[Log version] 1 [Session] 5ff24b4c-7743-4616-afd3-62302f55ada6 UTC time stamps 10:15:25.344 [Application] STARTUP: setup_crash_report, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2566 10:15:25.344 [Application] STARTUP: DLCList::setup, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2578 10:15:25.344 [Application] STARTUP: setup_timer, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2581 10:15:25.344 [Application] STARTUP: make system_info, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2586 10:15:25.344 [Application] STARTUP: setup_jobs, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2589 10:15:25.345 [Application] STARTUP: setup_resources, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2591 10:15:25.375 [RazerChroma] Setup Razer Chroma resources 10:15:25.375 [Application] STARTUP: setup_window, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2599 10:15:25.404 [Window] Window => active 10:15:25.532 [Application] STARTUP: make game, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2618 10:15:25.568 [Application] STARTUP: init steam, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2623 10:15:26.207 [EAC] Init client 11000010c7fed13 10:15:26.207 [EAC] EAC client initialized 10:15:26.207 warning: [EAC] Failed to initialize localization 10:15:26.207 [Application] STARTUP: setup renderer, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2629 10:15:26.268 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 1080) 10:15:26.637 [AFTERMATH] Initialized Aftermath 10:15:26.642 [Application] STARTUP: setup input, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2634 10:15:26.743 [Application] STARTUP: config renderer, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2640 10:15:27.268 [Application] STARTUP: setup physics, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2642 10:15:27.270 [Application] STARTUP: setup boot packages, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2645 10:15:27.401 [Application] STARTUP: setup physics properties, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2647 10:15:27.401 [Application] STARTUP: setup network, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2649 10:15:27.401 [Save] Save dir: `C:\Users\user\AppData\Roaming\fatshark\Vermintide 2` 10:15:27.401 [Application] STARTUP: setup entities, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2663 10:15:27.401 [Application] STARTUP: game init, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2682 10:15:27.632 [RazerChroma] Setup Razer Chroma 10:15:27.667 [LightFX ] Loaded DLL. 10:15:27.667 [LightFX ] Init() 10:15:27.673 [LightFX ] LightFX failed to initialize 10:15:27.700 [Lua] boot.lua start, os clock: 4.399 10:15:27.701 [Lua] Boot:setup() entered. time: 0 os-clock: 4.4000000000000004 10:15:27.701 [Lua] --- CPU CPU: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz Vendor: GenuineIntel Logical processors: 12 Family: 0:6, Model: 9:14 Type: 0, Stepping: 10 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000000 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 11111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16329MB Available: 8852MB --- OS Windows version 10.0 build 18362, 64 bit Windows 10 Machine ID 86be23da-3bf8-47a8-89d4-7e24779c24e8 --- Graphics Graphics card: NVIDIA GeForce GTX 1080 (DirectX 11.0, 8079MB) Driver version: 43630 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Killer E2500 Gigabit Ethernet Controller (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): G203 Prodigy Gaming Mouse Input device: Generic (17.0): 11.6 inch PenDisplay Input device: Generic (17.0): Pentablet HID Input device: Generic (17.0): USB Keyboard Input device: Generic (17.0): Samson Meteor Mic 10:15:27.702 [Application] STARTUP: pre update loop, File: E:\agent-work\data-dir\engine_release_wom_2019_07_08\runtime\application\application.cpp, Line: 2998 10:15:27.717 [SteamStats] RequestCurrentStats success: true 10:15:30.436 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 4.5337749092723243 os-clock: 7.1360000000000001 10:15:30.438 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 10:15:30.439 [Lua] Flushing: resource_packages/strings [ResourcePackage] 10:15:30.439 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 10:15:30.440 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 10:15:30.440 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 10:15:30.440 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 10:15:30.440 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 10:15:30.440 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 10:15:30.441 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 10:15:30.441 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 10:15:30.442 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 10:15:30.442 [Lua] ***************************************************************** 10:15:30.442 [Lua] ** Initial contents of script_data ** 10:15:30.442 [Lua] script_data.beta_level_progression = false 10:15:30.442 [Lua] script_data.build_identifier = e3ea00332281 10:15:30.442 [Lua] script_data.debug_interactions = false 10:15:30.442 [Lua] script_data.disable_debug_draw = true 10:15:30.442 [Lua] script_data.disable_intro_trailer = false 10:15:30.442 [Lua] script_data.disable_tutorial_at_start = false 10:15:30.442 [Lua] script_data.enable_detailed_tooltips = false 10:15:30.442 [Lua] script_data.force_debug_disabled = true 10:15:30.442 [Lua] script_data.force_steam = true 10:15:30.442 [Lua] script_data.hide_fps = true 10:15:30.442 [Lua] script_data.hide_version_info = true 10:15:30.442 [Lua] script_data.matchmaking_debug = true 10:15:30.442 [Lua] script_data.network_debug = true 10:15:30.442 [Lua] script_data.package_debug = true 10:15:30.442 [Lua] script_data.packaged_build = true 10:15:30.442 [Lua] script_data.settings = { } 10:15:30.442 [Lua] script_data.show_fps = false 10:15:30.442 [Lua] script_data.spawn_empty_chest = true 10:15:30.442 [Lua] script_data.telemetry_log_interval = 600 10:15:30.442 [Lua] script_data.test_backend = stage_steam_playfab 10:15:30.442 [Lua] script_data.tobii_button = false 10:15:30.442 [Lua] script_data.use_beta_overlay = false 10:15:30.442 [Lua] script_data.use_local_backend = false 10:15:30.442 [Lua] script_data.use_tech_telemetry = true 10:15:30.442 [Lua] script_data.use_telemetry = true 10:15:30.442 [Lua] ***************************************************************** 10:15:30.442 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 10:15:30.442 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 10:15:30.442 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 10:15:30.442 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 10:15:30.442 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 10:15:30.442 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 10:15:30.442 [Lua] [PackageManager] Load: resource_packages/dlcs/social_wheel, boot, async-read, 10:15:30.442 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 10:15:30.442 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 10:15:30.442 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 10:15:30.442 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 10:15:30.442 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 10:15:30.459 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 10:15:30.459 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 10:15:30.460 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 10:15:30.588 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 10:15:30.588 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 10:15:30.589 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 10:15:30.710 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 10:15:30.710 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 10:15:30.710 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 10:15:31.146 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 10:15:31.146 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 10:15:31.147 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 10:15:31.382 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 10:15:31.382 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 10:15:31.382 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 10:15:31.391 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 10:15:31.391 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 10:15:31.391 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/social_wheel 10:15:31.395 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/social_wheel 10:15:31.395 [Lua] [PackageManager] Force_load: resource_packages/dlcs/social_wheel 10:15:31.395 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 10:15:31.523 [Window] Window => inactive 10:15:31.615 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 10:15:31.615 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 10:15:31.616 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 10:15:31.637 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 10:15:31.637 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 10:15:31.638 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 10:15:32.156 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 10:15:32.156 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 10:15:32.157 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 10:15:32.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 10:15:32.206 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 10:15:32.207 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 10:15:33.763 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 10:15:33.763 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 10:15:33.767 [Lua] Using test backend: stage_steam_playfab 10:15:33.767 [Lua] nil 10:15:33.767 [Lua] table: 000000000005EFA0 10:15:33.817 [Lua] [1] = beastmen_minotaur (string) 10:15:33.817 [Lua] [2] = chaos_spawn_exalted_champion_norsca (string) 10:15:33.817 [Lua] [3] = chaos_dummy_sorcerer (string) 10:15:33.817 [Lua] [4] = chaos_vortex (string) 10:15:33.817 [Lua] [5] = skaven_stormfiend_demo (string) 10:15:33.817 [Lua] [6] = skaven_loot_rat (string) 10:15:33.817 [Lua] [7] = chaos_troll (string) 10:15:33.817 [Lua] [8] = chaos_tentacle (string) 10:15:33.817 [Lua] [9] = skaven_stormfiend (string) 10:15:33.817 [Lua] [10] = skaven_rat_ogre (string) 10:15:33.817 [Lua] [11] = chaos_dummy_troll (string) 10:15:33.817 [Lua] [12] = skaven_stormfiend_boss (string) 10:15:33.817 [Lua] [13] = critter_rat (string) 10:15:33.817 [Lua] [14] = skaven_grey_seer (string) 10:15:33.817 [Lua] [15] = skaven_storm_vermin_champion (string) 10:15:33.817 [Lua] [16] = chaos_spawn (string) 10:15:33.817 [Lua] [17] = skaven_explosive_loot_rat (string) 10:15:33.817 [Lua] [18] = skaven_storm_vermin_warlord (string) 10:15:33.817 [Lua] [19] = critter_pig (string) 10:15:33.817 [Lua] [20] = chaos_plague_wave_spawner (string) 10:15:33.817 [Lua] [21] = chaos_exalted_sorcerer (string) 10:15:33.817 [Lua] [22] = chaos_corruptor_sorcerer (string) 10:15:33.817 [Lua] [23] = skaven_poison_wind_globadier (string) 10:15:33.817 [Lua] [24] = chaos_tentacle_sorcerer (string) 10:15:33.817 [Lua] [25] = chaos_exalted_champion_norsca (string) 10:15:33.817 [Lua] [26] = chaos_exalted_champion_warcamp (string) 10:15:33.817 [Lua] [27] = chaos_vortex_sorcerer (string) 10:15:33.817 [Lua] [28] = chaos_plague_sorcerer (string) 10:15:33.817 [Lua] [29] = chaos_warrior (string) 10:15:33.817 [Lua] [30] = skaven_pack_master (string) 10:15:33.817 [Lua] [31] = skaven_gutter_runner (string) 10:15:33.817 [Lua] [32] = skaven_ratling_gunner (string) 10:15:33.817 [Lua] [33] = skaven_warpfire_thrower (string) 10:15:33.817 [Lua] [34] = beastmen_bestigor (string) 10:15:33.817 [Lua] [35] = skaven_storm_vermin_with_shield (string) 10:15:33.817 [Lua] [36] = skaven_plague_monk (string) 10:15:33.817 [Lua] [37] = chaos_raider_tutorial (string) 10:15:33.817 [Lua] [38] = beastmen_gor (string) 10:15:33.817 [Lua] [39] = chaos_raider (string) 10:15:33.817 [Lua] [40] = beastmen_standard_bearer (string) 10:15:33.817 [Lua] [41] = beastmen_ungor_archer (string) 10:15:33.817 [Lua] [42] = beastmen_ungor (string) 10:15:33.817 [Lua] [43] = skaven_storm_vermin (string) 10:15:33.817 [Lua] [44] = beastmen_ungor_dummy (string) 10:15:33.817 [Lua] [45] = beastmen_gor_dummy (string) 10:15:33.817 [Lua] [46] = beastmen_bestigor_dummy (string) 10:15:33.817 [Lua] [47] = chaos_berzerker (string) 10:15:33.817 [Lua] [48] = skaven_storm_vermin_commander (string) 10:15:33.817 [Lua] [49] = beastmen_standard_bearer_crater (string) 10:15:33.817 [Lua] [50] = skaven_clan_rat_tutorial (string) 10:15:33.817 [Lua] [51] = chaos_marauder_tutorial (string) 10:15:33.817 [Lua] [52] = skaven_dummy_clan_rat (string) 10:15:33.817 [Lua] [53] = chaos_marauder_with_shield (string) 10:15:33.817 [Lua] [54] = chaos_marauder (string) 10:15:33.817 [Lua] [55] = skaven_clan_rat_with_shield (string) 10:15:33.817 [Lua] [56] = chaos_fanatic (string) 10:15:33.817 [Lua] [57] = chaos_zombie (string) 10:15:33.817 [Lua] [58] = skaven_clan_rat (string) 10:15:33.817 [Lua] [59] = skaven_dummy_slave (string) 10:15:33.817 [Lua] [60] = skaven_slave (string) 10:15:33.866 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 10:15:33.866 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_gor (DLC belladonna) to category always_loaded. 10:15:33.866 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_ungor (DLC belladonna) to category always_loaded. 10:15:33.866 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_ungor_archer (DLC belladonna) to category always_loaded. 10:15:33.866 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_bestigor (DLC belladonna) to category always_loaded. 10:15:33.866 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 10:15:33.866 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 10:15:33.866 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 10:15:33.873 [Lua] level display name prologue 10:15:33.873 [Lua] level display name dlc_bogenhafen_city 10:15:33.873 [Lua] level display name dlc_bogenhafen_slum 10:15:33.873 [Lua] level display name cemetery 10:15:33.873 [Lua] level display name forest_ambush 10:15:33.873 [Lua] level display name mines 10:15:33.873 [Lua] level display name nurgle 10:15:33.873 [Lua] level display name dlc_celebrate_crawl 10:15:33.873 [Lua] level display name magnus 10:15:33.873 [Lua] level display name ussingen 10:15:33.873 [Lua] level display name crater 10:15:33.873 [Lua] level display name warcamp 10:15:33.873 [Lua] level display name skittergate 10:15:33.873 [Lua] level display name military 10:15:33.873 [Lua] level display name skaven_stronghold 10:15:33.873 [Lua] level display name elven_ruins 10:15:33.873 [Lua] level display name catacombs 10:15:33.873 [Lua] level display name fort 10:15:33.873 [Lua] level display name farmlands 10:15:33.873 [Lua] level display name plaza 10:15:33.874 [Lua] level display name ground_zero 10:15:33.874 [Lua] level display name bell 10:15:34.263 [Lua] [ConflictSettings] Contained breeds generated in: 0.34199999999999875 10:15:34.390 [Lua] <>realm = official<> 10:15:34.700 [Lua] <>project = vermintide 2<> 10:15:34.714 [Lua] <>build = release<> 10:15:34.714 [Lua] <>platform = win32<> 10:15:34.714 [Lua] <>title_id = 5107<> 10:15:34.714 [Lua] <>content_revision = 118<> 10:15:34.714 [Lua] <>engine_revision = e3ea00332281<> 10:15:34.714 [Lua] <>release_version = 2.0.11<> 10:15:34.714 [Lua] <>rendering_backend = dx11<> 10:15:34.714 [Lua] <>teamcity_build_id = 46989<> 10:15:34.714 [Lua] <>steam_id = 11000010c7fed13<> 10:15:34.714 [Lua] <>steam_profile_name = Walker Trips<> 10:15:34.714 [Lua] <>machine_id = 86be23da-3bf8-47a8-89d4-7e24779c24e8<> 10:15:34.715 [Lua] [Boot] Application build: release 10:15:34.715 [Lua] [Boot] Content revision: 118 10:15:34.715 [Lua] [Boot] Engine revision: e3ea00332281 10:15:34.715 [Lua] [Boot] Release version: 2.0.11 10:15:34.715 [Lua] [Boot] User ID: 11000010c7fed13 Walker Trips 10:15:34.720 [Lua] [SmokeTest] Disabled 10:15:34.721 [Lua] initializing mechanism to: adventure 10:15:34.721 [Lua] Game:setup() total time: 0.0060000000000002 10:15:34.721 [Lua] handle rev info: 0 10:15:34.721 [Lua] handle gfx quality: 0 10:15:34.721 [Lua] default settings: 0 10:15:34.721 [Lua] user settings: 0 10:15:34.721 [Lua] set frame times: 0 10:15:34.721 [Lua] init random: 0 10:15:34.721 [Lua] managers: 0.0049999999999990052 10:15:34.721 [Lua] 10:15:34.721 [Lua] unaccounted: 0.0010000000000012221 10:15:34.721 [Lua] [Boot] use baked enemy meshes: false 10:15:34.721 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 10:15:34.721 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 10:15:34.721 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 10:15:34.721 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 10:15:34.721 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 10:15:34.721 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 10:15:35.062 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 10:15:35.062 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 10:15:35.064 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 10:15:35.093 [Lua] MUSIC MANAGER Play_fatshark_logo 1 0 10:15:35.905 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 10:15:35.905 [Lua] [PackageManager] Force_load: resource_packages/title_screen 10:15:35.906 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 10:15:36.005 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 10:15:36.005 [Lua] [PackageManager] Force_load: resource_packages/menu 10:15:36.005 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 10:15:36.175 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 10:15:36.175 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 10:15:36.175 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 10:15:36.934 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 10:15:36.934 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 10:15:36.935 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 10:15:37.136 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 10:15:37.136 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 10:15:37.136 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 10:15:37.136 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 10:15:37.136 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 10:15:37.136 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 10:15:37.136 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 10:15:37.136 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 10:15:37.136 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 10:15:37.136 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 10:15:37.136 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 10:15:37.136 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 10:15:37.136 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 10:15:37.136 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 10:15:37.136 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 10:15:37.136 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 10:15:37.136 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 10:15:37.136 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 10:15:37.136 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 10:15:37.136 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 10:15:37.136 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 10:15:37.136 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 10:15:37.136 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion_ingame, global, async-read, 10:15:37.187 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 10:15:37.187 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 10:15:37.187 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 10:15:38.656 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 10:15:38.656 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 10:15:38.657 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 10:15:41.259 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 10:15:41.259 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 10:15:41.260 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 10:15:42.899 [Window] Window => active 10:15:43.876 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 10:15:43.876 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 10:15:43.877 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 10:15:45.873 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 10:15:45.873 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 10:15:45.873 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 10:15:46.463 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 10:15:46.463 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 10:15:46.464 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 10:15:47.006 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 10:15:47.006 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 10:15:47.007 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 10:15:47.276 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 10:15:47.276 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 10:15:47.276 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 10:15:47.377 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 10:15:47.377 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 10:15:47.378 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 10:15:47.903 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 10:15:47.903 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 10:15:47.907 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 10:15:48.055 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 10:15:48.055 [Lua] [PackageManager] Force_load: resource_packages/inventory 10:15:48.055 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 10:15:48.056 [Lua] MUSIC MANAGER Stop_fatshark_logo 2 0 10:15:48.113 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 10:15:48.113 [Lua] [PackageManager] Force_load: resource_packages/careers 10:15:48.114 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 10:15:48.164 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 10:15:48.164 [Lua] [PackageManager] Force_load: resource_packages/decals 10:15:48.164 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 10:15:48.249 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 10:15:48.249 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 10:15:48.249 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 10:15:50.087 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 10:15:50.087 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 10:15:50.088 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 10:15:52.943 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 10:15:52.943 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 10:15:52.945 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 10:15:54.904 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 10:15:54.904 [Lua] [PackageManager] Force_load: resource_packages/ingame 10:15:54.906 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 10:15:56.071 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 10:15:56.071 [Lua] [Gamestate] Enter StateTitleScreen 10:15:56.072 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 10:15:56.072 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 10:15:56.072 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 10:15:56.072 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 10:15:56.072 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 10:15:56.073 warning: [Lua] CHAT FONT SIZE DISABLED 10:15:56.090 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 10:15:56.090 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 10:15:56.090 [Save] Loading `save_data` 10:15:56.131 [Save] Load done 10:15:56.138 [Lua] [BackendManagerPlayFab] Backend Enabled 10:15:56.932 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 10:15:56.932 [Lua] [PackageManager] Force_load: resource_packages/pickups 10:15:56.933 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 10:15:57.069 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 10:15:57.069 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 10:15:57.070 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 10:15:57.135 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 10:15:57.135 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 10:15:57.135 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion_ingame 10:15:57.732 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion_ingame 10:15:57.732 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion_ingame 10:15:58.107 [Lua] <>playfab_id = 4ED0BA66F820EEB<> 10:16:03.535 [Lua] Populating data for character 1 15 10:16:03.754 [Lua] Requesting character data for index 2 15 10:16:03.754 [Lua] Populating data for character 2 15 10:16:03.989 [Lua] Requesting character data for index 3 15 10:16:03.989 [Lua] Populating data for character 3 15 10:16:04.209 [Lua] Requesting character data for index 4 15 10:16:04.209 [Lua] Populating data for character 4 15 10:16:04.428 [Lua] Requesting character data for index 5 15 10:16:04.428 [Lua] Populating data for character 5 15 10:16:04.647 [Lua] Requesting character data for index 6 15 10:16:04.655 [Lua] Populating data for character 6 15 10:16:04.867 [Lua] Requesting character data for index 7 15 10:16:04.867 [Lua] Populating data for character 7 15 10:16:05.087 [Lua] Requesting character data for index 8 15 10:16:05.087 [Lua] Populating data for character 8 15 10:16:05.322 [Lua] Requesting character data for index 9 15 10:16:05.322 [Lua] Populating data for character 9 15 10:16:05.542 [Lua] Requesting character data for index 10 15 10:16:05.542 [Lua] Populating data for character 10 15 10:16:05.761 [Lua] Requesting character data for index 11 15 10:16:05.761 [Lua] Populating data for character 11 15 10:16:05.980 [Lua] Requesting character data for index 12 15 10:16:05.980 [Lua] Populating data for character 12 15 10:16:06.215 [Lua] Requesting character data for index 13 15 10:16:06.215 [Lua] Populating data for character 13 15 10:16:06.432 [Lua] Requesting character data for index 14 15 10:16:06.432 [Lua] Populating data for character 14 15 10:16:06.651 [Lua] Requesting character data for index 15 15 10:16:06.651 [Lua] Populating data for character 15 15 10:16:07.179 [Lua] Player statistics loaded! 10:16:07.191 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 10:16:08.220 [Lua] [Managers] Destroying state managers... 10:16:08.220 [Lua] MUSIC MANAGER Stop_menu_screen_music 3 0 10:16:08.220 [Lua] [Gamestate] Enter state StateLoading 10:16:08.222 [Lua] [StateLoading] Auto Skip: nil 10:16:08.223 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 10:16:08.223 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 10:16:08.223 [Lua] [LobbyManager] Setting up network options 10:16:08.223 [Lua] state_loading_restart_network JOIN VIA STEAM 0 10:16:08.224 [Lua] registering RPCs 10:16:08.224 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 10:16:08.224 [Lua] [LobbyAux] Making combined_hash: b37a9285d4e82244 from network_hash=caf66d1028306f24, trunk_revision=118, engine_revision=e3ea00332281, project_hash=bulldozer 10:16:08.224 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 10:16:08.224 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 10:16:08.224 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 10:16:08.224 [Lua] [LevelTransitionHandler] load_level inn_level 10:16:08.224 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 10:16:08.224 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 10:16:08.224 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 10:16:08.224 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 10:16:08.224 [SteamVoipRoom] Creating room 782ea6e639c3110d 10:16:08.228 [EAC] EAC server 11000010c7fed13 is initializing 10:16:08.237 [EAC] Server is also client 11000010c7fed13 10:16:08.237 [EACServer] [11:16:08:236][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7BD83C720 LogLevel: Info. 10:16:08.237 [Lua] ### Created peer state machine for 11000010c7fed13 10:16:08.237 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 10:16:08.237 [Lua] MUSIC MANAGER unmute_all_world_sounds 4 0 10:16:08.237 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 1 10:16:08.238 warning: [Application] Application.update_render_world is deprecated. 10:16:08.240 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 1 10:16:08.240 [Lua] [Gamestate] Enter Substate StateLoadingRunning 10:16:08.240 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 10:16:08.240 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 10:16:08.240 [Lua] Set lobby begin: 10:16:08.240 [Lua] Set lobby end. 10:16:08.240 [Lua] [PSM] Peer 11000010c7fed13 joined. Want to use profile index "2" 10:16:08.240 [Lua] [LobbyHost] Changed state from 0 to creating 10:16:08.240 [Lua] MUSIC MANAGER Play_loading_screen_music 5 0 10:16:08.290 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 10:16:08.290 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 10:16:08.290 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 10:16:08.374 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 10:16:08.374 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 10:16:08.375 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 10:16:08.442 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 1 10:16:08.480 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 10:16:08.523 [SteamLobby] Detected added member 11000010c7fed13 10:16:08.526 [Lua] [LobbyHost] Changed state from creating to joined 10:16:08.526 [Lua] [PartyManager] Leader is set to 11000010c7fed13 10:16:08.526 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010c7fed13 my_peer_id:11000010c7fed13 10:16:08.526 [Lua] [ChatManager] Registering channel 1 10:16:08.526 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13) 10:16:08.526 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13) 10:16:08.526 [Lua] [PartyManager] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13) 10:16:08.541 [Lua] [NetworkServer] Changing num_players from nil to 1 10:16:08.541 [Lua] Players: 1 10:16:08.541 [Lua] Set lobby begin: 10:16:08.541 [Lua] Lobby data num_players = 1 10:16:08.542 [Lua] Lobby data level_key = inn_level 10:16:08.542 [Lua] Lobby data game_mode = 3 10:16:08.542 [Lua] Lobby data matchmaking = false 10:16:08.542 [Lua] Set lobby end. 10:16:10.250 [Lua] player (11000010c7fed13,1) was put into party 0 10:16:10.250 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010c7fed13 10:16:10.251 [Lua] [StateLoading] got rpc_load_level 49 inn_level 10:16:17.257 [SteamLobby] Detected added member 11000010222ad0a 10:16:17.257 [Lua] [NetworkServer] Changing num_players from 1 to 2 10:16:17.257 [Lua] Players: 2 10:16:17.257 [Lua] Set lobby begin: 10:16:17.257 [Lua] Lobby data num_players = 2 10:16:17.258 [Lua] Lobby data level_key = inn_level 10:16:17.258 [Lua] Lobby data game_mode = 3 10:16:17.258 [Lua] Lobby data matchmaking = false 10:16:17.258 [Lua] Set lobby end. 10:16:17.258 [Lua] [LobbyMembers] Member joined 11000010222ad0a 10:16:17.259 [Lua] [LoadTimeManager] Member Joined 10:16:17.275 [Connection] Creating endpoint 11000010222ad0a - reliable message sent 10:16:17.275 [Lua] [ChatManager][1]System: SmokerT69 is joining the game 10:16:17.290 [SteamAuthenticator] Sent ticket request to 11000010222ad0a 10:16:20.752 [SteamLobby] Detected added member 11000010057a3bb 10:16:20.752 [Lua] [NetworkServer] Changing num_players from 2 to 3 10:16:20.752 [Lua] Players: 3 10:16:20.752 [Lua] Set lobby begin: 10:16:20.752 [Lua] Lobby data num_players = 3 10:16:20.752 [Lua] Lobby data level_key = inn_level 10:16:20.752 [Lua] Lobby data game_mode = 3 10:16:20.752 [Lua] Lobby data matchmaking = false 10:16:20.752 [Lua] Set lobby end. 10:16:20.753 [Lua] [LobbyMembers] Member joined 11000010057a3bb 10:16:20.753 [Lua] [LoadTimeManager] Member Joined 10:16:20.769 [Connection] Creating endpoint 11000010057a3bb - reliable message sent 10:16:20.769 [Lua] [ChatManager][1]System: Barnett87 is joining the game 10:16:20.785 [SteamAuthenticator] Sent ticket request to 11000010057a3bb 10:16:21.680 [SteamAuthenticator] Got ticket from 11000010222ad0a 10:16:21.680 [SteamAuthenticator] BeginAuthSession 11000010222ad0a 10:16:21.680 [SteamAuthenticator] Authenticating 11000010222ad0a 10:16:21.696 [SteamAuthenticator] Got ticket request from 11000010222ad0a 10:16:21.696 [SteamAuthenticator] GetAuthSessionTicket 11000010222ad0a 10:16:21.696 [SteamAuthenticator] Sent ticket to 11000010222ad0a 10:16:21.948 [SteamAuthenticator] Steam validation for 11000010222ad0a with response 0 10:16:22.099 [Connection] New session id 189 to 11000010222ad0a. 10:16:22.200 [Connection] Established a connection <116.189> to 11000010222ad0a 10:16:24.516 [Window] Window => inactive 10:16:25.037 [SteamAuthenticator] Got ticket from 11000010057a3bb 10:16:25.037 [SteamAuthenticator] BeginAuthSession 11000010057a3bb 10:16:25.037 [SteamAuthenticator] Authenticating 11000010057a3bb 10:16:25.054 [SteamAuthenticator] Got ticket request from 11000010057a3bb 10:16:25.054 [SteamAuthenticator] GetAuthSessionTicket 11000010057a3bb 10:16:25.054 [SteamAuthenticator] Sent ticket to 11000010057a3bb 10:16:25.356 [SteamAuthenticator] Steam validation for 11000010057a3bb with response 0 10:16:25.440 [Connection] New session id 201 to 11000010057a3bb. 10:16:25.491 [Connection] Established a connection <112.201> to 11000010057a3bb 10:16:26.857 [Window] Window => active 10:16:27.466 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 10:16:27.466 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 10:16:27.482 [Lua] [LevelTransitionHandler] Level load completed! 10:16:27.482 [Lua] [EnemyPackageLoader] setup_startup_enemies 10:16:27.482 [Lua] [EnemyPackageLoader] Load no enemies on this level 10:16:27.482 [Lua] ### Sending rpc_level_loaded 10:16:27.482 [Lua] #### Has state machine: true, sender: 11000010c7fed13, level_id: 49 10:16:27.482 [Lua] Peer 11000010c7fed13 has loaded the level and all enemies are loaded 10:16:27.482 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 10:16:27.482 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 10:16:27.498 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:0 my_peer_id:11000010c7fed13 10:16:27.499 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010c7fed13 inventory_sync_id:0 my_peer_id:11000010c7fed13 10:16:27.515 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 10:16:27.516 [Lua] ### Sending rpc_level_loaded 10:16:27.516 [Lua] #### Has state machine: false, sender: 11000010c7fed13, level_id: 49 10:16:27.516 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 10:16:28.532 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 10:16:28.533 [Lua] Set lobby begin: 10:16:28.533 [Lua] Lobby data host = 11000010c7fed13 10:16:28.533 [Lua] Lobby data level_key = inn_level 10:16:28.533 [Lua] Lobby data game_mode = 3 10:16:28.533 [Lua] Lobby data country_code = GB 10:16:28.533 [Lua] Lobby data unique_server_name = Walker Trips 10:16:28.533 [Lua] Lobby data num_players = 3 10:16:28.533 [Lua] Lobby data matchmaking = false 10:16:28.533 [Lua] Set lobby end. 10:16:28.533 [Lua] [Managers] Destroying state managers... 10:16:28.535 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 10:16:28.535 [Lua] MUSIC MANAGER Stop_loading_screen_music 6 0 10:16:28.535 [Lua] [Gamestate] Enter StateIngame HOST 10:16:28.536 [Lua] <>level = inn_level<> 10:16:28.536 [Lua] Set lobby begin: 10:16:28.536 [Lua] Lobby data host = 11000010c7fed13 10:16:28.536 [Lua] Lobby data level_key = inn_level 10:16:28.536 [Lua] Lobby data game_mode = 3 10:16:28.536 [Lua] Lobby data selected_level_key = inn_level 10:16:28.536 [Lua] Lobby data country_code = GB 10:16:28.536 [Lua] Lobby data unique_server_name = Walker Trips 10:16:28.536 [Lua] Lobby data num_players = 3 10:16:28.536 [Lua] Lobby data matchmaking = false 10:16:28.537 [Lua] Set lobby end. 10:16:28.537 [Umbra] Init version: 3.4.15 :: 16 threads 10:16:28.537 [Lua] [StateIngame] Server ingame 10:16:28.540 [Lua] Set lobby begin: 10:16:28.540 [Lua] Lobby data level_key = inn_level 10:16:28.540 [Lua] Lobby data selected_level_key = inn_level 10:16:28.541 [Lua] Lobby data unique_server_name = Walker Trips 10:16:28.541 [Lua] Lobby data matchmaking = false 10:16:28.541 [Lua] Lobby data host = 11000010c7fed13 10:16:28.541 [Lua] Lobby data country_code = GB 10:16:28.541 [Lua] Lobby data game_mode = 3 10:16:28.541 [Lua] Lobby data difficulty = normal 10:16:28.541 [Lua] Lobby data num_players = 3 10:16:28.541 [Lua] Set lobby end. 10:16:28.541 [Lua] [LobbyAux] Making combined_hash: b37a9285d4e82244 from network_hash=caf66d1028306f24, trunk_revision=118, engine_revision=e3ea00332281, project_hash=bulldozer 10:16:28.541 [Lua] [LobbyAux] Making combined_hash: b37a9285d4e82244 from network_hash=caf66d1028306f24, trunk_revision=118, engine_revision=e3ea00332281, project_hash=bulldozer 10:16:28.541 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 10:16:28.541 [Lua] [Matchmaking] initializing 10:16:28.541 [Lua] [Matchmaking] my_peer_id: 11000010c7fed13, I am server 10:16:28.541 [Lua] [Matchmaking] register rpcs 10:16:28.542 [Lua] [GameNetworkManager] Setting pong timeout to 60 10:16:28.542 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13 10:16:28.542 [Lua] [GameNetworkManager] self.is_server = true 10:16:28.542 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 10:16:28.542 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 10:16:28.542 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 10:16:28.542 [Network] Setting artificial MTU limit to 65536 10:16:28.547 [Lua] Switching ConflictSettings: to: disabled 10:16:28.547 [Lua] pacing=disabled 10:16:28.547 [Lua] roaming=nil 10:16:28.547 [Lua] specials=disabled 10:16:28.547 [Lua] debug_color=black 10:16:28.547 [Lua] pack_spawning=disabled 10:16:28.547 [Lua] contained_breeds=nil 10:16:28.547 [Lua] disabled=true 10:16:28.547 [Lua] boss=disabled 10:16:28.547 [Lua] horde=disabled 10:16:28.547 [Lua] name=disabled 10:16:28.547 [Lua] intensity=disabled 10:16:28.547 [Lua] --- 10:16:28.547 [Lua] [LevelAnalysis] set_random_seed( 1316572) 10:16:28.553 [Lua] [AIInterestPointSystem] Level Seed: 1316572 10:16:28.553 [Lua] 10:16:28.553 [Lua] [entity_system_bag] = table 10:16:28.553 [Lua] [entity_system_bag] = metatable 10:16:28.553 [Lua] [startup_data] = table 10:16:28.553 [Lua] [entity_manager] = table 10:16:28.553 [Lua] [entity_manager] = metatable 10:16:28.553 [Lua] [unit_spawner] = table 10:16:28.553 [Lua] [unit_spawner] = metatable 10:16:28.553 [Lua] [unit_storage] = table 10:16:28.553 [Lua] [unit_storage] = metatable 10:16:28.553 [Lua] [dice_keeper] = table 10:16:28.553 [Lua] [dice_keeper] = metatable 10:16:28.553 [Lua] [is_server] = true (boolean) 10:16:28.553 [Lua] [world] = [World] 10:16:28.553 [Lua] [system_api] = table 10:16:28.553 [Lua] [entity_system] = table 10:16:28.553 [Lua] [entity_system] = metatable 10:16:28.553 [Lua] [network_lobby] = table 10:16:28.553 [Lua] [network_lobby] = metatable 10:16:28.553 [Lua] [profile_synchronizer] = table 10:16:28.553 [Lua] [profile_synchronizer] = metatable 10:16:28.553 [Lua] [level_transition_handler] = table 10:16:28.553 [Lua] [level_transition_handler] = metatable 10:16:28.553 [Lua] [num_local_human_players] = 1 (number) 10:16:28.553 [Lua] [statistics_db] = table 10:16:28.553 [Lua] [statistics_db] = metatable 10:16:28.553 [Lua] [network_server] = table 10:16:28.553 [Lua] [network_server] = metatable 10:16:28.553 [Lua] [input_manager] = table 10:16:28.553 [Lua] [input_manager] = metatable 10:16:28.553 [Lua] [network_clock] = table 10:16:28.553 [Lua] [network_clock] = metatable 10:16:28.553 [Lua] [network_transmit] = table 10:16:28.553 [Lua] [network_transmit] = metatable 10:16:28.553 [Lua] [free_flight_manager] = table 10:16:28.553 [Lua] [free_flight_manager] = metatable 10:16:28.553 [Lua] [network_manager] = table 10:16:28.553 [Lua] [network_manager] = metatable 10:16:28.553 [Lua] [network_event_delegate] = table 10:16:28.553 [Lua] [network_event_delegate] = metatable 10:16:28.553 [Lua] 10:16:28.554 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 10:16:28.557 [Lua] [AchievementManager] Achievements using the steam platform 10:16:28.557 [Lua] [StateIngame] Level seed: 1316572 10:16:28.557 [World] Spawning level. 10:16:28.848 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 10:16:28.848 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 10:16:28.848 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 10:16:28.848 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 10:16:28.848 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2, async-read, 10:16:28.848 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1, async-read, 10:16:28.848 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_kerillian_painting_wood_base_2, async-read, 10:16:28.848 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_kerillian_painting_wood_base_1, async-read, 10:16:28.849 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 10:16:28.849 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 10:16:28.849 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 10:16:28.849 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_5, async-read, 10:16:28.849 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38, keep_hall_painting_wood_base_4, async-read, 10:16:28.849 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_2, async-read, 10:16:28.849 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_1, async-read, 10:16:28.849 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2, async-read, 10:16:28.849 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1, async-read, 10:16:28.849 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_bugmans_painting_wood_base_1, async-read, 10:16:28.850 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_3, async-read, 10:16:28.852 [Lua] [LevelAnalysis] set_random_seed( 1316572) 10:16:28.866 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 10:16:28.866 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6 10:16:28.867 [Lua] [IngameUI] init 10:16:28.881 [Lua] Increasing frame table size to 512 10:16:28.890 [Lua] cb_razer_chroma_setup 10:16:28.924 [Lua] [Matchmaking] Cancelling matchmaking 10:16:28.924 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 10:16:28.924 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 10:16:28.924 [Lua] Set lobby begin: 10:16:28.924 [Lua] Lobby data level_key = inn_level 10:16:28.924 [Lua] Lobby data power_level = 0 10:16:28.924 [Lua] Lobby data selected_level_key = inn_level 10:16:28.924 [Lua] Lobby data unique_server_name = Walker Trips 10:16:28.924 [Lua] Lobby data matchmaking = false 10:16:28.925 [Lua] Lobby data host = 11000010c7fed13 10:16:28.925 [Lua] Lobby data country_code = GB 10:16:28.925 [Lua] Lobby data game_mode = 3 10:16:28.925 [Lua] Lobby data difficulty = normal 10:16:28.925 [Lua] Lobby data num_players = 3 10:16:28.925 [Lua] Set lobby end. 10:16:28.926 [Flow] complete_skittergate_legend true 10:16:28.926 [Flow] complete_all_helmgart_levels_recruit true 10:16:28.929 [Flow] WitchHunterLevel:35 10:16:28.929 [Flow] LeaderYes 10:16:28.929 [Flow] ALL PC XP:304250 10:16:28.929 [Flow] Has "bogenhafen" DLC:true 10:16:28.929 [Flow] WH XP:60850 10:16:28.929 [Flow] Number of crafted items:2784 10:16:28.929 [Flow] Has "pre_order" DLC:true 10:16:28.929 [Flow] Sum of Powe Levels:1500 10:16:28.929 [Flow] lodestone diff 1:false 10:16:28.929 [Flow] magnus and forest activated 10:16:28.929 [Flow] magnus and forest activated 10:16:28.929 [Flow] cemetery and forest activated 10:16:28.929 [Flow] magnus and cemetery 10:16:28.929 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 10:16:28.929 [Flow] ALL RUNES ACTIVATED 10:16:28.929 [Flow] magnus and forest activated 10:16:28.929 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 10:16:28.929 [Flow] ALL RUNES ACTIVATED 10:16:28.929 [Flow] cemetery and forest activated 10:16:28.929 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 10:16:28.929 [Flow] ALL RUNES ACTIVATED 10:16:28.929 [Flow] magnus and forest activated 10:16:28.929 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 10:16:28.929 [Flow] ALL RUNES ACTIVATED 10:16:28.929 [Flow] magnus and cemetery 10:16:28.929 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 10:16:28.929 [Flow] ALL RUNES ACTIVATED 10:16:28.929 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 10:16:28.931 [Lua] CurrentConflictSettings disabled 10:16:28.931 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 10:16:28.934 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 10:16:28.934 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 10:16:28.934 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 10:16:28.934 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27 10:16:28.956 [Lua] MUSIC: nil -> explore 10:16:29.189 [Lua] player (11000010c7fed13,1) was put into party 1 10:16:29.189 [Lua] Assigning peer(11000010c7fed13:1) to profile(2) career(2) 10:16:29.189 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(1) profile_index(2) career_index(2) 10:16:29.190 [Lua] Set lobby begin: 10:16:29.190 [Lua] Lobby data level_key = inn_level 10:16:29.190 [Lua] Lobby data power_level = 0 10:16:29.190 [Lua] Lobby data selected_level_key = inn_level 10:16:29.190 [Lua] Lobby data difficulty = normal 10:16:29.190 [Lua] Lobby data player_slot_4 = 0:0 10:16:29.190 [Lua] Lobby data unique_server_name = Walker Trips 10:16:29.190 [Lua] Lobby data matchmaking = false 10:16:29.190 [Lua] Lobby data host = 11000010c7fed13 10:16:29.190 [Lua] Lobby data country_code = GB 10:16:29.190 [Lua] Lobby data game_mode = 3 10:16:29.190 [Lua] Lobby data player_slot_5 = 0:0 10:16:29.190 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:16:29.190 [Lua] Lobby data player_slot_1 = 0:0 10:16:29.191 [Lua] Lobby data player_slot_3 = 0:0 10:16:29.191 [Lua] Lobby data num_players = 3 10:16:29.191 [Lua] Set lobby end. 10:16:29.191 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:11000010c7fed13 | es:0 10:16:29.191 [Lua] 10:16:29.191 [Lua] [units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_06] = false (boolean) 10:16:29.191 [Lua] [resource_packages/careers/bw_scholar] = false (boolean) 10:16:29.191 [Lua] [units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold] = false (boolean) 10:16:29.191 [Lua] [units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_husk_base] = false (boolean) 10:16:29.191 [Lua] [units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p] = false (boolean) 10:16:29.191 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p] = false (boolean) 10:16:29.191 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 10:16:29.191 [Lua] 10:16:29.191 [Lua] 10:16:29.191 [Lua] [units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_06] = false (boolean) 10:16:29.191 [Lua] [units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01] = false (boolean) 10:16:29.191 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 10:16:29.191 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p] = false (boolean) 10:16:29.191 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 10:16:29.191 [Lua] [resource_packages/careers/bw_scholar] = false (boolean) 10:16:29.191 [Lua] [units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold] = false (boolean) 10:16:29.191 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 10:16:29.191 [Lua] [units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base] = false (boolean) 10:16:29.191 [Lua] [units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh] = false (boolean) 10:16:29.191 [Lua] [units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01] = false (boolean) 10:16:29.191 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 10:16:29.191 [Lua] [units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p] = false (boolean) 10:16:29.191 [Lua] 10:16:29.192 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 10:16:29.192 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 10:16:29.192 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 10:16:29.192 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 10:16:29.202 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:1 my_peer_id:11000010c7fed13 10:16:29.224 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010c7fed13 inventory_sync_id:1 my_peer_id:11000010c7fed13 10:16:29.224 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_06, InventoryPackageSynchronizerClient, async-read, 10:16:29.224 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 10:16:29.224 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read, 10:16:29.224 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 10:16:29.224 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 10:16:29.224 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 10:16:29.224 [Lua] [PackageManager] Load: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient, async-read, 10:16:29.224 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 10:16:29.224 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 10:16:29.224 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, InventoryPackageSynchronizerClient, async-read, 10:16:29.224 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01, InventoryPackageSynchronizerClient, async-read, 10:16:29.224 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 10:16:29.224 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 10:16:29.243 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 10:16:29.243 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 10:16:29.243 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 10:16:29.243 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 10:16:29.409 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 10:16:29.409 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 10:16:29.409 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 10:16:29.409 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 10:16:29.618 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 10:16:29.618 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08 10:16:29.618 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 10:16:29.618 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06 10:16:29.717 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06 10:16:29.717 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06 10:16:29.717 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 10:16:29.717 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne09 10:16:29.786 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne09 10:16:29.786 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne09 10:16:29.787 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 10:16:29.787 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01 10:16:29.868 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01 10:16:29.868 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01 10:16:29.868 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 10:16:29.868 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38 10:16:29.920 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38 10:16:29.920 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38 10:16:29.920 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 10:16:29.920 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 10:16:30.003 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 10:16:30.003 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 10:16:30.003 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 10:16:30.003 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 10:16:30.053 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 10:16:30.053 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 10:16:30.053 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 10:16:30.053 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 10:16:30.089 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 10:16:30.089 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 10:16:30.089 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 10:16:30.089 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 10:16:30.130 [Flow] DISABLE 10:16:30.139 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 10:16:30.139 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 10:16:30.139 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 10:16:30.139 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 10:16:30.189 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 10:16:30.189 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 10:16:30.190 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 10:16:30.190 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 10:16:30.257 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 10:16:30.257 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 10:16:30.257 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 10:16:30.257 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_06 10:16:30.330 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_06 10:16:30.330 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_06 10:16:30.330 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01 10:16:30.780 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01 10:16:30.780 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01 10:16:30.781 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 10:16:30.931 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 10:16:30.931 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 10:16:30.931 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p 10:16:31.438 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p 10:16:31.438 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p 10:16:31.438 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 10:16:32.015 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 10:16:32.015 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 10:16:32.015 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p 10:16:32.200 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p 10:16:32.200 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p 10:16:32.201 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_scholar 10:16:32.536 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_scholar 10:16:32.536 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_scholar 10:16:32.536 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh 10:16:32.841 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh 10:16:32.841 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh 10:16:32.842 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base 10:16:33.695 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base 10:16:33.695 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base 10:16:33.696 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold 10:16:33.963 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold 10:16:33.963 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold 10:16:33.964 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01 10:16:34.185 [Lua] PlayFabMirror:_commit_internal 1 10:16:34.185 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 10:16:34.187 [Lua] generate_backend_stats 11000010c7fed13:1 10:16:34.195 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 10:16:34.195 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 2 10:16:34.195 [Lua] Set lobby begin: 10:16:34.195 [Lua] Lobby data level_key = inn_level 10:16:34.195 [Lua] Lobby data power_level = 835 10:16:34.195 [Lua] Lobby data selected_level_key = inn_level 10:16:34.195 [Lua] Lobby data difficulty = normal 10:16:34.195 [Lua] Lobby data player_slot_4 = 0:0 10:16:34.195 [Lua] Lobby data unique_server_name = Walker Trips 10:16:34.195 [Lua] Lobby data matchmaking = false 10:16:34.195 [Lua] Lobby data host = 11000010c7fed13 10:16:34.195 [Lua] Lobby data country_code = GB 10:16:34.196 [Lua] Lobby data game_mode = 3 10:16:34.196 [Lua] Lobby data player_slot_5 = 0:0 10:16:34.196 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:16:34.196 [Lua] Lobby data player_slot_1 = 0:0 10:16:34.196 [Lua] Lobby data player_slot_3 = 0:0 10:16:34.196 [Lua] Lobby data num_players = 3 10:16:34.196 [Lua] Set lobby end. 10:16:34.202 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 2 10:16:34.629 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 2 10:16:34.641 [Lua] commit result success 1 10:16:34.911 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01 10:16:34.911 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01 10:16:34.912 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 10:16:35.212 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 10:16:35.212 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 10:16:35.212 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 10:16:35.331 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 10:16:35.331 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 10:16:35.347 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 10:16:37.590 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 10:16:37.590 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 10:16:37.606 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 10:16:37.606 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 10:16:37.640 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2, async-read, 10:16:37.640 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 10:16:37.658 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1, async-read, 10:16:37.658 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 10:16:37.674 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_kerillian_painting_wood_base_2, async-read, 10:16:37.674 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 10:16:37.691 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_kerillian_painting_wood_base_1, async-read, 10:16:37.691 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 10:16:37.826 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2, async-read, 10:16:37.826 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 10:16:37.843 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1, async-read, 10:16:37.843 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 10:16:52.853 [SteamLobby] Detected removed member 11000010222ad0a 10:16:52.853 [Connection] Destroying endpoint 11000010222ad0a - explicit request 10:16:52.855 [SteamAuthenticator] CancelAuthTicket 11000010222ad0a 10:16:52.855 [SteamAuthenticator] EndAuthSession 11000010222ad0a 10:16:52.855 [Lua] Set lobby begin: 10:16:52.855 [Lua] Lobby data level_key = inn_level 10:16:52.855 [Lua] Lobby data power_level = 835 10:16:52.855 [Lua] Lobby data selected_level_key = inn_level 10:16:52.855 [Lua] Lobby data difficulty = normal 10:16:52.855 [Lua] Lobby data player_slot_4 = 0:0 10:16:52.855 [Lua] Lobby data unique_server_name = Walker Trips 10:16:52.855 [Lua] Lobby data matchmaking = false 10:16:52.855 [Lua] Lobby data host = 11000010c7fed13 10:16:52.855 [Lua] Lobby data country_code = GB 10:16:52.855 [Lua] Lobby data game_mode = 3 10:16:52.855 [Lua] Lobby data player_slot_5 = 0:0 10:16:52.855 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:16:52.856 [Lua] Lobby data player_slot_1 = 0:0 10:16:52.856 [Lua] Lobby data player_slot_3 = 0:0 10:16:52.856 [Lua] Lobby data num_players = 3 10:16:52.856 [Lua] Set lobby end. 10:16:52.856 [Lua] [NetworkServer] Changing num_players from 3 to 2 10:16:52.856 [Lua] Players: 2 10:16:52.856 [Lua] Set lobby begin: 10:16:52.856 [Lua] Lobby data level_key = inn_level 10:16:52.856 [Lua] Lobby data power_level = 835 10:16:52.856 [Lua] Lobby data selected_level_key = inn_level 10:16:52.856 [Lua] Lobby data difficulty = normal 10:16:52.856 [Lua] Lobby data player_slot_4 = 0:0 10:16:52.856 [Lua] Lobby data unique_server_name = Walker Trips 10:16:52.856 [Lua] Lobby data matchmaking = false 10:16:52.856 [Lua] Lobby data host = 11000010c7fed13 10:16:52.856 [Lua] Lobby data country_code = GB 10:16:52.856 [Lua] Lobby data game_mode = 3 10:16:52.856 [Lua] Lobby data player_slot_5 = 0:0 10:16:52.856 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:16:52.856 [Lua] Lobby data player_slot_1 = 0:0 10:16:52.856 [Lua] Lobby data player_slot_3 = 0:0 10:16:52.856 [Lua] Lobby data num_players = 2 10:16:52.856 [Lua] Set lobby end. 10:16:52.857 [Lua] [LobbyMembers] Member left 11000010222ad0a 10:16:52.861 [Lua] [LoadTimeManager] Member left 10:16:52.869 [Lua] [ChatManager][1]System: SmokerT69 has left the game 10:16:52.869 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010222ad0a) 10:16:53.509 [Steam] Accepted session request from 11000010222ad0a 10:16:55.955 [SteamLobby] Detected removed member 11000010057a3bb 10:16:55.956 [Connection] Destroying endpoint 11000010057a3bb - explicit request 10:16:55.958 [SteamAuthenticator] CancelAuthTicket 11000010057a3bb 10:16:55.958 [SteamAuthenticator] EndAuthSession 11000010057a3bb 10:16:55.958 [Lua] Set lobby begin: 10:16:55.958 [Lua] Lobby data level_key = inn_level 10:16:55.958 [Lua] Lobby data power_level = 835 10:16:55.958 [Lua] Lobby data selected_level_key = inn_level 10:16:55.958 [Lua] Lobby data difficulty = normal 10:16:55.958 [Lua] Lobby data player_slot_4 = 0:0 10:16:55.958 [Lua] Lobby data unique_server_name = Walker Trips 10:16:55.958 [Lua] Lobby data matchmaking = false 10:16:55.958 [Lua] Lobby data host = 11000010c7fed13 10:16:55.958 [Lua] Lobby data country_code = GB 10:16:55.959 [Lua] Lobby data game_mode = 3 10:16:55.959 [Lua] Lobby data player_slot_5 = 0:0 10:16:55.959 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:16:55.959 [Lua] Lobby data player_slot_1 = 0:0 10:16:55.959 [Lua] Lobby data player_slot_3 = 0:0 10:16:55.959 [Lua] Lobby data num_players = 2 10:16:55.959 [Lua] Set lobby end. 10:16:55.959 [Lua] [NetworkServer] Changing num_players from 2 to 1 10:16:55.959 [Lua] Players: 1 10:16:55.959 [Lua] Set lobby begin: 10:16:55.959 [Lua] Lobby data level_key = inn_level 10:16:55.959 [Lua] Lobby data power_level = 835 10:16:55.959 [Lua] Lobby data selected_level_key = inn_level 10:16:55.959 [Lua] Lobby data difficulty = normal 10:16:55.959 [Lua] Lobby data player_slot_4 = 0:0 10:16:55.959 [Lua] Lobby data unique_server_name = Walker Trips 10:16:55.959 [Lua] Lobby data matchmaking = false 10:16:55.959 [Lua] Lobby data host = 11000010c7fed13 10:16:55.959 [Lua] Lobby data country_code = GB 10:16:55.959 [Lua] Lobby data game_mode = 3 10:16:55.959 [Lua] Lobby data player_slot_5 = 0:0 10:16:55.960 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:16:55.960 [Lua] Lobby data player_slot_1 = 0:0 10:16:55.960 [Lua] Lobby data player_slot_3 = 0:0 10:16:55.960 [Lua] Lobby data num_players = 1 10:16:55.960 [Lua] Set lobby end. 10:16:55.960 [Lua] [LobbyMembers] Member left 11000010057a3bb 10:16:55.965 [Lua] [LoadTimeManager] Member left 10:16:55.972 [Lua] [ChatManager][1]System: Barnett87 has left the game 10:16:55.972 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010057a3bb) 10:16:55.983 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:16:55.984 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:16:55.984 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 10:16:56.312 [Lua] ################################################################################################################# 10:16:56.312 [Lua] [Loading Time]: 00:00:47 [Transition]: none-inn_level [Members joined]: 2 [Members Left]: 2 [Is Server]: true 10:16:56.312 [Lua] ################################################################################################################# 10:16:56.312 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 3 10:16:56.329 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 3 10:16:56.330 [Lua] [IngameUI] menu view on_enter start_menu_view 10:16:56.330 [Lua] hero_fullscreen_menu_on_enter 10:16:56.332 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01e0c3d0 10:16:56.332 [World] Spawning level. 