[Log version] 1 [Session] eacef4dd-9552-40d3-9bcf-f22767c4d8bf UTC time stamps 04:13:27.320 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2666 04:13:27.320 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2678 04:13:27.320 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2681 04:13:27.320 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2686 04:13:27.320 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2689 04:13:27.320 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2691 04:13:27.429 [RazerChroma] Setup Razer Chroma resources 04:13:27.429 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2699 04:13:27.860 [Window] Window => active 04:13:27.908 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2722 04:13:27.946 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2727 04:13:28.529 [EAC] Init client 110000106c15bc7 04:13:28.529 [EAC] EAC client initialized 04:13:28.529 warning: [EAC] Failed to initialize localization 04:13:28.530 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2736 04:13:28.615 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 1050 Ti) 04:13:29.490 [AFTERMATH] Initialized Aftermath 04:13:29.502 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2738 04:13:29.617 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2744 04:13:30.528 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2746 04:13:30.531 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2749 04:13:30.667 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2751 04:13:30.667 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2753 04:13:30.667 [Save] Save dir: `C:\Users\Usuario\AppData\Roaming\fatshark\Vermintide 2` 04:13:30.667 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2767 04:13:30.667 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2786 04:13:30.835 [RazerChroma] Setup Razer Chroma 04:13:30.978 [LightFX ] Loaded DLL. 04:13:30.979 [LightFX ] Init() 04:13:30.985 [LightFX ] LightFX failed to initialize 04:13:31.566 [Lua] boot.lua start, os clock: 6.8660000000000005 04:13:31.566 [Lua] LUA IS STRIPPED! 04:13:31.566 [Lua] Boot:setup() entered. time: 0 os-clock: 6.8660000000000005 04:13:31.566 [Lua] --- CPU CPU: Intel(R) Core(TM) i5-8500 CPU @ 3.00GHz Vendor: GenuineIntel Logical processors: 6 Family: 0:6, Model: 9:14 Type: 0, Stepping: 10 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 11111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16317MB Available: 10106MB --- OS Windows version 10.0 build 19041, 64 bit Windows 10 Machine ID 96257533-ce4c-49e2-8c0c-059118052e49 --- Graphics Graphics card: NVIDIA GeForce GTX 1050 Ti (DirectX 11.0, 4018MB) Driver version: 45730 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Controladora Realtek PCIe GBE Family (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): Razer Ornata Chroma Input device: Generic (17.0): Tt eSPORTS THERON Infrared Input device: Generic (17.0): HID-compliant consumer control device 04:13:31.567 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3140 04:13:31.603 [SteamStats] RequestCurrentStats success: true 04:13:33.988 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 4.1104764667688869 os-clock: 9.2880000000000003 04:13:33.989 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 04:13:33.989 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 04:13:33.993 [Lua] Flushing: resource_packages/strings [ResourcePackage] 04:13:33.994 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 04:13:33.998 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 04:13:33.998 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 04:13:33.998 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 04:13:33.998 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 04:13:33.999 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 04:13:34.002 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 04:13:34.002 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage] 04:13:34.003 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 04:13:34.006 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 04:13:34.006 [Lua] Development.init_application_parameters 04:13:34.006 [Lua] ----------------------------------------------------------------- 04:13:34.006 [Lua] -- Application parameters -- 04:13:34.006 [Lua] ----------------------------------------------------------------- 04:13:34.007 [Lua] ***************************************************************** 04:13:34.007 [Lua] ** Initial contents of script_data ** 04:13:34.007 [Lua] script_data.beta_level_progression = false 04:13:34.007 [Lua] script_data.build_identifier = f86f00acf094 04:13:34.007 [Lua] script_data.debug_interactions = false 04:13:34.007 [Lua] script_data.disable_debug_draw = true 04:13:34.007 [Lua] script_data.disable_intro_trailer = false 04:13:34.007 [Lua] script_data.disable_store = false 04:13:34.007 [Lua] script_data.disable_tutorial_at_start = true 04:13:34.007 [Lua] script_data.eac-untrusted = false 04:13:34.007 [Lua] script_data.enable_detailed_tooltips = false 04:13:34.007 [Lua] script_data.force_debug_disabled = true 04:13:34.007 [Lua] script_data.force_steam = true 04:13:34.007 [Lua] script_data.hide_fps = true 04:13:34.007 [Lua] script_data.hide_version_info = true 04:13:34.007 [Lua] script_data.matchmaking_debug = true 04:13:34.007 [Lua] script_data.network_debug = true 04:13:34.007 [Lua] script_data.package_debug = true 04:13:34.007 [Lua] script_data.packaged_build = true 04:13:34.007 [Lua] script_data.settings = { } 04:13:34.007 [Lua] script_data.show_fps = false 04:13:34.007 [Lua] script_data.spawn_empty_chest = true 04:13:34.007 [Lua] script_data.telemetry_log_interval = 600 04:13:34.007 [Lua] script_data.tobii_button = false 04:13:34.007 [Lua] script_data.use_beta_overlay = false 04:13:34.007 [Lua] script_data.use_local_backend = false 04:13:34.007 [Lua] script_data.use_tech_telemetry = true 04:13:34.007 [Lua] script_data.use_telemetry = true 04:13:34.007 [Lua] ***************************************************************** 04:13:34.007 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 04:13:34.007 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 04:13:34.007 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 04:13:34.007 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 04:13:34.007 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 04:13:34.007 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 04:13:34.007 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 04:13:34.007 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 04:13:34.007 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 04:13:34.007 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 04:13:34.007 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 04:13:34.007 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 04:13:34.007 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 04:13:34.007 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 04:13:34.007 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 04:13:34.007 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 04:13:34.007 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 04:13:34.007 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 04:13:34.007 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 04:13:34.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 04:13:34.029 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 04:13:34.031 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 04:13:34.276 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 04:13:34.276 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 04:13:34.278 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 04:13:34.319 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 04:13:34.319 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 04:13:34.319 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 04:13:34.553 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 04:13:34.553 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 04:13:34.554 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 04:13:34.674 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 04:13:34.674 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 04:13:34.675 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 04:13:34.913 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 04:13:34.913 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 04:13:34.914 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 04:13:34.961 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 04:13:34.961 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 04:13:34.963 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 04:13:35.048 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 04:13:35.048 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 04:13:35.049 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 04:13:35.204 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 04:13:35.204 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 04:13:35.206 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 04:13:35.247 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 04:13:35.247 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 04:13:35.248 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 04:13:35.307 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 04:13:35.307 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 04:13:35.308 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 04:13:35.633 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 04:13:35.633 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 04:13:35.635 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 04:13:35.651 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 04:13:35.651 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 04:13:35.652 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 04:13:35.658 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 04:13:35.658 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 04:13:35.659 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 04:13:35.668 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 04:13:35.668 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 04:13:35.668 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 04:13:35.696 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 04:13:35.696 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 04:13:35.697 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 04:13:35.869 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 04:13:35.869 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 04:13:35.872 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 04:13:35.987 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 04:13:35.987 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 04:13:35.988 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 04:13:36.084 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 04:13:36.084 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 04:13:36.094 [Lua] settings.steam: nil 04:13:36.094 [Lua] Steam: table: 0000000000062460 04:13:36.094 [Lua] force_steam: true 04:13:36.094 [Lua] BUILD: release 04:13:36.094 [Lua] test_backend: nil 04:13:36.094 [Lua] DEDICATED_SERVER: false 04:13:36.094 [Lua] Using app_id '552500' to define backend 04:13:36.094 [Lua] PlayFab Title ID: 5107 04:13:36.173 [Lua] [1] = beastmen_minotaur (string) 04:13:36.173 [Lua] [2] = skaven_storm_vermin_champion (string) 04:13:36.173 [Lua] [3] = chaos_dummy_troll (string) 04:13:36.173 [Lua] [4] = skaven_grey_seer (string) 04:13:36.173 [Lua] [5] = chaos_plague_wave_spawner (string) 04:13:36.173 [Lua] [6] = chaos_vortex (string) 04:13:36.173 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string) 04:13:36.173 [Lua] [8] = chaos_dummy_sorcerer (string) 04:13:36.173 [Lua] [9] = chaos_tentacle (string) 04:13:36.173 [Lua] [10] = skaven_loot_rat (string) 04:13:36.173 [Lua] [11] = skaven_stormfiend_demo (string) 04:13:36.173 [Lua] [12] = critter_rat (string) 04:13:36.173 [Lua] [13] = skaven_explosive_loot_rat (string) 04:13:36.173 [Lua] [14] = chaos_spawn (string) 04:13:36.173 [Lua] [15] = skaven_stormfiend_boss (string) 04:13:36.173 [Lua] [16] = critter_pig (string) 04:13:36.173 [Lua] [17] = chaos_troll (string) 04:13:36.173 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string) 04:13:36.173 [Lua] [19] = skaven_rat_ogre (string) 04:13:36.173 [Lua] [20] = skaven_stormfiend (string) 04:13:36.173 [Lua] [21] = skaven_storm_vermin_warlord (string) 04:13:36.173 [Lua] [22] = skaven_warpfire_thrower (string) 04:13:36.173 [Lua] [23] = chaos_plague_sorcerer (string) 04:13:36.173 [Lua] [24] = chaos_exalted_champion_warcamp (string) 04:13:36.173 [Lua] [25] = skaven_pack_master (string) 04:13:36.173 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string) 04:13:36.173 [Lua] [27] = skaven_ratling_gunner (string) 04:13:36.173 [Lua] [28] = chaos_mutator_sorcerer (string) 04:13:36.173 [Lua] [29] = skaven_poison_wind_globadier (string) 04:13:36.173 [Lua] [30] = chaos_tentacle_sorcerer (string) 04:13:36.173 [Lua] [31] = chaos_exalted_champion_norsca (string) 04:13:36.173 [Lua] [32] = chaos_warrior (string) 04:13:36.173 [Lua] [33] = chaos_exalted_sorcerer (string) 04:13:36.173 [Lua] [34] = skaven_gutter_runner (string) 04:13:36.173 [Lua] [35] = chaos_corruptor_sorcerer (string) 04:13:36.173 [Lua] [36] = chaos_vortex_sorcerer (string) 04:13:36.173 [Lua] [37] = skaven_plague_monk (string) 04:13:36.173 [Lua] [38] = chaos_berzerker (string) 04:13:36.173 [Lua] [39] = beastmen_gor (string) 04:13:36.173 [Lua] [40] = beastmen_ungor_archer (string) 04:13:36.173 [Lua] [41] = beastmen_ungor_dummy (string) 04:13:36.173 [Lua] [42] = beastmen_standard_bearer_crater (string) 04:13:36.173 [Lua] [43] = skaven_storm_vermin_commander (string) 04:13:36.173 [Lua] [44] = beastmen_standard_bearer (string) 04:13:36.173 [Lua] [45] = skaven_storm_vermin (string) 04:13:36.173 [Lua] [46] = beastmen_ungor (string) 04:13:36.173 [Lua] [47] = chaos_raider_tutorial (string) 04:13:36.173 [Lua] [48] = chaos_raider (string) 04:13:36.173 [Lua] [49] = beastmen_gor_dummy (string) 04:13:36.173 [Lua] [50] = skaven_storm_vermin_with_shield (string) 04:13:36.173 [Lua] [51] = beastmen_bestigor (string) 04:13:36.173 [Lua] [52] = beastmen_bestigor_dummy (string) 04:13:36.173 [Lua] [53] = skaven_clan_rat_tutorial (string) 04:13:36.173 [Lua] [54] = chaos_marauder (string) 04:13:36.173 [Lua] [55] = skaven_dummy_clan_rat (string) 04:13:36.173 [Lua] [56] = chaos_fanatic (string) 04:13:36.173 [Lua] [57] = chaos_marauder_with_shield (string) 04:13:36.173 [Lua] [58] = chaos_zombie (string) 04:13:36.173 [Lua] [59] = skaven_clan_rat (string) 04:13:36.173 [Lua] [60] = skaven_clan_rat_with_shield (string) 04:13:36.173 [Lua] [61] = chaos_marauder_tutorial (string) 04:13:36.173 [Lua] [62] = skaven_dummy_slave (string) 04:13:36.173 [Lua] [63] = skaven_slave (string) 04:13:36.223 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 04:13:36.223 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 04:13:36.223 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 04:13:36.223 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 04:13:36.223 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 04:13:36.223 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 04:13:36.233 [Lua] level display name dlc_bogenhafen_city 04:13:36.233 [Lua] level display name cemetery 04:13:36.233 [Lua] level display name forest_ambush 04:13:36.233 [Lua] level display name mines 04:13:36.233 [Lua] level display name nurgle 04:13:36.233 [Lua] level display name warcamp 04:13:36.233 [Lua] level display name bell 04:13:36.233 [Lua] level display name skittergate 04:13:36.233 [Lua] level display name prologue 04:13:36.233 [Lua] level display name dlc_celebrate_crawl 04:13:36.233 [Lua] level display name military 04:13:36.233 [Lua] level display name magnus 04:13:36.233 [Lua] level display name skaven_stronghold 04:13:36.233 [Lua] level display name fort 04:13:36.233 [Lua] level display name ground_zero 04:13:36.233 [Lua] level display name elven_ruins 04:13:36.233 [Lua] level display name farmlands 04:13:36.233 [Lua] level display name ussingen 04:13:36.233 [Lua] level display name dlc_portals 04:13:36.233 [Lua] level display name dlc_castle 04:13:36.233 [Lua] level display name catacombs 04:13:36.233 [Lua] level display name crater 04:13:36.233 [Lua] level display name plaza 04:13:36.233 [Lua] level display name dlc_bogenhafen_slum 04:13:36.233 [Lua] level display name dlc_bastion 04:13:36.270 [Lua] TIME: 0.025 04:13:37.082 [Lua] [ConflictSettings] Contained breeds generated in: 0.76900000000000013 04:13:37.190 [Lua] <>realm = official<> 04:13:37.194 warning: [ModManager] Mod with id 1794077277ll and path E:\Juegos\SteamLibrary\steamapps\workshop\content\552500\1794077277\mod.bin can't be added as mod hash catalog to EAC, skipping 04:13:37.200 warning: [ModManager] Mod with id 1601093964ll and path E:\Juegos\SteamLibrary\steamapps\workshop\content\552500\1601093964\mod.bin can't be added as mod hash catalog to EAC, skipping 04:13:37.200 warning: [ModManager] Mod with id 1477499789ll and path E:\Juegos\SteamLibrary\steamapps\workshop\content\552500\1477499789\mod.bin can't be added as mod hash catalog to EAC, skipping 04:13:37.272 warning: [ModManager] Mod with id 1747045597ll and path E:\Juegos\SteamLibrary\steamapps\workshop\content\552500\1747045597\mod.bin can't be added as mod hash catalog to EAC, skipping 04:13:37.272 warning: [ModManager] Mod with id 1469125428ll and path E:\Juegos\SteamLibrary\steamapps\workshop\content\552500\1469125428\mod.bin can't be added as mod hash catalog to EAC, skipping 04:13:37.273 warning: [ModManager] Mod with id 1384087820ll and path E:\Juegos\SteamLibrary\steamapps\workshop\content\552500\1384087820\mod.bin can't be added as mod hash catalog to EAC, skipping 04:13:37.273 warning: [ModManager] Mod with id 1653264097ll and path E:\Juegos\SteamLibrary\steamapps\workshop\content\552500\1653264097\mod.bin can't be added as mod hash catalog to EAC, skipping 04:13:37.273 warning: [ModManager] Mod with id 1497861728ll and path E:\Juegos\SteamLibrary\steamapps\workshop\content\552500\1497861728\mod.bin can't be added as mod hash catalog to EAC, skipping 04:13:37.273 warning: [ModManager] Mod with id 1436986215ll and path E:\Juegos\SteamLibrary\steamapps\workshop\content\552500\1436986215\mod.bin can't be added as mod hash catalog to EAC, skipping 04:13:37.273 warning: [ModManager] Mod with id 1426814915ll and path E:\Juegos\SteamLibrary\steamapps\workshop\content\552500\1426814915\mod.bin can't be added as mod hash catalog to EAC, skipping 04:13:37.274 warning: [ModManager] Mod with id 1430497131ll and path E:\Juegos\SteamLibrary\steamapps\workshop\content\552500\1430497131\mod.bin can't be added as mod hash catalog to EAC, skipping 04:13:37.274 warning: [ModManager] Mod with id 1741481916ll and path E:\Juegos\SteamLibrary\steamapps\workshop\content\552500\1741481916\mod.bin can't be added as mod hash catalog to EAC, skipping 04:13:37.274 warning: [ModManager] Mod with id 1387894846ll and path E:\Juegos\SteamLibrary\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping 04:13:37.274 warning: [ModManager] Mod with id 1751162109ll and path E:\Juegos\SteamLibrary\steamapps\workshop\content\552500\1751162109\mod.bin can't be added as mod hash catalog to EAC, skipping 04:13:37.274 warning: [ModManager] Mod with id 1653236575ll and path E:\Juegos\SteamLibrary\steamapps\workshop\content\552500\1653236575\mod.bin can't be added as mod hash catalog to EAC, skipping 04:13:37.278 warning: [ModManager] Mod with id 1425249043ll and path E:\Juegos\SteamLibrary\steamapps\workshop\content\552500\1425249043\mod.bin can't be added as mod hash catalog to EAC, skipping 04:13:37.278 warning: [ModManager] Mod with id 1525503926ll and path E:\Juegos\SteamLibrary\steamapps\workshop\content\552500\1525503926\mod.bin can't be added as mod hash catalog to EAC, skipping 04:13:37.279 warning: [ModManager] Mod with id 1381145345ll and path E:\Juegos\SteamLibrary\steamapps\workshop\content\552500\1381145345\mod.bin can't be added as mod hash catalog to EAC, skipping 04:13:37.283 warning: [ModManager] Mod with id 2088889530ll and path E:\Juegos\SteamLibrary\steamapps\workshop\content\552500\2088889530\mod.bin can't be added as mod hash catalog to EAC, skipping 04:13:37.290 warning: [ModManager] Mod with id 1467035358ll and path E:\Juegos\SteamLibrary\steamapps\workshop\content\552500\1467035358\mod.bin can't be added as mod hash catalog to EAC, skipping 04:13:37.290 warning: [ModManager] Mod with id 1393616748ll and path E:\Juegos\SteamLibrary\steamapps\workshop\content\552500\1393616748\mod.bin can't be added as mod hash catalog to EAC, skipping 04:13:37.290 warning: [ModManager] Mod with id 1393694530ll and path E:\Juegos\SteamLibrary\steamapps\workshop\content\552500\1393694530\mod.bin can't be added as mod hash catalog to EAC, skipping 04:13:37.290 warning: [ModManager] Mod with id 1423536193ll and path E:\Juegos\SteamLibrary\steamapps\workshop\content\552500\1423536193\mod.bin can't be added as mod hash catalog to EAC, skipping 04:13:37.290 warning: [ModManager] Mod with id 2148680892ll and path E:\Juegos\SteamLibrary\steamapps\workshop\content\552500\2148680892\mod.bin can't be added as mod hash catalog to EAC, skipping 04:13:37.290 warning: [ModManager] Mod with id 1832514554ll and path E:\Juegos\SteamLibrary\steamapps\workshop\content\552500\1832514554\mod.bin can't be added as mod hash catalog to EAC, skipping 04:13:37.291 warning: [ModManager] Mod with id 2126584042ll and path E:\Juegos\SteamLibrary\steamapps\workshop\content\552500\2126584042\mod.bin can't be added as mod hash catalog to EAC, skipping 04:13:37.291 warning: [ModManager] Mod with id 2117206350ll and path E:\Juegos\SteamLibrary\steamapps\workshop\content\552500\2117206350\mod.bin can't be added as mod hash catalog to EAC, skipping 04:13:37.300 warning: [ModManager] Mod with id 2151567701ll and path E:\Juegos\SteamLibrary\steamapps\workshop\content\552500\2151567701\mod.bin can't be added as mod hash catalog to EAC, skipping 04:13:37.300 warning: [ModManager] Mod with id 2134634186ll and path E:\Juegos\SteamLibrary\steamapps\workshop\content\552500\2134634186\mod.bin can't be added as mod hash catalog to EAC, skipping 04:13:37.300 warning: [ModManager] Mod with id 1619024877ll and path E:\Juegos\SteamLibrary\steamapps\workshop\content\552500\1619024877\mod.bin can't be added as mod hash catalog to EAC, skipping 04:13:37.300 warning: [ModManager] Mod with id 1982412682ll and path E:\Juegos\SteamLibrary\steamapps\workshop\content\552500\1982412682\mod.bin can't be added as mod hash catalog to EAC, skipping 04:13:37.300 warning: [ModManager] Mod with id 1694820325ll and path E:\Juegos\SteamLibrary\steamapps\workshop\content\552500\1694820325\mod.bin can't be added as mod hash catalog to EAC, skipping 04:13:37.301 warning: [ModManager] Mod with id 1423529961ll and path E:\Juegos\SteamLibrary\steamapps\workshop\content\552500\1423529961\mod.bin can't be added as mod hash catalog to EAC, skipping 04:13:37.301 warning: [ModManager] Mod with id 1630463908ll and path E:\Juegos\SteamLibrary\steamapps\workshop\content\552500\1630463908\mod.bin can't be added as mod hash catalog to EAC, skipping 04:13:37.304 warning: [ModManager] Mod with id 1422758813ll and path E:\Juegos\SteamLibrary\steamapps\workshop\content\552500\1422758813\mod.bin can't be added as mod hash catalog to EAC, skipping 04:13:37.305 warning: [ModManager] Mod with id 1391113873ll and path E:\Juegos\SteamLibrary\steamapps\workshop\content\552500\1391113873\mod.bin can't be added as mod hash catalog to EAC, skipping 04:13:37.305 warning: [ModManager] Mod with id 1395132559ll and path E:\Juegos\SteamLibrary\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping 04:13:37.459 [Lua] 04:13:37.459 [Lua] [1] = table 04:13:37.459 [Lua] [download_pending] = false (boolean) 04:13:37.459 [Lua] [id] = 1369573612 (string) 04:13:37.459 [Lua] [banned] = false (boolean) 04:13:37.459 [Lua] [author_id] = 58813412 (number) 04:13:37.459 [Lua] [tags] = table 04:13:37.459 [Lua] [1] = Tools (string) 04:13:37.459 [Lua] [2] = Approved (string) 04:13:37.459 [Lua] [author] = fetching... (string) 04:13:37.459 [Lua] [sanctioned] = true (boolean) 04:13:37.459 [Lua] [out_of_date] = false (boolean) 04:13:37.459 [Lua] [downloading] = false (boolean) 04:13:37.459 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 04:13:37.459 [Lua] [num_children] = 0 (number) 04:13:37.459 [Lua] [ugc_status] = 3 (number) 04:13:37.459 [Lua] [description] = MOD NETWORKING AND CHAT BROADCASTING ARE TEMPORARILY DISABLED DUE TO BREAKING CHANGES IN V1.4 NETWORK SYSTEM. WE'RE CURRENTLY COOPERATING WITH FATSHARK TO WORK ON A FIX WHICH CAN TAKE A WHILE. --- The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 04:13:37.459 [Lua] [last_updated] = 11/24/2020 3:21:46 PM (string) 04:13:37.459 [Lua] [installed] = true (boolean) 04:13:37.459 [Lua] [enabled] = true (boolean) 04:13:37.459 [Lua] [name] = Vermintide Mod Framework (string) 04:13:37.459 [Lua] [dependency_error] = (string) 04:13:37.459 [Lua] [2] = table 04:13:37.459 [Lua] [download_pending] = false (boolean) 04:13:37.459 [Lua] [id] = 1374248490 (string) 04:13:37.459 [Lua] [children] = table 04:13:37.459 [Lua] [1] = 1369573612 (string) 04:13:37.459 [Lua] [banned] = false (boolean) 04:13:37.459 [Lua] [author_id] = 45268594 (number) 04:13:37.459 [Lua] [tags] = table 04:13:37.459 [Lua] [1] = approved (string) 04:13:37.459 [Lua] [author] = fetching... (string) 04:13:37.459 [Lua] [sanctioned] = true (boolean) 04:13:37.459 [Lua] [out_of_date] = false (boolean) 04:13:37.459 [Lua] [downloading] = false (boolean) 04:13:37.459 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 04:13:37.459 [Lua] [num_children] = 1 (number) 04:13:37.459 [Lua] [ugc_status] = 3 (number) 04:13:37.459 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 04:13:37.459 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 04:13:37.459 [Lua] [installed] = true (boolean) 04:13:37.459 [Lua] [enabled] = true (boolean) 04:13:37.459 [Lua] [name] = Penlight Lua Libraries (string) 04:13:37.459 [Lua] [dependency_error] = (string) 04:13:37.459 [Lua] [3] = table 04:13:37.459 [Lua] [download_pending] = false (boolean) 04:13:37.459 [Lua] [id] = 1794077277 (string) 04:13:37.459 [Lua] [banned] = false (boolean) 04:13:37.459 [Lua] [author_id] = 135496444 (number) 04:13:37.459 [Lua] [tags] = table 04:13:37.459 [Lua] [1] = applied (string) 04:13:37.459 [Lua] [2] = UI (string) 04:13:37.459 [Lua] [3] = Art (string) 04:13:37.459 [Lua] [author] = fetching... (string) 04:13:37.459 [Lua] [sanctioned] = false (boolean) 04:13:37.459 [Lua] [out_of_date] = false (boolean) 04:13:37.459 [Lua] [downloading] = false (boolean) 04:13:37.459 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/754844439487528084/B247B74A122363071032AA6CF22E3D712DE0641E/ (string) 04:13:37.459 [Lua] [num_children] = 0 (number) 04:13:37.459 [Lua] [ugc_status] = 3 (number) 04:13:37.459 [Lua] [description] = VT1 Style Map Selection (WIP) Replaces VT2's map selection to imitated Vermintide 1's map selection. Textures are WIP, anyone willing to make proper textures please msg me. Untested with A Quiet Drink, but I assume it will crash or not show up. WIll add support later on. Any crashes please send them to the [url=https://discord.gg/3RRVRDR]Modders Discord[/url]. Known Bugs: When inside Helmgart Inner (the city of helmgart), the game will crash if you go into official realm. I will attempt to fix this at some point. (string) 04:13:37.459 [Lua] [last_updated] = 11/10/2019 5:17:26 AM (string) 04:13:37.459 [Lua] [installed] = true (boolean) 04:13:37.459 [Lua] [enabled] = false (boolean) 04:13:37.459 [Lua] [name] = VT1 Style Map Selection (WIP) (string) 04:13:37.459 [Lua] [dependency_error] = (string) 04:13:37.459 [Lua] [4] = table 04:13:37.459 [Lua] [download_pending] = false (boolean) 04:13:37.459 [Lua] [id] = 1389872347 (string) 04:13:37.459 [Lua] [children] = table 04:13:37.459 [Lua] [1] = 1369573612 (string) 04:13:37.459 [Lua] [banned] = false (boolean) 04:13:37.459 [Lua] [author_id] = 4821406 (number) 04:13:37.459 [Lua] [tags] = table 04:13:37.459 [Lua] [1] = approved (string) 04:13:37.459 [Lua] [2] = UI (string) 04:13:37.459 [Lua] [author] = fetching... (string) 04:13:37.459 [Lua] [sanctioned] = true (boolean) 04:13:37.459 [Lua] [out_of_date] = false (boolean) 04:13:37.459 [Lua] [downloading] = false (boolean) 04:13:37.459 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 04:13:37.459 [Lua] [num_children] = 1 (number) 04:13:37.459 [Lua] [ugc_status] = 3 (number) 04:13:37.459 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.2 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 04:13:37.459 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string) 04:13:37.459 [Lua] [installed] = true (boolean) 04:13:37.459 [Lua] [enabled] = true (boolean) 04:13:37.459 [Lua] [name] = Simple UI (string) 04:13:37.459 [Lua] [dependency_error] = (string) 04:13:37.459 [Lua] [5] = table 04:13:37.459 [Lua] [download_pending] = false (boolean) 04:13:37.459 [Lua] [id] = 1402971136 (string) 04:13:37.459 [Lua] [children] = table 04:13:37.459 [Lua] [1] = 1369573612 (string) 04:13:37.459 [Lua] [banned] = false (boolean) 04:13:37.459 [Lua] [author_id] = 38300192 (number) 04:13:37.459 [Lua] [tags] = table 04:13:37.459 [Lua] [1] = approved (string) 04:13:37.459 [Lua] [2] = UI (string) 04:13:37.459 [Lua] [3] = QoL (string) 04:13:37.459 [Lua] [author] = fetching... (string) 04:13:37.459 [Lua] [sanctioned] = true (boolean) 04:13:37.459 [Lua] [out_of_date] = false (boolean) 04:13:37.459 [Lua] [downloading] = false (boolean) 04:13:37.459 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string) 04:13:37.459 [Lua] [num_children] = 1 (number) 04:13:37.459 [Lua] [ugc_status] = 3 (number) 04:13:37.459 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most. Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber. Currently shows for * Bombs * Hp Pots and Medpacks, * Ammo drops * Potions * Tomes * Grimes TODO: * More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz * Weight hp pots more toward grim carriers * Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less * More adjustable options for the above. * Show when you are trying to give the item to some one. If you have any sugestions that I may have missed above please feel free to share with me :> (string) 04:13:37.459 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string) 04:13:37.459 [Lua] [installed] = true (boolean) 04:13:37.459 [Lua] [enabled] = true (boolean) 04:13:37.459 [Lua] [name] = Needii (string) 04:13:37.459 [Lua] [dependency_error] = (string) 04:13:37.459 [Lua] [6] = table 04:13:37.459 [Lua] [download_pending] = false (boolean) 04:13:37.459 [Lua] [id] = 1445717962 (string) 04:13:37.459 [Lua] [children] = table 04:13:37.459 [Lua] [1] = 1369573612 (string) 04:13:37.459 [Lua] [2] = 1389872347 (string) 04:13:37.459 [Lua] [banned] = false (boolean) 04:13:37.459 [Lua] [author_id] = 38895286 (number) 04:13:37.459 [Lua] [tags] = table 04:13:37.459 [Lua] [1] = UI (string) 04:13:37.459 [Lua] [2] = QoL (string) 04:13:37.459 [Lua] [3] = applied (string) 04:13:37.459 [Lua] [4] = approved (string) 04:13:37.459 [Lua] [author] = fetching... (string) 04:13:37.459 [Lua] [sanctioned] = true (boolean) 04:13:37.459 [Lua] [out_of_date] = false (boolean) 04:13:37.459 [Lua] [downloading] = false (boolean) 04:13:37.459 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 04:13:37.459 [Lua] [num_children] = 2 (number) 04:13:37.459 [Lua] [ugc_status] = 3 (number) 04:13:37.459 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Some things that might not be obvious: [list] [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel. [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel. [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files. [/list] Version: 1.1.3 Changelist: 1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight. 1.1.2: Fix for loadouts with Throwing Axes not working. 1.1.1: Fixes for breakage from changes in v2.0 of the game. 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games. 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 04:13:37.459 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string) 04:13:37.459 [Lua] [installed] = true (boolean) 04:13:37.459 [Lua] [enabled] = true (boolean) 04:13:37.459 [Lua] [name] = Loadout Manager (string) 04:13:37.459 [Lua] [dependency_error] = (string) 04:13:37.459 [Lua] [7] = table 04:13:37.459 [Lua] [download_pending] = false (boolean) 04:13:37.459 [Lua] [id] = 1397265260 (string) 04:13:37.459 [Lua] [children] = table 04:13:37.459 [Lua] [1] = 1369573612 (string) 04:13:37.459 [Lua] [banned] = false (boolean) 04:13:37.460 [Lua] [author_id] = 26572404 (number) 04:13:37.460 [Lua] [tags] = table 04:13:37.460 [Lua] [1] = approved (string) 04:13:37.460 [Lua] [2] = UI (string) 04:13:37.460 [Lua] [3] = QoL (string) 04:13:37.460 [Lua] [author] = fetching... (string) 04:13:37.460 [Lua] [sanctioned] = true (boolean) 04:13:37.460 [Lua] [out_of_date] = false (boolean) 04:13:37.460 [Lua] [downloading] = false (boolean) 04:13:37.460 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 04:13:37.460 [Lua] [num_children] = 1 (number) 04:13:37.460 [Lua] [ugc_status] = 3 (number) 04:13:37.460 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 04:13:37.460 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string) 04:13:37.460 [Lua] [installed] = true (boolean) 04:13:37.460 [Lua] [enabled] = true (boolean) 04:13:37.460 [Lua] [name] = Numeric UI (string) 04:13:37.460 [Lua] [dependency_error] = (string) 04:13:37.460 [Lua] [8] = table 04:13:37.460 [Lua] [download_pending] = false (boolean) 04:13:37.460 [Lua] [id] = 1601093964 (string) 04:13:37.460 [Lua] [children] = table 04:13:37.460 [Lua] [1] = 1369573612 (string) 04:13:37.460 [Lua] [banned] = false (boolean) 04:13:37.460 [Lua] [author_id] = 31805508 (number) 04:13:37.460 [Lua] [tags] = table 04:13:37.460 [Lua] [1] = applied (string) 04:13:37.460 [Lua] [2] = QoL (string) 04:13:37.460 [Lua] [author] = fetching... (string) 04:13:37.460 [Lua] [sanctioned] = false (boolean) 04:13:37.460 [Lua] [out_of_date] = false (boolean) 04:13:37.460 [Lua] [downloading] = false (boolean) 04:13:37.460 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951849971053484524/76B08C0A5C8B4A81CCC469A6D9B1E80FAF389E77/ (string) 04:13:37.460 [Lua] [num_children] = 1 (number) 04:13:37.460 [Lua] [ugc_status] = 3 (number) 04:13:37.460 [Lua] [description] = Ever wade into a horde to revive an ally to find out the skaven have already had a funeral service and buried them? Then this is the mod for you. Get an instant notification (to you only) whenever your bots decide to bathe in globadier poison or that unfortunate circle-chaser extends a little too far. Reports deaths or knockdowns for human players or bots in chat and the cause, if possible. All three options can be toggled. [b]Newly updated![/b] Now supports WoM and Beastmen. [url=https://github.com/Visulth/VT2_Mods]Source[/url] (string) 04:13:37.460 [Lua] [last_updated] = 8/29/2019 1:23:46 AM (string) 04:13:37.460 [Lua] [installed] = true (boolean) 04:13:37.460 [Lua] [enabled] = false (boolean) 04:13:37.460 [Lua] [name] = Report Deaths (string) 04:13:37.460 [Lua] [dependency_error] = (string) 04:13:37.460 [Lua] [9] = table 04:13:37.460 [Lua] [download_pending] = false (boolean) 04:13:37.460 [Lua] [id] = 1477499789 (string) 04:13:37.460 [Lua] [children] = table 04:13:37.460 [Lua] [1] = 1369573612 (string) 04:13:37.460 [Lua] [banned] = false (boolean) 04:13:37.460 [Lua] [author_id] = 38895286 (number) 04:13:37.460 [Lua] [tags] = table 04:13:37.460 [Lua] [1] = applied (string) 04:13:37.460 [Lua] [2] = QoL (string) 04:13:37.460 [Lua] [author] = fetching... (string) 04:13:37.460 [Lua] [sanctioned] = false (boolean) 04:13:37.460 [Lua] [out_of_date] = false (boolean) 04:13:37.460 [Lua] [downloading] = false (boolean) 04:13:37.460 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/976605662768359933/39BD4E3E7E24E54C6078DC9BB0CAF6533A444F7C/ (string) 04:13:37.460 [Lua] [num_children] = 1 (number) 04:13:37.460 [Lua] [ugc_status] = 3 (number) 04:13:37.460 [Lua] [description] = [b]Allows you to disable or control a few aspects of bot behaviour. In particular, provides the option of manually controlling their use of healing items.