9ef7ee6c5]' child 41: '#ID[8b14d6d9ef7ee6c5]' child 42: '#ID[8b14d6d9ef7ee6c5]' child 43: '#ID[8b14d6d9ef7ee6c5]' child 44: '#ID[8b14d6d9ef7ee6c5]' child 45: '#ID[8b14d6d9ef7ee6c5]' child 46: '#ID[8b14d6d9ef7ee6c5]' child 47: '#ID[8b14d6d9ef7ee6c5]' child 48: '#ID[8b14d6d9ef7ee6c5]' child 49: '#ID[8b14d6d9ef7ee6c5]' child 50: '#ID[8b14d6d9ef7ee6c5]' child 51: '#ID[8b14d6d9ef7ee6c5]' child 52: '#ID[8b14d6d9ef7ee6c5]' child 53: '#ID[8b14d6d9ef7ee6c5]' child 54: '#ID[8b14d6d9ef7ee6c5]' child 55: '#ID[8b14d6d9ef7ee6c5]' child 56: '#ID[8b14d6d9ef7ee6c5]' child 57: '#ID[8b14d6d9ef7ee6c5]' child 58: '#ID[8b14d6d9ef7ee6c5]' child 59: '#ID[8b14d6d9ef7ee6c5]' child 60: '#ID[8b14d6d9ef7ee6c5]' child 61: '#ID[8b14d6d9ef7ee6c5]' child 62: '#ID[8b14d6d9ef7ee6c5]' child 63: '#ID[8b14d6d9ef7ee6c5]' child 64: '#ID[8b14d6d9ef7ee6c5]' child 65: '#ID[8b14d6d9ef7ee6c5]' child 66: '#ID[8b14d6d9ef7ee6c5]' child 67: '#ID[8b14d6d9ef7ee6c5]' child 68: '#ID[8b14d6d9ef7ee6c5]' child 69: '#ID[8b14d6d9ef7ee6c5]' child 70: '#ID[8b14d6d9ef7ee6c5]' child 71: '#ID[8b14d6d9ef7ee6c5]' child 72: '#ID[8b14d6d9ef7ee6c5]' child 73: '#ID[8b14d6d9ef7ee6c5]' child 74: '#ID[8b14d6d9ef7ee6c5]' child 75: '#ID[8b14d6d9ef7ee6c5]' child 76: '#ID[8b14d6d9ef7ee6c5]' child 77: '#ID[8b14d6d9ef7ee6c5]' child 78: '#ID[619b3d3019f207dc]' child 79: '#ID[8b14d6d9ef7ee6c5]' child 80: '#ID[d124bf6b446813ca]' child 81: '#ID[8b14d6d9ef7ee6c5]' child 82: '#ID[772c657474361403]' child 83: '#ID[8b14d6d9ef7ee6c5]' child 84: '#ID[d705e91f7bddd5c5]' 20:34:02.688 [Lua] [SharedState] network_state_1100001027f4e7f: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":4,"peer_id":"1100001027f4e7f"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"1100001027f4e7f"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"11000010d510fef"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":3,"peer_id":"110000119904ef6"}] 20:34:02.688 [Lua] PlayerManager:remove_player peer_id=1100001027f4e7f 6 20:34:02.688 [Lua] [GameNetworkManager] destroying game object with go_id=116 20:34:02.688 [Lua] [GameNetworkManager] destroying game object with go_id=117 20:34:02.702 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01, ProfileSynchronizer 20:34:02.702 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, ProfileSynchronizer 20:34:02.702 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_12, ProfileSynchronizer 20:34:02.702 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer 20:34:02.703 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, ProfileSynchronizer 20:34:02.703 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer 20:34:02.703 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_base, ProfileSynchronizer 20:34:02.704 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary_skin_01/third_person_base/chr_third_person_mesh, ProfileSynchronizer 20:34:02.731 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 20:34:02.731 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_02_t2/wpn_emp_mace_02_t2_runed_01_3p, ProfileSynchronizer 20:34:02.874 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000119904ef6 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:34:02.874 [Lua] [NetworkServer] Peer 110000119904ef6 spawned player. 20:34:02.875 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=356 20:34:02.875 [Lua] PlayerManager:assign_unit_ownership axfggggg 110000119904ef6 1 20:34:02.876 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.71999999999999997) temporary_health_percentage (0.14000000000000001) melee slot ammo (1) ranged slot ammo (0.9375) 20:34:02.876 [Lua] TalentSystem:rpc_sync_talents 5 3073 20:34:03.071 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 240 thorn_sister_passive_poison 20:34:03.296 [Lua] [SharedState] network_state_1100001027f4e7f: actually_ingame:110000119904ef6:0:0:0 = true 20:34:03.560 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 240 thorn_sister_passive_poison 20:34:03.694 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_power_level 20:34:03.694 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_attack_speed 20:34:03.694 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_crit_chance 20:34:03.694 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff 20:34:05.454 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 295 thorn_sister_passive_poison 20:34:05.746 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 295 thorn_sister_passive_poison 20:34:07.458 [Lua] Set lobby begin: 20:34:07.458 [Lua] Lobby data twitch_enabled = false 20:34:07.458 [Lua] Lobby data selected_mission_id = mines 20:34:07.458 [Lua] Lobby data num_players = 3 20:34:07.459 [Lua] Lobby data difficulty_tweak = 0 20:34:07.459 [Lua] Lobby data host = 1100001027f4e7f 20:34:07.459 [Lua] Lobby data matchmaking_type = 2 20:34:07.459 [Lua] Lobby data is_private = false 20:34:07.459 [Lua] Lobby data match_started = true 20:34:07.459 [Lua] Lobby data difficulty = cataclysm 20:34:07.459 [Lua] Lobby data player_slot_1 = 1100001027f4e7f:1 20:34:07.459 [Lua] Lobby data player_slot_4 = 11000010d510fef:1 20:34:07.459 [Lua] Lobby data unique_server_name = TREE 20:34:07.459 [Lua] Lobby data quick_game = true 20:34:07.459 [Lua] Lobby data country_code = gb 20:34:07.459 [Lua] Lobby data matchmaking = true 20:34:07.459 [Lua] Lobby data power_level = 835 20:34:07.459 [Lua] Lobby data mission_id = mines 20:34:07.459 [Lua] Lobby data mechanism = adventure 20:34:07.459 [Lua] Lobby data player_slot_5 = 110000119904ef6:1 20:34:07.459 [Lua] Lobby data player_slot_2 = 0:0 20:34:07.459 [Lua] Lobby data network_hash = 4b42156a3c708426 20:34:07.459 [Lua] Lobby data player_slot_3 = 0:0 20:34:07.460 [Lua] Lobby data eac_authorized = true 20:34:07.460 [Lua] Set lobby end. 20:34:07.640 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_power_level 20:34:07.640 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_attack_speed 20:34:07.640 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_crit_chance 20:34:08.226 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_power_level 20:34:08.226 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_attack_speed 20:34:08.226 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_crit_chance 20:34:08.226 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_movement_speed 20:34:08.226 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff 20:34:12.293 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:12.391 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:12.467 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:12.537 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:12.681 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:34:12.757 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:34:12.833 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:34:12.926 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:34:13.705 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 353 thorn_sister_passive_poison 20:34:13.892 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 353 thorn_sister_passive_poison 20:34:17.028 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:17.124 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:17.194 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:17.283 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:17.418 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:34:17.481 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:34:17.593 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:34:17.650 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:34:18.013 [Lua] Destroying unit - ai too far away from all players. skaven_ratling_gunner 5 5 15 20:34:18.030 error: [Unit] Unit: '#ID[cad9d6e59f9090fa]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0ba5019a02792c5c]' 20:34:18.782 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 149 thorn_sister_passive_poison 20:34:18.904 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_power_level 20:34:18.904 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_attack_speed 20:34:18.904 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_crit_chance 20:34:18.904 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_movement_speed 20:34:18.904 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff 20:34:19.213 [Lua] Destroying unit - ai too far away from all players. skaven_ratling_gunner 1 6 13 20:34:19.228 error: [Unit] Unit: '#ID[cad9d6e59f9090fa]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[0ba5019a02792c5c]' 20:34:19.596 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 345 thorn_sister_passive_poison 20:34:19.821 [Lua] Coordinated attack! 20:34:24.946 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:25.035 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:25.132 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:25.203 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:25.362 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:34:25.430 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:34:25.566 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:34:25.596 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:34:26.221 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 363 thorn_sister_passive_poison 20:34:26.864 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 363 thorn_sister_passive_poison 20:34:32.559 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:32.652 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:32.759 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:32.823 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:33.453 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:33.533 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:33.590 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:33.690 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:33.899 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:34:33.997 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:34:34.061 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:34:34.155 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:34:34.307 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:34.396 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:34.498 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:34.561 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:34.625 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:34:34.695 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:34:34.785 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:34:34.881 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:34:35.177 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:34:35.279 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:34:35.379 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:34:35.459 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:34:35.661 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:35.749 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:35.844 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:35.946 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:36.474 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:34:36.587 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:34:36.657 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:34:36.734 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:34:36.957 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:37.038 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:37.134 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:37.213 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:34:37.749 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:34:38.019 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:34:38.141 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:34:38.210 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:34:39.343 [Lua] fence jumping 20:34:40.392 [Lua] ready to jump failed 20:34:41.902 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 24 will change to a manual source. 20:34:43.471 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 110 will change to a manual source. 20:34:44.404 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_power_level 20:34:44.404 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_attack_speed 20:34:44.404 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_crit_chance 20:34:44.404 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_movement_speed 20:34:44.404 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff 20:34:44.404 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_power_level 20:34:44.404 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_attack_speed 20:34:44.404 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_crit_chance 20:34:44.404 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_movement_speed 20:34:44.404 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff 20:34:44.404 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_power_level 20:34:44.404 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_attack_speed 20:34:44.404 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_crit_chance 20:34:44.404 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_movement_speed 20:34:44.404 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff 20:34:44.404 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_power_level 20:34:44.404 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_attack_speed 20:34:44.404 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_crit_chance 20:34:44.404 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_movement_speed 20:34:44.404 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff 20:34:44.404 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_power_level 20:34:44.404 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_attack_speed 20:34:44.404 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_crit_chance 20:34:44.404 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_movement_speed 20:34:44.404 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff 20:34:44.404 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_power_level 20:34:44.404 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_attack_speed 20:34:44.404 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_crit_chance 20:34:44.404 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_movement_speed 20:34:44.404 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff 20:34:44.404 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_power_level 20:34:44.404 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_attack_speed 20:34:44.404 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_crit_chance 20:34:44.404 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_movement_speed 20:34:44.404 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff 20:34:44.638 [Lua] fence jumping 20:34:45.701 [Lua] ready to jump failed 20:34:46.428 [Lua] TerrorEventMixer.start_event: mines_end_event_start (seed: 0) 20:34:46.684 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_power_level 20:34:46.684 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_attack_speed 20:34:46.684 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_crit_chance 20:34:46.684 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_movement_speed 20:34:46.684 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff 20:34:46.684 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_power_level 20:34:46.684 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_attack_speed 20:34:46.684 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_crit_chance 20:34:46.684 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_movement_speed 20:34:46.684 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff 20:34:46.684 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_power_level 20:34:46.684 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_attack_speed 20:34:46.684 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_crit_chance 20:34:46.684 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_movement_speed 20:34:46.684 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff 20:34:46.684 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_power_level 20:34:46.684 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_attack_speed 20:34:46.684 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_crit_chance 20:34:46.684 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_movement_speed 20:34:46.684 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff 20:34:46.684 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_power_level 20:34:46.684 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_attack_speed 20:34:46.684 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_crit_chance 20:34:46.684 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_movement_speed 20:34:46.684 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff 20:34:46.684 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_power_level 20:34:46.684 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_attack_speed 20:34:46.684 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_crit_chance 20:34:46.684 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_movement_speed 20:34:46.684 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff 20:34:46.891 [Lua] fence jumping 20:34:47.176 [Lua] Override Player Respawning end_event_altar true 20:34:47.419 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2a3, position: 0 20:34:47.789 [Lua] ready to jump failed 20:34:50.956 [Lua] Switching ConflictSettings: to: chaos 20:34:50.956 [Lua] pacing=chaos 20:34:50.956 [Lua] roaming=nil 20:34:50.956 [Lua] specials=chaos 20:34:50.956 [Lua] debug_color=purple 20:34:50.956 [Lua] contained_breeds=nil 20:34:50.956 [Lua] pack_spawning=chaos 20:34:50.956 [Lua] disabled=false 20:34:50.956 [Lua] factions=nil 20:34:50.956 [Lua] boss=chaos 20:34:50.956 [Lua] horde=chaos 20:34:50.956 [Lua] name=chaos 20:34:50.956 [Lua] intensity=default 20:34:50.956 [Lua] --- 20:34:52.355 [Lua] TerrorEventMixer.start_event: mines_end_event_first_wave (seed: 0) 20:34:52.713 [Lua] [LobbyMembers] Member joined 11000013fc6aa81 20:34:52.726 [Lua] [NetworkServer] Changing num_players from 3 to 4 20:34:52.726 [Lua] Players: 4 20:34:52.726 [Lua] Set lobby begin: 20:34:52.726 [Lua] Lobby data twitch_enabled = false 20:34:52.726 [Lua] Lobby data selected_mission_id = mines 20:34:52.726 [Lua] Lobby data num_players = 4 20:34:52.726 [Lua] Lobby data difficulty_tweak = 0 20:34:52.726 [Lua] Lobby data host = 1100001027f4e7f 20:34:52.726 [Lua] Lobby data matchmaking_type = 2 20:34:52.726 [Lua] Lobby data is_private = false 20:34:52.726 [Lua] Lobby data match_started = true 20:34:52.726 [Lua] Lobby data difficulty = cataclysm 20:34:52.726 [Lua] Lobby data player_slot_1 = 1100001027f4e7f:1 20:34:52.726 [Lua] Lobby data player_slot_4 = 11000010d510fef:1 20:34:52.726 [Lua] Lobby data unique_server_name = TREE 20:34:52.726 [Lua] Lobby data quick_game = true 20:34:52.726 [Lua] Lobby data country_code = gb 20:34:52.727 [Lua] Lobby data matchmaking = true 20:34:52.727 [Lua] Lobby data power_level = 835 20:34:52.727 [Lua] Lobby data mission_id = mines 20:34:52.727 [Lua] Lobby data mechanism = adventure 20:34:52.727 [Lua] Lobby data player_slot_5 = 110000119904ef6:1 20:34:52.727 [Lua] Lobby data player_slot_2 = 0:0 20:34:52.727 [Lua] Lobby data network_hash = 4b42156a3c708426 20:34:52.727 [Lua] Lobby data player_slot_3 = 0:0 20:34:52.727 [Lua] Lobby data eac_authorized = true 20:34:52.727 [Lua] Set lobby end. 20:34:55.034 [Lua] GOT approve_channel 7 11000013fc6aa81 1860000ea6a4939 20:34:55.035 [EAC] EAC server has client 11000013fc6aa81 and channel 7 (and owner 11000013fc6aa81) 20:34:55.035 [EACServer] [21:34:55:035] [Windows] [EAC Server] [Info] [RegisterClient] Client: 011000013FC6AA81 PlayerGUID: 76561199030250113 PlayerIP: 0.0.0.0 OwnerGUID: 76561199030250113 PlayerName: MindGamesMitch 20:34:55.035 [Lua] Client with peer_id 11000013fc6aa81 got APPROVED by server 20:34:55.037 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000013fc6aa81' 20:34:55.037 [Lua] [ChatManager][1]System: MindGamesMitch is joining the game 20:34:55.037 [Lua] [NetworkServer] Peer 11000013fc6aa81 joined server lobby. 20:34:55.037 [Lua] [NetworkServer] Creating peer info. 20:34:55.037 [Lua] [PeerSM] 11000013fc6aa81 :: on_enter Connecting 20:34:55.168 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000ea6a4939 from 11000013fc6aa81, replying lobby_ok 20:34:55.247 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000013fc6aa81 REPLY wh:1100001027f4e7f | we:11000010d510fef | dr:0 | bw:0 | es:110000119904ef6 20:34:55.327 [Lua] [ProfileSynchronizer] Reserving profile index 2 to peer 11000013fc6aa81 20:34:55.327 [Lua] [SharedState] network_state_1100001027f4e7f: profile_index_reservation:0:0:2:0 = 11000013fc6aa81 20:34:55.328 [Lua] Set lobby begin: 20:34:55.328 [Lua] Lobby data twitch_enabled = false 20:34:55.328 [Lua] Lobby data selected_mission_id = mines 20:34:55.328 [Lua] Lobby data num_players = 4 20:34:55.328 [Lua] Lobby data difficulty_tweak = 0 20:34:55.328 [Lua] Lobby data host = 1100001027f4e7f 20:34:55.328 [Lua] Lobby data matchmaking_type = 2 20:34:55.328 [Lua] Lobby data is_private = false 20:34:55.328 [Lua] Lobby data match_started = true 20:34:55.328 [Lua] Lobby data difficulty = cataclysm 20:34:55.328 [Lua] Lobby data player_slot_1 = 1100001027f4e7f:1 20:34:55.328 [Lua] Lobby data player_slot_4 = 11000010d510fef:1 20:34:55.328 [Lua] Lobby data unique_server_name = TREE 20:34:55.328 [Lua] Lobby data quick_game = true 20:34:55.329 [Lua] Lobby data country_code = gb 20:34:55.329 [Lua] Lobby data matchmaking = true 20:34:55.329 [Lua] Lobby data power_level = 835 20:34:55.329 [Lua] Lobby data mission_id = mines 20:34:55.329 [Lua] Lobby data mechanism = adventure 20:34:55.330 [Lua] Lobby data player_slot_5 = 110000119904ef6:1 20:34:55.330 [Lua] Lobby data player_slot_2 = 11000013fc6aa81:1 20:34:55.330 [Lua] Lobby data network_hash = 4b42156a3c708426 20:34:55.330 [Lua] Lobby data player_slot_3 = 0:0 20:34:55.330 [Lua] Lobby data eac_authorized = true 20:34:55.330 [Lua] Set lobby end. 20:34:55.908 [Lua] Can't find spawners called: nil so cannot rename any 20:34:55.908 [Lua] Can't find spawners called: nil so cannot rename any 20:34:57.774 [Lua] ### CLEARING PEER STATE FOR 11000013fc6aa81 20:34:57.774 [Lua] [PeerSM] 11000013fc6aa81 :: on_exit Connecting 20:34:57.774 [Lua] [PeerSM] 11000013fc6aa81 :: on_enter Connecting 20:34:57.838 [Lua] [NetworkServer] Peer 11000013fc6aa81 has sent rpc_notify_lobby_joined 20:34:57.838 [Lua] [PSM] Peer 11000013fc6aa81 joined. Want to use profile index "2" and join party "0" 20:34:57.838 [Lua] [SharedState] network_state_1100001027f4e7f: peers:0:0:0:0 = ["1100001027f4e7f","11000010d510fef","110000119904ef6","11000013fc6aa81"] 20:34:57.838 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000013fc6aa81, connection_key=3) 20:34:57.838 [Lua] Sync dynamic to client: 20:34:58.149 [Lua] ### Received rpc_level_load_started 20:34:58.149 [Lua] #### Has state machine: true, peer_id: 11000013fc6aa81, level_session_id: 475936864 20:34:58.149 [Lua] [PartyManager] Player (11000013fc6aa81:1) was put into party undecided (0) 20:34:58.149 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 20:34:58.149 [Lua] [ProfileSynchronizer] Peer 11000013fc6aa81 entered session 20:34:58.149 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000013fc6aa81 20:34:58.149 [Lua] Mechanism says: a client has initialized the mechanism! 11000013fc6aa81 20:34:58.898 [EACServer] [21:34:58:896] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 011000013FC6AA81 Session: 4 Status: Client Authenticated Message: Client authenticated. 20:34:58.900 [EAC] Peer 11000013fc6aa81 switched EAC state to ClientAuthenticatedLocal 20:34:59.066 [EACServer] [21:34:59:065] [Windows] [EAC Server] [Info] [Register Client] Success (1/2). Client: 011000013FC6AA81. 20:34:59.367 [EACServer] [21:34:59:367] [Windows] [EAC Server] [Info] [Register Client] Success (2/2). Client: 011000013FC6AA81 20:34:59.367 [EACServer] [21:34:59:367] [Windows] [EAC Server] [Info] [QueueClientUpdate] Client: 011000013FC6AA81 Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely. 20:34:59.377 [EAC] Peer 11000013fc6aa81 switched EAC state to ClientAuthenticatedRemote 20:34:59.889 [Lua] [NetworkServer] Peer 11000013fc6aa81 has sent rpc_post_game_notified 20:34:59.890 [Lua] [PeerSM] 11000013fc6aa81 :: on_exit Connecting 20:34:59.891 [Lua] [PeerSM] 11000013fc6aa81 :: on_enter Loading 20:35:01.095 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:01.209 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:01.285 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:01.349 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:01.577 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:35:01.673 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:35:01.673 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:01.756 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:35:01.798 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:01.843 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:35:01.867 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:01.974 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:02.030 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_power_level 20:35:02.030 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_attack_speed 20:35:02.030 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_crit_chance 20:35:02.030 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_movement_speed 20:35:02.030 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff 20:35:02.194 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:35:02.266 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:35:02.326 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:35:02.418 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:35:02.610 [Lua] Can't find spawners called: nil so cannot rename any 20:35:02.610 [Lua] Can't find spawners called: nil so cannot rename any 20:35:03.004 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:110000119904ef6:1:0:0 = 472562496 20:35:03.275 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:1:0:0 = 433823168 20:35:03.546 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 1004 thorn_sister_passive_poison 20:35:03.576 error: [Unit] Unit: '#ID[7cd7a7adbeeab338]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a77a29a21960ae06]' child 1: '#ID[a77a29a21960ae06]' child 2: '#ID[a77a29a21960ae06]' child 3: '#ID[a77a29a21960ae06]' child 4: '#ID[a77a29a21960ae06]' 20:35:03.579 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 1011 thorn_sister_passive_poison 20:35:03.608 error: [Unit] Unit: '#ID[7cd7a7adbeeab338]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a77a29a21960ae06]' 20:35:03.822 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 320 thorn_sister_passive_poison 20:35:04.020 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:11000010d510fef:1:0:0 = 1835737088 20:35:04.093 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:3:0:0 = 785934976 20:35:06.319 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_power_level 20:35:06.319 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_attack_speed 20:35:06.319 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_crit_chance 20:35:06.319 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_movement_speed 20:35:06.319 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff 20:35:06.564 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:06.661 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:06.743 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:06.836 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:06.977 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:35:07.156 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:35:07.209 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:35:07.277 [Lua] ### Received rpc_level_loaded 20:35:07.277 [Lua] #### Has state machine: true, peer_id: 11000013fc6aa81, level_id: 262 20:35:07.277 [Lua] Peer 11000013fc6aa81 has loaded the level but not all enemies, so we wait 20:35:07.316 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:07.317 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:35:07.383 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:07.507 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:07.582 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:07.807 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:35:07.873 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:35:07.934 [Lua] TerrorEventMixer.start_random_event: mines_end_event_specials -> mines_end_event_specials_03 20:35:07.940 [Lua] TerrorEventMixer.start_event: mines_end_event_specials_03 (seed: 0) 20:35:07.987 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:35:08.047 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:35:08.579 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 492 thorn_sister_passive_poison 20:35:11.543 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 480 thorn_sister_passive_poison 20:35:11.577 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_power_level 20:35:11.577 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_attack_speed 20:35:11.577 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_crit_chance 20:35:11.577 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_movement_speed 20:35:11.577 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff 20:35:11.994 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 480 thorn_sister_passive_poison 20:35:13.060 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 243 thorn_sister_passive_poison 20:35:13.060 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 878 thorn_sister_passive_poison 20:35:13.060 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 473 thorn_sister_passive_poison 20:35:13.202 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_power_level 20:35:13.202 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_attack_speed 20:35:13.202 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_crit_chance 20:35:13.202 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_movement_speed 20:35:13.202 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff 20:35:13.393 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 1007 thorn_sister_passive_poison 20:35:13.393 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 473 thorn_sister_passive_poison 20:35:13.802 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000013fc6aa81, connection_key=3) 20:35:13.804 [Lua] [PeerSM] 11000013fc6aa81 :: on_exit Loading 20:35:13.804 [Lua] [PeerSM] 11000013fc6aa81 :: on_enter LoadingProfilePackages 20:35:13.823 [Lua] [PeerSM] 11000013fc6aa81 :: on_exit LoadingProfilePackages 20:35:13.823 [Lua] [PeerSM] 11000013fc6aa81 :: on_enter WaitingForEnterGame 20:35:14.430 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x27ba4, position: 0 20:35:14.483 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 473 thorn_sister_passive_poison 20:35:14.889 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 465 thorn_sister_passive_poison 20:35:14.930 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 304 thorn_sister_passive_poison 20:35:15.011 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_power_level 20:35:15.011 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_attack_speed 20:35:15.011 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_crit_chance 20:35:15.011 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_movement_speed 20:35:15.011 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff 20:35:15.379 [Lua] [PeerSM] 11000013fc6aa81 :: on_exit WaitingForEnterGame 20:35:15.379 [Lua] [PeerSM] 11000013fc6aa81 :: on_enter WaitingForGameObjectSync 20:35:15.394 [Lua] [NetworkServer] Game_object_sync_done for peer 11000013fc6aa81 20:35:15.427 [Lua] Breedfreezer (server) starting a hot join sync 20:35:15.427 [Lua] packing 24 units of breed chaos_marauder 20:35:15.427 [Lua] packing 24 units of breed skaven_clan_rat 20:35:15.427 [Lua] packing 16 units of breed skaven_storm_vermin 20:35:15.427 [Lua] packing 30 units of breed skaven_slave 20:35:15.427 [Lua] --> rpc-package size reached, sending rpc now 20:35:15.427 [Lua] packing 43 units of breed chaos_fanatic 20:35:15.427 [Lua] packing 4 units of breed chaos_raider 20:35:15.427 [Lua] packing 0 units of breed chaos_warrior 20:35:15.427 [Lua] packing 8 units of breed chaos_berzerker 20:35:15.427 [Lua] packing 6 units of breed skaven_plague_monk 20:35:15.427 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:35:15.427 [Lua] 20:35:15.427 [Lua] [1] = 34 (number) 20:35:15.427 [Lua] [2] = 43 (number) 20:35:15.427 [Lua] [3] = 2 (number) 20:35:15.427 [Lua] [4] = 4 (number) 20:35:15.427 [Lua] [5] = 1 (number) 20:35:15.427 [Lua] [6] = 0 (number) 20:35:15.427 [Lua] [7] = 7 (number) 20:35:15.427 [Lua] [8] = 8 (number) 20:35:15.427 [Lua] [9] = 6 (number) 20:35:15.427 [Lua] [10] = 6 (number) 20:35:15.427 [Lua] 20:35:15.427 [Lua] 20:35:15.427 [Lua] [1] = 741 (number) 20:35:15.427 [Lua] [2] = 655 (number) 20:35:15.427 [Lua] [3] = 738 (number) 20:35:15.427 [Lua] [4] = 750 (number) 20:35:15.427 [Lua] [5] = 728 (number) 20:35:15.427 [Lua] [6] = 691 (number) 20:35:15.427 [Lua] [7] = 690 (number) 20:35:15.427 [Lua] [8] = 745 (number) 20:35:15.427 [Lua] [9] = 729 (number) 20:35:15.427 [Lua] [10] = 744 (number) 20:35:15.427 [Lua] [11] = 672 (number) 20:35:15.427 [Lua] [12] = 666 (number) 20:35:15.427 [Lua] [13] = 740 (number) 20:35:15.427 [Lua] [14] = 748 (number) 20:35:15.427 [Lua] [15] = 730 (number) 20:35:15.427 [Lua] [16] = 746 (number) 20:35:15.427 [Lua] [17] = 732 (number) 20:35:15.427 [Lua] [18] = 749 (number) 20:35:15.427 [Lua] [19] = 659 (number) 20:35:15.427 [Lua] [20] = 657 (number) 20:35:15.427 [Lua] [21] = 734 (number) 20:35:15.427 [Lua] [22] = 603 (number) 20:35:15.427 [Lua] [23] = 665 (number) 20:35:15.427 [Lua] [24] = 667 (number) 20:35:15.427 [Lua] [25] = 653 (number) 20:35:15.427 [Lua] [26] = 658 (number) 20:35:15.427 [Lua] [27] = 662 (number) 20:35:15.427 [Lua] [28] = 669 (number) 20:35:15.427 [Lua] [29] = 677 (number) 20:35:15.427 [Lua] [30] = 670 (number) 20:35:15.427 [Lua] [31] = 652 (number) 20:35:15.427 [Lua] [32] = 663 (number) 20:35:15.427 [Lua] [33] = 733 (number) 20:35:15.427 [Lua] [34] = 680 (number) 20:35:15.427 [Lua] [35] = 654 (number) 20:35:15.427 [Lua] [36] = 668 (number) 20:35:15.427 [Lua] [37] = 582 (number) 20:35:15.427 [Lua] [38] = 656 (number) 20:35:15.427 [Lua] [39] = 590 (number) 20:35:15.427 [Lua] [40] = 678 (number) 20:35:15.427 [Lua] [41] = 673 (number) 20:35:15.427 [Lua] [42] = 742 (number) 20:35:15.427 [Lua] [43] = 735 (number) 20:35:15.427 [Lua] [44] = 589 (number) 20:35:15.427 [Lua] [45] = 581 (number) 20:35:15.427 [Lua] [46] = 600 (number) 20:35:15.427 [Lua] [47] = 602 (number) 20:35:15.427 [Lua] [48] = 743 (number) 20:35:15.427 [Lua] [49] = 651 (number) 20:35:15.427 [Lua] [50] = 736 (number) 20:35:15.427 [Lua] [51] = 675 (number) 20:35:15.427 [Lua] [52] = 731 (number) 20:35:15.427 [Lua] [53] = 661 (number) 20:35:15.427 [Lua] [54] = 660 (number) 20:35:15.427 [Lua] [55] = 681 (number) 20:35:15.427 [Lua] [56] = 838 (number) 20:35:15.427 [Lua] [57] = 828 (number) 20:35:15.427 [Lua] [58] = 839 (number) 20:35:15.427 [Lua] [59] = 837 (number) 20:35:15.427 [Lua] [60] = 829 (number) 20:35:15.427 [Lua] [61] = 827 (number) 20:35:15.427 [Lua] 20:35:15.428 [Lua] PlayerManager:add_remote_player 11000013fc6aa81 20:35:15.428 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=367 20:35:15.428 [Lua] RemotePlayer:create_game_object( ) 367 20:35:15.513 [Lua] [ProfileSynchronizer] Assigning peer(11000013fc6aa81:1) to profile(2) career(3) 20:35:15.513 [Lua] [SharedState] network_state_1100001027f4e7f: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":4,"peer_id":"1100001027f4e7f"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":3,"peer_id":"1100001027f4e7f"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"11000010d510fef"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":3,"peer_id":"110000119904ef6"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":3,"peer_id":"11000013fc6aa81"}] 20:35:15.513 [Lua] [PeerSM] 11000013fc6aa81 :: on_exit WaitingForGameObjectSync 20:35:15.513 [Lua] [PeerSM] 11000013fc6aa81 :: on_enter WaitingForPlayers 20:35:15.529 [Lua] [PeerSM] 11000013fc6aa81 :: on_exit WaitingForPlayers 20:35:15.529 [Lua] [PeerSM] 11000013fc6aa81 :: on_enter InGame 20:35:15.530 [Lua] [SharedState] network_state_1100001027f4e7f: peer_ingame:11000013fc6aa81:0:0:0 = true 20:35:16.031 [Lua] [MOD][VMF][INFO] Added 11000013fc6aa81 to the VMF users list. 20:35:16.031 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=11000013fc6aa81 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:35:16.031 [Lua] Adding player sync data to peer=11000013fc6aa81 local_player_id=1 20:35:16.119 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 1009 thorn_sister_passive_poison 20:35:16.191 [Lua] [SharedState] network_state_1100001027f4e7f: inventory_list:0:1:0:0 = {"third_person":{"wwise\/flail":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_brw_flaming_flail_01\/wpn_brw_flaming_flail_01_runed_01_3p":false,"units\/weapons\/player\/wpn_bw_deus_03\/wpn_bw_deus_03_runed_3p":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_husk_base":false,"wwise\/bw_deus_01":false,"resource_packages\/careers\/bw_unchained":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_12":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":904098880,"first_person":{"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"resource_packages\/careers\/bw_unchained":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_mesh":false,"wwise\/bw_deus_01":false,"units\/weapons\/player\/wpn_brw_flaming_flail_01\/wpn_brw_flaming_flail_01_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_bw_deus_03\/wpn_bw_deus_03_runed_3p":false,"units\/weapons\/player\/wpn_bw_deus_03\/wpn_bw_deus_03_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/flail":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_12":false,"units\/weapons\/player\/wpn_brw_flaming_flail_01\/wpn_brw_flaming_flail_01_runed_01":false,"units\/beings\/player\/bright_wizard_unchained\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 20:35:16.191 [Lua] [PackageManager] Load: units/weapons/player/wpn_bw_deus_03/wpn_bw_deus_03_runed_3p, ProfileSynchronizer, async-read, 20:35:16.191 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12, ProfileSynchronizer, async-read, 20:35:16.191 [Lua] [PackageManager] Load: wwise/bw_deus_01, ProfileSynchronizer, async-read, 20:35:16.191 [Lua] [PackageManager] Load: units/beings/player/third_person_base/bright_wizard/chr_third_person_husk_base, ProfileSynchronizer, async-read, 20:35:16.192 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 20:35:16.369 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_bw_deus_03/wpn_bw_deus_03_runed_3p 20:35:16.369 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_bw_deus_03/wpn_bw_deus_03_runed_3p 20:35:16.369 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12 20:35:16.416 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12 20:35:16.416 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12 20:35:16.417 [Lua] [PackageManager] Queueing new asynch package: wwise/bw_deus_01 20:35:16.488 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bw_deus_01 20:35:16.488 [Lua] [PackageManager] Force_load: wwise/bw_deus_01 20:35:16.488 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/bright_wizard/chr_third_person_husk_base 20:35:16.545 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 172 thorn_sister_passive_poison 20:35:16.626 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:11000013fc6aa81:1:0:0 = 904098880 20:35:16.789 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/bright_wizard/chr_third_person_husk_base 20:35:16.789 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/bright_wizard/chr_third_person_husk_base 20:35:16.790 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_mesh 20:35:16.848 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:16.902 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:11000013fc6aa81:1:0:0 = 904098880 20:35:16.935 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:16.977 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_mesh 20:35:16.977 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_mesh 20:35:16.992 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:11000013fc6aa81:1:0:0 = 904098880 20:35:17.021 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:17.122 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:17.255 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:35:17.336 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:35:17.367 [Lua] event horde ends! 20:35:17.394 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:35:17.465 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:17.507 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:35:17.537 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:17.646 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:17.647 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_power_level 20:35:17.647 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_attack_speed 20:35:17.647 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_crit_chance 20:35:17.647 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_movement_speed 20:35:17.647 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff 20:35:17.647 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_power_level 20:35:17.647 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_attack_speed 20:35:17.647 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_crit_chance 20:35:17.647 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_movement_speed 20:35:17.647 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff 20:35:17.711 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:17.855 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:35:17.964 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:35:18.057 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:35:18.157 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:35:19.268 [Lua] TerrorEventMixer.start_event: mines_end_event_loop (seed: 0) 20:35:19.688 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_power_level 20:35:19.688 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_attack_speed 20:35:19.688 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_crit_chance 20:35:19.688 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_movement_speed 20:35:19.688 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff 20:35:22.077 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:11000013fc6aa81:1:0:0 = 904098880 20:35:22.089 [Lua] [PartyManager] Player (11000013fc6aa81:1) was put into party heroes (1) 20:35:22.089 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 20:35:22.100 [Lua] [GameNetworkManager] destroying game object with go_id=123 20:35:22.101 error: [Unit] Unit: '#ID[234365eae1f907fa]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ba65590e94c27420]' child 1: '#ID[15b4e721168d5a44]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[543d2a7933b237df]' child 4: '#ID[a3f2a0398e844973]' child 5: '#ID[67902ea062f4054c]' child 6: '#ID[7a3669b43b021afe]' 20:35:22.101 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[92d6d4ccc73c382e]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[619b3d3019f207dc]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[f882a97fcceab257]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[89c10811c72fb0b9]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[10a2441019457628]' child 14: '#ID[8b14d6d9ef7ee6c5]' child 15: '#ID[dde206916040a5fb]' 20:35:22.104 [Lua] [SharedState] network_state_1100001027f4e7f: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":4,"peer_id":"1100001027f4e7f"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"11000010d510fef"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":3,"peer_id":"110000119904ef6"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":3,"peer_id":"11000013fc6aa81"}] 20:35:22.104 [Lua] PlayerManager:remove_player peer_id=1100001027f4e7f 3 20:35:22.104 [Lua] [GameNetworkManager] destroying game object with go_id=114 20:35:22.104 [Lua] [GameNetworkManager] destroying game object with go_id=115 20:35:22.121 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, ProfileSynchronizer 20:35:22.122 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/bright_wizard/chr_third_person_base, ProfileSynchronizer 20:35:22.124 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer 20:35:22.126 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer 20:35:22.126 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained_skin_02/first_person_base/chr_first_person_mesh, ProfileSynchronizer 20:35:22.126 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_14, ProfileSynchronizer 20:35:22.127 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01, ProfileSynchronizer 20:35:22.127 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01, ProfileSynchronizer 20:35:22.127 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained_skin_02/third_person_base/chr_third_person_mesh, ProfileSynchronizer 20:35:22.214 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=11000013fc6aa81 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:35:22.214 [Lua] [NetworkServer] Peer 11000013fc6aa81 spawned player. 20:35:22.215 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=366 20:35:22.215 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:35:22.216 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:35:22.216 [Lua] TalentSystem:rpc_sync_talents 7 4097 20:35:22.606 [Lua] [SharedState] network_state_1100001027f4e7f: actually_ingame:11000013fc6aa81:0:0:0 = true 20:35:26.207 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:26.276 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:26.336 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:26.420 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:26.907 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:26.978 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:26.979 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_power_level 20:35:26.979 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_attack_speed 20:35:26.979 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_crit_chance 20:35:26.979 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_movement_speed 20:35:26.979 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff 20:35:27.018 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:35:27.049 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:27.134 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:35:27.134 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:27.211 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:35:27.316 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:35:27.769 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:35:27.806 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:35:27.877 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:35:27.943 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:35:27.997 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:35:31.134 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:35:31.223 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:31.287 [Lua] [GameNetworkManager] game object created go_id=2135, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:31.362 [Lua] [GameNetworkManager] game object created go_id=2136, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:31.484 [Lua] [GameNetworkManager] game object created go_id=2137, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:31.742 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:35:31.810 [Lua] [GameNetworkManager] game object was destroyed id=2135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:35:31.928 [Lua] [GameNetworkManager] game object was destroyed id=2136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:35:31.995 [Lua] [GameNetworkManager] game object was destroyed id=2137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:35:32.294 [Lua] [GameNetworkManager] game object created go_id=2138, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:32.377 [Lua] [GameNetworkManager] game object created go_id=2139, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:32.489 [Lua] [GameNetworkManager] game object created go_id=2140, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:32.574 [Lua] [GameNetworkManager] game object created go_id=2141, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:32.923 [Lua] [GameNetworkManager] game object was destroyed id=2138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:35:33.021 [Lua] [GameNetworkManager] game object was destroyed id=2139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:35:33.124 [Lua] [GameNetworkManager] game object was destroyed id=2140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:35:33.195 [Lua] [GameNetworkManager] game object was destroyed id=2141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:35:33.738 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:35:34.791 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:35:34.897 [Lua] [GameNetworkManager] game object created go_id=2142, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:35.002 [Lua] [GameNetworkManager] game object created go_id=2143, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:35.077 [Lua] [GameNetworkManager] game object created go_id=2144, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:35.161 [Lua] [GameNetworkManager] game object created go_id=2145, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:35.630 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:35:35.630 [Lua] [GameNetworkManager] game object was destroyed id=2142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:35:35.741 [Lua] [GameNetworkManager] game object was destroyed id=2143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:35:35.816 [Lua] [GameNetworkManager] game object created go_id=2146, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:35.816 [Lua] [GameNetworkManager] game object was destroyed id=2144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:35:35.894 [Lua] [GameNetworkManager] game object was destroyed id=2145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:35:35.927 [Lua] [GameNetworkManager] game object created go_id=2147, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:36.002 [Lua] [GameNetworkManager] game object created go_id=2148, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:36.078 [Lua] [GameNetworkManager] game object created go_id=2149, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:36.465 [Lua] [GameNetworkManager] game object was destroyed id=2146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:35:36.621 [Lua] [GameNetworkManager] game object was destroyed id=2147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:35:36.621 [Lua] [GameNetworkManager] game object was destroyed id=2148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:35:36.656 [Lua] [GameNetworkManager] game object created go_id=2150, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:36.698 [Lua] [GameNetworkManager] game object was destroyed id=2149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:35:36.727 [Lua] [GameNetworkManager] game object created go_id=2151, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:36.809 [Lua] [GameNetworkManager] game object created go_id=2152, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:36.882 [Lua] [GameNetworkManager] game object created go_id=2153, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:37.261 [Lua] [GameNetworkManager] game object was destroyed id=2150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:35:37.371 [Lua] [GameNetworkManager] game object was destroyed id=2151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:35:37.489 [Lua] [GameNetworkManager] game object was destroyed id=2152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:35:37.521 [Lua] [GameNetworkManager] game object was destroyed id=2153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:35:37.637 [Lua] [GameNetworkManager] game object created go_id=2154, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:37.734 [Lua] [GameNetworkManager] game object created go_id=2155, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:37.821 [Lua] [GameNetworkManager] game object created go_id=2156, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:37.881 [Lua] [GameNetworkManager] game object created go_id=2157, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:38.382 [Lua] [GameNetworkManager] game object was destroyed id=2154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:35:38.434 [Lua] [GameNetworkManager] game object was destroyed id=2155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:35:38.549 [Lua] [GameNetworkManager] game object was destroyed id=2156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:35:38.643 [Lua] [GameNetworkManager] game object was destroyed id=2157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:35:44.313 [Lua] event horde ends! 20:35:50.254 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 238 thorn_sister_passive_poison 20:35:51.270 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2a3, position: 0 20:35:51.271 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2a3, position: 3064913 20:35:51.271 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2a3, position: 3064918 20:35:51.870 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 263 thorn_sister_passive_poison 20:35:52.163 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 839 thorn_sister_passive_poison 20:35:52.681 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 838 thorn_sister_passive_poison 20:35:52.805 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_power_level 20:35:52.805 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_attack_speed 20:35:52.805 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_crit_chance 20:35:52.805 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_movement_speed 20:35:52.805 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff 20:35:52.916 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 839 thorn_sister_passive_poison 20:35:52.932 [Lua] TerrorEventMixer.start_random_event: mines_end_event_loop_02 -> mines_end_event_loop_02_chaos 20:35:52.932 [Lua] TerrorEventMixer.start_event: mines_end_event_loop_02_chaos (seed: 0) 20:35:53.011 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_power_level 20:35:53.011 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_attack_speed 20:35:53.011 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_crit_chance 20:35:53.011 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_movement_speed 20:35:53.011 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff 20:35:54.068 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:35:54.068 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:35:54.068 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:35:54.068 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:35:54.068 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:35:54.068 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:35:54.068 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:35:54.068 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:35:55.116 error: [Unit] Unit: '#ID[6ce41c7f6a165f9d]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e1457e78c5004b9d]' 20:35:55.116 error: [Unit] Unit: '#ID[6ce41c7f6a165f9d]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e1457e78c5004b9d]' child 1: '#ID[e1457e78c5004b9d]' 20:35:58.210 error: [Unit] Unit: '#ID[cad9d6e59f9090fa]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a77a29a21960ae06]' child 1: '#ID[a77a29a21960ae06]' child 2: '#ID[a77a29a21960ae06]' child 3: '#ID[a77a29a21960ae06]' child 4: '#ID[a77a29a21960ae06]' child 5: '#ID[a77a29a21960ae06]' 20:36:01.308 [Lua] [GameNetworkManager] game object created go_id=2158, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:01.378 [Lua] [GameNetworkManager] game object created go_id=2159, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:01.470 [Lua] event horde ends! 20:36:01.495 [Lua] [GameNetworkManager] game object created go_id=2160, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:01.575 [Lua] [GameNetworkManager] game object created go_id=2161, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:01.883 [Lua] [GameNetworkManager] game object was destroyed id=2158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:36:01.960 [Lua] [GameNetworkManager] game object was destroyed id=2159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:36:02.040 [Lua] [GameNetworkManager] game object was destroyed id=2160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:36:02.169 [Lua] [GameNetworkManager] game object was destroyed id=2161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:36:05.596 [Lua] [GameNetworkManager] game object created go_id=2162, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:05.686 [Lua] [GameNetworkManager] game object created go_id=2163, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:05.797 [Lua] [GameNetworkManager] game object created go_id=2164, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:05.851 [Lua] [GameNetworkManager] game object created go_id=2165, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:06.036 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_power_level 20:36:06.036 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_attack_speed 20:36:06.036 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_crit_chance 20:36:06.036 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_movement_speed 20:36:06.036 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff 20:36:06.057 [Lua] [GameNetworkManager] game object was destroyed id=2162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:36:06.135 [Lua] [GameNetworkManager] game object was destroyed id=2163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:36:06.234 [Lua] [GameNetworkManager] game object was destroyed id=2164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:36:06.299 [Lua] [GameNetworkManager] game object was destroyed id=2165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:36:06.355 [Lua] [GameNetworkManager] game object created go_id=2166, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:06.419 [Lua] [GameNetworkManager] game object created go_id=2167, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:06.517 [Lua] [GameNetworkManager] game object created go_id=2168, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:06.633 [Lua] [GameNetworkManager] game object created go_id=2169, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:06.870 [Lua] [GameNetworkManager] game object was destroyed id=2166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:36:06.963 [Lua] [GameNetworkManager] game object was destroyed id=2167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:36:07.018 [Lua] [GameNetworkManager] game object was destroyed id=2168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:36:07.126 [Lua] [GameNetworkManager] game object was destroyed id=2169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:36:08.629 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 679 thorn_sister_passive_poison 20:36:08.761 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_power_level 20:36:08.761 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_attack_speed 20:36:08.761 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_crit_chance 20:36:08.761 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_movement_speed 20:36:08.761 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff 20:36:08.909 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 674 thorn_sister_passive_poison 20:36:10.495 [Lua] TerrorEventMixer.start_random_event: mines_end_event_specials -> mines_end_event_specials_01 20:36:10.499 [Lua] TerrorEventMixer.start_event: mines_end_event_specials_01 (seed: 0) 20:36:10.558 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 164 will change to a manual source. 20:36:18.297 [Lua] event horde ends! 20:36:24.732 [Lua] [GameNetworkManager] game object created go_id=2170, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:24.825 [Lua] [GameNetworkManager] game object created go_id=2171, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:24.900 [Lua] [GameNetworkManager] game object created go_id=2172, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:25.009 [Lua] [GameNetworkManager] game object created go_id=2173, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:25.251 [Lua] [GameNetworkManager] game object was destroyed id=2170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:36:25.318 [Lua] [GameNetworkManager] game object was destroyed id=2171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:36:25.425 [Lua] [GameNetworkManager] game object was destroyed id=2172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:36:25.493 [Lua] [GameNetworkManager] game object was destroyed id=2173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:36:30.547 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 605 thorn_sister_passive_poison 20:36:30.673 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_power_level 20:36:30.673 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_attack_speed 20:36:30.673 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_crit_chance 20:36:30.673 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_movement_speed 20:36:30.673 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff 20:36:31.453 [Lua] Override Player Respawning end_event_altar false 20:36:33.460 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 599 thorn_sister_passive_poison 20:36:33.918 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 739 thorn_sister_passive_poison 20:36:34.235 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 739 thorn_sister_passive_poison 20:36:34.380 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_power_level 20:36:34.380 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_attack_speed 20:36:34.380 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_crit_chance 20:36:34.380 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_movement_speed 20:36:34.380 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff 20:36:34.601 [Lua] event horde ends! 20:36:35.009 [Lua] TerrorEventMixer.start_random_event: mines_end_event_loop_02 -> mines_end_event_loop_02_chaos 20:36:35.009 [Lua] TerrorEventMixer.start_event: mines_end_event_loop_02_chaos (seed: 0) 20:36:39.593 [Lua] TerrorEventMixer.start_event: mines_end_event_stop (seed: 0) 20:36:39.594 [Lua] stopping terror event: mines_end_event_loop 20:36:39.610 [Lua] stopping terror event: mines_end_event_loop_02 20:36:41.638 [Lua] TerrorEventMixer.start_event: mines_troll_boss (seed: 0) 20:36:42.659 [Lua] [GameNetworkManager] game object created go_id=2174, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:42.750 [Lua] [GameNetworkManager] game object created go_id=2175, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:42.820 [Lua] [GameNetworkManager] game object created go_id=2176, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:42.915 [Lua] [GameNetworkManager] game object created go_id=2177, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:43.187 [Lua] [GameNetworkManager] game object created go_id=2178, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:43.259 [Lua] [GameNetworkManager] game object created go_id=2179, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:43.340 [Lua] [GameNetworkManager] game object created go_id=2180, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:43.414 [Lua] [GameNetworkManager] game object was destroyed id=2174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:36:43.414 [Lua] [GameNetworkManager] game object was destroyed id=2176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:36:43.442 [Lua] [GameNetworkManager] game object created go_id=2181, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:43.476 [Lua] [GameNetworkManager] game object was destroyed id=2175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:36:43.476 [Lua] [GameNetworkManager] game object was destroyed id=2177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:36:43.684 [Lua] [GameNetworkManager] game object created go_id=2182, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:43.684 [Lua] [GameNetworkManager] game object was destroyed id=2178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:36:43.757 [Lua] [GameNetworkManager] game object created go_id=2183, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:43.801 [Lua] [GameNetworkManager] game object was destroyed id=2179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:36:43.862 [Lua] [GameNetworkManager] game object created go_id=2184, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:43.863 [Lua] [GameNetworkManager] game object was destroyed id=2180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:36:43.943 [Lua] [GameNetworkManager] game object created go_id=2185, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:43.943 [Lua] [GameNetworkManager] game object was destroyed id=2181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:36:44.187 [Lua] [GameNetworkManager] game object was destroyed id=2182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:36:44.187 [Lua] [GameNetworkManager] game object created go_id=2186, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:44.214 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:36:44.247 [Lua] [GameNetworkManager] game object was destroyed id=2183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:36:44.287 [Lua] [GameNetworkManager] game object created go_id=2187, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:44.328 [Lua] [GameNetworkManager] game object was destroyed id=2184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:36:44.366 [Lua] [GameNetworkManager] game object created go_id=2188, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:44.429 [Lua] [GameNetworkManager] game object was destroyed id=2185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:36:44.462 [Lua] [GameNetworkManager] game object created go_id=2189, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:44.634 [Lua] [GameNetworkManager] game object was destroyed id=2186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:36:44.714 [Lua] [GameNetworkManager] game object created go_id=2190, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:44.751 [Lua] [GameNetworkManager] game object was destroyed id=2187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:36:44.776 [Lua] [GameNetworkManager] game object created go_id=2191, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:44.815 [Lua] [GameNetworkManager] game object was destroyed id=2188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:36:44.830 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:36:44.892 [Lua] [GameNetworkManager] game object created go_id=2192, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:44.892 [Lua] [GameNetworkManager] game object was destroyed id=2189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:36:45.074 [Lua] event horde ends! 20:36:45.145 [Lua] [GameNetworkManager] game object was destroyed id=2190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:36:45.210 [Lua] [GameNetworkManager] game object was destroyed id=2191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:36:45.282 [Lua] [GameNetworkManager] game object was destroyed id=2192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:36:45.355 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:36:45.923 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:36:47.578 [Lua] [GameNetworkManager] game object created go_id=2193, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:47.677 [Lua] [GameNetworkManager] game object created go_id=2194, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:47.751 [Lua] [GameNetworkManager] game object created go_id=2195, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:47.851 [Lua] [GameNetworkManager] game object created go_id=2196, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:47.920 [Lua] [GameNetworkManager] game object was destroyed id=2193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:36:48.032 [Lua] [GameNetworkManager] game object was destroyed id=2194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:36:48.074 [Lua] [GameNetworkManager] game object created go_id=2197, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:48.118 [Lua] [GameNetworkManager] game object was destroyed id=2195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:36:48.192 [Lua] [GameNetworkManager] game object created go_id=2198, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:48.192 [Lua] [GameNetworkManager] game object was destroyed id=2196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:36:48.259 [Lua] [GameNetworkManager] game object created go_id=2199, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:48.448 [Lua] [GameNetworkManager] game object was destroyed id=2197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:36:48.520 [Lua] [GameNetworkManager] game object was destroyed id=2198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:36:48.626 [Lua] [GameNetworkManager] game object was destroyed id=2199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:36:50.355 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_passive_poison 20:36:50.636 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_passive_poison 20:36:50.846 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_passive_poison 20:36:50.978 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_big_bleed 20:36:50.978 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_passive_poison 20:36:51.315 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_big_bleed 20:36:51.315 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_passive_poison 20:36:51.602 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_big_bleed 20:36:51.602 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_passive_poison 20:36:51.714 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:36:51.714 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:36:51.714 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:36:51.714 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:36:51.714 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:36:52.054 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_big_bleed 20:36:52.054 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_passive_poison 20:36:52.421 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:36:52.421 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:36:52.421 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:36:52.421 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:36:52.421 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:36:52.421 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:36:52.421 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:36:52.421 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:36:53.571 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_big_bleed 20:36:53.571 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_passive_poison 20:36:53.606 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:36:53.932 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_big_bleed 20:36:53.932 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_passive_poison 20:36:54.159 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:36:54.226 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_big_bleed 20:36:54.226 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_passive_poison 20:36:54.475 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_big_bleed 20:36:54.475 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_passive_poison 20:36:54.763 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:36:55.017 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_big_bleed 20:36:55.018 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_passive_poison 20:36:55.119 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2a3, position: 0 20:36:55.121 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2a3, position: 3064913 20:36:55.121 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2a3, position: 3064918 20:36:55.349 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:36:55.396 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_big_bleed 20:36:55.396 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_passive_poison 20:36:55.693 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_big_bleed 20:36:55.693 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_passive_poison 20:36:55.884 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_big_bleed 20:36:55.884 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_passive_poison 20:36:56.433 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_big_bleed 20:36:56.433 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_passive_poison 20:36:57.896 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_big_bleed 20:36:57.896 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_passive_poison 20:36:58.298 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_big_bleed 20:36:58.298 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_passive_poison 20:36:58.600 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_big_bleed 20:36:58.600 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_passive_poison 20:36:58.883 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_big_bleed 20:36:58.883 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_passive_poison 20:36:59.348 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_big_bleed 20:36:59.348 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_passive_poison 20:36:59.730 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_big_bleed 20:36:59.730 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_passive_poison 20:37:00.094 [Lua] [GameNetworkManager] game object created go_id=2200, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:00.128 [Lua] event horde ends! 20:37:00.172 [Lua] [GameNetworkManager] game object created go_id=2201, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:00.278 [Lua] [GameNetworkManager] game object created go_id=2202, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:00.373 [Lua] [GameNetworkManager] game object created go_id=2203, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:00.436 [Lua] [GameNetworkManager] game object was destroyed id=2200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:37:00.548 [Lua] [GameNetworkManager] game object was destroyed id=2201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:37:00.642 [Lua] [GameNetworkManager] game object was destroyed id=2202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:37:00.707 [Lua] [GameNetworkManager] game object created go_id=2204, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:00.707 [Lua] [GameNetworkManager] game object was destroyed id=2203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:37:00.814 [Lua] [GameNetworkManager] game object created go_id=2205, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:00.883 [Lua] [GameNetworkManager] game object created go_id=2206, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:00.987 [Lua] [GameNetworkManager] game object created go_id=2207, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:01.065 [Lua] [GameNetworkManager] game object was destroyed id=2204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:37:01.147 [Lua] [GameNetworkManager] game object was destroyed id=2205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:37:01.260 [Lua] [GameNetworkManager] game object was destroyed id=2206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:37:01.334 [Lua] [GameNetworkManager] game object was destroyed id=2207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:37:01.392 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_big_bleed 20:37:01.392 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_passive_poison 20:37:01.759 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_big_bleed 20:37:01.759 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_passive_poison 20:37:02.039 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_big_bleed 20:37:02.039 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_passive_poison 20:37:02.240 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_big_bleed 20:37:02.240 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_passive_poison 20:37:02.687 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_big_bleed 20:37:02.687 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_passive_poison 20:37:03.004 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_big_bleed 20:37:03.004 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_passive_poison 20:37:03.302 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_big_bleed 20:37:03.302 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_passive_poison 20:37:03.498 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_big_bleed 20:37:03.498 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_passive_poison 20:37:03.969 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_big_bleed 20:37:03.969 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_passive_poison 20:37:04.345 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_big_bleed 20:37:04.345 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_passive_poison 20:37:04.615 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_big_bleed 20:37:04.615 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_passive_poison 20:37:04.827 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_big_bleed 20:37:04.827 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_passive_poison 20:37:05.352 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_big_bleed 20:37:05.352 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_passive_poison 20:37:05.763 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_big_bleed 20:37:05.763 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_passive_poison 20:37:06.047 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_big_bleed 20:37:06.047 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_passive_poison 20:37:06.315 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_big_bleed 20:37:06.315 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_passive_poison 20:37:06.894 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_big_bleed 20:37:06.894 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_passive_poison 20:37:07.305 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_big_bleed 20:37:07.305 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_passive_poison 20:37:07.647 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_big_bleed 20:37:07.647 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_passive_poison 20:37:07.918 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_big_bleed 20:37:07.918 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_passive_poison 20:37:08.441 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_big_bleed 20:37:08.441 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_passive_poison 20:37:08.844 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_big_bleed 20:37:08.844 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_passive_poison 20:37:09.248 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_big_bleed 20:37:09.248 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_passive_poison 20:37:09.387 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_big_bleed 20:37:09.387 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_passive_poison 20:37:09.520 [Lua] [GameNetworkManager] game object created go_id=2208, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:09.594 [Lua] [GameNetworkManager] game object created go_id=2209, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:09.696 [Lua] [GameNetworkManager] game object created go_id=2210, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:09.767 [Lua] [GameNetworkManager] game object created go_id=2211, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:09.853 [Lua] [GameNetworkManager] game object was destroyed id=2208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:37:09.944 [Lua] [GameNetworkManager] game object was destroyed id=2209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:37:10.030 [Lua] [GameNetworkManager] game object was destroyed id=2210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:37:10.097 [Lua] [GameNetworkManager] game object was destroyed id=2211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:37:10.570 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:37:11.158 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:37:11.598 [Lua] [GameNetworkManager] game object created go_id=2212, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:11.666 [Lua] [GameNetworkManager] game object created go_id=2213, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:11.779 [Lua] [GameNetworkManager] game object created go_id=2214, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:11.808 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:37:11.866 [Lua] [GameNetworkManager] game object created go_id=2215, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:11.990 [Lua] [GameNetworkManager] game object was destroyed id=2212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:37:12.049 [Lua] [GameNetworkManager] game object was destroyed id=2213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:37:12.125 [Lua] [GameNetworkManager] game object was destroyed id=2214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:37:12.235 [Lua] [GameNetworkManager] game object was destroyed id=2215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:37:12.507 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:37:13.077 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:37:13.681 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:37:14.174 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_big_bleed 20:37:14.174 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_passive_poison 20:37:14.674 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_big_bleed 20:37:14.674 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_passive_poison 20:37:18.788 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_big_bleed 20:37:18.788 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_passive_poison 20:37:18.823 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_big_bleed 20:37:18.823 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_passive_poison 20:37:19.844 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_big_bleed 20:37:19.844 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_passive_poison 20:37:19.880 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_big_bleed 20:37:19.880 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_passive_poison 20:37:20.134 [Lua] event horde ends! 20:37:21.566 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_big_bleed 20:37:21.566 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_passive_poison 20:37:21.566 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_big_bleed 20:37:21.566 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_passive_poison 20:37:22.228 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_big_bleed 20:37:22.228 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_passive_poison 20:37:22.228 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_big_bleed 20:37:22.228 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_passive_poison 20:37:23.189 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_big_bleed 20:37:23.189 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_passive_poison 20:37:23.215 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_big_bleed 20:37:23.215 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_passive_poison 20:37:23.822 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_big_bleed 20:37:23.822 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_passive_poison 20:37:23.823 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_big_bleed 20:37:23.823 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_passive_poison 20:37:25.056 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_big_bleed 20:37:25.056 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_passive_poison 20:37:25.099 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_big_bleed 20:37:25.099 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_passive_poison 20:37:26.698 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_big_bleed 20:37:26.698 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_passive_poison 20:37:26.738 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_big_bleed 20:37:26.738 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_passive_poison 20:37:27.222 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:37:27.367 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_big_bleed 20:37:27.367 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_passive_poison 20:37:27.367 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_big_bleed 20:37:27.367 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_passive_poison 20:37:28.370 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_big_bleed 20:37:28.370 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_passive_poison 20:37:28.398 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:37:28.399 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_big_bleed 20:37:28.399 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_passive_poison 20:37:29.033 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:37:29.697 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:37:30.368 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:37:30.565 [Lua] event horde ends! 20:37:30.831 [Lua] [GameNetworkManager] game object created go_id=2216, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:30.935 [Lua] [GameNetworkManager] game object created go_id=2217, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:31.014 [Lua] [GameNetworkManager] game object created go_id=2218, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:31.053 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:37:31.118 [Lua] [GameNetworkManager] game object created go_id=2219, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:31.223 [Lua] [GameNetworkManager] game object was destroyed id=2216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:37:31.330 [Lua] [GameNetworkManager] game object was destroyed id=2217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:37:31.405 [Lua] [GameNetworkManager] game object was destroyed id=2218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:37:31.510 [Lua] [GameNetworkManager] game object was destroyed id=2219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:37:31.761 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:37:32.472 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:37:32.853 [Lua] [GameNetworkManager] game object created go_id=2220, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:32.924 [Lua] [GameNetworkManager] game object created go_id=2221, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:32.990 [Lua] [GameNetworkManager] game object created go_id=2222, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:33.082 [Lua] [GameNetworkManager] game object created go_id=2223, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:33.222 [Lua] [GameNetworkManager] game object was destroyed id=2220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:37:33.315 [Lua] [GameNetworkManager] game object was destroyed id=2221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:37:33.393 [Lua] [GameNetworkManager] game object was destroyed id=2222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:37:33.486 [Lua] [GameNetworkManager] game object was destroyed id=2223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:37:33.512 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:37:34.167 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:37:35.821 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_passive_poison 20:37:35.851 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_passive_poison 20:37:36.419 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_passive_poison 20:37:36.805 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_big_bleed 20:37:36.805 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_passive_poison 20:37:37.049 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_big_bleed 20:37:37.049 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 394 thorn_sister_passive_poison 20:37:37.055 [Lua] chaos troll died! 20:37:38.908 [Lua] [ChatManager][1]System: EG | Zoon picked up a Loot Die 20:37:41.820 warning: [Physics] Create Actor: Shape density varies. Using average. 20:37:41.820 warning: [Physics] Create Actor: Shape density varies. Using average. 20:37:41.820 warning: [Physics] Create Actor: Shape density varies. Using average. 20:37:41.820 warning: [Physics] Create Actor: Shape density varies. Using average. 20:37:44.026 warning: [Physics] Create Actor: Shape density varies. Using average. 20:37:44.026 warning: [Physics] Create Actor: Shape density varies. Using average. 20:37:44.026 warning: [Physics] Create Actor: Shape density varies. Using average. 20:37:44.026 warning: [Physics] Create Actor: Shape density varies. Using average. 20:37:44.026 warning: [Physics] Create Actor: Shape density varies. Using average. 20:37:44.026 warning: [Physics] Create Actor: Shape density varies. Using average. 20:37:44.039 [Lua] TerrorEventMixer.start_event: mines_end_event_trolls (seed: 0) 20:37:44.039 [Lua] terror_event_mixer->force_load_breed_package, breed_name= chaos_dummy_troll 20:37:44.077 warning: [Physics] Create Actor: Shape density varies. Using average. 20:37:44.077 warning: [Physics] Create Actor: Shape density varies. Using average. 20:37:44.077 warning: [Physics] Create Actor: Shape density varies. Using average. 20:37:44.077 warning: [Physics] Create Actor: Shape density varies. Using average. 20:37:44.077 warning: [Physics] Create Actor: Shape density varies. Using average. 20:37:44.077 warning: [Physics] Create Actor: Shape density varies. Using average. 20:37:44.077 warning: [Physics] Create Actor: Shape density varies. Using average. 20:37:44.077 warning: [Physics] Create Actor: Shape density varies. Using average. 20:37:52.406 [Lua] Setting player respawning gate enabled false 20:37:52.406 [Lua] gate at travel distance set enabled 1291.169921875 false 20:37:52.410 [Lua] TerrorEventMixer.start_event: mines_end_event_escape (seed: 0) 20:37:53.299 warning: [Physics] Create Actor: Shape density varies. Using average. 20:37:53.299 warning: [Physics] Create Actor: Shape density varies. Using average. 20:37:53.363 warning: [Physics] Create Actor: Shape density varies. Using average. 20:37:53.363 warning: [Physics] Create Actor: Shape density varies. Using average. 20:37:53.363 warning: [Physics] Create Actor: Shape density varies. Using average. 20:37:53.363 warning: [Physics] Create Actor: Shape density varies. Using average. 20:37:53.514 warning: [Physics] Create Actor: Shape density varies. Using average. 20:37:53.514 warning: [Physics] Create Actor: Shape density varies. Using average. 20:37:53.514 warning: [Physics] Create Actor: Shape density varies. Using average. 20:37:53.514 warning: [Physics] Create Actor: Shape density varies. Using average. 20:37:53.717 warning: [Physics] Create Actor: Shape density varies. Using average. 20:37:53.717 warning: [Physics] Create Actor: Shape density varies. Using average. 20:37:53.717 warning: [Physics] Create Actor: Shape density varies. Using average. 20:37:53.717 warning: [Physics] Create Actor: Shape density varies. Using average. 20:37:53.777 warning: [Physics] Create Actor: Shape density varies. Using average. 20:37:53.777 warning: [Physics] Create Actor: Shape density varies. Using average. 20:37:53.777 warning: [Physics] Create Actor: Shape density varies. Using average. 20:37:53.777 warning: [Physics] Create Actor: Shape density varies. Using average. 20:37:53.921 warning: [Physics] Create Actor: Shape density varies. Using average. 20:37:53.921 warning: [Physics] Create Actor: Shape density varies. Using average. 20:38:03.977 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:38:05.428 warning: [Physics] Create Actor: Shape density varies. Using average. 20:38:05.428 warning: [Physics] Create Actor: Shape density varies. Using average. 20:38:05.428 warning: [Physics] Create Actor: Shape density varies. Using average. 20:38:05.428 warning: [Physics] Create Actor: Shape density varies. Using average. 20:38:05.428 [Lua] TerrorEventMixer.stop_event: mines_end_event_escape 20:38:06.169 warning: [Physics] Create Actor: Shape density varies. Using average. 20:38:06.169 warning: [Physics] Create Actor: Shape density varies. Using average. 20:38:06.169 warning: [Physics] Create Actor: Shape density varies. Using average. 20:38:06.169 warning: [Physics] Create Actor: Shape density varies. Using average. 20:38:07.913 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:38:07.913 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:38:07.913 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:38:07.913 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:38:07.913 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:38:07.913 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:38:08.667 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:38:08.910 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:38:08.910 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:38:08.910 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:38:08.910 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:38:08.910 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:38:08.910 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:38:08.910 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:38:08.910 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:38:09.814 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:38:12.618 [Window] Window => inactive 20:38:14.804 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:38:16.324 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:38:18.125 [Lua] event horde ends! 20:38:19.124 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:618: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1001: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:898: in function game_update [14] @scripts/boot.lua:628:in function [1] self = table: 0000000000513480 [2] self = table: 0000000003114BF0; dt = 0.015151552855968475; all_inside = true [3] self = table: 0000000003114BF0; dt = 0.015151552855968475; t = 1356.722531568259; all_inside = true; any_inside = true; players_outside_portal = table: 0000000012324E90; buff_system = table: 00000000071CD460 [4] self = table: 0000000003114BF0; dt = 0.015151552855968475; t = 1356.722531568259 [5] self = table: 0000000003114BF0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 0000000000722C10; dt = 0.015151552855968475; context = table: 0000000009FB9BC0; t = 1356.722531568259 [6] self = table: 000000000A398270; context = table: 0000000009FB9BC0; t = 1356.722531568259; dt = 0.015151552855968475; update_list = table: 0000000002AF24A0; dummy_input = table: 0000000000722C10; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000003114BF0 [7] self = table: 000000000A398270; context = table: 0000000009FB9BC0; t = 1356.722531568259 [8] self = table: 000000000AD2A6E0; entity_system_update_context = table: 0000000009FB9BC0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000A357CD0; t = 1356.722531568259; i = 83; system = table: 000000000A398270 [9] self = table: 0000000009FB9B90; update_func = "update"; dt = 0.015151552855968475; entity_system_update_context = table: 0000000009FB9BC0 [10] self = table: 0000000009FB9B90; dt = 0.015151552855968475 [11] self = table: 000000000A3F5BC0; dt = 0.015151552855968475; main_t = 1419.3148863669485; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; t = 1356.722531568259; game_mode_ended = false [12] self = table: 000000000078AA00; dt = 0.015151552855968475; t = 1419.3148863669485 [13] self = table: 0000000000099930; real_world_dt = 0.015151552855968475; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; dt = 0.015151552855968475; t = 1419.3148863669485 [14] dt = 0.015151552855968475 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000A3FD6D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 0000000001521B50; _end_conditions_met = false; _round_started = true; _object_sets = table: 00000000001981F0; _disable_spawning_reasons = table: 000000000050ED50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000050ECB0; _mutator_handler = table: 000000000050E5D0; network_server = table: 0000000006A62CA0; _game_mode = table: 0000000000513520; _profile_synchronizer = table: 0000000007FCC120; _lobby_host = table: 000000000313E660; _level_key = "mines"; _network_transmit = table: 00000000026620A0; _flow_set_data = table: 0000000000510330; is_server = true; network_event_delegate = table: 0000000007B05420; [2] _end_zone_time_since_notify = 5; _closest_player = 1.3051776885986328; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000307E030; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_64"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000051BE90; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000A9C86B0; _player_distances = table: 000000000B81B640; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.3051776885986328; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000307E030; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_64"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000051BE90; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000A9C86B0; _player_distances = table: 000000000B81B640; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.3051776885986328; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000307E030; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_64"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000051BE90; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000A9C86B0; _player_distances = table: 000000000B81B640; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.3051776885986328; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000307E030; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_64"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000051BE90; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000A9C86B0; _player_distances = table: 000000000B81B640; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000307DF10; entity_manager = table: 0000000001FC2460; extension_init_context = table: 000000000307E030; NAME = "end_zone_system"; unit_storage = table: 0000000002B75F80; update_list = table: 0000000002AF24A0; statistics_db = table: 000000000A3FD6D0; is_server = true; extensions = table: 0000000002AF24D0; network_transmit = table: 00000000026620A0; world = [World]; name = "end_zone_system"; system_api = table: 000000000A87F280; [7] profiler_names = table: 000000000307DF10; entity_manager = table: 0000000001FC2460; extension_init_context = table: 000000000307E030; NAME = "end_zone_system"; unit_storage = table: 0000000002B75F80; update_list = table: 0000000002AF24A0; statistics_db = table: 000000000A3FD6D0; is_server = true; extensions = table: 0000000002AF24D0; network_transmit = table: 00000000026620A0; world = [World]; name = "end_zone_system"; system_api = table: 000000000A87F280; [8] num_systems = 0; systems_pre_update = table: 000000000539E7D0; systems = table: 000000000AD2A710; systems_update = table: 000000000A357CD0; systems_post_update = table: 000000000539E800; systems_physics_async_update = table: 000000000A87F1F0; [9] entity_system_bag = table: 000000000AD2A6E0; startup_data = table: 000000000A87F250; entity_manager = table: 0000000001FC2460; unit_spawner = table: 00000000089F5E80; statistics_db = table: 000000000A3FD6D0; is_server = true; system_update_context = table: 0000000009FB9BC0; network_transmit = table: 00000000026620A0; network_clock = table: 0000000000533770; dice_keeper = table: 00000000089F5CD0; world = [World]; [10] entity_system_bag = table: 000000000AD2A6E0; startup_data = table: 000000000A87F250; entity_manager = table: 0000000001FC2460; unit_spawner = table: 00000000089F5E80; statistics_db = table: 000000000A3FD6D0; is_server = true; system_update_context = table: 0000000009FB9BC0; network_transmit = table: 00000000026620A0; network_clock = table: 0000000000533770; dice_keeper = table: 00000000089F5CD0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000AD2A6E0; network_server = table: 0000000006A62CA0; entity_system = table: 0000000009FB9B90; parent = table: 0000000000099930; _level_flow_events = table: 0000000005225300; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000001FDAF90; profile_synchronizer = table: 0000000007FCC120; _debug_gui = [Gui]; network_transmit = table: 00000000026620A0; _max_local_players = 4; _fps_reporter = table: 000000000890A0F0; num_local_human_players = 1; _ping_reporter = table: 000000000D6D2E00; _gm_event_end_conditions_met = false; world = [World]; dt = 0.015151552855968475; peer_id = "1100001027f4e7f"; level = [Level]; network_timer_handler = table: 000000000A35D2B0; machines = table: 0000000003075050; _camera_carrier = table: 000000000D6D2850; _quit_game = false; network_clock = table: 0000000000533770; _onclose_called = false; _lobby_host = table: 000000000313E660; statistics_db = table: 000000000A3FD6D0; game_mode_key = "adventure"; level_key = "mines"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000003363E0; dice_keeper = table: 00000000089F5CD0; network_event_delegate = table: 0000000007B05420; [12] _params = table: 000000000078A9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000099930; _state = table: 000000000A3F5BC0; [13] startup_package_handles = table: 000000000009DAA0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009DA30; flow_return_table = table: 0000000000099960; _machine = table: 000000000078AA00; has_booted = true; loading_context = table: 0000000009F2D590; startup_timer = 11.398367341607809; bar_timer = 0; disable_loading_bar = true; 20:38:19.125 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level_skulls, mc:adventure, gm:inn, env:0, seed:400173, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:727943168, lt:load_next_level, extra_packages:{ }) 20:38:19.125 [Lua] [NetworkServer] Entering post game 20:38:19.125 [Lua] [PeerSM] 110000119904ef6 :: on_exit InGame 20:38:19.125 [Lua] [PeerSM] 110000119904ef6 :: on_enter InPostGame 20:38:19.125 [Lua] [PeerSM] 11000010d510fef :: on_exit InGame 20:38:19.125 [Lua] [PeerSM] 11000010d510fef :: on_enter InPostGame 20:38:19.125 [Lua] [PeerSM] 1100001027f4e7f :: on_exit InGame 20:38:19.125 [Lua] [PeerSM] 1100001027f4e7f :: on_enter InPostGame 20:38:19.125 [Lua] [PeerSM] 11000013fc6aa81 :: on_exit InGame 20:38:19.125 [Lua] [PeerSM] 11000013fc6aa81 :: on_enter InPostGame 20:38:19.125 [Save] Saving `save_data` 20:38:19.125 [Lua] gm_event_end_conditions_met true false 20:38:19.126 [Lua] Game won 20:38:19.126 [Lua] [Challenge] Speedrun invalidated. Likely due to hot-join. 20:38:19.126 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:38:19.130 [Save] Save done 20:38:19.130 [Save] Saving `save_data` 20:38:19.132 [Save] Save done 20:38:19.146 [Lua] generate_backend_stats 1100001027f4e7f:1 20:38:19.299 [Lua] [PlayFabMirrorBase] Force commit 20:38:19.299 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 20:38:19.299 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 32 20:38:19.330 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:38:19.331 [Save] Saving `save_data` 20:38:19.334 [Save] Save done 20:38:19.337 [Window] Window => active 20:38:19.339 [Window] Window => active 20:38:19.347 [Lua] [SharedState] network_state_1100001027f4e7f: peer_ingame:110000119904ef6:0:0:0 = false 20:38:19.347 [Lua] [SharedState] network_state_1100001027f4e7f: peer_ingame:11000010d510fef:0:0:0 = false 20:38:19.347 [Lua] [SharedState] network_state_1100001027f4e7f: peer_ingame:1100001027f4e7f:0:0:0 = false 20:38:19.347 [Lua] [SharedState] network_state_1100001027f4e7f: peer_ingame:11000013fc6aa81:0:0:0 = false 20:38:19.347 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 32 2 20:38:19.352 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:618: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1001: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:898: in function game_update [14] @scripts/boot.lua:628:in function [1] self = table: 0000000000513480 [2] self = table: 0000000003114BF0; dt = 0.015241377055644989; all_inside = true [3] self = table: 0000000003114BF0; dt = 0.015241377055644989; t = 1356.7377729453146; all_inside = true; any_inside = true; players_outside_portal = table: 00000000111C9DF0; buff_system = table: 00000000071CD460 [4] self = table: 0000000003114BF0; dt = 0.015241377055644989; t = 1356.7377729453146 [5] self = table: 0000000003114BF0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 0000000000722C10; dt = 0.015241377055644989; context = table: 0000000009FB9BC0; t = 1356.7377729453146 [6] self = table: 000000000A398270; context = table: 0000000009FB9BC0; t = 1356.7377729453146; dt = 0.015241377055644989; update_list = table: 0000000002AF24A0; dummy_input = table: 0000000000722C10; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000003114BF0 [7] self = table: 000000000A398270; context = table: 0000000009FB9BC0; t = 1356.7377729453146 [8] self = table: 000000000AD2A6E0; entity_system_update_context = table: 0000000009FB9BC0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000A357CD0; t = 1356.7377729453146; i = 83; system = table: 000000000A398270 [9] self = table: 0000000009FB9B90; update_func = "update"; dt = 0.015241377055644989; entity_system_update_context = table: 0000000009FB9BC0 [10] self = table: 0000000009FB9B90; dt = 0.015241377055644989 [11] self = table: 000000000A3F5BC0; dt = 0.015241377055644989; main_t = 1419.3301277440041; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; t = 1356.7377729453146; game_mode_ended = true [12] self = table: 000000000078AA00; dt = 0.015241377055644989; t = 1419.3301277440041 [13] self = table: 0000000000099930; real_world_dt = 0.015241377055644989; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; dt = 0.015241377055644989; t = 1419.3301277440041 [14] dt = 0.015241377055644989 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000A3FD6D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000A43F7C0; _initial_peers_ready = true; _object_set_names = table: 0000000001521B50; _end_conditions_met = true; _round_started = true; _object_sets = table: 00000000001981F0; _disable_spawning_reasons = table: 000000000050ED50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000050ECB0; _mutator_handler = table: 000000000050E5D0; network_server = table: 0000000006A62CA0; _game_mode = table: 0000000000513520; _profile_synchronizer = table: 0000000007FCC120; _lobby_host = table: 000000000313E660; _level_key = "mines"; _network_transmit = table: 00000000026620A0; _flow_set_data = table: 0000000000510330; is_server = true; network_event_delegate = table: 0000000007B05420; [2] _end_zone_time_since_notify = 5; _closest_player = 1.3697459697723389; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000307E030; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_64"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000051BE90; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000A9C86B0; _player_distances = table: 000000000B81B640; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.3697459697723389; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000307E030; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_64"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000051BE90; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000A9C86B0; _player_distances = table: 000000000B81B640; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.3697459697723389; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000307E030; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_64"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000051BE90; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000A9C86B0; _player_distances = table: 000000000B81B640; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.3697459697723389; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000307E030; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_64"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000051BE90; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000A9C86B0; _player_distances = table: 000000000B81B640; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000307DF10; entity_manager = table: 0000000001FC2460; extension_init_context = table: 000000000307E030; NAME = "end_zone_system"; unit_storage = table: 0000000002B75F80; update_list = table: 0000000002AF24A0; statistics_db = table: 000000000A3FD6D0; is_server = true; extensions = table: 0000000002AF24D0; network_transmit = table: 00000000026620A0; world = [World]; name = "end_zone_system"; system_api = table: 000000000A87F280; [7] profiler_names = table: 000000000307DF10; entity_manager = table: 0000000001FC2460; extension_init_context = table: 000000000307E030; NAME = "end_zone_system"; unit_storage = table: 0000000002B75F80; update_list = table: 0000000002AF24A0; statistics_db = table: 000000000A3FD6D0; is_server = true; extensions = table: 0000000002AF24D0; network_transmit = table: 00000000026620A0; world = [World]; name = "end_zone_system"; system_api = table: 000000000A87F280; [8] num_systems = 0; systems_pre_update = table: 000000000539E7D0; systems = table: 000000000AD2A710; systems_update = table: 000000000A357CD0; systems_post_update = table: 000000000539E800; systems_physics_async_update = table: 000000000A87F1F0; [9] entity_system_bag = table: 000000000AD2A6E0; startup_data = table: 000000000A87F250; entity_manager = table: 0000000001FC2460; unit_spawner = table: 00000000089F5E80; statistics_db = table: 000000000A3FD6D0; is_server = true; system_update_context = table: 0000000009FB9BC0; network_transmit = table: 00000000026620A0; network_clock = table: 0000000000533770; dice_keeper = table: 00000000089F5CD0; world = [World]; [10] entity_system_bag = table: 000000000AD2A6E0; startup_data = table: 000000000A87F250; entity_manager = table: 0000000001FC2460; unit_spawner = table: 00000000089F5E80; statistics_db = table: 000000000A3FD6D0; is_server = true; system_update_context = table: 0000000009FB9BC0; network_transmit = table: 00000000026620A0; network_clock = table: 0000000000533770; dice_keeper = table: 00000000089F5CD0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000AD2A6E0; network_server = table: 0000000006A62CA0; entity_system = table: 0000000009FB9B90; parent = table: 0000000000099930; _level_flow_events = table: 0000000005225300; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1356.9377729453147; input_manager = table: 0000000001FDAF90; profile_synchronizer = table: 0000000007FCC120; _debug_gui = [Gui]; network_transmit = table: 00000000026620A0; _max_local_players = 4; _fps_reporter = table: 000000000890A0F0; num_local_human_players = 1; _ping_reporter = table: 000000000D6D2E00; _gm_event_end_conditions_met = true; world = [World]; dt = 0.015241377055644989; peer_id = "1100001027f4e7f"; level = [Level]; network_timer_handler = table: 000000000A35D2B0; _gm_event_end_reason = "won"; machines = table: 0000000003075050; _camera_carrier = table: 000000000D6D2850; _quit_game = false; network_clock = table: 0000000000533770; _onclose_called = false; _lobby_host = table: 000000000313E660; statistics_db = table: 000000000A3FD6D0; game_mode_key = "adventure"; level_key = "mines"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000003363E0; dice_keeper = table: 00000000089F5CD0; network_event_delegate = table: 0000000007B05420; [12] _params = table: 000000000078A9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000099930; _state = table: 000000000A3F5BC0; [13] startup_package_handles = table: 000000000009DAA0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009DA30; flow_return_table = table: 0000000000099960; _machine = table: 000000000078AA00; has_booted = true; loading_context = table: 0000000009F2D590; startup_timer = 11.398367341607809; bar_timer = 0; disable_loading_bar = true; 20:38:19.694 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:618: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1001: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:898: in function game_update [14] @scripts/boot.lua:628:in function [1] self = table: 0000000000513480 [2] self = table: 0000000003114BF0; dt = 0.015314467251300812; all_inside = true [3] self = table: 0000000003114BF0; dt = 0.015314467251300812; t = 1356.7530874125659; all_inside = true; any_inside = true; players_outside_portal = table: 0000000009BC7B40; buff_system = table: 00000000071CD460 [4] self = table: 0000000003114BF0; dt = 0.015314467251300812; t = 1356.7530874125659 [5] self = table: 0000000003114BF0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 0000000000722C10; dt = 0.015314467251300812; context = table: 0000000009FB9BC0; t = 1356.7530874125659 [6] self = table: 000000000A398270; context = table: 0000000009FB9BC0; t = 1356.7530874125659; dt = 0.015314467251300812; update_list = table: 0000000002AF24A0; dummy_input = table: 0000000000722C10; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000003114BF0 [7] self = table: 000000000A398270; context = table: 0000000009FB9BC0; t = 1356.7530874125659 [8] self = table: 000000000AD2A6E0; entity_system_update_context = table: 0000000009FB9BC0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000A357CD0; t = 1356.7530874125659; i = 83; system = table: 000000000A398270 [9] self = table: 0000000009FB9B90; update_func = "update"; dt = 0.015314467251300812; entity_system_update_context = table: 0000000009FB9BC0 [10] self = table: 0000000009FB9B90; dt = 0.015314467251300812 [11] self = table: 000000000A3F5BC0; dt = 0.015314467251300812; main_t = 1419.3454422112554; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; t = 1356.7530874125659; game_mode_ended = true [12] self = table: 000000000078AA00; dt = 0.015314467251300812; t = 1419.3454422112554 [13] self = table: 0000000000099930; real_world_dt = 0.015314467251300812; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; dt = 0.015314467251300812; t = 1419.3454422112554 [14] dt = 0.015314467251300812 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000A3FD6D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000A43F7C0; _initial_peers_ready = true; _object_set_names = table: 0000000001521B50; _end_conditions_met = true; _round_started = true; _object_sets = table: 00000000001981F0; _disable_spawning_reasons = table: 000000000050ED50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000050ECB0; _mutator_handler = table: 000000000050E5D0; network_server = table: 0000000006A62CA0; _game_mode = table: 0000000000513520; _profile_synchronizer = table: 0000000007FCC120; _lobby_host = table: 000000000313E660; _level_key = "mines"; _network_transmit = table: 00000000026620A0; _flow_set_data = table: 0000000000510330; is_server = true; network_event_delegate = table: 0000000007B05420; [2] _end_zone_time_since_notify = 5; _closest_player = 1.3906387090682983; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000307E030; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_64"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000051BE90; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000A9C86B0; _player_distances = table: 000000000B81B640; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.3906387090682983; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000307E030; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_64"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000051BE90; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000A9C86B0; _player_distances = table: 000000000B81B640; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.3906387090682983; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000307E030; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_64"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000051BE90; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000A9C86B0; _player_distances = table: 000000000B81B640; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.3906387090682983; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000307E030; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_64"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000051BE90; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000A9C86B0; _player_distances = table: 000000000B81B640; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000307DF10; entity_manager = table: 0000000001FC2460; extension_init_context = table: 000000000307E030; NAME = "end_zone_system"; unit_storage = table: 0000000002B75F80; update_list = table: 0000000002AF24A0; statistics_db = table: 000000000A3FD6D0; is_server = true; extensions = table: 0000000002AF24D0; network_transmit = table: 00000000026620A0; world = [World]; name = "end_zone_system"; system_api = table: 000000000A87F280; [7] profiler_names = table: 000000000307DF10; entity_manager = table: 0000000001FC2460; extension_init_context = table: 000000000307E030; NAME = "end_zone_system"; unit_storage = table: 0000000002B75F80; update_list = table: 0000000002AF24A0; statistics_db = table: 000000000A3FD6D0; is_server = true; extensions = table: 0000000002AF24D0; network_transmit = table: 00000000026620A0; world = [World]; name = "end_zone_system"; system_api = table: 000000000A87F280; [8] num_systems = 0; systems_pre_update = table: 000000000539E7D0; systems = table: 000000000AD2A710; systems_update = table: 000000000A357CD0; systems_post_update = table: 000000000539E800; systems_physics_async_update = table: 000000000A87F1F0; [9] entity_system_bag = table: 000000000AD2A6E0; startup_data = table: 000000000A87F250; entity_manager = table: 0000000001FC2460; unit_spawner = table: 00000000089F5E80; statistics_db = table: 000000000A3FD6D0; is_server = true; system_update_context = table: 0000000009FB9BC0; network_transmit = table: 00000000026620A0; network_clock = table: 0000000000533770; dice_keeper = table: 00000000089F5CD0; world = [World]; [10] entity_system_bag = table: 000000000AD2A6E0; startup_data = table: 000000000A87F250; entity_manager = table: 0000000001FC2460; unit_spawner = table: 00000000089F5E80; statistics_db = table: 000000000A3FD6D0; is_server = true; system_update_context = table: 0000000009FB9BC0; network_transmit = table: 00000000026620A0; network_clock = table: 0000000000533770; dice_keeper = table: 00000000089F5CD0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000AD2A6E0; network_server = table: 0000000006A62CA0; entity_system = table: 0000000009FB9B90; parent = table: 0000000000099930; _level_flow_events = table: 0000000005225300; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1356.9377729453147; input_manager = table: 0000000001FDAF90; profile_synchronizer = table: 0000000007FCC120; _debug_gui = [Gui]; network_transmit = table: 00000000026620A0; _max_local_players = 4; _fps_reporter = table: 000000000890A0F0; num_local_human_players = 1; _ping_reporter = table: 000000000D6D2E00; _gm_event_end_conditions_met = true; world = [World]; dt = 0.015314467251300812; peer_id = "1100001027f4e7f"; level = [Level]; network_timer_handler = table: 000000000A35D2B0; _gm_event_end_reason = "won"; machines = table: 0000000003075050; _camera_carrier = table: 000000000D6D2850; _quit_game = false; network_clock = table: 0000000000533770; _onclose_called = false; _lobby_host = table: 000000000313E660; statistics_db = table: 000000000A3FD6D0; game_mode_key = "adventure"; level_key = "mines"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000003363E0; dice_keeper = table: 00000000089F5CD0; network_event_delegate = table: 0000000007B05420; [12] _params = table: 000000000078A9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000099930; _state = table: 000000000A3F5BC0; [13] startup_package_handles = table: 000000000009DAA0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009DA30; flow_return_table = table: 0000000000099960; _machine = table: 000000000078AA00; has_booted = true; loading_context = table: 0000000009F2D590; startup_timer = 11.398367341607809; bar_timer = 0; disable_loading_bar = true; 20:38:19.705 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:618: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1001: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:898: in function game_update [14] @scripts/boot.lua:628:in function [1] self = table: 0000000000513480 [2] self = table: 0000000003114BF0; dt = 0.015403221361339092; all_inside = true [3] self = table: 0000000003114BF0; dt = 0.015403221361339092; t = 1356.7684906339273; all_inside = true; any_inside = true; players_outside_portal = table: 000000000C9AC650; buff_system = table: 00000000071CD460 [4] self = table: 0000000003114BF0; dt = 0.015403221361339092; t = 1356.7684906339273 [5] self = table: 0000000003114BF0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 0000000000722C10; dt = 0.015403221361339092; context = table: 0000000009FB9BC0; t = 1356.7684906339273 [6] self = table: 000000000A398270; context = table: 0000000009FB9BC0; t = 1356.7684906339273; dt = 0.015403221361339092; update_list = table: 0000000002AF24A0; dummy_input = table: 0000000000722C10; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000003114BF0 [7] self = table: 000000000A398270; context = table: 0000000009FB9BC0; t = 1356.7684906339273 [8] self = table: 000000000AD2A6E0; entity_system_update_context = table: 0000000009FB9BC0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000A357CD0; t = 1356.7684906339273; i = 83; system = table: 000000000A398270 [9] self = table: 0000000009FB9B90; update_func = "update"; dt = 0.015403221361339092; entity_system_update_context = table: 0000000009FB9BC0 [10] self = table: 0000000009FB9B90; dt = 0.015403221361339092 [11] self = table: 000000000A3F5BC0; dt = 0.015403221361339092; main_t = 1419.3608454326168; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; t = 1356.7684906339273; game_mode_ended = true [12] self = table: 000000000078AA00; dt = 0.015403221361339092; t = 1419.3608454326168 [13] self = table: 0000000000099930; real_world_dt = 0.015403221361339092; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; dt = 0.015403221361339092; t = 1419.3608454326168 [14] dt = 0.015403221361339092 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000A3FD6D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000A43F7C0; _initial_peers_ready = true; _object_set_names = table: 0000000001521B50; _end_conditions_met = true; _round_started = true; _object_sets = table: 00000000001981F0; _disable_spawning_reasons = table: 000000000050ED50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000050ECB0; _mutator_handler = table: 000000000050E5D0; network_server = table: 0000000006A62CA0; _game_mode = table: 0000000000513520; _profile_synchronizer = table: 0000000007FCC120; _lobby_host = table: 000000000313E660; _level_key = "mines"; _network_transmit = table: 00000000026620A0; _flow_set_data = table: 0000000000510330; is_server = true; network_event_delegate = table: 0000000007B05420; [2] _end_zone_time_since_notify = 5; _closest_player = 1.5208439826965332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000307E030; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_64"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000051BE90; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000A9C86B0; _player_distances = table: 000000000B81B640; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.5208439826965332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000307E030; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_64"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000051BE90; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000A9C86B0; _player_distances = table: 000000000B81B640; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.5208439826965332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000307E030; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_64"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000051BE90; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000A9C86B0; _player_distances = table: 000000000B81B640; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.5208439826965332; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000307E030; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_64"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000051BE90; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000A9C86B0; _player_distances = table: 000000000B81B640; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000307DF10; entity_manager = table: 0000000001FC2460; extension_init_context = table: 000000000307E030; NAME = "end_zone_system"; unit_storage = table: 0000000002B75F80; update_list = table: 0000000002AF24A0; statistics_db = table: 000000000A3FD6D0; is_server = true; extensions = table: 0000000002AF24D0; network_transmit = table: 00000000026620A0; world = [World]; name = "end_zone_system"; system_api = table: 000000000A87F280; [7] profiler_names = table: 000000000307DF10; entity_manager = table: 0000000001FC2460; extension_init_context = table: 000000000307E030; NAME = "end_zone_system"; unit_storage = table: 0000000002B75F80; update_list = table: 0000000002AF24A0; statistics_db = table: 000000000A3FD6D0; is_server = true; extensions = table: 0000000002AF24D0; network_transmit = table: 00000000026620A0; world = [World]; name = "end_zone_system"; system_api = table: 000000000A87F280; [8] num_systems = 0; systems_pre_update = table: 000000000539E7D0; systems = table: 000000000AD2A710; systems_update = table: 000000000A357CD0; systems_post_update = table: 000000000539E800; systems_physics_async_update = table: 000000000A87F1F0; [9] entity_system_bag = table: 000000000AD2A6E0; startup_data = table: 000000000A87F250; entity_manager = table: 0000000001FC2460; unit_spawner = table: 00000000089F5E80; statistics_db = table: 000000000A3FD6D0; is_server = true; system_update_context = table: 0000000009FB9BC0; network_transmit = table: 00000000026620A0; network_clock = table: 0000000000533770; dice_keeper = table: 00000000089F5CD0; world = [World]; [10] entity_system_bag = table: 000000000AD2A6E0; startup_data = table: 000000000A87F250; entity_manager = table: 0000000001FC2460; unit_spawner = table: 00000000089F5E80; statistics_db = table: 000000000A3FD6D0; is_server = true; system_update_context = table: 0000000009FB9BC0; network_transmit = table: 00000000026620A0; network_clock = table: 0000000000533770; dice_keeper = table: 00000000089F5CD0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000AD2A6E0; network_server = table: 0000000006A62CA0; entity_system = table: 0000000009FB9B90; parent = table: 0000000000099930; _level_flow_events = table: 0000000005225300; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1356.9377729453147; input_manager = table: 0000000001FDAF90; profile_synchronizer = table: 0000000007FCC120; _debug_gui = [Gui]; network_transmit = table: 00000000026620A0; _max_local_players = 4; _fps_reporter = table: 000000000890A0F0; num_local_human_players = 1; _ping_reporter = table: 000000000D6D2E00; _gm_event_end_conditions_met = true; world = [World]; dt = 0.015403221361339092; peer_id = "1100001027f4e7f"; level = [Level]; network_timer_handler = table: 000000000A35D2B0; _gm_event_end_reason = "won"; machines = table: 0000000003075050; _camera_carrier = table: 000000000D6D2850; _quit_game = false; network_clock = table: 0000000000533770; _onclose_called = false; _lobby_host = table: 000000000313E660; statistics_db = table: 000000000A3FD6D0; game_mode_key = "adventure"; level_key = "mines"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000003363E0; dice_keeper = table: 00000000089F5CD0; network_event_delegate = table: 0000000007B05420; [12] _params = table: 000000000078A9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000099930; _state = table: 000000000A3F5BC0; [13] startup_package_handles = table: 000000000009DAA0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009DA30; flow_return_table = table: 0000000000099960; _machine = table: 000000000078AA00; has_booted = true; loading_context = table: 0000000009F2D590; startup_timer = 11.398367341607809; bar_timer = 0; disable_loading_bar = true; 20:38:19.717 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:618: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1001: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:898: in function game_update [14] @scripts/boot.lua:628:in function [1] self = table: 0000000000513480 [2] self = table: 0000000003114BF0; dt = 0.01529912743717432; all_inside = true [3] self = table: 0000000003114BF0; dt = 0.01529912743717432; t = 1356.7837897613645; all_inside = true; any_inside = true; players_outside_portal = table: 0000000012211F10; buff_system = table: 00000000071CD460 [4] self = table: 0000000003114BF0; dt = 0.01529912743717432; t = 1356.7837897613645 [5] self = table: 0000000003114BF0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 0000000000722C10; dt = 0.01529912743717432; context = table: 0000000009FB9BC0; t = 1356.7837897613645 [6] self = table: 000000000A398270; context = table: 0000000009FB9BC0; t = 1356.7837897613645; dt = 0.01529912743717432; update_list = table: 0000000002AF24A0; dummy_input = table: 0000000000722C10; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000003114BF0 [7] self = table: 000000000A398270; context = table: 0000000009FB9BC0; t = 1356.7837897613645 [8] self = table: 000000000AD2A6E0; entity_system_update_context = table: 0000000009FB9BC0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000A357CD0; t = 1356.7837897613645; i = 83; system = table: 000000000A398270 [9] self = table: 0000000009FB9B90; update_func = "update"; dt = 0.01529912743717432; entity_system_update_context = table: 0000000009FB9BC0 [10] self = table: 0000000009FB9B90; dt = 0.01529912743717432 [11] self = table: 000000000A3F5BC0; dt = 0.01529912743717432; main_t = 1419.3761445600539; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; t = 1356.7837897613645; game_mode_ended = true [12] self = table: 000000000078AA00; dt = 0.01529912743717432; t = 1419.3761445600539 [13] self = table: 0000000000099930; real_world_dt = 0.01529912743717432; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; dt = 0.01529912743717432; t = 1419.3761445600539 [14] dt = 0.01529912743717432 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000A3FD6D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000A43F7C0; _initial_peers_ready = true; _object_set_names = table: 0000000001521B50; _end_conditions_met = true; _round_started = true; _object_sets = table: 00000000001981F0; _disable_spawning_reasons = table: 000000000050ED50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000050ECB0; _mutator_handler = table: 000000000050E5D0; network_server = table: 0000000006A62CA0; _game_mode = table: 0000000000513520; _profile_synchronizer = table: 0000000007FCC120; _lobby_host = table: 000000000313E660; _level_key = "mines"; _network_transmit = table: 00000000026620A0; _flow_set_data = table: 0000000000510330; is_server = true; network_event_delegate = table: 0000000007B05420; [2] _end_zone_time_since_notify = 5; _closest_player = 1.6608705520629883; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000307E030; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_64"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000051BE90; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000A9C86B0; _player_distances = table: 000000000B81B640; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.6608705520629883; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000307E030; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_64"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000051BE90; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000A9C86B0; _player_distances = table: 000000000B81B640; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.6608705520629883; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000307E030; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_64"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000051BE90; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000A9C86B0; _player_distances = table: 000000000B81B640; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.6608705520629883; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000307E030; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_64"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000051BE90; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000A9C86B0; _player_distances = table: 000000000B81B640; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000307DF10; entity_manager = table: 0000000001FC2460; extension_init_context = table: 000000000307E030; NAME = "end_zone_system"; unit_storage = table: 0000000002B75F80; update_list = table: 0000000002AF24A0; statistics_db = table: 000000000A3FD6D0; is_server = true; extensions = table: 0000000002AF24D0; network_transmit = table: 00000000026620A0; world = [World]; name = "end_zone_system"; system_api = table: 000000000A87F280; [7] profiler_names = table: 000000000307DF10; entity_manager = table: 0000000001FC2460; extension_init_context = table: 000000000307E030; NAME = "end_zone_system"; unit_storage = table: 0000000002B75F80; update_list = table: 0000000002AF24A0; statistics_db = table: 000000000A3FD6D0; is_server = true; extensions = table: 0000000002AF24D0; network_transmit = table: 00000000026620A0; world = [World]; name = "end_zone_system"; system_api = table: 000000000A87F280; [8] num_systems = 0; systems_pre_update = table: 000000000539E7D0; systems = table: 000000000AD2A710; systems_update = table: 000000000A357CD0; systems_post_update = table: 000000000539E800; systems_physics_async_update = table: 000000000A87F1F0; [9] entity_system_bag = table: 000000000AD2A6E0; startup_data = table: 000000000A87F250; entity_manager = table: 0000000001FC2460; unit_spawner = table: 00000000089F5E80; statistics_db = table: 000000000A3FD6D0; is_server = true; system_update_context = table: 0000000009FB9BC0; network_transmit = table: 00000000026620A0; network_clock = table: 0000000000533770; dice_keeper = table: 00000000089F5CD0; world = [World]; [10] entity_system_bag = table: 000000000AD2A6E0; startup_data = table: 000000000A87F250; entity_manager = table: 0000000001FC2460; unit_spawner = table: 00000000089F5E80; statistics_db = table: 000000000A3FD6D0; is_server = true; system_update_context = table: 0000000009FB9BC0; network_transmit = table: 00000000026620A0; network_clock = table: 0000000000533770; dice_keeper = table: 00000000089F5CD0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000AD2A6E0; network_server = table: 0000000006A62CA0; entity_system = table: 0000000009FB9B90; parent = table: 0000000000099930; _level_flow_events = table: 0000000005225300; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1356.9377729453147; input_manager = table: 0000000001FDAF90; profile_synchronizer = table: 0000000007FCC120; _debug_gui = [Gui]; network_transmit = table: 00000000026620A0; _max_local_players = 4; _fps_reporter = table: 000000000890A0F0; num_local_human_players = 1; _ping_reporter = table: 000000000D6D2E00; _gm_event_end_conditions_met = true; world = [World]; dt = 0.01529912743717432; peer_id = "1100001027f4e7f"; level = [Level]; network_timer_handler = table: 000000000A35D2B0; _gm_event_end_reason = "won"; machines = table: 0000000003075050; _camera_carrier = table: 000000000D6D2850; _quit_game = false; network_clock = table: 0000000000533770; _onclose_called = false; _lobby_host = table: 000000000313E660; statistics_db = table: 000000000A3FD6D0; game_mode_key = "adventure"; level_key = "mines"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000003363E0; dice_keeper = table: 00000000089F5CD0; network_event_delegate = table: 0000000007B05420; [12] _params = table: 000000000078A9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000099930; _state = table: 000000000A3F5BC0; [13] startup_package_handles = table: 000000000009DAA0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009DA30; flow_return_table = table: 0000000000099960; _machine = table: 000000000078AA00; has_booted = true; loading_context = table: 0000000009F2D590; startup_timer = 11.398367341607809; bar_timer = 0; disable_loading_bar = true; 20:38:19.734 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:618: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1001: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:898: in function game_update [14] @scripts/boot.lua:628:in function [1] self = table: 0000000000513480 [2] self = table: 0000000003114BF0; dt = 0.01520304661244154; all_inside = true [3] self = table: 0000000003114BF0; dt = 0.01520304661244154; t = 1356.7989928079769; all_inside = true; any_inside = true; players_outside_portal = table: 0000000010703A60; buff_system = table: 00000000071CD460 [4] self = table: 0000000003114BF0; dt = 0.01520304661244154; t = 1356.7989928079769 [5] self = table: 0000000003114BF0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 0000000000722C10; dt = 0.01520304661244154; context = table: 0000000009FB9BC0; t = 1356.7989928079769 [6] self = table: 000000000A398270; context = table: 0000000009FB9BC0; t = 1356.7989928079769; dt = 0.01520304661244154; update_list = table: 0000000002AF24A0; dummy_input = table: 0000000000722C10; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000003114BF0 [7] self = table: 000000000A398270; context = table: 0000000009FB9BC0; t = 1356.7989928079769 [8] self = table: 000000000AD2A6E0; entity_system_update_context = table: 0000000009FB9BC0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000A357CD0; t = 1356.7989928079769; i = 83; system = table: 000000000A398270 [9] self = table: 0000000009FB9B90; update_func = "update"; dt = 0.01520304661244154; entity_system_update_context = table: 0000000009FB9BC0 [10] self = table: 0000000009FB9B90; dt = 0.01520304661244154 [11] self = table: 000000000A3F5BC0; dt = 0.01520304661244154; main_t = 1419.3913476066664; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; t = 1356.7989928079769; game_mode_ended = true [12] self = table: 000000000078AA00; dt = 0.01520304661244154; t = 1419.3913476066664 [13] self = table: 0000000000099930; real_world_dt = 0.01520304661244154; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; dt = 0.01520304661244154; t = 1419.3913476066664 [14] dt = 0.01520304661244154 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000A3FD6D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000A43F7C0; _initial_peers_ready = true; _object_set_names = table: 0000000001521B50; _end_conditions_met = true; _round_started = true; _object_sets = table: 00000000001981F0; _disable_spawning_reasons = table: 000000000050ED50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000050ECB0; _mutator_handler = table: 000000000050E5D0; network_server = table: 0000000006A62CA0; _game_mode = table: 0000000000513520; _profile_synchronizer = table: 0000000007FCC120; _lobby_host = table: 000000000313E660; _level_key = "mines"; _network_transmit = table: 00000000026620A0; _flow_set_data = table: 0000000000510330; is_server = true; network_event_delegate = table: 0000000007B05420; [2] _end_zone_time_since_notify = 5; _closest_player = 1.7950211763381958; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000307E030; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_64"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000051BE90; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000A9C86B0; _player_distances = table: 000000000B81B640; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.7950211763381958; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000307E030; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_64"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000051BE90; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000A9C86B0; _player_distances = table: 000000000B81B640; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.7950211763381958; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000307E030; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_64"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000051BE90; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000A9C86B0; _player_distances = table: 000000000B81B640; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.7950211763381958; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000307E030; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_64"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000051BE90; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000A9C86B0; _player_distances = table: 000000000B81B640; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000307DF10; entity_manager = table: 0000000001FC2460; extension_init_context = table: 000000000307E030; NAME = "end_zone_system"; unit_storage = table: 0000000002B75F80; update_list = table: 0000000002AF24A0; statistics_db = table: 000000000A3FD6D0; is_server = true; extensions = table: 0000000002AF24D0; network_transmit = table: 00000000026620A0; world = [World]; name = "end_zone_system"; system_api = table: 000000000A87F280; [7] profiler_names = table: 000000000307DF10; entity_manager = table: 0000000001FC2460; extension_init_context = table: 000000000307E030; NAME = "end_zone_system"; unit_storage = table: 0000000002B75F80; update_list = table: 0000000002AF24A0; statistics_db = table: 000000000A3FD6D0; is_server = true; extensions = table: 0000000002AF24D0; network_transmit = table: 00000000026620A0; world = [World]; name = "end_zone_system"; system_api = table: 000000000A87F280; [8] num_systems = 0; systems_pre_update = table: 000000000539E7D0; systems = table: 000000000AD2A710; systems_update = table: 000000000A357CD0; systems_post_update = table: 000000000539E800; systems_physics_async_update = table: 000000000A87F1F0; [9] entity_system_bag = table: 000000000AD2A6E0; startup_data = table: 000000000A87F250; entity_manager = table: 0000000001FC2460; unit_spawner = table: 00000000089F5E80; statistics_db = table: 000000000A3FD6D0; is_server = true; system_update_context = table: 0000000009FB9BC0; network_transmit = table: 00000000026620A0; network_clock = table: 0000000000533770; dice_keeper = table: 00000000089F5CD0; world = [World]; [10] entity_system_bag = table: 000000000AD2A6E0; startup_data = table: 000000000A87F250; entity_manager = table: 0000000001FC2460; unit_spawner = table: 00000000089F5E80; statistics_db = table: 000000000A3FD6D0; is_server = true; system_update_context = table: 0000000009FB9BC0; network_transmit = table: 00000000026620A0; network_clock = table: 0000000000533770; dice_keeper = table: 00000000089F5CD0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000AD2A6E0; network_server = table: 0000000006A62CA0; entity_system = table: 0000000009FB9B90; parent = table: 0000000000099930; _level_flow_events = table: 0000000005225300; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1356.9377729453147; input_manager = table: 0000000001FDAF90; profile_synchronizer = table: 0000000007FCC120; _debug_gui = [Gui]; network_transmit = table: 00000000026620A0; _max_local_players = 4; _fps_reporter = table: 000000000890A0F0; num_local_human_players = 1; _ping_reporter = table: 000000000D6D2E00; _gm_event_end_conditions_met = true; world = [World]; dt = 0.01520304661244154; peer_id = "1100001027f4e7f"; level = [Level]; network_timer_handler = table: 000000000A35D2B0; _gm_event_end_reason = "won"; machines = table: 0000000003075050; _camera_carrier = table: 000000000D6D2850; _quit_game = false; network_clock = table: 0000000000533770; _onclose_called = false; _lobby_host = table: 000000000313E660; statistics_db = table: 000000000A3FD6D0; game_mode_key = "adventure"; level_key = "mines"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000003363E0; dice_keeper = table: 00000000089F5CD0; network_event_delegate = table: 0000000007B05420; [12] _params = table: 000000000078A9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000099930; _state = table: 000000000A3F5BC0; [13] startup_package_handles = table: 000000000009DAA0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009DA30; flow_return_table = table: 0000000000099960; _machine = table: 000000000078AA00; has_booted = true; loading_context = table: 0000000009F2D590; startup_timer = 11.398367341607809; bar_timer = 0; disable_loading_bar = true; 20:38:19.745 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:618: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1001: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:898: in function game_update [14] @scripts/boot.lua:628:in function [1] self = table: 0000000000513480 [2] self = table: 0000000003114BF0; dt = 0.015197647735476494; all_inside = true [3] self = table: 0000000003114BF0; dt = 0.015197647735476494; t = 1356.8141904557124; all_inside = true; any_inside = true; players_outside_portal = table: 000000000CEA5570; buff_system = table: 00000000071CD460 [4] self = table: 0000000003114BF0; dt = 0.015197647735476494; t = 1356.8141904557124 [5] self = table: 0000000003114BF0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 0000000000722C10; dt = 0.015197647735476494; context = table: 0000000009FB9BC0; t = 1356.8141904557124 [6] self = table: 000000000A398270; context = table: 0000000009FB9BC0; t = 1356.8141904557124; dt = 0.015197647735476494; update_list = table: 0000000002AF24A0; dummy_input = table: 0000000000722C10; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000003114BF0 [7] self = table: 000000000A398270; context = table: 0000000009FB9BC0; t = 1356.8141904557124 [8] self = table: 000000000AD2A6E0; entity_system_update_context = table: 0000000009FB9BC0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000A357CD0; t = 1356.8141904557124; i = 83; system = table: 000000000A398270 [9] self = table: 0000000009FB9B90; update_func = "update"; dt = 0.015197647735476494; entity_system_update_context = table: 0000000009FB9BC0 [10] self = table: 0000000009FB9B90; dt = 0.015197647735476494 [11] self = table: 000000000A3F5BC0; dt = 0.015197647735476494; main_t = 1419.4065452544019; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; t = 1356.8141904557124; game_mode_ended = true [12] self = table: 000000000078AA00; dt = 0.015197647735476494; t = 1419.4065452544019 [13] self = table: 0000000000099930; real_world_dt = 0.015197647735476494; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; dt = 0.015197647735476494; t = 1419.4065452544019 [14] dt = 0.015197647735476494 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000A3FD6D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000A43F7C0; _initial_peers_ready = true; _object_set_names = table: 0000000001521B50; _end_conditions_met = true; _round_started = true; _object_sets = table: 00000000001981F0; _disable_spawning_reasons = table: 000000000050ED50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000050ECB0; _mutator_handler = table: 000000000050E5D0; network_server = table: 0000000006A62CA0; _game_mode = table: 0000000000513520; _profile_synchronizer = table: 0000000007FCC120; _lobby_host = table: 000000000313E660; _level_key = "mines"; _network_transmit = table: 00000000026620A0; _flow_set_data = table: 0000000000510330; is_server = true; network_event_delegate = table: 0000000007B05420; [2] _end_zone_time_since_notify = 5; _closest_player = 1.8989200592041016; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000307E030; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_64"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000051BE90; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000A9C86B0; _player_distances = table: 000000000B81B640; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 1.8989200592041016; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000307E030; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_64"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000051BE90; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000A9C86B0; _player_distances = table: 000000000B81B640; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 1.8989200592041016; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000307E030; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_64"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000051BE90; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000A9C86B0; _player_distances = table: 000000000B81B640; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 1.8989200592041016; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000307E030; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_64"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000051BE90; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000A9C86B0; _player_distances = table: 000000000B81B640; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000307DF10; entity_manager = table: 0000000001FC2460; extension_init_context = table: 000000000307E030; NAME = "end_zone_system"; unit_storage = table: 0000000002B75F80; update_list = table: 0000000002AF24A0; statistics_db = table: 000000000A3FD6D0; is_server = true; extensions = table: 0000000002AF24D0; network_transmit = table: 00000000026620A0; world = [World]; name = "end_zone_system"; system_api = table: 000000000A87F280; [7] profiler_names = table: 000000000307DF10; entity_manager = table: 0000000001FC2460; extension_init_context = table: 000000000307E030; NAME = "end_zone_system"; unit_storage = table: 0000000002B75F80; update_list = table: 0000000002AF24A0; statistics_db = table: 000000000A3FD6D0; is_server = true; extensions = table: 0000000002AF24D0; network_transmit = table: 00000000026620A0; world = [World]; name = "end_zone_system"; system_api = table: 000000000A87F280; [8] num_systems = 0; systems_pre_update = table: 000000000539E7D0; systems = table: 000000000AD2A710; systems_update = table: 000000000A357CD0; systems_post_update = table: 000000000539E800; systems_physics_async_update = table: 000000000A87F1F0; [9] entity_system_bag = table: 000000000AD2A6E0; startup_data = table: 000000000A87F250; entity_manager = table: 0000000001FC2460; unit_spawner = table: 00000000089F5E80; statistics_db = table: 000000000A3FD6D0; is_server = true; system_update_context = table: 0000000009FB9BC0; network_transmit = table: 00000000026620A0; network_clock = table: 0000000000533770; dice_keeper = table: 00000000089F5CD0; world = [World]; [10] entity_system_bag = table: 000000000AD2A6E0; startup_data = table: 000000000A87F250; entity_manager = table: 0000000001FC2460; unit_spawner = table: 00000000089F5E80; statistics_db = table: 000000000A3FD6D0; is_server = true; system_update_context = table: 0000000009FB9BC0; network_transmit = table: 00000000026620A0; network_clock = table: 0000000000533770; dice_keeper = table: 00000000089F5CD0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000AD2A6E0; network_server = table: 0000000006A62CA0; entity_system = table: 0000000009FB9B90; parent = table: 0000000000099930; _level_flow_events = table: 0000000005225300; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1356.9377729453147; input_manager = table: 0000000001FDAF90; profile_synchronizer = table: 0000000007FCC120; _debug_gui = [Gui]; network_transmit = table: 00000000026620A0; _max_local_players = 4; _fps_reporter = table: 000000000890A0F0; num_local_human_players = 1; _ping_reporter = table: 000000000D6D2E00; _gm_event_end_conditions_met = true; world = [World]; dt = 0.015197647735476494; peer_id = "1100001027f4e7f"; level = [Level]; network_timer_handler = table: 000000000A35D2B0; _gm_event_end_reason = "won"; machines = table: 0000000003075050; _camera_carrier = table: 000000000D6D2850; _quit_game = false; network_clock = table: 0000000000533770; _onclose_called = false; _lobby_host = table: 000000000313E660; statistics_db = table: 000000000A3FD6D0; game_mode_key = "adventure"; level_key = "mines"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000003363E0; dice_keeper = table: 00000000089F5CD0; network_event_delegate = table: 0000000007B05420; [12] _params = table: 000000000078A9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000099930; _state = table: 000000000A3F5BC0; [13] startup_package_handles = table: 000000000009DAA0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009DA30; flow_return_table = table: 0000000000099960; _machine = table: 000000000078AA00; has_booted = true; loading_context = table: 0000000009F2D590; startup_timer = 11.398367341607809; bar_timer = 0; disable_loading_bar = true; 20:38:19.756 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:618: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1001: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:898: in function game_update [14] @scripts/boot.lua:628:in function [1] self = table: 0000000000513480 [2] self = table: 0000000003114BF0; dt = 0.015209156088531017; all_inside = true [3] self = table: 0000000003114BF0; dt = 0.015209156088531017; t = 1356.8293996118009; all_inside = true; any_inside = true; players_outside_portal = table: 000000000DBCE880; buff_system = table: 00000000071CD460 [4] self = table: 0000000003114BF0; dt = 0.015209156088531017; t = 1356.8293996118009 [5] self = table: 0000000003114BF0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 0000000000722C10; dt = 0.015209156088531017; context = table: 0000000009FB9BC0; t = 1356.8293996118009 [6] self = table: 000000000A398270; context = table: 0000000009FB9BC0; t = 1356.8293996118009; dt = 0.015209156088531017; update_list = table: 0000000002AF24A0; dummy_input = table: 0000000000722C10; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000003114BF0 [7] self = table: 000000000A398270; context = table: 0000000009FB9BC0; t = 1356.8293996118009 [8] self = table: 000000000AD2A6E0; entity_system_update_context = table: 0000000009FB9BC0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000A357CD0; t = 1356.8293996118009; i = 83; system = table: 000000000A398270 [9] self = table: 0000000009FB9B90; update_func = "update"; dt = 0.015209156088531017; entity_system_update_context = table: 0000000009FB9BC0 [10] self = table: 0000000009FB9B90; dt = 0.015209156088531017 [11] self = table: 000000000A3F5BC0; dt = 0.015209156088531017; main_t = 1419.4217544104904; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; t = 1356.8293996118009; game_mode_ended = true [12] self = table: 000000000078AA00; dt = 0.015209156088531017; t = 1419.4217544104904 [13] self = table: 0000000000099930; real_world_dt = 0.015209156088531017; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; dt = 0.015209156088531017; t = 1419.4217544104904 [14] dt = 0.015209156088531017 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000A3FD6D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000A43F7C0; _initial_peers_ready = true; _object_set_names = table: 0000000001521B50; _end_conditions_met = true; _round_started = true; _object_sets = table: 00000000001981F0; _disable_spawning_reasons = table: 000000000050ED50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000050ECB0; _mutator_handler = table: 000000000050E5D0; network_server = table: 0000000006A62CA0; _game_mode = table: 0000000000513520; _profile_synchronizer = table: 0000000007FCC120; _lobby_host = table: 000000000313E660; _level_key = "mines"; _network_transmit = table: 00000000026620A0; _flow_set_data = table: 0000000000510330; is_server = true; network_event_delegate = table: 0000000007B05420; [2] _end_zone_time_since_notify = 5; _closest_player = 2.0089240074157715; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000307E030; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_64"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000051BE90; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000A9C86B0; _player_distances = table: 000000000B81B640; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.0089240074157715; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000307E030; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_64"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000051BE90; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000A9C86B0; _player_distances = table: 000000000B81B640; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.0089240074157715; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000307E030; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_64"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000051BE90; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000A9C86B0; _player_distances = table: 000000000B81B640; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.0089240074157715; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000307E030; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_64"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000051BE90; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000A9C86B0; _player_distances = table: 000000000B81B640; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000307DF10; entity_manager = table: 0000000001FC2460; extension_init_context = table: 000000000307E030; NAME = "end_zone_system"; unit_storage = table: 0000000002B75F80; update_list = table: 0000000002AF24A0; statistics_db = table: 000000000A3FD6D0; is_server = true; extensions = table: 0000000002AF24D0; network_transmit = table: 00000000026620A0; world = [World]; name = "end_zone_system"; system_api = table: 000000000A87F280; [7] profiler_names = table: 000000000307DF10; entity_manager = table: 0000000001FC2460; extension_init_context = table: 000000000307E030; NAME = "end_zone_system"; unit_storage = table: 0000000002B75F80; update_list = table: 0000000002AF24A0; statistics_db = table: 000000000A3FD6D0; is_server = true; extensions = table: 0000000002AF24D0; network_transmit = table: 00000000026620A0; world = [World]; name = "end_zone_system"; system_api = table: 000000000A87F280; [8] num_systems = 0; systems_pre_update = table: 000000000539E7D0; systems = table: 000000000AD2A710; systems_update = table: 000000000A357CD0; systems_post_update = table: 000000000539E800; systems_physics_async_update = table: 000000000A87F1F0; [9] entity_system_bag = table: 000000000AD2A6E0; startup_data = table: 000000000A87F250; entity_manager = table: 0000000001FC2460; unit_spawner = table: 00000000089F5E80; statistics_db = table: 000000000A3FD6D0; is_server = true; system_update_context = table: 0000000009FB9BC0; network_transmit = table: 00000000026620A0; network_clock = table: 0000000000533770; dice_keeper = table: 00000000089F5CD0; world = [World]; [10] entity_system_bag = table: 000000000AD2A6E0; startup_data = table: 000000000A87F250; entity_manager = table: 0000000001FC2460; unit_spawner = table: 00000000089F5E80; statistics_db = table: 000000000A3FD6D0; is_server = true; system_update_context = table: 0000000009FB9BC0; network_transmit = table: 00000000026620A0; network_clock = table: 0000000000533770; dice_keeper = table: 00000000089F5CD0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000AD2A6E0; network_server = table: 0000000006A62CA0; entity_system = table: 0000000009FB9B90; parent = table: 0000000000099930; _level_flow_events = table: 0000000005225300; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1356.9377729453147; input_manager = table: 0000000001FDAF90; profile_synchronizer = table: 0000000007FCC120; _debug_gui = [Gui]; network_transmit = table: 00000000026620A0; _max_local_players = 4; _fps_reporter = table: 000000000890A0F0; num_local_human_players = 1; _ping_reporter = table: 000000000D6D2E00; _gm_event_end_conditions_met = true; world = [World]; dt = 0.015209156088531017; peer_id = "1100001027f4e7f"; level = [Level]; network_timer_handler = table: 000000000A35D2B0; _gm_event_end_reason = "won"; machines = table: 0000000003075050; _camera_carrier = table: 000000000D6D2850; _quit_game = false; network_clock = table: 0000000000533770; _onclose_called = false; _lobby_host = table: 000000000313E660; statistics_db = table: 000000000A3FD6D0; game_mode_key = "adventure"; level_key = "mines"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000003363E0; dice_keeper = table: 00000000089F5CD0; network_event_delegate = table: 0000000007B05420; [12] _params = table: 000000000078A9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000099930; _state = table: 000000000A3F5BC0; [13] startup_package_handles = table: 000000000009DAA0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009DA30; flow_return_table = table: 0000000000099960; _machine = table: 000000000078AA00; has_booted = true; loading_context = table: 0000000009F2D590; startup_timer = 11.398367341607809; bar_timer = 0; disable_loading_bar = true; 20:38:19.768 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:618: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1001: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:898: in function game_update [14] @scripts/boot.lua:628:in function [1] self = table: 0000000000513480 [2] self = table: 0000000003114BF0; dt = 0.015098700299859047; all_inside = true [3] self = table: 0000000003114BF0; dt = 0.015098700299859047; t = 1356.8444983121008; all_inside = true; any_inside = true; players_outside_portal = table: 0000000002B70360; buff_system = table: 00000000071CD460 [4] self = table: 0000000003114BF0; dt = 0.015098700299859047; t = 1356.8444983121008 [5] self = table: 0000000003114BF0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 0000000000722C10; dt = 0.015098700299859047; context = table: 0000000009FB9BC0; t = 1356.8444983121008 [6] self = table: 000000000A398270; context = table: 0000000009FB9BC0; t = 1356.8444983121008; dt = 0.015098700299859047; update_list = table: 0000000002AF24A0; dummy_input = table: 0000000000722C10; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000003114BF0 [7] self = table: 000000000A398270; context = table: 0000000009FB9BC0; t = 1356.8444983121008 [8] self = table: 000000000AD2A6E0; entity_system_update_context = table: 0000000009FB9BC0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000A357CD0; t = 1356.8444983121008; i = 83; system = table: 000000000A398270 [9] self = table: 0000000009FB9B90; update_func = "update"; dt = 0.015098700299859047; entity_system_update_context = table: 0000000009FB9BC0 [10] self = table: 0000000009FB9B90; dt = 0.015098700299859047 [11] self = table: 000000000A3F5BC0; dt = 0.015098700299859047; main_t = 1419.4368531107903; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; t = 1356.8444983121008; game_mode_ended = true [12] self = table: 000000000078AA00; dt = 0.015098700299859047; t = 1419.4368531107903 [13] self = table: 0000000000099930; real_world_dt = 0.015098700299859047; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; dt = 0.015098700299859047; t = 1419.4368531107903 [14] dt = 0.015098700299859047 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000A3FD6D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000A43F7C0; _initial_peers_ready = true; _object_set_names = table: 0000000001521B50; _end_conditions_met = true; _round_started = true; _object_sets = table: 00000000001981F0; _disable_spawning_reasons = table: 000000000050ED50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000050ECB0; _mutator_handler = table: 000000000050E5D0; network_server = table: 0000000006A62CA0; _game_mode = table: 0000000000513520; _profile_synchronizer = table: 0000000007FCC120; _lobby_host = table: 000000000313E660; _level_key = "mines"; _network_transmit = table: 00000000026620A0; _flow_set_data = table: 0000000000510330; is_server = true; network_event_delegate = table: 0000000007B05420; [2] _end_zone_time_since_notify = 5; _closest_player = 2.1249833106994629; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000307E030; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_64"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000051BE90; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000A9C86B0; _player_distances = table: 000000000B81B640; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.1249833106994629; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000307E030; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_64"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000051BE90; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000A9C86B0; _player_distances = table: 000000000B81B640; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.1249833106994629; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000307E030; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_64"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000051BE90; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000A9C86B0; _player_distances = table: 000000000B81B640; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.1249833106994629; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000307E030; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_64"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000051BE90; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000A9C86B0; _player_distances = table: 000000000B81B640; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000307DF10; entity_manager = table: 0000000001FC2460; extension_init_context = table: 000000000307E030; NAME = "end_zone_system"; unit_storage = table: 0000000002B75F80; update_list = table: 0000000002AF24A0; statistics_db = table: 000000000A3FD6D0; is_server = true; extensions = table: 0000000002AF24D0; network_transmit = table: 00000000026620A0; world = [World]; name = "end_zone_system"; system_api = table: 000000000A87F280; [7] profiler_names = table: 000000000307DF10; entity_manager = table: 0000000001FC2460; extension_init_context = table: 000000000307E030; NAME = "end_zone_system"; unit_storage = table: 0000000002B75F80; update_list = table: 0000000002AF24A0; statistics_db = table: 000000000A3FD6D0; is_server = true; extensions = table: 0000000002AF24D0; network_transmit = table: 00000000026620A0; world = [World]; name = "end_zone_system"; system_api = table: 000000000A87F280; [8] num_systems = 0; systems_pre_update = table: 000000000539E7D0; systems = table: 000000000AD2A710; systems_update = table: 000000000A357CD0; systems_post_update = table: 000000000539E800; systems_physics_async_update = table: 000000000A87F1F0; [9] entity_system_bag = table: 000000000AD2A6E0; startup_data = table: 000000000A87F250; entity_manager = table: 0000000001FC2460; unit_spawner = table: 00000000089F5E80; statistics_db = table: 000000000A3FD6D0; is_server = true; system_update_context = table: 0000000009FB9BC0; network_transmit = table: 00000000026620A0; network_clock = table: 0000000000533770; dice_keeper = table: 00000000089F5CD0; world = [World]; [10] entity_system_bag = table: 000000000AD2A6E0; startup_data = table: 000000000A87F250; entity_manager = table: 0000000001FC2460; unit_spawner = table: 00000000089F5E80; statistics_db = table: 000000000A3FD6D0; is_server = true; system_update_context = table: 0000000009FB9BC0; network_transmit = table: 00000000026620A0; network_clock = table: 0000000000533770; dice_keeper = table: 00000000089F5CD0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000AD2A6E0; network_server = table: 0000000006A62CA0; entity_system = table: 0000000009FB9B90; parent = table: 0000000000099930; _level_flow_events = table: 0000000005225300; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1356.9377729453147; input_manager = table: 0000000001FDAF90; profile_synchronizer = table: 0000000007FCC120; _debug_gui = [Gui]; network_transmit = table: 00000000026620A0; _max_local_players = 4; _fps_reporter = table: 000000000890A0F0; num_local_human_players = 1; _ping_reporter = table: 000000000D6D2E00; _gm_event_end_conditions_met = true; world = [World]; dt = 0.015098700299859047; peer_id = "1100001027f4e7f"; level = [Level]; network_timer_handler = table: 000000000A35D2B0; _gm_event_end_reason = "won"; machines = table: 0000000003075050; _camera_carrier = table: 000000000D6D2850; _quit_game = false; network_clock = table: 0000000000533770; _onclose_called = false; _lobby_host = table: 000000000313E660; statistics_db = table: 000000000A3FD6D0; game_mode_key = "adventure"; level_key = "mines"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000003363E0; dice_keeper = table: 00000000089F5CD0; network_event_delegate = table: 0000000007B05420; [12] _params = table: 000000000078A9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000099930; _state = table: 000000000A3F5BC0; [13] startup_package_handles = table: 000000000009DAA0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009DA30; flow_return_table = table: 0000000000099960; _machine = table: 000000000078AA00; has_booted = true; loading_context = table: 0000000009F2D590; startup_timer = 11.398367341607809; bar_timer = 0; disable_loading_bar = true; 20:38:19.779 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:618: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1001: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:898: in function game_update [14] @scripts/boot.lua:628:in function [1] self = table: 0000000000513480 [2] self = table: 0000000003114BF0; dt = 0.014976678416132927; all_inside = true [3] self = table: 0000000003114BF0; dt = 0.014976678416132927; t = 1356.8594749905169; all_inside = true; any_inside = true; players_outside_portal = table: 0000000012236900; buff_system = table: 00000000071CD460 [4] self = table: 0000000003114BF0; dt = 0.014976678416132927; t = 1356.8594749905169 [5] self = table: 0000000003114BF0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 0000000000722C10; dt = 0.014976678416132927; context = table: 0000000009FB9BC0; t = 1356.8594749905169 [6] self = table: 000000000A398270; context = table: 0000000009FB9BC0; t = 1356.8594749905169; dt = 0.014976678416132927; update_list = table: 0000000002AF24A0; dummy_input = table: 0000000000722C10; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000003114BF0 [7] self = table: 000000000A398270; context = table: 0000000009FB9BC0; t = 1356.8594749905169 [8] self = table: 000000000AD2A6E0; entity_system_update_context = table: 0000000009FB9BC0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000A357CD0; t = 1356.8594749905169; i = 83; system = table: 000000000A398270 [9] self = table: 0000000009FB9B90; update_func = "update"; dt = 0.014976678416132927; entity_system_update_context = table: 0000000009FB9BC0 [10] self = table: 0000000009FB9B90; dt = 0.014976678416132927 [11] self = table: 000000000A3F5BC0; dt = 0.014976678416132927; main_t = 1419.4518297892064; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; t = 1356.8594749905169; game_mode_ended = true [12] self = table: 000000000078AA00; dt = 0.014976678416132927; t = 1419.4518297892064 [13] self = table: 0000000000099930; real_world_dt = 0.014976678416132927; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; dt = 0.014976678416132927; t = 1419.4518297892064 [14] dt = 0.014976678416132927 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000A3FD6D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000A43F7C0; _initial_peers_ready = true; _object_set_names = table: 0000000001521B50; _end_conditions_met = true; _round_started = true; _object_sets = table: 00000000001981F0; _disable_spawning_reasons = table: 000000000050ED50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000050ECB0; _mutator_handler = table: 000000000050E5D0; network_server = table: 0000000006A62CA0; _game_mode = table: 0000000000513520; _profile_synchronizer = table: 0000000007FCC120; _lobby_host = table: 000000000313E660; _level_key = "mines"; _network_transmit = table: 00000000026620A0; _flow_set_data = table: 0000000000510330; is_server = true; network_event_delegate = table: 0000000007B05420; [2] _end_zone_time_since_notify = 5; _closest_player = 2.2467641830444336; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000307E030; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_64"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000051BE90; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000A9C86B0; _player_distances = table: 000000000B81B640; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.2467641830444336; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000307E030; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_64"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000051BE90; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000A9C86B0; _player_distances = table: 000000000B81B640; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.2467641830444336; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000307E030; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_64"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000051BE90; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000A9C86B0; _player_distances = table: 000000000B81B640; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.2467641830444336; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000307E030; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_64"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000051BE90; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000A9C86B0; _player_distances = table: 000000000B81B640; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000307DF10; entity_manager = table: 0000000001FC2460; extension_init_context = table: 000000000307E030; NAME = "end_zone_system"; unit_storage = table: 0000000002B75F80; update_list = table: 0000000002AF24A0; statistics_db = table: 000000000A3FD6D0; is_server = true; extensions = table: 0000000002AF24D0; network_transmit = table: 00000000026620A0; world = [World]; name = "end_zone_system"; system_api = table: 000000000A87F280; [7] profiler_names = table: 000000000307DF10; entity_manager = table: 0000000001FC2460; extension_init_context = table: 000000000307E030; NAME = "end_zone_system"; unit_storage = table: 0000000002B75F80; update_list = table: 0000000002AF24A0; statistics_db = table: 000000000A3FD6D0; is_server = true; extensions = table: 0000000002AF24D0; network_transmit = table: 00000000026620A0; world = [World]; name = "end_zone_system"; system_api = table: 000000000A87F280; [8] num_systems = 0; systems_pre_update = table: 000000000539E7D0; systems = table: 000000000AD2A710; systems_update = table: 000000000A357CD0; systems_post_update = table: 000000000539E800; systems_physics_async_update = table: 000000000A87F1F0; [9] entity_system_bag = table: 000000000AD2A6E0; startup_data = table: 000000000A87F250; entity_manager = table: 0000000001FC2460; unit_spawner = table: 00000000089F5E80; statistics_db = table: 000000000A3FD6D0; is_server = true; system_update_context = table: 0000000009FB9BC0; network_transmit = table: 00000000026620A0; network_clock = table: 0000000000533770; dice_keeper = table: 00000000089F5CD0; world = [World]; [10] entity_system_bag = table: 000000000AD2A6E0; startup_data = table: 000000000A87F250; entity_manager = table: 0000000001FC2460; unit_spawner = table: 00000000089F5E80; statistics_db = table: 000000000A3FD6D0; is_server = true; system_update_context = table: 0000000009FB9BC0; network_transmit = table: 00000000026620A0; network_clock = table: 0000000000533770; dice_keeper = table: 00000000089F5CD0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000AD2A6E0; network_server = table: 0000000006A62CA0; entity_system = table: 0000000009FB9B90; parent = table: 0000000000099930; _level_flow_events = table: 0000000005225300; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1356.9377729453147; input_manager = table: 0000000001FDAF90; profile_synchronizer = table: 0000000007FCC120; _debug_gui = [Gui]; network_transmit = table: 00000000026620A0; _max_local_players = 4; _fps_reporter = table: 000000000890A0F0; num_local_human_players = 1; _ping_reporter = table: 000000000D6D2E00; _gm_event_end_conditions_met = true; world = [World]; dt = 0.014976678416132927; peer_id = "1100001027f4e7f"; level = [Level]; network_timer_handler = table: 000000000A35D2B0; _gm_event_end_reason = "won"; machines = table: 0000000003075050; _camera_carrier = table: 000000000D6D2850; _quit_game = false; network_clock = table: 0000000000533770; _onclose_called = false; _lobby_host = table: 000000000313E660; statistics_db = table: 000000000A3FD6D0; game_mode_key = "adventure"; level_key = "mines"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000003363E0; dice_keeper = table: 00000000089F5CD0; network_event_delegate = table: 0000000007B05420; [12] _params = table: 000000000078A9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000099930; _state = table: 000000000A3F5BC0; [13] startup_package_handles = table: 000000000009DAA0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009DA30; flow_return_table = table: 0000000000099960; _machine = table: 000000000078AA00; has_booted = true; loading_context = table: 0000000009F2D590; startup_timer = 11.398367341607809; bar_timer = 0; disable_loading_bar = true; 20:38:19.791 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:618: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1001: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:898: in function game_update [14] @scripts/boot.lua:628:in function [1] self = table: 0000000000513480 [2] self = table: 0000000003114BF0; dt = 0.014866858720779419; all_inside = true [3] self = table: 0000000003114BF0; dt = 0.014866858720779419; t = 1356.8743418492377; all_inside = true; any_inside = true; players_outside_portal = table: 00000000111C9030; buff_system = table: 00000000071CD460 [4] self = table: 0000000003114BF0; dt = 0.014866858720779419; t = 1356.8743418492377 [5] self = table: 0000000003114BF0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 0000000000722C10; dt = 0.014866858720779419; context = table: 0000000009FB9BC0; t = 1356.8743418492377 [6] self = table: 000000000A398270; context = table: 0000000009FB9BC0; t = 1356.8743418492377; dt = 0.014866858720779419; update_list = table: 0000000002AF24A0; dummy_input = table: 0000000000722C10; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000003114BF0 [7] self = table: 000000000A398270; context = table: 0000000009FB9BC0; t = 1356.8743418492377 [8] self = table: 000000000AD2A6E0; entity_system_update_context = table: 0000000009FB9BC0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000A357CD0; t = 1356.8743418492377; i = 83; system = table: 000000000A398270 [9] self = table: 0000000009FB9B90; update_func = "update"; dt = 0.014866858720779419; entity_system_update_context = table: 0000000009FB9BC0 [10] self = table: 0000000009FB9B90; dt = 0.014866858720779419 [11] self = table: 000000000A3F5BC0; dt = 0.014866858720779419; main_t = 1419.4666966479272; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; t = 1356.8743418492377; game_mode_ended = true [12] self = table: 000000000078AA00; dt = 0.014866858720779419; t = 1419.4666966479272 [13] self = table: 0000000000099930; real_world_dt = 0.014866858720779419; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; dt = 0.014866858720779419; t = 1419.4666966479272 [14] dt = 0.014866858720779419 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000A3FD6D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000A43F7C0; _initial_peers_ready = true; _object_set_names = table: 0000000001521B50; _end_conditions_met = true; _round_started = true; _object_sets = table: 00000000001981F0; _disable_spawning_reasons = table: 000000000050ED50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000050ECB0; _mutator_handler = table: 000000000050E5D0; network_server = table: 0000000006A62CA0; _game_mode = table: 0000000000513520; _profile_synchronizer = table: 0000000007FCC120; _lobby_host = table: 000000000313E660; _level_key = "mines"; _network_transmit = table: 00000000026620A0; _flow_set_data = table: 0000000000510330; is_server = true; network_event_delegate = table: 0000000007B05420; [2] _end_zone_time_since_notify = 5; _closest_player = 2.3070917129516602; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000307E030; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_64"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000051BE90; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000A9C86B0; _player_distances = table: 000000000B81B640; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.3070917129516602; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000307E030; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_64"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000051BE90; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000A9C86B0; _player_distances = table: 000000000B81B640; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.3070917129516602; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000307E030; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_64"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000051BE90; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000A9C86B0; _player_distances = table: 000000000B81B640; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.3070917129516602; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000307E030; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_64"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000051BE90; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000A9C86B0; _player_distances = table: 000000000B81B640; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000307DF10; entity_manager = table: 0000000001FC2460; extension_init_context = table: 000000000307E030; NAME = "end_zone_system"; unit_storage = table: 0000000002B75F80; update_list = table: 0000000002AF24A0; statistics_db = table: 000000000A3FD6D0; is_server = true; extensions = table: 0000000002AF24D0; network_transmit = table: 00000000026620A0; world = [World]; name = "end_zone_system"; system_api = table: 000000000A87F280; [7] profiler_names = table: 000000000307DF10; entity_manager = table: 0000000001FC2460; extension_init_context = table: 000000000307E030; NAME = "end_zone_system"; unit_storage = table: 0000000002B75F80; update_list = table: 0000000002AF24A0; statistics_db = table: 000000000A3FD6D0; is_server = true; extensions = table: 0000000002AF24D0; network_transmit = table: 00000000026620A0; world = [World]; name = "end_zone_system"; system_api = table: 000000000A87F280; [8] num_systems = 0; systems_pre_update = table: 000000000539E7D0; systems = table: 000000000AD2A710; systems_update = table: 000000000A357CD0; systems_post_update = table: 000000000539E800; systems_physics_async_update = table: 000000000A87F1F0; [9] entity_system_bag = table: 000000000AD2A6E0; startup_data = table: 000000000A87F250; entity_manager = table: 0000000001FC2460; unit_spawner = table: 00000000089F5E80; statistics_db = table: 000000000A3FD6D0; is_server = true; system_update_context = table: 0000000009FB9BC0; network_transmit = table: 00000000026620A0; network_clock = table: 0000000000533770; dice_keeper = table: 00000000089F5CD0; world = [World]; [10] entity_system_bag = table: 000000000AD2A6E0; startup_data = table: 000000000A87F250; entity_manager = table: 0000000001FC2460; unit_spawner = table: 00000000089F5E80; statistics_db = table: 000000000A3FD6D0; is_server = true; system_update_context = table: 0000000009FB9BC0; network_transmit = table: 00000000026620A0; network_clock = table: 0000000000533770; dice_keeper = table: 00000000089F5CD0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000AD2A6E0; network_server = table: 0000000006A62CA0; entity_system = table: 0000000009FB9B90; parent = table: 0000000000099930; _level_flow_events = table: 0000000005225300; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1356.9377729453147; input_manager = table: 0000000001FDAF90; profile_synchronizer = table: 0000000007FCC120; _debug_gui = [Gui]; network_transmit = table: 00000000026620A0; _max_local_players = 4; _fps_reporter = table: 000000000890A0F0; num_local_human_players = 1; _ping_reporter = table: 000000000D6D2E00; _gm_event_end_conditions_met = true; world = [World]; dt = 0.014866858720779419; peer_id = "1100001027f4e7f"; level = [Level]; network_timer_handler = table: 000000000A35D2B0; _gm_event_end_reason = "won"; machines = table: 0000000003075050; _camera_carrier = table: 000000000D6D2850; _quit_game = false; network_clock = table: 0000000000533770; _onclose_called = false; _lobby_host = table: 000000000313E660; statistics_db = table: 000000000A3FD6D0; game_mode_key = "adventure"; level_key = "mines"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000003363E0; dice_keeper = table: 00000000089F5CD0; network_event_delegate = table: 0000000007B05420; [12] _params = table: 000000000078A9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000099930; _state = table: 000000000A3F5BC0; [13] startup_package_handles = table: 000000000009DAA0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009DA30; flow_return_table = table: 0000000000099960; _machine = table: 000000000078AA00; has_booted = true; loading_context = table: 0000000009F2D590; startup_timer = 11.398367341607809; bar_timer = 0; disable_loading_bar = true; 20:38:19.804 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:618: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1001: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:898: in function game_update [14] @scripts/boot.lua:628:in function [1] self = table: 0000000000513480 [2] self = table: 0000000003114BF0; dt = 0.014782474376261234; all_inside = true [3] self = table: 0000000003114BF0; dt = 0.014782474376261234; t = 1356.8891243236139; all_inside = true; any_inside = true; players_outside_portal = table: 00000000127E4ED0; buff_system = table: 00000000071CD460 [4] self = table: 0000000003114BF0; dt = 0.014782474376261234; t = 1356.8891243236139 [5] self = table: 0000000003114BF0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 0000000000722C10; dt = 0.014782474376261234; context = table: 0000000009FB9BC0; t = 1356.8891243236139 [6] self = table: 000000000A398270; context = table: 0000000009FB9BC0; t = 1356.8891243236139; dt = 0.014782474376261234; update_list = table: 0000000002AF24A0; dummy_input = table: 0000000000722C10; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000003114BF0 [7] self = table: 000000000A398270; context = table: 0000000009FB9BC0; t = 1356.8891243236139 [8] self = table: 000000000AD2A6E0; entity_system_update_context = table: 0000000009FB9BC0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000A357CD0; t = 1356.8891243236139; i = 83; system = table: 000000000A398270 [9] self = table: 0000000009FB9B90; update_func = "update"; dt = 0.014782474376261234; entity_system_update_context = table: 0000000009FB9BC0 [10] self = table: 0000000009FB9B90; dt = 0.014782474376261234 [11] self = table: 000000000A3F5BC0; dt = 0.014782474376261234; main_t = 1419.4814791223034; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; t = 1356.8891243236139; game_mode_ended = true [12] self = table: 000000000078AA00; dt = 0.014782474376261234; t = 1419.4814791223034 [13] self = table: 0000000000099930; real_world_dt = 0.014782474376261234; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; dt = 0.014782474376261234; t = 1419.4814791223034 [14] dt = 0.014782474376261234 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000A3FD6D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000A43F7C0; _initial_peers_ready = true; _object_set_names = table: 0000000001521B50; _end_conditions_met = true; _round_started = true; _object_sets = table: 00000000001981F0; _disable_spawning_reasons = table: 000000000050ED50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000050ECB0; _mutator_handler = table: 000000000050E5D0; network_server = table: 0000000006A62CA0; _game_mode = table: 0000000000513520; _profile_synchronizer = table: 0000000007FCC120; _lobby_host = table: 000000000313E660; _level_key = "mines"; _network_transmit = table: 00000000026620A0; _flow_set_data = table: 0000000000510330; is_server = true; network_event_delegate = table: 0000000007B05420; [2] _end_zone_time_since_notify = 5; _closest_player = 2.3683075904846191; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000307E030; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_64"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000051BE90; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000A9C86B0; _player_distances = table: 000000000B81B640; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.3683075904846191; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000307E030; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_64"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000051BE90; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000A9C86B0; _player_distances = table: 000000000B81B640; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.3683075904846191; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000307E030; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_64"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000051BE90; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000A9C86B0; _player_distances = table: 000000000B81B640; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.3683075904846191; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000307E030; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_64"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000051BE90; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000A9C86B0; _player_distances = table: 000000000B81B640; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000307DF10; entity_manager = table: 0000000001FC2460; extension_init_context = table: 000000000307E030; NAME = "end_zone_system"; unit_storage = table: 0000000002B75F80; update_list = table: 0000000002AF24A0; statistics_db = table: 000000000A3FD6D0; is_server = true; extensions = table: 0000000002AF24D0; network_transmit = table: 00000000026620A0; world = [World]; name = "end_zone_system"; system_api = table: 000000000A87F280; [7] profiler_names = table: 000000000307DF10; entity_manager = table: 0000000001FC2460; extension_init_context = table: 000000000307E030; NAME = "end_zone_system"; unit_storage = table: 0000000002B75F80; update_list = table: 0000000002AF24A0; statistics_db = table: 000000000A3FD6D0; is_server = true; extensions = table: 0000000002AF24D0; network_transmit = table: 00000000026620A0; world = [World]; name = "end_zone_system"; system_api = table: 000000000A87F280; [8] num_systems = 0; systems_pre_update = table: 000000000539E7D0; systems = table: 000000000AD2A710; systems_update = table: 000000000A357CD0; systems_post_update = table: 000000000539E800; systems_physics_async_update = table: 000000000A87F1F0; [9] entity_system_bag = table: 000000000AD2A6E0; startup_data = table: 000000000A87F250; entity_manager = table: 0000000001FC2460; unit_spawner = table: 00000000089F5E80; statistics_db = table: 000000000A3FD6D0; is_server = true; system_update_context = table: 0000000009FB9BC0; network_transmit = table: 00000000026620A0; network_clock = table: 0000000000533770; dice_keeper = table: 00000000089F5CD0; world = [World]; [10] entity_system_bag = table: 000000000AD2A6E0; startup_data = table: 000000000A87F250; entity_manager = table: 0000000001FC2460; unit_spawner = table: 00000000089F5E80; statistics_db = table: 000000000A3FD6D0; is_server = true; system_update_context = table: 0000000009FB9BC0; network_transmit = table: 00000000026620A0; network_clock = table: 0000000000533770; dice_keeper = table: 00000000089F5CD0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000AD2A6E0; network_server = table: 0000000006A62CA0; entity_system = table: 0000000009FB9B90; parent = table: 0000000000099930; _level_flow_events = table: 0000000005225300; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1356.9377729453147; input_manager = table: 0000000001FDAF90; profile_synchronizer = table: 0000000007FCC120; _debug_gui = [Gui]; network_transmit = table: 00000000026620A0; _max_local_players = 4; _fps_reporter = table: 000000000890A0F0; num_local_human_players = 1; _ping_reporter = table: 000000000D6D2E00; _gm_event_end_conditions_met = true; world = [World]; dt = 0.014782474376261234; peer_id = "1100001027f4e7f"; level = [Level]; network_timer_handler = table: 000000000A35D2B0; _gm_event_end_reason = "won"; machines = table: 0000000003075050; _camera_carrier = table: 000000000D6D2850; _quit_game = false; network_clock = table: 0000000000533770; _onclose_called = false; _lobby_host = table: 000000000313E660; statistics_db = table: 000000000A3FD6D0; game_mode_key = "adventure"; level_key = "mines"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000003363E0; dice_keeper = table: 00000000089F5CD0; network_event_delegate = table: 0000000007B05420; [12] _params = table: 000000000078A9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000099930; _state = table: 000000000A3F5BC0; [13] startup_package_handles = table: 000000000009DAA0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009DA30; flow_return_table = table: 0000000000099960; _machine = table: 000000000078AA00; has_booted = true; loading_context = table: 0000000009F2D590; startup_timer = 11.398367341607809; bar_timer = 0; disable_loading_bar = true; 20:38:19.815 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:618: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1001: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:898: in function game_update [14] @scripts/boot.lua:628:in function [1] self = table: 0000000000513480 [2] self = table: 0000000003114BF0; dt = 0.014551389962434769; all_inside = true [3] self = table: 0000000003114BF0; dt = 0.014551389962434769; t = 1356.9036757135764; all_inside = true; any_inside = true; players_outside_portal = table: 000000000D39B200; buff_system = table: 00000000071CD460 [4] self = table: 0000000003114BF0; dt = 0.014551389962434769; t = 1356.9036757135764 [5] self = table: 0000000003114BF0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 0000000000722C10; dt = 0.014551389962434769; context = table: 0000000009FB9BC0; t = 1356.9036757135764 [6] self = table: 000000000A398270; context = table: 0000000009FB9BC0; t = 1356.9036757135764; dt = 0.014551389962434769; update_list = table: 0000000002AF24A0; dummy_input = table: 0000000000722C10; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000003114BF0 [7] self = table: 000000000A398270; context = table: 0000000009FB9BC0; t = 1356.9036757135764 [8] self = table: 000000000AD2A6E0; entity_system_update_context = table: 0000000009FB9BC0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000A357CD0; t = 1356.9036757135764; i = 83; system = table: 000000000A398270 [9] self = table: 0000000009FB9B90; update_func = "update"; dt = 0.014551389962434769; entity_system_update_context = table: 0000000009FB9BC0 [10] self = table: 0000000009FB9B90; dt = 0.014551389962434769 [11] self = table: 000000000A3F5BC0; dt = 0.014551389962434769; main_t = 1419.4960305122659; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; t = 1356.9036757135764; game_mode_ended = true [12] self = table: 000000000078AA00; dt = 0.014551389962434769; t = 1419.4960305122659 [13] self = table: 0000000000099930; real_world_dt = 0.014551389962434769; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; dt = 0.014551389962434769; t = 1419.4960305122659 [14] dt = 0.014551389962434769 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000A3FD6D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000A43F7C0; _initial_peers_ready = true; _object_set_names = table: 0000000001521B50; _end_conditions_met = true; _round_started = true; _object_sets = table: 00000000001981F0; _disable_spawning_reasons = table: 000000000050ED50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000050ECB0; _mutator_handler = table: 000000000050E5D0; network_server = table: 0000000006A62CA0; _game_mode = table: 0000000000513520; _profile_synchronizer = table: 0000000007FCC120; _lobby_host = table: 000000000313E660; _level_key = "mines"; _network_transmit = table: 00000000026620A0; _flow_set_data = table: 0000000000510330; is_server = true; network_event_delegate = table: 0000000007B05420; [2] _end_zone_time_since_notify = 5; _closest_player = 2.4263482093811035; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000307E030; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_64"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000051BE90; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000A9C86B0; _player_distances = table: 000000000B81B640; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.4263482093811035; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000307E030; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_64"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000051BE90; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000A9C86B0; _player_distances = table: 000000000B81B640; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.4263482093811035; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000307E030; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_64"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000051BE90; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000A9C86B0; _player_distances = table: 000000000B81B640; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.4263482093811035; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000307E030; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_64"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000051BE90; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000A9C86B0; _player_distances = table: 000000000B81B640; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000307DF10; entity_manager = table: 0000000001FC2460; extension_init_context = table: 000000000307E030; NAME = "end_zone_system"; unit_storage = table: 0000000002B75F80; update_list = table: 0000000002AF24A0; statistics_db = table: 000000000A3FD6D0; is_server = true; extensions = table: 0000000002AF24D0; network_transmit = table: 00000000026620A0; world = [World]; name = "end_zone_system"; system_api = table: 000000000A87F280; [7] profiler_names = table: 000000000307DF10; entity_manager = table: 0000000001FC2460; extension_init_context = table: 000000000307E030; NAME = "end_zone_system"; unit_storage = table: 0000000002B75F80; update_list = table: 0000000002AF24A0; statistics_db = table: 000000000A3FD6D0; is_server = true; extensions = table: 0000000002AF24D0; network_transmit = table: 00000000026620A0; world = [World]; name = "end_zone_system"; system_api = table: 000000000A87F280; [8] num_systems = 0; systems_pre_update = table: 000000000539E7D0; systems = table: 000000000AD2A710; systems_update = table: 000000000A357CD0; systems_post_update = table: 000000000539E800; systems_physics_async_update = table: 000000000A87F1F0; [9] entity_system_bag = table: 000000000AD2A6E0; startup_data = table: 000000000A87F250; entity_manager = table: 0000000001FC2460; unit_spawner = table: 00000000089F5E80; statistics_db = table: 000000000A3FD6D0; is_server = true; system_update_context = table: 0000000009FB9BC0; network_transmit = table: 00000000026620A0; network_clock = table: 0000000000533770; dice_keeper = table: 00000000089F5CD0; world = [World]; [10] entity_system_bag = table: 000000000AD2A6E0; startup_data = table: 000000000A87F250; entity_manager = table: 0000000001FC2460; unit_spawner = table: 00000000089F5E80; statistics_db = table: 000000000A3FD6D0; is_server = true; system_update_context = table: 0000000009FB9BC0; network_transmit = table: 00000000026620A0; network_clock = table: 0000000000533770; dice_keeper = table: 00000000089F5CD0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000AD2A6E0; network_server = table: 0000000006A62CA0; entity_system = table: 0000000009FB9B90; parent = table: 0000000000099930; _level_flow_events = table: 0000000005225300; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1356.9377729453147; input_manager = table: 0000000001FDAF90; profile_synchronizer = table: 0000000007FCC120; _debug_gui = [Gui]; network_transmit = table: 00000000026620A0; _max_local_players = 4; _fps_reporter = table: 000000000890A0F0; num_local_human_players = 1; _ping_reporter = table: 000000000D6D2E00; _gm_event_end_conditions_met = true; world = [World]; dt = 0.014551389962434769; peer_id = "1100001027f4e7f"; level = [Level]; network_timer_handler = table: 000000000A35D2B0; _gm_event_end_reason = "won"; machines = table: 0000000003075050; _camera_carrier = table: 000000000D6D2850; _quit_game = false; network_clock = table: 0000000000533770; _onclose_called = false; _lobby_host = table: 000000000313E660; statistics_db = table: 000000000A3FD6D0; game_mode_key = "adventure"; level_key = "mines"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000003363E0; dice_keeper = table: 00000000089F5CD0; network_event_delegate = table: 0000000007B05420; [12] _params = table: 000000000078A9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000099930; _state = table: 000000000A3F5BC0; [13] startup_package_handles = table: 000000000009DAA0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009DA30; flow_return_table = table: 0000000000099960; _machine = table: 000000000078AA00; has_booted = true; loading_context = table: 0000000009F2D590; startup_timer = 11.398367341607809; bar_timer = 0; disable_loading_bar = true; 20:38:19.826 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:618: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1001: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:898: in function game_update [14] @scripts/boot.lua:628:in function [1] self = table: 0000000000513480 [2] self = table: 0000000003114BF0; dt = 0.014282764866948128; all_inside = true [3] self = table: 0000000003114BF0; dt = 0.014282764866948128; t = 1356.9179584784433; all_inside = true; any_inside = true; players_outside_portal = table: 000000000F4E3BF0; buff_system = table: 00000000071CD460 [4] self = table: 0000000003114BF0; dt = 0.014282764866948128; t = 1356.9179584784433 [5] self = table: 0000000003114BF0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 0000000000722C10; dt = 0.014282764866948128; context = table: 0000000009FB9BC0; t = 1356.9179584784433 [6] self = table: 000000000A398270; context = table: 0000000009FB9BC0; t = 1356.9179584784433; dt = 0.014282764866948128; update_list = table: 0000000002AF24A0; dummy_input = table: 0000000000722C10; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000003114BF0 [7] self = table: 000000000A398270; context = table: 0000000009FB9BC0; t = 1356.9179584784433 [8] self = table: 000000000AD2A6E0; entity_system_update_context = table: 0000000009FB9BC0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000A357CD0; t = 1356.9179584784433; i = 83; system = table: 000000000A398270 [9] self = table: 0000000009FB9B90; update_func = "update"; dt = 0.014282764866948128; entity_system_update_context = table: 0000000009FB9BC0 [10] self = table: 0000000009FB9B90; dt = 0.014282764866948128 [11] self = table: 000000000A3F5BC0; dt = 0.014282764866948128; main_t = 1419.5103132771328; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; t = 1356.9179584784433; game_mode_ended = true [12] self = table: 000000000078AA00; dt = 0.014282764866948128; t = 1419.5103132771328 [13] self = table: 0000000000099930; real_world_dt = 0.014282764866948128; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; dt = 0.014282764866948128; t = 1419.5103132771328 [14] dt = 0.014282764866948128 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000A3FD6D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000A43F7C0; _initial_peers_ready = true; _object_set_names = table: 0000000001521B50; _end_conditions_met = true; _round_started = true; _object_sets = table: 00000000001981F0; _disable_spawning_reasons = table: 000000000050ED50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000050ECB0; _mutator_handler = table: 000000000050E5D0; network_server = table: 0000000006A62CA0; _game_mode = table: 0000000000513520; _profile_synchronizer = table: 0000000007FCC120; _lobby_host = table: 000000000313E660; _level_key = "mines"; _network_transmit = table: 00000000026620A0; _flow_set_data = table: 0000000000510330; is_server = true; network_event_delegate = table: 0000000007B05420; [2] _end_zone_time_since_notify = 5; _closest_player = 2.4844667911529541; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000307E030; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_64"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000051BE90; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000A9C86B0; _player_distances = table: 000000000B81B640; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.4844667911529541; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000307E030; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_64"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000051BE90; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000A9C86B0; _player_distances = table: 000000000B81B640; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.4844667911529541; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000307E030; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_64"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000051BE90; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000A9C86B0; _player_distances = table: 000000000B81B640; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.4844667911529541; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000307E030; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_64"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000051BE90; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000A9C86B0; _player_distances = table: 000000000B81B640; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000307DF10; entity_manager = table: 0000000001FC2460; extension_init_context = table: 000000000307E030; NAME = "end_zone_system"; unit_storage = table: 0000000002B75F80; update_list = table: 0000000002AF24A0; statistics_db = table: 000000000A3FD6D0; is_server = true; extensions = table: 0000000002AF24D0; network_transmit = table: 00000000026620A0; world = [World]; name = "end_zone_system"; system_api = table: 000000000A87F280; [7] profiler_names = table: 000000000307DF10; entity_manager = table: 0000000001FC2460; extension_init_context = table: 000000000307E030; NAME = "end_zone_system"; unit_storage = table: 0000000002B75F80; update_list = table: 0000000002AF24A0; statistics_db = table: 000000000A3FD6D0; is_server = true; extensions = table: 0000000002AF24D0; network_transmit = table: 00000000026620A0; world = [World]; name = "end_zone_system"; system_api = table: 000000000A87F280; [8] num_systems = 0; systems_pre_update = table: 000000000539E7D0; systems = table: 000000000AD2A710; systems_update = table: 000000000A357CD0; systems_post_update = table: 000000000539E800; systems_physics_async_update = table: 000000000A87F1F0; [9] entity_system_bag = table: 000000000AD2A6E0; startup_data = table: 000000000A87F250; entity_manager = table: 0000000001FC2460; unit_spawner = table: 00000000089F5E80; statistics_db = table: 000000000A3FD6D0; is_server = true; system_update_context = table: 0000000009FB9BC0; network_transmit = table: 00000000026620A0; network_clock = table: 0000000000533770; dice_keeper = table: 00000000089F5CD0; world = [World]; [10] entity_system_bag = table: 000000000AD2A6E0; startup_data = table: 000000000A87F250; entity_manager = table: 0000000001FC2460; unit_spawner = table: 00000000089F5E80; statistics_db = table: 000000000A3FD6D0; is_server = true; system_update_context = table: 0000000009FB9BC0; network_transmit = table: 00000000026620A0; network_clock = table: 0000000000533770; dice_keeper = table: 00000000089F5CD0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000AD2A6E0; network_server = table: 0000000006A62CA0; entity_system = table: 0000000009FB9B90; parent = table: 0000000000099930; _level_flow_events = table: 0000000005225300; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1356.9377729453147; input_manager = table: 0000000001FDAF90; profile_synchronizer = table: 0000000007FCC120; _debug_gui = [Gui]; network_transmit = table: 00000000026620A0; _max_local_players = 4; _fps_reporter = table: 000000000890A0F0; num_local_human_players = 1; _ping_reporter = table: 000000000D6D2E00; _gm_event_end_conditions_met = true; world = [World]; dt = 0.014282764866948128; peer_id = "1100001027f4e7f"; level = [Level]; network_timer_handler = table: 000000000A35D2B0; _gm_event_end_reason = "won"; machines = table: 0000000003075050; _camera_carrier = table: 000000000D6D2850; _quit_game = false; network_clock = table: 0000000000533770; _onclose_called = false; _lobby_host = table: 000000000313E660; statistics_db = table: 000000000A3FD6D0; game_mode_key = "adventure"; level_key = "mines"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000003363E0; dice_keeper = table: 00000000089F5CD0; network_event_delegate = table: 0000000007B05420; [12] _params = table: 000000000078A9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000099930; _state = table: 000000000A3F5BC0; [13] startup_package_handles = table: 000000000009DAA0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009DA30; flow_return_table = table: 0000000000099960; _machine = table: 000000000078AA00; has_booted = true; loading_context = table: 0000000009F2D590; startup_timer = 11.398367341607809; bar_timer = 0; disable_loading_bar = true; 20:38:19.838 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:618: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1001: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:898: in function game_update [14] @scripts/boot.lua:628:in function [1] self = table: 0000000000513480 [2] self = table: 0000000003114BF0; dt = 0.014023462310433388; all_inside = true [3] self = table: 0000000003114BF0; dt = 0.014023462310433388; t = 1356.9319819407538; all_inside = true; any_inside = true; players_outside_portal = table: 000000000CCA2660; buff_system = table: 00000000071CD460 [4] self = table: 0000000003114BF0; dt = 0.014023462310433388; t = 1356.9319819407538 [5] self = table: 0000000003114BF0; unit = [Unit \'#ID[9e8e8987da69e893]\']; input = table: 0000000000722C10; dt = 0.014023462310433388; context = table: 0000000009FB9BC0; t = 1356.9319819407538 [6] self = table: 000000000A398270; context = table: 0000000009FB9BC0; t = 1356.9319819407538; dt = 0.014023462310433388; update_list = table: 0000000002AF24A0; dummy_input = table: 0000000000722C10; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[9e8e8987da69e893]\']; extension = table: 0000000003114BF0 [7] self = table: 000000000A398270; context = table: 0000000009FB9BC0; t = 1356.9319819407538 [8] self = table: 000000000AD2A6E0; entity_system_update_context = table: 0000000009FB9BC0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000A357CD0; t = 1356.9319819407538; i = 83; system = table: 000000000A398270 [9] self = table: 0000000009FB9B90; update_func = "update"; dt = 0.014023462310433388; entity_system_update_context = table: 0000000009FB9BC0 [10] self = table: 0000000009FB9B90; dt = 0.014023462310433388 [11] self = table: 000000000A3F5BC0; dt = 0.014023462310433388; main_t = 1419.5243367394432; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; t = 1356.9319819407538; game_mode_ended = true [12] self = table: 000000000078AA00; dt = 0.014023462310433388; t = 1419.5243367394432 [13] self = table: 0000000000099930; real_world_dt = 0.014023462310433388; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; dt = 0.014023462310433388; t = 1419.5243367394432 [14] dt = 0.014023462310433388 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 000000000A3FD6D0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000000A43F7C0; _initial_peers_ready = true; _object_set_names = table: 0000000001521B50; _end_conditions_met = true; _round_started = true; _object_sets = table: 00000000001981F0; _disable_spawning_reasons = table: 000000000050ED50; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000050ECB0; _mutator_handler = table: 000000000050E5D0; network_server = table: 0000000006A62CA0; _game_mode = table: 0000000000513520; _profile_synchronizer = table: 0000000007FCC120; _lobby_host = table: 000000000313E660; _level_key = "mines"; _network_transmit = table: 00000000026620A0; _flow_set_data = table: 0000000000510330; is_server = true; network_event_delegate = table: 0000000007B05420; [2] _end_zone_time_since_notify = 5; _closest_player = 2.5427284240722656; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000307E030; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_64"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000051BE90; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000A9C86B0; _player_distances = table: 000000000B81B640; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 2.5427284240722656; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000307E030; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_64"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000051BE90; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000A9C86B0; _player_distances = table: 000000000B81B640; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 2.5427284240722656; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000307E030; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_64"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000051BE90; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000A9C86B0; _player_distances = table: 000000000B81B640; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 2.5427284240722656; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000307E030; _disable_check_joining_players = true; _unit = [Unit '#ID[9e8e8987da69e893]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_64"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 5; _nav_world_available = true; _activated = true; _side = table: 000000000051BE90; _is_start_waystone = false; _always_activated = false; _waystone_type = 1; _end_zone_timer_started = true; _visible_from_start = true; _world = [World]; _state_data = table: 000000000A9C86B0; _player_distances = table: 000000000B81B640; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000307DF10; entity_manager = table: 0000000001FC2460; extension_init_context = table: 000000000307E030; NAME = "end_zone_system"; unit_storage = table: 0000000002B75F80; update_list = table: 0000000002AF24A0; statistics_db = table: 000000000A3FD6D0; is_server = true; extensions = table: 0000000002AF24D0; network_transmit = table: 00000000026620A0; world = [World]; name = "end_zone_system"; system_api = table: 000000000A87F280; [7] profiler_names = table: 000000000307DF10; entity_manager = table: 0000000001FC2460; extension_init_context = table: 000000000307E030; NAME = "end_zone_system"; unit_storage = table: 0000000002B75F80; update_list = table: 0000000002AF24A0; statistics_db = table: 000000000A3FD6D0; is_server = true; extensions = table: 0000000002AF24D0; network_transmit = table: 00000000026620A0; world = [World]; name = "end_zone_system"; system_api = table: 000000000A87F280; [8] num_systems = 0; systems_pre_update = table: 000000000539E7D0; systems = table: 000000000AD2A710; systems_update = table: 000000000A357CD0; systems_post_update = table: 000000000539E800; systems_physics_async_update = table: 000000000A87F1F0; [9] entity_system_bag = table: 000000000AD2A6E0; startup_data = table: 000000000A87F250; entity_manager = table: 0000000001FC2460; unit_spawner = table: 00000000089F5E80; statistics_db = table: 000000000A3FD6D0; is_server = true; system_update_context = table: 0000000009FB9BC0; network_transmit = table: 00000000026620A0; network_clock = table: 0000000000533770; dice_keeper = table: 00000000089F5CD0; world = [World]; [10] entity_system_bag = table: 000000000AD2A6E0; startup_data = table: 000000000A87F250; entity_manager = table: 0000000001FC2460; unit_spawner = table: 00000000089F5E80; statistics_db = table: 000000000A3FD6D0; is_server = true; system_update_context = table: 0000000009FB9BC0; network_transmit = table: 00000000026620A0; network_clock = table: 0000000000533770; dice_keeper = table: 00000000089F5CD0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000AD2A6E0; network_server = table: 0000000006A62CA0; entity_system = table: 0000000009FB9B90; parent = table: 0000000000099930; _level_flow_events = table: 0000000005225300; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1356.9377729453147; input_manager = table: 0000000001FDAF90; profile_synchronizer = table: 0000000007FCC120; _debug_gui = [Gui]; network_transmit = table: 00000000026620A0; _max_local_players = 4; _fps_reporter = table: 000000000890A0F0; num_local_human_players = 1; _ping_reporter = table: 000000000D6D2E00; _gm_event_end_conditions_met = true; world = [World]; dt = 0.014023462310433388; peer_id = "1100001027f4e7f"; level = [Level]; network_timer_handler = table: 000000000A35D2B0; _gm_event_end_reason = "won"; machines = table: 0000000003075050; _camera_carrier = table: 000000000D6D2850; _quit_game = false; network_clock = table: 0000000000533770; _onclose_called = false; _lobby_host = table: 000000000313E660; statistics_db = table: 000000000A3FD6D0; game_mode_key = "adventure"; level_key = "mines"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000003363E0; dice_keeper = table: 00000000089F5CD0; network_event_delegate = table: 0000000007B05420; [12] _params = table: 000000000078A9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000099930; _state = table: 000000000A3F5BC0; [13] startup_package_handles = table: 000000000009DAA0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009DA30; flow_return_table = table: 0000000000099960; _machine = table: 000000000078AA00; has_booted = true; loading_context = table: 0000000009F2D590; startup_timer = 11.398367341607809; bar_timer = 0; disable_loading_bar = true; 20:38:20.311 [Lua] [PlayFabRequestQueue] EAC Enabled! 32 20:38:20.311 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 32 20:38:20.846 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 32 20:38:20.849 [Lua] [PlayFabMirrorBase] commit result "success", "3" 20:38:20.849 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:38:20.849 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 33 20:38:20.849 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 20:38:20.849 error: [ResourcePackage] Synchronous package load of '#ID[f9eb278e]'. This is a blocking action and should be avoided. 20:38:20.946 [Lua] victory table: 000000000D0BDF20 nil 20:38:20.957 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 33 3 20:38:21.138 [Lua] [PlayFabRequestQueue] EAC Enabled! 33 20:38:21.138 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 33 20:38:21.977 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 33 20:38:21.977 [Save] Saving `save_data` 20:38:21.980 [Save] Save done 20:38:21.980 [Save] Saving `save_data` 20:38:21.983 [Save] Save done 20:38:25.105 [Save] Saving `save_data` 20:38:25.108 [Save] Save done 20:38:28.858 [Lua] ConflictDirector - destroy all units 20:38:29.031 [Lua] [LevelTransitionHandler] promote_next_level_data 20:38:29.031 [Lua] [SharedState] network_state_1100001027f4e7f: name:set_level_data 20:38:29.031 [Lua] [SharedState] network_state_1100001027f4e7f: level_key:0:0:0:0 = inn_level_skulls 20:38:29.031 [Lua] [SharedState] network_state_1100001027f4e7f: level_seed:0:0:0:0 = 400173 20:38:29.031 [Lua] [SharedState] network_state_1100001027f4e7f: conflict_director:0:0:0:0 = inn_level 20:38:29.031 [Lua] [SharedState] network_state_1100001027f4e7f: locked_director_functions:0:0:0:0 = {} 20:38:29.031 [Lua] [SharedState] network_state_1100001027f4e7f: game_mode:0:0:0:0 = inn 20:38:29.031 [Lua] [SharedState] network_state_1100001027f4e7f: mechanism:0:0:0:0 = adventure 20:38:29.031 [Lua] [SharedState] network_state_1100001027f4e7f: environment_variation_id:0:0:0:0 = 0 20:38:29.031 [Lua] [SharedState] network_state_1100001027f4e7f: difficulty:0:0:0:0 = normal 20:38:29.031 [Lua] [SharedState] network_state_1100001027f4e7f: difficulty_tweak:0:0:0:0 = 0 20:38:29.031 [Lua] [SharedState] network_state_1100001027f4e7f: level_session_id:0:0:0:0 = 727943168 20:38:29.031 [Lua] [SharedState] network_state_1100001027f4e7f: level_transition_type:0:0:0:0 = load_next_level 20:38:29.031 [Lua] [SharedState] network_state_1100001027f4e7f: extra_packages:0:0:0:0 = {} 20:38:29.031 [Lua] [SharedState] network_state_1100001027f4e7f: name:set_level_data 20:38:29.031 [Lua] TRANSITION nil nil load_next_level 20:38:29.031 [Lua] Transition type "load_next_level", is server: true 20:38:29.031 [Lua] [GameNetworkManager] Leaving game... 20:38:29.031 [Lua] [GameNetworkManager] Shutting down game session host. 20:38:29.031 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:38:29.032 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:38:29.032 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1367.87 20:38:29.039 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:38:30.235 [Lua] [PlayerSyncData] Game session is not initialized 20:38:30.235 [Lua] [PlayerSyncData] Game session is not initialized 20:38:30.235 [Lua] [PlayerSyncData] Game session is not initialized 20:38:30.235 [Lua] Set lobby begin: 20:38:30.235 [Lua] Lobby data twitch_enabled = false 20:38:30.235 [Lua] Lobby data selected_mission_id = mines 20:38:30.235 [Lua] Lobby data num_players = 4 20:38:30.235 [Lua] Lobby data difficulty_tweak = 0 20:38:30.235 [Lua] Lobby data host = 1100001027f4e7f 20:38:30.235 [Lua] Lobby data matchmaking_type = 2 20:38:30.235 [Lua] Lobby data is_private = false 20:38:30.235 [Lua] Lobby data match_started = true 20:38:30.235 [Lua] Lobby data difficulty = cataclysm 20:38:30.235 [Lua] Lobby data player_slot_1 = 1100001027f4e7f:1 20:38:30.235 [Lua] Lobby data player_slot_4 = 11000010d510fef:1 20:38:30.235 [Lua] Lobby data unique_server_name = TREE 20:38:30.235 [Lua] Lobby data quick_game = true 20:38:30.235 [Lua] Lobby data country_code = gb 20:38:30.235 [Lua] Lobby data matchmaking = true 20:38:30.235 [Lua] Lobby data power_level = 0 20:38:30.235 [Lua] Lobby data mission_id = mines 20:38:30.236 [Lua] Lobby data mechanism = adventure 20:38:30.236 [Lua] Lobby data player_slot_5 = 110000119904ef6:1 20:38:30.236 [Lua] Lobby data player_slot_2 = 11000013fc6aa81:1 20:38:30.236 [Lua] Lobby data network_hash = 4b42156a3c708426 20:38:30.236 [Lua] Lobby data player_slot_3 = 0:0 20:38:30.236 [Lua] Lobby data eac_authorized = true 20:38:30.236 [Lua] Set lobby end. 20:38:31.097 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 20:38:31.097 [Lua] [Managers] Calling function on all managers: 20:38:31.098 [Lua] PlayerManager:remove_player peer_id=1100001027f4e7f 1 20:38:31.098 [Lua] [SharedState] network_state_1100001027f4e7f: actually_ingame:1100001027f4e7f:0:0:0 = false 20:38:31.098 [Lua] Clearing all global lookup lists 20:38:31.098 [Lua] [IngamePlayerListUI] - Destroy 20:38:31.098 [Lua] [GamePadEquipmentUI] - Destroy 20:38:31.098 [Lua] [EquipmentUI] - Destroy 20:38:31.098 [Lua] [AbilityUI] - Destroy 20:38:31.098 [Lua] [GamePadAbilityUI] - Destroy 20:38:31.099 [Lua] [IngameUI] destroy 20:38:31.099 [Lua] [Mutator] Deactivating mutator 'skulls_2023' 20:38:31.099 [Lua] [Mutator] Deactivating mutator 'hordes_galore' 20:38:31.101 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[27a54af46fb336af]' 20:38:31.102 error: [Unit] Unit: '#ID[216ab535a77a8449]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[aa656ebb74e6ea81]' child 1: '#ID[acf2807c400db4cb]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[92119cf669553f09]' child 4: '#ID[c9b6e2bdd5ed6c07]' child 5: '#ID[abbb900ad91e043a]' child 6: '#ID[0c691004c2757190]' child 7: '#ID[d193b686b02710cd]' 20:38:31.106 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[19a5d6dfc372888f]' 20:38:31.107 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[19a5d6dfc372888f]' 20:38:31.111 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[19a5d6dfc372888f]' 20:38:31.111 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60098d403761e539]' 20:38:31.113 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f2b8e90f12af1b2a]' 20:38:31.113 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[186f88d80aae9d8c]' 20:38:31.113 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1f1afb5f53097141]' 20:38:31.115 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f2b8e90f12af1b2a]' 20:38:31.115 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5ec2f7ea88d79140]' 20:38:31.116 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5ec2f7ea88d79140]' 20:38:31.118 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[19a5d6dfc372888f]' 20:38:31.119 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[04e19a2283116db3]' 20:38:31.119 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60098d403761e539]' 20:38:31.119 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1f1afb5f53097141]' 20:38:31.123 error: [Unit] Unit: '#ID[0cf19a6e49c89992]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8ee7c54396141f77]' child 1: '#ID[eb74d09e6ca12756]' child 2: '#ID[8478c54d489f858e]' child 3: '#ID[b7439a060f8fc695]' 20:38:31.124 error: [Unit] Unit: '#ID[d8c756be81dd6082]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f611d4da52a22707]' child 1: '#ID[ca838e4566a6932b]' child 2: '#ID[c150ab1086d887c8]' child 3: '#ID[657adaa1054e924b]' 20:38:31.124 error: [Unit] Unit: '#ID[c344d5ace288105a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[543d2a7933b237df]' child 1: '#ID[29fcc2017d02e9ff]' child 2: '#ID[726eed72b30fc4ce]' child 3: '#ID[adfc6746cb5754cb]' 20:38:31.140 [Lua] [MOD][VMF][INFO] Removed 11000013fc6aa81 from the VMF users list. 20:38:31.140 [Lua] PlayerManager:remove_player peer_id=11000013fc6aa81 1 20:38:31.140 [Lua] PlayerManager:remove_player peer_id=110000119904ef6 1 20:38:31.140 [Lua] [MOD][VMF][INFO] Removed 11000010d510fef from the VMF users list. 20:38:31.140 [Lua] PlayerManager:remove_player peer_id=11000010d510fef 1 20:38:31.205 [Lua] [Managers] Destroying manager group: 20:38:31.208 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8b14d6d9ef7ee6c5]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[8b14d6d9ef7ee6c5]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[8b14d6d9ef7ee6c5]' child 14: '#ID[8b14d6d9ef7ee6c5]' child 15: '#ID[8b14d6d9ef7ee6c5]' child 16: '#ID[8b14d6d9ef7ee6c5]' child 17: '#ID[8b14d6d9ef7ee6c5]' child 18: '#ID[8b14d6d9ef7ee6c5]' child 19: '#ID[8b14d6d9ef7ee6c5]' child 20: '#ID[8b14d6d9ef7ee6c5]' child 21: '#ID[8b14d6d9ef7ee6c5]' child 22: '#ID[8b14d6d9ef7ee6c5]' child 23: '#ID[8b14d6d9ef7ee6c5]' child 24: '#ID[8b14d6d9ef7ee6c5]' child 25: '#ID[8b14d6d9ef7ee6c5]' child 26: '#ID[8b14d6d9ef7ee6c5]' child 27: '#ID[27e8d209fe475f0c]' child 28: '#ID[8b14d6d9ef7ee6c5]' child 29: '#ID[619b3d3019f207dc]' child 30: '#ID[8b14d6d9ef7ee6c5]' child 31: '#ID[400263e0d2712b78]' child 32: '#ID[8b14d6d9ef7ee6c5]' child 33: '#ID[142631729b1d7bc7]' child 34: '#ID[8b14d6d9ef7ee6c5]' child 35: '#ID[0ce2f5054a9fe457]' child 36: '#ID[8b14d6d9ef7ee6c5]' child 37: '#ID[9a34ab8dda0db870]' child 38: '#ID[8b14d6d9ef7ee6c5]' child 39: '#ID[6444491a0f01da04]' 20:38:31.220 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:38:31.356 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 20:38:31.356 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 20:38:31.358 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 20:38:31.358 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 20:38:31.362 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 20:38:31.371 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 20:38:31.372 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 20:38:31.373 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 20:38:31.373 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:38:31.374 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 20:38:31.377 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 20:38:31.378 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 20:38:31.380 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 20:38:31.383 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 20:38:31.385 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 20:38:31.388 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 20:38:31.390 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 20:38:31.391 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 20:38:31.396 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 20:38:31.398 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 20:38:31.403 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 20:38:31.410 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 20:38:31.411 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 20:38:31.411 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 20:38:31.415 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 20:38:31.416 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 20:38:31.420 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 20:38:31.422 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 20:38:31.428 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 20:38:31.438 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 20:38:31.438 [Lua] [PeerSM] 110000119904ef6 :: on_exit InPostGame 20:38:31.438 [Lua] [PeerSM] 110000119904ef6 :: on_enter Loading 20:38:31.439 [Lua] [PeerSM] 11000010d510fef :: on_exit InPostGame 20:38:31.439 [Lua] [PeerSM] 11000010d510fef :: on_enter Loading 20:38:31.439 [Lua] [PeerSM] 1100001027f4e7f :: on_exit InPostGame 20:38:31.439 [Lua] [PeerSM] 1100001027f4e7f :: on_enter Loading 20:38:31.439 [Lua] [PeerSM] 11000013fc6aa81 :: on_exit InPostGame 20:38:31.439 [Lua] [PeerSM] 11000013fc6aa81 :: on_enter Loading 20:38:31.439 [Lua] [Matchmaking] unregister rpcs 20:38:31.439 [Lua] ############### UNLOADING PACKAGES ############### 20:38:31.439 [Lua] [Managers] Calling function on all managers: 20:38:31.439 [Lua] [Managers] Destroying manager group: 20:38:31.439 [Lua] [Gamestate] Enter state StateLoading 20:38:31.446 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:38:31.447 [Lua] Found camera: end_screen_camera 20:38:31.447 [Lua] Found camera: end_screen_camera 20:38:31.447 [Lua] Found camera: end_screen_camera 20:38:31.447 [Lua] Found camera: end_screen_camera 20:38:31.447 [Lua] Found camera: end_screen_camera 20:38:31.447 [Lua] Found camera: end_screen_camera 20:38:31.447 [Lua] Found camera: end_screen_camera 20:38:31.447 [Lua] Found camera: end_screen_camera 20:38:31.447 [Lua] Found camera: end_screen_camera 20:38:31.447 [Lua] Found camera: end_screen_camera 20:38:31.447 [Lua] Found camera: end_screen_camera 20:38:31.447 [Lua] [EndViewState] Enter Substate EndViewStateSummary 20:38:31.448 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:38:31.448 [Lua] [Matchmaking] register rpcs 20:38:31.448 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 20:38:31.448 [Lua] registering RPCs 20:38:31.448 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:38:31.448 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:38:31.448 [Lua] Set lobby begin: 20:38:31.448 [Lua] Lobby data twitch_enabled = false 20:38:31.448 [Lua] Lobby data selected_mission_id = inn_level_skulls 20:38:31.448 [Lua] Lobby data num_players = 4 20:38:31.448 [Lua] Lobby data difficulty_tweak = 0 20:38:31.448 [Lua] Lobby data host = 1100001027f4e7f 20:38:31.448 [Lua] Lobby data matchmaking_type = 3 20:38:31.448 [Lua] Lobby data is_private = false 20:38:31.448 [Lua] Lobby data match_started = true 20:38:31.449 [Lua] Lobby data difficulty = cataclysm 20:38:31.449 [Lua] Lobby data player_slot_1 = 1100001027f4e7f:1 20:38:31.449 [Lua] Lobby data player_slot_4 = 11000010d510fef:1 20:38:31.449 [Lua] Lobby data unique_server_name = TREE 20:38:31.449 [Lua] Lobby data quick_game = true 20:38:31.449 [Lua] Lobby data country_code = gb 20:38:31.449 [Lua] Lobby data matchmaking = false 20:38:31.449 [Lua] Lobby data power_level = 0 20:38:31.449 [Lua] Lobby data mission_id = inn_level_skulls 20:38:31.449 [Lua] Lobby data mechanism = adventure 20:38:31.449 [Lua] Lobby data player_slot_5 = 110000119904ef6:1 20:38:31.449 [Lua] Lobby data player_slot_2 = 11000013fc6aa81:1 20:38:31.449 [Lua] Lobby data network_hash = 4b42156a3c708426 20:38:31.449 [Lua] Lobby data player_slot_3 = 0:0 20:38:31.449 [Lua] Lobby data eac_authorized = true 20:38:31.449 [Lua] Set lobby end. 20:38:31.449 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:38:31.500 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, ProfileSynchronizer 20:38:31.502 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 20:38:31.502 [Lua] [StateLoading] load_current_level 20:38:31.502 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level_skulls 0 20:38:31.530 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x2c8f2, position: 0 20:38:31.551 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/mines, mines 20:38:31.566 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/mines_common, mines 20:38:31.566 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level_skulls, async-read, 20:38:31.566 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level_skulls, async-read, 20:38:31.566 [Lua] [PackageManager] Load: resource_packages/levels/inn_skulls, inn_level_skulls, async-read, 20:38:31.566 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_skulls_tome, inn_level_skulls, async-read, 20:38:31.566 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_skulls, async-read, 20:38:31.578 [Lua] [SharedState] network_state_1100001027f4e7f: actually_ingame:11000010d510fef:0:0:0 = false 20:38:31.578 [Lua] ### Received rpc_level_load_started 20:38:31.578 [Lua] #### Has state machine: true, peer_id: 11000010d510fef, level_session_id: 727943168 20:38:31.578 [Lua] [SharedState] network_state_1100001027f4e7f: actually_ingame:110000119904ef6:0:0:0 = false 20:38:31.579 [Lua] ### Received rpc_level_load_started 20:38:31.579 [Lua] #### Has state machine: true, peer_id: 110000119904ef6, level_session_id: 727943168 20:38:31.607 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 20:38:31.607 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 20:38:31.607 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 20:38:31.658 [Lua] [SharedState] network_state_1100001027f4e7f: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_life_staff_02\/wpn_we_life_staff_02_runed_3p":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/white\/chr_way_watcher_thornsister_white":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_04":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01_3p":false},"inventory_id":1835737088,"first_person":{"units\/weapons\/player\/wpn_we_life_staff_02\/wpn_we_life_staff_02_runed":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01":false,"units\/weapons\/player\/wpn_we_life_staff_02\/wpn_we_life_staff_02_runed_3p":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/white\/chr_way_watcher_thornsister_white":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_04":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01_3p":false}} 20:38:31.658 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:110000119904ef6:1:0:0 = 472562496 20:38:31.658 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:11000010d510fef:1:0:0 = 1835737088 20:38:31.658 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:1:0:0 = 433823168 20:38:31.658 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:3:0:0 = 785934976 20:38:31.658 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:4:0:0 = 1949531648 20:38:31.658 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:6:0:0 = 580835712 20:38:31.658 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:11000013fc6aa81:1:0:0 = 904098880 20:38:31.658 [Lua] [SharedState] network_state_1100001027f4e7f: actually_ingame:11000010d510fef:0:0:0 = false 20:38:31.696 [Lua] [SharedState] network_state_1100001027f4e7f: inventory_list:0:1:0:0 = {"third_person":{"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01_3p":false,"wwise\/es_deus_01":false,"units\/beings\/player\/empire_soldier_knight\/skins\/black_and_gold\/chr_empire_soldier_knight_black_and_gold":false,"resource_packages\/careers\/es_knight":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_es_deus_spear_02\/wpn_es_deus_spear_02_runed_3p":false,"units\/beings\/player\/empire_soldier_knight\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_04":false,"units\/weapons\/player\/wpn_es_deus_shield_02\/wpn_es_deus_shield_02_runed_3p":false},"inventory_id":472562496,"first_person":{"units\/beings\/player\/empire_soldier_knight\/skins\/black_and_gold\/chr_empire_soldier_knight_black_and_gold":false,"units\/weapons\/player\/wpn_es_deus_spear_02\/wpn_es_deus_spear_02_runed":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01_3p":false,"wwise\/es_deus_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/es_knight":false,"units\/weapons\/player\/wpn_es_deus_shield_02\/wpn_es_deus_shield_02_runed":false,"units\/weapons\/player\/wpn_es_deus_spear_02\/wpn_es_deus_spear_02_runed_3p":false,"units\/beings\/player\/empire_soldier_knight\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_04":false,"units\/beings\/player\/empire_soldier_knight\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/weapons\/player\/wpn_es_deus_shield_02\/wpn_es_deus_shield_02_runed_3p":false}} 20:38:31.696 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:110000119904ef6:1:0:0 = 472562496 20:38:31.696 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:11000010d510fef:1:0:0 = 1835737088 20:38:31.696 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:1:0:0 = 433823168 20:38:31.696 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:3:0:0 = 785934976 20:38:31.696 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:6:0:0 = 580835712 20:38:31.696 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:11000013fc6aa81:1:0:0 = 904098880 20:38:31.696 [Lua] [SharedState] network_state_1100001027f4e7f: actually_ingame:110000119904ef6:0:0:0 = false 20:38:31.729 [Lua] [SharedState] network_state_1100001027f4e7f: actually_ingame:11000013fc6aa81:0:0:0 = false 20:38:31.729 [Lua] ### Received rpc_level_load_started 20:38:31.729 [Lua] #### Has state machine: true, peer_id: 11000013fc6aa81, level_session_id: 727943168 20:38:31.749 [Lua] [SharedState] network_state_1100001027f4e7f: inventory_list:0:1:0:0 = {"third_person":{"wwise\/flail":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_brw_flaming_flail_01\/wpn_brw_flaming_flail_01_runed_01_3p":false,"units\/weapons\/player\/wpn_bw_deus_03\/wpn_bw_deus_03_runed_3p":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_husk_base":false,"wwise\/bw_deus_01":false,"resource_packages\/careers\/bw_unchained":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_12":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":904098880,"first_person":{"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"resource_packages\/careers\/bw_unchained":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_mesh":false,"wwise\/bw_deus_01":false,"units\/weapons\/player\/wpn_brw_flaming_flail_01\/wpn_brw_flaming_flail_01_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_bw_deus_03\/wpn_bw_deus_03_runed_3p":false,"units\/weapons\/player\/wpn_bw_deus_03\/wpn_bw_deus_03_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/flail":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_12":false,"units\/weapons\/player\/wpn_brw_flaming_flail_01\/wpn_brw_flaming_flail_01_runed_01":false,"units\/beings\/player\/bright_wizard_unchained\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 20:38:31.749 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:110000119904ef6:1:0:0 = 472562496 20:38:31.749 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:11000010d510fef:1:0:0 = 1835737088 20:38:31.749 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:1:0:0 = 433823168 20:38:31.749 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:3:0:0 = 785934976 20:38:31.749 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:11000013fc6aa81:1:0:0 = 904098880 20:38:31.749 [Lua] [SharedState] network_state_1100001027f4e7f: actually_ingame:11000013fc6aa81:0:0:0 = false 20:38:33.572 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 20:38:33.572 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 20:38:33.573 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 20:38:37.138 [Lua] ### Received rpc_level_loaded 20:38:37.138 [Lua] #### Has state machine: true, peer_id: 11000010d510fef, level_id: 59 20:38:37.138 [Lua] Peer 11000010d510fef has loaded the level and all enemies are loaded 20:38:37.138 [Lua] [PeerSM] 11000010d510fef :: on_exit Loading 20:38:37.138 [Lua] [PeerSM] 11000010d510fef :: on_enter LoadingProfilePackages 20:38:37.155 [Lua] [PeerSM] 11000010d510fef :: on_exit LoadingProfilePackages 20:38:37.155 [Lua] [PeerSM] 11000010d510fef :: on_enter WaitingForEnterGame 20:38:38.359 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 20:38:38.359 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 20:38:38.361 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_skulls 20:38:38.492 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_skulls 20:38:38.492 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_skulls 20:38:38.492 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_skulls_tome 20:38:38.508 [Umbra] Loading umbra tome '#ID[d3c4468c8dbf2f0d]' 20:38:38.564 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_skulls_tome 20:38:38.564 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_skulls_tome 20:38:38.564 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:38:38.577 [Lua] [EndViewState] Exit Substate EndViewStateSummary 20:38:38.577 [Lua] [PlayState] Enter Substate EndViewStateChest 20:38:38.594 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `play_gui_chest_appear_cataclysm_1` for object id: 46, name: `unknown` 20:38:38.660 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:38:38.660 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 20:38:38.677 [Lua] [LevelTransitionHandler] Level load completed! 