10:16:56.338 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 10:16:56.346 [Lua] cb_razer_chroma_setup 10:16:56.358 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002387590, async-read, prioritized 10:16:56.360 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 0000000002387590, async-read, prioritized 10:16:56.360 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewertable: 0000000002387590, async-read, prioritized 10:16:56.360 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewertable: 0000000002387590, async-read, prioritized 10:16:56.360 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 0000000002387590 -> Package still referenced, NOT unloaded: 10:16:56.789 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01 10:16:56.789 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewertable: 0000000002387590 10:16:56.789 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 0000000002387590, async-read, prioritized 10:16:56.789 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewertable: 0000000002387590, async-read, prioritized 10:16:56.799 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 3 10:16:56.799 [Lua] Commit load time data 10:16:57.079 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01 10:16:57.079 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01 10:16:57.079 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 10:16:57.315 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 10:16:57.315 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p 10:16:57.338 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x187, position: 0 10:16:57.918 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x25fae7da, playing_id: 0x187, position: 27249 10:16:58.278 [Lua] [IngameUI] menu view on_exit start_menu_view 10:16:58.278 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 10:16:58.278 [Lua] hero_fullscreen_menu_on_exit 10:16:58.284 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01e0c3d0 10:16:58.284 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002387590 -> Package still referenced, NOT unloaded: 10:16:58.285 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewertable: 0000000002387590 10:16:58.285 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewertable: 0000000002387590 -> Package still referenced, NOT unloaded: 10:16:58.285 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewertable: 0000000002387590 10:16:58.617 [SteamLobby] Detected added member 11000010222ad0a 10:16:58.618 [Lua] [NetworkServer] Changing num_players from 1 to 2 10:16:58.618 [Lua] Players: 2 10:16:58.618 [Lua] Set lobby begin: 10:16:58.618 [Lua] Lobby data level_key = inn_level 10:16:58.618 [Lua] Lobby data power_level = 835 10:16:58.618 [Lua] Lobby data selected_level_key = inn_level 10:16:58.618 [Lua] Lobby data difficulty = normal 10:16:58.618 [Lua] Lobby data player_slot_4 = 0:0 10:16:58.618 [Lua] Lobby data unique_server_name = Walker Trips 10:16:58.618 [Lua] Lobby data matchmaking = false 10:16:58.618 [Lua] Lobby data host = 11000010c7fed13 10:16:58.618 [Lua] Lobby data country_code = GB 10:16:58.618 [Lua] Lobby data game_mode = 3 10:16:58.618 [Lua] Lobby data player_slot_5 = 0:0 10:16:58.618 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:16:58.618 [Lua] Lobby data player_slot_1 = 0:0 10:16:58.618 [Lua] Lobby data player_slot_3 = 0:0 10:16:58.619 [Lua] Lobby data num_players = 2 10:16:58.619 [Lua] Set lobby end. 10:16:58.619 [Lua] [LobbyMembers] Member joined 11000010222ad0a 10:16:58.634 [Connection] Creating endpoint 11000010222ad0a - reliable message sent 10:16:58.635 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 10:16:58.635 [Lua] [ChatManager][1]System: SmokerT69 is joining the game 10:16:58.653 [SteamAuthenticator] Sent ticket request to 11000010222ad0a 10:16:58.720 [SteamAuthenticator] Got ticket from 11000010222ad0a 10:16:58.720 [SteamAuthenticator] BeginAuthSession 11000010222ad0a 10:16:58.720 [SteamAuthenticator] Authenticating 11000010222ad0a 10:16:58.720 [SteamAuthenticator] Got ticket request from 11000010222ad0a 10:16:58.720 [SteamAuthenticator] GetAuthSessionTicket 11000010222ad0a 10:16:58.720 [SteamAuthenticator] Sent ticket to 11000010222ad0a 10:16:59.055 [SteamAuthenticator] Steam validation for 11000010222ad0a with response 0 10:16:59.155 [Connection] New session id 97 to 11000010222ad0a. 10:16:59.256 [Connection] Established a connection <87.97> to 11000010222ad0a 10:16:59.256 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 10:16:59.256 [Lua] [Matchmaking] Got a handshake request from 11000010222ad0a with user name 'SmokerT69' 10:16:59.357 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000005de405c from 11000010222ad0a, replying lobby_ok 10:16:59.441 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010222ad0a REPLY wh:0 | we:0 | dr:0 | bw:11000010c7fed13 | es:0 10:16:59.542 [Lua] [Matchmaking] Assigning profile slot 1 to 11000010222ad0a 10:16:59.542 [Lua] Set lobby begin: 10:16:59.542 [Lua] Lobby data level_key = inn_level 10:16:59.542 [Lua] Lobby data power_level = 835 10:16:59.542 [Lua] Lobby data selected_level_key = inn_level 10:16:59.542 [Lua] Lobby data difficulty = normal 10:16:59.542 [Lua] Lobby data player_slot_4 = 0:0 10:16:59.542 [Lua] Lobby data unique_server_name = Walker Trips 10:16:59.542 [Lua] Lobby data matchmaking = false 10:16:59.542 [Lua] Lobby data host = 11000010c7fed13 10:16:59.542 [Lua] Lobby data country_code = GB 10:16:59.542 [Lua] Lobby data game_mode = 3 10:16:59.542 [Lua] Lobby data player_slot_5 = 0:0 10:16:59.542 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:16:59.542 [Lua] Lobby data player_slot_1 = 11000010222ad0a:1 10:16:59.543 [Lua] Lobby data player_slot_3 = 0:0 10:16:59.543 [Lua] Lobby data num_players = 2 10:16:59.543 [Lua] Set lobby end. 10:16:59.543 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010222ad0a | we:0 | dr:0 | bw:11000010c7fed13 | es:0 10:17:00.010 [SteamLobby] Detected added member 11000010057a3bb 10:17:00.011 [Lua] [NetworkServer] Changing num_players from 2 to 3 10:17:00.011 [Lua] Players: 3 10:17:00.011 [Lua] Set lobby begin: 10:17:00.011 [Lua] Lobby data level_key = inn_level 10:17:00.011 [Lua] Lobby data power_level = 835 10:17:00.011 [Lua] Lobby data selected_level_key = inn_level 10:17:00.011 [Lua] Lobby data difficulty = normal 10:17:00.011 [Lua] Lobby data player_slot_4 = 0:0 10:17:00.011 [Lua] Lobby data unique_server_name = Walker Trips 10:17:00.011 [Lua] Lobby data matchmaking = false 10:17:00.011 [Lua] Lobby data host = 11000010c7fed13 10:17:00.011 [Lua] Lobby data country_code = GB 10:17:00.011 [Lua] Lobby data game_mode = 3 10:17:00.011 [Lua] Lobby data player_slot_5 = 0:0 10:17:00.011 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:17:00.011 [Lua] Lobby data player_slot_1 = 11000010222ad0a:1 10:17:00.011 [Lua] Lobby data player_slot_3 = 0:0 10:17:00.012 [Lua] Lobby data num_players = 3 10:17:00.012 [Lua] Set lobby end. 10:17:00.012 [Lua] [LobbyMembers] Member joined 11000010057a3bb 10:17:00.026 [Connection] Creating endpoint 11000010057a3bb - reliable message sent 10:17:00.026 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 10:17:00.026 [Lua] [ChatManager][1]System: Barnett87 is joining the game 10:17:00.042 [SteamAuthenticator] Sent ticket request to 11000010057a3bb 10:17:01.884 [Lua] ### CLEARING PEER STATE FOR 11000010222ad0a 10:17:01.998 [Lua] [PSM] Peer 11000010222ad0a joined. Want to use profile index "1" 10:17:01.998 [Lua] Mechanism says: a client joined the game! 11000010222ad0a 10:17:01.998 [EAC] EAC server has client 11000010222ad0a (and owner 11000010222ad0a) 10:17:01.998 [EACServer] [11:17:01:998][Windows][EAC Server] [Info][RegisterClient] Client: 011000010222AD0A PlayerGUID: 76561197996092682 PlayerIP: 0.0.0.0 OwnerGUID: 76561197996092682 PlayerName: Walker Trips 10:17:01.998 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010222ad0a, connection_key=0) 10:17:02.113 [EACServer] [11:17:02:112][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 10:17:02.254 [EACServer] [11:17:02:254][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010222AD0A Session: 1 Status: Client Authenticated Message: Client authenticated. 10:17:02.257 [EAC] Peer 11000010222ad0a switched EAC state to ClientAuthenticatedLocal 10:17:02.443 [EACServer] [11:17:02:443][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010222AD0A. 10:17:02.744 [EACServer] [11:17:02:743][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010222AD0A 10:17:02.744 [EACServer] [11:17:02:744][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010222AD0A Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 10:17:02.761 [EAC] Peer 11000010222ad0a switched EAC state to ClientAuthenticatedRemote 10:17:03.988 [Lua] player (11000010222ad0a,1) was put into party 0 10:17:03.988 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010222ad0a 10:17:04.086 [Lua] ### Sending rpc_level_loaded 10:17:04.086 [Lua] #### Has state machine: true, sender: 11000010222ad0a, level_id: 49 10:17:04.086 [Lua] Peer 11000010222ad0a has loaded the level but not all enemies, so we wait 10:17:04.120 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=11000010222ad0a, connection_key=0) 10:17:04.121 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010222ad0a inventory_sync_id:1 my_peer_id:11000010c7fed13 10:17:04.307 [SteamAuthenticator] Got ticket from 11000010057a3bb 10:17:04.307 [SteamAuthenticator] BeginAuthSession 11000010057a3bb 10:17:04.307 [SteamAuthenticator] Authenticating 11000010057a3bb 10:17:04.327 [SteamAuthenticator] Got ticket request from 11000010057a3bb 10:17:04.327 [SteamAuthenticator] GetAuthSessionTicket 11000010057a3bb 10:17:04.327 [SteamAuthenticator] Sent ticket to 11000010057a3bb 10:17:04.613 [SteamAuthenticator] Steam validation for 11000010057a3bb with response 0 10:17:04.747 [Connection] New session id 88 to 11000010057a3bb. 10:17:04.798 [Connection] Established a connection <88.197> to 11000010057a3bb 10:17:04.798 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 10:17:04.798 [Lua] [Matchmaking] Got a handshake request from 11000010057a3bb with user name 'Barnett87' 10:17:04.899 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000005de405c from 11000010057a3bb, replying lobby_ok 10:17:04.967 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010057a3bb REPLY wh:11000010222ad0a | we:0 | dr:0 | bw:11000010c7fed13 | es:0 10:17:05.071 [Lua] [Matchmaking] Assigning profile slot 4 to 11000010057a3bb 10:17:05.071 [Lua] Set lobby begin: 10:17:05.071 [Lua] Lobby data level_key = inn_level 10:17:05.071 [Lua] Lobby data power_level = 835 10:17:05.071 [Lua] Lobby data selected_level_key = inn_level 10:17:05.071 [Lua] Lobby data difficulty = normal 10:17:05.071 [Lua] Lobby data player_slot_4 = 11000010057a3bb:1 10:17:05.071 [Lua] Lobby data unique_server_name = Walker Trips 10:17:05.071 [Lua] Lobby data matchmaking = false 10:17:05.071 [Lua] Lobby data host = 11000010c7fed13 10:17:05.071 [Lua] Lobby data country_code = GB 10:17:05.072 [Lua] Lobby data game_mode = 3 10:17:05.072 [Lua] Lobby data player_slot_5 = 0:0 10:17:05.072 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:17:05.072 [Lua] Lobby data player_slot_1 = 11000010222ad0a:1 10:17:05.072 [Lua] Lobby data player_slot_3 = 0:0 10:17:05.072 [Lua] Lobby data num_players = 3 10:17:05.072 [Lua] Set lobby end. 10:17:05.072 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010222ad0a | we:11000010057a3bb | dr:0 | bw:11000010c7fed13 | es:0 10:17:06.893 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 10:17:06.893 [Lua] [Matchmaking] Got a handshake request from 11000010222ad0a with user name 'SmokerT69' 10:17:06.913 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44 10:17:06.913 [Lua] RemotePlayer:create_game_object( ) 44 10:17:06.922 [Lua] player (11000010222ad0a,1) was put into party 1 10:17:06.922 [Lua] Assigning peer(11000010222ad0a:1) to profile(1) career(1) 10:17:06.922 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010222ad0a) local_player_id(1) profile_index(1) career_index(1) 10:17:06.922 [Lua] Set lobby begin: 10:17:06.922 [Lua] Lobby data level_key = inn_level 10:17:06.922 [Lua] Lobby data power_level = 835 10:17:06.922 [Lua] Lobby data selected_level_key = inn_level 10:17:06.922 [Lua] Lobby data difficulty = normal 10:17:06.922 [Lua] Lobby data player_slot_4 = 11000010057a3bb:1 10:17:06.923 [Lua] Lobby data unique_server_name = Walker Trips 10:17:06.923 [Lua] Lobby data matchmaking = false 10:17:06.923 [Lua] Lobby data host = 11000010c7fed13 10:17:06.923 [Lua] Lobby data country_code = GB 10:17:06.923 [Lua] Lobby data game_mode = 3 10:17:06.923 [Lua] Lobby data player_slot_5 = 0:0 10:17:06.923 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:17:06.923 [Lua] Lobby data player_slot_1 = 11000010222ad0a:1 10:17:06.923 [Lua] Lobby data player_slot_3 = 0:0 10:17:06.923 [Lua] Lobby data num_players = 3 10:17:06.923 [Lua] Set lobby end. 10:17:06.923 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010222ad0a | we:11000010057a3bb | dr:0 | bw:11000010c7fed13 | es:0 10:17:07.168 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read, 10:17:07.168 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010222ad0a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 10:17:07.168 [Lua] Adding player sync data to peer=11000010222ad0a local_player_id=1 10:17:07.169 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:2 my_peer_id:11000010c7fed13 10:17:07.169 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010222ad0a inventory_sync_id:2 my_peer_id:11000010c7fed13 10:17:07.170 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010222ad0a 10:17:07.175 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010c7fed13 inventory_sync_id:2 my_peer_id:11000010c7fed13 10:17:07.175 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 10:17:07.175 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 10:17:07.175 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 10:17:07.175 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, InventoryPackageSynchronizerClient, async-read, 10:17:07.175 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 10:17:07.175 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 10:17:07.175 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, InventoryPackageSynchronizerClient, async-read, 10:17:07.203 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 10:17:07.203 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 10:17:07.203 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 10:17:07.271 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 10:17:07.271 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 10:17:07.271 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 10:17:07.388 [Lua] ### CLEARING PEER STATE FOR 11000010057a3bb 10:17:07.455 [Lua] [PSM] Peer 11000010057a3bb joined. Want to use profile index "4" 10:17:07.455 [Lua] Mechanism says: a client joined the game! 11000010057a3bb 10:17:07.455 [EAC] EAC server has client 11000010057a3bb (and owner 11000010057a3bb) 10:17:07.455 [EACServer] [11:17:07:455][Windows][EAC Server] [Info][RegisterClient] Client: 011000010057A3BB PlayerGUID: 76561197966009275 PlayerIP: 0.0.0.0 OwnerGUID: 76561197966009275 PlayerName: Walker Trips 10:17:07.455 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010057a3bb, connection_key=1) 10:17:07.622 [EACServer] [11:17:07:621][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010057A3BB Session: 2 Status: Client Authenticated Message: Client authenticated. 10:17:07.625 [EAC] Peer 11000010057a3bb switched EAC state to ClientAuthenticatedLocal 10:17:07.707 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 10:17:07.707 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 10:17:07.707 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 10:17:07.756 [EACServer] [11:17:07:756][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010057A3BB. 10:17:07.912 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 10:17:07.912 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 10:17:07.913 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03 10:17:07.956 [EACServer] [11:17:07:956][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010057A3BB 10:17:07.956 [EACServer] [11:17:07:956][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010057A3BB Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 10:17:07.960 [EAC] Peer 11000010057a3bb switched EAC state to ClientAuthenticatedRemote 10:17:07.960 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03 10:17:07.960 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03 10:17:07.960 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 10:17:08.331 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 10:17:08.331 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 10:17:08.332 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 10:17:09.343 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 10:17:09.343 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 10:17:09.344 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 10:17:09.528 [Lua] player (11000010057a3bb,1) was put into party 0 10:17:09.528 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010057a3bb 10:17:09.561 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 10:17:09.561 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 10:17:09.577 [Lua] ### Sending rpc_level_loaded 10:17:09.577 [Lua] #### Has state machine: true, sender: 11000010057a3bb, level_id: 49 10:17:09.577 [Lua] Peer 11000010057a3bb has loaded the level but not all enemies, so we wait 10:17:09.578 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 10:17:09.610 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=11000010057a3bb, connection_key=1) 10:17:09.611 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010057a3bb inventory_sync_id:2 my_peer_id:11000010c7fed13 10:17:09.831 [Lua] Set lobby begin: 10:17:09.831 [Lua] Lobby data level_key = inn_level 10:17:09.831 [Lua] Lobby data power_level = 417 10:17:09.831 [Lua] Lobby data selected_level_key = inn_level 10:17:09.831 [Lua] Lobby data difficulty = normal 10:17:09.832 [Lua] Lobby data player_slot_4 = 11000010057a3bb:1 10:17:09.832 [Lua] Lobby data unique_server_name = Walker Trips 10:17:09.832 [Lua] Lobby data matchmaking = false 10:17:09.832 [Lua] Lobby data host = 11000010c7fed13 10:17:09.832 [Lua] Lobby data country_code = GB 10:17:09.832 [Lua] Lobby data game_mode = 3 10:17:09.832 [Lua] Lobby data player_slot_5 = 0:0 10:17:09.832 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:17:09.832 [Lua] Lobby data player_slot_1 = 11000010222ad0a:1 10:17:09.832 [Lua] Lobby data player_slot_3 = 0:0 10:17:09.832 [Lua] Lobby data num_players = 3 10:17:09.832 [Lua] Set lobby end. 10:17:12.649 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 10:17:12.649 [Lua] [Matchmaking] Got a handshake request from 11000010057a3bb with user name 'Barnett87' 10:17:12.668 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=45 10:17:12.668 [Lua] RemotePlayer:create_game_object( ) 45 10:17:12.677 [Lua] player (11000010057a3bb,1) was put into party 1 10:17:12.677 [Lua] Assigning peer(11000010057a3bb:1) to profile(4) career(3) 10:17:12.677 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010057a3bb) local_player_id(1) profile_index(4) career_index(3) 10:17:12.677 [Lua] Set lobby begin: 10:17:12.677 [Lua] Lobby data level_key = inn_level 10:17:12.677 [Lua] Lobby data power_level = 417 10:17:12.677 [Lua] Lobby data selected_level_key = inn_level 10:17:12.677 [Lua] Lobby data difficulty = normal 10:17:12.677 [Lua] Lobby data player_slot_4 = 11000010057a3bb:1 10:17:12.677 [Lua] Lobby data unique_server_name = Walker Trips 10:17:12.677 [Lua] Lobby data matchmaking = false 10:17:12.678 [Lua] Lobby data host = 11000010c7fed13 10:17:12.678 [Lua] Lobby data country_code = GB 10:17:12.678 [Lua] Lobby data game_mode = 3 10:17:12.678 [Lua] Lobby data player_slot_5 = 0:0 10:17:12.678 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:17:12.678 [Lua] Lobby data player_slot_1 = 11000010222ad0a:1 10:17:12.678 [Lua] Lobby data player_slot_3 = 0:0 10:17:12.678 [Lua] Lobby data num_players = 3 10:17:12.678 [Lua] Set lobby end. 10:17:12.678 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010222ad0a | we:11000010057a3bb | dr:0 | bw:11000010c7fed13 | es:0 10:17:12.679 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read, 10:17:12.679 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 10:17:12.922 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read, 10:17:12.922 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 10:17:12.922 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010057a3bb go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 10:17:12.922 [Lua] Adding player sync data to peer=11000010057a3bb local_player_id=1 10:17:12.923 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:3 my_peer_id:11000010c7fed13 10:17:12.923 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010057a3bb inventory_sync_id:3 my_peer_id:11000010c7fed13 10:17:12.923 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010222ad0a inventory_sync_id:3 my_peer_id:11000010c7fed13 10:17:12.924 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010057a3bb 10:17:12.930 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010c7fed13 inventory_sync_id:3 my_peer_id:11000010c7fed13 10:17:12.930 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read, 10:17:12.930 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, InventoryPackageSynchronizerClient, async-read, 10:17:12.930 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 10:17:12.930 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 10:17:12.930 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 10:17:12.930 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient, async-read, 10:17:12.930 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 10:17:13.093 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 10:17:13.093 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 10:17:13.093 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 10:17:13.426 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 10:17:13.426 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold 10:17:13.427 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 10:17:14.867 [Lua] Set lobby begin: 10:17:14.867 [Lua] Lobby data level_key = inn_level 10:17:14.867 [Lua] Lobby data power_level = 556 10:17:14.867 [Lua] Lobby data selected_level_key = inn_level 10:17:14.867 [Lua] Lobby data difficulty = normal 10:17:14.867 [Lua] Lobby data player_slot_4 = 11000010057a3bb:1 10:17:14.867 [Lua] Lobby data unique_server_name = Walker Trips 10:17:14.867 [Lua] Lobby data matchmaking = false 10:17:14.867 [Lua] Lobby data host = 11000010c7fed13 10:17:14.867 [Lua] Lobby data country_code = GB 10:17:14.867 [Lua] Lobby data game_mode = 3 10:17:14.867 [Lua] Lobby data player_slot_5 = 0:0 10:17:14.867 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:17:14.868 [Lua] Lobby data player_slot_1 = 11000010222ad0a:1 10:17:14.868 [Lua] Lobby data player_slot_3 = 0:0 10:17:14.868 [Lua] Lobby data num_players = 3 10:17:14.868 [Lua] Set lobby end. 10:17:16.608 [Lua] [IngameUI] menu view on_enter start_game_view 10:17:16.610 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01e0d9d0 10:17:16.610 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 10:17:16.615 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 10:17:16.615 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 10:17:16.615 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 10:17:16.615 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 10:17:17.012 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 10:17:17.012 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base 10:17:17.013 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 10:17:17.029 [Lua] PlayFabMirror:_commit_internal 2 10:17:17.029 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 10:17:17.031 [Lua] generate_backend_stats 11000010c7fed13:1 10:17:17.038 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 10:17:17.038 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 4 10:17:17.046 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 4 10:17:17.131 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 10:17:17.131 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 10:17:17.131 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 10:17:17.180 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 10:17:17.180 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 10:17:17.180 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 10:17:17.264 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 10:17:17.264 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11 10:17:17.264 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 10:17:17.465 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 10:17:17.465 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 10:17:17.469 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 4 10:17:17.482 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 10:17:17.482 [Lua] commit result success 2 10:17:17.567 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010057a3bb go_type=player_unit go_created_func_name=game_object_created_player_unit 10:17:17.568 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 10:17:17.569 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:17:17.601 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010222ad0a go_type=player_unit go_created_func_name=game_object_created_player_unit 10:17:17.602 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 10:17:17.602 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:17:18.750 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch 10:17:18.751 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 10:17:18.751 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin 10:17:18.751 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 10:17:18.751 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings 10:17:19.476 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - event 10:17:19.476 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin 10:17:19.476 [Lua] [StartGameWindow] Enter Substate StartGameWindowEvent 10:17:19.476 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 5 10:17:19.476 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings 10:17:19.476 [Lua] [StartGameWindow] Enter Substate StartGameWindowEventSettings 10:17:19.492 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 5 10:17:19.714 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 5 10:17:19.865 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch 10:17:19.865 [Lua] [StartGameWindow] Exit Substate StartGameWindowEvent 10:17:19.865 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin 10:17:19.865 [Lua] [StartGameWindow] Exit Substate StartGameWindowEventSettings 10:17:19.865 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings 10:17:19.881 [Lua] Set lobby begin: 10:17:19.881 [Lua] Lobby data level_key = inn_level 10:17:19.881 [Lua] Lobby data power_level = 835 10:17:19.881 [Lua] Lobby data selected_level_key = inn_level 10:17:19.881 [Lua] Lobby data difficulty = normal 10:17:19.881 [Lua] Lobby data player_slot_4 = 11000010057a3bb:1 10:17:19.881 [Lua] Lobby data unique_server_name = Walker Trips 10:17:19.881 [Lua] Lobby data matchmaking = false 10:17:19.881 [Lua] Lobby data host = 11000010c7fed13 10:17:19.881 [Lua] Lobby data country_code = GB 10:17:19.881 [Lua] Lobby data game_mode = 3 10:17:19.881 [Lua] Lobby data player_slot_5 = 0:0 10:17:19.881 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:17:19.881 [Lua] Lobby data player_slot_1 = 11000010222ad0a:1 10:17:19.881 [Lua] Lobby data player_slot_3 = 0:0 10:17:19.881 [Lua] Lobby data num_players = 3 10:17:19.881 [Lua] Set lobby end. 10:17:26.152 [IRC Client] IRC Client Initialized 10:17:26.468 [Lua] [IrcManager:cb_connect_token_received] Result: true 10:17:26.492 error: [Lua] [TwitchManager] Connected to Twitch! 10:17:26.820 [IRC Client] Failed parsing warning message: 001 10:17:26.820 [IRC Client] Failed parsing warning message: justinfan96260 10:17:26.820 [IRC Client] Failed parsing warning message: Welcome, GLHF! 10:17:26.820 [IRC Client] Failed parsing warning message: 002 10:17:26.820 [IRC Client] Failed parsing warning message: justinfan96260 10:17:26.820 [IRC Client] Failed parsing warning message: Your host is tmi.twitch.tv 10:17:26.820 [IRC Client] Failed parsing warning message: 003 10:17:26.820 [IRC Client] Failed parsing warning message: justinfan96260 10:17:26.820 [IRC Client] Failed parsing warning message: This server is rather new 10:17:26.820 [IRC Client] Failed parsing warning message: 004 10:17:26.820 [IRC Client] Failed parsing warning message: justinfan96260 10:17:26.820 [IRC Client] Failed parsing warning message: - 10:17:26.820 [IRC Client] Failed parsing warning message: 375 10:17:26.820 [IRC Client] Failed parsing warning message: justinfan96260 10:17:26.820 [IRC Client] Failed parsing warning message: - 10:17:26.820 [IRC Client] Failed parsing warning message: 372 10:17:26.820 [IRC Client] Failed parsing warning message: justinfan96260 10:17:26.820 [IRC Client] Failed parsing warning message: You are in a maze of twisty passages, all alike. 10:17:26.820 [IRC Client] Failed parsing warning message: 376 10:17:26.820 [IRC Client] Failed parsing warning message: justinfan96260 10:17:26.820 [IRC Client] Failed parsing warning message: > 10:17:26.820 [IRC Client] Sending names result 10:17:27.161 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_twitch 10:17:27.161 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 10:17:27.161 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty 10:17:27.162 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin 10:17:27.162 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings 10:17:28.978 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch 10:17:28.978 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty 10:17:28.978 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 10:17:28.979 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin 10:17:28.979 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings 10:17:30.057 [SteamLobby] Detected added member 1100001097e74e8 10:17:30.058 [Lua] [NetworkServer] Changing num_players from 3 to 4 10:17:30.058 [Lua] Players: 4 10:17:30.058 [Lua] Set lobby begin: 10:17:30.058 [Lua] Lobby data level_key = inn_level 10:17:30.058 [Lua] Lobby data power_level = 835 10:17:30.058 [Lua] Lobby data selected_level_key = inn_level 10:17:30.058 [Lua] Lobby data difficulty = normal 10:17:30.058 [Lua] Lobby data player_slot_4 = 11000010057a3bb:1 10:17:30.058 [Lua] Lobby data unique_server_name = Walker Trips 10:17:30.058 [Lua] Lobby data matchmaking = false 10:17:30.058 [Lua] Lobby data host = 11000010c7fed13 10:17:30.058 [Lua] Lobby data country_code = GB 10:17:30.058 [Lua] Lobby data game_mode = 3 10:17:30.058 [Lua] Lobby data player_slot_5 = 0:0 10:17:30.058 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:17:30.058 [Lua] Lobby data player_slot_1 = 11000010222ad0a:1 10:17:30.058 [Lua] Lobby data player_slot_3 = 0:0 10:17:30.058 [Lua] Lobby data num_players = 4 10:17:30.058 [Lua] Set lobby end. 10:17:30.059 [Lua] [LobbyMembers] Member joined 1100001097e74e8 10:17:30.073 [Connection] Creating endpoint 1100001097e74e8 - reliable message sent 10:17:30.074 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 10:17:30.074 [Lua] [ChatManager][1]System: Sedorikku is joining the game 10:17:30.076 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_twitch 10:17:30.076 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 10:17:30.076 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 10:17:30.085 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin 10:17:30.085 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings 10:17:30.089 [SteamAuthenticator] Sent ticket request to 1100001097e74e8 10:17:31.371 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_twitch 10:17:31.371 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 10:17:31.372 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection 10:17:34.388 [SteamAuthenticator] Got ticket from 1100001097e74e8 10:17:34.388 [SteamAuthenticator] BeginAuthSession 1100001097e74e8 10:17:34.388 [SteamAuthenticator] Authenticating 1100001097e74e8 10:17:34.405 [SteamAuthenticator] Got ticket request from 1100001097e74e8 10:17:34.405 [SteamAuthenticator] GetAuthSessionTicket 1100001097e74e8 10:17:34.405 [SteamAuthenticator] Sent ticket to 1100001097e74e8 10:17:34.562 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch 10:17:34.562 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection 10:17:34.562 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 10:17:34.562 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin 10:17:34.563 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings 10:17:34.759 [SteamAuthenticator] Steam validation for 1100001097e74e8 with response 0 10:17:34.794 [Connection] New session id 192 to 1100001097e74e8. 10:17:34.862 [Connection] Established a connection <70.192> to 1100001097e74e8 10:17:34.862 [Lua] [PSM] Peer 1100001097e74e8 joined. Want to use profile index "1" 10:17:34.862 [Lua] Mechanism says: a client joined the game! 1100001097e74e8 10:17:34.862 [EAC] EAC server has client 1100001097e74e8 (and owner 1100001097e74e8) 10:17:34.862 [EACServer] [11:17:34:861][Windows][EAC Server] [Info][RegisterClient] Client: 01100001097E74E8 PlayerGUID: 76561198119548136 PlayerIP: 0.0.0.0 OwnerGUID: 76561198119548136 PlayerName: Walker Trips 10:17:34.862 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001097e74e8, connection_key=2) 10:17:34.862 warning: [Lua] [VOIP] Got request from 1100001097e74e8 to enter room 782ea6e639c3110d but member_is_in_room was 3 10:17:34.862 warning: [Lua] [VOIP] Got request from 1100001097e74e8 to enter room 782ea6e639c3110d but member_is_in_room was 3 10:17:34.863 [Lua] player (1100001097e74e8,1) was put into party 0 10:17:34.863 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001097e74e8 10:17:34.930 [Lua] ### Sending rpc_level_loaded 10:17:34.930 [Lua] #### Has state machine: true, sender: 1100001097e74e8, level_id: 49 10:17:34.930 [Lua] Peer 1100001097e74e8 has loaded the level but not all enemies, so we wait 10:17:34.963 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=1100001097e74e8, connection_key=2) 10:17:35.131 [EACServer] [11:17:35:131][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001097E74E8 Session: 3 Status: Client Authenticated Message: Client authenticated. 10:17:35.134 [EAC] Peer 1100001097e74e8 switched EAC state to ClientAuthenticatedLocal 10:17:35.150 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001097e74e8 inventory_sync_id:3 my_peer_id:11000010c7fed13 10:17:35.310 [EACServer] [11:17:35:310][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001097E74E8. 10:17:35.557 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(twitch) 10:17:35.557 [Lua] ............................................................................................................ 10:17:35.557 [Lua] ............................................................................................................ 10:17:35.557 [Lua] GAME START SETTINGS -> Level: bell | Difficulty: cataclysm | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: twitch 10:17:35.557 [Lua] ............................................................................................................ 10:17:35.557 [Lua] ............................................................................................................ 10:17:35.611 [EACServer] [11:17:35:610][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001097E74E8 10:17:35.611 [EACServer] [11:17:35:610][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001097E74E8 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely. 10:17:35.622 [EAC] Peer 1100001097e74e8 switched EAC state to ClientAuthenticatedRemote 10:17:35.639 [Lua] [Matchmaking] Cancelling matchmaking 10:17:35.639 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 10:17:35.658 [Lua] [IngameUI] menu view on_exit start_game_view 10:17:35.658 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 10:17:35.658 [Save] Saving `save_data` 10:17:35.658 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 10:17:35.658 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin 10:17:35.658 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings 10:17:35.660 [Save] Save done 10:17:35.664 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01e0d9d0 10:17:37.024 [Lua] [IngameUI] menu view on_enter hero_view 10:17:37.031 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00de6170 10:17:37.031 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 10:17:38.601 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 10:17:38.601 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 10:17:38.603 [Lua] Set lobby begin: 10:17:38.603 [Lua] Lobby data level_key = inn_level 10:17:38.603 [Lua] Lobby data power_level = 835 10:17:38.603 [Lua] Lobby data selected_level_key = inn_level 10:17:38.603 [Lua] Lobby data difficulty = cataclysm 10:17:38.603 [Lua] Lobby data player_slot_4 = 11000010057a3bb:1 10:17:38.603 [Lua] Lobby data unique_server_name = Walker Trips 10:17:38.603 [Lua] Lobby data matchmaking = false 10:17:38.603 [Lua] Lobby data host = 11000010c7fed13 10:17:38.604 [Lua] Lobby data country_code = GB 10:17:38.604 [Lua] Lobby data game_mode = 3 10:17:38.604 [Lua] Lobby data player_slot_5 = 0:0 10:17:38.604 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:17:38.604 [Lua] Lobby data player_slot_1 = 11000010222ad0a:1 10:17:38.604 [Lua] Lobby data player_slot_3 = 0:0 10:17:38.604 [Lua] Lobby data num_players = 4 10:17:38.604 [Lua] Set lobby end. 10:17:38.604 [Lua] [PartyManager] Leader is set to 11000010c7fed13 10:17:38.604 [Lua] [MATCHMAKING] - Hosting game on level: inn_level bell 10:17:38.604 [Lua] [LevelTransitionHandler] set_next_level( bell ) 10:17:38.604 [Lua] Set lobby begin: 10:17:38.604 [Lua] Lobby data twitch_enabled = true 10:17:38.604 [Lua] Lobby data power_level = 835 10:17:38.604 [Lua] Lobby data num_players = 4 10:17:38.604 [Lua] Lobby data host = 11000010c7fed13 10:17:38.604 [Lua] Lobby data game_mode = 7 10:17:38.604 [Lua] Lobby data level_key = inn_level 10:17:38.604 [Lua] Lobby data player_slot_1 = 11000010222ad0a:1 10:17:38.604 [Lua] Lobby data selected_level_key = bell 10:17:38.604 [Lua] Lobby data quick_game = false 10:17:38.605 [Lua] Lobby data matchmaking = false 10:17:38.605 [Lua] Lobby data difficulty = cataclysm 10:17:38.605 [Lua] Lobby data player_slot_4 = 11000010057a3bb:1 10:17:38.605 [Lua] Lobby data unique_server_name = Walker Trips 10:17:38.605 [Lua] Lobby data player_slot_5 = 0:0 10:17:38.605 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:17:38.605 [Lua] Lobby data country_code = GB 10:17:38.605 [Lua] Lobby data player_slot_3 = 0:0 10:17:38.605 [Lua] Lobby data eac_authorized = true 10:17:38.605 [Lua] Set lobby end. 10:17:38.605 [Lua] Set lobby begin: 10:17:38.605 [Lua] Lobby data twitch_enabled = true 10:17:38.605 [Lua] Lobby data power_level = 835 10:17:38.605 [Lua] Lobby data num_players = 4 10:17:38.605 [Lua] Lobby data host = 11000010c7fed13 10:17:38.605 [Lua] Lobby data game_mode = 7 10:17:38.605 [Lua] Lobby data is_private = true 10:17:38.605 [Lua] Lobby data level_key = inn_level 10:17:38.605 [Lua] Lobby data player_slot_1 = 11000010222ad0a:1 10:17:38.605 [Lua] Lobby data selected_level_key = bell 10:17:38.605 [Lua] Lobby data quick_game = false 10:17:38.605 [Lua] Lobby data matchmaking = false 10:17:38.605 [Lua] Lobby data difficulty = cataclysm 10:17:38.606 [Lua] Lobby data player_slot_4 = 11000010057a3bb:1 10:17:38.606 [Lua] Lobby data unique_server_name = Walker Trips 10:17:38.606 [Lua] Lobby data player_slot_5 = 0:0 10:17:38.606 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:17:38.606 [Lua] Lobby data country_code = GB 10:17:38.606 [Lua] Lobby data player_slot_3 = 0:0 10:17:38.606 [Lua] Lobby data eac_authorized = true 10:17:38.606 [Lua] Set lobby end. 10:17:38.608 [Lua] [ChatManager][1]System: Starting hosted game... 10:17:38.608 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 10:17:38.608 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 10:17:40.113 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 10:17:40.113 [Lua] [Matchmaking] Got a handshake request from 1100001097e74e8 with user name 'Sedorikku' 10:17:40.133 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=48 10:17:40.133 [Lua] RemotePlayer:create_game_object( ) 48 10:17:40.141 [Lua] player (1100001097e74e8,1) was put into party 1 10:17:40.141 [Lua] Assigning peer(1100001097e74e8:1) to profile(3) career(1) 10:17:40.141 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001097e74e8) local_player_id(1) profile_index(3) career_index(1) 10:17:40.141 [Lua] Set lobby begin: 10:17:40.141 [Lua] Lobby data twitch_enabled = true 10:17:40.141 [Lua] Lobby data power_level = 835 10:17:40.141 [Lua] Lobby data num_players = 4 10:17:40.141 [Lua] Lobby data host = 11000010c7fed13 10:17:40.141 [Lua] Lobby data game_mode = 7 10:17:40.141 [Lua] Lobby data is_private = true 10:17:40.141 [Lua] Lobby data level_key = inn_level 10:17:40.141 [Lua] Lobby data player_slot_1 = 11000010222ad0a:1 10:17:40.141 [Lua] Lobby data selected_level_key = bell 10:17:40.141 [Lua] Lobby data quick_game = false 10:17:40.141 [Lua] Lobby data matchmaking = false 10:17:40.141 [Lua] Lobby data difficulty = cataclysm 10:17:40.141 [Lua] Lobby data player_slot_4 = 11000010057a3bb:1 10:17:40.141 [Lua] Lobby data unique_server_name = Walker Trips 10:17:40.141 [Lua] Lobby data player_slot_5 = 0:0 10:17:40.141 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:17:40.141 [Lua] Lobby data country_code = GB 10:17:40.142 [Lua] Lobby data player_slot_3 = 1100001097e74e8:1 10:17:40.142 [Lua] Lobby data eac_authorized = true 10:17:40.142 [Lua] Set lobby end. 10:17:40.142 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010222ad0a | we:11000010057a3bb | dr:1100001097e74e8 | bw:11000010c7fed13 | es:0 10:17:40.143 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read, 10:17:40.143 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 10:17:40.335 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read, 10:17:40.335 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 10:17:40.335 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_1, async-read, 10:17:40.335 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001097e74e8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 10:17:40.335 [Lua] Adding player sync data to peer=1100001097e74e8 local_player_id=1 10:17:40.335 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:4 my_peer_id:11000010c7fed13 10:17:40.335 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010057a3bb inventory_sync_id:4 my_peer_id:11000010c7fed13 10:17:40.335 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010222ad0a inventory_sync_id:4 my_peer_id:11000010c7fed13 10:17:40.335 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001097e74e8 inventory_sync_id:4 my_peer_id:11000010c7fed13 10:17:40.337 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001097e74e8 10:17:40.345 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010c7fed13 inventory_sync_id:4 my_peer_id:11000010c7fed13 10:17:40.345 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 10:17:40.345 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, InventoryPackageSynchronizerClient, async-read, 10:17:40.345 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, InventoryPackageSynchronizerClient, async-read, 10:17:40.345 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 10:17:40.345 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read, 10:17:40.345 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 10:17:41.256 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger/third_person_base/chr_third_person_husk_base 10:17:41.257 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger/third_person_base/chr_third_person_husk_base 10:17:41.257 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 10:17:41.356 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 10:17:41.356 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 10:17:41.357 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 10:17:41.406 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 10:17:41.406 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 10:17:41.407 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 10:17:41.440 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 10:17:41.440 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 10:17:41.440 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 10:17:41.695 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 10:17:41.695 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 10:17:41.695 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 10:17:41.863 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 10:17:41.863 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 10:17:41.879 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 10:17:43.192 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001097e74e8 go_type=player_unit go_created_func_name=game_object_created_player_unit 10:17:43.193 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 10:17:43.195 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:17:45.049 [Lua] Set lobby begin: 10:17:45.049 [Lua] Lobby data twitch_enabled = true 10:17:45.049 [Lua] Lobby data power_level = 817 10:17:45.049 [Lua] Lobby data num_players = 4 10:17:45.050 [Lua] Lobby data host = 11000010c7fed13 10:17:45.050 [Lua] Lobby data game_mode = 7 10:17:45.050 [Lua] Lobby data is_private = true 10:17:45.050 [Lua] Lobby data level_key = inn_level 10:17:45.050 [Lua] Lobby data player_slot_1 = 11000010222ad0a:1 10:17:45.050 [Lua] Lobby data selected_level_key = bell 10:17:45.050 [Lua] Lobby data quick_game = false 10:17:45.050 [Lua] Lobby data matchmaking = false 10:17:45.050 [Lua] Lobby data difficulty = cataclysm 10:17:45.050 [Lua] Lobby data player_slot_4 = 11000010057a3bb:1 10:17:45.050 [Lua] Lobby data unique_server_name = Walker Trips 10:17:45.050 [Lua] Lobby data player_slot_5 = 0:0 10:17:45.050 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:17:45.050 [Lua] Lobby data country_code = GB 10:17:45.050 [Lua] Lobby data player_slot_3 = 1100001097e74e8:1 10:17:45.050 [Lua] Lobby data eac_authorized = true 10:17:45.051 [Lua] Set lobby end. 10:17:49.550 [Lua] [IngameUI] menu view on_exit hero_view 10:17:49.556 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00de6170 10:17:49.556 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 10:17:50.192 [Lua] PlayFabMirror:_commit_internal 3 10:17:50.192 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 10:17:50.193 [Lua] generate_backend_stats 11000010c7fed13:1 10:17:50.203 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 10:17:50.203 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 6 10:17:50.212 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 6 10:17:50.639 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 6 10:17:50.648 [Lua] commit result success 3 10:18:38.513 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:5 my_peer_id:11000010c7fed13 10:18:38.513 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010057a3bb inventory_sync_id:5 my_peer_id:11000010c7fed13 10:18:38.513 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010222ad0a inventory_sync_id:5 my_peer_id:11000010c7fed13 10:18:38.513 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001097e74e8 inventory_sync_id:5 my_peer_id:11000010c7fed13 10:18:38.523 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010c7fed13 inventory_sync_id:5 my_peer_id:11000010c7fed13 10:18:38.523 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 10:18:38.564 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 10:18:38.648 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 10:18:38.648 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p 10:18:38.664 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5 10:18:52.898 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:6 my_peer_id:11000010c7fed13 10:18:52.898 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010057a3bb inventory_sync_id:6 my_peer_id:11000010c7fed13 10:18:52.898 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010222ad0a inventory_sync_id:6 my_peer_id:11000010c7fed13 10:18:52.898 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001097e74e8 inventory_sync_id:6 my_peer_id:11000010c7fed13 10:18:52.904 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010c7fed13 inventory_sync_id:6 my_peer_id:11000010c7fed13 10:18:52.916 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6 10:19:19.219 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001097e74e8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:19:19.674 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001097e74e8 10:19:20.804 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001097e74e8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:19:21.244 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001097e74e8 10:19:22.270 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=1100001097e74e8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:19:22.726 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001097e74e8 10:19:23.789 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=1100001097e74e8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:19:24.245 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001097e74e8 10:19:39.369 [Lua] [Matchmaking] Cancelling matchmaking 10:19:39.369 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 10:19:39.371 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 10:19:39.371 [Lua] Set lobby begin: 10:19:39.371 [Lua] Lobby data twitch_enabled = true 10:19:39.371 [Lua] Lobby data power_level = 817 10:19:39.371 [Lua] Lobby data num_players = 4 10:19:39.371 [Lua] Lobby data host = 11000010c7fed13 10:19:39.371 [Lua] Lobby data game_mode = 3 10:19:39.371 [Lua] Lobby data is_private = true 10:19:39.371 [Lua] Lobby data level_key = inn_level 10:19:39.371 [Lua] Lobby data player_slot_1 = 11000010222ad0a:1 10:19:39.371 [Lua] Lobby data selected_level_key = inn_level 10:19:39.371 [Lua] Lobby data quick_game = false 10:19:39.371 [Lua] Lobby data matchmaking = false 10:19:39.371 [Lua] Lobby data difficulty = normal 10:19:39.371 [Lua] Lobby data player_slot_4 = 11000010057a3bb:1 10:19:39.371 [Lua] Lobby data unique_server_name = Walker Trips 10:19:39.371 [Lua] Lobby data player_slot_5 = 0:0 10:19:39.371 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:19:39.371 [Lua] Lobby data country_code = GB 10:19:39.372 [Lua] Lobby data player_slot_3 = 1100001097e74e8:1 10:19:39.372 [Lua] Lobby data eac_authorized = true 10:19:39.372 [Lua] Set lobby end. 10:19:39.374 [Lua] Set lobby begin: 10:19:39.374 [Lua] Lobby data twitch_enabled = true 10:19:39.374 [Lua] Lobby data power_level = 817 10:19:39.374 [Lua] Lobby data num_players = 4 10:19:39.374 [Lua] Lobby data host = 11000010c7fed13 10:19:39.374 [Lua] Lobby data game_mode = 3 10:19:39.374 [Lua] Lobby data is_private = true 10:19:39.374 [Lua] Lobby data level_key = inn_level 10:19:39.374 [Lua] Lobby data player_slot_1 = 11000010222ad0a:1 10:19:39.374 [Lua] Lobby data selected_level_key = inn_level 10:19:39.374 [Lua] Lobby data quick_game = false 10:19:39.374 [Lua] Lobby data matchmaking = false 10:19:39.374 [Lua] Lobby data difficulty = normal 10:19:39.374 [Lua] Lobby data player_slot_4 = 11000010057a3bb:1 10:19:39.374 [Lua] Lobby data unique_server_name = Walker Trips 10:19:39.374 [Lua] Lobby data player_slot_5 = 0:0 10:19:39.374 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:19:39.374 [Lua] Lobby data country_code = GB 10:19:39.374 [Lua] Lobby data player_slot_3 = 1100001097e74e8:1 10:19:39.374 [Lua] Lobby data eac_authorized = true 10:19:39.374 [Lua] Set lobby end. 10:19:39.375 [Lua] [PartyManager] Leader is set to 11000010c7fed13 10:19:39.375 [Lua] [LevelTransitionHandler] set_next_level( nil ) 10:19:41.777 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:19:42.148 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:19:44.238 [Lua] Assigning peer(1100001097e74e8:1) to profile(5) career(1) 10:19:44.238 [Lua] Set lobby begin: 10:19:44.238 [Lua] Lobby data twitch_enabled = true 10:19:44.238 [Lua] Lobby data power_level = 817 10:19:44.238 [Lua] Lobby data num_players = 4 10:19:44.238 [Lua] Lobby data host = 11000010c7fed13 10:19:44.238 [Lua] Lobby data game_mode = 3 10:19:44.238 [Lua] Lobby data is_private = true 10:19:44.238 [Lua] Lobby data level_key = inn_level 10:19:44.238 [Lua] Lobby data player_slot_1 = 11000010222ad0a:1 10:19:44.238 [Lua] Lobby data selected_level_key = inn_level 10:19:44.238 [Lua] Lobby data quick_game = false 10:19:44.238 [Lua] Lobby data matchmaking = false 10:19:44.239 [Lua] Lobby data difficulty = normal 10:19:44.239 [Lua] Lobby data player_slot_4 = 11000010057a3bb:1 10:19:44.239 [Lua] Lobby data unique_server_name = Walker Trips 10:19:44.239 [Lua] Lobby data player_slot_5 = 0:0 10:19:44.239 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:19:44.239 [Lua] Lobby data country_code = GB 10:19:44.239 [Lua] Lobby data player_slot_3 = 0:0 10:19:44.239 [Lua] Lobby data eac_authorized = true 10:19:44.239 [Lua] Set lobby end. 10:19:44.239 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001097e74e8) local_player_id(1) profile_index(5) career_index(1) 10:19:44.239 [Lua] Set lobby begin: 10:19:44.239 [Lua] Lobby data twitch_enabled = true 10:19:44.239 [Lua] Lobby data power_level = 817 10:19:44.239 [Lua] Lobby data num_players = 4 10:19:44.239 [Lua] Lobby data host = 11000010c7fed13 10:19:44.239 [Lua] Lobby data game_mode = 3 10:19:44.239 [Lua] Lobby data is_private = true 10:19:44.239 [Lua] Lobby data level_key = inn_level 10:19:44.239 [Lua] Lobby data player_slot_1 = 11000010222ad0a:1 10:19:44.239 [Lua] Lobby data selected_level_key = inn_level 10:19:44.239 [Lua] Lobby data quick_game = false 10:19:44.240 [Lua] Lobby data matchmaking = false 10:19:44.240 [Lua] Lobby data difficulty = normal 10:19:44.240 [Lua] Lobby data player_slot_4 = 11000010057a3bb:1 10:19:44.240 [Lua] Lobby data unique_server_name = Walker Trips 10:19:44.240 [Lua] Lobby data player_slot_5 = 1100001097e74e8:1 10:19:44.240 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:19:44.240 [Lua] Lobby data country_code = GB 10:19:44.240 [Lua] Lobby data player_slot_3 = 0:0 10:19:44.240 [Lua] Lobby data eac_authorized = true 10:19:44.240 [Lua] Set lobby end. 10:19:44.240 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000010222ad0a | we:11000010057a3bb | dr:0 | bw:11000010c7fed13 | es:1100001097e74e8 10:19:44.339 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:7 my_peer_id:11000010c7fed13 10:19:44.339 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010057a3bb inventory_sync_id:7 my_peer_id:11000010c7fed13 10:19:44.339 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010222ad0a inventory_sync_id:7 my_peer_id:11000010c7fed13 10:19:44.339 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001097e74e8 inventory_sync_id:7 my_peer_id:11000010c7fed13 10:19:44.339 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001097e74e8 10:19:44.340 [Lua] [GameNetworkManager] destroying game object with go_id=49 10:19:44.347 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010c7fed13 inventory_sync_id:7 my_peer_id:11000010c7fed13 10:19:44.347 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read, 10:19:44.347 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, InventoryPackageSynchronizerClient, async-read, 10:19:44.347 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 10:19:44.347 [Lua] [PackageManager] Load: units/beings/player/empire_soldier/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 10:19:44.347 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09, InventoryPackageSynchronizerClient, async-read, 10:19:44.390 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, InventoryPackageSynchronizerClient 10:19:44.394 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, InventoryPackageSynchronizerClient 10:19:44.396 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient 10:19:44.407 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 10:19:44.407 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, InventoryPackageSynchronizerClient 10:19:44.408 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 10:19:44.408 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 10:19:44.408 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p 10:19:44.518 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p 10:19:44.518 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p 10:19:44.519 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p 10:19:44.787 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p 10:19:44.787 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p 10:19:44.788 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier/third_person_base/chr_third_person_husk_base 10:19:45.968 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier/third_person_base/chr_third_person_husk_base 10:19:45.968 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier/third_person_base/chr_third_person_husk_base 10:19:45.969 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09 10:19:46.013 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09 10:19:46.013 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09 10:19:46.029 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7 10:19:46.451 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=1100001097e74e8 go_type=player_unit go_created_func_name=game_object_created_player_unit 10:19:46.453 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50 10:19:46.455 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:19:47.668 [Lua] [IngameUI] menu view on_enter start_game_view 10:19:47.670 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01e0d9d0 10:19:47.670 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 10:19:47.672 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch 10:19:47.672 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 10:19:47.673 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin 10:19:47.673 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings 10:19:49.122 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(twitch) 10:19:49.122 [Lua] ............................................................................................................ 10:19:49.122 [Lua] ............................................................................................................ 10:19:49.122 [Lua] GAME START SETTINGS -> Level: bell | Difficulty: cataclysm | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: twitch 10:19:49.122 [Lua] ............................................................................................................ 10:19:49.122 [Lua] ............................................................................................................ 10:19:49.222 [Lua] [IngameUI] menu view on_exit start_game_view 10:19:49.222 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 10:19:49.222 [Save] Saving `save_data` 10:19:49.222 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 10:19:49.222 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin 10:19:49.223 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings 10:19:49.225 [Save] Save done 10:19:49.228 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01e0d9d0 10:19:49.236 [Lua] [Matchmaking] Cancelling matchmaking 10:19:49.236 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 10:19:50.553 [Lua] Set lobby begin: 10:19:50.553 [Lua] Lobby data twitch_enabled = true 10:19:50.553 [Lua] Lobby data power_level = 822 10:19:50.553 [Lua] Lobby data num_players = 4 10:19:50.553 [Lua] Lobby data host = 11000010c7fed13 10:19:50.553 [Lua] Lobby data game_mode = 3 10:19:50.553 [Lua] Lobby data is_private = true 10:19:50.553 [Lua] Lobby data level_key = inn_level 10:19:50.553 [Lua] Lobby data player_slot_1 = 11000010222ad0a:1 10:19:50.554 [Lua] Lobby data selected_level_key = inn_level 10:19:50.554 [Lua] Lobby data quick_game = false 10:19:50.554 [Lua] Lobby data matchmaking = false 10:19:50.554 [Lua] Lobby data difficulty = normal 10:19:50.554 [Lua] Lobby data player_slot_4 = 11000010057a3bb:1 10:19:50.554 [Lua] Lobby data unique_server_name = Walker Trips 10:19:50.554 [Lua] Lobby data player_slot_5 = 1100001097e74e8:1 10:19:50.554 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:19:50.554 [Lua] Lobby data country_code = GB 10:19:50.554 [Lua] Lobby data player_slot_3 = 0:0 10:19:50.554 [Lua] Lobby data eac_authorized = true 10:19:50.554 [Lua] Set lobby end. 10:19:51.451 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 10:19:51.451 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 10:19:51.453 [Lua] Set lobby begin: 10:19:51.453 [Lua] Lobby data twitch_enabled = true 10:19:51.453 [Lua] Lobby data power_level = 822 10:19:51.453 [Lua] Lobby data num_players = 4 10:19:51.453 [Lua] Lobby data host = 11000010c7fed13 10:19:51.453 [Lua] Lobby data game_mode = 3 10:19:51.453 [Lua] Lobby data is_private = true 10:19:51.454 [Lua] Lobby data level_key = inn_level 10:19:51.454 [Lua] Lobby data player_slot_1 = 11000010222ad0a:1 10:19:51.454 [Lua] Lobby data selected_level_key = inn_level 10:19:51.454 [Lua] Lobby data quick_game = false 10:19:51.454 [Lua] Lobby data matchmaking = false 10:19:51.454 [Lua] Lobby data difficulty = cataclysm 10:19:51.454 [Lua] Lobby data player_slot_4 = 11000010057a3bb:1 10:19:51.454 [Lua] Lobby data unique_server_name = Walker Trips 10:19:51.454 [Lua] Lobby data player_slot_5 = 1100001097e74e8:1 10:19:51.454 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:19:51.454 [Lua] Lobby data country_code = GB 10:19:51.454 [Lua] Lobby data player_slot_3 = 0:0 10:19:51.454 [Lua] Lobby data eac_authorized = true 10:19:51.454 [Lua] Set lobby end. 10:19:51.454 [Lua] [PartyManager] Leader is set to 11000010c7fed13 10:19:51.454 [Lua] [MATCHMAKING] - Hosting game on level: inn_level bell 10:19:51.454 [Lua] [LevelTransitionHandler] set_next_level( bell ) 10:19:51.454 [Lua] Set lobby begin: 10:19:51.454 [Lua] Lobby data twitch_enabled = true 10:19:51.454 [Lua] Lobby data power_level = 822 10:19:51.454 [Lua] Lobby data num_players = 4 10:19:51.455 [Lua] Lobby data host = 11000010c7fed13 10:19:51.455 [Lua] Lobby data game_mode = 7 10:19:51.455 [Lua] Lobby data is_private = true 10:19:51.455 [Lua] Lobby data level_key = inn_level 10:19:51.455 [Lua] Lobby data player_slot_1 = 11000010222ad0a:1 10:19:51.455 [Lua] Lobby data selected_level_key = bell 10:19:51.455 [Lua] Lobby data quick_game = false 10:19:51.455 [Lua] Lobby data matchmaking = false 10:19:51.455 [Lua] Lobby data difficulty = cataclysm 10:19:51.455 [Lua] Lobby data player_slot_4 = 11000010057a3bb:1 10:19:51.455 [Lua] Lobby data unique_server_name = Walker Trips 10:19:51.455 [Lua] Lobby data player_slot_5 = 1100001097e74e8:1 10:19:51.455 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:19:51.455 [Lua] Lobby data country_code = GB 10:19:51.455 [Lua] Lobby data player_slot_3 = 0:0 10:19:51.455 [Lua] Lobby data eac_authorized = true 10:19:51.455 [Lua] Set lobby end. 10:19:51.455 [Lua] Set lobby begin: 10:19:51.455 [Lua] Lobby data twitch_enabled = true 10:19:51.455 [Lua] Lobby data power_level = 822 10:19:51.455 [Lua] Lobby data num_players = 4 10:19:51.455 [Lua] Lobby data host = 11000010c7fed13 10:19:51.455 [Lua] Lobby data game_mode = 7 10:19:51.455 [Lua] Lobby data is_private = true 10:19:51.455 [Lua] Lobby data level_key = inn_level 10:19:51.455 [Lua] Lobby data player_slot_1 = 11000010222ad0a:1 10:19:51.455 [Lua] Lobby data selected_level_key = bell 10:19:51.455 [Lua] Lobby data quick_game = false 10:19:51.455 [Lua] Lobby data matchmaking = false 10:19:51.455 [Lua] Lobby data difficulty = cataclysm 10:19:51.456 [Lua] Lobby data player_slot_4 = 11000010057a3bb:1 10:19:51.456 [Lua] Lobby data unique_server_name = Walker Trips 10:19:51.456 [Lua] Lobby data player_slot_5 = 1100001097e74e8:1 10:19:51.456 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:19:51.456 [Lua] Lobby data country_code = GB 10:19:51.456 [Lua] Lobby data player_slot_3 = 0:0 10:19:51.456 [Lua] Lobby data eac_authorized = true 10:19:51.456 [Lua] Set lobby end. 10:19:51.458 [Lua] [ChatManager][1]System: Starting hosted game... 10:19:51.458 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 10:19:51.458 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 10:19:56.294 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:8 my_peer_id:11000010c7fed13 10:19:56.294 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010057a3bb inventory_sync_id:8 my_peer_id:11000010c7fed13 10:19:56.294 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010222ad0a inventory_sync_id:8 my_peer_id:11000010c7fed13 10:19:56.294 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001097e74e8 inventory_sync_id:8 my_peer_id:11000010c7fed13 10:19:56.301 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010c7fed13 inventory_sync_id:8 my_peer_id:11000010c7fed13 10:19:56.301 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, InventoryPackageSynchronizerClient, async-read, 10:19:56.347 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, InventoryPackageSynchronizerClient 10:19:56.532 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 10:19:56.532 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 10:19:56.548 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 8 10:20:07.398 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 10:20:07.399 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 10:20:07.516 [Lua] [MATCHMAKING] - Hosting game on level: inn_level bell 10:20:07.516 [Lua] [LevelTransitionHandler] set_next_level( bell ) 10:20:07.516 [Lua] Set lobby begin: 10:20:07.516 [Lua] Lobby data twitch_enabled = true 10:20:07.516 [Lua] Lobby data power_level = 822 10:20:07.516 [Lua] Lobby data num_players = 4 10:20:07.517 [Lua] Lobby data host = 11000010c7fed13 10:20:07.517 [Lua] Lobby data game_mode = 7 10:20:07.517 [Lua] Lobby data is_private = true 10:20:07.517 [Lua] Lobby data level_key = inn_level 10:20:07.517 [Lua] Lobby data player_slot_1 = 11000010222ad0a:1 10:20:07.517 [Lua] Lobby data selected_level_key = bell 10:20:07.517 [Lua] Lobby data quick_game = false 10:20:07.517 [Lua] Lobby data matchmaking = false 10:20:07.517 [Lua] Lobby data difficulty = cataclysm 10:20:07.517 [Lua] Lobby data player_slot_4 = 11000010057a3bb:1 10:20:07.517 [Lua] Lobby data unique_server_name = Walker Trips 10:20:07.517 [Lua] Lobby data player_slot_5 = 1100001097e74e8:1 10:20:07.517 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:20:07.518 [Lua] Lobby data country_code = GB 10:20:07.518 [Lua] Lobby data player_slot_3 = 0:0 10:20:07.518 [Lua] Lobby data eac_authorized = true 10:20:07.518 [Lua] Set lobby end. 10:20:07.521 [Lua] Set lobby begin: 10:20:07.521 [Lua] Lobby data twitch_enabled = true 10:20:07.521 [Lua] Lobby data power_level = 822 10:20:07.521 [Lua] Lobby data num_players = 4 10:20:07.521 [Lua] Lobby data host = 11000010c7fed13 10:20:07.521 [Lua] Lobby data game_mode = 7 10:20:07.521 [Lua] Lobby data is_private = true 10:20:07.521 [Lua] Lobby data level_key = inn_level 10:20:07.521 [Lua] Lobby data player_slot_1 = 11000010222ad0a:1 10:20:07.521 [Lua] Lobby data selected_level_key = bell 10:20:07.521 [Lua] Lobby data quick_game = false 10:20:07.521 [Lua] Lobby data matchmaking = false 10:20:07.521 [Lua] Lobby data difficulty = cataclysm 10:20:07.521 [Lua] Lobby data player_slot_4 = 11000010057a3bb:1 10:20:07.521 [Lua] Lobby data unique_server_name = Walker Trips 10:20:07.521 [Lua] Lobby data player_slot_5 = 1100001097e74e8:1 10:20:07.521 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:20:07.522 [Lua] Lobby data country_code = GB 10:20:07.522 [Lua] Lobby data player_slot_3 = 0:0 10:20:07.522 [Lua] Lobby data eac_authorized = true 10:20:07.522 [Lua] Set lobby end. 10:20:07.522 [Lua] Complete level triggered. 