[/b] Sometimes the bots seem to suffer from poor impulse control - like when they go haring off after a lurking Globadier instead of dealing with more immediate problems, or when they gulp down the party's last healing item while they still have a good chunk of green health left. This mod gives you a few options to force them to show some restraint. All options are off by default; go to the Mod Options screen to enable them, and to set the keybindings for manual healing control. Version: 1.0.0 [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Acknowledgments[/h1] Grimalackt and IamLupo contributed to the Vermintide 1 'Bot Improvements' mod, parts of which formed the basis for this mod. (string) 04:13:37.460 [Lua] [last_updated] = 8/15/2018 11:53:55 AM (string) 04:13:37.460 [Lua] [installed] = true (boolean) 04:13:37.460 [Lua] [enabled] = false (boolean) 04:13:37.460 [Lua] [name] = Bot Improvements - Impulse Control (string) 04:13:37.460 [Lua] [dependency_error] = (string) 04:13:37.460 [Lua] [10] = table 04:13:37.460 [Lua] [download_pending] = false (boolean) 04:13:37.460 [Lua] [id] = 1395655171 (string) 04:13:37.460 [Lua] [children] = table 04:13:37.460 [Lua] [1] = 1369573612 (string) 04:13:37.460 [Lua] [banned] = false (boolean) 04:13:37.460 [Lua] [author_id] = 59593500 (number) 04:13:37.460 [Lua] [tags] = table 04:13:37.460 [Lua] [1] = QoL (string) 04:13:37.460 [Lua] [2] = Balance/Tweaks (string) 04:13:37.460 [Lua] [3] = Approved (string) 04:13:37.460 [Lua] [author] = fetching... (string) 04:13:37.460 [Lua] [sanctioned] = true (boolean) 04:13:37.460 [Lua] [out_of_date] = false (boolean) 04:13:37.460 [Lua] [downloading] = false (boolean) 04:13:37.460 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string) 04:13:37.460 [Lua] [num_children] = 1 (number) 04:13:37.460 [Lua] [ugc_status] = 3 (number) 04:13:37.460 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. The mod currently features 3 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes. [b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. Each of these features can be independantly toggled on and off in the mod options. (string) 04:13:37.460 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string) 04:13:37.460 [Lua] [installed] = true (boolean) 04:13:37.460 [Lua] [enabled] = true (boolean) 04:13:37.460 [Lua] [name] = Bot Improvements - Combat (string) 04:13:37.460 [Lua] [dependency_error] = (string) 04:13:37.460 [Lua] [11] = table 04:13:37.460 [Lua] [download_pending] = false (boolean) 04:13:37.460 [Lua] [id] = 1459917022 (string) 04:13:37.460 [Lua] [children] = table 04:13:37.460 [Lua] [1] = 1369573612 (string) 04:13:37.460 [Lua] [banned] = false (boolean) 04:13:37.460 [Lua] [author_id] = 155839973 (number) 04:13:37.460 [Lua] [tags] = table 04:13:37.460 [Lua] [1] = approved (string) 04:13:37.460 [Lua] [2] = UI (string) 04:13:37.460 [Lua] [3] = QoL (string) 04:13:37.460 [Lua] [author] = fetching... (string) 04:13:37.460 [Lua] [sanctioned] = true (boolean) 04:13:37.460 [Lua] [out_of_date] = false (boolean) 04:13:37.460 [Lua] [downloading] = false (boolean) 04:13:37.460 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string) 04:13:37.460 [Lua] [num_children] = 1 (number) 04:13:37.460 [Lua] [ugc_status] = 3 (number) 04:13:37.460 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself. >>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string) 04:13:37.460 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string) 04:13:37.460 [Lua] [installed] = true (boolean) 04:13:37.460 [Lua] [enabled] = true (boolean) 04:13:37.460 [Lua] [name] = Parry Indicator (string) 04:13:37.460 [Lua] [dependency_error] = (string) 04:13:37.460 [Lua] [12] = table 04:13:37.460 [Lua] [download_pending] = false (boolean) 04:13:37.460 [Lua] [id] = 1516618647 (string) 04:13:37.460 [Lua] [children] = table 04:13:37.460 [Lua] [1] = 1369573612 (string) 04:13:37.460 [Lua] [banned] = false (boolean) 04:13:37.460 [Lua] [author_id] = 96578995 (number) 04:13:37.460 [Lua] [tags] = table 04:13:37.460 [Lua] [1] = approved (string) 04:13:37.460 [Lua] [2] = UI (string) 04:13:37.460 [Lua] [3] = QoL (string) 04:13:37.460 [Lua] [author] = fetching... (string) 04:13:37.460 [Lua] [sanctioned] = true (boolean) 04:13:37.460 [Lua] [out_of_date] = false (boolean) 04:13:37.460 [Lua] [downloading] = false (boolean) 04:13:37.460 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string) 04:13:37.460 [Lua] [num_children] = 1 (number) 04:13:37.460 [Lua] [ugc_status] = 3 (number) 04:13:37.460 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire. You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities. [h1] Known issues [/h1] * Bounty hunter and Pyromancer skill shot is not shown as friendly fire. [h1] Update [Aug 9] [/h1] * Fixed a crash that was introduced with Vermintide 2 patch 2.0 Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url] (string) 04:13:37.460 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string) 04:13:37.460 [Lua] [installed] = true (boolean) 04:13:37.460 [Lua] [enabled] = true (boolean) 04:13:37.460 [Lua] [name] = Friendly Fire Indicator (string) 04:13:37.460 [Lua] [dependency_error] = (string) 04:13:37.460 [Lua] [13] = table 04:13:37.460 [Lua] [download_pending] = false (boolean) 04:13:37.460 [Lua] [id] = 1391228174 (string) 04:13:37.460 [Lua] [children] = table 04:13:37.460 [Lua] [1] = 1369573612 (string) 04:13:37.460 [Lua] [banned] = false (boolean) 04:13:37.460 [Lua] [author_id] = 4821406 (number) 04:13:37.460 [Lua] [tags] = table 04:13:37.460 [Lua] [1] = UI (string) 04:13:37.460 [Lua] [2] = QoL (string) 04:13:37.460 [Lua] [3] = Approved (string) 04:13:37.460 [Lua] [author] = fetching... (string) 04:13:37.460 [Lua] [sanctioned] = true (boolean) 04:13:37.460 [Lua] [out_of_date] = false (boolean) 04:13:37.460 [Lua] [downloading] = false (boolean) 04:13:37.460 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 04:13:37.460 [Lua] [num_children] = 1 (number) 04:13:37.460 [Lua] [ugc_status] = 3 (number) 04:13:37.460 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.1.1 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 04:13:37.460 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string) 04:13:37.460 [Lua] [installed] = true (boolean) 04:13:37.460 [Lua] [enabled] = true (boolean) 04:13:37.460 [Lua] [name] = UI Improvements (string) 04:13:37.460 [Lua] [dependency_error] = (string) 04:13:37.460 [Lua] [14] = table 04:13:37.460 [Lua] [download_pending] = false (boolean) 04:13:37.460 [Lua] [id] = 1395453301 (string) 04:13:37.460 [Lua] [children] = table 04:13:37.460 [Lua] [1] = 1369573612 (string) 04:13:37.460 [Lua] [banned] = false (boolean) 04:13:37.460 [Lua] [author_id] = 58813412 (number) 04:13:37.460 [Lua] [tags] = table 04:13:37.460 [Lua] [1] = applied (string) 04:13:37.460 [Lua] [2] = approved (string) 04:13:37.460 [Lua] [3] = QoL (string) 04:13:37.460 [Lua] [author] = fetching... (string) 04:13:37.460 [Lua] [sanctioned] = true (boolean) 04:13:37.460 [Lua] [out_of_date] = false (boolean) 04:13:37.460 [Lua] [downloading] = false (boolean) 04:13:37.460 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 04:13:37.460 [Lua] [num_children] = 1 (number) 04:13:37.460 [Lua] [ugc_status] = 3 (number) 04:13:37.460 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 04:13:37.460 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string) 04:13:37.460 [Lua] [installed] = true (boolean) 04:13:37.460 [Lua] [enabled] = false (boolean) 04:13:37.460 [Lua] [name] = Skip Intro (string) 04:13:37.460 [Lua] [dependency_error] = (string) 04:13:37.460 [Lua] [15] = table 04:13:37.460 [Lua] [download_pending] = false (boolean) 04:13:37.460 [Lua] [id] = 1479520507 (string) 04:13:37.460 [Lua] [children] = table 04:13:37.460 [Lua] [1] = 1369573612 (string) 04:13:37.460 [Lua] [banned] = true (boolean) 04:13:37.460 [Lua] [author_id] = 18741013 (number) 04:13:37.460 [Lua] [tags] = table 04:13:37.460 [Lua] [1] = applied (string) 04:13:37.460 [Lua] [2] = approved (string) 04:13:37.460 [Lua] [3] = UI (string) 04:13:37.460 [Lua] [4] = QoL (string) 04:13:37.460 [Lua] [5] = Misc (string) 04:13:37.460 [Lua] [author] = unknown (string) 04:13:37.460 [Lua] [sanctioned] = true (boolean) 04:13:37.460 [Lua] [out_of_date] = false (boolean) 04:13:37.460 [Lua] [downloading] = false (boolean) 04:13:37.460 [Lua] [url] = (string) 04:13:37.460 [Lua] [num_children] = 1 (number) 04:13:37.460 [Lua] [ugc_status] = 2 (number) 04:13:37.460 [Lua] [description] = (string) 04:13:37.460 [Lua] [last_updated] = (string) 04:13:37.460 [Lua] [installed] = true (boolean) 04:13:37.460 [Lua] [enabled] = false (boolean) 04:13:37.460 [Lua] [name] = My Hero (string) 04:13:37.460 [Lua] [dependency_error] = (string) 04:13:37.460 [Lua] [16] = table 04:13:37.460 [Lua] [download_pending] = false (boolean) 04:13:37.460 [Lua] [id] = 1467751760 (string) 04:13:37.460 [Lua] [children] = table 04:13:37.460 [Lua] [1] = 1369573612 (string) 04:13:37.460 [Lua] [2] = 1374248490 (string) 04:13:37.460 [Lua] [3] = 1389872347 (string) 04:13:37.460 [Lua] [banned] = false (boolean) 04:13:37.460 [Lua] [author_id] = 45268594 (number) 04:13:37.460 [Lua] [tags] = table 04:13:37.460 [Lua] [1] = UI (string) 04:13:37.460 [Lua] [2] = QoL (string) 04:13:37.460 [Lua] [author] = fetching... (string) 04:13:37.460 [Lua] [sanctioned] = false (boolean) 04:13:37.460 [Lua] [out_of_date] = false (boolean) 04:13:37.460 [Lua] [downloading] = false (boolean) 04:13:37.460 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string) 04:13:37.460 [Lua] [num_children] = 3 (number) 04:13:37.460 [Lua] [ugc_status] = 3 (number) 04:13:37.460 [Lua] [description] = ~~~ BROKEN BY THE LATEST PATCH, I'll get it working sooner or later. ~~~ Adds a million options to customize the HUD. Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs. Options to reposition, scale, and change direction of UI elements. Options to hide UI elements or make them less obtrusive. Options to prevent passive and aura buffs from showing on the UI. Compatible with Numeric UI mod. Some tips: F4 is the shortcut to open the mod options. You'll need it. Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url] Check the second video on how to select from presets that are fetched from the server. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820867350/]FAQ[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123]Paypal[/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 04:13:37.460 [Lua] [last_updated] = 10/31/2019 12:36:46 PM (string) 04:13:37.460 [Lua] [installed] = true (boolean) 04:13:37.460 [Lua] [enabled] = false (boolean) 04:13:37.460 [Lua] [name] = [BROKEN] UI Tweaks (string) 04:13:37.460 [Lua] [dependency_error] = (string) 04:13:37.460 [Lua] [17] = table 04:13:37.460 [Lua] [download_pending] = false (boolean) 04:13:37.460 [Lua] [id] = 1393343095 (string) 04:13:37.460 [Lua] [children] = table 04:13:37.460 [Lua] [1] = 1369573612 (string) 04:13:37.460 [Lua] [2] = 1374248490 (string) 04:13:37.460 [Lua] [banned] = false (boolean) 04:13:37.460 [Lua] [author_id] = 45268594 (number) 04:13:37.460 [Lua] [tags] = table 04:13:37.460 [Lua] [1] = approved (string) 04:13:37.460 [Lua] [2] = UI (string) 04:13:37.460 [Lua] [author] = fetching... (string) 04:13:37.460 [Lua] [sanctioned] = true (boolean) 04:13:37.460 [Lua] [out_of_date] = false (boolean) 04:13:37.460 [Lua] [downloading] = false (boolean) 04:13:37.460 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 04:13:37.460 [Lua] [num_children] = 2 (number) 04:13:37.460 [Lua] [ugc_status] = 3 (number) 04:13:37.460 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 04:13:37.460 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 04:13:37.460 [Lua] [installed] = true (boolean) 04:13:37.460 [Lua] [enabled] = true (boolean) 04:13:37.460 [Lua] [name] = Scoreboard Tweaks (string) 04:13:37.460 [Lua] [dependency_error] = (string) 04:13:37.460 [Lua] [18] = table 04:13:37.460 [Lua] [download_pending] = false (boolean) 04:13:37.460 [Lua] [id] = 1421155919 (string) 04:13:37.460 [Lua] [children] = table 04:13:37.460 [Lua] [1] = 1369573612 (string) 04:13:37.460 [Lua] [banned] = false (boolean) 04:13:37.460 [Lua] [author_id] = 75308424 (number) 04:13:37.460 [Lua] [tags] = table 04:13:37.460 [Lua] [1] = applied (string) 04:13:37.460 [Lua] [2] = approved (string) 04:13:37.460 [Lua] [author] = fetching... (string) 04:13:37.460 [Lua] [sanctioned] = true (boolean) 04:13:37.460 [Lua] [out_of_date] = false (boolean) 04:13:37.460 [Lua] [downloading] = false (boolean) 04:13:37.460 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string) 04:13:37.460 [Lua] [num_children] = 1 (number) 04:13:37.460 [Lua] [ugc_status] = 3 (number) 04:13:37.460 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string) 04:13:37.460 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string) 04:13:37.460 [Lua] [installed] = true (boolean) 04:13:37.460 [Lua] [enabled] = false (boolean) 04:13:37.460 [Lua] [name] = Mission timer (string) 04:13:37.460 [Lua] [dependency_error] = (string) 04:13:37.460 [Lua] [19] = table 04:13:37.460 [Lua] [download_pending] = false (boolean) 04:13:37.460 [Lua] [id] = 1569650837 (string) 04:13:37.460 [Lua] [children] = table 04:13:37.460 [Lua] [1] = 1369573612 (string) 04:13:37.460 [Lua] [banned] = false (boolean) 04:13:37.460 [Lua] [author_id] = 81851809 (number) 04:13:37.460 [Lua] [tags] = table 04:13:37.460 [Lua] [1] = approved (string) 04:13:37.460 [Lua] [2] = UI (string) 04:13:37.460 [Lua] [3] = QoL (string) 04:13:37.460 [Lua] [author] = fetching... (string) 04:13:37.460 [Lua] [sanctioned] = true (boolean) 04:13:37.460 [Lua] [out_of_date] = false (boolean) 04:13:37.460 [Lua] [downloading] = false (boolean) 04:13:37.460 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string) 04:13:37.460 [Lua] [num_children] = 1 (number) 04:13:37.460 [Lua] [ugc_status] = 3 (number) 04:13:37.460 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread. [h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1] In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor). As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45) Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however. https://github.com/Skwuruhl/vermintide-2-crosshair-fix More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view. It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image. Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string) 04:13:37.460 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string) 04:13:37.460 [Lua] [installed] = true (boolean) 04:13:37.460 [Lua] [enabled] = true (boolean) 04:13:37.460 [Lua] [name] = Crosshairs Fix (string) 04:13:37.460 [Lua] [dependency_error] = (string) 04:13:37.460 [Lua] [20] = table 04:13:37.460 [Lua] [download_pending] = false (boolean) 04:13:37.460 [Lua] [id] = 1383542440 (string) 04:13:37.460 [Lua] [children] = table 04:13:37.460 [Lua] [1] = 1369573612 (string) 04:13:37.460 [Lua] [banned] = false (boolean) 04:13:37.460 [Lua] [author_id] = 45268594 (number) 04:13:37.460 [Lua] [tags] = table 04:13:37.460 [Lua] [1] = approved (string) 04:13:37.460 [Lua] [2] = UI (string) 04:13:37.460 [Lua] [author] = fetching... (string) 04:13:37.460 [Lua] [sanctioned] = true (boolean) 04:13:37.460 [Lua] [out_of_date] = false (boolean) 04:13:37.460 [Lua] [downloading] = false (boolean) 04:13:37.460 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string) 04:13:37.460 [Lua] [num_children] = 1 (number) 04:13:37.460 [Lua] [ugc_status] = 3 (number) 04:13:37.460 [Lua] [description] = Track kills done with a weapon. Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 04:13:37.460 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string) 04:13:37.460 [Lua] [installed] = true (boolean) 04:13:37.460 [Lua] [enabled] = false (boolean) 04:13:37.460 [Lua] [name] = Weapon Kill Counter (string) 04:13:37.460 [Lua] [dependency_error] = (string) 04:13:37.460 [Lua] [21] = table 04:13:37.460 [Lua] [download_pending] = false (boolean) 04:13:37.460 [Lua] [id] = 1402962846 (string) 04:13:37.460 [Lua] [installed] = false (boolean) 04:13:37.460 [Lua] [ugc_status] = 2 (number) 04:13:37.460 [Lua] [downloading] = false (boolean) 04:13:37.460 [Lua] [out_of_date] = false (boolean) 04:13:37.460 [Lua] [banned] = true (boolean) 04:13:37.460 [Lua] [dependency_error] = (string) 04:13:37.460 [Lua] [name] = ... (string) 04:13:37.460 [Lua] [description] = (string) 04:13:37.460 [Lua] [url] = (string) 04:13:37.460 [Lua] [enabled] = false (boolean) 04:13:37.460 [Lua] [last_updated] = (string) 04:13:37.460 [Lua] [author] = unknown (string) 04:13:37.460 [Lua] [22] = table 04:13:37.460 [Lua] [download_pending] = false (boolean) 04:13:37.460 [Lua] [id] = 1388911015 (string) 04:13:37.460 [Lua] [children] = table 04:13:37.460 [Lua] [1] = 1369573612 (string) 04:13:37.460 [Lua] [banned] = false (boolean) 04:13:37.460 [Lua] [author_id] = 4821406 (number) 04:13:37.460 [Lua] [tags] = table 04:13:37.460 [Lua] [1] = approved (string) 04:13:37.460 [Lua] [author] = fetching... (string) 04:13:37.460 [Lua] [sanctioned] = true (boolean) 04:13:37.460 [Lua] [out_of_date] = false (boolean) 04:13:37.460 [Lua] [downloading] = false (boolean) 04:13:37.460 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string) 04:13:37.460 [Lua] [num_children] = 1 (number) 04:13:37.460 [Lua] [ugc_status] = 3 (number) 04:13:37.460 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 04:13:37.460 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string) 04:13:37.460 [Lua] [installed] = true (boolean) 04:13:37.460 [Lua] [enabled] = false (boolean) 04:13:37.460 [Lua] [name] = Chat Block (string) 04:13:37.460 [Lua] [dependency_error] = (string) 04:13:37.460 [Lua] [23] = table 04:13:37.460 [Lua] [download_pending] = false (boolean) 04:13:37.460 [Lua] [id] = 1383452616 (string) 04:13:37.460 [Lua] [children] = table 04:13:37.460 [Lua] [1] = 1369573612 (string) 04:13:37.460 [Lua] [2] = 1374248490 (string) 04:13:37.460 [Lua] [banned] = false (boolean) 04:13:37.460 [Lua] [author_id] = 45268594 (number) 04:13:37.460 [Lua] [tags] = table 04:13:37.460 [Lua] [1] = approved (string) 04:13:37.460 [Lua] [2] = UI (string) 04:13:37.460 [Lua] [3] = QoL (string) 04:13:37.460 [Lua] [author] = fetching... (string) 04:13:37.460 [Lua] [sanctioned] = true (boolean) 04:13:37.460 [Lua] [out_of_date] = false (boolean) 04:13:37.461 [Lua] [downloading] = false (boolean) 04:13:37.461 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string) 04:13:37.461 [Lua] [num_children] = 2 (number) 04:13:37.461 [Lua] [ugc_status] = 3 (number) 04:13:37.461 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 04:13:37.461 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string) 04:13:37.461 [Lua] [installed] = true (boolean) 04:13:37.461 [Lua] [enabled] = true (boolean) 04:13:37.461 [Lua] [name] = Killfeed Tweaks (string) 04:13:37.461 [Lua] [dependency_error] = (string) 04:13:37.461 [Lua] [24] = table 04:13:37.461 [Lua] [download_pending] = false (boolean) 04:13:37.461 [Lua] [id] = 1455893647 (string) 04:13:37.461 [Lua] [banned] = false (boolean) 04:13:37.461 [Lua] [author_id] = 38895286 (number) 04:13:37.461 [Lua] [tags] = table 04:13:37.461 [Lua] [1] = UI (string) 04:13:37.461 [Lua] [2] = QoL (string) 04:13:37.461 [Lua] [3] = Approved (string) 04:13:37.461 [Lua] [author] = fetching... (string) 04:13:37.461 [Lua] [sanctioned] = true (boolean) 04:13:37.461 [Lua] [out_of_date] = false (boolean) 04:13:37.461 [Lua] [downloading] = false (boolean) 04:13:37.461 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 04:13:37.461 [Lua] [num_children] = 0 (number) 04:13:37.461 [Lua] [ugc_status] = 3 (number) 04:13:37.461 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. [h1]IMPORTANT![/h1] There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem. Version: 1.0.5 Changelist: 1.0.5: Fix for breakage caused by version 3.0 of the game. 1.0.4: Add support for Weave mode. 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] [list] [*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod. [*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. [/list] (string) 04:13:37.461 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string) 04:13:37.461 [Lua] [installed] = true (boolean) 04:13:37.461 [Lua] [enabled] = true (boolean) 04:13:37.461 [Lua] [name] = Player List Plus (string) 04:13:37.461 [Lua] [dependency_error] = (string) 04:13:37.461 [Lua] [25] = table 04:13:37.461 [Lua] [download_pending] = false (boolean) 04:13:37.461 [Lua] [id] = 1383433646 (string) 04:13:37.461 [Lua] [children] = table 04:13:37.461 [Lua] [1] = 1369573612 (string) 04:13:37.461 [Lua] [banned] = false (boolean) 04:13:37.461 [Lua] [author_id] = 45268594 (number) 04:13:37.461 [Lua] [tags] = table 04:13:37.461 [Lua] [1] = approved (string) 04:13:37.461 [Lua] [2] = UI (string) 04:13:37.461 [Lua] [3] = QoL (string) 04:13:37.461 [Lua] [author] = fetching... (string) 04:13:37.461 [Lua] [sanctioned] = true (boolean) 04:13:37.461 [Lua] [out_of_date] = false (boolean) 04:13:37.461 [Lua] [downloading] = false (boolean) 04:13:37.461 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 04:13:37.461 [Lua] [num_children] = 1 (number) 04:13:37.461 [Lua] [ugc_status] = 3 (number) 04:13:37.461 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon. This mod is included in UI Tweaks, if you use UI Tweaks you don't need this. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string) 04:13:37.461 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string) 04:13:37.461 [Lua] [installed] = true (boolean) 04:13:37.461 [Lua] [enabled] = true (boolean) 04:13:37.461 [Lua] [name] = Persistent Ammo Counter (string) 04:13:37.461 [Lua] [dependency_error] = (string) 04:13:37.461 [Lua] [26] = table 04:13:37.461 [Lua] [download_pending] = false (boolean) 04:13:37.461 [Lua] [id] = 1498992606 (string) 04:13:37.461 [Lua] [children] = table 04:13:37.461 [Lua] [1] = 1369573612 (string) 04:13:37.461 [Lua] [banned] = false (boolean) 04:13:37.461 [Lua] [author_id] = 84308322 (number) 04:13:37.461 [Lua] [tags] = table 04:13:37.461 [Lua] [1] = applied (string) 04:13:37.461 [Lua] [2] = approved (string) 04:13:37.461 [Lua] [author] = fetching... (string) 04:13:37.461 [Lua] [sanctioned] = true (boolean) 04:13:37.461 [Lua] [out_of_date] = false (boolean) 04:13:37.461 [Lua] [downloading] = false (boolean) 04:13:37.461 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string) 04:13:37.461 [Lua] [num_children] = 1 (number) 04:13:37.461 [Lua] [ugc_status] = 3 (number) 04:13:37.461 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"? Despair no more! This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining. Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use. You can also filter the lobby list by typing "/country UK" (for example) in the chat. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 04:13:37.461 [Lua] [last_updated] = 1/16/2019 4:37:39 PM (string) 04:13:37.461 [Lua] [installed] = true (boolean) 04:13:37.461 [Lua] [enabled] = true (boolean) 04:13:37.461 [Lua] [name] = Countries in Lobby Browser (string) 04:13:37.461 [Lua] [dependency_error] = (string) 04:13:37.461 [Lua] [27] = table 04:13:37.461 [Lua] [download_pending] = false (boolean) 04:13:37.461 [Lua] [id] = 1487862316 (string) 04:13:37.461 [Lua] [children] = table 04:13:37.461 [Lua] [1] = 1369573612 (string) 04:13:37.461 [Lua] [banned] = false (boolean) 04:13:37.461 [Lua] [author_id] = 45268594 (number) 04:13:37.461 [Lua] [tags] = table 04:13:37.461 [Lua] [1] = approved (string) 04:13:37.461 [Lua] [2] = UI (string) 04:13:37.461 [Lua] [3] = QoL (string) 04:13:37.461 [Lua] [author] = fetching... (string) 04:13:37.461 [Lua] [sanctioned] = true (boolean) 04:13:37.461 [Lua] [out_of_date] = false (boolean) 04:13:37.461 [Lua] [downloading] = false (boolean) 04:13:37.461 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 04:13:37.461 [Lua] [num_children] = 1 (number) 04:13:37.461 [Lua] [ugc_status] = 3 (number) 04:13:37.461 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 04:13:37.461 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string) 04:13:37.461 [Lua] [installed] = true (boolean) 04:13:37.461 [Lua] [enabled] = true (boolean) 04:13:37.461 [Lua] [name] = Reroll Improvements (string) 04:13:37.461 [Lua] [dependency_error] = (string) 04:13:37.461 [Lua] [28] = table 04:13:37.461 [Lua] [download_pending] = false (boolean) 04:13:37.461 [Lua] [id] = 1502859403 (string) 04:13:37.461 [Lua] [children] = table 04:13:37.461 [Lua] [1] = 1369573612 (string) 04:13:37.461 [Lua] [banned] = false (boolean) 04:13:37.461 [Lua] [author_id] = 96578995 (number) 04:13:37.461 [Lua] [tags] = table 04:13:37.461 [Lua] [1] = QoL (string) 04:13:37.461 [Lua] [2] = approved (string) 04:13:37.461 [Lua] [author] = fetching... (string) 04:13:37.461 [Lua] [sanctioned] = true (boolean) 04:13:37.461 [Lua] [out_of_date] = false (boolean) 04:13:37.461 [Lua] [downloading] = false (boolean) 04:13:37.461 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 04:13:37.461 [Lua] [num_children] = 1 (number) 04:13:37.461 [Lua] [ugc_status] = 3 (number) 04:13:37.461 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. [h1] Update [Jun 25, 2020] [/h1] * Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0 [h1] Update [Feb 02, 2020] [/h1] * Added optional notification when Drachenfels wine bottles are picked up * Added a counter to the notification when picking up loot dice * Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel) * Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 04:13:37.461 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string) 04:13:37.461 [Lua] [installed] = true (boolean) 04:13:37.461 [Lua] [enabled] = true (boolean) 04:13:37.461 [Lua] [name] = Notice Key Pickup (string) 04:13:37.461 [Lua] [dependency_error] = (string) 04:13:37.461 [Lua] [29] = table 04:13:37.461 [Lua] [download_pending] = false (boolean) 04:13:37.461 [Lua] [id] = 1497664830 (string) 04:13:37.461 [Lua] [children] = table 04:13:37.461 [Lua] [1] = 1369573612 (string) 04:13:37.461 [Lua] [2] = 1389872347 (string) 04:13:37.461 [Lua] [banned] = false (boolean) 04:13:37.461 [Lua] [author_id] = 155839973 (number) 04:13:37.461 [Lua] [tags] = table 04:13:37.461 [Lua] [1] = approved (string) 04:13:37.461 [Lua] [2] = UI (string) 04:13:37.461 [Lua] [3] = QoL (string) 04:13:37.461 [Lua] [author] = fetching... (string) 04:13:37.461 [Lua] [sanctioned] = true (boolean) 04:13:37.461 [Lua] [out_of_date] = false (boolean) 04:13:37.461 [Lua] [downloading] = false (boolean) 04:13:37.461 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string) 04:13:37.461 [Lua] [num_children] = 2 (number) 04:13:37.461 [Lua] [ugc_status] = 3 (number) 04:13:37.461 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus. This mod allows you to filter your inventory equipment by: - Rarity - Weapon Type - Properties - Traits * It also enables you to hide the default power level 5 weapons. It allows you to further filter your deeds by: - Mission - Mutators - Rewards It allows you to filter your salvage menu by: - Weapon Category - Rarity - Power Level - Illusion * It also enables you to completely hide hats from the salvage screen. It allows you to filter your property and trait reroll crafting menus by: - Weapon Category - Rarity - Power Level - Weapon Type It is compatible with the Controller Menu Layout (Console UI) >>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<< [b]Required Mods:[/b] Vermintide Mod Framework SimpleUI [b]Recommended Mods:[/b] UI Improvements for deed difficulty filtering [b]Acknowledgements:[/b] Thanks to Grasmann and Prop Joe! (string) 04:13:37.461 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string) 04:13:37.461 [Lua] [installed] = true (boolean) 04:13:37.461 [Lua] [enabled] = true (boolean) 04:13:37.461 [Lua] [name] = Item Filter (string) 04:13:37.461 [Lua] [dependency_error] = (string) 04:13:37.461 [Lua] [30] = table 04:13:37.461 [Lua] [download_pending] = false (boolean) 04:13:37.461 [Lua] [id] = 1495937978 (string) 04:13:37.461 [Lua] [children] = table 04:13:37.461 [Lua] [1] = 1369573612 (string) 04:13:37.461 [Lua] [banned] = false (boolean) 04:13:37.461 [Lua] [author_id] = 96578995 (number) 04:13:37.461 [Lua] [tags] = table 04:13:37.461 [Lua] [1] = approved (string) 04:13:37.461 [Lua] [2] = QoL (string) 04:13:37.461 [Lua] [author] = fetching... (string) 04:13:37.461 [Lua] [sanctioned] = true (boolean) 04:13:37.461 [Lua] [out_of_date] = false (boolean) 04:13:37.461 [Lua] [downloading] = false (boolean) 04:13:37.461 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string) 04:13:37.461 [Lua] [num_children] = 1 (number) 04:13:37.461 [Lua] [ugc_status] = 3 (number) 04:13:37.461 [Lua] [description] = =============================================== Private quick play games can only be hosted in modded realm =============================================== Allows you to host quick play games and games with the weekly mutator. Adds UI elements to the quickplay menu screen to host a game. This mod has been tested for game version 2.2.2 [h1] Update [March 07, 2020] [/h1] * Fixed an issue where the description of the weekly mutator was not shown in the mission start screen. [h1] Update [May 05, 2019] [/h1] * Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string) 04:13:37.461 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string) 04:13:37.461 [Lua] [installed] = true (boolean) 04:13:37.461 [Lua] [enabled] = true (boolean) 04:13:37.461 [Lua] [name] = Host your own game (string) 04:13:37.461 [Lua] [dependency_error] = (string) 04:13:37.461 [Lua] [31] = table 04:13:37.461 [Lua] [download_pending] = false (boolean) 04:13:37.461 [Lua] [id] = 1448714756 (string) 04:13:37.461 [Lua] [children] = table 04:13:37.461 [Lua] [1] = 1369573612 (string) 04:13:37.461 [Lua] [banned] = false (boolean) 04:13:37.461 [Lua] [author_id] = 18741013 (number) 04:13:37.461 [Lua] [tags] = table 04:13:37.461 [Lua] [1] = approved (string) 04:13:37.461 [Lua] [2] = QoL (string) 04:13:37.461 [Lua] [3] = Misc (string) 04:13:37.461 [Lua] [author] = fetching... (string) 04:13:37.461 [Lua] [sanctioned] = true (boolean) 04:13:37.461 [Lua] [out_of_date] = false (boolean) 04:13:37.461 [Lua] [downloading] = false (boolean) 04:13:37.461 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string) 04:13:37.461 [Lua] [num_children] = 1 (number) 04:13:37.461 [Lua] [ugc_status] = 3 (number) 04:13:37.461 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1] With this mod enabled the camera will not be affected by weapon swing animations. [i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string) 04:13:37.461 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string) 04:13:37.461 [Lua] [installed] = true (boolean) 04:13:37.461 [Lua] [enabled] = true (boolean) 04:13:37.461 [Lua] [name] = No Wobble (string) 04:13:37.461 [Lua] [dependency_error] = (string) 04:13:37.461 [Lua] [32] = table 04:13:37.461 [Lua] [download_pending] = false (boolean) 04:13:37.461 [Lua] [id] = 1384066089 (string) 04:13:37.461 [Lua] [children] = table 04:13:37.461 [Lua] [1] = 1369573612 (string) 04:13:37.461 [Lua] [2] = 1374248490 (string) 04:13:37.461 [Lua] [banned] = false (boolean) 04:13:37.461 [Lua] [author_id] = 45268594 (number) 04:13:37.461 [Lua] [tags] = table 04:13:37.461 [Lua] [1] = approved (string) 04:13:37.461 [Lua] [2] = QoL (string) 04:13:37.461 [Lua] [author] = fetching... (string) 04:13:37.461 [Lua] [sanctioned] = true (boolean) 04:13:37.461 [Lua] [out_of_date] = false (boolean) 04:13:37.461 [Lua] [downloading] = false (boolean) 04:13:37.461 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string) 04:13:37.461 [Lua] [num_children] = 2 (number) 04:13:37.461 [Lua] [ugc_status] = 3 (number) 04:13:37.461 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects. Affects: - huntsman, ranger, slayer, zealot and shade screen filters - slayer audio distortions Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 04:13:37.461 [Lua] [last_updated] = 11/20/2019 1:48:34 PM (string) 04:13:37.461 [Lua] [installed] = true (boolean) 04:13:37.461 [Lua] [enabled] = true (boolean) 04:13:37.461 [Lua] [name] = Neuter Ult Effects (string) 04:13:37.461 [Lua] [dependency_error] = (string) 04:13:37.461 [Lua] [33] = table 04:13:37.461 [Lua] [download_pending] = false (boolean) 04:13:37.461 [Lua] [id] = 1464907434 (string) 04:13:37.461 [Lua] [children] = table 04:13:37.461 [Lua] [1] = 1369573612 (string) 04:13:37.461 [Lua] [banned] = false (boolean) 04:13:37.461 [Lua] [author_id] = 14284923 (number) 04:13:37.461 [Lua] [tags] = table 04:13:37.461 [Lua] [1] = UI (string) 04:13:37.461 [Lua] [2] = Misc (string) 04:13:37.461 [Lua] [3] = Approved (string) 04:13:37.461 [Lua] [author] = fetching... (string) 04:13:37.461 [Lua] [sanctioned] = true (boolean) 04:13:37.461 [Lua] [out_of_date] = false (boolean) 04:13:37.461 [Lua] [downloading] = false (boolean) 04:13:37.461 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string) 04:13:37.461 [Lua] [num_children] = 1 (number) 04:13:37.461 [Lua] [ugc_status] = 3 (number) 04:13:37.461 [Lua] [description] = Added support for Bardin's premium career weapons: Cog Hammer and Masterwork Pistol --------------------------------------------------------------------------------- Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string) 04:13:37.461 [Lua] [last_updated] = 11/24/2020 12:12:26 AM (string) 04:13:37.461 [Lua] [installed] = true (boolean) 04:13:37.461 [Lua] [enabled] = true (boolean) 04:13:37.461 [Lua] [name] = Armory (string) 04:13:37.461 [Lua] [dependency_error] = (string) 04:13:37.461 [Lua] [34] = table 04:13:37.461 [Lua] [download_pending] = false (boolean) 04:13:37.461 [Lua] [id] = 1747045597 (string) 04:13:37.461 [Lua] [children] = table 04:13:37.461 [Lua] [1] = 1369573612 (string) 04:13:37.461 [Lua] [banned] = false (boolean) 04:13:37.461 [Lua] [author_id] = 18741013 (number) 04:13:37.461 [Lua] [tags] = table 04:13:37.461 [Lua] [1] = Game Modes (string) 04:13:37.461 [Lua] [author] = fetching... (string) 04:13:37.461 [Lua] [sanctioned] = false (boolean) 04:13:37.461 [Lua] [out_of_date] = false (boolean) 04:13:37.461 [Lua] [downloading] = false (boolean) 04:13:37.461 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/800990260013894248/CB597105A0E0C8ABF9DC6DBF1C2B7DCC5BFBB197/ (string) 04:13:37.461 [Lua] [num_children] = 1 (number) 04:13:37.461 [Lua] [ugc_status] = 3 (number) 04:13:37.461 [Lua] [description] = [h1][b]Welcome to the Campaign[/b][/h1] Campaign is a modification that connects together all of the existing Vermintide 2 levels into one long and continuous string of levels [u]with persistent health, ammo, items and cooldowns[/u]. Forcing You to strategize in larger scope than just single level, barely ending one level will mean poor start of the next one. Failure to complete a level will restart it with same parameters as you had on the prior run. [u]Campaign can be played with only the host player running the mod, however to have ammo and cooldown values carry over between levels (and to be able to access inventory at the beginning of each map), clients are required to have the mod installed and enabled as well.[/u] Protip#1: You can bring bombs and potions from the keep to make first level easier! Protip#2: You can access the inventory via its default hotkey at the beginning of each mission. Protip#3: Finishing level with grimoire will clear all of your wounds in the next level and finishing with tome will max out your health. Order of levels is following: [i]Act 1 > Act 2 > Act 3> Skittergate > Shadows over Bogenhafen > Back to Ubersreik > Winds of Magic > Fortunes of War[/i] (Screenshots on this page are in same order) Bear in mind that you can start from any level you want as you normally would. Completion of the entire campaign in one sitting is a feat reserved only for the truest of heroes! [b]The save system:[/b] Mod automatically saves your progress upon each level start. Game can be saved/loaded manually via use of following chat commands: [i]/campaignsave[/i] [i]/campaignload[/i] [u]Save files are only compatible with people who participated in given campaign run.[/u] Save file is named "campaign.sav" and is located at [i]%appdata%\Fatshark\Vermintide 2[/i] Also if you wish to have your progress counted towards full completion of the campaign make sure to load saved game rather than manually starting from your last played map. [B]CREDITS:[/B][list] [*][b][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1505588001]Seeded Mode[/url][/b] by [b][url=https://steamcommunity.com/id/doczaius]Zaphio[/url][/b] for seed dependance code allowing repeatable experience after map restart or save load. [i](Please note that a customized version of this mod is already bundled within the Campaign mod and it is not required to have Seeded Mode installed or enabled during the campaign run)[/i] [/list] (string) 04:13:37.461 [Lua] [last_updated] = 8/28/2019 11:09:10 AM (string) 04:13:37.461 [Lua] [installed] = true (boolean) 04:13:37.461 [Lua] [enabled] = false (boolean) 04:13:37.461 [Lua] [name] = Campaign (string) 04:13:37.461 [Lua] [dependency_error] = (string) 04:13:37.461 [Lua] [35] = table 04:13:37.461 [Lua] [download_pending] = false (boolean) 04:13:37.461 [Lua] [id] = 1469125428 (string) 04:13:37.461 [Lua] [children] = table 04:13:37.461 [Lua] [1] = 1369573612 (string) 04:13:37.461 [Lua] [banned] = false (boolean) 04:13:37.461 [Lua] [author_id] = 38895286 (number) 04:13:37.461 [Lua] [tags] = table 04:13:37.461 [Lua] [1] = applied (string) 04:13:37.461 [Lua] [2] = QoL (string) 04:13:37.461 [Lua] [author] = fetching... (string) 04:13:37.461 [Lua] [sanctioned] = false (boolean) 04:13:37.461 [Lua] [out_of_date] = false (boolean) 04:13:37.461 [Lua] [downloading] = false (boolean) 04:13:37.461 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/976605181077649604/0B104C0372B596FFF9AEFF305552581B70F2DCF2/ (string) 04:13:37.461 [Lua] [num_children] = 1 (number) 04:13:37.461 [Lua] [ugc_status] = 3 (number) 04:13:37.461 [Lua] [description] = [b]Provides key bindings for a few convenient actions: holding down a button to continuously perform light attacks, or switching to then using consumable items with a single key press.[/b] Version: 1.0.0 [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] (string) 04:13:37.461 [Lua] [last_updated] = 8/15/2018 11:53:13 AM (string) 04:13:37.461 [Lua] [installed] = true (boolean) 04:13:37.461 [Lua] [enabled] = false (boolean) 04:13:37.461 [Lua] [name] = Convenience Key Actions (string) 04:13:37.461 [Lua] [dependency_error] = (string) 04:13:37.461 [Lua] [36] = table 04:13:37.461 [Lua] [download_pending] = false (boolean) 04:13:37.461 [Lua] [id] = 1395132559 (string) 04:13:37.461 [Lua] [children] = table 04:13:37.461 [Lua] [1] = 1369573612 (string) 04:13:37.461 [Lua] [banned] = false (boolean) 04:13:37.461 [Lua] [author_id] = 65038749 (number) 04:13:37.461 [Lua] [tags] = table 04:13:37.461 [Lua] [author] = fetching... (string) 04:13:37.461 [Lua] [sanctioned] = false (boolean) 04:13:37.461 [Lua] [out_of_date] = false (boolean) 04:13:37.461 [Lua] [downloading] = false (boolean) 04:13:37.461 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string) 04:13:37.461 [Lua] [num_children] = 1 (number) 04:13:37.461 [Lua] [ugc_status] = 3 (number) 04:13:37.461 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep. To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features. Added commands are: [list] [*] [b]/save_unit <1-3>[/b] [*] [b]/selected_units[/b] [/list] Creature Spawner is currently in development, so expect some instability. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 04:13:37.461 [Lua] [last_updated] = 11/25/2020 4:54:17 AM (string) 04:13:37.461 [Lua] [installed] = true (boolean) 04:13:37.461 [Lua] [enabled] = false (boolean) 04:13:37.461 [Lua] [name] = Creature Spawner (string) 04:13:37.461 [Lua] [dependency_error] = (string) 04:13:37.461 [Lua] [37] = table 04:13:37.461 [Lua] [download_pending] = false (boolean) 04:13:37.461 [Lua] [id] = 1467945840 (string) 04:13:37.461 [Lua] [children] = table 04:13:37.461 [Lua] [1] = 1369573612 (string) 04:13:37.461 [Lua] [banned] = false (boolean) 04:13:37.461 [Lua] [author_id] = 62047250 (number) 04:13:37.461 [Lua] [tags] = table 04:13:37.461 [Lua] [1] = applied (string) 04:13:37.461 [Lua] [2] = approved (string) 04:13:37.461 [Lua] [3] = Cosmetic (string) 04:13:37.461 [Lua] [author] = fetching... (string) 04:13:37.461 [Lua] [sanctioned] = true (boolean) 04:13:37.461 [Lua] [out_of_date] = false (boolean) 04:13:37.461 [Lua] [downloading] = false (boolean) 04:13:37.461 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950709259750275967/FC815700D636AD97CBC2C460CE60B6BAD843D9B5/ (string) 04:13:37.461 [Lua] [num_children] = 1 (number) 04:13:37.461 [Lua] [ugc_status] = 3 (number) 04:13:37.461 [Lua] [description] = Adds blood to your weapons by default. (string) 04:13:37.461 [Lua] [last_updated] = 1/21/2019 8:24:45 PM (string) 04:13:37.461 [Lua] [installed] = true (boolean) 04:13:37.461 [Lua] [enabled] = false (boolean) 04:13:37.461 [Lua] [name] = Blood for the blood god (string) 04:13:37.461 [Lua] [dependency_error] = (string) 04:13:37.461 [Lua] [38] = table 04:13:37.461 [Lua] [download_pending] = false (boolean) 04:13:37.461 [Lua] [id] = 1431393962 (string) 04:13:37.461 [Lua] [children] = table 04:13:37.461 [Lua] [1] = 1369573612 (string) 04:13:37.461 [Lua] [banned] = false (boolean) 04:13:37.461 [Lua] [author_id] = 14284923 (number) 04:13:37.461 [Lua] [tags] = table 04:13:37.461 [Lua] [1] = approved (string) 04:13:37.461 [Lua] [2] = UI (string) 04:13:37.461 [Lua] [3] = Misc (string) 04:13:37.461 [Lua] [author] = fetching... (string) 04:13:37.461 [Lua] [sanctioned] = true (boolean) 04:13:37.461 [Lua] [out_of_date] = false (boolean) 04:13:37.461 [Lua] [downloading] = false (boolean) 04:13:37.461 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string) 04:13:37.461 [Lua] [num_children] = 1 (number) 04:13:37.461 [Lua] [ugc_status] = 3 (number) 04:13:37.461 [Lua] [description] = Bestiary is in the midst of a rewrite; there will be no updates until this is complete. Please refrain from reporting crashes in the meantime. I apologize for the inconvenience. ------------------------------------------------------------------------------------------------------ Bestiary provides an in-game method of viewing enemy models, attributes, and statistics. Compatible with Deathwish! Open with /bestiary or set a keybind using the Mod Options menu (F4 by default) (string) 04:13:37.461 [Lua] [last_updated] = 1/14/2020 8:07:35 PM (string) 04:13:37.461 [Lua] [installed] = true (boolean) 04:13:37.461 [Lua] [enabled] = true (boolean) 04:13:37.461 [Lua] [name] = Bestiary (string) 04:13:37.461 [Lua] [dependency_error] = (string) 04:13:37.461 [Lua] [39] = table 04:13:37.461 [Lua] [download_pending] = false (boolean) 04:13:37.461 [Lua] [id] = 1384087820 (string) 04:13:37.461 [Lua] [children] = table 04:13:37.461 [Lua] [1] = 1369573612 (string) 04:13:37.461 [Lua] [2] = 1374248490 (string) 04:13:37.461 [Lua] [banned] = false (boolean) 04:13:37.461 [Lua] [author_id] = 45268594 (number) 04:13:37.461 [Lua] [tags] = table 04:13:37.461 [Lua] [author] = fetching... (string) 04:13:37.461 [Lua] [sanctioned] = false (boolean) 04:13:37.461 [Lua] [out_of_date] = false (boolean) 04:13:37.461 [Lua] [downloading] = false (boolean) 04:13:37.461 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929449737920/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 04:13:37.461 [Lua] [num_children] = 2 (number) 04:13:37.461 [Lua] [ugc_status] = 3 (number) 04:13:37.461 [Lua] [description] = True Solo is the challenge of winning a map solo, without other players or bots. If you just want to play True Solo Spawn Tweaks are all you need. This was the original mod for playing True Solo, and has some options like warnings on special spawn and disable fog. Remove bots, hide UI of dead bots and restart level on defeat. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string) 04:13:37.461 [Lua] [last_updated] = 7/15/2020 6:45:50 PM (string) 04:13:37.461 [Lua] [installed] = true (boolean) 04:13:37.461 [Lua] [enabled] = false (boolean) 04:13:37.461 [Lua] [name] = True Solo QoL Tweaks (string) 04:13:37.461 [Lua] [dependency_error] = (string) 04:13:37.461 [Lua] [40] = table 04:13:37.461 [Lua] [download_pending] = false (boolean) 04:13:37.461 [Lua] [id] = 1653264097 (string) 04:13:37.461 [Lua] [banned] = false (boolean) 04:13:37.461 [Lua] [author_id] = 135496444 (number) 04:13:37.461 [Lua] [tags] = table 04:13:37.461 [Lua] [1] = applied (string) 04:13:37.461 [Lua] [2] = QoL (string) 04:13:37.461 [Lua] [author] = fetching... (string) 04:13:37.461 [Lua] [sanctioned] = false (boolean) 04:13:37.461 [Lua] [out_of_date] = false (boolean) 04:13:37.461 [Lua] [downloading] = false (boolean) 04:13:37.461 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/939467435639503495/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 04:13:37.461 [Lua] [num_children] = 0 (number) 04:13:37.461 [Lua] [ugc_status] = 3 (number) 04:13:37.461 [Lua] [description] = Adds more options to the game. Screenshots will be added Any suggestions for things to implement, please post down in the comments. I will continually update this mod and hopefully it can be sanctioned. Any Non-Custom settings will carry over to the official realm. See at the bottom which ones are custom. [h1]Currently Implemented:[/h1] [list] [*] Stationary Dodge: You can now dodge backwards, when you are not moving and press the dodge key. [*] Stationary Dodge on Jump/Dodge Key: Toggles whether the Jump/Dodge key activates stationary dodge. [*] Ingame Tutorials: Enables/Disable Tutorial pop ups. [*] Maximum Shadow Casting Lights: Decreased Minimum to 0. (from 1) [*] LOD Quality: Sets distance to which LOD objects appear. (Only Low or High) [*] Decoration Density: Can exactly tell what's this does. [*] SFX Volume: Need you guys to report this as I am unsure exactly what this does. So far [list] [*] Menu SFXs such as Vaults, Okri Challenges and the end loot screen. [/list] [*] VO Volume: Need you guys to report this as I am unsure exactly what this does. So far [*] Controller: [list] [*] Layout: Now provides multiple layouts for both controllers. (There is a Alternate 4 but it crashes the game ATM) [*] Enable Left Hand Mod (WIP): Enables the left handed control layout. (There is text errors on the controller layout and I most likely have to remap some actions) [*] Rumble: Enables Rumble. Note: Had to code this in myself as FS removed the code for rumble so it's not exactly like it is on Xbox/PS4. [/list] [/list] [h1]Planned Implementation:[/h1] [list] [*] Local Light Shadow Quality Atlas Size [*] Local Light Shadow Quality Filter (Splitting up this and above for possible performance increase) [*] Sun Shadow Quality Atlas Size [*] Sun Shadow Quality Filter (Splitting up this and above for possible performance increase) [*] Process Priority: Set's CPU process priority automatically. [*] Use Baked Enemy Meshes: Uses baked enemy meshes (possible performance increase) [*] Twitch Difficulty: Set the twitch difficulty. [*] LOD Quality: Find proper tooltip so it is displayed properly. [*] Ingame Language Changing: Need to look into this more, should technically work but unsure. [*] Matchmaking Region: Possible implementation, but I believe it might be PS4 only. [*] Controller: [list] [*] Layout: Fix Alternate 4 and possibly add custom layouts. [*] Safe Zone: Possible create a safe zone, so the game displays proper on a TV. Unsure if this is needed. [*] Rumble Intensity. [*] Dead Zones + other controller things I can modify. [/list] [/list] [h1]Custom:[/h1] [list] [*] Stationary Dodge on Jump/Dodge Key [*] Rumble [/list] (string) 04:13:37.461 [Lua] [last_updated] = 2/13/2019 2:53:25 PM (string) 04:13:37.461 [Lua] [installed] = true (boolean) 04:13:37.461 [Lua] [enabled] = false (boolean) 04:13:37.461 [Lua] [name] = More Options (string) 04:13:37.461 [Lua] [dependency_error] = (string) 04:13:37.461 [Lua] [41] = table 04:13:37.461 [Lua] [download_pending] = false (boolean) 04:13:37.461 [Lua] [id] = 1422758813 (string) 04:13:37.461 [Lua] [children] = table 04:13:37.461 [Lua] [1] = 1369573612 (string) 04:13:37.461 [Lua] [banned] = false (boolean) 04:13:37.461 [Lua] [author_id] = 65038749 (number) 04:13:37.461 [Lua] [tags] = table 04:13:37.461 [Lua] [author] = fetching... (string) 04:13:37.461 [Lua] [sanctioned] = false (boolean) 04:13:37.461 [Lua] [out_of_date] = false (boolean) 04:13:37.461 [Lua] [downloading] = false (boolean) 04:13:37.461 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/972119341021063646/DDD81B70C6A062C41AB8F69DC4792B6A36F4280A/ (string) 04:13:37.461 [Lua] [num_children] = 1 (number) 04:13:37.461 [Lua] [ugc_status] = 3 (number) 04:13:37.461 [Lua] [description] = A library of functions to simplify working with mod items. This mod does nothing on its own. It only serves as a modders' resource for adding temporary vanilla and custom items to a player's inventory. Eventually, it will also handle making these items display only to mod-using players in the trusted realm. This change would prevent custom item mods from impacting the experiences of unmodded players, a likely condition of sanctioned custom item mods. Non-cosmetic mod items that provide an advantage will likely never be sanctioned, and sanctioning this library won't allow their use in the trusted realm. INSTALLATION: Make sure that More Items Library is underneath VMF in your launcher's mod order, but higher than any mods that depend on it. NOTE: This library is currently in development. Please expect instability. [url=https://github.com/Aussiemon/VT2-More-Items-Library]Project Source [Git][/url] Usage: [b]- If the item is completely new, and does not yet have an ItemMasterList entry:[/b] 1. Create a new table 2. Fill that table with the relevant regular fields of an ItemMasterList entry 3. Insert your new entry into an array 4. Pass that array to mod.add_mod_items_to_masterlist() Your item now has an ItemMasterList and NetworkLookup entry. ANY COMPLETELY NEW ITEM WILL CURRENTLY CRASH LOBBY PLAYERS WHO DO NOT HAVE MATCHING ITEM LISTS. [b]- When an item has an ItemMasterList entry, it can be added to your inventory:[/b] 1. Use table.clone to copy the ItemMasterList entry 2. Add a mod_data table to your entry copy (entry.mod_data = {}) 3. To this mod_data table, add any of the fields listed below in the backend_template for your item's slot_type. To look at your existing items for reference material, call the Vermintide Mod Framework's 'dtf' function on the return result of PlayFabMirror.get_all_inventory_items(). 4. Insert your new entry into an array 5. Pass that array to mod.add_mod_items_to_local_backend() with your mod's name For example:[code] local entry = table.clone(ItemMasterList["ring_06"]) entry.mod_data = { backend_id = "something_unique", ItemInstanceId = "same as backend_id", CustomData = { traits = "[\"ring_potion_duration\"]", power_level = "300", properties = "{\"power_vs_skaven\":1,\"power_vs_unarmoured\":1}" }, traits = { "ring_potion_duration" }, power_level = 300, properties = { power_vs_unarmoured = 1, power_vs_skaven = 1, }, } mod:add_mod_items_to_local_backend({entry}, "your mod name")[/code] Your item is now 'owned' for the game session, and will appear in item menus. [b]- When trying to remove items created by MoreItemsLibrary:[/b] 1. Create a numerical array of backend_ids for removal (e.g. local items = { "one", "two", "three" }) 2. Pass that array to mod.remove_mod_items_from_local_backend() with your mod's name (string) 04:13:37.461 [Lua] [last_updated] = 11/25/2020 7:01:47 AM (string) 04:13:37.461 [Lua] [installed] = true (boolean) 04:13:37.461 [Lua] [enabled] = false (boolean) 04:13:37.461 [Lua] [name] = More Items Library (string) 04:13:37.461 [Lua] [dependency_error] = (string) 04:13:37.461 [Lua] [42] = table 04:13:37.461 [Lua] [download_pending] = false (boolean) 04:13:37.461 [Lua] [id] = 1497861728 (string) 04:13:37.461 [Lua] [children] = table 04:13:37.461 [Lua] [1] = 1369573612 (string) 04:13:37.461 [Lua] [banned] = true (boolean) 04:13:37.461 [Lua] [author_id] = 18741013 (number) 04:13:37.461 [Lua] [tags] = table 04:13:37.461 [Lua] [1] = Art (string) 04:13:37.461 [Lua] [2] = Tools (string) 04:13:37.461 [Lua] [3] = Misc (string) 04:13:37.461 [Lua] [author] = unknown (string) 04:13:37.461 [Lua] [sanctioned] = false (boolean) 04:13:37.461 [Lua] [out_of_date] = false (boolean) 04:13:37.462 [Lua] [downloading] = false (boolean) 04:13:37.462 [Lua] [url] = (string) 04:13:37.462 [Lua] [num_children] = 1 (number) 04:13:37.462 [Lua] [ugc_status] = 2 (number) 04:13:37.462 [Lua] [description] = (string) 04:13:37.462 [Lua] [last_updated] = (string) 04:13:37.462 [Lua] [installed] = true (boolean) 04:13:37.462 [Lua] [enabled] = false (boolean) 04:13:37.462 [Lua] [name] = Photomode (string) 04:13:37.462 [Lua] [dependency_error] = (string) 04:13:37.462 [Lua] [43] = table 04:13:37.462 [Lua] [download_pending] = false (boolean) 04:13:37.462 [Lua] [id] = 1425249043 (string) 04:13:37.462 [Lua] [children] = table 04:13:37.462 [Lua] [1] = 1369573612 (string) 04:13:37.462 [Lua] [2] = 1374248490 (string) 04:13:37.462 [Lua] [3] = 1389872347 (string) 04:13:37.462 [Lua] [4] = 1422758813 (string) 04:13:37.462 [Lua] [banned] = false (boolean) 04:13:37.462 [Lua] [author_id] = 45268594 (number) 04:13:37.462 [Lua] [tags] = table 04:13:37.462 [Lua] [author] = fetching... (string) 04:13:37.462 [Lua] [sanctioned] = false (boolean) 04:13:37.462 [Lua] [out_of_date] = false (boolean) 04:13:37.462 [Lua] [downloading] = false (boolean) 04:13:37.462 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289127089/54313564042E246A9BE856820C57127E01B8F8A1/ (string) 04:13:37.462 [Lua] [num_children] = 4 (number) 04:13:37.462 [Lua] [ugc_status] = 3 (number) 04:13:37.462 [Lua] [description] = Add new equipment into your inventory with properties and traits of your choice. Everything is done inside the inventory screen. To add properties click the "Add Property" button. Repeat for multiple properties. You do not keep the created equipment after you quit the game. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. Also consider using the Save Weapon mod that will save the items you've created across sessions: https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693 [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/GiveWeapon]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 04:13:37.462 [Lua] [last_updated] = 7/15/2020 6:43:40 PM (string) 04:13:37.462 [Lua] [installed] = true (boolean) 04:13:37.462 [Lua] [enabled] = false (boolean) 04:13:37.462 [Lua] [name] = Give Weapon (string) 04:13:37.462 [Lua] [dependency_error] = (string) 04:13:37.462 [Lua] [44] = table 04:13:37.462 [Lua] [download_pending] = false (boolean) 04:13:37.462 [Lua] [id] = 1387440934 (string) 04:13:37.462 [Lua] [children] = table 04:13:37.462 [Lua] [1] = 1369573612 (string) 04:13:37.462 [Lua] [banned] = false (boolean) 04:13:37.462 [Lua] [author_id] = 4821406 (number) 04:13:37.462 [Lua] [tags] = table 04:13:37.462 [Lua] [1] = applied (string) 04:13:37.462 [Lua] [2] = approved (string) 04:13:37.462 [Lua] [3] = QoL (string) 04:13:37.462 [Lua] [4] = Cosmetic (string) 04:13:37.462 [Lua] [author] = fetching... (string) 04:13:37.462 [Lua] [sanctioned] = true (boolean) 04:13:37.462 [Lua] [out_of_date] = false (boolean) 04:13:37.462 [Lua] [downloading] = false (boolean) 04:13:37.462 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string) 04:13:37.462 [Lua] [num_children] = 1 (number) 04:13:37.462 [Lua] [ugc_status] = 3 (number) 04:13:37.462 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b] Version: 2.1.0 [h1]Settings[/h1] [u]One Handed Weapon Position[/u] One handed weapons can be shown on the back or the hip. [u]Waywatcher Dual Weapon Position[/u] Dual weapons can be shown on the back or the hip. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string) 04:13:37.462 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string) 04:13:37.462 [Lua] [installed] = true (boolean) 04:13:37.462 [Lua] [enabled] = true (boolean) 04:13:37.462 [Lua] [name] = Third Person Equipment (string) 04:13:37.462 [Lua] [dependency_error] = (string) 04:13:37.462 [Lua] [45] = table 04:13:37.462 [Lua] [download_pending] = false (boolean) 04:13:37.462 [Lua] [id] = 1582230400 (string) 04:13:37.462 [Lua] [children] = table 04:13:37.462 [Lua] [1] = 1369573612 (string) 04:13:37.462 [Lua] [banned] = true (boolean) 04:13:37.462 [Lua] [author_id] = 18741013 (number) 04:13:37.462 [Lua] [tags] = table 04:13:37.462 [Lua] [1] = Misc (string) 04:13:37.462 [Lua] [2] = approved (string) 04:13:37.462 [Lua] [author] = unknown (string) 04:13:37.462 [Lua] [sanctioned] = true (boolean) 04:13:37.462 [Lua] [out_of_date] = false (boolean) 04:13:37.462 [Lua] [downloading] = false (boolean) 04:13:37.462 [Lua] [url] = (string) 04:13:37.462 [Lua] [num_children] = 1 (number) 04:13:37.462 [Lua] [ugc_status] = 2 (number) 04:13:37.462 [Lua] [description] = (string) 04:13:37.462 [Lua] [last_updated] = (string) 04:13:37.462 [Lua] [installed] = true (boolean) 04:13:37.462 [Lua] [enabled] = false (boolean) 04:13:37.462 [Lua] [name] = Full Body Awareness (string) 04:13:37.462 [Lua] [dependency_error] = (string) 04:13:37.462 [Lua] [46] = table 04:13:37.462 [Lua] [download_pending] = false (boolean) 04:13:37.462 [Lua] [id] = 1653236575 (string) 04:13:37.462 [Lua] [children] = table 04:13:37.462 [Lua] [1] = 1369573612 (string) 04:13:37.462 [Lua] [banned] = false (boolean) 04:13:37.462 [Lua] [author_id] = 14284923 (number) 04:13:37.462 [Lua] [tags] = table 04:13:37.462 [Lua] [1] = applied (string) 04:13:37.462 [Lua] [2] = UI (string) 04:13:37.462 [Lua] [3] = Misc (string) 04:13:37.462 [Lua] [author] = fetching... (string) 04:13:37.462 [Lua] [sanctioned] = false (boolean) 04:13:37.462 [Lua] [out_of_date] = false (boolean) 04:13:37.462 [Lua] [downloading] = false (boolean) 04:13:37.462 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938341408324724873/549F82941F71C484B7CD89B577359CB9D9187911/ (string) 04:13:37.462 [Lua] [num_children] = 1 (number) 04:13:37.462 [Lua] [ugc_status] = 3 (number) 04:13:37.462 [Lua] [description] = Combines the missing lorebook with the features of Bestiary, Armory and more! Note: This is still a work in progress. Feedback is greatly appreciated! ----------------------------------------------------------------------------- [h1]Changelog[/h1] - v0.5.1: Added setting for remembering career customizations between sessions - v0.5.0: Significant equipment rework. This fixes a lot of little bugs (skins disappearing, weapon tray showing incorrect rarity) and introduces the ability to have different weapon skins for different careers! (string) 04:13:37.462 [Lua] [last_updated] = 3/13/2019 7:45:04 PM (string) 04:13:37.462 [Lua] [installed] = true (boolean) 04:13:37.462 [Lua] [enabled] = false (boolean) 04:13:37.462 [Lua] [name] = Vermitannica Beta (string) 04:13:37.462 [Lua] [dependency_error] = (string) 04:13:37.462 [Lua] [47] = table 04:13:37.462 [Lua] [download_pending] = false (boolean) 04:13:37.462 [Lua] [id] = 1751162109 (string) 04:13:37.462 [Lua] [children] = table 04:13:37.462 [Lua] [1] = 1369573612 (string) 04:13:37.462 [Lua] [banned] = false (boolean) 04:13:37.462 [Lua] [author_id] = 71964233 (number) 04:13:37.462 [Lua] [tags] = table 04:13:37.462 [Lua] [author] = fetching... (string) 04:13:37.462 [Lua] [sanctioned] = false (boolean) 04:13:37.462 [Lua] [out_of_date] = false (boolean) 04:13:37.462 [Lua] [downloading] = false (boolean) 04:13:37.462 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/806620367837816438/16FF978753B8C0AC83F0E01BD2C22117419A2C87/ (string) 04:13:37.462 [Lua] [num_children] = 1 (number) 04:13:37.462 [Lua] [ugc_status] = 3 (number) 04:13:37.462 [Lua] [description] = Broadcast a random dad joke in chat. /dadjoke https://icanhazdadjoke.com/ (string) 04:13:37.462 [Lua] [last_updated] = 5/25/2019 11:17:17 AM (string) 04:13:37.462 [Lua] [installed] = true (boolean) 04:13:37.462 [Lua] [enabled] = false (boolean) 04:13:37.462 [Lua] [name] = Dad Jokes (string) 04:13:37.462 [Lua] [dependency_error] = (string) 04:13:37.462 [Lua] [48] = table 04:13:37.462 [Lua] [download_pending] = false (boolean) 04:13:37.462 [Lua] [id] = 1391113873 (string) 04:13:37.462 [Lua] [children] = table 04:13:37.462 [Lua] [1] = 1369573612 (string) 04:13:37.462 [Lua] [banned] = false (boolean) 04:13:37.462 [Lua] [author_id] = 65038749 (number) 04:13:37.462 [Lua] [tags] = table 04:13:37.462 [Lua] [1] = applied (string) 04:13:37.462 [Lua] [author] = fetching... (string) 04:13:37.462 [Lua] [sanctioned] = false (boolean) 04:13:37.462 [Lua] [out_of_date] = false (boolean) 04:13:37.462 [Lua] [downloading] = false (boolean) 04:13:37.462 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830309176878/B4CE4AAD0197F532416F0A6F7DC225C5976977FF/ (string) 04:13:37.462 [Lua] [num_children] = 1 (number) 04:13:37.462 [Lua] [ugc_status] = 3 (number) 04:13:37.462 [Lua] [description] = Certain hats are safely-equippable by other heroes. This mod adds unlocked cosmetics to those characters' equipment lists, and allows you to unequip both hats and frames by attempting to equip them again. Equipped (and unequipped) hats and frames are visible to unmodded players in the lobby without issue. Some hats may display strangely on other characters. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 04:13:37.462 [Lua] [last_updated] = 11/25/2020 7:17:18 AM (string) 04:13:37.462 [Lua] [installed] = true (boolean) 04:13:37.462 [Lua] [enabled] = false (boolean) 04:13:37.462 [Lua] [name] = More Hats (string) 04:13:37.462 [Lua] [dependency_error] = (string) 04:13:37.462 [Lua] [49] = table 04:13:37.462 [Lua] [download_pending] = false (boolean) 04:13:37.462 [Lua] [id] = 1387894846 (string) 04:13:37.462 [Lua] [children] = table 04:13:37.462 [Lua] [1] = 1369573612 (string) 04:13:37.462 [Lua] [banned] = false (boolean) 04:13:37.462 [Lua] [author_id] = 45268594 (number) 04:13:37.462 [Lua] [tags] = table 04:13:37.462 [Lua] [1] = applied (string) 04:13:37.462 [Lua] [2] = QoL (string) 04:13:37.462 [Lua] [author] = fetching... (string) 04:13:37.462 [Lua] [sanctioned] = false (boolean) 04:13:37.462 [Lua] [out_of_date] = false (boolean) 04:13:37.462 [Lua] [downloading] = false (boolean) 04:13:37.462 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919176676387387341/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 04:13:37.462 [Lua] [num_children] = 1 (number) 04:13:37.462 [Lua] [ugc_status] = 3 (number) 04:13:37.462 [Lua] [description] = /killbots in chat to kill the bots. Also bindable to a hotkey. (string) 04:13:37.462 [Lua] [last_updated] = 9/8/2018 4:16:14 PM (string) 04:13:37.462 [Lua] [installed] = true (boolean) 04:13:37.462 [Lua] [enabled] = false (boolean) 04:13:37.462 [Lua] [name] = Killbots (string) 04:13:37.462 [Lua] [dependency_error] = (string) 04:13:37.462 [Lua] [50] = table 04:13:37.462 [Lua] [download_pending] = false (boolean) 04:13:37.462 [Lua] [id] = 1741481916 (string) 04:13:37.462 [Lua] [children] = table 04:13:37.462 [Lua] [1] = 1369573612 (string) 04:13:37.462 [Lua] [banned] = false (boolean) 04:13:37.462 [Lua] [author_id] = 18741013 (number) 04:13:37.462 [Lua] [tags] = table 04:13:37.462 [Lua] [1] = Art (string) 04:13:37.462 [Lua] [2] = Misc (string) 04:13:37.462 [Lua] [author] = fetching... (string) 04:13:37.462 [Lua] [sanctioned] = false (boolean) 04:13:37.462 [Lua] [out_of_date] = false (boolean) 04:13:37.462 [Lua] [downloading] = false (boolean) 04:13:37.462 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/800990158380884868/25F5D7219F6420929E616767124B5E8E16B487C7/ (string) 04:13:37.462 [Lua] [num_children] = 1 (number) 04:13:37.462 [Lua] [ugc_status] = 3 (number) 04:13:37.462 [Lua] [description] = Post Processor is a toolset for manipulating ingame post processing, it allows access to vast majority of post processing variables available in Vermintide 2 as well as reading currently applied values (via bindable hotkey). All values are split into appropriate categories: [list] [*]Booleans - On/Off values. [*]Scalars - Single numeric value parameters. [*]Vector 2 and Vector 3 - Values having separate X, Y and Z values that control one parameter. [/list] Once enabled mod will automatically apply currently set values in game until it is toggled off or disabled. [u]It is recommended to bind the "Read current shading environment hotkey" and use it at least once to get a set of "sensible" values to work with.[/u] [b]This is required as otherwise upon first use of the mod you will have a black screen as the values fed to the system are not quite reasonable, you may also need to reload current level after doing this one time initial setup.[/b] [h1][b]Saving / Loading presets[/b][/h1] You can save and load current preset using key bound hotkeys (single slot) or use chat commands: [list] [*]ppsavecustompreset - Save current preset to a custom file. [*]pploadcustompreset - Load preset from a custom file. [/list] Syntax is following: command (space) file_name, eg. [i]/ppsavecustompreset mytestpreset[/i] OR [i]/pploadcustompreset mytestpreset[/i] All presets are stored in .sav files in [i]%appdata%\Fatshark\Vermintide 2[/i], [i]postprocessorpreset.sav[/i] is the default hotkey saved/loaded preset file. Preset files cannot be read with text editors since they're wrapped in engine save format. [u][b]Only [i]a-z[/i], [i]0-9[/i], and [i]_[/i] (underscore) characters are allowed in the preset file name.[/b][/u] (string) 04:13:37.462 [Lua] [last_updated] = 5/17/2019 3:29:56 PM (string) 04:13:37.462 [Lua] [installed] = true (boolean) 04:13:37.462 [Lua] [enabled] = false (boolean) 04:13:37.462 [Lua] [name] = PostProcessor (string) 04:13:37.462 [Lua] [dependency_error] = (string) 04:13:37.462 [Lua] [51] = table 04:13:37.462 [Lua] [download_pending] = false (boolean) 04:13:37.462 [Lua] [id] = 1430497131 (string) 04:13:37.462 [Lua] [children] = table 04:13:37.462 [Lua] [1] = 1369573612 (string) 04:13:37.462 [Lua] [banned] = false (boolean) 04:13:37.462 [Lua] [author_id] = 75308424 (number) 04:13:37.462 [Lua] [tags] = table 04:13:37.462 [Lua] [author] = fetching... (string) 04:13:37.462 [Lua] [sanctioned] = false (boolean) 04:13:37.462 [Lua] [out_of_date] = false (boolean) 04:13:37.462 [Lua] [downloading] = false (boolean) 04:13:37.462 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937195485620971759/F20186B58666E2C79EA41326BB3D5CC69DF2064A/ (string) 04:13:37.462 [Lua] [num_children] = 1 (number) 04:13:37.462 [Lua] [ugc_status] = 3 (number) 04:13:37.462 [Lua] [description] = 'Seize the moment, mayflies. You have so few left.' -Kerillian A challenge mod in which your remaining time on earth is reduced to 90 seconds at the start of a mission. Luckily, you can prolong your own existence by shortening the lives of the pact-sworn. Tougher enemies yield more time. Options: Mod enabled/disabled (only works outside mission). Difficulty: preset kill time multipliers (easy, normal, hard). Specific value can be set with /ft_time_multiplier. Diminishing returns: dynamic time-per-kill multiplier, dependent on current timer value. More time on timer = less time per kill. Skittergate extra time: extra 30 seconds on the timer for Skittergate. IMPORTANT NOTE: during multiplayer settings have to be same for all players or wacky stuff, like crashing caused by unsynced timers might happen. Special thanks to j_sat for feedback and ideas! (string) 04:13:37.462 [Lua] [last_updated] = 10/31/2019 9:46:22 PM (string) 04:13:37.462 [Lua] [installed] = true (boolean) 04:13:37.462 [Lua] [enabled] = false (boolean) 04:13:37.462 [Lua] [name] = Fleeting time (string) 04:13:37.462 [Lua] [dependency_error] = (string) 04:13:37.462 [Lua] [52] = table 04:13:37.462 [Lua] [download_pending] = false (boolean) 04:13:37.462 [Lua] [id] = 1426814915 (string) 04:13:37.462 [Lua] [children] = table 04:13:37.462 [Lua] [1] = 1369573612 (string) 04:13:37.462 [Lua] [banned] = false (boolean) 04:13:37.462 [Lua] [author_id] = 167428200 (number) 04:13:37.462 [Lua] [tags] = table 04:13:37.462 [Lua] [1] = Tools (string) 04:13:37.462 [Lua] [author] = fetching... (string) 04:13:37.462 [Lua] [sanctioned] = false (boolean) 04:13:37.462 [Lua] [out_of_date] = false (boolean) 04:13:37.462 [Lua] [downloading] = false (boolean) 04:13:37.462 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937195158414383293/DA4D2FCAE04F7328F1EBDC0C8286806F236678BE/ (string) 04:13:37.462 [Lua] [num_children] = 1 (number) 04:13:37.462 [Lua] [ugc_status] = 3 (number) 04:13:37.462 [Lua] [description] = Adds a hotkey to teleport to the current mouse position, can be used for debugging and exploring the map. You can also disable gravity and move around the map with ease. Set the hotkeys in mod options. Update: Patched for 1.6.0.2 Thanks to the good people who made the Vermintide mod framework. (string) 04:13:37.462 [Lua] [last_updated] = 3/17/2019 6:29:24 AM (string) 04:13:37.462 [Lua] [installed] = true (boolean) 04:13:37.462 [Lua] [enabled] = false (boolean) 04:13:37.462 [Lua] [name] = Teleport and Free Flight (string) 04:13:37.462 [Lua] [dependency_error] = (string) 04:13:37.462 [Lua] [53] = table 04:13:37.462 [Lua] [download_pending] = false (boolean) 04:13:37.462 [Lua] [id] = 1436986215 (string) 04:13:37.462 [Lua] [children] = table 04:13:37.462 [Lua] [1] = 1369573612 (string) 04:13:37.462 [Lua] [banned] = true (boolean) 04:13:37.462 [Lua] [author_id] = 140415807 (number) 04:13:37.462 [Lua] [tags] = table 04:13:37.462 [Lua] [author] = unknown (string) 04:13:37.462 [Lua] [sanctioned] = false (boolean) 04:13:37.462 [Lua] [out_of_date] = false (boolean) 04:13:37.462 [Lua] [downloading] = false (boolean) 04:13:37.462 [Lua] [url] = (string) 04:13:37.462 [Lua] [num_children] = 1 (number) 04:13:37.462 [Lua] [ugc_status] = 2 (number) 04:13:37.462 [Lua] [description] = (string) 04:13:37.462 [Lua] [last_updated] = (string) 04:13:37.462 [Lua] [installed] = true (boolean) 04:13:37.462 [Lua] [enabled] = false (boolean) 04:13:37.462 [Lua] [name] = OWO (string) 04:13:37.462 [Lua] [dependency_error] = (string) 04:13:37.462 [Lua] [54] = table 04:13:37.462 [Lua] [download_pending] = false (boolean) 04:13:37.462 [Lua] [id] = 1381145345 (string) 04:13:37.462 [Lua] [children] = table 04:13:37.462 [Lua] [1] = 1369573612 (string) 04:13:37.462 [Lua] [banned] = false (boolean) 04:13:37.462 [Lua] [author_id] = 4821406 (number) 04:13:37.462 [Lua] [tags] = table 04:13:37.462 [Lua] [1] = applied (string) 04:13:37.462 [Lua] [author] = fetching... (string) 04:13:37.462 [Lua] [sanctioned] = false (boolean) 04:13:37.462 [Lua] [out_of_date] = false (boolean) 04:13:37.462 [Lua] [downloading] = false (boolean) 04:13:37.462 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1011528195168818636/F39D91652BB2A1D86058472BD7344D9BE5608511/ (string) 04:13:37.462 [Lua] [num_children] = 1 (number) 04:13:37.462 [Lua] [ugc_status] = 3 (number) 04:13:37.462 [Lua] [description] = [b]Lets you play the game in third person mode.[/b] Version 2.1.1 [h1]Settings[/h1] [u]Third Person[/u] Changes game to third person view. [u]Automatic[/u] Allows setting specific camera view for specific situations. [u]Camera Sway[/u] Lets camera sway left / right in third person. [u]Animation Fixes[/u] Stop third person reload animations at the correct time. Extend third person reload animations that are too short. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person/readme.txt][h1]Changelog[/h1][/url] (string) 04:13:37.462 [Lua] [last_updated] = 3/19/2019 10:53:23 PM (string) 04:13:37.462 [Lua] [installed] = true (boolean) 04:13:37.462 [Lua] [enabled] = false (boolean) 04:13:37.462 [Lua] [name] = Third Person (string) 04:13:37.462 [Lua] [dependency_error] = (string) 04:13:37.462 [Lua] [55] = table 04:13:37.462 [Lua] [download_pending] = false (boolean) 04:13:37.462 [Lua] [id] = 1525503926 (string) 04:13:37.462 [Lua] [children] = table 04:13:37.462 [Lua] [1] = 1369573612 (string) 04:13:37.462 [Lua] [banned] = false (boolean) 04:13:37.462 [Lua] [author_id] = 140415807 (number) 04:13:37.462 [Lua] [tags] = table 04:13:37.462 [Lua] [author] = fetching... (string) 04:13:37.462 [Lua] [sanctioned] = false (boolean) 04:13:37.462 [Lua] [out_of_date] = false (boolean) 04:13:37.462 [Lua] [downloading] = false (boolean) 04:13:37.462 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957469508557591011/A9712A4B28BB15C66C1B55CF52131D6B0004D222/ (string) 04:13:37.462 [Lua] [num_children] = 1 (number) 04:13:37.462 [Lua] [ugc_status] = 3 (number) 04:13:37.462 [Lua] [description] = This mod allows the user to fly their character freely around the map in third-person freeflight. Updates for 1.2 REEEEE. Type /fly to activate and deactivate flight. (string) 04:13:37.462 [Lua] [last_updated] = 9/29/2018 7:35:16 AM (string) 04:13:37.462 [Lua] [installed] = true (boolean) 04:13:37.462 [Lua] [enabled] = false (boolean) 04:13:37.462 [Lua] [name] = Aussiemon's Free Flight Mod (string) 04:13:37.462 [Lua] [dependency_error] = (string) 04:13:37.462 [Lua] [56] = table 04:13:37.462 [Lua] [download_pending] = false (boolean) 04:13:37.462 [Lua] [id] = 2088889530 (string) 04:13:37.462 [Lua] [banned] = false (boolean) 04:13:37.462 [Lua] [author_id] = 150395328 (number) 04:13:37.462 [Lua] [tags] = table 04:13:37.462 [Lua] [author] = fetching... (string) 04:13:37.462 [Lua] [sanctioned] = false (boolean) 04:13:37.462 [Lua] [out_of_date] = false (boolean) 04:13:37.462 [Lua] [downloading] = false (boolean) 04:13:37.462 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1004811252611713813/FCD8D33C08E25518E06AE6F60D1731EC5298B231/ (string) 04:13:37.462 [Lua] [num_children] = 0 (number) 04:13:37.462 [Lua] [ugc_status] = 3 (number) 04:13:37.462 [Lua] [description] = Mod required hostside and clientside. Damage calculation and weapon stats are clientside but damage profiles don't seem to update clientside. This mod buffs most underperforming weapons for Cataclysm and nerfs a few of the overperforming weapons. All of the changes have been playtested by a few people in developing it, but more feedback is needed. Patch Notes for Weapon Rebalance Mod Melee Weapons------------------------------------------------------------------------- Kruber-------------------------------------------------------------------------------------- 1H Sword (Kruber + Sienna) Finesse multiplier(headshot/crit multiplier) increased to ~2 for all attacks, up from 1.4 for light attacks, 1.5 for heavies 1H Mace / 1H Hammer ( Kruber+ Bardin) Light attacks 1 and 2 and push attack now have Tank hit mass multiplier Light attacks 3 & 4 now have the same single target damage profile. Light attack 3 now has 10% bonus crit to compensate for being an uppercut animation. 2H Hammer (Kruber + Bardin) The push attack now has the same damage profile as the heavy attacks. No tank hit mass count Heavy tank attacks now properly puts enemies into stagger level 2 (fixes a bug) 2H Sword (Kruber + Saltzpyre) Move speed charging heavy attacks increased to 60% from 20% Light attack animation speed sped up by approximately 10% Mace + Shield/ Hammer + Shield (Kruber + Bardin) Heavy Chain now begins with shield bash Mace + Sword Lights 1 and 2 now have the same damage profile as 1H Mace Lights 3 and 4 now have the same damage profile as 1H Sword Each weapon in the heavy attack now has the same damage profile as the original Falchion Heavy Heavy attacks and light attacks 3 & 4 now have Linesman hit mass count Halberd Heavy chain order reversed, the first heavy is now the Heavy Stab, and the second heavy is now the Heavy Sweep Intact Attack Chains: Light chain and push-stab chain remains intact Light 1-> Light 2-> Heavy stab, Lights->Heavy stab chain intact New Attack Chains: Light sweep (L1) chains into Heavy sweep (H2)->repeat Heavy stab(H1) chains into light stab(L2) into light overhead(L3)->repeat Heavy stab(H1) chains into light stab(L2)->repeat Light sweep (L1) chains into Heavy sweep (H2)->repeat Heavy sweep (H2) chains into Light sweep (L2) Weapon Changes: Heavy Linesman added to Heavy Sweep (H2)->Armory mod will not reflect the change in heavy attack order Dodge range increased from 0.95(-5%) to 1.0 (0%) Bardin------------------------------------------------------------------------------------- 1H Axe (Bardin + Saltzpyre) Animation pause after Light 3 reduced from 0.42s to 0.3s Light attack animation speed increased by roughly 8% Move speed while performing light attacks increased (from 75% to 85%) Heavy attack charge time reduced from 0.6s to 0.5s Heavy attacks now share a damage profile with 2H Hammer light attacks 2H Axe Heavy attacks now have linesman hit mass count Light attack 3 now has the same damage profile as light attacks 1 and 2 Push attack now has linesman Now has 6 stamina (3 shields), up from 5 stamina (2.5 shields) Axe + Shield Light attacks sped up slightly Charge time required for heavy attacks decreased slightly Dual Axes Finesses multiplier on all attacks increased to ~ 2.0 (up from ~1.5) Warpick Linesman hit mass count added to light attacks Kerillian---------------------------------------------------------------------------------- Elven 1H Sword Light attack Finesse multiplier increased to ~2.0 from ~1.4 Heavy 2 changed to the damage profile of Crowbill Heavy 1 Light 3 armor damage increased by 20% Elven 2H Axe (Glaive) Reverted WoM nerf. Linesman added back to light attacks Now has 6 stamina (3 stamina shields), previously 4 stamina (2 shields) Elven Axe Heavy attacks now share a damage profile with 2H Hammer Light Attacks 20% bonus critical strike chance added to push stab Elven Dual Daggers Removed bonus 10% crit from lights 1 and 2 Elven Dual Swords Dual swords light attack damage increased by 25% against infantry. Push-stab armor damage increased by 20% Elven Greatsword Light attack animation speed increased ~10% Elven Spear Push attack, Light 3, & Heavy 1 now all have Linesman hit mass count. Reverted 25% nerf to light stabs that came with WoM, (base damage up to 0.25 from 0.2) Elven Spear + Shield Light 3 changed from a poke into a sweep, added linesman to light 3 Saltzpyre----------------------------------------------------------------------------------- Axe + Falchion Removed heavy linesman and bonus 20% crit from push attack Increased dodge count from 3 to 4 Increased dodge distance from 1.1(10%) to 1.2(20%) Falchion Now has 6 stamina (3 stamina shields), previously 4 stamina (2 shields) Heavy attacks 1 & 2 now have the same damage profile as Elf 1H Sword Heavy 1 Light attack 3 now has the same damage profile as Heavy attacks 1 & 2 Flail Lights 1 & 2 now have Tank hit mass count Damage of Heavy attacks increased by 30% Billhook Increased dodge distance to 1.15(15%) from 1.1(10%) Decreased dodge count from 99 to 3 Sienna------------------------------------------------------------------------------------- Dagger (Sienna) Now has 6 dodge count instead of 3 Mace (Sienna) Max dodge count increased to 4 from 3 Heavy 1 now has the same damage profile as 2H Hammer Light attack (23% buff to damage) Animation time of Heavy 1 sped up slightly Range of Heavy 1 increased slightly Damage of Heavies 2 & 3 increased by roughly 30% Range of Heavies 2 & 3 increased slightly Animation speed of Heavies 2 & 3 increased slightly Light attack 1 damage profile changed to Halberd L3 Damage profile (30% buff to infantry damage, 60% buff to armor damage) Range of all light attacks increased slightly Animation speed of all light attacks increased slightly Move speed during all light attacks increased to 80% from 60% Flaming Flail The explosion of Heavy 1 now deals direct explosion damage (bug fix for intended behaviour) Ranged Weapons----------------------------------------------------------------------------- Beam Staff Overcharge generated by shotgun blast reduced significantly (~33%) Weapon switching while charging the weapon is reduced from 0.2s to 0s (matching all other staves) Weapon switch window after a shotgun blast reduced from 0.4s to 0.3s to match the 0.31s animation time of the shotgun blast. Drakefire Pistols Overheat of the shotgun blast reduced ~33% Dodge range buffed from 85% (-15%) to 100% (0%) Empire Longbow Forced zoom delay is now 2s instead of 0.4s (allows full charge without being forced to zoom in) 25% move speed while holding a full charge (increased from 0% previously, 25% is similar to the full charge move speed of bolt staff) Handgun Reload time reduced from 2.0s to 1.5s Max ammo = 16, up from 12 Cleave buffed 50% to match crossbow Repeater Pistol Linesman is now on the bullet spray ( linesman gives shotgun mass reduction on ranged weapons) Additionally the bullet spray has been given 50% additional penetration against Chaos Warriors on crit (now deals 75% superarmor damage relative to armor damage on crit, previously 50%) Swiftbow Increased armor damage by approximately 100% on charged shots Increased monster damage by 30% on charged shots Increased cleave by 100% for quick shots and 100% for charged shots Throwing Axes Increased monster and berserker damage by 30% Volley Crossbow (Saltzpyre) Ammo pool boosted by 50% (from 30 max ammo to 45) Cleave increased by 150% to match crossbow Reload time reduced from 5s to 4s Dodge count increased to 3 from 1 Volley Crossbow (Shade) Cleave increased by 150% to match crossbow Here is a github page with a rationale behind the changes if you are interested: https://rwaonrddosm.github.io/Rebalance/ (string) 04:13:37.462 [Lua] [last_updated] = 5/13/2020 12:54:42 AM (string) 04:13:37.462 [Lua] [installed] = true (boolean) 04:13:37.462 [Lua] [enabled] = false (boolean) 04:13:37.462 [Lua] [name] = Weapon Rebalance (string) 04:13:37.462 [Lua] [dependency_error] = (string) 04:13:37.462 [Lua] [57] = table 04:13:37.462 [Lua] [download_pending] = false (boolean) 04:13:37.462 [Lua] [id] = 1593460250 (string) 04:13:37.462 [Lua] [children] = table 04:13:37.462 [Lua] [1] = 1369573612 (string) 04:13:37.462 [Lua] [banned] = false (boolean) 04:13:37.462 [Lua] [author_id] = 84308322 (number) 04:13:37.462 [Lua] [tags] = table 04:13:37.462 [Lua] [1] = UI (string) 04:13:37.462 [Lua] [2] = QoL (string) 04:13:37.462 [Lua] [3] = approved (string) 04:13:37.462 [Lua] [author] = fetching... (string) 04:13:37.462 [Lua] [sanctioned] = true (boolean) 04:13:37.462 [Lua] [out_of_date] = false (boolean) 04:13:37.462 [Lua] [downloading] = false (boolean) 04:13:37.462 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954099122944255913/BB691C1D6004A447058FF9831D642893BA80BABC/ (string) 04:13:37.462 [Lua] [num_children] = 1 (number) 04:13:37.462 [Lua] [ugc_status] = 3 (number) 04:13:37.462 [Lua] [description] = Shows an additional indicator around the crosshair when you kill something, or assist in killing something. Uses separate shapes for regular enemies, elites and specials to make it more immediately obvious what you've killed in the heat of battle without needing to glance up at the kill feed. Compatible with all other crosshair mods, as this does not modify the default crosshairs in any way. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 04:13:37.462 [Lua] [last_updated] = 5/14/2020 11:01:46 AM (string) 04:13:37.462 [Lua] [installed] = true (boolean) 04:13:37.462 [Lua] [enabled] = true (boolean) 04:13:37.462 [Lua] [name] = Crosshair Kill Confirmation (string) 04:13:37.462 [Lua] [dependency_error] = (string) 04:13:37.462 [Lua] [58] = table 04:13:37.462 [Lua] [download_pending] = false (boolean) 04:13:37.462 [Lua] [id] = 2117206350 (string) 04:13:37.462 [Lua] [children] = table 04:13:37.462 [Lua] [1] = 1369573612 (string) 04:13:37.462 [Lua] [banned] = false (boolean) 04:13:37.462 [Lua] [author_id] = 71964233 (number) 04:13:37.462 [Lua] [tags] = table 04:13:37.462 [Lua] [1] = applied (string) 04:13:37.462 [Lua] [author] = fetching... (string) 04:13:37.462 [Lua] [sanctioned] = false (boolean) 04:13:37.462 [Lua] [out_of_date] = false (boolean) 04:13:37.462 [Lua] [downloading] = false (boolean) 04:13:37.462 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1050975115012648290/271A503C4D6689C9FA9D4EAD335FD7F047B741D8/ (string) 04:13:37.462 [Lua] [num_children] = 1 (number) 04:13:37.462 [Lua] [ugc_status] = 3 (number) 04:13:37.462 [Lua] [description] = [h1]See players names above their heads![/h1] [b]Customisable options![/b] [list] [*] 3 font included in the game [*] Min and Max font size: how much it shrinks or grows with distance [*] Min and Max render distance: how far or close the player has to be to show their name [*] Your own custom colour. Everyone will see you with this colour! (Unless they select the Override Colours option) [*] View players health in percent [*] View players Career icon [*] Override Colours: set everyone's colour to the one you select for yourself [/list] [code] 2020-06-26 - Fix positioning on different resolutions and with Limit UI Scaling enabled 2020-06-25 - Fix colour picker 2020-06-20 - Fixed distance calculation to use spectated unit while you're dead - Fixed not seeing names while you're dead before you respawn - Fixed not seeing own name while waiting to be revived 2020-06-14 - Added ability to turn off player names - Added integration with BTMP for name colours 2020-06-11: - Fixed being able to see your own name in first person [/code] (string) 04:13:37.462 [Lua] [last_updated] = 6/26/2020 1:56:34 AM (string) 04:13:37.462 [Lua] [installed] = true (boolean) 04:13:37.462 [Lua] [enabled] = false (boolean) 04:13:37.462 [Lua] [name] = MMO Names (string) 04:13:37.462 [Lua] [dependency_error] = (string) 04:13:37.462 [Lua] [59] = table 04:13:37.462 [Lua] [download_pending] = false (boolean) 04:13:37.462 [Lua] [id] = 1423536193 (string) 04:13:37.462 [Lua] [children] = table 04:13:37.462 [Lua] [1] = 1369573612 (string) 04:13:37.462 [Lua] [2] = 1422758813 (string) 04:13:37.463 [Lua] [banned] = false (boolean) 04:13:37.463 [Lua] [author_id] = 45268594 (number) 04:13:37.463 [Lua] [tags] = table 04:13:37.463 [Lua] [author] = fetching... (string) 04:13:37.463 [Lua] [sanctioned] = false (boolean) 04:13:37.463 [Lua] [out_of_date] = false (boolean) 04:13:37.463 [Lua] [downloading] = false (boolean) 04:13:37.463 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289782510/C885A11FCAF9C14CC44691950ED8CEBFEFA89BB9/ (string) 04:13:37.463 [Lua] [num_children] = 2 (number) 04:13:37.463 [Lua] [ugc_status] = 3 (number) 04:13:37.463 [Lua] [description] = Spawns all the hats, character skins, portrait frames and keep paintings into your inventory on game start. You don't keep them after you quit the game. The mod is completely automated and will always have all the stuff that is in the actual game. Nowadays FS is a lot more careful about including WIP or unreleased stuff. Use the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693]Save Weapon mod[/url] for the game to remember equipped items between sessions. Use with AnyWeapon for cross-dressing hats. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/AllHats]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 04:13:37.463 [Lua] [last_updated] = 2/20/2019 2:33:16 PM (string) 04:13:37.463 [Lua] [installed] = true (boolean) 04:13:37.463 [Lua] [enabled] = false (boolean) 04:13:37.463 [Lua] [name] = Give All Hats, Skins And Paintings (string) 04:13:37.463 [Lua] [dependency_error] = (string) 04:13:37.463 [Lua] [60] = table 04:13:37.463 [Lua] [download_pending] = false (boolean) 04:13:37.463 [Lua] [id] = 1393694530 (string) 04:13:37.463 [Lua] [children] = table 04:13:37.463 [Lua] [1] = 1369573612 (string) 04:13:37.463 [Lua] [2] = 1374248490 (string) 04:13:37.463 [Lua] [3] = 1389872347 (string) 04:13:37.463 [Lua] [banned] = false (boolean) 04:13:37.463 [Lua] [author_id] = 45268594 (number) 04:13:37.463 [Lua] [tags] = table 04:13:37.463 [Lua] [author] = fetching... (string) 04:13:37.463 [Lua] [sanctioned] = false (boolean) 04:13:37.463 [Lua] [out_of_date] = false (boolean) 04:13:37.463 [Lua] [downloading] = false (boolean) 04:13:37.463 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946222434087730076/CCE4D485CEE00DCC63502BDA44680076489AE27D/ (string) 04:13:37.463 [Lua] [num_children] = 3 (number) 04:13:37.463 [Lua] [ugc_status] = 3 (number) 04:13:37.463 [Lua] [description] = Adds a bevy of options to customize game difficulty and modify game logic. Expanded the scope of the mod to include mutator options as a way to empower users to create their own mutators and game modes, as well as offering some built-in mutators. When using with Onslaught Spawn Tweaks changes will usually take priority over anything Onslaught sets. After disabling Spawn Tweaks or changing any Spawn Tweaks settings while Onslaught is active it is recommended to restart Onslaught. Since Onslaught only applies its changes when you activate it. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. Added rudimentary support for saving SpawnTweaks mod settings into presets. To save your settings into a new true_solo preset: /st_save_preset true_solo /st_load_preset true_solo To delete the preset: /st_delete_preset true_solo [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/SpawnTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 04:13:37.463 [Lua] [last_updated] = 11/21/2019 8:18:27 PM (string) 04:13:37.463 [Lua] [installed] = true (boolean) 04:13:37.463 [Lua] [enabled] = false (boolean) 04:13:37.463 [Lua] [name] = Spawn Tweaks (string) 04:13:37.463 [Lua] [dependency_error] = (string) 04:13:37.463 [Lua] [61] = table 04:13:37.463 [Lua] [download_pending] = false (boolean) 04:13:37.463 [Lua] [id] = 1393616748 (string) 04:13:37.463 [Lua] [children] = table 04:13:37.463 [Lua] [1] = 1369573612 (string) 04:13:37.463 [Lua] [banned] = false (boolean) 04:13:37.463 [Lua] [author_id] = 45268594 (number) 04:13:37.463 [Lua] [tags] = table 04:13:37.463 [Lua] [author] = fetching... (string) 04:13:37.463 [Lua] [sanctioned] = false (boolean) 04:13:37.463 [Lua] [out_of_date] = false (boolean) 04:13:37.463 [Lua] [downloading] = false (boolean) 04:13:37.463 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109915639860/588EF92BFC96E8F94E82EA123829ADD9203544C6/ (string) 04:13:37.463 [Lua] [num_children] = 1 (number) 04:13:37.463 [Lua] [ugc_status] = 3 (number) 04:13:37.463 [Lua] [description] = Play with deed mutators. Pick the mutators in options and start the map normally. The night_mode mutator enables the night version of maps used in the Halloween event! Some of the unreleased mutators may be unfinished and could crash! MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/MutatorsSelector]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 04:13:37.463 [Lua] [last_updated] = 8/3/2019 2:27:49 PM (string) 04:13:37.463 [Lua] [installed] = true (boolean) 04:13:37.463 [Lua] [enabled] = false (boolean) 04:13:37.463 [Lua] [name] = Deed Mutators Selector (string) 04:13:37.463 [Lua] [dependency_error] = (string) 04:13:37.463 [Lua] [62] = table 04:13:37.463 [Lua] [download_pending] = false (boolean) 04:13:37.463 [Lua] [id] = 1467035358 (string) 04:13:37.463 [Lua] [children] = table 04:13:37.463 [Lua] [1] = 1369573612 (string) 04:13:37.463 [Lua] [banned] = false (boolean) 04:13:37.463 [Lua] [author_id] = 45268594 (number) 04:13:37.463 [Lua] [tags] = table 04:13:37.463 [Lua] [author] = fetching... (string) 04:13:37.463 [Lua] [sanctioned] = false (boolean) 04:13:37.463 [Lua] [out_of_date] = false (boolean) 04:13:37.463 [Lua] [downloading] = false (boolean) 04:13:37.463 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289769823/1418EE125EF9466895106EA86007CC7D3A313C01/ (string) 04:13:37.463 [Lua] [num_children] = 1 (number) 04:13:37.463 [Lua] [ugc_status] = 3 (number) 04:13:37.463 [Lua] [description] = Pause the game with a hotkey or with /pause. Only works as host. Problems occur when people join a game while it's paused, so not going to get sanctioned. I'm not sure how fixable this is through a mod, and even if it is, if Fatshark even wants pause to be a thing in the game. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Pause]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 04:13:37.463 [Lua] [last_updated] = 8/24/2018 1:39:51 PM (string) 04:13:37.463 [Lua] [installed] = true (boolean) 04:13:37.463 [Lua] [enabled] = false (boolean) 04:13:37.463 [Lua] [name] = Pause (string) 04:13:37.463 [Lua] [dependency_error] = (string) 04:13:37.463 [Lua] [63] = table 04:13:37.463 [Lua] [download_pending] = false (boolean) 04:13:37.463 [Lua] [id] = 2126584042 (string) 04:13:37.463 [Lua] [banned] = false (boolean) 04:13:37.463 [Lua] [author_id] = 71964233 (number) 04:13:37.463 [Lua] [tags] = table 04:13:37.463 [Lua] [author] = fetching... (string) 04:13:37.463 [Lua] [sanctioned] = false (boolean) 04:13:37.463 [Lua] [out_of_date] = false (boolean) 04:13:37.463 [Lua] [downloading] = false (boolean) 04:13:37.463 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1186083443665244660/D51B379760D16B835154EEE83AD5E02913956910/ (string) 04:13:37.463 [Lua] [num_children] = 0 (number) 04:13:37.463 [Lua] [ugc_status] = 3 (number) 04:13:37.463 [Lua] [description] = Forget the boring default mouse, it's Yoshi! (string) 04:13:37.463 [Lua] [last_updated] = 6/15/2020 12:51:29 AM (string) 04:13:37.463 [Lua] [installed] = true (boolean) 04:13:37.463 [Lua] [enabled] = false (boolean) 04:13:37.463 [Lua] [name] = Yoshi Mouse Cursor (string) 04:13:37.463 [Lua] [dependency_error] = (string) 04:13:37.463 [Lua] [64] = table 04:13:37.463 [Lua] [download_pending] = false (boolean) 04:13:37.463 [Lua] [id] = 2148680892 (string) 04:13:37.463 [Lua] [children] = table 04:13:37.463 [Lua] [1] = 1369573612 (string) 04:13:37.463 [Lua] [banned] = false (boolean) 04:13:37.463 [Lua] [author_id] = 83085022 (number) 04:13:37.463 [Lua] [tags] = table 04:13:37.463 [Lua] [1] = UI (string) 04:13:37.463 [Lua] [2] = QoL (string) 04:13:37.463 [Lua] [3] = applied (string) 04:13:37.463 [Lua] [author] = fetching... (string) 04:13:37.463 [Lua] [sanctioned] = false (boolean) 04:13:37.463 [Lua] [out_of_date] = false (boolean) 04:13:37.463 [Lua] [downloading] = false (boolean) 04:13:37.463 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1305430981109164935/B8584A561CB78E8669AFA963492D6DEAB01E17BB/ (string) 04:13:37.463 [Lua] [num_children] = 1 (number) 04:13:37.463 [Lua] [ugc_status] = 3 (number) 04:13:37.463 [Lua] [description] = Displays which careers have this item equipped in the tooltip. Know what builds rely on this item before you reroll it, or figure out which pesky career is blocking your crafting. Depends upon the Vermintide Mod Framework, make sure VMF is above this in the mod load order. Props to them. [url=https://github.com/atertel/VT2-ShowCareersOnEquippedItems]Source[/url] (string) 04:13:37.463 [Lua] [last_updated] = 7/3/2020 7:32:16 PM (string) 04:13:37.463 [Lua] [installed] = true (boolean) 04:13:37.463 [Lua] [enabled] = true (boolean) 04:13:37.463 [Lua] [name] = Show Careers on Equipped Items (string) 04:13:37.463 [Lua] [dependency_error] = (string) 04:13:37.463 [Lua] [65] = table 04:13:37.463 [Lua] [download_pending] = false (boolean) 04:13:37.463 [Lua] [id] = 1832514554 (string) 04:13:37.463 [Lua] [banned] = false (boolean) 04:13:37.463 [Lua] [author_id] = 135496444 (number) 04:13:37.463 [Lua] [tags] = table 04:13:37.463 [Lua] [1] = Game Modes (string) 04:13:37.463 [Lua] [author] = fetching... (string) 04:13:37.463 [Lua] [sanctioned] = false (boolean) 04:13:37.463 [Lua] [out_of_date] = false (boolean) 04:13:37.463 [Lua] [downloading] = false (boolean) 04:13:37.463 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/776228229952599165/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 04:13:37.463 [Lua] [num_children] = 0 (number) 04:13:37.463 [Lua] [ugc_status] = 3 (number) 04:13:37.463 [Lua] [description] = Beta version Cata 2 & 3 in Adventure Maps Currently adding options to increase the skill cieling such as moddifying the Bonus Damage that the stagger system gives you and the stagger resistance of enemies. If you get any crashes, please send the crash log to me on the [url=https://discord.gg/3RRVRDR]Modders Discord[/url]. (string) 04:13:37.463 [Lua] [last_updated] = 2/2/2020 5:01:52 PM (string) 04:13:37.463 [Lua] [installed] = true (boolean) 04:13:37.463 [Lua] [enabled] = false (boolean) 04:13:37.463 [Lua] [name] = (Beta) Cata 2 & 3 in Adventure Maps (string) 04:13:37.463 [Lua] [dependency_error] = (string) 04:13:37.463 [Lua] [66] = table 04:13:37.463 [Lua] [download_pending] = false (boolean) 04:13:37.463 [Lua] [id] = 1630463908 (string) 04:13:37.463 [Lua] [children] = table 04:13:37.463 [Lua] [1] = 1369573612 (string) 04:13:37.463 [Lua] [banned] = false (boolean) 04:13:37.463 [Lua] [author_id] = 18741013 (number) 04:13:37.463 [Lua] [tags] = table 04:13:37.463 [Lua] [1] = applied (string) 04:13:37.463 [Lua] [2] = Misc (string) 04:13:37.463 [Lua] [author] = fetching... (string) 04:13:37.463 [Lua] [sanctioned] = false (boolean) 04:13:37.463 [Lua] [out_of_date] = false (boolean) 04:13:37.463 [Lua] [downloading] = false (boolean) 04:13:37.463 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/952976223512711303/01AA3D19A7AB233C803A438F6848AF9D8EDC80B5/ (string) 04:13:37.463 [Lua] [num_children] = 1 (number) 04:13:37.463 [Lua] [ugc_status] = 3 (number) 04:13:37.463 [Lua] [description] = [h1][b]Add some flair to your inspections![/b][/h1] This mod adds separate idle animations for character inspection (X key) state. [b]Please note that:[/b][list] [*]Other players without the mod will NOT see your custom anims. [*]With the mod enabled all players who enter inspection state will play this animation on your end without any additional input. [*]Not all weapons look well with the new anims but i haven't implemented any restrictions on when the animation will be played or whether the weapon will be visible. [/list] This translates to: This mod only affects you, when it's installed everyone who inspects their character will have their character play the new animation and it will be only visible to you (unless they also have this mod installed). (string) 04:13:37.463 [Lua] [last_updated] = 5/18/2019 12:09:44 PM (string) 04:13:37.463 [Lua] [installed] = true (boolean) 04:13:37.463 [Lua] [enabled] = false (boolean) 04:13:37.463 [Lua] [name] = Inspect Anims (string) 04:13:37.463 [Lua] [dependency_error] = (string) 04:13:37.463 [Lua] [67] = table 04:13:37.463 [Lua] [download_pending] = false (boolean) 04:13:37.463 [Lua] [id] = 1423529961 (string) 04:13:37.463 [Lua] [children] = table 04:13:37.463 [Lua] [1] = 1369573612 (string) 04:13:37.463 [Lua] [banned] = false (boolean) 04:13:37.463 [Lua] [author_id] = 59593500 (number) 04:13:37.463 [Lua] [tags] = table 04:13:37.463 [Lua] [1] = Game Modes (string) 04:13:37.463 [Lua] [author] = fetching... (string) 04:13:37.463 [Lua] [sanctioned] = false (boolean) 04:13:37.463 [Lua] [out_of_date] = false (boolean) 04:13:37.463 [Lua] [downloading] = false (boolean) 04:13:37.463 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950706587481074217/BB46F3A11D7C4B786AA29B75AF1F554E94248AD3/ (string) 04:13:37.463 [Lua] [num_children] = 1 (number) 04:13:37.463 [Lua] [ugc_status] = 3 (number) 04:13:37.463 [Lua] [description] = [i]The enemies you've faced thus far were weaklings. All of them, no matter how numerous. But, it ends now. Now, your opponents actually possess a will to live, and all wish for your death. If you truly believe yourself a legend, you will crush their dreams.[/i] ------- Deathwish is a mod that empowers all enemies way past the pitiful strength they have on legend, while making sure the challenge remains enjoyable. Skaven will regain the resilience they once possessed in the first Vermintide, and the northlanders will show their true strength. This mod is based around and replaces legend difficulty when enabled, but one can also select champion instead to experience it with less intense spawn rates (but just as strong enemies). The full list of all changes made compared to vanilla legend would be too much clutter to include, but here's a shortened version : * Increased health of all common infantry by ~125%. * Increased health of all elites and specials by ~80%. * Increased health of bosses by 50%. * Increased mass and stagger resistance of all enemies by ~100%. Further increased the mass and stagger resistance of slave rats and fanatics to bring them closer to (but still below) that of clan rats. * Increased the damage of common infantry by ~25-33%. * Increased the damage of elites, specials and bosses by ~50%. While these changes might seem very heavy-handed at first sight, that is because this shortened list does not do them justice. All the values modified were modified by hand, one at a time, with thought put into making health breakpoints fair and enjoyable yet challenging, while also staying true to the design and feel of the vanilla game. Use [b]/deathwish[/b] in the chat to toggle. Must be hosting and in the keep. Due to an issue found with mass, clients [b]do[/b] need to be subscribed for everything to work as expected. They however do not need to do anything beyond subscribing and enabling the mod in the mod manager. (string) 04:13:37.463 [Lua] [last_updated] = 4/27/2019 9:46:50 PM (string) 04:13:37.463 [Lua] [installed] = true (boolean) 04:13:37.463 [Lua] [enabled] = false (boolean) 04:13:37.463 [Lua] [name] = Deathwish (string) 04:13:37.463 [Lua] [dependency_error] = (string) 04:13:37.463 [Lua] [68] = table 04:13:37.463 [Lua] [download_pending] = false (boolean) 04:13:37.463 [Lua] [id] = 1694820325 (string) 04:13:37.463 [Lua] [children] = table 04:13:37.463 [Lua] [1] = 1369573612 (string) 04:13:37.463 [Lua] [banned] = false (boolean) 04:13:37.463 [Lua] [author_id] = 40660875 (number) 04:13:37.463 [Lua] [tags] = table 04:13:37.463 [Lua] [1] = Area (string) 04:13:37.463 [Lua] [2] = Level (string) 04:13:37.463 [Lua] [3] = Misc (string) 04:13:37.463 [Lua] [author] = fetching... (string) 04:13:37.463 [Lua] [sanctioned] = false (boolean) 04:13:37.463 [Lua] [out_of_date] = false (boolean) 04:13:37.463 [Lua] [downloading] = false (boolean) 04:13:37.463 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/910198451085104456/142B61722758884E96BF3F2142B9F9A2436EE66F/ (string) 04:13:37.463 [Lua] [num_children] = 1 (number) 04:13:37.463 [Lua] [ugc_status] = 3 (number) 04:13:37.463 [Lua] [description] = Makes [b]A Quiet Drink[/b] available in the mission menu. Source: https://gitlab.com/IstotI/vt2-aqd (string) 04:13:37.463 [Lua] [last_updated] = 6/17/2020 3:16:35 AM (string) 04:13:37.463 [Lua] [installed] = true (boolean) 04:13:37.463 [Lua] [enabled] = false (boolean) 04:13:37.463 [Lua] [name] = A Quiet Drink (string) 04:13:37.463 [Lua] [dependency_error] = (string) 04:13:37.463 [Lua] [69] = table 04:13:37.463 [Lua] [download_pending] = false (boolean) 04:13:37.463 [Lua] [id] = 1982412682 (string) 04:13:37.463 [Lua] [children] = table 04:13:37.463 [Lua] [1] = 1369573612 (string) 04:13:37.463 [Lua] [banned] = false (boolean) 04:13:37.463 [Lua] [author_id] = 104255341 (number) 04:13:37.463 [Lua] [tags] = table 04:13:37.463 [Lua] [1] = applied (string) 04:13:37.463 [Lua] [author] = fetching... (string) 04:13:37.463 [Lua] [sanctioned] = false (boolean) 04:13:37.463 [Lua] [out_of_date] = false (boolean) 04:13:37.463 [Lua] [downloading] = false (boolean) 04:13:37.463 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/785251029287808260/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 04:13:37.463 [Lua] [num_children] = 1 (number) 04:13:37.463 [Lua] [ugc_status] = 3 (number) 04:13:37.463 [Lua] [description] = Display damage numbers over enemies. This mod also fixes the damage numbers on the training dummies in the keep. Normally, the game removes the decimal point from those damage numbers. [url=https://github.com/orangechris/damage-numbers]Source Code[/url] (string) 04:13:37.463 [Lua] [last_updated] = 5/20/2020 4:21:30 AM (string) 04:13:37.463 [Lua] [installed] = true (boolean) 04:13:37.463 [Lua] [enabled] = false (boolean) 04:13:37.463 [Lua] [name] = Damage Numbers (string) 04:13:37.463 [Lua] [dependency_error] = (string) 04:13:37.463 [Lua] [70] = table 04:13:37.463 [Lua] [download_pending] = false (boolean) 04:13:37.463 [Lua] [id] = 1619024877 (string) 04:13:37.463 [Lua] [children] = table 04:13:37.463 [Lua] [1] = 1369573612 (string) 04:13:37.463 [Lua] [banned] = false (boolean) 04:13:37.463 [Lua] [author_id] = 59593500 (number) 04:13:37.463 [Lua] [tags] = table 04:13:37.463 [Lua] [1] = Game Modes (string) 04:13:37.463 [Lua] [2] = applied (string) 04:13:37.463 [Lua] [author] = fetching... (string) 04:13:37.463 [Lua] [sanctioned] = false (boolean) 04:13:37.463 [Lua] [out_of_date] = false (boolean) 04:13:37.463 [Lua] [downloading] = false (boolean) 04:13:37.463 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951849041922859624/01CC0C28ECCC028DD31505A985F0E27AD4134585/ (string) 04:13:37.463 [Lua] [num_children] = 1 (number) 04:13:37.463 [Lua] [ugc_status] = 3 (number) 04:13:37.463 [Lua] [description] = [i]Really? You've killed a few thousand of them? So what? Do you think they're done? That they'll pack up and leave? I think you're forgetting something important here. They are [b]numberless[/b]. They'll be right back, don't you worry, and there'll be even more of them this time around. Way more. So you've killed a few thousand. Try millions, then maybe we'll talk. Maybe.[/i] ------------------- Onslaught is a difficulty mod that, as its name would suggest, increases spawn rates of all enemies significantly. However, this increase is nothing like a 'send in the next wave' or 'vanguard' deed. It features extensive changes to the very compositions of what the AI director throws at you, making hordes capable of throwing a mixture of elites at you, as well as making ambient packs much more threatening. Furthermore, Onslaught features a redesign of [i]every single event in the game[/i] to make each of them unique challenges, and the highlights of the map. Use [b]/onslaught[/b] in the chat to toggle the mod. You must be in the keep to do so. [b]Only the host needs the mod, clients may join and play without any prerequesites.[/b] (string) 04:13:37.463 [Lua] [last_updated] = 6/28/2020 9:59:41 PM (string) 04:13:37.463 [Lua] [installed] = true (boolean) 04:13:37.463 [Lua] [enabled] = false (boolean) 04:13:37.463 [Lua] [name] = Onslaught (string) 04:13:37.463 [Lua] [dependency_error] = (string) 04:13:37.463 [Lua] [71] = table 04:13:37.463 [Lua] [download_pending] = false (boolean) 04:13:37.463 [Lua] [id] = 2134634186 (string) 04:13:37.463 [Lua] [banned] = false (boolean) 04:13:37.463 [Lua] [author_id] = 71964233 (number) 04:13:37.463 [Lua] [tags] = table 04:13:37.463 [Lua] [author] = fetching... (string) 04:13:37.463 [Lua] [sanctioned] = false (boolean) 04:13:37.463 [Lua] [out_of_date] = false (boolean) 04:13:37.463 [Lua] [downloading] = false (boolean) 04:13:37.463 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1261519371550969178/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string) 04:13:37.463 [Lua] [num_children] = 0 (number) 04:13:37.463 [Lua] [ugc_status] = 3 (number) 04:13:37.463 [Lua] [description] = Select which weather you get. Select Environment ID: 1 to force the new weather variant for the maps that support it (string) 04:13:37.463 [Lua] [last_updated] = 6/23/2020 6:35:25 PM (string) 04:13:37.463 [Lua] [installed] = true (boolean) 04:13:37.463 [Lua] [enabled] = false (boolean) 04:13:37.463 [Lua] [name] = Choose Weather (string) 04:13:37.463 [Lua] [dependency_error] = (string) 04:13:37.463 [Lua] [72] = table 04:13:37.463 [Lua] [download_pending] = false (boolean) 04:13:37.463 [Lua] [id] = 2151567701 (string) 04:13:37.463 [Lua] [banned] = false (boolean) 04:13:37.463 [Lua] [author_id] = 71964233 (number) 04:13:37.463 [Lua] [tags] = table 04:13:37.463 [Lua] [1] = applied (string) 04:13:37.463 [Lua] [author] = fetching... (string) 04:13:37.463 [Lua] [sanctioned] = false (boolean) 04:13:37.463 [Lua] [out_of_date] = false (boolean) 04:13:37.463 [Lua] [downloading] = false (boolean) 04:13:37.463 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1299801398649089338/831F2CFD3AF0BE9E1037D1DF4C2FBC1D5290E4F9/ (string) 04:13:37.463 [Lua] [num_children] = 0 (number) 04:13:37.463 [Lua] [ugc_status] = 3 (number) 04:13:37.463 [Lua] [description] = Make the keep feel more alive by moving the beds back to the main hall. Togglable per character (string) 04:13:37.463 [Lua] [last_updated] = 7/3/2020 1:25:37 AM (string) 04:13:37.463 [Lua] [installed] = true (boolean) 04:13:37.463 [Lua] [enabled] = false (boolean) 04:13:37.463 [Lua] [name] = Disable bedrooms (string) 04:13:37.463 [Lua] [dependency_error] = (string) 04:13:37.463 [Lua] 04:13:37.463 [Lua] 04:13:37.463 [Lua] [1479520507] = 9 (number) 04:13:37.463 [Lua] [1582230400] = 28 (number) 04:13:37.463 [Lua] [1391228174] = 6 (number) 04:13:37.463 [Lua] [1516618647] = 5 (number) 04:13:37.463 [Lua] [1455893647] = 17 (number) 04:13:37.463 [Lua] [1402971136] = 1 (number) 04:13:37.463 [Lua] [1431393962] = 24 (number) 04:13:37.463 [Lua] [1495937978] = 27 (number) 04:13:37.463 [Lua] [1487862316] = 20 (number) 04:13:37.463 [Lua] [1502859403] = 31 (number) 04:13:37.463 [Lua] [1374248490] = 25 (number) 04:13:37.463 [Lua] [1383433646] = 18 (number) 04:13:37.463 [Lua] [1387440934] = 26 (number) 04:13:37.463 [Lua] [1445717962] = 30 (number) 04:13:37.463 [Lua] [1467751760] = 10 (number) 04:13:37.463 [Lua] [1459917022] = 4 (number) 04:13:37.463 [Lua] [1388911015] = 15 (number) 04:13:37.463 [Lua] [1467945840] = 0 (number) 04:13:37.463 [Lua] [1389872347] = 7 (number) 04:13:37.463 [Lua] [1421155919] = 12 (number) 04:13:37.463 [Lua] [1383542440] = 14 (number) 04:13:37.463 [Lua] [1383452616] = 16 (number) 04:13:37.463 [Lua] [1464907434] = 33 (number) 04:13:37.463 [Lua] [1369573612] = 32 (number) 04:13:37.463 [Lua] [1384066089] = 23 (number) 04:13:37.463 [Lua] [1498992606] = 19 (number) 04:13:37.463 [Lua] [1395453301] = 8 (number) 04:13:37.463 [Lua] [1393343095] = 11 (number) 04:13:37.463 [Lua] [1593460250] = 29 (number) 04:13:37.463 [Lua] [1497664830] = 21 (number) 04:13:37.463 [Lua] [1448714756] = 22 (number) 04:13:37.463 [Lua] [1397265260] = 2 (number) 04:13:37.463 [Lua] [1569650837] = 13 (number) 04:13:37.463 [Lua] [1395655171] = 3 (number) 04:13:37.463 [Lua] 04:13:37.512 [Lua] 04:13:37.512 [Lua] [1479520507] = 9 (number) 04:13:37.512 [Lua] [1582230400] = 28 (number) 04:13:37.512 [Lua] [1391228174] = 6 (number) 04:13:37.512 [Lua] [1516618647] = 5 (number) 04:13:37.512 [Lua] [1455893647] = 17 (number) 04:13:37.512 [Lua] [1402971136] = 1 (number) 04:13:37.512 [Lua] [1431393962] = 24 (number) 04:13:37.512 [Lua] [1495937978] = 27 (number) 04:13:37.512 [Lua] [1487862316] = 20 (number) 04:13:37.512 [Lua] [1502859403] = 31 (number) 04:13:37.512 [Lua] [1374248490] = 25 (number) 04:13:37.512 [Lua] [1383433646] = 18 (number) 04:13:37.512 [Lua] [1387440934] = 26 (number) 04:13:37.512 [Lua] [1445717962] = 30 (number) 04:13:37.512 [Lua] [1467751760] = 10 (number) 04:13:37.512 [Lua] [1459917022] = 4 (number) 04:13:37.512 [Lua] [1388911015] = 15 (number) 04:13:37.512 [Lua] [1467945840] = 0 (number) 04:13:37.512 [Lua] [1389872347] = 7 (number) 04:13:37.512 [Lua] [1421155919] = 12 (number) 04:13:37.512 [Lua] [1383542440] = 14 (number) 04:13:37.512 [Lua] [1383452616] = 16 (number) 04:13:37.512 [Lua] [1464907434] = 33 (number) 04:13:37.512 [Lua] [1369573612] = 32 (number) 04:13:37.512 [Lua] [1384066089] = 23 (number) 04:13:37.512 [Lua] [1498992606] = 19 (number) 04:13:37.512 [Lua] [1395453301] = 8 (number) 04:13:37.512 [Lua] [1393343095] = 11 (number) 04:13:37.512 [Lua] [1593460250] = 29 (number) 04:13:37.512 [Lua] [1497664830] = 21 (number) 04:13:37.512 [Lua] [1448714756] = 22 (number) 04:13:37.512 [Lua] [1397265260] = 2 (number) 04:13:37.512 [Lua] [1569650837] = 13 (number) 04:13:37.512 [Lua] [1395655171] = 3 (number) 04:13:37.512 [Lua] 04:13:37.513 [Lua] <>modded = true<> 04:13:37.513 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 04:13:37.583 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 04:13:37.598 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 04:13:37.598 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 04:13:37.600 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 04:13:37.600 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x1037b2f0) 04:13:37.600 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x1037b410) 04:13:37.600 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x0279bf90) 04:13:37.600 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x0279c120) 04:13:37.600 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x105db8b0) 04:13:37.600 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x105e94b0) 04:13:37.600 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x12507c50) 04:13:37.600 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x12507f80) 04:13:37.600 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x12507e30) 04:13:37.600 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000da000) 04:13:37.601 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 04:13:37.601 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 04:13:37.601 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x104f8bd0) 04:13:37.601 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x1050c6a0) 04:13:37.601 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x1154d650) 04:13:37.601 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x104b2930) 04:13:37.601 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x104f1e90) 04:13:37.601 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 04:13:37.601 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x1288cf10) 04:13:37.601 [Lua] <>modded = true<> 04:13:37.601 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 04:13:37.604 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 04:13:37.606 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 04:13:37.606 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 04:13:37.607 [Lua] <>modded = true<> 04:13:37.607 [Lua] <>Mod:1389872347:Simple UI = true<> 04:13:37.609 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 04:13:37.610 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 04:13:37.610 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 04:13:37.610 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 04:13:37.610 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x0ffed470) 04:13:37.611 [Lua] <>modded = true<> 04:13:37.611 [Lua] <>Mod:1402971136:Needii = true<> 04:13:37.614 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]` 04:13:37.615 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]` 04:13:37.615 [Lua] Init VMF mod 'Needii' [workshop_name: 'Needii', workshop_id: 1402971136] 04:13:37.615 [Lua] [MOD][Needii][INFO] Using deprecated widget definitions. Please, update your mod. 04:13:37.616 [Lua] [MOD][Needii][INFO] (hook): Hooking 'update' from [InteractionUI] (Origin: function: 0x10afa6c0) 04:13:37.616 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 04:13:37.616 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 04:13:37.616 [Lua] <>modded = true<> 04:13:37.616 [Lua] <>Mod:1445717962:Loadout Manager = true<> 04:13:37.618 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]` 04:13:37.619 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]` 04:13:37.619 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962] 04:13:37.619 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod. 04:13:37.619 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x115bc740) 04:13:37.619 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_select_hero' from [PopupJoinLobbyHandler] (Origin: function: 0x10cb2a60) 04:13:37.619 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupJoinLobbyHandler] (Origin: function: 0x10cb2920) 04:13:37.620 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [PopupJoinLobbyHandler] (Origin: function: 0x10cb2960) 04:13:37.620 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_handle_input' from [PopupJoinLobbyHandler] (Origin: function: 0x10cb2a00) 04:13:37.620 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x115bcbb0) 04:13:37.620 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x035bea30) 04:13:37.620 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x035beaf0) 04:13:37.620 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x009786a0) 04:13:37.620 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x0064c270) 04:13:37.620 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2 04:13:37.620 [Lua] <>modded = true<> 04:13:37.620 [Lua] <>Mod:1397265260:Numeric UI = true<> 04:13:37.622 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 04:13:37.623 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 04:13:37.623 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 04:13:37.624 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 04:13:37.624 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x10a1a5b0) 04:13:37.624 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x10a1a940) 04:13:37.624 [Lua] <>modded = true<> 04:13:37.624 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<> 04:13:37.626 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]` 04:13:37.627 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]` 04:13:37.627 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171] 04:13:37.627 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod. 04:13:37.627 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x000a0030) 04:13:37.627 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_in_melee_range' from [BTConditions] (Origin: function: 0x01c762b0) 04:13:37.627 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x01d66cd0) 04:13:37.628 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x01bdaf60) 04:13:37.628 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x01d66b20) 04:13:37.628 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x01d61630) 04:13:37.628 [Lua] <>modded = true<> 04:13:37.628 [Lua] <>Mod:1459917022:Parry Indicator = true<> 04:13:37.630 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]` 04:13:37.631 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]` 04:13:37.631 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022] 04:13:37.631 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod. 04:13:37.631 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x10b6d960) 04:13:37.631 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x013e2740) 04:13:37.631 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x013e2760) 04:13:37.631 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x013e27e0) 04:13:37.631 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x01b4dd10) 04:13:37.632 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x01b4dfe0) 04:13:37.632 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x01b4e010) 04:13:37.632 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x01b58fb0) 04:13:37.632 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x01b59780) 04:13:37.632 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x009f4740] (Origin: function: 0x009f4670) 04:13:37.632 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x009f4740] (Origin: function: 0x009f47b0) 04:13:37.632 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x009f4740] (Origin: function: 0x009f47d0) 04:13:37.632 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x009f4bd0] (Origin: function: 0x009f4b00) 04:13:37.632 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x009f4bd0] (Origin: function: 0x009f4c40) 04:13:37.632 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x009f4bd0] (Origin: function: 0x009f4c60) 04:13:37.632 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x009f5520] (Origin: function: 0x009f5450) 04:13:37.632 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x009f5520] (Origin: function: 0x009f5590) 04:13:37.632 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x009f5520] (Origin: function: 0x009f55b0) 04:13:37.632 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator 04:13:37.633 [Lua] <>modded = true<> 04:13:37.633 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<> 04:13:37.634 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]` 04:13:37.635 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]` 04:13:37.635 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647] 04:13:37.636 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x10afcb30) 04:13:37.636 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 04:13:37.636 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 04:13:37.636 [Lua] <>modded = true<> 04:13:37.636 [Lua] <>Mod:1391228174:UI Improvements = true<> 04:13:37.639 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]` 04:13:37.640 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]` 04:13:37.640 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174] 04:13:37.641 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x10f1a6a0) 04:13:37.641 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x10f19f70) 04:13:37.641 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x10f1a6c0) 04:13:37.641 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x10f1a0f0) 04:13:37.641 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x10f1a000) 04:13:37.641 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x115bcf80) 04:13:37.641 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x115bcf20) 04:13:37.641 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x02830860] (Origin: function: 0x028309d0) 04:13:37.641 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x10e17450) 