20:38:38.677 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level_skulls - level_seed: 400173 - use_random_directors: true - conflict_director_name: inn_level 20:38:38.681 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:38:38.681 [Lua] checking dlc's against conflict directors 20:38:38.681 [Lua] number of factions to include 2 20:38:38.681 [Lua] Updated list weights for random: 20:38:38.681 [Lua] skaven, 0.42 (0.00-0.42) 20:38:38.681 [Lua] chaos, 0.42 (0.42-0.83) 20:38:38.681 [Lua] beastmen, 0.17 (0.83-1.00) 20:38:38.681 [Lua] Rolled random faction: 0.47638356685638428 chaos 20:38:38.681 [Lua] Updated list weights for random: 20:38:38.681 [Lua] skaven, 0.71 (0.00-0.71) 20:38:38.681 [Lua] beastmen, 0.29 (0.71-1.00) 20:38:38.681 [Lua] Rolled random faction: 0.5830007791519165 skaven 20:38:38.681 [Lua] number of factions added 2 20:38:38.681 [Lua] --- --- --- 20:38:38.681 [Lua] Starting... difficulty 'normal' 20:38:38.681 [Lua] These are the starting conflict directors: 20:38:38.681 [Lua] inn_level 20:38:38.681 [Lua] --- --- --- 20:38:38.681 [Lua] 20:38:38.681 [Lua] DONE! Found the following directors: 20:38:38.681 [Lua] (free: 35), Master hash is: 20:38:38.681 [Lua] [EnemyPackageLoader] breed_lookup: { } 20:38:38.681 [Lua] load_startup_enemy_packages: -------------- 20:38:38.681 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:38:38.681 [Lua] critter_rat 20:38:38.694 [Lua] ### Received rpc_level_loaded 20:38:38.694 [Lua] #### Has state machine: true, peer_id: 1100001027f4e7f, level_id: 59 20:38:38.694 [Lua] Peer 1100001027f4e7f has loaded the level and all enemies are loaded 20:38:38.711 [Lua] [PeerSM] 1100001027f4e7f :: on_exit Loading 20:38:38.711 [Lua] [PeerSM] 1100001027f4e7f :: on_enter LoadingProfilePackages 20:38:38.727 [Lua] [PeerSM] 1100001027f4e7f :: on_exit LoadingProfilePackages 20:38:38.727 [Lua] [PeerSM] 1100001027f4e7f :: on_enter WaitingForEnterGame 20:38:38.728 [Lua] ### Received rpc_level_loaded 20:38:38.728 [Lua] #### Has state machine: false, peer_id: 1100001027f4e7f, level_id: 59 20:38:38.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:38:38.744 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:38:38.746 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level_skulls game_mode: inn 20:38:38.746 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 20:38:38.746 [Lua] Starting async level spawning of levels/inn/event_decoration/skulls/world 20:38:38.746 [Umbra] Init version: 3.4.15 :: 16 threads 20:38:39.022 [Lua] Async level spawning done 20:38:39.022 [Lua] Spawn additional sub_levels: 20:38:39.634 [Lua] ### Received rpc_level_loaded 20:38:39.634 [Lua] #### Has state machine: true, peer_id: 110000119904ef6, level_id: 59 20:38:39.634 [Lua] Peer 110000119904ef6 has loaded the level and all enemies are loaded 20:38:39.635 [Lua] [PeerSM] 110000119904ef6 :: on_exit Loading 20:38:39.635 [Lua] [PeerSM] 110000119904ef6 :: on_enter LoadingProfilePackages 20:38:39.652 [Lua] [PeerSM] 110000119904ef6 :: on_exit LoadingProfilePackages 20:38:39.652 [Lua] [PeerSM] 110000119904ef6 :: on_enter WaitingForEnterGame 20:38:39.669 [Lua] ### Received rpc_level_loaded 20:38:39.669 [Lua] #### Has state machine: true, peer_id: 11000013fc6aa81, level_id: 59 20:38:39.669 [Lua] Peer 11000013fc6aa81 has loaded the level and all enemies are loaded 20:38:39.669 [Lua] [PeerSM] 11000013fc6aa81 :: on_exit Loading 20:38:39.669 [Lua] [PeerSM] 11000013fc6aa81 :: on_enter LoadingProfilePackages 20:38:39.686 [Lua] [PeerSM] 11000013fc6aa81 :: on_exit LoadingProfilePackages 20:38:39.686 [Lua] [PeerSM] 11000013fc6aa81 :: on_enter WaitingForEnterGame 20:38:43.155 [Save] Saving `save_data` 20:38:43.158 [Save] Save done 20:38:47.374 [Lua] [PlayState] Exit Substate EndViewStateChest 20:38:47.374 [Lua] [PlayState] Enter Substate EndViewStateScore 20:39:05.646 [Lua] [PlayState] Exit Substate EndViewStateScore 20:39:05.647 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:39:06.657 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:39:06.657 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:39:06.657 [Lua] [Matchmaking] unregister rpcs 20:39:06.657 [Lua] Set lobby begin: 20:39:06.657 [Lua] Lobby data twitch_enabled = false 20:39:06.657 [Lua] Lobby data selected_mission_id = inn_level_skulls 20:39:06.657 [Lua] Lobby data num_players = 4 20:39:06.658 [Lua] Lobby data difficulty_tweak = 0 20:39:06.658 [Lua] Lobby data host = 1100001027f4e7f 20:39:06.658 [Lua] Lobby data matchmaking_type = 3 20:39:06.658 [Lua] Lobby data is_private = false 20:39:06.658 [Lua] Lobby data match_started = true 20:39:06.658 [Lua] Lobby data difficulty = cataclysm 20:39:06.658 [Lua] Lobby data player_slot_1 = 1100001027f4e7f:1 20:39:06.658 [Lua] Lobby data player_slot_4 = 11000010d510fef:1 20:39:06.658 [Lua] Lobby data unique_server_name = TREE 20:39:06.658 [Lua] Lobby data quick_game = true 20:39:06.658 [Lua] Lobby data country_code = gb 20:39:06.658 [Lua] Lobby data matchmaking = false 20:39:06.658 [Lua] Lobby data power_level = 0 20:39:06.658 [Lua] Lobby data mission_id = inn_level_skulls 20:39:06.658 [Lua] Lobby data mechanism = adventure 20:39:06.658 [Lua] Lobby data player_slot_5 = 110000119904ef6:1 20:39:06.659 [Lua] Lobby data player_slot_2 = 11000013fc6aa81:1 20:39:06.659 [Lua] Lobby data network_hash = 4b42156a3c708426 20:39:06.659 [Lua] Lobby data player_slot_3 = 0:0 20:39:06.659 [Lua] Lobby data eac_authorized = true 20:39:06.659 [Lua] Set lobby end. 20:39:06.659 [Lua] [Managers] Destroying manager group: 20:39:06.659 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 20:39:06.659 [Lua] [Gamestate] Enter StateIngame HOST 20:39:06.659 [Lua] [Managers] Calling function on all managers: 20:39:06.660 [Lua] <>level = inn_level_skulls<> 20:39:06.660 [Lua] Set lobby begin: 20:39:06.660 [Lua] Lobby data twitch_enabled = false 20:39:06.660 [Lua] Lobby data selected_mission_id = inn_level_skulls 20:39:06.660 [Lua] Lobby data num_players = 4 20:39:06.660 [Lua] Lobby data difficulty_tweak = 0 20:39:06.660 [Lua] Lobby data host = 1100001027f4e7f 20:39:06.660 [Lua] Lobby data matchmaking_type = 3 20:39:06.660 [Lua] Lobby data is_private = false 20:39:06.660 [Lua] Lobby data match_started = true 20:39:06.660 [Lua] Lobby data difficulty = cataclysm 20:39:06.660 [Lua] Lobby data player_slot_1 = 1100001027f4e7f:1 20:39:06.660 [Lua] Lobby data player_slot_4 = 11000010d510fef:1 20:39:06.661 [Lua] Lobby data unique_server_name = TREE 20:39:06.661 [Lua] Lobby data quick_game = true 20:39:06.661 [Lua] Lobby data country_code = gb 20:39:06.661 [Lua] Lobby data matchmaking = false 20:39:06.661 [Lua] Lobby data power_level = 0 20:39:06.661 [Lua] Lobby data mission_id = inn_level_skulls 20:39:06.661 [Lua] Lobby data mechanism = adventure 20:39:06.661 [Lua] Lobby data player_slot_5 = 110000119904ef6:1 20:39:06.661 [Lua] Lobby data player_slot_2 = 11000013fc6aa81:1 20:39:06.661 [Lua] Lobby data network_hash = 4b42156a3c708426 20:39:06.661 [Lua] Lobby data player_slot_3 = 0:0 20:39:06.661 [Lua] Lobby data eac_authorized = true 20:39:06.661 [Lua] Set lobby end. 20:39:06.661 [Lua] [StateIngame] Server ingame 20:39:06.664 [Lua] Set lobby begin: 20:39:06.664 [Lua] Lobby data twitch_enabled = false 20:39:06.665 [Lua] Lobby data selected_mission_id = inn_level_skulls 20:39:06.665 [Lua] Lobby data num_players = 4 20:39:06.665 [Lua] Lobby data difficulty_tweak = 0 20:39:06.665 [Lua] Lobby data host = 1100001027f4e7f 20:39:06.665 [Lua] Lobby data matchmaking_type = 3 20:39:06.665 [Lua] Lobby data is_private = false 20:39:06.665 [Lua] Lobby data match_started = true 20:39:06.665 [Lua] Lobby data difficulty = normal 20:39:06.665 [Lua] Lobby data player_slot_1 = 1100001027f4e7f:1 20:39:06.665 [Lua] Lobby data player_slot_4 = 11000010d510fef:1 20:39:06.665 [Lua] Lobby data unique_server_name = TREE 20:39:06.665 [Lua] Lobby data quick_game = true 20:39:06.665 [Lua] Lobby data country_code = gb 20:39:06.665 [Lua] Lobby data matchmaking = false 20:39:06.665 [Lua] Lobby data power_level = 0 20:39:06.666 [Lua] Lobby data mission_id = inn_level_skulls 20:39:06.666 [Lua] Lobby data mechanism = adventure 20:39:06.666 [Lua] Lobby data player_slot_5 = 110000119904ef6:1 20:39:06.666 [Lua] Lobby data player_slot_2 = 11000013fc6aa81:1 20:39:06.666 [Lua] Lobby data network_hash = 4b42156a3c708426 20:39:06.666 [Lua] Lobby data player_slot_3 = 0:0 20:39:06.666 [Lua] Lobby data eac_authorized = true 20:39:06.666 [Lua] Set lobby end. 20:39:06.666 [Lua] [Matchmaking] register rpcs 20:39:06.666 [Lua] GameNetworkManager:init... creating game session 20:39:06.666 [Lua] Host GameSession.make_game_session_host with session: 20:39:06.666 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:39:06.666 [Lua] [GameNetworkManager] My own peer_id = 1100001027f4e7f 20:39:06.666 [Lua] [GameNetworkManager] self.is_server = true 20:39:06.666 [Network] Setting artificial MTU limit to 576 20:39:06.679 [Lua] Switching ConflictSettings: to: inn_level 20:39:06.679 [Lua] pacing=disabled 20:39:06.679 [Lua] roaming=nil 20:39:06.679 [Lua] disabled=false 20:39:06.679 [Lua] pack_spawning=disabled 20:39:06.679 [Lua] contained_breeds=nil 20:39:06.679 [Lua] boss=disabled 20:39:06.679 [Lua] horde=disabled 20:39:06.679 [Lua] specials=disabled 20:39:06.679 [Lua] name=inn_level 20:39:06.679 [Lua] intensity=disabled 20:39:06.679 [Lua] --- 20:39:06.679 [Lua] [LevelAnalysis] set_random_seed( 400173) 20:39:06.683 warning: [GwNav] NavData resource not loaded 20:39:06.683 warning: [GwNav] levels/inn/event_decoration/skulls/world 20:39:06.683 [Lua] nested_level_name levels/inn/world 20:39:06.683 [Lua] [AIInterestPointSystem] Level Seed: 400173 20:39:06.684 [Lua] 20:39:06.684 [Lua] [entity_system_bag] = table 20:39:06.684 [Lua] [entity_system_bag] = metatable 20:39:06.684 [Lua] [startup_data] = table 20:39:06.684 [Lua] [entity_manager] = table 20:39:06.684 [Lua] [entity_manager] = metatable 20:39:06.684 [Lua] [unit_spawner] = table 20:39:06.684 [Lua] [unit_spawner] = metatable 20:39:06.684 [Lua] [unit_storage] = table 20:39:06.684 [Lua] [unit_storage] = metatable 20:39:06.684 [Lua] [dice_keeper] = table 20:39:06.684 [Lua] [dice_keeper] = metatable 20:39:06.684 [Lua] [is_server] = true (boolean) 20:39:06.684 [Lua] [world] = [World] 20:39:06.684 [Lua] [system_api] = table 20:39:06.684 [Lua] [entity_system] = table 20:39:06.684 [Lua] [entity_system] = metatable 20:39:06.684 [Lua] [network_lobby] = table 20:39:06.684 [Lua] [network_lobby] = metatable 20:39:06.684 [Lua] [profile_synchronizer] = table 20:39:06.684 [Lua] [profile_synchronizer] = metatable 20:39:06.684 [Lua] [level_transition_handler] = table 20:39:06.684 [Lua] [level_transition_handler] = metatable 20:39:06.684 [Lua] [num_local_human_players] = 1 (number) 20:39:06.684 [Lua] [statistics_db] = table 20:39:06.684 [Lua] [statistics_db] = metatable 20:39:06.684 [Lua] [network_server] = table 20:39:06.684 [Lua] [network_server] = metatable 20:39:06.684 [Lua] [input_manager] = table 20:39:06.684 [Lua] [input_manager] = metatable 20:39:06.684 [Lua] [network_clock] = table 20:39:06.684 [Lua] [network_clock] = metatable 20:39:06.684 [Lua] [network_transmit] = table 20:39:06.684 [Lua] [network_transmit] = metatable 20:39:06.684 [Lua] [free_flight_manager] = table 20:39:06.684 [Lua] [free_flight_manager] = metatable 20:39:06.684 [Lua] [network_manager] = table 20:39:06.684 [Lua] [network_manager] = metatable 20:39:06.684 [Lua] [network_event_delegate] = table 20:39:06.684 [Lua] [network_event_delegate] = metatable 20:39:06.684 [Lua] 20:39:06.685 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:39:06.689 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 20:39:06.690 [Lua] [AchievementManager] Achievements using the steam platform 20:39:06.690 [Lua] PlayerManager:add_player player_1 20:39:06.829 [Lua] [StateIngame] Level seed: 400173 20:39:06.837 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 20:39:06.837 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 20:39:06.837 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_salty_painting_wood_base_2, async-read, 20:39:06.837 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 20:39:06.837 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read, 20:39:06.837 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_1, async-read, 20:39:06.837 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_IP_NK663C_WESpites8, keep_kerillian_painting_wood_base_2, async-read, 20:39:06.837 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 20:39:06.837 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 20:39:06.837 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 20:39:06.837 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 20:39:06.837 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_5, async-read, 20:39:06.837 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_hall_painting_wood_base_4, async-read, 20:39:06.837 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_hall_painting_wood_base_2, async-read, 20:39:06.837 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_1, async-read, 20:39:06.837 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2, async-read, 20:39:06.837 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 20:39:06.838 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_bugmans_painting_wood_base_1, async-read, 20:39:06.838 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_3, async-read, 20:39:06.842 [Lua] [LevelAnalysis] set_random_seed( 400173) 20:39:06.848 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 20:39:06.848 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6 20:39:06.849 [Lua] [IngameUI] init 20:39:06.877 [Lua] cb_razer_chroma_setup 20:39:06.924 [Lua] completed 20:39:06.924 [Lua] completed 20:39:06.925 [Lua] completed 20:39:06.957 [Lua] completed 20:39:06.962 [Lua] [Matchmaking] Cancelling matchmaking 20:39:06.962 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 20:39:06.962 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 20:39:06.962 [Lua] Set lobby begin: 20:39:06.962 [Lua] Lobby data twitch_enabled = false 20:39:06.962 [Lua] Lobby data selected_mission_id = inn_level_skulls 20:39:06.962 [Lua] Lobby data num_players = 4 20:39:06.962 [Lua] Lobby data difficulty_tweak = 0 20:39:06.962 [Lua] Lobby data host = 1100001027f4e7f 20:39:06.962 [Lua] Lobby data matchmaking_type = 3 20:39:06.962 [Lua] Lobby data is_private = false 20:39:06.962 [Lua] Lobby data match_started = true 20:39:06.962 [Lua] Lobby data difficulty = normal 20:39:06.962 [Lua] Lobby data player_slot_1 = 1100001027f4e7f:1 20:39:06.962 [Lua] Lobby data player_slot_4 = 11000010d510fef:1 20:39:06.962 [Lua] Lobby data unique_server_name = TREE 20:39:06.962 [Lua] Lobby data quick_game = true 20:39:06.963 [Lua] Lobby data country_code = gb 20:39:06.963 [Lua] Lobby data matchmaking = false 20:39:06.963 [Lua] Lobby data power_level = 0 20:39:06.963 [Lua] Lobby data mission_id = inn_level_skulls 20:39:06.963 [Lua] Lobby data mechanism = adventure 20:39:06.963 [Lua] Lobby data player_slot_5 = 110000119904ef6:1 20:39:06.963 [Lua] Lobby data player_slot_2 = 11000013fc6aa81:1 20:39:06.963 [Lua] Lobby data network_hash = 4b42156a3c708426 20:39:06.963 [Lua] Lobby data player_slot_3 = 0:0 20:39:06.963 [Lua] Lobby data eac_authorized = true 20:39:06.963 [Lua] Set lobby end. 20:39:06.965 [Lua] Set lobby begin: 20:39:06.965 [Lua] Lobby data twitch_enabled = false 20:39:06.965 [Lua] Lobby data selected_mission_id = inn_level_skulls 20:39:06.965 [Lua] Lobby data num_players = 4 20:39:06.965 [Lua] Lobby data difficulty_tweak = 0 20:39:06.966 [Lua] Lobby data host = 1100001027f4e7f 20:39:06.966 [Lua] Lobby data matchmaking_type = 3 20:39:06.966 [Lua] Lobby data is_private = false 20:39:06.966 [Lua] Lobby data match_started = true 20:39:06.966 [Lua] Lobby data difficulty = normal 20:39:06.966 [Lua] Lobby data player_slot_1 = 1100001027f4e7f:1 20:39:06.966 [Lua] Lobby data player_slot_4 = 11000010d510fef:1 20:39:06.966 [Lua] Lobby data unique_server_name = TREE 20:39:06.966 [Lua] Lobby data quick_game = true 20:39:06.966 [Lua] Lobby data country_code = gb 20:39:06.966 [Lua] Lobby data matchmaking = false 20:39:06.966 [Lua] Lobby data power_level = 0 20:39:06.966 [Lua] Lobby data mission_id = inn_level_skulls 20:39:06.966 [Lua] Lobby data mechanism = adventure 20:39:06.966 [Lua] Lobby data player_slot_5 = 110000119904ef6:1 20:39:06.966 [Lua] Lobby data player_slot_2 = 11000013fc6aa81:1 20:39:06.966 [Lua] Lobby data network_hash = 4b42156a3c708426 20:39:06.966 [Lua] Lobby data player_slot_3 = 0:0 20:39:06.966 [Lua] Lobby data eac_authorized = true 20:39:06.966 [Lua] Set lobby end. 20:39:06.966 [Lua] [PartyManager] Leader set to "1100001027f4e7f" 20:39:06.967 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:39:06.967 [Lua] Set lobby begin: 20:39:06.967 [Lua] Lobby data twitch_enabled = false 20:39:06.967 [Lua] Lobby data selected_mission_id = inn_level_skulls 20:39:06.967 [Lua] Lobby data num_players = 4 20:39:06.967 [Lua] Lobby data difficulty_tweak = 0 20:39:06.967 [Lua] Lobby data host = 1100001027f4e7f 20:39:06.967 [Lua] Lobby data matchmaking_type = 3 20:39:06.967 [Lua] Lobby data is_private = false 20:39:06.967 [Lua] Lobby data match_started = true 20:39:06.967 [Lua] Lobby data difficulty = normal 20:39:06.967 [Lua] Lobby data player_slot_1 = 1100001027f4e7f:1 20:39:06.967 [Lua] Lobby data player_slot_4 = 11000010d510fef:1 20:39:06.967 [Lua] Lobby data unique_server_name = TREE 20:39:06.967 [Lua] Lobby data quick_game = true 20:39:06.967 [Lua] Lobby data country_code = gb 20:39:06.967 [Lua] Lobby data matchmaking = false 20:39:06.967 [Lua] Lobby data power_level = 835 20:39:06.967 [Lua] Lobby data mission_id = inn_level_skulls 20:39:06.967 [Lua] Lobby data mechanism = adventure 20:39:06.968 [Lua] Lobby data player_slot_5 = 110000119904ef6:1 20:39:06.968 [Lua] Lobby data player_slot_2 = 11000013fc6aa81:1 20:39:06.968 [Lua] Lobby data network_hash = 4b42156a3c708426 20:39:06.968 [Lua] Lobby data player_slot_3 = 0:0 20:39:06.968 [Lua] Lobby data eac_authorized = true 20:39:06.968 [Lua] Set lobby end. 20:39:06.969 [Flow] complete_skittergate_legend true 20:39:06.969 [Flow] complete_all_helmgart_levels_recruit true 20:39:06.971 [Flow] WitchHunterLevel:35 20:39:06.971 [Flow] LeaderYes 20:39:06.971 [Flow] ALL PC XP:304250 20:39:06.971 [Flow] Has "bogenhafen" DLC:true 20:39:06.971 [Flow] WH XP:60850 20:39:06.971 [Flow] Number of crafted items:24286 20:39:06.971 [Flow] Has "pre_order" DLC:true 20:39:06.971 [Flow] Sum of Powe Levels:1500 20:39:06.971 [Flow] lodestone diff 1:false 20:39:06.971 [Flow] magnus and forest activated 20:39:06.971 [Flow] magnus and forest activated 20:39:06.971 [Flow] cemetery and forest activated 20:39:06.971 [Flow] magnus and cemetery 20:39:06.971 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:39:06.971 [Flow] ALL RUNES ACTIVATED 20:39:06.971 [Flow] magnus and forest activated 20:39:06.971 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:39:06.971 [Flow] ALL RUNES ACTIVATED 20:39:06.971 [Flow] cemetery and forest activated 20:39:06.972 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:39:06.972 [Flow] ALL RUNES ACTIVATED 20:39:06.972 [Flow] magnus and forest activated 20:39:06.972 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:39:06.972 [Flow] ALL RUNES ACTIVATED 20:39:06.972 [Flow] magnus and cemetery 20:39:06.972 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:39:06.972 [Flow] ALL RUNES ACTIVATED 20:39:06.972 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 20:39:06.973 [Lua] CurrentConflictSettings inn_level 20:39:06.973 [Lua] [ConflictDirector] conflict_director is ai_ready 20:39:06.973 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:39:06.973 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:39:06.975 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:39:06.975 [Lua] Forming navigation groups in one frame 20:39:06.975 [Lua] Forming navigation groups 20:39:06.996 [Lua] NavigationGroupManager -> calulation time A: 0.020999999999958163 20:39:06.997 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314 20:39:06.997 [Lua] number of nav groups: 42 20:39:06.997 [Lua] number of refined nav groups : 23 20:39:07.000 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999999290594 20:39:07.000 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 20:39:07.000 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:39:07.000 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 20:39:07.003 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 5 20:39:07.003 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 2 20:39:07.003 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 8 20:39:07.003 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27 20:39:07.003 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 20:39:07.004 [Lua] [Managers] Calling function on all managers: 20:39:07.004 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:39:07.016 [Lua] [PeerSM] 11000010d510fef :: on_exit WaitingForEnterGame 20:39:07.016 [Lua] [PeerSM] 11000010d510fef :: on_enter WaitingForGameObjectSync 20:39:07.016 [Lua] [PeerSM] 1100001027f4e7f :: on_exit WaitingForEnterGame 20:39:07.016 [Lua] [PeerSM] 1100001027f4e7f :: on_enter WaitingForGameObjectSync 20:39:07.117 [Lua] [SharedState] network_state_1100001027f4e7f: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_life_staff_02\/wpn_we_life_staff_02_runed_3p":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/white\/chr_way_watcher_thornsister_white":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_04":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01_3p":false},"inventory_id":1835737088,"first_person":{"units\/weapons\/player\/wpn_we_life_staff_02\/wpn_we_life_staff_02_runed":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01":false,"units\/weapons\/player\/wpn_we_life_staff_02\/wpn_we_life_staff_02_runed_3p":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/white\/chr_way_watcher_thornsister_white":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_04":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01_3p":false}} 20:39:07.117 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:110000119904ef6:1:0:0 = 472562496 20:39:07.117 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:11000010d510fef:1:0:0 = 1835737088 20:39:07.117 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:1:0:0 = 433823168 20:39:07.117 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:3:0:0 = 785934976 20:39:07.117 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:4:0:0 = 1949531648 20:39:07.117 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:6:0:0 = 580835712 20:39:07.117 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:11000013fc6aa81:1:0:0 = 904098880 20:39:07.117 [Lua] [SharedState] network_state_1100001027f4e7f: actually_ingame:11000010d510fef:0:0:0 = false 20:39:07.118 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010d510fef 20:39:07.134 [Lua] Breedfreezer (server) starting a hot join sync 20:39:07.135 [Lua] [PeerSM] 110000119904ef6 :: on_exit WaitingForEnterGame 20:39:07.135 [Lua] [PeerSM] 110000119904ef6 :: on_enter WaitingForGameObjectSync 20:39:07.135 [Lua] PlayerManager:add_remote_player 11000010d510fef 20:39:07.135 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28 20:39:07.135 [Lua] RemotePlayer:create_game_object( ) 28 20:39:07.198 [Lua] [PeerSM] 11000010d510fef :: on_exit WaitingForGameObjectSync 20:39:07.198 [Lua] [PeerSM] 11000010d510fef :: on_enter WaitingForPlayers 20:39:07.198 [Lua] [PeerSM] 1100001027f4e7f :: on_exit WaitingForGameObjectSync 20:39:07.198 [Lua] [PeerSM] 1100001027f4e7f :: on_enter WaitingForPlayers 20:39:07.198 [Lua] [PeerSM] 11000013fc6aa81 :: on_exit WaitingForEnterGame 20:39:07.198 [Lua] [PeerSM] 11000013fc6aa81 :: on_enter WaitingForGameObjectSync 20:39:07.198 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 20:39:07.198 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 20:39:07.198 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 20:39:07.198 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 20:39:07.205 [Lua] [SharedState] network_state_1100001027f4e7f: inventory_list:0:1:0:0 = {"third_person":{"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01_3p":false,"wwise\/es_deus_01":false,"units\/beings\/player\/empire_soldier_knight\/skins\/black_and_gold\/chr_empire_soldier_knight_black_and_gold":false,"resource_packages\/careers\/es_knight":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_es_deus_spear_02\/wpn_es_deus_spear_02_runed_3p":false,"units\/beings\/player\/empire_soldier_knight\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_04":false,"units\/weapons\/player\/wpn_es_deus_shield_02\/wpn_es_deus_shield_02_runed_3p":false},"inventory_id":472562496,"first_person":{"units\/beings\/player\/empire_soldier_knight\/skins\/black_and_gold\/chr_empire_soldier_knight_black_and_gold":false,"units\/weapons\/player\/wpn_es_deus_spear_02\/wpn_es_deus_spear_02_runed":false,"wwise\/repeating_handgun_pistol":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01":false,"units\/weapons\/player\/wpn_emp_handgun_repeater_t3\/wpn_emp_handgun_repeater_t3_runed_01_3p":false,"wwise\/es_deus_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"resource_packages\/careers\/es_knight":false,"units\/weapons\/player\/wpn_es_deus_shield_02\/wpn_es_deus_shield_02_runed":false,"units\/weapons\/player\/wpn_es_deus_spear_02\/wpn_es_deus_spear_02_runed_3p":false,"units\/beings\/player\/empire_soldier_knight\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_04":false,"units\/beings\/player\/empire_soldier_knight\/third_person_base\/chr_third_person_mesh":false,"units\/beings\/player\/third_person_base\/empire_soldier\/chr_third_person_base":false,"units\/weapons\/player\/wpn_es_deus_shield_02\/wpn_es_deus_shield_02_runed_3p":false}} 20:39:07.205 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:110000119904ef6:1:0:0 = 472562496 20:39:07.205 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:11000010d510fef:1:0:0 = 1835737088 20:39:07.205 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:1:0:0 = 433823168 20:39:07.205 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:3:0:0 = 785934976 20:39:07.205 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:6:0:0 = 580835712 20:39:07.205 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:11000013fc6aa81:1:0:0 = 904098880 20:39:07.205 [Lua] [SharedState] network_state_1100001027f4e7f: actually_ingame:110000119904ef6:0:0:0 = false 20:39:07.205 [Lua] [NetworkServer] Game_object_sync_done for peer 110000119904ef6 20:39:07.235 [Lua] Breedfreezer (server) starting a hot join sync 20:39:07.235 [Lua] [NetworkServer] Game_object_sync_done for peer 11000013fc6aa81 20:39:07.257 [Lua] Breedfreezer (server) starting a hot join sync 20:39:07.258 [Lua] PlayerManager:add_remote_player 110000119904ef6 20:39:07.258 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=30 20:39:07.258 [Lua] RemotePlayer:create_game_object( ) 30 20:39:07.322 [Lua] [PeerSM] 110000119904ef6 :: on_exit WaitingForGameObjectSync 20:39:07.322 [Lua] [PeerSM] 110000119904ef6 :: on_enter WaitingForPlayers 20:39:07.322 [Lua] PlayerManager:add_remote_player 11000013fc6aa81 20:39:07.322 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=31 20:39:07.322 [Lua] RemotePlayer:create_game_object( ) 31 20:39:07.386 [Lua] [PeerSM] 11000013fc6aa81 :: on_exit WaitingForGameObjectSync 20:39:07.386 [Lua] [PeerSM] 11000013fc6aa81 :: on_enter WaitingForPlayers 20:39:07.394 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_client_3, async-read, 20:39:07.402 [Lua] [PeerSM] 110000119904ef6 :: on_exit WaitingForPlayers 20:39:07.402 [Lua] [PeerSM] 110000119904ef6 :: on_enter InGame 20:39:07.403 [Lua] [SharedState] network_state_1100001027f4e7f: peer_ingame:110000119904ef6:0:0:0 = true 20:39:07.403 [Lua] [PeerSM] 11000010d510fef :: on_exit WaitingForPlayers 20:39:07.403 [Lua] [PeerSM] 11000010d510fef :: on_enter InGame 20:39:07.404 [Lua] [SharedState] network_state_1100001027f4e7f: peer_ingame:11000010d510fef:0:0:0 = true 20:39:07.404 [Lua] [PeerSM] 1100001027f4e7f :: on_exit WaitingForPlayers 20:39:07.404 [Lua] [PeerSM] 1100001027f4e7f :: on_enter InGame 20:39:07.408 [Lua] [SharedState] network_state_1100001027f4e7f: peer_ingame:1100001027f4e7f:0:0:0 = true 20:39:07.408 [Lua] [PeerSM] 11000013fc6aa81 :: on_exit WaitingForPlayers 20:39:07.408 [Lua] [PeerSM] 11000013fc6aa81 :: on_enter InGame 20:39:07.408 [Lua] [SharedState] network_state_1100001027f4e7f: peer_ingame:11000013fc6aa81:0:0:0 = true 20:39:07.408 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 20:39:07.408 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 20:39:07.408 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 20:39:07.408 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 20:39:07.413 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(-19.4864, 0.993923, 6.138), Vector4(0, 0, 0.707107, -0.707106)) 20:39:07.416 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 20:39:07.416 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:39:07.416 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 20:39:07.416 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:39:07.416 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 20:39:07.416 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:39:07.417 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:39:07.417 [Lua] TalentExtension:_send_rpc_sync_talents 33 20:39:07.417 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:39:07.417 [Lua] PlayerManager:assign_unit_ownership TREE 1100001027f4e7f 1 20:39:07.417 [Lua] [GameNetworkManager] Created game object of type 'priest_career_data' with go_id=34 20:39:07.417 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35 20:39:07.431 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x04fff4c0 20:39:07.431 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x04fff4c0 20:39:07.431 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x09fe7a40 20:39:07.431 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x09fe7a40 20:39:07.431 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x05abb9b0 20:39:07.431 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x05abb9b0 20:39:07.431 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x109a30b0 20:39:07.431 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x109a30b0 20:39:07.431 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x004b4740 20:39:07.431 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x004b4740 20:39:07.431 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0a611020 20:39:07.431 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0a611020 20:39:07.471 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 20:39:07.471 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion 20:39:07.471 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 20:39:07.471 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 20:39:07.471 [Lua] Players are leaving the safe zone 20:39:07.515 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 20:39:07.515 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 20:39:07.516 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 20:39:07.516 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 20:39:07.539 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_client_2, async-read, 20:39:07.563 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 20:39:07.563 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 20:39:07.564 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 20:39:07.564 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_IP_NK663C_WESpites8 20:39:07.597 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_IP_NK663C_WESpites8 20:39:07.597 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_IP_NK663C_WESpites8 20:39:07.597 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 20:39:07.597 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 20:39:07.626 [Lua] [MOD][VMF][INFO] Added 11000010d510fef to the VMF users list. 20:39:07.626 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010d510fef go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:39:07.626 [Lua] Adding player sync data to peer=11000010d510fef local_player_id=1 20:39:07.627 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 20:39:07.627 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 20:39:07.627 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 20:39:07.627 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 20:39:07.644 [Lua] [SharedState] network_state_1100001027f4e7f: inventory_list:0:1:0:0 = {"third_person":{"wwise\/flail":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_brw_flaming_flail_01\/wpn_brw_flaming_flail_01_runed_01_3p":false,"units\/weapons\/player\/wpn_bw_deus_03\/wpn_bw_deus_03_runed_3p":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_husk_base":false,"wwise\/bw_deus_01":false,"resource_packages\/careers\/bw_unchained":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_12":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":904098880,"first_person":{"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"resource_packages\/careers\/bw_unchained":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_mesh":false,"wwise\/bw_deus_01":false,"units\/weapons\/player\/wpn_brw_flaming_flail_01\/wpn_brw_flaming_flail_01_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_bw_deus_03\/wpn_bw_deus_03_runed_3p":false,"units\/weapons\/player\/wpn_bw_deus_03\/wpn_bw_deus_03_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/flail":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_12":false,"units\/weapons\/player\/wpn_brw_flaming_flail_01\/wpn_brw_flaming_flail_01_runed_01":false,"units\/beings\/player\/bright_wizard_unchained\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 20:39:07.644 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:110000119904ef6:1:0:0 = 472562496 20:39:07.644 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:11000010d510fef:1:0:0 = 1835737088 20:39:07.644 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:1:0:0 = 433823168 20:39:07.644 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:3:0:0 = 785934976 20:39:07.644 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:11000013fc6aa81:1:0:0 = 904098880 20:39:07.644 [Lua] [SharedState] network_state_1100001027f4e7f: actually_ingame:11000013fc6aa81:0:0:0 = false 20:39:07.644 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_client_3, async-read, 20:39:07.644 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_client_2, async-read, 20:39:07.644 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 20:39:07.644 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_client_1, async-read, 20:39:07.644 [Lua] [MOD][VMF][INFO] Added 11000013fc6aa81 to the VMF users list. 20:39:07.644 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000013fc6aa81 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:39:07.644 [Lua] Adding player sync data to peer=11000013fc6aa81 local_player_id=1 20:39:07.666 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 20:39:07.666 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 20:39:07.666 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 20:39:07.666 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 20:39:07.675 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000119904ef6 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:39:07.675 [Lua] Adding player sync data to peer=110000119904ef6 local_player_id=1 20:39:07.675 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000119904ef6 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:39:07.675 [Lua] [NetworkServer] Peer 110000119904ef6 spawned player. 20:39:07.676 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=42 20:39:07.676 [Lua] PlayerManager:assign_unit_ownership axfggggg 110000119904ef6 1 20:39:07.677 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:39:07.677 [Lua] TalentSystem:rpc_sync_talents 5 2049 20:39:07.690 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 20:39:07.690 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 20:39:07.690 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 20:39:07.690 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 20:39:07.722 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010d510fef go_type=player_unit go_created_func_name=game_object_created_player_unit 20:39:07.722 [Lua] [NetworkServer] Peer 11000010d510fef spawned player. 20:39:07.723 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=44 20:39:07.723 [Lua] PlayerManager:assign_unit_ownership EG | Zoon 11000010d510fef 1 20:39:07.724 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:39:07.724 [Lua] TalentSystem:rpc_sync_talents 3 1025 20:39:07.725 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000013fc6aa81 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:39:07.725 [Lua] [NetworkServer] Peer 11000013fc6aa81 spawned player. 20:39:07.726 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 20:39:07.726 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:39:07.727 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:39:07.727 [Lua] TalentSystem:rpc_sync_talents 7 3073 20:39:07.728 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 20:39:07.728 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 20:39:07.729 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 20:39:07.729 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 20:39:07.756 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 20:39:07.756 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 20:39:07.756 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 20:39:07.756 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 20:39:07.772 [Lua] StateInGameRunning:_game_actually_starts() 20:39:07.772 [Lua] [GameModeInn] Start menu closed 20:39:07.772 [Lua] [GameModeInn] Start menu opened 20:39:07.772 [Lua] ################################################################################################################# 20:39:07.772 [Lua] [Loading Time]: 00:00:36 [Transition]: mines-inn_level_skulls [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:39:07.772 [Lua] ################################################################################################################# 20:39:07.773 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 34 20:39:07.773 [Lua] [SharedState] network_state_1100001027f4e7f: actually_ingame:1100001027f4e7f:0:0:0 = true 20:39:07.789 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 20:39:07.789 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 20:39:07.790 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48 20:39:07.790 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01 20:39:07.790 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 34 20:39:07.817 [Lua] [SharedState] network_state_1100001027f4e7f: actually_ingame:11000010d510fef:0:0:0 = true 20:39:07.818 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01 20:39:07.818 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01 20:39:07.818 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49 20:39:07.818 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 20:39:07.852 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 20:39:07.852 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 20:39:07.852 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=50 20:39:07.852 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 20:39:07.908 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 20:39:07.908 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 20:39:07.909 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 20:39:07.909 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 20:39:07.936 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 20:39:07.936 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 20:39:07.969 [Flow] DISABLE 20:39:07.984 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 34 20:39:07.984 [Lua] Commit load time data 20:39:07.994 [Lua] [SharedState] network_state_1100001027f4e7f: actually_ingame:110000119904ef6:0:0:0 = true 20:39:08.103 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_client_3, async-read, 20:39:08.103 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 20:39:08.198 [Lua] [SharedState] network_state_1100001027f4e7f: actually_ingame:11000013fc6aa81:0:0:0 = true 20:39:08.202 [Lua] [IngameUI] menu view on_enter character_selection 20:39:08.203 [Lua] hero_fullscreen_menu_on_enter 20:39:08.206 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0cad54e0 20:39:08.208 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 20:39:08.221 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter_warrior_priest/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:39:08.221 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter_warrior_priest/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:39:08.221 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_warrior_priest_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:39:08.222 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_book_02/wpn_wh_book_02_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:39:08.222 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:39:08.222 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:39:08.222 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_book_02/wpn_wh_book_02_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 20:39:08.222 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 20:39:08.222 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_book_02/wpn_wh_book_02_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:39:08.222 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:39:08.222 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 20:39:08.222 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_warrior_priest/headpiece/wh_wp_hat_03, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:39:09.167 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter_warrior_priest/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 20:39:09.167 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter_warrior_priest/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 20:39:09.167 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_warrior_priest_skin_01/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 20:39:09.167 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_warrior_priest/headpiece/wh_wp_hat_03, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 20:39:09.167 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_book_02/wpn_wh_book_02_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 20:39:09.167 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 20:39:09.167 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:39:09.167 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:39:09.167 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_flagellant/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:39:09.240 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 20:39:09.240 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 20:39:09.240 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_flagellant/third_person_base/chr_third_person_mesh 20:39:09.330 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_flagellant/third_person_base/chr_third_person_mesh 20:39:09.330 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_flagellant/third_person_base/chr_third_person_mesh 20:39:09.337 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:39:09.337 [Lua] [PackageManager] Load: units/beings/player/chr_dummy_hat, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:39:09.337 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:39:09.337 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:39:09.337 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 20:39:09.337 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:39:09.337 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 20:39:09.361 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 20:39:09.361 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 20:39:09.361 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 20:39:09.380 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 20:39:09.380 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 20:39:09.380 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01 20:39:09.415 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01 20:39:09.415 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01 20:39:09.415 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02 20:39:09.438 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02 20:39:09.438 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02 20:39:09.960 [Lua] [ProfileSynchronizer] Assigning peer(1100001027f4e7f:1) to profile(1) career(3) 20:39:09.960 [Lua] [SharedState] network_state_1100001027f4e7f: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"11000010d510fef"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":3,"peer_id":"110000119904ef6"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":3,"peer_id":"11000013fc6aa81"}] 20:39:09.960 [Lua] [SharedState] network_state_1100001027f4e7f: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"11000010d510fef"},{"is_bot":false,"profile_index":5,"local_player_id":1,"career_index":3,"peer_id":"110000119904ef6"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":3,"peer_id":"11000013fc6aa81"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"1100001027f4e7f"}] 20:39:09.961 [Lua] [SharedState] network_state_1100001027f4e7f: inventory_list:0:1:0:0 = {"third_person":{"wwise\/crossbow":false,"wwise\/one_handed_swords":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_flagellant\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_crossbow_02_t2\/wpn_emp_crossbow_02_t2_runed_01_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_01":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_00":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":845801024,"first_person":{"units\/weapons\/player\/wpn_emp_crossbow_02_t2\/wpn_emp_crossbow_02_t2_runed_01":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_runed_01":false,"units\/beings\/player\/witch_hunter_flagellant\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_00":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_flagellant\/first_person_base\/chr_first_person_mesh":false,"wwise\/crossbow":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_01":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/weapons\/player\/wpn_emp_crossbow_02_t2\/wpn_emp_crossbow_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 20:39:09.968 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read, 20:39:09.968 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, ProfileSynchronizer, async-read, 20:39:09.968 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, ProfileSynchronizer, async-read, 20:39:09.968 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer, async-read, 20:39:09.968 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 20:39:09.968 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer, async-read, 20:39:09.968 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_flagellant/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 20:39:09.968 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01, ProfileSynchronizer, async-read, 20:39:09.968 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01, ProfileSynchronizer, async-read, 20:39:09.968 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01, ProfileSynchronizer, async-read, 20:39:09.968 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, ProfileSynchronizer, async-read, 20:39:09.968 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_flagellant/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 20:39:09.968 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read, 20:39:09.971 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer 20:39:09.971 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 20:39:09.972 [Lua] [GameNetworkManager] destroying game object with go_id=35 20:39:09.972 error: [Unit] Unit: '#ID[216ab535a77a8449]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[aa656ebb74e6ea81]' child 1: '#ID[acf2807c400db4cb]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[92119cf669553f09]' child 4: '#ID[c9b6e2bdd5ed6c07]' child 5: '#ID[abbb900ad91e043a]' child 6: '#ID[0c691004c2757190]' child 7: '#ID[d193b686b02710cd]' 20:39:09.972 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[27e8d209fe475f0c]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[619b3d3019f207dc]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[400263e0d2712b78]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[142631729b1d7bc7]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[0ce2f5054a9fe457]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[9a34ab8dda0db870]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[6444491a0f01da04]' 20:39:09.975 [Save] Saving `save_data` 20:39:09.978 [Save] Save done 20:39:09.978 [Save] Saving `save_data` 20:39:09.982 [Save] Save done 20:39:09.985 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_shield_01/wpn_wh_shield_01_t1_runed_3p, ProfileSynchronizer 20:39:09.985 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_shield_01/wpn_wh_shield_01_t1_runed, ProfileSynchronizer 20:39:09.988 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_book_02/wpn_wh_book_02_runed, ProfileSynchronizer 20:39:09.988 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_book_02/wpn_wh_book_02_runed_3p, ProfileSynchronizer 20:39:09.988 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_runed_3p, ProfileSynchronizer 20:39:09.990 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_1h_hammer_02/wpn_wh_1h_hammer_02_runed_3p, ProfileSynchronizer 20:39:09.991 [Lua] [PackageManager] Unload: resource_packages/careers/wh_priest, ProfileSynchronizer 20:39:09.992 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_warrior_priest/headpiece/wh_wp_hat_03, ProfileSynchronizer 20:39:09.992 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_runed, ProfileSynchronizer 20:39:09.992 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_warrior_priest_skin_01/third_person_base/chr_third_person_mesh, ProfileSynchronizer 20:39:09.992 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_warrior_priest_skin_01/first_person_base/chr_first_person_mesh, ProfileSynchronizer 20:39:09.993 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_1h_hammer_02/wpn_wh_1h_hammer_02_runed, ProfileSynchronizer 20:39:09.996 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter_warrior_priest/chr_third_person_base, ProfileSynchronizer 20:39:10.006 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 20:39:10.006 [Lua] [PackageManager] Force_load: wwise/crossbow 20:39:10.006 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 20:39:10.110 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 20:39:10.110 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 20:39:10.111 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 20:39:10.112 [Lua] [IngameUI] menu view on_exit character_selection 20:39:10.113 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 20:39:10.113 [Lua] hero_fullscreen_menu_on_exit 20:39:10.116 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0cad54e0 20:39:10.116 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 20:39:10.116 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 20:39:10.116 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_flagellant/third_person_base/chr_third_person_mesh, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 20:39:10.116 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 20:39:10.116 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 20:39:10.116 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 20:39:10.216 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 20:39:10.216 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 20:39:10.216 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 20:39:10.281 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 20:39:10.281 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 20:39:10.281 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01 20:39:10.437 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:1:0:0 = 845801024 20:39:10.486 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01 20:39:10.486 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01 20:39:10.486 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01 20:39:10.606 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01 20:39:10.606 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01 20:39:10.606 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p 20:39:10.651 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p 20:39:10.651 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p 20:39:10.651 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_flagellant/first_person_base/chr_first_person_mesh 20:39:10.804 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_flagellant/first_person_base/chr_first_person_mesh 20:39:10.804 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_flagellant/first_person_base/chr_first_person_mesh 20:39:10.804 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:39:10.829 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:39:10.829 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 20:39:10.845 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:1:0:0 = 845801024 20:39:10.864 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:1:0:0 = 845801024 20:39:12.196 [Lua] [PlayFabMirrorBase] _commit_internal "4" 20:39:12.196 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:39:12.227 [Lua] generate_backend_stats 1100001027f4e7f:1 20:39:12.340 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:39:12.340 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:39:12.340 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 35 20:39:12.347 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 35 20:39:12.606 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:1:0:0 = 845801024 20:39:12.612 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(-19.4864, 0.993923, 6.18668), Vector4(0, 0, 0.709728, -0.704476)) 20:39:12.615 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 20:39:12.615 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:39:12.615 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 20:39:12.615 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:39:12.615 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 20:39:12.615 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:39:12.615 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 20:39:12.615 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:39:12.615 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:39:12.615 [Lua] TalentExtension:_send_rpc_sync_talents 51 20:39:12.615 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:39:12.615 [Lua] PlayerManager:assign_unit_ownership TREE 1100001027f4e7f 1 20:39:12.616 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=52 20:39:12.715 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 35 20:39:12.722 [Lua] [PlayFabMirrorBase] commit result "success", "4" 20:39:12.725 [Save] Saving `save_data` 20:39:12.731 [Save] Save done 20:39:13.980 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 20:39:13.980 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:39:13.993 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 20:39:13.993 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:39:14.006 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_salty_painting_wood_base_2, async-read, 20:39:14.006 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:39:14.033 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read, 20:39:14.033 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:39:14.046 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_1, async-read, 20:39:14.046 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:39:14.061 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_IP_NK663C_WESpites8, keep_kerillian_painting_wood_base_2, async-read, 20:39:14.061 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_IP_NK663C_WESpites8, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:39:14.075 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 20:39:14.075 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:39:14.180 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2, async-read, 20:39:14.180 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 20:39:14.629 [Lua] [IngameUI] menu view on_enter hero_view 20:39:14.636 [Lua] [IngameUI] menu view post_update_on_enter table: 0x059f4df0 20:39:14.636 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 20:39:14.636 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCharacterPreview] (Origin: function: 0x0745bb50) 20:39:14.636 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCharacterPreview] (Origin: function: 0x07452970) 20:39:14.636 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCharacterPreview] (Origin: function: 0x0743bbb0) 20:39:14.656 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 20:39:14.657 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 20:39:14.658 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 20:39:14.658 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 20:39:14.668 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 20:39:15.203 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 20:39:15.203 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 20:39:15.232 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 20:39:15.232 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 20:39:15.232 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_flagellant/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 20:39:15.267 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 20:39:15.267 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 20:39:15.267 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 20:39:15.267 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 20:39:15.267 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 20:39:15.267 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 20:39:15.267 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 20:39:15.267 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 20:39:19.153 [Lua] [IngameUI] menu view on_exit hero_view 20:39:19.161 [Lua] [IngameUI] menu view post_update_on_exit table: 0x059f4df0 20:39:19.161 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 20:39:19.161 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 20:39:19.161 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 20:39:19.161 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 20:39:19.162 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 20:39:19.162 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_flagellant/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 20:39:19.162 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 20:39:19.162 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 20:39:19.162 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 20:39:19.162 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 20:39:19.167 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 20:39:19.167 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 20:39:19.167 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 20:39:19.634 [Lua] [IngameUI] menu view on_enter start_game_view 20:39:19.638 [Lua] [IngameUI] menu view post_update_on_enter table: 0x118fff70 20:39:19.638 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 20:39:19.641 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 20:39:19.641 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 20:39:19.642 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 20:39:19.642 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 20:39:20.187 [Lua] [StartGameStateSettingsOverview:play() - vote_type(adventure) 20:39:20.187 [Lua] ............................................................................................................ 20:39:20.187 [Lua] ............................................................................................................ 20:39:20.187 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: cataclysm | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Matchmaking Type: standard | Twitch: No 20:39:20.187 [Lua] ............................................................................................................ 20:39:20.187 [Lua] ............................................................................................................ 20:39:20.290 [Lua] [IngameUI] menu view on_exit start_game_view 20:39:20.290 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 20:39:20.291 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 20:39:20.291 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 20:39:20.291 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 20:39:20.291 [Save] Saving `save_data` 20:39:20.296 [Save] Save done 20:39:20.300 [Lua] [IngameUI] menu view post_update_on_exit table: 0x118fff70 20:39:20.318 [Lua] [Matchmaking] Cancelling matchmaking 20:39:20.318 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 20:39:23.952 [Lua] [IngameUI] menu view on_enter hero_view 20:39:23.958 [Lua] [IngameUI] menu view post_update_on_enter table: 0x059f4df0 20:39:23.959 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 20:39:23.978 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 20:39:23.978 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 20:39:23.980 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 20:39:23.981 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 20:39:23.991 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 20:39:24.479 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 20:39:24.482 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 20:39:24.482 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 20:39:24.484 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 20:39:24.484 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 20:39:28.132 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 20:39:28.132 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 20:39:28.135 [Lua] Set lobby begin: 20:39:28.135 [Lua] Lobby data twitch_enabled = false 20:39:28.135 [Lua] Lobby data selected_mission_id = inn_level_skulls 20:39:28.135 [Lua] Lobby data num_players = 4 20:39:28.135 [Lua] Lobby data difficulty_tweak = 0 20:39:28.135 [Lua] Lobby data host = 1100001027f4e7f 20:39:28.135 [Lua] Lobby data matchmaking_type = 3 20:39:28.135 [Lua] Lobby data is_private = false 20:39:28.135 [Lua] Lobby data match_started = true 20:39:28.135 [Lua] Lobby data difficulty = cataclysm 20:39:28.135 [Lua] Lobby data player_slot_1 = 1100001027f4e7f:1 20:39:28.135 [Lua] Lobby data player_slot_4 = 11000010d510fef:1 20:39:28.135 [Lua] Lobby data unique_server_name = TREE 20:39:28.135 [Lua] Lobby data quick_game = true 20:39:28.135 [Lua] Lobby data country_code = gb 20:39:28.135 [Lua] Lobby data matchmaking = false 20:39:28.135 [Lua] Lobby data power_level = 835 20:39:28.135 [Lua] Lobby data mission_id = inn_level_skulls 20:39:28.135 [Lua] Lobby data mechanism = adventure 20:39:28.136 [Lua] Lobby data player_slot_5 = 110000119904ef6:1 20:39:28.136 [Lua] Lobby data player_slot_2 = 11000013fc6aa81:1 20:39:28.136 [Lua] Lobby data network_hash = 4b42156a3c708426 20:39:28.136 [Lua] Lobby data player_slot_3 = 0:0 20:39:28.136 [Lua] Lobby data eac_authorized = true 20:39:28.136 [Lua] Set lobby end. 20:39:28.136 [Lua] [PartyManager] Leader set to "1100001027f4e7f" 20:39:28.136 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level_skulls nil 0 20:39:28.136 [Lua] Set lobby begin: 20:39:28.136 [Lua] Lobby data twitch_enabled = false 20:39:28.136 [Lua] Lobby data selected_mission_id = inn_level_skulls 20:39:28.136 [Lua] Lobby data num_players = 4 20:39:28.136 [Lua] Lobby data difficulty_tweak = 0 20:39:28.136 [Lua] Lobby data host = 1100001027f4e7f 20:39:28.136 [Lua] Lobby data matchmaking_type = 1 20:39:28.136 [Lua] Lobby data is_private = false 20:39:28.136 [Lua] Lobby data match_started = true 20:39:28.136 [Lua] Lobby data difficulty = cataclysm 20:39:28.136 [Lua] Lobby data player_slot_1 = 1100001027f4e7f:1 20:39:28.136 [Lua] Lobby data player_slot_4 = 11000010d510fef:1 20:39:28.136 [Lua] Lobby data unique_server_name = TREE 20:39:28.137 [Lua] Lobby data quick_game = true 20:39:28.137 [Lua] Lobby data country_code = gb 20:39:28.137 [Lua] Lobby data matchmaking = true 20:39:28.137 [Lua] Lobby data power_level = 835 20:39:28.137 [Lua] Lobby data mission_id = inn_level_skulls 20:39:28.137 [Lua] Lobby data mechanism = adventure 20:39:28.137 [Lua] Lobby data player_slot_5 = 110000119904ef6:1 20:39:28.137 [Lua] Lobby data player_slot_2 = 11000013fc6aa81:1 20:39:28.137 [Lua] Lobby data network_hash = 4b42156a3c708426 20:39:28.137 [Lua] Lobby data player_slot_3 = 0:0 20:39:28.137 [Lua] Lobby data eac_authorized = true 20:39:28.137 [Lua] Set lobby end. 20:39:28.137 [Lua] Set lobby begin: 20:39:28.137 [Lua] Lobby data twitch_enabled = false 20:39:28.137 [Lua] Lobby data selected_mission_id = inn_level_skulls 20:39:28.137 [Lua] Lobby data num_players = 4 20:39:28.137 [Lua] Lobby data difficulty_tweak = 0 20:39:28.137 [Lua] Lobby data host = 1100001027f4e7f 20:39:28.137 [Lua] Lobby data matchmaking_type = 1 20:39:28.137 [Lua] Lobby data is_private = false 20:39:28.137 [Lua] Lobby data match_started = true 20:39:28.137 [Lua] Lobby data difficulty = cataclysm 20:39:28.137 [Lua] Lobby data player_slot_1 = 1100001027f4e7f:1 20:39:28.138 [Lua] Lobby data player_slot_4 = 11000010d510fef:1 20:39:28.138 [Lua] Lobby data unique_server_name = TREE 20:39:28.138 [Lua] Lobby data quick_game = true 20:39:28.138 [Lua] Lobby data country_code = gb 20:39:28.138 [Lua] Lobby data matchmaking = true 20:39:28.138 [Lua] Lobby data power_level = 835 20:39:28.138 [Lua] Lobby data mission_id = inn_level_skulls 20:39:28.138 [Lua] Lobby data mechanism = adventure 20:39:28.138 [Lua] Lobby data player_slot_5 = 110000119904ef6:1 20:39:28.138 [Lua] Lobby data player_slot_2 = 11000013fc6aa81:1 20:39:28.138 [Lua] Lobby data network_hash = 4b42156a3c708426 20:39:28.138 [Lua] Lobby data player_slot_3 = 0:0 20:39:28.138 [Lua] Lobby data eac_authorized = true 20:39:28.138 [Lua] Set lobby end. 20:39:28.139 [Lua] [ChatManager][1]System: Starting hosted game... 20:39:28.139 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 20:39:28.139 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 20:39:28.913 [Lua] [IngameUI] menu view on_exit hero_view 20:39:28.918 [Lua] [IngameUI] menu view post_update_on_exit table: 0x059f4df0 20:39:28.918 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 20:39:28.918 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 20:39:28.918 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 20:39:28.918 [Lua] TalentExtension:_send_rpc_sync_talents 51 20:39:29.474 [Lua] [PlayFabMirrorBase] _commit_internal "5" 20:39:29.474 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:39:29.504 [Lua] generate_backend_stats 1100001027f4e7f:1 20:39:29.625 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:39:29.625 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:39:29.625 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 36 20:39:29.637 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 36 20:39:29.996 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 36 20:39:30.001 [Lua] [PlayFabMirrorBase] commit result "success", "5" 20:39:30.234 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 110000119904ef6 20:39:30.235 [Lua] [SharedState] network_state_1100001027f4e7f: profile_index_reservation:0:0:5:0 = 20:39:30.235 [Lua] [SharedState] network_state_1100001027f4e7f: profile_index_reservation:0:0:3:0 = 110000119904ef6 20:39:30.235 [Lua] Set lobby begin: 20:39:30.235 [Lua] Lobby data twitch_enabled = false 20:39:30.235 [Lua] Lobby data selected_mission_id = inn_level_skulls 20:39:30.235 [Lua] Lobby data num_players = 4 20:39:30.235 [Lua] Lobby data difficulty_tweak = 0 20:39:30.235 [Lua] Lobby data host = 1100001027f4e7f 20:39:30.235 [Lua] Lobby data matchmaking_type = 1 20:39:30.235 [Lua] Lobby data is_private = false 20:39:30.235 [Lua] Lobby data match_started = true 20:39:30.235 [Lua] Lobby data difficulty = cataclysm 20:39:30.235 [Lua] Lobby data player_slot_1 = 1100001027f4e7f:1 20:39:30.235 [Lua] Lobby data player_slot_4 = 11000010d510fef:1 20:39:30.235 [Lua] Lobby data unique_server_name = TREE 20:39:30.235 [Lua] Lobby data quick_game = true 20:39:30.236 [Lua] Lobby data country_code = gb 20:39:30.236 [Lua] Lobby data matchmaking = true 20:39:30.236 [Lua] Lobby data power_level = 835 20:39:30.236 [Lua] Lobby data mission_id = inn_level_skulls 20:39:30.236 [Lua] Lobby data mechanism = adventure 20:39:30.236 [Lua] Lobby data player_slot_5 = 0:0 20:39:30.236 [Lua] Lobby data player_slot_2 = 11000013fc6aa81:1 20:39:30.236 [Lua] Lobby data network_hash = 4b42156a3c708426 20:39:30.236 [Lua] Lobby data player_slot_3 = 110000119904ef6:1 20:39:30.236 [Lua] Lobby data eac_authorized = true 20:39:30.236 [Lua] Set lobby end. 20:39:30.236 [Lua] [ProfileSynchronizer] Assigning peer(110000119904ef6:1) to profile(3) career(2) 20:39:30.236 [Lua] [SharedState] network_state_1100001027f4e7f: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"11000010d510fef"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":3,"peer_id":"11000013fc6aa81"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"1100001027f4e7f"}] 20:39:30.236 [Lua] [SharedState] network_state_1100001027f4e7f: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"11000010d510fef"},{"is_bot":false,"profile_index":2,"local_player_id":1,"career_index":3,"peer_id":"11000013fc6aa81"},{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"1100001027f4e7f"},{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":2,"peer_id":"110000119904ef6"}] 20:39:30.413 [Lua] [SharedState] network_state_1100001027f4e7f: inventory_list:0:1:0:0 = {"third_person":{"wwise\/two_handed_hammers":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_08":false,"units\/weapons\/player\/wpn_dr_deus_03\/wpn_dr_deus_03_runed_3p":false,"units\/weapons\/player\/wpn_dw_shield_02_t1\/wpn_dw_shield_02_3p":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dr_deus_projectile_03\/wpn_dr_deus_projectile_03_3p":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"wwise\/dr_deus_01":false},"inventory_id":1022049792,"first_person":{"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_08":false,"units\/weapons\/player\/wpn_dr_deus_03\/wpn_dr_deus_03_runed_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"wwise\/dr_deus_01":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2":false,"units\/weapons\/player\/wpn_dr_deus_03\/wpn_dr_deus_03_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_shield_02_t1\/wpn_dw_shield_02_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_03\/wpn_dr_deus_projectile_03_3p":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dr_deus_projectile_03\/wpn_dr_deus_projectile_03":false,"units\/weapons\/player\/wpn_dw_shield_02_t1\/wpn_dw_shield_02":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false}} 20:39:30.413 [Lua] [NetworkServer] Peer 110000119904ef6 despawned player. 20:39:30.413 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000119904ef6 20:39:30.414 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_03/wpn_dr_deus_03_runed_3p, ProfileSynchronizer, async-read, 20:39:30.414 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 20:39:30.414 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 20:39:30.414 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_03/wpn_dr_deus_projectile_03_3p, ProfileSynchronizer, async-read, 20:39:30.414 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 20:39:30.414 [Lua] [PackageManager] Load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base, ProfileSynchronizer, async-read, 20:39:30.414 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, ProfileSynchronizer, async-read, 20:39:30.414 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 20:39:30.414 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, ProfileSynchronizer, async-read, 20:39:30.414 [Lua] [PackageManager] Load: wwise/dr_deus_01, ProfileSynchronizer, async-read, 20:39:30.414 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer, async-read, 20:39:30.414 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, ProfileSynchronizer, async-read, 20:39:30.419 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer 20:39:30.420 [Lua] [PackageManager] Unload: wwise/es_deus_01, ProfileSynchronizer 20:39:30.420 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, ProfileSynchronizer 20:39:30.420 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, ProfileSynchronizer 20:39:30.421 [Lua] [GameNetworkManager] destroying game object with go_id=42 20:39:30.421 error: [Unit] Unit: '#ID[d8c756be81dd6082]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f611d4da52a22707]' child 1: '#ID[ca838e4566a6932b]' child 2: '#ID[c150ab1086d887c8]' child 3: '#ID[657adaa1054e924b]' 20:39:30.434 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_04, ProfileSynchronizer 20:39:30.435 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_mesh, ProfileSynchronizer 20:39:30.435 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_02/wpn_es_deus_spear_02_runed_3p, ProfileSynchronizer 20:39:30.435 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_02/wpn_es_deus_shield_02_runed_3p, ProfileSynchronizer 20:39:30.436 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/black_and_gold/chr_empire_soldier_knight_black_and_gold, ProfileSynchronizer 20:39:30.438 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/empire_soldier/chr_third_person_husk_base, ProfileSynchronizer 20:39:30.460 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_03/wpn_dr_deus_03_runed_3p 20:39:30.460 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_03/wpn_dr_deus_03_runed_3p 20:39:30.461 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 20:39:30.505 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 20:39:30.505 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 20:39:30.506 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 20:39:30.747 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 20:39:30.747 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 20:39:30.747 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_03/wpn_dr_deus_projectile_03_3p 20:39:30.783 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_03/wpn_dr_deus_projectile_03_3p 20:39:30.783 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_03/wpn_dr_deus_projectile_03_3p 20:39:30.783 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 20:39:30.816 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 20:39:30.816 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 20:39:30.817 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base 20:39:30.881 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base 20:39:30.881 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base 20:39:30.882 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 20:39:30.926 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 20:39:30.926 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 20:39:30.927 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 20:39:31.024 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 20:39:31.024 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh 20:39:31.024 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 20:39:31.055 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 20:39:31.055 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 20:39:31.055 [Lua] [PackageManager] Queueing new asynch package: wwise/dr_deus_01 20:39:31.101 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01 20:39:31.101 [Lua] [PackageManager] Force_load: wwise/dr_deus_01 20:39:31.101 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 20:39:31.174 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:110000119904ef6:1:0:0 = 1022049792 20:39:31.291 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 20:39:31.291 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold 20:39:31.292 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 20:39:31.326 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 20:39:31.326 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 20:39:31.335 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:110000119904ef6:1:0:0 = 1022049792 20:39:31.587 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:110000119904ef6:1:0:0 = 1022049792 20:39:31.638 [Save] Saving `save_data` 20:39:31.643 [Save] Save done 20:39:31.787 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:110000119904ef6:1:0:0 = 1022049792 20:39:31.926 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000119904ef6 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:39:31.926 [Lua] [NetworkServer] Peer 110000119904ef6 spawned player. 20:39:31.927 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53 20:39:31.927 [Lua] PlayerManager:assign_unit_ownership axfggggg 110000119904ef6 1 20:39:31.928 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:39:31.928 [Lua] TalentSystem:rpc_sync_talents 5 2050 20:39:44.751 [Lua] [SharedState] network_state_1100001027f4e7f: inventory_list:0:1:0:0 = {"third_person":{"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_08":false,"units\/weapons\/player\/wpn_dw_shield_02_t1\/wpn_dw_shield_02_3p":false,"units\/weapons\/player\/wpn_dw_drake_pistol_02_t1\/wpn_dw_drake_pistol_02_t1_runed_01_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"wwise\/one_handed_hammers":false,"wwise\/drakegun":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_3p":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false},"inventory_id":149291200,"first_person":{"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_08":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"wwise\/drakegun":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_shield_02_t1\/wpn_dw_shield_02_3p":false,"units\/weapons\/player\/wpn_dw_drake_pistol_02_t1\/wpn_dw_drake_pistol_02_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_drake_pistol_02_t1\/wpn_dw_drake_pistol_02_t1_runed_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_3p":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_shield_02_t1\/wpn_dw_shield_02":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false}} 20:39:44.752 [Lua] [PackageManager] Load: wwise/drakegun, ProfileSynchronizer, async-read, 20:39:44.752 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p, ProfileSynchronizer, async-read, 20:39:44.761 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_03/wpn_dr_deus_03_runed_3p, ProfileSynchronizer 20:39:44.762 [Lua] [PackageManager] Unload: wwise/dr_deus_01, ProfileSynchronizer 20:39:44.762 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_03/wpn_dr_deus_projectile_03_3p, ProfileSynchronizer 20:39:44.851 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 20:39:44.851 [Lua] [PackageManager] Force_load: wwise/drakegun 20:39:44.852 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p 20:39:44.924 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p 20:39:44.925 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p 20:39:44.937 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:110000119904ef6:1:0:0 = 149291200 20:39:44.967 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:110000119904ef6:1:0:0 = 149291200 20:39:44.967 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:110000119904ef6:1:0:0 = 149291200 20:39:45.160 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:110000119904ef6:1:0:0 = 149291200 20:39:47.540 [Lua] [ChatManager][1]System: Cannot access the Hero menu while inside the Bridge of Shadows. 20:39:48.905 [Lua] TalentSystem:rpc_sync_talents 5 2050 20:39:49.510 [Lua] [IngameUI] menu view on_enter hero_view 20:39:49.518 [Lua] [IngameUI] menu view post_update_on_enter table: 0x059f4df0 20:39:49.518 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 20:39:49.537 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 20:39:49.538 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 20:39:49.539 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 20:39:49.540 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 20:39:49.549 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 20:39:50.077 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 20:39:50.077 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 20:39:50.109 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 20:39:50.109 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 20:39:50.109 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_flagellant/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 20:39:50.154 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 20:39:50.154 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 20:39:50.154 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 20:39:50.154 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 20:39:50.154 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 20:39:50.154 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 20:39:50.154 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 20:39:50.154 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 20:39:54.220 [Lua] [IngameUI] menu view on_exit hero_view 20:39:54.226 [Lua] [IngameUI] menu view post_update_on_exit table: 0x059f4df0 20:39:54.226 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 20:39:54.226 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 20:39:54.226 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 20:39:54.226 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 20:39:54.226 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 20:39:54.226 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_flagellant/third_person_base/chr_third_person_mesh, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 20:39:54.226 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 20:39:54.226 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 20:39:54.226 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 20:39:54.226 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 20:39:54.239 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 20:39:54.239 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 20:39:54.239 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 20:39:59.602 [Window] Window => inactive 20:40:03.363 [Window] Window => active 20:40:03.374 [Window] Window => active 20:40:10.399 [Lua] [PlayFabMirrorBase] _commit_internal "6" 20:40:10.400 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:40:10.430 [Lua] generate_backend_stats 1100001027f4e7f:1 20:40:10.548 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:40:10.548 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:40:10.555 [Lua] [PlayFabMirrorBase] commit result "success", "6" 20:40:13.342 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 20:40:13.343 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 20:40:13.485 [Lua] MatchmakingStateStartGame preferred_level_keys nil 20:40:13.488 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level_skulls crater 0 20:40:13.488 [Lua] Set lobby begin: 20:40:13.488 [Lua] Lobby data twitch_enabled = false 20:40:13.488 [Lua] Lobby data selected_mission_id = crater 20:40:13.488 [Lua] Lobby data num_players = 4 20:40:13.488 [Lua] Lobby data difficulty_tweak = 0 20:40:13.488 [Lua] Lobby data host = 1100001027f4e7f 20:40:13.488 [Lua] Lobby data matchmaking_type = 2 20:40:13.489 [Lua] Lobby data is_private = false 20:40:13.489 [Lua] Lobby data match_started = true 20:40:13.489 [Lua] Lobby data difficulty = cataclysm 20:40:13.489 [Lua] Lobby data player_slot_1 = 1100001027f4e7f:1 20:40:13.489 [Lua] Lobby data player_slot_4 = 11000010d510fef:1 20:40:13.489 [Lua] Lobby data unique_server_name = TREE 20:40:13.489 [Lua] Lobby data quick_game = true 20:40:13.490 [Lua] Lobby data country_code = gb 20:40:13.490 [Lua] Lobby data matchmaking = true 20:40:13.490 [Lua] Lobby data power_level = 835 20:40:13.490 [Lua] Lobby data mission_id = inn_level_skulls 20:40:13.490 [Lua] Lobby data mechanism = adventure 20:40:13.490 [Lua] Lobby data player_slot_5 = 0:0 20:40:13.490 [Lua] Lobby data player_slot_2 = 11000013fc6aa81:1 20:40:13.490 [Lua] Lobby data network_hash = 4b42156a3c708426 20:40:13.490 [Lua] Lobby data player_slot_3 = 110000119904ef6:1 20:40:13.490 [Lua] Lobby data eac_authorized = true 20:40:13.490 [Lua] Set lobby end. 20:40:13.490 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 20:40:13.490 [Lua] [LevelTransitionHandler] set_next_level( lvl:crater, mc:adventure, gm:adventure, env:0, seed:865823, conflict:beastmen, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:0, id:491788992, lt:load_next_level, extra_packages:{ }) 20:40:13.490 [Lua] [NetworkServer] Entering post game 20:40:13.490 [Lua] [PeerSM] 110000119904ef6 :: on_exit InGame 20:40:13.490 [Lua] [PeerSM] 110000119904ef6 :: on_enter InPostGame 20:40:13.490 [Lua] [PeerSM] 11000010d510fef :: on_exit InGame 20:40:13.490 [Lua] [PeerSM] 11000010d510fef :: on_enter InPostGame 20:40:13.490 [Lua] [PeerSM] 1100001027f4e7f :: on_exit InGame 20:40:13.490 [Lua] [PeerSM] 1100001027f4e7f :: on_enter InPostGame 20:40:13.490 [Lua] [PeerSM] 11000013fc6aa81 :: on_exit InGame 20:40:13.490 [Lua] [PeerSM] 11000013fc6aa81 :: on_enter InPostGame 20:40:13.491 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:618: in function complete_level [2] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:334: in function _start_game [3] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:89: in function _initiate_start_game [4] @scripts/managers/matchmaking/matchmaking_state_start_game.lua:368: in function update [5] @scripts/managers/matchmaking/matchmaking_manager.lua:389: in function func [6] @scripts/mods/simple_ui/simple_ui.lua:2574: in function hook_chain [7] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [8] @scripts/game_state/state_ingame.lua:925: in function update [9] @foundation/scripts/util/state_machine.lua:141: in function update [10] @scripts/boot.lua:898: in function game_update [11] @scripts/boot.lua:628:in function [1] self = table: 0000000000421140 [2] self = table: 0000000002D916F0; game_server_lobby_client = nil [3] self = table: 0000000002D916F0 [4] self = table: 0000000002D916F0; dt = nil; t = nil; verify_dlc_data = table: 0000000002D95BD0; active_peers = table: 0000000005E05670; is_done = true; success = true [5] self = table: 00000000020BE470; dt = 0.012259542010724545; t = 1529.1922290930524; state_name = "MatchmakingStateStartGame" [6] func = [function]; self = table: 00000000020BE470; dt = 0.012259542010724545 [7] hook_chain = [function] [8] self = table: 0000000003984D80; dt = 0.012259542010724545; main_t = 1529.1922290930524; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; t = 63.167706739157438 [9] self = table: 000000000078AA00; dt = 0.012259542010724545; t = 1529.1922290930524 [10] self = table: 0000000000099930; real_world_dt = 0.012259542010724545; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; dt = 0.012259542010724545; t = 1529.1922290930524 [11] dt = 0.012259542010724545 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "inn"; statistics_db = table: 000000000A6442F0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 0000000009F673F0; _end_conditions_met = false; _round_started = true; _object_sets = table: 0000000009F673C0; _disable_spawning_reasons = table: 0000000011D1D6B0; _has_created_game_mode_data = false; _looping_event_timers = table: 0000000010BEB8B0; _mutator_handler = table: 00000000118DB500; network_server = table: 0000000006A62CA0; _game_mode = table: 00000000004E85D0; _profile_synchronizer = table: 0000000007FCC120; _lobby_host = table: 000000000313E660; _level_key = "inn_level_skulls"; _network_transmit = table: 00000000026620A0; _flow_set_data = table: 00000000005788D0; is_server = true; network_event_delegate = table: 0000000011F019E0; [2] _verifying_dlcs = true; _matchmaking_manager = table: 00000000020BE470; search_config = table: 000000000D11E520; _verify_dlc_data = table: 0000000002D95BD0; _network_server = table: 0000000006A62CA0; _lobby = table: 000000000313E660; _statistics_db = table: 000000000A6442F0; _network_transmit = table: 00000000026620A0; state_context = table: 000000000CF75080; [3] _verifying_dlcs = true; _matchmaking_manager = table: 00000000020BE470; search_config = table: 000000000D11E520; _verify_dlc_data = table: 0000000002D95BD0; _network_server = table: 0000000006A62CA0; _lobby = table: 000000000313E660; _statistics_db = table: 000000000A6442F0; _network_transmit = table: 00000000026620A0; state_context = table: 000000000CF75080; [4] _verifying_dlcs = true; _matchmaking_manager = table: 00000000020BE470; search_config = table: 000000000D11E520; _verify_dlc_data = table: 0000000002D95BD0; _network_server = table: 0000000006A62CA0; _lobby = table: 000000000313E660; _statistics_db = table: 000000000A6442F0; _network_transmit = table: 00000000026620A0; state_context = table: 000000000CF75080; [5] peers_to_sync = table: 0000000004F6BAC0; network_server = table: 0000000006A62CA0; network_event_delegate = table: 0000000011F019E0; _waystone_is_active = false; _host_matchmaking_data = table: 0000000000A40A20; _state = table: 0000000002D916F0; is_server = true; _power_level_timer = 1531.1523608751595; lobby_finder = table: 0000000004F6BAF0; _level_weights = table: 0000000000A40A80; start_matchmaking_time = 1000000; countdown_has_finished = false; peer_id = "1100001027f4e7f"; lobby_finder_timer = 0; lobby = table: 000000000313E660; profile_update_time = 0; params = table: 00000000020BE440; profile_synchronizer = table: 0000000007FCC120; debug = table: 0000000000991B80; _quick_game = true; _local_quick_game = true; is_in_inn = true; state_context = table: 000000000CF75080; statistics_db = table: 000000000A6442F0; network_transmit = table: 00000000026620A0; _network_hash = "4b42156a3c708426"; difficulty_manager = table: 000000000D765190; party_owned_dlcs = table: 0000000000A40A50; [6] peers_to_sync = table: 0000000004F6BAC0; network_server = table: 0000000006A62CA0; network_event_delegate = table: 0000000011F019E0; _waystone_is_active = false; _host_matchmaking_data = table: 0000000000A40A20; _state = table: 0000000002D916F0; is_server = true; _power_level_timer = 1531.1523608751595; lobby_finder = table: 0000000004F6BAF0; _level_weights = table: 0000000000A40A80; start_matchmaking_time = 1000000; countdown_has_finished = false; peer_id = "1100001027f4e7f"; lobby_finder_timer = 0; lobby = table: 000000000313E660; profile_update_time = 0; params = table: 00000000020BE440; profile_synchronizer = table: 0000000007FCC120; debug = table: 0000000000991B80; _quick_game = true; _local_quick_game = true; is_in_inn = true; state_context = table: 000000000CF75080; statistics_db = table: 000000000A6442F0; network_transmit = table: 00000000026620A0; _network_hash = "4b42156a3c708426"; difficulty_manager = table: 000000000D765190; party_owned_dlcs = table: 0000000000A40A50; [8] world_name = "level_world"; entity_system_bag = table: 000000000DBB1880; network_server = table: 0000000006A62CA0; entity_system = table: 0000000011BCC1A0; parent = table: 0000000000099930; _level_flow_events = table: 0000000001E08580; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000105C9AD0; profile_synchronizer = table: 0000000007FCC120; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000011DBBC30; num_local_human_players = 1; _ping_reporter = table: 000000000D061390; _gm_event_end_conditions_met = false; world = [World]; dt = 0.012259542010724545; peer_id = "1100001027f4e7f"; level = [Level]; network_timer_handler = table: 0000000010826E70; network_event_delegate = table: 0000000011F019E0; machines = table: 000000000BD42FF0; _camera_carrier = table: 000000000F5E53C0; free_flight_manager = table: 00000000003363E0; network_transmit = table: 00000000026620A0; level_key = "inn_level_skulls"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000000A6442F0; _lobby_host = table: 000000000313E660; dice_keeper = table: 000000000F734DD0; network_clock = table: 00000000093060A0; _debug_gui_immediate = [Gui]; _quit_game = false; [9] _params = table: 000000000078A9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000099930; _state = table: 0000000003984D80; [10] startup_package_handles = table: 000000000009DAA0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009DA30; flow_return_table = table: 0000000000099960; _machine = table: 000000000078AA00; has_booted = true; loading_context = table: 0000000007779130; startup_timer = 11.398367341607809; bar_timer = 0; disable_loading_bar = true; 20:40:13.492 [Lua] [LevelTransitionHandler] promote_next_level_data 20:40:13.492 [Lua] [SharedState] network_state_1100001027f4e7f: name:set_level_data 20:40:13.492 [Lua] [SharedState] network_state_1100001027f4e7f: level_key:0:0:0:0 = crater 20:40:13.492 [Lua] [SharedState] network_state_1100001027f4e7f: level_seed:0:0:0:0 = 865823 20:40:13.492 [Lua] [SharedState] network_state_1100001027f4e7f: conflict_director:0:0:0:0 = beastmen 20:40:13.493 [Lua] [SharedState] network_state_1100001027f4e7f: locked_director_functions:0:0:0:0 = {} 20:40:13.493 [Lua] [SharedState] network_state_1100001027f4e7f: game_mode:0:0:0:0 = adventure 20:40:13.493 [Lua] [SharedState] network_state_1100001027f4e7f: mechanism:0:0:0:0 = adventure 20:40:13.493 [Lua] [SharedState] network_state_1100001027f4e7f: environment_variation_id:0:0:0:0 = 0 20:40:13.493 [Lua] [SharedState] network_state_1100001027f4e7f: difficulty:0:0:0:0 = cataclysm 20:40:13.493 [Lua] [SharedState] network_state_1100001027f4e7f: difficulty_tweak:0:0:0:0 = 0 20:40:13.493 [Lua] [SharedState] network_state_1100001027f4e7f: level_session_id:0:0:0:0 = 491788992 20:40:13.493 [Lua] [SharedState] network_state_1100001027f4e7f: level_transition_type:0:0:0:0 = load_next_level 20:40:13.493 [Lua] [SharedState] network_state_1100001027f4e7f: extra_packages:0:0:0:0 = {} 20:40:13.493 [Lua] [SharedState] network_state_1100001027f4e7f: name:set_level_data 20:40:13.493 [Lua] [NetworkServer] Entering post game 20:40:13.493 [Save] Saving `save_data` 20:40:13.493 [Lua] gm_event_end_conditions_met false false 20:40:13.493 [Lua] [PlayFabMirrorBase] Force commit 20:40:13.493 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 20:40:13.493 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:40:13.493 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:40:13.494 [Lua] TRANSITION nil nil load_next_level 20:40:13.494 [Lua] Transition type "load_next_level", is server: true 20:40:13.494 [Lua] [GameNetworkManager] Leaving game... 20:40:13.494 [Lua] [GameNetworkManager] Shutting down game session host. 20:40:13.494 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:40:13.494 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:40:13.494 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=65.17 20:40:13.496 [Save] Save done 20:40:13.496 [Save] Saving `save_data` 20:40:13.499 [Lua] [SharedState] network_state_1100001027f4e7f: peer_ingame:110000119904ef6:0:0:0 = false 20:40:13.499 [Lua] [SharedState] network_state_1100001027f4e7f: peer_ingame:11000010d510fef:0:0:0 = false 20:40:13.499 [Lua] [SharedState] network_state_1100001027f4e7f: peer_ingame:1100001027f4e7f:0:0:0 = false 20:40:13.499 [Lua] [SharedState] network_state_1100001027f4e7f: peer_ingame:11000013fc6aa81:0:0:0 = false 20:40:13.499 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:40:13.499 [Lua] [PlayFabMirrorBase] commit result "success", "7" 20:40:13.505 [Save] Save done 20:40:13.505 [Save] Saving `save_data` 20:40:13.507 [Save] Save done 20:40:15.487 [Lua] [PlayerSyncData] Game session is not initialized 20:40:15.487 [Lua] [PlayerSyncData] Game session is not initialized 20:40:15.487 [Lua] [PlayerSyncData] Game session is not initialized 20:40:15.487 [Lua] Set lobby begin: 20:40:15.487 [Lua] Lobby data twitch_enabled = false 20:40:15.487 [Lua] Lobby data selected_mission_id = crater 20:40:15.487 [Lua] Lobby data num_players = 4 20:40:15.487 [Lua] Lobby data difficulty_tweak = 0 20:40:15.487 [Lua] Lobby data host = 1100001027f4e7f 20:40:15.487 [Lua] Lobby data matchmaking_type = 2 20:40:15.487 [Lua] Lobby data is_private = false 20:40:15.487 [Lua] Lobby data match_started = true 20:40:15.487 [Lua] Lobby data difficulty = cataclysm 20:40:15.487 [Lua] Lobby data player_slot_1 = 1100001027f4e7f:1 20:40:15.487 [Lua] Lobby data player_slot_4 = 11000010d510fef:1 20:40:15.487 [Lua] Lobby data unique_server_name = TREE 20:40:15.487 [Lua] Lobby data quick_game = true 20:40:15.487 [Lua] Lobby data country_code = gb 20:40:15.487 [Lua] Lobby data matchmaking = true 20:40:15.487 [Lua] Lobby data power_level = 0 20:40:15.487 [Lua] Lobby data mission_id = inn_level_skulls 20:40:15.487 [Lua] Lobby data mechanism = adventure 20:40:15.487 [Lua] Lobby data player_slot_5 = 0:0 20:40:15.487 [Lua] Lobby data player_slot_2 = 11000013fc6aa81:1 20:40:15.487 [Lua] Lobby data network_hash = 4b42156a3c708426 20:40:15.488 [Lua] Lobby data player_slot_3 = 110000119904ef6:1 20:40:15.488 [Lua] Lobby data eac_authorized = true 20:40:15.488 [Lua] Set lobby end. 20:40:15.532 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 20:40:15.532 [Lua] [Managers] Calling function on all managers: 20:40:15.532 [Lua] PlayerManager:remove_player peer_id=1100001027f4e7f 1 20:40:15.534 [Lua] [SharedState] network_state_1100001027f4e7f: actually_ingame:1100001027f4e7f:0:0:0 = false 20:40:15.534 [Lua] Clearing all global lookup lists 20:40:15.534 [Lua] [IngamePlayerListUI] - Destroy 20:40:15.534 [Lua] [GamePadEquipmentUI] - Destroy 20:40:15.534 [Lua] [EquipmentUI] - Destroy 20:40:15.534 [Lua] [AbilityUI] - Destroy 20:40:15.534 [Lua] [GamePadAbilityUI] - Destroy 20:40:15.535 [Lua] [IngameUI] destroy 20:40:15.537 error: [Unit] Unit: '#ID[a250fe27bd30c01a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c618107d733dbcc2]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[ba4a5b3f40e61dca]' child 3: '#ID[762a8fd18be82fcd]' child 4: '#ID[5bbf52dbee03dc78]' child 5: '#ID[c5231c67b4d1a663]' 20:40:15.537 error: [Unit] Unit: '#ID[90a0580b00bf1ab9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1f95ec0c6460fc19]' child 1: '#ID[a5a68efb76320f58]' child 2: '#ID[755484bd01682121]' child 3: '#ID[a63947aa9cf1b0ef]' 20:40:15.538 error: [Unit] Unit: '#ID[0cf19a6e49c89992]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8ee7c54396141f77]' child 1: '#ID[eb74d09e6ca12756]' child 2: '#ID[8478c54d489f858e]' child 3: '#ID[b7439a060f8fc695]' 20:40:15.538 error: [Unit] Unit: '#ID[c344d5ace288105a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[67902ea062f4054c]' child 1: '#ID[726eed72b30fc4ce]' child 2: '#ID[adfc6746cb5754cb]' 20:40:15.542 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 20:40:15.542 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 20:40:15.542 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_salty_painting_wood_base_2 20:40:15.543 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 20:40:15.543 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_1 20:40:15.543 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_IP_NK663C_WESpites8, keep_kerillian_painting_wood_base_2 20:40:15.543 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 20:40:15.543 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_client_3 20:40:15.543 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_client_2 20:40:15.543 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_client_1 20:40:15.544 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_5 20:40:15.544 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_hall_painting_wood_base_4 20:40:15.544 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_hall_painting_wood_base_2 20:40:15.544 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_1 20:40:15.544 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2 20:40:15.544 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_bugmans_painting_wood_base_1 20:40:15.545 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_3 20:40:15.546 [Lua] [MOD][VMF][INFO] Removed 11000013fc6aa81 from the VMF users list. 20:40:15.546 [Lua] PlayerManager:remove_player peer_id=11000013fc6aa81 1 20:40:15.547 [Lua] PlayerManager:remove_player peer_id=110000119904ef6 1 20:40:15.547 [Lua] [MOD][VMF][INFO] Removed 11000010d510fef from the VMF users list. 20:40:15.547 [Lua] PlayerManager:remove_player peer_id=11000010d510fef 1 20:40:15.591 [Lua] [Managers] Destroying manager group: 20:40:15.593 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[505f227f2d1fc3a6]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[e70169f58e936e93]' child 5: '#ID[77aa428723bc508f]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[939bb6347d9e9fb1]' 20:40:15.597 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:40:15.656 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:40:15.656 [Lua] [PeerSM] 110000119904ef6 :: on_exit InPostGame 20:40:15.656 [Lua] [PeerSM] 110000119904ef6 :: on_enter Loading 20:40:15.656 [Lua] [PeerSM] 11000010d510fef :: on_exit InPostGame 20:40:15.656 [Lua] [PeerSM] 11000010d510fef :: on_enter Loading 20:40:15.656 [Lua] [PeerSM] 1100001027f4e7f :: on_exit InPostGame 20:40:15.656 [Lua] [PeerSM] 1100001027f4e7f :: on_enter Loading 20:40:15.656 [Lua] [PeerSM] 11000013fc6aa81 :: on_exit InPostGame 20:40:15.656 [Lua] [PeerSM] 11000013fc6aa81 :: on_enter Loading 20:40:15.656 [Lua] [Matchmaking] unregister rpcs 20:40:15.656 [Lua] ############### UNLOADING PACKAGES ############### 20:40:15.656 [Lua] [Managers] Calling function on all managers: 20:40:15.656 [Lua] [Managers] Destroying manager group: 20:40:15.656 [Lua] [Gamestate] Enter state StateLoading 20:40:15.659 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:40:15.659 [Lua] [Matchmaking] register rpcs 20:40:15.659 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 20:40:15.659 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 20:40:15.659 [Lua] registering RPCs 20:40:15.659 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:40:15.659 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:40:15.659 [Lua] Set lobby begin: 20:40:15.659 [Lua] Lobby data twitch_enabled = false 20:40:15.659 [Lua] Lobby data selected_mission_id = crater 20:40:15.659 [Lua] Lobby data num_players = 4 20:40:15.659 [Lua] Lobby data difficulty_tweak = 0 20:40:15.659 [Lua] Lobby data host = 1100001027f4e7f 20:40:15.659 [Lua] Lobby data matchmaking_type = 2 20:40:15.659 [Lua] Lobby data is_private = false 20:40:15.659 [Lua] Lobby data match_started = true 20:40:15.659 [Lua] Lobby data difficulty = cataclysm 20:40:15.659 [Lua] Lobby data player_slot_1 = 1100001027f4e7f:1 20:40:15.659 [Lua] Lobby data player_slot_4 = 11000010d510fef:1 20:40:15.659 [Lua] Lobby data unique_server_name = TREE 20:40:15.659 [Lua] Lobby data quick_game = true 20:40:15.659 [Lua] Lobby data country_code = gb 20:40:15.659 [Lua] Lobby data matchmaking = true 20:40:15.660 [Lua] Lobby data power_level = 0 20:40:15.660 [Lua] Lobby data mission_id = crater 20:40:15.660 [Lua] Lobby data mechanism = adventure 20:40:15.660 [Lua] Lobby data player_slot_5 = 0:0 20:40:15.660 [Lua] Lobby data player_slot_2 = 11000013fc6aa81:1 20:40:15.660 [Lua] Lobby data network_hash = 4b42156a3c708426 20:40:15.660 [Lua] Lobby data player_slot_3 = 110000119904ef6:1 20:40:15.660 [Lua] Lobby data eac_authorized = true 20:40:15.660 [Lua] Set lobby end. 20:40:15.660 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:40:15.663 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_23, global_loading_screens, async-read, prioritized 20:40:15.663 [Lua] [StateLoading] load_current_level 20:40:15.663 [Lua] [LevelTransitionHandler] load_current_level, loading crater 0 20:40:15.665 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_skulls 20:40:15.665 [Umbra] Unload tome 20:40:15.665 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_skulls_tome, inn_level_skulls 20:40:15.665 [Lua] [PackageManager] Unload: resource_packages/levels/inn_skulls, inn_level_skulls 20:40:15.773 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level_skulls 20:40:15.784 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level_skulls 20:40:15.784 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/scorpion/crater, crater, async-read, 20:40:15.833 [Lua] [SharedState] network_state_1100001027f4e7f: actually_ingame:11000010d510fef:0:0:0 = false 20:40:15.833 [Lua] ### Received rpc_level_load_started 20:40:15.833 [Lua] #### Has state machine: true, peer_id: 11000010d510fef, level_session_id: 491788992 20:40:15.845 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_23 20:40:15.845 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_23 20:40:15.845 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/scorpion/crater 20:40:15.845 [Lua] [SharedState] network_state_1100001027f4e7f: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_life_staff_02\/wpn_we_life_staff_02_runed_3p":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/white\/chr_way_watcher_thornsister_white":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_04":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01_3p":false},"inventory_id":1835737088,"first_person":{"units\/weapons\/player\/wpn_we_life_staff_02\/wpn_we_life_staff_02_runed":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01":false,"units\/weapons\/player\/wpn_we_life_staff_02\/wpn_we_life_staff_02_runed_3p":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/white\/chr_way_watcher_thornsister_white":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_04":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01_3p":false}} 20:40:15.845 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:110000119904ef6:1:0:0 = 149291200 20:40:15.845 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:11000010d510fef:1:0:0 = 1835737088 20:40:15.845 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:1:0:0 = 845801024 20:40:15.845 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:3:0:0 = 785934976 20:40:15.845 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:4:0:0 = 1949531648 20:40:15.845 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:6:0:0 = 580835712 20:40:15.845 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:11000013fc6aa81:1:0:0 = 904098880 20:40:15.845 [Lua] [SharedState] network_state_1100001027f4e7f: actually_ingame:11000010d510fef:0:0:0 = false 20:40:15.845 [Lua] [SharedState] network_state_1100001027f4e7f: actually_ingame:110000119904ef6:0:0:0 = false 20:40:15.845 [Lua] ### Received rpc_level_load_started 20:40:15.845 [Lua] #### Has state machine: true, peer_id: 110000119904ef6, level_session_id: 491788992 20:40:15.954 [Lua] [SharedState] network_state_1100001027f4e7f: inventory_list:0:1:0:0 = {"third_person":{"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_08":false,"units\/weapons\/player\/wpn_dw_shield_02_t1\/wpn_dw_shield_02_3p":false,"units\/weapons\/player\/wpn_dw_drake_pistol_02_t1\/wpn_dw_drake_pistol_02_t1_runed_01_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"wwise\/one_handed_hammers":false,"wwise\/drakegun":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_3p":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false},"inventory_id":149291200,"first_person":{"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_08":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"wwise\/drakegun":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_shield_02_t1\/wpn_dw_shield_02_3p":false,"units\/weapons\/player\/wpn_dw_drake_pistol_02_t1\/wpn_dw_drake_pistol_02_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_drake_pistol_02_t1\/wpn_dw_drake_pistol_02_t1_runed_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_3p":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_shield_02_t1\/wpn_dw_shield_02":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false}} 20:40:15.954 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:110000119904ef6:1:0:0 = 149291200 20:40:15.954 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:11000010d510fef:1:0:0 = 1835737088 20:40:15.954 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:1:0:0 = 845801024 20:40:15.954 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:3:0:0 = 785934976 20:40:15.954 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:6:0:0 = 580835712 20:40:15.954 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:11000013fc6aa81:1:0:0 = 904098880 20:40:15.954 [Lua] [SharedState] network_state_1100001027f4e7f: actually_ingame:110000119904ef6:0:0:0 = false 20:40:16.071 [Lua] [SharedState] network_state_1100001027f4e7f: actually_ingame:11000013fc6aa81:0:0:0 = false 20:40:16.071 [Lua] [SharedState] network_state_1100001027f4e7f: inventory_list:0:1:0:0 = {"third_person":{"wwise\/flail":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_brw_flaming_flail_01\/wpn_brw_flaming_flail_01_runed_01_3p":false,"units\/weapons\/player\/wpn_bw_deus_03\/wpn_bw_deus_03_runed_3p":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_husk_base":false,"wwise\/bw_deus_01":false,"resource_packages\/careers\/bw_unchained":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_12":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":904098880,"first_person":{"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"resource_packages\/careers\/bw_unchained":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_mesh":false,"wwise\/bw_deus_01":false,"units\/weapons\/player\/wpn_brw_flaming_flail_01\/wpn_brw_flaming_flail_01_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_bw_deus_03\/wpn_bw_deus_03_runed_3p":false,"units\/weapons\/player\/wpn_bw_deus_03\/wpn_bw_deus_03_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/flail":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_12":false,"units\/weapons\/player\/wpn_brw_flaming_flail_01\/wpn_brw_flaming_flail_01_runed_01":false,"units\/beings\/player\/bright_wizard_unchained\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 20:40:16.071 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:110000119904ef6:1:0:0 = 149291200 20:40:16.071 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:11000010d510fef:1:0:0 = 1835737088 20:40:16.071 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:1:0:0 = 845801024 20:40:16.071 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:3:0:0 = 785934976 20:40:16.071 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:11000013fc6aa81:1:0:0 = 904098880 20:40:16.071 [Lua] [SharedState] network_state_1100001027f4e7f: actually_ingame:11000013fc6aa81:0:0:0 = false 20:40:16.071 [Lua] ### Received rpc_level_load_started 20:40:16.071 [Lua] #### Has state machine: true, peer_id: 11000013fc6aa81, level_session_id: 491788992 20:40:16.270 [Umbra] Loading umbra tome '#ID[0b1e1ca3bc451cf2]' 20:40:19.501 [Lua] ### Received rpc_level_loaded 20:40:19.501 [Lua] #### Has state machine: true, peer_id: 11000010d510fef, level_id: 285 20:40:19.501 [Lua] Peer 11000010d510fef has loaded the level and all enemies are loaded 20:40:19.502 [Lua] [PeerSM] 11000010d510fef :: on_exit Loading 20:40:19.502 [Lua] [PeerSM] 11000010d510fef :: on_enter LoadingProfilePackages 20:40:19.519 [Lua] [PeerSM] 11000010d510fef :: on_exit LoadingProfilePackages 20:40:19.519 [Lua] [PeerSM] 11000010d510fef :: on_enter WaitingForEnterGame 20:40:20.480 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/scorpion/crater 20:40:20.480 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/scorpion/crater 20:40:20.496 [Lua] [LevelTransitionHandler] Level load completed! 