10:20:07.523 [Lua] gm_event_end_conditions_met false false 10:20:07.523 [Save] Saving `save_data` 10:20:07.523 [Lua] PlayFabMirror:_commit_internal nil 10:20:07.523 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 10:20:07.524 [Lua] generate_backend_stats 11000010c7fed13:1 10:20:07.525 [Save] Save done 10:20:07.532 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 10:20:07.532 [Save] Saving `save_data` 10:20:07.532 [Lua] TRANSITION nil nil bell 10:20:07.532 [Lua] Transition type "bell", is server: true 10:20:07.532 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 10:20:07.533 [Lua] [GameNetworkManager] Leaving game... 10:20:07.533 [Lua] [GameNetworkManager] Shutting down game session host. 10:20:07.533 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 10:20:07.533 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 10:20:07.533 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=219.31 10:20:07.534 [Save] Save done 10:20:07.537 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 10:20:07.537 [Lua] commit result success 4 10:20:07.554 [Network] Ignoring message `rpc_surface_mtr_fx_lvl_unit` from wrong session b285 or from non-session peer 1100001097e74e8 10:20:07.587 [Network] Ignoring message `rpc_anim_event` from wrong session b285 or from non-session peer 1100001097e74e8 10:20:09.528 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 10:20:09.528 [Lua] Clearing all global lookup lists 10:20:09.528 [Lua] [IngamePlayerListUI] - Destroy 10:20:09.528 [Lua] [EquipmentUI] - Destroy 10:20:09.528 [Lua] [AbilityUI] - Destroy 10:20:09.528 [Lua] [GamePadEquipmentUI] - Destroy 10:20:09.528 [Lua] [GamePadAbilityUI] - Destroy 10:20:09.529 [Lua] [IngameUI] destroy 10:20:09.537 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 10:20:09.537 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 10:20:09.537 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 10:20:09.537 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1 10:20:09.537 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_kerillian_painting_wood_base_2 10:20:09.537 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_kerillian_painting_wood_base_1 10:20:09.537 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 10:20:09.538 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_1 10:20:09.538 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_5 10:20:09.538 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38, keep_hall_painting_wood_base_4 10:20:09.538 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_2 10:20:09.538 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_1 10:20:09.538 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2 10:20:09.538 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1 10:20:09.538 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_bugmans_painting_wood_base_1 10:20:09.539 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_3 10:20:09.619 [Lua] [Managers] Destroying state managers... 10:20:09.627 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 10:20:09.627 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010c7fed13 10:20:09.627 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010057a3bb 10:20:09.627 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010222ad0a 10:20:09.627 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001097e74e8 10:20:09.628 [Lua] [Matchmaking] unregister rpcs 10:20:09.628 [Lua] ############### UNLOADING PACKAGES ############### 10:20:09.628 [Lua] [Gamestate] Enter state StateLoading 10:20:09.631 [Lua] [Gamestate] Enter Substate StateLoadingRunning 10:20:09.631 [Lua] [Matchmaking] register rpcs 10:20:09.631 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 10:20:09.631 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 10:20:09.631 [Lua] Set lobby begin: 10:20:09.631 [Lua] Lobby data twitch_enabled = true 10:20:09.631 [Lua] Lobby data power_level = 0 10:20:09.631 [Lua] Lobby data num_players = 4 10:20:09.631 [Lua] Lobby data host = 11000010c7fed13 10:20:09.631 [Lua] Lobby data game_mode = 7 10:20:09.631 [Lua] Lobby data is_private = true 10:20:09.632 [Lua] Lobby data level_key = inn_level 10:20:09.632 [Lua] Lobby data player_slot_1 = 11000010222ad0a:1 10:20:09.632 [Lua] Lobby data selected_level_key = bell 10:20:09.632 [Lua] Lobby data quick_game = false 10:20:09.632 [Lua] Lobby data matchmaking = false 10:20:09.632 [Lua] Lobby data difficulty = cataclysm 10:20:09.632 [Lua] Lobby data player_slot_4 = 11000010057a3bb:1 10:20:09.632 [Lua] Lobby data unique_server_name = Walker Trips 10:20:09.632 [Lua] Lobby data player_slot_5 = 1100001097e74e8:1 10:20:09.632 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:20:09.632 [Lua] Lobby data country_code = GB 10:20:09.632 [Lua] Lobby data player_slot_3 = 0:0 10:20:09.632 [Lua] Lobby data eac_authorized = true 10:20:09.632 [Lua] Set lobby end. 10:20:09.632 [Lua] registering RPCs 10:20:09.632 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 10:20:09.632 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 10:20:09.632 [Lua] Set lobby begin: 10:20:09.632 [Lua] Lobby data twitch_enabled = true 10:20:09.632 [Lua] Lobby data power_level = 0 10:20:09.633 [Lua] Lobby data num_players = 4 10:20:09.633 [Lua] Lobby data host = 11000010c7fed13 10:20:09.633 [Lua] Lobby data game_mode = 7 10:20:09.633 [Lua] Lobby data is_private = true 10:20:09.633 [Lua] Lobby data level_key = bell 10:20:09.633 [Lua] Lobby data player_slot_1 = 11000010222ad0a:1 10:20:09.633 [Lua] Lobby data selected_level_key = bell 10:20:09.633 [Lua] Lobby data quick_game = false 10:20:09.633 [Lua] Lobby data matchmaking = false 10:20:09.633 [Lua] Lobby data difficulty = cataclysm 10:20:09.633 [Lua] Lobby data player_slot_4 = 11000010057a3bb:1 10:20:09.633 [Lua] Lobby data unique_server_name = Walker Trips 10:20:09.633 [Lua] Lobby data player_slot_5 = 1100001097e74e8:1 10:20:09.633 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:20:09.634 [Lua] Lobby data country_code = GB 10:20:09.634 [Lua] Lobby data player_slot_3 = 0:0 10:20:09.634 [Lua] Lobby data eac_authorized = true 10:20:09.634 [Lua] Set lobby end. 10:20:09.634 [Lua] MUSIC MANAGER unmute_all_world_sounds 2533 0 10:20:09.634 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 7 10:20:09.636 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 7 10:20:09.637 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_1, global_loading_screens, async-read, prioritized 10:20:09.637 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[bell] self.picked_level_key=[nil] 10:20:09.637 [Lua] [LevelTransitionHandler] load_level bell 10:20:09.738 [Umbra] Unload tome 10:20:09.899 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 10:20:09.899 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 10:20:09.899 [Lua] [LevelTransitionHandler] Loading level: "bell" 10:20:09.899 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/bell" 10:20:09.899 [Lua] [PackageManager] Load: resource_packages/levels/honduras/bell, LevelTransitionHandler, async-read, 10:20:09.899 [Lua] [StateLoading] got rpc_load_level 127 bell 10:20:10.006 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_1 10:20:10.006 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_1 10:20:10.006 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/bell 10:20:10.014 [Lua] MUSIC MANAGER nik_loading_screen_bell_02 2534 0 10:20:10.025 [Lua] MUSIC MANAGER Play_loading_screen_music 2535 0 10:20:10.116 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 7 10:20:10.147 [Umbra] Loading umbra tome '#ID[86d4244e2ae95f8f]' 10:20:13.837 [Lua] ### Sending rpc_level_loaded 10:20:13.837 [Lua] #### Has state machine: true, sender: 11000010057a3bb, level_id: 127 10:20:13.837 [Lua] Peer 11000010057a3bb has loaded the level and all enemies are loaded 10:20:15.253 [Lua] ### Sending rpc_level_loaded 10:20:15.253 [Lua] #### Has state machine: true, sender: 11000010222ad0a, level_id: 127 10:20:15.253 [Lua] Peer 11000010222ad0a has loaded the level and all enemies are loaded 10:20:15.927 [Lua] ### Sending rpc_level_loaded 10:20:15.927 [Lua] #### Has state machine: true, sender: 1100001097e74e8, level_id: 127 10:20:15.927 [Lua] Peer 1100001097e74e8 has loaded the level and all enemies are loaded 10:20:27.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/bell 10:20:27.754 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/bell 10:20:27.771 [Lua] [LevelTransitionHandler] Level load completed! 10:20:27.771 [Lua] [EnemyPackageLoader] setup_startup_enemies 10:20:27.791 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 10:20:27.791 [Lua] checking dlc's against conflict directors 10:20:27.791 [Lua] --- --- --- 10:20:27.791 [Lua] Starting... difficulty 'cataclysm' 10:20:27.791 [Lua] These are the starting conflict directors: 10:20:27.791 [Lua] skaven 10:20:27.791 [Lua] default 10:20:27.791 [Lua] --- --- --- 10:20:27.791 [Lua] 10:20:27.791 [Lua] Looking for a new director: 10:20:27.791 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_raider skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_slave chaos_fanatic chaos_marauder chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower chaos_berzerker skaven_storm_vermin_with_shield skaven_poison_wind_globadier skaven_plague_monk skaven_loot_rat 10:20:27.791 [Lua] ->trying director: beastmen 10:20:27.791 [Lua] --> success! 10:20:27.791 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor beastmen_bestigor beastmen_ungor_archer beastmen_minotaur beastmen_ungor 10:20:27.791 [Lua] 10:20:27.791 [Lua] Looking for a new director: 10:20:27.791 [Lua] (free: 9) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_marauder chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_raider skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk skaven_loot_rat 10:20:27.791 [Lua] ->trying director: chaos 10:20:27.791 [Lua] --> success! 10:20:27.791 [Lua] --> re-used the same breeds 10:20:27.791 [Lua] 10:20:27.791 [Lua] Looking for a new director: 10:20:27.791 [Lua] (free: 9) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_marauder chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_raider skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk skaven_loot_rat 10:20:27.791 [Lua] ->trying director: chaos 10:20:27.791 [Lua] --> success! 10:20:27.791 [Lua] --> re-used the same breeds 10:20:27.791 [Lua] 10:20:27.791 [Lua] Looking for a new director: 10:20:27.791 [Lua] (free: 9) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_marauder chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_raider skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk skaven_loot_rat 10:20:27.791 [Lua] ->trying director: skaven 10:20:27.791 [Lua] --> success! 10:20:27.791 [Lua] --> re-used the same breeds 10:20:27.791 [Lua] 10:20:27.791 [Lua] Looking for a new director: 10:20:27.791 [Lua] (free: 9) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_marauder chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_raider skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk skaven_loot_rat 10:20:27.791 [Lua] ->trying director: default 10:20:27.791 [Lua] --> success! 10:20:27.791 [Lua] --> re-used the same breeds 10:20:27.791 [Lua] 10:20:27.791 [Lua] Looking for a new director: 10:20:27.791 [Lua] (free: 9) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_marauder chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_raider skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk skaven_loot_rat 10:20:27.791 [Lua] ->trying director: skaven 10:20:27.791 [Lua] --> success! 10:20:27.791 [Lua] --> re-used the same breeds 10:20:27.791 [Lua] 10:20:27.791 [Lua] Looking for a new director: 10:20:27.791 [Lua] (free: 9) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_marauder chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_raider skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk skaven_loot_rat 10:20:27.791 [Lua] ->trying director: chaos 10:20:27.791 [Lua] --> success! 10:20:27.791 [Lua] --> re-used the same breeds 10:20:27.791 [Lua] 10:20:27.791 [Lua] DONE! Found the following directors: 10:20:27.791 [Lua] beastmen 10:20:27.791 [Lua] chaos 10:20:27.791 [Lua] chaos 10:20:27.791 [Lua] skaven 10:20:27.791 [Lua] default 10:20:27.791 [Lua] skaven 10:20:27.791 [Lua] chaos 10:20:27.791 [Lua] (free: 9), Master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_with_shield skaven_rat_ogre chaos_marauder chaos_warrior beastmen_ungor beastmen_standard_bearer chaos_raider skaven_stormfiend skaven_clan_rat chaos_vortex_sorcerer skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_clan_rat_with_shield skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk skaven_loot_rat 10:20:27.791 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 10:20:27.791 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 10:20:27.791 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 10:20:27.791 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 10:20:27.791 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 10:20:27.791 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 10:20:27.791 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 10:20:27.791 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 10:20:27.791 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 10:20:27.791 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 10:20:27.791 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 10:20:27.791 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 10:20:27.791 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 10:20:27.791 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 10:20:27.791 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 10:20:27.791 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 10:20:27.791 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 10:20:27.791 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 10:20:27.791 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 10:20:27.791 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 10:20:27.791 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 10:20:27.791 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 10:20:27.791 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 10:20:27.791 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 10:20:27.791 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 10:20:27.791 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 10:20:27.791 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 10:20:27.791 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 10:20:27.791 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 10:20:27.791 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 10:20:27.791 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 10:20:27.791 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 10:20:27.791 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 10:20:27.791 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 10:20:27.792 [Lua] ### Sending rpc_level_loaded 10:20:27.792 [Lua] #### Has state machine: true, sender: 11000010c7fed13, level_id: 127 10:20:27.792 [Lua] Peer 11000010c7fed13 has loaded the level and all enemies are loaded 10:20:27.813 [Lua] ### Sending rpc_level_loaded 10:20:27.813 [Lua] #### Has state machine: false, sender: 11000010c7fed13, level_id: 127 10:20:28.571 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 10:20:28.571 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 10:20:28.571 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 10:20:29.160 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 10:20:29.160 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 10:20:29.161 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 10:20:29.783 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 10:20:29.783 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 10:20:29.784 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 10:20:30.574 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 10:20:30.574 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 10:20:30.575 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 10:20:32.564 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 10:20:32.564 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 10:20:32.564 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 10:20:32.953 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 10:20:32.953 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 10:20:32.953 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 10:20:33.171 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 10:20:33.171 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 10:20:33.172 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 10:20:33.509 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 10:20:33.509 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 10:20:33.510 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 10:20:34.050 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 10:20:34.050 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 10:20:34.051 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 10:20:34.637 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 10:20:34.637 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 10:20:34.638 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 10:20:34.992 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 10:20:34.992 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 10:20:34.993 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 10:20:35.701 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 10:20:35.701 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 10:20:35.701 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 10:20:36.360 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 10:20:36.360 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 10:20:36.361 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 10:20:37.592 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 10:20:37.592 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 10:20:37.593 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 10:20:38.503 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 10:20:38.503 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 10:20:38.503 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 10:20:39.379 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 10:20:39.379 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 10:20:39.380 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 10:20:40.123 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 10:20:40.123 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 10:20:40.124 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 10:20:40.730 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 10:20:40.730 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 10:20:40.730 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 10:20:41.524 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 10:20:41.524 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 10:20:41.525 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 10:20:42.637 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 10:20:42.637 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 10:20:42.638 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 10:20:43.698 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 10:20:43.698 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 10:20:43.699 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 10:20:44.576 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 10:20:44.576 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 10:20:44.576 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 10:20:45.671 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 10:20:45.671 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 10:20:45.671 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 10:20:45.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 10:20:45.957 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 10:20:45.958 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 10:20:46.681 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 10:20:46.681 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 10:20:46.681 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 10:20:47.625 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 10:20:47.625 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 10:20:47.625 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 10:20:48.366 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 10:20:48.366 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 10:20:48.367 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 10:20:48.451 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 10:20:48.451 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 10:20:48.451 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 10:20:48.519 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 10:20:48.519 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 10:20:48.519 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 10:20:48.586 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 10:20:48.586 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 10:20:48.586 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 10:20:50.136 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 10:20:50.136 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 10:20:50.137 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 10:20:52.277 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 10:20:52.277 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 10:20:52.278 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 10:20:53.675 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 10:20:53.675 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 10:20:53.676 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 10:20:55.952 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 10:20:55.952 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 10:20:55.956 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: bell game_mode: twitch 10:20:55.956 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 10:20:55.956 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 10:20:56.965 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 10:20:56.965 [Lua] [Matchmaking] unregister rpcs 10:20:56.965 [Lua] Set lobby begin: 10:20:56.965 [Lua] Lobby data twitch_enabled = true 10:20:56.965 [Lua] Lobby data power_level = 0 10:20:56.966 [Lua] Lobby data num_players = 4 10:20:56.966 [Lua] Lobby data host = 11000010c7fed13 10:20:56.966 [Lua] Lobby data game_mode = 7 10:20:56.966 [Lua] Lobby data is_private = true 10:20:56.966 [Lua] Lobby data level_key = bell 10:20:56.966 [Lua] Lobby data player_slot_1 = 11000010222ad0a:1 10:20:56.966 [Lua] Lobby data selected_level_key = bell 10:20:56.966 [Lua] Lobby data quick_game = false 10:20:56.966 [Lua] Lobby data matchmaking = false 10:20:56.966 [Lua] Lobby data difficulty = cataclysm 10:20:56.966 [Lua] Lobby data player_slot_4 = 11000010057a3bb:1 10:20:56.966 [Lua] Lobby data unique_server_name = Walker Trips 10:20:56.967 [Lua] Lobby data player_slot_5 = 1100001097e74e8:1 10:20:56.967 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:20:56.967 [Lua] Lobby data country_code = GB 10:20:56.967 [Lua] Lobby data player_slot_3 = 0:0 10:20:56.967 [Lua] Lobby data eac_authorized = true 10:20:56.967 [Lua] Set lobby end. 10:20:56.967 [Lua] [Managers] Destroying state managers... 10:20:56.968 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_1, global_loading_screens 10:20:56.968 [Lua] MUSIC MANAGER Stop_loading_screen_music 2536 0 10:20:56.968 [Lua] [Gamestate] Enter StateIngame HOST 10:20:56.969 [Lua] <>level = bell<> 10:20:56.969 [Lua] Set lobby begin: 10:20:56.969 [Lua] Lobby data twitch_enabled = true 10:20:56.969 [Lua] Lobby data power_level = 0 10:20:56.969 [Lua] Lobby data num_players = 4 10:20:56.969 [Lua] Lobby data host = 11000010c7fed13 10:20:56.969 [Lua] Lobby data game_mode = 7 10:20:56.969 [Lua] Lobby data is_private = true 10:20:56.969 [Lua] Lobby data level_key = bell 10:20:56.969 [Lua] Lobby data player_slot_1 = 11000010222ad0a:1 10:20:56.969 [Lua] Lobby data selected_level_key = bell 10:20:56.969 [Lua] Lobby data quick_game = false 10:20:56.969 [Lua] Lobby data matchmaking = false 10:20:56.970 [Lua] Lobby data difficulty = cataclysm 10:20:56.970 [Lua] Lobby data player_slot_4 = 11000010057a3bb:1 10:20:56.970 [Lua] Lobby data unique_server_name = Walker Trips 10:20:56.970 [Lua] Lobby data player_slot_5 = 1100001097e74e8:1 10:20:56.970 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:20:56.970 [Lua] Lobby data country_code = GB 10:20:56.970 [Lua] Lobby data player_slot_3 = 0:0 10:20:56.970 [Lua] Lobby data eac_authorized = true 10:20:56.970 [Lua] Set lobby end. 10:20:56.970 [Umbra] Init version: 3.4.15 :: 16 threads 10:20:56.970 [Lua] [StateIngame] Server ingame 10:20:56.973 [Lua] Set lobby begin: 10:20:56.973 [Lua] Lobby data twitch_enabled = true 10:20:56.973 [Lua] Lobby data power_level = 0 10:20:56.973 [Lua] Lobby data num_players = 4 10:20:56.973 [Lua] Lobby data host = 11000010c7fed13 10:20:56.973 [Lua] Lobby data game_mode = 7 10:20:56.973 [Lua] Lobby data is_private = true 10:20:56.973 [Lua] Lobby data level_key = bell 10:20:56.973 [Lua] Lobby data player_slot_1 = 11000010222ad0a:1 10:20:56.973 [Lua] Lobby data selected_level_key = bell 10:20:56.973 [Lua] Lobby data quick_game = false 10:20:56.974 [Lua] Lobby data matchmaking = false 10:20:56.974 [Lua] Lobby data difficulty = cataclysm 10:20:56.974 [Lua] Lobby data player_slot_4 = 11000010057a3bb:1 10:20:56.974 [Lua] Lobby data unique_server_name = Walker Trips 10:20:56.974 [Lua] Lobby data player_slot_5 = 1100001097e74e8:1 10:20:56.974 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:20:56.974 [Lua] Lobby data country_code = GB 10:20:56.974 [Lua] Lobby data player_slot_3 = 0:0 10:20:56.974 [Lua] Lobby data eac_authorized = true 10:20:56.974 [Lua] Set lobby end. 10:20:56.974 [Lua] [Matchmaking] register rpcs 10:20:56.974 [Lua] [GameNetworkManager] Setting pong timeout to 60 10:20:56.975 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13 10:20:56.975 [Lua] [GameNetworkManager] self.is_server = true 10:20:56.975 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 10:20:56.975 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 10:20:56.975 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 10:20:56.975 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 10:20:56.975 [Network] Setting artificial MTU limit to 65536 10:20:56.980 [Lua] Switching ConflictSettings: to: default 10:20:56.980 [Lua] pacing=default 10:20:56.980 [Lua] roaming=nil 10:20:56.980 [Lua] specials=default 10:20:56.980 [Lua] debug_color=maroon 10:20:56.980 [Lua] pack_spawning=default 10:20:56.980 [Lua] contained_breeds=nil 10:20:56.980 [Lua] disabled=false 10:20:56.980 [Lua] boss=default 10:20:56.980 [Lua] horde=default 10:20:56.980 [Lua] name=default 10:20:56.980 [Lua] intensity=default 10:20:56.980 [Lua] --- 10:20:56.980 [Lua] [LevelAnalysis] set_random_seed( 3542752) 10:20:56.989 [Lua] [AIInterestPointSystem] Level Seed: 3542752 10:20:56.989 [Lua] 10:20:56.989 [Lua] [entity_system_bag] = table 10:20:56.989 [Lua] [entity_system_bag] = metatable 10:20:56.989 [Lua] [startup_data] = table 10:20:56.989 [Lua] [entity_manager] = table 10:20:56.989 [Lua] [entity_manager] = metatable 10:20:56.989 [Lua] [unit_spawner] = table 10:20:56.989 [Lua] [unit_spawner] = metatable 10:20:56.989 [Lua] [unit_storage] = table 10:20:56.989 [Lua] [unit_storage] = metatable 10:20:56.989 [Lua] [dice_keeper] = table 10:20:56.989 [Lua] [dice_keeper] = metatable 10:20:56.989 [Lua] [is_server] = true (boolean) 10:20:56.989 [Lua] [world] = [World] 10:20:56.989 [Lua] [system_api] = table 10:20:56.989 [Lua] [entity_system] = table 10:20:56.989 [Lua] [entity_system] = metatable 10:20:56.989 [Lua] [network_lobby] = table 10:20:56.989 [Lua] [network_lobby] = metatable 10:20:56.989 [Lua] [profile_synchronizer] = table 10:20:56.989 [Lua] [profile_synchronizer] = metatable 10:20:56.989 [Lua] [level_transition_handler] = table 10:20:56.989 [Lua] [level_transition_handler] = metatable 10:20:56.989 [Lua] [num_local_human_players] = 1 (number) 10:20:56.989 [Lua] [statistics_db] = table 10:20:56.989 [Lua] [statistics_db] = metatable 10:20:56.989 [Lua] [network_server] = table 10:20:56.989 [Lua] [network_server] = metatable 10:20:56.989 [Lua] [input_manager] = table 10:20:56.989 [Lua] [input_manager] = metatable 10:20:56.989 [Lua] [network_clock] = table 10:20:56.989 [Lua] [network_clock] = metatable 10:20:56.989 [Lua] [network_transmit] = table 10:20:56.989 [Lua] [network_transmit] = metatable 10:20:56.989 [Lua] [free_flight_manager] = table 10:20:56.989 [Lua] [free_flight_manager] = metatable 10:20:56.989 [Lua] [network_manager] = table 10:20:56.989 [Lua] [network_manager] = metatable 10:20:56.989 [Lua] [network_event_delegate] = table 10:20:56.989 [Lua] [network_event_delegate] = metatable 10:20:56.989 [Lua] 10:20:56.991 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 10:20:57.009 [Lua] [AchievementManager] Achievements using the steam platform 10:20:57.010 [Lua] [StateIngame] Level seed: 3542752 10:20:57.010 [World] Spawning level. 10:20:57.383 [Lua] respawn_unit_spawned with group id: bell_end_event 10:20:57.383 [Lua] respawn_unit_spawned with group id: bell_end_event 10:20:57.383 [Lua] respawn_unit_spawned with group id: bell_end_event 10:20:57.438 [Lua] [LevelAnalysis] set_random_seed( 3542752) 10:20:57.457 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 10:20:57.457 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 10:20:57.458 [Lua] [IngameUI] init 10:20:57.475 [Lua] cb_razer_chroma_setup 10:20:57.496 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 10:20:57.496 [Lua] Set lobby begin: 10:20:57.496 [Lua] Lobby data twitch_enabled = true 10:20:57.496 [Lua] Lobby data power_level = 835 10:20:57.496 [Lua] Lobby data num_players = 4 10:20:57.496 [Lua] Lobby data host = 11000010c7fed13 10:20:57.496 [Lua] Lobby data game_mode = 7 10:20:57.497 [Lua] Lobby data is_private = true 10:20:57.497 [Lua] Lobby data level_key = bell 10:20:57.497 [Lua] Lobby data player_slot_1 = 11000010222ad0a:1 10:20:57.497 [Lua] Lobby data selected_level_key = bell 10:20:57.497 [Lua] Lobby data quick_game = false 10:20:57.497 [Lua] Lobby data matchmaking = false 10:20:57.497 [Lua] Lobby data difficulty = cataclysm 10:20:57.497 [Lua] Lobby data player_slot_4 = 11000010057a3bb:1 10:20:57.497 [Lua] Lobby data unique_server_name = Walker Trips 10:20:57.497 [Lua] Lobby data player_slot_5 = 1100001097e74e8:1 10:20:57.498 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:20:57.498 [Lua] Lobby data country_code = GB 10:20:57.498 [Lua] Lobby data player_slot_3 = 0:0 10:20:57.498 [Lua] Lobby data eac_authorized = true 10:20:57.498 [Lua] Set lobby end. 10:20:57.498 [Lua] CurrentConflictSettings default 10:20:57.498 [Lua] [ConflictDirector] conflict_director is ai_ready 10:20:57.499 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 10:20:57.500 [Lua] [MainPathSpawningGenerator] Injecting travel distances 10:20:57.515 [Lua] SpecialsPacing:remove_unwanted_breeds: 10:20:57.515 [Lua] Forming navigation groups in one frame 10:20:57.515 [Lua] Forming navigation groups 10:20:57.526 [Lua] NavigationGroupManager -> calulation time A: 0.012000000000000455 10:20:57.693 [Lua] NavigationGroupManager -> calulation time B: 0.16599999999999682 10:20:57.693 [Lua] number of nav groups: 220 10:20:57.696 [Lua] number of refined nav groups : 159 10:20:57.700 [Lua] NavigationGroupManager -> calulation time C: 0.0080000000000381988 10:20:57.700 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.500043261051177 Normalized coefficient: 1.4999938198752936 10:20:57.702 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.8943792715668692 Normalized coefficient: 1.5918128432028285 10:20:57.704 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.7657488996163 Normalized coefficient: 1.6127795381487653 10:20:57.706 [Lua] -------------> JOW Perfect-density 0.90000000000000002 Sum density 0.50057301521301267 Normalized coefficient: 1.7979395066212591 10:20:57.709 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 10:20:57.709 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 10:20:57.711 [Lua] [LevelAnalysis] Generating boss paths for level: bell 10:20:57.711 [Lua] [LevelAnalysis] This level has a total main-path length of 1120.403 meters. 10:20:57.711 [Lua] [LevelAnalysis] grouping spawners for event_patrol 10:20:57.711 [Lua] [LevelAnalysis] 10:20:57.711 [Lua] [LevelAnalysis] grouping spawners for event_boss 10:20:57.711 [Lua] [LevelAnalysis] 10:20:57.711 [Lua] [LevelAnalysis] Terror events added: 10:20:57.711 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 10:20:57.711 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 10:20:57.711 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss 10:20:57.711 [Lua] ----> using boss gizmo! 10:20:57.711 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 3, forbidden-dist: -302.6 start-travel-dist: 312.6, end-travel-dist: 345.8 spawn_distance 0.0 10:20:57.711 [Lua] Adding main path event: Vector3Box(-74.4, -214.937, -30.991) boss_event_chaos_spawn 45 table: 0000000005C58E40 10:20:57.711 [Lua] NORMAL PATROL MAIN PATH 425.43597412109375 10:20:57.711 [Lua] [waypoints] = table 10:20:57.711 [Lua] [astar_points] = table 10:20:57.711 [Lua] [travel_dist] = 425.43597491458058 (number) 10:20:57.711 [Lua] [one_directional] = false (boolean) 10:20:57.711 [Lua] [id] = boss_7 (string) 10:20:57.711 [Lua] ----> using boss spline path! 10:20:57.712 [Lua] Adding main path event: Vector3Box(27, -196, -26.453) boss_event_skaven_spline_patrol 45 table: 0000000005C592E0 10:20:57.712 [Lua] ----> using boss gizmo! 10:20:57.712 [Lua] [LevelAnalysis] section: 3, start-index: 8, end-index: 11, forbidden-dist: -208.3 start-travel-dist: 643.7, end-travel-dist: 678.0 spawn_distance 425.4 10:20:57.712 [Lua] Adding main path event: Vector3Box(46, -341, -14.857) boss_event_chaos_spawn 45 table: 0000000005C59840 10:20:57.712 [Lua] [LevelAnalysis] num_event_places_f: 0.71360187276204423 , num_event_places: 0 , trailing_event_fraction: 0.71360187276204423 , num_events: 1 10:20:57.712 [Lua] [LevelAnalysis] Level path distance: 1120.4028091430664 10:20:57.712 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1120.4028091430664 forbidden_dist: -1020.4028091430664 10:20:57.712 [Lua] [LevelAnalysis] wanted_distance: 818.22861142972761 10:20:57.712 [Lua] [LevelAnalysis] Terror events added: 10:20:57.712 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 10:20:57.712 [Lua] Adding main path event: Vector3Box(25.3015, -408.211, 27.8916) rare_event_loot_rat 45 table: 0000000005C59D40 10:20:57.712 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 10:20:57.721 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 10:20:57.725 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups 10:20:57.726 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups 10:20:57.728 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 10:20:57.729 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=58 10:20:57.772 [Lua] MUSIC: explore -> lost 10:20:58.011 [Lua] Set lobby begin: 10:20:58.011 [Lua] Lobby data twitch_enabled = true 10:20:58.011 [Lua] Lobby data power_level = 835 10:20:58.011 [Lua] Lobby data num_players = 4 10:20:58.011 [Lua] Lobby data host = 11000010c7fed13 10:20:58.011 [Lua] Lobby data game_mode = 7 10:20:58.011 [Lua] Lobby data is_private = true 10:20:58.012 [Lua] Lobby data level_key = bell 10:20:58.012 [Lua] Lobby data player_slot_1 = 11000010222ad0a:1 10:20:58.012 [Lua] Lobby data selected_level_key = bell 10:20:58.012 [Lua] Lobby data quick_game = false 10:20:58.012 [Lua] Lobby data matchmaking = false 10:20:58.012 [Lua] Lobby data difficulty = cataclysm 10:20:58.012 [Lua] Lobby data player_slot_4 = 11000010057a3bb:1 10:20:58.012 [Lua] Lobby data unique_server_name = Walker Trips 10:20:58.012 [Lua] Lobby data player_slot_5 = 1100001097e74e8:1 10:20:58.012 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:20:58.012 [Lua] Lobby data country_code = GB 10:20:58.012 [Lua] Lobby data player_slot_3 = 0:0 10:20:58.012 [Lua] Lobby data eac_authorized = true 10:20:58.012 [Lua] Set lobby end. 10:20:58.012 [Lua] [Matchmaking] Assigned player 11000010057a3bb to slot 4 when hot join syncing 10:20:58.012 [Lua] Breedfreezer (server) starting a hot join sync 10:20:58.012 [Lua] packing 0 units of breed chaos_marauder 10:20:58.012 [Lua] packing 0 units of breed skaven_clan_rat 10:20:58.012 [Lua] packing 0 units of breed skaven_storm_vermin 10:20:58.012 [Lua] packing 0 units of breed skaven_slave 10:20:58.012 [Lua] packing 0 units of breed chaos_fanatic 10:20:58.012 [Lua] packing 0 units of breed beastmen_bestigor 10:20:58.012 [Lua] packing 0 units of breed beastmen_gor 10:20:58.012 [Lua] packing 0 units of breed chaos_berzerker 10:20:58.012 [Lua] packing 0 units of breed chaos_warrior 10:20:58.012 [Lua] packing 0 units of breed beastmen_ungor 10:20:58.013 [Lua] packing 0 units of breed skaven_plague_monk 10:20:58.013 [Lua] packing 0 units of breed chaos_raider 10:20:58.013 [Lua] --> rpc-package size reached, sending rpc now (last package) 10:20:58.013 [Lua] 10:20:58.013 [Lua] [1] = 1 (number) 10:20:58.013 [Lua] [2] = 0 (number) 10:20:58.013 [Lua] [3] = 1 (number) 10:20:58.013 [Lua] [4] = 0 (number) 10:20:58.013 [Lua] [5] = 1 (number) 10:20:58.013 [Lua] [6] = 0 (number) 10:20:58.013 [Lua] [7] = 1 (number) 10:20:58.013 [Lua] [8] = 0 (number) 10:20:58.013 [Lua] [9] = 1 (number) 10:20:58.013 [Lua] [10] = 0 (number) 10:20:58.013 [Lua] [11] = 1 (number) 10:20:58.013 [Lua] [12] = 0 (number) 10:20:58.013 [Lua] [13] = 1 (number) 10:20:58.013 [Lua] [14] = 0 (number) 10:20:58.013 [Lua] [15] = 1 (number) 10:20:58.013 [Lua] [16] = 0 (number) 10:20:58.013 [Lua] [17] = 1 (number) 10:20:58.013 [Lua] [18] = 0 (number) 10:20:58.013 [Lua] [19] = 1 (number) 10:20:58.013 [Lua] [20] = 0 (number) 10:20:58.013 [Lua] [21] = 1 (number) 10:20:58.013 [Lua] [22] = 0 (number) 10:20:58.013 [Lua] [23] = 1 (number) 10:20:58.013 [Lua] [24] = 0 (number) 10:20:58.013 [Lua] 10:20:58.013 [Lua] 10:20:58.013 [Lua] 10:20:58.014 [Lua] Set lobby begin: 10:20:58.014 [Lua] Lobby data twitch_enabled = true 10:20:58.014 [Lua] Lobby data power_level = 835 10:20:58.014 [Lua] Lobby data num_players = 4 10:20:58.014 [Lua] Lobby data host = 11000010c7fed13 10:20:58.014 [Lua] Lobby data game_mode = 7 10:20:58.014 [Lua] Lobby data is_private = true 10:20:58.014 [Lua] Lobby data level_key = bell 10:20:58.014 [Lua] Lobby data player_slot_1 = 11000010222ad0a:1 10:20:58.014 [Lua] Lobby data selected_level_key = bell 10:20:58.014 [Lua] Lobby data quick_game = false 10:20:58.014 [Lua] Lobby data matchmaking = false 10:20:58.014 [Lua] Lobby data difficulty = cataclysm 10:20:58.015 [Lua] Lobby data player_slot_4 = 11000010057a3bb:1 10:20:58.015 [Lua] Lobby data unique_server_name = Walker Trips 10:20:58.015 [Lua] Lobby data player_slot_5 = 1100001097e74e8:1 10:20:58.015 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:20:58.015 [Lua] Lobby data country_code = GB 10:20:58.015 [Lua] Lobby data player_slot_3 = 0:0 10:20:58.015 [Lua] Lobby data eac_authorized = true 10:20:58.015 [Lua] Set lobby end. 10:20:58.015 [Lua] [Matchmaking] Assigned player 11000010222ad0a to slot 1 when hot join syncing 10:20:58.015 [Lua] Breedfreezer (server) starting a hot join sync 10:20:58.015 [Lua] packing 0 units of breed chaos_marauder 10:20:58.015 [Lua] packing 0 units of breed skaven_clan_rat 10:20:58.015 [Lua] packing 0 units of breed skaven_storm_vermin 10:20:58.015 [Lua] packing 0 units of breed skaven_slave 10:20:58.015 [Lua] packing 0 units of breed chaos_fanatic 10:20:58.015 [Lua] packing 0 units of breed beastmen_bestigor 10:20:58.015 [Lua] packing 0 units of breed beastmen_gor 10:20:58.015 [Lua] packing 0 units of breed chaos_berzerker 10:20:58.015 [Lua] packing 0 units of breed chaos_warrior 10:20:58.015 [Lua] packing 0 units of breed beastmen_ungor 10:20:58.015 [Lua] packing 0 units of breed skaven_plague_monk 10:20:58.015 [Lua] packing 0 units of breed chaos_raider 10:20:58.015 [Lua] --> rpc-package size reached, sending rpc now (last package) 10:20:58.015 [Lua] 10:20:58.015 [Lua] [1] = 1 (number) 10:20:58.015 [Lua] [2] = 0 (number) 10:20:58.015 [Lua] [3] = 1 (number) 10:20:58.015 [Lua] [4] = 0 (number) 10:20:58.015 [Lua] [5] = 1 (number) 10:20:58.015 [Lua] [6] = 0 (number) 10:20:58.015 [Lua] [7] = 1 (number) 10:20:58.015 [Lua] [8] = 0 (number) 10:20:58.015 [Lua] [9] = 1 (number) 10:20:58.015 [Lua] [10] = 0 (number) 10:20:58.015 [Lua] [11] = 1 (number) 10:20:58.015 [Lua] [12] = 0 (number) 10:20:58.015 [Lua] [13] = 1 (number) 10:20:58.015 [Lua] [14] = 0 (number) 10:20:58.015 [Lua] [15] = 1 (number) 10:20:58.015 [Lua] [16] = 0 (number) 10:20:58.015 [Lua] [17] = 1 (number) 10:20:58.015 [Lua] [18] = 0 (number) 10:20:58.015 [Lua] [19] = 1 (number) 10:20:58.015 [Lua] [20] = 0 (number) 10:20:58.015 [Lua] [21] = 1 (number) 10:20:58.015 [Lua] [22] = 0 (number) 10:20:58.015 [Lua] [23] = 1 (number) 10:20:58.015 [Lua] [24] = 0 (number) 10:20:58.015 [Lua] 10:20:58.015 [Lua] 10:20:58.015 [Lua] 10:20:58.016 [Lua] Set lobby begin: 10:20:58.016 [Lua] Lobby data twitch_enabled = true 10:20:58.016 [Lua] Lobby data power_level = 835 10:20:58.016 [Lua] Lobby data num_players = 4 10:20:58.016 [Lua] Lobby data host = 11000010c7fed13 10:20:58.016 [Lua] Lobby data game_mode = 7 10:20:58.016 [Lua] Lobby data is_private = true 10:20:58.016 [Lua] Lobby data level_key = bell 10:20:58.016 [Lua] Lobby data player_slot_1 = 11000010222ad0a:1 10:20:58.016 [Lua] Lobby data selected_level_key = bell 10:20:58.016 [Lua] Lobby data quick_game = false 10:20:58.017 [Lua] Lobby data matchmaking = false 10:20:58.017 [Lua] Lobby data difficulty = cataclysm 10:20:58.017 [Lua] Lobby data player_slot_4 = 11000010057a3bb:1 10:20:58.017 [Lua] Lobby data unique_server_name = Walker Trips 10:20:58.017 [Lua] Lobby data player_slot_5 = 1100001097e74e8:1 10:20:58.017 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:20:58.017 [Lua] Lobby data country_code = GB 10:20:58.017 [Lua] Lobby data player_slot_3 = 0:0 10:20:58.017 [Lua] Lobby data eac_authorized = true 10:20:58.017 [Lua] Set lobby end. 10:20:58.017 [Lua] [Matchmaking] Assigned player 1100001097e74e8 to slot 5 when hot join syncing 10:20:58.017 [Lua] Breedfreezer (server) starting a hot join sync 10:20:58.017 [Lua] packing 0 units of breed chaos_marauder 10:20:58.017 [Lua] packing 0 units of breed skaven_clan_rat 10:20:58.017 [Lua] packing 0 units of breed skaven_storm_vermin 10:20:58.017 [Lua] packing 0 units of breed skaven_slave 10:20:58.017 [Lua] packing 0 units of breed chaos_fanatic 10:20:58.017 [Lua] packing 0 units of breed beastmen_bestigor 10:20:58.017 [Lua] packing 0 units of breed beastmen_gor 10:20:58.017 [Lua] packing 0 units of breed chaos_berzerker 10:20:58.017 [Lua] packing 0 units of breed chaos_warrior 10:20:58.017 [Lua] packing 0 units of breed beastmen_ungor 10:20:58.017 [Lua] packing 0 units of breed skaven_plague_monk 10:20:58.017 [Lua] packing 0 units of breed chaos_raider 10:20:58.017 [Lua] --> rpc-package size reached, sending rpc now (last package) 10:20:58.017 [Lua] 10:20:58.017 [Lua] [1] = 1 (number) 10:20:58.017 [Lua] [2] = 0 (number) 10:20:58.017 [Lua] [3] = 1 (number) 10:20:58.017 [Lua] [4] = 0 (number) 10:20:58.017 [Lua] [5] = 1 (number) 10:20:58.017 [Lua] [6] = 0 (number) 10:20:58.017 [Lua] [7] = 1 (number) 10:20:58.017 [Lua] [8] = 0 (number) 10:20:58.017 [Lua] [9] = 1 (number) 10:20:58.017 [Lua] [10] = 0 (number) 10:20:58.017 [Lua] [11] = 1 (number) 10:20:58.017 [Lua] [12] = 0 (number) 10:20:58.017 [Lua] [13] = 1 (number) 10:20:58.018 [Lua] [14] = 0 (number) 10:20:58.018 [Lua] [15] = 1 (number) 10:20:58.018 [Lua] [16] = 0 (number) 10:20:58.018 [Lua] [17] = 1 (number) 10:20:58.018 [Lua] [18] = 0 (number) 10:20:58.018 [Lua] [19] = 1 (number) 10:20:58.018 [Lua] [20] = 0 (number) 10:20:58.018 [Lua] [21] = 1 (number) 10:20:58.018 [Lua] [22] = 0 (number) 10:20:58.018 [Lua] [23] = 1 (number) 10:20:58.018 [Lua] [24] = 0 (number) 10:20:58.018 [Lua] 10:20:58.018 [Lua] 10:20:58.018 [Lua] 10:20:58.019 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=59 10:20:58.019 [Lua] RemotePlayer:create_game_object( ) 59 10:20:58.026 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=60 10:20:58.026 [Lua] RemotePlayer:create_game_object( ) 60 10:20:58.035 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=61 10:20:58.035 [Lua] RemotePlayer:create_game_object( ) 61 10:20:58.043 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010222ad0a 10:20:58.043 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010057a3bb 10:20:58.043 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001097e74e8 10:20:58.047 [Lua] MUSIC: lost -> explore 10:20:58.069 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:20:58.069 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:20:58.069 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63 10:20:58.126 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010057a3bb go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 10:20:58.126 [Lua] Adding player sync data to peer=11000010057a3bb local_player_id=1 10:20:58.126 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010057a3bb go_type=player_unit go_created_func_name=game_object_created_player_unit 10:20:58.128 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64 10:20:58.129 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:20:58.158 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001097e74e8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 10:20:58.158 [Lua] Adding player sync data to peer=1100001097e74e8 local_player_id=1 10:20:58.158 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001097e74e8 go_type=player_unit go_created_func_name=game_object_created_player_unit 10:20:58.160 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66 10:20:58.161 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:20:58.162 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010222ad0a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 10:20:58.162 [Lua] Adding player sync data to peer=11000010222ad0a local_player_id=1 10:20:58.162 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010222ad0a go_type=player_unit go_created_func_name=game_object_created_player_unit 10:20:58.163 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67 10:20:58.164 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:20:58.404 [Lua] ################################################################################################################# 10:20:58.404 [Lua] [Loading Time]: 00:00:49 [Transition]: inn_level-bell [Members joined]: 0 [Members Left]: 0 [Is Server]: true 10:20:58.404 [Lua] ################################################################################################################# 10:20:58.404 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 8 10:20:58.404 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 10:20:58.422 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 8 10:20:58.655 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 8 10:20:58.655 [Lua] Commit load time data 10:20:58.904 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 10:20:58.904 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 10:21:02.390 [Lua] Set lobby begin: 10:21:02.390 [Lua] Lobby data twitch_enabled = true 10:21:02.391 [Lua] Lobby data power_level = 613 10:21:02.391 [Lua] Lobby data num_players = 4 10:21:02.391 [Lua] Lobby data host = 11000010c7fed13 10:21:02.391 [Lua] Lobby data game_mode = 7 10:21:02.391 [Lua] Lobby data is_private = true 10:21:02.391 [Lua] Lobby data level_key = bell 10:21:02.391 [Lua] Lobby data player_slot_1 = 11000010222ad0a:1 10:21:02.391 [Lua] Lobby data selected_level_key = bell 10:21:02.391 [Lua] Lobby data quick_game = false 10:21:02.391 [Lua] Lobby data matchmaking = false 10:21:02.391 [Lua] Lobby data difficulty = cataclysm 10:21:02.391 [Lua] Lobby data player_slot_4 = 11000010057a3bb:1 10:21:02.391 [Lua] Lobby data unique_server_name = Walker Trips 10:21:02.391 [Lua] Lobby data player_slot_5 = 1100001097e74e8:1 10:21:02.391 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:21:02.391 [Lua] Lobby data country_code = GB 10:21:02.391 [Lua] Lobby data player_slot_3 = 0:0 10:21:02.391 [Lua] Lobby data eac_authorized = true 10:21:02.391 [Lua] Set lobby end. 10:21:07.412 [Lua] Set lobby begin: 10:21:07.412 [Lua] Lobby data twitch_enabled = true 10:21:07.412 [Lua] Lobby data power_level = 822 10:21:07.412 [Lua] Lobby data num_players = 4 10:21:07.412 [Lua] Lobby data host = 11000010c7fed13 10:21:07.412 [Lua] Lobby data game_mode = 7 10:21:07.412 [Lua] Lobby data is_private = true 10:21:07.412 [Lua] Lobby data level_key = bell 10:21:07.412 [Lua] Lobby data player_slot_1 = 11000010222ad0a:1 10:21:07.412 [Lua] Lobby data selected_level_key = bell 10:21:07.412 [Lua] Lobby data quick_game = false 10:21:07.412 [Lua] Lobby data matchmaking = false 10:21:07.413 [Lua] Lobby data difficulty = cataclysm 10:21:07.413 [Lua] Lobby data player_slot_4 = 11000010057a3bb:1 10:21:07.413 [Lua] Lobby data unique_server_name = Walker Trips 10:21:07.413 [Lua] Lobby data player_slot_5 = 1100001097e74e8:1 10:21:07.413 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:21:07.413 [Lua] Lobby data country_code = GB 10:21:07.413 [Lua] Lobby data player_slot_3 = 0:0 10:21:07.413 [Lua] Lobby data eac_authorized = true 10:21:07.413 [Lua] Set lobby end. 10:21:26.367 [Lua] Switching ConflictSettings: to: beastmen 10:21:26.367 [Lua] pacing=beastmen 10:21:26.367 [Lua] locked_func_name=beastmen 10:21:26.367 [Lua] roaming=nil 10:21:26.367 [Lua] specials=beastmen 10:21:26.367 [Lua] debug_color=purple 10:21:26.367 [Lua] pack_spawning=beastmen 10:21:26.367 [Lua] contained_breeds=nil 10:21:26.367 [Lua] disabled=false 10:21:26.367 [Lua] boss=beastmen 10:21:26.367 [Lua] horde=beastmen 10:21:26.367 [Lua] name=beastmen 10:21:26.367 [Lua] intensity=default 10:21:26.367 [Lua] --- 10:21:26.430 [Lua] Players are leaving the safe zone 10:21:31.639 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:21:32.261 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:21:34.501 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:21:35.248 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:21:36.566 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:21:36.936 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:21:40.564 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:21:41.035 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:21:41.323 [IRC Client] Sending PONG to tmi.twitch.tv 10:21:49.823 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:21:50.227 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:21:52.584 [Lua] TerrorEventMixer.start_event: roaming_patrol 10:21:52.600 [Lua] Spline already found! 10:21:54.167 [Lua] TerrorEventMixer.start_event: roaming_patrol 10:21:54.184 [Lua] Spline already found! 10:21:57.996 [Lua] Switching ConflictSettings: to: chaos 10:21:57.996 [Lua] pacing=chaos 10:21:57.996 [Lua] roaming=nil 10:21:57.996 [Lua] specials=chaos 10:21:57.996 [Lua] debug_color=purple 10:21:57.996 [Lua] pack_spawning=chaos 10:21:57.996 [Lua] contained_breeds=nil 10:21:57.996 [Lua] disabled=false 10:21:57.996 [Lua] boss=chaos 10:21:57.996 [Lua] horde=chaos 10:21:57.996 [Lua] name=chaos 10:21:57.996 [Lua] intensity=default 10:21:57.996 [Lua] --- 10:21:58.501 [Lua] added vote 10:21:58.501 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=134 10:22:05.636 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:22:06.058 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:22:06.177 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:22:06.703 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:22:09.876 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:22:10.368 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:22:10.419 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:22:10.961 [Lua] Coordinated attack! 10:22:11.061 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:22:11.329 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:22:11.985 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:22:13.325 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:22:13.964 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:22:14.235 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:22:14.675 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:22:27.061 [Lua] TerrorEventMixer.start_event: roaming_patrol 10:22:27.078 [Lua] Spline already found! 10:22:28.598 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 10:22:28.613 error: [Lua] [TwitchVoteUI] There is no vote data for key (1) 10:22:30.210 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 10:22:30.211 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 21 will change to a manual source. 10:22:30.581 [Lua] HORDE: Chosing horde wave composition chaos_huge 10:22:30.581 [Lua] Time for new HOOORDE! multi_first_wave 10:22:30.581 [Lua] horde requested: vector_blob 10:22:30.581 [Lua] wants to spawn ahead within distance: 60 10:22:30.581 [Lua] horde crated with id 4 of type vector_blob 10:22:30.581 [Lua] managed to spawn 39/39 horde enemies 10:22:30.581 [Lua] vector blob horde has started 10:22:30.589 [Lua] MUSIC: explore -> pre_horde 10:22:33.862 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:22:34.320 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:22:35.094 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:22:35.570 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 65 will change to a manual source. 10:22:35.715 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:22:35.785 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 10:22:35.786 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 92 will change to a manual source. 10:22:44.782 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:22:45.330 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:22:45.673 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:22:46.087 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:22:47.000 [Lua] MUSIC: pre_horde -> horde 10:22:50.065 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:22:50.406 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:22:50.864 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:22:51.202 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:22:52.080 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 10:22:52.080 [Lua] Time for new HOOORDE! multi_consecutive_wave 10:22:52.080 [Lua] horde requested: vector_blob 10:22:52.080 [Lua] wants to spawn ahead within distance: 60 10:22:52.080 [Lua] horde crated with id 5 of type vector_blob 10:22:52.080 [Lua] managed to spawn 38/38 horde enemies 10:22:52.080 [Lua] vector blob horde has started 10:22:56.612 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:22:57.048 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:22:57.536 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:22:58.080 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:22:58.459 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:22:58.810 [Lua] added vote 10:22:58.810 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=290 10:22:58.968 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:23:08.283 [Lua] Horde killed: ? 10:23:10.467 [Lua] HORDE: last wave, reset to standard horde delay 10:23:10.467 [Lua] Time for new HOOORDE! multi_last_wave 10:23:10.467 [Lua] horde requested: vector_blob 10:23:10.467 [Lua] wants to spawn ahead within distance: 60 10:23:10.467 [Lua] horde crated with id 6 of type vector_blob 10:23:10.467 [Lua] managed to spawn 38/38 horde enemies 10:23:10.467 [Lua] vector blob horde has started 10:23:15.440 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:23:15.834 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:23:19.809 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:23:20.232 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:23:24.256 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 10:23:24.257 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 101 will change to a manual source. 10:23:29.249 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 10:23:29.264 error: [Lua] [TwitchVoteUI] There is no vote data for key (2) 10:23:31.692 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:23:32.035 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:23:32.428 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:23:32.676 [Lua] Horde killed: ? 10:23:32.844 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:23:33.205 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:23:33.205 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:23:33.588 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:23:33.630 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:23:33.998 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:23:34.387 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:23:34.965 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:23:35.305 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:23:35.888 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:23:36.260 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:23:36.809 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:23:36.964 [Lua] MUSIC: horde -> explore 10:23:37.217 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:23:38.259 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:23:38.594 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:23:38.855 [Lua] Horde killed: ? 10:23:39.658 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x9eb, position: 0 10:23:39.658 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x9eb, position: 0 10:23:39.658 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x9eb, position: 0 10:23:39.791 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:23:40.149 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:23:47.231 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:23:47.669 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:23:50.522 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:23:51.062 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:23:51.433 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:23:51.789 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 10:23:51.973 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:23:52.347 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:23:52.919 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:23:53.140 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 1 3 26 10:23:55.062 [Lua] main path terror event triggered: boss_event_chaos_spawn 10:23:55.062 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spawn 10:23:55.096 [Flow] Boss DoorStormfiend 10:23:57.347 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x9eb, position: 0 10:23:57.347 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x9eb, position: 0 10:23:58.533 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:23:58.838 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x9eb, position: 0 10:23:58.838 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x9eb, position: 0 10:23:58.838 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x9eb, position: 0 10:23:58.904 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:23:59.400 [Lua] added multiple choice vote 10:23:59.400 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=386 10:23:59.432 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 51 will change to a manual source. 