04:13:37.641 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x111d2360) 04:13:37.641 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x111d2770) 04:13:37.641 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x1101fb90) 04:13:37.641 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x1101ff20) 04:13:37.641 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x1101fd70) 04:13:37.641 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x1101fc20) 04:13:37.641 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x1101fd10) 04:13:37.641 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x1101fb70) 04:13:37.642 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'craft' from [HeroWindowCrafting] (Origin: function: 0x11020250) 04:13:37.642 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x1101fea0) 04:13:37.642 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x110bec10) 04:13:37.642 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x1114c8f0) 04:13:37.642 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x1114cbc0) 04:13:37.642 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x1165ea20) 04:13:37.642 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d0d030) 04:13:37.642 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d0d0a0) 04:13:37.642 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d0d3c0) 04:13:37.642 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d0d210) 04:13:37.642 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x117f6db0) 04:13:37.642 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x117f6dd0) 04:13:37.642 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x117f6e10) 04:13:37.643 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x117f6540) 04:13:37.643 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x117f6e70) 04:13:37.643 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x117ef800) 04:13:37.643 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x11a54e40) 04:13:37.643 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x115bca70) 04:13:37.643 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x11a54980) 04:13:37.643 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x11a54b10) 04:13:37.643 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements 04:13:37.643 [Lua] <>modded = true<> 04:13:37.643 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<> 04:13:37.645 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]` 04:13:37.646 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]` 04:13:37.646 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095] 04:13:37.646 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000f04f0) 04:13:37.646 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x125cabc0) 04:13:37.646 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x01419ec0) 04:13:37.646 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x125cae90) 04:13:37.647 [Lua] <>modded = true<> 04:13:37.647 [Lua] <>Mod:1569650837:Crosshairs Fix = true<> 04:13:37.648 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]` 04:13:37.649 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]` 04:13:37.649 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837] 04:13:37.649 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod. 04:13:37.649 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x10b618c0) 04:13:37.649 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x10b61ba0) 04:13:37.649 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x10b619d0) 04:13:37.649 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x10b619f0) 04:13:37.649 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x10b61a10) 04:13:37.649 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x10b61a70) 04:13:37.649 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x10b61a90) 04:13:37.649 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs 04:13:37.650 [Lua] <>modded = true<> 04:13:37.650 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<> 04:13:37.651 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]` 04:13:37.652 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]` 04:13:37.652 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616] 04:13:37.652 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000f04f0) 04:13:37.652 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod. 04:13:37.652 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x10bbb020) 04:13:37.653 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x10bbb180) 04:13:37.653 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x0279bf50) 04:13:37.653 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x10bbb430) 04:13:37.653 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x10bbb350) 04:13:37.653 [Lua] <>modded = true<> 04:13:37.653 [Lua] <>Mod:1455893647:Player List Plus = true<> 04:13:37.654 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]` 04:13:37.655 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]` 04:13:37.655 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647] 04:13:37.656 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [IngamePlayerListUI] (Origin: function: 0x10babac0) 04:13:37.656 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [IngamePlayerListUI] (Origin: function: 0x10babbb0) 04:13:37.656 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [IngamePlayerListUI] (Origin: function: 0x10babde0) 04:13:37.656 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [IngamePlayerListUI] (Origin: function: 0x10babcf0) 04:13:37.656 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [SimpleInventoryExtension] (Origin: function: 0x01495200) 04:13:37.656 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [PlayerUnitAttachmentExtension] (Origin: function: 0x00979a60) 04:13:37.656 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn' from [BulldozerPlayer] (Origin: function: 0x10373a20) 04:13:37.656 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [TalentExtension] (Origin: function: 0x026cab00) 04:13:37.656 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout 04:13:37.656 [Lua] <>modded = true<> 04:13:37.656 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<> 04:13:37.658 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]` 04:13:37.659 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]` 04:13:37.659 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646] 04:13:37.659 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x10a48b80) 04:13:37.659 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x10a78b20) 04:13:37.659 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x10a488b0) 04:13:37.659 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x10a78b80) 04:13:37.659 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo 04:13:37.659 [Lua] <>modded = true<> 04:13:37.659 [Lua] <>Mod:1498992606:Countries in Lobby Browser = true<> 04:13:37.661 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bcb7f700195d5ede]` 04:13:37.662 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bcb7f700195d5ede].#ID[3fcdd69156a46417]` 04:13:37.662 [Lua] Init VMF mod 'Countries in Lobby Browser' [workshop_name: 'Countries in Lobby Browser', workshop_id: 1498992606] 04:13:37.662 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook): Hooking 'remove_invalid_lobbies' from [LobbyItemsList] (Origin: function: 0x11b4ff40) 04:13:37.662 [Lua] [MOD][Countries in Lobby Browser][INFO] (hook_safe): Hooking 'populate_lobby_list' from [LobbyItemsList] (Origin: function: 0x11b4ff60) 04:13:37.662 [Lua] [MOD][Countries in Lobby Browser][INFO] (hooks): Enabling all hooks for mod: Countries in Lobby Browser 04:13:37.662 [Lua] <>modded = true<> 04:13:37.662 [Lua] <>Mod:1487862316:Reroll Improvements = true<> 04:13:37.664 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]` 04:13:37.665 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]` 04:13:37.665 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316] 04:13:37.665 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod. 04:13:37.665 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x10f875d0) 04:13:37.665 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x10f875b0) 04:13:37.665 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x10f87550) 04:13:37.665 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x10f87390) 04:13:37.665 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x10f6af50) 04:13:37.665 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x10f6af30) 04:13:37.665 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x10f6aed0) 04:13:37.665 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x10f6ad10) 04:13:37.666 [Lua] <>modded = true<> 04:13:37.666 [Lua] <>Mod:1502859403:Notice Key Pickup = true<> 04:13:37.667 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]` 04:13:37.668 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]` 04:13:37.668 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403] 04:13:37.668 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod. 04:13:37.668 [Lua] [MOD][keyPickupMessage][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x029ca560) 04:13:37.668 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x014778c0) 04:13:37.668 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x014777f0) 04:13:37.668 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 04:13:37.668 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x10b54c20) 04:13:37.668 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage 04:13:37.669 [Lua] <>modded = true<> 04:13:37.669 [Lua] <>Mod:1497664830:Item Filter = true<> 04:13:37.670 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[39104af62f60b71b]` 04:13:37.671 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[39104af62f60b71b].#ID[3fcdd69156a46417]` 04:13:37.671 [Lua] Init VMF mod 'item_filter' [workshop_name: 'Item Filter', workshop_id: 1497664830] 04:13:37.671 [Lua] [MOD][item_filter][INFO] Using deprecated widget definitions. Please, update your mod. 04:13:37.671 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x111d2360) 04:13:37.671 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowLoadoutInventory] (Origin: function: 0x111d23c0) 04:13:37.671 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowLoadoutInventory] (Origin: function: 0x111d23a0) 04:13:37.671 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_update_selected_loadout_slot_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x111d26d0) 04:13:37.671 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_is_inventory_tab_hovered' from [HeroWindowLoadoutInventory] (Origin: function: 0x111d27e0) 04:13:37.671 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_is_inventory_tab_pressed' from [HeroWindowLoadoutInventory] (Origin: function: 0x111d2800) 04:13:37.671 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x112df830) 04:13:37.671 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x112df900) 04:13:37.671 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x112df8e0) 04:13:37.671 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_update_selected_loadout_slot_index' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x112dfb50) 04:13:37.671 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d0d030) 04:13:37.671 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d0d210) 04:13:37.672 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [StartGameWindowMutatorGrid] (Origin: function: 0x11d0d1f0) 04:13:37.672 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x11e883e0) 04:13:37.672 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x11e884b0) 04:13:37.672 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x11e885d0) 04:13:37.672 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowInventory] (Origin: function: 0x110be880) 04:13:37.672 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowInventory] (Origin: function: 0x110bea40) 04:13:37.672 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowInventory] (Origin: function: 0x110bea20) 04:13:37.672 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_change_category_by_name' from [HeroWindowInventory] (Origin: function: 0x110beb00) 04:13:37.672 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x1101fd10) 04:13:37.672 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_is_button_pressed' from [HeroWindowCrafting] (Origin: function: 0x1101fc60) 04:13:37.672 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x114abc90) 04:13:37.672 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x114abd60) 04:13:37.672 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x114abe50) 04:13:37.672 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_change_category_by_name' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x114abfb0) 04:13:37.672 [Lua] [MOD][item_filter][INFO] (hooks): Enabling all hooks for mod: item_filter 04:13:37.672 [Lua] <>modded = true<> 04:13:37.672 [Lua] <>Mod:1495937978:Host your own game = true<> 04:13:37.674 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]` 04:13:37.674 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]` 04:13:37.674 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978] 04:13:37.675 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x0ffed720) 04:13:37.675 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x11a838d0) 04:13:37.675 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x11a83a90) 04:13:37.675 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x11a83a50) 04:13:37.675 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x11a83a00) 04:13:37.675 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x11f14ec0) 04:13:37.675 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x11f150a0) 04:13:37.675 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x11f151f0) 04:13:37.675 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x11f14f50) 04:13:37.675 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x11ad24a0) 04:13:37.675 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x11ad26e0) 04:13:37.675 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay 04:13:37.676 [Lua] <>modded = true<> 04:13:37.676 [Lua] <>Mod:1448714756:No Wobble = true<> 04:13:37.677 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 04:13:37.678 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 04:13:37.678 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756] 04:13:37.678 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod. 04:13:37.678 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x0357dfa0) 04:13:37.678 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble 04:13:37.679 [Lua] <>modded = true<> 04:13:37.679 [Lua] <>Mod:1384066089:Neuter Ult Effects = true<> 04:13:37.681 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]` 04:13:37.682 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]` 04:13:37.682 [Lua] Init VMF mod 'NeuterUltEffects' [workshop_name: 'Neuter Ult Effects', workshop_id: 1384066089] 04:13:37.683 [Lua] [MOD][NeuterUltEffects][INFO] Using deprecated widget definitions. Please, update your mod. 04:13:37.683 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'create_particles' from [World] (Origin: function: 0x00024bf0) 04:13:37.683 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'trigger_event' from [WwiseWorld] (Origin: function: 0x00075f20) 04:13:37.683 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'apply_huntsman_activated_ability' from [table: 0x013c9a30] (Origin: function: 0x013cad90) 04:13:37.683 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update_mood' from [StateInGameRunning] (Origin: function: 0x10243ce0) 04:13:37.683 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'play_hud_sound_event' from [PlayerUnitFirstPerson] (Origin: function: 0x01468600) 04:13:37.683 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking '_play_screen_effect' from [BuffExtension] (Origin: function: 0x013e2950) 04:13:37.683 [Lua] [MOD][NeuterUltEffects][INFO] (hook_safe): Hooking 'init' from [PickupUnitExtension] (Origin: function: 0x0054d490) 04:13:37.683 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'spawn_inventory_unit' from [GearUtils] (Origin: function: 0x01493f60) 04:13:37.683 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'rpc_play_dialogue_event' from [DialogueSystem] (Origin: function: 0x0144b440) 04:13:37.683 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'hud_sound' from [PlayerUnitOverchargeExtension] (Origin: function: 0x0271f5f0) 04:13:37.683 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'parameter' from [Development] (Origin: function: 0x0009f9b0) 04:13:37.683 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update' from [PlayerUnitOverchargeExtension] (Origin: function: 0x0271f580) 04:13:37.683 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'get_anim_blend_overcharge' from [PlayerUnitOverchargeExtension] (Origin: function: 0x0271faf0) 04:13:37.683 [Lua] [MOD][NeuterUltEffects][INFO] (hooks): Enabling all hooks for mod: NeuterUltEffects 04:13:37.684 [Lua] <>modded = true<> 04:13:37.684 [Lua] <>Mod:1464907434:Armory = true<> 04:13:37.686 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]` 04:13:37.688 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]` 04:13:37.688 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434] 04:13:37.690 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x10e0f720) 04:13:37.690 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x11a54630) 04:13:37.690 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x10243c00) 04:13:37.690 [Lua] [MOD][armory][INFO] (hook): Hooking 'scale_power_levels' from [ActionUtils] (Origin: function: 0x0fff61b0) 04:13:37.690 [Lua] [MOD][armory][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x115bcc10) 04:13:37.690 [Lua] [MOD][armory][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x115bc760) 04:13:37.690 [Lua] [MOD][armory][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x027904a0) 04:13:37.691 [Lua] <>modded = true<> 04:13:37.691 [Lua] <>Mod:1431393962:Bestiary = true<> 04:13:37.693 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]` 04:13:37.697 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]` 04:13:37.697 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Bestiary', workshop_id: 1431393962] 04:13:37.699 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x10e0f720) 04:13:37.699 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x11a54630) 04:13:37.699 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [StatisticsDatabase] (Origin: function: 0x02c83bc0) 04:13:37.699 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [StatisticsDatabase] (Origin: function: 0x02c83be0) 04:13:37.699 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [StatisticsDatabase] (Origin: function: 0x02c80eb0) 04:13:37.699 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [QuestSettings] (Origin: function: 0x10275820) 04:13:37.699 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [QuestSettings] (Origin: function: 0x102758a0) 04:13:37.699 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x013ff2a0) 04:13:37.699 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'knock_down' from [PlayerUnitHealthExtension] (Origin: function: 0x01419db0) 04:13:37.699 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x02b60340) 04:13:37.699 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_damage' from [StatisticsUtil] (Origin: function: 0x02b60440) 04:13:37.699 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x10243c00) 04:13:37.699 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x115bcc10) 04:13:37.699 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x115bc760) 04:13:37.699 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x027904a0) 04:13:37.700 [Lua] <>modded = true<> 04:13:37.700 [Lua] <>Mod:1387440934:Third Person Equipment = true<> 04:13:37.701 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bbd9f46541811a16]` 04:13:37.702 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bbd9f46541811a16].#ID[3fcdd69156a46417]` 04:13:37.703 [Lua] Init VMF mod 'ThirdPersonEquipment' [workshop_name: 'Third Person Equipment', workshop_id: 1387440934] 04:13:37.703 [Lua] [MOD][ThirdPersonEquipment][INFO] Using deprecated widget definitions. Please, update your mod. 04:13:37.703 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'set_first_person_mode' from [PlayerUnitFirstPerson] (Origin: function: 0x014683e0) 04:13:37.703 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleInventoryExtension] (Origin: function: 0x01494f00) 04:13:37.703 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleHuskInventoryExtension] (Origin: function: 0x0149b0c0) 04:13:37.703 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleInventoryExtension] (Origin: function: 0x01495040) 04:13:37.703 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleInventoryExtension] (Origin: function: 0x01494d80) 04:13:37.703 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleHuskInventoryExtension] (Origin: function: 0x0149b1a0) 04:13:37.703 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleHuskInventoryExtension] (Origin: function: 0x0149aed0) 04:13:37.704 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'die' from [PlayerUnitHealthExtension] (Origin: function: 0x01419f20) 04:13:37.704 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook): Hooking 'unload' from [PackageManager] (Origin: function: 0x000902e0) 04:13:37.704 [Lua] [MOD][ThirdPersonEquipment][INFO] (hooks): Enabling all hooks for mod: ThirdPersonEquipment 04:13:37.704 [Lua] <>modded = true<> 04:13:37.704 [Lua] <>Mod:1593460250:Crosshair Kill Confirmation = true<> 04:13:37.705 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b2e131a6e70dc57c]` 04:13:37.709 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b2e131a6e70dc57c].#ID[3fcdd69156a46417]` 04:13:37.709 [Lua] Init VMF mod 'Crosshair Kill Confirmation' [workshop_name: 'Crosshair Kill Confirmation', workshop_id: 1593460250] 04:13:37.709 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x02665140) 04:13:37.709 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'on_exit' from [StateInGameRunning] (Origin: function: 0x102440a0) 04:13:37.709 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x10b61840) 04:13:37.709 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hooks): Enabling all hooks for mod: Crosshair Kill Confirmation 04:13:37.710 [Lua] <>project = vermintide 2<> 04:13:37.710 [Lua] <>build = release<> 04:13:37.710 [Lua] <>platform = win32<> 04:13:37.710 [Lua] <>dedicated_server = false<> 04:13:37.710 [Lua] <>title_id = 5107<> 04:13:37.710 [Lua] <>content_revision = 16990<> 04:13:37.710 [Lua] <>engine_revision = f86f00acf094<> 04:13:37.710 [Lua] <>release_version = 3.4.0<> 04:13:37.710 [Lua] <>rendering_backend = dx11<> 04:13:37.710 [Lua] <>teamcity_build_id = 78644<> 04:13:37.710 [Lua] <>steam_id = 110000106c15bc7<> 04:13:37.710 [Lua] <>steam_profile_name = Giorno Gabbana<> 04:13:37.710 [Lua] <>machine_id = 96257533-ce4c-49e2-8c0c-059118052e49<> 04:13:37.710 [Lua] [Boot] Application build: release 04:13:37.710 [Lua] [Boot] Content revision: 16990 04:13:37.710 [Lua] [Boot] Engine revision: f86f00acf094 04:13:37.710 [Lua] [Boot] Release version: 3.4.0 04:13:37.711 [Lua] [Boot] User ID: 110000106c15bc7 Giorno Gabbana 04:13:37.714 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 04:13:37.718 [Lua] initializing mechanism to: adventure 04:13:37.718 [Lua] Game:setup() total time: 0.0080000000000009 04:13:37.718 [Lua] handle rev info: 0 04:13:37.718 [Lua] handle gfx quality: 0 04:13:37.718 [Lua] default settings: 0 04:13:37.718 [Lua] user settings: 0 04:13:37.718 [Lua] set frame times: 0 04:13:37.718 [Lua] init random: 0 04:13:37.718 [Lua] managers: 0.0069999999999996732 04:13:37.718 [Lua] 04:13:37.718 [Lua] unaccounted: 0.0010000000000012221 04:13:37.718 [Lua] [Boot] use baked enemy meshes: false 04:13:37.719 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 04:13:37.719 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 04:13:37.719 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 04:13:37.719 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 04:13:37.719 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 04:13:37.719 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 04:13:37.719 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 04:13:37.770 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks 04:13:37.770 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 04:13:37.770 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 04:13:37.770 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 04:13:37.770 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 04:13:37.770 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 04:13:37.770 [Lua] [Testify] Ready! 04:13:37.772 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000ed9e0) 04:13:38.026 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 04:13:38.026 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 04:13:38.029 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 04:13:38.651 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 04:13:38.651 [Lua] [PackageManager] Force_load: resource_packages/title_screen 04:13:38.655 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 04:13:38.735 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 04:13:38.735 [Lua] [PackageManager] Force_load: resource_packages/menu 04:13:38.735 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 04:13:38.819 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 04:13:38.819 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 04:13:38.820 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 04:13:39.557 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 04:13:39.557 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 04:13:39.559 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 04:13:39.726 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 04:13:39.726 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 04:13:39.727 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 04:13:39.727 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 04:13:39.727 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 04:13:39.727 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 04:13:39.727 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 04:13:39.727 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 04:13:39.727 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 04:13:39.727 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 04:13:39.727 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 04:13:39.727 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 04:13:39.727 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 04:13:39.727 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 04:13:39.727 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 04:13:39.727 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 04:13:39.727 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 04:13:39.727 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 04:13:39.727 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 04:13:39.727 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 04:13:39.727 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 04:13:39.727 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 04:13:39.727 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 04:13:39.893 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 04:13:39.893 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 04:13:39.895 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 04:13:40.540 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 04:13:40.540 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 04:13:40.543 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 04:13:41.908 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 04:13:41.908 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 04:13:41.910 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 04:13:42.943 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 04:13:42.943 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 04:13:42.946 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 04:13:43.710 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 04:13:43.710 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 04:13:43.712 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 04:13:44.074 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 04:13:44.074 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 04:13:44.076 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 04:13:44.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 04:13:44.418 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 04:13:44.420 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 04:13:44.621 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 04:13:44.621 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 04:13:44.623 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 04:13:44.706 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 04:13:44.706 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 04:13:44.709 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 04:13:44.840 [Window] Window => inactive 04:13:45.858 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 04:13:45.858 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 04:13:45.860 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 04:13:45.987 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 04:13:45.987 [Lua] [PackageManager] Force_load: resource_packages/inventory 04:13:45.991 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 04:13:46.044 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 04:13:46.044 [Lua] [PackageManager] Force_load: resource_packages/careers 04:13:46.045 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 04:13:46.094 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 04:13:46.094 [Lua] [PackageManager] Force_load: resource_packages/decals 04:13:46.094 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 04:13:46.197 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 04:13:46.197 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 04:13:46.199 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 04:13:46.586 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 04:13:46.586 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks 04:13:46.586 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x0256a1f0) 04:13:46.586 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x10dfe2c0) 04:13:46.586 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x0011eea0) 04:13:46.586 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x0258b920) 04:13:46.586 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x02577d10) 04:13:46.587 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 04:13:46.587 [Lua] [Gamestate] Enter StateTitleScreen 04:13:46.589 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 04:13:46.589 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 04:13:46.589 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 04:13:46.589 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 04:13:46.589 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 04:13:46.592 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 04:13:46.607 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 04:13:46.607 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 04:13:46.607 [Save] Loading `save_data` 04:13:46.608 [Save] Load done 04:13:46.631 [Lua] [BackendManagerPlayFab] Backend Enabled 04:13:47.038 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 04:13:47.038 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 04:13:47.040 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 04:13:47.317 [Window] Window => active 04:13:48.336 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 04:13:48.336 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 04:13:48.339 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 04:13:48.359 [Lua] <>playfab_id = 21C2BBDCD3DAF4C7<> 04:13:49.602 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 04:13:49.602 [Lua] [PackageManager] Force_load: resource_packages/ingame 04:13:49.606 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 04:13:50.865 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 04:13:50.865 [Lua] [PackageManager] Force_load: resource_packages/pickups 04:13:50.868 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 04:13:50.967 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 04:13:50.967 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 04:13:50.967 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 04:13:51.015 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 04:13:51.015 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 04:13:51.015 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 04:13:51.065 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 04:13:51.065 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 04:13:55.168 warning: [Lua] Incorrectly configured weapon skins for we_crossbow_repeater_skin 04:13:55.168 warning: [Lua] Incorrectly configured weapon skins for dr_handgun_skin 04:13:55.168 warning: [Lua] Incorrectly configured weapon skins for wh_fencing_sword_skin 04:13:55.168 warning: [Lua] Incorrectly configured weapon skins for es_longbow_skin 04:13:55.168 warning: [Lua] Incorrectly configured weapon skins for we_dual_wield_swords_skin 04:13:55.168 warning: [Lua] Incorrectly configured weapon skins for es_1h_flail_skin 04:13:55.168 warning: [Lua] Incorrectly configured weapon skins for bw_skullstaff_beam_skin 04:13:55.169 warning: [Lua] Incorrectly configured weapon skins for dr_1h_hammer_skin 04:13:55.169 warning: [Lua] Incorrectly configured weapon skins for bw_skullstaff_spear_skin 04:13:55.169 warning: [Lua] Incorrectly configured weapon skins for we_longbow_skin 04:13:55.169 [Lua] steam item server: requesting user inventory 04:13:55.497 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1 04:13:55.497 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2 04:13:55.497 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3 04:13:55.497 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4 04:13:55.497 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 04:13:55.497 [Lua] [SteamManager] request_item_prices 04:13:55.499 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1 04:13:55.823 [Lua] Player statistics loaded! 04:13:56.413 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1 04:13:56.430 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2 04:13:56.654 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2 04:13:56.665 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 479 item(s) to the peddler stock 04:13:56.667 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3 04:13:57.007 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3 04:13:57.024 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4 04:13:57.363 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4 04:13:57.363 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_app_prices_steam_cb ERROR Steam Request Error 04:13:57.363 [Lua] [UnlockManager] All unlocks ready 04:13:57.379 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 04:13:58.406 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 04:13:58.407 [Lua] [Managers] Destroying manager group: 04:13:58.407 [Lua] [Gamestate] Enter state StateLoading 04:13:58.409 [Lua] [StateLoading] Auto Skip: nil 04:13:58.409 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 04:13:58.409 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 04:13:58.409 [Lua] [LobbyManager] Setting up network options 04:13:58.409 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 04:13:58.409 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 04:13:58.409 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 04:13:58.409 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 04:13:58.409 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 04:13:58.409 [Lua] LobbyManager:setup_network_options server_port: 27015 04:13:58.409 [Lua] state_loading_restart_network JOIN VIA STEAM 0 04:13:58.416 [Lua] registering RPCs 04:13:58.416 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 04:13:58.416 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer 04:13:58.416 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 04:13:58.416 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 04:13:58.416 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 04:13:58.416 [Lua] [LevelTransitionHandler] load_level inn_level 0 04:13:58.416 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 04:13:58.416 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 04:13:58.416 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 04:13:58.416 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 04:13:58.416 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 04:13:58.416 [SteamVoip] Creating room 54f4fa32977193e9 04:13:58.416 [SteamVoip] Joining room 54f4fa32977193e9 04:13:58.418 [EAC] EAC server 110000106c15bc7 is initializing 04:13:58.434 [EAC] Server is also client 110000106c15bc7 04:13:58.434 [EACServer] [01:13:58:434][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6EBE28FE0 LogLevel: Info. 04:13:58.434 [Lua] ### Created peer state machine for 110000106c15bc7 04:13:58.434 [Lua] [PeerSM] 110000106c15bc7 :: on_enter Connecting 04:13:58.434 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 04:13:58.435 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 04:13:58.436 warning: [Application] Application.update_render_world is deprecated. 