20:40:20.496 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: crater - level_seed: 865823 - use_random_directors: true - conflict_director_name: beastmen 20:40:20.559 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:40:20.559 [Lua] checking dlc's against conflict directors 20:40:20.559 [Lua] number of factions to include 2 20:40:20.559 [Lua] number of factions added 2 20:40:20.559 [Lua] --- --- --- 20:40:20.559 [Lua] Starting... difficulty 'cataclysm' 20:40:20.559 [Lua] These are the starting conflict directors: 20:40:20.559 [Lua] skaven_beastmen 20:40:20.559 [Lua] skaven 20:40:20.559 [Lua] beastmen 20:40:20.559 [Lua] --- --- --- 20:40:20.559 [Lua] 20:40:20.559 [Lua] DONE! Found the following directors: 20:40:20.559 [Lua] (free: 5), Master hash is: beastmen_standard_bearer beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer chaos_vortex_sorcerer skaven_rat_ogre skaven_slave skaven_plague_monk skaven_storm_vermin_with_shield chaos_berzerker chaos_marauder beastmen_ungor skaven_clan_rat chaos_raider skaven_pack_master skaven_loot_rat beastmen_gor_dummy beastmen_minotaur skaven_stormfiend skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor skaven_ratling_gunner beastmen_bestigor_dummy beastmen_ungor_dummy 20:40:20.559 [Lua] [EnemyPackageLoader] breed_lookup: { beastmen_standard_bearer=true, beastmen_gor=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, beastmen_ungor_archer=true, chaos_vortex_sorcerer=true, skaven_rat_ogre=true, skaven_slave=true, skaven_plague_monk=true, skaven_storm_vermin_with_shield=true, chaos_berzerker=true, chaos_marauder=true, beastmen_ungor=true, skaven_clan_rat=true, chaos_raider=true, skaven_pack_master=true, skaven_loot_rat=true, beastmen_gor_dummy=true, beastmen_minotaur=true, skaven_stormfiend=true, skaven_gutter_runner=true, skaven_clan_rat_with_shield=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, skaven_ratling_gunner=true, beastmen_bestigor_dummy=true, beastmen_ungor_dummy=true, } 20:40:20.559 [Lua] load_startup_enemy_packages: -------------- 20:40:20.559 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 20:40:20.559 [Lua] chaos_spawn 20:40:20.559 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 20:40:20.559 [Lua] chaos_troll 20:40:20.559 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 20:40:20.559 [Lua] skaven_rat_ogre 20:40:20.559 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 20:40:20.559 [Lua] skaven_stormfiend 20:40:20.559 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 20:40:20.559 [Lua] beastmen_minotaur 20:40:20.559 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 20:40:20.559 [Lua] chaos_plague_sorcerer 20:40:20.559 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 20:40:20.559 [Lua] chaos_corruptor_sorcerer 20:40:20.559 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 20:40:20.559 [Lua] skaven_gutter_runner 20:40:20.559 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 20:40:20.559 [Lua] skaven_pack_master 20:40:20.559 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 20:40:20.559 [Lua] skaven_poison_wind_globadier 20:40:20.559 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 20:40:20.559 [Lua] skaven_ratling_gunner 20:40:20.559 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 20:40:20.559 [Lua] skaven_warpfire_thrower 20:40:20.559 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 20:40:20.559 [Lua] chaos_vortex_sorcerer 20:40:20.559 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 20:40:20.559 [Lua] beastmen_standard_bearer 20:40:20.559 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 20:40:20.559 [Lua] chaos_vortex 20:40:20.559 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:40:20.559 [Lua] critter_rat 20:40:20.559 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 20:40:20.559 [Lua] critter_pig 20:40:20.559 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 20:40:20.559 [Lua] beastmen_gor 20:40:20.559 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 20:40:20.559 [Lua] skaven_storm_vermin 20:40:20.559 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 20:40:20.559 [Lua] beastmen_ungor_archer 20:40:20.559 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 20:40:20.559 [Lua] skaven_slave 20:40:20.559 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 20:40:20.559 [Lua] skaven_plague_monk 20:40:20.559 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 20:40:20.559 [Lua] skaven_storm_vermin_with_shield 20:40:20.559 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 20:40:20.559 [Lua] chaos_berzerker 20:40:20.559 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 20:40:20.559 [Lua] chaos_marauder 20:40:20.559 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 20:40:20.559 [Lua] beastmen_ungor 20:40:20.559 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 20:40:20.559 [Lua] skaven_clan_rat 20:40:20.559 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 20:40:20.559 [Lua] chaos_raider 20:40:20.559 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 20:40:20.559 [Lua] skaven_loot_rat 20:40:20.559 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 20:40:20.559 [Lua] skaven_clan_rat_with_shield 20:40:20.559 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 20:40:20.559 [Lua] beastmen_bestigor 20:40:20.564 [Lua] ### Received rpc_level_loaded 20:40:20.564 [Lua] #### Has state machine: true, peer_id: 1100001027f4e7f, level_id: 285 20:40:20.564 [Lua] Peer 1100001027f4e7f has loaded the level and all enemies are loaded 20:40:20.580 [Lua] [PeerSM] 1100001027f4e7f :: on_exit Loading 20:40:20.580 [Lua] [PeerSM] 1100001027f4e7f :: on_enter LoadingProfilePackages 20:40:20.596 [Lua] [PeerSM] 1100001027f4e7f :: on_exit LoadingProfilePackages 20:40:20.596 [Lua] [PeerSM] 1100001027f4e7f :: on_enter WaitingForEnterGame 20:40:20.597 [Lua] ### Received rpc_level_loaded 20:40:20.597 [Lua] #### Has state machine: false, peer_id: 1100001027f4e7f, level_id: 285 20:40:20.747 [Lua] ### Received rpc_level_loaded 20:40:20.747 [Lua] #### Has state machine: true, peer_id: 110000119904ef6, level_id: 285 20:40:20.747 [Lua] Peer 110000119904ef6 has loaded the level and all enemies are loaded 20:40:20.747 [Lua] [PeerSM] 110000119904ef6 :: on_exit Loading 20:40:20.747 [Lua] [PeerSM] 110000119904ef6 :: on_enter LoadingProfilePackages 20:40:20.766 [Lua] [PeerSM] 110000119904ef6 :: on_exit LoadingProfilePackages 20:40:20.766 [Lua] [PeerSM] 110000119904ef6 :: on_enter WaitingForEnterGame 20:40:20.797 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 20:40:20.797 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 20:40:20.797 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 20:40:21.000 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 20:40:21.000 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 20:40:21.000 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 20:40:21.202 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 20:40:21.202 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 20:40:21.202 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 20:40:21.427 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 20:40:21.427 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 20:40:21.428 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 20:40:21.717 [Lua] ### Received rpc_level_loaded 20:40:21.717 [Lua] #### Has state machine: true, peer_id: 11000013fc6aa81, level_id: 285 20:40:21.717 [Lua] Peer 11000013fc6aa81 has loaded the level and all enemies are loaded 20:40:21.718 [Lua] [PeerSM] 11000013fc6aa81 :: on_exit Loading 20:40:21.718 [Lua] [PeerSM] 11000013fc6aa81 :: on_enter LoadingProfilePackages 20:40:21.727 [Lua] [PeerSM] 11000013fc6aa81 :: on_exit LoadingProfilePackages 20:40:21.727 [Lua] [PeerSM] 11000013fc6aa81 :: on_enter WaitingForEnterGame 20:40:21.764 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 20:40:21.764 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 20:40:21.764 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 20:40:21.878 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 20:40:21.878 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 20:40:21.878 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 20:40:21.996 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 20:40:21.996 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 20:40:21.997 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 20:40:22.131 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 20:40:22.131 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 20:40:22.131 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 20:40:22.352 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 20:40:22.352 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 20:40:22.352 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 20:40:22.505 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 20:40:22.505 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 20:40:22.505 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 20:40:22.640 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 20:40:22.640 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 20:40:22.641 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 20:40:22.859 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 20:40:22.859 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 20:40:22.860 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 20:40:23.016 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 20:40:23.016 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 20:40:23.017 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 20:40:23.316 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 20:40:23.316 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 20:40:23.317 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 20:40:23.367 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 20:40:23.367 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 20:40:23.367 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 20:40:23.434 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:40:23.434 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:40:23.434 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 20:40:23.502 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 20:40:23.502 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 20:40:23.502 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 20:40:23.823 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 20:40:23.823 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 20:40:23.823 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 20:40:24.092 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 20:40:24.092 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 20:40:24.093 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 20:40:24.429 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 20:40:24.429 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 20:40:24.429 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 20:40:24.790 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 20:40:24.790 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 20:40:24.790 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 20:40:25.021 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 20:40:25.021 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 20:40:25.022 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:40:25.273 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:40:25.273 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 20:40:25.274 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 20:40:25.475 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 20:40:25.475 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 20:40:25.476 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 20:40:25.729 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 20:40:25.729 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 20:40:25.730 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 20:40:26.033 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 20:40:26.033 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 20:40:26.033 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 20:40:26.372 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 20:40:26.372 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 20:40:26.372 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 20:40:26.558 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 20:40:26.558 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 20:40:26.558 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 20:40:26.673 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 20:40:26.673 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 20:40:26.674 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 20:40:26.994 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 20:40:26.994 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 20:40:26.994 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 20:40:27.347 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 20:40:27.347 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 20:40:27.349 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: crater game_mode: adventure 20:40:27.349 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 20:40:27.349 [Lua] Starting async level spawning of levels/honduras_dlcs/scorpion/crater/world 20:40:27.349 [Umbra] Init version: 3.4.15 :: 16 threads 20:40:27.992 [Lua] Async level spawning done 20:40:27.992 [Lua] Spawn additional sub_levels: 20:40:27.992 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:40:28.976 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:40:28.976 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:40:28.976 [Lua] [Matchmaking] unregister rpcs 20:40:28.976 [Lua] Set lobby begin: 20:40:28.976 [Lua] Lobby data twitch_enabled = false 20:40:28.976 [Lua] Lobby data selected_mission_id = crater 20:40:28.976 [Lua] Lobby data num_players = 4 20:40:28.976 [Lua] Lobby data difficulty_tweak = 0 20:40:28.976 [Lua] Lobby data host = 1100001027f4e7f 20:40:28.976 [Lua] Lobby data matchmaking_type = 2 20:40:28.976 [Lua] Lobby data is_private = false 20:40:28.976 [Lua] Lobby data match_started = true 20:40:28.976 [Lua] Lobby data difficulty = cataclysm 20:40:28.976 [Lua] Lobby data player_slot_1 = 1100001027f4e7f:1 20:40:28.976 [Lua] Lobby data player_slot_4 = 11000010d510fef:1 20:40:28.976 [Lua] Lobby data unique_server_name = TREE 20:40:28.976 [Lua] Lobby data quick_game = true 20:40:28.976 [Lua] Lobby data country_code = gb 20:40:28.976 [Lua] Lobby data matchmaking = true 20:40:28.976 [Lua] Lobby data power_level = 0 20:40:28.976 [Lua] Lobby data mission_id = crater 20:40:28.976 [Lua] Lobby data mechanism = adventure 20:40:28.977 [Lua] Lobby data player_slot_5 = 0:0 20:40:28.977 [Lua] Lobby data player_slot_2 = 11000013fc6aa81:1 20:40:28.977 [Lua] Lobby data network_hash = 4b42156a3c708426 20:40:28.977 [Lua] Lobby data player_slot_3 = 110000119904ef6:1 20:40:28.977 [Lua] Lobby data eac_authorized = true 20:40:28.977 [Lua] Set lobby end. 20:40:28.977 [Lua] [Managers] Destroying manager group: 20:40:28.982 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_23, global_loading_screens 20:40:28.982 [Lua] [Gamestate] Enter StateIngame HOST 20:40:28.982 [Lua] [Managers] Calling function on all managers: 20:40:28.983 [Lua] <>level = crater<> 20:40:28.983 [Lua] Set lobby begin: 20:40:28.983 [Lua] Lobby data twitch_enabled = false 20:40:28.983 [Lua] Lobby data selected_mission_id = crater 20:40:28.983 [Lua] Lobby data num_players = 4 20:40:28.983 [Lua] Lobby data difficulty_tweak = 0 20:40:28.983 [Lua] Lobby data host = 1100001027f4e7f 20:40:28.983 [Lua] Lobby data matchmaking_type = 2 20:40:28.983 [Lua] Lobby data is_private = false 20:40:28.983 [Lua] Lobby data match_started = true 20:40:28.983 [Lua] Lobby data difficulty = cataclysm 20:40:28.983 [Lua] Lobby data player_slot_1 = 1100001027f4e7f:1 20:40:28.983 [Lua] Lobby data player_slot_4 = 11000010d510fef:1 20:40:28.983 [Lua] Lobby data unique_server_name = TREE 20:40:28.984 [Lua] Lobby data quick_game = true 20:40:28.984 [Lua] Lobby data country_code = gb 20:40:28.984 [Lua] Lobby data matchmaking = true 20:40:28.984 [Lua] Lobby data power_level = 0 20:40:28.984 [Lua] Lobby data mission_id = crater 20:40:28.984 [Lua] Lobby data mechanism = adventure 20:40:28.984 [Lua] Lobby data player_slot_5 = 0:0 20:40:28.984 [Lua] Lobby data player_slot_2 = 11000013fc6aa81:1 20:40:28.984 [Lua] Lobby data network_hash = 4b42156a3c708426 20:40:28.984 [Lua] Lobby data player_slot_3 = 110000119904ef6:1 20:40:28.984 [Lua] Lobby data eac_authorized = true 20:40:28.984 [Lua] Set lobby end. 20:40:28.984 [Lua] [StateIngame] Server ingame 20:40:28.987 [Lua] Set lobby begin: 20:40:28.988 [Lua] Lobby data twitch_enabled = false 20:40:28.988 [Lua] Lobby data selected_mission_id = crater 20:40:28.988 [Lua] Lobby data num_players = 4 20:40:28.988 [Lua] Lobby data difficulty_tweak = 0 20:40:28.988 [Lua] Lobby data host = 1100001027f4e7f 20:40:28.988 [Lua] Lobby data matchmaking_type = 2 20:40:28.988 [Lua] Lobby data is_private = false 20:40:28.988 [Lua] Lobby data match_started = true 20:40:28.988 [Lua] Lobby data difficulty = cataclysm 20:40:28.988 [Lua] Lobby data player_slot_1 = 1100001027f4e7f:1 20:40:28.988 [Lua] Lobby data player_slot_4 = 11000010d510fef:1 20:40:28.988 [Lua] Lobby data unique_server_name = TREE 20:40:28.988 [Lua] Lobby data quick_game = true 20:40:28.988 [Lua] Lobby data country_code = gb 20:40:28.988 [Lua] Lobby data matchmaking = true 20:40:28.988 [Lua] Lobby data power_level = 0 20:40:28.989 [Lua] Lobby data mission_id = crater 20:40:28.989 [Lua] Lobby data mechanism = adventure 20:40:28.989 [Lua] Lobby data player_slot_5 = 0:0 20:40:28.989 [Lua] Lobby data player_slot_2 = 11000013fc6aa81:1 20:40:28.989 [Lua] Lobby data network_hash = 4b42156a3c708426 20:40:28.989 [Lua] Lobby data player_slot_3 = 110000119904ef6:1 20:40:28.989 [Lua] Lobby data eac_authorized = true 20:40:28.989 [Lua] Set lobby end. 20:40:28.989 [Lua] [Matchmaking] register rpcs 20:40:28.989 [Lua] GameNetworkManager:init... creating game session 20:40:28.989 [Lua] Host GameSession.make_game_session_host with session: 20:40:28.989 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:40:28.989 [Lua] [GameNetworkManager] My own peer_id = 1100001027f4e7f 20:40:28.989 [Lua] [GameNetworkManager] self.is_server = true 20:40:28.989 [Network] Setting artificial MTU limit to 576 20:40:28.990 [Lua] [Mutator] Initializing mutator 'skulls_2023' 20:40:29.005 [Lua] Switching ConflictSettings: to: beastmen 20:40:29.005 [Lua] pacing=beastmen 20:40:29.005 [Lua] locked_func_name=beastmen 20:40:29.005 [Lua] roaming=nil 20:40:29.005 [Lua] specials=beastmen 20:40:29.005 [Lua] debug_color=purple 20:40:29.005 [Lua] contained_breeds=nil 20:40:29.005 [Lua] pack_spawning=beastmen 20:40:29.005 [Lua] disabled=false 20:40:29.005 [Lua] factions=nil 20:40:29.005 [Lua] boss=beastmen 20:40:29.005 [Lua] horde=beastmen 20:40:29.005 [Lua] name=beastmen 20:40:29.005 [Lua] intensity=default 20:40:29.005 [Lua] --- 20:40:29.005 [Lua] [LevelAnalysis] set_random_seed( 865823) 20:40:29.025 [Lua] [AIInterestPointSystem] Level Seed: 865823 20:40:29.025 [Lua] 20:40:29.025 [Lua] [entity_system_bag] = table 20:40:29.025 [Lua] [entity_system_bag] = metatable 20:40:29.025 [Lua] [startup_data] = table 20:40:29.025 [Lua] [entity_manager] = table 20:40:29.025 [Lua] [entity_manager] = metatable 20:40:29.025 [Lua] [unit_spawner] = table 20:40:29.025 [Lua] [unit_spawner] = metatable 20:40:29.025 [Lua] [unit_storage] = table 20:40:29.025 [Lua] [unit_storage] = metatable 20:40:29.025 [Lua] [dice_keeper] = table 20:40:29.025 [Lua] [dice_keeper] = metatable 20:40:29.025 [Lua] [is_server] = true (boolean) 20:40:29.025 [Lua] [world] = [World] 20:40:29.025 [Lua] [system_api] = table 20:40:29.025 [Lua] [entity_system] = table 20:40:29.025 [Lua] [entity_system] = metatable 20:40:29.025 [Lua] [network_lobby] = table 20:40:29.025 [Lua] [network_lobby] = metatable 20:40:29.025 [Lua] [profile_synchronizer] = table 20:40:29.025 [Lua] [profile_synchronizer] = metatable 20:40:29.025 [Lua] [level_transition_handler] = table 20:40:29.025 [Lua] [level_transition_handler] = metatable 20:40:29.025 [Lua] [num_local_human_players] = 1 (number) 20:40:29.025 [Lua] [statistics_db] = table 20:40:29.025 [Lua] [statistics_db] = metatable 20:40:29.025 [Lua] [network_server] = table 20:40:29.025 [Lua] [network_server] = metatable 20:40:29.025 [Lua] [input_manager] = table 20:40:29.025 [Lua] [input_manager] = metatable 20:40:29.025 [Lua] [network_clock] = table 20:40:29.025 [Lua] [network_clock] = metatable 20:40:29.025 [Lua] [network_transmit] = table 20:40:29.025 [Lua] [network_transmit] = metatable 20:40:29.025 [Lua] [free_flight_manager] = table 20:40:29.025 [Lua] [free_flight_manager] = metatable 20:40:29.025 [Lua] [network_manager] = table 20:40:29.025 [Lua] [network_manager] = metatable 20:40:29.025 [Lua] [network_event_delegate] = table 20:40:29.025 [Lua] [network_event_delegate] = metatable 20:40:29.025 [Lua] 20:40:29.029 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:40:29.055 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 20:40:29.056 [Lua] [AchievementManager] Achievements using the steam platform 20:40:29.056 [Lua] PlayerManager:add_player player_1 20:40:29.228 [Lua] [StateIngame] Level seed: 865823 20:40:29.257 [Lua] [LevelAnalysis] set_random_seed( 865823) 20:40:29.265 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 20:40:29.265 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 20:40:29.265 [Lua] [IngameUI] init 20:40:29.294 [Lua] cb_razer_chroma_setup 20:40:29.341 [Lua] completed 20:40:29.346 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 20:40:29.347 [Save] Saving `save_data` 20:40:29.347 [Lua] Set lobby begin: 20:40:29.347 [Lua] Lobby data twitch_enabled = false 20:40:29.347 [Lua] Lobby data selected_mission_id = crater 20:40:29.347 [Lua] Lobby data num_players = 4 20:40:29.347 [Lua] Lobby data difficulty_tweak = 0 20:40:29.347 [Lua] Lobby data host = 1100001027f4e7f 20:40:29.347 [Lua] Lobby data matchmaking_type = 2 20:40:29.347 [Lua] Lobby data is_private = false 20:40:29.347 [Lua] Lobby data match_started = true 20:40:29.347 [Lua] Lobby data difficulty = cataclysm 20:40:29.347 [Lua] Lobby data player_slot_1 = 1100001027f4e7f:1 20:40:29.347 [Lua] Lobby data player_slot_4 = 11000010d510fef:1 20:40:29.348 [Lua] Lobby data unique_server_name = TREE 20:40:29.348 [Lua] Lobby data quick_game = true 20:40:29.348 [Lua] Lobby data country_code = gb 20:40:29.348 [Lua] Lobby data matchmaking = true 20:40:29.348 [Lua] Lobby data power_level = 835 20:40:29.348 [Lua] Lobby data mission_id = crater 20:40:29.348 [Lua] Lobby data mechanism = adventure 20:40:29.348 [Lua] Lobby data player_slot_5 = 0:0 20:40:29.348 [Lua] Lobby data player_slot_2 = 11000013fc6aa81:1 20:40:29.348 [Lua] Lobby data network_hash = 4b42156a3c708426 20:40:29.348 [Lua] Lobby data player_slot_3 = 110000119904ef6:1 20:40:29.348 [Lua] Lobby data eac_authorized = true 20:40:29.348 [Lua] Set lobby end. 20:40:29.349 [Flow] Spawned:c_barrel_socket 20:40:29.350 [Save] Save done 20:40:29.350 [Flow] Spawned:c_barrel_socket 20:40:29.350 [Lua] CurrentConflictSettings beastmen 20:40:29.350 [Lua] [ConflictDirector] conflict_director is ai_ready 20:40:29.353 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:40:29.354 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:40:29.359 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:40:29.359 [Lua] Forming navigation groups in one frame 20:40:29.359 [Lua] Forming navigation groups 20:40:29.377 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000005457 20:40:29.639 warning: [Lua] [FrameTable] WARNING: Expanding frame table size from 256 to 512 20:40:29.727 [Lua] NavigationGroupManager -> calulation time B: 0.3489999999999327 20:40:29.727 [Lua] number of nav groups: 474 20:40:29.733 [Lua] number of refined nav groups : 266 20:40:29.739 [Lua] NavigationGroupManager -> calulation time C: 0.011999999999943611 20:40:29.739 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.909450479969381 Normalized coefficient: 1.2200364395400156 20:40:29.744 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.433078348636625 Normalized coefficient: 1.377581743055067 20:40:29.747 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.024189209938049 Normalized coefficient: 1.7453091500624811 20:40:29.752 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.272227674722668 Normalized coefficient: 1.2833855773748846 20:40:29.755 [Lua] Spawn density in great_cycle 5 is 0, num cycle zones: 4 20:40:29.766 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 20:40:29.766 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 20:40:29.766 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 20:40:29.766 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 20:40:29.775 [Lua] [LevelAnalysis] Generating boss paths for level: crater 20:40:29.775 [Lua] [LevelAnalysis] This level has a total main-path length of 1536.469 meters. 20:40:29.775 [Lua] [LevelAnalysis] grouping spawners for event_patrol 20:40:29.775 [Lua] [LevelAnalysis] 20:40:29.775 [Lua] [LevelAnalysis] grouping spawners for event_boss 20:40:29.775 [Lua] [LevelAnalysis] 20:40:29.775 [Lua] [LevelAnalysis] Terror events added: 20:40:29.775 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 20:40:29.775 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 20:40:29.775 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing 20:40:29.775 [Lua] ----> using boss gizmo! 20:40:29.775 [Lua] [LevelAnalysis] section: 2, start-index: 7, end-index: 11, forbidden-dist: -143.0 start-travel-dist: 569.4, end-travel-dist: 672.1 spawn_distance 416.4 20:40:29.775 [Lua] Adding main path event: Vector3Box(-225.123, -119.324, 21.947) boss_event_minotaur 45 table: 00000000098E4370 20:40:29.775 [Lua] [LevelAnalysis] num_event_places_f: 0.99097917175292971 , num_event_places: 0 , trailing_event_fraction: 0.99097917175292971 , num_events: 1 20:40:29.775 [Lua] [LevelAnalysis] Level path distance: 1536.4687576293945 20:40:29.775 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1536.4687576293945 forbidden_dist: -1436.4687576293945 20:40:29.775 [Lua] [LevelAnalysis] wanted_distance: 1252.2977239283919 20:40:29.775 [Lua] [LevelAnalysis] Terror events added: 20:40:29.775 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 20:40:29.775 [Lua] Adding main path event: Vector3Box(-270.565, 141.495, 46.928) rare_event_loot_rat 45 table: 00000000098E48E0 20:40:29.776 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:40:29.780 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 20:40:29.784 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 5 20:40:29.786 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 2 20:40:29.787 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 3 20:40:29.789 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 2 20:40:29.789 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=72 20:40:29.789 [Lua] [Mutator] Activating mutator 'skulls_2023' 20:40:29.796 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 20:40:29.796 [Lua] [Managers] Calling function on all managers: 20:40:29.796 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:40:29.812 [Lua] [PeerSM] 110000119904ef6 :: on_exit WaitingForEnterGame 20:40:29.812 [Lua] [PeerSM] 110000119904ef6 :: on_enter WaitingForGameObjectSync 20:40:29.812 [Lua] [PeerSM] 11000010d510fef :: on_exit WaitingForEnterGame 20:40:29.812 [Lua] [PeerSM] 11000010d510fef :: on_enter WaitingForGameObjectSync 20:40:29.812 [Lua] [PeerSM] 1100001027f4e7f :: on_exit WaitingForEnterGame 20:40:29.812 [Lua] [PeerSM] 1100001027f4e7f :: on_enter WaitingForGameObjectSync 20:40:29.950 [Lua] [SharedState] network_state_1100001027f4e7f: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_life_staff_02\/wpn_we_life_staff_02_runed_3p":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/white\/chr_way_watcher_thornsister_white":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_04":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01_3p":false},"inventory_id":1835737088,"first_person":{"units\/weapons\/player\/wpn_we_life_staff_02\/wpn_we_life_staff_02_runed":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01":false,"units\/weapons\/player\/wpn_we_life_staff_02\/wpn_we_life_staff_02_runed_3p":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/white\/chr_way_watcher_thornsister_white":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_04":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01_3p":false}} 20:40:29.950 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:110000119904ef6:1:0:0 = 149291200 20:40:29.950 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:11000010d510fef:1:0:0 = 1835737088 20:40:29.950 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:1:0:0 = 845801024 20:40:29.950 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:3:0:0 = 785934976 20:40:29.950 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:4:0:0 = 1949531648 20:40:29.950 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:6:0:0 = 580835712 20:40:29.950 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:11000013fc6aa81:1:0:0 = 904098880 20:40:29.950 [Lua] [SharedState] network_state_1100001027f4e7f: actually_ingame:11000010d510fef:0:0:0 = false 20:40:29.950 [Lua] [SharedState] network_state_1100001027f4e7f: inventory_list:0:1:0:0 = {"third_person":{"wwise\/flail":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_brw_flaming_flail_01\/wpn_brw_flaming_flail_01_runed_01_3p":false,"units\/weapons\/player\/wpn_bw_deus_03\/wpn_bw_deus_03_runed_3p":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_husk_base":false,"wwise\/bw_deus_01":false,"resource_packages\/careers\/bw_unchained":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_12":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":904098880,"first_person":{"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"resource_packages\/careers\/bw_unchained":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_mesh":false,"wwise\/bw_deus_01":false,"units\/weapons\/player\/wpn_brw_flaming_flail_01\/wpn_brw_flaming_flail_01_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_bw_deus_03\/wpn_bw_deus_03_runed_3p":false,"units\/weapons\/player\/wpn_bw_deus_03\/wpn_bw_deus_03_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/flail":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_12":false,"units\/weapons\/player\/wpn_brw_flaming_flail_01\/wpn_brw_flaming_flail_01_runed_01":false,"units\/beings\/player\/bright_wizard_unchained\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 20:40:29.950 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:110000119904ef6:1:0:0 = 149291200 20:40:29.950 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:11000010d510fef:1:0:0 = 1835737088 20:40:29.950 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:1:0:0 = 845801024 20:40:29.950 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:3:0:0 = 785934976 20:40:29.950 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:11000013fc6aa81:1:0:0 = 904098880 20:40:29.950 [Lua] [SharedState] network_state_1100001027f4e7f: actually_ingame:11000013fc6aa81:0:0:0 = false 20:40:29.950 [Lua] [SharedState] network_state_1100001027f4e7f: inventory_list:0:1:0:0 = {"third_person":{"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_08":false,"units\/weapons\/player\/wpn_dw_shield_02_t1\/wpn_dw_shield_02_3p":false,"units\/weapons\/player\/wpn_dw_drake_pistol_02_t1\/wpn_dw_drake_pistol_02_t1_runed_01_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"wwise\/one_handed_hammers":false,"wwise\/drakegun":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_3p":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false},"inventory_id":149291200,"first_person":{"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_08":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"wwise\/drakegun":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_shield_02_t1\/wpn_dw_shield_02_3p":false,"units\/weapons\/player\/wpn_dw_drake_pistol_02_t1\/wpn_dw_drake_pistol_02_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_drake_pistol_02_t1\/wpn_dw_drake_pistol_02_t1_runed_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_3p":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_shield_02_t1\/wpn_dw_shield_02":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false}} 20:40:29.950 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:110000119904ef6:1:0:0 = 149291200 20:40:29.950 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:11000010d510fef:1:0:0 = 1835737088 20:40:29.950 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:1:0:0 = 845801024 20:40:29.950 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:3:0:0 = 785934976 20:40:29.950 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:6:0:0 = 580835712 20:40:29.951 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:11000013fc6aa81:1:0:0 = 904098880 20:40:29.951 [Lua] [SharedState] network_state_1100001027f4e7f: actually_ingame:110000119904ef6:0:0:0 = false 20:40:29.951 [Lua] [NetworkServer] Game_object_sync_done for peer 110000119904ef6 20:40:29.967 [Lua] Breedfreezer (server) starting a hot join sync 20:40:29.967 [Lua] packing 0 units of breed chaos_marauder 20:40:29.967 [Lua] packing 0 units of breed skaven_clan_rat 20:40:29.967 [Lua] packing 0 units of breed skaven_storm_vermin 20:40:29.967 [Lua] packing 0 units of breed skaven_slave 20:40:29.967 [Lua] packing 0 units of breed beastmen_ungor_archer 20:40:29.967 [Lua] packing 0 units of breed chaos_raider 20:40:29.967 [Lua] packing 0 units of breed chaos_berzerker 20:40:29.967 [Lua] packing 0 units of breed beastmen_bestigor 20:40:29.967 [Lua] packing 0 units of breed beastmen_ungor 20:40:29.967 [Lua] packing 0 units of breed skaven_plague_monk 20:40:29.967 [Lua] packing 0 units of breed beastmen_gor 20:40:29.967 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:40:29.967 [Lua] 20:40:29.967 [Lua] [1] = 1 (number) 20:40:29.967 [Lua] [2] = 0 (number) 20:40:29.967 [Lua] [3] = 1 (number) 20:40:29.967 [Lua] [4] = 0 (number) 20:40:29.967 [Lua] [5] = 1 (number) 20:40:29.967 [Lua] [6] = 0 (number) 20:40:29.967 [Lua] [7] = 1 (number) 20:40:29.967 [Lua] [8] = 0 (number) 20:40:29.967 [Lua] [9] = 1 (number) 20:40:29.967 [Lua] [10] = 0 (number) 20:40:29.967 [Lua] [11] = 1 (number) 20:40:29.967 [Lua] [12] = 0 (number) 20:40:29.967 [Lua] [13] = 1 (number) 20:40:29.967 [Lua] [14] = 0 (number) 20:40:29.968 [Lua] [15] = 1 (number) 20:40:29.968 [Lua] [16] = 0 (number) 20:40:29.968 [Lua] [17] = 1 (number) 20:40:29.968 [Lua] [18] = 0 (number) 20:40:29.968 [Lua] [19] = 1 (number) 20:40:29.968 [Lua] [20] = 0 (number) 20:40:29.968 [Lua] [21] = 1 (number) 20:40:29.968 [Lua] [22] = 0 (number) 20:40:29.968 [Lua] 20:40:29.968 [Lua] 20:40:29.968 [Lua] 20:40:29.968 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010d510fef 20:40:29.983 [Lua] Breedfreezer (server) starting a hot join sync 20:40:29.983 [Lua] packing 0 units of breed chaos_marauder 20:40:29.983 [Lua] packing 0 units of breed skaven_clan_rat 20:40:29.983 [Lua] packing 0 units of breed skaven_storm_vermin 20:40:29.983 [Lua] packing 0 units of breed skaven_slave 20:40:29.983 [Lua] packing 0 units of breed beastmen_ungor_archer 20:40:29.983 [Lua] packing 0 units of breed chaos_raider 20:40:29.983 [Lua] packing 0 units of breed chaos_berzerker 20:40:29.983 [Lua] packing 0 units of breed beastmen_bestigor 20:40:29.983 [Lua] packing 0 units of breed beastmen_ungor 20:40:29.983 [Lua] packing 0 units of breed skaven_plague_monk 20:40:29.983 [Lua] packing 0 units of breed beastmen_gor 20:40:29.983 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:40:29.983 [Lua] 20:40:29.983 [Lua] [1] = 1 (number) 20:40:29.983 [Lua] [2] = 0 (number) 20:40:29.983 [Lua] [3] = 1 (number) 20:40:29.983 [Lua] [4] = 0 (number) 20:40:29.983 [Lua] [5] = 1 (number) 20:40:29.983 [Lua] [6] = 0 (number) 20:40:29.983 [Lua] [7] = 1 (number) 20:40:29.983 [Lua] [8] = 0 (number) 20:40:29.983 [Lua] [9] = 1 (number) 20:40:29.983 [Lua] [10] = 0 (number) 20:40:29.983 [Lua] [11] = 1 (number) 20:40:29.983 [Lua] [12] = 0 (number) 20:40:29.983 [Lua] [13] = 1 (number) 20:40:29.983 [Lua] [14] = 0 (number) 20:40:29.983 [Lua] [15] = 1 (number) 20:40:29.983 [Lua] [16] = 0 (number) 20:40:29.983 [Lua] [17] = 1 (number) 20:40:29.983 [Lua] [18] = 0 (number) 20:40:29.983 [Lua] [19] = 1 (number) 20:40:29.983 [Lua] [20] = 0 (number) 20:40:29.983 [Lua] [21] = 1 (number) 20:40:29.983 [Lua] [22] = 0 (number) 20:40:29.983 [Lua] 20:40:29.983 [Lua] 20:40:29.983 [Lua] 20:40:29.983 [Lua] PlayerManager:add_remote_player 110000119904ef6 20:40:29.983 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=150 20:40:29.983 [Lua] RemotePlayer:create_game_object( ) 150 20:40:30.039 [Lua] [PeerSM] 110000119904ef6 :: on_exit WaitingForGameObjectSync 20:40:30.039 [Lua] [PeerSM] 110000119904ef6 :: on_enter WaitingForPlayers 20:40:30.039 [Lua] PlayerManager:add_remote_player 11000010d510fef 20:40:30.039 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=151 20:40:30.039 [Lua] RemotePlayer:create_game_object( ) 151 20:40:30.097 [Lua] [PeerSM] 11000010d510fef :: on_exit WaitingForGameObjectSync 20:40:30.097 [Lua] [PeerSM] 11000010d510fef :: on_enter WaitingForPlayers 20:40:30.097 [Lua] [PeerSM] 1100001027f4e7f :: on_exit WaitingForGameObjectSync 20:40:30.097 [Lua] [PeerSM] 1100001027f4e7f :: on_enter WaitingForPlayers 20:40:30.213 [Flow] DISABLE 20:40:30.362 [Lua] [MOD][VMF][INFO] Added 11000010d510fef to the VMF users list. 20:40:30.362 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010d510fef go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:40:30.362 [Lua] Adding player sync data to peer=11000010d510fef local_player_id=1 20:40:30.409 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000119904ef6 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:40:30.409 [Lua] Adding player sync data to peer=110000119904ef6 local_player_id=1 20:40:31.161 [Lua] [PeerSM] 11000013fc6aa81 :: on_exit WaitingForEnterGame 20:40:31.161 [Lua] [PeerSM] 11000013fc6aa81 :: on_enter WaitingForGameObjectSync 20:40:31.167 [Lua] [NetworkServer] Game_object_sync_done for peer 11000013fc6aa81 20:40:31.194 [Lua] Breedfreezer (server) starting a hot join sync 20:40:31.194 [Lua] packing 0 units of breed chaos_marauder 20:40:31.194 [Lua] packing 0 units of breed skaven_clan_rat 20:40:31.194 [Lua] packing 0 units of breed skaven_storm_vermin 20:40:31.195 [Lua] packing 0 units of breed skaven_slave 20:40:31.195 [Lua] packing 0 units of breed beastmen_ungor_archer 20:40:31.195 [Lua] packing 0 units of breed chaos_raider 20:40:31.195 [Lua] packing 0 units of breed chaos_berzerker 20:40:31.195 [Lua] packing 0 units of breed beastmen_bestigor 20:40:31.195 [Lua] packing 0 units of breed beastmen_ungor 20:40:31.195 [Lua] packing 0 units of breed skaven_plague_monk 20:40:31.195 [Lua] packing 0 units of breed beastmen_gor 20:40:31.195 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:40:31.195 [Lua] 20:40:31.195 [Lua] [1] = 1 (number) 20:40:31.195 [Lua] [2] = 0 (number) 20:40:31.195 [Lua] [3] = 1 (number) 20:40:31.195 [Lua] [4] = 0 (number) 20:40:31.195 [Lua] [5] = 1 (number) 20:40:31.195 [Lua] [6] = 0 (number) 20:40:31.195 [Lua] [7] = 1 (number) 20:40:31.195 [Lua] [8] = 0 (number) 20:40:31.195 [Lua] [9] = 1 (number) 20:40:31.195 [Lua] [10] = 0 (number) 20:40:31.195 [Lua] [11] = 1 (number) 20:40:31.195 [Lua] [12] = 0 (number) 20:40:31.195 [Lua] [13] = 1 (number) 20:40:31.195 [Lua] [14] = 0 (number) 20:40:31.195 [Lua] [15] = 1 (number) 20:40:31.195 [Lua] [16] = 0 (number) 20:40:31.195 [Lua] [17] = 1 (number) 20:40:31.195 [Lua] [18] = 0 (number) 20:40:31.195 [Lua] [19] = 1 (number) 20:40:31.195 [Lua] [20] = 0 (number) 20:40:31.195 [Lua] [21] = 1 (number) 20:40:31.195 [Lua] [22] = 0 (number) 20:40:31.195 [Lua] 20:40:31.195 [Lua] 20:40:31.195 [Lua] 20:40:31.195 [Lua] PlayerManager:add_remote_player 11000013fc6aa81 20:40:31.195 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=152 20:40:31.195 [Lua] RemotePlayer:create_game_object( ) 152 20:40:31.288 [Lua] [PeerSM] 11000013fc6aa81 :: on_exit WaitingForGameObjectSync 20:40:31.288 [Lua] [PeerSM] 11000013fc6aa81 :: on_enter WaitingForPlayers 20:40:31.294 [Lua] [PeerSM] 110000119904ef6 :: on_exit WaitingForPlayers 20:40:31.294 [Lua] [PeerSM] 110000119904ef6 :: on_enter InGame 20:40:31.295 [Lua] [SharedState] network_state_1100001027f4e7f: peer_ingame:110000119904ef6:0:0:0 = true 20:40:31.295 [Lua] [PeerSM] 11000010d510fef :: on_exit WaitingForPlayers 20:40:31.295 [Lua] [PeerSM] 11000010d510fef :: on_enter InGame 20:40:31.295 [Lua] [SharedState] network_state_1100001027f4e7f: peer_ingame:11000010d510fef:0:0:0 = true 20:40:31.295 [Lua] [PeerSM] 1100001027f4e7f :: on_exit WaitingForPlayers 20:40:31.295 [Lua] [PeerSM] 1100001027f4e7f :: on_enter InGame 20:40:31.295 [Lua] [SharedState] network_state_1100001027f4e7f: peer_ingame:1100001027f4e7f:0:0:0 = true 20:40:31.295 [Lua] [PeerSM] 11000013fc6aa81 :: on_exit WaitingForPlayers 20:40:31.295 [Lua] [PeerSM] 11000013fc6aa81 :: on_enter InGame 20:40:31.295 [Lua] [SharedState] network_state_1100001027f4e7f: peer_ingame:11000013fc6aa81:0:0:0 = true 20:40:31.299 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(208.89, -396.296, 24.144), Vector4(0.018052, 0.014069, 0.99411, 0.105929)) 20:40:31.302 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 20:40:31.302 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:40:31.302 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 20:40:31.302 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:40:31.302 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 20:40:31.302 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:40:31.303 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 20:40:31.303 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 20:40:31.303 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:40:31.303 [Lua] TalentExtension:_send_rpc_sync_talents 153 20:40:31.303 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:40:31.303 [Lua] PlayerManager:assign_unit_ownership TREE 1100001027f4e7f 1 20:40:31.304 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=154 20:40:31.320 [Lua] Switching ConflictSettings: to: skaven 20:40:31.320 [Lua] pacing=default 20:40:31.320 [Lua] roaming=nil 20:40:31.320 [Lua] specials=skaven 20:40:31.320 [Lua] debug_color=orange 20:40:31.320 [Lua] contained_breeds=nil 20:40:31.320 [Lua] pack_spawning=skaven 20:40:31.320 [Lua] disabled=false 20:40:31.320 [Lua] factions=nil 20:40:31.320 [Lua] boss=skaven 20:40:31.320 [Lua] horde=default 20:40:31.320 [Lua] name=skaven 20:40:31.320 [Lua] intensity=default 20:40:31.320 [Lua] --- 20:40:31.322 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x04c4a6a0 20:40:31.322 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x04c4a6a0 20:40:31.322 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0cf08ce0 20:40:31.322 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0cf08ce0 20:40:31.322 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x00575250 20:40:31.322 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x00575250 20:40:31.322 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x00553b80 20:40:31.322 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x00553b80 20:40:31.322 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x01cb6a70 20:40:31.322 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x01cb6a70 20:40:31.322 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0e36f550 20:40:31.322 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0e36f550 20:40:31.462 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010d510fef go_type=player_unit go_created_func_name=game_object_created_player_unit 20:40:31.462 [Lua] [NetworkServer] Peer 11000010d510fef spawned player. 20:40:31.463 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=155 20:40:31.463 [Lua] PlayerManager:assign_unit_ownership EG | Zoon 11000010d510fef 1 20:40:31.464 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:40:31.464 [Lua] TalentSystem:rpc_sync_talents 3 2049 20:40:31.513 [Lua] StateInGameRunning:_game_actually_starts() 20:40:31.513 [Lua] ################################################################################################################# 20:40:31.513 [Lua] [Loading Time]: 00:00:16 [Transition]: inn_level_skulls-crater [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:40:31.513 [Lua] ################################################################################################################# 20:40:31.513 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 37 20:40:31.513 [Lua] [SharedState] network_state_1100001027f4e7f: actually_ingame:1100001027f4e7f:0:0:0 = true 20:40:31.522 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 37 20:40:31.522 [Lua] TerrorEventMixer.start_event: crater_spawn_dummies (seed: 0) 20:40:31.531 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000119904ef6 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:40:31.531 [Lua] [NetworkServer] Peer 110000119904ef6 spawned player. 20:40:31.532 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=156 20:40:31.532 [Lua] PlayerManager:assign_unit_ownership axfggggg 110000119904ef6 1 20:40:31.533 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:40:31.534 [Lua] TalentSystem:rpc_sync_talents 5 1025 20:40:31.589 [Lua] [MOD][VMF][INFO] Added 11000013fc6aa81 to the VMF users list. 20:40:31.590 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000013fc6aa81 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:40:31.590 [Lua] Adding player sync data to peer=11000013fc6aa81 local_player_id=1 20:40:31.590 [Lua] [SharedState] network_state_1100001027f4e7f: actually_ingame:11000010d510fef:0:0:0 = true 20:40:31.656 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000013fc6aa81 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:40:31.656 [Lua] [NetworkServer] Peer 11000013fc6aa81 spawned player. 20:40:31.657 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=159 20:40:31.657 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:40:31.658 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:40:31.658 [Lua] TalentSystem:rpc_sync_talents 7 3073 20:40:31.753 [Lua] [SharedState] network_state_1100001027f4e7f: actually_ingame:110000119904ef6:0:0:0 = true 20:40:31.955 [Lua] [SharedState] network_state_1100001027f4e7f: actually_ingame:11000013fc6aa81:0:0:0 = true 20:40:32.185 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 37 20:40:32.185 [Lua] Commit load time data 20:40:34.258 [Lua] Set lobby begin: 20:40:34.258 [Lua] Lobby data twitch_enabled = false 20:40:34.258 [Lua] Lobby data selected_mission_id = crater 20:40:34.258 [Lua] Lobby data num_players = 4 20:40:34.258 [Lua] Lobby data difficulty_tweak = 0 20:40:34.258 [Lua] Lobby data host = 1100001027f4e7f 20:40:34.258 [Lua] Lobby data matchmaking_type = 2 20:40:34.258 [Lua] Lobby data is_private = false 20:40:34.258 [Lua] Lobby data match_started = true 20:40:34.258 [Lua] Lobby data difficulty = cataclysm 20:40:34.258 [Lua] Lobby data player_slot_1 = 1100001027f4e7f:1 20:40:34.258 [Lua] Lobby data player_slot_4 = 11000010d510fef:1 20:40:34.258 [Lua] Lobby data unique_server_name = TREE 20:40:34.259 [Lua] Lobby data quick_game = true 20:40:34.259 [Lua] Lobby data country_code = gb 20:40:34.259 [Lua] Lobby data matchmaking = true 20:40:34.259 [Lua] Lobby data power_level = 417 20:40:34.259 [Lua] Lobby data mission_id = crater 20:40:34.259 [Lua] Lobby data mechanism = adventure 20:40:34.259 [Lua] Lobby data player_slot_5 = 0:0 20:40:34.259 [Lua] Lobby data player_slot_2 = 11000013fc6aa81:1 20:40:34.259 [Lua] Lobby data network_hash = 4b42156a3c708426 20:40:34.259 [Lua] Lobby data player_slot_3 = 110000119904ef6:1 20:40:34.259 [Lua] Lobby data eac_authorized = true 20:40:34.259 [Lua] Set lobby end. 20:40:39.320 [Lua] Set lobby begin: 20:40:39.320 [Lua] Lobby data twitch_enabled = false 20:40:39.320 [Lua] Lobby data selected_mission_id = crater 20:40:39.320 [Lua] Lobby data num_players = 4 20:40:39.320 [Lua] Lobby data difficulty_tweak = 0 20:40:39.320 [Lua] Lobby data host = 1100001027f4e7f 20:40:39.320 [Lua] Lobby data matchmaking_type = 2 20:40:39.320 [Lua] Lobby data is_private = false 20:40:39.320 [Lua] Lobby data match_started = true 20:40:39.320 [Lua] Lobby data difficulty = cataclysm 20:40:39.320 [Lua] Lobby data player_slot_1 = 1100001027f4e7f:1 20:40:39.320 [Lua] Lobby data player_slot_4 = 11000010d510fef:1 20:40:39.320 [Lua] Lobby data unique_server_name = TREE 20:40:39.320 [Lua] Lobby data quick_game = true 20:40:39.320 [Lua] Lobby data country_code = gb 20:40:39.320 [Lua] Lobby data matchmaking = true 20:40:39.320 [Lua] Lobby data power_level = 835 20:40:39.321 [Lua] Lobby data mission_id = crater 20:40:39.321 [Lua] Lobby data mechanism = adventure 20:40:39.321 [Lua] Lobby data player_slot_5 = 0:0 20:40:39.321 [Lua] Lobby data player_slot_2 = 11000013fc6aa81:1 20:40:39.321 [Lua] Lobby data network_hash = 4b42156a3c708426 20:40:39.321 [Lua] Lobby data player_slot_3 = 110000119904ef6:1 20:40:39.321 [Lua] Lobby data eac_authorized = true 20:40:39.321 [Lua] Set lobby end. 20:40:42.675 [Lua] ConflictDirector - destroy all units 20:40:42.675 error: [Unit] Unit: '#ID[823c0cb9e8f93050]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[90aa9f54a1cb76cd]' child 1: '#ID[73f97079307d0b67]' child 2: '#ID[5c1fdcfa699d80d0]' child 3: '#ID[b354278a131c9be4]' child 4: '#ID[977f30c727bcdc84]' 20:40:42.676 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b57753e39eb69f8f]' child 1: '#ID[e7a53799157d632f]' child 2: '#ID[d5210d88db294cfb]' child 3: '#ID[78707fae03c83e70]' child 4: '#ID[28d6609f982ea944]' child 5: '#ID[d5b9be7d3c558176]' 20:40:46.127 [Lua] TerrorEventMixer.start_event: crater_no_horde (seed: 0) 20:41:05.055 [Lua] Players are leaving the safe zone 20:41:05.122 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:41:05.128 [Lua] Spline already found! 20:41:05.154 [Lua] Init group template: spline_patrol 20:41:06.144 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:41:06.144 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:41:06.153 [Lua] Spline already found! 20:41:06.157 [Lua] Spline already found! 20:41:06.181 [Lua] Init group template: spline_patrol 20:41:06.240 [Lua] Init group template: spline_patrol 20:41:08.195 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:41:10.342 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[1cb0130da5e378f4]' child 4: '#ID[af9352588a73de85]' child 5: '#ID[a408d7e1af12ecd4]' 20:41:12.852 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:41:13.513 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:41:14.237 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:41:15.630 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 161 thorn_sister_passive_poison 20:41:16.401 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 161 thorn_sister_passive_poison 20:41:16.402 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 161 thorn_sister_passive_poison 20:41:17.014 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:41:22.008 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[f53dc340bc390dd6]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[9c46d0ce7416b58b]' child 4: '#ID[19e564edbd34671f]' child 5: '#ID[bb7dd2b9ad2ebc02]' 20:41:23.342 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[1cb0130da5e378f4]' child 4: '#ID[b394fbf65e716818]' child 5: '#ID[af3b3d17768c5e10]' 20:41:24.075 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:41:25.326 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:41:25.952 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:41:26.440 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 166 thorn_sister_passive_poison 20:41:26.925 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[fa92662140c4085e]' child 5: '#ID[19e564edbd34671f]' child 6: '#ID[bb7dd2b9ad2ebc02]' 20:41:27.168 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 166 thorn_sister_passive_poison 20:41:27.168 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 166 thorn_sister_passive_poison 20:41:28.546 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:41:29.335 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:41:32.723 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:32.784 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:32.901 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:32.972 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:33.170 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:41:33.247 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:41:33.346 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:41:33.415 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:41:33.517 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:33.624 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:33.730 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:33.806 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:33.979 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:41:34.079 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:41:34.192 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:41:34.269 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:41:35.048 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 174 thorn_sister_passive_poison 20:41:38.777 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[fa92662140c4085e]' 20:41:41.406 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:41:41.417 [Lua] Spline already found! 20:41:41.442 [Lua] Init group template: spline_patrol 20:41:42.169 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 26 will change to a manual source. 20:41:43.365 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:41:44.643 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:41:45.306 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:41:46.374 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:41:46.925 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 24 will change to a manual source. 20:41:47.042 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:41:48.079 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:48.145 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:48.251 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:48.352 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:48.489 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:41:48.543 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:41:48.685 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:41:48.752 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:41:49.385 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 214 thorn_sister_passive_poison 20:41:49.397 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[1cb0130da5e378f4]' 20:41:49.399 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a77a29a21960ae06]' child 1: '#ID[a77a29a21960ae06]' child 2: '#ID[a77a29a21960ae06]' child 3: '#ID[a77a29a21960ae06]' child 4: '#ID[762a8fd18be82fcd]' 20:41:51.186 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:51.245 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:51.330 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:51.439 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:51.515 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:51.598 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:41:51.707 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:41:51.768 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:41:51.780 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:41:51.850 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:41:51.996 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:52.058 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:52.071 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:52.196 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:52.257 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:52.303 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:41:52.607 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:41:52.672 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:41:52.683 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:41:52.781 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:41:52.856 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:41:53.206 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:53.282 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:53.356 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:53.437 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:53.720 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:41:53.796 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:41:53.903 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:41:54.034 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:41:54.068 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:54.146 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:54.516 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:54.517 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:54.591 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:41:54.665 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 20:41:54.667 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:41:54.744 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:41:54.779 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:54.801 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:41:55.086 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:55.087 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:41:55.599 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:55.682 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:41:56.166 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:41:56.816 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 221 thorn_sister_passive_poison 20:41:56.816 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 221 thorn_sister_passive_poison 20:41:57.324 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 20:41:59.489 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:59.981 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 227 thorn_sister_passive_poison 20:42:00.002 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:00.002 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:42:00.410 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:00.500 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:42:00.886 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:42:03.863 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 20:42:13.759 [Lua] TerrorEventMixer.start_event: generic_disable_pacing (seed: 0) 20:42:21.490 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:42:21.499 [Lua] Spline already found! 20:42:21.526 [Lua] Init group template: spline_patrol 20:42:22.673 [Lua] TerrorEventMixer.start_event: crater_mid_event (seed: 0) 20:42:27.011 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[1cb0130da5e378f4]' 20:42:27.528 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[9c46d0ce7416b58b]' 20:42:28.617 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:28.726 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:28.838 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:28.907 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:29.181 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:42:29.297 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:42:29.361 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:42:29.467 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:42:29.467 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:29.571 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:29.639 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:29.727 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:29.984 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:42:30.063 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:42:30.202 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:42:30.285 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:42:30.308 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:30.435 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:30.507 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:30.623 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:30.879 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:42:31.004 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:42:31.074 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:42:31.074 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:42:31.320 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:31.430 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:31.492 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:31.583 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:31.787 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:42:31.834 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:42:31.914 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:42:32.156 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:42:32.204 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:32.204 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:42:32.265 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:32.360 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:32.430 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:32.717 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:42:32.745 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:42:32.841 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:42:32.841 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:42:32.914 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:42:33.437 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:42:34.078 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:42:34.673 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 255 thorn_sister_passive_poison 20:42:34.673 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 262 thorn_sister_passive_poison 20:42:34.673 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:42:35.383 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 287 thorn_sister_passive_poison 20:42:35.416 error: [Unit] Unit: '#ID[cad9d6e59f9090fa]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[762a8fd18be82fcd]' 20:42:35.654 error: [Unit] Unit: '#ID[cad9d6e59f9090fa]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a77a29a21960ae06]' child 1: '#ID[a77a29a21960ae06]' child 2: '#ID[a77a29a21960ae06]' child 3: '#ID[a77a29a21960ae06]' child 4: '#ID[a77a29a21960ae06]' child 5: '#ID[a77a29a21960ae06]' child 6: '#ID[a77a29a21960ae06]' child 7: '#ID[a77a29a21960ae06]' child 8: '#ID[a77a29a21960ae06]' child 9: '#ID[a77a29a21960ae06]' 20:42:36.322 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 251 thorn_sister_passive_poison 20:42:36.359 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 252 thorn_sister_passive_poison 20:42:36.989 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:42:37.701 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:42:38.248 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 269 thorn_sister_passive_poison 20:42:39.627 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 269 thorn_sister_passive_poison 20:42:40.018 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 288 thorn_sister_passive_poison 20:42:40.418 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 281 thorn_sister_passive_poison 20:42:41.239 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 288 thorn_sister_passive_poison 20:42:41.321 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 281 thorn_sister_passive_poison 20:42:41.659 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 182 thorn_sister_passive_poison 20:42:47.864 [Lua] event horde ends! 20:42:47.874 [Lua] event horde ends! 20:42:48.888 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 275 thorn_sister_passive_poison 20:42:50.269 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:42:50.269 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:42:50.269 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:42:50.269 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:42:50.269 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:42:50.269 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:42:50.269 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:42:50.269 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:42:51.137 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 275 thorn_sister_passive_poison 20:42:51.275 error: [Unit] Unit: '#ID[6ce41c7f6a165f9d]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ae943f66cd5fffac]' 20:42:57.420 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:42:57.706 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:57.774 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:57.861 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:57.973 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:57.999 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:42:58.136 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:42:58.206 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:42:58.314 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:42:58.388 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:42:58.538 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:58.613 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:58.613 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:42:58.688 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:58.799 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:58.980 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:42:59.054 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:42:59.131 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:42:59.205 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:42:59.231 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:42:59.348 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:59.469 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:59.538 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:59.617 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:42:59.764 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:42:59.874 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:42:59.897 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:42:59.944 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:43:00.055 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:43:00.463 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:43:01.082 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:43:01.633 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 323 thorn_sister_passive_poison 20:43:01.648 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:43:06.152 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 20:43:07.952 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 20:43:09.326 [Lua] TerrorEventMixer.start_event: generic_enable_pacing (seed: 0) 20:43:10.122 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:43:10.132 [Lua] Spline already found! 20:43:10.163 [Lua] Init group template: spline_patrol 20:43:10.468 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 15 will change to a manual source. 20:43:10.516 [Lua] Switching ConflictSettings: to: beastmen 20:43:10.516 [Lua] pacing=beastmen 20:43:10.516 [Lua] locked_func_name=beastmen 20:43:10.516 [Lua] roaming=nil 20:43:10.516 [Lua] specials=beastmen 20:43:10.516 [Lua] debug_color=purple 20:43:10.516 [Lua] contained_breeds=nil 20:43:10.516 [Lua] pack_spawning=beastmen 20:43:10.516 [Lua] disabled=false 20:43:10.516 [Lua] factions=nil 20:43:10.516 [Lua] boss=beastmen 20:43:10.516 [Lua] horde=beastmen 20:43:10.516 [Lua] name=beastmen 20:43:10.516 [Lua] intensity=default 20:43:10.516 [Lua] --- 20:43:10.860 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 20:43:14.482 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 20:43:16.951 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:17.498 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:43:17.693 [Lua] event horde ends! 20:43:18.401 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:43:18.417 [Lua] Spline already found! 20:43:18.454 [Lua] Init group template: spline_patrol 20:43:20.359 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x30368, position: 0 20:43:33.440 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:33.526 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:33.623 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:33.709 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:33.994 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:43:34.109 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:43:34.182 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:43:34.248 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:43:34.281 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:34.356 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:34.441 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:34.537 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:43:34.551 [Lua] Spline already found! 20:43:34.564 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:34.579 [Lua] Coordinated attack! 20:43:34.602 [Lua] Init group template: spline_patrol 20:43:34.687 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:34.839 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:43:34.877 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:43:34.999 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:43:35.075 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:43:35.419 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:43:35.996 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:36.109 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:36.190 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:36.299 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:36.446 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:43:36.523 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:43:36.639 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:43:36.743 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:43:45.868 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_power_level 20:43:48.898 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:43:49.518 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:43:50.145 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:43:55.197 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:55.277 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:55.338 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:55.431 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:55.675 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:43:55.782 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:43:55.842 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:43:55.919 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:43:56.314 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:56.375 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:56.472 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:56.544 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:56.770 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:43:56.903 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:43:56.975 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:43:57.054 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:43:57.121 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:43:58.648 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:59.056 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:44:03.067 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 290 thorn_sister_passive_poison 20:44:04.719 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 266 thorn_sister_passive_poison 20:44:04.996 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 266 thorn_sister_passive_poison 20:44:05.106 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 20:44:05.347 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:44:05.347 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:44:05.347 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:44:05.347 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:44:05.347 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:44:05.374 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:44:05.973 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 18 will change to a manual source. 20:44:06.020 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:44:06.648 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:44:10.179 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:10.252 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:10.362 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:10.430 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:10.570 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:44:10.675 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:44:10.751 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:44:10.814 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:44:10.941 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:11.027 [Lua] [GameNetworkManager] game object created go_id=2135, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:11.089 [Lua] [GameNetworkManager] game object created go_id=2136, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:11.154 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:44:11.154 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:44:11.154 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:44:11.154 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:44:11.154 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:44:11.164 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_power_level 20:44:11.164 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_attack_speed 20:44:11.164 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff 20:44:11.164 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_power_level 20:44:11.164 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_attack_speed 20:44:11.164 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff 20:44:11.164 [Lua] [GameNetworkManager] game object created go_id=2137, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:11.290 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:44:11.388 [Lua] [GameNetworkManager] game object was destroyed id=2135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:44:11.522 [Lua] [GameNetworkManager] game object was destroyed id=2136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:44:11.591 [Lua] [GameNetworkManager] game object was destroyed id=2137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:44:14.343 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:14.555 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:14.767 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:44:14.799 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:15.072 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:44:15.072 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:15.275 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:44:15.340 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:15.492 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d723643fe1422f0]' child 1: '#ID[2177651d23b735e3]' 20:44:15.527 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:44:15.671 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:15.824 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:44:16.069 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:16.143 [Lua] HORDE: Chosing horde wave composition beastmen_huge 20:44:16.143 [Lua] Time for new HOOORDE! multi_first_wave 20:44:16.143 [Lua] HORDE: Spawning hordes while 21 other ai are spawned 20:44:16.143 [Lua] horde requested: ambush 20:44:16.143 [Lua] setting up ambush-horde 20:44:16.143 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 20:44:16.143 [Lua] -> spawning: 25 20:44:16.143 [Lua] horde crated with id 9 of type ambush 20:44:16.143 [Lua] ambush horde has started 20:44:16.176 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:44:16.483 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:16.558 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:44:16.884 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:44:19.733 [Lua] replace_hidden_spawners -> first try found: 0 cover points 20:44:19.733 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 20:44:19.733 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:44:19.733 [Lua] ->moving spawner 20:44:19.733 [Lua] ->moving spawner 20:44:19.733 [Lua] ->moving spawner 20:44:19.733 [Lua] ->moving spawner 20:44:19.733 [Lua] ->moving spawner 20:44:19.733 [Lua] ->moving spawner 20:44:19.733 [Lua] ->moving spawner 20:44:19.733 [Lua] ->moving spawner 20:44:19.733 [Lua] ->moving spawner 20:44:19.733 [Lua] ->moving spawner 20:44:19.733 [Lua] ->moving spawner 20:44:19.733 [Lua] ->moving spawner 20:44:19.733 [Lua] ->moving spawner 20:44:19.733 [Lua] ->moving spawner 20:44:19.733 [Lua] ->moving spawner 20:44:19.733 [Lua] ->moving spawner 20:44:19.733 [Lua] ->moving spawner 20:44:19.733 [Lua] ->moving spawner 20:44:19.829 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[28d6609f982ea944]' 20:44:19.993 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:20.442 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:20.442 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:44:20.701 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[28d6609f982ea944]' 20:44:21.056 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:44:21.356 [Lua] Init group template: horde 20:44:21.418 [Lua] [ChatManager][1]System: EG | Zoon picked up a piece of Ravaged Art 20:44:22.035 [Lua] [GameNetworkManager] game object created go_id=2138, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:22.137 [Lua] [GameNetworkManager] game object created go_id=2139, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:22.210 [Lua] [GameNetworkManager] game object created go_id=2140, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:22.301 [Lua] [GameNetworkManager] game object created go_id=2141, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:22.407 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_power_level 20:44:22.407 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_attack_speed 20:44:22.407 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff 20:44:22.407 [Lua] [GameNetworkManager] game object was destroyed id=2138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:44:22.494 [Lua] [GameNetworkManager] game object was destroyed id=2139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:44:22.600 [Lua] [GameNetworkManager] game object was destroyed id=2140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:44:22.766 [Lua] [GameNetworkManager] game object was destroyed id=2141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:44:23.376 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:23.742 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:44:23.877 [Lua] [GameNetworkManager] game object created go_id=2142, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:23.950 [Lua] [GameNetworkManager] game object created go_id=2143, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:24.051 [Lua] [GameNetworkManager] game object created go_id=2144, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:24.122 [Lua] [GameNetworkManager] game object created go_id=2145, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:24.223 [Lua] [GameNetworkManager] game object was destroyed id=2142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:44:24.327 [Lua] [GameNetworkManager] game object was destroyed id=2143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:44:24.423 [Lua] [GameNetworkManager] game object was destroyed id=2144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:44:24.522 [Lua] [GameNetworkManager] game object was destroyed id=2145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:44:27.630 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12 20:44:27.630 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:44:27.630 [Lua] HORDE: Spawning hordes while 31 other ai are spawned 20:44:27.630 [Lua] horde requested: ambush 20:44:27.630 [Lua] setting up ambush-horde 20:44:27.630 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 20:44:27.630 [Lua] -> spawning: 26 20:44:27.630 [Lua] horde crated with id 10 of type ambush 20:44:27.630 [Lua] ambush horde has started 20:44:31.205 [Lua] replace_hidden_spawners -> first try found: 1 cover points 20:44:31.205 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:44:31.205 [Lua] ->moving spawner 20:44:31.205 [Lua] ->moving spawner 20:44:31.205 [Lua] ->moving spawner 20:44:31.205 [Lua] ->moving spawner 20:44:31.205 [Lua] ->moving spawner 20:44:31.205 [Lua] ->moving spawner 20:44:31.205 [Lua] ->moving spawner 20:44:31.205 [Lua] ->moving spawner 20:44:31.205 [Lua] ->moving spawner 20:44:31.205 [Lua] ->moving spawner 20:44:31.205 [Lua] ->moving spawner 20:44:31.205 [Lua] ->moving spawner 20:44:31.205 [Lua] ->moving spawner 20:44:31.205 [Lua] ->moving spawner 20:44:31.205 [Lua] ->moving spawner 20:44:31.222 [Lua] replace_hidden_spawners -> first try found: 0 cover points 20:44:31.222 [Lua] replace_hidden_spawners -> second try try found: 4 cover points 20:44:31.222 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:44:31.222 [Lua] ->moving spawner 20:44:31.222 [Lua] ->moving spawner 20:44:31.222 [Lua] ->moving spawner 20:44:31.222 [Lua] ->moving spawner 20:44:31.222 [Lua] ->moving spawner 20:44:31.222 [Lua] ->moving spawner 20:44:31.222 [Lua] ->moving spawner 20:44:31.222 [Lua] ->moving spawner 20:44:31.222 [Lua] ->moving spawner 20:44:31.222 [Lua] ->moving spawner 20:44:31.222 [Lua] ->moving spawner 20:44:31.222 [Lua] ->moving spawner 20:44:31.222 [Lua] ->moving spawner 20:44:31.222 [Lua] ->moving spawner 20:44:31.222 [Lua] ->moving spawner 20:44:32.556 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 283 thorn_sister_passive_poison 20:44:34.100 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_power_level 20:44:34.101 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_attack_speed 20:44:34.101 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff 20:44:35.386 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 262 thorn_sister_passive_poison 20:44:38.383 [Lua] [GameNetworkManager] game object created go_id=2146, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:38.456 [Lua] [GameNetworkManager] game object created go_id=2147, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:38.569 [Lua] [GameNetworkManager] game object created go_id=2148, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:38.669 [Lua] [GameNetworkManager] game object created go_id=2149, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:38.741 [Lua] [GameNetworkManager] game object was destroyed id=2146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:44:38.813 [Lua] [GameNetworkManager] game object was destroyed id=2147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:44:38.925 [Lua] [GameNetworkManager] game object was destroyed id=2148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:44:39.019 [Lua] [GameNetworkManager] game object was destroyed id=2149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:44:39.964 [Lua] HORDE: last wave, reset to standard horde delay 20:44:39.964 [Lua] Time for new HOOORDE! multi_last_wave 20:44:39.964 [Lua] HORDE: Spawning hordes while 26 other ai are spawned 20:44:39.964 [Lua] horde requested: ambush 20:44:39.964 [Lua] setting up ambush-horde 20:44:39.964 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 20:44:39.964 [Lua] -> spawning: 27 20:44:39.964 [Lua] horde crated with id 11 of type ambush 20:44:39.964 [Lua] ambush horde has started 20:44:40.888 [Lua] Horde killed: ? 20:44:44.644 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:44.920 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:45.110 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:44:45.415 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:45.501 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:44:45.696 [Lua] Init group template: horde 20:44:45.830 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:44:46.289 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:44:46.808 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 267 thorn_sister_passive_poison 20:44:46.937 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_power_level 20:44:46.937 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_attack_speed 20:44:46.937 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff 20:44:46.992 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:44:48.782 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:44:48.782 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:44:48.782 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:44:48.782 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:44:48.782 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:44:48.782 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:44:48.782 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:44:49.023 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 270 thorn_sister_passive_poison 20:44:49.061 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 298 thorn_sister_passive_poison 20:44:49.772 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 273 thorn_sister_passive_poison 20:44:49.772 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 273 thorn_sister_passive_poison 20:44:49.819 error: [Unit] Unit: '#ID[6ce41c7f6a165f9d]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ae943f66cd5fffac]' 20:44:49.819 error: [Unit] Unit: '#ID[6ce41c7f6a165f9d]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ae943f66cd5fffac]' 20:44:49.819 error: [Unit] Unit: '#ID[6ce41c7f6a165f9d]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ae943f66cd5fffac]' 20:44:49.870 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_power_level 20:44:49.870 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_attack_speed 20:44:49.870 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff 20:44:49.948 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:50.302 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:44:51.263 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:51.673 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:51.747 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:44:52.098 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:44:52.670 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 282 thorn_sister_passive_poison 20:44:54.392 [Lua] TerrorEventMixer.start_event: generic_disable_pacing (seed: 0) 20:44:55.373 [Lua] [Mutator] Initializing mutator 'hordes_galore' 20:44:55.373 [Lua] [Mutator] Activating mutator 'hordes_galore' 20:44:59.242 [Lua] [GameNetworkManager] game object created go_id=2150, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:59.291 [Lua] [GameNetworkManager] game object created go_id=2151, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:59.413 [Lua] [GameNetworkManager] game object created go_id=2152, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:59.489 [Lua] [GameNetworkManager] game object created go_id=2153, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:59.673 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:44:59.685 [Lua] Spline already found! 20:44:59.735 [Lua] Init group template: spline_patrol 20:44:59.835 [Lua] [GameNetworkManager] game object was destroyed id=2150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:44:59.905 [Lua] [GameNetworkManager] game object was destroyed id=2151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:44:59.946 [Lua] [GameNetworkManager] game object created go_id=2154, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:00.007 [Lua] [GameNetworkManager] game object was destroyed id=2152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:45:00.050 [Lua] [GameNetworkManager] game object created go_id=2155, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:00.089 [Lua] [GameNetworkManager] game object was destroyed id=2153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:45:00.121 [Lua] [GameNetworkManager] game object created go_id=2156, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:00.229 [Lua] [GameNetworkManager] game object created go_id=2157, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:00.575 [Lua] [GameNetworkManager] game object was destroyed id=2154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:45:00.691 [Lua] [GameNetworkManager] game object was destroyed id=2155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:45:00.747 [Lua] [GameNetworkManager] game object was destroyed id=2156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:45:00.747 [Lua] [GameNetworkManager] game object created go_id=2158, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:00.832 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 123 will change to a manual source. 20:45:00.860 [Lua] [GameNetworkManager] game object was destroyed id=2157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:45:00.860 [Lua] [GameNetworkManager] game object created go_id=2159, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:00.935 [Lua] [GameNetworkManager] game object created go_id=2160, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:01.047 [Lua] [GameNetworkManager] game object created go_id=2161, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:01.408 [Lua] [GameNetworkManager] game object was destroyed id=2158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:45:01.497 [Lua] [GameNetworkManager] game object was destroyed id=2159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:45:01.581 [Lua] [GameNetworkManager] game object was destroyed id=2160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:45:01.644 [Lua] [GameNetworkManager] game object was destroyed id=2161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:45:01.949 [Lua] [GameNetworkManager] game object created go_id=2162, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:02.038 [Lua] [GameNetworkManager] game object created go_id=2163, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:02.112 [Lua] [GameNetworkManager] game object created go_id=2164, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:02.231 [Lua] [GameNetworkManager] game object created go_id=2165, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:02.389 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_power_level 20:45:02.389 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_attack_speed 20:45:02.389 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff 20:45:02.389 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_power_level 20:45:02.389 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_attack_speed 20:45:02.389 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff 20:45:02.610 [Lua] [GameNetworkManager] game object was destroyed id=2162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:45:02.917 [Lua] [GameNetworkManager] game object was destroyed id=2163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:45:03.004 [Lua] [GameNetworkManager] game object was destroyed id=2164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:45:03.073 [Lua] [GameNetworkManager] game object was destroyed id=2165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:45:03.859 [Lua] [GameNetworkManager] game object created go_id=2166, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:03.930 [Lua] [GameNetworkManager] game object created go_id=2167, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:04.010 [Lua] [GameNetworkManager] game object created go_id=2168, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:04.082 [Lua] [GameNetworkManager] game object created go_id=2169, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:04.316 [Lua] [GameNetworkManager] game object was destroyed id=2166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:45:04.433 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_power_level 20:45:04.433 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_attack_speed 20:45:04.433 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff 20:45:04.433 [Lua] [GameNetworkManager] game object was destroyed id=2167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:45:04.503 [Lua] [GameNetworkManager] game object was destroyed id=2168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:45:04.585 [Lua] [GameNetworkManager] game object was destroyed id=2169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:45:04.947 [Lua] TerrorEventMixer.start_event: generic_enable_pacing (seed: 0) 20:45:12.392 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a77a29a21960ae06]' child 1: '#ID[a77a29a21960ae06]' child 2: '#ID[a77a29a21960ae06]' child 3: '#ID[a77a29a21960ae06]' child 4: '#ID[a77a29a21960ae06]' child 5: '#ID[a77a29a21960ae06]' child 6: '#ID[a77a29a21960ae06]' child 7: '#ID[a77a29a21960ae06]' child 8: '#ID[a77a29a21960ae06]' child 9: '#ID[a77a29a21960ae06]' child 10: '#ID[a77a29a21960ae06]' child 11: '#ID[a77a29a21960ae06]' child 12: '#ID[a77a29a21960ae06]' child 13: '#ID[28d6609f982ea944]' 20:45:17.925 [Lua] [GameNetworkManager] game object created go_id=2170, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:17.995 [Lua] [GameNetworkManager] game object created go_id=2171, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:18.425 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:45:18.425 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:45:18.425 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:45:18.425 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:45:18.425 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:45:18.425 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:45:18.425 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:45:18.425 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:45:18.425 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:45:18.425 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:45:18.426 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:45:18.440 [Lua] [GameNetworkManager] game object created go_id=2172, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:18.441 [Lua] [GameNetworkManager] game object created go_id=2173, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:18.442 [Lua] [GameNetworkManager] game object was destroyed id=2170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:45:18.446 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:45:18.446 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:45:18.517 [Lua] [GameNetworkManager] game object was destroyed id=2171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:45:18.596 [Lua] [GameNetworkManager] game object was destroyed id=2172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:45:18.707 [Lua] [GameNetworkManager] game object was destroyed id=2173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:45:21.078 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[49da4b8c8272104d]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[9c46d0ce7416b58b]' 20:45:21.319 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 6 19 26 20:45:21.327 error: [Unit] Unit: '#ID[c59677933f8b6207]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c19abb5d5906ce63]' 20:45:25.483 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_power_level 20:45:25.483 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_attack_speed 20:45:25.843 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:45:25.844 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[9f7338c4507cf386]' child 3: '#ID[fa92662140c4085e]' child 4: '#ID[a1d533f024bf57ab]' child 5: '#ID[c266e4325891574e]' 20:45:25.844 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[68b1dd10510e5a98]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[fa92662140c4085e]' child 5: '#ID[19e564edbd34671f]' child 6: '#ID[b69deb046d4cf430]' 20:45:28.736 [Lua] Switching ConflictSettings: to: skaven_beastmen 20:45:28.736 [Lua] pacing=default 20:45:28.736 [Lua] locked_func_name=beastmen 20:45:28.736 [Lua] roaming=nil 20:45:28.736 [Lua] specials=skaven_beastmen 20:45:28.736 [Lua] debug_color=orange 20:45:28.736 [Lua] contained_breeds=nil 20:45:28.736 [Lua] pack_spawning=skaven_beastmen 20:45:28.736 [Lua] disabled=false 20:45:28.736 [Lua] factions=nil 20:45:28.736 [Lua] boss=skaven_beastmen 20:45:28.736 [Lua] horde=beastmen 20:45:28.736 [Lua] name=skaven_beastmen 20:45:28.736 [Lua] intensity=default 20:45:28.736 [Lua] --- 20:45:29.650 [Lua] [GameNetworkManager] game object created go_id=2174, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:29.740 [Lua] [GameNetworkManager] game object created go_id=2175, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:29.805 [Lua] [GameNetworkManager] game object created go_id=2176, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:29.897 [Lua] [GameNetworkManager] game object created go_id=2177, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:30.098 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_power_level 20:45:30.098 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_attack_speed 20:45:30.098 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_crit_chance 20:45:30.098 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff 20:45:30.135 [Lua] [GameNetworkManager] game object was destroyed id=2174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:45:30.231 [Lua] [GameNetworkManager] game object was destroyed id=2175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:45:30.308 [Lua] [GameNetworkManager] game object was destroyed id=2176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:45:30.387 [Lua] [GameNetworkManager] game object created go_id=2178, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:30.423 [Lua] [GameNetworkManager] game object was destroyed id=2177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:45:30.471 [Lua] [GameNetworkManager] game object created go_id=2179, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:30.540 [Lua] [GameNetworkManager] game object created go_id=2180, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:30.633 [Lua] [GameNetworkManager] game object created go_id=2181, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:30.839 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_power_level 20:45:30.839 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_attack_speed 20:45:30.839 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_crit_chance 20:45:30.839 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff 20:45:30.893 [Lua] [GameNetworkManager] game object was destroyed id=2178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:45:30.978 [Lua] [GameNetworkManager] game object was destroyed id=2179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:45:31.073 [Lua] [GameNetworkManager] game object was destroyed id=2180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:45:31.155 [Lua] [GameNetworkManager] game object was destroyed id=2181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:45:31.268 [Lua] [GameNetworkManager] game object created go_id=2182, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:31.281 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 5 20 20:45:31.343 [Lua] [GameNetworkManager] game object created go_id=2183, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:31.460 [Lua] [GameNetworkManager] game object created go_id=2184, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:31.526 [Lua] [GameNetworkManager] game object created go_id=2185, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:31.777 [Lua] [GameNetworkManager] game object was destroyed id=2182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:45:31.850 [Lua] [GameNetworkManager] game object was destroyed id=2183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:45:31.971 [Lua] [GameNetworkManager] game object was destroyed id=2184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:45:32.059 [Lua] [GameNetworkManager] game object was destroyed id=2185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:45:33.691 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 12 17 20:45:39.031 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:39.386 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:39.507 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:45:39.819 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:45:40.028 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:45:40.039 [Lua] Spline already found! 20:45:40.087 [Lua] Init group template: spline_patrol 20:45:43.499 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 274 thorn_sister_passive_poison 20:45:43.632 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_power_level 20:45:43.632 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_attack_speed 20:45:43.632 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_crit_chance 20:45:43.632 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff 20:45:43.984 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 274 thorn_sister_passive_poison 20:45:44.789 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_power_level 20:45:44.789 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_attack_speed 20:45:44.789 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_crit_chance 20:45:44.789 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff 20:45:48.100 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[28d6609f982ea944]' 20:45:51.303 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff_power_level 20:45:51.303 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff 20:45:51.745 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:52.055 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_power_level 20:45:52.055 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_attack_speed 20:45:52.055 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_crit_chance 20:45:52.178 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:52.178 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:45:52.626 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:45:52.626 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:52.793 [Lua] Horde killed: ? 20:45:53.102 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:45:53.362 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:53.832 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[fa92662140c4085e]' 20:45:53.832 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[8e8999dc8b31fc7f]' child 2: '#ID[347639593b1a173a]' child 3: '#ID[9c46d0ce7416b58b]' 20:45:53.935 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:45:56.344 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff_power_level 20:45:56.345 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff 20:45:58.082 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:45:59.800 [Lua] [GameNetworkManager] game object created go_id=2186, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:59.869 [Lua] [GameNetworkManager] game object created go_id=2187, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:59.974 [Lua] [GameNetworkManager] game object created go_id=2188, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:00.052 [Lua] [GameNetworkManager] game object created go_id=2189, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:00.296 [Lua] [GameNetworkManager] game object was destroyed id=2186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:46:00.372 [Lua] [GameNetworkManager] game object was destroyed id=2187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:46:00.593 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:00.648 [Lua] [GameNetworkManager] game object was destroyed id=2188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:46:00.757 [Lua] [GameNetworkManager] game object was destroyed id=2189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:46:01.063 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:46:01.205 [Lua] HORDE: Chosing horde wave composition beastmen_huge 20:46:01.205 [Lua] Time for new HOOORDE! multi_first_wave 20:46:01.205 [Lua] HORDE: Spawning hordes while 16 other ai are spawned 20:46:01.205 [Lua] horde requested: ambush 20:46:01.205 [Lua] setting up ambush-horde 20:46:01.205 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 20:46:01.206 [Lua] -> spawning: 25 20:46:01.206 [Lua] horde crated with id 14 of type ambush 20:46:01.206 [Lua] ambush horde has started 20:46:03.037 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff_power_level 20:46:03.037 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff 20:46:03.037 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff_power_level 20:46:03.037 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff 20:46:03.811 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 324 thorn_sister_passive_poison 20:46:03.914 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_power_level 20:46:03.914 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_attack_speed 20:46:03.914 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_crit_chance 20:46:03.914 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_movement_speed 20:46:03.914 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff 20:46:03.914 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_power_level 20:46:03.914 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_attack_speed 20:46:03.914 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_crit_chance 20:46:03.914 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_movement_speed 20:46:03.914 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff 20:46:04.838 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 261 thorn_sister_passive_poison 20:46:05.037 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[120fa82ec80287d1]' child 1: '#ID[f53dc340bc390dd6]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[9c46d0ce7416b58b]' 20:46:06.997 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:46:07.013 [Lua] Spline already found! 20:46:07.095 [Lua] Init group template: spline_patrol 20:46:07.263 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:46:07.532 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:46:07.554 [Lua] Spline already found! 20:46:07.623 [Lua] Init group template: spline_patrol 20:46:07.877 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:46:08.505 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:46:08.738 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 114 will change to a manual source. 20:46:09.011 [Lua] [GameNetworkManager] game object created go_id=2190, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:09.122 [Lua] [GameNetworkManager] game object created go_id=2191, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:09.190 [Lua] [GameNetworkManager] game object created go_id=2192, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:09.248 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 132 will change to a manual source. 20:46:09.285 [Lua] [GameNetworkManager] game object created go_id=2193, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:09.459 [Lua] [GameNetworkManager] game object was destroyed id=2190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:46:09.530 [Lua] [GameNetworkManager] game object was destroyed id=2191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:46:09.585 [Lua] [GameNetworkManager] game object was destroyed id=2192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:46:09.680 [Lua] [GameNetworkManager] game object created go_id=2194, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:09.681 [Lua] [GameNetworkManager] game object was destroyed id=2193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:46:09.748 [Lua] [GameNetworkManager] game object created go_id=2195, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:09.748 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:09.872 [Lua] [GameNetworkManager] game object created go_id=2196, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:09.934 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_power_level 20:46:09.934 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_attack_speed 20:46:09.934 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_crit_chance 20:46:09.934 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_movement_speed 20:46:09.934 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff 20:46:09.968 [Lua] [GameNetworkManager] game object created go_id=2197, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:10.069 [Lua] [GameNetworkManager] game object was destroyed id=2194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:46:10.143 [Lua] [GameNetworkManager] game object was destroyed id=2195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:46:10.269 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:46:10.285 [Lua] [GameNetworkManager] game object was destroyed id=2196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:46:10.508 [Lua] [GameNetworkManager] game object was destroyed id=2197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:46:11.631 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff_power_level 20:46:11.631 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff 20:46:12.328 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 268 thorn_sister_passive_poison 20:46:12.500 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff_power_level 20:46:12.500 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff 20:46:13.583 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:13.598 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 288 thorn_sister_passive_poison 20:46:13.746 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_power_level 20:46:13.746 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_attack_speed 20:46:13.746 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_crit_chance 20:46:13.746 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_movement_speed 20:46:13.746 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff 20:46:14.009 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:46:14.105 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:14.391 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 20:46:14.391 [Lua] ERROR: Tried to freeze unit twice in the same frame. 