10:23:59.460 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:23:59.797 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:24:00.358 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x9eb, position: 0 10:24:00.359 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x9eb, position: 0 10:24:00.359 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x9eb, position: 0 10:24:03.338 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x9eb, position: 0 10:24:03.338 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x9eb, position: 0 10:24:03.338 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x9eb, position: 0 10:24:04.402 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:24:04.604 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:24:04.806 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:24:05.176 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:24:05.210 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:24:05.210 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:24:05.596 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:24:05.631 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:24:05.969 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:24:06.069 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:24:06.204 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:24:06.473 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:24:06.607 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:24:06.877 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:24:07.012 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:24:07.450 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:24:07.686 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:24:08.168 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:24:08.610 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:24:09.014 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:24:09.924 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:24:10.348 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:24:10.854 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:24:11.259 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:24:13.588 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 200.79106140136719 [Unit '#ID[a9b416aa2fc562b7]'] 10:24:13.621 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:24:14.040 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:24:15.495 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:24:15.865 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:24:16.421 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:24:16.826 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:24:17.232 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:24:17.366 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:24:17.400 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:24:17.451 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:24:17.637 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:24:17.822 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:24:18.011 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:24:18.044 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:24:18.338 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x9eb, position: 2447835 10:24:18.338 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x9eb, position: 0 10:24:18.382 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:24:18.449 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:24:18.754 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:24:18.854 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:24:19.277 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:24:19.343 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:24:19.682 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:24:19.816 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:24:19.917 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:24:20.085 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:24:20.321 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:24:20.491 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:24:20.659 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:24:20.895 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:24:21.030 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:24:21.298 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:24:21.331 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:24:21.638 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 31579 0 10:24:21.704 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:24:21.704 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:24:22.076 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:24:22.110 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:24:22.481 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:24:23.864 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:24:24.370 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:24:24.370 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:24:24.810 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:24:29.469 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 10:24:29.483 error: [Lua] [TwitchVoteUI] There is no vote data for key (3) 10:24:30.479 [Lua] winning_index 2 10:24:30.810 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:24:31.199 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:24:33.338 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x9eb, position: 2447835 10:24:33.338 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x9eb, position: 0 10:24:40.756 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:24:41.095 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:24:42.359 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:24:42.729 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:24:43.892 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:24:44.263 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:24:45.347 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x9eb, position: 0 10:24:45.347 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x9eb, position: 0 10:24:45.347 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x9eb, position: 0 10:24:46.542 [Lua] [ChatManager][1]System: Walker Trips picked up a Loot Die 10:24:48.929 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x9eb, position: 172141 10:24:53.011 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 10:24:59.508 [Lua] added vote 10:24:59.508 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=449 10:25:02.033 [Lua] HORDE: Chosing horde wave composition chaos_huge_armor 10:25:02.033 [Lua] Time for new HOOORDE! multi_first_wave 10:25:02.033 [Lua] horde requested: vector_blob 10:25:02.033 [Lua] wants to spawn behind within distance: 60 10:25:02.033 [Lua] horde crated with id 8 of type vector_blob 10:25:02.033 [Lua] managed to spawn 38/38 horde enemies 10:25:02.033 [Lua] vector blob horde has started 10:25:02.038 [Lua] MUSIC: explore -> pre_horde 10:25:03.626 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:25:04.004 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:25:09.089 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 10:25:09.089 [Lua] Time for new HOOORDE! multi_consecutive_wave 10:25:09.089 [Lua] horde requested: vector_blob 10:25:09.089 [Lua] wants to spawn ahead within distance: 60 10:25:09.089 [Lua] horde crated with id 9 of type vector_blob 10:25:09.089 [Lua] managed to spawn 36/36 horde enemies 10:25:09.089 [Lua] vector blob horde has started 10:25:12.412 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 3 1 91 10:25:16.186 [Lua] MUSIC: pre_horde -> horde 10:25:19.183 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:25:19.530 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x9eb, position: 71207 10:25:19.586 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:25:23.320 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:25:23.730 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:25:29.740 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 10:25:29.745 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 10:25:29.746 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 33 will change to a manual source. 10:25:29.753 error: [Lua] [TwitchVoteUI] There is no vote data for key (4) 10:25:29.764 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 10:25:29.765 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 121 will change to a manual source. 10:25:29.782 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 10:25:29.782 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 122 will change to a manual source. 10:25:29.802 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 10:25:29.802 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 73 will change to a manual source. 10:25:33.815 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 43016 0 10:25:35.126 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:25:35.569 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:25:35.723 [Lua] HORDE: last wave, reset to standard horde delay 10:25:35.723 [Lua] Time for new HOOORDE! multi_last_wave 10:25:35.723 [Lua] horde requested: vector_blob 10:25:35.723 [Lua] wants to spawn behind within distance: 60 10:25:35.723 [Lua] horde crated with id 10 of type vector_blob 10:25:35.723 [Lua] managed to spawn 39/39 horde enemies 10:25:35.723 [Lua] vector blob horde has started 10:25:40.145 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:25:40.635 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:25:40.938 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:25:41.182 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:25:41.368 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:25:41.626 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:25:43.380 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:25:43.861 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:25:43.970 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:25:44.314 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:25:44.467 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:25:44.776 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:25:45.038 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x9eb, position: 71207 10:25:50.582 [Lua] Horde killed: ? 10:25:53.627 [Lua] Horde killed: ? 10:25:55.650 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:25:56.261 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:25:58.088 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 50146 0 10:25:58.306 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:25:58.500 [Lua] MUSIC: horde -> explore 10:25:58.568 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x9eb, position: 0 10:25:58.568 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x9eb, position: 0 10:25:58.568 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x9eb, position: 0 10:25:58.906 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:26:00.126 [Lua] added vote 10:26:00.126 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=508 10:26:03.715 [Lua] Horde killed: ? 10:26:10.996 [Lua] fence jumping 10:26:11.417 [Lua] ready to jump failed 10:26:16.006 [Lua] ready to jump failed 10:26:19.207 [IRC Client] Sending PONG to tmi.twitch.tv 10:26:19.412 [Lua] fence jumping 10:26:22.766 [Lua] fence jumping 10:26:23.643 [Lua] Coordinated attack! 10:26:27.925 [Lua] TerrorEventMixer.start_event: roaming_patrol 10:26:27.942 [Lua] Spline already found! 10:26:28.446 [Lua] TerrorEventMixer.start_event: roaming_patrol 10:26:28.462 [Lua] Spline already found! 10:26:30.223 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 10:26:30.237 error: [Lua] [TwitchVoteUI] There is no vote data for key (5) 10:26:32.221 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:26:32.693 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:26:33.484 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:26:33.920 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:26:34.459 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:26:34.866 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:26:36.368 [Lua] TerrorEventMixer.start_event: roaming_patrol 10:26:36.385 [Lua] Spline already found! 10:26:38.364 [Lua] [ChatManager][1]System: SmokerT69 picked up a Loot Die 10:26:41.520 [Lua] [ChatManager][1]System: SmokerT69 picked up a Loot Die 10:26:43.369 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 10:26:52.139 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 11 will change to a manual source. 10:26:52.913 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:26:53.319 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:26:55.096 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 108 will change to a manual source. 10:26:56.963 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol 10:26:56.963 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol 10:26:56.982 [Lua] > starting new spline, using new navbot: standard , id: boss_7 10:26:56.999 [Lua] > continuing spline boss_7 index: 2 10:26:57.015 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7 10:26:57.015 [Lua] > continuing spline boss_7 index: 3 10:26:57.032 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7 10:26:57.032 [Lua] > continuing spline boss_7 index: 4 10:26:57.049 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7 10:26:57.049 [Lua] > continuing spline boss_7 index: 5 10:26:57.066 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7 10:26:57.066 [Lua] > continuing spline boss_7 index: 6 10:26:57.082 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7 10:26:57.083 [Lua] > continuing spline boss_7 index: 7 10:26:57.099 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7 10:26:57.100 [Lua] > continuing spline boss_7 index: 8 10:26:57.135 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7 10:26:57.135 [Lua] > continuing spline boss_7 index: 9 10:26:57.155 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7 10:26:57.155 [Lua] > continuing spline boss_7 index: 10 10:26:57.186 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7 10:26:57.186 [Lua] > continuing spline boss_7 index: 11 10:26:57.202 [Lua] > spline completed boss_7 10:26:57.202 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7 10:26:57.511 [Lua] Switching ConflictSettings: to: skaven 10:26:57.511 [Lua] pacing=default 10:26:57.511 [Lua] roaming=nil 10:26:57.511 [Lua] specials=skaven 10:26:57.511 [Lua] debug_color=orange 10:26:57.511 [Lua] pack_spawning=skaven 10:26:57.511 [Lua] contained_breeds=nil 10:26:57.511 [Lua] disabled=false 10:26:57.511 [Lua] boss=skaven 10:26:57.511 [Lua] horde=default 10:26:57.511 [Lua] name=skaven 10:26:57.511 [Lua] intensity=default 10:26:57.511 [Lua] --- 10:26:58.175 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:26:58.647 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:27:00.326 [Lua] added multiple choice vote 10:27:00.326 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=677 10:27:10.620 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 1 35 83 10:27:12.462 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 1 36 81 10:27:20.397 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xe0f0, position: 0 10:27:21.667 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 1 34 61 10:27:22.003 [Lua] Pushing horde in time; too many units out 10:27:22.357 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:27:22.696 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:27:22.905 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:27:23.107 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:27:23.412 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:27:23.581 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:27:23.822 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:27:24.291 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:27:27.052 [Lua] Pushing horde in time; too many units out 10:27:30.562 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 10:27:30.572 error: [Lua] [TwitchVoteUI] There is no vote data for key (6) 10:27:31.571 [Lua] winning_index 4 10:27:32.090 [Lua] HORDE: Chosing horde wave composition skaven_huge 10:27:32.090 [Lua] Time for new HOOORDE! multi_first_wave 10:27:32.090 [Lua] horde requested: vector 10:27:32.090 [Lua] setting up vector-horde 10:27:32.090 [Lua] Composing horde 'huge' .. using variant 'plain' 10:27:32.090 [Lua] --> horde wants to spawn ahead of players (0.053710354956394/0.67 10:27:32.090 [Lua] -> spawning: 60 10:27:32.090 [Lua] horde crated with id 15 of type vector 10:27:32.090 [Lua] vector horde has started 10:27:32.098 [Lua] MUSIC: explore -> pre_horde 10:27:32.156 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:27:32.645 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:27:34.266 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:27:34.705 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:27:37.236 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:27:37.609 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:27:39.169 [Lua] Pushing horde in time; too many units out 10:27:39.449 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:27:39.787 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0xe990, position: 0 10:27:39.799 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:27:44.237 [Lua] Pushing horde in time; too many units out 10:27:45.799 [Lua] MUSIC: pre_horde -> horde 10:27:49.385 [Lua] Pushing horde in time; too many units out 10:27:53.937 [Lua] Switching ConflictSettings: to: default 10:27:53.937 [Lua] pacing=default 10:27:53.937 [Lua] roaming=nil 10:27:53.937 [Lua] specials=default 10:27:53.937 [Lua] debug_color=maroon 10:27:53.937 [Lua] pack_spawning=default 10:27:53.937 [Lua] contained_breeds=nil 10:27:53.937 [Lua] disabled=false 10:27:53.937 [Lua] boss=default 10:27:53.937 [Lua] horde=default 10:27:53.937 [Lua] name=default 10:27:53.937 [Lua] intensity=default 10:27:53.937 [Lua] --- 10:27:54.465 [Lua] Pushing horde in time; too many units out 10:27:55.264 [Lua] Switching ConflictSettings: to: skaven 10:27:55.264 [Lua] pacing=default 10:27:55.264 [Lua] roaming=nil 10:27:55.264 [Lua] specials=skaven 10:27:55.264 [Lua] debug_color=orange 10:27:55.264 [Lua] pack_spawning=skaven 10:27:55.264 [Lua] contained_breeds=nil 10:27:55.264 [Lua] disabled=false 10:27:55.264 [Lua] boss=skaven 10:27:55.264 [Lua] horde=default 10:27:55.264 [Lua] name=skaven 10:27:55.264 [Lua] intensity=default 10:27:55.264 [Lua] --- 10:27:55.360 [Lua] Switching ConflictSettings: to: default 10:27:55.360 [Lua] pacing=default 10:27:55.360 [Lua] roaming=nil 10:27:55.360 [Lua] specials=default 10:27:55.360 [Lua] debug_color=maroon 10:27:55.360 [Lua] pack_spawning=default 10:27:55.360 [Lua] contained_breeds=nil 10:27:55.360 [Lua] disabled=false 10:27:55.360 [Lua] boss=default 10:27:55.360 [Lua] horde=default 10:27:55.360 [Lua] name=default 10:27:55.360 [Lua] intensity=default 10:27:55.360 [Lua] --- 10:27:59.358 [Lua] Switching ConflictSettings: to: skaven 10:27:59.358 [Lua] pacing=default 10:27:59.358 [Lua] roaming=nil 10:27:59.358 [Lua] specials=skaven 10:27:59.358 [Lua] debug_color=orange 10:27:59.358 [Lua] pack_spawning=skaven 10:27:59.358 [Lua] contained_breeds=nil 10:27:59.358 [Lua] disabled=false 10:27:59.358 [Lua] boss=skaven 10:27:59.358 [Lua] horde=default 10:27:59.358 [Lua] name=skaven 10:27:59.358 [Lua] intensity=default 10:27:59.358 [Lua] --- 10:27:59.808 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:28:00.167 [Lua] Switching ConflictSettings: to: default 10:28:00.167 [Lua] pacing=default 10:28:00.167 [Lua] roaming=nil 10:28:00.167 [Lua] specials=default 10:28:00.167 [Lua] debug_color=maroon 10:28:00.167 [Lua] pack_spawning=default 10:28:00.167 [Lua] contained_breeds=nil 10:28:00.167 [Lua] disabled=false 10:28:00.167 [Lua] boss=default 10:28:00.167 [Lua] horde=default 10:28:00.167 [Lua] name=default 10:28:00.167 [Lua] intensity=default 10:28:00.167 [Lua] --- 10:28:00.653 [Lua] Switching ConflictSettings: to: skaven 10:28:00.653 [Lua] pacing=default 10:28:00.653 [Lua] roaming=nil 10:28:00.653 [Lua] specials=skaven 10:28:00.653 [Lua] debug_color=orange 10:28:00.653 [Lua] pack_spawning=skaven 10:28:00.653 [Lua] contained_breeds=nil 10:28:00.653 [Lua] disabled=false 10:28:00.653 [Lua] boss=skaven 10:28:00.653 [Lua] horde=default 10:28:00.653 [Lua] name=skaven 10:28:00.653 [Lua] intensity=default 10:28:00.653 [Lua] --- 10:28:00.898 [Lua] added multiple choice vote 10:28:00.899 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=750 10:28:01.133 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:28:04.415 [Lua] Switching ConflictSettings: to: default 10:28:04.415 [Lua] pacing=default 10:28:04.415 [Lua] roaming=nil 10:28:04.415 [Lua] specials=default 10:28:04.415 [Lua] debug_color=maroon 10:28:04.415 [Lua] pack_spawning=default 10:28:04.415 [Lua] contained_breeds=nil 10:28:04.415 [Lua] disabled=false 10:28:04.415 [Lua] boss=default 10:28:04.415 [Lua] horde=default 10:28:04.415 [Lua] name=default 10:28:04.415 [Lua] intensity=default 10:28:04.415 [Lua] --- 10:28:09.606 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:28:09.870 [Lua] main_path_player_far_away_check started 10:28:10.135 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:28:13.021 [Lua] main_path_player_far_away_check started 10:28:13.062 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001097e74e8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:28:13.596 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001097e74e8 10:28:19.454 [Lua] MUSIC: horde -> explore 10:28:21.898 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:28:22.236 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:28:23.398 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:28:23.652 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 10:28:23.652 [Lua] Time for new HOOORDE! multi_consecutive_wave 10:28:23.652 [Lua] horde requested: vector 10:28:23.652 [Lua] setting up vector-horde 10:28:23.652 [Lua] Composing horde 'huge' .. using variant 'plain' 10:28:23.652 [Lua] --> horde wants to spawn ahead of players (0.16230741393903/0.67 10:28:23.652 [Lua] -> spawning: 58 10:28:23.652 [Lua] horde crated with id 16 of type vector 10:28:23.652 [Lua] vector horde has started 10:28:23.657 [Lua] MUSIC: explore -> pre_horde 10:28:23.672 [Lua] MUSIC: pre_horde -> horde 10:28:23.735 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:28:29.060 [Lua] [GameNetworkManager] destroying game object with go_id=63 10:28:29.198 [Lua] Horde killed: ? 10:28:29.213 [Lua] HORDE: last wave, reset to standard horde delay 10:28:29.213 [Lua] Time for new HOOORDE! multi_last_wave 10:28:29.213 [Lua] horde requested: vector 10:28:29.213 [Lua] setting up vector-horde 10:28:29.213 [Lua] Composing horde 'huge' .. using variant 'plain' 10:28:29.213 [Lua] --> horde wants to spawn ahead of players (0.26543629862227/0.67 10:28:29.213 [Lua] -> spawning: 59 10:28:29.213 [Lua] horde crated with id 17 of type vector 10:28:29.213 [Lua] vector horde has started 10:28:31.099 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 10:28:31.784 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 10:28:33.041 [Lua] Switching ConflictSettings: to: skaven 10:28:33.041 [Lua] pacing=default 10:28:33.041 [Lua] roaming=nil 10:28:33.041 [Lua] specials=skaven 10:28:33.041 [Lua] debug_color=orange 10:28:33.041 [Lua] pack_spawning=skaven 10:28:33.041 [Lua] contained_breeds=nil 10:28:33.041 [Lua] disabled=false 10:28:33.041 [Lua] boss=skaven 10:28:33.041 [Lua] horde=default 10:28:33.041 [Lua] name=skaven 10:28:33.041 [Lua] intensity=default 10:28:33.041 [Lua] --- 10:28:48.009 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 10:28:48.010 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 133 will change to a manual source. 10:28:48.027 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:28:48.523 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:28:49.001 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:28:49.566 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:28:50.169 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:28:50.669 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:28:51.107 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:28:51.338 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x12488, position: 0 10:28:51.516 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:28:52.249 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:28:52.742 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:28:54.302 [Lua] RespawnSystem:rpc_to_client_respawn_player(11000010c7fed13, 2) 10:28:54.304 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 10:28:54.305 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 10:28:54.305 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=850 10:28:55.842 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:28:56.281 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:28:57.415 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:28:57.866 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:28:58.331 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:28:58.773 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:29:00.898 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x12fc7, position: 0 10:29:00.938 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x12fd0, position: 0 10:29:01.347 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x13038, position: 0 10:29:01.438 [Lua] added vote 10:29:01.438 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=851 10:29:01.578 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x1306b, position: 0 10:29:02.144 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:29:02.488 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:29:03.247 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x131ea, position: 0 10:29:03.967 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x13262, position: 0 10:29:04.377 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x13291, position: 0 10:29:07.128 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x133f4, position: 0 10:29:10.797 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x13660, position: 0 10:29:15.026 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:29:15.415 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:29:15.905 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:29:16.258 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:29:19.213 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:29:19.822 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:29:20.525 [Lua] MUSIC: horde -> explore 10:29:20.704 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:29:21.174 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:29:21.318 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x9eb, position: 0 10:29:21.318 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x9eb, position: 0 10:29:21.318 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x9eb, position: 0 10:29:21.318 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x9eb, position: 0 10:29:21.318 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x9eb, position: 0 10:29:21.318 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x9eb, position: 0 10:29:21.318 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x9eb, position: 0 10:29:21.318 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x9eb, position: 0 10:29:21.318 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x9eb, position: 0 10:29:21.318 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x9eb, position: 0 10:29:21.769 [Lua] Horde killed: ? 10:29:22.289 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:29:22.727 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:29:23.278 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:29:23.391 [Lua] Horde killed: ? 10:29:23.682 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:29:31.499 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 10:29:31.581 [Lua] Switching ConflictSettings: to: default 10:29:31.581 [Lua] pacing=default 10:29:31.581 [Lua] roaming=nil 10:29:31.581 [Lua] specials=default 10:29:31.581 [Lua] debug_color=maroon 10:29:31.581 [Lua] pack_spawning=default 10:29:31.581 [Lua] contained_breeds=nil 10:29:31.581 [Lua] disabled=false 10:29:31.581 [Lua] boss=default 10:29:31.581 [Lua] horde=default 10:29:31.581 [Lua] name=default 10:29:31.581 [Lua] intensity=default 10:29:31.581 [Lua] --- 10:29:37.480 [Lua] Switching ConflictSettings: to: skaven 10:29:37.480 [Lua] pacing=default 10:29:37.480 [Lua] roaming=nil 10:29:37.480 [Lua] specials=skaven 10:29:37.480 [Lua] debug_color=orange 10:29:37.480 [Lua] pack_spawning=skaven 10:29:37.480 [Lua] contained_breeds=nil 10:29:37.480 [Lua] disabled=false 10:29:37.480 [Lua] boss=skaven 10:29:37.480 [Lua] horde=default 10:29:37.480 [Lua] name=skaven 10:29:37.480 [Lua] intensity=default 10:29:37.480 [Lua] --- 10:29:50.221 [Lua] chaos troll died! 10:29:50.837 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x9eb, position: 0 10:29:50.837 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x9eb, position: 0 10:29:50.837 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x9eb, position: 0 10:29:51.431 [Lua] [ChatManager][1]System: Barnett87 picked up a Loot Die 10:29:54.322 [Lua] Switching ConflictSettings: to: default 10:29:54.322 [Lua] pacing=default 10:29:54.322 [Lua] roaming=nil 10:29:54.322 [Lua] specials=default 10:29:54.322 [Lua] debug_color=maroon 10:29:54.322 [Lua] pack_spawning=default 10:29:54.322 [Lua] contained_breeds=nil 10:29:54.322 [Lua] disabled=false 10:29:54.322 [Lua] boss=default 10:29:54.322 [Lua] horde=default 10:29:54.322 [Lua] name=default 10:29:54.322 [Lua] intensity=default 10:29:54.322 [Lua] --- 10:29:58.429 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:29:59.035 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:29:59.342 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:29:59.917 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:30:00.255 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:30:00.693 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:30:00.794 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:30:00.827 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:30:01.485 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:30:01.535 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:30:01.559 [Lua] added vote 10:30:01.559 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=870 10:30:12.531 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 9 10 10:30:12.682 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 9 9 10:30:12.835 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 6 8 10:30:12.851 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 6 7 10:30:13.087 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 2 6 10:30:13.136 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 2 5 10:30:15.108 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 5 10:30:19.475 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 3 4 10:30:21.651 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 2 2 3 10:30:22.647 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 2 2 2 10:30:24.419 [Lua] TerrorEventMixer.start_event: roaming_patrol 10:30:24.435 [Lua] Spline already found! 10:30:31.491 [Lua] main path terror event triggered: boss_event_chaos_spawn 10:30:31.491 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spawn 10:30:31.524 [Flow] Boss DoorStormfiend 10:30:31.542 [Lua] Boss gave [Unit '#ID[757d2d0160920e0e]'] initial aggro 10:30:31.632 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 10:30:31.644 [Lua] Boss gave [Unit '#ID[757d2d0160920e0e]'] initial aggro 10:30:31.648 error: [Lua] [TwitchVoteUI] There is no vote data for key (9) 10:30:33.807 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x9eb, position: 0 10:30:33.807 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x9eb, position: 0 10:30:35.297 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x9eb, position: 0 10:30:35.297 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x9eb, position: 0 10:30:35.297 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x9eb, position: 0 10:30:36.726 [Lua] moving away from target, need to turn left to get back 10:30:36.817 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x9eb, position: 0 10:30:36.817 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x9eb, position: 0 10:30:36.817 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x9eb, position: 0 10:30:37.849 [Lua] moving away from target, need to turn left to get back 10:30:38.978 [Lua] moving away from target, need to turn left to get back 10:30:38.991 [Lua] moving away from target, need to turn left to get back 10:30:39.797 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x9eb, position: 0 10:30:39.797 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x9eb, position: 0 10:30:39.797 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x9eb, position: 0 10:30:40.475 [IRC Client] Sending PONG to tmi.twitch.tv 10:30:44.844 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 10:30:45.405 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 7 will change to a manual source. 10:30:54.452 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 10:30:54.452 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 54 will change to a manual source. 10:31:01.693 [Lua] added vote 10:31:01.693 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=915 10:31:05.176 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:31:05.517 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:31:05.855 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:31:06.089 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:31:06.190 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:31:06.360 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:31:06.528 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:31:06.664 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:31:06.868 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:31:06.968 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:31:07.204 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:31:07.271 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:31:07.542 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:31:07.610 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:31:07.879 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:31:07.913 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:31:08.250 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:31:08.283 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:31:08.587 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:31:08.689 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:31:09.008 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:31:09.042 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:31:09.109 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:31:09.482 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:31:09.516 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:31:09.549 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:31:09.886 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:31:09.920 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:31:10.260 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:31:10.328 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:31:10.633 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:31:10.733 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:31:11.018 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:31:11.425 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:31:11.659 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:31:11.728 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:31:17.257 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:31:17.660 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:31:19.632 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:31:20.037 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:31:27.214 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:31:27.349 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:31:29.140 [Lua] HORDE: Chosing horde wave composition skaven_huge_berzerker 10:31:29.140 [Lua] Time for new HOOORDE! multi_first_wave 10:31:29.140 [Lua] horde requested: ambush 10:31:29.140 [Lua] setting up ambush-horde 10:31:29.140 [Lua] Composing horde 'huge' .. using variant 'plain' 10:31:29.140 [Lua] -> spawning: 58 10:31:29.140 [Lua] horde crated with id 20 of type ambush 10:31:29.141 [Lua] ambush horde has started 10:31:29.148 [Lua] MUSIC: explore -> pre_ambush 10:31:29.684 [Lua] [ChatManager][1]System: SmokerT69 picked up a Loot Die 10:31:31.727 [Lua] chaos troll was despawned! 10:31:31.767 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 10:31:31.777 [Lua] Boss gave [Unit '#ID[bc7105613a970b22]'] initial aggro 10:31:31.783 error: [Lua] [TwitchVoteUI] There is no vote data for key (10) 10:31:33.967 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x9eb, position: 0 10:31:33.967 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x9eb, position: 0 10:31:33.967 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x9eb, position: 0 10:31:34.130 [Lua] replace_hidden_spawners -> first try found: 1 cover points 10:31:34.130 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:31:34.130 [Lua] ->moving spawner 10:31:34.130 [Lua] ->moving spawner 10:31:34.137 [Lua] MUSIC: pre_ambush -> horde 10:31:35.142 [Lua] replace_hidden_spawners -> first try found: 1 cover points 10:31:35.142 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:31:35.142 [Lua] ->moving spawner 10:31:35.142 [Lua] ->moving spawner 10:31:39.067 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x9eb, position: 0 10:31:39.067 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x9eb, position: 0 10:31:39.067 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x9eb, position: 0 10:31:39.148 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x9eb, position: 4537872 10:31:44.738 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x5b1e0a4, playing_id: 0x16647, position: 0 10:31:45.297 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x166bf, position: 0 10:31:52.617 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 10:31:52.617 [Lua] Time for new HOOORDE! multi_consecutive_wave 10:31:52.617 [Lua] horde requested: ambush 10:31:52.617 [Lua] setting up ambush-horde 10:31:52.617 [Lua] Composing horde 'huge' .. using variant 'plain' 10:31:52.617 [Lua] -> spawning: 63 10:31:52.617 [Lua] horde crated with id 21 of type ambush 10:31:52.617 [Lua] ambush horde has started 10:31:59.965 [Lua] [ChatManager][1]System: Barnett87 picked up a Loot Die 10:32:02.173 [Lua] added vote 10:32:02.173 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=969 10:32:02.534 [Lua] Horde killed: ? 10:32:06.908 [Lua] HORDE: last wave, reset to standard horde delay 10:32:06.908 [Lua] Time for new HOOORDE! multi_last_wave 10:32:06.908 [Lua] horde requested: ambush 10:32:06.908 [Lua] setting up ambush-horde 10:32:06.908 [Lua] Composing horde 'huge_berzerker' .. using variant 'plain' 10:32:06.908 [Lua] -> spawning: 49 10:32:06.908 [Lua] horde crated with id 22 of type ambush 10:32:06.908 [Lua] ambush horde has started 10:32:11.922 [Lua] replace_hidden_spawners -> first try found: 1 cover points 10:32:11.922 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:32:11.922 [Lua] ->moving spawner 10:32:14.304 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 10:32:19.487 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x185fe, position: 0 10:32:20.009 [Lua] replace_hidden_spawners -> first try found: 7 cover points 10:32:20.009 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:32:20.009 [Lua] ->moving spawner 10:32:20.026 [Lua] replace_hidden_spawners -> first try found: 5 cover points 10:32:20.026 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:32:20.026 [Lua] ->moving spawner 10:32:20.044 [Lua] replace_hidden_spawners -> first try found: 5 cover points 10:32:20.044 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:32:20.044 [Lua] ->moving spawner 10:32:21.067 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x9eb, position: 0 10:32:21.067 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x9eb, position: 0 10:32:21.067 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x9eb, position: 0 10:32:24.446 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 10:32:24.737 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x189ff, position: 0 10:32:25.505 [Lua] [GameNetworkManager] destroying game object with go_id=850 10:32:25.767 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x9eb, position: 0 10:32:26.818 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:32:27.492 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:32:28.095 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 11 will change to a manual source. 10:32:30.506 [Lua] MUSIC: horde -> explore 10:32:30.650 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:32:31.308 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:32:31.461 [Lua] Horde killed: ? 10:32:32.077 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x9eb, position: 0 10:32:32.077 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x9eb, position: 0 10:32:32.077 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x9eb, position: 0 10:32:32.077 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x9eb, position: 0 10:32:32.077 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x9eb, position: 0 10:32:32.394 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 10:32:34.129 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x9eb, position: 97882 10:32:34.129 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x9eb, position: 97882 10:32:34.129 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x9eb, position: 97882 10:32:36.522 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:32:36.827 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:32:37.063 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:32:37.164 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:32:37.367 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:32:37.467 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:32:37.688 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:32:37.821 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:32:37.949 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:32:38.256 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:32:38.312 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 37 will change to a manual source. 10:32:41.081 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:32:41.770 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:32:43.002 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:32:43.372 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:32:43.744 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:32:43.845 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:32:43.879 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:32:44.114 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:32:44.216 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:32:44.453 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:32:44.552 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:32:44.858 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:32:44.891 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:32:45.195 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:32:45.262 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:32:45.535 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:32:45.602 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:32:45.905 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:32:45.973 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:32:46.275 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:32:46.443 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:32:46.614 [Lua] Horde killed: ? 10:32:46.695 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:32:46.932 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:32:47.302 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:32:47.371 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:32:47.640 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:32:47.742 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:32:47.944 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:32:48.080 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:32:48.384 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:32:50.583 [Lua] RespawnSystem:rpc_to_client_respawn_player(11000010c7fed13, 2) 10:32:50.587 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 10:32:50.588 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 10:32:50.588 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=17 10:32:51.695 [Lua] [ChatManager][1]System: Barnett87 picked up a Loot Die 10:32:55.423 [Lua] [GameNetworkManager] game object created go_id=1163, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:32:55.930 [Lua] [GameNetworkManager] game object was destroyed id=1163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:32:56.404 [Lua] [GameNetworkManager] game object created go_id=1164, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:32:56.859 [Lua] [GameNetworkManager] game object was destroyed id=1164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:33:02.476 [Lua] added vote 10:33:02.476 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=109 10:33:08.260 [Lua] TerrorEventMixer.start_event: roaming_patrol 10:33:08.277 [Lua] Spline already found! 10:33:14.997 [Lua] Switching ConflictSettings: to: skaven 10:33:14.997 [Lua] pacing=default 10:33:14.997 [Lua] roaming=nil 10:33:14.997 [Lua] specials=skaven 10:33:14.997 [Lua] debug_color=orange 10:33:14.997 [Lua] pack_spawning=skaven 10:33:14.997 [Lua] contained_breeds=nil 10:33:14.997 [Lua] disabled=false 10:33:14.997 [Lua] boss=skaven 10:33:14.997 [Lua] horde=default 10:33:14.997 [Lua] name=skaven 10:33:14.997 [Lua] intensity=default 10:33:14.997 [Lua] --- 10:33:25.246 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 10:33:32.540 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 10:33:39.787 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x1a2d9, position: 0 10:33:41.520 error: [Lua] [TwitchVoteUI] There is no vote data for key (12) 10:33:43.610 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=1100001097e74e8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:33:44.624 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001097e74e8 10:34:00.064 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 21 will change to a manual source. 10:34:01.292 [Lua] simple los failed 10:34:02.631 [Lua] added vote 10:34:02.631 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=156 10:34:02.792 [Lua] [GameNetworkManager] game object created go_id=1165, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:34:03.196 [Lua] [GameNetworkManager] game object was destroyed id=1165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:34:03.601 [Lua] [GameNetworkManager] game object created go_id=1166, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:34:04.174 [Lua] [GameNetworkManager] game object was destroyed id=1166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:34:05.947 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x1ab71, position: 0 10:34:06.797 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x1abc4, position: 0 10:34:08.583 [Lua] fence jumping 10:34:09.277 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x5b1e0a4, playing_id: 0x1ac9b, position: 0 10:34:09.297 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x5b1e0a4, playing_id: 0x1ac9b, position: 0 10:34:09.597 [Lua] simple los failed 10:34:09.767 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x1acda, position: 0 10:34:12.822 [Lua] HORDE: Chosing horde wave composition skaven_huge_shields 10:34:12.822 [Lua] Time for new HOOORDE! multi_first_wave 10:34:12.822 [Lua] horde requested: ambush 10:34:12.822 [Lua] setting up ambush-horde 10:34:12.822 [Lua] Composing horde 'huge' .. using variant 'plain' 10:34:12.822 [Lua] -> spawning: 60 10:34:12.822 [Lua] horde crated with id 24 of type ambush 10:34:12.822 [Lua] ambush horde has started 10:34:12.827 [Lua] MUSIC: explore -> pre_ambush 10:34:17.805 [Lua] MUSIC: pre_ambush -> horde 10:34:20.902 [Lua] fence jumping 10:34:22.679 [Lua] Switching ConflictSettings: to: chaos 10:34:22.679 [Lua] pacing=chaos 10:34:22.679 [Lua] roaming=nil 10:34:22.679 [Lua] specials=chaos 10:34:22.679 [Lua] debug_color=purple 10:34:22.679 [Lua] pack_spawning=chaos 10:34:22.679 [Lua] contained_breeds=nil 10:34:22.679 [Lua] disabled=false 10:34:22.679 [Lua] boss=chaos 10:34:22.679 [Lua] horde=chaos 10:34:22.679 [Lua] name=chaos 10:34:22.680 [Lua] intensity=default 10:34:22.680 [Lua] --- 10:34:22.892 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 10:34:22.892 [Lua] Time for new HOOORDE! multi_consecutive_wave 10:34:22.892 [Lua] horde requested: ambush 10:34:22.892 [Lua] setting up ambush-horde 10:34:22.892 [Lua] Composing horde 'huge_shields' .. using variant 'plain' 10:34:22.892 [Lua] -> spawning: 55 10:34:22.893 [Lua] horde crated with id 25 of type ambush 10:34:22.893 [Lua] ambush horde has started 10:34:22.907 [Lua] [GameNetworkManager] game object created go_id=1167, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:34:23.036 [Lua] main path terror event triggered: rare_event_loot_rat 10:34:23.036 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat 10:34:23.326 [Lua] [GameNetworkManager] game object was destroyed id=1167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:34:24.049 [Lua] [GameNetworkManager] game object created go_id=1168, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:34:24.629 [Lua] [GameNetworkManager] game object was destroyed id=1168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:34:25.053 [Lua] [GameNetworkManager] game object created go_id=1169, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:34:25.430 [Lua] [GameNetworkManager] game object was destroyed id=1169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:34:25.955 [Lua] [GameNetworkManager] game object created go_id=1170, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:34:26.415 [Lua] [GameNetworkManager] game object was destroyed id=1170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:34:27.399 [Lua] [GameNetworkManager] game object created go_id=1171, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:34:27.914 [Lua] [GameNetworkManager] game object was destroyed id=1171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:34:31.481 [Lua] Switching ConflictSettings: to: skaven 10:34:31.481 [Lua] pacing=default 10:34:31.481 [Lua] roaming=nil 10:34:31.481 [Lua] specials=skaven 10:34:31.481 [Lua] debug_color=orange 10:34:31.481 [Lua] pack_spawning=skaven 10:34:31.481 [Lua] contained_breeds=nil 10:34:31.481 [Lua] disabled=false 10:34:31.481 [Lua] boss=skaven 10:34:31.481 [Lua] horde=default 10:34:31.481 [Lua] name=skaven 10:34:31.481 [Lua] intensity=default 10:34:31.481 [Lua] --- 10:34:31.987 [Lua] [GameNetworkManager] game object created go_id=1172, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:34:32.468 [Lua] [GameNetworkManager] game object was destroyed id=1172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:34:32.833 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 10:34:32.845 error: [Lua] [TwitchVoteUI] There is no vote data for key (13) 10:34:33.020 [Lua] HORDE: last wave, reset to standard horde delay 10:34:33.020 [Lua] Time for new HOOORDE! multi_last_wave 10:34:33.020 [Lua] horde requested: ambush 10:34:33.020 [Lua] setting up ambush-horde 10:34:33.020 [Lua] Composing horde 'huge' .. using variant 'plain' 10:34:33.021 [Lua] -> spawning: 62 10:34:33.021 [Lua] horde crated with id 26 of type ambush 10:34:33.021 [Lua] ambush horde has started 10:34:33.342 [Lua] [GameNetworkManager] game object created go_id=1173, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:34:33.858 [Lua] [GameNetworkManager] game object was destroyed id=1173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:34:34.703 [Lua] [GameNetworkManager] game object created go_id=1174, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:34:35.136 [Lua] [GameNetworkManager] game object was destroyed id=1174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:34:41.024 [Lua] [GameNetworkManager] game object created go_id=1175, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:34:41.468 [Lua] [GameNetworkManager] game object was destroyed id=1175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:34:41.932 [Lua] [GameNetworkManager] game object created go_id=1176, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:34:42.398 [Lua] [GameNetworkManager] game object was destroyed id=1176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:34:43.447 [Lua] Switching ConflictSettings: to: chaos 10:34:43.447 [Lua] pacing=chaos 10:34:43.447 [Lua] roaming=nil 10:34:43.447 [Lua] specials=chaos 10:34:43.447 [Lua] debug_color=purple 10:34:43.447 [Lua] pack_spawning=chaos 10:34:43.447 [Lua] contained_breeds=nil 10:34:43.447 [Lua] disabled=false 10:34:43.447 [Lua] boss=chaos 10:34:43.447 [Lua] horde=chaos 10:34:43.447 [Lua] name=chaos 10:34:43.447 [Lua] intensity=default 10:34:43.447 [Lua] --- 10:34:43.992 [Lua] [GameNetworkManager] game object created go_id=1177, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:34:44.701 [Lua] [GameNetworkManager] game object was destroyed id=1177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:34:47.435 [Lua] Horde killed: ? 10:34:48.118 [Lua] Switching ConflictSettings: to: skaven 10:34:48.118 [Lua] pacing=default 10:34:48.118 [Lua] roaming=nil 10:34:48.118 [Lua] specials=skaven 10:34:48.118 [Lua] debug_color=orange 10:34:48.118 [Lua] pack_spawning=skaven 10:34:48.118 [Lua] contained_breeds=nil 10:34:48.118 [Lua] disabled=false 10:34:48.118 [Lua] boss=skaven 10:34:48.118 [Lua] horde=default 10:34:48.118 [Lua] name=skaven 10:34:48.118 [Lua] intensity=default 10:34:48.118 [Lua] --- 10:34:48.859 [Lua] Horde killed: ? 10:34:52.038 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 10:34:52.038 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 27 will change to a manual source. 10:34:52.572 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 10:34:53.925 [Lua] Switching ConflictSettings: to: chaos 10:34:53.925 [Lua] pacing=chaos 10:34:53.925 [Lua] roaming=nil 10:34:53.925 [Lua] specials=chaos 10:34:53.925 [Lua] debug_color=purple 10:34:53.925 [Lua] pack_spawning=chaos 10:34:53.925 [Lua] contained_breeds=nil 10:34:53.925 [Lua] disabled=false 10:34:53.925 [Lua] boss=chaos 10:34:53.925 [Lua] horde=chaos 10:34:53.925 [Lua] name=chaos 10:34:53.925 [Lua] intensity=default 10:34:53.925 [Lua] --- 10:34:56.740 [Lua] Override Player Respawning bell_end_event true 10:35:03.119 [Lua] added multiple choice vote 10:35:03.120 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=338 10:35:07.040 [Lua] MUSIC: horde -> explore 10:35:07.878 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x9eb, position: 0 10:35:07.878 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x9eb, position: 0 10:35:07.878 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x9eb, position: 0 10:35:10.283 [IRC Client] Sending PONG to tmi.twitch.tv 10:35:10.436 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 10:35:10.437 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 113 will change to a manual source. 10:35:15.233 [Lua] [ChatManager][1]System: Barnett87 picked up a piece of Ravaged Art 10:35:19.723 [Lua] [ChatManager][1]System: Sedorikku picked up a piece of Ravaged Art 10:35:20.124 [Lua] [GameNetworkManager] game object created go_id=1178, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:35:20.541 [Lua] [GameNetworkManager] game object was destroyed id=1178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:35:20.923 [Lua] [GameNetworkManager] game object created go_id=1179, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:35:21.132 [Lua] Horde killed: ? 10:35:21.284 [Lua] [GameNetworkManager] game object was destroyed id=1179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:35:25.187 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 10:35:25.187 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 17 will change to a manual source. 10:35:33.345 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 10:35:33.360 error: [Lua] [TwitchVoteUI] There is no vote data for key (14) 10:35:34.354 [Lua] winning_index 2 10:35:35.880 [Lua] [GameNetworkManager] game object created go_id=1180, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:35:36.285 [Lua] [GameNetworkManager] game object was destroyed id=1180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:35:36.620 [Lua] [GameNetworkManager] game object created go_id=1181, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:35:37.025 [Lua] [GameNetworkManager] game object was destroyed id=1181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:35:37.531 [Lua] [GameNetworkManager] game object created go_id=1182, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:35:37.900 [Lua] [GameNetworkManager] game object was destroyed id=1182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:35:38.507 [Lua] [GameNetworkManager] game object created go_id=1183, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:35:38.879 [Lua] [GameNetworkManager] game object was destroyed id=1183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:35:39.416 [Lua] [GameNetworkManager] game object created go_id=1184, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:35:39.720 [Lua] [GameNetworkManager] game object was destroyed id=1184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:35:40.327 [Lua] [GameNetworkManager] game object created go_id=1185, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:35:40.902 [Lua] [GameNetworkManager] game object was destroyed id=1185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:35:41.239 [Lua] [GameNetworkManager] game object created go_id=1186, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:35:41.626 [Lua] [GameNetworkManager] game object was destroyed id=1186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:35:43.941 [Lua] Coordinated attack! 10:35:44.818 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin 3 4 7 10:35:44.935 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 3 5 10:35:45.442 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin 2 2 4 10:35:45.543 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 2 3 10:35:47.114 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin 2 2 2 10:35:50.323 [Lua] Switching ConflictSettings: to: skaven 10:35:50.323 [Lua] pacing=default 10:35:50.323 [Lua] roaming=nil 10:35:50.323 [Lua] specials=skaven 10:35:50.323 [Lua] debug_color=orange 10:35:50.323 [Lua] pack_spawning=skaven 10:35:50.323 [Lua] contained_breeds=nil 10:35:50.323 [Lua] disabled=false 10:35:50.323 [Lua] boss=skaven 10:35:50.323 [Lua] horde=default 10:35:50.323 [Lua] name=skaven 10:35:50.323 [Lua] intensity=default 10:35:50.323 [Lua] --- 10:36:00.108 [Lua] TerrorEventMixer.start_event: canyon_bell_event 10:36:00.214 [Lua] MUSIC: explore -> pre_horde 10:36:03.387 [Lua] added vote 10:36:03.387 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=387 10:36:05.288 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 10:36:10.344 [Lua] TerrorEventMixer.start_event: canyon_bell_event 10:36:11.158 [Lua] fence jumping 10:36:12.742 [Lua] MUSIC: pre_horde -> horde 10:36:13.263 [Lua] fence jumping 10:36:14.287 [Lua] simple los failed 10:36:15.065 [Lua] fence jumping 10:36:15.570 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 10:36:17.801 [Lua] ready to jump failed 10:36:24.398 [Lua] event horde ends! 10:36:24.415 [Lua] event horde ends! 10:36:25.803 [Lua] simple los failed 10:36:28.105 [Lua] [GameNetworkManager] game object created go_id=1187, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:36:28.870 [Lua] [GameNetworkManager] game object was destroyed id=1187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:36:29.461 [Lua] simple los failed 10:36:33.675 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 10:36:33.687 [Lua] Boss gave [Unit '#ID[ef9e3a8187693170]'] initial aggro 10:36:33.695 error: [Lua] [TwitchVoteUI] There is no vote data for key (15) 10:36:34.705 [Lua] event horde ends! 10:36:34.728 [Lua] event horde ends! 10:36:34.759 [Lua] MUSIC: horde -> explore 10:36:37.665 [Lua] ready to jump failed 10:36:39.362 [Lua] ready to jump failed 10:36:56.317 [Lua] [GameNetworkManager] destroying game object with go_id=17 10:36:58.870 [Lua] TerrorEventMixer.start_event: canyon_bell_event 10:36:58.973 [Lua] MUSIC: explore -> pre_horde 10:36:58.993 [Lua] MUSIC: pre_horde -> horde 10:37:03.794 [Lua] added vote 10:37:03.795 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=435 10:37:04.040 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 10:37:04.057 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 10:37:09.108 [Lua] TerrorEventMixer.start_event: canyon_bell_event 10:37:14.265 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 10:37:14.282 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 10:37:19.737 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x230a4, position: 0 10:37:21.405 [Lua] Returning override respawn unit 10:37:21.412 [Lua] RespawnSystem:rpc_to_client_respawn_player(11000010c7fed13, 2) 10:37:21.415 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 10:37:21.415 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 10:37:21.415 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=439 10:37:22.147 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x23318, position: 0 10:37:22.617 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x233a8, position: 0 10:37:23.071 [Lua] event horde ends! 10:37:23.088 [Lua] event horde ends! 10:37:25.758 [Lua] rat ogre died! 10:37:28.258 [Lua] rat ogre was despawned! 10:37:32.289 [Lua] [GameNetworkManager] game object created go_id=1188, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:37:32.691 [Lua] [GameNetworkManager] game object was destroyed id=1188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:37:33.060 [Lua] [GameNetworkManager] game object created go_id=1189, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:37:33.414 [Lua] event horde ends! 10:37:33.433 [Lua] event horde ends! 10:37:33.461 [Lua] MUSIC: horde -> explore 10:37:33.509 [Lua] [GameNetworkManager] game object was destroyed id=1189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:37:34.021 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 10:37:34.032 error: [Lua] [TwitchVoteUI] There is no vote data for key (16) 10:37:36.418 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4ad2e3ec, playing_id: 0x24350, position: 0 10:37:42.713 [Lua] [ChatManager][1]System: Barnett87 picked up a Loot Die 10:37:52.697 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x9eb, position: 0 10:37:52.908 [Lua] TerrorEventMixer.start_event: canyon_bell_event 10:37:53.016 [Lua] MUSIC: explore -> pre_horde 10:37:53.242 [Lua] MUSIC: pre_horde -> horde 10:37:58.103 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 10:37:58.122 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 10:38:00.621 [Lua] [GameNetworkManager] game object created go_id=1190, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:38:01.331 [Lua] [GameNetworkManager] game object was destroyed id=1190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:38:04.208 [Lua] added multiple choice vote 10:38:04.208 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=493 10:38:09.336 [Lua] Override Player Respawning bell_end_event false 10:38:09.341 [Lua] TerrorEventMixer.start_event: canyon_ogre_boss 10:38:09.341 [Lua] Boss gave [Unit '#ID[757d2d0160920e0e]'] initial aggro 10:38:09.379 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 10:38:09.395 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 10:38:17.203 [Lua] event horde ends! 10:38:17.221 [Lua] event horde ends! 10:38:33.601 [Lua] event horde ends! 10:38:33.622 [Lua] MUSIC: horde -> explore 10:38:34.449 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 10:38:34.463 error: [Lua] [TwitchVoteUI] There is no vote data for key (17) 10:38:35.457 [Lua] winning_index 2 10:38:42.971 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 317.07421875 [Unit '#ID[79481f482be18f1e]'] 10:38:45.281 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 36.339439392089844 [Unit '#ID[79481f482be18f1e]'] 10:38:46.038 [Lua] [GameNetworkManager] game object created go_id=1191, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:38:46.917 [Lua] [GameNetworkManager] game object was destroyed id=1191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:38:47.052 [Lua] [GameNetworkManager] game object created go_id=1192, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:38:47.624 [Lua] [GameNetworkManager] game object was destroyed id=1192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:39:04.391 [Lua] rat ogre died! 10:39:04.498 [Lua] added vote 10:39:04.498 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=487 10:39:06.190 [Lua] [ChatManager][1]System: Barnett87 picked up a Loot Die 10:39:12.011 [Lua] TerrorEventMixer.start_event: canyon_escape_event 10:39:12.066 [Lua] MUSIC: explore -> pre_horde 10:39:16.107 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 11 12 10:39:16.124 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 11 12 10:39:16.157 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 11 13 10:39:16.174 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 13 13 10:39:16.207 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 11 12 10:39:16.613 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 13 14 10:39:16.646 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 13 15 10:39:16.646 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 14 14 10:39:16.696 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 14 15 10:39:16.730 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 14 14 10:39:17.101 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 15 15 10:39:17.134 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 15 16 10:39:17.185 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 15 18 10:39:17.185 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 17 17 10:39:17.234 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 15 16 10:39:17.623 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 17 18 10:39:17.675 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 17 20 10:39:17.675 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 18 19 10:39:17.723 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 17 19 10:39:17.774 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 17 18 10:39:18.112 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 19 19 10:39:18.162 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 19 21 10:39:18.162 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 20 20 10:39:18.212 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 20 21 10:39:18.280 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 20 20 10:39:18.650 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 21 23 10:39:18.667 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 22 23 10:39:18.717 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 21 24 10:39:18.717 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 23 23 10:39:18.784 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 21 22 10:39:19.139 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 23 24 10:39:19.206 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 23 27 10:39:19.206 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 24 26 10:39:19.273 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 23 25 10:39:19.273 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 24 24 10:39:19.661 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 23 26 10:39:19.661 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 24 25 10:39:19.729 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 23 25 10:39:19.796 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 23 24 10:39:22.137 [Lua] TerrorEventMixer.start_event: canyon_escape_event 10:39:22.867 [Lua] MUSIC: pre_horde -> horde 10:39:23.723 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:39:24.195 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:39:25.682 [Lua] rat ogre was despawned! 