04:13:58.438 [Lua] [Gamestate] Enter Substate StateLoadingRunning 04:13:58.438 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 04:13:58.438 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 04:13:58.438 [Lua] Set lobby begin: 04:13:58.438 [Lua] Set lobby end. 04:13:58.439 [Lua] [PSM] Peer 110000106c15bc7 joined. Want to use profile index "5" and join party "nil" 04:13:58.439 [Lua] [LobbyHost] Changed state from 0 to creating 04:13:58.479 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 04:13:58.479 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 04:13:58.479 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 04:13:58.675 [Lua] [LobbyHost] Changed state from creating to joined 04:13:58.675 [Lua] [PartyManager] Leader is set to 110000106c15bc7 04:13:58.675 [Lua] [ChatManager] Setting up network context, host_peer_id:110000106c15bc7 my_peer_id:110000106c15bc7 04:13:58.675 [Lua] [ChatManager] Registering channel 1 04:13:58.675 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000106c15bc7, own_peer_id=110000106c15bc7) 04:13:58.675 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000106c15bc7, own_peer_id=110000106c15bc7) 04:13:58.675 [Lua] [PartyManager] network_context_created (server_peer_id=110000106c15bc7, own_peer_id=110000106c15bc7) 04:13:58.678 [Lua] [NetworkServer] Changing num_players from nil to 1 04:13:58.678 [Lua] Players: 1 04:13:58.678 [Lua] Set lobby begin: 04:13:58.678 [Lua] Lobby data num_players = 1 04:13:58.678 [Lua] Lobby data level_key = inn_level 04:13:58.678 [Lua] Lobby data game_mode = 3 04:13:58.678 [Lua] Lobby data matchmaking = false 04:13:58.678 [Lua] Set lobby end. 04:13:58.806 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 04:13:58.806 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 04:13:58.808 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 04:13:59.025 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 04:13:59.131 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 04:13:59.131 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 04:13:59.131 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 04:14:00.291 [Lua] player (110000106c15bc7,1) was put into party 0 04:14:00.292 [Lua] [PeerSM] 110000106c15bc7 :: on_exit Connecting 04:14:00.292 [Lua] [PeerSM] 110000106c15bc7 :: on_enter Loading 04:14:00.292 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106c15bc7 inn_level 0 04:14:00.292 warning: [Lua] Following data will be uploaded to Crashify: <> 04:14:00.292 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 1, User: 110000106c15bc7 "Giorno Gabbana" [0] =[C]: in function callstack [1] @scripts/utils/script_application.lua:19: in function send_to_crashify [2] @scripts/network/peer_states.lua:203: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: %s"; print_key = "[PeerStates.Loading]level_key: %s"; print_count = 1; message_formatted = "level_key: inn_level"; body = "\"[[PeerStates.Loading]] level_key: inn_level\", Num ocurrencies: 1, User: 110000106c15bc7 \"Giorno Gabbana\"" [2] self = table: 00000000103F6810; previous_state = Connecting; party = table: 00000000007D9A70; mechanism_manager = table: 000000000027C040; network_transmit = table: 00000000008E9AE0; peer_id = "110000106c15bc7"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1171214; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 00000000029111C0 [3] _ = table: 00000000103F6810; new_state = Loading; old_state = Connecting [4] self = table: 00000000103F68B0; dt = 0.0026720066089183092; state_data = table: 00000000103F6810; new_state = Loading [5] self = table: 00000000003103D0; dt = 0.0026720066089183092; peer_state_machines = table: 00000000009CB900; joined_peers = table: 0000000000A5E8D0; game_session = nil; peer_id = "110000106c15bc7"; peer_state_machine = table: 00000000103F68B0 [6] self = table: 00000000005F0C70; dt = 0.0026720066089183092 [7] self = table: 00000000005F0C70; dt = 0.0026720066089183092; t = 22.701915297016967 [8] self = table: 00000000031C4260; dt = 0.0026720066089183092; t = 22.701915297016967 [9] self = table: 00000000000970D0; real_world_dt = 0.0026720066089183092; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.0026720066089183092; t = 22.701915297016967 [10] dt = 0.0026720066089183092 [2] server = table: 00000000003103D0; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9692145995795727; peer_id = "110000106c15bc7"; [4] current_state = Loading; function_memoize = table: 00000000103F6880; state_data = table: 00000000103F6810; [5] server_peer_id = "110000106c15bc7"; kicked_peers_disconnect_timer = table: 00000000009CB930; my_peer_id = "110000106c15bc7"; peers_added_to_gamesession = table: 00000000009C5BF0; _joined_peers = table: 0000000000A5E8D0; voip = table: 0000000002CAEAF0; environment_variation_id = 0; level_transition_handler = table: 0000000000558B90; _connections = table: 00000000009D2470; lobby_host = table: 00000000009C5EE0; level_key = "inn_level"; slot_allocator = table: 0000000010353400; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000A5EAD0; wanted_career_index = 3; _reserved_slots = table: 00000000008FE450; wanted_profile_index = 5; _connected_peers = table: 0000000000A5E900; player_manager = table: 0000000000A89360; _profile_requester = table: 00000000118948F0; network_transmit = table: 00000000008E9AE0; peers_completed_game_object_sync = table: 00000000009C5BB0; peer_state_machines = table: 00000000009CB900; network_event_delegate = table: 00000000010A20F0; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000970D0; _loading_music_triggered = true; _network_transmit = table: 00000000008E9AE0; _input_manager = table: 0000000002950E00; _viewport_name = "loading_viewport"; _machine = table: 00000000001B57A0; _network_event_delegate = table: 00000000010A20F0; _registered_rpcs = true; _wanted_state = table: 000000001035F3A0; _loading_view = table: 00000000125CAE20; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000003103D0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000000558B90; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 0000000000A5EAD0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000009C5EE0; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000970D0; _loading_music_triggered = true; _network_transmit = table: 00000000008E9AE0; _input_manager = table: 0000000002950E00; _viewport_name = "loading_viewport"; _machine = table: 00000000001B57A0; _network_event_delegate = table: 00000000010A20F0; _registered_rpcs = true; _wanted_state = table: 000000001035F3A0; _loading_view = table: 00000000125CAE20; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000003103D0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000000558B90; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 0000000000A5EAD0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000009C5EE0; [8] _params = table: 00000000031C4E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 00000000005F0C70; [9] startup_package_handles = table: 000000000009AC60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABC0; flow_return_table = table: 0000000000097100; _machine = table: 00000000031C4260; startup_timer = 6.0406745815998875; has_booted = true; loading_context = table: 00000000031C4E20; <> 04:14:00.292 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000103F6810; previous_state = Connecting; party = table: 00000000007D9A70; mechanism_manager = table: 000000000027C040; network_transmit = table: 00000000008E9AE0; peer_id = "110000106c15bc7"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1171214; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 00000000029111C0 [3] _ = table: 00000000103F6810; new_state = Loading; old_state = Connecting [4] self = table: 00000000103F68B0; dt = 0.0026720066089183092; state_data = table: 00000000103F6810; new_state = Loading [5] self = table: 00000000003103D0; dt = 0.0026720066089183092; peer_state_machines = table: 00000000009CB900; joined_peers = table: 0000000000A5E8D0; game_session = nil; peer_id = "110000106c15bc7"; peer_state_machine = table: 00000000103F68B0 [6] self = table: 00000000005F0C70; dt = 0.0026720066089183092 [7] self = table: 00000000005F0C70; dt = 0.0026720066089183092; t = 22.701915297016967 [8] self = table: 00000000031C4260; dt = 0.0026720066089183092; t = 22.701915297016967 [9] self = table: 00000000000970D0; real_world_dt = 0.0026720066089183092; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.0026720066089183092; t = 22.701915297016967 [10] dt = 0.0026720066089183092 [2] server = table: 00000000003103D0; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9692145995795727; peer_id = "110000106c15bc7"; [4] current_state = Loading; function_memoize = table: 00000000103F6880; state_data = table: 00000000103F6810; [5] server_peer_id = "110000106c15bc7"; kicked_peers_disconnect_timer = table: 00000000009CB930; my_peer_id = "110000106c15bc7"; peers_added_to_gamesession = table: 00000000009C5BF0; _joined_peers = table: 0000000000A5E8D0; voip = table: 0000000002CAEAF0; environment_variation_id = 0; level_transition_handler = table: 0000000000558B90; _connections = table: 00000000009D2470; lobby_host = table: 00000000009C5EE0; level_key = "inn_level"; slot_allocator = table: 0000000010353400; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000A5EAD0; wanted_career_index = 3; _reserved_slots = table: 00000000008FE450; wanted_profile_index = 5; _connected_peers = table: 0000000000A5E900; player_manager = table: 0000000000A89360; _profile_requester = table: 00000000118948F0; network_transmit = table: 00000000008E9AE0; peers_completed_game_object_sync = table: 00000000009C5BB0; peer_state_machines = table: 00000000009CB900; network_event_delegate = table: 00000000010A20F0; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000970D0; _loading_music_triggered = true; _network_transmit = table: 00000000008E9AE0; _input_manager = table: 0000000002950E00; _viewport_name = "loading_viewport"; _machine = table: 00000000001B57A0; _network_event_delegate = table: 00000000010A20F0; _registered_rpcs = true; _wanted_state = table: 000000001035F3A0; _loading_view = table: 00000000125CAE20; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000003103D0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000000558B90; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 0000000000A5EAD0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000009C5EE0; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000970D0; _loading_music_triggered = true; _network_transmit = table: 00000000008E9AE0; _input_manager = table: 0000000002950E00; _viewport_name = "loading_viewport"; _machine = table: 00000000001B57A0; _network_event_delegate = table: 00000000010A20F0; _registered_rpcs = true; _wanted_state = table: 000000001035F3A0; _loading_view = table: 00000000125CAE20; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 00000000003103D0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000000558B90; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 0000000000A5EAD0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 00000000009C5EE0; [8] _params = table: 00000000031C4E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 00000000005F0C70; [9] startup_package_handles = table: 000000000009AC60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABC0; flow_return_table = table: 0000000000097100; _machine = table: 00000000031C4260; startup_timer = 6.0406745815998875; has_booted = true; loading_context = table: 00000000031C4E20; <> <> 04:14:00.293 [Lua] [StateLoading] got rpc_load_level 50 inn_level 04:14:19.724 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 04:14:19.724 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 04:14:19.734 [Lua] [LevelTransitionHandler] Level load completed! 04:14:19.734 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 1171214 - use_random_directors: true - overriden_conflict: nil 04:14:19.737 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 04:14:19.737 [Lua] checking dlc's against conflict directors 04:14:19.737 [Lua] number of factions to include 3 04:14:19.737 [Lua] number of factions added 3 04:14:19.737 [Lua] --- --- --- 04:14:19.737 [Lua] Starting... difficulty 'normal' 04:14:19.737 [Lua] These are the starting conflict directors: 04:14:19.737 [Lua] inn_level 04:14:19.737 [Lua] --- --- --- 04:14:19.737 [Lua] 04:14:19.737 [Lua] DONE! Found the following directors: 04:14:19.737 [Lua] (free: 35), Master hash is: 04:14:19.737 [Lua] [EnemyPackageLoader] breed_lookup: { } 04:14:19.737 [Lua] load_startup_enemy_packages: -------------- 04:14:19.737 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 04:14:19.737 [Lua] critter_rat 04:14:19.740 [Lua] ### Sending rpc_level_loaded 04:14:19.740 [Lua] #### Has state machine: true, peer_id: 110000106c15bc7, level_id: 50 04:14:19.740 [Lua] Peer 110000106c15bc7 has loaded the level and all enemies are loaded 04:14:19.742 [Lua] [PeerSM] 110000106c15bc7 :: on_exit Loading 04:14:19.742 [Lua] [PeerSM] 110000106c15bc7 :: on_enter LoadingProfilePackages 04:14:19.742 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106c15bc7 inventory_sync_id:0 my_peer_id:110000106c15bc7 04:14:19.743 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106c15bc7 inventory_sync_id:0 my_peer_id:110000106c15bc7 04:14:19.745 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 04:14:19.745 [Lua] [PeerSM] 110000106c15bc7 :: on_exit LoadingProfilePackages 04:14:19.745 [Lua] [PeerSM] 110000106c15bc7 :: on_enter WaitingForEnterGame 04:14:19.746 [Lua] ### Sending rpc_level_loaded 04:14:19.746 [Lua] #### Has state machine: false, peer_id: 110000106c15bc7, level_id: 50 04:14:19.764 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 04:14:19.764 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 04:14:19.766 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 04:14:19.766 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 04:14:19.766 [Lua] Starting async level spawning of levels/inn/world 04:14:19.767 [Umbra] Init version: 3.4.15 :: 16 threads 04:14:20.062 [Lua] Async level spawning done 04:14:20.062 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 04:14:20.836 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 04:14:20.836 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 04:14:20.837 [Lua] Set lobby begin: 04:14:20.837 [Lua] Lobby data host = 110000106c15bc7 04:14:20.837 [Lua] Lobby data level_key = inn_level 04:14:20.837 [Lua] Lobby data game_mode = 3 04:14:20.837 [Lua] Lobby data country_code = AR 04:14:20.837 [Lua] Lobby data unique_server_name = Giorno Gabbana 04:14:20.837 [Lua] Lobby data num_players = 1 04:14:20.837 [Lua] Lobby data matchmaking = false 04:14:20.837 [Lua] Set lobby end. 04:14:20.837 [Lua] [Managers] Destroying manager group: 04:14:20.838 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 04:14:20.838 [Lua] [Gamestate] Enter StateIngame HOST 04:14:20.838 [Lua] [Managers] Calling function on all managers: 04:14:20.838 [Lua] <>level = inn_level<> 04:14:20.838 [Lua] Set lobby begin: 04:14:20.838 [Lua] Lobby data host = 110000106c15bc7 04:14:20.838 [Lua] Lobby data level_key = inn_level 04:14:20.838 [Lua] Lobby data game_mode = 3 04:14:20.838 [Lua] Lobby data selected_level_key = inn_level 04:14:20.838 [Lua] Lobby data country_code = AR 04:14:20.838 [Lua] Lobby data unique_server_name = Giorno Gabbana 04:14:20.839 [Lua] Lobby data num_players = 1 04:14:20.839 [Lua] Lobby data matchmaking = false 04:14:20.839 [Lua] Set lobby end. 04:14:20.839 [Lua] [StateIngame] Server ingame 04:14:20.842 [Lua] Set lobby begin: 04:14:20.842 [Lua] Lobby data level_key = inn_level 04:14:20.842 [Lua] Lobby data selected_level_key = inn_level 04:14:20.842 [Lua] Lobby data unique_server_name = Giorno Gabbana 04:14:20.842 [Lua] Lobby data matchmaking = false 04:14:20.842 [Lua] Lobby data host = 110000106c15bc7 04:14:20.842 [Lua] Lobby data country_code = AR 04:14:20.843 [Lua] Lobby data game_mode = 3 04:14:20.843 [Lua] Lobby data difficulty_tweak = 0 04:14:20.843 [Lua] Lobby data difficulty = normal 04:14:20.843 [Lua] Lobby data num_players = 1 04:14:20.843 [Lua] Set lobby end. 04:14:20.843 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer 04:14:20.843 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 04:14:20.843 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 04:14:20.843 [Lua] [Matchmaking] initializing 04:14:20.843 [Lua] [Matchmaking] my_peer_id: 110000106c15bc7, I am server 04:14:20.843 [Lua] [Matchmaking] register rpcs 04:14:20.843 [Lua] GameNetworkManager:init... creating game session 04:14:20.843 [Lua] Host GameSession.make_game_session_host with session: 04:14:20.843 [Lua] [GameNetworkManager] Setting pong timeout to 60 04:14:20.843 [Lua] [GameNetworkManager] My own peer_id = 110000106c15bc7 04:14:20.843 [Lua] [GameNetworkManager] self.is_server = true 04:14:20.843 [Network] Setting artificial MTU limit to 65536 04:14:20.843 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 04:14:20.850 [Lua] Switching ConflictSettings: to: inn_level 04:14:20.850 [Lua] pacing=disabled 04:14:20.850 [Lua] roaming=nil 04:14:20.850 [Lua] disabled=false 04:14:20.850 [Lua] pack_spawning=disabled 04:14:20.850 [Lua] contained_breeds=nil 04:14:20.850 [Lua] boss=disabled 04:14:20.850 [Lua] horde=disabled 04:14:20.850 [Lua] specials=disabled 04:14:20.850 [Lua] name=inn_level 04:14:20.850 [Lua] intensity=disabled 04:14:20.850 [Lua] --- 04:14:20.850 [Lua] [LevelAnalysis] set_random_seed( 1171214) 04:14:20.855 [Lua] [AIInterestPointSystem] Level Seed: 1171214 04:14:20.855 [Lua] 04:14:20.855 [Lua] [entity_system_bag] = table 04:14:20.855 [Lua] [entity_system_bag] = metatable 04:14:20.855 [Lua] [startup_data] = table 04:14:20.855 [Lua] [entity_manager] = table 04:14:20.855 [Lua] [entity_manager] = metatable 04:14:20.855 [Lua] [unit_spawner] = table 04:14:20.855 [Lua] [unit_spawner] = metatable 04:14:20.855 [Lua] [unit_storage] = table 04:14:20.855 [Lua] [unit_storage] = metatable 04:14:20.855 [Lua] [dice_keeper] = table 04:14:20.855 [Lua] [dice_keeper] = metatable 04:14:20.855 [Lua] [is_server] = true (boolean) 04:14:20.855 [Lua] [world] = [World] 04:14:20.855 [Lua] [system_api] = table 04:14:20.855 [Lua] [entity_system] = table 04:14:20.855 [Lua] [entity_system] = metatable 04:14:20.855 [Lua] [network_lobby] = table 04:14:20.855 [Lua] [network_lobby] = metatable 04:14:20.855 [Lua] [profile_synchronizer] = table 04:14:20.855 [Lua] [profile_synchronizer] = metatable 04:14:20.855 [Lua] [level_transition_handler] = table 04:14:20.855 [Lua] [level_transition_handler] = metatable 04:14:20.855 [Lua] [num_local_human_players] = 1 (number) 04:14:20.855 [Lua] [statistics_db] = table 04:14:20.855 [Lua] [statistics_db] = metatable 04:14:20.855 [Lua] [network_server] = table 04:14:20.855 [Lua] [network_server] = metatable 04:14:20.855 [Lua] [input_manager] = table 04:14:20.855 [Lua] [input_manager] = metatable 04:14:20.855 [Lua] [network_clock] = table 04:14:20.855 [Lua] [network_clock] = metatable 04:14:20.855 [Lua] [network_transmit] = table 04:14:20.855 [Lua] [network_transmit] = metatable 04:14:20.855 [Lua] [free_flight_manager] = table 04:14:20.855 [Lua] [free_flight_manager] = metatable 04:14:20.855 [Lua] [network_manager] = table 04:14:20.855 [Lua] [network_manager] = metatable 04:14:20.855 [Lua] [network_event_delegate] = table 04:14:20.855 [Lua] [network_event_delegate] = metatable 04:14:20.855 [Lua] 04:14:20.855 [Lua] ignoring extension VersusVolumeObjectiveExtension 04:14:20.855 [Lua] ignoring extension VersusInteractObjectiveExtension 04:14:20.855 [Lua] ignoring extension VersusPayloadObjectiveExtension 04:14:20.855 [Lua] ignoring extension VersusSocketObjectiveExtension 04:14:20.855 [Lua] ignoring extension VersusTargetObjectiveExtension 04:14:20.855 [Lua] ignoring extension VersusMissionObjectiveExtension 04:14:20.856 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 04:14:20.858 [Lua] [AchievementManager] Achievements using the steam platform 04:14:20.906 [Lua] [StateIngame] Level seed: 1171214 04:14:20.916 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 04:14:20.916 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 04:14:20.916 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read, 04:14:20.916 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 04:14:20.916 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_2, async-read, 04:14:20.916 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1, async-read, 04:14:20.917 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 04:14:20.917 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 04:14:20.917 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 04:14:20.917 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 04:14:20.917 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 04:14:20.917 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_5, async-read, 04:14:20.917 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_4, async-read, 04:14:20.917 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_2, async-read, 04:14:20.917 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_1, async-read, 04:14:20.917 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2, async-read, 04:14:20.917 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_bardin_painting_wood_base_1, async-read, 04:14:20.917 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_bugmans_painting_wood_base_1, async-read, 04:14:20.918 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_3, async-read, 04:14:20.922 [Lua] [LevelAnalysis] set_random_seed( 1171214) 04:14:20.927 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 04:14:20.927 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6 04:14:20.928 [Lua] [IngameUI] init 04:14:20.948 [SteamVoipClient] select_out(110000106c15bc7, off) 04:14:20.953 [Lua] cb_razer_chroma_setup 04:14:20.984 [Lua] [PackageManager] Load: resource_packages/razer_chroma, RazerChroma, async-read, 04:14:21.002 [Lua] [Matchmaking] Cancelling matchmaking 04:14:21.002 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 04:14:21.002 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 04:14:21.002 [Lua] Set lobby begin: 04:14:21.002 [Lua] Lobby data level_key = inn_level 04:14:21.003 [Lua] Lobby data power_level = 0 04:14:21.003 [Lua] Lobby data selected_level_key = inn_level 04:14:21.003 [Lua] Lobby data unique_server_name = Giorno Gabbana 04:14:21.003 [Lua] Lobby data matchmaking = false 04:14:21.003 [Lua] Lobby data host = 110000106c15bc7 04:14:21.003 [Lua] Lobby data country_code = AR 04:14:21.003 [Lua] Lobby data game_mode = 3 04:14:21.003 [Lua] Lobby data difficulty_tweak = 0 04:14:21.003 [Lua] Lobby data difficulty = normal 04:14:21.003 [Lua] Lobby data num_players = 1 04:14:21.003 [Lua] Set lobby end. 04:14:21.004 [Flow] complete_skittergate_legend true 04:14:21.004 [Flow] complete_all_helmgart_levels_recruit true 04:14:21.005 [Flow] WitchHunterLevel:35 04:14:21.005 [Flow] LeaderYes 04:14:21.005 [Flow] ALL PC XP:304250 04:14:21.005 [Flow] Has "bogenhafen" DLC:true 04:14:21.005 [Flow] WH XP:60850 04:14:21.005 [Flow] Number of crafted items:3877 04:14:21.005 [Flow] Has "pre_order" DLC:true 04:14:21.005 [Flow] Sum of Powe Levels:1500 04:14:21.005 [Flow] lodestone diff 1:false 04:14:21.005 [Flow] magnus and forest activated 04:14:21.005 [Flow] magnus and forest activated 04:14:21.005 [Flow] cemetery and forest activated 04:14:21.005 [Flow] magnus and cemetery 04:14:21.005 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 04:14:21.005 [Flow] ALL RUNES ACTIVATED 04:14:21.005 [Flow] magnus and forest activated 04:14:21.006 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 04:14:21.006 [Flow] ALL RUNES ACTIVATED 04:14:21.006 [Flow] cemetery and forest activated 04:14:21.006 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 04:14:21.006 [Flow] ALL RUNES ACTIVATED 04:14:21.006 [Flow] magnus and forest activated 04:14:21.006 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 04:14:21.006 [Flow] ALL RUNES ACTIVATED 04:14:21.006 [Flow] magnus and cemetery 04:14:21.006 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 04:14:21.006 [Flow] ALL RUNES ACTIVATED 04:14:21.006 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 04:14:21.007 [Lua] CurrentConflictSettings inn_level 04:14:21.007 [Lua] [ConflictDirector] conflict_director is ai_ready 04:14:21.008 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 04:14:21.008 [Lua] [MainPathSpawningGenerator] Injecting travel distances 04:14:21.011 [Lua] SpecialsPacing:remove_unwanted_breeds: 04:14:21.011 [Lua] Forming navigation groups in one frame 04:14:21.011 [Lua] Forming navigation groups 04:14:21.029 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000000682 04:14:21.030 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999766942 04:14:21.030 [Lua] number of nav groups: 41 04:14:21.031 [Lua] number of refined nav groups : 23 04:14:21.033 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000001137 04:14:21.033 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 04:14:21.033 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 04:14:21.033 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 04:14:21.036 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 04:14:21.036 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 04:14:21.036 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 04:14:21.036 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27 04:14:21.036 [Lua] [Managers] Calling function on all managers: 04:14:21.036 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 04:14:21.090 [Lua] [PeerSM] 110000106c15bc7 :: on_exit WaitingForEnterGame 04:14:21.090 [Lua] [PeerSM] 110000106c15bc7 :: on_enter WaitingForGameObjectSync 04:14:21.363 [Lua] player (110000106c15bc7,1) was put into party 1 04:14:21.363 [Lua] [IngamePlayerListUI] - Destroy 04:14:21.363 [Lua] [GamePadEquipmentUI] - Destroy 04:14:21.363 [Lua] [EquipmentUI] - Destroy 04:14:21.363 [Lua] [GamePadAbilityUI] - Destroy 04:14:21.363 [Lua] [AbilityUI] - Destroy 04:14:21.371 [Lua] Assigning peer(110000106c15bc7:1) to profile(5) career(3) 04:14:21.371 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106c15bc7) local_player_id(1) profile_index(5) career_index(3) 04:14:21.371 [Lua] Set lobby begin: 04:14:21.371 [Lua] Lobby data player_slot_1 = 0:0 04:14:21.371 [Lua] Lobby data level_key = inn_level 04:14:21.371 [Lua] Lobby data power_level = 0 04:14:21.371 [Lua] Lobby data selected_level_key = inn_level 04:14:21.371 [Lua] Lobby data player_slot_4 = 0:0 04:14:21.371 [Lua] Lobby data difficulty = normal 04:14:21.372 [Lua] Lobby data unique_server_name = Giorno Gabbana 04:14:21.372 [Lua] Lobby data matchmaking = false 04:14:21.372 [Lua] Lobby data host = 110000106c15bc7 04:14:21.372 [Lua] Lobby data country_code = AR 04:14:21.372 [Lua] Lobby data game_mode = 3 04:14:21.372 [Lua] Lobby data player_slot_5 = 110000106c15bc7:1 04:14:21.372 [Lua] Lobby data player_slot_2 = 0:0 04:14:21.372 [Lua] Lobby data difficulty_tweak = 0 04:14:21.372 [Lua] Lobby data player_slot_3 = 0:0 04:14:21.372 [Lua] Lobby data num_players = 1 04:14:21.372 [Lua] Set lobby end. 04:14:21.372 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000106c15bc7 04:14:21.373 [Lua] 04:14:21.373 [Lua] [units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p] = false (boolean) 04:14:21.373 [Lua] [wwise/two_handed_hammers] = false (boolean) 04:14:21.373 [Lua] [units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2_3p] = false (boolean) 04:14:21.373 [Lua] [resource_packages/careers/es_knight] = false (boolean) 04:14:21.373 [Lua] [wwise/handgun_rifle] = false (boolean) 04:14:21.373 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base] = false (boolean) 04:14:21.373 [Lua] [wwise/one_handed_hammers] = false (boolean) 04:14:21.373 [Lua] [units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05_3p] = false (boolean) 04:14:21.373 [Lua] [units/beings/player/empire_soldier_knight/skins/bronze/chr_empire_soldier_knight_bronze] = false (boolean) 04:14:21.373 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12] = false (boolean) 04:14:21.373 [Lua] 04:14:21.373 [Lua] 04:14:21.373 [Lua] [units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p] = false (boolean) 04:14:21.373 [Lua] [units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2] = false (boolean) 04:14:21.373 [Lua] [wwise/two_handed_hammers] = false (boolean) 04:14:21.373 [Lua] [units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2_3p] = false (boolean) 04:14:21.373 [Lua] [resource_packages/careers/es_knight] = false (boolean) 04:14:21.373 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12] = false (boolean) 04:14:21.373 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 04:14:21.373 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 04:14:21.373 [Lua] [units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05] = false (boolean) 04:14:21.373 [Lua] [wwise/handgun_rifle] = false (boolean) 04:14:21.373 [Lua] [units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01] = false (boolean) 04:14:21.373 [Lua] [wwise/one_handed_hammers] = false (boolean) 04:14:21.373 [Lua] [units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05_3p] = false (boolean) 04:14:21.373 [Lua] [units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh] = false (boolean) 04:14:21.373 [Lua] [units/beings/player/empire_soldier_knight/skins/bronze/chr_empire_soldier_knight_bronze] = false (boolean) 04:14:21.373 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base] = false (boolean) 04:14:21.373 [Lua] 04:14:21.373 [Lua] [PeerSM] 110000106c15bc7 :: on_exit WaitingForGameObjectSync 04:14:21.373 [Lua] [PeerSM] 110000106c15bc7 :: on_enter WaitingForPlayers 04:14:21.373 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 04:14:21.373 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 04:14:21.374 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 04:14:21.374 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 04:14:21.378 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106c15bc7 inventory_sync_id:1 my_peer_id:110000106c15bc7 04:14:21.385 [Lua] [PeerSM] 110000106c15bc7 :: on_exit WaitingForPlayers 04:14:21.385 [Lua] [PeerSM] 110000106c15bc7 :: on_enter InGame 04:14:21.390 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106c15bc7 inventory_sync_id:1 my_peer_id:110000106c15bc7 04:14:21.390 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 04:14:21.390 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2, InventoryPackageSynchronizerClient, async-read, 04:14:21.390 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 04:14:21.390 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2_3p, InventoryPackageSynchronizerClient, async-read, 04:14:21.390 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05, InventoryPackageSynchronizerClient, async-read, 04:14:21.390 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 04:14:21.390 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 04:14:21.390 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 04:14:21.390 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read, 04:14:21.390 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12, InventoryPackageSynchronizerClient, async-read, 04:14:21.390 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 04:14:21.390 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 04:14:21.390 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05_3p, InventoryPackageSynchronizerClient, async-read, 04:14:21.390 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 04:14:21.390 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/bronze/chr_empire_soldier_knight_bronze, InventoryPackageSynchronizerClient, async-read, 04:14:21.390 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 04:14:22.470 [Flow] DISABLE 04:14:26.314 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read, 04:14:26.314 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 04:14:26.558 [Lua] PlayFabMirrorBase:_commit_internal 1 04:14:26.558 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 04:14:26.560 [Lua] generate_backend_stats 110000106c15bc7:1 04:14:26.574 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 04:14:26.574 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 04:14:26.574 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 5 04:14:26.574 [Lua] Set lobby begin: 04:14:26.574 [Lua] Lobby data player_slot_1 = 0:0 04:14:26.574 [Lua] Lobby data level_key = inn_level 04:14:26.574 [Lua] Lobby data power_level = 835 04:14:26.574 [Lua] Lobby data selected_level_key = inn_level 04:14:26.574 [Lua] Lobby data player_slot_4 = 0:0 04:14:26.574 [Lua] Lobby data difficulty = normal 04:14:26.574 [Lua] Lobby data unique_server_name = Giorno Gabbana 04:14:26.574 [Lua] Lobby data matchmaking = false 04:14:26.574 [Lua] Lobby data host = 110000106c15bc7 04:14:26.574 [Lua] Lobby data country_code = AR 04:14:26.575 [Lua] Lobby data game_mode = 3 04:14:26.575 [Lua] Lobby data player_slot_5 = 110000106c15bc7:1 04:14:26.575 [Lua] Lobby data player_slot_2 = 0:0 04:14:26.575 [Lua] Lobby data difficulty_tweak = 0 04:14:26.575 [Lua] Lobby data player_slot_3 = 0:0 04:14:26.575 [Lua] Lobby data num_players = 1 04:14:26.575 [Lua] Set lobby end. 04:14:26.579 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 5 04:14:27.074 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 5 04:14:27.080 [Lua] commit result success 1 04:14:27.966 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 04:14:27.966 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 04:14:27.967 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 04:14:27.967 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 04:14:28.010 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 04:14:28.010 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 04:14:28.010 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 04:14:28.010 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 04:14:28.033 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 04:14:28.033 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 04:14:28.033 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 04:14:28.033 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 04:14:28.084 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 04:14:28.084 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 04:14:28.085 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 04:14:28.085 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 04:14:28.108 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 04:14:28.108 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 04:14:28.109 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 04:14:28.109 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne05 04:14:28.120 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 04:14:28.120 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 04:14:28.125 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_2, async-read, 04:14:28.125 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 04:14:28.133 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne05 04:14:28.133 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne05 04:14:28.134 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 04:14:28.134 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 04:14:28.135 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1, async-read, 04:14:28.135 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 04:14:28.142 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 04:14:28.142 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 04:14:28.149 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 04:14:28.149 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 04:14:28.149 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 04:14:28.149 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 04:14:28.150 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 04:14:28.150 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 04:14:28.166 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 04:14:28.166 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 04:14:28.166 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 04:14:28.166 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 04:14:28.199 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 04:14:28.199 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01 04:14:28.200 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 04:14:28.200 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 04:14:28.227 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 04:14:28.227 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 04:14:28.228 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 04:14:28.228 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 04:14:28.265 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 04:14:28.265 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 04:14:28.266 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 04:14:28.266 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 04:14:28.300 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 04:14:28.300 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 04:14:28.301 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 04:14:28.301 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 04:14:28.374 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 04:14:28.374 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02 04:14:28.375 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 04:14:28.375 [Lua] [PackageManager] Queueing new asynch package: resource_packages/razer_chroma 04:14:28.394 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/razer_chroma 04:14:28.394 [Lua] [PackageManager] Force_load: resource_packages/razer_chroma 04:14:28.411 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p 04:14:28.423 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2, async-read, 04:14:28.423 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 04:14:28.430 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_bardin_painting_wood_base_1, async-read, 04:14:28.430 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 04:14:28.667 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p 04:14:28.667 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p 04:14:28.669 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2 04:14:28.878 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2 04:14:28.878 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2 04:14:28.880 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 04:14:28.968 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 04:14:28.968 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 04:14:28.969 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2_3p 04:14:29.036 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2_3p 04:14:29.036 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2_3p 04:14:29.040 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05 04:14:29.385 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05 04:14:29.385 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05 04:14:29.388 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 04:14:29.616 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 04:14:29.616 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 04:14:29.618 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 04:14:30.145 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 04:14:30.145 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 04:14:30.147 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 04:14:30.713 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 04:14:30.713 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 04:14:30.715 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 04:14:30.805 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 04:14:30.805 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 04:14:30.807 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12 04:14:30.831 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12 04:14:30.831 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12 04:14:30.832 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01 04:14:31.339 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01 04:14:31.339 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01 04:14:31.341 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 04:14:31.522 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 04:14:31.522 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 04:14:31.523 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05_3p 04:14:31.652 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05_3p 04:14:31.652 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05_3p 04:14:31.655 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 04:14:31.950 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 04:14:31.950 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 04:14:31.953 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/bronze/chr_empire_soldier_knight_bronze 04:14:32.146 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/bronze/chr_empire_soldier_knight_bronze 04:14:32.146 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/bronze/chr_empire_soldier_knight_bronze 04:14:32.148 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 04:14:33.659 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 04:14:33.659 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 04:14:33.669 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 04:14:33.686 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:14:33.686 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:14:33.686 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 04:14:33.700 [Lua] Players are leaving the safe zone 04:14:33.899 [Lua] StateInGameRunning:_game_actually_starts() 04:14:33.899 [Lua] [IngameUI] menu view on_enter start_menu_view 04:14:33.899 [Lua] hero_fullscreen_menu_on_enter 04:14:33.900 [Lua] ################################################################################################################# 04:14:33.900 [Lua] [Loading Time]: 00:00:34 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 04:14:33.900 [Lua] ################################################################################################################# 04:14:33.900 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 6 04:14:33.905 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0203fe00 04:14:33.907 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 04:14:33.912 [SteamVoipClient] select_out(110000106c15bc7, off) 04:14:33.916 [Lua] cb_razer_chroma_setup 04:14:33.921 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 6 04:14:33.927 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 04:14:33.927 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/bronze/chr_empire_soldier_knight_bronze, MenuWorldPreviewerStartMenuView, async-read, prioritized 04:14:33.928 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 04:14:33.928 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 04:14:33.928 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 04:14:33.928 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 04:14:33.928 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 04:14:33.928 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12, MenuWorldPreviewerStartMenuView, async-read, prioritized 04:14:33.928 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 04:14:33.928 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 04:14:33.928 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewerStartMenuView 04:14:34.174 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 6 04:14:34.174 [Lua] Commit load time data 04:14:34.901 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x13e8, position: 0 04:14:35.471 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x13e8, position: 27249 04:14:35.650 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 04:14:35.650 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p 04:14:35.653 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 04:14:36.025 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 04:14:36.025 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 04:14:41.294 [Lua] [IngameUI] menu view on_exit start_menu_view 04:14:41.295 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 04:14:41.295 [Lua] hero_fullscreen_menu_on_exit 04:14:41.298 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0203fe00 04:14:41.298 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 04:14:41.298 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/bronze/chr_empire_soldier_knight_bronze, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 04:14:45.744 [Lua] [IngameUI] menu view on_enter hero_view 04:14:45.751 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0203d980 04:14:45.751 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 04:14:47.946 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 7 04:14:47.955 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 7 1 04:14:48.223 [Lua] [PlayFabRequestQueue] EAC Enabled! 