20:46:14.405 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:46:14.410 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:46:14.491 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:46:15.234 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:46:15.287 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:46:15.304 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 20:46:15.304 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:46:15.304 [Lua] HORDE: Spawning hordes while 44 other ai are spawned 20:46:15.304 [Lua] horde requested: ambush 20:46:15.304 [Lua] setting up ambush-horde 20:46:15.304 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 20:46:15.304 [Lua] -> spawning: 26 20:46:15.304 [Lua] horde crated with id 17 of type ambush 20:46:15.304 [Lua] ambush horde has started 20:46:15.400 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:15.897 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:46:16.057 [Lua] fence jumping 20:46:16.448 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 487 thorn_sister_passive_poison 20:46:16.649 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:16.667 [Lua] simple los failed 20:46:16.801 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 487 thorn_sister_passive_poison 20:46:17.088 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:46:17.090 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 487 thorn_sister_passive_poison 20:46:17.108 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:46:17.257 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff_power_level 20:46:17.257 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff 20:46:17.332 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 487 thorn_sister_big_bleed 20:46:17.332 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 487 thorn_sister_passive_poison 20:46:17.462 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_power_level 20:46:17.462 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_attack_speed 20:46:17.462 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_crit_chance 20:46:17.462 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_movement_speed 20:46:17.462 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff 20:46:17.462 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_power_level 20:46:17.462 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_attack_speed 20:46:17.462 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_crit_chance 20:46:17.462 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_movement_speed 20:46:17.462 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff 20:46:18.875 [Lua] replace_hidden_spawners -> first try found: 0 cover points 20:46:18.875 [Lua] replace_hidden_spawners -> second try try found: 8 cover points 20:46:18.875 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:46:18.875 [Lua] ->moving spawner 20:46:18.875 [Lua] ->moving spawner 20:46:18.875 [Lua] ->moving spawner 20:46:18.875 [Lua] ->moving spawner 20:46:18.875 [Lua] ->moving spawner 20:46:18.875 [Lua] ->moving spawner 20:46:18.875 [Lua] ->moving spawner 20:46:18.875 [Lua] ->moving spawner 20:46:18.875 [Lua] ->moving spawner 20:46:18.875 [Lua] ->moving spawner 20:46:18.875 [Lua] ->moving spawner 20:46:19.125 [Lua] [GameNetworkManager] game object created go_id=2198, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:19.237 [Lua] [GameNetworkManager] game object created go_id=2199, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:19.320 [Lua] [GameNetworkManager] game object created go_id=2200, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:19.369 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:46:19.396 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:46:19.399 [Lua] [GameNetworkManager] game object created go_id=2201, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:19.490 [Lua] Init group template: horde 20:46:19.719 [Lua] [GameNetworkManager] game object was destroyed id=2198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:46:19.770 [Lua] [GameNetworkManager] game object was destroyed id=2199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:46:19.835 [Lua] [GameNetworkManager] game object was destroyed id=2200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:46:19.872 [Lua] [GameNetworkManager] game object created go_id=2202, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:19.918 [Lua] [GameNetworkManager] game object was destroyed id=2201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:46:19.952 [Lua] [GameNetworkManager] game object created go_id=2203, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:20.031 [Lua] [GameNetworkManager] game object created go_id=2204, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:20.122 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:46:20.145 [Lua] [GameNetworkManager] game object created go_id=2205, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:20.565 [Lua] [GameNetworkManager] game object was destroyed id=2202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:46:20.565 [Lua] [GameNetworkManager] game object was destroyed id=2203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:46:20.565 [Lua] [GameNetworkManager] game object was destroyed id=2204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:46:20.641 [Lua] [GameNetworkManager] game object was destroyed id=2205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:46:20.719 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_power_level 20:46:20.719 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_attack_speed 20:46:20.719 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_crit_chance 20:46:20.719 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_movement_speed 20:46:20.719 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff 20:46:21.719 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff_power_level 20:46:21.719 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff 20:46:21.837 [Lua] [GameNetworkManager] game object created go_id=2206, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:21.924 [Lua] [GameNetworkManager] game object created go_id=2207, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:22.022 [Lua] [GameNetworkManager] game object created go_id=2208, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:22.097 [Lua] [GameNetworkManager] game object created go_id=2209, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:22.250 [Lua] [GameNetworkManager] game object was destroyed id=2206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:46:22.333 [Lua] [GameNetworkManager] game object was destroyed id=2207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:46:22.423 [Lua] [GameNetworkManager] game object was destroyed id=2208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:46:22.484 [Lua] [GameNetworkManager] game object was destroyed id=2209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:46:22.635 [Lua] [GameNetworkManager] game object created go_id=2210, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:22.702 [Lua] [GameNetworkManager] game object created go_id=2211, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:22.827 [Lua] [GameNetworkManager] game object created go_id=2212, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:22.889 [Lua] [GameNetworkManager] game object created go_id=2213, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:22.961 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_power_level 20:46:22.961 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_attack_speed 20:46:22.961 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_crit_chance 20:46:22.961 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_movement_speed 20:46:22.961 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff 20:46:22.984 [Lua] main path terror event triggered: boss_event_minotaur 20:46:22.984 [Lua] TerrorEventMixer.start_event: boss_event_minotaur (seed: 0) 20:46:22.999 [Lua] [GameNetworkManager] game object was destroyed id=2210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:46:23.019 [Flow] Boss DoorStormfiend 20:46:23.023 [Lua] Init group template: boss_door_closers 20:46:23.118 [Lua] [GameNetworkManager] game object was destroyed id=2211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:46:23.204 [Lua] [GameNetworkManager] game object was destroyed id=2212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:46:23.266 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:46:23.288 [Lua] [GameNetworkManager] game object was destroyed id=2213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:46:23.423 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:46:23.843 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff_power_level 20:46:23.843 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff 20:46:24.620 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:46:24.764 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:25.047 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:25.204 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:46:25.236 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:46:25.340 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:25.359 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 531 thorn_sister_passive_poison 20:46:25.459 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:46:25.475 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_power_level 20:46:25.475 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_attack_speed 20:46:25.475 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_crit_chance 20:46:25.475 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_movement_speed 20:46:25.475 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff 20:46:25.573 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_power_level 20:46:25.573 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff 20:46:25.573 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_power_level 20:46:25.573 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff 20:46:25.661 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:25.749 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:46:26.123 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:46:26.171 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:26.574 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:46:26.601 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:26.988 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:46:27.031 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:27.065 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:46:27.354 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:46:28.116 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff_power_level 20:46:28.116 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff 20:46:28.346 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:46:28.486 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:46:30.117 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:46:31.754 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:46:31.910 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:46:33.519 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:46:34.612 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff_power_level 20:46:34.613 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff 20:46:34.613 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff_power_level 20:46:34.613 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff 20:46:34.630 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:46:34.745 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:46:34.858 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:46:36.035 [Lua] HORDE: last wave, reset to standard horde delay 20:46:36.035 [Lua] Time for new HOOORDE! multi_last_wave 20:46:36.035 [Lua] HORDE: Spawning hordes while 42 other ai are spawned 20:46:36.035 [Lua] horde requested: ambush 20:46:36.035 [Lua] setting up ambush-horde 20:46:36.035 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 20:46:36.035 [Lua] -> spawning: 26 20:46:36.035 [Lua] horde crated with id 19 of type ambush 20:46:36.035 [Lua] ambush horde has started 20:46:36.395 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_power_level 20:46:36.395 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_attack_speed 20:46:36.395 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_crit_chance 20:46:36.395 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2049 skulls_2023_buff_movement_speed 20:46:38.168 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:46:38.312 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:46:39.539 [Lua] replace_hidden_spawners -> first try found: 1 cover points 20:46:39.539 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:46:39.539 [Lua] ->moving spawner 20:46:39.539 [Lua] ->moving spawner 20:46:39.539 [Lua] ->moving spawner 20:46:39.539 [Lua] ->moving spawner 20:46:39.539 [Lua] ->moving spawner 20:46:39.539 [Lua] ->moving spawner 20:46:39.539 [Lua] ->moving spawner 20:46:39.539 [Lua] ->moving spawner 20:46:39.539 [Lua] ->moving spawner 20:46:39.539 [Lua] ->moving spawner 20:46:39.539 [Lua] ->moving spawner 20:46:39.539 [Lua] ->moving spawner 20:46:39.539 [Lua] ->moving spawner 20:46:39.539 [Lua] ->moving spawner 20:46:39.558 [Lua] replace_hidden_spawners -> first try found: 0 cover points 20:46:39.558 [Lua] replace_hidden_spawners -> second try try found: 7 cover points 20:46:39.558 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:46:39.558 [Lua] ->moving spawner 20:46:39.558 [Lua] ->moving spawner 20:46:39.558 [Lua] ->moving spawner 20:46:39.558 [Lua] ->moving spawner 20:46:39.558 [Lua] ->moving spawner 20:46:39.558 [Lua] ->moving spawner 20:46:39.558 [Lua] ->moving spawner 20:46:39.558 [Lua] ->moving spawner 20:46:39.558 [Lua] ->moving spawner 20:46:39.558 [Lua] ->moving spawner 20:46:39.558 [Lua] ->moving spawner 20:46:39.558 [Lua] ->moving spawner 20:46:39.558 [Lua] ->moving spawner 20:46:39.558 [Lua] ->moving spawner 20:46:40.186 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:46:40.186 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:46:40.186 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:46:40.186 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:46:40.186 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:46:40.616 [Lua] Init group template: horde 20:46:41.404 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:46:42.387 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:46:42.829 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:46:43.704 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=11000013fc6aa81 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:43.914 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 539 thorn_sister_passive_poison 20:46:44.044 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 3 14 59 20:46:44.056 error: [Unit] Unit: '#ID[c59677933f8b6207]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c19abb5d5906ce63]' 20:46:44.116 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:46:44.174 [Lua] [GameNetworkManager] game object created go_id=2214, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:44.255 [Lua] [GameNetworkManager] game object created go_id=2215, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:44.351 [Lua] [GameNetworkManager] game object created go_id=2216, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:44.428 [Lua] [GameNetworkManager] game object created go_id=2217, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:44.428 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000013fc6aa81 20:46:44.549 [Lua] [GameNetworkManager] game object was destroyed id=2214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:46:44.664 [Lua] [GameNetworkManager] game object was destroyed id=2215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:46:44.741 [Lua] [GameNetworkManager] game object was destroyed id=2216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:46:44.841 [Lua] [GameNetworkManager] game object created go_id=2218, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:44.841 [Lua] [GameNetworkManager] game object was destroyed id=2217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:46:44.912 [Lua] [GameNetworkManager] game object created go_id=2219, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:45.008 [Lua] [GameNetworkManager] game object created go_id=2220, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:45.127 [Lua] [GameNetworkManager] game object created go_id=2221, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:46:45.237 [Lua] [GameNetworkManager] game object was destroyed id=2218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:46:45.315 [Lua] [GameNetworkManager] game object was destroyed id=2219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:46:45.398 [Lua] [GameNetworkManager] game object was destroyed id=2220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:46:45.480 [Lua] [GameNetworkManager] game object was destroyed id=2221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:46:45.594 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:46:45.902 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 539 thorn_sister_passive_poison 20:46:46.241 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 539 thorn_sister_passive_poison 20:46:47.120 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:46:47.310 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 539 thorn_sister_big_bleed 20:46:47.310 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 539 thorn_sister_passive_poison 20:46:47.648 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 539 thorn_sister_big_bleed 20:46:47.648 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 539 thorn_sister_passive_poison 20:46:47.923 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 539 thorn_sister_big_bleed 20:46:47.923 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 539 thorn_sister_passive_poison 20:46:48.073 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:46:48.073 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:46:48.073 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:46:48.073 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:46:48.073 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:46:48.611 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:46:49.306 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:46:49.523 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff_power_level 20:46:49.523 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff 20:46:49.805 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:46:49.805 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:46:49.805 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:46:49.805 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:46:49.805 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:46:49.805 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:46:49.805 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:46:49.935 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:46:50.586 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 539 thorn_sister_big_bleed 20:46:50.586 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 539 thorn_sister_passive_poison 20:46:50.587 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:46:50.952 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 539 thorn_sister_big_bleed 20:46:50.952 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 539 thorn_sister_passive_poison 20:46:51.222 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 539 thorn_sister_big_bleed 20:46:51.222 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 539 thorn_sister_passive_poison 20:46:51.223 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:46:51.907 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:46:52.983 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:46:54.159 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff_power_level 20:46:54.159 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff 20:46:55.001 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:46:56.605 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff_power_level 20:46:56.605 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff 20:46:57.239 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:46:57.482 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 539 thorn_sister_passive_poison 20:46:57.880 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 539 thorn_sister_passive_poison 20:46:58.834 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:46:59.477 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:46:59.477 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:46:59.477 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:46:59.477 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:46:59.477 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:46:59.477 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:46:59.477 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:46:59.477 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:47:00.636 [Lua] Horde killed: ? 20:47:01.709 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:47:02.293 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 268 thorn_sister_passive_poison 20:47:02.720 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 268 thorn_sister_passive_poison 20:47:04.580 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 520 thorn_sister_passive_poison 20:47:04.683 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:47:05.442 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:47:05.442 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:47:05.442 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:47:05.442 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:47:05.442 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:47:05.662 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 520 thorn_sister_passive_poison 20:47:06.024 [Lua] HORDE: Chosing horde wave composition beastmen_huge_armor 20:47:06.024 [Lua] Time for new HOOORDE! multi_first_wave 20:47:06.024 [Lua] HORDE: Spawning hordes while 27 other ai are spawned 20:47:06.024 [Lua] horde requested: vector 20:47:06.024 [Lua] setting up vector-horde 20:47:06.024 [Lua] Composing horde 'beastmen_huge_armor' .. using variant 'elite_mix' 20:47:06.024 [Lua] --> horde wants to spawn ahead of players (0.52701085649913/0.67 20:47:06.024 [Lua] -> spawning: 30 20:47:06.024 [Lua] horde crated with id 20 of type vector 20:47:06.024 [Lua] vector horde has started 20:47:14.443 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:47:15.513 [Lua] Init group template: horde 20:47:17.760 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_power_level 20:47:17.760 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff 20:47:17.760 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_power_level 20:47:17.760 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff 20:47:19.201 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:47:19.889 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:47:20.838 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_power_level 20:47:20.838 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff 20:47:20.839 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_power_level 20:47:20.839 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff 20:47:21.599 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:47:24.315 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[28d6609f982ea944]' 20:47:25.158 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 251 thorn_sister_passive_poison 20:47:27.173 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff_power_level 20:47:27.173 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff 20:47:27.914 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:47:27.914 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:47:27.914 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:47:27.914 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:47:27.914 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:47:28.233 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 632 thorn_sister_passive_poison 20:47:29.426 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 632 thorn_sister_passive_poison 20:47:29.943 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 632 thorn_sister_passive_poison 20:47:30.315 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 632 thorn_sister_big_bleed 20:47:30.315 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 632 thorn_sister_passive_poison 20:47:32.027 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 632 thorn_sister_big_bleed 20:47:32.027 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 632 thorn_sister_passive_poison 20:47:32.066 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 632 thorn_sister_big_bleed 20:47:32.066 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 632 thorn_sister_passive_poison 20:47:32.235 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:47:32.235 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:47:32.235 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:47:32.235 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:47:32.235 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:47:32.829 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 632 thorn_sister_big_bleed 20:47:32.829 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 632 thorn_sister_passive_poison 20:47:32.829 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 632 thorn_sister_big_bleed 20:47:32.829 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 632 thorn_sister_passive_poison 20:47:36.474 [Lua] Horde killed: ? 20:47:36.555 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:47:36.555 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:47:36.555 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:47:36.555 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:47:36.555 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:47:36.555 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:47:36.555 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:47:36.555 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:47:36.657 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 418 thorn_sister_passive_poison 20:47:36.693 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 532 thorn_sister_passive_poison 20:47:36.879 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[28d6609f982ea944]' 20:47:38.718 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff_power_level 20:47:39.821 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 324 thorn_sister_passive_poison 20:47:41.173 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 324 thorn_sister_passive_poison 20:47:43.113 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 159 will change to a manual source. 20:47:47.717 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_power_level 20:47:47.717 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff 20:47:53.417 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:47:54.502 [Lua] [GameNetworkManager] game object created go_id=2222, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:54.560 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:47:54.571 [Lua] [GameNetworkManager] game object created go_id=2223, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:54.671 [Lua] [GameNetworkManager] game object created go_id=2224, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:54.749 [Lua] [GameNetworkManager] game object created go_id=2225, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:54.872 [Lua] [GameNetworkManager] game object was destroyed id=2222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:47:54.935 [Lua] [GameNetworkManager] game object was destroyed id=2223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:47:55.219 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff_power_level 20:47:55.219 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff_attack_speed 20:47:55.219 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff 20:47:55.219 [Lua] [GameNetworkManager] game object was destroyed id=2224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:47:55.260 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:47:55.342 [Lua] [GameNetworkManager] game object was destroyed id=2225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:47:56.130 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:47:56.188 [Lua] ready to jump failed 20:47:56.630 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:47:59.734 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:47:59.956 [Lua] [GameNetworkManager] game object created go_id=2226, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:00.432 [Lua] PlayerManager:assign_unit_ownership EG | Zoon 11000010d510fef 1 20:48:00.747 [Lua] [GameNetworkManager] game object was destroyed id=2226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:48:00.846 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:48:01.294 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 20:48:01.294 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:48:01.294 [Lua] HORDE: Spawning hordes while 21 other ai are spawned 20:48:01.294 [Lua] horde requested: vector 20:48:01.294 [Lua] setting up vector-horde 20:48:01.294 [Lua] Composing horde 'beastmen_huge_armor' .. using variant 'elite_mix' 20:48:01.294 [Lua] --> horde wants to spawn behind players (0.85100436760603/0.67 20:48:01.294 [Lua] -> spawning: 27 20:48:01.294 [Lua] horde crated with id 21 of type vector 20:48:01.294 [Lua] vector horde has started 20:48:01.459 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff_power_level 20:48:01.459 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff_attack_speed 20:48:01.459 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff 20:48:02.296 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff_power_level 20:48:02.296 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff_attack_speed 20:48:02.296 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff 20:48:02.704 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:48:03.006 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 316 thorn_sister_passive_poison 20:48:03.006 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 316 thorn_sister_passive_poison 20:48:03.036 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[28d6609f982ea944]' 20:48:03.557 [Lua] Horde killed: ? 20:48:03.569 [Lua] HORDE: last wave, reset to standard horde delay 20:48:03.569 [Lua] Time for new HOOORDE! multi_last_wave 20:48:03.569 [Lua] HORDE: Spawning hordes while 12 other ai are spawned 20:48:03.569 [Lua] horde requested: vector 20:48:03.569 [Lua] setting up vector-horde 20:48:03.569 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 20:48:03.569 [Lua] --> horde wants to spawn behind players (0.94200997514626/0.67 20:48:03.569 [Lua] -> spawning: 27 20:48:03.569 [Lua] horde crated with id 22 of type vector 20:48:03.569 [Lua] vector horde has started 20:48:03.597 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff_power_level 20:48:03.597 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff_attack_speed 20:48:03.597 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff 20:48:04.226 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff_power_level 20:48:04.226 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff_attack_speed 20:48:04.226 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff 20:48:04.788 [Lua] [GameNetworkManager] game object created go_id=2227, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:04.887 [Lua] [GameNetworkManager] game object created go_id=2228, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:04.965 [Lua] [GameNetworkManager] game object created go_id=2229, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:05.059 [Lua] [GameNetworkManager] game object created go_id=2230, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:05.414 [Lua] [GameNetworkManager] game object was destroyed id=2229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:48:05.476 [Lua] [GameNetworkManager] game object created go_id=2231, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:05.522 [Lua] [GameNetworkManager] game object was destroyed id=2230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:48:05.561 [Lua] [GameNetworkManager] game object created go_id=2232, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:05.562 [Lua] [GameNetworkManager] game object was destroyed id=2227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:48:05.659 [Lua] [GameNetworkManager] game object created go_id=2233, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:05.659 [Lua] [GameNetworkManager] game object was destroyed id=2228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:48:05.740 [Lua] [GameNetworkManager] game object created go_id=2234, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:06.033 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff_power_level 20:48:06.033 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff_attack_speed 20:48:06.033 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff 20:48:06.110 [Lua] [GameNetworkManager] game object was destroyed id=2233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:48:06.151 [Lua] [GameNetworkManager] game object was destroyed id=2234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:48:06.287 [Lua] [GameNetworkManager] game object was destroyed id=2232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:48:06.287 [Lua] [GameNetworkManager] game object was destroyed id=2231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:48:06.495 [Lua] [GameNetworkManager] game object created go_id=2235, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:06.609 [Lua] [GameNetworkManager] game object created go_id=2236, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:06.671 [Lua] [GameNetworkManager] game object created go_id=2237, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:06.772 [Lua] [GameNetworkManager] game object created go_id=2238, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:06.927 [Lua] [GameNetworkManager] game object was destroyed id=2235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:48:06.982 [Lua] [GameNetworkManager] game object was destroyed id=2236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:48:07.091 [Lua] [GameNetworkManager] game object was destroyed id=2237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:48:07.157 [Lua] [GameNetworkManager] game object was destroyed id=2238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:48:07.468 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:07.818 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:07.862 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:48:08.136 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:48:08.170 [Lua] [GameNetworkManager] game object created go_id=2239, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:08.225 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:48:08.279 [Lua] [GameNetworkManager] game object created go_id=2240, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:08.361 [Lua] [GameNetworkManager] game object created go_id=2241, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:08.465 [Lua] [GameNetworkManager] game object created go_id=2242, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:08.560 [Lua] [GameNetworkManager] game object was destroyed id=2239 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:48:08.630 [Lua] [GameNetworkManager] game object was destroyed id=2240 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:48:08.738 [Lua] [GameNetworkManager] game object was destroyed id=2241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:48:08.792 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:48:08.803 [Lua] [GameNetworkManager] game object was destroyed id=2242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:48:09.375 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:48:09.447 error: [Unit] Unit: '#ID[858082f8df435127]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[762a8fd18be82fcd]' 20:48:09.756 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 539 thorn_sister_passive_poison 20:48:10.735 [Lua] Init group template: horde 20:48:10.851 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 539 thorn_sister_passive_poison 20:48:11.230 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 539 thorn_sister_passive_poison 20:48:11.286 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:11.577 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:11.784 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:48:11.866 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:12.069 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:48:12.148 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:12.325 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:48:12.446 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:12.580 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:48:13.235 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:48:13.281 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:13.503 [Lua] Init group template: horde 20:48:13.716 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:48:14.297 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:14.618 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:14.666 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:48:15.006 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:48:15.700 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:48:15.863 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:16.278 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:48:16.326 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:16.739 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:48:19.324 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff_power_level 20:48:19.324 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff_attack_speed 20:48:19.324 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff 20:48:19.895 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:48:19.895 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:48:19.895 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:48:19.895 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:48:19.895 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:48:19.895 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:48:19.895 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:48:19.895 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:48:20.919 error: [Unit] Unit: '#ID[6ce41c7f6a165f9d]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ae943f66cd5fffac]' 20:48:20.919 error: [Unit] Unit: '#ID[6ce41c7f6a165f9d]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ae943f66cd5fffac]' 20:48:21.640 [Lua] [GameNetworkManager] game object created go_id=2243, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:21.747 [Lua] [GameNetworkManager] game object created go_id=2244, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:21.801 [Lua] [GameNetworkManager] game object created go_id=2245, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:21.916 [Lua] [GameNetworkManager] game object created go_id=2246, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:22.254 [Lua] [GameNetworkManager] game object was destroyed id=2243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:48:22.326 [Lua] [GameNetworkManager] game object was destroyed id=2244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:48:22.410 [Lua] [GameNetworkManager] game object was destroyed id=2245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:48:22.453 [Lua] [GameNetworkManager] game object created go_id=2247, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:22.537 [Lua] [GameNetworkManager] game object was destroyed id=2246 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:48:22.537 [Lua] [GameNetworkManager] game object created go_id=2248, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:22.643 [Lua] [GameNetworkManager] game object created go_id=2249, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:22.740 [Lua] [GameNetworkManager] game object created go_id=2250, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:22.966 [Lua] [GameNetworkManager] game object was destroyed id=2248 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:48:23.034 [Lua] [GameNetworkManager] game object was destroyed id=2249 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:48:23.076 [Lua] [GameNetworkManager] game object was destroyed id=2247 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:48:23.127 [Lua] [GameNetworkManager] game object was destroyed id=2250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:48:23.267 [Lua] [GameNetworkManager] game object created go_id=2251, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:23.356 [Lua] [GameNetworkManager] game object created go_id=2252, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:23.447 [Lua] [GameNetworkManager] game object created go_id=2253, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:23.502 [Lua] [GameNetworkManager] game object created go_id=2254, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:23.710 [Lua] [GameNetworkManager] game object was destroyed id=2251 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:48:23.805 [Lua] [GameNetworkManager] game object was destroyed id=2252 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:48:23.888 [Lua] [GameNetworkManager] game object was destroyed id=2253 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:48:23.941 [Lua] [GameNetworkManager] game object was destroyed id=2254 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:48:24.248 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_power_level 20:48:24.248 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff 20:48:26.122 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:48:26.122 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:48:26.122 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:48:26.122 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:48:26.122 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:48:26.122 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:48:26.122 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:48:26.122 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:48:26.156 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 3 52 20:48:28.447 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 9 48 20:48:29.780 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_power_level 20:48:29.780 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff 20:48:30.961 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:48:30.961 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:48:30.961 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:48:30.961 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:48:30.961 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:48:30.961 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:48:30.961 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:48:30.961 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:48:33.065 [Lua] simple los failed 20:48:34.718 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:48:34.718 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:48:34.718 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:48:34.718 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:48:34.718 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:48:37.235 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff_power_level 20:48:37.235 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff_attack_speed 20:48:37.235 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff 20:48:38.900 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:48:42.971 [Lua] [NetworkServer] Peer 11000010d510fef despawned player. 20:48:42.971 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010d510fef 20:48:42.973 [Lua] [GameNetworkManager] destroying game object with go_id=155 20:48:42.973 error: [Unit] Unit: '#ID[0cf19a6e49c89992]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8ee7c54396141f77]' child 1: '#ID[eb74d09e6ca12756]' child 2: '#ID[8478c54d489f858e]' child 3: '#ID[b7439a060f8fc695]' 20:48:47.874 [Lua] ready to jump failed 20:48:47.921 [Lua] ready to jump failed 20:48:51.478 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff_power_level 20:48:51.478 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff_attack_speed 20:48:51.478 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff 20:48:51.478 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff_power_level 20:48:51.478 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff_attack_speed 20:48:51.478 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff 20:48:54.584 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:54.940 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:55.291 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:48:55.561 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:49:02.091 [Lua] Horde killed: ? 20:49:02.235 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_power_level 20:49:02.235 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff 20:49:02.838 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff_power_level 20:49:02.838 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff_attack_speed 20:49:02.838 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff 20:49:04.889 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:49:07.854 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:49:08.455 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:49:08.987 [Lua] [RespawnHandler] Picking spawn point at 667.59, params: min_dist 569.38, max_dist 754.41, ahead_unit_travel_dist 644.72 20:49:08.987 [Lua] [RespawnHandler] Ahead player position Vector3(-197.308, -152.18, 17.6446) 20:49:09.071 [Lua] [GameNetworkManager] game object created go_id=2255, owner_id=11000010d510fef go_type=player_unit go_created_func_name=game_object_created_player_unit 20:49:09.071 [Lua] [NetworkServer] Peer 11000010d510fef spawned player. 20:49:09.072 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=741 20:49:09.073 [Lua] PlayerManager:assign_unit_ownership EG | Zoon 11000010d510fef 1 20:49:09.073 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 20:49:09.074 [Lua] TalentSystem:rpc_sync_talents 3 2255 20:49:09.279 [Lua] Horde killed: ? 20:49:09.398 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff_power_level 20:49:09.398 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff_attack_speed 20:49:09.398 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff 20:49:10.024 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:49:10.628 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:49:11.339 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:49:12.073 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:12.395 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:12.485 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:49:12.648 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:12.773 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:49:13.042 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:49:15.123 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 36.55419921875 [Unit '#ID[d28076aa1c1c64a5]'] 20:49:15.143 [Lua] GO TO UNREACHABLE MOVING, DIST_SQ= 36.55419921875 [Unit '#ID[d28076aa1c1c64a5]'] 20:49:15.389 [Lua] minotaur died! 20:49:15.520 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff_power_level 20:49:15.520 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff_attack_speed 20:49:15.520 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff 20:49:15.520 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff_power_level 20:49:15.520 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff_attack_speed 20:49:15.520 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff 20:49:15.520 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff_power_level 20:49:15.520 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff_attack_speed 20:49:15.520 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff 20:49:15.520 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff_power_level 20:49:15.520 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff_attack_speed 20:49:15.520 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff 20:49:15.520 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff_power_level 20:49:15.520 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff_attack_speed 20:49:15.520 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff 20:49:15.520 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff_power_level 20:49:15.520 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff_attack_speed 20:49:15.520 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff 20:49:15.520 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff_power_level 20:49:15.520 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff_attack_speed 20:49:15.520 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff 20:49:16.641 [Lua] [ChatManager][1]System: axfggggg picked up a Loot Die 20:49:22.520 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:49:29.778 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_power_level 20:49:30.724 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_power_level 20:49:30.850 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[28d6609f982ea944]' 20:49:33.208 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff_power_level 20:49:33.208 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff_attack_speed 20:49:33.209 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff 20:49:34.012 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff_power_level 20:49:34.012 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff_attack_speed 20:49:34.012 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff 20:49:42.164 [Lua] [GameNetworkManager] game object created go_id=2256, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:42.278 [Lua] [GameNetworkManager] game object created go_id=2257, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:42.355 [Lua] [GameNetworkManager] game object created go_id=2258, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:42.466 [Lua] [GameNetworkManager] game object created go_id=2259, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:42.759 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_power_level 20:49:42.759 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_attack_speed 20:49:42.760 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff 20:49:42.760 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_power_level 20:49:42.760 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_attack_speed 20:49:42.760 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff 20:49:42.946 [Lua] [GameNetworkManager] game object was destroyed id=2256 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:49:42.985 [Lua] [GameNetworkManager] game object created go_id=2260, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:43.023 [Lua] [GameNetworkManager] game object was destroyed id=2257 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:49:43.054 [Lua] [GameNetworkManager] game object created go_id=2261, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:43.131 [Lua] [GameNetworkManager] game object was destroyed id=2258 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:49:43.131 [Lua] [GameNetworkManager] game object created go_id=2262, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:43.223 [Lua] [GameNetworkManager] game object was destroyed id=2259 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:49:43.270 [Lua] [GameNetworkManager] game object created go_id=2263, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:43.772 [Lua] [GameNetworkManager] game object was destroyed id=2260 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:49:43.865 [Lua] [GameNetworkManager] game object was destroyed id=2261 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:49:44.004 [Lua] [GameNetworkManager] game object was destroyed id=2262 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:49:44.070 [Lua] [GameNetworkManager] game object was destroyed id=2263 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:49:48.037 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b57753e39eb69f8f]' child 1: '#ID[1ab44e3c2cdb544a]' child 2: '#ID[d5210d88db294cfb]' child 3: '#ID[28d6609f982ea944]' child 4: '#ID[0e265ef88b4c72cf]' 20:49:48.037 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fea0156ec571efc9]' child 1: '#ID[1ab44e3c2cdb544a]' child 2: '#ID[74743409dea823d7]' child 3: '#ID[28d6609f982ea944]' child 4: '#ID[40e6929954b543b1]' 20:49:48.329 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:48.731 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:48.761 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:49:49.245 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:49.400 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:49:49.747 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_power_level 20:49:49.747 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_attack_speed 20:49:49.928 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:49:50.651 [Lua] HORDE: Chosing horde wave composition beastmen_huge 20:49:50.651 [Lua] Time for new HOOORDE! multi_first_wave 20:49:50.651 [Lua] HORDE: Spawning hordes while 12 other ai are spawned 20:49:50.651 [Lua] horde requested: ambush 20:49:50.651 [Lua] setting up ambush-horde 20:49:50.651 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 20:49:50.651 [Lua] -> spawning: 25 20:49:50.651 [Lua] horde crated with id 23 of type ambush 20:49:50.651 [Lua] ambush horde has started 20:49:51.231 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 99 will change to a manual source. 20:49:51.352 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff_power_level 20:49:51.352 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff_attack_speed 20:49:51.352 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff 20:49:52.078 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_power_level 20:49:52.078 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_attack_speed 20:49:54.064 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_power_level 20:49:54.064 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_attack_speed 20:49:54.064 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_crit_chance 20:49:54.398 [Lua] minotaur died! 20:49:55.397 [Lua] [ChatManager][1]System: TREE picked up a piece of Ravaged Art 20:49:56.072 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 65 will change to a manual source. 20:49:58.060 [Lua] [ChatManager][1]System: MindGamesMitch picked up a piece of Ravaged Art 20:49:58.811 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:59.171 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 20:49:59.171 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:49:59.171 [Lua] HORDE: Spawning hordes while 31 other ai are spawned 20:49:59.171 [Lua] horde requested: ambush 20:49:59.171 [Lua] setting up ambush-horde 20:49:59.171 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 20:49:59.171 [Lua] -> spawning: 26 20:49:59.171 [Lua] horde crated with id 24 of type ambush 20:49:59.171 [Lua] ambush horde has started 20:49:59.328 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:59.498 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:49:59.559 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:50:00.031 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:50:00.056 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:50:00.731 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:50:01.239 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:50:01.239 [Lua] [GameNetworkManager] game object created go_id=2264, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:01.343 [Lua] [GameNetworkManager] game object created go_id=2265, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:01.410 [Lua] [GameNetworkManager] game object created go_id=2266, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:01.512 [Lua] [GameNetworkManager] game object created go_id=2267, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:01.685 [Lua] [GameNetworkManager] game object was destroyed id=2264 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:50:01.739 [Lua] [GameNetworkManager] game object was destroyed id=2265 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:50:01.774 [Lua] [GameNetworkManager] game object was destroyed id=2266 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:50:01.882 [Lua] [GameNetworkManager] game object was destroyed id=2267 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:50:01.882 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:50:02.963 [Lua] Destroying unit since outside mesh or world 20:50:04.624 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 290 thorn_sister_passive_poison 20:50:04.835 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 290 thorn_sister_passive_poison 20:50:04.988 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:05.242 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:05.418 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:50:05.484 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:05.523 [Lua] Init group template: horde 20:50:05.627 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:50:05.776 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:05.923 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:50:06.062 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:06.095 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_power_level 20:50:06.095 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_attack_speed 20:50:06.095 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_crit_chance 20:50:06.095 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff 20:50:06.199 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:50:06.365 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:06.552 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:50:06.723 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:06.840 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:50:07.091 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_power_level 20:50:07.091 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_attack_speed 20:50:07.091 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_crit_chance 20:50:07.091 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff 20:50:07.117 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:07.202 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:50:07.593 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:07.644 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:50:07.862 error: [Unit] Unit: '#ID[858082f8df435127]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[762a8fd18be82fcd]' 20:50:08.061 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:08.182 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:50:08.295 [Lua] [ChatManager][1]System: EG | Zoon picked up a piece of Ravaged Art 20:50:08.600 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:50:08.645 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:09.142 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:50:10.060 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_power_level 20:50:10.060 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_attack_speed 20:50:10.060 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_crit_chance 20:50:10.060 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff 20:50:10.197 [Lua] HORDE: last wave, reset to standard horde delay 20:50:10.197 [Lua] Time for new HOOORDE! multi_last_wave 20:50:10.197 [Lua] HORDE: Spawning hordes while 42 other ai are spawned 20:50:10.197 [Lua] horde requested: ambush 20:50:10.197 [Lua] setting up ambush-horde 20:50:10.197 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 20:50:10.197 [Lua] -> spawning: 26 20:50:10.197 [Lua] horde crated with id 25 of type ambush 20:50:10.197 [Lua] ambush horde has started 20:50:10.324 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff_power_level 20:50:10.324 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff_attack_speed 20:50:10.324 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff 20:50:10.753 [Lua] [GameNetworkManager] game object created go_id=2268, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:10.866 [Lua] [GameNetworkManager] game object created go_id=2269, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:10.941 [Lua] [GameNetworkManager] game object created go_id=2270, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:11.060 [Lua] [GameNetworkManager] game object created go_id=2271, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:11.249 [Lua] [GameNetworkManager] game object was destroyed id=2268 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:50:11.328 [Lua] [GameNetworkManager] game object was destroyed id=2269 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:50:11.444 [Lua] [GameNetworkManager] game object was destroyed id=2270 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:50:11.566 [Lua] [GameNetworkManager] game object created go_id=2272, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:11.567 [Lua] [GameNetworkManager] game object was destroyed id=2271 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:50:11.632 [Lua] [GameNetworkManager] game object created go_id=2273, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:11.753 [Lua] [GameNetworkManager] game object created go_id=2274, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:11.854 [Lua] [GameNetworkManager] game object created go_id=2275, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:11.924 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_power_level 20:50:11.924 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_attack_speed 20:50:11.924 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_crit_chance 20:50:11.924 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_movement_speed 20:50:11.924 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff 20:50:12.066 [Lua] [GameNetworkManager] game object was destroyed id=2272 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:50:12.066 [Lua] [GameNetworkManager] game object was destroyed id=2273 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:50:12.163 [Lua] [GameNetworkManager] game object was destroyed id=2274 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:50:12.233 [Lua] [GameNetworkManager] game object was destroyed id=2275 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:50:12.786 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff_power_level 20:50:12.786 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff_attack_speed 20:50:12.786 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff 20:50:14.047 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff_power_level 20:50:14.047 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff_attack_speed 20:50:14.047 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff 20:50:16.494 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:50:18.092 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:50:18.562 [Lua] Init group template: horde 20:50:18.594 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 249 thorn_sister_passive_poison 20:50:18.661 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:50:18.661 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:50:18.661 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:50:18.850 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 20:50:19.687 error: [Unit] Unit: '#ID[6ce41c7f6a165f9d]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ae943f66cd5fffac]' 20:50:20.139 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:50:20.689 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 762 thorn_sister_passive_poison 20:50:21.311 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 762 thorn_sister_passive_poison 20:50:21.357 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_power_level 20:50:21.357 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_attack_speed 20:50:21.357 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_crit_chance 20:50:21.357 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff 20:50:21.575 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_power_level 20:50:21.576 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_attack_speed 20:50:21.576 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_crit_chance 20:50:21.576 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_movement_speed 20:50:21.576 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff 20:50:21.576 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_power_level 20:50:21.576 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_attack_speed 20:50:21.576 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_crit_chance 20:50:21.576 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_movement_speed 20:50:21.576 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff 20:50:21.826 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_power_level 20:50:21.826 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_attack_speed 20:50:21.826 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_crit_chance 20:50:21.826 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_movement_speed 20:50:21.826 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff 20:50:22.771 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_power_level 20:50:22.771 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_attack_speed 20:50:22.771 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_crit_chance 20:50:22.771 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff 20:50:23.218 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff_power_level 20:50:23.218 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff_attack_speed 20:50:23.218 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff 20:50:23.515 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_power_level 20:50:23.515 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_attack_speed 20:50:23.515 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_crit_chance 20:50:23.515 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff 20:50:25.141 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:50:25.141 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:50:25.141 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:50:25.141 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:50:25.141 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:50:25.141 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:50:25.141 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:50:25.141 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:50:26.216 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 253 thorn_sister_passive_poison 20:50:26.318 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_power_level 20:50:26.318 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_attack_speed 20:50:26.318 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_crit_chance 20:50:26.318 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_movement_speed 20:50:26.318 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff 20:50:26.334 [Lua] Horde killed: ? 20:50:27.055 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 289 thorn_sister_passive_poison 20:50:27.082 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 290 thorn_sister_passive_poison 20:50:27.083 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 251 thorn_sister_passive_poison 20:50:27.941 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 251 thorn_sister_passive_poison 20:50:28.361 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 251 thorn_sister_passive_poison 20:50:28.476 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_power_level 20:50:28.476 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_attack_speed 20:50:28.476 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_crit_chance 20:50:28.476 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_movement_speed 20:50:28.476 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff 20:50:28.591 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_power_level 20:50:28.591 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_attack_speed 20:50:28.591 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_crit_chance 20:50:28.591 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff 20:50:29.774 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff_power_level 20:50:29.774 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff_attack_speed 20:50:29.774 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff 20:50:30.779 [Lua] [GameNetworkManager] game object created go_id=2276, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:30.905 [Lua] [GameNetworkManager] game object created go_id=2277, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:30.981 [Lua] [GameNetworkManager] game object created go_id=2278, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:31.040 [Lua] [GameNetworkManager] game object created go_id=2279, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:31.150 [Lua] Horde killed: ? 20:50:31.242 [Lua] [GameNetworkManager] game object was destroyed id=2276 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:50:31.316 [Lua] [GameNetworkManager] game object was destroyed id=2277 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:50:31.426 [Lua] [GameNetworkManager] game object created go_id=2280, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:31.460 [Lua] [GameNetworkManager] game object was destroyed id=2278 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:50:31.512 [Lua] [GameNetworkManager] game object created go_id=2281, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:31.512 [Lua] [GameNetworkManager] game object was destroyed id=2279 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:50:31.577 [Lua] [GameNetworkManager] game object created go_id=2282, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:31.580 [Lua] [ChatManager][1]System: axfggggg picked up a piece of Ravaged Art 20:50:31.690 [Lua] [GameNetworkManager] game object created go_id=2283, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:31.891 [Lua] [GameNetworkManager] game object was destroyed id=2280 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:50:31.988 [Lua] [GameNetworkManager] game object was destroyed id=2281 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:50:32.056 [Lua] [GameNetworkManager] game object created go_id=2284, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:32.056 [Lua] [GameNetworkManager] game object was destroyed id=2282 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:50:32.119 [Lua] [GameNetworkManager] game object created go_id=2285, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:32.156 [Lua] [GameNetworkManager] game object was destroyed id=2283 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:50:32.232 [Lua] [GameNetworkManager] game object created go_id=2286, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:32.326 [Lua] [GameNetworkManager] game object created go_id=2287, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:32.531 [Lua] [GameNetworkManager] game object was destroyed id=2284 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:50:32.616 [Lua] [GameNetworkManager] game object was destroyed id=2285 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:50:32.675 [Lua] [GameNetworkManager] game object was destroyed id=2286 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:50:32.776 [Lua] [GameNetworkManager] game object was destroyed id=2287 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:50:33.521 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 316 thorn_sister_passive_poison 20:50:34.580 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 316 thorn_sister_passive_poison 20:50:34.581 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 316 thorn_sister_passive_poison 20:50:34.690 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_power_level 20:50:34.690 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_attack_speed 20:50:34.690 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_crit_chance 20:50:34.690 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_movement_speed 20:50:34.690 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff 20:50:34.690 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_power_level 20:50:34.690 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_attack_speed 20:50:34.690 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_crit_chance 20:50:34.690 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_movement_speed 20:50:34.690 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff 20:50:35.765 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 683 thorn_sister_passive_poison 20:50:39.783 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 773 thorn_sister_passive_poison 20:50:40.420 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 773 thorn_sister_passive_poison 20:50:40.421 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 773 thorn_sister_passive_poison 20:50:40.532 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_power_level 20:50:40.532 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_attack_speed 20:50:40.532 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_crit_chance 20:50:40.532 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_movement_speed 20:50:40.532 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff 20:50:40.532 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_power_level 20:50:40.532 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_attack_speed 20:50:40.532 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_crit_chance 20:50:40.532 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_movement_speed 20:50:40.532 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff 20:50:41.929 [Lua] HORDE: Chosing horde wave composition beastmen_huge_armor 20:50:41.929 [Lua] Time for new HOOORDE! multi_first_wave 20:50:41.929 [Lua] HORDE: Spawning hordes while 6 other ai are spawned 20:50:41.929 [Lua] horde requested: ambush 20:50:41.929 [Lua] setting up ambush-horde 20:50:41.929 [Lua] Composing horde 'beastmen_huge_armor' .. using variant 'elite_mix' 20:50:41.929 [Lua] -> spawning: 28 20:50:41.929 [Lua] horde crated with id 26 of type ambush 20:50:41.929 [Lua] ambush horde has started 20:50:44.371 [Lua] [GameNetworkManager] game object created go_id=2288, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:44.472 [Lua] [GameNetworkManager] game object created go_id=2289, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:44.551 [Lua] [GameNetworkManager] game object created go_id=2290, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:44.632 [Lua] [GameNetworkManager] game object created go_id=2291, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:44.816 [Lua] [GameNetworkManager] game object was destroyed id=2288 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:50:44.864 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_power_level 20:50:44.864 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_attack_speed 20:50:44.864 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_crit_chance 20:50:44.864 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_movement_speed 20:50:44.864 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff 20:50:44.935 [Lua] [GameNetworkManager] game object was destroyed id=2289 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:50:45.006 [Lua] [GameNetworkManager] game object was destroyed id=2290 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:50:45.088 [Lua] [GameNetworkManager] game object was destroyed id=2291 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:50:45.610 [Lua] replace_hidden_spawners -> first try found: 1 cover points 20:50:45.610 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:50:45.610 [Lua] ->moving spawner 20:50:45.610 [Lua] ->moving spawner 20:50:45.610 [Lua] ->moving spawner 20:50:45.610 [Lua] ->moving spawner 20:50:45.610 [Lua] ->moving spawner 20:50:45.610 [Lua] ->moving spawner 20:50:45.610 [Lua] ->moving spawner 20:50:45.610 [Lua] ->moving spawner 20:50:45.610 [Lua] ->moving spawner 20:50:45.610 [Lua] ->moving spawner 20:50:45.610 [Lua] ->moving spawner 20:50:49.377 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 20:50:49.377 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:50:49.377 [Lua] HORDE: Spawning hordes while 28 other ai are spawned 20:50:49.377 [Lua] horde requested: ambush 20:50:49.377 [Lua] setting up ambush-horde 20:50:49.377 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 20:50:49.377 [Lua] -> spawning: 26 20:50:49.377 [Lua] horde crated with id 27 of type ambush 20:50:49.377 [Lua] ambush horde has started 20:50:49.434 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:50:50.056 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:50:50.425 [Lua] Init group template: horde 20:50:51.564 [Lua] Switching ConflictSettings: to: beastmen 20:50:51.564 [Lua] pacing=beastmen 20:50:51.564 [Lua] locked_func_name=beastmen 20:50:51.564 [Lua] roaming=nil 20:50:51.564 [Lua] specials=beastmen 20:50:51.564 [Lua] debug_color=purple 20:50:51.564 [Lua] contained_breeds=nil 20:50:51.564 [Lua] pack_spawning=beastmen 20:50:51.564 [Lua] disabled=false 20:50:51.564 [Lua] factions=nil 20:50:51.564 [Lua] boss=beastmen 20:50:51.564 [Lua] horde=beastmen 20:50:51.564 [Lua] name=beastmen 20:50:51.564 [Lua] intensity=default 20:50:51.564 [Lua] --- 20:50:51.789 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff_power_level 20:50:51.789 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff_attack_speed 20:50:51.789 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000013fc6aa81 3073 skulls_2023_buff 20:50:51.859 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:50:52.557 [Lua] Switching ConflictSettings: to: skaven_beastmen 20:50:52.557 [Lua] pacing=default 20:50:52.557 [Lua] locked_func_name=beastmen 20:50:52.557 [Lua] roaming=nil 20:50:52.557 [Lua] specials=skaven_beastmen 20:50:52.557 [Lua] debug_color=orange 20:50:52.557 [Lua] contained_breeds=nil 20:50:52.557 [Lua] pack_spawning=skaven_beastmen 20:50:52.557 [Lua] disabled=false 20:50:52.557 [Lua] factions=nil 20:50:52.557 [Lua] boss=skaven_beastmen 20:50:52.557 [Lua] horde=beastmen 20:50:52.557 [Lua] name=skaven_beastmen 20:50:52.557 [Lua] intensity=default 20:50:52.557 [Lua] --- 20:50:52.750 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:50:52.962 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:53.359 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:50:53.656 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:50:54.596 [Lua] Init group template: horde 20:51:02.318 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 268 thorn_sister_passive_poison 20:51:02.430 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_power_level 20:51:02.430 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_attack_speed 20:51:02.430 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_crit_chance 20:51:02.430 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_movement_speed 20:51:02.430 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff 20:51:03.244 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_power_level 20:51:03.244 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_attack_speed 20:51:03.244 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_crit_chance 20:51:03.244 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff 20:51:03.803 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 341 thorn_sister_passive_poison 20:51:03.804 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 341 thorn_sister_passive_poison 20:51:04.232 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:51:04.470 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 291 thorn_sister_passive_poison 20:51:04.471 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 291 thorn_sister_passive_poison 20:51:04.831 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:51:05.426 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 341 thorn_sister_passive_poison 20:51:05.446 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:51:05.446 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:51:05.447 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:51:05.447 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:51:05.461 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:51:06.051 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:51:06.469 error: [Unit] Unit: '#ID[6ce41c7f6a165f9d]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ae943f66cd5fffac]' 20:51:06.469 error: [Unit] Unit: '#ID[6ce41c7f6a165f9d]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ae943f66cd5fffac]' 20:51:06.709 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:51:07.302 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 764 thorn_sister_passive_poison 20:51:07.303 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:51:07.872 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:51:08.165 [Lua] HORDE: last wave, reset to standard horde delay 20:51:08.165 [Lua] Time for new HOOORDE! multi_last_wave 20:51:08.165 [Lua] HORDE: Spawning hordes while 34 other ai are spawned 20:51:08.165 [Lua] horde requested: ambush 20:51:08.165 [Lua] setting up ambush-horde 20:51:08.165 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 20:51:08.165 [Lua] -> spawning: 25 20:51:08.165 [Lua] horde crated with id 28 of type ambush 20:51:08.165 [Lua] ambush horde has started 20:51:08.571 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:51:13.292 [Lua] Init group template: horde 20:51:17.218 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_power_level 20:51:17.218 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_attack_speed 20:51:17.218 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_crit_chance 20:51:17.218 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff 20:51:17.862 [Lua] Horde killed: ? 20:51:19.229 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_power_level 20:51:19.229 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_attack_speed 20:51:19.229 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_crit_chance 20:51:19.229 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff 20:51:21.665 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 683 thorn_sister_passive_poison 20:51:21.811 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_power_level 20:51:21.811 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_attack_speed 20:51:21.811 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_crit_chance 20:51:21.811 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_movement_speed 20:51:21.811 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff 20:51:25.115 [Lua] HORDE: Chosing horde wave composition beastmen_huge 20:51:25.115 [Lua] Time for new HOOORDE! multi_first_wave 20:51:25.115 [Lua] HORDE: Spawning hordes while 13 other ai are spawned 20:51:25.115 [Lua] horde requested: vector_blob 20:51:25.115 [Lua] wants to spawn ahead within distance: 60 20:51:25.115 [Lua] horde crated with id 29 of type vector_blob 20:51:25.115 [Lua] managed to spawn 29/29 horde enemies 20:51:25.115 [Lua] vector blob horde has started 20:51:25.618 [Lua] Init group template: horde 20:51:27.196 [Lua] [GameNetworkManager] game object created go_id=2292, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:27.270 [Lua] [GameNetworkManager] game object created go_id=2293, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:27.368 [Lua] [GameNetworkManager] game object created go_id=2294, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:27.431 [Lua] [GameNetworkManager] game object created go_id=2295, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:27.733 [Lua] [GameNetworkManager] game object was destroyed id=2292 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:51:27.818 [Lua] Horde killed: ? 20:51:27.844 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 20:51:27.844 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:51:27.844 [Lua] HORDE: Spawning hordes while 40 other ai are spawned 20:51:27.844 [Lua] horde requested: vector_blob 20:51:27.844 [Lua] wants to spawn ahead within distance: 60 20:51:27.844 [Lua] horde crated with id 30 of type vector_blob 20:51:27.844 [Lua] managed to spawn 26/27 horde enemies 20:51:27.844 [Lua] vector blob horde has started 20:51:27.862 [Lua] [GameNetworkManager] game object was destroyed id=2293 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:51:27.929 [Lua] [GameNetworkManager] game object created go_id=2296, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:27.955 [Lua] [GameNetworkManager] game object was destroyed id=2294 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:51:27.999 [Lua] [GameNetworkManager] game object created go_id=2297, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:28.093 [Lua] [GameNetworkManager] game object created go_id=2298, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:28.094 [Lua] [GameNetworkManager] game object was destroyed id=2295 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:51:28.190 [Lua] [GameNetworkManager] game object created go_id=2299, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:28.436 [Lua] [GameNetworkManager] game object was destroyed id=2296 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:51:28.507 [Lua] [GameNetworkManager] game object was destroyed id=2297 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:51:28.667 [Lua] [GameNetworkManager] game object created go_id=2300, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:28.739 [Lua] [GameNetworkManager] game object was destroyed id=2298 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:51:28.739 [Lua] [GameNetworkManager] game object created go_id=2301, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:28.890 [Lua] [GameNetworkManager] game object created go_id=2302, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:28.891 [Lua] [GameNetworkManager] game object was destroyed id=2299 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:51:28.954 [Lua] [GameNetworkManager] game object created go_id=2303, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:29.080 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_power_level 20:51:29.080 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_attack_speed 20:51:29.080 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_crit_chance 20:51:29.080 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_movement_speed 20:51:29.080 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff 20:51:29.223 [Lua] [GameNetworkManager] game object was destroyed id=2300 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:51:29.312 [Lua] [GameNetworkManager] game object was destroyed id=2301 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:51:29.457 [Lua] [GameNetworkManager] game object was destroyed id=2302 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:51:29.547 [Lua] [GameNetworkManager] game object was destroyed id=2303 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:51:33.241 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 832 thorn_sister_passive_poison 20:51:33.854 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 832 thorn_sister_passive_poison 20:51:33.855 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 832 thorn_sister_passive_poison 20:51:33.996 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_power_level 20:51:33.996 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_attack_speed 20:51:33.996 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_crit_chance 20:51:33.996 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_movement_speed 20:51:33.996 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff 20:51:33.996 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_power_level 20:51:33.996 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_attack_speed 20:51:33.996 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_crit_chance 20:51:33.996 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_movement_speed 20:51:33.996 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff 20:51:34.944 [Lua] Coordinated attack! 20:51:35.285 [Lua] Horde killed: ? 20:51:37.163 [Lua] [GameNetworkManager] game object created go_id=2304, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:37.287 [Lua] [GameNetworkManager] game object created go_id=2305, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:37.369 [Lua] [GameNetworkManager] game object created go_id=2306, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:37.449 [Lua] [GameNetworkManager] game object created go_id=2307, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:37.662 [Lua] [GameNetworkManager] game object was destroyed id=2304 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:51:37.738 [Lua] [GameNetworkManager] game object was destroyed id=2305 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:51:37.758 [Lua] [GameNetworkManager] game object was destroyed id=2306 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:51:37.831 [Lua] [GameNetworkManager] game object was destroyed id=2307 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:51:38.363 [Lua] Switching ConflictSettings: to: beastmen 20:51:38.363 [Lua] pacing=beastmen 20:51:38.363 [Lua] locked_func_name=beastmen 20:51:38.363 [Lua] roaming=nil 20:51:38.363 [Lua] specials=beastmen 20:51:38.363 [Lua] debug_color=purple 20:51:38.363 [Lua] contained_breeds=nil 20:51:38.363 [Lua] pack_spawning=beastmen 20:51:38.363 [Lua] disabled=false 20:51:38.363 [Lua] factions=nil 20:51:38.363 [Lua] boss=beastmen 20:51:38.363 [Lua] horde=beastmen 20:51:38.363 [Lua] name=beastmen 20:51:38.363 [Lua] intensity=default 20:51:38.363 [Lua] --- 20:51:38.461 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[28d6609f982ea944]' 20:51:38.717 [Lua] Switching ConflictSettings: to: skaven_beastmen 20:51:38.717 [Lua] pacing=default 20:51:38.717 [Lua] locked_func_name=beastmen 20:51:38.717 [Lua] roaming=nil 20:51:38.717 [Lua] specials=skaven_beastmen 20:51:38.717 [Lua] debug_color=orange 20:51:38.717 [Lua] contained_breeds=nil 20:51:38.717 [Lua] pack_spawning=skaven_beastmen 20:51:38.717 [Lua] disabled=false 20:51:38.717 [Lua] factions=nil 20:51:38.717 [Lua] boss=skaven_beastmen 20:51:38.717 [Lua] horde=beastmen 20:51:38.717 [Lua] name=skaven_beastmen 20:51:38.717 [Lua] intensity=default 20:51:38.717 [Lua] --- 20:51:38.836 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_power_level 20:51:38.836 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_attack_speed 20:51:38.836 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_crit_chance 20:51:38.836 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_movement_speed 20:51:38.836 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff 20:51:39.041 [Lua] Switching ConflictSettings: to: beastmen 20:51:39.041 [Lua] pacing=beastmen 20:51:39.041 [Lua] locked_func_name=beastmen 20:51:39.041 [Lua] roaming=nil 20:51:39.041 [Lua] specials=beastmen 20:51:39.041 [Lua] debug_color=purple 20:51:39.041 [Lua] contained_breeds=nil 20:51:39.041 [Lua] pack_spawning=beastmen 20:51:39.041 [Lua] disabled=false 20:51:39.041 [Lua] factions=nil 20:51:39.041 [Lua] boss=beastmen 20:51:39.041 [Lua] horde=beastmen 20:51:39.041 [Lua] name=beastmen 20:51:39.041 [Lua] intensity=default 20:51:39.041 [Lua] --- 20:51:39.567 [Lua] HORDE: last wave, reset to standard horde delay 20:51:39.567 [Lua] Time for new HOOORDE! multi_last_wave 20:51:39.567 [Lua] HORDE: Spawning hordes while 53 other ai are spawned 20:51:39.567 [Lua] horde requested: vector_blob 20:51:39.567 [Lua] wants to spawn ahead within distance: 60 20:51:39.568 [Lua] horde crated with id 31 of type vector_blob 20:51:39.568 [Lua] managed to spawn 29/29 horde enemies 20:51:39.568 [Lua] vector blob horde has started 20:51:39.853 [Lua] Switching ConflictSettings: to: skaven_beastmen 20:51:39.853 [Lua] pacing=default 20:51:39.853 [Lua] locked_func_name=beastmen 20:51:39.853 [Lua] roaming=nil 20:51:39.853 [Lua] specials=skaven_beastmen 20:51:39.853 [Lua] debug_color=orange 20:51:39.853 [Lua] contained_breeds=nil 20:51:39.853 [Lua] pack_spawning=skaven_beastmen 20:51:39.853 [Lua] disabled=false 20:51:39.853 [Lua] factions=nil 20:51:39.853 [Lua] boss=skaven_beastmen 20:51:39.853 [Lua] horde=beastmen 20:51:39.853 [Lua] name=skaven_beastmen 20:51:39.853 [Lua] intensity=default 20:51:39.853 [Lua] --- 20:51:39.880 [Lua] Switching ConflictSettings: to: beastmen 20:51:39.880 [Lua] pacing=beastmen 20:51:39.880 [Lua] locked_func_name=beastmen 20:51:39.880 [Lua] roaming=nil 20:51:39.880 [Lua] specials=beastmen 20:51:39.880 [Lua] debug_color=purple 20:51:39.880 [Lua] contained_breeds=nil 20:51:39.880 [Lua] pack_spawning=beastmen 20:51:39.880 [Lua] disabled=false 20:51:39.880 [Lua] factions=nil 20:51:39.880 [Lua] boss=beastmen 20:51:39.880 [Lua] horde=beastmen 20:51:39.880 [Lua] name=beastmen 20:51:39.880 [Lua] intensity=default 20:51:39.880 [Lua] --- 20:51:40.031 [Lua] Switching ConflictSettings: to: skaven_beastmen 20:51:40.031 [Lua] pacing=default 20:51:40.031 [Lua] locked_func_name=beastmen 20:51:40.031 [Lua] roaming=nil 20:51:40.031 [Lua] specials=skaven_beastmen 20:51:40.031 [Lua] debug_color=orange 20:51:40.031 [Lua] contained_breeds=nil 20:51:40.031 [Lua] pack_spawning=skaven_beastmen 20:51:40.031 [Lua] disabled=false 20:51:40.031 [Lua] factions=nil 20:51:40.031 [Lua] boss=skaven_beastmen 20:51:40.031 [Lua] horde=beastmen 20:51:40.031 [Lua] name=skaven_beastmen 20:51:40.031 [Lua] intensity=default 20:51:40.031 [Lua] --- 20:51:40.137 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 264 thorn_sister_passive_poison 20:51:40.143 [Lua] Init group template: horde 20:51:40.271 [Lua] Switching ConflictSettings: to: beastmen 20:51:40.271 [Lua] pacing=beastmen 20:51:40.271 [Lua] locked_func_name=beastmen 20:51:40.271 [Lua] roaming=nil 20:51:40.271 [Lua] specials=beastmen 20:51:40.271 [Lua] debug_color=purple 20:51:40.271 [Lua] contained_breeds=nil 20:51:40.271 [Lua] pack_spawning=beastmen 20:51:40.271 [Lua] disabled=false 20:51:40.271 [Lua] factions=nil 20:51:40.271 [Lua] boss=beastmen 20:51:40.271 [Lua] horde=beastmen 20:51:40.271 [Lua] name=beastmen 20:51:40.271 [Lua] intensity=default 20:51:40.271 [Lua] --- 20:51:42.499 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:51:42.521 [Lua] Spline already found! 20:51:42.611 [Lua] Init group template: spline_patrol 20:51:44.340 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 428 thorn_sister_passive_poison 20:51:44.510 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_power_level 20:51:44.510 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_attack_speed 20:51:44.510 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_crit_chance 20:51:44.510 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_movement_speed 20:51:44.510 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff 20:51:44.767 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:51:44.785 [Lua] Spline already found! 20:51:44.930 [Lua] Init group template: spline_patrol 20:51:45.202 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 683 thorn_sister_passive_poison 20:51:45.463 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:51:45.488 [Lua] Spline already found! 20:51:45.688 [Lua] Init group template: spline_patrol 20:51:47.016 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:51:47.016 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:51:47.016 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:51:47.016 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:51:47.016 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:51:47.016 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:51:47.016 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:51:47.016 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:51:48.715 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_power_level 20:51:48.715 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_attack_speed 20:51:48.715 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_crit_chance 20:51:48.715 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff 20:51:48.889 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 844 thorn_sister_passive_poison 20:51:49.321 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_power_level 20:51:49.321 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_attack_speed 20:51:49.321 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_crit_chance 20:51:49.321 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_movement_speed 20:51:49.321 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff 20:51:49.401 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_power_level 20:51:49.401 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_attack_speed 20:51:49.401 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_crit_chance 20:51:49.401 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff 20:51:53.222 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 254 thorn_sister_passive_poison 20:51:53.223 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 872 thorn_sister_passive_poison 20:51:53.223 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 868 thorn_sister_passive_poison 20:51:53.382 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_power_level 20:51:53.382 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_attack_speed 20:51:53.382 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_crit_chance 20:51:53.382 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_movement_speed 20:51:53.382 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff 20:51:53.486 [Lua] Horde killed: ? 20:51:53.498 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 868 thorn_sister_passive_poison 20:51:53.971 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_power_level 20:51:53.971 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_attack_speed 20:51:53.971 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_crit_chance 20:51:53.971 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_movement_speed 20:51:53.971 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff 20:51:56.380 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 107 will change to a manual source. 20:51:58.490 [Lua] fence jumping 20:51:59.611 [Lua] ready to jump failed 20:52:02.324 [Lua] fence jumping 20:52:02.946 [Lua] simple los failed 20:52:05.090 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:52:05.090 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:52:05.090 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:52:05.090 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:52:05.090 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:52:05.090 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:52:05.090 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:52:05.090 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:52:07.233 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:52:07.248 [Lua] Spline already found! 20:52:07.351 [Lua] Init group template: spline_patrol 20:52:08.853 [Lua] [GameNetworkManager] game object created go_id=2308, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:08.981 [Lua] [GameNetworkManager] game object created go_id=2309, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:09.038 [Lua] [GameNetworkManager] game object created go_id=2310, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:09.125 [Lua] [GameNetworkManager] game object created go_id=2311, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:09.405 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_power_level 20:52:09.405 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_attack_speed 20:52:09.405 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_crit_chance 20:52:09.405 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_movement_speed 20:52:09.405 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff 20:52:09.489 [Lua] [GameNetworkManager] game object was destroyed id=2308 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:52:09.525 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:09.568 [Lua] [GameNetworkManager] game object was destroyed id=2309 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:52:09.672 [Lua] [GameNetworkManager] game object was destroyed id=2310 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:52:09.752 [Lua] [GameNetworkManager] game object was destroyed id=2311 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:52:09.853 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:10.235 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:10.653 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:10.653 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:52:10.921 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:52:11.061 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:52:11.115 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:11.216 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:52:11.312 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:52:11.312 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:52:11.312 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:52:11.312 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:52:11.312 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:52:11.543 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:52:14.561 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fea0156ec571efc9]' child 1: '#ID[2cdfe9dd93317c7c]' child 2: '#ID[45ad8c22eea5c67b]' 20:52:14.629 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fea0156ec571efc9]' child 1: '#ID[1ab44e3c2cdb544a]' child 2: '#ID[cde5736a52d0e877]' 20:52:15.806 [Lua] [GameNetworkManager] game object created go_id=2312, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:15.917 [Lua] [GameNetworkManager] game object created go_id=2313, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:15.979 [Lua] [GameNetworkManager] game object created go_id=2314, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:16.078 [Lua] [GameNetworkManager] game object created go_id=2315, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:16.242 [Lua] [GameNetworkManager] game object was destroyed id=2312 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:52:16.442 [Lua] [GameNetworkManager] game object was destroyed id=2313 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:52:16.489 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:16.559 [Lua] [GameNetworkManager] game object was destroyed id=2314 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:52:16.592 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6b736ace59717d18]' child 1: '#ID[e7a53799157d632f]' child 2: '#ID[cde5736a52d0e877]' 20:52:16.630 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b57753e39eb69f8f]' child 1: '#ID[1ab44e3c2cdb544a]' child 2: '#ID[36921ae46c6e2f21]' 20:52:16.634 [Lua] [GameNetworkManager] game object was destroyed id=2315 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:52:16.899 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:52:17.065 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:17.525 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:52:17.611 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:52:17.627 [Lua] Spline already found! 20:52:17.660 [Lua] Init group template: spline_patrol 20:52:18.598 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ffc2bfb4872547f9]' child 1: '#ID[b57753e39eb69f8f]' child 2: '#ID[e7a53799157d632f]' child 3: '#ID[d5210d88db294cfb]' child 4: '#ID[74743409dea823d7]' child 5: '#ID[28d6609f982ea944]' 20:52:18.680 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_power_level 20:52:18.680 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_attack_speed 20:52:18.680 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_crit_chance 20:52:18.680 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_movement_speed 20:52:18.680 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff 20:52:18.918 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b57753e39eb69f8f]' child 1: '#ID[1ab44e3c2cdb544a]' child 2: '#ID[45ad8c22eea5c67b]' 20:52:19.228 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:52:19.228 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:52:19.228 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:52:19.228 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:52:19.228 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:52:19.228 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:52:19.228 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:52:19.228 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:52:21.202 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fea0156ec571efc9]' child 1: '#ID[2cdfe9dd93317c7c]' child 2: '#ID[ee30d1a58181c034]' child 3: '#ID[78707fae03c83e70]' child 4: '#ID[cde5736a52d0e877]' 20:52:21.520 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:21.685 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fea0156ec571efc9]' child 1: '#ID[1ab44e3c2cdb544a]' child 2: '#ID[d5210d88db294cfb]' child 3: '#ID[cde5736a52d0e877]' 20:52:21.852 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fea0156ec571efc9]' child 1: '#ID[2cdfe9dd93317c7c]' child 2: '#ID[ee30d1a58181c034]' child 3: '#ID[74743409dea823d7]' child 4: '#ID[36921ae46c6e2f21]' 20:52:22.754 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:22.836 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:52:23.064 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b57753e39eb69f8f]' child 1: '#ID[2cdfe9dd93317c7c]' child 2: '#ID[74743409dea823d7]' child 3: '#ID[28d6609f982ea944]' 20:52:23.610 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:24.078 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:52:24.250 [Lua] [GameNetworkManager] game object created go_id=2316, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:24.321 [Lua] [GameNetworkManager] game object created go_id=2317, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:24.446 [Lua] [GameNetworkManager] game object created go_id=2318, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:24.523 [Lua] [GameNetworkManager] game object created go_id=2319, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:24.756 [Lua] [GameNetworkManager] game object was destroyed id=2316 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:52:24.826 [Lua] [GameNetworkManager] game object was destroyed id=2317 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:52:24.945 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:52:24.967 [Lua] [GameNetworkManager] game object created go_id=2320, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:25.004 [Lua] [GameNetworkManager] game object was destroyed id=2319 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:52:25.086 [Lua] [GameNetworkManager] game object created go_id=2321, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:25.164 [Lua] [GameNetworkManager] game object created go_id=2322, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:25.258 [Lua] [GameNetworkManager] game object created go_id=2323, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:26.006 [Lua] [GameNetworkManager] game object created go_id=2324, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:26.133 [Lua] [GameNetworkManager] game object created go_id=2325, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:26.207 [Lua] [GameNetworkManager] game object created go_id=2326, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:26.281 [Lua] [GameNetworkManager] game object created go_id=2327, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:26.348 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a77a29a21960ae06]' child 1: '#ID[28d6609f982ea944]' 20:52:26.483 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_power_level 20:52:26.483 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_attack_speed 20:52:26.483 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_crit_chance 20:52:26.483 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_movement_speed 20:52:26.483 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff 20:52:26.767 [Lua] Horde killed: ? 20:52:30.807 [Lua] [GameNetworkManager] game object was destroyed id=2318 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:52:31.333 [Lua] [GameNetworkManager] game object was destroyed id=2320 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:52:31.410 [Lua] [GameNetworkManager] game object was destroyed id=2321 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:52:31.474 [Lua] [GameNetworkManager] game object was destroyed id=2322 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:52:31.555 [Lua] [GameNetworkManager] game object was destroyed id=2323 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:52:32.578 [Lua] [GameNetworkManager] game object was destroyed id=2324 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:52:32.676 [Lua] [GameNetworkManager] game object was destroyed id=2325 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:52:32.774 [Lua] [GameNetworkManager] game object was destroyed id=2326 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:52:32.853 [Lua] [GameNetworkManager] game object was destroyed id=2327 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:52:33.504 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fea0156ec571efc9]' child 1: '#ID[1ab44e3c2cdb544a]' child 2: '#ID[0d01322f8ef40649]' child 3: '#ID[28d6609f982ea944]' child 4: '#ID[06b585d193c74e04]' 20:52:34.523 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ffc2bfb4872547f9]' child 1: '#ID[b57753e39eb69f8f]' child 2: '#ID[1ab44e3c2cdb544a]' child 3: '#ID[45ad8c22eea5c67b]' 20:52:34.523 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b57753e39eb69f8f]' child 1: '#ID[2cdfe9dd93317c7c]' child 2: '#ID[d5210d88db294cfb]' child 3: '#ID[28d6609f982ea944]' 20:52:34.524 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fea0156ec571efc9]' child 1: '#ID[2cdfe9dd93317c7c]' child 2: '#ID[0d01322f8ef40649]' child 3: '#ID[74743409dea823d7]' child 4: '#ID[28d6609f982ea944]' 20:52:35.003 [Lua] [GameNetworkManager] game object created go_id=2328, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:35.122 [Lua] [GameNetworkManager] game object created go_id=2329, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:35.193 [Lua] [GameNetworkManager] game object created go_id=2330, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:35.278 [Lua] [GameNetworkManager] game object created go_id=2331, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:35.399 [Lua] [GameNetworkManager] game object was destroyed id=2328 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:52:35.471 [Lua] [GameNetworkManager] game object was destroyed id=2329 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:52:35.526 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:52:35.538 [Lua] Spline already found! 20:52:35.552 [Lua] [GameNetworkManager] game object was destroyed id=2330 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:52:35.590 [Lua] Init group template: spline_patrol 20:52:35.640 [Lua] [GameNetworkManager] game object was destroyed id=2331 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:52:36.329 [Lua] Destroying unit since outside mesh or world 20:52:37.152 [Lua] [GameNetworkManager] game object created go_id=2332, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:37.260 [Lua] [GameNetworkManager] game object created go_id=2333, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:37.316 [Lua] [GameNetworkManager] game object created go_id=2334, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:37.418 [Lua] [GameNetworkManager] game object created go_id=2335, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:37.630 [Lua] [GameNetworkManager] game object was destroyed id=2332 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:52:37.707 [Lua] [GameNetworkManager] game object was destroyed id=2333 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:52:37.797 [Lua] [GameNetworkManager] game object was destroyed id=2334 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:52:37.906 [Lua] [GameNetworkManager] game object was destroyed id=2335 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:52:38.060 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:38.540 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:52:44.613 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:52:44.624 [Lua] Spline already found! 20:52:44.702 [Lua] Init group template: spline_patrol 20:52:46.805 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:52:46.815 [Lua] Spline already found! 20:52:46.848 [Lua] Init group template: spline_patrol 20:52:47.375 [Lua] [GameNetworkManager] game object created go_id=2336, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:47.458 [Lua] [GameNetworkManager] game object created go_id=2337, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:47.528 [Lua] [GameNetworkManager] game object created go_id=2338, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:47.634 [Lua] [GameNetworkManager] game object created go_id=2339, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:47.957 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_power_level 20:52:47.957 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_attack_speed 20:52:47.957 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_crit_chance 20:52:47.957 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_movement_speed 20:52:47.957 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff 20:52:48.093 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:52:48.103 [Lua] [GameNetworkManager] game object created go_id=2340, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:48.105 [Lua] Spline already found! 20:52:48.136 [Lua] Init group template: spline_patrol 20:52:48.190 [Lua] [GameNetworkManager] game object created go_id=2341, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:48.300 [Lua] [GameNetworkManager] game object created go_id=2342, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:48.382 [Lua] [GameNetworkManager] game object was destroyed id=2336 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:52:48.382 [Lua] [GameNetworkManager] game object created go_id=2343, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:48.632 [Lua] [GameNetworkManager] game object was destroyed id=2340 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:52:48.646 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:52:48.658 [Lua] Spline already found! 