10:39:25.847 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:39:26.261 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:39:26.264 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 12 13 10:39:26.300 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 12 14 10:39:26.300 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 13 13 10:39:26.336 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 6 14 14 10:39:26.760 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 17 17 10:39:26.794 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 17 18 10:39:26.847 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 17 20 10:39:26.912 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 17 19 10:39:27.270 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 23 23 10:39:27.325 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 23 25 10:39:27.342 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 24 25 10:39:27.413 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 25 25 10:39:27.820 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 26 28 10:39:27.820 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 27 27 10:39:27.909 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 26 28 10:39:27.980 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 26 27 10:39:28.097 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:39:28.358 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 5 28 30 10:39:28.358 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 29 29 10:39:28.394 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 8 30 10:39:28.479 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 8 29 10:39:28.665 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:39:28.854 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 30 32 10:39:28.854 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 31 31 10:39:28.946 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 30 33 10:39:29.031 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 30 32 10:39:29.401 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 32 35 10:39:29.401 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 33 34 10:39:29.419 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 34 34 10:39:30.925 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:39:31.336 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:39:32.385 [Lua] TerrorEventMixer.start_event: canyon_escape_event 10:39:34.197 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x28e9d, position: 0 10:39:34.696 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 10:39:34.700 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 10:39:34.705 error: [Lua] [TwitchVoteUI] There is no vote data for key (18) 10:39:34.718 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 10:39:34.736 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 10:39:36.222 [Lua] event horde ends! 10:39:36.555 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 30 33 10:39:36.555 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 31 32 10:39:36.991 [IRC Client] Sending PONG to tmi.twitch.tv 10:39:37.029 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 35 36 10:39:37.131 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 35 39 10:39:37.588 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 40 44 10:39:37.588 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 41 43 10:39:38.076 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 45 48 10:39:38.076 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 46 47 10:39:38.627 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 50 55 10:39:38.642 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 51 54 10:39:39.103 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 54 57 10:39:39.103 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 55 56 10:39:39.441 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:39:39.599 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 59 61 10:39:39.599 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 60 60 10:39:40.004 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:39:40.134 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 64 67 10:39:40.134 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 65 66 10:39:40.463 [Lua] [GameNetworkManager] game object created go_id=1193, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:39:40.831 [Lua] [GameNetworkManager] game object was destroyed id=1193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:39:41.504 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:39:42.108 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:39:42.969 [Lua] [GameNetworkManager] game object created go_id=1194, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:39:43.336 [Lua] [GameNetworkManager] game object was destroyed id=1194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:39:43.787 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:39:44.229 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:39:45.875 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:39:46.238 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:39:46.496 [Lua] event horde ends! 10:39:48.048 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x299de, position: 0 10:39:50.717 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x29c72, position: 0 10:39:53.659 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:39:54.145 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:39:56.738 [Lua] event horde ends! 10:39:56.764 [Lua] MUSIC: horde -> explore 10:39:59.487 [Lua] [GameNetworkManager] game object created go_id=1195, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:39:59.642 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:39:59.866 [Lua] [GameNetworkManager] game object was destroyed id=1195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:40:00.205 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:40:00.374 [Lua] [GameNetworkManager] game object created go_id=1196, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:40:00.780 [Lua] [GameNetworkManager] game object was destroyed id=1196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:40:01.630 [Lua] [GameNetworkManager] game object created go_id=1197, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:40:02.001 [Lua] [GameNetworkManager] game object was destroyed id=1197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:40:05.019 [Lua] added vote 10:40:05.019 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=631 10:40:06.679 [Lua] TerrorEventMixer.start_event: canyon_escape_event 10:40:06.734 [Lua] MUSIC: explore -> pre_horde 10:40:06.752 [Lua] MUSIC: pre_horde -> horde 10:40:15.163 [Lua] [GameNetworkManager] game object created go_id=1198, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:40:15.533 [Lua] [GameNetworkManager] game object was destroyed id=1198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:40:15.972 [Lua] [GameNetworkManager] game object created go_id=1199, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:40:16.357 [Lua] [GameNetworkManager] game object was destroyed id=1199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:40:16.918 [Lua] [GameNetworkManager] game object created go_id=1200, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:40:17.160 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 67 77 10:40:17.270 [Lua] [GameNetworkManager] game object was destroyed id=1200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:40:17.581 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 56 75 10:40:17.809 [Lua] [GameNetworkManager] game object created go_id=1201, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:40:18.153 [Lua] [GameNetworkManager] game object was destroyed id=1201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:40:25.816 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:40:26.326 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:40:27.639 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:40:27.986 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:40:30.732 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:40:30.919 [Lua] event horde ends! 10:40:30.940 [Lua] MUSIC: horde -> explore 10:40:31.120 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:40:34.288 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:40:34.678 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:40:35.263 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 10:40:35.273 error: [Lua] [TwitchVoteUI] There is no vote data for key (19) 10:40:35.773 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:40:36.160 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:40:38.337 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:40:38.859 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:40:39.365 [Lua] [GameNetworkManager] game object created go_id=1202, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:40:39.805 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:40:40.041 [Lua] [GameNetworkManager] game object was destroyed id=1202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:40:40.226 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:40:40.295 [Lua] [GameNetworkManager] game object created go_id=1203, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:40:40.968 [Lua] [GameNetworkManager] game object was destroyed id=1203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:40:41.002 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 11 24 10:40:41.088 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 19 23 10:40:41.525 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 18 22 10:40:41.711 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 21 21 10:40:42.049 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 3 20 10:40:42.199 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 17 19 10:40:44.100 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:40:45.632 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:40:48.064 [Lua] Complete level triggered. 10:40:48.064 [Lua] gm_event_end_conditions_met true false 10:40:48.064 [Save] Saving `save_data` 10:40:48.064 [Lua] RESET: Removed Active vote 10:40:48.064 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 10:40:48.064 [Lua] Game won 10:40:48.064 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 10:40:48.065 [Lua] generate_backend_stats 11000010c7fed13:1 10:40:48.066 [Save] Save done 10:40:48.073 [Lua] PlayFabMirror:_commit_internal nil 10:40:48.073 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 9 10:40:48.073 [Save] Saving `save_data` 10:40:48.073 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 10:40:48.075 [Lua] MUSIC: explore -> won 10:40:48.076 [Save] Save done 10:40:48.081 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 9 1 10:40:48.083 [Lua] Complete level triggered. 10:40:48.099 [Lua] Complete level triggered. 10:40:48.116 [Lua] Complete level triggered. 10:40:48.132 [Lua] Complete level triggered. 10:40:48.152 [Lua] Complete level triggered. 10:40:48.168 [Lua] Complete level triggered. 10:40:48.185 [Lua] Complete level triggered. 10:40:48.201 [Lua] Complete level triggered. 10:40:48.218 [Lua] Complete level triggered. 10:40:48.234 [Lua] Complete level triggered. 10:40:48.252 [Lua] Complete level triggered. 10:40:48.269 [Lua] Complete level triggered. 10:40:48.964 [Lua] [PlayFabRequestQueue] EAC Enabled! 9 10:40:48.964 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 9 10:40:49.552 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 9 10:40:49.565 [Lua] commit result success 5 10:40:49.565 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 10 10:40:49.565 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 10:40:49.991 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 10 2 10:40:50.834 [Lua] [PlayFabRequestQueue] EAC Enabled! 10 10:40:50.834 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 10 10:40:51.693 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 10 10:40:51.693 [Save] Saving `save_data` 10:40:51.696 [Save] Save done 10:40:57.516 [Lua] ConflictDirector - destroy all units 10:40:57.532 [Lua] TRANSITION nil nil inn_level 10:40:57.532 [Lua] Transition type "inn_level", is server: true 10:40:57.532 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 10:40:57.533 [Lua] [GameNetworkManager] Leaving game... 10:40:57.533 [Lua] [GameNetworkManager] Shutting down game session host. 10:40:57.533 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 10:40:57.533 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 10:40:57.533 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1195.39 10:40:57.549 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 10:40:59.543 [Lua] Clearing all global lookup lists 10:40:59.543 [Lua] [IngamePlayerListUI] - Destroy 10:40:59.543 [Lua] [EquipmentUI] - Destroy 10:40:59.543 [Lua] [AbilityUI] - Destroy 10:40:59.543 [Lua] [GamePadEquipmentUI] - Destroy 10:40:59.543 [Lua] [GamePadAbilityUI] - Destroy 10:40:59.544 [Lua] [IngameUI] destroy 10:40:59.690 [Lua] [Managers] Destroying state managers... 10:40:59.709 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 10:40:59.905 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 10:40:59.905 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 10:40:59.918 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 10:40:59.927 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 10:40:59.929 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 10:40:59.931 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 10:40:59.933 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 10:40:59.934 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 10:40:59.934 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 10:40:59.939 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 10:40:59.947 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 10:40:59.948 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 10:40:59.950 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 10:40:59.950 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 10:40:59.959 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 10:40:59.965 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 10:40:59.966 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 10:40:59.969 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 10:40:59.979 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 10:40:59.984 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 10:40:59.989 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 10:40:59.990 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 10:40:59.998 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 10:41:00.007 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 10:41:00.013 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 10:41:00.017 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 10:41:00.021 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 10:41:00.026 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 10:41:00.032 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 10:41:00.035 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 10:41:00.060 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 10:41:00.071 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 10:41:00.080 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 10:41:00.091 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 10:41:00.091 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010c7fed13 10:41:00.091 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010057a3bb 10:41:00.091 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010222ad0a 10:41:00.091 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001097e74e8 10:41:00.091 [Lua] [Matchmaking] unregister rpcs 10:41:00.091 [Lua] ############### UNLOADING PACKAGES ############### 10:41:00.091 [Lua] [Gamestate] Enter state StateLoading 10:41:00.094 [World] Spawning level. 10:41:00.104 [Lua] Found camera: end_screen_camera 10:41:00.104 [Lua] Found camera: end_screen_camera 10:41:00.104 [Lua] Found camera: end_screen_camera 10:41:00.104 [Lua] Found camera: end_screen_camera 10:41:00.104 [Lua] Found camera: end_screen_camera 10:41:00.104 [Lua] Found camera: end_screen_camera 10:41:00.104 [Lua] Found camera: end_screen_camera 10:41:00.104 [Lua] Found camera: end_screen_camera 10:41:00.104 [Lua] Found camera: end_screen_camera 10:41:00.104 [Lua] Found camera: end_screen_camera 10:41:00.104 [Lua] Found camera: end_screen_camera 10:41:00.104 [Lua] [EndViewState] Enter Substate EndViewStateSummary 10:41:00.105 [Lua] [Gamestate] Enter Substate StateLoadingRunning 10:41:00.105 [Lua] [Matchmaking] register rpcs 10:41:00.105 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 10:41:00.105 [Lua] Set lobby begin: 10:41:00.105 [Lua] Lobby data twitch_enabled = true 10:41:00.105 [Lua] Lobby data power_level = 0 10:41:00.105 [Lua] Lobby data num_players = 4 10:41:00.105 [Lua] Lobby data host = 11000010c7fed13 10:41:00.105 [Lua] Lobby data game_mode = 7 10:41:00.106 [Lua] Lobby data is_private = true 10:41:00.106 [Lua] Lobby data level_key = bell 10:41:00.106 [Lua] Lobby data player_slot_1 = 11000010222ad0a:1 10:41:00.106 [Lua] Lobby data selected_level_key = bell 10:41:00.106 [Lua] Lobby data quick_game = false 10:41:00.106 [Lua] Lobby data matchmaking = false 10:41:00.106 [Lua] Lobby data difficulty = cataclysm 10:41:00.106 [Lua] Lobby data player_slot_4 = 11000010057a3bb:1 10:41:00.106 [Lua] Lobby data unique_server_name = Walker Trips 10:41:00.106 [Lua] Lobby data player_slot_5 = 1100001097e74e8:1 10:41:00.106 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:41:00.106 [Lua] Lobby data country_code = GB 10:41:00.106 [Lua] Lobby data player_slot_3 = 0:0 10:41:00.106 [Lua] Lobby data eac_authorized = true 10:41:00.107 [Lua] Set lobby end. 10:41:00.107 [Lua] registering RPCs 10:41:00.107 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 10:41:00.107 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 10:41:00.107 [Lua] Set lobby begin: 10:41:00.107 [Lua] Lobby data twitch_enabled = true 10:41:00.107 [Lua] Lobby data power_level = 0 10:41:00.107 [Lua] Lobby data num_players = 4 10:41:00.107 [Lua] Lobby data host = 11000010c7fed13 10:41:00.107 [Lua] Lobby data game_mode = 3 10:41:00.107 [Lua] Lobby data is_private = true 10:41:00.107 [Lua] Lobby data level_key = inn_level 10:41:00.107 [Lua] Lobby data player_slot_1 = 11000010222ad0a:1 10:41:00.107 [Lua] Lobby data selected_level_key = bell 10:41:00.107 [Lua] Lobby data quick_game = false 10:41:00.107 [Lua] Lobby data matchmaking = false 10:41:00.108 [Lua] Lobby data difficulty = cataclysm 10:41:00.108 [Lua] Lobby data player_slot_4 = 11000010057a3bb:1 10:41:00.108 [Lua] Lobby data unique_server_name = Walker Trips 10:41:00.108 [Lua] Lobby data player_slot_5 = 1100001097e74e8:1 10:41:00.108 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:41:00.108 [Lua] Lobby data country_code = GB 10:41:00.108 [Lua] Lobby data player_slot_3 = 0:0 10:41:00.108 [Lua] Lobby data eac_authorized = true 10:41:00.108 [Lua] Set lobby end. 10:41:00.108 [Lua] MUSIC MANAGER unmute_all_world_sounds 180578 0 10:41:00.108 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 11 10:41:00.113 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 11 10:41:00.114 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 10:41:00.114 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 10:41:00.114 [Lua] [LevelTransitionHandler] load_level inn_level 10:41:00.165 [Umbra] Unload tome 10:41:00.177 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x563ab8ca, playing_id: 0x2c163, position: 0 10:41:00.286 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/bell, LevelTransitionHandler 10:41:00.286 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 10:41:00.286 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 10:41:00.286 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 10:41:00.286 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 10:41:00.286 [Lua] [StateLoading] got rpc_load_level 49 inn_level 10:41:00.392 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 10:41:00.392 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 10:41:00.393 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 10:41:00.442 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 10:41:00.442 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 10:41:00.443 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 10:41:00.480 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 10:41:00.511 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 11 10:41:03.737 [Window] Window => inactive 10:41:05.102 [Lua] ### Sending rpc_level_loaded 10:41:05.102 [Lua] #### Has state machine: true, sender: 11000010057a3bb, level_id: 49 10:41:05.102 [Lua] Peer 11000010057a3bb has loaded the level and all enemies are loaded 10:41:06.841 [Lua] ### Sending rpc_level_loaded 10:41:06.841 [Lua] #### Has state machine: true, sender: 11000010222ad0a, level_id: 49 10:41:06.841 [Lua] Peer 11000010222ad0a has loaded the level and all enemies are loaded 10:41:08.594 [Lua] ### Sending rpc_level_loaded 10:41:08.594 [Lua] #### Has state machine: true, sender: 1100001097e74e8, level_id: 49 10:41:08.594 [Lua] Peer 1100001097e74e8 has loaded the level and all enemies are loaded 10:41:09.220 [Lua] [EndViewState] Exit Substate EndViewStateSummary 10:41:09.220 [Lua] [PlayState] Enter Substate EndViewStateChest 10:41:09.235 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `play_gui_chest_appear_cataclysm_1` for object 27. 10:41:18.794 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 10:41:18.794 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 10:41:18.812 [Lua] [LevelTransitionHandler] Level load completed! 10:41:18.812 [Lua] [EnemyPackageLoader] setup_startup_enemies 10:41:18.812 [Lua] [EnemyPackageLoader] Load no enemies on this level 10:41:18.813 [Lua] ### Sending rpc_level_loaded 10:41:18.813 [Lua] #### Has state machine: true, sender: 11000010c7fed13, level_id: 49 10:41:18.813 [Lua] Peer 11000010c7fed13 has loaded the level and all enemies are loaded 10:41:18.813 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 10:41:18.813 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 10:41:18.847 [Lua] ### Sending rpc_level_loaded 10:41:18.847 [Lua] #### Has state machine: false, sender: 11000010c7fed13, level_id: 49 10:41:23.639 [Lua] min_height 96.1875 10:41:29.228 [Lua] [PlayState] Exit Substate EndViewStateChest 10:41:29.228 [Lua] [PlayState] Enter Substate EndViewStateScore 10:41:30.726 [Window] Window => active 10:41:43.503 [Lua] [PlayState] Exit Substate EndViewStateScore 10:41:43.509 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 10:41:44.514 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 10:41:44.514 [Lua] [Matchmaking] unregister rpcs 10:41:44.514 [Lua] Set lobby begin: 10:41:44.514 [Lua] Lobby data twitch_enabled = true 10:41:44.514 [Lua] Lobby data power_level = 0 10:41:44.514 [Lua] Lobby data num_players = 4 10:41:44.514 [Lua] Lobby data host = 11000010c7fed13 10:41:44.514 [Lua] Lobby data game_mode = 3 10:41:44.515 [Lua] Lobby data is_private = true 10:41:44.515 [Lua] Lobby data level_key = inn_level 10:41:44.515 [Lua] Lobby data player_slot_1 = 11000010222ad0a:1 10:41:44.515 [Lua] Lobby data selected_level_key = bell 10:41:44.515 [Lua] Lobby data quick_game = false 10:41:44.515 [Lua] Lobby data matchmaking = false 10:41:44.515 [Lua] Lobby data difficulty = cataclysm 10:41:44.515 [Lua] Lobby data player_slot_4 = 11000010057a3bb:1 10:41:44.515 [Lua] Lobby data unique_server_name = Walker Trips 10:41:44.515 [Lua] Lobby data player_slot_5 = 1100001097e74e8:1 10:41:44.515 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:41:44.515 [Lua] Lobby data country_code = GB 10:41:44.516 [Lua] Lobby data player_slot_3 = 0:0 10:41:44.516 [Lua] Lobby data eac_authorized = true 10:41:44.516 [Lua] Set lobby end. 10:41:44.516 [Lua] [Managers] Destroying state managers... 10:41:44.518 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 10:41:44.518 [Lua] MUSIC MANAGER Stop_loading_screen_music 180710 0 10:41:44.518 [Lua] [Gamestate] Enter StateIngame HOST 10:41:44.518 [Lua] <>level = inn_level<> 10:41:44.518 [Lua] Set lobby begin: 10:41:44.518 [Lua] Lobby data twitch_enabled = true 10:41:44.518 [Lua] Lobby data power_level = 0 10:41:44.519 [Lua] Lobby data num_players = 4 10:41:44.519 [Lua] Lobby data host = 11000010c7fed13 10:41:44.519 [Lua] Lobby data game_mode = 3 10:41:44.519 [Lua] Lobby data is_private = true 10:41:44.519 [Lua] Lobby data level_key = inn_level 10:41:44.519 [Lua] Lobby data player_slot_1 = 11000010222ad0a:1 10:41:44.519 [Lua] Lobby data selected_level_key = inn_level 10:41:44.519 [Lua] Lobby data quick_game = false 10:41:44.519 [Lua] Lobby data matchmaking = false 10:41:44.519 [Lua] Lobby data difficulty = cataclysm 10:41:44.520 [Lua] Lobby data player_slot_4 = 11000010057a3bb:1 10:41:44.520 [Lua] Lobby data unique_server_name = Walker Trips 10:41:44.520 [Lua] Lobby data player_slot_5 = 1100001097e74e8:1 10:41:44.520 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:41:44.520 [Lua] Lobby data country_code = GB 10:41:44.520 [Lua] Lobby data player_slot_3 = 0:0 10:41:44.520 [Lua] Lobby data eac_authorized = true 10:41:44.520 [Lua] Set lobby end. 10:41:44.520 [Umbra] Init version: 3.4.15 :: 16 threads 10:41:44.521 [Lua] [StateIngame] Server ingame 10:41:44.524 [Lua] Set lobby begin: 10:41:44.524 [Lua] Lobby data twitch_enabled = true 10:41:44.524 [Lua] Lobby data power_level = 0 10:41:44.524 [Lua] Lobby data num_players = 4 10:41:44.524 [Lua] Lobby data host = 11000010c7fed13 10:41:44.524 [Lua] Lobby data game_mode = 3 10:41:44.524 [Lua] Lobby data is_private = true 10:41:44.525 [Lua] Lobby data level_key = inn_level 10:41:44.525 [Lua] Lobby data player_slot_1 = 11000010222ad0a:1 10:41:44.525 [Lua] Lobby data selected_level_key = inn_level 10:41:44.525 [Lua] Lobby data quick_game = false 10:41:44.525 [Lua] Lobby data matchmaking = false 10:41:44.525 [Lua] Lobby data difficulty = cataclysm 10:41:44.525 [Lua] Lobby data player_slot_4 = 11000010057a3bb:1 10:41:44.525 [Lua] Lobby data unique_server_name = Walker Trips 10:41:44.525 [Lua] Lobby data player_slot_5 = 1100001097e74e8:1 10:41:44.525 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:41:44.525 [Lua] Lobby data country_code = GB 10:41:44.526 [Lua] Lobby data player_slot_3 = 0:0 10:41:44.526 [Lua] Lobby data eac_authorized = true 10:41:44.526 [Lua] Set lobby end. 10:41:44.526 [Lua] [Matchmaking] register rpcs 10:41:44.526 [Lua] [GameNetworkManager] Setting pong timeout to 60 10:41:44.526 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13 10:41:44.526 [Lua] [GameNetworkManager] self.is_server = true 10:41:44.526 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 10:41:44.526 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 10:41:44.526 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 10:41:44.526 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 10:41:44.526 [Network] Setting artificial MTU limit to 65536 10:41:44.532 [Lua] Switching ConflictSettings: to: disabled 10:41:44.532 [Lua] pacing=disabled 10:41:44.532 [Lua] roaming=nil 10:41:44.532 [Lua] specials=disabled 10:41:44.532 [Lua] debug_color=black 10:41:44.532 [Lua] pack_spawning=disabled 10:41:44.532 [Lua] contained_breeds=nil 10:41:44.532 [Lua] disabled=true 10:41:44.532 [Lua] boss=disabled 10:41:44.532 [Lua] horde=disabled 10:41:44.532 [Lua] name=disabled 10:41:44.532 [Lua] intensity=disabled 10:41:44.532 [Lua] --- 10:41:44.533 [Lua] [LevelAnalysis] set_random_seed( 608985) 10:41:44.536 [Lua] [AIInterestPointSystem] Level Seed: 608985 10:41:44.536 [Lua] 10:41:44.536 [Lua] [entity_system_bag] = table 10:41:44.536 [Lua] [entity_system_bag] = metatable 10:41:44.536 [Lua] [startup_data] = table 10:41:44.536 [Lua] [entity_manager] = table 10:41:44.536 [Lua] [entity_manager] = metatable 10:41:44.536 [Lua] [unit_spawner] = table 10:41:44.536 [Lua] [unit_spawner] = metatable 10:41:44.536 [Lua] [unit_storage] = table 10:41:44.536 [Lua] [unit_storage] = metatable 10:41:44.536 [Lua] [dice_keeper] = table 10:41:44.536 [Lua] [dice_keeper] = metatable 10:41:44.536 [Lua] [is_server] = true (boolean) 10:41:44.537 [Lua] [world] = [World] 10:41:44.537 [Lua] [system_api] = table 10:41:44.537 [Lua] [entity_system] = table 10:41:44.537 [Lua] [entity_system] = metatable 10:41:44.537 [Lua] [network_lobby] = table 10:41:44.537 [Lua] [network_lobby] = metatable 10:41:44.537 [Lua] [profile_synchronizer] = table 10:41:44.537 [Lua] [profile_synchronizer] = metatable 10:41:44.537 [Lua] [level_transition_handler] = table 10:41:44.537 [Lua] [level_transition_handler] = metatable 10:41:44.537 [Lua] [num_local_human_players] = 1 (number) 10:41:44.537 [Lua] [statistics_db] = table 10:41:44.537 [Lua] [statistics_db] = metatable 10:41:44.537 [Lua] [network_server] = table 10:41:44.537 [Lua] [network_server] = metatable 10:41:44.537 [Lua] [input_manager] = table 10:41:44.537 [Lua] [input_manager] = metatable 10:41:44.537 [Lua] [network_clock] = table 10:41:44.537 [Lua] [network_clock] = metatable 10:41:44.537 [Lua] [network_transmit] = table 10:41:44.537 [Lua] [network_transmit] = metatable 10:41:44.537 [Lua] [free_flight_manager] = table 10:41:44.537 [Lua] [free_flight_manager] = metatable 10:41:44.537 [Lua] [network_manager] = table 10:41:44.537 [Lua] [network_manager] = metatable 10:41:44.537 [Lua] [network_event_delegate] = table 10:41:44.537 [Lua] [network_event_delegate] = metatable 10:41:44.537 [Lua] 10:41:44.538 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 10:41:44.540 [Lua] [AchievementManager] Achievements using the steam platform 10:41:44.541 [Lua] [StateIngame] Level seed: 608985 10:41:44.541 [World] Spawning level. 10:41:44.795 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 10:41:44.795 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 10:41:44.795 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 10:41:44.796 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 10:41:44.796 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2, async-read, 10:41:44.796 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1, async-read, 10:41:44.796 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_kerillian_painting_wood_base_2, async-read, 10:41:44.796 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_kerillian_painting_wood_base_1, async-read, 10:41:44.796 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 10:41:44.796 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 10:41:44.796 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 10:41:44.796 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_5, async-read, 10:41:44.796 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38, keep_hall_painting_wood_base_4, async-read, 10:41:44.796 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_2, async-read, 10:41:44.796 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_1, async-read, 10:41:44.796 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2, async-read, 10:41:44.797 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1, async-read, 10:41:44.797 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_bugmans_painting_wood_base_1, async-read, 10:41:44.798 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_3, async-read, 10:41:44.799 [Lua] [LevelAnalysis] set_random_seed( 608985) 10:41:44.816 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 10:41:44.816 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6 10:41:44.816 [Lua] [IngameUI] init 10:41:44.837 [Lua] cb_razer_chroma_setup 10:41:44.871 [Lua] [Matchmaking] Cancelling matchmaking 10:41:44.871 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 10:41:44.871 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 10:41:44.871 [Lua] Set lobby begin: 10:41:44.871 [Lua] Lobby data twitch_enabled = true 10:41:44.871 [Lua] Lobby data power_level = 835 10:41:44.871 [Lua] Lobby data num_players = 4 10:41:44.871 [Lua] Lobby data host = 11000010c7fed13 10:41:44.872 [Lua] Lobby data game_mode = 3 10:41:44.872 [Lua] Lobby data is_private = true 10:41:44.872 [Lua] Lobby data level_key = inn_level 10:41:44.872 [Lua] Lobby data player_slot_1 = 11000010222ad0a:1 10:41:44.872 [Lua] Lobby data selected_level_key = inn_level 10:41:44.872 [Lua] Lobby data quick_game = false 10:41:44.872 [Lua] Lobby data matchmaking = false 10:41:44.872 [Lua] Lobby data difficulty = cataclysm 10:41:44.872 [Lua] Lobby data player_slot_4 = 11000010057a3bb:1 10:41:44.873 [Lua] Lobby data unique_server_name = Walker Trips 10:41:44.873 [Lua] Lobby data player_slot_5 = 1100001097e74e8:1 10:41:44.873 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:41:44.873 [Lua] Lobby data country_code = GB 10:41:44.873 [Lua] Lobby data player_slot_3 = 0:0 10:41:44.873 [Lua] Lobby data eac_authorized = true 10:41:44.873 [Lua] Set lobby end. 10:41:44.874 [Flow] complete_skittergate_legend true 10:41:44.874 [Flow] complete_all_helmgart_levels_recruit true 10:41:44.875 [Flow] WitchHunterLevel:35 10:41:44.875 [Flow] LeaderYes 10:41:44.875 [Flow] ALL PC XP:304250 10:41:44.875 [Flow] Has "bogenhafen" DLC:true 10:41:44.875 [Flow] WH XP:60850 10:41:44.875 [Flow] Number of crafted items:2784 10:41:44.875 [Flow] Has "pre_order" DLC:true 10:41:44.875 [Flow] Sum of Powe Levels:1500 10:41:44.875 [Flow] lodestone diff 1:false 10:41:44.875 [Flow] magnus and forest activated 10:41:44.875 [Flow] magnus and forest activated 10:41:44.875 [Flow] cemetery and forest activated 10:41:44.876 [Flow] magnus and cemetery 10:41:44.876 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 10:41:44.876 [Flow] ALL RUNES ACTIVATED 10:41:44.876 [Flow] magnus and forest activated 10:41:44.876 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 10:41:44.876 [Flow] ALL RUNES ACTIVATED 10:41:44.876 [Flow] cemetery and forest activated 10:41:44.876 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 10:41:44.876 [Flow] ALL RUNES ACTIVATED 10:41:44.876 [Flow] magnus and forest activated 10:41:44.876 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 10:41:44.876 [Flow] ALL RUNES ACTIVATED 10:41:44.876 [Flow] magnus and cemetery 10:41:44.876 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 10:41:44.876 [Flow] ALL RUNES ACTIVATED 10:41:44.876 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 10:41:44.878 [Lua] CurrentConflictSettings disabled 10:41:44.878 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 10:41:44.881 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 10:41:44.881 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 10:41:44.881 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 10:41:44.881 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27 10:41:44.893 [Lua] MUSIC: won -> explore 10:41:45.231 [Lua] Set lobby begin: 10:41:45.231 [Lua] Lobby data twitch_enabled = true 10:41:45.231 [Lua] Lobby data power_level = 835 10:41:45.231 [Lua] Lobby data num_players = 4 10:41:45.231 [Lua] Lobby data host = 11000010c7fed13 10:41:45.231 [Lua] Lobby data game_mode = 3 10:41:45.231 [Lua] Lobby data is_private = true 10:41:45.231 [Lua] Lobby data level_key = inn_level 10:41:45.231 [Lua] Lobby data player_slot_1 = 11000010222ad0a:1 10:41:45.232 [Lua] Lobby data selected_level_key = inn_level 10:41:45.232 [Lua] Lobby data quick_game = false 10:41:45.232 [Lua] Lobby data matchmaking = false 10:41:45.232 [Lua] Lobby data difficulty = cataclysm 10:41:45.232 [Lua] Lobby data player_slot_4 = 11000010057a3bb:1 10:41:45.232 [Lua] Lobby data unique_server_name = Walker Trips 10:41:45.232 [Lua] Lobby data player_slot_5 = 1100001097e74e8:1 10:41:45.232 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:41:45.232 [Lua] Lobby data country_code = GB 10:41:45.232 [Lua] Lobby data player_slot_3 = 0:0 10:41:45.232 [Lua] Lobby data eac_authorized = true 10:41:45.233 [Lua] Set lobby end. 10:41:45.233 [Lua] [Matchmaking] Assigned player 11000010057a3bb to slot 4 when hot join syncing 10:41:45.234 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28 10:41:45.234 [Lua] RemotePlayer:create_game_object( ) 28 10:41:45.243 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 10:41:45.243 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 10:41:45.244 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 10:41:45.244 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 10:41:45.244 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010057a3bb 10:41:45.260 [Lua] Set lobby begin: 10:41:45.260 [Lua] Lobby data twitch_enabled = true 10:41:45.260 [Lua] Lobby data power_level = 835 10:41:45.260 [Lua] Lobby data num_players = 4 10:41:45.260 [Lua] Lobby data host = 11000010c7fed13 10:41:45.260 [Lua] Lobby data game_mode = 3 10:41:45.260 [Lua] Lobby data is_private = true 10:41:45.261 [Lua] Lobby data level_key = inn_level 10:41:45.261 [Lua] Lobby data player_slot_1 = 11000010222ad0a:1 10:41:45.261 [Lua] Lobby data selected_level_key = inn_level 10:41:45.261 [Lua] Lobby data quick_game = false 10:41:45.261 [Lua] Lobby data matchmaking = false 10:41:45.261 [Lua] Lobby data difficulty = cataclysm 10:41:45.261 [Lua] Lobby data player_slot_4 = 11000010057a3bb:1 10:41:45.261 [Lua] Lobby data unique_server_name = Walker Trips 10:41:45.261 [Lua] Lobby data player_slot_5 = 1100001097e74e8:1 10:41:45.261 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:41:45.261 [Lua] Lobby data country_code = GB 10:41:45.261 [Lua] Lobby data player_slot_3 = 0:0 10:41:45.261 [Lua] Lobby data eac_authorized = true 10:41:45.262 [Lua] Set lobby end. 10:41:45.262 [Lua] [Matchmaking] Assigned player 11000010222ad0a to slot 1 when hot join syncing 10:41:45.263 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=30 10:41:45.263 [Lua] RemotePlayer:create_game_object( ) 30 10:41:45.274 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010222ad0a 10:41:45.302 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010057a3bb go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 10:41:45.302 [Lua] Adding player sync data to peer=11000010057a3bb local_player_id=1 10:41:45.307 [Lua] Set lobby begin: 10:41:45.307 [Lua] Lobby data twitch_enabled = true 10:41:45.307 [Lua] Lobby data power_level = 835 10:41:45.308 [Lua] Lobby data num_players = 4 10:41:45.308 [Lua] Lobby data host = 11000010c7fed13 10:41:45.308 [Lua] Lobby data game_mode = 3 10:41:45.308 [Lua] Lobby data is_private = true 10:41:45.308 [Lua] Lobby data level_key = inn_level 10:41:45.308 [Lua] Lobby data player_slot_1 = 11000010222ad0a:1 10:41:45.308 [Lua] Lobby data selected_level_key = inn_level 10:41:45.308 [Lua] Lobby data quick_game = false 10:41:45.308 [Lua] Lobby data matchmaking = false 10:41:45.308 [Lua] Lobby data difficulty = cataclysm 10:41:45.308 [Lua] Lobby data player_slot_4 = 11000010057a3bb:1 10:41:45.308 [Lua] Lobby data unique_server_name = Walker Trips 10:41:45.308 [Lua] Lobby data player_slot_5 = 1100001097e74e8:1 10:41:45.308 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:41:45.308 [Lua] Lobby data country_code = GB 10:41:45.308 [Lua] Lobby data player_slot_3 = 0:0 10:41:45.308 [Lua] Lobby data eac_authorized = true 10:41:45.309 [Lua] Set lobby end. 10:41:45.309 [Lua] [Matchmaking] Assigned player 1100001097e74e8 to slot 5 when hot join syncing 10:41:45.309 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=31 10:41:45.309 [Lua] RemotePlayer:create_game_object( ) 31 10:41:45.320 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001097e74e8 10:41:45.343 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:41:45.344 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:41:45.344 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33 10:41:45.349 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 10:41:45.349 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 10:41:45.349 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 10:41:45.350 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 10:41:45.400 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read, 10:41:45.400 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010222ad0a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 10:41:45.400 [Lua] Adding player sync data to peer=11000010222ad0a local_player_id=1 10:41:45.416 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010057a3bb go_type=player_unit go_created_func_name=game_object_created_player_unit 10:41:45.418 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=35 10:41:45.419 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:41:45.450 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010222ad0a go_type=player_unit go_created_func_name=game_object_created_player_unit 10:41:45.452 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=36 10:41:45.453 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:41:45.510 [Flow] DISABLE 10:41:45.519 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 10:41:45.519 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 10:41:45.519 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 10:41:45.519 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 10:41:45.534 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read, 10:41:45.534 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_1, async-read, 10:41:45.534 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001097e74e8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 10:41:45.534 [Lua] Adding player sync data to peer=1100001097e74e8 local_player_id=1 10:41:45.535 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001097e74e8 go_type=player_unit go_created_func_name=game_object_created_player_unit 10:41:45.536 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=38 10:41:45.537 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:41:45.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 10:41:45.662 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08 10:41:45.662 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 10:41:45.662 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06 10:41:45.674 [Lua] ################################################################################################################# 10:41:45.674 [Lua] [Loading Time]: 00:00:46 [Transition]: bell-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 10:41:45.674 [Lua] ################################################################################################################# 10:41:45.674 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 12 10:41:45.692 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 12 10:41:45.743 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06 10:41:45.743 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06 10:41:45.743 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 10:41:45.743 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne09 10:41:45.812 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne09 10:41:45.812 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne09 10:41:45.812 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 10:41:45.812 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_manaan01 10:41:45.887 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_manaan01 10:41:45.887 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_manaan01 10:41:45.887 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 10:41:45.887 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38 10:41:45.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38 10:41:45.923 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38 10:41:45.923 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 10:41:45.923 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 10:41:45.931 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 12 10:41:45.931 [Lua] Commit load time data 10:41:45.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 10:41:45.957 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 10:41:45.957 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 10:41:45.957 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 10:41:45.992 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 10:41:45.992 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 10:41:45.993 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 10:41:45.993 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 10:41:46.028 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 10:41:46.028 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 10:41:46.028 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 10:41:46.028 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 10:41:46.083 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 10:41:46.083 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 10:41:46.084 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 10:41:46.084 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 10:41:46.120 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 10:41:46.120 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 10:41:46.120 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48 10:41:46.120 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 10:41:46.154 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 10:41:46.154 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35 10:41:46.155 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49 10:41:46.155 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01 10:41:46.190 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 10:41:46.190 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 10:41:46.190 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 10:41:49.747 [Lua] PlayFabMirror:_commit_internal 6 10:41:49.747 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 10:41:49.748 [Lua] generate_backend_stats 11000010c7fed13:1 10:41:49.760 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 10:41:49.760 [Lua] Set lobby begin: 10:41:49.760 [Lua] Lobby data twitch_enabled = true 10:41:49.760 [Lua] Lobby data power_level = 417 10:41:49.760 [Lua] Lobby data num_players = 4 10:41:49.760 [Lua] Lobby data host = 11000010c7fed13 10:41:49.760 [Lua] Lobby data game_mode = 3 10:41:49.760 [Lua] Lobby data is_private = true 10:41:49.760 [Lua] Lobby data level_key = inn_level 10:41:49.760 [Lua] Lobby data player_slot_1 = 11000010222ad0a:1 10:41:49.760 [Lua] Lobby data selected_level_key = inn_level 10:41:49.760 [Lua] Lobby data quick_game = false 10:41:49.760 [Lua] Lobby data matchmaking = false 10:41:49.760 [Lua] Lobby data difficulty = cataclysm 10:41:49.761 [Lua] Lobby data player_slot_4 = 11000010057a3bb:1 10:41:49.761 [Lua] Lobby data unique_server_name = Walker Trips 10:41:49.761 [Lua] Lobby data player_slot_5 = 1100001097e74e8:1 10:41:49.761 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:41:49.761 [Lua] Lobby data country_code = GB 10:41:49.761 [Lua] Lobby data player_slot_3 = 0:0 10:41:49.761 [Lua] Lobby data eac_authorized = true 10:41:49.761 [Lua] Set lobby end. 10:41:49.769 [Lua] commit result success 6 10:41:53.650 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 10:41:53.650 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 10:41:53.667 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 10:41:53.667 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 10:41:53.700 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2, async-read, 10:41:53.700 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 10:41:53.716 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1, async-read, 10:41:53.716 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 10:41:53.733 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_kerillian_painting_wood_base_2, async-read, 10:41:53.733 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 10:41:53.749 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_kerillian_painting_wood_base_1, async-read, 10:41:53.749 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 10:41:53.883 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2, async-read, 10:41:53.883 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 10:41:53.900 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1, async-read, 10:41:53.900 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 10:41:54.774 [Lua] Set lobby begin: 10:41:54.774 [Lua] Lobby data twitch_enabled = true 10:41:54.774 [Lua] Lobby data power_level = 822 10:41:54.775 [Lua] Lobby data num_players = 4 10:41:54.775 [Lua] Lobby data host = 11000010c7fed13 10:41:54.775 [Lua] Lobby data game_mode = 3 10:41:54.775 [Lua] Lobby data is_private = true 10:41:54.775 [Lua] Lobby data level_key = inn_level 10:41:54.775 [Lua] Lobby data player_slot_1 = 11000010222ad0a:1 10:41:54.775 [Lua] Lobby data selected_level_key = inn_level 10:41:54.775 [Lua] Lobby data quick_game = false 10:41:54.775 [Lua] Lobby data matchmaking = false 10:41:54.775 [Lua] Lobby data difficulty = cataclysm 10:41:54.775 [Lua] Lobby data player_slot_4 = 11000010057a3bb:1 10:41:54.775 [Lua] Lobby data unique_server_name = Walker Trips 10:41:54.775 [Lua] Lobby data player_slot_5 = 1100001097e74e8:1 10:41:54.775 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:41:54.775 [Lua] Lobby data country_code = GB 10:41:54.775 [Lua] Lobby data player_slot_3 = 0:0 10:41:54.775 [Lua] Lobby data eac_authorized = true 10:41:54.775 [Lua] Set lobby end. 10:41:55.804 [Lua] [IngameUI] menu view on_enter start_game_view 10:41:55.806 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0541fb80 10:41:55.806 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 10:41:55.808 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch 10:41:55.808 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 10:41:55.809 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin 10:41:55.809 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings 10:41:56.566 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_twitch 10:41:56.566 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 10:41:56.566 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 10:41:56.585 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin 10:41:56.585 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings 10:41:57.684 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:9 my_peer_id:11000010c7fed13 10:41:57.684 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010057a3bb inventory_sync_id:9 my_peer_id:11000010c7fed13 10:41:57.684 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010222ad0a inventory_sync_id:9 my_peer_id:11000010c7fed13 10:41:57.684 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001097e74e8 inventory_sync_id:9 my_peer_id:11000010c7fed13 10:41:57.691 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010c7fed13 inventory_sync_id:9 my_peer_id:11000010c7fed13 10:41:57.691 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 10:41:57.735 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 10:41:57.735 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 10:41:57.887 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 10:41:57.887 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 10:41:57.903 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9 10:41:58.158 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_twitch 10:41:58.158 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 10:41:58.160 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection 10:42:00.920 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:10 my_peer_id:11000010c7fed13 10:42:00.920 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010057a3bb inventory_sync_id:10 my_peer_id:11000010c7fed13 10:42:00.920 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010222ad0a inventory_sync_id:10 my_peer_id:11000010c7fed13 10:42:00.920 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001097e74e8 inventory_sync_id:10 my_peer_id:11000010c7fed13 10:42:00.925 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010c7fed13 inventory_sync_id:10 my_peer_id:11000010c7fed13 10:42:00.939 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10 10:42:02.494 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - twitch 10:42:02.494 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection 10:42:02.494 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 10:42:02.495 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchLogin 10:42:02.495 [Lua] [StartGameWindow] Enter Substate StartGameWindowTwitchGameSettings 10:42:03.015 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(twitch) 10:42:03.015 [Lua] ............................................................................................................ 10:42:03.015 [Lua] ............................................................................................................ 10:42:03.015 [Lua] GAME START SETTINGS -> Level: elven_ruins | Difficulty: cataclysm | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: twitch 10:42:03.015 [Lua] ............................................................................................................ 10:42:03.015 [Lua] ............................................................................................................ 10:42:03.114 [Lua] [IngameUI] menu view on_exit start_game_view 10:42:03.115 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 10:42:03.115 [Save] Saving `save_data` 10:42:03.115 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 10:42:03.115 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchLogin 10:42:03.115 [Lua] [StartGameWindow] Exit Substate StartGameWindowTwitchGameSettings 10:42:03.117 [Save] Save done 10:42:03.121 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0541fb80 10:42:03.165 [Lua] [Matchmaking] Cancelling matchmaking 10:42:03.165 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 10:42:04.897 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 10:42:04.897 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 10:42:04.899 [Lua] Set lobby begin: 10:42:04.899 [Lua] Lobby data twitch_enabled = true 10:42:04.899 [Lua] Lobby data power_level = 822 10:42:04.899 [Lua] Lobby data num_players = 4 10:42:04.899 [Lua] Lobby data host = 11000010c7fed13 10:42:04.899 [Lua] Lobby data game_mode = 3 10:42:04.899 [Lua] Lobby data is_private = true 10:42:04.899 [Lua] Lobby data level_key = inn_level 10:42:04.899 [Lua] Lobby data player_slot_1 = 11000010222ad0a:1 10:42:04.899 [Lua] Lobby data selected_level_key = inn_level 10:42:04.899 [Lua] Lobby data quick_game = false 10:42:04.899 [Lua] Lobby data matchmaking = false 10:42:04.899 [Lua] Lobby data difficulty = cataclysm 10:42:04.899 [Lua] Lobby data player_slot_4 = 11000010057a3bb:1 10:42:04.899 [Lua] Lobby data unique_server_name = Walker Trips 10:42:04.899 [Lua] Lobby data player_slot_5 = 1100001097e74e8:1 10:42:04.899 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:42:04.899 [Lua] Lobby data country_code = GB 10:42:04.899 [Lua] Lobby data player_slot_3 = 0:0 10:42:04.900 [Lua] Lobby data eac_authorized = true 10:42:04.900 [Lua] Set lobby end. 10:42:04.900 [Lua] [PartyManager] Leader is set to 11000010c7fed13 10:42:04.900 [Lua] [MATCHMAKING] - Hosting game on level: inn_level elven_ruins 10:42:04.900 [Lua] [LevelTransitionHandler] set_next_level( elven_ruins ) 10:42:04.900 [Lua] Set lobby begin: 10:42:04.900 [Lua] Lobby data twitch_enabled = true 10:42:04.900 [Lua] Lobby data power_level = 822 10:42:04.900 [Lua] Lobby data num_players = 4 10:42:04.900 [Lua] Lobby data host = 11000010c7fed13 10:42:04.900 [Lua] Lobby data game_mode = 7 10:42:04.900 [Lua] Lobby data is_private = true 10:42:04.900 [Lua] Lobby data level_key = inn_level 10:42:04.900 [Lua] Lobby data player_slot_1 = 11000010222ad0a:1 10:42:04.900 [Lua] Lobby data selected_level_key = elven_ruins 10:42:04.900 [Lua] Lobby data quick_game = false 10:42:04.900 [Lua] Lobby data matchmaking = false 10:42:04.900 [Lua] Lobby data difficulty = cataclysm 10:42:04.900 [Lua] Lobby data player_slot_4 = 11000010057a3bb:1 10:42:04.901 [Lua] Lobby data unique_server_name = Walker Trips 10:42:04.901 [Lua] Lobby data player_slot_5 = 1100001097e74e8:1 10:42:04.901 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:42:04.901 [Lua] Lobby data country_code = GB 10:42:04.901 [Lua] Lobby data player_slot_3 = 0:0 10:42:04.901 [Lua] Lobby data eac_authorized = true 10:42:04.901 [Lua] Set lobby end. 10:42:04.901 [Lua] Set lobby begin: 10:42:04.901 [Lua] Lobby data twitch_enabled = true 10:42:04.901 [Lua] Lobby data power_level = 822 10:42:04.901 [Lua] Lobby data num_players = 4 10:42:04.901 [Lua] Lobby data host = 11000010c7fed13 10:42:04.901 [Lua] Lobby data game_mode = 7 10:42:04.901 [Lua] Lobby data is_private = true 10:42:04.901 [Lua] Lobby data level_key = inn_level 10:42:04.901 [Lua] Lobby data player_slot_1 = 11000010222ad0a:1 10:42:04.901 [Lua] Lobby data selected_level_key = elven_ruins 10:42:04.901 [Lua] Lobby data quick_game = false 10:42:04.901 [Lua] Lobby data matchmaking = false 10:42:04.901 [Lua] Lobby data difficulty = cataclysm 10:42:04.901 [Lua] Lobby data player_slot_4 = 11000010057a3bb:1 10:42:04.901 [Lua] Lobby data unique_server_name = Walker Trips 10:42:04.901 [Lua] Lobby data player_slot_5 = 1100001097e74e8:1 10:42:04.902 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:42:04.902 [Lua] Lobby data country_code = GB 10:42:04.902 [Lua] Lobby data player_slot_3 = 0:0 10:42:04.902 [Lua] Lobby data eac_authorized = true 10:42:04.902 [Lua] Set lobby end. 10:42:04.903 [Lua] [ChatManager][1]System: Starting hosted game... 10:42:04.904 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 10:42:04.904 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 10:42:11.143 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:11 my_peer_id:11000010c7fed13 10:42:11.143 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010057a3bb inventory_sync_id:11 my_peer_id:11000010c7fed13 10:42:11.143 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010222ad0a inventory_sync_id:11 my_peer_id:11000010c7fed13 10:42:11.143 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001097e74e8 inventory_sync_id:11 my_peer_id:11000010c7fed13 10:42:11.149 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010c7fed13 inventory_sync_id:11 my_peer_id:11000010c7fed13 10:42:11.149 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 10:42:11.196 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, InventoryPackageSynchronizerClient 10:42:11.262 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p 10:42:11.262 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p 10:42:11.279 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11 10:42:22.476 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:12 my_peer_id:11000010c7fed13 10:42:22.476 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010057a3bb inventory_sync_id:12 my_peer_id:11000010c7fed13 10:42:22.476 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010222ad0a inventory_sync_id:12 my_peer_id:11000010c7fed13 10:42:22.476 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001097e74e8 inventory_sync_id:12 my_peer_id:11000010c7fed13 10:42:22.484 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:11000010c7fed13 inventory_sync_id:12 my_peer_id:11000010c7fed13 10:42:22.484 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 10:42:22.529 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p, InventoryPackageSynchronizerClient 10:42:22.679 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p 10:42:22.679 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p 10:42:22.696 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12 10:42:38.580 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 10:42:38.582 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 10:42:38.698 [Lua] [MATCHMAKING] - Hosting game on level: inn_level elven_ruins 10:42:38.698 [Lua] [LevelTransitionHandler] set_next_level( elven_ruins ) 10:42:38.698 [Lua] Set lobby begin: 10:42:38.698 [Lua] Lobby data twitch_enabled = true 10:42:38.698 [Lua] Lobby data power_level = 822 10:42:38.698 [Lua] Lobby data num_players = 4 10:42:38.698 [Lua] Lobby data host = 11000010c7fed13 10:42:38.698 [Lua] Lobby data game_mode = 7 10:42:38.698 [Lua] Lobby data is_private = true 10:42:38.698 [Lua] Lobby data level_key = inn_level 10:42:38.698 [Lua] Lobby data player_slot_1 = 11000010222ad0a:1 10:42:38.698 [Lua] Lobby data selected_level_key = elven_ruins 10:42:38.698 [Lua] Lobby data quick_game = false 10:42:38.698 [Lua] Lobby data matchmaking = false 10:42:38.698 [Lua] Lobby data difficulty = cataclysm 10:42:38.698 [Lua] Lobby data player_slot_4 = 11000010057a3bb:1 10:42:38.698 [Lua] Lobby data unique_server_name = Walker Trips 10:42:38.698 [Lua] Lobby data player_slot_5 = 1100001097e74e8:1 10:42:38.698 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:42:38.699 [Lua] Lobby data country_code = GB 10:42:38.699 [Lua] Lobby data player_slot_3 = 0:0 10:42:38.699 [Lua] Lobby data eac_authorized = true 10:42:38.699 [Lua] Set lobby end. 10:42:38.701 [Lua] Set lobby begin: 10:42:38.701 [Lua] Lobby data twitch_enabled = true 10:42:38.701 [Lua] Lobby data power_level = 822 10:42:38.701 [Lua] Lobby data num_players = 4 10:42:38.701 [Lua] Lobby data host = 11000010c7fed13 10:42:38.701 [Lua] Lobby data game_mode = 7 10:42:38.701 [Lua] Lobby data is_private = true 10:42:38.701 [Lua] Lobby data level_key = inn_level 10:42:38.701 [Lua] Lobby data player_slot_1 = 11000010222ad0a:1 10:42:38.701 [Lua] Lobby data selected_level_key = elven_ruins 10:42:38.701 [Lua] Lobby data quick_game = false 10:42:38.701 [Lua] Lobby data matchmaking = false 10:42:38.701 [Lua] Lobby data difficulty = cataclysm 10:42:38.701 [Lua] Lobby data player_slot_4 = 11000010057a3bb:1 10:42:38.701 [Lua] Lobby data unique_server_name = Walker Trips 10:42:38.701 [Lua] Lobby data player_slot_5 = 1100001097e74e8:1 10:42:38.701 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:42:38.701 [Lua] Lobby data country_code = GB 10:42:38.701 [Lua] Lobby data player_slot_3 = 0:0 10:42:38.701 [Lua] Lobby data eac_authorized = true 10:42:38.701 [Lua] Set lobby end. 10:42:38.702 [Lua] Complete level triggered. 