7 04:14:48.223 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 7 04:14:48.932 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 7 04:14:48.943 [Lua] min_height 91.160001754760742 04:14:58.931 [Lua] PlayFabMirrorBase:_commit_internal 2 04:14:58.931 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 04:14:58.933 [Lua] generate_backend_stats 110000106c15bc7:1 04:14:58.950 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 8 04:14:58.951 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 04:14:58.961 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 8 2 04:14:59.227 [Lua] [PlayFabRequestQueue] EAC Enabled! 8 04:14:59.227 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 8 04:14:59.762 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 8 04:14:59.769 [Lua] commit result success 2 04:15:40.052 [Lua] [IngameUI] menu view on_exit hero_view 04:15:40.057 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0203d980 04:15:40.057 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 04:15:50.090 [Lua] PlayFabMirrorBase:_commit_internal 3 04:15:50.090 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 04:15:50.093 [Lua] generate_backend_stats 110000106c15bc7:1 04:15:50.106 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 04:15:50.106 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 04:15:50.111 [Lua] commit result success 3 04:16:22.386 [Lua] [IngameUI] menu view on_enter start_game_view 04:16:22.389 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02041540 04:16:22.389 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 04:16:22.391 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 04:16:22.391 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 04:16:22.392 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 04:16:22.392 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 04:16:31.274 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - lobby_browser 04:16:31.274 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 04:16:31.274 [Lua] [StartGameWindow] Enter Substate StartGameWindowLobbyBrowser 04:16:31.274 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer 04:16:31.274 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 04:16:31.274 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer 04:16:31.274 [Lua] 04:16:31.274 [Lua] [1] = table 04:16:31.274 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string) 04:16:31.274 [Lua] [difficulties] = table 04:16:31.274 [Lua] [1] = normal (string) 04:16:31.274 [Lua] [2] = hard (string) 04:16:31.274 [Lua] [3] = harder (string) 04:16:31.274 [Lua] [4] = hardest (string) 04:16:31.274 [Lua] [5] = cataclysm (string) 04:16:31.274 [Lua] [6] = any (string) 04:16:31.274 [Lua] [levels] = table 04:16:31.274 [Lua] [1] = dlc_bogenhafen_city (string) 04:16:31.274 [Lua] [2] = farmlands (string) 04:16:31.274 [Lua] [3] = ussingen (string) 04:16:31.274 [Lua] [4] = elven_ruins (string) 04:16:31.274 [Lua] [5] = ground_zero (string) 04:16:31.274 [Lua] [6] = fort (string) 04:16:31.274 [Lua] [7] = dlc_portals (string) 04:16:31.274 [Lua] [8] = catacombs (string) 04:16:31.274 [Lua] [9] = dlc_castle (string) 04:16:31.274 [Lua] [10] = plaza (string) 04:16:31.274 [Lua] [11] = crater (string) 04:16:31.274 [Lua] [12] = dlc_bogenhafen_slum (string) 04:16:31.274 [Lua] [13] = skaven_stronghold (string) 04:16:31.274 [Lua] [14] = military (string) 04:16:31.274 [Lua] [15] = mines (string) 04:16:31.274 [Lua] [16] = forest_ambush (string) 04:16:31.274 [Lua] [17] = cemetery (string) 04:16:31.274 [Lua] [18] = magnus (string) 04:16:31.274 [Lua] [19] = nurgle (string) 04:16:31.274 [Lua] [20] = bell (string) 04:16:31.274 [Lua] [21] = warcamp (string) 04:16:31.274 [Lua] [22] = dlc_celebrate_crawl (string) 04:16:31.274 [Lua] [23] = skittergate (string) 04:16:31.274 [Lua] [24] = dlc_bastion (string) 04:16:31.274 [Lua] [25] = any (string) 04:16:31.274 [Lua] [game_mode_key] = adventure (string) 04:16:31.274 [Lua] [2] = table 04:16:31.274 [Lua] [game_mode_key] = adventure (string) 04:16:31.274 [Lua] [difficulties] = table 04:16:31.274 [Lua] [1] = normal (string) 04:16:31.274 [Lua] [2] = hard (string) 04:16:31.274 [Lua] [3] = harder (string) 04:16:31.274 [Lua] [4] = hardest (string) 04:16:31.274 [Lua] [5] = cataclysm (string) 04:16:31.274 [Lua] [6] = any (string) 04:16:31.274 [Lua] [levels] = table 04:16:31.274 [Lua] [1] = dlc_bogenhafen_city (string) 04:16:31.274 [Lua] [2] = farmlands (string) 04:16:31.274 [Lua] [3] = ussingen (string) 04:16:31.274 [Lua] [4] = elven_ruins (string) 04:16:31.274 [Lua] [5] = ground_zero (string) 04:16:31.274 [Lua] [6] = fort (string) 04:16:31.274 [Lua] [7] = dlc_portals (string) 04:16:31.274 [Lua] [8] = catacombs (string) 04:16:31.274 [Lua] [9] = dlc_castle (string) 04:16:31.274 [Lua] [10] = plaza (string) 04:16:31.274 [Lua] [11] = crater (string) 04:16:31.274 [Lua] [12] = dlc_bogenhafen_slum (string) 04:16:31.274 [Lua] [13] = skaven_stronghold (string) 04:16:31.274 [Lua] [14] = military (string) 04:16:31.274 [Lua] [15] = mines (string) 04:16:31.274 [Lua] [16] = forest_ambush (string) 04:16:31.274 [Lua] [17] = cemetery (string) 04:16:31.274 [Lua] [18] = magnus (string) 04:16:31.274 [Lua] [19] = nurgle (string) 04:16:31.274 [Lua] [20] = bell (string) 04:16:31.274 [Lua] [21] = warcamp (string) 04:16:31.274 [Lua] [22] = dlc_celebrate_crawl (string) 04:16:31.274 [Lua] [23] = skittergate (string) 04:16:31.274 [Lua] [24] = dlc_bastion (string) 04:16:31.274 [Lua] [25] = any (string) 04:16:31.274 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string) 04:16:31.274 [Lua] [5] = table 04:16:31.274 [Lua] [game_mode_key] = adventure (string) 04:16:31.274 [Lua] [difficulties] = table 04:16:31.274 [Lua] [1] = normal (string) 04:16:31.274 [Lua] [2] = hard (string) 04:16:31.274 [Lua] [3] = harder (string) 04:16:31.274 [Lua] [4] = hardest (string) 04:16:31.274 [Lua] [5] = cataclysm (string) 04:16:31.274 [Lua] [6] = any (string) 04:16:31.274 [Lua] [levels] = table 04:16:31.274 [Lua] [1] = dlc_bogenhafen_city (string) 04:16:31.274 [Lua] [2] = farmlands (string) 04:16:31.274 [Lua] [3] = ussingen (string) 04:16:31.274 [Lua] [4] = elven_ruins (string) 04:16:31.274 [Lua] [5] = ground_zero (string) 04:16:31.274 [Lua] [6] = fort (string) 04:16:31.274 [Lua] [7] = dlc_portals (string) 04:16:31.274 [Lua] [8] = catacombs (string) 04:16:31.274 [Lua] [9] = dlc_castle (string) 04:16:31.274 [Lua] [10] = plaza (string) 04:16:31.274 [Lua] [11] = crater (string) 04:16:31.274 [Lua] [12] = dlc_bogenhafen_slum (string) 04:16:31.274 [Lua] [13] = skaven_stronghold (string) 04:16:31.274 [Lua] [14] = military (string) 04:16:31.274 [Lua] [15] = mines (string) 04:16:31.274 [Lua] [16] = forest_ambush (string) 04:16:31.274 [Lua] [17] = cemetery (string) 04:16:31.274 [Lua] [18] = magnus (string) 04:16:31.274 [Lua] [19] = nurgle (string) 04:16:31.274 [Lua] [20] = bell (string) 04:16:31.274 [Lua] [21] = warcamp (string) 04:16:31.274 [Lua] [22] = dlc_celebrate_crawl (string) 04:16:31.274 [Lua] [23] = skittergate (string) 04:16:31.274 [Lua] [24] = dlc_bastion (string) 04:16:31.274 [Lua] [25] = any (string) 04:16:31.274 [Lua] [game_mode_display_name] = dlc1_2_map_game_mode_adventure (string) 04:16:31.274 [Lua] 04:16:31.276 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 04:16:31.276 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 04:16:31.287 [Lua] [Matchmaking] Filter: Free slots = 1 04:16:31.287 [Lua] [Matchmaking] Filter: Distance = far 04:16:31.287 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=58a086feaffe2e9f 04:16:31.287 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 04:16:31.287 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 04:16:31.287 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 04:16:31.287 [Lua] ===========LobbyFinder:refresh() _refresing=false 04:16:31.557 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 50 04:16:31.559 [Lua] 04:16:31.559 [Lua] [twitch_enabled] = false (string) 04:16:31.559 [Lua] [power_level] = 835 (string) 04:16:31.559 [Lua] [id] = 1860000016fe4f9 (string) 04:16:31.559 [Lua] [num_players] = 3 (string) 04:16:31.559 [Lua] [difficulty_tweak] = 0 (string) 04:16:31.559 [Lua] [host] = 11000010917b898 (string) 04:16:31.559 [Lua] [game_mode] = 2 (string) 04:16:31.559 [Lua] [is_private] = false (string) 04:16:31.559 [Lua] [level_key] = warcamp (string) 04:16:31.559 [Lua] [name] = Lobby 1860000016fe4f9 (string) 04:16:31.559 [Lua] [country_code] = AR (string) 04:16:31.559 [Lua] [difficulty] = hardest (string) 04:16:31.559 [Lua] [match_started] = true (string) 04:16:31.559 [Lua] [selected_level_key] = warcamp (string) 04:16:31.559 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:31.559 [Lua] [quick_game] = true (string) 04:16:31.559 [Lua] [unique_server_name] = Obake (string) 04:16:31.559 [Lua] [matchmaking] = true (string) 04:16:31.559 [Lua] [player_slot_1] = 11000010917b898:1 (string) 04:16:31.559 [Lua] [player_slot_4] = 0:0 (string) 04:16:31.559 [Lua] [mechanism] = adventure (string) 04:16:31.559 [Lua] [player_slot_5] = 0:0 (string) 04:16:31.559 [Lua] [player_slot_2] = 110000107c76a83:1 (string) 04:16:31.559 [Lua] [weave_name] = false (string) 04:16:31.559 [Lua] [player_slot_3] = 11000011801be0c:1 (string) 04:16:31.559 [Lua] [eac_authorized] = true (string) 04:16:31.559 [Lua] 04:16:31.559 [Lua] =======================Found valid lobby! 04:16:31.560 [Lua] 04:16:31.560 [Lua] [twitch_enabled] = false (string) 04:16:31.560 [Lua] [power_level] = 784 (string) 04:16:31.560 [Lua] [id] = 1860000017004b7 (string) 04:16:31.560 [Lua] [num_players] = 3 (string) 04:16:31.560 [Lua] [difficulty_tweak] = 0 (string) 04:16:31.560 [Lua] [host] = 110000118be1069 (string) 04:16:31.560 [Lua] [game_mode] = 1 (string) 04:16:31.560 [Lua] [is_private] = false (string) 04:16:31.560 [Lua] [level_key] = inn_level (string) 04:16:31.560 [Lua] [name] = Lobby 1860000017004b7 (string) 04:16:31.560 [Lua] [country_code] = AR (string) 04:16:31.560 [Lua] [difficulty] = hardest (string) 04:16:31.560 [Lua] [match_started] = true (string) 04:16:31.560 [Lua] [selected_level_key] = inn_level (string) 04:16:31.560 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:31.560 [Lua] [quick_game] = true (string) 04:16:31.560 [Lua] [unique_server_name] = omatthew1990 (string) 04:16:31.560 [Lua] [matchmaking] = true (string) 04:16:31.560 [Lua] [player_slot_1] = 110000118be1069:1 (string) 04:16:31.560 [Lua] [player_slot_4] = 110000117e334bd:1 (string) 04:16:31.560 [Lua] [mechanism] = adventure (string) 04:16:31.560 [Lua] [player_slot_5] = 0:0 (string) 04:16:31.560 [Lua] [player_slot_2] = 0:0 (string) 04:16:31.560 [Lua] [weave_name] = false (string) 04:16:31.560 [Lua] [player_slot_3] = 110000105c6d359:1 (string) 04:16:31.560 [Lua] [eac_authorized] = true (string) 04:16:31.560 [Lua] 04:16:31.560 [Lua] =======================Found valid lobby! 04:16:31.562 [Lua] 04:16:31.562 [Lua] [twitch_enabled] = false (string) 04:16:31.562 [Lua] [power_level] = 200 (string) 04:16:31.562 [Lua] [id] = 186000001701004 (string) 04:16:31.562 [Lua] [num_players] = 2 (string) 04:16:31.562 [Lua] [difficulty_tweak] = 0 (string) 04:16:31.562 [Lua] [host] = 110000103ebcadb (string) 04:16:31.562 [Lua] [game_mode] = 2 (string) 04:16:31.562 [Lua] [is_private] = false (string) 04:16:31.562 [Lua] [current_level_key] = inn_level (string) 04:16:31.562 [Lua] [name] = Lobby 186000001701004 (string) 04:16:31.562 [Lua] [level_key] = elven_ruins (string) 04:16:31.562 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:31.562 [Lua] [difficulty] = normal (string) 04:16:31.562 [Lua] [match_started] = true (string) 04:16:31.562 [Lua] [selected_level_key] = elven_ruins (string) 04:16:31.562 [Lua] [weave_name] = false (string) 04:16:31.562 [Lua] [quick_game] = true (string) 04:16:31.562 [Lua] [country_code] = AR (string) 04:16:31.562 [Lua] [matchmaking] = true (string) 04:16:31.562 [Lua] [mechanism] = adventure (string) 04:16:31.562 [Lua] [player_slot_4] = 0:0 (string) 04:16:31.562 [Lua] [player_slot_1] = 0:0 (string) 04:16:31.562 [Lua] [player_slot_5] = 110000103ebcadb:1 (string) 04:16:31.562 [Lua] [player_slot_2] = 0:0 (string) 04:16:31.562 [Lua] [unique_server_name] = Joseph + In Hoc Signo Vinces + (string) 04:16:31.562 [Lua] [player_slot_3] = 1100001022d71a7:1 (string) 04:16:31.562 [Lua] [eac_authorized] = true (string) 04:16:31.562 [Lua] 04:16:31.562 [Lua] =======================Found valid lobby! 04:16:31.564 [Lua] 04:16:31.564 [Lua] [twitch_enabled] = false (string) 04:16:31.564 [Lua] [power_level] = 621 (string) 04:16:31.564 [Lua] [id] = 1860000017002a5 (string) 04:16:31.564 [Lua] [num_players] = 3 (string) 04:16:31.564 [Lua] [difficulty_tweak] = 0 (string) 04:16:31.564 [Lua] [host] = 110000110d7b4ec (string) 04:16:31.564 [Lua] [game_mode] = 2 (string) 04:16:31.564 [Lua] [is_private] = false (string) 04:16:31.564 [Lua] [current_level_key] = inn_level (string) 04:16:31.564 [Lua] [name] = Lobby 1860000017002a5 (string) 04:16:31.564 [Lua] [level_key] = magnus (string) 04:16:31.564 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:31.564 [Lua] [difficulty] = normal (string) 04:16:31.564 [Lua] [match_started] = true (string) 04:16:31.564 [Lua] [selected_level_key] = magnus (string) 04:16:31.564 [Lua] [weave_name] = false (string) 04:16:31.564 [Lua] [quick_game] = false (string) 04:16:31.564 [Lua] [country_code] = AR (string) 04:16:31.564 [Lua] [matchmaking] = true (string) 04:16:31.564 [Lua] [mechanism] = adventure (string) 04:16:31.564 [Lua] [player_slot_4] = 110000110d7b4ec:1 (string) 04:16:31.564 [Lua] [player_slot_1] = 0:0 (string) 04:16:31.564 [Lua] [player_slot_5] = 1100001064a9d31:1 (string) 04:16:31.564 [Lua] [player_slot_2] = 0:0 (string) 04:16:31.564 [Lua] [unique_server_name] = Lost Epitaph (string) 04:16:31.564 [Lua] [player_slot_3] = 110000108defa31:1 (string) 04:16:31.564 [Lua] [eac_authorized] = true (string) 04:16:31.564 [Lua] 04:16:31.564 [Lua] =======================Found valid lobby! 04:16:31.566 [Lua] 04:16:31.566 [Lua] [twitch_enabled] = false (string) 04:16:31.566 [Lua] [power_level] = 835 (string) 04:16:31.566 [Lua] [id] = 1860000016fda53 (string) 04:16:31.566 [Lua] [num_players] = 2 (string) 04:16:31.566 [Lua] [difficulty_tweak] = 0 (string) 04:16:31.566 [Lua] [host] = 110000106ac27ab (string) 04:16:31.566 [Lua] [game_mode] = 2 (string) 04:16:31.566 [Lua] [is_private] = false (string) 04:16:31.566 [Lua] [level_key] = dlc_castle (string) 04:16:31.566 [Lua] [name] = Lobby 1860000016fda53 (string) 04:16:31.566 [Lua] [country_code] = AR (string) 04:16:31.566 [Lua] [difficulty] = hardest (string) 04:16:31.566 [Lua] [match_started] = true (string) 04:16:31.566 [Lua] [selected_level_key] = dlc_castle (string) 04:16:31.566 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:31.566 [Lua] [quick_game] = true (string) 04:16:31.566 [Lua] [unique_server_name] = Wachin (string) 04:16:31.566 [Lua] [matchmaking] = true (string) 04:16:31.566 [Lua] [player_slot_1] = 1100001348e8e9e:1 (string) 04:16:31.566 [Lua] [player_slot_4] = 0:0 (string) 04:16:31.566 [Lua] [mechanism] = adventure (string) 04:16:31.566 [Lua] [player_slot_5] = 0:0 (string) 04:16:31.566 [Lua] [player_slot_2] = 0:0 (string) 04:16:31.566 [Lua] [weave_name] = false (string) 04:16:31.566 [Lua] [player_slot_3] = 110000106ac27ab:1 (string) 04:16:31.566 [Lua] [eac_authorized] = true (string) 04:16:31.566 [Lua] 04:16:31.566 [Lua] =======================Found valid lobby! 04:16:31.568 [Lua] 04:16:31.568 [Lua] [twitch_enabled] = false (string) 04:16:31.568 [Lua] [power_level] = 686 (string) 04:16:31.568 [Lua] [id] = 1860000016e307e (string) 04:16:31.568 [Lua] [num_players] = 2 (string) 04:16:31.568 [Lua] [difficulty_tweak] = 0 (string) 04:16:31.568 [Lua] [host] = 11000011330f845 (string) 04:16:31.568 [Lua] [time_of_search] = 1606444990 (string) 04:16:31.568 [Lua] [game_mode] = 6 (string) 04:16:31.568 [Lua] [is_private] = false (string) 04:16:31.568 [Lua] [level_key] = catacombs (string) 04:16:31.568 [Lua] [name] = Lobby 1860000016e307e (string) 04:16:31.568 [Lua] [country_code] = AR (string) 04:16:31.568 [Lua] [difficulty] = harder (string) 04:16:31.568 [Lua] [match_started] = true (string) 04:16:31.568 [Lua] [selected_level_key] = catacombs (string) 04:16:31.568 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:31.568 [Lua] [quick_game] = false (string) 04:16:31.568 [Lua] [unique_server_name] = SoberanoYVictoriosoDiosDeIsrael (string) 04:16:31.568 [Lua] [matchmaking] = true (string) 04:16:31.568 [Lua] [player_slot_1] = 0:0 (string) 04:16:31.568 [Lua] [player_slot_4] = 0:0 (string) 04:16:31.568 [Lua] [mechanism] = adventure (string) 04:16:31.568 [Lua] [player_slot_5] = 11000011310fcdd:1 (string) 04:16:31.568 [Lua] [player_slot_2] = 0:0 (string) 04:16:31.568 [Lua] [weave_name] = false (string) 04:16:31.568 [Lua] [player_slot_3] = 11000011330f845:1 (string) 04:16:31.568 [Lua] [eac_authorized] = true (string) 04:16:31.568 [Lua] 04:16:31.568 [Lua] =======================Found valid lobby! 04:16:31.570 [Lua] 04:16:31.570 [Lua] [twitch_enabled] = false (string) 04:16:31.570 [Lua] [power_level] = 259 (string) 04:16:31.570 [Lua] [id] = 1860000017002aa (string) 04:16:31.570 [Lua] [num_players] = 2 (string) 04:16:31.570 [Lua] [difficulty_tweak] = 0 (string) 04:16:31.570 [Lua] [host] = 1100001070f655f (string) 04:16:31.570 [Lua] [game_mode] = 6 (string) 04:16:31.570 [Lua] [is_private] = false (string) 04:16:31.570 [Lua] [level_key] = ussingen (string) 04:16:31.570 [Lua] [name] = Lobby 1860000017002aa (string) 04:16:31.570 [Lua] [country_code] = AR (string) 04:16:31.570 [Lua] [difficulty] = normal (string) 04:16:31.570 [Lua] [match_started] = true (string) 04:16:31.570 [Lua] [selected_level_key] = ussingen (string) 04:16:31.570 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:31.570 [Lua] [quick_game] = false (string) 04:16:31.570 [Lua] [unique_server_name] = Cock Lover (string) 04:16:31.570 [Lua] [matchmaking] = true (string) 04:16:31.570 [Lua] [player_slot_1] = 110000107f2859d:1 (string) 04:16:31.570 [Lua] [player_slot_4] = 0:0 (string) 04:16:31.570 [Lua] [mechanism] = adventure (string) 04:16:31.570 [Lua] [player_slot_5] = 1100001070f655f:1 (string) 04:16:31.570 [Lua] [player_slot_2] = 0:0 (string) 04:16:31.570 [Lua] [weave_name] = false (string) 04:16:31.570 [Lua] [player_slot_3] = 0:0 (string) 04:16:31.570 [Lua] [eac_authorized] = true (string) 04:16:31.570 [Lua] 04:16:31.570 [Lua] =======================Found valid lobby! 04:16:31.571 [Lua] 04:16:31.571 [Lua] [twitch_enabled] = false (string) 04:16:31.571 [Lua] [power_level] = 266 (string) 04:16:31.571 [Lua] [id] = 1860000016d3bba (string) 04:16:31.571 [Lua] [num_players] = 3 (string) 04:16:31.571 [Lua] [difficulty_tweak] = 0 (string) 04:16:31.571 [Lua] [host] = 110000105658ac5 (string) 04:16:31.571 [Lua] [game_mode] = 6 (string) 04:16:31.571 [Lua] [is_private] = false (string) 04:16:31.571 [Lua] [level_key] = farmlands (string) 04:16:31.571 [Lua] [name] = Lobby 1860000016d3bba (string) 04:16:31.571 [Lua] [country_code] = AR (string) 04:16:31.571 [Lua] [difficulty] = normal (string) 04:16:31.571 [Lua] [match_started] = true (string) 04:16:31.571 [Lua] [selected_level_key] = farmlands (string) 04:16:31.571 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:31.571 [Lua] [quick_game] = false (string) 04:16:31.571 [Lua] [unique_server_name] = RokkSolid (string) 04:16:31.571 [Lua] [matchmaking] = true (string) 04:16:31.571 [Lua] [player_slot_1] = 0:0 (string) 04:16:31.571 [Lua] [player_slot_4] = 0:0 (string) 04:16:31.571 [Lua] [mechanism] = adventure (string) 04:16:31.571 [Lua] [player_slot_5] = 11000010e98f349:1 (string) 04:16:31.571 [Lua] [player_slot_2] = 11000010e43239d:1 (string) 04:16:31.571 [Lua] [weave_name] = false (string) 04:16:31.571 [Lua] [player_slot_3] = 110000105658ac5:1 (string) 04:16:31.571 [Lua] [eac_authorized] = true (string) 04:16:31.571 [Lua] 04:16:31.571 [Lua] =======================Found valid lobby! 04:16:31.573 [Lua] 04:16:31.573 [Lua] [twitch_enabled] = false (string) 04:16:31.573 [Lua] [power_level] = 395 (string) 04:16:31.573 [Lua] [id] = 1860000016f1f3d (string) 04:16:31.573 [Lua] [num_players] = 1 (string) 04:16:31.573 [Lua] [difficulty_tweak] = 0 (string) 04:16:31.573 [Lua] [host] = 1100001049171bc (string) 04:16:31.573 [Lua] [game_mode] = 2 (string) 04:16:31.573 [Lua] [is_private] = false (string) 04:16:31.573 [Lua] [level_key] = ussingen (string) 04:16:31.573 [Lua] [name] = Lobby 1860000016f1f3d (string) 04:16:31.573 [Lua] [country_code] = CL (string) 04:16:31.573 [Lua] [difficulty] = normal (string) 04:16:31.573 [Lua] [match_started] = true (string) 04:16:31.573 [Lua] [selected_level_key] = ussingen (string) 04:16:31.573 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:31.573 [Lua] [quick_game] = false (string) 04:16:31.573 [Lua] [unique_server_name] = Garrldack (string) 04:16:31.573 [Lua] [matchmaking] = true (string) 04:16:31.573 [Lua] [player_slot_1] = 0:0 (string) 04:16:31.573 [Lua] [player_slot_4] = 1100001049171bc:1 (string) 04:16:31.573 [Lua] [mechanism] = adventure (string) 04:16:31.573 [Lua] [player_slot_5] = 0:0 (string) 04:16:31.573 [Lua] [player_slot_2] = 0:0 (string) 04:16:31.573 [Lua] [weave_name] = false (string) 04:16:31.573 [Lua] [player_slot_3] = 0:0 (string) 04:16:31.573 [Lua] [eac_authorized] = true (string) 04:16:31.573 [Lua] 04:16:31.573 [Lua] =======================Found valid lobby! 04:16:31.575 [Lua] 04:16:31.575 [Lua] [twitch_enabled] = false (string) 04:16:31.575 [Lua] [power_level] = 423 (string) 04:16:31.575 [Lua] [id] = 18600000170192e (string) 04:16:31.575 [Lua] [num_players] = 2 (string) 04:16:31.575 [Lua] [difficulty_tweak] = 0 (string) 04:16:31.575 [Lua] [host] = 1100001055dcf88 (string) 04:16:31.575 [Lua] [game_mode] = 1 (string) 04:16:31.575 [Lua] [is_private] = false (string) 04:16:31.575 [Lua] [level_key] = inn_level (string) 04:16:31.575 [Lua] [name] = Lobby 18600000170192e (string) 04:16:31.575 [Lua] [country_code] = CL (string) 04:16:31.575 [Lua] [difficulty] = normal (string) 04:16:31.575 [Lua] [match_started] = true (string) 04:16:31.575 [Lua] [selected_level_key] = inn_level (string) 04:16:31.575 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:31.575 [Lua] [quick_game] = true (string) 04:16:31.575 [Lua] [unique_server_name] = Sikres (string) 04:16:31.575 [Lua] [matchmaking] = true (string) 04:16:31.575 [Lua] [player_slot_1] = 0:0 (string) 04:16:31.575 [Lua] [player_slot_4] = 0:0 (string) 04:16:31.575 [Lua] [mechanism] = adventure (string) 04:16:31.575 [Lua] [player_slot_5] = 110000134fffab1:1 (string) 04:16:31.575 [Lua] [player_slot_2] = 0:0 (string) 04:16:31.575 [Lua] [weave_name] = false (string) 04:16:31.575 [Lua] [player_slot_3] = 1100001055dcf88:1 (string) 04:16:31.575 [Lua] [eac_authorized] = true (string) 04:16:31.575 [Lua] 04:16:31.575 [Lua] =======================Found valid lobby! 04:16:31.576 [Lua] 04:16:31.576 [Lua] [twitch_enabled] = false (string) 04:16:31.576 [Lua] [power_level] = 263 (string) 04:16:31.576 [Lua] [id] = 1860000016f01c5 (string) 04:16:31.576 [Lua] [num_players] = 2 (string) 04:16:31.576 [Lua] [difficulty_tweak] = 0 (string) 04:16:31.576 [Lua] [host] = 110000102c4e7b9 (string) 04:16:31.576 [Lua] [game_mode] = 2 (string) 04:16:31.576 [Lua] [is_private] = false (string) 04:16:31.576 [Lua] [level_key] = ussingen (string) 04:16:31.576 [Lua] [name] = Lobby 1860000016f01c5 (string) 04:16:31.576 [Lua] [country_code] = CL (string) 04:16:31.576 [Lua] [difficulty] = normal (string) 04:16:31.576 [Lua] [match_started] = true (string) 04:16:31.576 [Lua] [selected_level_key] = ussingen (string) 04:16:31.576 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:31.576 [Lua] [quick_game] = true (string) 04:16:31.576 [Lua] [unique_server_name] = Richard (string) 04:16:31.576 [Lua] [matchmaking] = true (string) 04:16:31.576 [Lua] [player_slot_1] = 0:0 (string) 04:16:31.576 [Lua] [player_slot_4] = 0:0 (string) 04:16:31.576 [Lua] [mechanism] = adventure (string) 04:16:31.576 [Lua] [player_slot_5] = 0:0 (string) 04:16:31.576 [Lua] [player_slot_2] = 110000102c4e7b9:1 (string) 04:16:31.576 [Lua] [weave_name] = false (string) 04:16:31.576 [Lua] [player_slot_3] = 110000104115707:1 (string) 04:16:31.576 [Lua] [eac_authorized] = true (string) 04:16:31.576 [Lua] 04:16:31.576 [Lua] =======================Found valid lobby! 04:16:31.578 [Lua] 04:16:31.578 [Lua] [twitch_enabled] = false (string) 04:16:31.578 [Lua] [power_level] = 659 (string) 04:16:31.578 [Lua] [id] = 1860000016eb9fa (string) 04:16:31.578 [Lua] [num_players] = 2 (string) 04:16:31.578 [Lua] [difficulty_tweak] = 0 (string) 04:16:31.578 [Lua] [host] = 11000010494011b (string) 04:16:31.578 [Lua] [game_mode] = 2 (string) 04:16:31.578 [Lua] [is_private] = false (string) 04:16:31.578 [Lua] [current_level_key] = inn_level (string) 04:16:31.578 [Lua] [name] = Lobby 1860000016eb9fa (string) 04:16:31.578 [Lua] [level_key] = catacombs (string) 04:16:31.578 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:31.578 [Lua] [difficulty] = harder (string) 04:16:31.578 [Lua] [match_started] = true (string) 04:16:31.578 [Lua] [selected_level_key] = catacombs (string) 04:16:31.578 [Lua] [weave_name] = false (string) 04:16:31.578 [Lua] [quick_game] = true (string) 04:16:31.578 [Lua] [country_code] = CL (string) 04:16:31.578 [Lua] [matchmaking] = true (string) 04:16:31.578 [Lua] [mechanism] = adventure (string) 04:16:31.578 [Lua] [player_slot_4] = 11000010b444f65:1 (string) 04:16:31.578 [Lua] [player_slot_1] = 0:0 (string) 04:16:31.578 [Lua] [player_slot_5] = 0:0 (string) 04:16:31.578 [Lua] [player_slot_2] = 0:0 (string) 04:16:31.578 [Lua] [unique_server_name] = Nanachi Enthusiast (string) 04:16:31.578 [Lua] [player_slot_3] = 11000010494011b:1 (string) 04:16:31.578 [Lua] [eac_authorized] = true (string) 04:16:31.578 [Lua] 04:16:31.578 [Lua] =======================Found valid lobby! 04:16:31.579 [Lua] 04:16:31.579 [Lua] [twitch_enabled] = false (string) 04:16:31.579 [Lua] [power_level] = 834 (string) 04:16:31.579 [Lua] [id] = 1860000016e3fd7 (string) 04:16:31.579 [Lua] [num_players] = 3 (string) 04:16:31.579 [Lua] [difficulty_tweak] = 0 (string) 04:16:31.579 [Lua] [host] = 1100001021ce835 (string) 04:16:31.579 [Lua] [game_mode] = 2 (string) 04:16:31.579 [Lua] [is_private] = false (string) 04:16:31.579 [Lua] [level_key] = ussingen (string) 04:16:31.579 [Lua] [name] = Lobby 1860000016e3fd7 (string) 04:16:31.579 [Lua] [country_code] = BR (string) 04:16:31.579 [Lua] [difficulty] = hardest (string) 04:16:31.579 [Lua] [match_started] = true (string) 04:16:31.579 [Lua] [selected_level_key] = ussingen (string) 04:16:31.579 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:31.579 [Lua] [quick_game] = true (string) 04:16:31.579 [Lua] [unique_server_name] = Hafon (string) 04:16:31.579 [Lua] [matchmaking] = true (string) 04:16:31.579 [Lua] [player_slot_1] = 1100001122f5219:1 (string) 04:16:31.579 [Lua] [player_slot_4] = 0:0 (string) 04:16:31.579 [Lua] [mechanism] = adventure (string) 04:16:31.579 [Lua] [player_slot_5] = 0:0 (string) 04:16:31.579 [Lua] [player_slot_2] = 1100001021ce835:1 (string) 04:16:31.579 [Lua] [weave_name] = false (string) 04:16:31.579 [Lua] [player_slot_3] = 110000100cf0afa:1 (string) 04:16:31.579 [Lua] [eac_authorized] = true (string) 04:16:31.579 [Lua] 04:16:31.579 [Lua] =======================Found valid lobby! 04:16:31.581 [Lua] 04:16:31.581 [Lua] [twitch_enabled] = false (string) 04:16:31.581 [Lua] [power_level] = 526 (string) 04:16:31.581 [Lua] [id] = 1860000016fd643 (string) 04:16:31.581 [Lua] [num_players] = 2 (string) 04:16:31.581 [Lua] [difficulty_tweak] = 0 (string) 04:16:31.581 [Lua] [host] = 110000134e945b6 (string) 04:16:31.581 [Lua] [game_mode] = 2 (string) 04:16:31.581 [Lua] [is_private] = false (string) 04:16:31.581 [Lua] [level_key] = ground_zero (string) 04:16:31.581 [Lua] [name] = Lobby 1860000016fd643 (string) 04:16:31.581 [Lua] [country_code] = BR (string) 04:16:31.581 [Lua] [difficulty] = hard (string) 04:16:31.581 [Lua] [match_started] = true (string) 04:16:31.581 [Lua] [selected_level_key] = ground_zero (string) 04:16:31.581 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:31.581 [Lua] [quick_game] = false (string) 04:16:31.581 [Lua] [unique_server_name] = Gabs (string) 04:16:31.581 [Lua] [matchmaking] = true (string) 04:16:31.581 [Lua] [player_slot_1] = 110000134e945b6:1 (string) 04:16:31.581 [Lua] [player_slot_4] = 0:0 (string) 04:16:31.581 [Lua] [mechanism] = adventure (string) 04:16:31.581 [Lua] [player_slot_5] = 0:0 (string) 04:16:31.581 [Lua] [player_slot_2] = 11000010cdcedd9:1 (string) 04:16:31.581 [Lua] [weave_name] = false (string) 04:16:31.581 [Lua] [player_slot_3] = 0:0 (string) 04:16:31.581 [Lua] [eac_authorized] = true (string) 04:16:31.581 [Lua] 04:16:31.581 [Lua] =======================Found valid lobby! 04:16:31.582 [Lua] 04:16:31.583 [Lua] [twitch_enabled] = false (string) 04:16:31.583 [Lua] [power_level] = 835 (string) 04:16:31.583 [Lua] [id] = 1860000016f9949 (string) 04:16:31.583 [Lua] [num_players] = 2 (string) 04:16:31.583 [Lua] [difficulty_tweak] = 0 (string) 04:16:31.583 [Lua] [host] = 110000103596abe (string) 04:16:31.583 [Lua] [game_mode] = 2 (string) 04:16:31.583 [Lua] [is_private] = false (string) 04:16:31.583 [Lua] [level_key] = skaven_stronghold (string) 04:16:31.583 [Lua] [name] = Lobby 1860000016f9949 (string) 04:16:31.583 [Lua] [country_code] = BR (string) 04:16:31.583 [Lua] [difficulty] = cataclysm (string) 04:16:31.583 [Lua] [match_started] = true (string) 04:16:31.583 [Lua] [selected_level_key] = skaven_stronghold (string) 04:16:31.583 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:31.583 [Lua] [quick_game] = false (string) 04:16:31.583 [Lua] [unique_server_name] = Juao (string) 04:16:31.583 [Lua] [matchmaking] = true (string) 04:16:31.583 [Lua] [player_slot_1] = 0:0 (string) 04:16:31.583 [Lua] [player_slot_4] = 110000103596abe:1 (string) 04:16:31.583 [Lua] [mechanism] = adventure (string) 04:16:31.583 [Lua] [player_slot_5] = 0:0 (string) 04:16:31.583 [Lua] [player_slot_2] = 110000113e16dc5:1 (string) 04:16:31.583 [Lua] [weave_name] = false (string) 04:16:31.583 [Lua] [player_slot_3] = 0:0 (string) 04:16:31.583 [Lua] [eac_authorized] = true (string) 04:16:31.583 [Lua] 04:16:31.583 [Lua] =======================Found valid lobby! 04:16:31.584 [Lua] 04:16:31.584 [Lua] [twitch_enabled] = false (string) 04:16:31.584 [Lua] [power_level] = 200 (string) 04:16:31.584 [Lua] [id] = 1860000016fd01e (string) 04:16:31.584 [Lua] [num_players] = 1 (string) 04:16:31.584 [Lua] [difficulty_tweak] = 0 (string) 04:16:31.584 [Lua] [host] = 1100001046f2ba1 (string) 04:16:31.584 [Lua] [time_of_search] = 1606449640 (string) 04:16:31.584 [Lua] [game_mode] = 2 (string) 04:16:31.584 [Lua] [is_private] = false (string) 04:16:31.584 [Lua] [level_key] = farmlands (string) 04:16:31.584 [Lua] [name] = Lobby 1860000016fd01e (string) 04:16:31.584 [Lua] [country_code] = BR (string) 04:16:31.584 [Lua] [difficulty] = normal (string) 04:16:31.584 [Lua] [match_started] = true (string) 04:16:31.584 [Lua] [selected_level_key] = farmlands (string) 04:16:31.584 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:31.584 [Lua] [quick_game] = true (string) 04:16:31.584 [Lua] [unique_server_name] = AWildMudkip (string) 04:16:31.584 [Lua] [matchmaking] = true (string) 04:16:31.584 [Lua] [player_slot_1] = 0:0 (string) 04:16:31.584 [Lua] [player_slot_4] = 1100001046f2ba1:1 (string) 04:16:31.584 [Lua] [mechanism] = adventure (string) 04:16:31.584 [Lua] [player_slot_5] = 0:0 (string) 04:16:31.584 [Lua] [player_slot_2] = 0:0 (string) 04:16:31.584 [Lua] [weave_name] = false (string) 04:16:31.584 [Lua] [player_slot_3] = 0:0 (string) 04:16:31.584 [Lua] [eac_authorized] = true (string) 04:16:31.584 [Lua] 04:16:31.584 [Lua] =======================Found valid lobby! 04:16:31.586 [Lua] 04:16:31.586 [Lua] [twitch_enabled] = false (string) 04:16:31.586 [Lua] [power_level] = 273 (string) 04:16:31.586 [Lua] [id] = 1860000016e1fe1 (string) 04:16:31.586 [Lua] [num_players] = 2 (string) 04:16:31.586 [Lua] [difficulty_tweak] = 0 (string) 04:16:31.586 [Lua] [host] = 110000105bee404 (string) 04:16:31.586 [Lua] [game_mode] = 6 (string) 04:16:31.586 [Lua] [is_private] = false (string) 04:16:31.586 [Lua] [level_key] = catacombs (string) 04:16:31.586 [Lua] [name] = Lobby 1860000016e1fe1 (string) 04:16:31.586 [Lua] [country_code] = BR (string) 04:16:31.586 [Lua] [difficulty] = normal (string) 04:16:31.586 [Lua] [match_started] = true (string) 04:16:31.586 [Lua] [selected_level_key] = catacombs (string) 04:16:31.586 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:31.586 [Lua] [quick_game] = false (string) 04:16:31.586 [Lua] [unique_server_name] = I have crippling depression (string) 04:16:31.586 [Lua] [matchmaking] = true (string) 04:16:31.586 [Lua] [player_slot_1] = 0:0 (string) 04:16:31.586 [Lua] [player_slot_4] = 0:0 (string) 04:16:31.586 [Lua] [mechanism] = adventure (string) 04:16:31.586 [Lua] [player_slot_5] = 11000010743ec44:1 (string) 04:16:31.586 [Lua] [player_slot_2] = 110000105bee404:1 (string) 04:16:31.586 [Lua] [weave_name] = false (string) 04:16:31.586 [Lua] [player_slot_3] = 0:0 (string) 04:16:31.586 [Lua] [eac_authorized] = true (string) 04:16:31.586 [Lua] 04:16:31.586 [Lua] =======================Found valid lobby! 04:16:31.587 [Lua] 04:16:31.587 [Lua] [twitch_enabled] = false (string) 04:16:31.587 [Lua] [power_level] = 799 (string) 04:16:31.587 [Lua] [id] = 1860000016d57f1 (string) 04:16:31.587 [Lua] [num_players] = 2 (string) 04:16:31.587 [Lua] [difficulty_tweak] = 0 (string) 04:16:31.587 [Lua] [host] = 11000010705c331 (string) 04:16:31.587 [Lua] [game_mode] = 2 (string) 04:16:31.587 [Lua] [is_private] = false (string) 04:16:31.587 [Lua] [level_key] = elven_ruins (string) 04:16:31.587 [Lua] [name] = Lobby 1860000016d57f1 (string) 04:16:31.587 [Lua] [country_code] = BR (string) 04:16:31.587 [Lua] [difficulty] = harder (string) 04:16:31.587 [Lua] [match_started] = true (string) 04:16:31.587 [Lua] [selected_level_key] = elven_ruins (string) 04:16:31.587 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:31.587 [Lua] [quick_game] = false (string) 04:16:31.587 [Lua] [unique_server_name] = victoreog (string) 04:16:31.587 [Lua] [matchmaking] = true (string) 04:16:31.587 [Lua] [player_slot_1] = 0:0 (string) 04:16:31.587 [Lua] [player_slot_4] = 11000010734a805:1 (string) 04:16:31.587 [Lua] [mechanism] = adventure (string) 04:16:31.587 [Lua] [player_slot_5] = 11000010705c331:1 (string) 04:16:31.587 [Lua] [player_slot_2] = 0:0 (string) 04:16:31.587 [Lua] [weave_name] = false (string) 04:16:31.587 [Lua] [player_slot_3] = 0:0 (string) 04:16:31.587 [Lua] [eac_authorized] = true (string) 04:16:31.587 [Lua] 04:16:31.587 [Lua] =======================Found valid lobby! 04:16:31.589 [Lua] 04:16:31.589 [Lua] [twitch_enabled] = false (string) 04:16:31.589 [Lua] [power_level] = 0 (string) 04:16:31.589 [Lua] [id] = 1860000016f7dfa (string) 04:16:31.589 [Lua] [num_players] = 3 (string) 04:16:31.589 [Lua] [difficulty_tweak] = 0 (string) 04:16:31.589 [Lua] [host] = 11000010b254339 (string) 04:16:31.589 [Lua] [game_mode] = 2 (string) 04:16:31.589 [Lua] [is_private] = false (string) 04:16:31.589 [Lua] [level_key] = military (string) 04:16:31.589 [Lua] [name] = Lobby 1860000016f7dfa (string) 04:16:31.589 [Lua] [country_code] = BR (string) 04:16:31.589 [Lua] [difficulty] = normal (string) 04:16:31.589 [Lua] [match_started] = true (string) 04:16:31.589 [Lua] [selected_level_key] = military (string) 04:16:31.589 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:31.589 [Lua] [quick_game] = false (string) 04:16:31.589 [Lua] [unique_server_name] = Caiee (string) 04:16:31.589 [Lua] [matchmaking] = true (string) 04:16:31.589 [Lua] [player_slot_1] = 1100001151f469d:1 (string) 04:16:31.589 [Lua] [player_slot_4] = 110000105642497:1 (string) 04:16:31.589 [Lua] [mechanism] = adventure (string) 04:16:31.589 [Lua] [player_slot_5] = 11000010b254339:1 (string) 04:16:31.589 [Lua] [player_slot_2] = 0:0 (string) 04:16:31.589 [Lua] [weave_name] = false (string) 04:16:31.589 [Lua] [player_slot_3] = 0:0 (string) 04:16:31.589 [Lua] [eac_authorized] = true (string) 04:16:31.589 [Lua] 04:16:31.589 [Lua] =======================Found valid lobby! 