20:52:48.734 [Lua] [GameNetworkManager] game object was destroyed id=2341 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:52:48.747 [Lua] Init group template: spline_patrol 20:52:48.816 [Lua] [GameNetworkManager] game object was destroyed id=2342 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:52:48.927 [Lua] [GameNetworkManager] game object was destroyed id=2343 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:52:50.644 [Lua] [GameNetworkManager] game object created go_id=2344, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:50.713 [Lua] [GameNetworkManager] game object created go_id=2345, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:50.802 [Lua] [GameNetworkManager] game object created go_id=2346, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:50.917 [Lua] [GameNetworkManager] game object created go_id=2347, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:51.107 [Lua] [GameNetworkManager] game object was destroyed id=2344 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:52:51.212 [Lua] [GameNetworkManager] game object was destroyed id=2345 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:52:51.318 [Lua] [GameNetworkManager] game object was destroyed id=2346 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:52:51.401 [Lua] [GameNetworkManager] game object was destroyed id=2347 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:52:51.625 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b57753e39eb69f8f]' child 1: '#ID[e7a53799157d632f]' child 2: '#ID[ee30d1a58181c034]' child 3: '#ID[74743409dea823d7]' child 4: '#ID[cde5736a52d0e877]' child 5: '#ID[d5b9be7d3c558176]' 20:52:51.625 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fea0156ec571efc9]' child 1: '#ID[1ab44e3c2cdb544a]' child 2: '#ID[d5210d88db294cfb]' child 3: '#ID[74743409dea823d7]' child 4: '#ID[36921ae46c6e2f21]' child 5: '#ID[d5b9be7d3c558176]' 20:52:54.206 [Lua] [GameNetworkManager] game object was destroyed id=2337 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:52:54.322 [Lua] [GameNetworkManager] game object was destroyed id=2338 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:52:54.364 [Lua] [GameNetworkManager] game object was destroyed id=2339 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:52:55.125 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 257 thorn_sister_passive_poison 20:52:56.041 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 257 thorn_sister_passive_poison 20:52:56.612 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:52:56.769 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a77a29a21960ae06]' child 1: '#ID[a77a29a21960ae06]' child 2: '#ID[a77a29a21960ae06]' child 3: '#ID[a77a29a21960ae06]' child 4: '#ID[6b736ace59717d18]' child 5: '#ID[1ab44e3c2cdb544a]' child 6: '#ID[ee30d1a58181c034]' child 7: '#ID[45ad8c22eea5c67b]' 20:52:56.769 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6b736ace59717d18]' child 1: '#ID[1ab44e3c2cdb544a]' child 2: '#ID[0d01322f8ef40649]' child 3: '#ID[36921ae46c6e2f21]' 20:52:57.486 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:52:57.649 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 892 thorn_sister_passive_poison 20:52:57.694 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 914 thorn_sister_passive_poison 20:52:57.806 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_power_level 20:52:57.806 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_attack_speed 20:52:57.806 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_crit_chance 20:52:57.806 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_movement_speed 20:52:57.806 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff 20:52:59.654 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:00.228 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:53:03.005 [Lua] [GameNetworkManager] game object created go_id=2348, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:03.118 [Lua] [GameNetworkManager] game object created go_id=2349, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:03.196 [Lua] [GameNetworkManager] game object created go_id=2350, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:03.305 [Lua] [GameNetworkManager] game object created go_id=2351, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:03.424 [Lua] [GameNetworkManager] game object was destroyed id=2348 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:53:03.538 [Lua] [GameNetworkManager] game object was destroyed id=2349 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:53:03.592 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:03.618 [Lua] [GameNetworkManager] game object was destroyed id=2350 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:53:03.693 [Lua] [GameNetworkManager] game object was destroyed id=2351 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:53:04.917 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:53:04.918 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:06.268 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:53:07.353 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:08.231 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:53:08.537 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:09.279 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:09.307 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:53:10.048 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:10.091 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:53:10.898 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:53:11.185 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:12.070 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:12.498 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:53:12.889 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:53:13.594 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:14.333 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:53:21.008 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_power_level 20:53:21.008 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_attack_speed 20:53:21.008 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_crit_chance 20:53:21.008 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_movement_speed 20:53:27.455 [Lua] [ChatManager][1]System: EG | Zoon picked up a piece of Ravaged Art 20:53:36.090 [Lua] HORDE: Chosing horde wave composition beastmen_huge_armor 20:53:36.090 [Lua] Time for new HOOORDE! multi_first_wave 20:53:36.090 [Lua] HORDE: Spawning hordes while 20 other ai are spawned 20:53:36.090 [Lua] horde requested: ambush 20:53:36.090 [Lua] setting up ambush-horde 20:53:36.090 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 20:53:36.090 [Lua] -> spawning: 27 20:53:36.090 [Lua] horde crated with id 42 of type ambush 20:53:36.090 [Lua] ambush horde has started 20:53:39.797 [Lua] replace_hidden_spawners -> first try found: 2 cover points 20:53:39.797 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:53:39.797 [Lua] ->moving spawner 20:53:39.797 [Lua] ->moving spawner 20:53:39.797 [Lua] ->moving spawner 20:53:39.797 [Lua] ->moving spawner 20:53:39.797 [Lua] ->moving spawner 20:53:39.797 [Lua] ->moving spawner 20:53:39.797 [Lua] ->moving spawner 20:53:39.797 [Lua] ->moving spawner 20:53:39.797 [Lua] ->moving spawner 20:53:39.797 [Lua] ->moving spawner 20:53:39.797 [Lua] ->moving spawner 20:53:39.797 [Lua] ->moving spawner 20:53:39.808 [Lua] replace_hidden_spawners -> first try found: 0 cover points 20:53:39.808 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 20:53:39.808 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 20:53:39.808 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:53:39.808 [Lua] replace_hidden_spawners -> first try found: 0 cover points 20:53:39.808 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 20:53:39.808 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 20:53:39.808 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:53:39.808 [Lua] replace_hidden_spawners -> first try found: 0 cover points 20:53:39.808 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 20:53:39.808 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 20:53:39.808 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:53:39.808 [Lua] replace_hidden_spawners -> first try found: 0 cover points 20:53:39.808 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 20:53:39.808 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 20:53:39.808 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:53:39.808 [Lua] replace_hidden_spawners -> first try found: 0 cover points 20:53:39.808 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 20:53:39.808 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 20:53:39.808 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:53:39.808 [Lua] replace_hidden_spawners -> first try found: 0 cover points 20:53:39.808 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 20:53:39.808 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 20:53:39.808 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:53:40.581 [Lua] [ChatManager][1]System: axfggggg picked up a piece of Ravaged Art 20:53:40.884 [Lua] Init group template: horde 20:53:41.606 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_power_level 20:53:41.606 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_attack_speed 20:53:41.606 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_crit_chance 20:53:42.178 [Lua] [GameNetworkManager] game object created go_id=2352, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:42.254 [Lua] [GameNetworkManager] game object created go_id=2353, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:42.365 [Lua] [GameNetworkManager] game object created go_id=2354, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:42.439 [Lua] [GameNetworkManager] game object created go_id=2355, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:42.726 [Lua] [GameNetworkManager] game object was destroyed id=2352 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:53:42.797 [Lua] [GameNetworkManager] game object was destroyed id=2353 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:53:42.877 [Lua] [GameNetworkManager] game object was destroyed id=2354 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:53:42.912 [Lua] [GameNetworkManager] game object created go_id=2356, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:42.990 [Lua] [GameNetworkManager] game object created go_id=2357, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:43.093 [Lua] [GameNetworkManager] game object created go_id=2358, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:43.158 [Lua] [GameNetworkManager] game object created go_id=2359, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:43.404 [Lua] [GameNetworkManager] game object was destroyed id=2356 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:53:50.295 error: [Unit] Unit: '#ID[aab9e81c05abc978]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[90aa9f54a1cb76cd]' child 1: '#ID[25c242263ea934bf]' child 2: '#ID[38aeca8b639ed8c4]' child 3: '#ID[2e844fac5405c9c8]' 20:53:51.204 [Lua] [GameNetworkManager] game object was destroyed id=2355 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:53:51.305 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 316 thorn_sister_passive_poison 20:53:52.018 [Lua] [GameNetworkManager] game object was destroyed id=2357 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:53:52.091 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 316 thorn_sister_passive_poison 20:53:52.091 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 316 thorn_sister_passive_poison 20:53:52.149 error: [Unit] Unit: '#ID[aab9e81c05abc978]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[25c242263ea934bf]' child 1: '#ID[5c1fdcfa699d80d0]' child 2: '#ID[d7d2cb36d7da85e7]' 20:53:52.222 [Lua] [GameNetworkManager] game object was destroyed id=2358 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:53:52.404 [Lua] [GameNetworkManager] game object was destroyed id=2359 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:53:52.615 error: [Unit] Unit: '#ID[aab9e81c05abc978]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[55f53543922e5248]' child 1: '#ID[25c242263ea934bf]' child 2: '#ID[5c1fdcfa699d80d0]' child 3: '#ID[b354278a131c9be4]' 20:53:53.586 error: [Unit] Unit: '#ID[aab9e81c05abc978]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[55f53543922e5248]' child 1: '#ID[25c242263ea934bf]' child 2: '#ID[5c1fdcfa699d80d0]' child 3: '#ID[d7d2cb36d7da85e7]' 20:53:53.587 error: [Unit] Unit: '#ID[aab9e81c05abc978]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9eb6a65db5c3b24a]' child 1: '#ID[73f97079307d0b67]' child 2: '#ID[38aeca8b639ed8c4]' child 3: '#ID[b354278a131c9be4]' 20:53:56.341 [Lua] [GameNetworkManager] game object created go_id=2360, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:56.551 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 20:53:56.551 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:53:56.551 [Lua] HORDE: Spawning hordes while 36 other ai are spawned 20:53:56.551 [Lua] horde requested: ambush 20:53:56.551 [Lua] setting up ambush-horde 20:53:56.551 [Lua] Composing horde 'beastmen_huge_armor' .. using variant 'elite_mix' 20:53:56.551 [Lua] -> spawning: 29 20:53:56.551 [Lua] horde crated with id 43 of type ambush 20:53:56.551 [Lua] ambush horde has started 20:53:56.879 [Lua] [GameNetworkManager] game object was destroyed id=2360 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:53:57.192 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:57.687 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:53:57.771 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:57.995 [Lua] [GameNetworkManager] game object created go_id=2361, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:58.080 [Lua] [GameNetworkManager] game object created go_id=2362, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:58.186 [Lua] [GameNetworkManager] game object created go_id=2363, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:58.263 [Lua] [GameNetworkManager] game object created go_id=2364, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:58.277 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:53:58.406 [Lua] [GameNetworkManager] game object was destroyed id=2361 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:53:58.497 [Lua] [GameNetworkManager] game object was destroyed id=2362 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:53:58.570 [Lua] [GameNetworkManager] game object was destroyed id=2363 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:53:58.703 [Lua] [GameNetworkManager] game object was destroyed id=2364 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:53:58.858 [Lua] [GameNetworkManager] game object created go_id=2365, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:58.927 [Lua] [GameNetworkManager] game object created go_id=2366, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:59.035 [Lua] [GameNetworkManager] game object created go_id=2367, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:59.100 [Lua] [GameNetworkManager] game object created go_id=2368, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:59.209 [Lua] [GameNetworkManager] game object was destroyed id=2365 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:53:59.308 [Lua] [GameNetworkManager] game object was destroyed id=2366 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:53:59.473 [Lua] [GameNetworkManager] game object was destroyed id=2367 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:53:59.487 [Lua] [GameNetworkManager] game object was destroyed id=2368 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:53:59.651 [Lua] [GameNetworkManager] game object created go_id=2369, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:59.749 [Lua] [GameNetworkManager] game object created go_id=2370, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:59.778 error: [Unit] Unit: '#ID[aab9e81c05abc978]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ffc2bfb4872547f9]' child 1: '#ID[90aa9f54a1cb76cd]' child 2: '#ID[25c242263ea934bf]' child 3: '#ID[38aeca8b639ed8c4]' child 4: '#ID[b354278a131c9be4]' 20:53:59.823 [Lua] [GameNetworkManager] game object created go_id=2371, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:53:59.932 [Lua] [GameNetworkManager] game object created go_id=2372, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:00.097 [Lua] [GameNetworkManager] game object was destroyed id=2369 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:54:00.167 [Lua] [GameNetworkManager] game object was destroyed id=2370 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:54:00.272 [Lua] [GameNetworkManager] game object was destroyed id=2371 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:54:00.331 [Lua] [GameNetworkManager] game object was destroyed id=2372 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:54:00.481 error: [Unit] Unit: '#ID[aab9e81c05abc978]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9eb6a65db5c3b24a]' child 1: '#ID[73f97079307d0b67]' child 2: '#ID[5c1fdcfa699d80d0]' child 3: '#ID[d7d2cb36d7da85e7]' 20:54:02.551 [Lua] Init group template: horde 20:54:03.362 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 135 will change to a manual source. 20:54:04.143 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_power_level 20:54:04.143 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_attack_speed 20:54:04.143 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_crit_chance 20:54:04.143 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_movement_speed 20:54:04.143 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff 20:54:06.139 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 872 thorn_sister_passive_poison 20:54:06.662 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:54:06.662 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:54:06.662 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:54:06.662 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:54:06.662 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:54:06.662 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:54:06.662 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:54:06.662 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:54:08.027 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 65 will change to a manual source. 20:54:08.156 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_power_level 20:54:08.156 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_attack_speed 20:54:08.156 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_crit_chance 20:54:08.156 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_movement_speed 20:54:08.156 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff 20:54:09.105 error: [Unit] Unit: '#ID[aab9e81c05abc978]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[25c242263ea934bf]' child 1: '#ID[38aeca8b639ed8c4]' child 2: '#ID[3482cadc2132a218]' 20:54:15.020 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:15.420 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:15.536 [Lua] HORDE: last wave, reset to standard horde delay 20:54:15.536 [Lua] Time for new HOOORDE! multi_last_wave 20:54:15.536 [Lua] HORDE: Spawning hordes while 36 other ai are spawned 20:54:15.536 [Lua] horde requested: ambush 20:54:15.536 [Lua] setting up ambush-horde 20:54:15.536 [Lua] Composing horde 'beastmen_huge_armor' .. using variant 'elite_mix' 20:54:15.536 [Lua] -> spawning: 29 20:54:15.536 [Lua] horde crated with id 44 of type ambush 20:54:15.536 [Lua] ambush horde has started 20:54:15.560 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:54:15.812 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:15.985 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:54:16.206 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_power_level 20:54:16.206 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_attack_speed 20:54:16.206 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_crit_chance 20:54:16.206 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_movement_speed 20:54:16.206 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff 20:54:16.328 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:54:18.597 [Lua] Destroying unit since outside mesh or world 20:54:20.662 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:20.717 [Lua] Init group template: horde 20:54:20.790 [Lua] Horde killed: ? 20:54:21.053 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:54:21.221 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:21.807 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:54:22.596 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:54:26.557 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 255 thorn_sister_passive_poison 20:54:26.763 [Lua] Horde killed: ? 20:54:26.915 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_power_level 20:54:26.915 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_attack_speed 20:54:26.915 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_crit_chance 20:54:26.915 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_movement_speed 20:54:26.915 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff 20:54:28.998 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 966 thorn_sister_passive_poison 20:54:29.479 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 966 thorn_sister_passive_poison 20:54:32.893 [Lua] main path terror event triggered: rare_event_loot_rat 20:54:32.893 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 20:54:33.294 [Lua] [GameNetworkManager] game object created go_id=2373, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:33.362 [Lua] [GameNetworkManager] game object created go_id=2374, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:33.507 [Lua] [GameNetworkManager] game object created go_id=2375, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:33.562 [Lua] [GameNetworkManager] game object created go_id=2376, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:33.635 [Lua] [GameNetworkManager] game object was destroyed id=2373 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:54:33.741 [Lua] [GameNetworkManager] game object was destroyed id=2374 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:54:33.857 [Lua] [GameNetworkManager] game object was destroyed id=2375 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:54:33.992 [Lua] [GameNetworkManager] game object was destroyed id=2376 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:54:35.102 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 862 thorn_sister_passive_poison 20:54:35.104 [Lua] HORDE: Chosing horde wave composition beastmen_huge_armor 20:54:35.104 [Lua] Time for new HOOORDE! multi_first_wave 20:54:35.104 [Lua] HORDE: Spawning hordes while 19 other ai are spawned 20:54:35.104 [Lua] horde requested: vector_blob 20:54:35.104 [Lua] wants to spawn behind within distance: 60 20:54:35.104 [Lua] horde crated with id 45 of type vector_blob 20:54:35.104 [Lua] managed to spawn 32/33 horde enemies 20:54:35.104 [Lua] vector blob horde has started 20:54:37.469 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 323 thorn_sister_passive_poison 20:54:38.017 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 323 thorn_sister_passive_poison 20:54:38.031 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_power_level 20:54:38.031 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_attack_speed 20:54:38.031 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_crit_chance 20:54:38.031 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_movement_speed 20:54:38.031 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff 20:54:38.337 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 323 thorn_sister_passive_poison 20:54:38.604 [Lua] Horde killed: ? 20:54:56.419 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:54:56.731 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 973 thorn_sister_passive_poison 20:54:56.732 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 973 thorn_sister_passive_poison 20:54:57.503 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:54:58.073 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:55:00.245 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:00.424 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12 20:55:00.424 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:55:00.424 [Lua] HORDE: Spawning hordes while 25 other ai are spawned 20:55:00.424 [Lua] horde requested: vector_blob 20:55:00.424 [Lua] wants to spawn behind within distance: 60 20:55:00.424 [Lua] horde crated with id 46 of type vector_blob 20:55:00.424 [Lua] managed to spawn 29/29 horde enemies 20:55:00.424 [Lua] vector blob horde has started 20:55:00.639 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:55:00.879 [Lua] Init group template: horde 20:55:01.690 [Lua] [GameNetworkManager] game object created go_id=2377, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:01.750 error: [Unit] Unit: '#ID[6c2e48bbea9b83e2]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[52cdb0cd0dd540cc]' child 1: '#ID[95c81ee874c57aa9]' child 2: '#ID[aff6689fb627f253]' child 3: '#ID[c52a458fcc87bad4]' child 4: '#ID[1fa33bbc447b784e]' 20:55:01.767 [Lua] [GameNetworkManager] game object created go_id=2378, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:01.840 [Lua] [GameNetworkManager] game object created go_id=2379, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:01.951 [Lua] [GameNetworkManager] game object created go_id=2380, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:02.466 [Lua] [GameNetworkManager] game object created go_id=2381, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:02.595 [Lua] [GameNetworkManager] game object created go_id=2382, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:02.648 [Lua] [GameNetworkManager] game object created go_id=2383, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:02.693 error: [Unit] Unit: '#ID[068e78299011dd47]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9d723643fe1422f0]' child 1: '#ID[2177651d23b735e3]' 20:55:02.747 [Lua] -----Enter charged 20:55:02.769 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 104 will change to a manual source. 20:55:02.776 [Lua] [GameNetworkManager] game object created go_id=2384, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:02.883 [Lua] [GameNetworkManager] game object was destroyed id=2377 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:55:02.918 [Lua] [GameNetworkManager] game object was destroyed id=2378 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:55:02.994 [Lua] [GameNetworkManager] game object was destroyed id=2381 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:55:02.994 [Lua] [GameNetworkManager] game object was destroyed id=2379 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:55:03.133 [Lua] [GameNetworkManager] game object was destroyed id=2380 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:55:03.807 [Lua] -----Exit charged 20:55:03.856 [Lua] [GameNetworkManager] game object was destroyed id=2382 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:55:03.941 [Lua] [GameNetworkManager] game object was destroyed id=2383 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:55:04.048 [Lua] [GameNetworkManager] game object was destroyed id=2384 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:55:06.027 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_power_level 20:55:06.027 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_attack_speed 20:55:06.027 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_crit_chance 20:55:06.027 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_movement_speed 20:55:06.027 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff 20:55:07.366 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 267 thorn_sister_passive_poison 20:55:07.978 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[762a8fd18be82fcd]' child 1: '#ID[762a8fd18be82fcd]' child 2: '#ID[28d6609f982ea944]' 20:55:08.194 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 253 thorn_sister_passive_poison 20:55:09.846 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 316 thorn_sister_passive_poison 20:55:10.264 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 316 thorn_sister_passive_poison 20:55:10.888 [Lua] [GameNetworkManager] game object created go_id=2385, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:10.961 [Lua] [GameNetworkManager] game object created go_id=2386, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:11.063 [Lua] [GameNetworkManager] game object created go_id=2387, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:11.134 [Lua] [GameNetworkManager] game object created go_id=2388, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:11.421 [Lua] [GameNetworkManager] game object was destroyed id=2385 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:55:11.421 [Lua] [GameNetworkManager] game object was destroyed id=2387 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:55:11.517 [Lua] [GameNetworkManager] game object was destroyed id=2386 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:55:11.517 [Lua] [GameNetworkManager] game object was destroyed id=2388 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:55:11.575 [Lua] [GameNetworkManager] game object created go_id=2389, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:11.658 [Lua] [GameNetworkManager] game object created go_id=2390, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:11.735 [Lua] [GameNetworkManager] game object created go_id=2391, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:11.810 [Lua] [GameNetworkManager] game object created go_id=2392, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:11.920 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_power_level 20:55:11.920 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_attack_speed 20:55:11.920 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_crit_chance 20:55:11.920 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_movement_speed 20:55:11.920 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff 20:55:11.945 [Lua] [GameNetworkManager] game object was destroyed id=2389 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:55:12.059 [Lua] [GameNetworkManager] game object was destroyed id=2390 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:55:12.120 [Lua] [GameNetworkManager] game object was destroyed id=2391 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:55:12.219 [Lua] [GameNetworkManager] game object was destroyed id=2392 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:55:12.741 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 316 thorn_sister_passive_poison 20:55:12.777 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 316 thorn_sister_big_bleed 20:55:12.777 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 316 thorn_sister_passive_poison 20:55:13.010 [Lua] HORDE: last wave, reset to standard horde delay 20:55:13.010 [Lua] Time for new HOOORDE! multi_last_wave 20:55:13.010 [Lua] HORDE: Spawning hordes while 34 other ai are spawned 20:55:13.010 [Lua] horde requested: vector_blob 20:55:13.010 [Lua] wants to spawn ahead within distance: 60 20:55:13.010 [Lua] horde crated with id 47 of type vector_blob 20:55:13.010 [Lua] managed to spawn 33/33 horde enemies 20:55:13.010 [Lua] vector blob horde has started 20:55:13.544 [Lua] Init group template: horde 20:55:13.675 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:14.040 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:55:14.121 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:14.263 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 994 thorn_sister_passive_poison 20:55:14.540 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:14.656 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:55:14.754 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 994 thorn_sister_passive_poison 20:55:15.012 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:55:15.031 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 994 thorn_sister_passive_poison 20:55:15.047 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:15.307 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 994 thorn_sister_big_bleed 20:55:15.307 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 994 thorn_sister_passive_poison 20:55:15.497 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:55:16.656 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:16.804 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_power_level 20:55:17.070 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:55:19.139 [Lua] [GameNetworkManager] game object created go_id=2393, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:19.213 [Lua] [GameNetworkManager] game object created go_id=2394, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:19.317 [Lua] [GameNetworkManager] game object created go_id=2395, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:19.401 [Lua] [GameNetworkManager] game object created go_id=2396, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:55:19.575 [Lua] [GameNetworkManager] game object was destroyed id=2394 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:55:19.682 [Lua] [GameNetworkManager] game object was destroyed id=2395 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:55:22.770 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_power_level 20:55:22.770 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_attack_speed 20:55:22.770 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_crit_chance 20:55:22.770 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_movement_speed 20:55:22.770 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff 20:55:24.128 [Lua] [GameNetworkManager] game object was destroyed id=2396 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:55:24.706 [Lua] [GameNetworkManager] game object was destroyed id=2393 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:55:26.475 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_power_level 20:55:26.475 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_attack_speed 20:55:26.475 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_crit_chance 20:55:26.475 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff_movement_speed 20:55:26.475 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 110000119904ef6 1025 skulls_2023_buff 20:55:26.586 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 36 size: 42 action: nil 20:55:26.599 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 38 size: 41 action: nil 20:55:26.671 [Lua] Destroying unit - ai got stuck breed: beastmen_bestigor index: 28 size: 40 action: nil 20:55:26.689 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 258 thorn_sister_passive_poison 20:55:26.691 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 36 size: 39 action: nil 20:55:26.691 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 37 size: 38 action: nil 20:55:26.705 [Lua] Destroying unit - ai got stuck breed: beastmen_bestigor index: 5 size: 37 action: nil 20:55:26.770 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 27 size: 36 action: nil 20:55:26.770 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 28 size: 35 action: nil 20:55:26.770 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 29 size: 34 action: nil 20:55:26.796 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 8 size: 33 action: nil 20:55:26.811 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 15 size: 32 action: nil 20:55:26.824 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 19 size: 31 action: nil 20:55:26.837 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 27 size: 30 action: nil 20:55:26.853 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 6 size: 29 action: nil 20:55:26.868 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 10 size: 28 action: nil 20:55:26.868 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 12 size: 27 action: nil 20:55:26.881 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 16 size: 26 action: nil 20:55:26.894 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 22 size: 25 action: nil 20:55:26.907 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 2 size: 24 action: nil 20:55:26.907 [Lua] Destroying unit - ai got stuck breed: beastmen_bestigor index: 3 size: 23 action: nil 20:55:26.932 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 14 size: 22 action: nil 20:55:26.945 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 21 size: 21 action: nil 20:55:26.957 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 4 size: 20 action: nil 20:55:26.970 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 13 size: 19 action: nil 20:55:26.992 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 16 size: 18 action: nil 20:55:27.018 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 14 size: 17 action: nil 20:55:27.117 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 16 size: 16 action: nil 20:55:27.172 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 291 thorn_sister_passive_poison 20:55:27.173 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 287 thorn_sister_passive_poison 20:55:27.779 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 291 thorn_sister_passive_poison 20:55:27.889 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_power_level 20:55:27.889 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_attack_speed 20:55:27.889 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff 20:55:28.263 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 271 thorn_sister_passive_poison 20:55:28.293 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 275 thorn_sister_passive_poison 20:55:28.293 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 287 thorn_sister_passive_poison 20:55:28.661 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 287 thorn_sister_passive_poison 20:55:28.661 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 275 thorn_sister_passive_poison 20:55:28.704 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 271 thorn_sister_passive_poison 20:55:29.058 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 271 thorn_sister_passive_poison 20:55:29.217 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_power_level 20:55:29.217 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_attack_speed 20:55:29.217 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff 20:55:29.593 [Lua] Horde killed: ? 20:55:30.007 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 849 thorn_sister_passive_poison 20:55:30.377 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 849 thorn_sister_passive_poison 20:55:35.876 [Lua] HORDE: Chosing horde wave composition beastmen_huge 20:55:35.876 [Lua] Time for new HOOORDE! multi_first_wave 20:55:35.876 [Lua] HORDE: Spawning hordes while 2 other ai are spawned 20:55:35.876 [Lua] horde requested: ambush 20:55:35.876 [Lua] setting up ambush-horde 20:55:35.876 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 20:55:35.877 [Lua] -> spawning: 27 20:55:35.877 [Lua] horde crated with id 48 of type ambush 20:55:35.877 [Lua] ambush horde has started 20:55:36.180 [Lua] Horde killed: ? 20:55:36.189 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12 20:55:36.189 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:55:36.189 [Lua] HORDE: Spawning hordes while 1 other ai are spawned 20:55:36.189 [Lua] horde requested: ambush 20:55:36.189 [Lua] setting up ambush-horde 20:55:36.189 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 20:55:36.189 [Lua] -> spawning: 26 20:55:36.189 [Lua] horde crated with id 49 of type ambush 20:55:36.189 [Lua] ambush horde has started 20:55:38.955 [Lua] fence jumping 20:55:39.564 [Lua] replace_hidden_spawners -> first try found: 0 cover points 20:55:39.564 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 20:55:39.564 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:55:39.564 [Lua] ->moving spawner 20:55:39.564 [Lua] ->moving spawner 20:55:39.564 [Lua] ->moving spawner 20:55:39.564 [Lua] ->moving spawner 20:55:39.564 [Lua] ->moving spawner 20:55:39.564 [Lua] ->moving spawner 20:55:39.564 [Lua] ->moving spawner 20:55:39.564 [Lua] ->moving spawner 20:55:39.564 [Lua] ->moving spawner 20:55:39.564 [Lua] ->moving spawner 20:55:39.564 [Lua] ->moving spawner 20:55:39.564 [Lua] ->moving spawner 20:55:39.564 [Lua] ->moving spawner 20:55:39.883 [Lua] replace_hidden_spawners -> first try found: 0 cover points 20:55:39.883 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 20:55:39.883 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:55:39.883 [Lua] ->moving spawner 20:55:39.883 [Lua] ->moving spawner 20:55:39.883 [Lua] ->moving spawner 20:55:39.883 [Lua] ->moving spawner 20:55:39.883 [Lua] ->moving spawner 20:55:39.883 [Lua] ->moving spawner 20:55:39.883 [Lua] ->moving spawner 20:55:39.883 [Lua] ->moving spawner 20:55:39.883 [Lua] ->moving spawner 20:55:39.883 [Lua] ->moving spawner 20:55:39.883 [Lua] ->moving spawner 20:55:39.883 [Lua] ->moving spawner 20:55:39.883 [Lua] ->moving spawner 20:55:39.883 [Lua] ->moving spawner 20:55:40.739 [Lua] ready to jump failed 20:55:41.691 [Lua] Init group template: horde 20:55:41.725 [Lua] fence jumping 20:55:42.815 [Lua] simple los failed 20:55:43.274 [Lua] Init group template: horde 20:55:43.306 [Lua] fence jumping 20:55:43.548 [Lua] TerrorEventMixer.start_event: crater_no_horde (seed: 0) 20:55:44.272 [Lua] simple los failed 20:55:47.649 [Lua] ready to jump failed 20:55:50.917 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:55:51.475 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:55:52.173 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:55:52.695 error: [Unit] Unit: '#ID[d08b1cd6109fdb9c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[762a8fd18be82fcd]' 20:55:52.830 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:55:53.492 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_power_level 20:55:53.492 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_attack_speed 20:55:53.492 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff 20:55:53.818 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:55:53.882 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 531 thorn_sister_passive_poison 20:55:54.469 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:55:59.543 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:00.037 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 20 size: 26 action: nil 20:56:00.092 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=110000119904ef6 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:00.132 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:56:00.728 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000119904ef6 20:56:05.437 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 17 size: 33 action: nil 20:56:06.013 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 2 size: 30 action: nil 20:56:06.098 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 14 size: 29 action: nil 20:56:06.157 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 12 size: 28 action: nil 20:56:07.202 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_power_level 20:56:07.202 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_attack_speed 20:56:08.204 [Lua] ready to jump failed 20:56:08.799 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 16 size: 27 action: nil 20:56:09.529 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 4 size: 24 action: nil 20:56:11.942 [Lua] TerrorEventMixer.start_event: generic_disable_pacing (seed: 0) 20:56:12.717 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 6 size: 21 action: nil 20:56:12.726 [Lua] Horde killed: ? 20:56:12.893 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 6 size: 20 action: nil 20:56:13.630 [Lua] Destroying unit - ai got stuck breed: beastmen_ungor index: 7 size: 19 action: nil 20:56:14.755 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 10 size: 16 action: nil 20:56:15.084 [Lua] [GameNetworkManager] game object created go_id=2397, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:15.167 [Lua] [GameNetworkManager] game object created go_id=2398, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:15.237 [Lua] [GameNetworkManager] game object created go_id=2399, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:15.345 [Lua] [GameNetworkManager] game object created go_id=2400, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:15.476 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 14 will change to a manual source. 20:56:15.626 [Lua] [GameNetworkManager] game object was destroyed id=2397 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:56:15.688 [Lua] [GameNetworkManager] game object was destroyed id=2398 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:56:15.815 [Lua] [GameNetworkManager] game object was destroyed id=2399 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:56:15.890 [Lua] [GameNetworkManager] game object was destroyed id=2400 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:56:16.433 [Lua] Destroying unit - ai got stuck breed: beastmen_gor index: 7 size: 14 action: nil 20:56:16.442 [Lua] Horde killed: ? 20:56:16.722 [Lua] [GameNetworkManager] game object created go_id=2401, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:16.794 [Lua] [GameNetworkManager] game object created go_id=2402, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:16.905 [Lua] [GameNetworkManager] game object created go_id=2403, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:16.999 [Lua] [GameNetworkManager] game object created go_id=2404, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:16.999 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_power_level 20:56:16.999 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_attack_speed 20:56:16.999 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_crit_chance 20:56:16.999 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff 20:56:16.999 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_power_level 20:56:16.999 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_attack_speed 20:56:16.999 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_crit_chance 20:56:16.999 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff 20:56:17.263 [Lua] [GameNetworkManager] game object was destroyed id=2401 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:56:17.335 [Lua] [GameNetworkManager] game object was destroyed id=2402 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:56:17.432 [Lua] [GameNetworkManager] game object was destroyed id=2403 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:56:17.527 [Lua] [GameNetworkManager] game object was destroyed id=2404 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:56:18.959 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 315 thorn_sister_passive_poison 20:56:19.591 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 315 thorn_sister_passive_poison 20:56:19.591 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 315 thorn_sister_passive_poison 20:56:19.926 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:56:20.946 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:56:21.075 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 315 thorn_sister_big_bleed 20:56:21.075 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 315 thorn_sister_passive_poison 20:56:21.359 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_power_level 20:56:21.359 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_attack_speed 20:56:21.359 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_crit_chance 20:56:21.359 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff 20:56:21.580 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:56:21.580 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:56:21.580 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:56:21.580 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:56:21.580 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:56:24.028 [Lua] Destroying unit - ai got stuck breed: chaos_vortex_sorcerer index: 8 size: 10 action: skulk_approach 20:56:24.040 error: [Unit] Unit: '#ID[c59677933f8b6207]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c19abb5d5906ce63]' 20:56:25.099 [Lua] [GameNetworkManager] game object created go_id=2405, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:25.210 [Lua] [GameNetworkManager] game object created go_id=2406, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:25.286 [Lua] [GameNetworkManager] game object created go_id=2407, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:25.382 [Lua] [GameNetworkManager] game object created go_id=2408, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:25.546 [Lua] [GameNetworkManager] game object was destroyed id=2405 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:56:25.618 [Lua] [GameNetworkManager] game object was destroyed id=2406 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:56:25.695 [Lua] [GameNetworkManager] game object was destroyed id=2407 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:56:25.800 [Lua] [GameNetworkManager] game object was destroyed id=2408 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:56:25.837 [Lua] [GameNetworkManager] game object created go_id=2409, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:25.964 [Lua] [GameNetworkManager] game object created go_id=2410, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:26.035 [Lua] [GameNetworkManager] game object created go_id=2411, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:26.107 [Lua] [GameNetworkManager] game object created go_id=2412, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:56:26.283 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_power_level 20:56:26.283 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_attack_speed 20:56:26.283 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_crit_chance 20:56:26.283 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff 20:56:26.283 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_power_level 20:56:26.283 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_attack_speed 20:56:26.283 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff_crit_chance 20:56:26.283 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 2255 skulls_2023_buff 20:56:26.365 [Lua] [GameNetworkManager] game object was destroyed id=2410 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:56:26.365 [Lua] [GameNetworkManager] game object was destroyed id=2409 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:56:26.453 [Lua] [GameNetworkManager] game object was destroyed id=2411 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:56:26.542 [Lua] [GameNetworkManager] game object was destroyed id=2412 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:56:54.778 [Lua] TerrorEventMixer.start_event: crater_end_event_intro_wave (seed: 0) 20:57:04.059 [Lua] [NetworkServer] Peer 110000119904ef6 despawned player. 20:57:04.059 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000119904ef6 20:57:04.060 [Lua] [GameNetworkManager] destroying game object with go_id=156 20:57:04.061 error: [Unit] Unit: '#ID[90a0580b00bf1ab9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1f95ec0c6460fc19]' child 1: '#ID[a5a68efb76320f58]' child 2: '#ID[755484bd01682121]' child 3: '#ID[a63947aa9cf1b0ef]' 20:57:04.972 [Lua] [GameNetworkManager] game object created go_id=2413, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:05.075 [Lua] [GameNetworkManager] game object created go_id=2414, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:05.149 [Lua] [GameNetworkManager] game object created go_id=2415, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:05.218 [Lua] [GameNetworkManager] game object created go_id=2416, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:57:05.364 [Lua] [GameNetworkManager] game object was destroyed id=2413 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:57:05.472 [Lua] [GameNetworkManager] game object was destroyed id=2414 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:57:06.483 [Lua] [GameNetworkManager] game object was destroyed id=2415 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:57:06.560 [Lua] [GameNetworkManager] game object was destroyed id=2416 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:57:06.669 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 863 thorn_sister_passive_poison 20:57:06.702 [Lua] TerrorEventMixer.start_event: crater_end_event_manual_spawns (seed: 0) 20:57:06.702 [Lua] TerrorEventMixer.start_event: crater_end_event_wave_01 (seed: 0) 20:57:10.847 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 684 thorn_sister_passive_poison 20:57:11.027 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[28d6609f982ea944]' 20:57:11.088 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 684 thorn_sister_passive_poison 20:57:12.003 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 249 thorn_sister_passive_poison 20:57:12.371 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 260 thorn_sister_passive_poison 20:57:13.169 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 260 thorn_sister_passive_poison 20:57:13.201 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 249 thorn_sister_passive_poison 20:57:13.511 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 260 thorn_sister_passive_poison 20:57:17.538 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 683 thorn_sister_passive_poison 20:57:17.584 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 683 thorn_sister_passive_poison 20:57:18.833 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 683 thorn_sister_passive_poison 20:57:19.740 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 965 thorn_sister_passive_poison 20:57:20.231 [Lua] event horde ends! 20:57:20.517 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:57:20.517 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:57:20.517 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:57:20.517 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:57:20.517 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:57:20.517 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:57:20.907 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 417 thorn_sister_passive_poison 20:57:21.253 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 429 thorn_sister_passive_poison 20:57:21.590 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 417 thorn_sister_passive_poison 20:57:22.411 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 965 thorn_sister_passive_poison 20:57:25.283 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 868 thorn_sister_passive_poison 20:57:25.603 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 868 thorn_sister_passive_poison 20:57:30.382 [Lua] [RespawnHandler] Picking spawn point at 1670.26, params: min_dist 1570.52, max_dist inf, ahead_unit_travel_dist 1632.05 20:57:30.382 [Lua] [RespawnHandler] Ahead player position Vector3(-180.184, 219.49, -24.2618) 20:57:30.566 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=110000119904ef6 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:57:30.566 [Lua] [NetworkServer] Peer 110000119904ef6 spawned player. 20:57:30.567 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=197 20:57:30.567 [Lua] PlayerManager:assign_unit_ownership axfggggg 110000119904ef6 1 20:57:30.568 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 20:57:30.568 [Lua] TalentSystem:rpc_sync_talents 5 1145 20:57:32.018 [Lua] event horde ends! 20:57:32.294 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 262 thorn_sister_passive_poison 20:57:34.355 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 686 thorn_sister_passive_poison 20:57:43.149 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:57:43.149 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:57:43.149 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:57:43.149 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:57:47.396 [Lua] TerrorEventMixer.start_event: crater_end_event_wave_02 (seed: 0) 20:57:51.248 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[28d6609f982ea944]' 20:57:53.144 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:58:00.306 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 323 thorn_sister_passive_poison 20:58:00.636 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 323 thorn_sister_passive_poison 20:58:00.814 [Lua] event horde ends! 20:58:02.199 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 323 thorn_sister_passive_poison 20:58:02.247 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 323 thorn_sister_big_bleed 20:58:02.247 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 323 thorn_sister_passive_poison 20:58:02.859 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 323 thorn_sister_big_bleed 20:58:02.859 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 323 thorn_sister_passive_poison 20:58:02.859 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 323 thorn_sister_big_bleed 20:58:02.859 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 323 thorn_sister_passive_poison 20:58:03.898 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 323 thorn_sister_big_bleed 20:58:03.898 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 323 thorn_sister_passive_poison 20:58:03.899 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 323 thorn_sister_big_bleed 20:58:03.899 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 323 thorn_sister_passive_poison 20:58:04.707 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 323 thorn_sister_big_bleed 20:58:04.707 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 323 thorn_sister_passive_poison 20:58:04.707 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 323 thorn_sister_big_bleed 20:58:04.707 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 323 thorn_sister_passive_poison 20:58:05.834 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 323 thorn_sister_big_bleed 20:58:05.834 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 323 thorn_sister_passive_poison 20:58:07.055 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 323 thorn_sister_big_bleed 20:58:07.055 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 323 thorn_sister_passive_poison 20:58:07.683 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 254 thorn_sister_passive_poison 20:58:07.683 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 323 thorn_sister_big_bleed 20:58:07.683 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 323 thorn_sister_passive_poison 20:58:12.448 [Lua] event horde ends! 20:58:12.958 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:58:12.958 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:58:12.958 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:58:12.958 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:58:14.642 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:58:14.642 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:58:14.642 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:58:14.642 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:58:14.642 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:58:14.642 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:58:14.642 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:58:15.068 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 686 thorn_sister_passive_poison 20:58:16.198 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 872 thorn_sister_passive_poison 20:58:16.545 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 288 thorn_sister_passive_poison 20:58:18.721 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:58:19.164 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 863 thorn_sister_passive_poison 20:58:19.356 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:58:20.445 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 684 thorn_sister_passive_poison 20:58:20.446 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 250 thorn_sister_passive_poison 20:58:21.740 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 863 thorn_sister_passive_poison 20:58:26.647 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 965 thorn_sister_passive_poison 20:58:26.648 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 965 thorn_sister_passive_poison 20:58:27.991 [Lua] TerrorEventMixer.start_event: crater_end_event_wave_03 (seed: 0) 20:58:34.087 [Lua] [GameNetworkManager] game object created go_id=2417, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:34.205 [Lua] [GameNetworkManager] game object created go_id=2418, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:34.305 [Lua] [GameNetworkManager] game object created go_id=2419, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:34.361 [Lua] [GameNetworkManager] game object created go_id=2420, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:34.496 [Lua] [GameNetworkManager] game object was destroyed id=2417 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:58:34.651 [Lua] [GameNetworkManager] game object was destroyed id=2418 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:58:34.691 [Lua] [GameNetworkManager] game object was destroyed id=2419 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:58:34.823 [Lua] [GameNetworkManager] game object was destroyed id=2420 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:58:34.923 [Lua] [GameNetworkManager] game object created go_id=2421, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:35.018 [Lua] [GameNetworkManager] game object created go_id=2422, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:35.131 [Lua] [GameNetworkManager] game object created go_id=2423, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:35.189 [Lua] [GameNetworkManager] game object created go_id=2424, owner_id=11000010d510fef go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:58:35.337 [Lua] [GameNetworkManager] game object was destroyed id=2421 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:58:35.397 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:58:35.442 [Lua] [GameNetworkManager] game object was destroyed id=2422 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:58:35.605 [Lua] [GameNetworkManager] game object was destroyed id=2424 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:58:35.948 [Lua] [GameNetworkManager] game object was destroyed id=2423 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010d510fef 20:58:36.085 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:58:36.580 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 249 thorn_sister_passive_poison 20:58:36.802 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 249 thorn_sister_passive_poison 20:58:37.286 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 287 thorn_sister_passive_poison 20:58:37.938 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 251 thorn_sister_passive_poison 20:58:38.728 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 291 thorn_sister_passive_poison 20:58:39.313 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 262 thorn_sister_passive_poison 20:58:39.369 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 997 thorn_sister_passive_poison 20:58:39.696 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 262 thorn_sister_passive_poison 20:58:40.697 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:58:40.697 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:58:40.697 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:58:43.643 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:58:44.324 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:58:44.829 [Lua] TerrorEventMixer.start_event: crater_end_event_minotaur (seed: 0) 20:58:46.555 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[28d6609f982ea944]' 20:58:48.379 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 999 thorn_sister_passive_poison 20:58:48.865 [Lua] event horde ends! 20:58:51.441 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 288 thorn_sister_passive_poison 20:58:51.808 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 288 thorn_sister_passive_poison 20:58:51.809 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 686 thorn_sister_passive_poison 20:58:52.999 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:58:52.999 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:58:52.999 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:58:52.999 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:58:52.999 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:58:52.999 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:58:52.999 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:58:52.999 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 20:58:53.026 [Lua] event horde ends! 20:58:53.902 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 999 thorn_sister_passive_poison 20:58:53.939 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 260 thorn_sister_passive_poison 20:58:54.253 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 288 thorn_sister_passive_poison 20:58:54.950 [Lua] -----Enter charged 20:58:54.962 [Lua] -----Exit charged 20:58:57.484 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:58:57.484 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:58:57.484 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:58:57.484 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:58:57.484 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:58:58.635 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[28d6609f982ea944]' 20:58:59.821 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 319 thorn_sister_passive_poison 20:59:08.388 [Lua] [NetworkServer] Peer 11000010d510fef despawned player. 20:59:08.388 [Lua] [GameNetworkManager] game object was destroyed id=2255 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010d510fef 20:59:08.390 [Lua] [GameNetworkManager] destroying game object with go_id=741 20:59:08.391 error: [Unit] Unit: '#ID[0cf19a6e49c89992]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8ee7c54396141f77]' child 1: '#ID[eb74d09e6ca12756]' child 2: '#ID[8478c54d489f858e]' child 3: '#ID[b7439a060f8fc695]' 20:59:24.135 [Lua] TerrorEventMixer.start_event: crater_end_event_wave_04 (seed: 0) 20:59:24.919 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:59:25.570 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:59:26.212 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:59:26.981 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:59:29.510 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:59:29.510 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:59:29.510 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:59:29.510 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:59:33.774 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:59:34.428 [Lua] [RespawnHandler] Picking spawn point at 1670.26, params: min_dist 1570.52, max_dist inf, ahead_unit_travel_dist 1667.14 20:59:34.428 [Lua] [RespawnHandler] Ahead player position Vector3(-148.533, 218.616, -22.7482) 20:59:34.524 [Lua] [GameNetworkManager] game object created go_id=2425, owner_id=11000010d510fef go_type=player_unit go_created_func_name=game_object_created_player_unit 20:59:34.524 [Lua] [NetworkServer] Peer 11000010d510fef spawned player. 20:59:34.526 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=241 20:59:34.526 [Lua] PlayerManager:assign_unit_ownership EG | Zoon 11000010d510fef 1 20:59:34.527 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 20:59:34.527 [Lua] TalentSystem:rpc_sync_talents 3 2425 20:59:36.082 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:59:36.706 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:59:37.325 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 20:59:45.071 [Lua] event horde ends! 20:59:48.853 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:59:48.853 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:59:48.853 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:59:48.853 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:59:48.853 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:59:49.195 [Lua] event horde ends! 20:59:53.375 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 531 thorn_sister_passive_poison 20:59:53.375 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 295 thorn_sister_passive_poison 20:59:53.765 [Lua] TerrorEventMixer.stop_event: crater_end_event_wave_04 20:59:53.765 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:59:53.765 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:59:53.765 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:59:53.765 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:59:53.765 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:59:53.995 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 531 thorn_sister_passive_poison 20:59:57.107 [Lua] [BuffSystem] rpc_add_buff_synced_params, response consumed due to blind fire sync 11000010d510fef 852 thorn_sister_passive_poison 20:59:57.403 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:59:57.403 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:59:57.403 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:59:57.403 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:59:57.403 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 21:00:00.181 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[28d6609f982ea944]' 21:00:01.555 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:00:01.555 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:00:01.555 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:00:01.555 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:00:01.555 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:00:01.555 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:00:01.555 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:00:01.555 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[6ce41c7f6a165f9d]']"] 21:00:04.084 [Lua] minotaur died! 21:00:04.097 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[28d6609f982ea944]' 21:00:04.107 [Lua] minotaur died! 21:00:04.118 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[28d6609f982ea944]' 21:00:04.119 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[28d6609f982ea944]' 21:00:06.014 [Lua] [ChatManager][1]System: TREE picked up a Loot Die 21:00:22.528 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:618: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1001: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:898: in function game_update [14] @scripts/boot.lua:628:in function [1] self = table: 000000000E05A3B0 [2] self = table: 0000000011CA4140; dt = 0.0087763834744691849; all_inside = true [3] self = table: 0000000011CA4140; dt = 0.0087763834744691849; t = 1140.7989601418376; all_inside = true; any_inside = true; players_outside_portal = table: 000000000D4E7AA0; buff_system = table: 000000001118F890 [4] self = table: 0000000011CA4140; dt = 0.0087763834744691849; t = 1140.7989601418376 [5] self = table: 0000000011CA4140; unit = [Unit \'#ID[f876bd767ea04e7e]\']; input = table: 0000000000722C10; dt = 0.0087763834744691849; context = table: 0000000009BA14C0; t = 1140.7989601418376 [6] self = table: 000000000F10F3C0; context = table: 0000000009BA14C0; t = 1140.7989601418376; dt = 0.0087763834744691849; update_list = table: 000000000F10FD20; dummy_input = table: 0000000000722C10; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[f876bd767ea04e7e]\']; extension = table: 0000000011CA4140 [7] self = table: 000000000F10F3C0; context = table: 0000000009BA14C0; t = 1140.7989601418376 [8] self = table: 000000000DD1ADE0; entity_system_update_context = table: 0000000009BA14C0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000E0D2060; t = 1140.7989601418376; i = 83; system = table: 000000000F10F3C0 [9] self = table: 0000000009BA1270; update_func = "update"; dt = 0.0087763834744691849; entity_system_update_context = table: 0000000009BA14C0 [10] self = table: 0000000009BA1270; dt = 0.0087763834744691849 [11] self = table: 0000000005D9BBF0; dt = 0.0087763834744691849; main_t = 2685.4487546710297; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; t = 1140.7989601418376; game_mode_ended = false [12] self = table: 000000000078AA00; dt = 0.0087763834744691849; t = 2685.4487546710297 [13] self = table: 0000000000099930; real_world_dt = 0.0087763834744691849; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; dt = 0.0087763834744691849; t = 2685.4487546710297 [14] dt = 0.0087763834744691849 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000005D9C6B0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = false; _initial_peers_ready = true; _object_set_names = table: 0000000004D41570; _end_conditions_met = false; _round_started = true; _object_sets = table: 000000000A1CF220; _disable_spawning_reasons = table: 0000000011E18DB0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000C3D24B0; _mutator_handler = table: 0000000011E9E8E0; network_server = table: 0000000006A62CA0; _game_mode = table: 0000000000F50730; _profile_synchronizer = table: 0000000007FCC120; _lobby_host = table: 000000000313E660; _level_key = "crater"; _network_transmit = table: 00000000026620A0; _flow_set_data = table: 00000000009FD460; is_server = true; network_event_delegate = table: 0000000009A45D30; [2] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000F1107C0; entity_manager = table: 00000000129FBE10; extension_init_context = table: 000000000F10FC80; NAME = "end_zone_system"; unit_storage = table: 00000000106471C0; update_list = table: 000000000F10FD20; statistics_db = table: 0000000005D9C6B0; is_server = true; extensions = table: 000000000F110540; network_transmit = table: 00000000026620A0; world = [World]; name = "end_zone_system"; system_api = table: 000000000DD419D0; [7] profiler_names = table: 000000000F1107C0; entity_manager = table: 00000000129FBE10; extension_init_context = table: 000000000F10FC80; NAME = "end_zone_system"; unit_storage = table: 00000000106471C0; update_list = table: 000000000F10FD20; statistics_db = table: 0000000005D9C6B0; is_server = true; extensions = table: 000000000F110540; network_transmit = table: 00000000026620A0; world = [World]; name = "end_zone_system"; system_api = table: 000000000DD419D0; [8] num_systems = 0; systems_pre_update = table: 000000000CF871B0; systems = table: 0000000000EF0A10; systems_update = table: 000000000E0D2060; systems_post_update = table: 000000000E0D22B0; systems_physics_async_update = table: 000000000E0D25C0; [9] entity_system_bag = table: 000000000DD1ADE0; startup_data = table: 000000000D93F2C0; entity_manager = table: 00000000129FBE10; unit_spawner = table: 000000000D69A830; statistics_db = table: 0000000005D9C6B0; is_server = true; system_update_context = table: 0000000009BA14C0; network_transmit = table: 00000000026620A0; network_clock = table: 0000000011E17E30; dice_keeper = table: 000000001275B4C0; world = [World]; [10] entity_system_bag = table: 000000000DD1ADE0; startup_data = table: 000000000D93F2C0; entity_manager = table: 00000000129FBE10; unit_spawner = table: 000000000D69A830; statistics_db = table: 0000000005D9C6B0; is_server = true; system_update_context = table: 0000000009BA14C0; network_transmit = table: 00000000026620A0; network_clock = table: 0000000011E17E30; dice_keeper = table: 000000001275B4C0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000DD1ADE0; network_server = table: 0000000006A62CA0; entity_system = table: 0000000009BA1270; parent = table: 0000000000099930; _level_flow_events = table: 000000000ACBF610; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000002B2FAD0; profile_synchronizer = table: 0000000007FCC120; _debug_gui = [Gui]; network_transmit = table: 00000000026620A0; _max_local_players = 4; _fps_reporter = table: 00000000116762C0; num_local_human_players = 1; _ping_reporter = table: 000000000C449AD0; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0087763834744691849; peer_id = "1100001027f4e7f"; level = [Level]; network_timer_handler = table: 0000000002A9BF60; machines = table: 0000000002B36DE0; _camera_carrier = table: 000000000C449890; _quit_game = false; network_clock = table: 0000000011E17E30; _onclose_called = false; _lobby_host = table: 000000000313E660; statistics_db = table: 0000000005D9C6B0; game_mode_key = "adventure"; level_key = "crater"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000003363E0; dice_keeper = table: 000000001275B4C0; network_event_delegate = table: 0000000009A45D30; [12] _params = table: 000000000078A9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000099930; _state = table: 0000000005D9BBF0; [13] startup_package_handles = table: 000000000009DAA0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009DA30; flow_return_table = table: 0000000000099960; _machine = table: 000000000078AA00; has_booted = true; loading_context = table: 000000000AD162F0; startup_timer = 11.398367341607809; bar_timer = 0; disable_loading_bar = true; 21:00:22.529 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level_skulls, mc:adventure, gm:inn, env:0, seed:12868313, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:576887936, lt:load_next_level, extra_packages:{ }) 21:00:22.529 [Lua] [NetworkServer] Entering post game 21:00:22.529 [Lua] [PeerSM] 110000119904ef6 :: on_exit InGame 21:00:22.529 [Lua] [PeerSM] 110000119904ef6 :: on_enter InPostGame 21:00:22.529 [Lua] [PeerSM] 11000010d510fef :: on_exit InGame 21:00:22.529 [Lua] [PeerSM] 11000010d510fef :: on_enter InPostGame 21:00:22.529 [Lua] [PeerSM] 1100001027f4e7f :: on_exit InGame 21:00:22.529 [Lua] [PeerSM] 1100001027f4e7f :: on_enter InPostGame 21:00:22.529 [Lua] [PeerSM] 11000013fc6aa81 :: on_exit InGame 21:00:22.529 [Lua] [PeerSM] 11000013fc6aa81 :: on_enter InPostGame 21:00:22.529 [Save] Saving `save_data` 21:00:22.529 [Lua] gm_event_end_conditions_met true false 21:00:22.530 [Lua] Game won 21:00:22.530 [Lua] [Challenge] Speedrun invalidated. Likely due to hot-join. 21:00:22.530 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:00:22.532 [Save] Save done 21:00:22.532 [Save] Saving `save_data` 21:00:22.534 [Save] Save done 21:00:22.562 [Lua] generate_backend_stats 1100001027f4e7f:1 21:00:22.683 [Lua] [PlayFabMirrorBase] Force commit 21:00:22.683 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 21:00:22.683 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 38 21:00:22.715 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:00:22.716 [Save] Saving `save_data` 21:00:22.718 [Save] Save done 21:00:22.722 [Lua] [SharedState] network_state_1100001027f4e7f: peer_ingame:110000119904ef6:0:0:0 = false 21:00:22.722 [Lua] [SharedState] network_state_1100001027f4e7f: peer_ingame:11000010d510fef:0:0:0 = false 21:00:22.722 [Lua] [SharedState] network_state_1100001027f4e7f: peer_ingame:1100001027f4e7f:0:0:0 = false 21:00:22.722 [Lua] [SharedState] network_state_1100001027f4e7f: peer_ingame:11000013fc6aa81:0:0:0 = false 21:00:22.722 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 38 4 21:00:22.726 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:618: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1001: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:898: in function game_update [14] @scripts/boot.lua:628:in function [1] self = table: 000000000E05A3B0 [2] self = table: 0000000011CA4140; dt = 0.0088034737855195999; all_inside = true [3] self = table: 0000000011CA4140; dt = 0.0088034737855195999; t = 1140.8077636156231; all_inside = true; any_inside = true; players_outside_portal = table: 0000000005FCE270; buff_system = table: 000000001118F890 [4] self = table: 0000000011CA4140; dt = 0.0088034737855195999; t = 1140.8077636156231 [5] self = table: 0000000011CA4140; unit = [Unit \'#ID[f876bd767ea04e7e]\']; input = table: 0000000000722C10; dt = 0.0088034737855195999; context = table: 0000000009BA14C0; t = 1140.8077636156231 [6] self = table: 000000000F10F3C0; context = table: 0000000009BA14C0; t = 1140.8077636156231; dt = 0.0088034737855195999; update_list = table: 000000000F10FD20; dummy_input = table: 0000000000722C10; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[f876bd767ea04e7e]\']; extension = table: 0000000011CA4140 [7] self = table: 000000000F10F3C0; context = table: 0000000009BA14C0; t = 1140.8077636156231 [8] self = table: 000000000DD1ADE0; entity_system_update_context = table: 0000000009BA14C0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000E0D2060; t = 1140.8077636156231; i = 83; system = table: 000000000F10F3C0 [9] self = table: 0000000009BA1270; update_func = "update"; dt = 0.0088034737855195999; entity_system_update_context = table: 0000000009BA14C0 [10] self = table: 0000000009BA1270; dt = 0.0088034737855195999 [11] self = table: 0000000005D9BBF0; dt = 0.0088034737855195999; main_t = 2685.4575581448153; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; t = 1140.8077636156231; game_mode_ended = true [12] self = table: 000000000078AA00; dt = 0.0088034737855195999; t = 2685.4575581448153 [13] self = table: 0000000000099930; real_world_dt = 0.0088034737855195999; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; dt = 0.0088034737855195999; t = 2685.4575581448153 [14] dt = 0.0088034737855195999 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000005D9C6B0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000001252F5B0; _initial_peers_ready = true; _object_set_names = table: 0000000004D41570; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000A1CF220; _disable_spawning_reasons = table: 0000000011E18DB0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000C3D24B0; _mutator_handler = table: 0000000011E9E8E0; network_server = table: 0000000006A62CA0; _game_mode = table: 0000000000F50730; _profile_synchronizer = table: 0000000007FCC120; _lobby_host = table: 000000000313E660; _level_key = "crater"; _network_transmit = table: 00000000026620A0; _flow_set_data = table: 00000000009FD460; is_server = true; network_event_delegate = table: 0000000009A45D30; [2] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000F1107C0; entity_manager = table: 00000000129FBE10; extension_init_context = table: 000000000F10FC80; NAME = "end_zone_system"; unit_storage = table: 00000000106471C0; update_list = table: 000000000F10FD20; statistics_db = table: 0000000005D9C6B0; is_server = true; extensions = table: 000000000F110540; network_transmit = table: 00000000026620A0; world = [World]; name = "end_zone_system"; system_api = table: 000000000DD419D0; [7] profiler_names = table: 000000000F1107C0; entity_manager = table: 00000000129FBE10; extension_init_context = table: 000000000F10FC80; NAME = "end_zone_system"; unit_storage = table: 00000000106471C0; update_list = table: 000000000F10FD20; statistics_db = table: 0000000005D9C6B0; is_server = true; extensions = table: 000000000F110540; network_transmit = table: 00000000026620A0; world = [World]; name = "end_zone_system"; system_api = table: 000000000DD419D0; [8] num_systems = 0; systems_pre_update = table: 000000000CF871B0; systems = table: 0000000000EF0A10; systems_update = table: 000000000E0D2060; systems_post_update = table: 000000000E0D22B0; systems_physics_async_update = table: 000000000E0D25C0; [9] entity_system_bag = table: 000000000DD1ADE0; startup_data = table: 000000000D93F2C0; entity_manager = table: 00000000129FBE10; unit_spawner = table: 000000000D69A830; statistics_db = table: 0000000005D9C6B0; is_server = true; system_update_context = table: 0000000009BA14C0; network_transmit = table: 00000000026620A0; network_clock = table: 0000000011E17E30; dice_keeper = table: 000000001275B4C0; world = [World]; [10] entity_system_bag = table: 000000000DD1ADE0; startup_data = table: 000000000D93F2C0; entity_manager = table: 00000000129FBE10; unit_spawner = table: 000000000D69A830; statistics_db = table: 0000000005D9C6B0; is_server = true; system_update_context = table: 0000000009BA14C0; network_transmit = table: 00000000026620A0; network_clock = table: 0000000011E17E30; dice_keeper = table: 000000001275B4C0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000DD1ADE0; network_server = table: 0000000006A62CA0; entity_system = table: 0000000009BA1270; parent = table: 0000000000099930; _level_flow_events = table: 000000000ACBF610; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1141.0077636156232; input_manager = table: 0000000002B2FAD0; profile_synchronizer = table: 0000000007FCC120; _debug_gui = [Gui]; network_transmit = table: 00000000026620A0; _max_local_players = 4; _fps_reporter = table: 00000000116762C0; num_local_human_players = 1; _ping_reporter = table: 000000000C449AD0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0088034737855195999; peer_id = "1100001027f4e7f"; level = [Level]; network_timer_handler = table: 0000000002A9BF60; _gm_event_end_reason = "won"; machines = table: 0000000002B36DE0; _camera_carrier = table: 000000000C449890; _quit_game = false; network_clock = table: 0000000011E17E30; _onclose_called = false; _lobby_host = table: 000000000313E660; statistics_db = table: 0000000005D9C6B0; game_mode_key = "adventure"; level_key = "crater"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000003363E0; dice_keeper = table: 000000001275B4C0; network_event_delegate = table: 0000000009A45D30; [12] _params = table: 000000000078A9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000099930; _state = table: 0000000005D9BBF0; [13] startup_package_handles = table: 000000000009DAA0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009DA30; flow_return_table = table: 0000000000099960; _machine = table: 000000000078AA00; has_booted = true; loading_context = table: 000000000AD162F0; startup_timer = 11.398367341607809; bar_timer = 0; disable_loading_bar = true; 21:00:22.744 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:618: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1001: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:898: in function game_update [14] @scripts/boot.lua:628:in function [1] self = table: 000000000E05A3B0 [2] self = table: 0000000011CA4140; dt = 0.008824346587061882; all_inside = true [3] self = table: 0000000011CA4140; dt = 0.008824346587061882; t = 1140.8165879622102; all_inside = true; any_inside = true; players_outside_portal = table: 000000000BD15D20; buff_system = table: 000000001118F890 [4] self = table: 0000000011CA4140; dt = 0.008824346587061882; t = 1140.8165879622102 [5] self = table: 0000000011CA4140; unit = [Unit \'#ID[f876bd767ea04e7e]\']; input = table: 0000000000722C10; dt = 0.008824346587061882; context = table: 0000000009BA14C0; t = 1140.8165879622102 [6] self = table: 000000000F10F3C0; context = table: 0000000009BA14C0; t = 1140.8165879622102; dt = 0.008824346587061882; update_list = table: 000000000F10FD20; dummy_input = table: 0000000000722C10; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[f876bd767ea04e7e]\']; extension = table: 0000000011CA4140 [7] self = table: 000000000F10F3C0; context = table: 0000000009BA14C0; t = 1140.8165879622102 [8] self = table: 000000000DD1ADE0; entity_system_update_context = table: 0000000009BA14C0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000E0D2060; t = 1140.8165879622102; i = 83; system = table: 000000000F10F3C0 [9] self = table: 0000000009BA1270; update_func = "update"; dt = 0.008824346587061882; entity_system_update_context = table: 0000000009BA14C0 [10] self = table: 0000000009BA1270; dt = 0.008824346587061882 [11] self = table: 0000000005D9BBF0; dt = 0.008824346587061882; main_t = 2685.4663824914023; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; t = 1140.8165879622102; game_mode_ended = true [12] self = table: 000000000078AA00; dt = 0.008824346587061882; t = 2685.4663824914023 [13] self = table: 0000000000099930; real_world_dt = 0.008824346587061882; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; dt = 0.008824346587061882; t = 2685.4663824914023 [14] dt = 0.008824346587061882 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000005D9C6B0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000001252F5B0; _initial_peers_ready = true; _object_set_names = table: 0000000004D41570; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000A1CF220; _disable_spawning_reasons = table: 0000000011E18DB0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000C3D24B0; _mutator_handler = table: 0000000011E9E8E0; network_server = table: 0000000006A62CA0; _game_mode = table: 0000000000F50730; _profile_synchronizer = table: 0000000007FCC120; _lobby_host = table: 000000000313E660; _level_key = "crater"; _network_transmit = table: 00000000026620A0; _flow_set_data = table: 00000000009FD460; is_server = true; network_event_delegate = table: 0000000009A45D30; [2] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000F1107C0; entity_manager = table: 00000000129FBE10; extension_init_context = table: 000000000F10FC80; NAME = "end_zone_system"; unit_storage = table: 00000000106471C0; update_list = table: 000000000F10FD20; statistics_db = table: 0000000005D9C6B0; is_server = true; extensions = table: 000000000F110540; network_transmit = table: 00000000026620A0; world = [World]; name = "end_zone_system"; system_api = table: 000000000DD419D0; [7] profiler_names = table: 000000000F1107C0; entity_manager = table: 00000000129FBE10; extension_init_context = table: 000000000F10FC80; NAME = "end_zone_system"; unit_storage = table: 00000000106471C0; update_list = table: 000000000F10FD20; statistics_db = table: 0000000005D9C6B0; is_server = true; extensions = table: 000000000F110540; network_transmit = table: 00000000026620A0; world = [World]; name = "end_zone_system"; system_api = table: 000000000DD419D0; [8] num_systems = 0; systems_pre_update = table: 000000000CF871B0; systems = table: 0000000000EF0A10; systems_update = table: 000000000E0D2060; systems_post_update = table: 000000000E0D22B0; systems_physics_async_update = table: 000000000E0D25C0; [9] entity_system_bag = table: 000000000DD1ADE0; startup_data = table: 000000000D93F2C0; entity_manager = table: 00000000129FBE10; unit_spawner = table: 000000000D69A830; statistics_db = table: 0000000005D9C6B0; is_server = true; system_update_context = table: 0000000009BA14C0; network_transmit = table: 00000000026620A0; network_clock = table: 0000000011E17E30; dice_keeper = table: 000000001275B4C0; world = [World]; [10] entity_system_bag = table: 000000000DD1ADE0; startup_data = table: 000000000D93F2C0; entity_manager = table: 00000000129FBE10; unit_spawner = table: 000000000D69A830; statistics_db = table: 0000000005D9C6B0; is_server = true; system_update_context = table: 0000000009BA14C0; network_transmit = table: 00000000026620A0; network_clock = table: 0000000011E17E30; dice_keeper = table: 000000001275B4C0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000DD1ADE0; network_server = table: 0000000006A62CA0; entity_system = table: 0000000009BA1270; parent = table: 0000000000099930; _level_flow_events = table: 000000000ACBF610; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1141.0077636156232; input_manager = table: 0000000002B2FAD0; profile_synchronizer = table: 0000000007FCC120; _debug_gui = [Gui]; network_transmit = table: 00000000026620A0; _max_local_players = 4; _fps_reporter = table: 00000000116762C0; num_local_human_players = 1; _ping_reporter = table: 000000000C449AD0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.008824346587061882; peer_id = "1100001027f4e7f"; level = [Level]; network_timer_handler = table: 0000000002A9BF60; _gm_event_end_reason = "won"; machines = table: 0000000002B36DE0; _camera_carrier = table: 000000000C449890; _quit_game = false; network_clock = table: 0000000011E17E30; _onclose_called = false; _lobby_host = table: 000000000313E660; statistics_db = table: 0000000005D9C6B0; game_mode_key = "adventure"; level_key = "crater"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000003363E0; dice_keeper = table: 000000001275B4C0; network_event_delegate = table: 0000000009A45D30; [12] _params = table: 000000000078A9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000099930; _state = table: 0000000005D9BBF0; [13] startup_package_handles = table: 000000000009DAA0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009DA30; flow_return_table = table: 0000000000099960; _machine = table: 000000000078AA00; has_booted = true; loading_context = table: 000000000AD162F0; startup_timer = 11.398367341607809; bar_timer = 0; disable_loading_bar = true; 21:00:22.759 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:618: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1001: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:898: in function game_update [14] @scripts/boot.lua:628:in function [1] self = table: 000000000E05A3B0 [2] self = table: 0000000011CA4140; dt = 0.008913346566259861; all_inside = true [3] self = table: 0000000011CA4140; dt = 0.008913346566259861; t = 1140.8255013087764; all_inside = true; any_inside = true; players_outside_portal = table: 000000000C3CA210; buff_system = table: 000000001118F890 [4] self = table: 0000000011CA4140; dt = 0.008913346566259861; t = 1140.8255013087764 [5] self = table: 0000000011CA4140; unit = [Unit \'#ID[f876bd767ea04e7e]\']; input = table: 0000000000722C10; dt = 0.008913346566259861; context = table: 0000000009BA14C0; t = 1140.8255013087764 [6] self = table: 000000000F10F3C0; context = table: 0000000009BA14C0; t = 1140.8255013087764; dt = 0.008913346566259861; update_list = table: 000000000F10FD20; dummy_input = table: 0000000000722C10; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[f876bd767ea04e7e]\']; extension = table: 0000000011CA4140 [7] self = table: 000000000F10F3C0; context = table: 0000000009BA14C0; t = 1140.8255013087764 [8] self = table: 000000000DD1ADE0; entity_system_update_context = table: 0000000009BA14C0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000E0D2060; t = 1140.8255013087764; i = 83; system = table: 000000000F10F3C0 [9] self = table: 0000000009BA1270; update_func = "update"; dt = 0.008913346566259861; entity_system_update_context = table: 0000000009BA14C0 [10] self = table: 0000000009BA1270; dt = 0.008913346566259861 [11] self = table: 0000000005D9BBF0; dt = 0.008913346566259861; main_t = 2685.4752958379686; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; t = 1140.8255013087764; game_mode_ended = true [12] self = table: 000000000078AA00; dt = 0.008913346566259861; t = 2685.4752958379686 [13] self = table: 0000000000099930; real_world_dt = 0.008913346566259861; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; dt = 0.008913346566259861; t = 2685.4752958379686 [14] dt = 0.008913346566259861 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000005D9C6B0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000001252F5B0; _initial_peers_ready = true; _object_set_names = table: 0000000004D41570; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000A1CF220; _disable_spawning_reasons = table: 0000000011E18DB0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000C3D24B0; _mutator_handler = table: 0000000011E9E8E0; network_server = table: 0000000006A62CA0; _game_mode = table: 0000000000F50730; _profile_synchronizer = table: 0000000007FCC120; _lobby_host = table: 000000000313E660; _level_key = "crater"; _network_transmit = table: 00000000026620A0; _flow_set_data = table: 00000000009FD460; is_server = true; network_event_delegate = table: 0000000009A45D30; [2] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000F1107C0; entity_manager = table: 00000000129FBE10; extension_init_context = table: 000000000F10FC80; NAME = "end_zone_system"; unit_storage = table: 00000000106471C0; update_list = table: 000000000F10FD20; statistics_db = table: 0000000005D9C6B0; is_server = true; extensions = table: 000000000F110540; network_transmit = table: 00000000026620A0; world = [World]; name = "end_zone_system"; system_api = table: 000000000DD419D0; [7] profiler_names = table: 000000000F1107C0; entity_manager = table: 00000000129FBE10; extension_init_context = table: 000000000F10FC80; NAME = "end_zone_system"; unit_storage = table: 00000000106471C0; update_list = table: 000000000F10FD20; statistics_db = table: 0000000005D9C6B0; is_server = true; extensions = table: 000000000F110540; network_transmit = table: 00000000026620A0; world = [World]; name = "end_zone_system"; system_api = table: 000000000DD419D0; [8] num_systems = 0; systems_pre_update = table: 000000000CF871B0; systems = table: 0000000000EF0A10; systems_update = table: 000000000E0D2060; systems_post_update = table: 000000000E0D22B0; systems_physics_async_update = table: 000000000E0D25C0; [9] entity_system_bag = table: 000000000DD1ADE0; startup_data = table: 000000000D93F2C0; entity_manager = table: 00000000129FBE10; unit_spawner = table: 000000000D69A830; statistics_db = table: 0000000005D9C6B0; is_server = true; system_update_context = table: 0000000009BA14C0; network_transmit = table: 00000000026620A0; network_clock = table: 0000000011E17E30; dice_keeper = table: 000000001275B4C0; world = [World]; [10] entity_system_bag = table: 000000000DD1ADE0; startup_data = table: 000000000D93F2C0; entity_manager = table: 00000000129FBE10; unit_spawner = table: 000000000D69A830; statistics_db = table: 0000000005D9C6B0; is_server = true; system_update_context = table: 0000000009BA14C0; network_transmit = table: 00000000026620A0; network_clock = table: 0000000011E17E30; dice_keeper = table: 000000001275B4C0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000DD1ADE0; network_server = table: 0000000006A62CA0; entity_system = table: 0000000009BA1270; parent = table: 0000000000099930; _level_flow_events = table: 000000000ACBF610; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1141.0077636156232; input_manager = table: 0000000002B2FAD0; profile_synchronizer = table: 0000000007FCC120; _debug_gui = [Gui]; network_transmit = table: 00000000026620A0; _max_local_players = 4; _fps_reporter = table: 00000000116762C0; num_local_human_players = 1; _ping_reporter = table: 000000000C449AD0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.008913346566259861; peer_id = "1100001027f4e7f"; level = [Level]; network_timer_handler = table: 0000000002A9BF60; _gm_event_end_reason = "won"; machines = table: 0000000002B36DE0; _camera_carrier = table: 000000000C449890; _quit_game = false; network_clock = table: 0000000011E17E30; _onclose_called = false; _lobby_host = table: 000000000313E660; statistics_db = table: 0000000005D9C6B0; game_mode_key = "adventure"; level_key = "crater"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000003363E0; dice_keeper = table: 000000001275B4C0; network_event_delegate = table: 0000000009A45D30; [12] _params = table: 000000000078A9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000099930; _state = table: 0000000005D9BBF0; [13] startup_package_handles = table: 000000000009DAA0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009DA30; flow_return_table = table: 0000000000099960; _machine = table: 000000000078AA00; has_booted = true; loading_context = table: 000000000AD162F0; startup_timer = 11.398367341607809; bar_timer = 0; disable_loading_bar = true; 21:00:22.770 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:618: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1001: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:898: in function game_update [14] @scripts/boot.lua:628:in function [1] self = table: 000000000E05A3B0 [2] self = table: 0000000011CA4140; dt = 0.009080076590180397; all_inside = true [3] self = table: 0000000011CA4140; dt = 0.009080076590180397; t = 1140.8345813853666; all_inside = true; any_inside = true; players_outside_portal = table: 00000000113987A0; buff_system = table: 000000001118F890 [4] self = table: 0000000011CA4140; dt = 0.009080076590180397; t = 1140.8345813853666 [5] self = table: 0000000011CA4140; unit = [Unit \'#ID[f876bd767ea04e7e]\']; input = table: 0000000000722C10; dt = 0.009080076590180397; context = table: 0000000009BA14C0; t = 1140.8345813853666 [6] self = table: 000000000F10F3C0; context = table: 0000000009BA14C0; t = 1140.8345813853666; dt = 0.009080076590180397; update_list = table: 000000000F10FD20; dummy_input = table: 0000000000722C10; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[f876bd767ea04e7e]\']; extension = table: 0000000011CA4140 [7] self = table: 000000000F10F3C0; context = table: 0000000009BA14C0; t = 1140.8345813853666 [8] self = table: 000000000DD1ADE0; entity_system_update_context = table: 0000000009BA14C0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000E0D2060; t = 1140.8345813853666; i = 83; system = table: 000000000F10F3C0 [9] self = table: 0000000009BA1270; update_func = "update"; dt = 0.009080076590180397; entity_system_update_context = table: 0000000009BA14C0 [10] self = table: 0000000009BA1270; dt = 0.009080076590180397 [11] self = table: 0000000005D9BBF0; dt = 0.009080076590180397; main_t = 2685.4843759145588; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; t = 1140.8345813853666; game_mode_ended = true [12] self = table: 000000000078AA00; dt = 0.009080076590180397; t = 2685.4843759145588 [13] self = table: 0000000000099930; real_world_dt = 0.009080076590180397; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; dt = 0.009080076590180397; t = 2685.4843759145588 [14] dt = 0.009080076590180397 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000005D9C6B0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000001252F5B0; _initial_peers_ready = true; _object_set_names = table: 0000000004D41570; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000A1CF220; _disable_spawning_reasons = table: 0000000011E18DB0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000C3D24B0; _mutator_handler = table: 0000000011E9E8E0; network_server = table: 0000000006A62CA0; _game_mode = table: 0000000000F50730; _profile_synchronizer = table: 0000000007FCC120; _lobby_host = table: 000000000313E660; _level_key = "crater"; _network_transmit = table: 00000000026620A0; _flow_set_data = table: 00000000009FD460; is_server = true; network_event_delegate = table: 0000000009A45D30; [2] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000F1107C0; entity_manager = table: 00000000129FBE10; extension_init_context = table: 000000000F10FC80; NAME = "end_zone_system"; unit_storage = table: 00000000106471C0; update_list = table: 000000000F10FD20; statistics_db = table: 0000000005D9C6B0; is_server = true; extensions = table: 000000000F110540; network_transmit = table: 00000000026620A0; world = [World]; name = "end_zone_system"; system_api = table: 000000000DD419D0; [7] profiler_names = table: 000000000F1107C0; entity_manager = table: 00000000129FBE10; extension_init_context = table: 000000000F10FC80; NAME = "end_zone_system"; unit_storage = table: 00000000106471C0; update_list = table: 000000000F10FD20; statistics_db = table: 0000000005D9C6B0; is_server = true; extensions = table: 000000000F110540; network_transmit = table: 00000000026620A0; world = [World]; name = "end_zone_system"; system_api = table: 000000000DD419D0; [8] num_systems = 0; systems_pre_update = table: 000000000CF871B0; systems = table: 0000000000EF0A10; systems_update = table: 000000000E0D2060; systems_post_update = table: 000000000E0D22B0; systems_physics_async_update = table: 000000000E0D25C0; [9] entity_system_bag = table: 000000000DD1ADE0; startup_data = table: 000000000D93F2C0; entity_manager = table: 00000000129FBE10; unit_spawner = table: 000000000D69A830; statistics_db = table: 0000000005D9C6B0; is_server = true; system_update_context = table: 0000000009BA14C0; network_transmit = table: 00000000026620A0; network_clock = table: 0000000011E17E30; dice_keeper = table: 000000001275B4C0; world = [World]; [10] entity_system_bag = table: 000000000DD1ADE0; startup_data = table: 000000000D93F2C0; entity_manager = table: 00000000129FBE10; unit_spawner = table: 000000000D69A830; statistics_db = table: 0000000005D9C6B0; is_server = true; system_update_context = table: 0000000009BA14C0; network_transmit = table: 00000000026620A0; network_clock = table: 0000000011E17E30; dice_keeper = table: 000000001275B4C0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000DD1ADE0; network_server = table: 0000000006A62CA0; entity_system = table: 0000000009BA1270; parent = table: 0000000000099930; _level_flow_events = table: 000000000ACBF610; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1141.0077636156232; input_manager = table: 0000000002B2FAD0; profile_synchronizer = table: 0000000007FCC120; _debug_gui = [Gui]; network_transmit = table: 00000000026620A0; _max_local_players = 4; _fps_reporter = table: 00000000116762C0; num_local_human_players = 1; _ping_reporter = table: 000000000C449AD0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.009080076590180397; peer_id = "1100001027f4e7f"; level = [Level]; network_timer_handler = table: 0000000002A9BF60; _gm_event_end_reason = "won"; machines = table: 0000000002B36DE0; _camera_carrier = table: 000000000C449890; _quit_game = false; network_clock = table: 0000000011E17E30; _onclose_called = false; _lobby_host = table: 000000000313E660; statistics_db = table: 0000000005D9C6B0; game_mode_key = "adventure"; level_key = "crater"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000003363E0; dice_keeper = table: 000000001275B4C0; network_event_delegate = table: 0000000009A45D30; [12] _params = table: 000000000078A9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000099930; _state = table: 0000000005D9BBF0; [13] startup_package_handles = table: 000000000009DAA0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009DA30; flow_return_table = table: 0000000000099960; _machine = table: 000000000078AA00; has_booted = true; loading_context = table: 000000000AD162F0; startup_timer = 11.398367341607809; bar_timer = 0; disable_loading_bar = true; 21:00:22.780 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:618: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1001: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:898: in function game_update [14] @scripts/boot.lua:628:in function [1] self = table: 000000000E05A3B0 [2] self = table: 0000000011CA4140; dt = 0.0092548616230487823; all_inside = true [3] self = table: 0000000011CA4140; dt = 0.0092548616230487823; t = 1140.8438362469897; all_inside = true; any_inside = true; players_outside_portal = table: 000000000B81FA30; buff_system = table: 000000001118F890 [4] self = table: 0000000011CA4140; dt = 0.0092548616230487823; t = 1140.8438362469897 [5] self = table: 0000000011CA4140; unit = [Unit \'#ID[f876bd767ea04e7e]\']; input = table: 0000000000722C10; dt = 0.0092548616230487823; context = table: 0000000009BA14C0; t = 1140.8438362469897 [6] self = table: 000000000F10F3C0; context = table: 0000000009BA14C0; t = 1140.8438362469897; dt = 0.0092548616230487823; update_list = table: 000000000F10FD20; dummy_input = table: 0000000000722C10; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[f876bd767ea04e7e]\']; extension = table: 0000000011CA4140 [7] self = table: 000000000F10F3C0; context = table: 0000000009BA14C0; t = 1140.8438362469897 [8] self = table: 000000000DD1ADE0; entity_system_update_context = table: 0000000009BA14C0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000E0D2060; t = 1140.8438362469897; i = 83; system = table: 000000000F10F3C0 [9] self = table: 0000000009BA1270; update_func = "update"; dt = 0.0092548616230487823; entity_system_update_context = table: 0000000009BA14C0 [10] self = table: 0000000009BA1270; dt = 0.0092548616230487823 [11] self = table: 0000000005D9BBF0; dt = 0.0092548616230487823; main_t = 2685.4936307761818; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; t = 1140.8438362469897; game_mode_ended = true [12] self = table: 000000000078AA00; dt = 0.0092548616230487823; t = 2685.4936307761818 [13] self = table: 0000000000099930; real_world_dt = 0.0092548616230487823; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; dt = 0.0092548616230487823; t = 2685.4936307761818 [14] dt = 0.0092548616230487823 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000005D9C6B0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000001252F5B0; _initial_peers_ready = true; _object_set_names = table: 0000000004D41570; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000A1CF220; _disable_spawning_reasons = table: 0000000011E18DB0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000C3D24B0; _mutator_handler = table: 0000000011E9E8E0; network_server = table: 0000000006A62CA0; _game_mode = table: 0000000000F50730; _profile_synchronizer = table: 0000000007FCC120; _lobby_host = table: 000000000313E660; _level_key = "crater"; _network_transmit = table: 00000000026620A0; _flow_set_data = table: 00000000009FD460; is_server = true; network_event_delegate = table: 0000000009A45D30; [2] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000F1107C0; entity_manager = table: 00000000129FBE10; extension_init_context = table: 000000000F10FC80; NAME = "end_zone_system"; unit_storage = table: 00000000106471C0; update_list = table: 000000000F10FD20; statistics_db = table: 0000000005D9C6B0; is_server = true; extensions = table: 000000000F110540; network_transmit = table: 00000000026620A0; world = [World]; name = "end_zone_system"; system_api = table: 000000000DD419D0; [7] profiler_names = table: 000000000F1107C0; entity_manager = table: 00000000129FBE10; extension_init_context = table: 000000000F10FC80; NAME = "end_zone_system"; unit_storage = table: 00000000106471C0; update_list = table: 000000000F10FD20; statistics_db = table: 0000000005D9C6B0; is_server = true; extensions = table: 000000000F110540; network_transmit = table: 00000000026620A0; world = [World]; name = "end_zone_system"; system_api = table: 000000000DD419D0; [8] num_systems = 0; systems_pre_update = table: 000000000CF871B0; systems = table: 0000000000EF0A10; systems_update = table: 000000000E0D2060; systems_post_update = table: 000000000E0D22B0; systems_physics_async_update = table: 000000000E0D25C0; [9] entity_system_bag = table: 000000000DD1ADE0; startup_data = table: 000000000D93F2C0; entity_manager = table: 00000000129FBE10; unit_spawner = table: 000000000D69A830; statistics_db = table: 0000000005D9C6B0; is_server = true; system_update_context = table: 0000000009BA14C0; network_transmit = table: 00000000026620A0; network_clock = table: 0000000011E17E30; dice_keeper = table: 000000001275B4C0; world = [World]; [10] entity_system_bag = table: 000000000DD1ADE0; startup_data = table: 000000000D93F2C0; entity_manager = table: 00000000129FBE10; unit_spawner = table: 000000000D69A830; statistics_db = table: 0000000005D9C6B0; is_server = true; system_update_context = table: 0000000009BA14C0; network_transmit = table: 00000000026620A0; network_clock = table: 0000000011E17E30; dice_keeper = table: 000000001275B4C0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000DD1ADE0; network_server = table: 0000000006A62CA0; entity_system = table: 0000000009BA1270; parent = table: 0000000000099930; _level_flow_events = table: 000000000ACBF610; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1141.0077636156232; input_manager = table: 0000000002B2FAD0; profile_synchronizer = table: 0000000007FCC120; _debug_gui = [Gui]; network_transmit = table: 00000000026620A0; _max_local_players = 4; _fps_reporter = table: 00000000116762C0; num_local_human_players = 1; _ping_reporter = table: 000000000C449AD0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0092548616230487823; peer_id = "1100001027f4e7f"; level = [Level]; network_timer_handler = table: 0000000002A9BF60; _gm_event_end_reason = "won"; machines = table: 0000000002B36DE0; _camera_carrier = table: 000000000C449890; _quit_game = false; network_clock = table: 0000000011E17E30; _onclose_called = false; _lobby_host = table: 000000000313E660; statistics_db = table: 0000000005D9C6B0; game_mode_key = "adventure"; level_key = "crater"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000003363E0; dice_keeper = table: 000000001275B4C0; network_event_delegate = table: 0000000009A45D30; [12] _params = table: 000000000078A9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000099930; _state = table: 0000000005D9BBF0; [13] startup_package_handles = table: 000000000009DAA0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009DA30; flow_return_table = table: 0000000000099960; _machine = table: 000000000078AA00; has_booted = true; loading_context = table: 000000000AD162F0; startup_timer = 11.398367341607809; bar_timer = 0; disable_loading_bar = true; 21:00:22.792 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:618: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1001: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:898: in function game_update [14] @scripts/boot.lua:628:in function [1] self = table: 000000000E05A3B0 [2] self = table: 0000000011CA4140; dt = 0.0094705056399106979; all_inside = true [3] self = table: 0000000011CA4140; dt = 0.0094705056399106979; t = 1140.8533067526296; all_inside = true; any_inside = true; players_outside_portal = table: 000000000D1AFBB0; buff_system = table: 000000001118F890 [4] self = table: 0000000011CA4140; dt = 0.0094705056399106979; t = 1140.8533067526296 [5] self = table: 0000000011CA4140; unit = [Unit \'#ID[f876bd767ea04e7e]\']; input = table: 0000000000722C10; dt = 0.0094705056399106979; context = table: 0000000009BA14C0; t = 1140.8533067526296 [6] self = table: 000000000F10F3C0; context = table: 0000000009BA14C0; t = 1140.8533067526296; dt = 0.0094705056399106979; update_list = table: 000000000F10FD20; dummy_input = table: 0000000000722C10; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[f876bd767ea04e7e]\']; extension = table: 0000000011CA4140 [7] self = table: 000000000F10F3C0; context = table: 0000000009BA14C0; t = 1140.8533067526296 [8] self = table: 000000000DD1ADE0; entity_system_update_context = table: 0000000009BA14C0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000E0D2060; t = 1140.8533067526296; i = 83; system = table: 000000000F10F3C0 [9] self = table: 0000000009BA1270; update_func = "update"; dt = 0.0094705056399106979; entity_system_update_context = table: 0000000009BA14C0 [10] self = table: 0000000009BA1270; dt = 0.0094705056399106979 [11] self = table: 0000000005D9BBF0; dt = 0.0094705056399106979; main_t = 2685.5031012818217; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; t = 1140.8533067526296; game_mode_ended = true [12] self = table: 000000000078AA00; dt = 0.0094705056399106979; t = 2685.5031012818217 [13] self = table: 0000000000099930; real_world_dt = 0.0094705056399106979; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; dt = 0.0094705056399106979; t = 2685.5031012818217 [14] dt = 0.0094705056399106979 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000005D9C6B0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000001252F5B0; _initial_peers_ready = true; _object_set_names = table: 0000000004D41570; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000A1CF220; _disable_spawning_reasons = table: 0000000011E18DB0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000C3D24B0; _mutator_handler = table: 0000000011E9E8E0; network_server = table: 0000000006A62CA0; _game_mode = table: 0000000000F50730; _profile_synchronizer = table: 0000000007FCC120; _lobby_host = table: 000000000313E660; _level_key = "crater"; _network_transmit = table: 00000000026620A0; _flow_set_data = table: 00000000009FD460; is_server = true; network_event_delegate = table: 0000000009A45D30; [2] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000F1107C0; entity_manager = table: 00000000129FBE10; extension_init_context = table: 000000000F10FC80; NAME = "end_zone_system"; unit_storage = table: 00000000106471C0; update_list = table: 000000000F10FD20; statistics_db = table: 0000000005D9C6B0; is_server = true; extensions = table: 000000000F110540; network_transmit = table: 00000000026620A0; world = [World]; name = "end_zone_system"; system_api = table: 000000000DD419D0; [7] profiler_names = table: 000000000F1107C0; entity_manager = table: 00000000129FBE10; extension_init_context = table: 000000000F10FC80; NAME = "end_zone_system"; unit_storage = table: 00000000106471C0; update_list = table: 000000000F10FD20; statistics_db = table: 0000000005D9C6B0; is_server = true; extensions = table: 000000000F110540; network_transmit = table: 00000000026620A0; world = [World]; name = "end_zone_system"; system_api = table: 000000000DD419D0; [8] num_systems = 0; systems_pre_update = table: 000000000CF871B0; systems = table: 0000000000EF0A10; systems_update = table: 000000000E0D2060; systems_post_update = table: 000000000E0D22B0; systems_physics_async_update = table: 000000000E0D25C0; [9] entity_system_bag = table: 000000000DD1ADE0; startup_data = table: 000000000D93F2C0; entity_manager = table: 00000000129FBE10; unit_spawner = table: 000000000D69A830; statistics_db = table: 0000000005D9C6B0; is_server = true; system_update_context = table: 0000000009BA14C0; network_transmit = table: 00000000026620A0; network_clock = table: 0000000011E17E30; dice_keeper = table: 000000001275B4C0; world = [World]; [10] entity_system_bag = table: 000000000DD1ADE0; startup_data = table: 000000000D93F2C0; entity_manager = table: 00000000129FBE10; unit_spawner = table: 000000000D69A830; statistics_db = table: 0000000005D9C6B0; is_server = true; system_update_context = table: 0000000009BA14C0; network_transmit = table: 00000000026620A0; network_clock = table: 0000000011E17E30; dice_keeper = table: 000000001275B4C0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000DD1ADE0; network_server = table: 0000000006A62CA0; entity_system = table: 0000000009BA1270; parent = table: 0000000000099930; _level_flow_events = table: 000000000ACBF610; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1141.0077636156232; input_manager = table: 0000000002B2FAD0; profile_synchronizer = table: 0000000007FCC120; _debug_gui = [Gui]; network_transmit = table: 00000000026620A0; _max_local_players = 4; _fps_reporter = table: 00000000116762C0; num_local_human_players = 1; _ping_reporter = table: 000000000C449AD0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0094705056399106979; peer_id = "1100001027f4e7f"; level = [Level]; network_timer_handler = table: 0000000002A9BF60; _gm_event_end_reason = "won"; machines = table: 0000000002B36DE0; _camera_carrier = table: 000000000C449890; _quit_game = false; network_clock = table: 0000000011E17E30; _onclose_called = false; _lobby_host = table: 000000000313E660; statistics_db = table: 0000000005D9C6B0; game_mode_key = "adventure"; level_key = "crater"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000003363E0; dice_keeper = table: 000000001275B4C0; network_event_delegate = table: 0000000009A45D30; [12] _params = table: 000000000078A9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000099930; _state = table: 0000000005D9BBF0; [13] startup_package_handles = table: 000000000009DAA0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009DA30; flow_return_table = table: 0000000000099960; _machine = table: 000000000078AA00; has_booted = true; loading_context = table: 000000000AD162F0; startup_timer = 11.398367341607809; bar_timer = 0; disable_loading_bar = true; 21:00:22.804 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:618: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1001: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:898: in function game_update [14] @scripts/boot.lua:628:in function [1] self = table: 000000000E05A3B0 [2] self = table: 0000000011CA4140; dt = 0.0096055390313267708; all_inside = true [3] self = table: 0000000011CA4140; dt = 0.0096055390313267708; t = 1140.8629122916609; all_inside = true; any_inside = true; players_outside_portal = table: 000000000B4733F0; buff_system = table: 000000001118F890 [4] self = table: 0000000011CA4140; dt = 0.0096055390313267708; t = 1140.8629122916609 [5] self = table: 0000000011CA4140; unit = [Unit \'#ID[f876bd767ea04e7e]\']; input = table: 0000000000722C10; dt = 0.0096055390313267708; context = table: 0000000009BA14C0; t = 1140.8629122916609 [6] self = table: 000000000F10F3C0; context = table: 0000000009BA14C0; t = 1140.8629122916609; dt = 0.0096055390313267708; update_list = table: 000000000F10FD20; dummy_input = table: 0000000000722C10; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[f876bd767ea04e7e]\']; extension = table: 0000000011CA4140 [7] self = table: 000000000F10F3C0; context = table: 0000000009BA14C0; t = 1140.8629122916609 [8] self = table: 000000000DD1ADE0; entity_system_update_context = table: 0000000009BA14C0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000E0D2060; t = 1140.8629122916609; i = 83; system = table: 000000000F10F3C0 [9] self = table: 0000000009BA1270; update_func = "update"; dt = 0.0096055390313267708; entity_system_update_context = table: 0000000009BA14C0 [10] self = table: 0000000009BA1270; dt = 0.0096055390313267708 [11] self = table: 0000000005D9BBF0; dt = 0.0096055390313267708; main_t = 2685.5127068208531; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; t = 1140.8629122916609; game_mode_ended = true [12] self = table: 000000000078AA00; dt = 0.0096055390313267708; t = 2685.5127068208531 [13] self = table: 0000000000099930; real_world_dt = 0.0096055390313267708; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; dt = 0.0096055390313267708; t = 2685.5127068208531 [14] dt = 0.0096055390313267708 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000005D9C6B0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000001252F5B0; _initial_peers_ready = true; _object_set_names = table: 0000000004D41570; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000A1CF220; _disable_spawning_reasons = table: 0000000011E18DB0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000C3D24B0; _mutator_handler = table: 0000000011E9E8E0; network_server = table: 0000000006A62CA0; _game_mode = table: 0000000000F50730; _profile_synchronizer = table: 0000000007FCC120; _lobby_host = table: 000000000313E660; _level_key = "crater"; _network_transmit = table: 00000000026620A0; _flow_set_data = table: 00000000009FD460; is_server = true; network_event_delegate = table: 0000000009A45D30; [2] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000F1107C0; entity_manager = table: 00000000129FBE10; extension_init_context = table: 000000000F10FC80; NAME = "end_zone_system"; unit_storage = table: 00000000106471C0; update_list = table: 000000000F10FD20; statistics_db = table: 0000000005D9C6B0; is_server = true; extensions = table: 000000000F110540; network_transmit = table: 00000000026620A0; world = [World]; name = "end_zone_system"; system_api = table: 000000000DD419D0; [7] profiler_names = table: 000000000F1107C0; entity_manager = table: 00000000129FBE10; extension_init_context = table: 000000000F10FC80; NAME = "end_zone_system"; unit_storage = table: 00000000106471C0; update_list = table: 000000000F10FD20; statistics_db = table: 0000000005D9C6B0; is_server = true; extensions = table: 000000000F110540; network_transmit = table: 00000000026620A0; world = [World]; name = "end_zone_system"; system_api = table: 000000000DD419D0; [8] num_systems = 0; systems_pre_update = table: 000000000CF871B0; systems = table: 0000000000EF0A10; systems_update = table: 000000000E0D2060; systems_post_update = table: 000000000E0D22B0; systems_physics_async_update = table: 000000000E0D25C0; [9] entity_system_bag = table: 000000000DD1ADE0; startup_data = table: 000000000D93F2C0; entity_manager = table: 00000000129FBE10; unit_spawner = table: 000000000D69A830; statistics_db = table: 0000000005D9C6B0; is_server = true; system_update_context = table: 0000000009BA14C0; network_transmit = table: 00000000026620A0; network_clock = table: 0000000011E17E30; dice_keeper = table: 000000001275B4C0; world = [World]; [10] entity_system_bag = table: 000000000DD1ADE0; startup_data = table: 000000000D93F2C0; entity_manager = table: 00000000129FBE10; unit_spawner = table: 000000000D69A830; statistics_db = table: 0000000005D9C6B0; is_server = true; system_update_context = table: 0000000009BA14C0; network_transmit = table: 00000000026620A0; network_clock = table: 0000000011E17E30; dice_keeper = table: 000000001275B4C0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000DD1ADE0; network_server = table: 0000000006A62CA0; entity_system = table: 0000000009BA1270; parent = table: 0000000000099930; _level_flow_events = table: 000000000ACBF610; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1141.0077636156232; input_manager = table: 0000000002B2FAD0; profile_synchronizer = table: 0000000007FCC120; _debug_gui = [Gui]; network_transmit = table: 00000000026620A0; _max_local_players = 4; _fps_reporter = table: 00000000116762C0; num_local_human_players = 1; _ping_reporter = table: 000000000C449AD0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0096055390313267708; peer_id = "1100001027f4e7f"; level = [Level]; network_timer_handler = table: 0000000002A9BF60; _gm_event_end_reason = "won"; machines = table: 0000000002B36DE0; _camera_carrier = table: 000000000C449890; _quit_game = false; network_clock = table: 0000000011E17E30; _onclose_called = false; _lobby_host = table: 000000000313E660; statistics_db = table: 0000000005D9C6B0; game_mode_key = "adventure"; level_key = "crater"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000003363E0; dice_keeper = table: 000000001275B4C0; network_event_delegate = table: 0000000009A45D30; [12] _params = table: 000000000078A9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000099930; _state = table: 0000000005D9BBF0; [13] startup_package_handles = table: 000000000009DAA0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009DA30; flow_return_table = table: 0000000000099960; _machine = table: 000000000078AA00; has_booted = true; loading_context = table: 000000000AD162F0; startup_timer = 11.398367341607809; bar_timer = 0; disable_loading_bar = true; 21:00:22.815 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:618: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1001: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:898: in function game_update [14] @scripts/boot.lua:628:in function [1] self = table: 000000000E05A3B0 [2] self = table: 0000000011CA4140; dt = 0.00978882797062397; all_inside = true [3] self = table: 0000000011CA4140; dt = 0.00978882797062397; t = 1140.8727011196315; all_inside = true; any_inside = true; players_outside_portal = table: 0000000011A5CFD0; buff_system = table: 000000001118F890 [4] self = table: 0000000011CA4140; dt = 0.00978882797062397; t = 1140.8727011196315 [5] self = table: 0000000011CA4140; unit = [Unit \'#ID[f876bd767ea04e7e]\']; input = table: 0000000000722C10; dt = 0.00978882797062397; context = table: 0000000009BA14C0; t = 1140.8727011196315 [6] self = table: 000000000F10F3C0; context = table: 0000000009BA14C0; t = 1140.8727011196315; dt = 0.00978882797062397; update_list = table: 000000000F10FD20; dummy_input = table: 0000000000722C10; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[f876bd767ea04e7e]\']; extension = table: 0000000011CA4140 [7] self = table: 000000000F10F3C0; context = table: 0000000009BA14C0; t = 1140.8727011196315 [8] self = table: 000000000DD1ADE0; entity_system_update_context = table: 0000000009BA14C0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000E0D2060; t = 1140.8727011196315; i = 83; system = table: 000000000F10F3C0 [9] self = table: 0000000009BA1270; update_func = "update"; dt = 0.00978882797062397; entity_system_update_context = table: 0000000009BA14C0 [10] self = table: 0000000009BA1270; dt = 0.00978882797062397 [11] self = table: 0000000005D9BBF0; dt = 0.00978882797062397; main_t = 2685.5224956488237; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; t = 1140.8727011196315; game_mode_ended = true [12] self = table: 000000000078AA00; dt = 0.00978882797062397; t = 2685.5224956488237 [13] self = table: 0000000000099930; real_world_dt = 0.00978882797062397; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; dt = 0.00978882797062397; t = 2685.5224956488237 [14] dt = 0.00978882797062397 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000005D9C6B0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000001252F5B0; _initial_peers_ready = true; _object_set_names = table: 0000000004D41570; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000A1CF220; _disable_spawning_reasons = table: 0000000011E18DB0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000C3D24B0; _mutator_handler = table: 0000000011E9E8E0; network_server = table: 0000000006A62CA0; _game_mode = table: 0000000000F50730; _profile_synchronizer = table: 0000000007FCC120; _lobby_host = table: 000000000313E660; _level_key = "crater"; _network_transmit = table: 00000000026620A0; _flow_set_data = table: 00000000009FD460; is_server = true; network_event_delegate = table: 0000000009A45D30; [2] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000F1107C0; entity_manager = table: 00000000129FBE10; extension_init_context = table: 000000000F10FC80; NAME = "end_zone_system"; unit_storage = table: 00000000106471C0; update_list = table: 000000000F10FD20; statistics_db = table: 0000000005D9C6B0; is_server = true; extensions = table: 000000000F110540; network_transmit = table: 00000000026620A0; world = [World]; name = "end_zone_system"; system_api = table: 000000000DD419D0; [7] profiler_names = table: 000000000F1107C0; entity_manager = table: 00000000129FBE10; extension_init_context = table: 000000000F10FC80; NAME = "end_zone_system"; unit_storage = table: 00000000106471C0; update_list = table: 000000000F10FD20; statistics_db = table: 0000000005D9C6B0; is_server = true; extensions = table: 000000000F110540; network_transmit = table: 00000000026620A0; world = [World]; name = "end_zone_system"; system_api = table: 000000000DD419D0; [8] num_systems = 0; systems_pre_update = table: 000000000CF871B0; systems = table: 0000000000EF0A10; systems_update = table: 000000000E0D2060; systems_post_update = table: 000000000E0D22B0; systems_physics_async_update = table: 000000000E0D25C0; [9] entity_system_bag = table: 000000000DD1ADE0; startup_data = table: 000000000D93F2C0; entity_manager = table: 00000000129FBE10; unit_spawner = table: 000000000D69A830; statistics_db = table: 0000000005D9C6B0; is_server = true; system_update_context = table: 0000000009BA14C0; network_transmit = table: 00000000026620A0; network_clock = table: 0000000011E17E30; dice_keeper = table: 000000001275B4C0; world = [World]; [10] entity_system_bag = table: 000000000DD1ADE0; startup_data = table: 000000000D93F2C0; entity_manager = table: 00000000129FBE10; unit_spawner = table: 000000000D69A830; statistics_db = table: 0000000005D9C6B0; is_server = true; system_update_context = table: 0000000009BA14C0; network_transmit = table: 00000000026620A0; network_clock = table: 0000000011E17E30; dice_keeper = table: 000000001275B4C0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000DD1ADE0; network_server = table: 0000000006A62CA0; entity_system = table: 0000000009BA1270; parent = table: 0000000000099930; _level_flow_events = table: 000000000ACBF610; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1141.0077636156232; input_manager = table: 0000000002B2FAD0; profile_synchronizer = table: 0000000007FCC120; _debug_gui = [Gui]; network_transmit = table: 00000000026620A0; _max_local_players = 4; _fps_reporter = table: 00000000116762C0; num_local_human_players = 1; _ping_reporter = table: 000000000C449AD0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.00978882797062397; peer_id = "1100001027f4e7f"; level = [Level]; network_timer_handler = table: 0000000002A9BF60; _gm_event_end_reason = "won"; machines = table: 0000000002B36DE0; _camera_carrier = table: 000000000C449890; _quit_game = false; network_clock = table: 0000000011E17E30; _onclose_called = false; _lobby_host = table: 000000000313E660; statistics_db = table: 0000000005D9C6B0; game_mode_key = "adventure"; level_key = "crater"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000003363E0; dice_keeper = table: 000000001275B4C0; network_event_delegate = table: 0000000009A45D30; [12] _params = table: 000000000078A9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000099930; _state = table: 0000000005D9BBF0; [13] startup_package_handles = table: 000000000009DAA0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009DA30; flow_return_table = table: 0000000000099960; _machine = table: 000000000078AA00; has_booted = true; loading_context = table: 000000000AD162F0; startup_timer = 11.398367341607809; bar_timer = 0; disable_loading_bar = true; 21:00:22.825 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:618: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1001: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:898: in function game_update [14] @scripts/boot.lua:628:in function [1] self = table: 000000000E05A3B0 [2] self = table: 0000000011CA4140; dt = 0.0099766440689563751; all_inside = true [3] self = table: 0000000011CA4140; dt = 0.0099766440689563751; t = 1140.8826777637005; all_inside = true; any_inside = true; players_outside_portal = table: 000000000D873580; buff_system = table: 000000001118F890 [4] self = table: 0000000011CA4140; dt = 0.0099766440689563751; t = 1140.8826777637005 [5] self = table: 0000000011CA4140; unit = [Unit \'#ID[f876bd767ea04e7e]\']; input = table: 0000000000722C10; dt = 0.0099766440689563751; context = table: 0000000009BA14C0; t = 1140.8826777637005 [6] self = table: 000000000F10F3C0; context = table: 0000000009BA14C0; t = 1140.8826777637005; dt = 0.0099766440689563751; update_list = table: 000000000F10FD20; dummy_input = table: 0000000000722C10; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[f876bd767ea04e7e]\']; extension = table: 0000000011CA4140 [7] self = table: 000000000F10F3C0; context = table: 0000000009BA14C0; t = 1140.8826777637005 [8] self = table: 000000000DD1ADE0; entity_system_update_context = table: 0000000009BA14C0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000E0D2060; t = 1140.8826777637005; i = 83; system = table: 000000000F10F3C0 [9] self = table: 0000000009BA1270; update_func = "update"; dt = 0.0099766440689563751; entity_system_update_context = table: 0000000009BA14C0 [10] self = table: 0000000009BA1270; dt = 0.0099766440689563751 [11] self = table: 0000000005D9BBF0; dt = 0.0099766440689563751; main_t = 2685.5324722928926; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; t = 1140.8826777637005; game_mode_ended = true [12] self = table: 000000000078AA00; dt = 0.0099766440689563751; t = 2685.5324722928926 [13] self = table: 0000000000099930; real_world_dt = 0.0099766440689563751; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; dt = 0.0099766440689563751; t = 2685.5324722928926 [14] dt = 0.0099766440689563751 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000005D9C6B0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000001252F5B0; _initial_peers_ready = true; _object_set_names = table: 0000000004D41570; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000A1CF220; _disable_spawning_reasons = table: 0000000011E18DB0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000C3D24B0; _mutator_handler = table: 0000000011E9E8E0; network_server = table: 0000000006A62CA0; _game_mode = table: 0000000000F50730; _profile_synchronizer = table: 0000000007FCC120; _lobby_host = table: 000000000313E660; _level_key = "crater"; _network_transmit = table: 00000000026620A0; _flow_set_data = table: 00000000009FD460; is_server = true; network_event_delegate = table: 0000000009A45D30; [2] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000F1107C0; entity_manager = table: 00000000129FBE10; extension_init_context = table: 000000000F10FC80; NAME = "end_zone_system"; unit_storage = table: 00000000106471C0; update_list = table: 000000000F10FD20; statistics_db = table: 0000000005D9C6B0; is_server = true; extensions = table: 000000000F110540; network_transmit = table: 00000000026620A0; world = [World]; name = "end_zone_system"; system_api = table: 000000000DD419D0; [7] profiler_names = table: 000000000F1107C0; entity_manager = table: 00000000129FBE10; extension_init_context = table: 000000000F10FC80; NAME = "end_zone_system"; unit_storage = table: 00000000106471C0; update_list = table: 000000000F10FD20; statistics_db = table: 0000000005D9C6B0; is_server = true; extensions = table: 000000000F110540; network_transmit = table: 00000000026620A0; world = [World]; name = "end_zone_system"; system_api = table: 000000000DD419D0; [8] num_systems = 0; systems_pre_update = table: 000000000CF871B0; systems = table: 0000000000EF0A10; systems_update = table: 000000000E0D2060; systems_post_update = table: 000000000E0D22B0; systems_physics_async_update = table: 000000000E0D25C0; [9] entity_system_bag = table: 000000000DD1ADE0; startup_data = table: 000000000D93F2C0; entity_manager = table: 00000000129FBE10; unit_spawner = table: 000000000D69A830; statistics_db = table: 0000000005D9C6B0; is_server = true; system_update_context = table: 0000000009BA14C0; network_transmit = table: 00000000026620A0; network_clock = table: 0000000011E17E30; dice_keeper = table: 000000001275B4C0; world = [World]; [10] entity_system_bag = table: 000000000DD1ADE0; startup_data = table: 000000000D93F2C0; entity_manager = table: 00000000129FBE10; unit_spawner = table: 000000000D69A830; statistics_db = table: 0000000005D9C6B0; is_server = true; system_update_context = table: 0000000009BA14C0; network_transmit = table: 00000000026620A0; network_clock = table: 0000000011E17E30; dice_keeper = table: 000000001275B4C0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000DD1ADE0; network_server = table: 0000000006A62CA0; entity_system = table: 0000000009BA1270; parent = table: 0000000000099930; _level_flow_events = table: 000000000ACBF610; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1141.0077636156232; input_manager = table: 0000000002B2FAD0; profile_synchronizer = table: 0000000007FCC120; _debug_gui = [Gui]; network_transmit = table: 00000000026620A0; _max_local_players = 4; _fps_reporter = table: 00000000116762C0; num_local_human_players = 1; _ping_reporter = table: 000000000C449AD0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.0099766440689563751; peer_id = "1100001027f4e7f"; level = [Level]; network_timer_handler = table: 0000000002A9BF60; _gm_event_end_reason = "won"; machines = table: 0000000002B36DE0; _camera_carrier = table: 000000000C449890; _quit_game = false; network_clock = table: 0000000011E17E30; _onclose_called = false; _lobby_host = table: 000000000313E660; statistics_db = table: 0000000005D9C6B0; game_mode_key = "adventure"; level_key = "crater"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000003363E0; dice_keeper = table: 000000001275B4C0; network_event_delegate = table: 0000000009A45D30; [12] _params = table: 000000000078A9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000099930; _state = table: 0000000005D9BBF0; [13] startup_package_handles = table: 000000000009DAA0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009DA30; flow_return_table = table: 0000000000099960; _machine = table: 000000000078AA00; has_booted = true; loading_context = table: 000000000AD162F0; startup_timer = 11.398367341607809; bar_timer = 0; disable_loading_bar = true; 21:00:22.839 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:618: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1001: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:898: in function game_update [14] @scripts/boot.lua:628:in function [1] self = table: 000000000E05A3B0 [2] self = table: 0000000011CA4140; dt = 0.010160709731280804; all_inside = true [3] self = table: 0000000011CA4140; dt = 0.010160709731280804; t = 1140.8928384734318; all_inside = true; any_inside = true; players_outside_portal = table: 000000000CCDC4A0; buff_system = table: 000000001118F890 [4] self = table: 0000000011CA4140; dt = 0.010160709731280804; t = 1140.8928384734318 [5] self = table: 0000000011CA4140; unit = [Unit \'#ID[f876bd767ea04e7e]\']; input = table: 0000000000722C10; dt = 0.010160709731280804; context = table: 0000000009BA14C0; t = 1140.8928384734318 [6] self = table: 000000000F10F3C0; context = table: 0000000009BA14C0; t = 1140.8928384734318; dt = 0.010160709731280804; update_list = table: 000000000F10FD20; dummy_input = table: 0000000000722C10; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[f876bd767ea04e7e]\']; extension = table: 0000000011CA4140 [7] self = table: 000000000F10F3C0; context = table: 0000000009BA14C0; t = 1140.8928384734318 [8] self = table: 000000000DD1ADE0; entity_system_update_context = table: 0000000009BA14C0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000E0D2060; t = 1140.8928384734318; i = 83; system = table: 000000000F10F3C0 [9] self = table: 0000000009BA1270; update_func = "update"; dt = 0.010160709731280804; entity_system_update_context = table: 0000000009BA14C0 [10] self = table: 0000000009BA1270; dt = 0.010160709731280804 [11] self = table: 0000000005D9BBF0; dt = 0.010160709731280804; main_t = 2685.5426330026239; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; t = 1140.8928384734318; game_mode_ended = true [12] self = table: 000000000078AA00; dt = 0.010160709731280804; t = 2685.5426330026239 [13] self = table: 0000000000099930; real_world_dt = 0.010160709731280804; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; dt = 0.010160709731280804; t = 2685.5426330026239 [14] dt = 0.010160709731280804 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000005D9C6B0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000001252F5B0; _initial_peers_ready = true; _object_set_names = table: 0000000004D41570; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000A1CF220; _disable_spawning_reasons = table: 0000000011E18DB0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000C3D24B0; _mutator_handler = table: 0000000011E9E8E0; network_server = table: 0000000006A62CA0; _game_mode = table: 0000000000F50730; _profile_synchronizer = table: 0000000007FCC120; _lobby_host = table: 000000000313E660; _level_key = "crater"; _network_transmit = table: 00000000026620A0; _flow_set_data = table: 00000000009FD460; is_server = true; network_event_delegate = table: 0000000009A45D30; [2] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000F1107C0; entity_manager = table: 00000000129FBE10; extension_init_context = table: 000000000F10FC80; NAME = "end_zone_system"; unit_storage = table: 00000000106471C0; update_list = table: 000000000F10FD20; statistics_db = table: 0000000005D9C6B0; is_server = true; extensions = table: 000000000F110540; network_transmit = table: 00000000026620A0; world = [World]; name = "end_zone_system"; system_api = table: 000000000DD419D0; [7] profiler_names = table: 000000000F1107C0; entity_manager = table: 00000000129FBE10; extension_init_context = table: 000000000F10FC80; NAME = "end_zone_system"; unit_storage = table: 00000000106471C0; update_list = table: 000000000F10FD20; statistics_db = table: 0000000005D9C6B0; is_server = true; extensions = table: 000000000F110540; network_transmit = table: 00000000026620A0; world = [World]; name = "end_zone_system"; system_api = table: 000000000DD419D0; [8] num_systems = 0; systems_pre_update = table: 000000000CF871B0; systems = table: 0000000000EF0A10; systems_update = table: 000000000E0D2060; systems_post_update = table: 000000000E0D22B0; systems_physics_async_update = table: 000000000E0D25C0; [9] entity_system_bag = table: 000000000DD1ADE0; startup_data = table: 000000000D93F2C0; entity_manager = table: 00000000129FBE10; unit_spawner = table: 000000000D69A830; statistics_db = table: 0000000005D9C6B0; is_server = true; system_update_context = table: 0000000009BA14C0; network_transmit = table: 00000000026620A0; network_clock = table: 0000000011E17E30; dice_keeper = table: 000000001275B4C0; world = [World]; [10] entity_system_bag = table: 000000000DD1ADE0; startup_data = table: 000000000D93F2C0; entity_manager = table: 00000000129FBE10; unit_spawner = table: 000000000D69A830; statistics_db = table: 0000000005D9C6B0; is_server = true; system_update_context = table: 0000000009BA14C0; network_transmit = table: 00000000026620A0; network_clock = table: 0000000011E17E30; dice_keeper = table: 000000001275B4C0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000DD1ADE0; network_server = table: 0000000006A62CA0; entity_system = table: 0000000009BA1270; parent = table: 0000000000099930; _level_flow_events = table: 000000000ACBF610; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1141.0077636156232; input_manager = table: 0000000002B2FAD0; profile_synchronizer = table: 0000000007FCC120; _debug_gui = [Gui]; network_transmit = table: 00000000026620A0; _max_local_players = 4; _fps_reporter = table: 00000000116762C0; num_local_human_players = 1; _ping_reporter = table: 000000000C449AD0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.010160709731280804; peer_id = "1100001027f4e7f"; level = [Level]; network_timer_handler = table: 0000000002A9BF60; _gm_event_end_reason = "won"; machines = table: 0000000002B36DE0; _camera_carrier = table: 000000000C449890; _quit_game = false; network_clock = table: 0000000011E17E30; _onclose_called = false; _lobby_host = table: 000000000313E660; statistics_db = table: 0000000005D9C6B0; game_mode_key = "adventure"; level_key = "crater"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000003363E0; dice_keeper = table: 000000001275B4C0; network_event_delegate = table: 0000000009A45D30; [12] _params = table: 000000000078A9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000099930; _state = table: 0000000005D9BBF0; [13] startup_package_handles = table: 000000000009DAA0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009DA30; flow_return_table = table: 0000000000099960; _machine = table: 000000000078AA00; has_booted = true; loading_context = table: 000000000AD162F0; startup_timer = 11.398367341607809; bar_timer = 0; disable_loading_bar = true; 21:00:22.850 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:618: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1001: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:898: in function game_update [14] @scripts/boot.lua:628:in function [1] self = table: 000000000E05A3B0 [2] self = table: 0000000011CA4140; dt = 0.010376122780144215; all_inside = true [3] self = table: 0000000011CA4140; dt = 0.010376122780144215; t = 1140.9032145962119; all_inside = true; any_inside = true; players_outside_portal = table: 0000000001277150; buff_system = table: 000000001118F890 [4] self = table: 0000000011CA4140; dt = 0.010376122780144215; t = 1140.9032145962119 [5] self = table: 0000000011CA4140; unit = [Unit \'#ID[f876bd767ea04e7e]\']; input = table: 0000000000722C10; dt = 0.010376122780144215; context = table: 0000000009BA14C0; t = 1140.9032145962119 [6] self = table: 000000000F10F3C0; context = table: 0000000009BA14C0; t = 1140.9032145962119; dt = 0.010376122780144215; update_list = table: 000000000F10FD20; dummy_input = table: 0000000000722C10; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[f876bd767ea04e7e]\']; extension = table: 0000000011CA4140 [7] self = table: 000000000F10F3C0; context = table: 0000000009BA14C0; t = 1140.9032145962119 [8] self = table: 000000000DD1ADE0; entity_system_update_context = table: 0000000009BA14C0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000E0D2060; t = 1140.9032145962119; i = 83; system = table: 000000000F10F3C0 [9] self = table: 0000000009BA1270; update_func = "update"; dt = 0.010376122780144215; entity_system_update_context = table: 0000000009BA14C0 [10] self = table: 0000000009BA1270; dt = 0.010376122780144215 [11] self = table: 0000000005D9BBF0; dt = 0.010376122780144215; main_t = 2685.5530091254041; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; t = 1140.9032145962119; game_mode_ended = true [12] self = table: 000000000078AA00; dt = 0.010376122780144215; t = 2685.5530091254041 [13] self = table: 0000000000099930; real_world_dt = 0.010376122780144215; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; dt = 0.010376122780144215; t = 2685.5530091254041 [14] dt = 0.010376122780144215 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000005D9C6B0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000001252F5B0; _initial_peers_ready = true; _object_set_names = table: 0000000004D41570; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000A1CF220; _disable_spawning_reasons = table: 0000000011E18DB0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000C3D24B0; _mutator_handler = table: 0000000011E9E8E0; network_server = table: 0000000006A62CA0; _game_mode = table: 0000000000F50730; _profile_synchronizer = table: 0000000007FCC120; _lobby_host = table: 000000000313E660; _level_key = "crater"; _network_transmit = table: 00000000026620A0; _flow_set_data = table: 00000000009FD460; is_server = true; network_event_delegate = table: 0000000009A45D30; [2] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000F1107C0; entity_manager = table: 00000000129FBE10; extension_init_context = table: 000000000F10FC80; NAME = "end_zone_system"; unit_storage = table: 00000000106471C0; update_list = table: 000000000F10FD20; statistics_db = table: 0000000005D9C6B0; is_server = true; extensions = table: 000000000F110540; network_transmit = table: 00000000026620A0; world = [World]; name = "end_zone_system"; system_api = table: 000000000DD419D0; [7] profiler_names = table: 000000000F1107C0; entity_manager = table: 00000000129FBE10; extension_init_context = table: 000000000F10FC80; NAME = "end_zone_system"; unit_storage = table: 00000000106471C0; update_list = table: 000000000F10FD20; statistics_db = table: 0000000005D9C6B0; is_server = true; extensions = table: 000000000F110540; network_transmit = table: 00000000026620A0; world = [World]; name = "end_zone_system"; system_api = table: 000000000DD419D0; [8] num_systems = 0; systems_pre_update = table: 000000000CF871B0; systems = table: 0000000000EF0A10; systems_update = table: 000000000E0D2060; systems_post_update = table: 000000000E0D22B0; systems_physics_async_update = table: 000000000E0D25C0; [9] entity_system_bag = table: 000000000DD1ADE0; startup_data = table: 000000000D93F2C0; entity_manager = table: 00000000129FBE10; unit_spawner = table: 000000000D69A830; statistics_db = table: 0000000005D9C6B0; is_server = true; system_update_context = table: 0000000009BA14C0; network_transmit = table: 00000000026620A0; network_clock = table: 0000000011E17E30; dice_keeper = table: 000000001275B4C0; world = [World]; [10] entity_system_bag = table: 000000000DD1ADE0; startup_data = table: 000000000D93F2C0; entity_manager = table: 00000000129FBE10; unit_spawner = table: 000000000D69A830; statistics_db = table: 0000000005D9C6B0; is_server = true; system_update_context = table: 0000000009BA14C0; network_transmit = table: 00000000026620A0; network_clock = table: 0000000011E17E30; dice_keeper = table: 000000001275B4C0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000DD1ADE0; network_server = table: 0000000006A62CA0; entity_system = table: 0000000009BA1270; parent = table: 0000000000099930; _level_flow_events = table: 000000000ACBF610; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1141.0077636156232; input_manager = table: 0000000002B2FAD0; profile_synchronizer = table: 0000000007FCC120; _debug_gui = [Gui]; network_transmit = table: 00000000026620A0; _max_local_players = 4; _fps_reporter = table: 00000000116762C0; num_local_human_players = 1; _ping_reporter = table: 000000000C449AD0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.010376122780144215; peer_id = "1100001027f4e7f"; level = [Level]; network_timer_handler = table: 0000000002A9BF60; _gm_event_end_reason = "won"; machines = table: 0000000002B36DE0; _camera_carrier = table: 000000000C449890; _quit_game = false; network_clock = table: 0000000011E17E30; _onclose_called = false; _lobby_host = table: 000000000313E660; statistics_db = table: 0000000005D9C6B0; game_mode_key = "adventure"; level_key = "crater"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000003363E0; dice_keeper = table: 000000001275B4C0; network_event_delegate = table: 0000000009A45D30; [12] _params = table: 000000000078A9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000099930; _state = table: 0000000005D9BBF0; [13] startup_package_handles = table: 000000000009DAA0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009DA30; flow_return_table = table: 0000000000099960; _machine = table: 000000000078AA00; has_booted = true; loading_context = table: 000000000AD162F0; startup_timer = 11.398367341607809; bar_timer = 0; disable_loading_bar = true; 21:00:22.860 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:618: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1001: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:898: in function game_update [14] @scripts/boot.lua:628:in function [1] self = table: 000000000E05A3B0 [2] self = table: 0000000011CA4140; dt = 0.010511863045394421; all_inside = true [3] self = table: 0000000011CA4140; dt = 0.010511863045394421; t = 1140.9137264592573; all_inside = true; any_inside = true; players_outside_portal = table: 0000000010065F00; buff_system = table: 000000001118F890 [4] self = table: 0000000011CA4140; dt = 0.010511863045394421; t = 1140.9137264592573 [5] self = table: 0000000011CA4140; unit = [Unit \'#ID[f876bd767ea04e7e]\']; input = table: 0000000000722C10; dt = 0.010511863045394421; context = table: 0000000009BA14C0; t = 1140.9137264592573 [6] self = table: 000000000F10F3C0; context = table: 0000000009BA14C0; t = 1140.9137264592573; dt = 0.010511863045394421; update_list = table: 000000000F10FD20; dummy_input = table: 0000000000722C10; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[f876bd767ea04e7e]\']; extension = table: 0000000011CA4140 [7] self = table: 000000000F10F3C0; context = table: 0000000009BA14C0; t = 1140.9137264592573 [8] self = table: 000000000DD1ADE0; entity_system_update_context = table: 0000000009BA14C0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000E0D2060; t = 1140.9137264592573; i = 83; system = table: 000000000F10F3C0 [9] self = table: 0000000009BA1270; update_func = "update"; dt = 0.010511863045394421; entity_system_update_context = table: 0000000009BA14C0 [10] self = table: 0000000009BA1270; dt = 0.010511863045394421 [11] self = table: 0000000005D9BBF0; dt = 0.010511863045394421; main_t = 2685.5635209884495; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; t = 1140.9137264592573; game_mode_ended = true [12] self = table: 000000000078AA00; dt = 0.010511863045394421; t = 2685.5635209884495 [13] self = table: 0000000000099930; real_world_dt = 0.010511863045394421; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; dt = 0.010511863045394421; t = 2685.5635209884495 [14] dt = 0.010511863045394421 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000005D9C6B0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000001252F5B0; _initial_peers_ready = true; _object_set_names = table: 0000000004D41570; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000A1CF220; _disable_spawning_reasons = table: 0000000011E18DB0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000C3D24B0; _mutator_handler = table: 0000000011E9E8E0; network_server = table: 0000000006A62CA0; _game_mode = table: 0000000000F50730; _profile_synchronizer = table: 0000000007FCC120; _lobby_host = table: 000000000313E660; _level_key = "crater"; _network_transmit = table: 00000000026620A0; _flow_set_data = table: 00000000009FD460; is_server = true; network_event_delegate = table: 0000000009A45D30; [2] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000F1107C0; entity_manager = table: 00000000129FBE10; extension_init_context = table: 000000000F10FC80; NAME = "end_zone_system"; unit_storage = table: 00000000106471C0; update_list = table: 000000000F10FD20; statistics_db = table: 0000000005D9C6B0; is_server = true; extensions = table: 000000000F110540; network_transmit = table: 00000000026620A0; world = [World]; name = "end_zone_system"; system_api = table: 000000000DD419D0; [7] profiler_names = table: 000000000F1107C0; entity_manager = table: 00000000129FBE10; extension_init_context = table: 000000000F10FC80; NAME = "end_zone_system"; unit_storage = table: 00000000106471C0; update_list = table: 000000000F10FD20; statistics_db = table: 0000000005D9C6B0; is_server = true; extensions = table: 000000000F110540; network_transmit = table: 00000000026620A0; world = [World]; name = "end_zone_system"; system_api = table: 000000000DD419D0; [8] num_systems = 0; systems_pre_update = table: 000000000CF871B0; systems = table: 0000000000EF0A10; systems_update = table: 000000000E0D2060; systems_post_update = table: 000000000E0D22B0; systems_physics_async_update = table: 000000000E0D25C0; [9] entity_system_bag = table: 000000000DD1ADE0; startup_data = table: 000000000D93F2C0; entity_manager = table: 00000000129FBE10; unit_spawner = table: 000000000D69A830; statistics_db = table: 0000000005D9C6B0; is_server = true; system_update_context = table: 0000000009BA14C0; network_transmit = table: 00000000026620A0; network_clock = table: 0000000011E17E30; dice_keeper = table: 000000001275B4C0; world = [World]; [10] entity_system_bag = table: 000000000DD1ADE0; startup_data = table: 000000000D93F2C0; entity_manager = table: 00000000129FBE10; unit_spawner = table: 000000000D69A830; statistics_db = table: 0000000005D9C6B0; is_server = true; system_update_context = table: 0000000009BA14C0; network_transmit = table: 00000000026620A0; network_clock = table: 0000000011E17E30; dice_keeper = table: 000000001275B4C0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000DD1ADE0; network_server = table: 0000000006A62CA0; entity_system = table: 0000000009BA1270; parent = table: 0000000000099930; _level_flow_events = table: 000000000ACBF610; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1141.0077636156232; input_manager = table: 0000000002B2FAD0; profile_synchronizer = table: 0000000007FCC120; _debug_gui = [Gui]; network_transmit = table: 00000000026620A0; _max_local_players = 4; _fps_reporter = table: 00000000116762C0; num_local_human_players = 1; _ping_reporter = table: 000000000C449AD0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.010511863045394421; peer_id = "1100001027f4e7f"; level = [Level]; network_timer_handler = table: 0000000002A9BF60; _gm_event_end_reason = "won"; machines = table: 0000000002B36DE0; _camera_carrier = table: 000000000C449890; _quit_game = false; network_clock = table: 0000000011E17E30; _onclose_called = false; _lobby_host = table: 000000000313E660; statistics_db = table: 0000000005D9C6B0; game_mode_key = "adventure"; level_key = "crater"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000003363E0; dice_keeper = table: 000000001275B4C0; network_event_delegate = table: 0000000009A45D30; [12] _params = table: 000000000078A9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000099930; _state = table: 0000000005D9BBF0; [13] startup_package_handles = table: 000000000009DAA0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009DA30; flow_return_table = table: 0000000000099960; _machine = table: 000000000078AA00; has_booted = true; loading_context = table: 000000000AD162F0; startup_timer = 11.398367341607809; bar_timer = 0; disable_loading_bar = true; 21:00:22.870 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:618: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1001: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:898: in function game_update [14] @scripts/boot.lua:628:in function [1] self = table: 000000000E05A3B0 [2] self = table: 0000000011CA4140; dt = 0.010613070800900459; all_inside = true [3] self = table: 0000000011CA4140; dt = 0.010613070800900459; t = 1140.9243395300582; all_inside = true; any_inside = true; players_outside_portal = table: 0000000009445970; buff_system = table: 000000001118F890 [4] self = table: 0000000011CA4140; dt = 0.010613070800900459; t = 1140.9243395300582 [5] self = table: 0000000011CA4140; unit = [Unit \'#ID[f876bd767ea04e7e]\']; input = table: 0000000000722C10; dt = 0.010613070800900459; context = table: 0000000009BA14C0; t = 1140.9243395300582 [6] self = table: 000000000F10F3C0; context = table: 0000000009BA14C0; t = 1140.9243395300582; dt = 0.010613070800900459; update_list = table: 000000000F10FD20; dummy_input = table: 0000000000722C10; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[f876bd767ea04e7e]\']; extension = table: 0000000011CA4140 [7] self = table: 000000000F10F3C0; context = table: 0000000009BA14C0; t = 1140.9243395300582 [8] self = table: 000000000DD1ADE0; entity_system_update_context = table: 0000000009BA14C0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000E0D2060; t = 1140.9243395300582; i = 83; system = table: 000000000F10F3C0 [9] self = table: 0000000009BA1270; update_func = "update"; dt = 0.010613070800900459; entity_system_update_context = table: 0000000009BA14C0 [10] self = table: 0000000009BA1270; dt = 0.010613070800900459 [11] self = table: 0000000005D9BBF0; dt = 0.010613070800900459; main_t = 2685.5741340592504; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; t = 1140.9243395300582; game_mode_ended = true [12] self = table: 000000000078AA00; dt = 0.010613070800900459; t = 2685.5741340592504 [13] self = table: 0000000000099930; real_world_dt = 0.010613070800900459; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; dt = 0.010613070800900459; t = 2685.5741340592504 [14] dt = 0.010613070800900459 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000005D9C6B0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000001252F5B0; _initial_peers_ready = true; _object_set_names = table: 0000000004D41570; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000A1CF220; _disable_spawning_reasons = table: 0000000011E18DB0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000C3D24B0; _mutator_handler = table: 0000000011E9E8E0; network_server = table: 0000000006A62CA0; _game_mode = table: 0000000000F50730; _profile_synchronizer = table: 0000000007FCC120; _lobby_host = table: 000000000313E660; _level_key = "crater"; _network_transmit = table: 00000000026620A0; _flow_set_data = table: 00000000009FD460; is_server = true; network_event_delegate = table: 0000000009A45D30; [2] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000F1107C0; entity_manager = table: 00000000129FBE10; extension_init_context = table: 000000000F10FC80; NAME = "end_zone_system"; unit_storage = table: 00000000106471C0; update_list = table: 000000000F10FD20; statistics_db = table: 0000000005D9C6B0; is_server = true; extensions = table: 000000000F110540; network_transmit = table: 00000000026620A0; world = [World]; name = "end_zone_system"; system_api = table: 000000000DD419D0; [7] profiler_names = table: 000000000F1107C0; entity_manager = table: 00000000129FBE10; extension_init_context = table: 000000000F10FC80; NAME = "end_zone_system"; unit_storage = table: 00000000106471C0; update_list = table: 000000000F10FD20; statistics_db = table: 0000000005D9C6B0; is_server = true; extensions = table: 000000000F110540; network_transmit = table: 00000000026620A0; world = [World]; name = "end_zone_system"; system_api = table: 000000000DD419D0; [8] num_systems = 0; systems_pre_update = table: 000000000CF871B0; systems = table: 0000000000EF0A10; systems_update = table: 000000000E0D2060; systems_post_update = table: 000000000E0D22B0; systems_physics_async_update = table: 000000000E0D25C0; [9] entity_system_bag = table: 000000000DD1ADE0; startup_data = table: 000000000D93F2C0; entity_manager = table: 00000000129FBE10; unit_spawner = table: 000000000D69A830; statistics_db = table: 0000000005D9C6B0; is_server = true; system_update_context = table: 0000000009BA14C0; network_transmit = table: 00000000026620A0; network_clock = table: 0000000011E17E30; dice_keeper = table: 000000001275B4C0; world = [World]; [10] entity_system_bag = table: 000000000DD1ADE0; startup_data = table: 000000000D93F2C0; entity_manager = table: 00000000129FBE10; unit_spawner = table: 000000000D69A830; statistics_db = table: 0000000005D9C6B0; is_server = true; system_update_context = table: 0000000009BA14C0; network_transmit = table: 00000000026620A0; network_clock = table: 0000000011E17E30; dice_keeper = table: 000000001275B4C0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000DD1ADE0; network_server = table: 0000000006A62CA0; entity_system = table: 0000000009BA1270; parent = table: 0000000000099930; _level_flow_events = table: 000000000ACBF610; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1141.0077636156232; input_manager = table: 0000000002B2FAD0; profile_synchronizer = table: 0000000007FCC120; _debug_gui = [Gui]; network_transmit = table: 00000000026620A0; _max_local_players = 4; _fps_reporter = table: 00000000116762C0; num_local_human_players = 1; _ping_reporter = table: 000000000C449AD0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.010613070800900459; peer_id = "1100001027f4e7f"; level = [Level]; network_timer_handler = table: 0000000002A9BF60; _gm_event_end_reason = "won"; machines = table: 0000000002B36DE0; _camera_carrier = table: 000000000C449890; _quit_game = false; network_clock = table: 0000000011E17E30; _onclose_called = false; _lobby_host = table: 000000000313E660; statistics_db = table: 0000000005D9C6B0; game_mode_key = "adventure"; level_key = "crater"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000003363E0; dice_keeper = table: 000000001275B4C0; network_event_delegate = table: 0000000009A45D30; [12] _params = table: 000000000078A9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000099930; _state = table: 0000000005D9BBF0; [13] startup_package_handles = table: 000000000009DAA0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009DA30; flow_return_table = table: 0000000000099960; _machine = table: 000000000078AA00; has_booted = true; loading_context = table: 000000000AD162F0; startup_timer = 11.398367341607809; bar_timer = 0; disable_loading_bar = true; 21:00:22.880 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:618: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1001: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:898: in function game_update [14] @scripts/boot.lua:628:in function [1] self = table: 000000000E05A3B0 [2] self = table: 0000000011CA4140; dt = 0.010652960278093815; all_inside = true [3] self = table: 0000000011CA4140; dt = 0.010652960278093815; t = 1140.9349924903363; all_inside = true; any_inside = true; players_outside_portal = table: 0000000002A7F6A0; buff_system = table: 000000001118F890 [4] self = table: 0000000011CA4140; dt = 0.010652960278093815; t = 1140.9349924903363 [5] self = table: 0000000011CA4140; unit = [Unit \'#ID[f876bd767ea04e7e]\']; input = table: 0000000000722C10; dt = 0.010652960278093815; context = table: 0000000009BA14C0; t = 1140.9349924903363 [6] self = table: 000000000F10F3C0; context = table: 0000000009BA14C0; t = 1140.9349924903363; dt = 0.010652960278093815; update_list = table: 000000000F10FD20; dummy_input = table: 0000000000722C10; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[f876bd767ea04e7e]\']; extension = table: 0000000011CA4140 [7] self = table: 000000000F10F3C0; context = table: 0000000009BA14C0; t = 1140.9349924903363 [8] self = table: 000000000DD1ADE0; entity_system_update_context = table: 0000000009BA14C0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000E0D2060; t = 1140.9349924903363; i = 83; system = table: 000000000F10F3C0 [9] self = table: 0000000009BA1270; update_func = "update"; dt = 0.010652960278093815; entity_system_update_context = table: 0000000009BA14C0 [10] self = table: 0000000009BA1270; dt = 0.010652960278093815 [11] self = table: 0000000005D9BBF0; dt = 0.010652960278093815; main_t = 2685.5847870195284; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; t = 1140.9349924903363; game_mode_ended = true [12] self = table: 000000000078AA00; dt = 0.010652960278093815; t = 2685.5847870195284 [13] self = table: 0000000000099930; real_world_dt = 0.010652960278093815; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; dt = 0.010652960278093815; t = 2685.5847870195284 [14] dt = 0.010652960278093815 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000005D9C6B0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000001252F5B0; _initial_peers_ready = true; _object_set_names = table: 0000000004D41570; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000A1CF220; _disable_spawning_reasons = table: 0000000011E18DB0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000C3D24B0; _mutator_handler = table: 0000000011E9E8E0; network_server = table: 0000000006A62CA0; _game_mode = table: 0000000000F50730; _profile_synchronizer = table: 0000000007FCC120; _lobby_host = table: 000000000313E660; _level_key = "crater"; _network_transmit = table: 00000000026620A0; _flow_set_data = table: 00000000009FD460; is_server = true; network_event_delegate = table: 0000000009A45D30; [2] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000F1107C0; entity_manager = table: 00000000129FBE10; extension_init_context = table: 000000000F10FC80; NAME = "end_zone_system"; unit_storage = table: 00000000106471C0; update_list = table: 000000000F10FD20; statistics_db = table: 0000000005D9C6B0; is_server = true; extensions = table: 000000000F110540; network_transmit = table: 00000000026620A0; world = [World]; name = "end_zone_system"; system_api = table: 000000000DD419D0; [7] profiler_names = table: 000000000F1107C0; entity_manager = table: 00000000129FBE10; extension_init_context = table: 000000000F10FC80; NAME = "end_zone_system"; unit_storage = table: 00000000106471C0; update_list = table: 000000000F10FD20; statistics_db = table: 0000000005D9C6B0; is_server = true; extensions = table: 000000000F110540; network_transmit = table: 00000000026620A0; world = [World]; name = "end_zone_system"; system_api = table: 000000000DD419D0; [8] num_systems = 0; systems_pre_update = table: 000000000CF871B0; systems = table: 0000000000EF0A10; systems_update = table: 000000000E0D2060; systems_post_update = table: 000000000E0D22B0; systems_physics_async_update = table: 000000000E0D25C0; [9] entity_system_bag = table: 000000000DD1ADE0; startup_data = table: 000000000D93F2C0; entity_manager = table: 00000000129FBE10; unit_spawner = table: 000000000D69A830; statistics_db = table: 0000000005D9C6B0; is_server = true; system_update_context = table: 0000000009BA14C0; network_transmit = table: 00000000026620A0; network_clock = table: 0000000011E17E30; dice_keeper = table: 000000001275B4C0; world = [World]; [10] entity_system_bag = table: 000000000DD1ADE0; startup_data = table: 000000000D93F2C0; entity_manager = table: 00000000129FBE10; unit_spawner = table: 000000000D69A830; statistics_db = table: 0000000005D9C6B0; is_server = true; system_update_context = table: 0000000009BA14C0; network_transmit = table: 00000000026620A0; network_clock = table: 0000000011E17E30; dice_keeper = table: 000000001275B4C0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000DD1ADE0; network_server = table: 0000000006A62CA0; entity_system = table: 0000000009BA1270; parent = table: 0000000000099930; _level_flow_events = table: 000000000ACBF610; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1141.0077636156232; input_manager = table: 0000000002B2FAD0; profile_synchronizer = table: 0000000007FCC120; _debug_gui = [Gui]; network_transmit = table: 00000000026620A0; _max_local_players = 4; _fps_reporter = table: 00000000116762C0; num_local_human_players = 1; _ping_reporter = table: 000000000C449AD0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.010652960278093815; peer_id = "1100001027f4e7f"; level = [Level]; network_timer_handler = table: 0000000002A9BF60; _gm_event_end_reason = "won"; machines = table: 0000000002B36DE0; _camera_carrier = table: 000000000C449890; _quit_game = false; network_clock = table: 0000000011E17E30; _onclose_called = false; _lobby_host = table: 000000000313E660; statistics_db = table: 0000000005D9C6B0; game_mode_key = "adventure"; level_key = "crater"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000003363E0; dice_keeper = table: 000000001275B4C0; network_event_delegate = table: 0000000009A45D30; [12] _params = table: 000000000078A9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000099930; _state = table: 0000000005D9BBF0; [13] startup_package_handles = table: 000000000009DAA0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009DA30; flow_return_table = table: 0000000000099960; _machine = table: 000000000078AA00; has_booted = true; loading_context = table: 000000000AD162F0; startup_timer = 11.398367341607809; bar_timer = 0; disable_loading_bar = true; 21:00:22.890 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:618: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1001: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:898: in function game_update [14] @scripts/boot.lua:628:in function [1] self = table: 000000000E05A3B0 [2] self = table: 0000000011CA4140; dt = 0.010648428462445736; all_inside = true [3] self = table: 0000000011CA4140; dt = 0.010648428462445736; t = 1140.9456409187987; all_inside = true; any_inside = true; players_outside_portal = table: 0000000008FF3A20; buff_system = table: 000000001118F890 [4] self = table: 0000000011CA4140; dt = 0.010648428462445736; t = 1140.9456409187987 [5] self = table: 0000000011CA4140; unit = [Unit \'#ID[f876bd767ea04e7e]\']; input = table: 0000000000722C10; dt = 0.010648428462445736; context = table: 0000000009BA14C0; t = 1140.9456409187987 [6] self = table: 000000000F10F3C0; context = table: 0000000009BA14C0; t = 1140.9456409187987; dt = 0.010648428462445736; update_list = table: 000000000F10FD20; dummy_input = table: 0000000000722C10; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[f876bd767ea04e7e]\']; extension = table: 0000000011CA4140 [7] self = table: 000000000F10F3C0; context = table: 0000000009BA14C0; t = 1140.9456409187987 [8] self = table: 000000000DD1ADE0; entity_system_update_context = table: 0000000009BA14C0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000E0D2060; t = 1140.9456409187987; i = 83; system = table: 000000000F10F3C0 [9] self = table: 0000000009BA1270; update_func = "update"; dt = 0.010648428462445736; entity_system_update_context = table: 0000000009BA14C0 [10] self = table: 0000000009BA1270; dt = 0.010648428462445736 [11] self = table: 0000000005D9BBF0; dt = 0.010648428462445736; main_t = 2685.5954354479909; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; t = 1140.9456409187987; game_mode_ended = true [12] self = table: 000000000078AA00; dt = 0.010648428462445736; t = 2685.5954354479909 [13] self = table: 0000000000099930; real_world_dt = 0.010648428462445736; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; dt = 0.010648428462445736; t = 2685.5954354479909 [14] dt = 0.010648428462445736 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000005D9C6B0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000001252F5B0; _initial_peers_ready = true; _object_set_names = table: 0000000004D41570; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000A1CF220; _disable_spawning_reasons = table: 0000000011E18DB0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000C3D24B0; _mutator_handler = table: 0000000011E9E8E0; network_server = table: 0000000006A62CA0; _game_mode = table: 0000000000F50730; _profile_synchronizer = table: 0000000007FCC120; _lobby_host = table: 000000000313E660; _level_key = "crater"; _network_transmit = table: 00000000026620A0; _flow_set_data = table: 00000000009FD460; is_server = true; network_event_delegate = table: 0000000009A45D30; [2] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000F1107C0; entity_manager = table: 00000000129FBE10; extension_init_context = table: 000000000F10FC80; NAME = "end_zone_system"; unit_storage = table: 00000000106471C0; update_list = table: 000000000F10FD20; statistics_db = table: 0000000005D9C6B0; is_server = true; extensions = table: 000000000F110540; network_transmit = table: 00000000026620A0; world = [World]; name = "end_zone_system"; system_api = table: 000000000DD419D0; [7] profiler_names = table: 000000000F1107C0; entity_manager = table: 00000000129FBE10; extension_init_context = table: 000000000F10FC80; NAME = "end_zone_system"; unit_storage = table: 00000000106471C0; update_list = table: 000000000F10FD20; statistics_db = table: 0000000005D9C6B0; is_server = true; extensions = table: 000000000F110540; network_transmit = table: 00000000026620A0; world = [World]; name = "end_zone_system"; system_api = table: 000000000DD419D0; [8] num_systems = 0; systems_pre_update = table: 000000000CF871B0; systems = table: 0000000000EF0A10; systems_update = table: 000000000E0D2060; systems_post_update = table: 000000000E0D22B0; systems_physics_async_update = table: 000000000E0D25C0; [9] entity_system_bag = table: 000000000DD1ADE0; startup_data = table: 000000000D93F2C0; entity_manager = table: 00000000129FBE10; unit_spawner = table: 000000000D69A830; statistics_db = table: 0000000005D9C6B0; is_server = true; system_update_context = table: 0000000009BA14C0; network_transmit = table: 00000000026620A0; network_clock = table: 0000000011E17E30; dice_keeper = table: 000000001275B4C0; world = [World]; [10] entity_system_bag = table: 000000000DD1ADE0; startup_data = table: 000000000D93F2C0; entity_manager = table: 00000000129FBE10; unit_spawner = table: 000000000D69A830; statistics_db = table: 0000000005D9C6B0; is_server = true; system_update_context = table: 0000000009BA14C0; network_transmit = table: 00000000026620A0; network_clock = table: 0000000011E17E30; dice_keeper = table: 000000001275B4C0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000DD1ADE0; network_server = table: 0000000006A62CA0; entity_system = table: 0000000009BA1270; parent = table: 0000000000099930; _level_flow_events = table: 000000000ACBF610; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1141.0077636156232; input_manager = table: 0000000002B2FAD0; profile_synchronizer = table: 0000000007FCC120; _debug_gui = [Gui]; network_transmit = table: 00000000026620A0; _max_local_players = 4; _fps_reporter = table: 00000000116762C0; num_local_human_players = 1; _ping_reporter = table: 000000000C449AD0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.010648428462445736; peer_id = "1100001027f4e7f"; level = [Level]; network_timer_handler = table: 0000000002A9BF60; _gm_event_end_reason = "won"; machines = table: 0000000002B36DE0; _camera_carrier = table: 000000000C449890; _quit_game = false; network_clock = table: 0000000011E17E30; _onclose_called = false; _lobby_host = table: 000000000313E660; statistics_db = table: 0000000005D9C6B0; game_mode_key = "adventure"; level_key = "crater"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000003363E0; dice_keeper = table: 000000001275B4C0; network_event_delegate = table: 0000000009A45D30; [12] _params = table: 000000000078A9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000099930; _state = table: 0000000005D9BBF0; [13] startup_package_handles = table: 000000000009DAA0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009DA30; flow_return_table = table: 0000000000099960; _machine = table: 000000000078AA00; has_booted = true; loading_context = table: 000000000AD162F0; startup_timer = 11.398367341607809; bar_timer = 0; disable_loading_bar = true; 21:00:22.900 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:618: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1001: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:898: in function game_update [14] @scripts/boot.lua:628:in function [1] self = table: 000000000E05A3B0 [2] self = table: 0000000011CA4140; dt = 0.01063770055770874; all_inside = true [3] self = table: 0000000011CA4140; dt = 0.01063770055770874; t = 1140.9562786193565; all_inside = true; any_inside = true; players_outside_portal = table: 000000000F7BFDB0; buff_system = table: 000000001118F890 [4] self = table: 0000000011CA4140; dt = 0.01063770055770874; t = 1140.9562786193565 [5] self = table: 0000000011CA4140; unit = [Unit \'#ID[f876bd767ea04e7e]\']; input = table: 0000000000722C10; dt = 0.01063770055770874; context = table: 0000000009BA14C0; t = 1140.9562786193565 [6] self = table: 000000000F10F3C0; context = table: 0000000009BA14C0; t = 1140.9562786193565; dt = 0.01063770055770874; update_list = table: 000000000F10FD20; dummy_input = table: 0000000000722C10; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[f876bd767ea04e7e]\']; extension = table: 0000000011CA4140 [7] self = table: 000000000F10F3C0; context = table: 0000000009BA14C0; t = 1140.9562786193565 [8] self = table: 000000000DD1ADE0; entity_system_update_context = table: 0000000009BA14C0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000E0D2060; t = 1140.9562786193565; i = 83; system = table: 000000000F10F3C0 [9] self = table: 0000000009BA1270; update_func = "update"; dt = 0.01063770055770874; entity_system_update_context = table: 0000000009BA14C0 [10] self = table: 0000000009BA1270; dt = 0.01063770055770874 [11] self = table: 0000000005D9BBF0; dt = 0.01063770055770874; main_t = 2685.6060731485486; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; t = 1140.9562786193565; game_mode_ended = true [12] self = table: 000000000078AA00; dt = 0.01063770055770874; t = 2685.6060731485486 [13] self = table: 0000000000099930; real_world_dt = 0.01063770055770874; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; dt = 0.01063770055770874; t = 2685.6060731485486 [14] dt = 0.01063770055770874 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000005D9C6B0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000001252F5B0; _initial_peers_ready = true; _object_set_names = table: 0000000004D41570; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000A1CF220; _disable_spawning_reasons = table: 0000000011E18DB0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000C3D24B0; _mutator_handler = table: 0000000011E9E8E0; network_server = table: 0000000006A62CA0; _game_mode = table: 0000000000F50730; _profile_synchronizer = table: 0000000007FCC120; _lobby_host = table: 000000000313E660; _level_key = "crater"; _network_transmit = table: 00000000026620A0; _flow_set_data = table: 00000000009FD460; is_server = true; network_event_delegate = table: 0000000009A45D30; [2] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000F1107C0; entity_manager = table: 00000000129FBE10; extension_init_context = table: 000000000F10FC80; NAME = "end_zone_system"; unit_storage = table: 00000000106471C0; update_list = table: 000000000F10FD20; statistics_db = table: 0000000005D9C6B0; is_server = true; extensions = table: 000000000F110540; network_transmit = table: 00000000026620A0; world = [World]; name = "end_zone_system"; system_api = table: 000000000DD419D0; [7] profiler_names = table: 000000000F1107C0; entity_manager = table: 00000000129FBE10; extension_init_context = table: 000000000F10FC80; NAME = "end_zone_system"; unit_storage = table: 00000000106471C0; update_list = table: 000000000F10FD20; statistics_db = table: 0000000005D9C6B0; is_server = true; extensions = table: 000000000F110540; network_transmit = table: 00000000026620A0; world = [World]; name = "end_zone_system"; system_api = table: 000000000DD419D0; [8] num_systems = 0; systems_pre_update = table: 000000000CF871B0; systems = table: 0000000000EF0A10; systems_update = table: 000000000E0D2060; systems_post_update = table: 000000000E0D22B0; systems_physics_async_update = table: 000000000E0D25C0; [9] entity_system_bag = table: 000000000DD1ADE0; startup_data = table: 000000000D93F2C0; entity_manager = table: 00000000129FBE10; unit_spawner = table: 000000000D69A830; statistics_db = table: 0000000005D9C6B0; is_server = true; system_update_context = table: 0000000009BA14C0; network_transmit = table: 00000000026620A0; network_clock = table: 0000000011E17E30; dice_keeper = table: 000000001275B4C0; world = [World]; [10] entity_system_bag = table: 000000000DD1ADE0; startup_data = table: 000000000D93F2C0; entity_manager = table: 00000000129FBE10; unit_spawner = table: 000000000D69A830; statistics_db = table: 0000000005D9C6B0; is_server = true; system_update_context = table: 0000000009BA14C0; network_transmit = table: 00000000026620A0; network_clock = table: 0000000011E17E30; dice_keeper = table: 000000001275B4C0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000DD1ADE0; network_server = table: 0000000006A62CA0; entity_system = table: 0000000009BA1270; parent = table: 0000000000099930; _level_flow_events = table: 000000000ACBF610; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1141.0077636156232; input_manager = table: 0000000002B2FAD0; profile_synchronizer = table: 0000000007FCC120; _debug_gui = [Gui]; network_transmit = table: 00000000026620A0; _max_local_players = 4; _fps_reporter = table: 00000000116762C0; num_local_human_players = 1; _ping_reporter = table: 000000000C449AD0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.01063770055770874; peer_id = "1100001027f4e7f"; level = [Level]; network_timer_handler = table: 0000000002A9BF60; _gm_event_end_reason = "won"; machines = table: 0000000002B36DE0; _camera_carrier = table: 000000000C449890; _quit_game = false; network_clock = table: 0000000011E17E30; _onclose_called = false; _lobby_host = table: 000000000313E660; statistics_db = table: 0000000005D9C6B0; game_mode_key = "adventure"; level_key = "crater"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000003363E0; dice_keeper = table: 000000001275B4C0; network_event_delegate = table: 0000000009A45D30; [12] _params = table: 000000000078A9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000099930; _state = table: 0000000005D9BBF0; [13] startup_package_handles = table: 000000000009DAA0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009DA30; flow_return_table = table: 0000000000099960; _machine = table: 000000000078AA00; has_booted = true; loading_context = table: 000000000AD162F0; startup_timer = 11.398367341607809; bar_timer = 0; disable_loading_bar = true; 21:00:22.910 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:618: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1001: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:898: in function game_update [14] @scripts/boot.lua:628:in function [1] self = table: 000000000E05A3B0 [2] self = table: 0000000011CA4140; dt = 0.010592866688966751; all_inside = true [3] self = table: 0000000011CA4140; dt = 0.010592866688966751; t = 1140.9668714860454; all_inside = true; any_inside = true; players_outside_portal = table: 00000000031D26E0; buff_system = table: 000000001118F890 [4] self = table: 0000000011CA4140; dt = 0.010592866688966751; t = 1140.9668714860454 [5] self = table: 0000000011CA4140; unit = [Unit \'#ID[f876bd767ea04e7e]\']; input = table: 0000000000722C10; dt = 0.010592866688966751; context = table: 0000000009BA14C0; t = 1140.9668714860454 [6] self = table: 000000000F10F3C0; context = table: 0000000009BA14C0; t = 1140.9668714860454; dt = 0.010592866688966751; update_list = table: 000000000F10FD20; dummy_input = table: 0000000000722C10; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[f876bd767ea04e7e]\']; extension = table: 0000000011CA4140 [7] self = table: 000000000F10F3C0; context = table: 0000000009BA14C0; t = 1140.9668714860454 [8] self = table: 000000000DD1ADE0; entity_system_update_context = table: 0000000009BA14C0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000E0D2060; t = 1140.9668714860454; i = 83; system = table: 000000000F10F3C0 [9] self = table: 0000000009BA1270; update_func = "update"; dt = 0.010592866688966751; entity_system_update_context = table: 0000000009BA14C0 [10] self = table: 0000000009BA1270; dt = 0.010592866688966751 [11] self = table: 0000000005D9BBF0; dt = 0.010592866688966751; main_t = 2685.6166660152376; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; t = 1140.9668714860454; game_mode_ended = true [12] self = table: 000000000078AA00; dt = 0.010592866688966751; t = 2685.6166660152376 [13] self = table: 0000000000099930; real_world_dt = 0.010592866688966751; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; dt = 0.010592866688966751; t = 2685.6166660152376 [14] dt = 0.010592866688966751 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000005D9C6B0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000001252F5B0; _initial_peers_ready = true; _object_set_names = table: 0000000004D41570; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000A1CF220; _disable_spawning_reasons = table: 0000000011E18DB0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000C3D24B0; _mutator_handler = table: 0000000011E9E8E0; network_server = table: 0000000006A62CA0; _game_mode = table: 0000000000F50730; _profile_synchronizer = table: 0000000007FCC120; _lobby_host = table: 000000000313E660; _level_key = "crater"; _network_transmit = table: 00000000026620A0; _flow_set_data = table: 00000000009FD460; is_server = true; network_event_delegate = table: 0000000009A45D30; [2] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000F1107C0; entity_manager = table: 00000000129FBE10; extension_init_context = table: 000000000F10FC80; NAME = "end_zone_system"; unit_storage = table: 00000000106471C0; update_list = table: 000000000F10FD20; statistics_db = table: 0000000005D9C6B0; is_server = true; extensions = table: 000000000F110540; network_transmit = table: 00000000026620A0; world = [World]; name = "end_zone_system"; system_api = table: 000000000DD419D0; [7] profiler_names = table: 000000000F1107C0; entity_manager = table: 00000000129FBE10; extension_init_context = table: 000000000F10FC80; NAME = "end_zone_system"; unit_storage = table: 00000000106471C0; update_list = table: 000000000F10FD20; statistics_db = table: 0000000005D9C6B0; is_server = true; extensions = table: 000000000F110540; network_transmit = table: 00000000026620A0; world = [World]; name = "end_zone_system"; system_api = table: 000000000DD419D0; [8] num_systems = 0; systems_pre_update = table: 000000000CF871B0; systems = table: 0000000000EF0A10; systems_update = table: 000000000E0D2060; systems_post_update = table: 000000000E0D22B0; systems_physics_async_update = table: 000000000E0D25C0; [9] entity_system_bag = table: 000000000DD1ADE0; startup_data = table: 000000000D93F2C0; entity_manager = table: 00000000129FBE10; unit_spawner = table: 000000000D69A830; statistics_db = table: 0000000005D9C6B0; is_server = true; system_update_context = table: 0000000009BA14C0; network_transmit = table: 00000000026620A0; network_clock = table: 0000000011E17E30; dice_keeper = table: 000000001275B4C0; world = [World]; [10] entity_system_bag = table: 000000000DD1ADE0; startup_data = table: 000000000D93F2C0; entity_manager = table: 00000000129FBE10; unit_spawner = table: 000000000D69A830; statistics_db = table: 0000000005D9C6B0; is_server = true; system_update_context = table: 0000000009BA14C0; network_transmit = table: 00000000026620A0; network_clock = table: 0000000011E17E30; dice_keeper = table: 000000001275B4C0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000DD1ADE0; network_server = table: 0000000006A62CA0; entity_system = table: 0000000009BA1270; parent = table: 0000000000099930; _level_flow_events = table: 000000000ACBF610; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1141.0077636156232; input_manager = table: 0000000002B2FAD0; profile_synchronizer = table: 0000000007FCC120; _debug_gui = [Gui]; network_transmit = table: 00000000026620A0; _max_local_players = 4; _fps_reporter = table: 00000000116762C0; num_local_human_players = 1; _ping_reporter = table: 000000000C449AD0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.010592866688966751; peer_id = "1100001027f4e7f"; level = [Level]; network_timer_handler = table: 0000000002A9BF60; _gm_event_end_reason = "won"; machines = table: 0000000002B36DE0; _camera_carrier = table: 000000000C449890; _quit_game = false; network_clock = table: 0000000011E17E30; _onclose_called = false; _lobby_host = table: 000000000313E660; statistics_db = table: 0000000005D9C6B0; game_mode_key = "adventure"; level_key = "crater"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000003363E0; dice_keeper = table: 000000001275B4C0; network_event_delegate = table: 0000000009A45D30; [12] _params = table: 000000000078A9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000099930; _state = table: 0000000005D9BBF0; [13] startup_package_handles = table: 000000000009DAA0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009DA30; flow_return_table = table: 0000000000099960; _machine = table: 000000000078AA00; has_booted = true; loading_context = table: 000000000AD162F0; startup_timer = 11.398367341607809; bar_timer = 0; disable_loading_bar = true; 21:00:22.924 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:618: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1001: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:898: in function game_update [14] @scripts/boot.lua:628:in function [1] self = table: 000000000E05A3B0 [2] self = table: 0000000011CA4140; dt = 0.010554637759923935; all_inside = true [3] self = table: 0000000011CA4140; dt = 0.010554637759923935; t = 1140.9774261238053; all_inside = true; any_inside = true; players_outside_portal = table: 0000000011D5B310; buff_system = table: 000000001118F890 [4] self = table: 0000000011CA4140; dt = 0.010554637759923935; t = 1140.9774261238053 [5] self = table: 0000000011CA4140; unit = [Unit \'#ID[f876bd767ea04e7e]\']; input = table: 0000000000722C10; dt = 0.010554637759923935; context = table: 0000000009BA14C0; t = 1140.9774261238053 [6] self = table: 000000000F10F3C0; context = table: 0000000009BA14C0; t = 1140.9774261238053; dt = 0.010554637759923935; update_list = table: 000000000F10FD20; dummy_input = table: 0000000000722C10; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[f876bd767ea04e7e]\']; extension = table: 0000000011CA4140 [7] self = table: 000000000F10F3C0; context = table: 0000000009BA14C0; t = 1140.9774261238053 [8] self = table: 000000000DD1ADE0; entity_system_update_context = table: 0000000009BA14C0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000E0D2060; t = 1140.9774261238053; i = 83; system = table: 000000000F10F3C0 [9] self = table: 0000000009BA1270; update_func = "update"; dt = 0.010554637759923935; entity_system_update_context = table: 0000000009BA14C0 [10] self = table: 0000000009BA1270; dt = 0.010554637759923935 [11] self = table: 0000000005D9BBF0; dt = 0.010554637759923935; main_t = 2685.6272206529975; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; t = 1140.9774261238053; game_mode_ended = true [12] self = table: 000000000078AA00; dt = 0.010554637759923935; t = 2685.6272206529975 [13] self = table: 0000000000099930; real_world_dt = 0.010554637759923935; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; dt = 0.010554637759923935; t = 2685.6272206529975 [14] dt = 0.010554637759923935 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000005D9C6B0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000001252F5B0; _initial_peers_ready = true; _object_set_names = table: 0000000004D41570; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000A1CF220; _disable_spawning_reasons = table: 0000000011E18DB0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000C3D24B0; _mutator_handler = table: 0000000011E9E8E0; network_server = table: 0000000006A62CA0; _game_mode = table: 0000000000F50730; _profile_synchronizer = table: 0000000007FCC120; _lobby_host = table: 000000000313E660; _level_key = "crater"; _network_transmit = table: 00000000026620A0; _flow_set_data = table: 00000000009FD460; is_server = true; network_event_delegate = table: 0000000009A45D30; [2] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000F1107C0; entity_manager = table: 00000000129FBE10; extension_init_context = table: 000000000F10FC80; NAME = "end_zone_system"; unit_storage = table: 00000000106471C0; update_list = table: 000000000F10FD20; statistics_db = table: 0000000005D9C6B0; is_server = true; extensions = table: 000000000F110540; network_transmit = table: 00000000026620A0; world = [World]; name = "end_zone_system"; system_api = table: 000000000DD419D0; [7] profiler_names = table: 000000000F1107C0; entity_manager = table: 00000000129FBE10; extension_init_context = table: 000000000F10FC80; NAME = "end_zone_system"; unit_storage = table: 00000000106471C0; update_list = table: 000000000F10FD20; statistics_db = table: 0000000005D9C6B0; is_server = true; extensions = table: 000000000F110540; network_transmit = table: 00000000026620A0; world = [World]; name = "end_zone_system"; system_api = table: 000000000DD419D0; [8] num_systems = 0; systems_pre_update = table: 000000000CF871B0; systems = table: 0000000000EF0A10; systems_update = table: 000000000E0D2060; systems_post_update = table: 000000000E0D22B0; systems_physics_async_update = table: 000000000E0D25C0; [9] entity_system_bag = table: 000000000DD1ADE0; startup_data = table: 000000000D93F2C0; entity_manager = table: 00000000129FBE10; unit_spawner = table: 000000000D69A830; statistics_db = table: 0000000005D9C6B0; is_server = true; system_update_context = table: 0000000009BA14C0; network_transmit = table: 00000000026620A0; network_clock = table: 0000000011E17E30; dice_keeper = table: 000000001275B4C0; world = [World]; [10] entity_system_bag = table: 000000000DD1ADE0; startup_data = table: 000000000D93F2C0; entity_manager = table: 00000000129FBE10; unit_spawner = table: 000000000D69A830; statistics_db = table: 0000000005D9C6B0; is_server = true; system_update_context = table: 0000000009BA14C0; network_transmit = table: 00000000026620A0; network_clock = table: 0000000011E17E30; dice_keeper = table: 000000001275B4C0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000DD1ADE0; network_server = table: 0000000006A62CA0; entity_system = table: 0000000009BA1270; parent = table: 0000000000099930; _level_flow_events = table: 000000000ACBF610; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1141.0077636156232; input_manager = table: 0000000002B2FAD0; profile_synchronizer = table: 0000000007FCC120; _debug_gui = [Gui]; network_transmit = table: 00000000026620A0; _max_local_players = 4; _fps_reporter = table: 00000000116762C0; num_local_human_players = 1; _ping_reporter = table: 000000000C449AD0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.010554637759923935; peer_id = "1100001027f4e7f"; level = [Level]; network_timer_handler = table: 0000000002A9BF60; _gm_event_end_reason = "won"; machines = table: 0000000002B36DE0; _camera_carrier = table: 000000000C449890; _quit_game = false; network_clock = table: 0000000011E17E30; _onclose_called = false; _lobby_host = table: 000000000313E660; statistics_db = table: 0000000005D9C6B0; game_mode_key = "adventure"; level_key = "crater"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000003363E0; dice_keeper = table: 000000001275B4C0; network_event_delegate = table: 0000000009A45D30; [12] _params = table: 000000000078A9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000099930; _state = table: 0000000005D9BBF0; [13] startup_package_handles = table: 000000000009DAA0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009DA30; flow_return_table = table: 0000000000099960; _machine = table: 000000000078AA00; has_booted = true; loading_context = table: 000000000AD162F0; startup_timer = 11.398367341607809; bar_timer = 0; disable_loading_bar = true; 21:00:22.933 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:618: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1001: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:898: in function game_update [14] @scripts/boot.lua:628:in function [1] self = table: 000000000E05A3B0 [2] self = table: 0000000011CA4140; dt = 0.010520231910049915; all_inside = true [3] self = table: 0000000011CA4140; dt = 0.010520231910049915; t = 1140.9879463557154; all_inside = true; any_inside = true; players_outside_portal = table: 0000000011BCA0B0; buff_system = table: 000000001118F890 [4] self = table: 0000000011CA4140; dt = 0.010520231910049915; t = 1140.9879463557154 [5] self = table: 0000000011CA4140; unit = [Unit \'#ID[f876bd767ea04e7e]\']; input = table: 0000000000722C10; dt = 0.010520231910049915; context = table: 0000000009BA14C0; t = 1140.9879463557154 [6] self = table: 000000000F10F3C0; context = table: 0000000009BA14C0; t = 1140.9879463557154; dt = 0.010520231910049915; update_list = table: 000000000F10FD20; dummy_input = table: 0000000000722C10; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[f876bd767ea04e7e]\']; extension = table: 0000000011CA4140 [7] self = table: 000000000F10F3C0; context = table: 0000000009BA14C0; t = 1140.9879463557154 [8] self = table: 000000000DD1ADE0; entity_system_update_context = table: 0000000009BA14C0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000E0D2060; t = 1140.9879463557154; i = 83; system = table: 000000000F10F3C0 [9] self = table: 0000000009BA1270; update_func = "update"; dt = 0.010520231910049915; entity_system_update_context = table: 0000000009BA14C0 [10] self = table: 0000000009BA1270; dt = 0.010520231910049915 [11] self = table: 0000000005D9BBF0; dt = 0.010520231910049915; main_t = 2685.6377408849075; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; t = 1140.9879463557154; game_mode_ended = true [12] self = table: 000000000078AA00; dt = 0.010520231910049915; t = 2685.6377408849075 [13] self = table: 0000000000099930; real_world_dt = 0.010520231910049915; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; dt = 0.010520231910049915; t = 2685.6377408849075 [14] dt = 0.010520231910049915 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000005D9C6B0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000001252F5B0; _initial_peers_ready = true; _object_set_names = table: 0000000004D41570; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000A1CF220; _disable_spawning_reasons = table: 0000000011E18DB0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000C3D24B0; _mutator_handler = table: 0000000011E9E8E0; network_server = table: 0000000006A62CA0; _game_mode = table: 0000000000F50730; _profile_synchronizer = table: 0000000007FCC120; _lobby_host = table: 000000000313E660; _level_key = "crater"; _network_transmit = table: 00000000026620A0; _flow_set_data = table: 00000000009FD460; is_server = true; network_event_delegate = table: 0000000009A45D30; [2] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000F1107C0; entity_manager = table: 00000000129FBE10; extension_init_context = table: 000000000F10FC80; NAME = "end_zone_system"; unit_storage = table: 00000000106471C0; update_list = table: 000000000F10FD20; statistics_db = table: 0000000005D9C6B0; is_server = true; extensions = table: 000000000F110540; network_transmit = table: 00000000026620A0; world = [World]; name = "end_zone_system"; system_api = table: 000000000DD419D0; [7] profiler_names = table: 000000000F1107C0; entity_manager = table: 00000000129FBE10; extension_init_context = table: 000000000F10FC80; NAME = "end_zone_system"; unit_storage = table: 00000000106471C0; update_list = table: 000000000F10FD20; statistics_db = table: 0000000005D9C6B0; is_server = true; extensions = table: 000000000F110540; network_transmit = table: 00000000026620A0; world = [World]; name = "end_zone_system"; system_api = table: 000000000DD419D0; [8] num_systems = 0; systems_pre_update = table: 000000000CF871B0; systems = table: 0000000000EF0A10; systems_update = table: 000000000E0D2060; systems_post_update = table: 000000000E0D22B0; systems_physics_async_update = table: 000000000E0D25C0; [9] entity_system_bag = table: 000000000DD1ADE0; startup_data = table: 000000000D93F2C0; entity_manager = table: 00000000129FBE10; unit_spawner = table: 000000000D69A830; statistics_db = table: 0000000005D9C6B0; is_server = true; system_update_context = table: 0000000009BA14C0; network_transmit = table: 00000000026620A0; network_clock = table: 0000000011E17E30; dice_keeper = table: 000000001275B4C0; world = [World]; [10] entity_system_bag = table: 000000000DD1ADE0; startup_data = table: 000000000D93F2C0; entity_manager = table: 00000000129FBE10; unit_spawner = table: 000000000D69A830; statistics_db = table: 0000000005D9C6B0; is_server = true; system_update_context = table: 0000000009BA14C0; network_transmit = table: 00000000026620A0; network_clock = table: 0000000011E17E30; dice_keeper = table: 000000001275B4C0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000DD1ADE0; network_server = table: 0000000006A62CA0; entity_system = table: 0000000009BA1270; parent = table: 0000000000099930; _level_flow_events = table: 000000000ACBF610; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1141.0077636156232; input_manager = table: 0000000002B2FAD0; profile_synchronizer = table: 0000000007FCC120; _debug_gui = [Gui]; network_transmit = table: 00000000026620A0; _max_local_players = 4; _fps_reporter = table: 00000000116762C0; num_local_human_players = 1; _ping_reporter = table: 000000000C449AD0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.010520231910049915; peer_id = "1100001027f4e7f"; level = [Level]; network_timer_handler = table: 0000000002A9BF60; _gm_event_end_reason = "won"; machines = table: 0000000002B36DE0; _camera_carrier = table: 000000000C449890; _quit_game = false; network_clock = table: 0000000011E17E30; _onclose_called = false; _lobby_host = table: 000000000313E660; statistics_db = table: 0000000005D9C6B0; game_mode_key = "adventure"; level_key = "crater"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000003363E0; dice_keeper = table: 000000001275B4C0; network_event_delegate = table: 0000000009A45D30; [12] _params = table: 000000000078A9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000099930; _state = table: 0000000005D9BBF0; [13] startup_package_handles = table: 000000000009DAA0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009DA30; flow_return_table = table: 0000000000099960; _machine = table: 000000000078AA00; has_booted = true; loading_context = table: 000000000AD162F0; startup_timer = 11.398367341607809; bar_timer = 0; disable_loading_bar = true; 21:00:22.943 [Lua] Complete level triggered. Stacktrace: [0] =[C]: in function callstack [1] @scripts/managers/game_mode/game_mode_manager.lua:618: in function complete_level [2] @scripts/unit_extensions/generic/end_zone_extension.lua:436: in function _check_end_mission_all_inside [3] @scripts/unit_extensions/generic/end_zone_extension.lua:553:in function [4] @scripts/unit_extensions/generic/end_zone_extension.lua:318: in function _update_state [5] @scripts/unit_extensions/generic/end_zone_extension.lua:170: in function update [6] @scripts/entity_system/systems/extension_system_base.lua:106: in function update [7] @scripts/entity_system/systems/props/end_zone_system.lua:21:in function [8] @scripts/entity_system/entity_system_bag.lua:56: in function update [9] @scripts/entity_system/entity_system.lua:470: in function system_update [10] @scripts/entity_system/entity_system.lua:439: in function update [11] @scripts/game_state/state_ingame.lua:1001: in function update [12] @foundation/scripts/util/state_machine.lua:141: in function update [13] @scripts/boot.lua:898: in function game_update [14] @scripts/boot.lua:628:in function [1] self = table: 000000000E05A3B0 [2] self = table: 0000000011CA4140; dt = 0.010483679361641407; all_inside = true [3] self = table: 0000000011CA4140; dt = 0.010483679361641407; t = 1140.998430035077; all_inside = true; any_inside = true; players_outside_portal = table: 000000000F5814D0; buff_system = table: 000000001118F890 [4] self = table: 0000000011CA4140; dt = 0.010483679361641407; t = 1140.998430035077 [5] self = table: 0000000011CA4140; unit = [Unit \'#ID[f876bd767ea04e7e]\']; input = table: 0000000000722C10; dt = 0.010483679361641407; context = table: 0000000009BA14C0; t = 1140.998430035077 [6] self = table: 000000000F10F3C0; context = table: 0000000009BA14C0; t = 1140.998430035077; dt = 0.010483679361641407; update_list = table: 000000000F10FD20; dummy_input = table: 0000000000722C10; extension_name = "EndZoneExtension"; _ = 1; profiler_name = "EndZoneExtension [ALL]"; unit = [Unit \'#ID[f876bd767ea04e7e]\']; extension = table: 0000000011CA4140 [7] self = table: 000000000F10F3C0; context = table: 0000000009BA14C0; t = 1140.998430035077 [8] self = table: 000000000DD1ADE0; entity_system_update_context = table: 0000000009BA14C0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000E0D2060; t = 1140.998430035077; i = 83; system = table: 000000000F10F3C0 [9] self = table: 0000000009BA1270; update_func = "update"; dt = 0.010483679361641407; entity_system_update_context = table: 0000000009BA14C0 [10] self = table: 0000000009BA1270; dt = 0.010483679361641407 [11] self = table: 0000000005D9BBF0; dt = 0.010483679361641407; main_t = 2685.6482245642692; is_server = true; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; t = 1140.998430035077; game_mode_ended = true [12] self = table: 000000000078AA00; dt = 0.010483679361641407; t = 2685.6482245642692 [13] self = table: 0000000000099930; real_world_dt = 0.010483679361641407; Managers = \n\tui\n\ttwitch\n\tpopup\n\tsave\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\teac\n\tmatchmaking\n\tlight_fx\n\tweave\n\tupdator\n\trazer_chroma\n\t...; dt = 0.010483679361641407; t = 2685.6482245642692 [14] dt = 0.010483679361641407 [1] _world = [World]; _flush_object_set_enable = false; _game_mode_key = "adventure"; statistics_db = table: 0000000005D9C6B0; _have_signalled_ready_to_transition = false; _gm_event_end_conditions_met = true; _end_reason = "won"; _ready_for_transition = table: 000000001252F5B0; _initial_peers_ready = true; _object_set_names = table: 0000000004D41570; _end_conditions_met = true; _round_started = true; _object_sets = table: 000000000A1CF220; _disable_spawning_reasons = table: 0000000011E18DB0; _has_created_game_mode_data = false; _looping_event_timers = table: 000000000C3D24B0; _mutator_handler = table: 0000000011E9E8E0; network_server = table: 0000000006A62CA0; _game_mode = table: 0000000000F50730; _profile_synchronizer = table: 0000000007FCC120; _lobby_host = table: 000000000313E660; _level_key = "crater"; _network_transmit = table: 00000000026620A0; _flow_set_data = table: 00000000009FD460; is_server = true; network_event_delegate = table: 0000000009A45D30; [2] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [3] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [4] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [5] _end_zone_time_since_notify = 5; _closest_player = 0.33231478929519653; _current_end_zone_hidden_long_timer = 30; _state = "_end_mission_check"; _activation_name = ""; _extension_init_context = table: 000000000F10FC80; _disable_check_joining_players = true; _unit = [Unit '#ID[f876bd767ea04e7e]']; _current_id_index = 1; _nav_tag_volume_id = "runtime_volume_278"; _current_volume_id = "end_zone_id_1"; _activation_allowed = true; waystone_size = 3.7999999999999998; _nav_world_available = true; _activated = true; _side = table: 000000000F7E36B0; _is_start_waystone = false; _always_activated = false; _waystone_type = 3; _end_zone_timer_started = false; _visible_from_start = true; _world = [World]; _state_data = table: 0000000005F0F530; _player_distances = table: 000000000B4840C0; _disable_complete_level = false; _is_server = true; _current_end_zone_visible_long_timer = 30; [6] profiler_names = table: 000000000F1107C0; entity_manager = table: 00000000129FBE10; extension_init_context = table: 000000000F10FC80; NAME = "end_zone_system"; unit_storage = table: 00000000106471C0; update_list = table: 000000000F10FD20; statistics_db = table: 0000000005D9C6B0; is_server = true; extensions = table: 000000000F110540; network_transmit = table: 00000000026620A0; world = [World]; name = "end_zone_system"; system_api = table: 000000000DD419D0; [7] profiler_names = table: 000000000F1107C0; entity_manager = table: 00000000129FBE10; extension_init_context = table: 000000000F10FC80; NAME = "end_zone_system"; unit_storage = table: 00000000106471C0; update_list = table: 000000000F10FD20; statistics_db = table: 0000000005D9C6B0; is_server = true; extensions = table: 000000000F110540; network_transmit = table: 00000000026620A0; world = [World]; name = "end_zone_system"; system_api = table: 000000000DD419D0; [8] num_systems = 0; systems_pre_update = table: 000000000CF871B0; systems = table: 0000000000EF0A10; systems_update = table: 000000000E0D2060; systems_post_update = table: 000000000E0D22B0; systems_physics_async_update = table: 000000000E0D25C0; [9] entity_system_bag = table: 000000000DD1ADE0; startup_data = table: 000000000D93F2C0; entity_manager = table: 00000000129FBE10; unit_spawner = table: 000000000D69A830; statistics_db = table: 0000000005D9C6B0; is_server = true; system_update_context = table: 0000000009BA14C0; network_transmit = table: 00000000026620A0; network_clock = table: 0000000011E17E30; dice_keeper = table: 000000001275B4C0; world = [World]; [10] entity_system_bag = table: 000000000DD1ADE0; startup_data = table: 000000000D93F2C0; entity_manager = table: 00000000129FBE10; unit_spawner = table: 000000000D69A830; statistics_db = table: 0000000005D9C6B0; is_server = true; system_update_context = table: 0000000009BA14C0; network_transmit = table: 00000000026620A0; network_clock = table: 0000000011E17E30; dice_keeper = table: 000000001275B4C0; world = [World]; [11] world_name = "level_world"; entity_system_bag = table: 000000000DD1ADE0; network_server = table: 0000000006A62CA0; entity_system = table: 0000000009BA1270; parent = table: 0000000000099930; _level_flow_events = table: 000000000ACBF610; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1141.0077636156232; input_manager = table: 0000000002B2FAD0; profile_synchronizer = table: 0000000007FCC120; _debug_gui = [Gui]; network_transmit = table: 00000000026620A0; _max_local_players = 4; _fps_reporter = table: 00000000116762C0; num_local_human_players = 1; _ping_reporter = table: 000000000C449AD0; _gm_event_end_conditions_met = true; world = [World]; dt = 0.010483679361641407; peer_id = "1100001027f4e7f"; level = [Level]; network_timer_handler = table: 0000000002A9BF60; _gm_event_end_reason = "won"; machines = table: 0000000002B36DE0; _camera_carrier = table: 000000000C449890; _quit_game = false; network_clock = table: 0000000011E17E30; _onclose_called = false; _lobby_host = table: 000000000313E660; statistics_db = table: 0000000005D9C6B0; game_mode_key = "adventure"; level_key = "crater"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 00000000003363E0; dice_keeper = table: 000000001275B4C0; network_event_delegate = table: 0000000009A45D30; [12] _params = table: 000000000078A9D0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000099930; _state = table: 0000000005D9BBF0; [13] startup_package_handles = table: 000000000009DAA0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009DA30; flow_return_table = table: 0000000000099960; _machine = table: 000000000078AA00; has_booted = true; loading_context = table: 000000000AD162F0; startup_timer = 11.398367341607809; bar_timer = 0; disable_loading_bar = true; 21:00:23.391 [Lua] [PlayFabRequestQueue] EAC Enabled! 38 21:00:23.391 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 38 21:00:23.850 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 38 21:00:23.855 [Lua] [PlayFabMirrorBase] commit result "success", "8" 21:00:23.855 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:00:23.855 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 39 21:00:23.855 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 21:00:23.855 [Lua] victory table: 000000000E236AB0 nil 21:00:23.863 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 39 5 21:00:24.037 [Lua] [PlayFabRequestQueue] EAC Enabled! 39 21:00:24.037 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 39 21:00:24.864 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 39 21:00:24.865 [Save] Saving `save_data` 21:00:24.868 [Save] Save done 21:00:28.556 [Save] Saving `save_data` 21:00:28.561 [Save] Save done 21:00:31.707 [Lua] ConflictDirector - destroy all units 21:00:32.360 [Lua] [LevelTransitionHandler] promote_next_level_data 21:00:32.360 [Lua] [SharedState] network_state_1100001027f4e7f: name:set_level_data 21:00:32.360 [Lua] [SharedState] network_state_1100001027f4e7f: level_key:0:0:0:0 = inn_level_skulls 21:00:32.360 [Lua] [SharedState] network_state_1100001027f4e7f: level_seed:0:0:0:0 = 12868313 21:00:32.360 [Lua] [SharedState] network_state_1100001027f4e7f: conflict_director:0:0:0:0 = inn_level 21:00:32.360 [Lua] [SharedState] network_state_1100001027f4e7f: locked_director_functions:0:0:0:0 = {} 21:00:32.360 [Lua] [SharedState] network_state_1100001027f4e7f: game_mode:0:0:0:0 = inn 21:00:32.360 [Lua] [SharedState] network_state_1100001027f4e7f: mechanism:0:0:0:0 = adventure 21:00:32.360 [Lua] [SharedState] network_state_1100001027f4e7f: environment_variation_id:0:0:0:0 = 0 21:00:32.360 [Lua] [SharedState] network_state_1100001027f4e7f: difficulty:0:0:0:0 = normal 21:00:32.360 [Lua] [SharedState] network_state_1100001027f4e7f: difficulty_tweak:0:0:0:0 = 0 21:00:32.360 [Lua] [SharedState] network_state_1100001027f4e7f: level_session_id:0:0:0:0 = 576887936 21:00:32.360 [Lua] [SharedState] network_state_1100001027f4e7f: level_transition_type:0:0:0:0 = load_next_level 21:00:32.360 [Lua] [SharedState] network_state_1100001027f4e7f: extra_packages:0:0:0:0 = {} 21:00:32.360 [Lua] [SharedState] network_state_1100001027f4e7f: name:set_level_data 21:00:32.360 [Lua] TRANSITION nil nil load_next_level 21:00:32.360 [Lua] Transition type "load_next_level", is server: true 21:00:32.360 [Lua] [GameNetworkManager] Leaving game... 21:00:32.360 [Lua] [GameNetworkManager] Shutting down game session host. 21:00:32.360 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:00:32.360 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:00:32.361 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1152.25 21:00:32.368 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:00:33.641 [Lua] [PlayerSyncData] Game session is not initialized 21:00:33.641 [Lua] [PlayerSyncData] Game session is not initialized 21:00:33.641 [Lua] [PlayerSyncData] Game session is not initialized 21:00:33.641 [Lua] Set lobby begin: 21:00:33.641 [Lua] Lobby data twitch_enabled = false 21:00:33.641 [Lua] Lobby data selected_mission_id = crater 21:00:33.642 [Lua] Lobby data num_players = 4 21:00:33.642 [Lua] Lobby data difficulty_tweak = 0 21:00:33.642 [Lua] Lobby data host = 1100001027f4e7f 21:00:33.642 [Lua] Lobby data matchmaking_type = 2 21:00:33.642 [Lua] Lobby data is_private = false 21:00:33.642 [Lua] Lobby data match_started = true 21:00:33.642 [Lua] Lobby data difficulty = cataclysm 21:00:33.642 [Lua] Lobby data player_slot_1 = 1100001027f4e7f:1 21:00:33.642 [Lua] Lobby data player_slot_4 = 11000010d510fef:1 21:00:33.642 [Lua] Lobby data unique_server_name = TREE 21:00:33.642 [Lua] Lobby data quick_game = true 21:00:33.642 [Lua] Lobby data country_code = gb 21:00:33.642 [Lua] Lobby data matchmaking = true 21:00:33.642 [Lua] Lobby data power_level = 0 21:00:33.642 [Lua] Lobby data mission_id = crater 21:00:33.642 [Lua] Lobby data mechanism = adventure 21:00:33.642 [Lua] Lobby data player_slot_5 = 0:0 21:00:33.642 [Lua] Lobby data player_slot_2 = 11000013fc6aa81:1 21:00:33.642 [Lua] Lobby data network_hash = 4b42156a3c708426 21:00:33.642 [Lua] Lobby data player_slot_3 = 110000119904ef6:1 21:00:33.642 [Lua] Lobby data eac_authorized = true 21:00:33.643 [Lua] Set lobby end. 21:00:34.395 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 21:00:34.395 [Lua] [Managers] Calling function on all managers: 21:00:34.396 [Lua] PlayerManager:remove_player peer_id=1100001027f4e7f 1 21:00:34.397 [Lua] [SharedState] network_state_1100001027f4e7f: actually_ingame:1100001027f4e7f:0:0:0 = false 21:00:34.397 [Lua] Clearing all global lookup lists 21:00:34.397 [Lua] [IngamePlayerListUI] - Destroy 21:00:34.397 [Lua] [GamePadEquipmentUI] - Destroy 21:00:34.397 [Lua] [EquipmentUI] - Destroy 21:00:34.397 [Lua] [AbilityUI] - Destroy 21:00:34.397 [Lua] [GamePadAbilityUI] - Destroy 21:00:34.398 [Lua] [IngameUI] destroy 21:00:34.398 [Lua] [Mutator] Deactivating mutator 'skulls_2023' 21:00:34.398 [Lua] [Mutator] Deactivating mutator 'hordes_galore' 21:00:34.401 error: [Unit] Unit: '#ID[a250fe27bd30c01a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ba65590e94c27420]' child 1: '#ID[c618107d733dbcc2]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[ba4a5b3f40e61dca]' child 4: '#ID[762a8fd18be82fcd]' child 5: '#ID[5bbf52dbee03dc78]' child 6: '#ID[c5231c67b4d1a663]' 21:00:34.403 error: [Unit] Unit: '#ID[948c31df8272fb98]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[28d6609f982ea944]' 21:00:34.403 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fea0156ec571efc9]' child 1: '#ID[e7a53799157d632f]' child 2: '#ID[0d01322f8ef40649]' child 3: '#ID[45ad8c22eea5c67b]' 21:00:34.403 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fea0156ec571efc9]' child 1: '#ID[e7a53799157d632f]' child 2: '#ID[0d01322f8ef40649]' child 3: '#ID[cde5736a52d0e877]' 21:00:34.404 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b57753e39eb69f8f]' child 1: '#ID[2cdfe9dd93317c7c]' child 2: '#ID[ee30d1a58181c034]' child 3: '#ID[78707fae03c83e70]' child 4: '#ID[cde5736a52d0e877]' 21:00:34.404 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b57753e39eb69f8f]' child 1: '#ID[e7a53799157d632f]' child 2: '#ID[d5210d88db294cfb]' child 3: '#ID[36921ae46c6e2f21]' 21:00:34.404 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6b736ace59717d18]' child 1: '#ID[e7a53799157d632f]' child 2: '#ID[0d01322f8ef40649]' child 3: '#ID[78707fae03c83e70]' child 4: '#ID[45ad8c22eea5c67b]' 21:00:34.405 error: [Unit] Unit: '#ID[823c0cb9e8f93050]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[90aa9f54a1cb76cd]' child 1: '#ID[25c242263ea934bf]' child 2: '#ID[5c1fdcfa699d80d0]' child 3: '#ID[2e844fac5405c9c8]' 21:00:34.405 error: [Unit] Unit: '#ID[823c0cb9e8f93050]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[55f53543922e5248]' child 1: '#ID[25c242263ea934bf]' child 2: '#ID[5c1fdcfa699d80d0]' child 3: '#ID[3482cadc2132a218]' 21:00:34.405 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fea0156ec571efc9]' child 1: '#ID[2cdfe9dd93317c7c]' child 2: '#ID[0d01322f8ef40649]' child 3: '#ID[45ad8c22eea5c67b]' 21:00:34.406 error: [Unit] Unit: '#ID[823c0cb9e8f93050]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[25c242263ea934bf]' child 1: '#ID[5c1fdcfa699d80d0]' child 2: '#ID[d7d2cb36d7da85e7]' 21:00:34.406 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6b736ace59717d18]' child 1: '#ID[1ab44e3c2cdb544a]' child 2: '#ID[0d01322f8ef40649]' child 3: '#ID[74743409dea823d7]' child 4: '#ID[36921ae46c6e2f21]' 21:00:34.407 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fea0156ec571efc9]' child 1: '#ID[2cdfe9dd93317c7c]' child 2: '#ID[ee30d1a58181c034]' child 3: '#ID[cde5736a52d0e877]' 21:00:34.407 error: [Unit] Unit: '#ID[ae47e86ca91b2a41]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[3b2f4e1adb16e19a]' child 1: '#ID[4542584fed912779]' child 2: '#ID[dd5315170c6465ac]' 21:00:34.408 error: [Unit] Unit: '#ID[ae47e86ca91b2a41]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[16a2aa255a9c6634]' child 1: '#ID[75ddb21d3e569cb7]' child 2: '#ID[dd5315170c6465ac]' 21:00:34.409 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b57753e39eb69f8f]' child 1: '#ID[2cdfe9dd93317c7c]' child 2: '#ID[d5210d88db294cfb]' child 3: '#ID[36921ae46c6e2f21]' 21:00:34.410 error: [Unit] Unit: '#ID[90a0580b00bf1ab9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1f95ec0c6460fc19]' child 1: '#ID[a5a68efb76320f58]' child 2: '#ID[755484bd01682121]' child 3: '#ID[a63947aa9cf1b0ef]' 21:00:34.410 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b57753e39eb69f8f]' child 1: '#ID[e7a53799157d632f]' child 2: '#ID[78707fae03c83e70]' child 3: '#ID[36921ae46c6e2f21]' 21:00:34.411 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[6b736ace59717d18]' child 1: '#ID[2cdfe9dd93317c7c]' child 2: '#ID[0d01322f8ef40649]' child 3: '#ID[36921ae46c6e2f21]' 21:00:34.412 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b57753e39eb69f8f]' child 1: '#ID[e7a53799157d632f]' child 2: '#ID[d5210d88db294cfb]' child 3: '#ID[78707fae03c83e70]' child 4: '#ID[36921ae46c6e2f21]' 21:00:34.413 error: [Unit] Unit: '#ID[823c0cb9e8f93050]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[25c242263ea934bf]' child 1: '#ID[38aeca8b639ed8c4]' child 2: '#ID[3482cadc2132a218]' 21:00:34.413 error: [Unit] Unit: '#ID[823c0cb9e8f93050]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[55f53543922e5248]' child 1: '#ID[25c242263ea934bf]' child 2: '#ID[5c1fdcfa699d80d0]' child 3: '#ID[3482cadc2132a218]' 21:00:34.413 error: [Unit] Unit: '#ID[823c0cb9e8f93050]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9eb6a65db5c3b24a]' child 1: '#ID[73f97079307d0b67]' child 2: '#ID[38aeca8b639ed8c4]' child 3: '#ID[2e844fac5405c9c8]' 21:00:34.413 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b57753e39eb69f8f]' child 1: '#ID[1ab44e3c2cdb544a]' child 2: '#ID[ee30d1a58181c034]' child 3: '#ID[74743409dea823d7]' child 4: '#ID[cde5736a52d0e877]' 21:00:34.414 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b57753e39eb69f8f]' child 1: '#ID[e7a53799157d632f]' child 2: '#ID[0d01322f8ef40649]' child 3: '#ID[74743409dea823d7]' child 4: '#ID[36921ae46c6e2f21]' 21:00:34.414 error: [Unit] Unit: '#ID[831bafd759d5f0ff]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b57753e39eb69f8f]' child 1: '#ID[e7a53799157d632f]' child 2: '#ID[28d6609f982ea944]' 21:00:34.414 error: [Unit] Unit: '#ID[c344d5ace288105a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[67902ea062f4054c]' child 1: '#ID[726eed72b30fc4ce]' child 2: '#ID[adfc6746cb5754cb]' 21:00:34.415 error: [Unit] Unit: '#ID[0cf19a6e49c89992]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8ee7c54396141f77]' child 1: '#ID[eb74d09e6ca12756]' child 2: '#ID[8478c54d489f858e]' child 3: '#ID[b7439a060f8fc695]' 21:00:34.447 [Lua] [MOD][VMF][INFO] Removed 11000013fc6aa81 from the VMF users list. 21:00:34.447 [Lua] PlayerManager:remove_player peer_id=11000013fc6aa81 1 21:00:34.447 [Lua] PlayerManager:remove_player peer_id=110000119904ef6 1 21:00:34.448 [Lua] [MOD][VMF][INFO] Removed 11000010d510fef from the VMF users list. 21:00:34.448 [Lua] PlayerManager:remove_player peer_id=11000010d510fef 1 21:00:34.531 [Lua] [Managers] Destroying manager group: 21:00:34.534 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8b14d6d9ef7ee6c5]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[92d6d4ccc73c382e]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[8b14d6d9ef7ee6c5]' child 13: '#ID[619b3d3019f207dc]' child 14: '#ID[8b14d6d9ef7ee6c5]' child 15: '#ID[505f227f2d1fc3a6]' child 16: '#ID[8b14d6d9ef7ee6c5]' child 17: '#ID[e70169f58e936e93]' child 18: '#ID[77aa428723bc508f]' child 19: '#ID[8b14d6d9ef7ee6c5]' child 20: '#ID[939bb6347d9e9fb1]' 21:00:34.544 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:00:34.679 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 21:00:34.682 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 21:00:34.687 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 21:00:34.688 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 21:00:34.689 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 21:00:34.690 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 21:00:34.691 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 21:00:34.694 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 21:00:34.699 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 21:00:34.700 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 21:00:34.701 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 21:00:34.702 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 21:00:34.707 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 21:00:34.712 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 21:00:34.712 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 21:00:34.712 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 21:00:34.714 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 21:00:34.718 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 21:00:34.720 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 21:00:34.722 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 21:00:34.729 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 21:00:34.732 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 21:00:34.733 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 21:00:34.735 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 21:00:34.746 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 21:00:34.749 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 21:00:34.750 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 21:00:34.763 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 21:00:34.766 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 21:00:34.771 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 21:00:34.775 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 21:00:34.775 [Lua] [PeerSM] 110000119904ef6 :: on_exit InPostGame 21:00:34.775 [Lua] [PeerSM] 110000119904ef6 :: on_enter Loading 21:00:34.775 [Lua] [PeerSM] 11000010d510fef :: on_exit InPostGame 21:00:34.775 [Lua] [PeerSM] 11000010d510fef :: on_enter Loading 21:00:34.775 [Lua] [PeerSM] 1100001027f4e7f :: on_exit InPostGame 21:00:34.775 [Lua] [PeerSM] 1100001027f4e7f :: on_enter Loading 21:00:34.775 [Lua] [PeerSM] 11000013fc6aa81 :: on_exit InPostGame 21:00:34.775 [Lua] [PeerSM] 11000013fc6aa81 :: on_enter Loading 21:00:34.775 [Lua] [Matchmaking] unregister rpcs 21:00:34.775 [Lua] ############### UNLOADING PACKAGES ############### 21:00:34.775 [Lua] [Managers] Calling function on all managers: 21:00:34.775 [Lua] [Managers] Destroying manager group: 21:00:34.775 [Lua] [Gamestate] Enter state StateLoading 21:00:34.782 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:00:34.783 [Lua] Found camera: end_screen_camera 21:00:34.783 [Lua] Found camera: end_screen_camera 21:00:34.783 [Lua] Found camera: end_screen_camera 21:00:34.783 [Lua] Found camera: end_screen_camera 21:00:34.783 [Lua] Found camera: end_screen_camera 21:00:34.783 [Lua] Found camera: end_screen_camera 21:00:34.783 [Lua] Found camera: end_screen_camera 21:00:34.783 [Lua] Found camera: end_screen_camera 21:00:34.783 [Lua] Found camera: end_screen_camera 21:00:34.783 [Lua] Found camera: end_screen_camera 21:00:34.783 [Lua] Found camera: end_screen_camera 21:00:34.783 [Lua] [EndViewState] Enter Substate EndViewStateSummary 21:00:34.784 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:00:34.784 [Lua] [Matchmaking] register rpcs 21:00:34.784 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 21:00:34.784 [Lua] registering RPCs 21:00:34.784 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:00:34.784 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 21:00:34.784 [Lua] Set lobby begin: 21:00:34.784 [Lua] Lobby data twitch_enabled = false 21:00:34.784 [Lua] Lobby data selected_mission_id = inn_level_skulls 21:00:34.785 [Lua] Lobby data num_players = 4 21:00:34.785 [Lua] Lobby data difficulty_tweak = 0 21:00:34.785 [Lua] Lobby data host = 1100001027f4e7f 21:00:34.785 [Lua] Lobby data matchmaking_type = 3 21:00:34.785 [Lua] Lobby data is_private = false 21:00:34.785 [Lua] Lobby data match_started = true 21:00:34.785 [Lua] Lobby data difficulty = cataclysm 21:00:34.785 [Lua] Lobby data player_slot_1 = 1100001027f4e7f:1 21:00:34.785 [Lua] Lobby data player_slot_4 = 11000010d510fef:1 21:00:34.785 [Lua] Lobby data unique_server_name = TREE 21:00:34.785 [Lua] Lobby data quick_game = true 21:00:34.785 [Lua] Lobby data country_code = gb 21:00:34.785 [Lua] Lobby data matchmaking = false 21:00:34.785 [Lua] Lobby data power_level = 0 21:00:34.785 [Lua] Lobby data mission_id = inn_level_skulls 21:00:34.785 [Lua] Lobby data mechanism = adventure 21:00:34.785 [Lua] Lobby data player_slot_5 = 0:0 21:00:34.785 [Lua] Lobby data player_slot_2 = 11000013fc6aa81:1 21:00:34.785 [Lua] Lobby data network_hash = 4b42156a3c708426 21:00:34.786 [Lua] Lobby data player_slot_3 = 110000119904ef6:1 21:00:34.786 [Lua] Lobby data eac_authorized = true 21:00:34.786 [Lua] Set lobby end. 21:00:34.786 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:00:34.793 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 21:00:34.793 [Lua] [StateLoading] load_current_level 21:00:34.793 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level_skulls 0 21:00:34.847 [Umbra] Unload tome 21:00:34.868 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x5fa09, position: 0 21:00:34.926 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/scorpion/crater, crater 21:00:34.926 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level_skulls, async-read, 21:00:34.926 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level_skulls, async-read, 21:00:34.926 [Lua] [PackageManager] Load: resource_packages/levels/inn_skulls, inn_level_skulls, async-read, 21:00:34.926 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_skulls_tome, inn_level_skulls, async-read, 21:00:34.926 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_skulls, async-read, 21:00:34.938 [Lua] [SharedState] network_state_1100001027f4e7f: actually_ingame:11000010d510fef:0:0:0 = false 21:00:34.939 [Lua] ### Received rpc_level_load_started 21:00:34.939 [Lua] #### Has state machine: true, peer_id: 11000010d510fef, level_session_id: 576887936 21:00:34.968 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 21:00:34.968 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 21:00:34.969 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 21:00:35.028 [Lua] [SharedState] network_state_1100001027f4e7f: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_life_staff_02\/wpn_we_life_staff_02_runed_3p":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/white\/chr_way_watcher_thornsister_white":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_04":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01_3p":false},"inventory_id":1835737088,"first_person":{"units\/weapons\/player\/wpn_we_life_staff_02\/wpn_we_life_staff_02_runed":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01":false,"units\/weapons\/player\/wpn_we_life_staff_02\/wpn_we_life_staff_02_runed_3p":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/white\/chr_way_watcher_thornsister_white":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_04":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01_3p":false}} 21:00:35.028 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:110000119904ef6:1:0:0 = 149291200 21:00:35.028 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:11000010d510fef:1:0:0 = 1835737088 21:00:35.028 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:1:0:0 = 845801024 21:00:35.028 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:3:0:0 = 785934976 21:00:35.028 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:4:0:0 = 1949531648 21:00:35.028 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:6:0:0 = 580835712 21:00:35.028 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:11000013fc6aa81:1:0:0 = 904098880 21:00:35.028 [Lua] [SharedState] network_state_1100001027f4e7f: actually_ingame:11000010d510fef:0:0:0 = false 21:00:35.082 [Lua] [SharedState] network_state_1100001027f4e7f: actually_ingame:110000119904ef6:0:0:0 = false 21:00:35.082 [Lua] ### Received rpc_level_load_started 21:00:35.082 [Lua] #### Has state machine: true, peer_id: 110000119904ef6, level_session_id: 576887936 21:00:35.099 [Lua] [SharedState] network_state_1100001027f4e7f: inventory_list:0:1:0:0 = {"third_person":{"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_08":false,"units\/weapons\/player\/wpn_dw_shield_02_t1\/wpn_dw_shield_02_3p":false,"units\/weapons\/player\/wpn_dw_drake_pistol_02_t1\/wpn_dw_drake_pistol_02_t1_runed_01_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"wwise\/one_handed_hammers":false,"wwise\/drakegun":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_3p":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false},"inventory_id":149291200,"first_person":{"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_08":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"wwise\/drakegun":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_shield_02_t1\/wpn_dw_shield_02_3p":false,"units\/weapons\/player\/wpn_dw_drake_pistol_02_t1\/wpn_dw_drake_pistol_02_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_drake_pistol_02_t1\/wpn_dw_drake_pistol_02_t1_runed_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_3p":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_shield_02_t1\/wpn_dw_shield_02":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false}} 21:00:35.099 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:110000119904ef6:1:0:0 = 149291200 21:00:35.099 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:11000010d510fef:1:0:0 = 1835737088 21:00:35.099 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:1:0:0 = 845801024 21:00:35.099 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:3:0:0 = 785934976 21:00:35.099 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:6:0:0 = 580835712 21:00:35.099 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:11000013fc6aa81:1:0:0 = 904098880 21:00:35.099 [Lua] [SharedState] network_state_1100001027f4e7f: actually_ingame:110000119904ef6:0:0:0 = false 21:00:35.268 [Lua] [SharedState] network_state_1100001027f4e7f: actually_ingame:11000013fc6aa81:0:0:0 = false 21:00:35.268 [Lua] [SharedState] network_state_1100001027f4e7f: inventory_list:0:1:0:0 = {"third_person":{"wwise\/flail":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_brw_flaming_flail_01\/wpn_brw_flaming_flail_01_runed_01_3p":false,"units\/weapons\/player\/wpn_bw_deus_03\/wpn_bw_deus_03_runed_3p":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_husk_base":false,"wwise\/bw_deus_01":false,"resource_packages\/careers\/bw_unchained":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_12":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":904098880,"first_person":{"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"resource_packages\/careers\/bw_unchained":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_mesh":false,"wwise\/bw_deus_01":false,"units\/weapons\/player\/wpn_brw_flaming_flail_01\/wpn_brw_flaming_flail_01_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_bw_deus_03\/wpn_bw_deus_03_runed_3p":false,"units\/weapons\/player\/wpn_bw_deus_03\/wpn_bw_deus_03_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/flail":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_12":false,"units\/weapons\/player\/wpn_brw_flaming_flail_01\/wpn_brw_flaming_flail_01_runed_01":false,"units\/beings\/player\/bright_wizard_unchained\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 21:00:35.268 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:110000119904ef6:1:0:0 = 149291200 21:00:35.268 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:11000010d510fef:1:0:0 = 1835737088 21:00:35.268 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:1:0:0 = 845801024 21:00:35.268 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:3:0:0 = 785934976 21:00:35.268 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:11000013fc6aa81:1:0:0 = 904098880 21:00:35.268 [Lua] [SharedState] network_state_1100001027f4e7f: actually_ingame:11000013fc6aa81:0:0:0 = false 21:00:35.268 [Lua] ### Received rpc_level_load_started 21:00:35.268 [Lua] #### Has state machine: true, peer_id: 11000013fc6aa81, level_session_id: 576887936 21:00:36.944 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 21:00:36.944 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 21:00:36.945 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 21:00:37.669 [Lua] [EndViewState] Exit Substate EndViewStateSummary 21:00:37.669 [Lua] [PlayState] Enter Substate EndViewStateChest 21:00:37.685 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `play_gui_chest_appear_cataclysm_1` for object id: 164, name: `unknown` 21:00:40.444 [Lua] ### Received rpc_level_loaded 21:00:40.444 [Lua] #### Has state machine: true, peer_id: 11000010d510fef, level_id: 59 21:00:40.444 [Lua] Peer 11000010d510fef has loaded the level and all enemies are loaded 21:00:40.445 [Lua] [PeerSM] 11000010d510fef :: on_exit Loading 21:00:40.445 [Lua] [PeerSM] 11000010d510fef :: on_enter LoadingProfilePackages 21:00:40.455 [Lua] [PeerSM] 11000010d510fef :: on_exit LoadingProfilePackages 21:00:40.455 [Lua] [PeerSM] 11000010d510fef :: on_enter WaitingForEnterGame 21:00:41.709 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 21:00:41.709 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 21:00:41.710 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_skulls 21:00:41.844 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_skulls 21:00:41.844 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_skulls 21:00:41.844 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_skulls_tome 21:00:41.860 [Umbra] Loading umbra tome '#ID[d3c4468c8dbf2f0d]' 21:00:41.910 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_skulls_tome 21:00:41.910 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_skulls_tome 21:00:41.911 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:00:42.013 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:00:42.013 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:00:42.030 [Lua] [LevelTransitionHandler] Level load completed! 