10:42:38.703 [Save] Saving `save_data` 10:42:38.703 [Lua] gm_event_end_conditions_met false false 10:42:38.703 [Lua] PlayFabMirror:_commit_internal nil 10:42:38.703 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 10:42:38.705 [Save] Save done 10:42:38.705 [Save] Saving `save_data` 10:42:38.705 [Lua] generate_backend_stats 11000010c7fed13:1 10:42:38.707 [Save] Save done 10:42:38.713 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 10:42:38.714 [Lua] TRANSITION nil nil elven_ruins 10:42:38.714 [Lua] Transition type "elven_ruins", is server: true 10:42:38.714 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 10:42:38.714 [Lua] [GameNetworkManager] Leaving game... 10:42:38.714 [Lua] [GameNetworkManager] Shutting down game session host. 10:42:38.714 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 10:42:38.714 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 10:42:38.714 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=56.04 10:42:38.719 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 10:42:38.719 [Lua] commit result success 7 10:42:39.960 [Lua] [PlayerSyncData] Game session is not initialized 10:42:39.960 [Lua] [PlayerSyncData] Game session is not initialized 10:42:39.960 [Lua] [PlayerSyncData] Game session is not initialized 10:42:39.960 [Lua] Set lobby begin: 10:42:39.960 [Lua] Lobby data twitch_enabled = true 10:42:39.960 [Lua] Lobby data power_level = 0 10:42:39.960 [Lua] Lobby data num_players = 4 10:42:39.960 [Lua] Lobby data host = 11000010c7fed13 10:42:39.960 [Lua] Lobby data game_mode = 7 10:42:39.960 [Lua] Lobby data is_private = true 10:42:39.960 [Lua] Lobby data level_key = inn_level 10:42:39.960 [Lua] Lobby data player_slot_1 = 11000010222ad0a:1 10:42:39.960 [Lua] Lobby data selected_level_key = elven_ruins 10:42:39.960 [Lua] Lobby data quick_game = false 10:42:39.961 [Lua] Lobby data matchmaking = false 10:42:39.961 [Lua] Lobby data difficulty = cataclysm 10:42:39.961 [Lua] Lobby data player_slot_4 = 11000010057a3bb:1 10:42:39.961 [Lua] Lobby data unique_server_name = Walker Trips 10:42:39.961 [Lua] Lobby data player_slot_5 = 1100001097e74e8:1 10:42:39.961 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:42:39.961 [Lua] Lobby data country_code = GB 10:42:39.961 [Lua] Lobby data player_slot_3 = 0:0 10:42:39.961 [Lua] Lobby data eac_authorized = true 10:42:39.961 [Lua] Set lobby end. 10:42:40.720 [Lua] [StateIngame] Skipped uploading telemetry data for the inn level 10:42:40.721 [Lua] Clearing all global lookup lists 10:42:40.721 [Lua] [IngamePlayerListUI] - Destroy 10:42:40.721 [Lua] [EquipmentUI] - Destroy 10:42:40.721 [Lua] [AbilityUI] - Destroy 10:42:40.721 [Lua] [GamePadEquipmentUI] - Destroy 10:42:40.721 [Lua] [GamePadAbilityUI] - Destroy 10:42:40.722 [Lua] [IngameUI] destroy 10:42:40.730 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 10:42:40.730 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 10:42:40.730 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 10:42:40.730 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1 10:42:40.730 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_kerillian_painting_wood_base_2 10:42:40.731 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_kerillian_painting_wood_base_1 10:42:40.731 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3 10:42:40.731 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_1 10:42:40.731 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_manaan01, keep_hall_painting_wood_base_5 10:42:40.731 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_38, keep_hall_painting_wood_base_4 10:42:40.731 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_hall_painting_wood_base_2 10:42:40.731 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_1 10:42:40.732 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2 10:42:40.732 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1 10:42:40.732 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_bugmans_painting_wood_base_1 10:42:40.732 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_warriors_of_chaos_page_35, keep_hall_painting_wood_base_3 10:42:40.804 [Lua] [Managers] Destroying state managers... 10:42:40.811 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 10:42:40.811 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010c7fed13 10:42:40.811 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010057a3bb 10:42:40.811 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010222ad0a 10:42:40.811 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001097e74e8 10:42:40.811 [Lua] [Matchmaking] unregister rpcs 10:42:40.811 [Lua] ############### UNLOADING PACKAGES ############### 10:42:40.812 [Lua] [Gamestate] Enter state StateLoading 10:42:40.815 [Lua] [Gamestate] Enter Substate StateLoadingRunning 10:42:40.815 [Lua] [Matchmaking] register rpcs 10:42:40.815 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 10:42:40.815 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 10:42:40.815 [Lua] registering RPCs 10:42:40.815 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 10:42:40.815 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 10:42:40.815 [Lua] Set lobby begin: 10:42:40.815 [Lua] Lobby data twitch_enabled = true 10:42:40.816 [Lua] Lobby data power_level = 0 10:42:40.816 [Lua] Lobby data num_players = 4 10:42:40.816 [Lua] Lobby data host = 11000010c7fed13 10:42:40.816 [Lua] Lobby data game_mode = 7 10:42:40.816 [Lua] Lobby data is_private = true 10:42:40.816 [Lua] Lobby data level_key = elven_ruins 10:42:40.816 [Lua] Lobby data player_slot_1 = 11000010222ad0a:1 10:42:40.816 [Lua] Lobby data selected_level_key = elven_ruins 10:42:40.816 [Lua] Lobby data quick_game = false 10:42:40.816 [Lua] Lobby data matchmaking = false 10:42:40.816 [Lua] Lobby data difficulty = cataclysm 10:42:40.816 [Lua] Lobby data player_slot_4 = 11000010057a3bb:1 10:42:40.816 [Lua] Lobby data unique_server_name = Walker Trips 10:42:40.816 [Lua] Lobby data player_slot_5 = 1100001097e74e8:1 10:42:40.816 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:42:40.817 [Lua] Lobby data country_code = GB 10:42:40.817 [Lua] Lobby data player_slot_3 = 0:0 10:42:40.817 [Lua] Lobby data eac_authorized = true 10:42:40.817 [Lua] Set lobby end. 10:42:40.817 [Lua] MUSIC MANAGER unmute_all_world_sounds 186852 0 10:42:40.817 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 13 10:42:40.820 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 13 10:42:40.821 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_6, global_loading_screens, async-read, prioritized 10:42:40.821 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[elven_ruins] self.picked_level_key=[nil] 10:42:40.821 [Lua] [LevelTransitionHandler] load_level elven_ruins 10:42:40.914 [Umbra] Unload tome 10:42:41.068 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 10:42:41.069 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 10:42:41.069 [Lua] [LevelTransitionHandler] Loading level: "elven_ruins" 10:42:41.069 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/elven_ruins" 10:42:41.069 [Lua] [PackageManager] Load: resource_packages/levels/honduras/elven_ruins, LevelTransitionHandler, async-read, 10:42:41.069 [Lua] [StateLoading] got rpc_load_level 87 elven_ruins 10:42:41.191 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_6 10:42:41.191 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_6 10:42:41.191 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/elven_ruins 10:42:41.198 [Lua] MUSIC MANAGER nik_loading_screen_elven_ruins_01 186853 0 10:42:41.202 [Lua] MUSIC MANAGER Play_loading_screen_music 186854 0 10:42:41.264 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 13 10:42:41.310 [Umbra] Loading umbra tome '#ID[31c88ec193cb0344]' 10:42:44.168 [Lua] ### Sending rpc_level_loaded 10:42:44.168 [Lua] #### Has state machine: true, sender: 11000010057a3bb, level_id: 87 10:42:44.168 [Lua] Peer 11000010057a3bb has loaded the level and all enemies are loaded 10:42:45.313 [Lua] ### Sending rpc_level_loaded 10:42:45.313 [Lua] #### Has state machine: true, sender: 11000010222ad0a, level_id: 87 10:42:45.313 [Lua] Peer 11000010222ad0a has loaded the level and all enemies are loaded 10:42:46.375 [Lua] ### Sending rpc_level_loaded 10:42:46.375 [Lua] #### Has state machine: true, sender: 1100001097e74e8, level_id: 87 10:42:46.375 [Lua] Peer 1100001097e74e8 has loaded the level and all enemies are loaded 10:42:54.944 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/elven_ruins 10:42:54.944 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/elven_ruins 10:42:54.962 [Lua] [LevelTransitionHandler] Level load completed! 10:42:54.962 [Lua] [EnemyPackageLoader] setup_startup_enemies 10:42:54.995 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 10:42:54.995 [Lua] checking dlc's against conflict directors 10:42:54.995 [Lua] --- --- --- 10:42:54.995 [Lua] Starting... difficulty 'cataclysm' 10:42:54.995 [Lua] These are the starting conflict directors: 10:42:54.995 [Lua] skaven 10:42:54.995 [Lua] --- --- --- 10:42:54.995 [Lua] 10:42:54.995 [Lua] Looking for a new director: 10:42:54.995 [Lua] (free: 20) master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider chaos_berzerker skaven_gutter_runner skaven_ratling_gunner skaven_clan_rat_with_shield skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_warpfire_thrower skaven_plague_monk skaven_loot_rat 10:42:54.995 [Lua] ->trying director: chaos_beastmen 10:42:54.995 [Lua] --> success! 10:42:54.995 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor chaos_fanatic chaos_spawn chaos_troll beastmen_ungor_archer beastmen_bestigor chaos_warrior chaos_marauder_with_shield beastmen_minotaur beastmen_ungor 10:42:54.995 [Lua] 10:42:54.995 [Lua] Looking for a new director: 10:42:54.995 [Lua] (free: 9) master hash is: skaven_storm_vermin_with_shield beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_commander skaven_rat_ogre chaos_berzerker chaos_warrior chaos_raider chaos_marauder beastmen_ungor skaven_stormfiend skaven_clan_rat beastmen_standard_bearer skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_clan_rat_with_shield skaven_poison_wind_globadier beastmen_bestigor skaven_warpfire_thrower skaven_plague_monk skaven_loot_rat 10:42:54.995 [Lua] ->trying director: chaos 10:42:54.995 [Lua] --> success! 10:42:54.995 [Lua] --> re-used the same breeds 10:42:54.995 [Lua] 10:42:54.995 [Lua] Looking for a new director: 10:42:54.995 [Lua] (free: 9) master hash is: skaven_storm_vermin_with_shield beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_commander skaven_rat_ogre chaos_berzerker chaos_warrior chaos_raider chaos_marauder beastmen_ungor skaven_stormfiend skaven_clan_rat beastmen_standard_bearer skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_clan_rat_with_shield skaven_poison_wind_globadier beastmen_bestigor skaven_warpfire_thrower skaven_plague_monk skaven_loot_rat 10:42:54.995 [Lua] ->trying director: chaos 10:42:54.995 [Lua] --> success! 10:42:54.995 [Lua] --> re-used the same breeds 10:42:54.995 [Lua] 10:42:54.995 [Lua] Looking for a new director: 10:42:54.995 [Lua] (free: 9) master hash is: skaven_storm_vermin_with_shield beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_commander skaven_rat_ogre chaos_berzerker chaos_warrior chaos_raider chaos_marauder beastmen_ungor skaven_stormfiend skaven_clan_rat beastmen_standard_bearer skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_clan_rat_with_shield skaven_poison_wind_globadier beastmen_bestigor skaven_warpfire_thrower skaven_plague_monk skaven_loot_rat 10:42:54.996 [Lua] ->trying director: chaos_beastmen 10:42:54.996 [Lua] --> success! 10:42:54.996 [Lua] --> re-used the same breeds 10:42:54.996 [Lua] 10:42:54.996 [Lua] Looking for a new director: 10:42:54.996 [Lua] (free: 9) master hash is: skaven_storm_vermin_with_shield beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_commander skaven_rat_ogre chaos_berzerker chaos_warrior chaos_raider chaos_marauder beastmen_ungor skaven_stormfiend skaven_clan_rat beastmen_standard_bearer skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_clan_rat_with_shield skaven_poison_wind_globadier beastmen_bestigor skaven_warpfire_thrower skaven_plague_monk skaven_loot_rat 10:42:54.996 [Lua] ->trying director: skaven_beastmen 10:42:54.996 [Lua] --> success! 10:42:54.996 [Lua] --> re-used the same breeds 10:42:54.996 [Lua] 10:42:54.996 [Lua] Looking for a new director: 10:42:54.996 [Lua] (free: 9) master hash is: skaven_storm_vermin_with_shield beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_commander skaven_rat_ogre chaos_berzerker chaos_warrior chaos_raider chaos_marauder beastmen_ungor skaven_stormfiend skaven_clan_rat beastmen_standard_bearer skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_clan_rat_with_shield skaven_poison_wind_globadier beastmen_bestigor skaven_warpfire_thrower skaven_plague_monk skaven_loot_rat 10:42:54.996 [Lua] ->trying director: chaos 10:42:54.996 [Lua] --> success! 10:42:54.996 [Lua] --> re-used the same breeds 10:42:54.996 [Lua] 10:42:54.996 [Lua] Looking for a new director: 10:42:54.996 [Lua] (free: 9) master hash is: skaven_storm_vermin_with_shield beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_commander skaven_rat_ogre chaos_berzerker chaos_warrior chaos_raider chaos_marauder beastmen_ungor skaven_stormfiend skaven_clan_rat beastmen_standard_bearer skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_clan_rat_with_shield skaven_poison_wind_globadier beastmen_bestigor skaven_warpfire_thrower skaven_plague_monk skaven_loot_rat 10:42:54.996 [Lua] ->trying director: chaos 10:42:54.996 [Lua] --> success! 10:42:54.996 [Lua] --> re-used the same breeds 10:42:54.996 [Lua] 10:42:54.996 [Lua] DONE! Found the following directors: 10:42:54.996 [Lua] chaos_beastmen 10:42:54.996 [Lua] chaos 10:42:54.996 [Lua] chaos 10:42:54.996 [Lua] chaos_beastmen 10:42:54.996 [Lua] skaven_beastmen 10:42:54.996 [Lua] chaos 10:42:54.996 [Lua] chaos 10:42:54.996 [Lua] (free: 9), Master hash is: skaven_storm_vermin_with_shield beastmen_gor skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_storm_vermin_commander skaven_rat_ogre chaos_berzerker chaos_warrior chaos_raider chaos_marauder beastmen_ungor skaven_stormfiend skaven_clan_rat beastmen_standard_bearer skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_ratling_gunner skaven_clan_rat_with_shield skaven_poison_wind_globadier beastmen_bestigor skaven_warpfire_thrower skaven_plague_monk skaven_loot_rat 10:42:54.996 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 10:42:54.996 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 10:42:54.996 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 10:42:54.996 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 10:42:54.996 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 10:42:54.996 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 10:42:54.996 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 10:42:54.996 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 10:42:54.996 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 10:42:54.996 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 10:42:54.996 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 10:42:54.996 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 10:42:54.996 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 10:42:54.996 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 10:42:54.996 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 10:42:54.996 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 10:42:54.996 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 10:42:54.996 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 10:42:54.996 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 10:42:54.996 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 10:42:54.996 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 10:42:54.996 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 10:42:54.996 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 10:42:54.996 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 10:42:54.996 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 10:42:54.996 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 10:42:54.996 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 10:42:54.996 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 10:42:54.996 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 10:42:54.996 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 10:42:54.996 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 10:42:54.996 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 10:42:54.996 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 10:42:54.996 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 10:42:54.996 [Lua] ### Sending rpc_level_loaded 10:42:54.996 [Lua] #### Has state machine: true, sender: 11000010c7fed13, level_id: 87 10:42:54.996 [Lua] Peer 11000010c7fed13 has loaded the level and all enemies are loaded 10:42:55.018 [Lua] ### Sending rpc_level_loaded 10:42:55.018 [Lua] #### Has state machine: false, sender: 11000010c7fed13, level_id: 87 10:42:55.622 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 10:42:55.622 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 10:42:55.622 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 10:42:56.113 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 10:42:56.113 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 10:42:56.114 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 10:42:56.568 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 10:42:56.568 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 10:42:56.569 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 10:42:57.294 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 10:42:57.294 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 10:42:57.294 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 10:42:58.929 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 10:42:58.929 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 10:42:58.930 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 10:42:59.150 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 10:42:59.150 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 10:42:59.150 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 10:42:59.369 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 10:42:59.369 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 10:42:59.369 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 10:42:59.589 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 10:42:59.589 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 10:42:59.590 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 10:43:00.077 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 10:43:00.077 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 10:43:00.078 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 10:43:00.465 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 10:43:00.465 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 10:43:00.466 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 10:43:00.720 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 10:43:00.720 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 10:43:00.721 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 10:43:01.293 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 10:43:01.293 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 10:43:01.293 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 10:43:01.866 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 10:43:01.866 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 10:43:01.867 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 10:43:03.015 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 10:43:03.015 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 10:43:03.016 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 10:43:03.538 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 10:43:03.538 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 10:43:03.538 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 10:43:04.330 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 10:43:04.330 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 10:43:04.330 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 10:43:04.941 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 10:43:04.941 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 10:43:04.942 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 10:43:05.429 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 10:43:05.429 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 10:43:05.429 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 10:43:06.088 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 10:43:06.088 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 10:43:06.089 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 10:43:07.066 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 10:43:07.066 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 10:43:07.067 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 10:43:07.926 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 10:43:07.926 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 10:43:07.927 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 10:43:08.600 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 10:43:08.600 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 10:43:08.600 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 10:43:09.544 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 10:43:09.544 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 10:43:09.544 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 10:43:09.763 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 10:43:09.763 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 10:43:09.763 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 10:43:10.403 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 10:43:10.403 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 10:43:10.404 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 10:43:11.332 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 10:43:11.332 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 10:43:11.332 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 10:43:12.005 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 10:43:12.005 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 10:43:12.006 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 10:43:12.073 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 10:43:12.073 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 10:43:12.073 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 10:43:12.124 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 10:43:12.124 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 10:43:12.124 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 10:43:12.175 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 10:43:12.175 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 10:43:12.175 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 10:43:13.591 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 10:43:13.591 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 10:43:13.592 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 10:43:15.282 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 10:43:15.282 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 10:43:15.283 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 10:43:16.348 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 10:43:16.348 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 10:43:16.349 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 10:43:18.409 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 10:43:18.409 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 10:43:18.411 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: elven_ruins game_mode: twitch 10:43:18.411 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 10:43:18.411 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 10:43:19.423 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 10:43:19.423 [Lua] [Matchmaking] unregister rpcs 10:43:19.423 [Lua] Set lobby begin: 10:43:19.423 [Lua] Lobby data twitch_enabled = true 10:43:19.423 [Lua] Lobby data power_level = 0 10:43:19.423 [Lua] Lobby data num_players = 4 10:43:19.424 [Lua] Lobby data host = 11000010c7fed13 10:43:19.424 [Lua] Lobby data game_mode = 7 10:43:19.424 [Lua] Lobby data is_private = true 10:43:19.424 [Lua] Lobby data level_key = elven_ruins 10:43:19.424 [Lua] Lobby data player_slot_1 = 11000010222ad0a:1 10:43:19.424 [Lua] Lobby data selected_level_key = elven_ruins 10:43:19.424 [Lua] Lobby data quick_game = false 10:43:19.424 [Lua] Lobby data matchmaking = false 10:43:19.424 [Lua] Lobby data difficulty = cataclysm 10:43:19.424 [Lua] Lobby data player_slot_4 = 11000010057a3bb:1 10:43:19.425 [Lua] Lobby data unique_server_name = Walker Trips 10:43:19.425 [Lua] Lobby data player_slot_5 = 1100001097e74e8:1 10:43:19.425 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:43:19.425 [Lua] Lobby data country_code = GB 10:43:19.425 [Lua] Lobby data player_slot_3 = 0:0 10:43:19.425 [Lua] Lobby data eac_authorized = true 10:43:19.425 [Lua] Set lobby end. 10:43:19.425 [Lua] [Managers] Destroying state managers... 10:43:19.427 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_6, global_loading_screens 10:43:19.427 [Lua] MUSIC MANAGER Stop_loading_screen_music 186855 0 10:43:19.427 [Lua] [Gamestate] Enter StateIngame HOST 10:43:19.427 [Lua] <>level = elven_ruins<> 10:43:19.427 [Lua] Set lobby begin: 10:43:19.427 [Lua] Lobby data twitch_enabled = true 10:43:19.428 [Lua] Lobby data power_level = 0 10:43:19.428 [Lua] Lobby data num_players = 4 10:43:19.428 [Lua] Lobby data host = 11000010c7fed13 10:43:19.428 [Lua] Lobby data game_mode = 7 10:43:19.428 [Lua] Lobby data is_private = true 10:43:19.428 [Lua] Lobby data level_key = elven_ruins 10:43:19.428 [Lua] Lobby data player_slot_1 = 11000010222ad0a:1 10:43:19.428 [Lua] Lobby data selected_level_key = elven_ruins 10:43:19.429 [Lua] Lobby data quick_game = false 10:43:19.429 [Lua] Lobby data matchmaking = false 10:43:19.429 [Lua] Lobby data difficulty = cataclysm 10:43:19.429 [Lua] Lobby data player_slot_4 = 11000010057a3bb:1 10:43:19.429 [Lua] Lobby data unique_server_name = Walker Trips 10:43:19.429 [Lua] Lobby data player_slot_5 = 1100001097e74e8:1 10:43:19.429 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:43:19.429 [Lua] Lobby data country_code = GB 10:43:19.429 [Lua] Lobby data player_slot_3 = 0:0 10:43:19.430 [Lua] Lobby data eac_authorized = true 10:43:19.430 [Lua] Set lobby end. 10:43:19.430 [Umbra] Init version: 3.4.15 :: 16 threads 10:43:19.430 [Lua] [StateIngame] Server ingame 10:43:19.433 [Lua] Set lobby begin: 10:43:19.433 [Lua] Lobby data twitch_enabled = true 10:43:19.433 [Lua] Lobby data power_level = 0 10:43:19.433 [Lua] Lobby data num_players = 4 10:43:19.433 [Lua] Lobby data host = 11000010c7fed13 10:43:19.433 [Lua] Lobby data game_mode = 7 10:43:19.433 [Lua] Lobby data is_private = true 10:43:19.433 [Lua] Lobby data level_key = elven_ruins 10:43:19.433 [Lua] Lobby data player_slot_1 = 11000010222ad0a:1 10:43:19.433 [Lua] Lobby data selected_level_key = elven_ruins 10:43:19.434 [Lua] Lobby data quick_game = false 10:43:19.434 [Lua] Lobby data matchmaking = false 10:43:19.434 [Lua] Lobby data difficulty = cataclysm 10:43:19.434 [Lua] Lobby data player_slot_4 = 11000010057a3bb:1 10:43:19.434 [Lua] Lobby data unique_server_name = Walker Trips 10:43:19.434 [Lua] Lobby data player_slot_5 = 1100001097e74e8:1 10:43:19.434 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:43:19.434 [Lua] Lobby data country_code = GB 10:43:19.434 [Lua] Lobby data player_slot_3 = 0:0 10:43:19.434 [Lua] Lobby data eac_authorized = true 10:43:19.434 [Lua] Set lobby end. 10:43:19.434 [Lua] [Matchmaking] register rpcs 10:43:19.434 [Lua] [GameNetworkManager] Setting pong timeout to 60 10:43:19.434 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13 10:43:19.434 [Lua] [GameNetworkManager] self.is_server = true 10:43:19.434 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 10:43:19.435 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 10:43:19.435 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 10:43:19.435 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 10:43:19.435 [Network] Setting artificial MTU limit to 65536 10:43:19.441 [Lua] Switching ConflictSettings: to: default 10:43:19.441 [Lua] pacing=default 10:43:19.441 [Lua] roaming=nil 10:43:19.441 [Lua] specials=default 10:43:19.441 [Lua] debug_color=maroon 10:43:19.441 [Lua] pack_spawning=default 10:43:19.441 [Lua] contained_breeds=nil 10:43:19.441 [Lua] disabled=false 10:43:19.441 [Lua] boss=default 10:43:19.441 [Lua] horde=default 10:43:19.441 [Lua] name=default 10:43:19.441 [Lua] intensity=default 10:43:19.441 [Lua] --- 10:43:19.441 [Lua] [LevelAnalysis] set_random_seed( 1721795) 10:43:19.457 [Lua] [AIInterestPointSystem] Level Seed: 1721795 10:43:19.457 [Lua] 10:43:19.457 [Lua] [entity_system_bag] = table 10:43:19.457 [Lua] [entity_system_bag] = metatable 10:43:19.457 [Lua] [startup_data] = table 10:43:19.457 [Lua] [entity_manager] = table 10:43:19.457 [Lua] [entity_manager] = metatable 10:43:19.457 [Lua] [unit_spawner] = table 10:43:19.457 [Lua] [unit_spawner] = metatable 10:43:19.457 [Lua] [unit_storage] = table 10:43:19.457 [Lua] [unit_storage] = metatable 10:43:19.457 [Lua] [dice_keeper] = table 10:43:19.457 [Lua] [dice_keeper] = metatable 10:43:19.457 [Lua] [is_server] = true (boolean) 10:43:19.458 [Lua] [world] = [World] 10:43:19.458 [Lua] [system_api] = table 10:43:19.458 [Lua] [entity_system] = table 10:43:19.458 [Lua] [entity_system] = metatable 10:43:19.458 [Lua] [network_lobby] = table 10:43:19.458 [Lua] [network_lobby] = metatable 10:43:19.458 [Lua] [profile_synchronizer] = table 10:43:19.458 [Lua] [profile_synchronizer] = metatable 10:43:19.458 [Lua] [level_transition_handler] = table 10:43:19.458 [Lua] [level_transition_handler] = metatable 10:43:19.458 [Lua] [num_local_human_players] = 1 (number) 10:43:19.458 [Lua] [statistics_db] = table 10:43:19.458 [Lua] [statistics_db] = metatable 10:43:19.458 [Lua] [network_server] = table 10:43:19.458 [Lua] [network_server] = metatable 10:43:19.458 [Lua] [input_manager] = table 10:43:19.458 [Lua] [input_manager] = metatable 10:43:19.458 [Lua] [network_clock] = table 10:43:19.458 [Lua] [network_clock] = metatable 10:43:19.458 [Lua] [network_transmit] = table 10:43:19.458 [Lua] [network_transmit] = metatable 10:43:19.458 [Lua] [free_flight_manager] = table 10:43:19.458 [Lua] [free_flight_manager] = metatable 10:43:19.458 [Lua] [network_manager] = table 10:43:19.458 [Lua] [network_manager] = metatable 10:43:19.458 [Lua] [network_event_delegate] = table 10:43:19.458 [Lua] [network_event_delegate] = metatable 10:43:19.458 [Lua] 10:43:19.462 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 10:43:19.475 [Lua] [AchievementManager] Achievements using the steam platform 10:43:19.476 [Lua] [StateIngame] Level seed: 1721795 10:43:19.476 [World] Spawning level. 10:43:19.904 [Lua] [LevelAnalysis] set_random_seed( 1721795) 10:43:19.925 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 10:43:19.925 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 10:43:19.925 [Lua] [IngameUI] init 10:43:19.947 [Lua] cb_razer_chroma_setup 10:43:19.968 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 10:43:19.968 [Lua] Set lobby begin: 10:43:19.968 [Lua] Lobby data twitch_enabled = true 10:43:19.968 [Lua] Lobby data power_level = 835 10:43:19.968 [Lua] Lobby data num_players = 4 10:43:19.969 [Lua] Lobby data host = 11000010c7fed13 10:43:19.969 [Lua] Lobby data game_mode = 7 10:43:19.969 [Lua] Lobby data is_private = true 10:43:19.969 [Lua] Lobby data level_key = elven_ruins 10:43:19.969 [Lua] Lobby data player_slot_1 = 11000010222ad0a:1 10:43:19.969 [Lua] Lobby data selected_level_key = elven_ruins 10:43:19.969 [Lua] Lobby data quick_game = false 10:43:19.969 [Lua] Lobby data matchmaking = false 10:43:19.969 [Lua] Lobby data difficulty = cataclysm 10:43:19.969 [Lua] Lobby data player_slot_4 = 11000010057a3bb:1 10:43:19.969 [Lua] Lobby data unique_server_name = Walker Trips 10:43:19.969 [Lua] Lobby data player_slot_5 = 1100001097e74e8:1 10:43:19.969 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:43:19.969 [Lua] Lobby data country_code = GB 10:43:19.969 [Lua] Lobby data player_slot_3 = 0:0 10:43:19.969 [Lua] Lobby data eac_authorized = true 10:43:19.969 [Lua] Set lobby end. 10:43:19.970 [Lua] CurrentConflictSettings default 10:43:19.970 [Lua] [ConflictDirector] conflict_director is ai_ready 10:43:19.974 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 10:43:19.975 [Lua] [MainPathSpawningGenerator] Injecting travel distances 10:43:20.002 [Lua] SpecialsPacing:remove_unwanted_breeds: 10:43:20.002 [Lua] Forming navigation groups in one frame 10:43:20.002 [Lua] Forming navigation groups 10:43:20.009 [Lua] NavigationGroupManager -> calulation time A: 0.0060000000000854925 10:43:20.302 [Lua] NavigationGroupManager -> calulation time B: 0.29399999999986903 10:43:20.302 [Lua] number of nav groups: 463 10:43:20.302 [Lua] Increasing frame table size to 1024 10:43:20.306 [Lua] number of refined nav groups : 268 10:43:20.311 [Lua] NavigationGroupManager -> calulation time C: 0.0090000000000145519 10:43:20.312 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.134174571931364 Normalized coefficient: 1.5541472951948927 10:43:20.315 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.685614631697533 Normalized coefficient: 1.1508434530606386 10:43:20.320 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.480121874157337 Normalized coefficient: 1.5028451185131262 10:43:20.323 [Lua] -------------> JOW Perfect-density 2.25 Sum density 0.9434802532196046 Normalized coefficient: 2.3847875907544718 10:43:20.330 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 10:43:20.330 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 10:43:20.332 [Lua] [LevelAnalysis] Generating boss paths for level: elven_ruins 10:43:20.332 [Lua] [LevelAnalysis] This level has a total main-path length of 1149.385 meters. 10:43:20.332 [Lua] [LevelAnalysis] grouping spawners for event_patrol 10:43:20.332 [Lua] [LevelAnalysis] 10:43:20.332 [Lua] [LevelAnalysis] grouping spawners for event_boss 10:43:20.333 [Lua] [LevelAnalysis] 10:43:20.333 [Lua] [LevelAnalysis] Terror events added: 10:43:20.333 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol 10:43:20.333 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 10:43:20.333 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol 10:43:20.333 [Lua] NORMAL PATROL MAIN PATH 318.47592163085938 10:43:20.333 [Lua] [waypoints] = table 10:43:20.333 [Lua] [astar_points] = table 10:43:20.333 [Lua] [travel_dist] = 318.475914478302 (number) 10:43:20.333 [Lua] [one_directional] = true (boolean) 10:43:20.333 [Lua] [id] = boss25 (string) 10:43:20.333 [Lua] ----> using boss spline path! 10:43:20.334 [Lua] Adding main path event: Vector3Box(-59.5, -147.5, 12.244) boss_event_chaos_spline_patrol 45 table: 0000000007A876F0 10:43:20.334 [Lua] ----> using boss gizmo! 10:43:20.334 [Lua] [LevelAnalysis] section: 2, start-index: 5, end-index: 10, forbidden-dist: -161.9 start-travel-dist: 490.4, end-travel-dist: 648.7 spawn_distance 318.5 10:43:20.335 [Lua] Adding main path event: Vector3Box(66.3721, 69.146, 18.4873) boss_event_minotaur 45 table: 0000000007A87C90 10:43:20.335 [Lua] NORMAL PATROL MAIN PATH 927.93267822265625 10:43:20.335 [Lua] [waypoints] = table 10:43:20.335 [Lua] [astar_points] = table 10:43:20.335 [Lua] [travel_dist] = 927.93266415596008 (number) 10:43:20.335 [Lua] [one_directional] = false (boolean) 10:43:20.335 [Lua] [id] = boss18 (string) 10:43:20.335 [Lua] ----> using boss spline path! 10:43:20.336 [Lua] Adding main path event: Vector3Box(172.284, 306.244, 26.3509) boss_event_skaven_spline_patrol 45 table: 0000000007A87F70 10:43:20.336 [Lua] [LevelAnalysis] num_event_places_f: 0.73292326482137049 , num_event_places: 0 , trailing_event_fraction: 0.73292326482137049 , num_events: 0 10:43:20.336 [Lua] [LevelAnalysis] Level path distance: 1149.3848972320557 10:43:20.336 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 10:43:20.342 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 10:43:20.350 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=59 10:43:20.396 [Lua] MUSIC: explore -> lost 10:43:20.640 [Lua] Set lobby begin: 10:43:20.640 [Lua] Lobby data twitch_enabled = true 10:43:20.640 [Lua] Lobby data power_level = 835 10:43:20.641 [Lua] Lobby data num_players = 4 10:43:20.641 [Lua] Lobby data host = 11000010c7fed13 10:43:20.641 [Lua] Lobby data game_mode = 7 10:43:20.641 [Lua] Lobby data is_private = true 10:43:20.641 [Lua] Lobby data level_key = elven_ruins 10:43:20.641 [Lua] Lobby data player_slot_1 = 11000010222ad0a:1 10:43:20.641 [Lua] Lobby data selected_level_key = elven_ruins 10:43:20.641 [Lua] Lobby data quick_game = false 10:43:20.641 [Lua] Lobby data matchmaking = false 10:43:20.641 [Lua] Lobby data difficulty = cataclysm 10:43:20.641 [Lua] Lobby data player_slot_4 = 11000010057a3bb:1 10:43:20.642 [Lua] Lobby data unique_server_name = Walker Trips 10:43:20.642 [Lua] Lobby data player_slot_5 = 1100001097e74e8:1 10:43:20.642 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:43:20.642 [Lua] Lobby data country_code = GB 10:43:20.642 [Lua] Lobby data player_slot_3 = 0:0 10:43:20.642 [Lua] Lobby data eac_authorized = true 10:43:20.642 [Lua] Set lobby end. 10:43:20.642 [Lua] [Matchmaking] Assigned player 11000010057a3bb to slot 4 when hot join syncing 10:43:20.642 [Lua] Breedfreezer (server) starting a hot join sync 10:43:20.642 [Lua] packing 0 units of breed chaos_marauder 10:43:20.642 [Lua] packing 0 units of breed skaven_clan_rat 10:43:20.642 [Lua] packing 0 units of breed skaven_storm_vermin 10:43:20.642 [Lua] packing 0 units of breed skaven_slave 10:43:20.642 [Lua] packing 0 units of breed chaos_fanatic 10:43:20.642 [Lua] packing 0 units of breed beastmen_bestigor 10:43:20.642 [Lua] packing 0 units of breed beastmen_gor 10:43:20.642 [Lua] packing 0 units of breed chaos_berzerker 10:43:20.642 [Lua] packing 0 units of breed chaos_warrior 10:43:20.642 [Lua] packing 0 units of breed beastmen_ungor 10:43:20.642 [Lua] packing 0 units of breed skaven_plague_monk 10:43:20.642 [Lua] packing 0 units of breed chaos_raider 10:43:20.642 [Lua] --> rpc-package size reached, sending rpc now (last package) 10:43:20.642 [Lua] 10:43:20.642 [Lua] [1] = 1 (number) 10:43:20.642 [Lua] [2] = 0 (number) 10:43:20.642 [Lua] [3] = 1 (number) 10:43:20.642 [Lua] [4] = 0 (number) 10:43:20.642 [Lua] [5] = 1 (number) 10:43:20.642 [Lua] [6] = 0 (number) 10:43:20.642 [Lua] [7] = 1 (number) 10:43:20.642 [Lua] [8] = 0 (number) 10:43:20.642 [Lua] [9] = 1 (number) 10:43:20.642 [Lua] [10] = 0 (number) 10:43:20.642 [Lua] [11] = 1 (number) 10:43:20.642 [Lua] [12] = 0 (number) 10:43:20.642 [Lua] [13] = 1 (number) 10:43:20.642 [Lua] [14] = 0 (number) 10:43:20.642 [Lua] [15] = 1 (number) 10:43:20.642 [Lua] [16] = 0 (number) 10:43:20.642 [Lua] [17] = 1 (number) 10:43:20.642 [Lua] [18] = 0 (number) 10:43:20.642 [Lua] [19] = 1 (number) 10:43:20.642 [Lua] [20] = 0 (number) 10:43:20.642 [Lua] [21] = 1 (number) 10:43:20.642 [Lua] [22] = 0 (number) 10:43:20.642 [Lua] [23] = 1 (number) 10:43:20.642 [Lua] [24] = 0 (number) 10:43:20.642 [Lua] 10:43:20.642 [Lua] 10:43:20.642 [Lua] 10:43:20.645 [Lua] Set lobby begin: 10:43:20.645 [Lua] Lobby data twitch_enabled = true 10:43:20.645 [Lua] Lobby data power_level = 835 10:43:20.645 [Lua] Lobby data num_players = 4 10:43:20.645 [Lua] Lobby data host = 11000010c7fed13 10:43:20.645 [Lua] Lobby data game_mode = 7 10:43:20.645 [Lua] Lobby data is_private = true 10:43:20.645 [Lua] Lobby data level_key = elven_ruins 10:43:20.645 [Lua] Lobby data player_slot_1 = 11000010222ad0a:1 10:43:20.645 [Lua] Lobby data selected_level_key = elven_ruins 10:43:20.645 [Lua] Lobby data quick_game = false 10:43:20.645 [Lua] Lobby data matchmaking = false 10:43:20.646 [Lua] Lobby data difficulty = cataclysm 10:43:20.646 [Lua] Lobby data player_slot_4 = 11000010057a3bb:1 10:43:20.646 [Lua] Lobby data unique_server_name = Walker Trips 10:43:20.646 [Lua] Lobby data player_slot_5 = 1100001097e74e8:1 10:43:20.646 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:43:20.646 [Lua] Lobby data country_code = GB 10:43:20.646 [Lua] Lobby data player_slot_3 = 0:0 10:43:20.646 [Lua] Lobby data eac_authorized = true 10:43:20.646 [Lua] Set lobby end. 10:43:20.646 [Lua] [Matchmaking] Assigned player 11000010222ad0a to slot 1 when hot join syncing 10:43:20.646 [Lua] Breedfreezer (server) starting a hot join sync 10:43:20.646 [Lua] packing 0 units of breed chaos_marauder 10:43:20.646 [Lua] packing 0 units of breed skaven_clan_rat 10:43:20.646 [Lua] packing 0 units of breed skaven_storm_vermin 10:43:20.646 [Lua] packing 0 units of breed skaven_slave 10:43:20.646 [Lua] packing 0 units of breed chaos_fanatic 10:43:20.646 [Lua] packing 0 units of breed beastmen_bestigor 10:43:20.646 [Lua] packing 0 units of breed beastmen_gor 10:43:20.646 [Lua] packing 0 units of breed chaos_berzerker 10:43:20.646 [Lua] packing 0 units of breed chaos_warrior 10:43:20.646 [Lua] packing 0 units of breed beastmen_ungor 10:43:20.646 [Lua] packing 0 units of breed skaven_plague_monk 10:43:20.646 [Lua] packing 0 units of breed chaos_raider 10:43:20.646 [Lua] --> rpc-package size reached, sending rpc now (last package) 10:43:20.646 [Lua] 10:43:20.646 [Lua] [1] = 1 (number) 10:43:20.646 [Lua] [2] = 0 (number) 10:43:20.646 [Lua] [3] = 1 (number) 10:43:20.646 [Lua] [4] = 0 (number) 10:43:20.646 [Lua] [5] = 1 (number) 10:43:20.646 [Lua] [6] = 0 (number) 10:43:20.646 [Lua] [7] = 1 (number) 10:43:20.646 [Lua] [8] = 0 (number) 10:43:20.646 [Lua] [9] = 1 (number) 10:43:20.646 [Lua] [10] = 0 (number) 10:43:20.646 [Lua] [11] = 1 (number) 10:43:20.646 [Lua] [12] = 0 (number) 10:43:20.646 [Lua] [13] = 1 (number) 10:43:20.646 [Lua] [14] = 0 (number) 10:43:20.646 [Lua] [15] = 1 (number) 10:43:20.646 [Lua] [16] = 0 (number) 10:43:20.646 [Lua] [17] = 1 (number) 10:43:20.646 [Lua] [18] = 0 (number) 10:43:20.646 [Lua] [19] = 1 (number) 10:43:20.646 [Lua] [20] = 0 (number) 10:43:20.646 [Lua] [21] = 1 (number) 10:43:20.646 [Lua] [22] = 0 (number) 10:43:20.646 [Lua] [23] = 1 (number) 10:43:20.646 [Lua] [24] = 0 (number) 10:43:20.646 [Lua] 10:43:20.646 [Lua] 10:43:20.646 [Lua] 10:43:20.648 [Lua] Set lobby begin: 10:43:20.648 [Lua] Lobby data twitch_enabled = true 10:43:20.648 [Lua] Lobby data power_level = 835 10:43:20.648 [Lua] Lobby data num_players = 4 10:43:20.649 [Lua] Lobby data host = 11000010c7fed13 10:43:20.649 [Lua] Lobby data game_mode = 7 10:43:20.649 [Lua] Lobby data is_private = true 10:43:20.649 [Lua] Lobby data level_key = elven_ruins 10:43:20.649 [Lua] Lobby data player_slot_1 = 11000010222ad0a:1 10:43:20.649 [Lua] Lobby data selected_level_key = elven_ruins 10:43:20.649 [Lua] Lobby data quick_game = false 10:43:20.649 [Lua] Lobby data matchmaking = false 10:43:20.649 [Lua] Lobby data difficulty = cataclysm 10:43:20.649 [Lua] Lobby data player_slot_4 = 11000010057a3bb:1 10:43:20.650 [Lua] Lobby data unique_server_name = Walker Trips 10:43:20.650 [Lua] Lobby data player_slot_5 = 1100001097e74e8:1 10:43:20.650 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:43:20.650 [Lua] Lobby data country_code = GB 10:43:20.650 [Lua] Lobby data player_slot_3 = 0:0 10:43:20.650 [Lua] Lobby data eac_authorized = true 10:43:20.650 [Lua] Set lobby end. 10:43:20.650 [Lua] [Matchmaking] Assigned player 1100001097e74e8 to slot 5 when hot join syncing 10:43:20.650 [Lua] Breedfreezer (server) starting a hot join sync 10:43:20.650 [Lua] packing 0 units of breed chaos_marauder 10:43:20.650 [Lua] packing 0 units of breed skaven_clan_rat 10:43:20.650 [Lua] packing 0 units of breed skaven_storm_vermin 10:43:20.650 [Lua] packing 0 units of breed skaven_slave 10:43:20.650 [Lua] packing 0 units of breed chaos_fanatic 10:43:20.650 [Lua] packing 0 units of breed beastmen_bestigor 10:43:20.650 [Lua] packing 0 units of breed beastmen_gor 10:43:20.650 [Lua] packing 0 units of breed chaos_berzerker 10:43:20.650 [Lua] packing 0 units of breed chaos_warrior 10:43:20.650 [Lua] packing 0 units of breed beastmen_ungor 10:43:20.650 [Lua] packing 0 units of breed skaven_plague_monk 10:43:20.650 [Lua] packing 0 units of breed chaos_raider 10:43:20.650 [Lua] --> rpc-package size reached, sending rpc now (last package) 10:43:20.650 [Lua] 10:43:20.650 [Lua] [1] = 1 (number) 10:43:20.650 [Lua] [2] = 0 (number) 10:43:20.650 [Lua] [3] = 1 (number) 10:43:20.650 [Lua] [4] = 0 (number) 10:43:20.650 [Lua] [5] = 1 (number) 10:43:20.650 [Lua] [6] = 0 (number) 10:43:20.650 [Lua] [7] = 1 (number) 10:43:20.650 [Lua] [8] = 0 (number) 10:43:20.650 [Lua] [9] = 1 (number) 10:43:20.650 [Lua] [10] = 0 (number) 10:43:20.650 [Lua] [11] = 1 (number) 10:43:20.650 [Lua] [12] = 0 (number) 10:43:20.650 [Lua] [13] = 1 (number) 10:43:20.650 [Lua] [14] = 0 (number) 10:43:20.650 [Lua] [15] = 1 (number) 10:43:20.650 [Lua] [16] = 0 (number) 10:43:20.650 [Lua] [17] = 1 (number) 10:43:20.650 [Lua] [18] = 0 (number) 10:43:20.650 [Lua] [19] = 1 (number) 10:43:20.650 [Lua] [20] = 0 (number) 10:43:20.650 [Lua] [21] = 1 (number) 10:43:20.650 [Lua] [22] = 0 (number) 10:43:20.650 [Lua] [23] = 1 (number) 10:43:20.650 [Lua] [24] = 0 (number) 10:43:20.650 [Lua] 10:43:20.650 [Lua] 10:43:20.650 [Lua] 10:43:20.651 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=60 10:43:20.651 [Lua] RemotePlayer:create_game_object( ) 60 10:43:20.660 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=61 10:43:20.660 [Lua] RemotePlayer:create_game_object( ) 61 10:43:20.669 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=62 10:43:20.669 [Lua] RemotePlayer:create_game_object( ) 62 10:43:20.678 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010222ad0a 10:43:20.678 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000010057a3bb 10:43:20.678 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001097e74e8 10:43:20.682 [Lua] MUSIC: lost -> explore 10:43:20.715 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:43:20.715 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:43:20.715 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64 10:43:20.727 [Lua] Switching ConflictSettings: to: chaos_beastmen 10:43:20.727 [Lua] pacing=default 10:43:20.727 [Lua] locked_func_name=beastmen 10:43:20.727 [Lua] roaming=nil 10:43:20.727 [Lua] specials=chaos_beastmen 10:43:20.727 [Lua] debug_color=orange 10:43:20.727 [Lua] pack_spawning=chaos_beastmen 10:43:20.727 [Lua] contained_breeds=nil 10:43:20.727 [Lua] disabled=false 10:43:20.727 [Lua] boss=chaos_beastmen 10:43:20.727 [Lua] horde=beastmen 10:43:20.727 [Lua] name=chaos_beastmen 10:43:20.727 [Lua] intensity=default 10:43:20.727 [Lua] --- 10:43:20.778 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010057a3bb go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 10:43:20.778 [Lua] Adding player sync data to peer=11000010057a3bb local_player_id=1 10:43:20.793 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010057a3bb go_type=player_unit go_created_func_name=game_object_created_player_unit 10:43:20.795 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65 10:43:20.796 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:43:20.808 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010222ad0a go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 10:43:20.808 [Lua] Adding player sync data to peer=11000010222ad0a local_player_id=1 10:43:20.808 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010222ad0a go_type=player_unit go_created_func_name=game_object_created_player_unit 10:43:20.810 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66 10:43:20.810 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:43:20.811 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001097e74e8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 10:43:20.811 [Lua] Adding player sync data to peer=1100001097e74e8 local_player_id=1 10:43:20.812 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001097e74e8 go_type=player_unit go_created_func_name=game_object_created_player_unit 10:43:20.813 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67 10:43:20.814 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 10:43:21.080 [Lua] ################################################################################################################# 10:43:21.080 [Lua] [Loading Time]: 00:00:40 [Transition]: inn_level-elven_ruins [Members joined]: 0 [Members Left]: 0 [Is Server]: true 10:43:21.080 [Lua] ################################################################################################################# 10:43:21.080 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 14 10:43:21.080 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 10:43:21.104 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 14 10:43:21.304 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 10:43:21.304 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 10:43:21.340 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 14 10:43:21.340 [Lua] Commit load time data 10:43:22.086 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xc0d05025, playing_id: 0x2da1f, position: 0 10:43:24.947 [Lua] Set lobby begin: 10:43:24.947 [Lua] Lobby data twitch_enabled = true 10:43:24.947 [Lua] Lobby data power_level = 613 10:43:24.947 [Lua] Lobby data num_players = 4 10:43:24.947 [Lua] Lobby data host = 11000010c7fed13 10:43:24.947 [Lua] Lobby data game_mode = 7 10:43:24.947 [Lua] Lobby data is_private = true 10:43:24.947 [Lua] Lobby data level_key = elven_ruins 10:43:24.947 [Lua] Lobby data player_slot_1 = 11000010222ad0a:1 10:43:24.947 [Lua] Lobby data selected_level_key = elven_ruins 10:43:24.947 [Lua] Lobby data quick_game = false 10:43:24.947 [Lua] Lobby data matchmaking = false 10:43:24.947 [Lua] Lobby data difficulty = cataclysm 10:43:24.947 [Lua] Lobby data player_slot_4 = 11000010057a3bb:1 10:43:24.947 [Lua] Lobby data unique_server_name = Walker Trips 10:43:24.947 [Lua] Lobby data player_slot_5 = 1100001097e74e8:1 10:43:24.947 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:43:24.947 [Lua] Lobby data country_code = GB 10:43:24.947 [Lua] Lobby data player_slot_3 = 0:0 10:43:24.947 [Lua] Lobby data eac_authorized = true 10:43:24.948 [Lua] Set lobby end. 10:43:29.968 [Lua] Set lobby begin: 10:43:29.968 [Lua] Lobby data twitch_enabled = true 10:43:29.968 [Lua] Lobby data power_level = 822 10:43:29.968 [Lua] Lobby data num_players = 4 10:43:29.968 [Lua] Lobby data host = 11000010c7fed13 10:43:29.968 [Lua] Lobby data game_mode = 7 10:43:29.968 [Lua] Lobby data is_private = true 10:43:29.968 [Lua] Lobby data level_key = elven_ruins 10:43:29.968 [Lua] Lobby data player_slot_1 = 11000010222ad0a:1 10:43:29.968 [Lua] Lobby data selected_level_key = elven_ruins 10:43:29.968 [Lua] Lobby data quick_game = false 10:43:29.968 [Lua] Lobby data matchmaking = false 10:43:29.968 [Lua] Lobby data difficulty = cataclysm 10:43:29.968 [Lua] Lobby data player_slot_4 = 11000010057a3bb:1 10:43:29.968 [Lua] Lobby data unique_server_name = Walker Trips 10:43:29.968 [Lua] Lobby data player_slot_5 = 1100001097e74e8:1 10:43:29.969 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:43:29.969 [Lua] Lobby data country_code = GB 10:43:29.969 [Lua] Lobby data player_slot_3 = 0:0 10:43:29.969 [Lua] Lobby data eac_authorized = true 10:43:29.969 [Lua] Set lobby end. 10:43:45.395 [Lua] TerrorEventMixer.start_event: roaming_patrol 10:43:45.412 [Lua] Spline already found! 10:43:46.069 [Lua] Players are leaving the safe zone 10:43:58.024 [Lua] TerrorEventMixer.start_event: roaming_patrol 10:43:58.040 [Lua] Spline already found! 10:43:58.362 [Lua] TerrorEventMixer.start_event: roaming_patrol 10:43:58.379 [Lua] Spline already found! 10:44:18.938 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xc0d05025, playing_id: 0x2da1f, position: 2728156 10:44:20.426 [Lua] -----Enter charged 10:44:21.223 [Lua] added vote 10:44:21.223 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=117 10:44:21.434 [Lua] -----Exit charged 10:44:26.058 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 10:44:28.721 [IRC Client] Sending PONG to tmi.twitch.tv 10:44:29.095 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 10:44:31.522 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:44:31.775 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:44:31.910 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:44:32.161 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:44:32.652 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:44:32.774 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 84 will change to a manual source. 10:44:33.006 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:44:33.765 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:44:34.070 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:44:38.188 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:44:39.014 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:44:39.081 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:44:39.738 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:44:40.932 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:44:41.187 [Lua] HORDE: Chosing horde wave composition beastmen_huge 10:44:41.187 [Lua] Time for new HOOORDE! multi_first_wave 10:44:41.187 [Lua] horde requested: ambush 10:44:41.187 [Lua] setting up ambush-horde 10:44:41.187 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 10:44:41.188 [Lua] -> spawning: 32 10:44:41.188 [Lua] horde crated with id 4 of type ambush 10:44:41.188 [Lua] ambush horde has started 10:44:41.192 [Lua] MUSIC: explore -> pre_ambush 10:44:41.338 [Lua] TerrorEventMixer.start_event: roaming_patrol 10:44:41.355 [Lua] Spline already found! 10:44:41.439 [Lua] TerrorEventMixer.start_event: roaming_patrol 10:44:41.455 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:44:41.457 [Lua] Spline already found! 10:44:41.898 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:44:42.404 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:44:44.647 [Lua] replace_hidden_spawners -> first try found: 1 cover points 10:44:44.647 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:44.647 [Lua] ->moving spawner 10:44:44.647 [Lua] ->moving spawner 10:44:44.647 [Lua] ->moving spawner 10:44:44.647 [Lua] ->moving spawner 10:44:44.647 [Lua] ->moving spawner 10:44:44.647 [Lua] ->moving spawner 10:44:44.647 [Lua] ->moving spawner 10:44:44.647 [Lua] ->moving spawner 10:44:44.664 [Lua] replace_hidden_spawners -> first try found: 2 cover points 10:44:44.664 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:44.664 [Lua] ->moving spawner 10:44:44.664 [Lua] ->moving spawner 10:44:44.664 [Lua] ->moving spawner 10:44:44.664 [Lua] ->moving spawner 10:44:44.664 [Lua] ->moving spawner 10:44:44.664 [Lua] ->moving spawner 10:44:44.664 [Lua] ->moving spawner 10:44:44.664 [Lua] ->moving spawner 10:44:44.681 [Lua] replace_hidden_spawners -> first try found: 1 cover points 10:44:44.681 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:44.681 [Lua] ->moving spawner 10:44:44.681 [Lua] ->moving spawner 10:44:44.681 [Lua] ->moving spawner 10:44:44.681 [Lua] ->moving spawner 10:44:44.681 [Lua] ->moving spawner 10:44:44.681 [Lua] ->moving spawner 10:44:44.681 [Lua] ->moving spawner 10:44:44.681 [Lua] ->moving spawner 10:44:44.697 [Lua] replace_hidden_spawners -> first try found: 2 cover points 10:44:44.697 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:44.697 [Lua] ->moving spawner 10:44:44.697 [Lua] ->moving spawner 10:44:44.697 [Lua] ->moving spawner 10:44:44.697 [Lua] ->moving spawner 10:44:44.697 [Lua] ->moving spawner 10:44:44.697 [Lua] ->moving spawner 10:44:44.697 [Lua] ->moving spawner 10:44:44.697 [Lua] ->moving spawner 10:44:44.715 [Lua] replace_hidden_spawners -> first try found: 1 cover points 10:44:44.715 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:44.715 [Lua] ->moving spawner 10:44:44.715 [Lua] ->moving spawner 10:44:44.715 [Lua] ->moving spawner 10:44:44.715 [Lua] ->moving spawner 10:44:44.715 [Lua] ->moving spawner 10:44:44.715 [Lua] ->moving spawner 10:44:44.715 [Lua] ->moving spawner 10:44:44.715 [Lua] ->moving spawner 10:44:44.732 [Lua] replace_hidden_spawners -> first try found: 2 cover points 10:44:44.732 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:44.732 [Lua] ->moving spawner 10:44:44.732 [Lua] ->moving spawner 10:44:44.732 [Lua] ->moving spawner 10:44:44.732 [Lua] ->moving spawner 10:44:44.732 [Lua] ->moving spawner 10:44:44.732 [Lua] ->moving spawner 10:44:44.732 [Lua] ->moving spawner 10:44:44.732 [Lua] ->moving spawner 10:44:44.749 [Lua] replace_hidden_spawners -> first try found: 1 cover points 10:44:44.749 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:44.749 [Lua] ->moving spawner 10:44:44.749 [Lua] ->moving spawner 10:44:44.749 [Lua] ->moving spawner 10:44:44.749 [Lua] ->moving spawner 10:44:44.749 [Lua] ->moving spawner 10:44:44.749 [Lua] ->moving spawner 10:44:44.749 [Lua] ->moving spawner 10:44:44.749 [Lua] ->moving spawner 10:44:44.765 [Lua] replace_hidden_spawners -> first try found: 2 cover points 10:44:44.765 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:44.765 [Lua] ->moving spawner 10:44:44.765 [Lua] ->moving spawner 10:44:44.765 [Lua] ->moving spawner 10:44:44.765 [Lua] ->moving spawner 10:44:44.765 [Lua] ->moving spawner 10:44:44.765 [Lua] ->moving spawner 10:44:44.765 [Lua] ->moving spawner 10:44:44.765 [Lua] ->moving spawner 10:44:44.783 [Lua] replace_hidden_spawners -> first try found: 1 cover points 10:44:44.783 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:44.783 [Lua] ->moving spawner 10:44:44.783 [Lua] ->moving spawner 10:44:44.783 [Lua] ->moving spawner 10:44:44.783 [Lua] ->moving spawner 10:44:44.783 [Lua] ->moving spawner 10:44:44.783 [Lua] ->moving spawner 10:44:44.783 [Lua] ->moving spawner 10:44:44.783 [Lua] ->moving spawner 10:44:44.799 [Lua] replace_hidden_spawners -> first try found: 2 cover points 10:44:44.799 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:44.799 [Lua] ->moving spawner 10:44:44.799 [Lua] ->moving spawner 10:44:44.799 [Lua] ->moving spawner 10:44:44.799 [Lua] ->moving spawner 10:44:44.799 [Lua] ->moving spawner 10:44:44.799 [Lua] ->moving spawner 10:44:44.799 [Lua] ->moving spawner 10:44:44.799 [Lua] ->moving spawner 10:44:44.817 [Lua] replace_hidden_spawners -> first try found: 1 cover points 10:44:44.817 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:44.817 [Lua] ->moving spawner 10:44:44.817 [Lua] ->moving spawner 10:44:44.817 [Lua] ->moving spawner 10:44:44.817 [Lua] ->moving spawner 10:44:44.817 [Lua] ->moving spawner 10:44:44.817 [Lua] ->moving spawner 10:44:44.817 [Lua] ->moving spawner 10:44:44.817 [Lua] ->moving spawner 10:44:44.833 [Lua] replace_hidden_spawners -> first try found: 2 cover points 10:44:44.833 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:44.833 [Lua] ->moving spawner 10:44:44.833 [Lua] ->moving spawner 10:44:44.833 [Lua] ->moving spawner 10:44:44.833 [Lua] ->moving spawner 10:44:44.833 [Lua] ->moving spawner 10:44:44.833 [Lua] ->moving spawner 10:44:44.833 [Lua] ->moving spawner 10:44:44.833 [Lua] ->moving spawner 10:44:44.850 [Lua] replace_hidden_spawners -> first try found: 1 cover points 10:44:44.850 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:44.850 [Lua] ->moving spawner 10:44:44.850 [Lua] ->moving spawner 10:44:44.850 [Lua] ->moving spawner 10:44:44.850 [Lua] ->moving spawner 10:44:44.850 [Lua] ->moving spawner 10:44:44.850 [Lua] ->moving spawner 10:44:44.850 [Lua] ->moving spawner 10:44:44.850 [Lua] ->moving spawner 10:44:44.867 [Lua] replace_hidden_spawners -> first try found: 2 cover points 10:44:44.867 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:44.867 [Lua] ->moving spawner 10:44:44.867 [Lua] ->moving spawner 10:44:44.867 [Lua] ->moving spawner 10:44:44.867 [Lua] ->moving spawner 10:44:44.867 [Lua] ->moving spawner 10:44:44.867 [Lua] ->moving spawner 10:44:44.867 [Lua] ->moving spawner 10:44:44.867 [Lua] ->moving spawner 10:44:44.884 [Lua] replace_hidden_spawners -> first try found: 1 cover points 10:44:44.884 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:44.884 [Lua] ->moving spawner 10:44:44.884 [Lua] ->moving spawner 10:44:44.884 [Lua] ->moving spawner 10:44:44.884 [Lua] ->moving spawner 10:44:44.884 [Lua] ->moving spawner 10:44:44.884 [Lua] ->moving spawner 10:44:44.884 [Lua] ->moving spawner 10:44:44.884 [Lua] ->moving spawner 10:44:44.900 [Lua] replace_hidden_spawners -> first try found: 2 cover points 10:44:44.900 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:44.900 [Lua] ->moving spawner 10:44:44.900 [Lua] ->moving spawner 10:44:44.900 [Lua] ->moving spawner 10:44:44.900 [Lua] ->moving spawner 10:44:44.900 [Lua] ->moving spawner 10:44:44.900 [Lua] ->moving spawner 10:44:44.900 [Lua] ->moving spawner 10:44:44.900 [Lua] ->moving spawner 10:44:44.917 [Lua] replace_hidden_spawners -> first try found: 1 cover points 10:44:44.917 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:44.917 [Lua] ->moving spawner 10:44:44.917 [Lua] ->moving spawner 10:44:44.917 [Lua] ->moving spawner 10:44:44.917 [Lua] ->moving spawner 10:44:44.917 [Lua] ->moving spawner 10:44:44.917 [Lua] ->moving spawner 10:44:44.917 [Lua] ->moving spawner 10:44:44.917 [Lua] ->moving spawner 10:44:44.933 [Lua] replace_hidden_spawners -> first try found: 2 cover points 10:44:44.933 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:44.933 [Lua] ->moving spawner 10:44:44.933 [Lua] ->moving spawner 10:44:44.933 [Lua] ->moving spawner 10:44:44.933 [Lua] ->moving spawner 10:44:44.933 [Lua] ->moving spawner 10:44:44.933 [Lua] ->moving spawner 10:44:44.933 [Lua] ->moving spawner 10:44:44.933 [Lua] ->moving spawner 10:44:44.952 [Lua] replace_hidden_spawners -> first try found: 1 cover points 10:44:44.952 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:44.952 [Lua] ->moving spawner 10:44:44.952 [Lua] ->moving spawner 10:44:44.952 [Lua] ->moving spawner 10:44:44.952 [Lua] ->moving spawner 10:44:44.952 [Lua] ->moving spawner 10:44:44.952 [Lua] ->moving spawner 10:44:44.952 [Lua] ->moving spawner 10:44:44.952 [Lua] ->moving spawner 10:44:44.968 [Lua] replace_hidden_spawners -> first try found: 2 cover points 10:44:44.968 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:44.968 [Lua] ->moving spawner 10:44:44.968 [Lua] ->moving spawner 10:44:44.968 [Lua] ->moving spawner 10:44:44.968 [Lua] ->moving spawner 10:44:44.968 [Lua] ->moving spawner 10:44:44.968 [Lua] ->moving spawner 10:44:44.968 [Lua] ->moving spawner 10:44:44.968 [Lua] ->moving spawner 10:44:44.986 [Lua] replace_hidden_spawners -> first try found: 1 cover points 10:44:44.986 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:44.986 [Lua] ->moving spawner 10:44:44.986 [Lua] ->moving spawner 10:44:44.986 [Lua] ->moving spawner 10:44:44.986 [Lua] ->moving spawner 10:44:44.986 [Lua] ->moving spawner 10:44:44.986 [Lua] ->moving spawner 10:44:44.986 [Lua] ->moving spawner 10:44:44.986 [Lua] ->moving spawner 10:44:45.002 [Lua] replace_hidden_spawners -> first try found: 2 cover points 10:44:45.002 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:45.002 [Lua] ->moving spawner 10:44:45.002 [Lua] ->moving spawner 10:44:45.002 [Lua] ->moving spawner 10:44:45.002 [Lua] ->moving spawner 10:44:45.002 [Lua] ->moving spawner 10:44:45.002 [Lua] ->moving spawner 10:44:45.002 [Lua] ->moving spawner 10:44:45.002 [Lua] ->moving spawner 10:44:45.020 [Lua] replace_hidden_spawners -> first try found: 1 cover points 10:44:45.020 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:45.020 [Lua] ->moving spawner 10:44:45.020 [Lua] ->moving spawner 10:44:45.020 [Lua] ->moving spawner 10:44:45.020 [Lua] ->moving spawner 10:44:45.020 [Lua] ->moving spawner 10:44:45.020 [Lua] ->moving spawner 10:44:45.020 [Lua] ->moving spawner 10:44:45.020 [Lua] ->moving spawner 10:44:45.035 [Lua] replace_hidden_spawners -> first try found: 2 cover points 10:44:45.035 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:45.035 [Lua] ->moving spawner 10:44:45.035 [Lua] ->moving spawner 10:44:45.035 [Lua] ->moving spawner 10:44:45.035 [Lua] ->moving spawner 10:44:45.035 [Lua] ->moving spawner 10:44:45.035 [Lua] ->moving spawner 10:44:45.035 [Lua] ->moving spawner 10:44:45.035 [Lua] ->moving spawner 10:44:45.053 [Lua] replace_hidden_spawners -> first try found: 1 cover points 10:44:45.053 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:45.053 [Lua] ->moving spawner 10:44:45.053 [Lua] ->moving spawner 10:44:45.053 [Lua] ->moving spawner 10:44:45.053 [Lua] ->moving spawner 10:44:45.053 [Lua] ->moving spawner 10:44:45.053 [Lua] ->moving spawner 10:44:45.053 [Lua] ->moving spawner 10:44:45.053 [Lua] ->moving spawner 10:44:45.069 [Lua] replace_hidden_spawners -> first try found: 2 cover points 10:44:45.069 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:45.069 [Lua] ->moving spawner 10:44:45.069 [Lua] ->moving spawner 10:44:45.069 [Lua] ->moving spawner 10:44:45.069 [Lua] ->moving spawner 10:44:45.069 [Lua] ->moving spawner 10:44:45.069 [Lua] ->moving spawner 10:44:45.069 [Lua] ->moving spawner 10:44:45.069 [Lua] ->moving spawner 10:44:45.087 [Lua] replace_hidden_spawners -> first try found: 1 cover points 10:44:45.087 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:45.087 [Lua] ->moving spawner 10:44:45.087 [Lua] ->moving spawner 10:44:45.087 [Lua] ->moving spawner 10:44:45.087 [Lua] ->moving spawner 10:44:45.087 [Lua] ->moving spawner 10:44:45.087 [Lua] ->moving spawner 10:44:45.087 [Lua] ->moving spawner 10:44:45.087 [Lua] ->moving spawner 10:44:45.103 [Lua] replace_hidden_spawners -> first try found: 2 cover points 10:44:45.103 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:45.103 [Lua] ->moving spawner 10:44:45.103 [Lua] ->moving spawner 10:44:45.103 [Lua] ->moving spawner 10:44:45.103 [Lua] ->moving spawner 10:44:45.103 [Lua] ->moving spawner 10:44:45.103 [Lua] ->moving spawner 10:44:45.103 [Lua] ->moving spawner 10:44:45.103 [Lua] ->moving spawner 10:44:45.121 [Lua] replace_hidden_spawners -> first try found: 1 cover points 10:44:45.121 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:45.121 [Lua] ->moving spawner 10:44:45.121 [Lua] ->moving spawner 10:44:45.121 [Lua] ->moving spawner 10:44:45.121 [Lua] ->moving spawner 10:44:45.121 [Lua] ->moving spawner 10:44:45.121 [Lua] ->moving spawner 10:44:45.121 [Lua] ->moving spawner 10:44:45.121 [Lua] ->moving spawner 10:44:45.137 [Lua] replace_hidden_spawners -> first try found: 2 cover points 10:44:45.137 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:45.137 [Lua] ->moving spawner 10:44:45.137 [Lua] ->moving spawner 10:44:45.137 [Lua] ->moving spawner 10:44:45.137 [Lua] ->moving spawner 10:44:45.137 [Lua] ->moving spawner 10:44:45.137 [Lua] ->moving spawner 10:44:45.137 [Lua] ->moving spawner 10:44:45.137 [Lua] ->moving spawner 10:44:45.154 [Lua] replace_hidden_spawners -> first try found: 1 cover points 10:44:45.154 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:45.154 [Lua] ->moving spawner 10:44:45.154 [Lua] ->moving spawner 10:44:45.154 [Lua] ->moving spawner 10:44:45.154 [Lua] ->moving spawner 10:44:45.154 [Lua] ->moving spawner 10:44:45.154 [Lua] ->moving spawner 10:44:45.154 [Lua] ->moving spawner 10:44:45.154 [Lua] ->moving spawner 10:44:45.171 [Lua] replace_hidden_spawners -> first try found: 2 cover points 10:44:45.171 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:45.171 [Lua] ->moving spawner 10:44:45.171 [Lua] ->moving spawner 10:44:45.171 [Lua] ->moving spawner 10:44:45.171 [Lua] ->moving spawner 10:44:45.171 [Lua] ->moving spawner 10:44:45.171 [Lua] ->moving spawner 10:44:45.171 [Lua] ->moving spawner 10:44:45.171 [Lua] ->moving spawner 10:44:45.188 [Lua] replace_hidden_spawners -> first try found: 1 cover points 10:44:45.188 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:45.188 [Lua] ->moving spawner 10:44:45.188 [Lua] ->moving spawner 10:44:45.188 [Lua] ->moving spawner 10:44:45.188 [Lua] ->moving spawner 10:44:45.188 [Lua] ->moving spawner 10:44:45.188 [Lua] ->moving spawner 10:44:45.188 [Lua] ->moving spawner 10:44:45.188 [Lua] ->moving spawner 10:44:45.204 [Lua] replace_hidden_spawners -> first try found: 2 cover points 10:44:45.204 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:45.204 [Lua] ->moving spawner 10:44:45.204 [Lua] ->moving spawner 10:44:45.204 [Lua] ->moving spawner 10:44:45.204 [Lua] ->moving spawner 10:44:45.204 [Lua] ->moving spawner 10:44:45.204 [Lua] ->moving spawner 10:44:45.204 [Lua] ->moving spawner 10:44:45.204 [Lua] ->moving spawner 10:44:45.221 [Lua] replace_hidden_spawners -> first try found: 1 cover points 10:44:45.221 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:45.221 [Lua] ->moving spawner 10:44:45.221 [Lua] ->moving spawner 10:44:45.221 [Lua] ->moving spawner 10:44:45.221 [Lua] ->moving spawner 10:44:45.221 [Lua] ->moving spawner 10:44:45.221 [Lua] ->moving spawner 10:44:45.221 [Lua] ->moving spawner 10:44:45.221 [Lua] ->moving spawner 10:44:45.237 [Lua] replace_hidden_spawners -> first try found: 2 cover points 10:44:45.237 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:45.238 [Lua] ->moving spawner 10:44:45.238 [Lua] ->moving spawner 10:44:45.238 [Lua] ->moving spawner 10:44:45.238 [Lua] ->moving spawner 10:44:45.238 [Lua] ->moving spawner 10:44:45.238 [Lua] ->moving spawner 10:44:45.238 [Lua] ->moving spawner 10:44:45.238 [Lua] ->moving spawner 10:44:45.255 [Lua] replace_hidden_spawners -> first try found: 1 cover points 10:44:45.255 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:45.255 [Lua] ->moving spawner 10:44:45.255 [Lua] ->moving spawner 10:44:45.255 [Lua] ->moving spawner 10:44:45.255 [Lua] ->moving spawner 10:44:45.255 [Lua] ->moving spawner 10:44:45.255 [Lua] ->moving spawner 10:44:45.255 [Lua] ->moving spawner 10:44:45.255 [Lua] ->moving spawner 10:44:45.271 [Lua] replace_hidden_spawners -> first try found: 2 cover points 10:44:45.271 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:45.271 [Lua] ->moving spawner 10:44:45.271 [Lua] ->moving spawner 10:44:45.271 [Lua] ->moving spawner 10:44:45.271 [Lua] ->moving spawner 10:44:45.271 [Lua] ->moving spawner 10:44:45.271 [Lua] ->moving spawner 10:44:45.271 [Lua] ->moving spawner 10:44:45.271 [Lua] ->moving spawner 10:44:45.289 [Lua] replace_hidden_spawners -> first try found: 1 cover points 10:44:45.289 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:45.289 [Lua] ->moving spawner 10:44:45.289 [Lua] ->moving spawner 10:44:45.289 [Lua] ->moving spawner 10:44:45.289 [Lua] ->moving spawner 10:44:45.289 [Lua] ->moving spawner 10:44:45.289 [Lua] ->moving spawner 10:44:45.289 [Lua] ->moving spawner 10:44:45.289 [Lua] ->moving spawner 10:44:45.305 [Lua] replace_hidden_spawners -> first try found: 2 cover points 10:44:45.305 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:45.305 [Lua] ->moving spawner 10:44:45.305 [Lua] ->moving spawner 10:44:45.305 [Lua] ->moving spawner 10:44:45.305 [Lua] ->moving spawner 10:44:45.305 [Lua] ->moving spawner 10:44:45.305 [Lua] ->moving spawner 10:44:45.305 [Lua] ->moving spawner 10:44:45.305 [Lua] ->moving spawner 10:44:45.322 [Lua] replace_hidden_spawners -> first try found: 1 cover points 10:44:45.322 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:45.322 [Lua] ->moving spawner 10:44:45.322 [Lua] ->moving spawner 10:44:45.322 [Lua] ->moving spawner 10:44:45.322 [Lua] ->moving spawner 10:44:45.322 [Lua] ->moving spawner 10:44:45.322 [Lua] ->moving spawner 10:44:45.322 [Lua] ->moving spawner 10:44:45.322 [Lua] ->moving spawner 10:44:45.339 [Lua] replace_hidden_spawners -> first try found: 2 cover points 10:44:45.339 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:45.339 [Lua] ->moving spawner 10:44:45.339 [Lua] ->moving spawner 10:44:45.339 [Lua] ->moving spawner 10:44:45.339 [Lua] ->moving spawner 10:44:45.339 [Lua] ->moving spawner 10:44:45.339 [Lua] ->moving spawner 10:44:45.339 [Lua] ->moving spawner 10:44:45.339 [Lua] ->moving spawner 10:44:45.356 [Lua] replace_hidden_spawners -> first try found: 1 cover points 10:44:45.356 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:45.356 [Lua] ->moving spawner 10:44:45.356 [Lua] ->moving spawner 10:44:45.356 [Lua] ->moving spawner 10:44:45.356 [Lua] ->moving spawner 10:44:45.356 [Lua] ->moving spawner 10:44:45.356 [Lua] ->moving spawner 10:44:45.356 [Lua] ->moving spawner 10:44:45.356 [Lua] ->moving spawner 10:44:45.372 [Lua] replace_hidden_spawners -> first try found: 2 cover points 10:44:45.372 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:45.372 [Lua] ->moving spawner 10:44:45.372 [Lua] ->moving spawner 10:44:45.372 [Lua] ->moving spawner 10:44:45.372 [Lua] ->moving spawner 10:44:45.372 [Lua] ->moving spawner 10:44:45.372 [Lua] ->moving spawner 10:44:45.372 [Lua] ->moving spawner 10:44:45.372 [Lua] ->moving spawner 10:44:45.389 [Lua] replace_hidden_spawners -> first try found: 1 cover points 10:44:45.389 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:45.389 [Lua] ->moving spawner 10:44:45.389 [Lua] ->moving spawner 10:44:45.389 [Lua] ->moving spawner 10:44:45.389 [Lua] ->moving spawner 10:44:45.389 [Lua] ->moving spawner 10:44:45.389 [Lua] ->moving spawner 10:44:45.389 [Lua] ->moving spawner 10:44:45.389 [Lua] ->moving spawner 10:44:45.406 [Lua] replace_hidden_spawners -> first try found: 2 cover points 10:44:45.406 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:45.406 [Lua] ->moving spawner 10:44:45.406 [Lua] ->moving spawner 10:44:45.406 [Lua] ->moving spawner 10:44:45.406 [Lua] ->moving spawner 10:44:45.406 [Lua] ->moving spawner 10:44:45.406 [Lua] ->moving spawner 10:44:45.406 [Lua] ->moving spawner 10:44:45.406 [Lua] ->moving spawner 10:44:45.423 [Lua] replace_hidden_spawners -> first try found: 1 cover points 10:44:45.423 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:45.423 [Lua] ->moving spawner 10:44:45.423 [Lua] ->moving spawner 10:44:45.423 [Lua] ->moving spawner 10:44:45.423 [Lua] ->moving spawner 10:44:45.423 [Lua] ->moving spawner 10:44:45.423 [Lua] ->moving spawner 10:44:45.423 [Lua] ->moving spawner 10:44:45.423 [Lua] ->moving spawner 10:44:45.440 [Lua] replace_hidden_spawners -> first try found: 2 cover points 10:44:45.440 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:45.440 [Lua] ->moving spawner 10:44:45.440 [Lua] ->moving spawner 10:44:45.440 [Lua] ->moving spawner 10:44:45.440 [Lua] ->moving spawner 10:44:45.440 [Lua] ->moving spawner 10:44:45.440 [Lua] ->moving spawner 10:44:45.440 [Lua] ->moving spawner 10:44:45.440 [Lua] ->moving spawner 10:44:45.457 [Lua] replace_hidden_spawners -> first try found: 1 cover points 10:44:45.457 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:45.457 [Lua] ->moving spawner 10:44:45.457 [Lua] ->moving spawner 10:44:45.457 [Lua] ->moving spawner 10:44:45.457 [Lua] ->moving spawner 10:44:45.457 [Lua] ->moving spawner 10:44:45.457 [Lua] ->moving spawner 10:44:45.457 [Lua] ->moving spawner 10:44:45.457 [Lua] ->moving spawner 10:44:45.473 [Lua] replace_hidden_spawners -> first try found: 2 cover points 10:44:45.473 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:45.473 [Lua] ->moving spawner 10:44:45.473 [Lua] ->moving spawner 10:44:45.473 [Lua] ->moving spawner 10:44:45.473 [Lua] ->moving spawner 10:44:45.473 [Lua] ->moving spawner 10:44:45.473 [Lua] ->moving spawner 10:44:45.473 [Lua] ->moving spawner 10:44:45.473 [Lua] ->moving spawner 10:44:45.489 [Lua] replace_hidden_spawners -> first try found: 1 cover points 10:44:45.489 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:45.489 [Lua] ->moving spawner 10:44:45.489 [Lua] ->moving spawner 10:44:45.489 [Lua] ->moving spawner 10:44:45.489 [Lua] ->moving spawner 10:44:45.489 [Lua] ->moving spawner 10:44:45.489 [Lua] ->moving spawner 10:44:45.489 [Lua] ->moving spawner 10:44:45.489 [Lua] ->moving spawner 10:44:45.507 [Lua] replace_hidden_spawners -> first try found: 2 cover points 10:44:45.507 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:45.507 [Lua] ->moving spawner 10:44:45.507 [Lua] ->moving spawner 10:44:45.507 [Lua] ->moving spawner 10:44:45.507 [Lua] ->moving spawner 10:44:45.507 [Lua] ->moving spawner 10:44:45.507 [Lua] ->moving spawner 10:44:45.507 [Lua] ->moving spawner 10:44:45.507 [Lua] ->moving spawner 10:44:45.524 [Lua] replace_hidden_spawners -> first try found: 1 cover points 10:44:45.524 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:45.524 [Lua] ->moving spawner 10:44:45.524 [Lua] ->moving spawner 10:44:45.524 [Lua] ->moving spawner 10:44:45.524 [Lua] ->moving spawner 10:44:45.524 [Lua] ->moving spawner 10:44:45.524 [Lua] ->moving spawner 10:44:45.524 [Lua] ->moving spawner 10:44:45.524 [Lua] ->moving spawner 10:44:45.540 [Lua] replace_hidden_spawners -> first try found: 2 cover points 10:44:45.540 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:45.540 [Lua] ->moving spawner 10:44:45.540 [Lua] ->moving spawner 10:44:45.540 [Lua] ->moving spawner 10:44:45.540 [Lua] ->moving spawner 10:44:45.540 [Lua] ->moving spawner 10:44:45.540 [Lua] ->moving spawner 10:44:45.540 [Lua] ->moving spawner 10:44:45.540 [Lua] ->moving spawner 10:44:45.558 [Lua] replace_hidden_spawners -> first try found: 1 cover points 10:44:45.558 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:45.558 [Lua] ->moving spawner 10:44:45.558 [Lua] ->moving spawner 10:44:45.558 [Lua] ->moving spawner 10:44:45.558 [Lua] ->moving spawner 10:44:45.558 [Lua] ->moving spawner 10:44:45.558 [Lua] ->moving spawner 10:44:45.558 [Lua] ->moving spawner 10:44:45.558 [Lua] ->moving spawner 10:44:45.574 [Lua] replace_hidden_spawners -> first try found: 2 cover points 10:44:45.574 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:45.574 [Lua] ->moving spawner 10:44:45.574 [Lua] ->moving spawner 10:44:45.574 [Lua] ->moving spawner 10:44:45.574 [Lua] ->moving spawner 10:44:45.574 [Lua] ->moving spawner 10:44:45.574 [Lua] ->moving spawner 10:44:45.574 [Lua] ->moving spawner 10:44:45.574 [Lua] ->moving spawner 10:44:45.591 [Lua] replace_hidden_spawners -> first try found: 1 cover points 10:44:45.591 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:45.591 [Lua] ->moving spawner 10:44:45.591 [Lua] ->moving spawner 10:44:45.591 [Lua] ->moving spawner 10:44:45.591 [Lua] ->moving spawner 10:44:45.591 [Lua] ->moving spawner 10:44:45.591 [Lua] ->moving spawner 10:44:45.591 [Lua] ->moving spawner 10:44:45.591 [Lua] ->moving spawner 10:44:45.608 [Lua] replace_hidden_spawners -> first try found: 2 cover points 10:44:45.608 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:45.608 [Lua] ->moving spawner 10:44:45.608 [Lua] ->moving spawner 10:44:45.608 [Lua] ->moving spawner 10:44:45.608 [Lua] ->moving spawner 10:44:45.608 [Lua] ->moving spawner 10:44:45.608 [Lua] ->moving spawner 10:44:45.608 [Lua] ->moving spawner 10:44:45.608 [Lua] ->moving spawner 10:44:45.626 [Lua] replace_hidden_spawners -> first try found: 1 cover points 10:44:45.626 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:45.626 [Lua] ->moving spawner 10:44:45.626 [Lua] ->moving spawner 10:44:45.626 [Lua] ->moving spawner 10:44:45.626 [Lua] ->moving spawner 10:44:45.626 [Lua] ->moving spawner 10:44:45.626 [Lua] ->moving spawner 10:44:45.626 [Lua] ->moving spawner 10:44:45.626 [Lua] ->moving spawner 10:44:45.642 [Lua] replace_hidden_spawners -> first try found: 2 cover points 10:44:45.642 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:45.642 [Lua] ->moving spawner 10:44:45.642 [Lua] ->moving spawner 10:44:45.642 [Lua] ->moving spawner 10:44:45.642 [Lua] ->moving spawner 10:44:45.642 [Lua] ->moving spawner 10:44:45.642 [Lua] ->moving spawner 10:44:45.642 [Lua] ->moving spawner 10:44:45.642 [Lua] ->moving spawner 10:44:45.660 [Lua] replace_hidden_spawners -> first try found: 1 cover points 10:44:45.660 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:45.660 [Lua] ->moving spawner 10:44:45.660 [Lua] ->moving spawner 10:44:45.660 [Lua] ->moving spawner 10:44:45.660 [Lua] ->moving spawner 10:44:45.660 [Lua] ->moving spawner 10:44:45.660 [Lua] ->moving spawner 10:44:45.660 [Lua] ->moving spawner 10:44:45.660 [Lua] ->moving spawner 10:44:45.676 [Lua] replace_hidden_spawners -> first try found: 2 cover points 10:44:45.676 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:45.676 [Lua] ->moving spawner 10:44:45.676 [Lua] ->moving spawner 10:44:45.676 [Lua] ->moving spawner 10:44:45.676 [Lua] ->moving spawner 10:44:45.676 [Lua] ->moving spawner 10:44:45.676 [Lua] ->moving spawner 10:44:45.676 [Lua] ->moving spawner 10:44:45.676 [Lua] ->moving spawner 10:44:45.694 [Lua] replace_hidden_spawners -> first try found: 1 cover points 10:44:45.694 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:45.694 [Lua] ->moving spawner 10:44:45.694 [Lua] ->moving spawner 10:44:45.694 [Lua] ->moving spawner 10:44:45.694 [Lua] ->moving spawner 10:44:45.694 [Lua] ->moving spawner 10:44:45.694 [Lua] ->moving spawner 10:44:45.694 [Lua] ->moving spawner 10:44:45.694 [Lua] ->moving spawner 10:44:45.710 [Lua] replace_hidden_spawners -> first try found: 2 cover points 10:44:45.710 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:45.710 [Lua] ->moving spawner 10:44:45.710 [Lua] ->moving spawner 10:44:45.710 [Lua] ->moving spawner 10:44:45.710 [Lua] ->moving spawner 10:44:45.710 [Lua] ->moving spawner 10:44:45.710 [Lua] ->moving spawner 10:44:45.710 [Lua] ->moving spawner 10:44:45.710 [Lua] ->moving spawner 10:44:45.728 [Lua] replace_hidden_spawners -> first try found: 1 cover points 10:44:45.728 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:45.728 [Lua] ->moving spawner 10:44:45.728 [Lua] ->moving spawner 10:44:45.728 [Lua] ->moving spawner 10:44:45.728 [Lua] ->moving spawner 10:44:45.728 [Lua] ->moving spawner 10:44:45.728 [Lua] ->moving spawner 10:44:45.728 [Lua] ->moving spawner 10:44:45.728 [Lua] ->moving spawner 10:44:45.744 [Lua] replace_hidden_spawners -> first try found: 2 cover points 10:44:45.744 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:45.744 [Lua] ->moving spawner 10:44:45.744 [Lua] ->moving spawner 10:44:45.744 [Lua] ->moving spawner 10:44:45.744 [Lua] ->moving spawner 10:44:45.744 [Lua] ->moving spawner 10:44:45.744 [Lua] ->moving spawner 10:44:45.744 [Lua] ->moving spawner 10:44:45.744 [Lua] ->moving spawner 10:44:45.760 [Lua] replace_hidden_spawners -> first try found: 1 cover points 10:44:45.760 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:45.760 [Lua] ->moving spawner 10:44:45.760 [Lua] ->moving spawner 10:44:45.760 [Lua] ->moving spawner 10:44:45.760 [Lua] ->moving spawner 10:44:45.760 [Lua] ->moving spawner 10:44:45.760 [Lua] ->moving spawner 10:44:45.760 [Lua] ->moving spawner 10:44:45.760 [Lua] ->moving spawner 10:44:45.777 [Lua] replace_hidden_spawners -> first try found: 2 cover points 10:44:45.777 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:45.777 [Lua] ->moving spawner 10:44:45.777 [Lua] ->moving spawner 10:44:45.777 [Lua] ->moving spawner 10:44:45.777 [Lua] ->moving spawner 10:44:45.777 [Lua] ->moving spawner 10:44:45.777 [Lua] ->moving spawner 10:44:45.777 [Lua] ->moving spawner 10:44:45.777 [Lua] ->moving spawner 10:44:45.795 [Lua] replace_hidden_spawners -> first try found: 1 cover points 10:44:45.795 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:45.795 [Lua] ->moving spawner 10:44:45.795 [Lua] ->moving spawner 10:44:45.795 [Lua] ->moving spawner 10:44:45.795 [Lua] ->moving spawner 10:44:45.795 [Lua] ->moving spawner 10:44:45.795 [Lua] ->moving spawner 10:44:45.795 [Lua] ->moving spawner 10:44:45.795 [Lua] ->moving spawner 10:44:45.811 [Lua] replace_hidden_spawners -> first try found: 2 cover points 10:44:45.811 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:45.811 [Lua] ->moving spawner 10:44:45.811 [Lua] ->moving spawner 10:44:45.811 [Lua] ->moving spawner 10:44:45.811 [Lua] ->moving spawner 10:44:45.811 [Lua] ->moving spawner 10:44:45.811 [Lua] ->moving spawner 10:44:45.811 [Lua] ->moving spawner 10:44:45.811 [Lua] ->moving spawner 10:44:45.828 [Lua] replace_hidden_spawners -> first try found: 1 cover points 10:44:45.828 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:45.828 [Lua] ->moving spawner 10:44:45.828 [Lua] ->moving spawner 10:44:45.828 [Lua] ->moving spawner 10:44:45.828 [Lua] ->moving spawner 10:44:45.828 [Lua] ->moving spawner 10:44:45.828 [Lua] ->moving spawner 10:44:45.828 [Lua] ->moving spawner 10:44:45.828 [Lua] ->moving spawner 10:44:45.845 [Lua] replace_hidden_spawners -> first try found: 2 cover points 10:44:45.845 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:45.845 [Lua] ->moving spawner 10:44:45.845 [Lua] ->moving spawner 10:44:45.845 [Lua] ->moving spawner 10:44:45.845 [Lua] ->moving spawner 10:44:45.845 [Lua] ->moving spawner 10:44:45.845 [Lua] ->moving spawner 10:44:45.845 [Lua] ->moving spawner 10:44:45.845 [Lua] ->moving spawner 10:44:45.862 [Lua] replace_hidden_spawners -> first try found: 1 cover points 10:44:45.862 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:45.862 [Lua] ->moving spawner 10:44:45.862 [Lua] ->moving spawner 10:44:45.862 [Lua] ->moving spawner 10:44:45.862 [Lua] ->moving spawner 10:44:45.862 [Lua] ->moving spawner 10:44:45.862 [Lua] ->moving spawner 10:44:45.862 [Lua] ->moving spawner 10:44:45.862 [Lua] ->moving spawner 10:44:45.878 [Lua] replace_hidden_spawners -> first try found: 2 cover points 10:44:45.878 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:45.878 [Lua] ->moving spawner 10:44:45.878 [Lua] ->moving spawner 10:44:45.878 [Lua] ->moving spawner 10:44:45.878 [Lua] ->moving spawner 10:44:45.878 [Lua] ->moving spawner 10:44:45.878 [Lua] ->moving spawner 10:44:45.878 [Lua] ->moving spawner 10:44:45.878 [Lua] ->moving spawner 10:44:45.895 [Lua] replace_hidden_spawners -> first try found: 1 cover points 10:44:45.895 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:45.895 [Lua] ->moving spawner 10:44:45.895 [Lua] ->moving spawner 10:44:45.895 [Lua] ->moving spawner 10:44:45.895 [Lua] ->moving spawner 10:44:45.895 [Lua] ->moving spawner 10:44:45.895 [Lua] ->moving spawner 10:44:45.895 [Lua] ->moving spawner 10:44:45.895 [Lua] ->moving spawner 10:44:45.912 [Lua] replace_hidden_spawners -> first try found: 2 cover points 10:44:45.912 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:45.912 [Lua] ->moving spawner 10:44:45.912 [Lua] ->moving spawner 10:44:45.912 [Lua] ->moving spawner 10:44:45.912 [Lua] ->moving spawner 10:44:45.912 [Lua] ->moving spawner 10:44:45.912 [Lua] ->moving spawner 10:44:45.912 [Lua] ->moving spawner 10:44:45.912 [Lua] ->moving spawner 10:44:45.928 [Lua] replace_hidden_spawners -> first try found: 1 cover points 10:44:45.928 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:45.928 [Lua] ->moving spawner 10:44:45.928 [Lua] ->moving spawner 10:44:45.928 [Lua] ->moving spawner 10:44:45.928 [Lua] ->moving spawner 10:44:45.928 [Lua] ->moving spawner 10:44:45.928 [Lua] ->moving spawner 10:44:45.928 [Lua] ->moving spawner 10:44:45.928 [Lua] ->moving spawner 10:44:45.944 [Lua] replace_hidden_spawners -> first try found: 2 cover points 10:44:45.944 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:45.944 [Lua] ->moving spawner 10:44:45.944 [Lua] ->moving spawner 10:44:45.944 [Lua] ->moving spawner 10:44:45.944 [Lua] ->moving spawner 10:44:45.944 [Lua] ->moving spawner 10:44:45.944 [Lua] ->moving spawner 10:44:45.944 [Lua] ->moving spawner 10:44:45.944 [Lua] ->moving spawner 10:44:45.962 [Lua] replace_hidden_spawners -> first try found: 1 cover points 10:44:45.962 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:45.962 [Lua] ->moving spawner 10:44:45.962 [Lua] ->moving spawner 10:44:45.962 [Lua] ->moving spawner 10:44:45.962 [Lua] ->moving spawner 10:44:45.962 [Lua] ->moving spawner 10:44:45.962 [Lua] ->moving spawner 10:44:45.962 [Lua] ->moving spawner 10:44:45.962 [Lua] ->moving spawner 10:44:45.979 [Lua] replace_hidden_spawners -> first try found: 2 cover points 10:44:45.979 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:45.979 [Lua] ->moving spawner 10:44:45.979 [Lua] ->moving spawner 10:44:45.979 [Lua] ->moving spawner 10:44:45.979 [Lua] ->moving spawner 10:44:45.979 [Lua] ->moving spawner 10:44:45.979 [Lua] ->moving spawner 10:44:45.979 [Lua] ->moving spawner 10:44:45.979 [Lua] ->moving spawner 10:44:45.996 [Lua] replace_hidden_spawners -> first try found: 1 cover points 10:44:45.996 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:45.996 [Lua] ->moving spawner 10:44:45.996 [Lua] ->moving spawner 10:44:45.996 [Lua] ->moving spawner 10:44:45.996 [Lua] ->moving spawner 10:44:45.996 [Lua] ->moving spawner 10:44:45.996 [Lua] ->moving spawner 10:44:45.996 [Lua] ->moving spawner 10:44:45.996 [Lua] ->moving spawner 10:44:46.013 [Lua] replace_hidden_spawners -> first try found: 2 cover points 10:44:46.013 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:46.013 [Lua] ->moving spawner 10:44:46.013 [Lua] ->moving spawner 10:44:46.013 [Lua] ->moving spawner 10:44:46.013 [Lua] ->moving spawner 10:44:46.013 [Lua] ->moving spawner 10:44:46.013 [Lua] ->moving spawner 10:44:46.013 [Lua] ->moving spawner 10:44:46.013 [Lua] ->moving spawner 10:44:46.030 [Lua] replace_hidden_spawners -> first try found: 1 cover points 10:44:46.030 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:46.030 [Lua] ->moving spawner 10:44:46.030 [Lua] ->moving spawner 10:44:46.030 [Lua] ->moving spawner 10:44:46.030 [Lua] ->moving spawner 10:44:46.030 [Lua] ->moving spawner 10:44:46.030 [Lua] ->moving spawner 10:44:46.030 [Lua] ->moving spawner 10:44:46.030 [Lua] ->moving spawner 10:44:46.047 [Lua] replace_hidden_spawners -> first try found: 2 cover points 10:44:46.047 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:46.047 [Lua] ->moving spawner 10:44:46.047 [Lua] ->moving spawner 10:44:46.047 [Lua] ->moving spawner 10:44:46.047 [Lua] ->moving spawner 10:44:46.047 [Lua] ->moving spawner 10:44:46.047 [Lua] ->moving spawner 10:44:46.047 [Lua] ->moving spawner 10:44:46.047 [Lua] ->moving spawner 10:44:46.063 [Lua] replace_hidden_spawners -> first try found: 1 cover points 10:44:46.063 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:46.063 [Lua] ->moving spawner 10:44:46.063 [Lua] ->moving spawner 10:44:46.063 [Lua] ->moving spawner 10:44:46.063 [Lua] ->moving spawner 10:44:46.063 [Lua] ->moving spawner 10:44:46.063 [Lua] ->moving spawner 10:44:46.063 [Lua] ->moving spawner 10:44:46.063 [Lua] ->moving spawner 10:44:46.081 [Lua] replace_hidden_spawners -> first try found: 2 cover points 10:44:46.081 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:46.081 [Lua] ->moving spawner 10:44:46.081 [Lua] ->moving spawner 10:44:46.081 [Lua] ->moving spawner 10:44:46.081 [Lua] ->moving spawner 10:44:46.081 [Lua] ->moving spawner 10:44:46.081 [Lua] ->moving spawner 10:44:46.081 [Lua] ->moving spawner 10:44:46.081 [Lua] ->moving spawner 10:44:46.098 [Lua] replace_hidden_spawners -> first try found: 1 cover points 10:44:46.098 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:46.098 [Lua] ->moving spawner 10:44:46.098 [Lua] ->moving spawner 10:44:46.098 [Lua] ->moving spawner 10:44:46.098 [Lua] ->moving spawner 10:44:46.098 [Lua] ->moving spawner 10:44:46.098 [Lua] ->moving spawner 10:44:46.098 [Lua] ->moving spawner 10:44:46.098 [Lua] ->moving spawner 10:44:46.114 [Lua] replace_hidden_spawners -> first try found: 2 cover points 10:44:46.114 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:46.114 [Lua] ->moving spawner 10:44:46.114 [Lua] ->moving spawner 10:44:46.114 [Lua] ->moving spawner 10:44:46.114 [Lua] ->moving spawner 10:44:46.114 [Lua] ->moving spawner 10:44:46.114 [Lua] ->moving spawner 10:44:46.114 [Lua] ->moving spawner 10:44:46.114 [Lua] ->moving spawner 10:44:46.131 [Lua] replace_hidden_spawners -> first try found: 1 cover points 10:44:46.131 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:46.131 [Lua] ->moving spawner 10:44:46.131 [Lua] ->moving spawner 10:44:46.131 [Lua] ->moving spawner 10:44:46.131 [Lua] ->moving spawner 10:44:46.131 [Lua] ->moving spawner 10:44:46.131 [Lua] ->moving spawner 10:44:46.131 [Lua] ->moving spawner 10:44:46.131 [Lua] ->moving spawner 10:44:46.148 [Lua] replace_hidden_spawners -> first try found: 2 cover points 10:44:46.148 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:46.148 [Lua] ->moving spawner 10:44:46.148 [Lua] ->moving spawner 10:44:46.148 [Lua] ->moving spawner 10:44:46.148 [Lua] ->moving spawner 10:44:46.148 [Lua] ->moving spawner 10:44:46.148 [Lua] ->moving spawner 10:44:46.148 [Lua] ->moving spawner 10:44:46.148 [Lua] ->moving spawner 10:44:46.172 [Lua] replace_hidden_spawners -> first try found: 1 cover points 10:44:46.172 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:46.172 [Lua] ->moving spawner 10:44:46.172 [Lua] ->moving spawner 10:44:46.172 [Lua] ->moving spawner 10:44:46.172 [Lua] ->moving spawner 10:44:46.172 [Lua] ->moving spawner 10:44:46.172 [Lua] ->moving spawner 10:44:46.172 [Lua] ->moving spawner 10:44:46.172 [Lua] ->moving spawner 10:44:46.182 [Lua] replace_hidden_spawners -> first try found: 2 cover points 10:44:46.182 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:46.182 [Lua] ->moving spawner 10:44:46.182 [Lua] ->moving spawner 10:44:46.182 [Lua] ->moving spawner 10:44:46.182 [Lua] ->moving spawner 10:44:46.182 [Lua] ->moving spawner 10:44:46.182 [Lua] ->moving spawner 10:44:46.182 [Lua] ->moving spawner 10:44:46.182 [Lua] ->moving spawner 10:44:46.200 [Lua] replace_hidden_spawners -> first try found: 1 cover points 10:44:46.200 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:46.200 [Lua] ->moving spawner 10:44:46.200 [Lua] ->moving spawner 10:44:46.200 [Lua] ->moving spawner 10:44:46.200 [Lua] ->moving spawner 10:44:46.200 [Lua] ->moving spawner 10:44:46.200 [Lua] ->moving spawner 10:44:46.200 [Lua] ->moving spawner 10:44:46.200 [Lua] ->moving spawner 10:44:46.216 [Lua] replace_hidden_spawners -> first try found: 2 cover points 10:44:46.216 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:46.216 [Lua] ->moving spawner 10:44:46.216 [Lua] ->moving spawner 10:44:46.216 [Lua] ->moving spawner 10:44:46.216 [Lua] ->moving spawner 10:44:46.216 [Lua] ->moving spawner 10:44:46.216 [Lua] ->moving spawner 10:44:46.216 [Lua] ->moving spawner 10:44:46.216 [Lua] ->moving spawner 10:44:46.233 [Lua] replace_hidden_spawners -> first try found: 1 cover points 10:44:46.233 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:46.233 [Lua] ->moving spawner 10:44:46.233 [Lua] ->moving spawner 10:44:46.233 [Lua] ->moving spawner 10:44:46.233 [Lua] ->moving spawner 10:44:46.233 [Lua] ->moving spawner 10:44:46.233 [Lua] ->moving spawner 10:44:46.233 [Lua] ->moving spawner 10:44:46.233 [Lua] ->moving spawner 10:44:46.249 [Lua] replace_hidden_spawners -> first try found: 2 cover points 10:44:46.249 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:46.249 [Lua] ->moving spawner 10:44:46.249 [Lua] ->moving spawner 10:44:46.249 [Lua] ->moving spawner 10:44:46.249 [Lua] ->moving spawner 10:44:46.249 [Lua] ->moving spawner 10:44:46.249 [Lua] ->moving spawner 10:44:46.249 [Lua] ->moving spawner 10:44:46.249 [Lua] ->moving spawner 10:44:46.266 [Lua] replace_hidden_spawners -> first try found: 1 cover points 10:44:46.266 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:46.266 [Lua] ->moving spawner 10:44:46.266 [Lua] ->moving spawner 10:44:46.266 [Lua] ->moving spawner 10:44:46.266 [Lua] ->moving spawner 10:44:46.266 [Lua] ->moving spawner 10:44:46.266 [Lua] ->moving spawner 10:44:46.266 [Lua] ->moving spawner 10:44:46.266 [Lua] ->moving spawner 10:44:46.282 [Lua] replace_hidden_spawners -> first try found: 2 cover points 10:44:46.282 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:46.282 [Lua] ->moving spawner 10:44:46.282 [Lua] ->moving spawner 10:44:46.282 [Lua] ->moving spawner 10:44:46.282 [Lua] ->moving spawner 10:44:46.282 [Lua] ->moving spawner 10:44:46.282 [Lua] ->moving spawner 10:44:46.282 [Lua] ->moving spawner 10:44:46.282 [Lua] ->moving spawner 10:44:46.300 [Lua] replace_hidden_spawners -> first try found: 1 cover points 10:44:46.300 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:46.300 [Lua] ->moving spawner 10:44:46.300 [Lua] ->moving spawner 10:44:46.300 [Lua] ->moving spawner 10:44:46.300 [Lua] ->moving spawner 10:44:46.300 [Lua] ->moving spawner 10:44:46.300 [Lua] ->moving spawner 10:44:46.300 [Lua] ->moving spawner 10:44:46.300 [Lua] ->moving spawner 10:44:46.317 [Lua] replace_hidden_spawners -> first try found: 2 cover points 10:44:46.317 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:46.317 [Lua] ->moving spawner 10:44:46.317 [Lua] ->moving spawner 10:44:46.317 [Lua] ->moving spawner 10:44:46.317 [Lua] ->moving spawner 10:44:46.317 [Lua] ->moving spawner 10:44:46.317 [Lua] ->moving spawner 10:44:46.317 [Lua] ->moving spawner 10:44:46.317 [Lua] ->moving spawner 10:44:46.335 [Lua] replace_hidden_spawners -> first try found: 1 cover points 10:44:46.335 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:46.335 [Lua] ->moving spawner 10:44:46.335 [Lua] ->moving spawner 10:44:46.335 [Lua] ->moving spawner 10:44:46.335 [Lua] ->moving spawner 10:44:46.335 [Lua] ->moving spawner 10:44:46.335 [Lua] ->moving spawner 10:44:46.335 [Lua] ->moving spawner 10:44:46.335 [Lua] ->moving spawner 10:44:46.352 [Lua] replace_hidden_spawners -> first try found: 2 cover points 10:44:46.352 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:46.352 [Lua] ->moving spawner 10:44:46.352 [Lua] ->moving spawner 10:44:46.352 [Lua] ->moving spawner 10:44:46.352 [Lua] ->moving spawner 10:44:46.352 [Lua] ->moving spawner 10:44:46.352 [Lua] ->moving spawner 10:44:46.352 [Lua] ->moving spawner 10:44:46.352 [Lua] ->moving spawner 10:44:46.368 [Lua] replace_hidden_spawners -> first try found: 1 cover points 10:44:46.368 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:46.368 [Lua] ->moving spawner 10:44:46.368 [Lua] ->moving spawner 10:44:46.368 [Lua] ->moving spawner 10:44:46.368 [Lua] ->moving spawner 10:44:46.368 [Lua] ->moving spawner 10:44:46.368 [Lua] ->moving spawner 10:44:46.368 [Lua] ->moving spawner 10:44:46.368 [Lua] ->moving spawner 10:44:46.385 [Lua] replace_hidden_spawners -> first try found: 2 cover points 10:44:46.385 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:46.385 [Lua] ->moving spawner 10:44:46.385 [Lua] ->moving spawner 10:44:46.385 [Lua] ->moving spawner 10:44:46.385 [Lua] ->moving spawner 10:44:46.385 [Lua] ->moving spawner 10:44:46.385 [Lua] ->moving spawner 10:44:46.385 [Lua] ->moving spawner 10:44:46.385 [Lua] ->moving spawner 10:44:46.405 [Lua] replace_hidden_spawners -> first try found: 1 cover points 10:44:46.405 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:46.405 [Lua] ->moving spawner 10:44:46.405 [Lua] ->moving spawner 10:44:46.405 [Lua] ->moving spawner 10:44:46.405 [Lua] ->moving spawner 10:44:46.405 [Lua] ->moving spawner 10:44:46.405 [Lua] ->moving spawner 10:44:46.405 [Lua] ->moving spawner 10:44:46.405 [Lua] ->moving spawner 10:44:46.419 [Lua] replace_hidden_spawners -> first try found: 2 cover points 10:44:46.419 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:46.419 [Lua] ->moving spawner 10:44:46.419 [Lua] ->moving spawner 10:44:46.419 [Lua] ->moving spawner 10:44:46.419 [Lua] ->moving spawner 10:44:46.419 [Lua] ->moving spawner 10:44:46.419 [Lua] ->moving spawner 10:44:46.419 [Lua] ->moving spawner 10:44:46.419 [Lua] ->moving spawner 10:44:46.434 [Lua] replace_hidden_spawners -> first try found: 1 cover points 10:44:46.434 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:46.434 [Lua] ->moving spawner 10:44:46.434 [Lua] ->moving spawner 10:44:46.434 [Lua] ->moving spawner 10:44:46.434 [Lua] ->moving spawner 10:44:46.434 [Lua] ->moving spawner 10:44:46.434 [Lua] ->moving spawner 10:44:46.434 [Lua] ->moving spawner 10:44:46.434 [Lua] ->moving spawner 10:44:46.451 [Lua] replace_hidden_spawners -> first try found: 2 cover points 10:44:46.451 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:46.451 [Lua] ->moving spawner 10:44:46.451 [Lua] ->moving spawner 10:44:46.451 [Lua] ->moving spawner 10:44:46.451 [Lua] ->moving spawner 10:44:46.451 [Lua] ->moving spawner 10:44:46.451 [Lua] ->moving spawner 10:44:46.451 [Lua] ->moving spawner 10:44:46.451 [Lua] ->moving spawner 10:44:46.468 [Lua] replace_hidden_spawners -> first try found: 1 cover points 10:44:46.468 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:46.468 [Lua] ->moving spawner 10:44:46.468 [Lua] ->moving spawner 10:44:46.468 [Lua] ->moving spawner 10:44:46.468 [Lua] ->moving spawner 10:44:46.468 [Lua] ->moving spawner 10:44:46.468 [Lua] ->moving spawner 10:44:46.468 [Lua] ->moving spawner 10:44:46.468 [Lua] ->moving spawner 10:44:46.486 [Lua] replace_hidden_spawners -> first try found: 2 cover points 10:44:46.486 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:46.486 [Lua] ->moving spawner 10:44:46.486 [Lua] ->moving spawner 10:44:46.486 [Lua] ->moving spawner 10:44:46.486 [Lua] ->moving spawner 10:44:46.486 [Lua] ->moving spawner 10:44:46.486 [Lua] ->moving spawner 10:44:46.486 [Lua] ->moving spawner 10:44:46.486 [Lua] ->moving spawner 10:44:46.503 [Lua] replace_hidden_spawners -> first try found: 1 cover points 10:44:46.503 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:46.503 [Lua] ->moving spawner 10:44:46.503 [Lua] ->moving spawner 10:44:46.503 [Lua] ->moving spawner 10:44:46.503 [Lua] ->moving spawner 10:44:46.503 [Lua] ->moving spawner 10:44:46.503 [Lua] ->moving spawner 10:44:46.503 [Lua] ->moving spawner 10:44:46.503 [Lua] ->moving spawner 10:44:46.520 [Lua] replace_hidden_spawners -> first try found: 2 cover points 10:44:46.520 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:46.520 [Lua] ->moving spawner 10:44:46.520 [Lua] ->moving spawner 10:44:46.520 [Lua] ->moving spawner 10:44:46.520 [Lua] ->moving spawner 10:44:46.520 [Lua] ->moving spawner 10:44:46.520 [Lua] ->moving spawner 10:44:46.520 [Lua] ->moving spawner 10:44:46.520 [Lua] ->moving spawner 10:44:46.537 [Lua] replace_hidden_spawners -> first try found: 0 cover points 10:44:46.537 [Lua] replace_hidden_spawners -> second try try found: 9 cover points 10:44:46.537 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:44:46.537 [Lua] ->moving spawner 10:44:46.537 [Lua] ->moving spawner 10:44:46.537 [Lua] ->moving spawner 10:44:46.537 [Lua] ->moving spawner 10:44:46.537 [Lua] ->moving spawner 10:44:46.537 [Lua] ->moving spawner 10:44:46.537 [Lua] ->moving spawner 10:44:46.537 [Lua] ->moving spawner 10:44:51.193 [Lua] MUSIC: pre_ambush -> horde 10:44:51.296 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 10:44:51.306 error: [Lua] [TwitchVoteUI] There is no vote data for key (20) 10:44:57.092 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 10:44:57.092 [Lua] Time for new HOOORDE! multi_consecutive_wave 10:44:57.092 [Lua] horde requested: ambush 10:44:57.092 [Lua] setting up ambush-horde 10:44:57.092 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 10:44:57.092 [Lua] -> spawning: 34 10:44:57.092 [Lua] horde crated with id 7 of type ambush 10:44:57.092 [Lua] ambush horde has started 10:45:00.631 [Lua] replace_hidden_spawners -> first try found: 0 cover points 10:45:00.631 [Lua] replace_hidden_spawners -> second try try found: 7 cover points 10:45:00.631 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:45:00.631 [Lua] ->moving spawner 10:45:00.631 [Lua] ->moving spawner 10:45:00.631 [Lua] ->moving spawner 10:45:00.631 [Lua] ->moving spawner 10:45:00.631 [Lua] ->moving spawner 10:45:00.631 [Lua] ->moving spawner 10:45:00.631 [Lua] ->moving spawner 10:45:04.321 [Lua] HORDE: last wave, reset to standard horde delay 10:45:04.321 [Lua] Time for new HOOORDE! multi_last_wave 10:45:04.321 [Lua] horde requested: ambush 10:45:04.321 [Lua] setting up ambush-horde 10:45:04.321 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 10:45:04.322 [Lua] -> spawning: 34 10:45:04.322 [Lua] horde crated with id 8 of type ambush 10:45:04.322 [Lua] ambush horde has started 10:45:07.027 [Lua] Switching ConflictSettings: to: chaos 10:45:07.027 [Lua] pacing=chaos 10:45:07.027 [Lua] roaming=nil 10:45:07.027 [Lua] specials=chaos 10:45:07.027 [Lua] debug_color=purple 10:45:07.027 [Lua] pack_spawning=chaos 10:45:07.027 [Lua] contained_breeds=nil 10:45:07.027 [Lua] disabled=false 10:45:07.027 [Lua] boss=chaos 10:45:07.027 [Lua] horde=chaos 10:45:07.027 [Lua] name=chaos 10:45:07.027 [Lua] intensity=default 10:45:07.027 [Lua] --- 10:45:07.837 [Lua] replace_hidden_spawners -> first try found: 2 cover points 10:45:07.837 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:45:07.837 [Lua] ->moving spawner 10:45:07.837 [Lua] ->moving spawner 10:45:07.837 [Lua] ->moving spawner 10:45:07.837 [Lua] ->moving spawner 10:45:07.837 [Lua] ->moving spawner 10:45:07.837 [Lua] ->moving spawner 10:45:07.837 [Lua] ->moving spawner 10:45:09.509 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:45:09.924 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:45:12.178 [Lua] TerrorEventMixer.start_event: roaming_patrol 10:45:12.197 [Lua] Spline already found! 10:45:16.513 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:45:16.858 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:45:19.105 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:45:19.471 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:45:21.734 [Lua] added vote 10:45:21.734 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=246 10:45:22.458 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:45:22.803 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:45:27.037 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:45:27.408 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:45:29.230 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:45:29.608 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:45:31.649 [Lua] Horde killed: ? 10:45:31.654 [Lua] MUSIC: horde -> explore 10:45:32.069 [Lua] TerrorEventMixer.start_event: roaming_patrol 10:45:32.086 [Lua] Spline already found! 10:45:32.575 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 208153 0 10:45:37.533 [Lua] Horde killed: ? 10:45:37.652 [Lua] Horde killed: ? 10:45:40.010 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 10:45:40.011 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 93 will change to a manual source. 10:45:42.690 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 6 2 13 10:45:52.005 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 10:45:52.022 error: [Lua] [TwitchVoteUI] There is no vote data for key (21) 10:46:07.865 [Lua] Coordinated attack! 10:46:10.156 [Lua] TerrorEventMixer.start_event: roaming_patrol 10:46:10.172 [Lua] Spline already found! 10:46:11.065 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol 10:46:11.065 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol 10:46:11.083 [Lua] > starting new spline, using new navbot: standard , id: boss25 10:46:11.120 [Lua] > continuing spline boss25 index: 2 10:46:11.135 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss25 10:46:11.135 [Lua] > continuing spline boss25 index: 3 10:46:11.222 [Lua] > spline completed boss25 10:46:11.222 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss25 10:46:22.126 [Lua] added multiple choice vote 10:46:22.126 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=316 10:46:24.559 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:46:25.233 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:46:31.197 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 10:46:31.197 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 103 will change to a manual source. 10:46:39.293 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 10:46:39.293 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 119 will change to a manual source. 10:46:45.507 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 17 will change to a manual source. 10:46:52.214 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 10:46:52.231 error: [Lua] [TwitchVoteUI] There is no vote data for key (22) 10:46:53.225 [Lua] winning_index 5 10:46:54.905 [Lua] HORDE: Chosing horde wave composition chaos_huge_berzerker 10:46:54.905 [Lua] Time for new HOOORDE! multi_first_wave 10:46:54.905 [Lua] horde requested: vector_blob 10:46:54.905 [Lua] wants to spawn ahead within distance: 60 10:46:54.905 [Lua] horde crated with id 13 of type vector_blob 10:46:54.905 [Lua] managed to spawn 36/36 horde enemies 10:46:54.905 [Lua] vector blob horde has started 10:46:54.909 [Lua] MUSIC: explore -> pre_horde 10:46:58.030 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:46:58.030 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:46:58.433 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:46:58.501 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:46:58.804 [Lua] TerrorEventMixer.start_event: roaming_patrol 10:46:58.821 [Lua] Spline already found! 10:46:59.045 [Lua] Coordinated attack! 10:47:01.936 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 10:47:01.936 [Lua] Time for new HOOORDE! multi_consecutive_wave 10:47:01.936 [Lua] horde requested: vector_blob 10:47:01.936 [Lua] wants to spawn ahead within distance: 60 10:47:01.936 [Lua] horde crated with id 15 of type vector_blob 10:47:01.936 [Lua] managed to spawn 38/40 horde enemies 10:47:01.936 [Lua] vector blob horde has started 10:47:04.300 [Lua] MUSIC: pre_horde -> horde 10:47:07.637 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2d9e9, position: 71207 10:47:14.263 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:47:14.654 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:47:16.499 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:47:16.868 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:47:17.318 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:47:17.579 [Lua] HORDE: last wave, reset to standard horde delay 10:47:17.579 [Lua] Time for new HOOORDE! multi_last_wave 10:47:17.579 [Lua] horde requested: vector_blob 10:47:17.579 [Lua] wants to spawn ahead within distance: 60 10:47:17.579 [Lua] horde crated with id 16 of type vector_blob 10:47:17.579 [Lua] managed to spawn 39/39 horde enemies 10:47:17.579 [Lua] vector blob horde has started 10:47:17.663 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:47:21.358 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:47:21.725 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:47:22.501 [Lua] added vote 10:47:22.501 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=436 10:47:23.598 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 10:47:23.599 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 103 will change to a manual source. 10:47:23.814 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:47:24.180 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:47:25.280 [Lua] Horde killed: ? 10:47:26.111 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 10:47:26.112 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 24 will change to a manual source. 10:47:27.619 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 10:47:30.591 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:47:30.657 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:47:30.992 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:47:31.050 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:47:31.093 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:47:31.469 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:47:33.157 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2d9e9, position: 71207 10:47:39.629 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 233945 0 10:47:40.420 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:47:40.621 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:47:40.774 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:47:40.992 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:47:43.189 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 234587 0 10:47:43.222 [Lua] TerrorEventMixer.start_event: roaming_patrol 10:47:43.239 [Lua] Spline already found! 10:47:44.505 [Lua] MUSIC: horde -> explore 10:47:45.566 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2d9e9, position: 0 10:47:45.566 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2d9e9, position: 0 10:47:45.566 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2d9e9, position: 0 10:47:45.566 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2d9e9, position: 0 10:47:49.544 [Lua] Coordinated attack! 10:47:50.253 [Lua] TerrorEventMixer.start_event: roaming_patrol 10:47:50.269 [Lua] Spline already found! 10:47:52.706 [Lua] horde requested: vector_blob 10:47:52.706 [Lua] wants to spawn ahead within distance: 60 10:47:52.706 [Lua] horde crated with id 19 of type vector_blob 10:47:52.706 [Lua] managed to spawn 64/64 horde enemies 10:47:52.706 [Lua] vector blob horde has started 10:47:52.706 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 10:47:52.724 error: [Lua] [TwitchVoteUI] There is no vote data for key (23) 10:47:52.725 [Lua] MUSIC: explore -> pre_horde 10:47:56.628 [Lua] MUSIC: pre_horde -> horde 10:47:57.857 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2d9e9, position: 0 10:48:06.731 [Lua] Horde killed: ? 10:48:07.866 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2d9e9, position: 0 10:48:12.610 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:48:12.968 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:48:13.345 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:48:13.736 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:48:15.425 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:48:15.752 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:48:16.152 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:48:16.463 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:48:18.392 [Lua] MUSIC: horde -> explore 10:48:18.916 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2d9e9, position: 0 10:48:18.916 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2d9e9, position: 0 10:48:18.916 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2d9e9, position: 0 10:48:20.748 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 10:48:20.781 [Lua] Horde killed: ? 10:48:23.123 [Lua] added vote 10:48:23.123 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=553 10:48:23.201 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 243243 0 10:48:25.489 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:48:25.962 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:48:26.248 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:48:26.736 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:48:27.387 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 8 will change to a manual source. 10:48:29.505 [Lua] TerrorEventMixer.start_event: roaming_patrol 10:48:29.522 [Lua] Spline already found! 10:48:29.608 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:48:29.977 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:48:30.113 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:48:30.180 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:48:30.381 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:48:30.550 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:48:30.617 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:48:30.921 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:48:31.056 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:48:31.396 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:48:31.850 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:48:32.204 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:48:32.625 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:48:32.962 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:48:33.523 [Lua] TerrorEventMixer.start_event: roaming_patrol 10:48:33.540 [Lua] Spline already found! 10:48:35.347 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 3 15 10:48:37.547 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:48:38.138 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:48:38.697 [Lua] TerrorEventMixer.start_event: roaming_patrol 10:48:38.712 [Lua] Spline already found! 10:48:40.558 [Lua] TerrorEventMixer.start_event: roaming_patrol 10:48:40.575 [Lua] Spline already found! 10:48:40.609 [Lua] TerrorEventMixer.start_event: roaming_patrol 10:48:40.630 [Lua] Spline already found! 10:48:44.411 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:48:44.681 [Lua] TerrorEventMixer.start_event: roaming_patrol 10:48:44.697 [Lua] Spline already found! 10:48:44.749 [Lua] TerrorEventMixer.start_event: roaming_patrol 10:48:44.771 [Lua] Spline already found! 10:48:44.921 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:48:46.740 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:48:47.668 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:48:48.306 [IRC Client] Sending PONG to tmi.twitch.tv 10:48:53.278 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 10:48:53.291 error: [Lua] [TwitchVoteUI] There is no vote data for key (24) 10:48:54.851 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:48:55.288 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:48:56.997 [Lua] Switching ConflictSettings: to: chaos_beastmen 10:48:56.997 [Lua] pacing=default 10:48:56.997 [Lua] locked_func_name=beastmen 10:48:56.997 [Lua] roaming=nil 10:48:56.997 [Lua] specials=chaos_beastmen 10:48:56.997 [Lua] debug_color=orange 10:48:56.997 [Lua] pack_spawning=chaos_beastmen 10:48:56.997 [Lua] contained_breeds=nil 10:48:56.997 [Lua] disabled=false 10:48:56.997 [Lua] boss=chaos_beastmen 10:48:56.997 [Lua] horde=beastmen 10:48:56.997 [Lua] name=chaos_beastmen 10:48:56.997 [Lua] intensity=default 10:48:56.997 [Lua] --- 10:49:01.147 [Lua] TerrorEventMixer.start_event: roaming_patrol 10:49:01.166 [Lua] Spline already found! 10:49:05.667 [Lua] TerrorEventMixer.start_event: roaming_patrol 10:49:05.684 [Lua] Spline already found! 10:49:11.030 [Lua] TerrorEventMixer.start_event: roaming_patrol 10:49:11.048 [Lua] Spline already found! 10:49:13.739 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 22 will change to a manual source. 10:49:14.173 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 10:49:14.174 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 72 will change to a manual source. 10:49:15.425 [Lua] main path terror event triggered: boss_event_minotaur 10:49:15.425 [Lua] TerrorEventMixer.start_event: boss_event_minotaur 10:49:15.459 [Flow] Boss DoorStormfiend 10:49:15.678 [Lua] TerrorEventMixer.start_event: roaming_patrol 10:49:15.695 [Lua] Spline already found! 10:49:16.088 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:49:16.578 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:49:16.849 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:49:17.302 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:49:17.572 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:49:18.045 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:49:19.390 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:49:19.813 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:49:19.914 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:49:20.151 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:49:20.470 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:49:20.588 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:49:21.482 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:49:22.022 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:49:23.359 [Lua] added vote 10:49:23.359 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=608 10:49:27.945 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 132 will change to a manual source. 10:49:28.750 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:49:29.744 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:49:32.710 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:49:33.053 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:49:33.086 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:49:33.391 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:49:33.458 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:49:33.729 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:49:33.796 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:49:34.066 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:49:34.167 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:49:34.503 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:49:35.657 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:49:36.029 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:49:36.063 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:49:36.432 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:49:37.042 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:49:37.446 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:49:37.479 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:49:37.850 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:49:37.885 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:49:38.257 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:49:38.324 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:49:38.660 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:49:38.727 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:49:39.436 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:49:46.800 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:49:47.148 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:49:47.251 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:49:47.487 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:49:47.589 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:49:47.824 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:49:47.959 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:49:48.177 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:49:48.314 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:49:48.515 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:49:48.618 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:49:48.919 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:49:53.463 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 10:49:53.474 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 10:49:53.478 error: [Lua] [TwitchVoteUI] There is no vote data for key (25) 10:49:53.491 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 10:49:53.508 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 10:49:53.527 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 10:49:55.096 [Lua] [ChatManager][1]System: Barnett87 picked up a Loot Die 10:49:56.846 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:49:57.042 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:49:57.318 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:49:57.419 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:49:57.655 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:49:57.673 [Lua] HORDE: Chosing horde wave composition beastmen_huge_armor 10:49:57.673 [Lua] Time for new HOOORDE! multi_first_wave 10:49:57.673 [Lua] horde requested: vector_blob 10:49:57.673 [Lua] wants to spawn behind within distance: 60 10:49:57.673 [Lua] horde crated with id 32 of type vector_blob 10:49:57.673 [Lua] managed to spawn 35/35 horde enemies 10:49:57.673 [Lua] vector blob horde has started 10:49:57.679 [Lua] MUSIC: explore -> pre_horde 10:49:57.823 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:49:58.134 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:49:58.242 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:49:58.631 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:49:58.866 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:49:58.916 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:49:59.186 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:49:59.372 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:49:59.440 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:49:59.489 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:49:59.766 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:49:59.886 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:50:00.158 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:50:02.289 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:50:02.524 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:50:02.709 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:50:03.030 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:50:04.886 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 10:50:04.887 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 101 will change to a manual source. 10:50:10.473 [Lua] specialspawn: random infront 10:50:10.473 [Lua] FAIL: Special spawn no hidden pos found :/ 10:50:12.835 [Lua] TerrorEventMixer.start_event: roaming_patrol 10:50:12.852 [Lua] Spline already found! 10:50:15.010 [Lua] Switching ConflictSettings: to: skaven 10:50:15.010 [Lua] pacing=default 10:50:15.010 [Lua] roaming=nil 10:50:15.010 [Lua] specials=skaven 10:50:15.010 [Lua] debug_color=orange 10:50:15.010 [Lua] pack_spawning=skaven 10:50:15.010 [Lua] contained_breeds=nil 10:50:15.010 [Lua] disabled=false 10:50:15.010 [Lua] boss=skaven 10:50:15.010 [Lua] horde=default 10:50:15.010 [Lua] name=skaven 10:50:15.010 [Lua] intensity=default 10:50:15.010 [Lua] --- 10:50:18.189 [Lua] TerrorEventMixer.start_event: roaming_patrol 10:50:18.206 [Lua] Spline already found! 10:50:19.626 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 1 8 69 10:50:23.674 [Lua] added vote 10:50:23.674 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=659 10:50:25.206 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 10:50:27.209 [Lua] MUSIC: pre_horde -> horde 10:50:29.961 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 10:50:29.961 [Lua] Time for new HOOORDE! multi_consecutive_wave 10:50:29.961 [Lua] horde requested: vector_blob 10:50:29.961 [Lua] wants to spawn behind within distance: 60 10:50:29.961 [Lua] horde crated with id 35 of type vector_blob 10:50:29.961 [Lua] managed to spawn 37/37 horde enemies 10:50:29.961 [Lua] vector blob horde has started 10:50:40.055 [Lua] Horde killed: ? 10:50:52.890 [Lua] -----Enter charged 10:50:53.972 [Lua] -----Exit charged 10:50:54.140 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 10:50:54.152 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 10:50:54.160 error: [Lua] [TwitchVoteUI] There is no vote data for key (26) 10:50:54.173 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 10:50:54.198 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 10:51:01.649 [Lua] HORDE: last wave, reset to standard horde delay 10:51:01.649 [Lua] Time for new HOOORDE! multi_last_wave 10:51:01.649 [Lua] horde requested: vector_blob 10:51:01.649 [Lua] wants to spawn behind within distance: 60 10:51:01.649 [Lua] horde crated with id 36 of type vector_blob 10:51:01.649 [Lua] managed to spawn 34/34 horde enemies 10:51:01.649 [Lua] vector blob horde has started 10:51:08.803 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 10:51:13.866 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2d9e9, position: 229284 10:51:13.933 [Lua] [GameNetworkManager] destroying game object with go_id=64 10:51:14.438 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:51:15.367 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:51:15.911 [Lua] Horde killed: ? 10:51:24.522 [Lua] added vote 10:51:24.522 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=776 10:51:27.261 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:51:27.682 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:51:31.129 [Lua] TerrorEventMixer.start_event: roaming_patrol 10:51:31.144 [Lua] Spline already found! 10:51:35.385 [Lua] MUSIC: horde -> explore 10:51:39.288 [Lua] RespawnSystem:rpc_to_client_respawn_player(11000010c7fed13, 2) 10:51:39.291 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 10:51:39.291 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 10:51:39.291 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=798 10:51:41.906 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:51:42.351 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:51:51.855 [Lua] Horde killed: ? 10:51:54.791 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 10:51:57.282 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 10:52:07.072 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:52:07.946 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:52:07.980 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:52:08.653 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:52:08.888 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:52:09.579 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:52:09.815 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:52:10.658 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:52:18.016 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 10:52:18.016 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 102 will change to a manual source. 10:52:24.681 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:52:24.857 [Lua] added vote 10:52:24.858 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=841 10:52:25.222 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:52:25.861 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:52:26.385 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:52:27.397 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:52:27.921 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:52:29.085 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 7 20 10:52:32.692 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 10:52:44.969 [Lua] HORDE: Chosing horde wave composition skaven_huge_berzerker 10:52:44.969 [Lua] Time for new HOOORDE! multi_first_wave 10:52:44.969 [Lua] horde requested: vector 10:52:44.969 [Lua] setting up vector-horde 10:52:44.969 [Lua] Composing horde 'huge' .. using variant 'plain' 10:52:44.969 [Lua] --> horde wants to spawn behind players (0.83392770681321/0.67 10:52:44.969 [Lua] -> spawning: 60 10:52:44.969 [Lua] horde crated with id 38 of type vector 10:52:44.969 [Lua] vector horde has started 10:52:44.973 [Lua] MUSIC: explore -> pre_horde 10:52:46.369 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 10:52:46.369 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 72 will change to a manual source. 