21:00:42.030 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level_skulls - level_seed: 12868313 - use_random_directors: true - conflict_director_name: inn_level 21:00:42.034 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:00:42.034 [Lua] checking dlc's against conflict directors 21:00:42.034 [Lua] number of factions to include 2 21:00:42.034 [Lua] Updated list weights for random: 21:00:42.034 [Lua] skaven, 0.42 (0.00-0.42) 21:00:42.034 [Lua] chaos, 0.42 (0.42-0.83) 21:00:42.034 [Lua] beastmen, 0.17 (0.83-1.00) 21:00:42.034 [Lua] Rolled random faction: 0.71896541118621826 chaos 21:00:42.034 [Lua] Updated list weights for random: 21:00:42.034 [Lua] skaven, 0.71 (0.00-0.71) 21:00:42.034 [Lua] beastmen, 0.29 (0.71-1.00) 21:00:42.034 [Lua] Rolled random faction: 0.1816912442445755 skaven 21:00:42.034 [Lua] number of factions added 2 21:00:42.034 [Lua] --- --- --- 21:00:42.034 [Lua] Starting... difficulty 'normal' 21:00:42.034 [Lua] These are the starting conflict directors: 21:00:42.034 [Lua] inn_level 21:00:42.034 [Lua] --- --- --- 21:00:42.034 [Lua] 21:00:42.034 [Lua] DONE! Found the following directors: 21:00:42.034 [Lua] (free: 35), Master hash is: 21:00:42.034 [Lua] [EnemyPackageLoader] breed_lookup: { } 21:00:42.034 [Lua] load_startup_enemy_packages: -------------- 21:00:42.034 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 21:00:42.034 [Lua] critter_rat 21:00:42.048 [Lua] ### Received rpc_level_loaded 21:00:42.048 [Lua] #### Has state machine: true, peer_id: 1100001027f4e7f, level_id: 59 21:00:42.048 [Lua] Peer 1100001027f4e7f has loaded the level and all enemies are loaded 21:00:42.065 [Lua] [PeerSM] 1100001027f4e7f :: on_exit Loading 21:00:42.065 [Lua] [PeerSM] 1100001027f4e7f :: on_enter LoadingProfilePackages 21:00:42.081 [Lua] [PeerSM] 1100001027f4e7f :: on_exit LoadingProfilePackages 21:00:42.081 [Lua] [PeerSM] 1100001027f4e7f :: on_enter WaitingForEnterGame 21:00:42.082 [Lua] ### Received rpc_level_loaded 21:00:42.082 [Lua] #### Has state machine: false, peer_id: 1100001027f4e7f, level_id: 59 21:00:42.098 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 21:00:42.098 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 21:00:42.100 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level_skulls game_mode: inn 21:00:42.100 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 21:00:42.100 [Lua] Starting async level spawning of levels/inn/event_decoration/skulls/world 21:00:42.100 [Umbra] Init version: 3.4.15 :: 16 threads 21:00:42.125 [Save] Saving `save_data` 21:00:42.128 [Save] Save done 21:00:42.304 [Lua] ### Received rpc_level_loaded 21:00:42.304 [Lua] #### Has state machine: true, peer_id: 110000119904ef6, level_id: 59 21:00:42.304 [Lua] Peer 110000119904ef6 has loaded the level and all enemies are loaded 21:00:42.304 [Lua] [PeerSM] 110000119904ef6 :: on_exit Loading 21:00:42.304 [Lua] [PeerSM] 110000119904ef6 :: on_enter LoadingProfilePackages 21:00:42.336 [Lua] [PeerSM] 110000119904ef6 :: on_exit LoadingProfilePackages 21:00:42.336 [Lua] [PeerSM] 110000119904ef6 :: on_enter WaitingForEnterGame 21:00:42.381 [Lua] Async level spawning done 21:00:42.381 [Lua] Spawn additional sub_levels: 21:00:43.635 [Lua] ### Received rpc_level_loaded 21:00:43.635 [Lua] #### Has state machine: true, peer_id: 11000013fc6aa81, level_id: 59 21:00:43.635 [Lua] Peer 11000013fc6aa81 has loaded the level and all enemies are loaded 21:00:43.636 [Lua] [PeerSM] 11000013fc6aa81 :: on_exit Loading 21:00:43.636 [Lua] [PeerSM] 11000013fc6aa81 :: on_enter LoadingProfilePackages 21:00:43.653 [Lua] [PeerSM] 11000013fc6aa81 :: on_exit LoadingProfilePackages 21:00:43.653 [Lua] [PeerSM] 11000013fc6aa81 :: on_enter WaitingForEnterGame 21:00:46.346 [Lua] [PlayState] Exit Substate EndViewStateChest 21:00:46.346 [Lua] [PlayState] Enter Substate EndViewStateScore 21:01:12.410 [Lua] [PlayState] Exit Substate EndViewStateScore 21:01:12.411 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:01:13.420 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:01:13.420 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:01:13.421 [Lua] [Matchmaking] unregister rpcs 21:01:13.421 [Lua] Set lobby begin: 21:01:13.421 [Lua] Lobby data twitch_enabled = false 21:01:13.421 [Lua] Lobby data selected_mission_id = inn_level_skulls 21:01:13.421 [Lua] Lobby data num_players = 4 21:01:13.421 [Lua] Lobby data difficulty_tweak = 0 21:01:13.421 [Lua] Lobby data host = 1100001027f4e7f 21:01:13.421 [Lua] Lobby data matchmaking_type = 3 21:01:13.421 [Lua] Lobby data is_private = false 21:01:13.421 [Lua] Lobby data match_started = true 21:01:13.421 [Lua] Lobby data difficulty = cataclysm 21:01:13.421 [Lua] Lobby data player_slot_1 = 1100001027f4e7f:1 21:01:13.421 [Lua] Lobby data player_slot_4 = 11000010d510fef:1 21:01:13.421 [Lua] Lobby data unique_server_name = TREE 21:01:13.421 [Lua] Lobby data quick_game = true 21:01:13.421 [Lua] Lobby data country_code = gb 21:01:13.421 [Lua] Lobby data matchmaking = false 21:01:13.421 [Lua] Lobby data power_level = 0 21:01:13.421 [Lua] Lobby data mission_id = inn_level_skulls 21:01:13.422 [Lua] Lobby data mechanism = adventure 21:01:13.422 [Lua] Lobby data player_slot_5 = 0:0 21:01:13.422 [Lua] Lobby data player_slot_2 = 11000013fc6aa81:1 21:01:13.422 [Lua] Lobby data network_hash = 4b42156a3c708426 21:01:13.422 [Lua] Lobby data player_slot_3 = 110000119904ef6:1 21:01:13.422 [Lua] Lobby data eac_authorized = true 21:01:13.422 [Lua] Set lobby end. 21:01:13.422 [Lua] [Managers] Destroying manager group: 21:01:13.422 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 21:01:13.422 [Lua] [Gamestate] Enter StateIngame HOST 21:01:13.423 [Lua] [Managers] Calling function on all managers: 21:01:13.423 [Lua] <>level = inn_level_skulls<> 21:01:13.423 [Lua] Set lobby begin: 21:01:13.423 [Lua] Lobby data twitch_enabled = false 21:01:13.423 [Lua] Lobby data selected_mission_id = inn_level_skulls 21:01:13.423 [Lua] Lobby data num_players = 4 21:01:13.423 [Lua] Lobby data difficulty_tweak = 0 21:01:13.423 [Lua] Lobby data host = 1100001027f4e7f 21:01:13.423 [Lua] Lobby data matchmaking_type = 3 21:01:13.423 [Lua] Lobby data is_private = false 21:01:13.423 [Lua] Lobby data match_started = true 21:01:13.423 [Lua] Lobby data difficulty = cataclysm 21:01:13.423 [Lua] Lobby data player_slot_1 = 1100001027f4e7f:1 21:01:13.423 [Lua] Lobby data player_slot_4 = 11000010d510fef:1 21:01:13.423 [Lua] Lobby data unique_server_name = TREE 21:01:13.424 [Lua] Lobby data quick_game = true 21:01:13.424 [Lua] Lobby data country_code = gb 21:01:13.424 [Lua] Lobby data matchmaking = false 21:01:13.424 [Lua] Lobby data power_level = 0 21:01:13.424 [Lua] Lobby data mission_id = inn_level_skulls 21:01:13.424 [Lua] Lobby data mechanism = adventure 21:01:13.424 [Lua] Lobby data player_slot_5 = 0:0 21:01:13.424 [Lua] Lobby data player_slot_2 = 11000013fc6aa81:1 21:01:13.424 [Lua] Lobby data network_hash = 4b42156a3c708426 21:01:13.424 [Lua] Lobby data player_slot_3 = 110000119904ef6:1 21:01:13.424 [Lua] Lobby data eac_authorized = true 21:01:13.424 [Lua] Set lobby end. 21:01:13.424 [Lua] [StateIngame] Server ingame 21:01:13.428 [Lua] Set lobby begin: 21:01:13.428 [Lua] Lobby data twitch_enabled = false 21:01:13.428 [Lua] Lobby data selected_mission_id = inn_level_skulls 21:01:13.428 [Lua] Lobby data num_players = 4 21:01:13.428 [Lua] Lobby data difficulty_tweak = 0 21:01:13.428 [Lua] Lobby data host = 1100001027f4e7f 21:01:13.428 [Lua] Lobby data matchmaking_type = 3 21:01:13.428 [Lua] Lobby data is_private = false 21:01:13.428 [Lua] Lobby data match_started = true 21:01:13.428 [Lua] Lobby data difficulty = normal 21:01:13.428 [Lua] Lobby data player_slot_1 = 1100001027f4e7f:1 21:01:13.428 [Lua] Lobby data player_slot_4 = 11000010d510fef:1 21:01:13.428 [Lua] Lobby data unique_server_name = TREE 21:01:13.428 [Lua] Lobby data quick_game = true 21:01:13.428 [Lua] Lobby data country_code = gb 21:01:13.429 [Lua] Lobby data matchmaking = false 21:01:13.429 [Lua] Lobby data power_level = 0 21:01:13.429 [Lua] Lobby data mission_id = inn_level_skulls 21:01:13.429 [Lua] Lobby data mechanism = adventure 21:01:13.429 [Lua] Lobby data player_slot_5 = 0:0 21:01:13.429 [Lua] Lobby data player_slot_2 = 11000013fc6aa81:1 21:01:13.429 [Lua] Lobby data network_hash = 4b42156a3c708426 21:01:13.429 [Lua] Lobby data player_slot_3 = 110000119904ef6:1 21:01:13.429 [Lua] Lobby data eac_authorized = true 21:01:13.429 [Lua] Set lobby end. 21:01:13.429 [Lua] [Matchmaking] register rpcs 21:01:13.430 [Lua] GameNetworkManager:init... creating game session 21:01:13.430 [Lua] Host GameSession.make_game_session_host with session: 21:01:13.430 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:01:13.430 [Lua] [GameNetworkManager] My own peer_id = 1100001027f4e7f 21:01:13.430 [Lua] [GameNetworkManager] self.is_server = true 21:01:13.430 [Network] Setting artificial MTU limit to 576 21:01:13.444 [Lua] Switching ConflictSettings: to: inn_level 21:01:13.444 [Lua] pacing=disabled 21:01:13.444 [Lua] roaming=nil 21:01:13.444 [Lua] disabled=false 21:01:13.444 [Lua] pack_spawning=disabled 21:01:13.444 [Lua] contained_breeds=nil 21:01:13.444 [Lua] boss=disabled 21:01:13.444 [Lua] horde=disabled 21:01:13.444 [Lua] specials=disabled 21:01:13.444 [Lua] name=inn_level 21:01:13.444 [Lua] intensity=disabled 21:01:13.444 [Lua] --- 21:01:13.444 [Lua] [LevelAnalysis] set_random_seed( 12868313) 21:01:13.448 warning: [GwNav] NavData resource not loaded 21:01:13.448 warning: [GwNav] levels/inn/event_decoration/skulls/world 21:01:13.448 [Lua] nested_level_name levels/inn/world 21:01:13.449 [Lua] [AIInterestPointSystem] Level Seed: 12868313 21:01:13.449 [Lua] 21:01:13.449 [Lua] [entity_system_bag] = table 21:01:13.449 [Lua] [entity_system_bag] = metatable 21:01:13.449 [Lua] [startup_data] = table 21:01:13.449 [Lua] [entity_manager] = table 21:01:13.449 [Lua] [entity_manager] = metatable 21:01:13.449 [Lua] [unit_spawner] = table 21:01:13.449 [Lua] [unit_spawner] = metatable 21:01:13.449 [Lua] [unit_storage] = table 21:01:13.449 [Lua] [unit_storage] = metatable 21:01:13.449 [Lua] [dice_keeper] = table 21:01:13.449 [Lua] [dice_keeper] = metatable 21:01:13.449 [Lua] [is_server] = true (boolean) 21:01:13.449 [Lua] [world] = [World] 21:01:13.449 [Lua] [system_api] = table 21:01:13.449 [Lua] [entity_system] = table 21:01:13.449 [Lua] [entity_system] = metatable 21:01:13.449 [Lua] [network_lobby] = table 21:01:13.449 [Lua] [network_lobby] = metatable 21:01:13.449 [Lua] [profile_synchronizer] = table 21:01:13.449 [Lua] [profile_synchronizer] = metatable 21:01:13.449 [Lua] [level_transition_handler] = table 21:01:13.449 [Lua] [level_transition_handler] = metatable 21:01:13.449 [Lua] [num_local_human_players] = 1 (number) 21:01:13.449 [Lua] [statistics_db] = table 21:01:13.449 [Lua] [statistics_db] = metatable 21:01:13.449 [Lua] [network_server] = table 21:01:13.449 [Lua] [network_server] = metatable 21:01:13.449 [Lua] [input_manager] = table 21:01:13.449 [Lua] [input_manager] = metatable 21:01:13.449 [Lua] [network_clock] = table 21:01:13.449 [Lua] [network_clock] = metatable 21:01:13.449 [Lua] [network_transmit] = table 21:01:13.449 [Lua] [network_transmit] = metatable 21:01:13.449 [Lua] [free_flight_manager] = table 21:01:13.449 [Lua] [free_flight_manager] = metatable 21:01:13.449 [Lua] [network_manager] = table 21:01:13.449 [Lua] [network_manager] = metatable 21:01:13.449 [Lua] [network_event_delegate] = table 21:01:13.449 [Lua] [network_event_delegate] = metatable 21:01:13.449 [Lua] 21:01:13.450 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:01:13.454 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 21:01:13.455 [Lua] [AchievementManager] Achievements using the steam platform 21:01:13.455 [Lua] PlayerManager:add_player player_1 21:01:13.597 [Lua] [StateIngame] Level seed: 12868313 21:01:13.604 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 21:01:13.604 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 21:01:13.604 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_salty_painting_wood_base_2, async-read, 21:01:13.604 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 21:01:13.604 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read, 21:01:13.604 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_1, async-read, 21:01:13.605 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_IP_NK663C_WESpites8, keep_kerillian_painting_wood_base_2, async-read, 21:01:13.605 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 21:01:13.605 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 21:01:13.605 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 21:01:13.605 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 21:01:13.605 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_5, async-read, 21:01:13.605 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_hall_painting_wood_base_4, async-read, 21:01:13.605 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_hall_painting_wood_base_2, async-read, 21:01:13.605 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_1, async-read, 21:01:13.605 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2, async-read, 21:01:13.605 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 21:01:13.605 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_bugmans_painting_wood_base_1, async-read, 21:01:13.606 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_3, async-read, 21:01:13.610 [Lua] [LevelAnalysis] set_random_seed( 12868313) 21:01:13.614 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 21:01:13.615 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6 21:01:13.615 [Lua] [IngameUI] init 21:01:13.640 [Lua] cb_razer_chroma_setup 21:01:13.684 [Lua] completed 21:01:13.684 [Lua] completed 21:01:13.684 [Lua] completed 21:01:13.714 [Lua] completed 21:01:13.719 [Lua] [Matchmaking] Cancelling matchmaking 21:01:13.719 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 21:01:13.719 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 21:01:13.719 [Lua] Set lobby begin: 21:01:13.719 [Lua] Lobby data twitch_enabled = false 21:01:13.719 [Lua] Lobby data selected_mission_id = inn_level_skulls 21:01:13.719 [Lua] Lobby data num_players = 4 21:01:13.719 [Lua] Lobby data difficulty_tweak = 0 21:01:13.719 [Lua] Lobby data host = 1100001027f4e7f 21:01:13.719 [Lua] Lobby data matchmaking_type = 3 21:01:13.719 [Lua] Lobby data is_private = false 21:01:13.719 [Lua] Lobby data match_started = true 21:01:13.719 [Lua] Lobby data difficulty = normal 21:01:13.720 [Lua] Lobby data player_slot_1 = 1100001027f4e7f:1 21:01:13.720 [Lua] Lobby data player_slot_4 = 11000010d510fef:1 21:01:13.720 [Lua] Lobby data unique_server_name = TREE 21:01:13.720 [Lua] Lobby data quick_game = true 21:01:13.720 [Lua] Lobby data country_code = gb 21:01:13.720 [Lua] Lobby data matchmaking = false 21:01:13.720 [Lua] Lobby data power_level = 0 21:01:13.720 [Lua] Lobby data mission_id = inn_level_skulls 21:01:13.720 [Lua] Lobby data mechanism = adventure 21:01:13.720 [Lua] Lobby data player_slot_5 = 0:0 21:01:13.720 [Lua] Lobby data player_slot_2 = 11000013fc6aa81:1 21:01:13.720 [Lua] Lobby data network_hash = 4b42156a3c708426 21:01:13.720 [Lua] Lobby data player_slot_3 = 110000119904ef6:1 21:01:13.720 [Lua] Lobby data eac_authorized = true 21:01:13.720 [Lua] Set lobby end. 21:01:13.722 [Lua] Set lobby begin: 21:01:13.722 [Lua] Lobby data twitch_enabled = false 21:01:13.722 [Lua] Lobby data selected_mission_id = inn_level_skulls 21:01:13.722 [Lua] Lobby data num_players = 4 21:01:13.722 [Lua] Lobby data difficulty_tweak = 0 21:01:13.722 [Lua] Lobby data host = 1100001027f4e7f 21:01:13.722 [Lua] Lobby data matchmaking_type = 3 21:01:13.723 [Lua] Lobby data is_private = false 21:01:13.723 [Lua] Lobby data match_started = true 21:01:13.723 [Lua] Lobby data difficulty = normal 21:01:13.723 [Lua] Lobby data player_slot_1 = 1100001027f4e7f:1 21:01:13.723 [Lua] Lobby data player_slot_4 = 11000010d510fef:1 21:01:13.723 [Lua] Lobby data unique_server_name = TREE 21:01:13.723 [Lua] Lobby data quick_game = true 21:01:13.723 [Lua] Lobby data country_code = gb 21:01:13.723 [Lua] Lobby data matchmaking = false 21:01:13.723 [Lua] Lobby data power_level = 0 21:01:13.723 [Lua] Lobby data mission_id = inn_level_skulls 21:01:13.723 [Lua] Lobby data mechanism = adventure 21:01:13.723 [Lua] Lobby data player_slot_5 = 0:0 21:01:13.723 [Lua] Lobby data player_slot_2 = 11000013fc6aa81:1 21:01:13.723 [Lua] Lobby data network_hash = 4b42156a3c708426 21:01:13.723 [Lua] Lobby data player_slot_3 = 110000119904ef6:1 21:01:13.723 [Lua] Lobby data eac_authorized = true 21:01:13.723 [Lua] Set lobby end. 21:01:13.723 [Lua] [PartyManager] Leader set to "1100001027f4e7f" 21:01:13.723 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:01:13.724 [Lua] Set lobby begin: 21:01:13.724 [Lua] Lobby data twitch_enabled = false 21:01:13.724 [Lua] Lobby data selected_mission_id = inn_level_skulls 21:01:13.724 [Lua] Lobby data num_players = 4 21:01:13.724 [Lua] Lobby data difficulty_tweak = 0 21:01:13.724 [Lua] Lobby data host = 1100001027f4e7f 21:01:13.724 [Lua] Lobby data matchmaking_type = 3 21:01:13.724 [Lua] Lobby data is_private = false 21:01:13.724 [Lua] Lobby data match_started = true 21:01:13.724 [Lua] Lobby data difficulty = normal 21:01:13.724 [Lua] Lobby data player_slot_1 = 1100001027f4e7f:1 21:01:13.724 [Lua] Lobby data player_slot_4 = 11000010d510fef:1 21:01:13.724 [Lua] Lobby data unique_server_name = TREE 21:01:13.724 [Lua] Lobby data quick_game = true 21:01:13.724 [Lua] Lobby data country_code = gb 21:01:13.724 [Lua] Lobby data matchmaking = false 21:01:13.724 [Lua] Lobby data power_level = 835 21:01:13.724 [Lua] Lobby data mission_id = inn_level_skulls 21:01:13.724 [Lua] Lobby data mechanism = adventure 21:01:13.724 [Lua] Lobby data player_slot_5 = 0:0 21:01:13.724 [Lua] Lobby data player_slot_2 = 11000013fc6aa81:1 21:01:13.724 [Lua] Lobby data network_hash = 4b42156a3c708426 21:01:13.724 [Lua] Lobby data player_slot_3 = 110000119904ef6:1 21:01:13.725 [Lua] Lobby data eac_authorized = true 21:01:13.725 [Lua] Set lobby end. 21:01:13.726 [Flow] complete_skittergate_legend true 21:01:13.726 [Flow] complete_all_helmgart_levels_recruit true 21:01:13.728 [Flow] WitchHunterLevel:35 21:01:13.728 [Flow] LeaderYes 21:01:13.728 [Flow] ALL PC XP:304250 21:01:13.728 [Flow] Has "bogenhafen" DLC:true 21:01:13.728 [Flow] WH XP:60850 21:01:13.728 [Flow] Number of crafted items:24286 21:01:13.728 [Flow] Has "pre_order" DLC:true 21:01:13.728 [Flow] Sum of Powe Levels:1500 21:01:13.728 [Flow] lodestone diff 1:false 21:01:13.728 [Flow] magnus and forest activated 21:01:13.728 [Flow] magnus and forest activated 21:01:13.728 [Flow] cemetery and forest activated 21:01:13.728 [Flow] magnus and cemetery 21:01:13.728 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:01:13.728 [Flow] ALL RUNES ACTIVATED 21:01:13.728 [Flow] magnus and forest activated 21:01:13.728 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:01:13.728 [Flow] ALL RUNES ACTIVATED 21:01:13.728 [Flow] cemetery and forest activated 21:01:13.728 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:01:13.728 [Flow] ALL RUNES ACTIVATED 21:01:13.728 [Flow] magnus and forest activated 21:01:13.728 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:01:13.728 [Flow] ALL RUNES ACTIVATED 21:01:13.728 [Flow] magnus and cemetery 21:01:13.728 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:01:13.728 [Flow] ALL RUNES ACTIVATED 21:01:13.728 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:01:13.730 [Lua] CurrentConflictSettings inn_level 21:01:13.730 [Lua] [ConflictDirector] conflict_director is ai_ready 21:01:13.730 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:01:13.730 [Lua] [MainPathSpawningGenerator] Injecting travel distances 21:01:13.732 [Lua] SpecialsPacing:remove_unwanted_breeds: 21:01:13.732 [Lua] Forming navigation groups in one frame 21:01:13.732 [Lua] Forming navigation groups 21:01:13.752 [Lua] NavigationGroupManager -> calulation time A: 0.01999999999998181 21:01:13.753 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999974897946 21:01:13.753 [Lua] number of nav groups: 42 21:01:13.754 [Lua] number of refined nav groups : 23 21:01:13.756 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000001564331 21:01:13.756 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 21:01:13.756 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 21:01:13.756 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 21:01:13.759 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 5 21:01:13.759 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 2 21:01:13.759 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 8 21:01:13.759 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27 21:01:13.759 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 21:01:13.759 [Lua] [Managers] Calling function on all managers: 21:01:13.759 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:01:13.771 [Lua] [PeerSM] 11000010d510fef :: on_exit WaitingForEnterGame 21:01:13.771 [Lua] [PeerSM] 11000010d510fef :: on_enter WaitingForGameObjectSync 21:01:13.771 [Lua] [PeerSM] 1100001027f4e7f :: on_exit WaitingForEnterGame 21:01:13.771 [Lua] [PeerSM] 1100001027f4e7f :: on_enter WaitingForGameObjectSync 21:01:13.875 [Lua] [SharedState] network_state_1100001027f4e7f: inventory_list:0:1:0:0 = {"third_person":{"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_life_staff_02\/wpn_we_life_staff_02_runed_3p":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/white\/chr_way_watcher_thornsister_white":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_04":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_husk_base":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01_3p":false},"inventory_id":1835737088,"first_person":{"units\/weapons\/player\/wpn_we_life_staff_02\/wpn_we_life_staff_02_runed":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01":false,"units\/weapons\/player\/wpn_we_life_staff_02\/wpn_we_life_staff_02_runed_3p":false,"units\/beings\/player\/way_watcher_thornsister\/skins\/white\/chr_way_watcher_thornsister_white":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/third_person_base\/way_watcher\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_runed_01":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_04":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_runed_01_3p":false}} 21:01:13.875 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:110000119904ef6:1:0:0 = 149291200 21:01:13.875 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:11000010d510fef:1:0:0 = 1835737088 21:01:13.875 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:1:0:0 = 845801024 21:01:13.875 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:3:0:0 = 785934976 21:01:13.875 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:4:0:0 = 1949531648 21:01:13.875 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:6:0:0 = 580835712 21:01:13.875 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:11000013fc6aa81:1:0:0 = 904098880 21:01:13.875 [Lua] [SharedState] network_state_1100001027f4e7f: actually_ingame:11000010d510fef:0:0:0 = false 21:01:13.875 [Lua] [SharedState] network_state_1100001027f4e7f: inventory_list:0:1:0:0 = {"third_person":{"wwise\/flail":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_brw_flaming_flail_01\/wpn_brw_flaming_flail_01_runed_01_3p":false,"units\/weapons\/player\/wpn_bw_deus_03\/wpn_bw_deus_03_runed_3p":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_husk_base":false,"wwise\/bw_deus_01":false,"resource_packages\/careers\/bw_unchained":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_12":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":904098880,"first_person":{"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"resource_packages\/careers\/bw_unchained":false,"units\/beings\/player\/bright_wizard_unchained\/third_person_base\/chr_third_person_mesh":false,"wwise\/bw_deus_01":false,"units\/weapons\/player\/wpn_brw_flaming_flail_01\/wpn_brw_flaming_flail_01_runed_01_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_bw_deus_03\/wpn_bw_deus_03_runed_3p":false,"units\/weapons\/player\/wpn_bw_deus_03\/wpn_bw_deus_03_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/flail":false,"units\/beings\/player\/bright_wizard_unchained\/headpiece\/bw_u_hat_12":false,"units\/weapons\/player\/wpn_brw_flaming_flail_01\/wpn_brw_flaming_flail_01_runed_01":false,"units\/beings\/player\/bright_wizard_unchained\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/third_person_base\/bright_wizard\/chr_third_person_base":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 21:01:13.875 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:110000119904ef6:1:0:0 = 149291200 21:01:13.875 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:11000010d510fef:1:0:0 = 1835737088 21:01:13.875 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:1:0:0 = 845801024 21:01:13.875 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:3:0:0 = 785934976 21:01:13.875 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:11000013fc6aa81:1:0:0 = 904098880 21:01:13.875 [Lua] [SharedState] network_state_1100001027f4e7f: actually_ingame:11000013fc6aa81:0:0:0 = false 21:01:13.876 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010d510fef 21:01:13.892 [Lua] Breedfreezer (server) starting a hot join sync 21:01:13.893 [Lua] [PeerSM] 110000119904ef6 :: on_exit WaitingForEnterGame 21:01:13.893 [Lua] [PeerSM] 110000119904ef6 :: on_enter WaitingForGameObjectSync 21:01:13.893 [Lua] PlayerManager:add_remote_player 11000010d510fef 21:01:13.893 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28 21:01:13.893 [Lua] RemotePlayer:create_game_object( ) 28 21:01:13.953 [Lua] [PeerSM] 11000010d510fef :: on_exit WaitingForGameObjectSync 21:01:13.953 [Lua] [PeerSM] 11000010d510fef :: on_enter WaitingForPlayers 21:01:13.953 [Lua] [PeerSM] 1100001027f4e7f :: on_exit WaitingForGameObjectSync 21:01:13.953 [Lua] [PeerSM] 1100001027f4e7f :: on_enter WaitingForPlayers 21:01:13.953 [Lua] [PeerSM] 11000013fc6aa81 :: on_exit WaitingForEnterGame 21:01:13.953 [Lua] [PeerSM] 11000013fc6aa81 :: on_enter WaitingForGameObjectSync 21:01:13.953 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 21:01:13.953 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 21:01:13.953 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 21:01:13.953 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 21:01:13.959 [Lua] [NetworkServer] Game_object_sync_done for peer 110000119904ef6 21:01:13.986 [Lua] Breedfreezer (server) starting a hot join sync 21:01:13.986 [Lua] [NetworkServer] Game_object_sync_done for peer 11000013fc6aa81 21:01:14.008 [Lua] Breedfreezer (server) starting a hot join sync 21:01:14.009 [Lua] PlayerManager:add_remote_player 110000119904ef6 21:01:14.009 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=30 21:01:14.009 [Lua] RemotePlayer:create_game_object( ) 30 21:01:14.072 [Lua] [PeerSM] 110000119904ef6 :: on_exit WaitingForGameObjectSync 21:01:14.072 [Lua] [PeerSM] 110000119904ef6 :: on_enter WaitingForPlayers 21:01:14.072 [Lua] PlayerManager:add_remote_player 11000013fc6aa81 21:01:14.072 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=31 21:01:14.072 [Lua] RemotePlayer:create_game_object( ) 31 21:01:14.135 [Lua] [PeerSM] 11000013fc6aa81 :: on_exit WaitingForGameObjectSync 21:01:14.135 [Lua] [PeerSM] 11000013fc6aa81 :: on_enter WaitingForPlayers 21:01:14.155 [Lua] [SharedState] network_state_1100001027f4e7f: inventory_list:0:1:0:0 = {"third_person":{"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_08":false,"units\/weapons\/player\/wpn_dw_shield_02_t1\/wpn_dw_shield_02_3p":false,"units\/weapons\/player\/wpn_dw_drake_pistol_02_t1\/wpn_dw_drake_pistol_02_t1_runed_01_3p":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"wwise\/one_handed_hammers":false,"wwise\/drakegun":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_3p":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_husk_base":false},"inventory_id":149291200,"first_person":{"wwise\/two_handed_hammers":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/skins\/black_and_gold\/chr_dwarf_ranger_ironbreaker_black_and_gold":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/headpiece\/dr_i_hat_08":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/first_person_base\/chr_first_person_mesh":false,"wwise\/drakegun":false,"resource_packages\/careers\/dr_ironbreaker":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_dw_shield_02_t1\/wpn_dw_shield_02_3p":false,"units\/weapons\/player\/wpn_dw_drake_pistol_02_t1\/wpn_dw_drake_pistol_02_t1_runed_01_3p":false,"units\/weapons\/player\/wpn_dw_drake_pistol_02_t1\/wpn_dw_drake_pistol_02_t1_runed_01":false,"units\/beings\/player\/dwarf_ranger_ironbreaker\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_dw_hammer_01_t2\/wpn_dw_hammer_01_t2_3p":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_dw_shield_02_t1\/wpn_dw_shield_02":false,"units\/beings\/player\/third_person_base\/dwarf_ranger\/chr_third_person_base":false}} 21:01:14.155 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:110000119904ef6:1:0:0 = 149291200 21:01:14.155 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:11000010d510fef:1:0:0 = 1835737088 21:01:14.155 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:1:0:0 = 845801024 21:01:14.155 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:3:0:0 = 785934976 21:01:14.155 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:6:0:0 = 580835712 21:01:14.155 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:11000013fc6aa81:1:0:0 = 904098880 21:01:14.155 [Lua] [SharedState] network_state_1100001027f4e7f: actually_ingame:110000119904ef6:0:0:0 = false 21:01:14.155 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_client_3, async-read, 21:01:14.156 [Lua] [PeerSM] 110000119904ef6 :: on_exit WaitingForPlayers 21:01:14.156 [Lua] [PeerSM] 110000119904ef6 :: on_enter InGame 21:01:14.156 [Lua] [SharedState] network_state_1100001027f4e7f: peer_ingame:110000119904ef6:0:0:0 = true 21:01:14.156 [Lua] [PeerSM] 11000010d510fef :: on_exit WaitingForPlayers 21:01:14.156 [Lua] [PeerSM] 11000010d510fef :: on_enter InGame 21:01:14.156 [Lua] [SharedState] network_state_1100001027f4e7f: peer_ingame:11000010d510fef:0:0:0 = true 21:01:14.156 [Lua] [PeerSM] 1100001027f4e7f :: on_exit WaitingForPlayers 21:01:14.156 [Lua] [PeerSM] 1100001027f4e7f :: on_enter InGame 21:01:14.157 [Lua] [SharedState] network_state_1100001027f4e7f: peer_ingame:1100001027f4e7f:0:0:0 = true 21:01:14.157 [Lua] [PeerSM] 11000013fc6aa81 :: on_exit WaitingForPlayers 21:01:14.157 [Lua] [PeerSM] 11000013fc6aa81 :: on_enter InGame 21:01:14.157 [Lua] [SharedState] network_state_1100001027f4e7f: peer_ingame:11000013fc6aa81:0:0:0 = true 21:01:14.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 21:01:14.157 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 21:01:14.157 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 21:01:14.157 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 21:01:14.163 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(-19.4864, 0.993923, 6.138), Vector4(0, 0, 0.707107, -0.707106)) 21:01:14.166 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 21:01:14.166 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:01:14.166 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 21:01:14.166 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:01:14.166 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 21:01:14.166 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:01:14.166 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 21:01:14.166 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:01:14.166 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:01:14.167 [Lua] TalentExtension:_send_rpc_sync_talents 33 21:01:14.167 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:01:14.167 [Lua] PlayerManager:assign_unit_ownership TREE 1100001027f4e7f 1 21:01:14.167 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34 21:01:14.204 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x11f33e70 21:01:14.204 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x11f33e70 21:01:14.204 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x11d4cd50 21:01:14.204 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x11d4cd50 21:01:14.204 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x015c5d50 21:01:14.204 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x015c5d50 21:01:14.204 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x015c5df0 21:01:14.204 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x015c5df0 21:01:14.204 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0acc0ca0 21:01:14.204 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0acc0ca0 21:01:14.204 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0f26ca60 21:01:14.204 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0f26ca60 21:01:14.230 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 21:01:14.230 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion 21:01:14.230 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 21:01:14.230 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 21:01:14.230 [Lua] Players are leaving the safe zone 21:01:14.247 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_client_2, async-read, 21:01:14.275 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 21:01:14.275 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 21:01:14.275 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 21:01:14.275 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 21:01:14.286 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_client_1, async-read, 21:01:14.305 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 21:01:14.305 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 21:01:14.305 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 21:01:14.305 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_IP_NK663C_WESpites8 21:01:14.340 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_IP_NK663C_WESpites8 21:01:14.340 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_IP_NK663C_WESpites8 21:01:14.340 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 21:01:14.340 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 21:01:14.372 [Lua] [MOD][VMF][INFO] Added 11000010d510fef to the VMF users list. 21:01:14.372 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010d510fef go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:01:14.372 [Lua] Adding player sync data to peer=11000010d510fef local_player_id=1 21:01:14.373 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 21:01:14.373 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 21:01:14.373 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 21:01:14.373 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 21:01:14.406 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 21:01:14.406 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 21:01:14.406 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 21:01:14.406 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 21:01:14.421 [Lua] [MOD][VMF][INFO] Added 11000013fc6aa81 to the VMF users list. 21:01:14.421 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000013fc6aa81 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:01:14.421 [Lua] Adding player sync data to peer=11000013fc6aa81 local_player_id=1 21:01:14.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 21:01:14.436 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 21:01:14.436 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 21:01:14.436 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 21:01:14.451 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000119904ef6 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:01:14.451 [Lua] Adding player sync data to peer=110000119904ef6 local_player_id=1 21:01:14.451 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000119904ef6 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:01:14.451 [Lua] [NetworkServer] Peer 110000119904ef6 spawned player. 21:01:14.452 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=42 21:01:14.452 [Lua] PlayerManager:assign_unit_ownership axfggggg 110000119904ef6 1 21:01:14.453 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:01:14.453 [Lua] TalentSystem:rpc_sync_talents 5 2049 21:01:14.464 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010d510fef go_type=player_unit go_created_func_name=game_object_created_player_unit 21:01:14.464 [Lua] [NetworkServer] Peer 11000010d510fef spawned player. 21:01:14.465 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 21:01:14.465 [Lua] PlayerManager:assign_unit_ownership EG | Zoon 11000010d510fef 1 21:01:14.466 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:01:14.466 [Lua] TalentSystem:rpc_sync_talents 3 1025 21:01:14.470 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000013fc6aa81 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:01:14.470 [Lua] [NetworkServer] Peer 11000013fc6aa81 spawned player. 21:01:14.472 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=44 21:01:14.472 [Lua] PlayerManager:assign_unit_ownership MindGamesMitch 11000013fc6aa81 1 21:01:14.473 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:01:14.473 [Lua] TalentSystem:rpc_sync_talents 7 3073 21:01:14.474 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 21:01:14.474 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 21:01:14.474 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 21:01:14.474 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 21:01:14.500 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 21:01:14.500 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 21:01:14.500 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 21:01:14.500 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 21:01:14.530 [Lua] [SharedState] network_state_1100001027f4e7f: actually_ingame:11000010d510fef:0:0:0 = true 21:01:14.531 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 21:01:14.531 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 21:01:14.531 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 21:01:14.531 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01 21:01:14.532 [Lua] StateInGameRunning:_game_actually_starts() 21:01:14.532 [Lua] [GameModeInn] Start menu closed 21:01:14.532 [Lua] [GameModeInn] Start menu opened 21:01:14.532 [Lua] ################################################################################################################# 21:01:14.532 [Lua] [Loading Time]: 00:00:40 [Transition]: crater-inn_level_skulls [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:01:14.532 [Lua] ################################################################################################################# 21:01:14.532 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 40 21:01:14.532 [Lua] [SharedState] network_state_1100001027f4e7f: actually_ingame:1100001027f4e7f:0:0:0 = true 21:01:14.547 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 40 21:01:14.566 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01 21:01:14.566 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01 21:01:14.566 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48 21:01:14.566 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 21:01:14.594 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 21:01:14.594 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 21:01:14.594 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49 21:01:14.594 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 21:01:14.595 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_client_3, async-read, 21:01:14.610 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_client_2, async-read, 21:01:14.610 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 21:01:14.622 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 21:01:14.622 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 21:01:14.622 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 21:01:14.651 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 21:01:14.651 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 21:01:14.651 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 21:01:14.733 [Flow] DISABLE 21:01:14.747 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 40 21:01:14.747 [Lua] Commit load time data 21:01:14.789 [Lua] [SharedState] network_state_1100001027f4e7f: actually_ingame:110000119904ef6:0:0:0 = true 21:01:14.851 [Lua] [SharedState] network_state_1100001027f4e7f: actually_ingame:11000013fc6aa81:0:0:0 = true 21:01:18.795 [Lua] [IngameUI] menu view on_enter ingame_menu 21:01:18.817 [Lua] [PlayFabMirrorBase] _commit_internal "9" 21:01:18.817 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:01:18.849 [Lua] generate_backend_stats 1100001027f4e7f:1 21:01:18.973 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:01:18.973 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:01:18.973 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 41 21:01:18.973 [Lua] Set lobby begin: 21:01:18.973 [Lua] Lobby data twitch_enabled = false 21:01:18.973 [Lua] Lobby data selected_mission_id = inn_level_skulls 21:01:18.973 [Lua] Lobby data num_players = 4 21:01:18.973 [Lua] Lobby data difficulty_tweak = 0 21:01:18.973 [Lua] Lobby data host = 1100001027f4e7f 21:01:18.973 [Lua] Lobby data matchmaking_type = 3 21:01:18.973 [Lua] Lobby data is_private = false 21:01:18.973 [Lua] Lobby data match_started = true 21:01:18.974 [Lua] Lobby data difficulty = normal 21:01:18.974 [Lua] Lobby data player_slot_1 = 1100001027f4e7f:1 21:01:18.974 [Lua] Lobby data player_slot_4 = 11000010d510fef:1 21:01:18.974 [Lua] Lobby data unique_server_name = TREE 21:01:18.974 [Lua] Lobby data quick_game = true 21:01:18.974 [Lua] Lobby data country_code = gb 21:01:18.974 [Lua] Lobby data matchmaking = false 21:01:18.974 [Lua] Lobby data power_level = 626 21:01:18.974 [Lua] Lobby data mission_id = inn_level_skulls 21:01:18.974 [Lua] Lobby data mechanism = adventure 21:01:18.974 [Lua] Lobby data player_slot_5 = 0:0 21:01:18.974 [Lua] Lobby data player_slot_2 = 11000013fc6aa81:1 21:01:18.975 [Lua] Lobby data network_hash = 4b42156a3c708426 21:01:18.975 [Lua] Lobby data player_slot_3 = 110000119904ef6:1 21:01:18.975 [Lua] Lobby data eac_authorized = true 21:01:18.975 [Lua] Set lobby end. 21:01:18.987 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 41 21:01:19.329 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 41 21:01:19.337 [Lua] [PlayFabMirrorBase] commit result "success", "9" 21:01:19.612 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No 21:01:19.792 [Lua] PopupManager:query_result returned result: leave_game 21:01:19.806 [Lua] [Matchmaking] Doing transition leave_game from UI 21:01:19.806 [Lua] TRANSITION leave_game nil false 21:01:19.806 [Lua] [GameNetworkManager] Leaving game... 21:01:19.806 [Lua] [GameNetworkManager] Shutting down game session host. 21:01:19.806 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:01:19.806 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:01:19.806 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=7.87 21:01:19.806 [Lua] [IngameUI] menu view on_exit ingame_menu 21:01:19.811 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:01:20.164 [Window] Window => inactive 21:01:22.034 [Lua] [SharedState] network_state_1100001027f4e7f: actually_ingame:11000010d510fef:0:0:0 = false 21:01:22.034 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '11000010d510fef' 21:01:22.085 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game" 21:01:22.085 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 21:01:22.085 [Lua] [Managers] Calling function on all managers: 21:01:22.086 [Lua] PlayerManager:remove_player peer_id=1100001027f4e7f 1 21:01:22.086 [Lua] [SharedState] network_state_1100001027f4e7f: actually_ingame:1100001027f4e7f:0:0:0 = false 21:01:22.086 [Lua] Clearing all global lookup lists 21:01:22.086 [Lua] [IngamePlayerListUI] - Destroy 21:01:22.086 [Lua] [GamePadEquipmentUI] - Destroy 21:01:22.086 [Lua] [EquipmentUI] - Destroy 21:01:22.086 [Lua] [AbilityUI] - Destroy 21:01:22.086 [Lua] [GamePadAbilityUI] - Destroy 21:01:22.087 [Lua] [IngameUI] destroy 21:01:22.089 error: [Unit] Unit: '#ID[a250fe27bd30c01a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c618107d733dbcc2]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[ba4a5b3f40e61dca]' child 3: '#ID[762a8fd18be82fcd]' child 4: '#ID[5bbf52dbee03dc78]' child 5: '#ID[c5231c67b4d1a663]' 21:01:22.089 error: [Unit] Unit: '#ID[0cf19a6e49c89992]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[8ee7c54396141f77]' child 1: '#ID[eb74d09e6ca12756]' child 2: '#ID[8478c54d489f858e]' child 3: '#ID[b7439a060f8fc695]' 21:01:22.089 error: [Unit] Unit: '#ID[90a0580b00bf1ab9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1f95ec0c6460fc19]' child 1: '#ID[a5a68efb76320f58]' child 2: '#ID[755484bd01682121]' child 3: '#ID[a63947aa9cf1b0ef]' 21:01:22.089 error: [Unit] Unit: '#ID[c344d5ace288105a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[67902ea062f4054c]' child 1: '#ID[726eed72b30fc4ce]' child 2: '#ID[adfc6746cb5754cb]' 21:01:22.093 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 21:01:22.094 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 21:01:22.094 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_salty_painting_wood_base_2 21:01:22.094 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 21:01:22.094 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_1 21:01:22.094 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_IP_NK663C_WESpites8, keep_kerillian_painting_wood_base_2 21:01:22.094 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:01:22.094 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_client_3 21:01:22.094 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_hall_painting_wood_base_client_2 21:01:22.095 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_client_1 21:01:22.095 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_5 21:01:22.095 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_hall_painting_wood_base_4 21:01:22.095 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_hall_painting_wood_base_2 21:01:22.095 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_1 21:01:22.095 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2 21:01:22.096 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_bugmans_painting_wood_base_1 21:01:22.096 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_3 21:01:22.098 [Lua] [MOD][VMF][INFO] Removed 11000013fc6aa81 from the VMF users list. 21:01:22.098 [Lua] PlayerManager:remove_player peer_id=11000013fc6aa81 1 21:01:22.099 [Lua] PlayerManager:remove_player peer_id=110000119904ef6 1 21:01:22.099 [Lua] [MOD][VMF][INFO] Removed 11000010d510fef from the VMF users list. 21:01:22.099 [Lua] PlayerManager:remove_player peer_id=11000010d510fef 1 21:01:22.151 [Lua] [Managers] Destroying manager group: 21:01:22.153 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[505f227f2d1fc3a6]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[e70169f58e936e93]' child 5: '#ID[77aa428723bc508f]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[939bb6347d9e9fb1]' 21:01:22.157 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:01:22.218 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 21:01:22.218 [Lua] [PeerSM] 110000119904ef6 :: on_exit InGame 21:01:22.218 [Lua] [PeerSM] 110000119904ef6 :: on_enter Loading 21:01:22.218 [Lua] [PeerSM] 11000010d510fef :: on_exit InGame 21:01:22.218 [Lua] [PeerSM] 11000010d510fef :: on_enter Loading 21:01:22.218 [Lua] [PeerSM] 1100001027f4e7f :: on_exit InGame 21:01:22.218 [Lua] [PeerSM] 1100001027f4e7f :: on_enter Loading 21:01:22.218 [Lua] [PeerSM] 11000013fc6aa81 :: on_exit InGame 21:01:22.218 [Lua] [PeerSM] 11000013fc6aa81 :: on_enter Loading 21:01:22.218 [Lua] [Matchmaking] unregister rpcs 21:01:22.218 [Lua] [Matchmaking] destroying 21:01:22.218 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 21:01:22.218 [Lua] [ChatManager] Unregistering channel 1 21:01:22.218 [Lua] [EnemyPackageLoader] network_context_destroyed 21:01:22.218 [Lua] [PartyManager] network_context_created 21:01:22.218 [Lua] [PartyManager] Clear parties. sync_to_clients: "nil" 21:01:22.218 [Lua] [PartyManager] Register party. party_id: "0" | name: "undecided" | num_slots: "64" 21:01:22.218 [Lua] [GameMechanismManager] network_context_destroyed 21:01:22.218 [SteamVoip] Destroying room ead7834ad9ea1a21 21:01:22.220 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer 21:01:22.220 [Lua] [PackageManager] Unload: wwise/drakegun, ProfileSynchronizer 21:01:22.221 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer 21:01:22.221 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, ProfileSynchronizer 21:01:22.235 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer 21:01:22.235 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_12, ProfileSynchronizer 21:01:22.235 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer 21:01:22.235 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, ProfileSynchronizer 21:01:22.235 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer 21:01:22.237 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, ProfileSynchronizer 21:01:22.237 [Lua] [PackageManager] Unload: units/weapons/player/wpn_bw_deus_03/wpn_bw_deus_03_runed_3p, ProfileSynchronizer 21:01:22.237 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_flagellant/first_person_base/chr_first_person_mesh, ProfileSynchronizer 21:01:22.237 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer 21:01:22.237 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p, ProfileSynchronizer 21:01:22.238 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_04, ProfileSynchronizer 21:01:22.238 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_mesh, ProfileSynchronizer 21:01:22.238 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer 21:01:22.239 [Lua] [PackageManager] Unload: wwise/bw_deus_01, ProfileSynchronizer 21:01:22.240 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, ProfileSynchronizer 21:01:22.240 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, ProfileSynchronizer 21:01:22.240 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 21:01:22.240 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_thornsister/skins/white/chr_way_watcher_thornsister_white, ProfileSynchronizer 21:01:22.241 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer 21:01:22.244 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/dwarf_ranger/chr_third_person_husk_base, ProfileSynchronizer 21:01:22.245 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, ProfileSynchronizer 21:01:22.246 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_life_staff_02/wpn_we_life_staff_02_runed_3p, ProfileSynchronizer 21:01:22.249 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer 21:01:22.250 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_mesh, ProfileSynchronizer 21:01:22.251 [Lua] [PackageManager] Unload: wwise/flail, ProfileSynchronizer 21:01:22.251 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01, ProfileSynchronizer 21:01:22.251 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_flagellant/third_person_base/chr_third_person_mesh, ProfileSynchronizer 21:01:22.256 [Lua] [PackageManager] Unload: resource_packages/careers/we_thornsister, ProfileSynchronizer 21:01:22.261 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, ProfileSynchronizer 21:01:22.261 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01, ProfileSynchronizer 21:01:22.262 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 21:01:22.266 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/bright_wizard/chr_third_person_husk_base, ProfileSynchronizer 21:01:22.266 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_mesh, ProfileSynchronizer 21:01:22.267 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 21:01:22.283 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 21:01:22.283 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, ProfileSynchronizer 21:01:22.283 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, ProfileSynchronizer 21:01:22.283 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01, ProfileSynchronizer 21:01:22.283 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, ProfileSynchronizer 21:01:22.296 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/way_watcher/chr_third_person_husk_base, ProfileSynchronizer 21:01:22.296 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer 21:01:22.297 [Lua] GOT close_channel 5 110000119904ef6 21:01:22.297 [EAC] EAC server lost client 110000119904ef6 21:01:22.297 [EACServer] [22:01:22:296] [Windows] [EAC Server] [Info] [UnregisterClient] Client: 0110000119904EF6 PlayerGUID: 76561198389153526 21:01:22.297 [Lua] LobbyInternal.close_channel lobby: userdata: 0x06a58d58, channel: 5 21:01:22.297 [Lua] GOT close_channel 3 11000010d510fef 21:01:22.297 [EAC] EAC server lost client 11000010d510fef 21:01:22.297 [EACServer] [22:01:22:296] [Windows] [EAC Server] [Info] [UnregisterClient] Client: 011000010D510FEF PlayerGUID: 76561198183682031 21:01:22.297 [Lua] LobbyInternal.close_channel lobby: userdata: 0x06a58d58, channel: 3 21:01:22.297 [Lua] GOT close_channel 7 11000013fc6aa81 21:01:22.297 [EAC] EAC server lost client 11000013fc6aa81 21:01:22.297 [EACServer] [22:01:22:296] [Windows] [EAC Server] [Info] [UnregisterClient] Client: 011000013FC6AA81 PlayerGUID: 76561199030250113 21:01:22.297 [Lua] LobbyInternal.close_channel lobby: userdata: 0x06a58d58, channel: 7 21:01:22.297 [EACServer] [22:01:22:296] [Windows] [EAC Server] [Info] [Cerberus] [Backend] Server empty, disconnecting. 21:01:22.297 [EACServer] [22:01:22:296] [Windows] [EAC Server] [Info] [Cerberus] [Backend] Scheduling disconnect task. 21:01:22.297 [EACServer] [22:01:22:296] [Windows] [EAC Server] [Info] [Destroy] Called 21:01:22.297 [EACServer] [22:01:22:296] [Windows] [EAC Server] [Info] [Cerberus] [Backend] Disconnected. 21:01:22.300 [Lua] [LobbyHost] Destroying 21:01:22.300 [Connection] Dropped game chunk from 110000119904ef6 because channel 5 can't communicate 21:01:22.300 [Connection] Dropped channel chunk from 110000119904ef6 because channel 6 can't communicate 21:01:22.300 [Connection] Dropped channel chunk from 110000119904ef6 because channel 5 can't communicate 21:01:22.300 [Connection] Dropped game chunk from 11000013fc6aa81 because channel 7 can't communicate 21:01:22.300 [Connection] Dropped channel chunk from 11000013fc6aa81 because channel 8 can't communicate 21:01:22.300 [Connection] Dropped channel chunk from 11000013fc6aa81 because channel 7 can't communicate 21:01:22.300 [Lua] ############### UNLOADING PACKAGES ############### 21:01:22.300 [Lua] [Managers] Calling function on all managers: 21:01:22.300 [Lua] [Managers] Destroying manager group: 21:01:22.300 [Lua] [Gamestate] Enter state StateLoading 21:01:22.302 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 21:01:22.302 [Lua] [LobbyManager] Setting up network options 21:01:22.302 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 21:01:22.302 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 21:01:22.302 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 21:01:22.302 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 21:01:22.302 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 21:01:22.302 [Lua] LobbyManager:setup_network_options server_port: 27015 21:01:22.302 [Lua] registering RPCs 21:01:22.302 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 21:01:22.302 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 21:01:22.302 [Lua] [LobbyAux] Making combined_hash: 4b42156a3c708426 from network_hash=a47d0518ef1a2d47, trunk_revision=34831, engine_revision=f22df11f938bb8981346e1be63e1777ced045bdd, project_hash=bulldozer, lobby_data_version=2, num_levels=566 21:01:22.302 [Lua] GameServerAux.create_network_hash network_hash: a47d0518ef1a2d47, trunk_revision/content_revision: 34831, ignore_engine_revision: nil, engine_revision: f22df11f938bb8981346e1be63e1777ced045bdd, , concatenated_dlc_string , use_trunk_revision true, combined_hash 4b42156a3c708426, lobby_data_version=2 21:01:22.303 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level_skulls, mc:adventure, gm:inn, env:0, seed:13526053, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:829924928, lt:load_next_level, extra_packages:{ }) 21:01:22.303 [Lua] [LevelTransitionHandler] promote_next_level_data 21:01:22.303 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 21:01:22.303 [Lua] [SharedState] network_state_1100001027f4e7f: peers:0:0:0:0 = ["1100001027f4e7f"] 21:01:22.303 [Lua] [SharedState] network_state_1100001027f4e7f: name:set_level_data 21:01:22.303 [Lua] [SharedState] network_state_1100001027f4e7f: level_key:0:0:0:0 = inn_level_skulls 21:01:22.303 [Lua] [SharedState] network_state_1100001027f4e7f: level_seed:0:0:0:0 = 13526053 21:01:22.303 [Lua] [SharedState] network_state_1100001027f4e7f: conflict_director:0:0:0:0 = inn_level 21:01:22.303 [Lua] [SharedState] network_state_1100001027f4e7f: locked_director_functions:0:0:0:0 = {} 21:01:22.303 [Lua] [SharedState] network_state_1100001027f4e7f: game_mode:0:0:0:0 = inn 21:01:22.303 [Lua] [SharedState] network_state_1100001027f4e7f: mechanism:0:0:0:0 = adventure 21:01:22.303 [Lua] [SharedState] network_state_1100001027f4e7f: environment_variation_id:0:0:0:0 = 0 21:01:22.303 [Lua] [SharedState] network_state_1100001027f4e7f: difficulty:0:0:0:0 = normal 21:01:22.303 [Lua] [SharedState] network_state_1100001027f4e7f: difficulty_tweak:0:0:0:0 = 0 21:01:22.303 [Lua] [SharedState] network_state_1100001027f4e7f: level_session_id:0:0:0:0 = 829924928 21:01:22.303 [Lua] [SharedState] network_state_1100001027f4e7f: level_transition_type:0:0:0:0 = load_next_level 21:01:22.303 [Lua] [SharedState] network_state_1100001027f4e7f: extra_packages:0:0:0:0 = {} 21:01:22.303 [Lua] [SharedState] network_state_1100001027f4e7f: name:set_level_data 21:01:22.303 [SteamVoip] Creating room 16f06399e843f824 21:01:22.304 [EAC] EAC server 1100001027f4e7f is initializing 21:01:22.311 [EAC] Server is also client 1100001027f4e7f 21:01:22.311 [EACServer] [22:01:22:311] [Windows] [EAC Server] [Info] [SetLogCallback] Procedure: 00007FF6FAE09BF0 LogLevel: Info. 21:01:22.311 [Lua] ### Created peer state machine for 1100001027f4e7f 21:01:22.312 [Lua] [PeerSM] 1100001027f4e7f :: on_enter Connecting 21:01:22.312 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 21:01:22.312 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 21:01:22.317 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:01:22.317 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:01:22.317 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 21:01:22.317 [Lua] Set lobby begin: 21:01:22.317 [Lua] Set lobby end. 21:01:22.317 [Lua] [PSM] Peer 1100001027f4e7f joined. Want to use profile index "1" and join party "nil" 21:01:22.317 [Lua] [LobbyHost] Changed state from 0 to creating 21:01:22.331 [Lua] [StateLoading] load_current_level 21:01:22.331 [Lua] [PartyManager] Clear parties. sync_to_clients: "nil" 21:01:22.331 [Lua] [PartyManager] Register party. party_id: "0" | name: "undecided" | num_slots: "64" 21:01:22.331 [Lua] [PartyManager] Register parties 21:01:22.331 [Lua] [PartyManager] Register party. party_id: "1" | name: "heroes" | num_slots: "4" 21:01:22.331 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level_skulls 0 21:01:22.347 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 21:01:22.347 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 21:01:22.348 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level_skulls - level_seed: 13526053 - use_random_directors: true - conflict_director_name: inn_level 21:01:22.353 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:01:22.353 [Lua] checking dlc's against conflict directors 21:01:22.353 [Lua] number of factions to include 2 21:01:22.353 [Lua] Updated list weights for random: 21:01:22.353 [Lua] skaven, 0.42 (0.00-0.42) 21:01:22.353 [Lua] chaos, 0.42 (0.42-0.83) 21:01:22.353 [Lua] beastmen, 0.17 (0.83-1.00) 21:01:22.353 [Lua] Rolled random faction: 0.21346387267112732 skaven 21:01:22.353 [Lua] Updated list weights for random: 21:01:22.353 [Lua] beastmen, 0.29 (0.00-0.29) 21:01:22.353 [Lua] chaos, 0.71 (0.29-1.00) 21:01:22.353 [Lua] Rolled random faction: 0.20074000954627991 beastmen 21:01:22.353 [Lua] number of factions added 2 21:01:22.353 [Lua] --- --- --- 21:01:22.353 [Lua] Starting... difficulty 'normal' 21:01:22.353 [Lua] These are the starting conflict directors: 21:01:22.353 [Lua] inn_level 21:01:22.353 [Lua] --- --- --- 21:01:22.353 [Lua] 21:01:22.353 [Lua] DONE! Found the following directors: 21:01:22.353 [Lua] (free: 35), Master hash is: 21:01:22.353 [Lua] [EnemyPackageLoader] breed_lookup: { } 21:01:22.353 [Lua] load_startup_enemy_packages: -------------- 21:01:22.353 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 21:01:22.353 [Lua] critter_rat 21:01:22.353 [Lua] ### Received rpc_level_loaded 21:01:22.353 [Lua] #### Has state machine: true, peer_id: 1100001027f4e7f, level_id: 59 21:01:22.415 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 21:01:22.415 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 21:01:22.568 [Lua] [LobbyHost] Changed state from creating to joined 21:01:22.569 [Lua] [PartyManager] Leader set to "1100001027f4e7f" 21:01:22.569 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001027f4e7f my_peer_id:1100001027f4e7f 21:01:22.569 [Lua] [ChatManager] Registering channel 1 21:01:22.569 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001027f4e7f, own_peer_id=1100001027f4e7f) 21:01:22.569 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001027f4e7f, own_peer_id=1100001027f4e7f) 21:01:22.569 [Lua] [PartyManager] network_context_created (server_peer_id=1100001027f4e7f, own_peer_id=1100001027f4e7f) 21:01:22.569 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level_skulls game_mode: inn 21:01:22.569 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 21:01:22.569 [Lua] Starting async level spawning of levels/inn/event_decoration/skulls/world 21:01:22.569 [Umbra] Init version: 3.4.15 :: 16 threads 21:01:22.596 [Lua] [NetworkServer] Changing num_players from nil to 1 21:01:22.596 [Lua] Players: 1 21:01:22.596 [Lua] Set lobby begin: 21:01:22.596 [Lua] Lobby data matchmaking_type = 3 21:01:22.596 [Lua] Lobby data mission_id = inn_level_skulls 21:01:22.596 [Lua] Lobby data selected_mission_id = inn_level_skulls 21:01:22.596 [Lua] Lobby data eac_authorized = true 21:01:22.596 [Lua] Lobby data network_hash = 4b42156a3c708426 21:01:22.596 [Lua] Lobby data mechanism = adventure 21:01:22.597 [Lua] Lobby data num_players = 1 21:01:22.597 [Lua] Lobby data matchmaking = false 21:01:22.597 [Lua] Set lobby end. 21:01:22.865 [Steam] Connection a8454afb to remote 11000013fc6aa81 rejected, reason 1000 21:01:22.924 [Steam] Connection f96f6531 to remote 11000010d510fef rejected, reason 1000 21:01:22.949 [Steam] Connection de00675 to remote 110000119904ef6 rejected, reason 1000 21:01:23.014 [Lua] Async level spawning done 21:01:23.014 [Lua] Spawn additional sub_levels: 21:01:23.819 [Handshaker] Lost connection 151 to 11000013fc6aa81 21:01:23.904 [Handshaker] Lost connection 149 to 11000010d510fef 21:01:23.921 [Handshaker] Lost connection 150 to 110000119904ef6 21:01:24.107 [Lua] [PartyManager] Player (1100001027f4e7f:1) was put into party undecided (0) 21:01:24.107 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 21:01:24.107 [Lua] [ProfileSynchronizer] Peer 1100001027f4e7f entered session 21:01:24.107 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001027f4e7f 21:01:24.107 [Lua] [PeerSM] 1100001027f4e7f :: on_exit Connecting 21:01:24.107 [Lua] [PeerSM] 1100001027f4e7f :: on_enter Loading 21:01:24.127 [Lua] [PeerSM] 1100001027f4e7f :: on_exit Loading 21:01:24.127 [Lua] [PeerSM] 1100001027f4e7f :: on_enter LoadingProfilePackages 21:01:24.141 [Lua] [PeerSM] 1100001027f4e7f :: on_exit LoadingProfilePackages 21:01:24.141 [Lua] [PeerSM] 1100001027f4e7f :: on_enter WaitingForEnterGame 21:01:24.142 [Lua] ### Received rpc_level_loaded 21:01:24.142 [Lua] #### Has state machine: false, peer_id: 1100001027f4e7f, level_id: 59 21:01:24.142 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:01:25.154 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:01:25.154 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 21:01:25.154 [Lua] Set lobby begin: 21:01:25.154 [Lua] Lobby data selected_mission_id = inn_level_skulls 21:01:25.154 [Lua] Lobby data num_players = 1 21:01:25.154 [Lua] Lobby data matchmaking = false 21:01:25.154 [Lua] Lobby data host = 1100001027f4e7f 21:01:25.154 [Lua] Lobby data mission_id = inn_level_skulls 21:01:25.155 [Lua] Lobby data matchmaking_type = 3 21:01:25.155 [Lua] Lobby data country_code = gb 21:01:25.155 [Lua] Lobby data network_hash = 4b42156a3c708426 21:01:25.155 [Lua] Lobby data unique_server_name = TREE 21:01:25.155 [Lua] Lobby data mechanism = adventure 21:01:25.155 [Lua] Lobby data eac_authorized = true 21:01:25.155 [Lua] Set lobby end. 21:01:25.155 [Lua] [Managers] Destroying manager group: 21:01:25.156 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 21:01:25.156 [Lua] [Gamestate] Enter StateIngame HOST 21:01:25.156 [Lua] [Managers] Calling function on all managers: 21:01:25.156 [Lua] <>level = inn_level_skulls<> 21:01:25.156 [Lua] Set lobby begin: 21:01:25.156 [Lua] Lobby data selected_mission_id = inn_level_skulls 21:01:25.156 [Lua] Lobby data num_players = 1 21:01:25.156 [Lua] Lobby data matchmaking = false 21:01:25.156 [Lua] Lobby data host = 1100001027f4e7f 21:01:25.156 [Lua] Lobby data mission_id = inn_level_skulls 21:01:25.157 [Lua] Lobby data matchmaking_type = 3 21:01:25.157 [Lua] Lobby data country_code = gb 21:01:25.157 [Lua] Lobby data network_hash = 4b42156a3c708426 21:01:25.157 [Lua] Lobby data unique_server_name = TREE 21:01:25.157 [Lua] Lobby data mechanism = adventure 21:01:25.157 [Lua] Lobby data eac_authorized = true 21:01:25.157 [Lua] Set lobby end. 21:01:25.157 [Lua] [StateIngame] Server ingame 21:01:25.161 [Lua] Set lobby begin: 21:01:25.161 [Lua] Lobby data difficulty = normal 21:01:25.161 [Lua] Lobby data selected_mission_id = inn_level_skulls 21:01:25.161 [Lua] Lobby data difficulty_tweak = 0 21:01:25.161 [Lua] Lobby data num_players = 1 21:01:25.161 [Lua] Lobby data matchmaking = false 21:01:25.161 [Lua] Lobby data host = 1100001027f4e7f 21:01:25.161 [Lua] Lobby data mission_id = inn_level_skulls 21:01:25.161 [Lua] Lobby data matchmaking_type = 3 21:01:25.161 [Lua] Lobby data country_code = gb 21:01:25.161 [Lua] Lobby data network_hash = 4b42156a3c708426 21:01:25.161 [Lua] Lobby data unique_server_name = TREE 21:01:25.162 [Lua] Lobby data mechanism = adventure 21:01:25.162 [Lua] Lobby data eac_authorized = true 21:01:25.162 [Lua] Set lobby end. 21:01:25.162 [Lua] [LobbyAux] Making combined_hash: 4b42156a3c708426 from network_hash=a47d0518ef1a2d47, trunk_revision=34831, engine_revision=f22df11f938bb8981346e1be63e1777ced045bdd, project_hash=bulldozer, lobby_data_version=2, num_levels=566 21:01:25.162 [Lua] GameServerAux.create_network_hash network_hash: a47d0518ef1a2d47, trunk_revision/content_revision: 34831, ignore_engine_revision: nil, engine_revision: f22df11f938bb8981346e1be63e1777ced045bdd, , concatenated_dlc_string , use_trunk_revision true, combined_hash 4b42156a3c708426, lobby_data_version=2 21:01:25.162 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 21:01:25.162 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 21:01:25.162 [Lua] [Matchmaking] initializing 21:01:25.162 [Lua] [Matchmaking] my_peer_id: 1100001027f4e7f, I am server 21:01:25.162 [Lua] [Matchmaking] register rpcs 21:01:25.162 [Lua] GameNetworkManager:init... creating game session 21:01:25.162 [Lua] Host GameSession.make_game_session_host with session: 21:01:25.162 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:01:25.163 [Lua] [GameNetworkManager] My own peer_id = 1100001027f4e7f 21:01:25.163 [Lua] [GameNetworkManager] self.is_server = true 21:01:25.163 [Network] Setting artificial MTU limit to 576 21:01:25.178 [Lua] Switching ConflictSettings: to: inn_level 21:01:25.178 [Lua] pacing=disabled 21:01:25.178 [Lua] roaming=nil 21:01:25.178 [Lua] disabled=false 21:01:25.178 [Lua] pack_spawning=disabled 21:01:25.178 [Lua] contained_breeds=nil 21:01:25.178 [Lua] boss=disabled 21:01:25.178 [Lua] horde=disabled 21:01:25.178 [Lua] specials=disabled 21:01:25.178 [Lua] name=inn_level 21:01:25.178 [Lua] intensity=disabled 21:01:25.178 [Lua] --- 21:01:25.178 [Lua] [LevelAnalysis] set_random_seed( 13526053) 21:01:25.183 warning: [GwNav] NavData resource not loaded 21:01:25.183 warning: [GwNav] levels/inn/event_decoration/skulls/world 21:01:25.183 [Lua] nested_level_name levels/inn/world 21:01:25.184 [Lua] [AIInterestPointSystem] Level Seed: 13526053 21:01:25.184 [Lua] 21:01:25.184 [Lua] [entity_system_bag] = table 21:01:25.184 [Lua] [entity_system_bag] = metatable 21:01:25.184 [Lua] [startup_data] = table 21:01:25.184 [Lua] [entity_manager] = table 21:01:25.184 [Lua] [entity_manager] = metatable 21:01:25.184 [Lua] [unit_spawner] = table 21:01:25.184 [Lua] [unit_spawner] = metatable 21:01:25.184 [Lua] [unit_storage] = table 21:01:25.184 [Lua] [unit_storage] = metatable 21:01:25.184 [Lua] [dice_keeper] = table 21:01:25.184 [Lua] [dice_keeper] = metatable 21:01:25.184 [Lua] [is_server] = true (boolean) 21:01:25.184 [Lua] [world] = [World] 21:01:25.184 [Lua] [system_api] = table 21:01:25.184 [Lua] [entity_system] = table 21:01:25.184 [Lua] [entity_system] = metatable 21:01:25.184 [Lua] [network_lobby] = table 21:01:25.184 [Lua] [network_lobby] = metatable 21:01:25.184 [Lua] [profile_synchronizer] = table 21:01:25.184 [Lua] [profile_synchronizer] = metatable 21:01:25.184 [Lua] [level_transition_handler] = table 21:01:25.184 [Lua] [level_transition_handler] = metatable 21:01:25.184 [Lua] [num_local_human_players] = 1 (number) 21:01:25.184 [Lua] [statistics_db] = table 21:01:25.184 [Lua] [statistics_db] = metatable 21:01:25.184 [Lua] [network_server] = table 21:01:25.184 [Lua] [network_server] = metatable 21:01:25.184 [Lua] [input_manager] = table 21:01:25.184 [Lua] [input_manager] = metatable 21:01:25.184 [Lua] [network_clock] = table 21:01:25.184 [Lua] [network_clock] = metatable 21:01:25.184 [Lua] [network_transmit] = table 21:01:25.184 [Lua] [network_transmit] = metatable 21:01:25.184 [Lua] [free_flight_manager] = table 21:01:25.184 [Lua] [free_flight_manager] = metatable 21:01:25.184 [Lua] [network_manager] = table 21:01:25.184 [Lua] [network_manager] = metatable 21:01:25.184 [Lua] [network_event_delegate] = table 21:01:25.184 [Lua] [network_event_delegate] = metatable 21:01:25.184 [Lua] 21:01:25.185 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:01:25.191 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 21:01:25.192 [Lua] [AchievementManager] Achievements using the steam platform 21:01:25.192 [Lua] PlayerManager:add_player player_1 21:01:25.475 [Lua] [StateIngame] Level seed: 13526053 21:01:25.484 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 21:01:25.484 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 21:01:25.485 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_salty_painting_wood_base_2, async-read, 21:01:25.485 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 21:01:25.485 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read, 21:01:25.485 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_1, async-read, 21:01:25.485 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_IP_NK663C_WESpites8, keep_kerillian_painting_wood_base_2, async-read, 21:01:25.485 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 21:01:25.485 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 21:01:25.485 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 21:01:25.485 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 21:01:25.485 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_5, async-read, 21:01:25.485 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_hall_painting_wood_base_4, async-read, 21:01:25.485 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_hall_painting_wood_base_2, async-read, 21:01:25.485 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_1, async-read, 21:01:25.485 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2, async-read, 21:01:25.485 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 21:01:25.486 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_bugmans_painting_wood_base_1, async-read, 21:01:25.487 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_3, async-read, 21:01:25.503 [Lua] [LevelAnalysis] set_random_seed( 13526053) 21:01:25.510 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 21:01:25.510 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6 21:01:25.513 [Lua] [IngameUI] init 21:01:25.559 [Lua] cb_razer_chroma_setup 21:01:25.618 [Lua] completed 21:01:25.618 [Lua] completed 21:01:25.619 [Lua] completed 21:01:25.660 [Lua] completed 21:01:25.667 [Lua] [Matchmaking] Cancelling matchmaking 21:01:25.667 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 21:01:25.667 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:01:25.667 [Lua] Set lobby begin: 21:01:25.667 [Lua] Lobby data difficulty = normal 21:01:25.667 [Lua] Lobby data selected_mission_id = inn_level_skulls 21:01:25.668 [Lua] Lobby data power_level = 0 21:01:25.668 [Lua] Lobby data difficulty_tweak = 0 21:01:25.668 [Lua] Lobby data num_players = 1 21:01:25.668 [Lua] Lobby data matchmaking = false 21:01:25.668 [Lua] Lobby data host = 1100001027f4e7f 21:01:25.668 [Lua] Lobby data mission_id = inn_level_skulls 21:01:25.668 [Lua] Lobby data matchmaking_type = 3 21:01:25.668 [Lua] Lobby data country_code = gb 21:01:25.668 [Lua] Lobby data network_hash = 4b42156a3c708426 21:01:25.668 [Lua] Lobby data unique_server_name = TREE 21:01:25.668 [Lua] Lobby data mechanism = adventure 21:01:25.668 [Lua] Lobby data eac_authorized = true 21:01:25.668 [Lua] Set lobby end. 21:01:25.669 [Flow] complete_skittergate_legend true 21:01:25.669 [Flow] complete_all_helmgart_levels_recruit true 21:01:25.673 [Flow] WitchHunterLevel:35 21:01:25.673 [Flow] LeaderYes 21:01:25.673 [Flow] ALL PC XP:304250 21:01:25.673 [Flow] Has "bogenhafen" DLC:true 21:01:25.673 [Flow] WH XP:60850 21:01:25.673 [Flow] Number of crafted items:24286 21:01:25.673 [Flow] Has "pre_order" DLC:true 21:01:25.673 [Flow] Sum of Powe Levels:1500 21:01:25.673 [Flow] lodestone diff 1:false 21:01:25.673 [Save] Saving `save_data` 21:01:25.673 [Flow] magnus and forest activated 21:01:25.673 [Flow] magnus and forest activated 21:01:25.673 [Flow] cemetery and forest activated 21:01:25.673 [Flow] magnus and cemetery 21:01:25.673 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:01:25.673 [Flow] ALL RUNES ACTIVATED 21:01:25.673 [Flow] magnus and forest activated 21:01:25.673 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:01:25.673 [Flow] ALL RUNES ACTIVATED 21:01:25.673 [Flow] cemetery and forest activated 21:01:25.673 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:01:25.673 [Flow] ALL RUNES ACTIVATED 21:01:25.673 [Flow] magnus and forest activated 21:01:25.673 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:01:25.673 [Flow] ALL RUNES ACTIVATED 21:01:25.673 [Flow] magnus and cemetery 21:01:25.673 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:01:25.673 [Flow] ALL RUNES ACTIVATED 21:01:25.673 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:01:25.675 [Lua] CurrentConflictSettings inn_level 21:01:25.675 [Lua] [ConflictDirector] conflict_director is ai_ready 21:01:25.675 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:01:25.675 [Lua] [MainPathSpawningGenerator] Injecting travel distances 21:01:25.675 [Save] Save done 21:01:25.678 [Lua] SpecialsPacing:remove_unwanted_breeds: 21:01:25.678 [Lua] Forming navigation groups in one frame 21:01:25.678 [Lua] Forming navigation groups 21:01:25.704 [Lua] NavigationGroupManager -> calulation time A: 0.025999999999839929 21:01:25.705 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268 21:01:25.705 [Lua] number of nav groups: 42 21:01:25.705 [Lua] number of refined nav groups : 23 21:01:25.708 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000001564331 21:01:25.708 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 21:01:25.708 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 21:01:25.708 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 21:01:25.712 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 5 21:01:25.712 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 2 21:01:25.712 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 8 21:01:25.712 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27 21:01:25.712 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 21:01:25.713 [Lua] [Managers] Calling function on all managers: 21:01:25.713 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 21:01:25.729 [Lua] [PeerSM] 1100001027f4e7f :: on_exit WaitingForEnterGame 21:01:25.729 [Lua] [PeerSM] 1100001027f4e7f :: on_enter WaitingForGameObjectSync 21:01:25.789 [Lua] [PartyManager] Player (1100001027f4e7f:1) was put into party heroes (1) 21:01:25.789 [Lua] [PartyManager] Sending 'rpc_peer_assigned_to_party' 21:01:25.789 [Lua] [IngamePlayerListUI] - Destroy 21:01:25.790 [Lua] [GamePadEquipmentUI] - Destroy 21:01:25.790 [Lua] [EquipmentUI] - Destroy 21:01:25.790 [Lua] [AbilityUI] - Destroy 21:01:25.790 [Lua] [GamePadAbilityUI] - Destroy 21:01:25.804 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 1100001027f4e7f 21:01:25.804 [Lua] [SharedState] network_state_1100001027f4e7f: profile_index_reservation:0:0:1:0 = 1100001027f4e7f 21:01:25.804 [Lua] Set lobby begin: 21:01:25.804 [Lua] Lobby data selected_mission_id = inn_level_skulls 21:01:25.804 [Lua] Lobby data num_players = 1 21:01:25.804 [Lua] Lobby data difficulty_tweak = 0 21:01:25.804 [Lua] Lobby data host = 1100001027f4e7f 21:01:25.804 [Lua] Lobby data matchmaking_type = 3 21:01:25.804 [Lua] Lobby data difficulty = normal 21:01:25.804 [Lua] Lobby data player_slot_1 = 1100001027f4e7f:1 21:01:25.804 [Lua] Lobby data unique_server_name = TREE 21:01:25.804 [Lua] Lobby data player_slot_4 = 0:0 21:01:25.804 [Lua] Lobby data country_code = gb 21:01:25.804 [Lua] Lobby data matchmaking = false 21:01:25.804 [Lua] Lobby data power_level = 0 21:01:25.804 [Lua] Lobby data mission_id = inn_level_skulls 21:01:25.805 [Lua] Lobby data mechanism = adventure 21:01:25.805 [Lua] Lobby data player_slot_5 = 0:0 21:01:25.805 [Lua] Lobby data player_slot_2 = 0:0 21:01:25.805 [Lua] Lobby data network_hash = 4b42156a3c708426 21:01:25.805 [Lua] Lobby data player_slot_3 = 0:0 21:01:25.805 [Lua] Lobby data eac_authorized = true 21:01:25.805 [Lua] Set lobby end. 21:01:25.805 [Lua] [ProfileSynchronizer] Assigning peer(1100001027f4e7f:1) to profile(1) career(3) 21:01:25.805 [Lua] [SharedState] network_state_1100001027f4e7f: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":1,"local_player_id":1,"career_index":3,"peer_id":"1100001027f4e7f"}] 21:01:25.805 [Lua] [SharedState] network_state_1100001027f4e7f: inventory_list:0:1:0:0 = {"third_person":{"wwise\/crossbow":false,"wwise\/one_handed_swords":false,"resource_packages\/careers\/wh_zealot":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_flagellant\/third_person_base\/chr_third_person_mesh":false,"units\/weapons\/player\/wpn_emp_crossbow_02_t2\/wpn_emp_crossbow_02_t2_runed_01_3p":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_01":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_00":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":1843910912,"first_person":{"units\/weapons\/player\/wpn_emp_crossbow_02_t2\/wpn_emp_crossbow_02_t2_runed_01":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_runed_01":false,"units\/beings\/player\/witch_hunter_flagellant\/third_person_base\/chr_third_person_mesh":false,"resource_packages\/careers\/wh_zealot":false,"units\/beings\/player\/third_person_base\/witch_hunter\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_face_00":false,"units\/weapons\/player\/wpn_emp_sword_04_t1\/wpn_emp_sword_04_t1_runed_01_3p":false,"units\/beings\/player\/witch_hunter_flagellant\/first_person_base\/chr_first_person_mesh":false,"wwise\/crossbow":false,"units\/beings\/player\/witch_hunter_zealot\/headpiece\/wh_z_hat_01":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/weapons\/player\/wpn_emp_crossbow_02_t2\/wpn_emp_crossbow_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 21:01:25.806 [Lua] [PeerSM] 1100001027f4e7f :: on_exit WaitingForGameObjectSync 21:01:25.806 [Lua] [PeerSM] 1100001027f4e7f :: on_enter WaitingForPlayers 21:01:25.806 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 21:01:25.806 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 21:01:25.806 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 21:01:25.806 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 21:01:25.822 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read, 21:01:25.822 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, ProfileSynchronizer, async-read, 21:01:25.822 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, ProfileSynchronizer, async-read, 21:01:25.822 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer, async-read, 21:01:25.822 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 21:01:25.822 [Lua] [PackageManager] Load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer, async-read, 21:01:25.822 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_flagellant/third_person_base/chr_third_person_mesh, ProfileSynchronizer, async-read, 21:01:25.822 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01, ProfileSynchronizer, async-read, 21:01:25.822 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 21:01:25.822 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 21:01:25.822 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01, ProfileSynchronizer, async-read, 21:01:25.822 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_flagellant/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 21:01:25.822 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01, ProfileSynchronizer, async-read, 21:01:25.822 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, ProfileSynchronizer, async-read, 21:01:25.822 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 21:01:25.822 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read, 21:01:25.822 [Lua] [PeerSM] 1100001027f4e7f :: on_exit WaitingForPlayers 21:01:25.822 [Lua] [PeerSM] 1100001027f4e7f :: on_enter InGame 21:01:25.822 [Lua] [SharedState] network_state_1100001027f4e7f: peer_ingame:1100001027f4e7f:0:0:0 = true 21:01:25.840 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 21:01:25.840 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 21:01:25.840 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 21:01:25.840 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 21:01:25.881 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion 21:01:25.881 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion 21:01:25.882 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 21:01:25.882 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 21:01:25.901 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 21:01:25.901 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 21:01:25.901 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 21:01:25.901 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 21:01:25.919 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 21:01:25.919 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 21:01:25.920 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 21:01:25.920 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_IP_NK663C_WESpites8 21:01:25.965 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_IP_NK663C_WESpites8 21:01:25.965 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_IP_NK663C_WESpites8 21:01:25.965 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 21:01:25.965 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 21:01:25.984 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 21:01:25.984 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 21:01:25.985 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 21:01:25.985 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 21:01:26.002 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 21:01:26.002 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 21:01:26.002 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 21:01:26.002 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 21:01:26.019 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 21:01:26.019 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk 21:01:26.019 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 21:01:26.019 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 21:01:26.048 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 21:01:26.048 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 21:01:26.048 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 21:01:26.048 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 21:01:26.077 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 21:01:26.077 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK 21:01:26.078 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 21:01:26.078 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 21:01:26.115 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 21:01:26.115 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 21:01:26.115 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 21:01:26.115 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01 21:01:26.161 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01 21:01:26.161 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01 21:01:26.161 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 21:01:26.161 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 21:01:26.181 [Flow] DISABLE 21:01:26.193 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 21:01:26.193 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 21:01:26.193 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 21:01:26.193 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow 21:01:26.239 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 21:01:26.239 [Lua] [PackageManager] Force_load: wwise/crossbow 21:01:26.239 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 21:01:26.264 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 21:01:26.264 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00 21:01:26.264 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 21:01:26.441 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 21:01:26.441 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 21:01:26.441 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 21:01:26.467 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 21:01:26.467 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 21:01:26.467 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 21:01:26.505 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 21:01:26.505 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 21:01:26.505 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 21:01:26.866 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 21:01:26.866 [Lua] [PackageManager] Force_load: units/beings/player/third_person_base/witch_hunter/chr_third_person_base 21:01:26.867 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_flagellant/third_person_base/chr_third_person_mesh 21:01:26.943 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_flagellant/third_person_base/chr_third_person_mesh 21:01:26.943 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_flagellant/third_person_base/chr_third_person_mesh 21:01:26.943 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01 21:01:27.047 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01 21:01:27.047 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01 21:01:27.048 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 21:01:27.098 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 21:01:27.098 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 21:01:27.098 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 21:01:27.827 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 21:01:27.827 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 21:01:27.828 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01 21:01:27.904 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01 21:01:27.904 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01 21:01:27.904 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_flagellant/first_person_base/chr_first_person_mesh 21:01:28.064 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_flagellant/first_person_base/chr_first_person_mesh 21:01:28.064 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_flagellant/first_person_base/chr_first_person_mesh 21:01:28.064 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01 21:01:28.080 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01 21:01:28.080 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01 21:01:28.081 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p 21:01:28.097 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p 21:01:28.097 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p 21:01:28.097 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 21:01:28.195 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 21:01:28.195 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 21:01:28.196 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 21:01:28.211 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 21:01:28.211 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 21:01:28.218 [Lua] [SharedState] network_state_1100001027f4e7f: loaded_inventory_id:1100001027f4e7f:1:0:0 = 1843910912 21:01:28.221 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 1, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 21:01:28.224 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 21:01:28.224 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:01:28.224 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 21:01:28.224 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:01:28.224 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 21:01:28.224 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:01:28.224 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="n/a", slot_potion="n/a", } 21:01:28.224 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 21:01:28.225 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:01:28.225 [Lua] TalentExtension:_send_rpc_sync_talents 42 21:01:28.225 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:01:28.225 [Lua] PlayerManager:assign_unit_ownership TREE 1100001027f4e7f 1 21:01:28.225 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 21:01:28.235 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0fc11060 21:01:28.235 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0fc11060 21:01:28.235 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0fc10b70 21:01:28.235 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0fc10b70 21:01:28.235 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0fc12740 21:01:28.235 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0fc12740 21:01:28.235 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0fc12200 21:01:28.235 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0fc12200 21:01:28.235 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0fc10890 21:01:28.235 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0fc10890 21:01:28.235 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0fc11d10 21:01:28.235 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0fc11d10 21:01:28.240 [Lua] Players are leaving the safe zone 21:01:28.520 [Lua] StateInGameRunning:_game_actually_starts() 21:01:28.520 [Lua] [GameModeInn] Start menu closed 21:01:28.520 [Lua] [GameModeInn] Start menu opened 21:01:28.520 [Lua] ################################################################################################################# 21:01:28.520 [Lua] [Loading Time]: 00:00:06 [Transition]: inn_level_skulls-inn_level_skulls [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:01:28.520 [Lua] ################################################################################################################# 21:01:28.520 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 42 21:01:28.520 [Lua] [SharedState] network_state_1100001027f4e7f: actually_ingame:1100001027f4e7f:0:0:0 = true 21:01:28.539 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 42 21:01:28.733 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 42 21:01:28.733 [Lua] Commit load time data 21:01:30.406 [Lua] Set lobby begin: 21:01:30.406 [Lua] Lobby data selected_mission_id = inn_level_skulls 21:01:30.407 [Lua] Lobby data num_players = 1 21:01:30.407 [Lua] Lobby data difficulty_tweak = 0 21:01:30.407 [Lua] Lobby data host = 1100001027f4e7f 21:01:30.407 [Lua] Lobby data matchmaking_type = 3 21:01:30.407 [Lua] Lobby data difficulty = normal 21:01:30.407 [Lua] Lobby data player_slot_1 = 1100001027f4e7f:1 21:01:30.407 [Lua] Lobby data unique_server_name = TREE 21:01:30.407 [Lua] Lobby data player_slot_4 = 0:0 21:01:30.407 [Lua] Lobby data country_code = gb 21:01:30.407 [Lua] Lobby data matchmaking = false 21:01:30.407 [Lua] Lobby data power_level = 835 21:01:30.407 [Lua] Lobby data mission_id = inn_level_skulls 21:01:30.408 [Lua] Lobby data mechanism = adventure 21:01:30.408 [Lua] Lobby data player_slot_5 = 0:0 21:01:30.408 [Lua] Lobby data player_slot_2 = 0:0 21:01:30.408 [Lua] Lobby data network_hash = 4b42156a3c708426 21:01:30.408 [Lua] Lobby data player_slot_3 = 0:0 21:01:30.408 [Lua] Lobby data eac_authorized = true 21:01:30.408 [Lua] Set lobby end. 21:01:31.074 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 21:01:31.074 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:01:31.082 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 21:01:31.082 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:01:31.091 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_salty_painting_wood_base_2, async-read, 21:01:31.091 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:01:31.115 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2, async-read, 21:01:31.115 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:01:31.120 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_1, async-read, 21:01:31.120 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:01:31.129 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_IP_NK663C_WESpites8, keep_kerillian_painting_wood_base_2, async-read, 21:01:31.129 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_IP_NK663C_WESpites8, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:01:31.137 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 21:01:31.137 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 21:01:31.213 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2, async-read, 21:01:31.213 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 21:01:32.302 [Lua] [PlayFabMirrorBase] _commit_internal "10" 21:01:32.302 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:01:32.331 [Lua] generate_backend_stats 1100001027f4e7f:1 21:01:32.445 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:01:32.445 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:01:32.445 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 43 21:01:32.451 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 43 21:01:32.803 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 43 21:01:32.809 [Lua] [PlayFabMirrorBase] commit result "success", "10" 21:01:35.702 [Save] Saving `save_data` 21:01:35.708 [Save] Save done 21:02:59.419 [Lua] [PlayFabMirrorBase] Force commit 21:02:59.419 [Lua] [PlayFabMirrorBase] _commit_internal "nil" 21:02:59.419 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:02:59.452 [Lua] generate_backend_stats 1100001027f4e7f:1 21:02:59.567 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:02:59.567 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:02:59.569 [Window] Window => active 21:02:59.583 [Window] Window => active 21:02:59.587 [Lua] [PlayFabMirrorBase] commit result "success", "11" 21:02:59.587 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request logPlayerExit 44 21:02:59.834 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript logPlayerExit 44 21:03:00.529 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript logPlayerExit 44 21:03:00.536 [Lua] [GameNetworkManager] Leaving game... 21:03:00.536 [Lua] [GameNetworkManager] Shutting down game session host. 21:03:00.536 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:03:00.537 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:03:00.537 [Lua] StateIngame: Got transition nil, set exit type to quit_game. Will exit at t=92.92 21:03:00.547 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:03:00.959 [Window] Window => inactive 21:03:02.747 [Save] Saving `save_data` 21:03:02.754 [Save] Save done 21:03:02.764 [Application] Lua signals application exit. 21:03:02.873 [ReturnCode] force silent exit code 21:03:02.873 [Lua] <>shutdown = true<> 21:03:02.873 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 21:03:02.873 [Lua] [Managers] Calling function on all managers: 21:03:02.874 [Lua] PlayerManager:remove_player peer_id=1100001027f4e7f 1 21:03:02.878 [Lua] [SharedState] network_state_1100001027f4e7f: actually_ingame:1100001027f4e7f:0:0:0 = false 21:03:02.878 [Lua] Clearing all global lookup lists 21:03:02.878 [Lua] [IngamePlayerListUI] - Destroy 21:03:02.879 [Lua] [GamePadEquipmentUI] - Destroy 21:03:02.879 [Lua] [EquipmentUI] - Destroy 21:03:02.879 [Lua] [AbilityUI] - Destroy 21:03:02.879 [Lua] [GamePadAbilityUI] - Destroy 21:03:02.880 [Lua] [IngameUI] destroy 21:03:02.882 error: [Unit] Unit: '#ID[a250fe27bd30c01a]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[c618107d733dbcc2]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[ba4a5b3f40e61dca]' child 3: '#ID[762a8fd18be82fcd]' child 4: '#ID[5bbf52dbee03dc78]' child 5: '#ID[c5231c67b4d1a663]' 21:03:02.890 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 21:03:02.891 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 21:03:02.891 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_salty_painting_wood_base_2 21:03:02.891 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_2 21:03:02.891 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_1 21:03:02.891 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_IP_NK663C_WESpites8, keep_kerillian_painting_wood_base_2 21:03:02.892 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 21:03:02.892 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_5 21:03:02.892 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dg726_bretcourtscncmyk, keep_hall_painting_wood_base_4 21:03:02.892 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_hall_painting_wood_base_2 21:03:02.892 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PD238_BretDuel_CMYK, keep_hall_painting_wood_base_1 21:03:02.892 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2 21:03:02.893 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_bugmans_painting_wood_base_1 21:03:02.893 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_hall_painting_wood_base_3 21:03:03.016 [Lua] [Managers] Destroying manager group: 21:03:03.018 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[505f227f2d1fc3a6]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[e70169f58e936e93]' child 5: '#ID[77aa428723bc508f]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[939bb6347d9e9fb1]' 21:03:03.024 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:03:03.122 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 21:03:03.122 [Lua] [Matchmaking] unregister rpcs 21:03:03.122 [Lua] [Matchmaking] destroying 21:03:03.122 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 21:03:03.122 [Lua] [ChatManager] Unregistering channel 1 21:03:03.122 [Lua] [EnemyPackageLoader] network_context_destroyed 21:03:03.122 [Lua] [PartyManager] network_context_created 21:03:03.122 [Lua] [PartyManager] Clear parties. sync_to_clients: "nil" 21:03:03.122 [Lua] [PartyManager] Register party. party_id: "0" | name: "undecided" | num_slots: "64" 21:03:03.122 [Lua] [GameMechanismManager] network_context_destroyed 21:03:03.122 [SteamVoip] Destroying room 16f06399e843f824 21:03:03.124 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer 21:03:03.124 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 21:03:03.124 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01, ProfileSynchronizer 21:03:03.125 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 21:03:03.127 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, ProfileSynchronizer 21:03:03.127 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01_3p, ProfileSynchronizer 21:03:03.134 [Lua] [PackageManager] Unload: units/beings/player/third_person_base/witch_hunter/chr_third_person_base, ProfileSynchronizer 21:03:03.149 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 21:03:03.149 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer 21:03:03.149 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_flagellant/first_person_base/chr_first_person_mesh, ProfileSynchronizer 21:03:03.150 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_flagellant/third_person_base/chr_third_person_mesh, ProfileSynchronizer 21:03:03.150 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_runed_01, ProfileSynchronizer 21:03:03.150 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_01, ProfileSynchronizer 21:03:03.150 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_00, ProfileSynchronizer 21:03:03.150 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, ProfileSynchronizer 21:03:03.151 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer 21:03:03.151 [EACServer] [22:03:03:150] [Windows] [EAC Server] [Info] [Destroy] Called 21:03:03.153 [Lua] [LobbyHost] Destroying 21:03:03.153 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level_skulls 21:03:03.153 [Umbra] Unload tome 21:03:03.154 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_skulls_tome, inn_level_skulls 21:03:03.154 [Lua] [PackageManager] Unload: resource_packages/levels/inn_skulls, inn_level_skulls 21:03:03.270 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level_skulls 21:03:03.307 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level_skulls 21:03:03.307 [Lua] ############### UNLOADING PACKAGES ############### 21:03:03.307 [Lua] [Managers] Calling function on all managers: 21:03:03.307 [Lua] [Managers] Destroying manager group: 21:03:03.307 [Lua] [Managers] Destroying manager group: 21:03:03.307 [Lua] [Managers] Destroying manager group: 21:03:03.307 [Lua] [Managers] Destroying manager group: 21:03:03.308 [Lua] Error: ...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field 'world' (a nil value) [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index [2] @scripts/mods/Crosshair Kill Confirmation/Crosshair Kill Confirmation.lua:244:in function <...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:243> [3] =[C]: in function xpcall [4] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [5] @scripts/mods/vmf/modules/core/events.lua:13: in function run_event [6] @scripts/mods/vmf/modules/core/events.lua:33: in function mods_unload_event [7] @scripts/mods/vmf/vmf_loader.lua:50: in function hook_chain [8] @scripts/mods/vmf/modules/core/hooks.lua:180: in function destroy [9] @foundation/scripts/managers/managers.lua:23: in function destroy_manager_group [10] @foundation/scripts/managers/managers.lua:59: in function destroy [11] @scripts/boot.lua:1057: in function shutdown [12] @scripts/boot.lua:662:in function [1] error_message = "...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field \'world\' (a nil value)" [2] exit_game = true [4] mod = table: 0000000004F66050; error_prefix_data = "(event) on_unload"; func = [function] [5] mod = table: 0000000004F66050; event_name = "on_unload"; event = [function] [6] exit_game = true; event_name = "on_unload"; _ = 7; mod_name = "Crosshair Kill Confirmation"; mod = table: 0000000004F66050 [7] func = [function] [8] hook_chain = [function] [9] manager_group_name = "global"; manager_group = \n\tpackage\n\tmod\n\tcurl\n\tlocalizer\n; manager_group_order = table: 000000000008F560; index = 50; alias = "mod"; manager = table: 0000000002D84080 [10] self = \n\tpackage\n\tmod\n\tcurl\n\tlocalizer\n; i = 1 [11] self = table: 0000000000099930; dt = nil [10] venture = ; state = ; package = table: 0000000000094200; mod = table: 0000000002D84080; curl = table: 0000000000740020; localizer = table: 00000000065CB570; [11] startup_package_handles = table: 000000000009DAA0; is_controlled_exit = true; startup_state = "ready"; startup_packages = table: 000000000009DA30; flow_return_table = table: 0000000000099960; _machine = table: 000000000078AA00; quit_game = true; has_booted = true; loading_context = table: 0000000009A60030; startup_timer = 11.398367341607809; _saving = true; bar_timer = 0; disable_loading_bar = true; 21:03:03.308 [Lua] [MOD][Crosshair Kill Confirmation][ERROR] (event) on_unload: ...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field 'world' (a nil value) 21:03:03.310 [Lua] VMF:ON_UNLOAD() 21:03:03.512 [Lua] [PackageManager] Destroy() 21:03:03.513 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot 21:03:03.517 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot 21:03:03.517 [Lua] [PackageManager] Unload: resource_packages/menu_cinematics, boot 21:03:03.559 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 21:03:03.568 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot 21:03:03.580 [Lua] [PackageManager] Unload: resource_packages/inventory, global 21:03:03.581 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot 21:03:03.591 [Lua] [PackageManager] Unload: resource_packages/dlcs/grudge_marks, boot 21:03:03.592 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 21:03:03.593 [Lua] [PackageManager] Unload: resource_packages/dlcs/cog, boot 21:03:03.593 [Lua] [PackageManager] Unload: resource_packages/dlcs/skulls_2023, boot 21:03:03.593 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 21:03:03.599 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 21:03:03.599 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 21:03:03.603 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 21:03:03.609 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot 21:03:03.609 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 21:03:03.611 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot 21:03:03.611 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global -> Package still referenced, NOT unloaded: 21:03:03.612 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global 21:03:03.620 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_book_02/wpn_wh_book_02_3p, MenuWorldPreviewerStartMenuView 21:03:03.622 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot 21:03:03.623 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot 21:03:03.623 [Lua] [PackageManager] Unload: resource_packages/dlcs/lake, boot 21:03:03.630 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 21:03:03.637 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 21:03:03.637 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global 21:03:03.637 [Lua] [PackageManager] Unload: resource_packages/dlcs/geheimnisnacht_2021, boot 21:03:03.637 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 21:03:03.639 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot 21:03:03.640 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot 21:03:03.640 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_face_02, MenuWorldPreviewerCharacterSelectionView 21:03:03.642 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 21:03:03.643 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 21:03:03.644 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 21:03:03.645 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot 21:03:03.650 [Lua] [PackageManager] Unload: resource_packages/dlcs/skulls_2023_event, skulls_2023 21:03:03.650 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 21:03:03.650 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_platform_specific, boot 21:03:03.650 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot 21:03:03.650 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global 21:03:03.655 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 21:03:03.658 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 21:03:03.662 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 21:03:03.663 [Lua] [PackageManager] Unload: resource_packages/careers, global 21:03:03.663 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 21:03:03.666 [Lua] [PackageManager] Unload: resource_packages/dlcs/belakor, boot 21:03:03.669 [Lua] [PackageManager] Unload: resource_packages/dlcs/bless, boot 21:03:03.699 [Lua] [PackageManager] Unload: resource_packages/breeds_common_resources, global 21:03:03.702 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_04, boot 21:03:03.702 [Lua] [PackageManager] Unload: resource_packages/dlcs/cosmetics_2023_q1, boot 21:03:03.702 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 21:03:03.703 [Lua] [PackageManager] Unload: resource_packages/dlcs/cosmetics_2022_q2, boot 21:03:03.703 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 21:03:03.703 [Lua] [PackageManager] Unload: resource_packages/dlcs/wizards_part_1, boot 21:03:03.703 [Lua] [PackageManager] Unload: resource_packages/dlcs/cosmetics_2022_q3, boot 21:03:03.703 [Lua] [PackageManager] Unload: resource_packages/dlcs/fall_collection_2021, boot 21:03:03.712 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot 21:03:03.717 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global 21:03:03.717 [Lua] [PackageManager] Unload: units/beings/player/chr_dummy_hat, MenuWorldPreviewerStartMenuView 21:03:03.720 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_1h_hammer_01/wpn_wh_1h_hammer_01_3p, MenuWorldPreviewerStartMenuView 21:03:03.722 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 21:03:03.722 [Lua] [PackageManager] Unload: resource_packages/decals, global 21:03:03.767 [Lua] [PackageManager] Unload: resource_packages/ingame, global 21:03:03.774 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot 21:03:03.800 [Lua] [PackageManager] Unload: resource_packages/dlcs/woods, boot 21:03:03.800 [Lua] [PackageManager] Unload: resource_packages/dlcs/cosmetics_2022_q1, boot 21:03:03.800 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot 21:03:03.823 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris, boot 21:03:03.824 [Lua] [PackageManager] Unload: resource_packages/dlcs/wizards_part_2, boot 21:03:03.824 [Lua] [PackageManager] Unload: resource_packages/breeds, global 21:03:03.867 [Lua] [PackageManager] Unload: resource_packages/pickups, global 21:03:04.210 [RazerChroma] Shutdown Razer Chroma 21:03:04.950 [EAC] Shutdown [Log end]