10:52:51.006 [Lua] TerrorEventMixer.start_event: roaming_patrol 10:52:51.023 [Lua] Spline already found! 10:52:53.957 [Lua] Coordinated attack! 10:52:53.990 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 10:52:53.990 [Lua] Time for new HOOORDE! multi_consecutive_wave 10:52:53.990 [Lua] horde requested: vector 10:52:53.990 [Lua] setting up vector-horde 10:52:53.990 [Lua] Composing horde 'huge_berzerker' .. using variant 'plain' 10:52:53.990 [Lua] --> horde wants to spawn ahead of players (0.517754376508/0.67 10:52:53.991 [Lua] -> spawning: 49 10:52:53.991 [Lua] horde crated with id 40 of type vector 10:52:53.991 [Lua] vector horde has started 10:52:54.927 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 10:52:54.936 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 10:52:54.936 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 59 will change to a manual source. 10:52:54.953 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 10:52:54.954 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 109 will change to a manual source. 10:52:54.969 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 10:52:54.970 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 99 will change to a manual source. 10:52:54.987 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[858082f8df435127]`, assigning default material instead. 10:52:54.987 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 154 will change to a manual source. 10:53:01.055 [Lua] HORDE: last wave, reset to standard horde delay 10:53:01.055 [Lua] Time for new HOOORDE! multi_last_wave 10:53:01.055 [Lua] horde requested: vector 10:53:01.055 [Lua] setting up vector-horde 10:53:01.055 [Lua] Composing horde 'huge_berzerker' .. using variant 'plain' 10:53:01.055 [Lua] --> horde wants to spawn ahead of players (0.10251762416587/0.67 10:53:01.055 [Lua] -> spawning: 49 10:53:01.055 [Lua] horde crated with id 41 of type vector 10:53:01.055 [Lua] vector horde has started 10:53:03.172 [Lua] MUSIC: pre_horde -> horde 10:53:06.747 [IRC Client] Sending PONG to tmi.twitch.tv 10:53:20.853 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 10:53:21.565 [Lua] ready to jump failed 10:53:23.435 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 10:53:25.133 [Lua] added vote 10:53:25.133 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=895 10:53:42.254 [Lua] Coordinated attack! 10:53:52.056 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x48cb1, position: 0 10:53:55.352 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 10:53:57.066 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x49052, position: 0 10:53:58.237 [Lua] Horde killed: ? 10:53:59.197 [Lua] MUSIC: horde -> explore 10:54:00.396 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2d9e9, position: 0 10:54:00.396 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2d9e9, position: 0 10:54:00.396 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2d9e9, position: 0 10:54:00.632 [Lua] Horde killed: ? 10:54:02.944 [Lua] TerrorEventMixer.start_event: roaming_patrol 10:54:02.964 [Lua] Spline already found! 10:54:03.038 [Lua] Horde killed: ? 10:54:04.017 [Lua] TerrorEventMixer.start_event: roaming_patrol 10:54:04.033 [Lua] Spline already found! 10:54:05.655 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 10:54:08.179 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 10:54:11.221 error: [Lua] [TwitchVoteUI] There is no vote data for key (29) 10:54:12.242 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 10:54:12.732 [Lua] simple los failed 10:54:13.812 [Flow] lua_on_damage_taken 10:54:13.812 [Flow] 1 10:54:14.813 [Flow] lua_on_damage_taken 10:54:14.813 [Flow] 2 10:54:14.865 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"] 10:54:17.275 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 1 23 10:54:18.434 [Flow] lua_on_damage_taken 10:54:18.434 [Flow] 1 10:54:20.018 [Flow] lua_on_damage_taken 10:54:20.018 [Flow] 2 10:54:20.069 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"] 10:54:24.223 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"] 10:54:24.303 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:54:24.846 [Lua] Destroying unit since outside mesh or world 10:54:24.875 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:54:25.227 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:54:25.525 [Lua] added multiple choice vote 10:54:25.525 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=936 10:54:25.567 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[b3d490d7981a6fe2]']"] 10:54:25.799 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:54:27.406 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:54:27.571 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:54:27.792 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:54:27.808 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:54:27.941 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:54:28.248 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:54:28.383 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:54:28.558 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:54:28.789 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:54:28.821 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:54:29.091 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:54:29.309 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:54:29.907 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:54:30.175 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:54:30.242 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:54:30.414 [Flow] lua_on_damage_taken 10:54:30.414 [Flow] 1 10:54:30.427 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:54:30.495 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:54:30.631 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:54:30.748 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:54:31.021 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:54:31.409 [Flow] lua_on_damage_taken 10:54:31.409 [Flow] 2 10:54:31.460 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"] 10:54:35.759 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[b3d490d7981a6fe2]']"] 10:54:35.949 [Lua] Switching ConflictSettings: to: skaven_beastmen 10:54:35.949 [Lua] pacing=default 10:54:35.949 [Lua] locked_func_name=beastmen 10:54:35.949 [Lua] roaming=nil 10:54:35.949 [Lua] specials=skaven_beastmen 10:54:35.949 [Lua] debug_color=orange 10:54:35.949 [Lua] pack_spawning=skaven_beastmen 10:54:35.949 [Lua] contained_breeds=nil 10:54:35.949 [Lua] disabled=false 10:54:35.949 [Lua] boss=skaven_beastmen 10:54:35.949 [Lua] horde=beastmen 10:54:35.949 [Lua] name=skaven_beastmen 10:54:35.949 [Lua] intensity=default 10:54:35.949 [Lua] --- 10:54:36.155 [Lua] Switching ConflictSettings: to: skaven 10:54:36.155 [Lua] pacing=default 10:54:36.155 [Lua] roaming=nil 10:54:36.155 [Lua] specials=skaven 10:54:36.155 [Lua] debug_color=orange 10:54:36.155 [Lua] pack_spawning=skaven 10:54:36.155 [Lua] contained_breeds=nil 10:54:36.155 [Lua] disabled=false 10:54:36.155 [Lua] boss=skaven 10:54:36.155 [Lua] horde=default 10:54:36.155 [Lua] name=skaven 10:54:36.155 [Lua] intensity=default 10:54:36.155 [Lua] --- 10:54:37.736 [Flow] lua_on_damage_taken 10:54:37.736 [Flow] 1 10:54:37.785 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"] 10:54:37.888 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:54:38.443 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:54:38.443 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:54:38.443 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:54:38.561 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:54:38.831 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:54:39.347 [Lua] Switching ConflictSettings: to: skaven_beastmen 10:54:39.347 [Lua] pacing=default 10:54:39.347 [Lua] locked_func_name=beastmen 10:54:39.347 [Lua] roaming=nil 10:54:39.347 [Lua] specials=skaven_beastmen 10:54:39.347 [Lua] debug_color=orange 10:54:39.347 [Lua] pack_spawning=skaven_beastmen 10:54:39.347 [Lua] contained_breeds=nil 10:54:39.347 [Lua] disabled=false 10:54:39.347 [Lua] boss=skaven_beastmen 10:54:39.347 [Lua] horde=beastmen 10:54:39.347 [Lua] name=skaven_beastmen 10:54:39.347 [Lua] intensity=default 10:54:39.347 [Lua] --- 10:54:39.392 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:54:39.653 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:54:39.848 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:54:40.120 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:54:40.123 [Flow] lua_on_damage_taken 10:54:40.123 [Flow] 1 10:54:40.956 [Flow] lua_on_damage_taken 10:54:40.956 [Flow] 2 10:54:41.004 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d99218a0cca5c974]']"] 10:54:45.191 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"] 10:54:45.327 [Flow] lua_on_damage_taken 10:54:45.327 [Flow] 1 10:54:48.193 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[b3d490d7981a6fe2]']"] 10:54:50.198 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 7 13 10:54:54.837 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"] 10:54:55.563 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[b3d490d7981a6fe2]']"] 10:54:55.845 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 10:54:55.860 error: [Lua] [TwitchVoteUI] There is no vote data for key (30) 10:54:56.855 [Lua] winning_index 2 10:54:58.891 [Lua] TerrorEventMixer.start_event: roaming_patrol 10:54:58.907 [Lua] Spline already found! 10:55:08.772 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[cad9d6e59f9090fa]`, assigning default material instead. 10:55:10.565 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x6fefcbdc, playing_id: 0x4adbd, position: 0 10:55:11.053 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[d6362fea2eaa2278]']"] 10:55:14.342 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 10:55:15.604 [Lua] TerrorEventMixer.start_event: roaming_patrol 10:55:15.620 [Lua] Spline already found! 10:55:15.841 [Lua] ready to jump failed 10:55:16.970 [Lua] TerrorEventMixer.start_event: roaming_patrol 10:55:16.987 [Lua] Spline already found! 10:55:20.616 [Lua] HORDE: Chosing horde wave composition beastmen_huge 10:55:20.616 [Lua] Time for new HOOORDE! multi_first_wave 10:55:20.616 [Lua] horde requested: ambush 10:55:20.616 [Lua] setting up ambush-horde 10:55:20.616 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 10:55:20.617 [Lua] -> spawning: 34 10:55:20.617 [Lua] horde crated with id 47 of type ambush 10:55:20.617 [Lua] ambush horde has started 10:55:20.623 [Lua] MUSIC: explore -> pre_ambush 10:55:22.541 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:55:23.093 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:55:23.518 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:55:23.562 [Lua] Switching ConflictSettings: to: chaos 10:55:23.562 [Lua] pacing=chaos 10:55:23.562 [Lua] roaming=nil 10:55:23.562 [Lua] specials=chaos 10:55:23.562 [Lua] debug_color=purple 10:55:23.562 [Lua] pack_spawning=chaos 10:55:23.562 [Lua] contained_breeds=nil 10:55:23.562 [Lua] disabled=false 10:55:23.562 [Lua] boss=chaos 10:55:23.562 [Lua] horde=chaos 10:55:23.562 [Lua] name=chaos 10:55:23.562 [Lua] intensity=default 10:55:23.562 [Lua] --- 10:55:23.807 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:55:24.094 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:55:24.113 [Lua] replace_hidden_spawners -> first try found: 3 cover points 10:55:24.113 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:55:24.113 [Lua] ->moving spawner 10:55:24.113 [Lua] ->moving spawner 10:55:24.113 [Lua] ->moving spawner 10:55:24.113 [Lua] ->moving spawner 10:55:24.113 [Lua] ->moving spawner 10:55:24.113 [Lua] ->moving spawner 10:55:24.113 [Lua] ->moving spawner 10:55:24.113 [Lua] ->moving spawner 10:55:24.113 [Lua] ->moving spawner 10:55:24.113 [Lua] ->moving spawner 10:55:24.113 [Lua] ->moving spawner 10:55:24.131 [Lua] replace_hidden_spawners -> first try found: 4 cover points 10:55:24.131 [Lua] replace_hidden_spawners -> replacing hidden spawners! 10:55:24.131 [Lua] ->moving spawner 10:55:24.131 [Lua] ->moving spawner 10:55:24.131 [Lua] ->moving spawner 10:55:24.131 [Lua] ->moving spawner 10:55:24.131 [Lua] ->moving spawner 10:55:24.131 [Lua] ->moving spawner 10:55:24.131 [Lua] ->moving spawner 10:55:24.131 [Lua] ->moving spawner 10:55:24.131 [Lua] ->moving spawner 10:55:24.131 [Lua] ->moving spawner 10:55:24.131 [Lua] ->moving spawner 10:55:24.290 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:55:25.698 [Lua] MUSIC: pre_ambush -> horde 10:55:26.130 [Lua] added vote 10:55:26.130 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=998 10:55:34.386 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:55:34.758 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:55:35.272 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:55:35.701 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:55:36.074 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:55:36.387 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:55:36.580 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 312249 0 10:55:37.360 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=11000010222ad0a go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:55:38.174 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010222ad0a 10:55:38.241 [Lua] Switching ConflictSettings: to: skaven_beastmen 10:55:38.241 [Lua] pacing=default 10:55:38.241 [Lua] locked_func_name=beastmen 10:55:38.241 [Lua] roaming=nil 10:55:38.241 [Lua] specials=skaven_beastmen 10:55:38.241 [Lua] debug_color=orange 10:55:38.241 [Lua] pack_spawning=skaven_beastmen 10:55:38.241 [Lua] contained_breeds=nil 10:55:38.241 [Lua] disabled=false 10:55:38.241 [Lua] boss=skaven_beastmen 10:55:38.241 [Lua] horde=beastmen 10:55:38.241 [Lua] name=skaven_beastmen 10:55:38.241 [Lua] intensity=default 10:55:38.241 [Lua] --- 10:55:38.274 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 10:55:38.274 [Lua] Time for new HOOORDE! multi_consecutive_wave 10:55:38.274 [Lua] horde requested: ambush 10:55:38.274 [Lua] setting up ambush-horde 10:55:38.274 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 10:55:38.274 [Lua] -> spawning: 34 10:55:38.274 [Lua] horde crated with id 48 of type ambush 10:55:38.274 [Lua] ambush horde has started 10:55:38.573 [Lua] Switching ConflictSettings: to: chaos 10:55:38.573 [Lua] pacing=chaos 10:55:38.573 [Lua] roaming=nil 10:55:38.573 [Lua] specials=chaos 10:55:38.573 [Lua] debug_color=purple 10:55:38.573 [Lua] pack_spawning=chaos 10:55:38.573 [Lua] contained_breeds=nil 10:55:38.573 [Lua] disabled=false 10:55:38.573 [Lua] boss=chaos 10:55:38.573 [Lua] horde=chaos 10:55:38.573 [Lua] name=chaos 10:55:38.573 [Lua] intensity=default 10:55:38.573 [Lua] --- 10:55:38.808 [Lua] Switching ConflictSettings: to: skaven_beastmen 10:55:38.808 [Lua] pacing=default 10:55:38.808 [Lua] locked_func_name=beastmen 10:55:38.808 [Lua] roaming=nil 10:55:38.808 [Lua] specials=skaven_beastmen 10:55:38.808 [Lua] debug_color=orange 10:55:38.808 [Lua] pack_spawning=skaven_beastmen 10:55:38.808 [Lua] contained_breeds=nil 10:55:38.808 [Lua] disabled=false 10:55:38.808 [Lua] boss=skaven_beastmen 10:55:38.808 [Lua] horde=beastmen 10:55:38.808 [Lua] name=skaven_beastmen 10:55:38.808 [Lua] intensity=default 10:55:38.808 [Lua] --- 10:55:39.321 [Lua] Switching ConflictSettings: to: chaos 10:55:39.321 [Lua] pacing=chaos 10:55:39.321 [Lua] roaming=nil 10:55:39.321 [Lua] specials=chaos 10:55:39.321 [Lua] debug_color=purple 10:55:39.321 [Lua] pack_spawning=chaos 10:55:39.321 [Lua] contained_breeds=nil 10:55:39.321 [Lua] disabled=false 10:55:39.321 [Lua] boss=chaos 10:55:39.321 [Lua] horde=chaos 10:55:39.321 [Lua] name=chaos 10:55:39.321 [Lua] intensity=default 10:55:39.321 [Lua] --- 10:55:41.763 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 313742 0 10:55:42.568 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:55:42.907 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:55:43.458 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:55:43.835 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:55:46.422 [Lua] Horde killed: ? 10:55:46.438 [Lua] HORDE: last wave, reset to standard horde delay 10:55:46.438 [Lua] Time for new HOOORDE! multi_last_wave 10:55:46.438 [Lua] horde requested: ambush 10:55:46.438 [Lua] setting up ambush-horde 10:55:46.438 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 10:55:46.439 [Lua] -> spawning: 34 10:55:46.439 [Lua] horde crated with id 49 of type ambush 10:55:46.439 [Lua] ambush horde has started 10:55:49.238 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:55:49.561 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:55:54.663 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:55:54.974 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:55:56.572 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 10:55:56.589 error: [Lua] [TwitchVoteUI] There is no vote data for key (31) 10:55:57.790 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:55:58.300 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:55:59.354 warning: [Unit] Failed assigning a material to slot `#ID[093fc934]` in mesh `#ID[57a9ca15]` and unit `#ID[e364c8b32ac02a58]`, assigning default material instead. 10:55:59.604 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 320203 0 10:55:59.676 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:56:00.076 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:56:03.661 [Lua] Switching ConflictSettings: to: skaven_beastmen 10:56:03.661 [Lua] pacing=default 10:56:03.661 [Lua] locked_func_name=beastmen 10:56:03.661 [Lua] roaming=nil 10:56:03.661 [Lua] specials=skaven_beastmen 10:56:03.661 [Lua] debug_color=orange 10:56:03.661 [Lua] pack_spawning=skaven_beastmen 10:56:03.661 [Lua] contained_breeds=nil 10:56:03.661 [Lua] disabled=false 10:56:03.661 [Lua] boss=skaven_beastmen 10:56:03.661 [Lua] horde=beastmen 10:56:03.661 [Lua] name=skaven_beastmen 10:56:03.662 [Lua] intensity=default 10:56:03.662 [Lua] --- 10:56:03.687 [Lua] Switching ConflictSettings: to: chaos 10:56:03.687 [Lua] pacing=chaos 10:56:03.687 [Lua] roaming=nil 10:56:03.687 [Lua] specials=chaos 10:56:03.687 [Lua] debug_color=purple 10:56:03.687 [Lua] pack_spawning=chaos 10:56:03.687 [Lua] contained_breeds=nil 10:56:03.687 [Lua] disabled=false 10:56:03.687 [Lua] boss=chaos 10:56:03.687 [Lua] horde=chaos 10:56:03.687 [Lua] name=chaos 10:56:03.687 [Lua] intensity=default 10:56:03.687 [Lua] --- 10:56:06.000 [Lua] Horde killed: ? 10:56:06.448 [Lua] simple los failed 10:56:07.436 [Lua] MUSIC: horde -> explore 10:56:11.181 [Lua] Horde killed: ? 10:56:18.465 [Lua] TerrorEventMixer.start_event: roaming_patrol 10:56:18.481 [Lua] Spline already found! 10:56:22.486 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol 10:56:22.486 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol 10:56:22.504 [Lua] > starting new spline, using new navbot: standard , id: boss18 10:56:22.522 [Lua] > continuing spline boss18 index: 2 10:56:22.554 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss18 10:56:22.554 [Lua] > continuing spline boss18 index: 3 10:56:22.588 [Lua] > spline completed boss18 10:56:22.588 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss18 10:56:26.834 [Lua] added vote 10:56:26.834 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=117 10:56:31.655 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:56:31.994 [Lua] Coordinated attack! 10:56:32.331 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:56:51.553 [Lua] ready to jump failed 10:56:55.437 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 328043 0 10:56:57.034 error: [Lua] [TwitchVoteUI] event_finish_vote_ui 10:56:57.046 [Lua] Boss gave [Unit '#ID[757d2d0160920e0e]'] initial aggro 10:56:57.051 error: [Lua] [TwitchVoteUI] There is no vote data for key (32) 10:56:57.327 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:56:57.809 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:56:58.186 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2d9e9, position: 0 10:56:58.186 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2d9e9, position: 0 10:56:58.186 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2d9e9, position: 0 10:56:58.386 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:56:58.822 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:56:58.956 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2d9e9, position: 0 10:56:58.956 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2d9e9, position: 0 10:56:58.956 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2d9e9, position: 0 10:56:59.686 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2d9e9, position: 0 10:56:59.686 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2d9e9, position: 0 10:56:59.686 warning: [WwisePlugin] Encountered event marker without label. event_id: 0xf21d68ef, playing_id: 0x2d9e9, position: 0 10:56:59.769 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:57:00.140 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:57:02.031 [Lua] simple los failed 10:57:03.673 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 1 will change to a manual source. 10:57:04.442 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=1100001097e74e8 10:57:04.443 [Lua] [GameNetworkManager] destroying game object with go_id=67 10:57:04.807 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 329148 0 10:57:06.188 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:57:06.630 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:57:08.930 [Lua] fence jumping 10:57:09.522 [Lua] simple los failed 10:57:09.960 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 329493 0 10:57:09.966 [Lua] MUSIC: explore -> lost 10:57:10.221 [Lua] MUSIC: lost -> explore 10:57:18.694 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:57:19.032 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=11000010057a3bb go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 10:57:19.066 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:57:19.470 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010057a3bb 10:57:27.245 [Lua] added multiple choice vote 10:57:27.246 [Lua] [GameNetworkManager] Created game object of type 'twitch_vote' with go_id=94 10:57:28.038 [Lua] MUSIC: explore -> lost 10:57:29.553 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=1100001097e74e8 go_type=player_unit go_created_func_name=game_object_created_player_unit 10:57:29.554 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=239 10:57:29.555 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 10:57:38.091 [Save] Saving `save_data` 10:57:38.091 [Lua] gm_event_end_conditions_met false true 10:57:38.091 [Lua] RESET: Removed Active vote with key 10:57:38.091 [Lua] RESET: Removed Active vote 10:57:38.092 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 10:57:38.092 [Lua] Game lost 10:57:38.092 [Lua] PlayFabMirror:_commit_internal nil 10:57:38.092 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 10:57:38.092 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 10:57:38.094 [Save] Save done 10:57:38.094 [Save] Saving `save_data` 10:57:38.097 [Save] Save done 10:57:38.105 [Lua] commit result success 8 10:57:38.105 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 15 10:57:38.105 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 10:57:38.122 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 15 3 10:57:42.296 [IRC Client] Sending PONG to tmi.twitch.tv 10:57:45.806 [Lua] ConflictDirector - destroy all units 10:57:45.806 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[068e78299011dd47]']" 10:57:45.806 [Lua] rat ogre was despawned! 10:57:45.924 [Lua] TRANSITION nil nil inn_level 10:57:45.924 [Lua] Transition type "inn_level", is server: true 10:57:45.924 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 10:57:45.924 [Lua] [GameNetworkManager] Leaving game... 10:57:45.924 [Lua] [GameNetworkManager] Shutting down game session host. 10:57:45.924 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 10:57:45.924 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 10:57:45.924 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=862.41 10:57:45.940 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 10:57:47.564 [Lua] [PlayerSyncData] Game session is not initialized 10:57:47.564 [Lua] [PlayerSyncData] Game session is not initialized 10:57:47.564 [Lua] [PlayerSyncData] Game session is not initialized 10:57:47.564 [Lua] Set lobby begin: 10:57:47.564 [Lua] Lobby data twitch_enabled = true 10:57:47.565 [Lua] Lobby data power_level = 0 10:57:47.565 [Lua] Lobby data num_players = 4 10:57:47.565 [Lua] Lobby data host = 11000010c7fed13 10:57:47.565 [Lua] Lobby data game_mode = 7 10:57:47.565 [Lua] Lobby data is_private = true 10:57:47.565 [Lua] Lobby data level_key = elven_ruins 10:57:47.565 [Lua] Lobby data player_slot_1 = 11000010222ad0a:1 10:57:47.565 [Lua] Lobby data selected_level_key = elven_ruins 10:57:47.565 [Lua] Lobby data quick_game = false 10:57:47.565 [Lua] Lobby data matchmaking = false 10:57:47.565 [Lua] Lobby data difficulty = cataclysm 10:57:47.565 [Lua] Lobby data player_slot_4 = 11000010057a3bb:1 10:57:47.565 [Lua] Lobby data unique_server_name = Walker Trips 10:57:47.565 [Lua] Lobby data player_slot_5 = 1100001097e74e8:1 10:57:47.565 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:57:47.565 [Lua] Lobby data country_code = GB 10:57:47.565 [Lua] Lobby data player_slot_3 = 0:0 10:57:47.566 [Lua] Lobby data eac_authorized = true 10:57:47.566 [Lua] Set lobby end. 10:57:47.936 [Lua] Clearing all global lookup lists 10:57:47.936 [Lua] [IngamePlayerListUI] - Destroy 10:57:47.936 [Lua] [EquipmentUI] - Destroy 10:57:47.936 [Lua] [AbilityUI] - Destroy 10:57:47.936 [Lua] [GamePadEquipmentUI] - Destroy 10:57:47.936 [Lua] [GamePadAbilityUI] - Destroy 10:57:47.936 [Lua] [IngameUI] destroy 10:57:48.125 [Lua] [Managers] Destroying state managers... 10:57:48.147 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 10:57:48.368 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 10:57:48.368 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 10:57:48.380 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 10:57:48.388 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 10:57:48.389 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 10:57:48.393 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 10:57:48.395 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 10:57:48.396 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 10:57:48.397 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 10:57:48.401 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 10:57:48.407 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 10:57:48.408 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 10:57:48.427 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 10:57:48.428 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 10:57:48.436 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 10:57:48.442 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 10:57:48.443 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 10:57:48.446 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 10:57:48.449 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 10:57:48.454 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 10:57:48.460 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 10:57:48.461 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 10:57:48.468 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 10:57:48.474 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 10:57:48.479 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 10:57:48.482 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 10:57:48.487 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 10:57:48.492 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 10:57:48.498 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 10:57:48.502 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 10:57:48.524 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 10:57:48.533 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 10:57:48.540 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 10:57:48.548 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 10:57:48.548 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010c7fed13 10:57:48.549 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010057a3bb 10:57:48.549 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010222ad0a 10:57:48.549 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001097e74e8 10:57:48.549 [Lua] [Matchmaking] unregister rpcs 10:57:48.549 [Lua] ############### UNLOADING PACKAGES ############### 10:57:48.549 [Lua] [Gamestate] Enter state StateLoading 10:57:48.552 [Lua] [Gamestate] Enter Substate StateLoadingRunning 10:57:48.552 [Lua] [Matchmaking] register rpcs 10:57:48.553 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 10:57:48.553 [Lua] registering RPCs 10:57:48.553 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 10:57:48.553 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 10:57:48.553 [Lua] Set lobby begin: 10:57:48.553 [Lua] Lobby data twitch_enabled = true 10:57:48.553 [Lua] Lobby data power_level = 0 10:57:48.553 [Lua] Lobby data num_players = 4 10:57:48.553 [Lua] Lobby data host = 11000010c7fed13 10:57:48.553 [Lua] Lobby data game_mode = 3 10:57:48.553 [Lua] Lobby data is_private = true 10:57:48.553 [Lua] Lobby data level_key = inn_level 10:57:48.554 [Lua] Lobby data player_slot_1 = 11000010222ad0a:1 10:57:48.554 [Lua] Lobby data selected_level_key = elven_ruins 10:57:48.554 [Lua] Lobby data quick_game = false 10:57:48.554 [Lua] Lobby data matchmaking = false 10:57:48.554 [Lua] Lobby data difficulty = cataclysm 10:57:48.554 [Lua] Lobby data player_slot_4 = 11000010057a3bb:1 10:57:48.554 [Lua] Lobby data unique_server_name = Walker Trips 10:57:48.554 [Lua] Lobby data player_slot_5 = 1100001097e74e8:1 10:57:48.554 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:57:48.554 [Lua] Lobby data country_code = GB 10:57:48.554 [Lua] Lobby data player_slot_3 = 0:0 10:57:48.554 [Lua] Lobby data eac_authorized = true 10:57:48.554 [Lua] Set lobby end. 10:57:48.554 [Lua] MUSIC MANAGER unmute_all_world_sounds 330969 0 10:57:48.554 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 16 10:57:48.558 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 10:57:48.558 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 10:57:48.558 [Lua] [LevelTransitionHandler] load_level inn_level 10:57:48.574 [Umbra] Unload tome 10:57:48.680 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/elven_ruins, LevelTransitionHandler 10:57:48.680 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 10:57:48.680 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 10:57:48.680 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 10:57:48.680 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 10:57:48.680 [Lua] [StateLoading] got rpc_load_level 49 inn_level 10:57:48.747 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 10:57:48.747 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 10:57:48.747 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 10:57:48.764 [Lua] MUSIC MANAGER Play_loading_screen_music 330970 0 10:57:48.795 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 10:57:48.795 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 10:57:48.795 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 10:57:48.832 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 10:57:53.188 [Lua] [PLAYFAB HTTPS CURL] RESENDING REQUEST 57 1127 10:57:53.188 warning: [Lua] Following data will be uploaded to Crashify: <> 10:57:53.197 warning: [Lua] "[Backend_Error] RESENDING REQUEST: table: 0x082d10c0", Num ocurrencies: 1, User: 11000010c7fed13 "Walker Trips" [0] [C]: in function callstack [1] scripts/utils/script_application.lua:19: in function send_to_crashify [2] scripts/managers/backend/playfab_https_curl.lua:87: in function on_error [3] scripts/managers/backend/playfab_https_curl.lua:111: in function cb [4] scripts/managers/curl/curl_manager.lua:89: in function update [5] scripts/boot.lua:789: in function game_update [6] scripts/boot.lua:528:in function [1] system = "Backend_Error"; message = "RESENDING REQUEST: %s"; print_key = "Backend_ErrorRESENDING REQUEST: %s"; print_count = 1; message_formatted = "RESENDING REQUEST: table: 0x082d10c0"; body = "\"[Backend_Error] RESENDING REQUEST: table: 0x082d10c0\", Num ocurrencies: 1, User: 11000010c7fed13 \"Walker Trips\"" [2] request_data = table: 00000000082D10C0; result = table: 0000000004988990; id = 57; error_override = nil; error_code = 1127; retry = true; url = "https://5107.playfabapi.com//Client/ExecuteCloudScript"; body = "{\"FunctionName\":\"generateChallenge\",\"FunctionParameter\":{\"eac_id\":3,\"retry\":true,\"final_retry\":false}}"; headers = table: 0000000009194A70; request_cb = [function]; options = table: 0000000005146AE0; request = table: 000000000C9CC670 [3] success = true; code = 200; headers = table: 000000000989F770; data = "{\"code\":504,\"status\":\"GatewayTimeout\",\"error\":\"DownstreamServiceUnavailable\",\"errorCode\":1127,\"errorMessage\":\"A third-party downstream provider returned an error to the PlayFab service\"}"; id = 57; request_data = table: 00000000082D10C0; _ = true; response = table: 0000000004988990 [4] self = table: 000000000213C2E0; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 000000000465A280; code = 200 [5] self = table: 0000000000017DB0; real_world_dt = 0.016818199306726456; dt = 0.016818199306726456; t = 2523.4318299095612 [6] dt = 0.016818199306726456 [4] _requests = table: 000000000BF01D40; _multi = [unknown]; _curl = table: 000000000213EAD0; [5] startup_package_handles = table: 00000000000905E0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000090550; flow_return_table = table: 0000000000017E00; _machine = table: 000000000C8CA1F0; startup_timer = 7.4991607537958771; has_booted = true; loading_context = table: 000000000A434210; <> 10:57:53.520 [Lua] ### Sending rpc_level_loaded 10:57:53.520 [Lua] #### Has state machine: true, sender: 11000010057a3bb, level_id: 49 10:57:53.520 [Lua] Peer 11000010057a3bb has loaded the level and all enemies are loaded 10:57:54.566 [Lua] ### Sending rpc_level_loaded 10:57:54.567 [Lua] #### Has state machine: true, sender: 11000010222ad0a, level_id: 49 10:57:54.567 [Lua] Peer 11000010222ad0a has loaded the level and all enemies are loaded 10:57:55.932 [Lua] ### Sending rpc_level_loaded 10:57:55.932 [Lua] #### Has state machine: true, sender: 1100001097e74e8, level_id: 49 10:57:55.932 [Lua] Peer 1100001097e74e8 has loaded the level and all enemies are loaded 10:57:58.144 [Lua] [PlayFabRequestQueue] EAC Challenge Request Timed Out Resending generateEndOfLevelLoot 15 10:57:58.144 [Lua] [success_callback] = [function] 10:57:58.144 [Lua] [id] = 15 (number) 10:57:58.144 [Lua] [request] = table 10:57:58.144 [Lua] [FunctionName] = generateEndOfLevelLoot (string) 10:57:58.144 [Lua] [FunctionParameter] = table 10:57:58.144 [Lua] [num_dice] = 0 (number) 10:57:58.144 [Lua] [difficulty] = cataclysm (string) 10:57:58.144 [Lua] [id] = 2 (number) 10:57:58.144 [Lua] [won] = false (boolean) 10:57:58.144 [Lua] [game_time] = 852 (number) 10:57:58.144 [Lua] [loot_profile_name] = default (string) 10:57:58.144 [Lua] [level_name] = elven_ruins (string) 10:57:58.144 [Lua] [start_experience] = 60850 (number) 10:57:58.144 [Lua] [quick_play_bonus] = false (boolean) 10:57:58.144 [Lua] [end_experience] = 61446.797800064087 (number) 10:57:58.144 [Lua] [hero_name] = bright_wizard (string) 10:57:58.144 [Lua] [num_grims] = 0 (number) 10:57:58.144 [Lua] [current_weave_index] = 23 (number) 10:57:58.144 [Lua] [game_mode_key] = adventure (string) 10:57:58.144 [Lua] [num_tomes] = 0 (number) 10:57:58.144 [Lua] [remote_player_ids_and_characters] = table 10:57:58.144 [Lua] [76561198119548136] = es_3 (string) 10:57:58.144 [Lua] [76561197966009275] = we_1 (string) 10:57:58.144 [Lua] [76561197996092682] = wh_3 (string) 10:57:58.144 [Lua] [timeout] = 20 (number) 10:57:58.144 [Lua] [api_function_name] = ExecuteCloudScript (string) 10:57:58.144 [Lua] [eac_challenge_success] = false (boolean) 10:57:58.144 [Lua] [send_eac_challenge] = true (boolean) 10:57:58.144 [Lua] [resends] = 1 (number) 10:57:58.144 [Lua] [expected_eac_id] = 3 (number) 10:57:58.148 [Lua] <> <>PlayFabRequestQueue<> <>EAC Challenge Request Timed Out - Resending<> <> [0] [C]: in function callstack [1] foundation/scripts/util/crashify.lua:53: in function print_exception [2] scripts/managers/backend_playfab/playfab_request_queue.lua:94: in function update [3] scripts/managers/backend_playfab/playfab_mirror.lua:839: in function update [4] ...pts/managers/backend_playfab/backend_manager_playfab.lua:518: in function update [5] scripts/game_state/state_loading.lua:629: in function update [6] foundation/scripts/util/state_machine.lua:145: in function update [7] scripts/boot.lua:764: in function game_update [8] scripts/boot.lua:528:in function [1] system = "PlayFabRequestQueue"; message = "EAC Challenge Request Timed Out - Resending" [2] self = table: 0000000002092DE0; dt = 0.016667090356349945; active_entry = table: 0000000005F84800; timeout = -0.010501319542527199; active_request = table: 00000000041DB870 [3] self = table: 0000000002091660; dt = 0.016667090356349945; error_code = nil; request_id = nil [4] self = table: 00000000020DBE60; dt = 0.016667090356349945; settings = table: 00000000001F9E00; signin = table: 000000000180A8C0; mirror = table: 0000000002091660; queue = table: 00000000007BF600; error_data = nil [5] self = table: 0000000002D02DB0; dt = 0.016667090356349945; t = 2528.3901432387065 [6] self = table: 000000000C8CA1F0; dt = 0.016667090356349945; t = 2528.3901432387065 [7] self = table: 0000000000017DB0; real_world_dt = 0.016667090356349945; dt = 0.016667090356349945; t = 2528.3901432387065 [8] dt = 0.016667090356349945 [2] _id = 16; _queue = table: 0000000002092E10; _active_entry = table: 0000000005F84800; _eac_id = 3; [3] _inventory_items = table: 0000000002CDC230; _stats = table: 0000000009FB1E70; _unlocked_keep_decorations = table: 00000000020959E0; _claimed_achievements = table: 00000000020948D0; _career_lookup = table: 0000000002E954A0; _career_data_mirror = table: 0000000002E95470; _career_data = table: 0000000002EA1590; _essence = 99311; _weaves_progression_settings = table: 00000000017FEC90; _achievement_rewards = table: 00000000001F7FC0; sum_best_power_levels = 1500; _best_power_levels = table: 00000000020B4440; _commit_limit_total = 2; _num_items_to_load = 0; _user_data_mirror = table: 0000000002095DF0; _fake_inventory_items = table: 0000000002092730; _queued_commit = table: 0000000002091690; _read_only_data = table: 0000000002093830; _commits = table: 0000000002091BD0; _playfab_id = "4ED0BA66F820EEB"; _quest_data = table: 0000000002092700; _title_data = table: 0000000002093B40; _request_queue = table: 0000000002092DE0; _last_id = 8; _user_data = table: 0000000002093B70; _read_only_data_mirror = table: 0000000002093860; _unlocked_weapon_skins = table: 0000000002095610; _commit_limit_timer = 46.326342441141605; [4] _button_ok = "button_ok"; _server_queue = table: 00000000005358C0; _in_error_state = false; _interfaces = table: 00000000020DC400; _is_tutorial_backend = false; _mirror = table: 0000000000739100; _signin = table: 000000000073E790; _button_disconnected = "button_disconnected"; _data_server_queue = table: 00000000007BF600; _button_retry = "button_retry"; _signin_timeout = 1569233776; _interfaces_created = true; _talents_interface_overrides = table: 00000000020DD230; _need_signin = false; _backend_mirror = table: 0000000002091660; _backend_signin = table: 000000000180A8C0; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 00000000020DCEF0; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 00000000020DCA60; [5] _has_requested_live_events = true; _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 0000000000017DB0; _should_start_breed_loading = true; _rpc_load_level_received = true; _loading_music_triggered = true; _lobby_host = table: 0000000002E81E60; _viewport_name = "loading_viewport"; _network_event_delegate = table: 00000000035D97F0; _registered_rpcs = true; _wanted_state = table: 000000000A826B50; _quickplay_bonus = false; _loadout_resync_state = "check_resync"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _live_event_request_id = 5; _network_server = table: 0000000002E99110; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000002E60FC0; _has_invitation_error = false; _level_key = "inn_level"; _machine = table: 0000000006BA9DC0; _network_transmit = table: 0000000002EB1240; _input_manager = table: 0000000003B13E20; _loading_view = table: 0000000009B0C2E0; [6] _params = table: 000000000C8B7650; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000017DB0; _state = table: 0000000002D02DB0; [7] startup_package_handles = table: 00000000000905E0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000090550; flow_return_table = table: 0000000000017E00; _machine = table: 000000000C8CA1F0; startup_timer = 7.4991607537958771; has_booted = true; loading_context = table: 000000000A434210; <> <> 10:57:58.148 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 15 4 10:58:06.855 [SteamLobby] Detected removed member 11000010222ad0a 10:58:06.855 [Connection] Destroying endpoint 11000010222ad0a - explicit request 10:58:06.857 [SteamAuthenticator] CancelAuthTicket 11000010222ad0a 10:58:06.857 [SteamAuthenticator] EndAuthSession 11000010222ad0a 10:58:06.857 [Lua] Set lobby begin: 10:58:06.857 [Lua] Lobby data twitch_enabled = true 10:58:06.857 [Lua] Lobby data power_level = 0 10:58:06.857 [Lua] Lobby data num_players = 4 10:58:06.857 [Lua] Lobby data host = 11000010c7fed13 10:58:06.857 [Lua] Lobby data game_mode = 3 10:58:06.857 [Lua] Lobby data is_private = true 10:58:06.858 [Lua] Lobby data level_key = inn_level 10:58:06.858 [Lua] Lobby data player_slot_1 = 0:0 10:58:06.858 [Lua] Lobby data selected_level_key = elven_ruins 10:58:06.858 [Lua] Lobby data quick_game = false 10:58:06.858 [Lua] Lobby data matchmaking = false 10:58:06.858 [Lua] Lobby data difficulty = cataclysm 10:58:06.858 [Lua] Lobby data player_slot_4 = 11000010057a3bb:1 10:58:06.858 [Lua] Lobby data unique_server_name = Walker Trips 10:58:06.858 [Lua] Lobby data player_slot_5 = 1100001097e74e8:1 10:58:06.858 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:58:06.858 [Lua] Lobby data country_code = GB 10:58:06.858 [Lua] Lobby data player_slot_3 = 0:0 10:58:06.858 [Lua] Lobby data eac_authorized = true 10:58:06.858 [Lua] Set lobby end. 10:58:06.859 [EAC] EAC server lost client 11000010222ad0a 10:58:06.859 [EACServer] [11:58:06:858][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010222AD0A PlayerGUID: 76561197996092682 10:58:06.859 [Lua] [NetworkServer] Changing num_players from 4 to 3 10:58:06.859 [Lua] Players: 3 10:58:06.859 [Lua] Set lobby begin: 10:58:06.859 [Lua] Lobby data twitch_enabled = true 10:58:06.859 [Lua] Lobby data power_level = 0 10:58:06.859 [Lua] Lobby data num_players = 3 10:58:06.859 [Lua] Lobby data host = 11000010c7fed13 10:58:06.859 [Lua] Lobby data game_mode = 3 10:58:06.859 [Lua] Lobby data is_private = true 10:58:06.859 [Lua] Lobby data level_key = inn_level 10:58:06.860 [Lua] Lobby data player_slot_1 = 0:0 10:58:06.860 [Lua] Lobby data selected_level_key = elven_ruins 10:58:06.860 [Lua] Lobby data quick_game = false 10:58:06.860 [Lua] Lobby data matchmaking = false 10:58:06.860 [Lua] Lobby data difficulty = cataclysm 10:58:06.860 [Lua] Lobby data player_slot_4 = 11000010057a3bb:1 10:58:06.860 [Lua] Lobby data unique_server_name = Walker Trips 10:58:06.860 [Lua] Lobby data player_slot_5 = 1100001097e74e8:1 10:58:06.860 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:58:06.860 [Lua] Lobby data country_code = GB 10:58:06.860 [Lua] Lobby data player_slot_3 = 0:0 10:58:06.860 [Lua] Lobby data eac_authorized = true 10:58:06.861 [Lua] Set lobby end. 10:58:06.862 [Lua] [LobbyMembers] Member left 11000010222ad0a 10:58:06.862 [Lua] [LoadTimeManager] Member left 10:58:06.872 [Lua] [ChatManager][1]System: SmokerT69 has left the game 10:58:06.872 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010222ad0a) 10:58:07.091 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 10:58:07.091 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 10:58:07.108 [Lua] [LevelTransitionHandler] Level load completed! 10:58:07.108 [Lua] [EnemyPackageLoader] setup_startup_enemies 10:58:07.108 [Lua] [EnemyPackageLoader] Load no enemies on this level 10:58:07.766 [Lua] [Matchmaking] Handshake host removing client 11000010222ad0a 10:58:07.886 [Lua] [PLAYFAB HTTPS CURL] RESENDING REQUEST 57 1127 10:58:07.886 warning: [Lua] Following data will be uploaded to Crashify: <> 10:58:07.886 warning: [Lua] "[Backend_Error] RESENDING REQUEST: table: 0x082d10c0", Num ocurrencies: 2, User: 11000010c7fed13 "Walker Trips" <> 10:58:12.097 [Lua] [PlayFabRequestQueue] EAC Enabled! 15 10:58:12.097 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 15 10:58:13.174 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 15 10:58:13.174 [Save] Saving `save_data` 10:58:13.176 [Save] Save done 10:58:13.189 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 16 10:58:13.412 [Lua] [error] = APIConcurrentRequestLimitExceeded (string) 10:58:13.412 [Lua] [errorCode] = 1342 (number) 10:58:13.412 [Lua] [code] = 400 (number) 10:58:13.412 [Lua] [status] = BadRequest (string) 10:58:13.412 [Lua] [errorMessage] = There are too many concurrent requests to this API being processed (string) 10:58:13.412 warning: [Lua] Following data will be uploaded to Crashify: <> 10:58:13.418 warning: [Lua] "[Backend_Error] ERROR: 1342", Num ocurrencies: 1, User: 11000010c7fed13 "Walker Trips" [0] [C]: in function callstack [1] scripts/utils/script_application.lua:19: in function send_to_crashify [2] ...pts/managers/backend_playfab/backend_manager_playfab.lua:638: in function _post_error [3] ...pts/managers/backend_playfab/backend_manager_playfab.lua:562: in function playfab_api_error [4] scripts/managers/backend/playfab_https_curl.lua:89: in function on_error [5] scripts/managers/backend/playfab_https_curl.lua:111: in function cb [6] scripts/managers/curl/curl_manager.lua:89: in function update [7] scripts/boot.lua:789: in function game_update [8] scripts/boot.lua:528:in function [1] system = "Backend_Error"; message = "ERROR: %s"; print_key = "Backend_ErrorERROR: %s"; print_count = 1; message_formatted = "ERROR: 1342"; body = "\"[Backend_Error] ERROR: 1342\", Num ocurrencies: 1, User: 11000010c7fed13 \"Walker Trips\"" [2] self = table: 00000000020DBE60; error_data = table: 000000000996ECE0; crashify_override = nil; ignore_crashify = nil [3] self = table: 00000000020DBE60; result = table: 000000000299BBD0; error_code = 1342; error_data = table: 000000000996ECE0 [4] request_data = table: 00000000082D10C0; result = table: 000000000299BBD0; id = 57; error_override = nil; error_code = 1342; retry = true [5] success = true; code = 200; headers = table: 00000000080B40C0; data = "{\"code\":400,\"status\":\"BadRequest\",\"error\":\"APIConcurrentRequestLimitExceeded\",\"errorCode\":1342,\"errorMessage\":\"There are too many concurrent requests to this API being processed\"}"; id = 57; request_data = table: 00000000082D10C0; _ = true; response = table: 000000000299BBD0 [6] self = table: 000000000213C2E0; handle_callbacks = true; handle = [unknown]; ok = true; err = nil; request = table: 00000000019D83F0; code = 200 [7] self = table: 0000000000017DB0; real_world_dt = 0.01686209999024868; dt = 0.01686209999024868; t = 2543.6549857023638 [8] dt = 0.01686209999024868 [2] _button_ok = "button_ok"; _server_queue = table: 00000000005358C0; _in_error_state = false; _interfaces = table: 00000000020DC400; _is_tutorial_backend = false; _mirror = table: 0000000000739100; _signin = table: 000000000073E790; _button_disconnected = "button_disconnected"; _data_server_queue = table: 00000000007BF600; _button_retry = "button_retry"; _signin_timeout = 1569233776; _interfaces_created = true; _talents_interface_overrides = table: 00000000020DD230; _need_signin = false; _backend_mirror = table: 0000000002091660; _backend_signin = table: 000000000180A8C0; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 00000000020DCEF0; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 00000000020DCA60; [3] _button_ok = "button_ok"; _server_queue = table: 00000000005358C0; _in_error_state = false; _interfaces = table: 00000000020DC400; _is_tutorial_backend = false; _mirror = table: 0000000000739100; _signin = table: 000000000073E790; _button_disconnected = "button_disconnected"; _data_server_queue = table: 00000000007BF600; _button_retry = "button_retry"; _signin_timeout = 1569233776; _interfaces_created = true; _talents_interface_overrides = table: 00000000020DD230; _need_signin = false; _backend_mirror = table: 0000000002091660; _backend_signin = table: 000000000180A8C0; _backend_implementation = "playfab"; _loadout_interface_overrides = table: 00000000020DCEF0; _button_quit = "button_quit"; _button_local_backend = "button_local_backend"; _errors = table: 00000000020DCA60; [6] _requests = table: 000000000BF01D40; _multi = [unknown]; _curl = table: 000000000213EAD0; [7] startup_package_handles = table: 00000000000905E0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000090550; flow_return_table = table: 0000000000017E00; _machine = table: 000000000C8CA1F0; startup_timer = 7.4991607537958771; has_booted = true; loading_context = table: 000000000A434210; <> 10:58:13.418 [Lua] [BackendManagerPlayFab] adding error: 510 1342 10:58:13.426 [Lua] [BackendManagerPlayFab] Showing error dialog: "510", "1342" 10:58:13.427 [Lua] PopupManager:queue_default_popup: Backend Error : 1342 Server Error button_quit Quit Game 10:58:13.493 [SteamLobby] Detected removed member 1100001097e74e8 10:58:13.493 [Connection] Destroying endpoint 1100001097e74e8 - explicit request 10:58:13.495 [SteamAuthenticator] CancelAuthTicket 1100001097e74e8 10:58:13.495 [SteamAuthenticator] EndAuthSession 1100001097e74e8 10:58:13.495 [Lua] Set lobby begin: 10:58:13.495 [Lua] Lobby data twitch_enabled = true 10:58:13.495 [Lua] Lobby data power_level = 0 10:58:13.496 [Lua] Lobby data num_players = 3 10:58:13.496 [Lua] Lobby data host = 11000010c7fed13 10:58:13.496 [Lua] Lobby data game_mode = 3 10:58:13.496 [Lua] Lobby data is_private = true 10:58:13.496 [Lua] Lobby data level_key = inn_level 10:58:13.496 [Lua] Lobby data player_slot_1 = 0:0 10:58:13.496 [Lua] Lobby data selected_level_key = elven_ruins 10:58:13.496 [Lua] Lobby data quick_game = false 10:58:13.496 [Lua] Lobby data matchmaking = false 10:58:13.497 [Lua] Lobby data difficulty = cataclysm 10:58:13.497 [Lua] Lobby data player_slot_4 = 11000010057a3bb:1 10:58:13.497 [Lua] Lobby data unique_server_name = Walker Trips 10:58:13.497 [Lua] Lobby data player_slot_5 = 0:0 10:58:13.497 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:58:13.497 [Lua] Lobby data country_code = GB 10:58:13.497 [Lua] Lobby data player_slot_3 = 0:0 10:58:13.497 [Lua] Lobby data eac_authorized = true 10:58:13.497 [Lua] Set lobby end. 10:58:13.497 [EAC] EAC server lost client 1100001097e74e8 10:58:13.497 [EACServer] [11:58:13:497][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001097E74E8 PlayerGUID: 76561198119548136 10:58:13.497 [Lua] [NetworkServer] Changing num_players from 3 to 2 10:58:13.497 [Lua] Players: 2 10:58:13.497 [Lua] Set lobby begin: 10:58:13.497 [Lua] Lobby data twitch_enabled = true 10:58:13.498 [Lua] Lobby data power_level = 0 10:58:13.498 [Lua] Lobby data num_players = 2 10:58:13.498 [Lua] Lobby data host = 11000010c7fed13 10:58:13.498 [Lua] Lobby data game_mode = 3 10:58:13.498 [Lua] Lobby data is_private = true 10:58:13.498 [Lua] Lobby data level_key = inn_level 10:58:13.498 [Lua] Lobby data player_slot_1 = 0:0 10:58:13.498 [Lua] Lobby data selected_level_key = elven_ruins 10:58:13.498 [Lua] Lobby data quick_game = false 10:58:13.498 [Lua] Lobby data matchmaking = false 10:58:13.498 [Lua] Lobby data difficulty = cataclysm 10:58:13.498 [Lua] Lobby data player_slot_4 = 11000010057a3bb:1 10:58:13.498 [Lua] Lobby data unique_server_name = Walker Trips 10:58:13.498 [Lua] Lobby data player_slot_5 = 0:0 10:58:13.498 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:58:13.499 [Lua] Lobby data country_code = GB 10:58:13.499 [Lua] Lobby data player_slot_3 = 0:0 10:58:13.499 [Lua] Lobby data eac_authorized = true 10:58:13.499 [Lua] Set lobby end. 10:58:13.499 [Lua] [LobbyMembers] Member left 1100001097e74e8 10:58:13.500 [Lua] [LoadTimeManager] Member left 10:58:13.510 [Lua] [ChatManager][1]System: Sedorikku has left the game 10:58:13.510 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=1100001097e74e8) 10:58:13.763 [Lua] [Matchmaking] Handshake host removing client 1100001097e74e8 10:58:14.288 [Lua] [PLAYFAB HTTPS CURL] RESENDING REQUEST 61 1342 10:58:14.288 warning: [Lua] Following data will be uploaded to Crashify: <> 10:58:14.289 warning: [Lua] "[Backend_Error] RESENDING REQUEST: table: 0x00c00e10", Num ocurrencies: 3, User: 11000010c7fed13 "Walker Trips" <> 10:58:14.491 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 16 10:58:14.640 [SteamLobby] Detected removed member 11000010057a3bb 10:58:14.641 [Connection] Destroying endpoint 11000010057a3bb - explicit request 10:58:14.643 [SteamAuthenticator] CancelAuthTicket 11000010057a3bb 10:58:14.643 [SteamAuthenticator] EndAuthSession 11000010057a3bb 10:58:14.643 [Lua] Set lobby begin: 10:58:14.643 [Lua] Lobby data twitch_enabled = true 10:58:14.643 [Lua] Lobby data power_level = 0 10:58:14.643 [Lua] Lobby data num_players = 2 10:58:14.643 [Lua] Lobby data host = 11000010c7fed13 10:58:14.643 [Lua] Lobby data game_mode = 3 10:58:14.643 [Lua] Lobby data is_private = true 10:58:14.644 [Lua] Lobby data level_key = inn_level 10:58:14.644 [Lua] Lobby data player_slot_1 = 0:0 10:58:14.644 [Lua] Lobby data selected_level_key = elven_ruins 10:58:14.644 [Lua] Lobby data quick_game = false 10:58:14.644 [Lua] Lobby data matchmaking = false 10:58:14.644 [Lua] Lobby data difficulty = cataclysm 10:58:14.644 [Lua] Lobby data player_slot_4 = 0:0 10:58:14.644 [Lua] Lobby data unique_server_name = Walker Trips 10:58:14.644 [Lua] Lobby data player_slot_5 = 0:0 10:58:14.644 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:58:14.644 [Lua] Lobby data country_code = GB 10:58:14.644 [Lua] Lobby data player_slot_3 = 0:0 10:58:14.645 [Lua] Lobby data eac_authorized = true 10:58:14.645 [Lua] Set lobby end. 10:58:14.645 [EAC] EAC server lost client 11000010057a3bb 10:58:14.645 [EACServer] [11:58:14:645][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010057A3BB PlayerGUID: 76561197966009275 10:58:14.645 [EACServer] [11:58:14:645][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 10:58:14.645 [Lua] [NetworkServer] Changing num_players from 2 to 1 10:58:14.645 [Lua] Players: 1 10:58:14.645 [Lua] Set lobby begin: 10:58:14.645 [Lua] Lobby data twitch_enabled = true 10:58:14.645 [Lua] Lobby data power_level = 0 10:58:14.645 [Lua] Lobby data num_players = 1 10:58:14.645 [Lua] Lobby data host = 11000010c7fed13 10:58:14.646 [Lua] Lobby data game_mode = 3 10:58:14.646 [Lua] Lobby data is_private = true 10:58:14.646 [Lua] Lobby data level_key = inn_level 10:58:14.646 [Lua] Lobby data player_slot_1 = 0:0 10:58:14.646 [Lua] Lobby data selected_level_key = elven_ruins 10:58:14.646 [Lua] Lobby data quick_game = false 10:58:14.646 [Lua] Lobby data matchmaking = false 10:58:14.646 [Lua] Lobby data difficulty = cataclysm 10:58:14.646 [Lua] Lobby data player_slot_4 = 0:0 10:58:14.647 [Lua] Lobby data unique_server_name = Walker Trips 10:58:14.647 [Lua] Lobby data player_slot_5 = 0:0 10:58:14.647 [Lua] Lobby data player_slot_2 = 11000010c7fed13:1 10:58:14.647 [Lua] Lobby data country_code = GB 10:58:14.647 [Lua] Lobby data player_slot_3 = 0:0 10:58:14.647 [Lua] Lobby data eac_authorized = true 10:58:14.647 [Lua] Set lobby end. 10:58:14.648 [Lua] [LobbyMembers] Member left 11000010057a3bb 10:58:14.648 [Lua] [LoadTimeManager] Member left 10:58:14.657 [Lua] [ChatManager][1]System: Barnett87 has left the game 10:58:14.657 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010057a3bb) 10:58:15.770 [Lua] [Matchmaking] Handshake host removing client 11000010057a3bb 10:58:26.012 [Lua] PopupManager:query_result returned result: button_quit 10:58:26.012 [Application] Lua signals application exit. 10:58:26.013 [Lua] ### Sending rpc_level_loaded 10:58:26.013 [Lua] #### Has state machine: true, sender: 11000010c7fed13, level_id: 49 10:58:26.013 [Lua] Peer 11000010c7fed13 has loaded the level and all enemies are loaded 10:58:26.013 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 10:58:26.013 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 10:58:26.119 [Lua] [Matchmaking] unregister rpcs 10:58:26.119 [Lua] [Matchmaking] destroying 10:58:26.119 [Lua] [LobbyHost] Destroying 10:58:26.119 [EACServer] [11:58:26:119][Windows][EAC Server] [Info][Destroy] Called 10:58:26.122 [SteamVoipRoom] Destroying room 782ea6e639c3110d 10:58:26.123 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_06, InventoryPackageSynchronizerClient 10:58:26.124 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t2/wpn_empire_blunderbuss_t2_runed_01_3p, InventoryPackageSynchronizerClient 10:58:26.124 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, InventoryPackageSynchronizerClient 10:58:26.124 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient 10:58:26.131 [Lua] [PackageManager] Unload: resource_packages/careers/bw_scholar, InventoryPackageSynchronizerClient 10:58:26.131 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient 10:58:26.134 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient 10:58:26.135 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, InventoryPackageSynchronizerClient 10:58:26.135 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient 10:58:26.136 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, InventoryPackageSynchronizerClient 10:58:26.146 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 10:58:26.146 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, InventoryPackageSynchronizerClient 10:58:26.149 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01, InventoryPackageSynchronizerClient 10:58:26.150 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient 10:58:26.151 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 10:58:26.152 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p, InventoryPackageSynchronizerClient 10:58:26.153 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, InventoryPackageSynchronizerClient 10:58:26.155 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 10:58:26.163 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 10:58:26.164 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_09, InventoryPackageSynchronizerClient 10:58:26.165 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01, InventoryPackageSynchronizerClient 10:58:26.166 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_sword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient 10:58:26.168 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, InventoryPackageSynchronizerClient 10:58:26.177 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 10:58:26.192 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 10:58:26.192 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient 10:58:26.193 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_11, InventoryPackageSynchronizerClient 10:58:26.194 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 10:58:26.202 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 10:58:26.203 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient 10:58:26.203 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_03, InventoryPackageSynchronizerClient 10:58:26.203 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, InventoryPackageSynchronizerClient 10:58:26.203 [Lua] [ChatManager] Unregistering channel 1 10:58:26.204 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 10:58:26.204 [Lua] [EnemyPackageLoader] network_context_destroyed 10:58:26.204 [Umbra] Unload tome 10:58:26.401 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 10:58:26.401 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 10:58:26.401 [Lua] [PartyManager] network_context_destroyed 10:58:26.401 [Lua] [GameMechanismManager] network_context_destroyed 10:58:26.401 [Lua] initializing mechanism to: adventure 10:58:26.401 [Lua] [Managers] Destroying state managers... 10:58:26.403 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 10:58:26.403 [Lua] MUSIC MANAGER Stop_loading_screen_music 330974 0 10:58:26.403 [Lua] [Managers] Destroying state managers... 10:58:26.403 [Lua] [Managers] Destroying global managers... 10:58:26.403 [IRC Client] Disconnected from Server 10:58:26.405 [Lua] [PackageManager] Destroy() 10:58:26.406 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot 10:58:26.406 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 10:58:26.458 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 10:58:26.458 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot 10:58:26.459 [Lua] [PackageManager] Unload: resource_packages/dlcs/social_wheel, boot 10:58:26.467 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot 10:58:26.478 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 10:58:26.493 [Lua] [PackageManager] Unload: resource_packages/inventory, global 10:58:26.499 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 10:58:26.499 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot 10:58:26.510 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 10:58:26.511 [Lua] [PackageManager] Unload: resource_packages/careers, global 10:58:26.519 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 10:58:26.520 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 10:58:26.520 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 10:58:26.521 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 10:58:26.521 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 10:58:26.523 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot 10:58:26.523 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global -> Package still referenced, NOT unloaded: 10:58:26.524 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global 10:58:26.525 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 10:58:26.529 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 10:58:26.529 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 10:58:26.529 [Lua] [PackageManager] Unload: resource_packages/decals, global 10:58:26.529 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 10:58:26.530 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot 10:58:26.530 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 10:58:26.538 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 10:58:26.538 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 10:58:26.539 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot 10:58:26.550 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot 10:58:26.566 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global 10:58:26.603 [Lua] [PackageManager] Unload: resource_packages/ingame, global 10:58:26.647 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot 10:58:26.647 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot 10:58:26.651 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 10:58:26.655 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 10:58:26.663 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 10:58:26.663 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global 10:58:26.707 [Lua] [PackageManager] Unload: resource_packages/pickups, global 10:58:26.715 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion_ingame, global 10:58:26.884 [RazerChroma] Shutdown Razer Chroma 10:58:27.400 [EAC] Shutdown [Log end]