04:16:31.591 [Lua] 04:16:31.591 [Lua] [twitch_enabled] = false (string) 04:16:31.591 [Lua] [power_level] = 243 (string) 04:16:31.591 [Lua] [id] = 1860000016a8c5a (string) 04:16:31.591 [Lua] [num_players] = 2 (string) 04:16:31.591 [Lua] [difficulty_tweak] = 0 (string) 04:16:31.591 [Lua] [host] = 11000010459766a (string) 04:16:31.591 [Lua] [game_mode] = 2 (string) 04:16:31.591 [Lua] [is_private] = false (string) 04:16:31.591 [Lua] [level_key] = military (string) 04:16:31.591 [Lua] [name] = Lobby 1860000016a8c5a (string) 04:16:31.591 [Lua] [country_code] = BR (string) 04:16:31.591 [Lua] [difficulty] = normal (string) 04:16:31.591 [Lua] [match_started] = true (string) 04:16:31.591 [Lua] [selected_level_key] = military (string) 04:16:31.591 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:31.591 [Lua] [quick_game] = true (string) 04:16:31.591 [Lua] [unique_server_name] = Hulk Do Parmera (string) 04:16:31.591 [Lua] [matchmaking] = true (string) 04:16:31.591 [Lua] [player_slot_1] = 11000010459766a:1 (string) 04:16:31.591 [Lua] [player_slot_4] = 0:0 (string) 04:16:31.591 [Lua] [mechanism] = adventure (string) 04:16:31.591 [Lua] [player_slot_5] = 0:0 (string) 04:16:31.591 [Lua] [player_slot_2] = 11000010a6504b7:1 (string) 04:16:31.591 [Lua] [weave_name] = false (string) 04:16:31.591 [Lua] [player_slot_3] = 0:0 (string) 04:16:31.591 [Lua] [eac_authorized] = true (string) 04:16:31.591 [Lua] 04:16:31.591 [Lua] =======================Found valid lobby! 04:16:31.592 [Lua] 04:16:31.592 [Lua] [twitch_enabled] = false (string) 04:16:31.592 [Lua] [power_level] = 408 (string) 04:16:31.592 [Lua] [id] = 1860000016ab14b (string) 04:16:31.592 [Lua] [num_players] = 2 (string) 04:16:31.592 [Lua] [difficulty_tweak] = 0 (string) 04:16:31.592 [Lua] [host] = 110000105498b6a (string) 04:16:31.592 [Lua] [game_mode] = 2 (string) 04:16:31.592 [Lua] [is_private] = false (string) 04:16:31.592 [Lua] [level_key] = elven_ruins (string) 04:16:31.592 [Lua] [name] = Lobby 1860000016ab14b (string) 04:16:31.592 [Lua] [country_code] = BR (string) 04:16:31.592 [Lua] [difficulty] = harder (string) 04:16:31.592 [Lua] [match_started] = true (string) 04:16:31.592 [Lua] [selected_level_key] = elven_ruins (string) 04:16:31.592 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:31.592 [Lua] [quick_game] = true (string) 04:16:31.592 [Lua] [unique_server_name] = butter (string) 04:16:31.592 [Lua] [matchmaking] = true (string) 04:16:31.592 [Lua] [player_slot_1] = 0:0 (string) 04:16:31.592 [Lua] [player_slot_4] = 0:0 (string) 04:16:31.592 [Lua] [mechanism] = adventure (string) 04:16:31.592 [Lua] [player_slot_5] = 0:0 (string) 04:16:31.592 [Lua] [player_slot_2] = 110000105498b6a:1 (string) 04:16:31.592 [Lua] [weave_name] = false (string) 04:16:31.592 [Lua] [player_slot_3] = 11000010539c817:1 (string) 04:16:31.592 [Lua] [eac_authorized] = true (string) 04:16:31.592 [Lua] 04:16:31.592 [Lua] =======================Found valid lobby! 04:16:31.594 [Lua] 04:16:31.594 [Lua] [twitch_enabled] = false (string) 04:16:31.594 [Lua] [power_level] = 541 (string) 04:16:31.594 [Lua] [id] = 1860000016ee4b9 (string) 04:16:31.594 [Lua] [num_players] = 2 (string) 04:16:31.594 [Lua] [difficulty_tweak] = 0 (string) 04:16:31.594 [Lua] [host] = 1100001102a9914 (string) 04:16:31.594 [Lua] [game_mode] = 2 (string) 04:16:31.594 [Lua] [is_private] = false (string) 04:16:31.594 [Lua] [level_key] = fort (string) 04:16:31.594 [Lua] [name] = Lobby 1860000016ee4b9 (string) 04:16:31.594 [Lua] [country_code] = BR (string) 04:16:31.594 [Lua] [difficulty] = hard (string) 04:16:31.594 [Lua] [match_started] = true (string) 04:16:31.594 [Lua] [selected_level_key] = fort (string) 04:16:31.594 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:31.594 [Lua] [quick_game] = true (string) 04:16:31.594 [Lua] [unique_server_name] = Matusalém (string) 04:16:31.594 [Lua] [matchmaking] = true (string) 04:16:31.594 [Lua] [player_slot_1] = 0:0 (string) 04:16:31.594 [Lua] [player_slot_4] = 0:0 (string) 04:16:31.594 [Lua] [mechanism] = adventure (string) 04:16:31.594 [Lua] [player_slot_5] = 0:0 (string) 04:16:31.594 [Lua] [player_slot_2] = 1100001102a9914:1 (string) 04:16:31.594 [Lua] [weave_name] = false (string) 04:16:31.594 [Lua] [player_slot_3] = 11000010c39fbe5:1 (string) 04:16:31.594 [Lua] [eac_authorized] = true (string) 04:16:31.594 [Lua] 04:16:31.594 [Lua] =======================Found valid lobby! 04:16:31.595 [Lua] 04:16:31.595 [Lua] [twitch_enabled] = false (string) 04:16:31.595 [Lua] [power_level] = 372 (string) 04:16:31.595 [Lua] [id] = 1860000016d1594 (string) 04:16:31.595 [Lua] [num_players] = 2 (string) 04:16:31.595 [Lua] [difficulty_tweak] = 0 (string) 04:16:31.595 [Lua] [host] = 11000011d18628a (string) 04:16:31.595 [Lua] [game_mode] = 9 (string) 04:16:31.595 [Lua] [is_private] = false (string) 04:16:31.595 [Lua] [level_key] = dlc_scorpion_rubble_light (string) 04:16:31.595 [Lua] [name] = Lobby 1860000016d1594 (string) 04:16:31.595 [Lua] [country_code] = BR (string) 04:16:31.595 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:31.595 [Lua] [difficulty] = hard (string) 04:16:31.595 [Lua] [match_started] = true (string) 04:16:31.595 [Lua] [selected_level_key] = dlc_scorpion_rubble_light (string) 04:16:31.595 [Lua] [player_slot_4] = 11000010e6b3602:1 (string) 04:16:31.595 [Lua] [quick_game] = true (string) 04:16:31.595 [Lua] [player_slot_1] = 0:0 (string) 04:16:31.595 [Lua] [matchmaking] = true (string) 04:16:31.595 [Lua] [mechanism] = adventure (string) 04:16:31.595 [Lua] [weave_index] = 83 (string) 04:16:31.595 [Lua] [weave_name] = weave_83 (string) 04:16:31.595 [Lua] [player_slot_5] = 11000011d18628a:1 (string) 04:16:31.595 [Lua] [player_slot_2] = 0:0 (string) 04:16:31.595 [Lua] [unique_server_name] = Rodrigo.BL (string) 04:16:31.595 [Lua] [player_slot_3] = 0:0 (string) 04:16:31.595 [Lua] [eac_authorized] = true (string) 04:16:31.595 [Lua] 04:16:31.595 [Lua] =======================Found valid lobby! 04:16:31.597 [Lua] 04:16:31.597 [Lua] [twitch_enabled] = false (string) 04:16:31.597 [Lua] [power_level] = 439 (string) 04:16:31.597 [Lua] [id] = 1860000016f4ec5 (string) 04:16:31.597 [Lua] [num_players] = 3 (string) 04:16:31.597 [Lua] [difficulty_tweak] = 0 (string) 04:16:31.597 [Lua] [host] = 11000010a6abfc8 (string) 04:16:31.597 [Lua] [game_mode] = 2 (string) 04:16:31.597 [Lua] [is_private] = false (string) 04:16:31.597 [Lua] [level_key] = fort (string) 04:16:31.597 [Lua] [name] = Lobby 1860000016f4ec5 (string) 04:16:31.597 [Lua] [country_code] = BR (string) 04:16:31.597 [Lua] [difficulty] = hard (string) 04:16:31.597 [Lua] [match_started] = true (string) 04:16:31.597 [Lua] [selected_level_key] = fort (string) 04:16:31.597 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:31.597 [Lua] [quick_game] = false (string) 04:16:31.597 [Lua] [unique_server_name] = Zenmuron (string) 04:16:31.597 [Lua] [matchmaking] = true (string) 04:16:31.597 [Lua] [player_slot_1] = 0:0 (string) 04:16:31.597 [Lua] [player_slot_4] = 0:0 (string) 04:16:31.597 [Lua] [mechanism] = adventure (string) 04:16:31.597 [Lua] [player_slot_5] = 110000107b88324:1 (string) 04:16:31.597 [Lua] [player_slot_2] = 110000103cf2a4a:1 (string) 04:16:31.597 [Lua] [weave_name] = false (string) 04:16:31.597 [Lua] [player_slot_3] = 11000010a6abfc8:1 (string) 04:16:31.597 [Lua] [eac_authorized] = true (string) 04:16:31.597 [Lua] 04:16:31.597 [Lua] =======================Found valid lobby! 04:16:31.599 [Lua] 04:16:31.599 [Lua] [twitch_enabled] = false (string) 04:16:31.599 [Lua] [power_level] = 697 (string) 04:16:31.599 [Lua] [id] = 1860000016ff7f5 (string) 04:16:31.599 [Lua] [num_players] = 1 (string) 04:16:31.599 [Lua] [difficulty_tweak] = 0 (string) 04:16:31.599 [Lua] [host] = 110000104193780 (string) 04:16:31.599 [Lua] [time_of_search] = 1606449937 (string) 04:16:31.599 [Lua] [game_mode] = 2 (string) 04:16:31.599 [Lua] [is_private] = false (string) 04:16:31.599 [Lua] [level_key] = dlc_bastion (string) 04:16:31.599 [Lua] [name] = Lobby 1860000016ff7f5 (string) 04:16:31.599 [Lua] [country_code] = BR (string) 04:16:31.599 [Lua] [difficulty] = harder (string) 04:16:31.599 [Lua] [match_started] = true (string) 04:16:31.599 [Lua] [selected_level_key] = dlc_bastion (string) 04:16:31.599 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:31.599 [Lua] [quick_game] = true (string) 04:16:31.599 [Lua] [unique_server_name] = Ezraeil The SunBro (string) 04:16:31.599 [Lua] [matchmaking] = true (string) 04:16:31.599 [Lua] [player_slot_1] = 0:0 (string) 04:16:31.599 [Lua] [player_slot_4] = 0:0 (string) 04:16:31.599 [Lua] [mechanism] = adventure (string) 04:16:31.599 [Lua] [player_slot_5] = 0:0 (string) 04:16:31.599 [Lua] [player_slot_2] = 0:0 (string) 04:16:31.599 [Lua] [weave_name] = false (string) 04:16:31.599 [Lua] [player_slot_3] = 110000104193780:1 (string) 04:16:31.599 [Lua] [eac_authorized] = true (string) 04:16:31.599 [Lua] 04:16:31.599 [Lua] =======================Found valid lobby! 04:16:31.600 [Lua] 04:16:31.600 [Lua] [twitch_enabled] = false (string) 04:16:31.600 [Lua] [power_level] = 598 (string) 04:16:31.600 [Lua] [id] = 1860000016f9a80 (string) 04:16:31.600 [Lua] [num_players] = 3 (string) 04:16:31.600 [Lua] [difficulty_tweak] = 0 (string) 04:16:31.600 [Lua] [host] = 11000011445daa6 (string) 04:16:31.600 [Lua] [game_mode] = 2 (string) 04:16:31.600 [Lua] [is_private] = false (string) 04:16:31.600 [Lua] [level_key] = mines (string) 04:16:31.600 [Lua] [name] = Lobby 1860000016f9a80 (string) 04:16:31.600 [Lua] [country_code] = BR (string) 04:16:31.600 [Lua] [difficulty] = harder (string) 04:16:31.600 [Lua] [match_started] = true (string) 04:16:31.600 [Lua] [selected_level_key] = mines (string) 04:16:31.600 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:31.600 [Lua] [quick_game] = false (string) 04:16:31.600 [Lua] [unique_server_name] = Johnzmm (string) 04:16:31.600 [Lua] [matchmaking] = true (string) 04:16:31.600 [Lua] [player_slot_1] = 0:0 (string) 04:16:31.600 [Lua] [player_slot_4] = 110000113bb7387:1 (string) 04:16:31.600 [Lua] [mechanism] = adventure (string) 04:16:31.600 [Lua] [player_slot_5] = 11000011445daa6:1 (string) 04:16:31.600 [Lua] [player_slot_2] = 110000105f5fa63:1 (string) 04:16:31.600 [Lua] [weave_name] = false (string) 04:16:31.600 [Lua] [player_slot_3] = 0:0 (string) 04:16:31.600 [Lua] [eac_authorized] = true (string) 04:16:31.600 [Lua] 04:16:31.600 [Lua] =======================Found valid lobby! 04:16:31.602 [Lua] 04:16:31.602 [Lua] [twitch_enabled] = false (string) 04:16:31.602 [Lua] [power_level] = 230 (string) 04:16:31.602 [Lua] [id] = 18600000170131c (string) 04:16:31.602 [Lua] [num_players] = 1 (string) 04:16:31.602 [Lua] [difficulty_tweak] = 0 (string) 04:16:31.602 [Lua] [host] = 1100001427b3f45 (string) 04:16:31.602 [Lua] [time_of_search] = 1606450330 (string) 04:16:31.602 [Lua] [game_mode] = 2 (string) 04:16:31.602 [Lua] [is_private] = false (string) 04:16:31.602 [Lua] [level_key] = catacombs (string) 04:16:31.602 [Lua] [name] = Lobby 18600000170131c (string) 04:16:31.602 [Lua] [country_code] = BR (string) 04:16:31.602 [Lua] [difficulty] = normal (string) 04:16:31.602 [Lua] [match_started] = true (string) 04:16:31.602 [Lua] [selected_level_key] = catacombs (string) 04:16:31.602 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:31.602 [Lua] [quick_game] = false (string) 04:16:31.602 [Lua] [unique_server_name] = PinkPanther (string) 04:16:31.602 [Lua] [matchmaking] = true (string) 04:16:31.602 [Lua] [player_slot_1] = 0:0 (string) 04:16:31.602 [Lua] [player_slot_4] = 0:0 (string) 04:16:31.602 [Lua] [mechanism] = adventure (string) 04:16:31.602 [Lua] [player_slot_5] = 1100001427b3f45:1 (string) 04:16:31.602 [Lua] [player_slot_2] = 0:0 (string) 04:16:31.602 [Lua] [weave_name] = false (string) 04:16:31.602 [Lua] [player_slot_3] = 0:0 (string) 04:16:31.602 [Lua] [eac_authorized] = true (string) 04:16:31.602 [Lua] 04:16:31.602 [Lua] =======================Found valid lobby! 04:16:31.604 [Lua] 04:16:31.604 [Lua] [twitch_enabled] = false (string) 04:16:31.604 [Lua] [power_level] = 459 (string) 04:16:31.604 [Lua] [id] = 1860000016ff150 (string) 04:16:31.604 [Lua] [num_players] = 1 (string) 04:16:31.604 [Lua] [difficulty_tweak] = 0 (string) 04:16:31.604 [Lua] [host] = 110000109324a29 (string) 04:16:31.604 [Lua] [game_mode] = 2 (string) 04:16:31.604 [Lua] [is_private] = false (string) 04:16:31.604 [Lua] [level_key] = fort (string) 04:16:31.604 [Lua] [name] = Lobby 1860000016ff150 (string) 04:16:31.604 [Lua] [country_code] = BR (string) 04:16:31.604 [Lua] [difficulty] = normal (string) 04:16:31.604 [Lua] [match_started] = true (string) 04:16:31.604 [Lua] [selected_level_key] = fort (string) 04:16:31.604 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:31.604 [Lua] [quick_game] = false (string) 04:16:31.604 [Lua] [unique_server_name] = Pherseus (string) 04:16:31.604 [Lua] [matchmaking] = true (string) 04:16:31.604 [Lua] [player_slot_1] = 110000109324a29:1 (string) 04:16:31.604 [Lua] [player_slot_4] = 0:0 (string) 04:16:31.604 [Lua] [mechanism] = adventure (string) 04:16:31.604 [Lua] [player_slot_5] = 0:0 (string) 04:16:31.604 [Lua] [player_slot_2] = 0:0 (string) 04:16:31.604 [Lua] [weave_name] = false (string) 04:16:31.604 [Lua] [player_slot_3] = 0:0 (string) 04:16:31.604 [Lua] [eac_authorized] = true (string) 04:16:31.604 [Lua] 04:16:31.604 [Lua] =======================Found valid lobby! 04:16:31.606 [Lua] 04:16:31.606 [Lua] [twitch_enabled] = false (string) 04:16:31.606 [Lua] [power_level] = 336 (string) 04:16:31.606 [Lua] [id] = 1860000016d3712 (string) 04:16:31.606 [Lua] [num_players] = 2 (string) 04:16:31.606 [Lua] [difficulty_tweak] = 0 (string) 04:16:31.606 [Lua] [host] = 11000010796379b (string) 04:16:31.606 [Lua] [game_mode] = 2 (string) 04:16:31.606 [Lua] [is_private] = false (string) 04:16:31.606 [Lua] [level_key] = bell (string) 04:16:31.606 [Lua] [name] = Lobby 1860000016d3712 (string) 04:16:31.606 [Lua] [country_code] = BR (string) 04:16:31.606 [Lua] [difficulty] = normal (string) 04:16:31.606 [Lua] [match_started] = true (string) 04:16:31.606 [Lua] [selected_level_key] = bell (string) 04:16:31.606 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:31.606 [Lua] [quick_game] = false (string) 04:16:31.606 [Lua] [unique_server_name] = Twitch-ArrayBR (string) 04:16:31.606 [Lua] [matchmaking] = true (string) 04:16:31.606 [Lua] [player_slot_1] = 11000010fa88be4:1 (string) 04:16:31.606 [Lua] [player_slot_4] = 0:0 (string) 04:16:31.606 [Lua] [mechanism] = adventure (string) 04:16:31.606 [Lua] [player_slot_5] = 0:0 (string) 04:16:31.606 [Lua] [player_slot_2] = 11000010796379b:1 (string) 04:16:31.606 [Lua] [weave_name] = false (string) 04:16:31.606 [Lua] [player_slot_3] = 0:0 (string) 04:16:31.606 [Lua] [eac_authorized] = true (string) 04:16:31.606 [Lua] 04:16:31.606 [Lua] =======================Found valid lobby! 04:16:31.608 [Lua] 04:16:31.608 [Lua] [twitch_enabled] = false (string) 04:16:31.608 [Lua] [power_level] = 835 (string) 04:16:31.608 [Lua] [id] = 1860000016e55af (string) 04:16:31.608 [Lua] [num_players] = 3 (string) 04:16:31.608 [Lua] [difficulty_tweak] = 0 (string) 04:16:31.608 [Lua] [host] = 110000104437e8b (string) 04:16:31.608 [Lua] [time_of_search] = 1606445955 (string) 04:16:31.608 [Lua] [game_mode] = 2 (string) 04:16:31.608 [Lua] [is_private] = false (string) 04:16:31.608 [Lua] [unique_server_name] = NachoMan (string) 04:16:31.608 [Lua] [name] = Lobby 1860000016e55af (string) 04:16:31.608 [Lua] [country_code] = PE (string) 04:16:31.608 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:31.608 [Lua] [difficulty] = hardest (string) 04:16:31.608 [Lua] [match_started] = true (string) 04:16:31.608 [Lua] [selected_level_key] = dlc_bogenhafen_city (string) 04:16:31.608 [Lua] [weave_index] = 89 (string) 04:16:31.608 [Lua] [quick_game] = true (string) 04:16:31.608 [Lua] [player_slot_1] = 110000104437e8b:1 (string) 04:16:31.608 [Lua] [matchmaking] = true (string) 04:16:31.608 [Lua] [mechanism] = adventure (string) 04:16:31.608 [Lua] [player_slot_4] = 0:0 (string) 04:16:31.608 [Lua] [level_key] = dlc_bogenhafen_city (string) 04:16:31.608 [Lua] [player_slot_5] = 110000106fac47e:1 (string) 04:16:31.608 [Lua] [player_slot_2] = 0:0 (string) 04:16:31.608 [Lua] [weave_name] = false (string) 04:16:31.608 [Lua] [player_slot_3] = 11000010285502f:1 (string) 04:16:31.608 [Lua] [eac_authorized] = true (string) 04:16:31.608 [Lua] 04:16:31.608 [Lua] =======================Found valid lobby! 04:16:31.609 [Lua] 04:16:31.609 [Lua] [twitch_enabled] = false (string) 04:16:31.609 [Lua] [power_level] = 835 (string) 04:16:31.609 [Lua] [id] = 186000001702d8f (string) 04:16:31.609 [Lua] [num_players] = 1 (string) 04:16:31.609 [Lua] [difficulty_tweak] = 0 (string) 04:16:31.609 [Lua] [host] = 1100001035509ce (string) 04:16:31.609 [Lua] [game_mode] = 2 (string) 04:16:31.609 [Lua] [is_private] = false (string) 04:16:31.609 [Lua] [level_key] = elven_ruins (string) 04:16:31.609 [Lua] [name] = Lobby 186000001702d8f (string) 04:16:31.609 [Lua] [country_code] = PE (string) 04:16:31.609 [Lua] [difficulty] = hardest (string) 04:16:31.609 [Lua] [match_started] = true (string) 04:16:31.609 [Lua] [selected_level_key] = elven_ruins (string) 04:16:31.609 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:31.609 [Lua] [quick_game] = false (string) 04:16:31.609 [Lua] [unique_server_name] = AaronPac (string) 04:16:31.609 [Lua] [matchmaking] = true (string) 04:16:31.609 [Lua] [player_slot_1] = 0:0 (string) 04:16:31.609 [Lua] [player_slot_4] = 0:0 (string) 04:16:31.609 [Lua] [mechanism] = adventure (string) 04:16:31.609 [Lua] [player_slot_5] = 0:0 (string) 04:16:31.609 [Lua] [player_slot_2] = 0:0 (string) 04:16:31.609 [Lua] [weave_name] = false (string) 04:16:31.609 [Lua] [player_slot_3] = 1100001035509ce:1 (string) 04:16:31.609 [Lua] [eac_authorized] = true (string) 04:16:31.609 [Lua] 04:16:31.609 [Lua] =======================Found valid lobby! 04:16:31.611 [Lua] 04:16:31.611 [Lua] [twitch_enabled] = false (string) 04:16:31.611 [Lua] [power_level] = 835 (string) 04:16:31.611 [Lua] [id] = 1860000016cfdfb (string) 04:16:31.611 [Lua] [num_players] = 2 (string) 04:16:31.611 [Lua] [difficulty_tweak] = 0 (string) 04:16:31.611 [Lua] [host] = 11000010b547559 (string) 04:16:31.611 [Lua] [game_mode] = 2 (string) 04:16:31.611 [Lua] [is_private] = false (string) 04:16:31.611 [Lua] [level_key] = mines (string) 04:16:31.611 [Lua] [name] = Lobby 1860000016cfdfb (string) 04:16:31.611 [Lua] [country_code] = CO (string) 04:16:31.611 [Lua] [difficulty] = hardest (string) 04:16:31.611 [Lua] [match_started] = true (string) 04:16:31.611 [Lua] [selected_level_key] = mines (string) 04:16:31.611 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:31.611 [Lua] [quick_game] = false (string) 04:16:31.611 [Lua] [unique_server_name] = KaelForce (string) 04:16:31.611 [Lua] [matchmaking] = true (string) 04:16:31.611 [Lua] [player_slot_1] = 0:0 (string) 04:16:31.611 [Lua] [player_slot_4] = 11000010b547559:1 (string) 04:16:31.611 [Lua] [mechanism] = adventure (string) 04:16:31.611 [Lua] [player_slot_5] = 0:0 (string) 04:16:31.611 [Lua] [player_slot_2] = 0:0 (string) 04:16:31.611 [Lua] [weave_name] = false (string) 04:16:31.611 [Lua] [player_slot_3] = 1100001098be882:1 (string) 04:16:31.611 [Lua] [eac_authorized] = true (string) 04:16:31.611 [Lua] 04:16:31.611 [Lua] =======================Found valid lobby! 04:16:31.613 [Lua] 04:16:31.613 [Lua] [twitch_enabled] = false (string) 04:16:31.613 [Lua] [power_level] = 290 (string) 04:16:31.613 [Lua] [id] = 1860000016fddd8 (string) 04:16:31.613 [Lua] [num_players] = 1 (string) 04:16:31.613 [Lua] [difficulty_tweak] = 0 (string) 04:16:31.613 [Lua] [host] = 1100001008272cb (string) 04:16:31.613 [Lua] [time_of_search] = 1606450334 (string) 04:16:31.613 [Lua] [game_mode] = 9 (string) 04:16:31.613 [Lua] [is_private] = false (string) 04:16:31.613 [Lua] [unique_server_name] = Drunkenfetus (string) 04:16:31.613 [Lua] [name] = Lobby 1860000016fddd8 (string) 04:16:31.613 [Lua] [country_code] = US (string) 04:16:31.613 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:31.613 [Lua] [difficulty] = normal (string) 04:16:31.613 [Lua] [match_started] = true (string) 04:16:31.613 [Lua] [selected_level_key] = dlc_scorpion_rubble_metal (string) 04:16:31.613 [Lua] [weave_index] = 96 (string) 04:16:31.613 [Lua] [quick_game] = true (string) 04:16:31.613 [Lua] [player_slot_1] = 0:0 (string) 04:16:31.613 [Lua] [matchmaking] = true (string) 04:16:31.613 [Lua] [mechanism] = adventure (string) 04:16:31.613 [Lua] [player_slot_4] = 0:0 (string) 04:16:31.613 [Lua] [level_key] = dlc_scorpion_rubble_metal (string) 04:16:31.613 [Lua] [player_slot_5] = 1100001008272cb:1 (string) 04:16:31.613 [Lua] [player_slot_2] = 0:0 (string) 04:16:31.613 [Lua] [weave_name] = weave_96 (string) 04:16:31.613 [Lua] [player_slot_3] = 0:0 (string) 04:16:31.613 [Lua] [eac_authorized] = true (string) 04:16:31.613 [Lua] 04:16:31.613 [Lua] =======================Found valid lobby! 04:16:31.614 [Lua] 04:16:31.614 [Lua] [twitch_enabled] = false (string) 04:16:31.614 [Lua] [power_level] = 815 (string) 04:16:31.614 [Lua] [id] = 186000001702fc6 (string) 04:16:31.614 [Lua] [num_players] = 1 (string) 04:16:31.614 [Lua] [difficulty_tweak] = 0 (string) 04:16:31.614 [Lua] [host] = 110000103f4bf37 (string) 04:16:31.614 [Lua] [game_mode] = 2 (string) 04:16:31.614 [Lua] [is_private] = false (string) 04:16:31.614 [Lua] [level_key] = dlc_portals (string) 04:16:31.614 [Lua] [name] = Lobby 186000001702fc6 (string) 04:16:31.614 [Lua] [country_code] = US (string) 04:16:31.614 [Lua] [difficulty] = harder (string) 04:16:31.614 [Lua] [match_started] = true (string) 04:16:31.614 [Lua] [selected_level_key] = dlc_portals (string) 04:16:31.614 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:31.614 [Lua] [quick_game] = true (string) 04:16:31.614 [Lua] [unique_server_name] = Timeless (string) 04:16:31.614 [Lua] [matchmaking] = true (string) 04:16:31.614 [Lua] [player_slot_1] = 0:0 (string) 04:16:31.614 [Lua] [player_slot_4] = 0:0 (string) 04:16:31.614 [Lua] [mechanism] = adventure (string) 04:16:31.614 [Lua] [player_slot_5] = 0:0 (string) 04:16:31.614 [Lua] [player_slot_2] = 0:0 (string) 04:16:31.614 [Lua] [weave_name] = false (string) 04:16:31.614 [Lua] [player_slot_3] = 110000103f4bf37:1 (string) 04:16:31.614 [Lua] [eac_authorized] = true (string) 04:16:31.614 [Lua] 04:16:31.614 [Lua] =======================Found valid lobby! 04:16:31.616 [Lua] 04:16:31.616 [Lua] [twitch_enabled] = false (string) 04:16:31.616 [Lua] [power_level] = 746 (string) 04:16:31.616 [Lua] [id] = 1860000016ff435 (string) 04:16:31.616 [Lua] [num_players] = 3 (string) 04:16:31.616 [Lua] [difficulty_tweak] = 0 (string) 04:16:31.616 [Lua] [host] = 1100001351640c1 (string) 04:16:31.616 [Lua] [time_of_search] = 1606450044 (string) 04:16:31.616 [Lua] [game_mode] = 2 (string) 04:16:31.616 [Lua] [is_private] = false (string) 04:16:31.616 [Lua] [level_key] = skaven_stronghold (string) 04:16:31.616 [Lua] [name] = Lobby 1860000016ff435 (string) 04:16:31.616 [Lua] [country_code] = TW (string) 04:16:31.616 [Lua] [difficulty] = hard (string) 04:16:31.616 [Lua] [match_started] = true (string) 04:16:31.616 [Lua] [selected_level_key] = skaven_stronghold (string) 04:16:31.616 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:31.616 [Lua] [quick_game] = true (string) 04:16:31.616 [Lua] [unique_server_name] = 先生貴姓 (string) 04:16:31.616 [Lua] [matchmaking] = true (string) 04:16:31.616 [Lua] [player_slot_1] = 1100001351640c1:1 (string) 04:16:31.616 [Lua] [player_slot_4] = 11000011736db5b:1 (string) 04:16:31.616 [Lua] [mechanism] = adventure (string) 04:16:31.616 [Lua] [player_slot_5] = 0:0 (string) 04:16:31.616 [Lua] [player_slot_2] = 0:0 (string) 04:16:31.616 [Lua] [weave_name] = false (string) 04:16:31.616 [Lua] [player_slot_3] = 110000106bfc2c3:1 (string) 04:16:31.616 [Lua] [eac_authorized] = true (string) 04:16:31.616 [Lua] 04:16:31.616 [Lua] =======================Found valid lobby! 04:16:31.617 [Lua] 04:16:31.617 [Lua] [twitch_enabled] = false (string) 04:16:31.617 [Lua] [power_level] = 794 (string) 04:16:31.617 [Lua] [id] = 1860000016ea3ee (string) 04:16:31.617 [Lua] [num_players] = 2 (string) 04:16:31.617 [Lua] [difficulty_tweak] = 0 (string) 04:16:31.617 [Lua] [host] = 110000101035225 (string) 04:16:31.617 [Lua] [game_mode] = 2 (string) 04:16:31.617 [Lua] [is_private] = false (string) 04:16:31.617 [Lua] [level_key] = dlc_bogenhafen_slum (string) 04:16:31.617 [Lua] [name] = Lobby 1860000016ea3ee (string) 04:16:31.617 [Lua] [country_code] = US (string) 04:16:31.617 [Lua] [difficulty] = harder (string) 04:16:31.617 [Lua] [match_started] = true (string) 04:16:31.617 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string) 04:16:31.617 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:31.617 [Lua] [quick_game] = true (string) 04:16:31.617 [Lua] [unique_server_name] = The Gambler (F) (string) 04:16:31.617 [Lua] [matchmaking] = true (string) 04:16:31.617 [Lua] [player_slot_1] = 110000101035225:1 (string) 04:16:31.617 [Lua] [player_slot_4] = 0:0 (string) 04:16:31.617 [Lua] [mechanism] = adventure (string) 04:16:31.617 [Lua] [player_slot_5] = 0:0 (string) 04:16:31.617 [Lua] [player_slot_2] = 0:0 (string) 04:16:31.617 [Lua] [weave_name] = false (string) 04:16:31.617 [Lua] [player_slot_3] = 110000100b60756:1 (string) 04:16:31.617 [Lua] [eac_authorized] = true (string) 04:16:31.617 [Lua] 04:16:31.617 [Lua] =======================Found valid lobby! 04:16:31.619 [Lua] 04:16:31.619 [Lua] [twitch_enabled] = false (string) 04:16:31.619 [Lua] [power_level] = 461 (string) 04:16:31.619 [Lua] [id] = 1860000016da329 (string) 04:16:31.619 [Lua] [num_players] = 3 (string) 04:16:31.619 [Lua] [difficulty_tweak] = 0 (string) 04:16:31.619 [Lua] [host] = 110000101e7e274 (string) 04:16:31.619 [Lua] [game_mode] = 2 (string) 04:16:31.619 [Lua] [is_private] = false (string) 04:16:31.619 [Lua] [level_key] = catacombs (string) 04:16:31.619 [Lua] [name] = Lobby 1860000016da329 (string) 04:16:31.619 [Lua] [country_code] = US (string) 04:16:31.619 [Lua] [difficulty] = normal (string) 04:16:31.619 [Lua] [match_started] = true (string) 04:16:31.619 [Lua] [selected_level_key] = catacombs (string) 04:16:31.619 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:31.619 [Lua] [quick_game] = true (string) 04:16:31.619 [Lua] [unique_server_name] = hauserttam (string) 04:16:31.619 [Lua] [matchmaking] = true (string) 04:16:31.619 [Lua] [player_slot_1] = 0:0 (string) 04:16:31.619 [Lua] [player_slot_4] = 11000010a827c95:1 (string) 04:16:31.619 [Lua] [mechanism] = adventure (string) 04:16:31.619 [Lua] [player_slot_5] = 11000010146e8e9:1 (string) 04:16:31.619 [Lua] [player_slot_2] = 0:0 (string) 04:16:31.619 [Lua] [weave_name] = false (string) 04:16:31.619 [Lua] [player_slot_3] = 110000101e7e274:1 (string) 04:16:31.619 [Lua] [eac_authorized] = true (string) 04:16:31.619 [Lua] 04:16:31.619 [Lua] =======================Found valid lobby! 04:16:31.621 [Lua] 04:16:31.621 [Lua] [twitch_enabled] = false (string) 04:16:31.621 [Lua] [power_level] = 667 (string) 04:16:31.621 [Lua] [id] = 1860000016ff03a (string) 04:16:31.621 [Lua] [num_players] = 2 (string) 04:16:31.621 [Lua] [difficulty_tweak] = 0 (string) 04:16:31.621 [Lua] [host] = 11000010633255f (string) 04:16:31.621 [Lua] [game_mode] = 2 (string) 04:16:31.621 [Lua] [is_private] = false (string) 04:16:31.621 [Lua] [level_key] = ground_zero (string) 04:16:31.621 [Lua] [name] = Lobby 1860000016ff03a (string) 04:16:31.621 [Lua] [country_code] = US (string) 04:16:31.621 [Lua] [difficulty] = harder (string) 04:16:31.621 [Lua] [match_started] = true (string) 04:16:31.621 [Lua] [selected_level_key] = ground_zero (string) 04:16:31.621 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:31.621 [Lua] [quick_game] = true (string) 04:16:31.621 [Lua] [unique_server_name] = Big Ounce (string) 04:16:31.621 [Lua] [matchmaking] = true (string) 04:16:31.621 [Lua] [player_slot_1] = 11000010633255f:1 (string) 04:16:31.621 [Lua] [player_slot_4] = 0:0 (string) 04:16:31.621 [Lua] [mechanism] = adventure (string) 04:16:31.621 [Lua] [player_slot_5] = 0:0 (string) 04:16:31.621 [Lua] [player_slot_2] = 0:0 (string) 04:16:31.621 [Lua] [weave_name] = false (string) 04:16:31.621 [Lua] [player_slot_3] = 110000105393731:1 (string) 04:16:31.621 [Lua] [eac_authorized] = true (string) 04:16:31.621 [Lua] 04:16:31.621 [Lua] =======================Found valid lobby! 04:16:31.623 [Lua] 04:16:31.623 [Lua] [twitch_enabled] = false (string) 04:16:31.623 [Lua] [power_level] = 830 (string) 04:16:31.623 [Lua] [id] = 18600000170231d (string) 04:16:31.623 [Lua] [num_players] = 2 (string) 04:16:31.623 [Lua] [difficulty_tweak] = 0 (string) 04:16:31.623 [Lua] [host] = 110000100b542a0 (string) 04:16:31.623 [Lua] [game_mode] = 2 (string) 04:16:31.623 [Lua] [is_private] = false (string) 04:16:31.623 [Lua] [level_key] = farmlands (string) 04:16:31.623 [Lua] [name] = Lobby 18600000170231d (string) 04:16:31.623 [Lua] [country_code] = US (string) 04:16:31.623 [Lua] [difficulty] = harder (string) 04:16:31.623 [Lua] [match_started] = true (string) 04:16:31.623 [Lua] [selected_level_key] = farmlands (string) 04:16:31.623 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:31.623 [Lua] [quick_game] = false (string) 04:16:31.623 [Lua] [unique_server_name] = grey (string) 04:16:31.623 [Lua] [matchmaking] = true (string) 04:16:31.623 [Lua] [player_slot_1] = 0:0 (string) 04:16:31.623 [Lua] [player_slot_4] = 110000100b542a0:1 (string) 04:16:31.623 [Lua] [mechanism] = adventure (string) 04:16:31.623 [Lua] [player_slot_5] = 0:0 (string) 04:16:31.623 [Lua] [player_slot_2] = 11000013a391152:1 (string) 04:16:31.623 [Lua] [weave_name] = false (string) 04:16:31.623 [Lua] [player_slot_3] = 0:0 (string) 04:16:31.623 [Lua] [eac_authorized] = true (string) 04:16:31.623 [Lua] 04:16:31.623 [Lua] =======================Found valid lobby! 04:16:31.625 [Lua] 04:16:31.625 [Lua] [twitch_enabled] = false (string) 04:16:31.625 [Lua] [power_level] = 835 (string) 04:16:31.625 [Lua] [id] = 1860000016c243f (string) 04:16:31.625 [Lua] [num_players] = 3 (string) 04:16:31.625 [Lua] [difficulty_tweak] = 0 (string) 04:16:31.625 [Lua] [host] = 1100001031e47b7 (string) 04:16:31.625 [Lua] [time_of_search] = 1606439648 (string) 04:16:31.625 [Lua] [game_mode] = 2 (string) 04:16:31.625 [Lua] [is_private] = false (string) 04:16:31.625 [Lua] [unique_server_name] = fattestcat (string) 04:16:31.625 [Lua] [name] = Lobby 1860000016c243f (string) 04:16:31.625 [Lua] [country_code] = US (string) 04:16:31.625 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:31.625 [Lua] [difficulty] = hardest (string) 04:16:31.625 [Lua] [match_started] = true (string) 04:16:31.625 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string) 04:16:31.625 [Lua] [weave_index] = 27 (string) 04:16:31.625 [Lua] [quick_game] = true (string) 04:16:31.625 [Lua] [player_slot_1] = 1100001031e47b7:1 (string) 04:16:31.625 [Lua] [matchmaking] = true (string) 04:16:31.625 [Lua] [mechanism] = adventure (string) 04:16:31.625 [Lua] [player_slot_4] = 110000105b08a4d:1 (string) 04:16:31.625 [Lua] [level_key] = dlc_bogenhafen_slum (string) 04:16:31.625 [Lua] [player_slot_5] = 0:0 (string) 04:16:31.625 [Lua] [player_slot_2] = 110000110f45524:1 (string) 04:16:31.625 [Lua] [weave_name] = false (string) 04:16:31.625 [Lua] [player_slot_3] = 0:0 (string) 04:16:31.625 [Lua] [eac_authorized] = true (string) 04:16:31.625 [Lua] 04:16:31.625 [Lua] =======================Found valid lobby! 04:16:31.626 [Lua] 04:16:31.626 [Lua] [twitch_enabled] = false (string) 04:16:31.626 [Lua] [power_level] = 835 (string) 04:16:31.626 [Lua] [id] = 186000001701664 (string) 04:16:31.626 [Lua] [num_players] = 2 (string) 04:16:31.626 [Lua] [difficulty_tweak] = 0 (string) 04:16:31.626 [Lua] [host] = 1100001148718ea (string) 04:16:31.626 [Lua] [time_of_search] = 1606450289 (string) 04:16:31.626 [Lua] [game_mode] = 2 (string) 04:16:31.626 [Lua] [is_private] = false (string) 04:16:31.626 [Lua] [level_key] = catacombs (string) 04:16:31.626 [Lua] [name] = Lobby 186000001701664 (string) 04:16:31.626 [Lua] [country_code] = US (string) 04:16:31.626 [Lua] [difficulty] = hardest (string) 04:16:31.626 [Lua] [match_started] = true (string) 04:16:31.626 [Lua] [selected_level_key] = catacombs (string) 04:16:31.626 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:31.626 [Lua] [quick_game] = false (string) 04:16:31.626 [Lua] [unique_server_name] = Skaven Terms of Service (string) 04:16:31.626 [Lua] [matchmaking] = true (string) 04:16:31.626 [Lua] [player_slot_1] = 11000010a9e6fd7:1 (string) 04:16:31.626 [Lua] [player_slot_4] = 0:0 (string) 04:16:31.626 [Lua] [mechanism] = adventure (string) 04:16:31.626 [Lua] [player_slot_5] = 0:0 (string) 04:16:31.626 [Lua] [player_slot_2] = 0:0 (string) 04:16:31.626 [Lua] [weave_name] = false (string) 04:16:31.626 [Lua] [player_slot_3] = 1100001148718ea:1 (string) 04:16:31.626 [Lua] [eac_authorized] = true (string) 04:16:31.626 [Lua] 04:16:31.626 [Lua] =======================Found valid lobby! 04:16:31.628 [Lua] 04:16:31.628 [Lua] [twitch_enabled] = false (string) 04:16:31.628 [Lua] [power_level] = 835 (string) 04:16:31.628 [Lua] [id] = 1860000016f16a3 (string) 04:16:31.628 [Lua] [num_players] = 3 (string) 04:16:31.628 [Lua] [difficulty_tweak] = 0 (string) 04:16:31.628 [Lua] [host] = 1100001142b3164 (string) 04:16:31.628 [Lua] [time_of_search] = 1606447736 (string) 04:16:31.628 [Lua] [game_mode] = 2 (string) 04:16:31.628 [Lua] [is_private] = false (string) 04:16:31.628 [Lua] [current_level_key] = inn_level (string) 04:16:31.628 [Lua] [name] = Lobby 1860000016f16a3 (string) 04:16:31.628 [Lua] [level_key] = catacombs (string) 04:16:31.628 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:31.628 [Lua] [difficulty] = hardest (string) 04:16:31.628 [Lua] [match_started] = true (string) 04:16:31.628 [Lua] [selected_level_key] = catacombs (string) 04:16:31.628 [Lua] [player_slot_4] = 0:0 (string) 04:16:31.628 [Lua] [quick_game] = true (string) 04:16:31.628 [Lua] [unique_server_name] = DDB (string) 04:16:31.628 [Lua] [matchmaking] = true (string) 04:16:31.628 [Lua] [mechanism] = adventure (string) 04:16:31.628 [Lua] [country_code] = US (string) 04:16:31.628 [Lua] [player_slot_1] = 0:0 (string) 04:16:31.628 [Lua] [player_slot_5] = 110000102c2d42f:1 (string) 04:16:31.628 [Lua] [player_slot_2] = 110000107390d13:1 (string) 04:16:31.628 [Lua] [weave_name] = false (string) 04:16:31.628 [Lua] [player_slot_3] = 1100001142b3164:1 (string) 04:16:31.628 [Lua] [eac_authorized] = true (string) 04:16:31.628 [Lua] 04:16:31.628 [Lua] =======================Found valid lobby! 04:16:31.630 [Lua] 04:16:31.630 [Lua] [twitch_enabled] = false (string) 04:16:31.630 [Lua] [power_level] = 343 (string) 04:16:31.630 [Lua] [id] = 186000001701da6 (string) 04:16:31.630 [Lua] [num_players] = 2 (string) 04:16:31.630 [Lua] [difficulty_tweak] = 0 (string) 04:16:31.630 [Lua] [host] = 11000010f4ba93d (string) 04:16:31.630 [Lua] [game_mode] = 2 (string) 04:16:31.630 [Lua] [is_private] = false (string) 04:16:31.630 [Lua] [level_key] = bell (string) 04:16:31.630 [Lua] [name] = Lobby 186000001701da6 (string) 04:16:31.630 [Lua] [country_code] = US (string) 04:16:31.630 [Lua] [difficulty] = normal (string) 04:16:31.630 [Lua] [match_started] = true (string) 04:16:31.630 [Lua] [selected_level_key] = bell (string) 04:16:31.630 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:31.630 [Lua] [quick_game] = false (string) 04:16:31.630 [Lua] [unique_server_name] = PEPPA (string) 04:16:31.630 [Lua] [matchmaking] = true (string) 04:16:31.630 [Lua] [player_slot_1] = 1100001145db9a1:1 (string) 04:16:31.630 [Lua] [player_slot_4] = 0:0 (string) 04:16:31.630 [Lua] [mechanism] = adventure (string) 04:16:31.630 [Lua] [player_slot_5] = 0:0 (string) 04:16:31.630 [Lua] [player_slot_2] = 0:0 (string) 04:16:31.630 [Lua] [weave_name] = false (string) 04:16:31.630 [Lua] [player_slot_3] = 11000010f4ba93d:1 (string) 04:16:31.630 [Lua] [eac_authorized] = true (string) 04:16:31.630 [Lua] 04:16:31.630 [Lua] =======================Found valid lobby! 04:16:31.631 [Lua] 04:16:31.631 [Lua] [twitch_enabled] = false (string) 04:16:31.631 [Lua] [power_level] = 835 (string) 04:16:31.631 [Lua] [id] = 1860000016ff218 (string) 04:16:31.631 [Lua] [num_players] = 3 (string) 04:16:31.631 [Lua] [difficulty_tweak] = 0 (string) 04:16:31.631 [Lua] [host] = 1100001064d9d87 (string) 04:16:31.631 [Lua] [time_of_search] = 1606450328 (string) 04:16:31.631 [Lua] [game_mode] = 2 (string) 04:16:31.631 [Lua] [is_private] = false (string) 04:16:31.631 [Lua] [level_key] = mines (string) 04:16:31.631 [Lua] [name] = Lobby 1860000016ff218 (string) 04:16:31.631 [Lua] [country_code] = US (string) 04:16:31.631 [Lua] [difficulty] = hardest (string) 04:16:31.631 [Lua] [match_started] = true (string) 04:16:31.631 [Lua] [selected_level_key] = mines (string) 04:16:31.631 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:31.631 [Lua] [quick_game] = true (string) 04:16:31.631 [Lua] [unique_server_name] = CockPunch™ (string) 04:16:31.631 [Lua] [matchmaking] = true (string) 04:16:31.631 [Lua] [player_slot_1] = 0:0 (string) 04:16:31.631 [Lua] [player_slot_4] = 11000010043997b:1 (string) 04:16:31.631 [Lua] [mechanism] = adventure (string) 04:16:31.631 [Lua] [player_slot_5] = 1100001056faaf1:1 (string) 04:16:31.631 [Lua] [player_slot_2] = 0:0 (string) 04:16:31.631 [Lua] [weave_name] = false (string) 04:16:31.631 [Lua] [player_slot_3] = 1100001064d9d87:1 (string) 04:16:31.631 [Lua] [eac_authorized] = true (string) 04:16:31.631 [Lua] 04:16:31.631 [Lua] =======================Found valid lobby! 04:16:31.633 [Lua] 04:16:31.633 [Lua] [twitch_enabled] = false (string) 04:16:31.633 [Lua] [power_level] = 0 (string) 04:16:31.633 [Lua] [id] = 1860000016f8f2f (string) 04:16:31.633 [Lua] [num_players] = 2 (string) 04:16:31.633 [Lua] [difficulty_tweak] = 0 (string) 04:16:31.633 [Lua] [host] = 1100001041daa17 (string) 04:16:31.633 [Lua] [time_of_search] = 1606448891 (string) 04:16:31.633 [Lua] [game_mode] = 2 (string) 04:16:31.633 [Lua] [is_private] = false (string) 04:16:31.633 [Lua] [current_level_key] = inn_level (string) 04:16:31.633 [Lua] [name] = Lobby 1860000016f8f2f (string) 04:16:31.633 [Lua] [level_key] = military (string) 04:16:31.633 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:31.633 [Lua] [difficulty] = hard (string) 04:16:31.633 [Lua] [match_started] = true (string) 04:16:31.633 [Lua] [selected_level_key] = military (string) 04:16:31.633 [Lua] [player_slot_4] = 0:0 (string) 04:16:31.633 [Lua] [quick_game] = true (string) 04:16:31.633 [Lua] [unique_server_name] = xenruu (string) 04:16:31.633 [Lua] [matchmaking] = true (string) 04:16:31.633 [Lua] [mechanism] = adventure (string) 04:16:31.633 [Lua] [country_code] = US (string) 04:16:31.633 [Lua] [player_slot_1] = 0:0 (string) 04:16:31.633 [Lua] [player_slot_5] = 1100001041daa17:1 (string) 04:16:31.633 [Lua] [player_slot_2] = 0:0 (string) 04:16:31.633 [Lua] [weave_name] = false (string) 04:16:31.633 [Lua] [player_slot_3] = 110000104ea407b:1 (string) 04:16:31.633 [Lua] [eac_authorized] = true (string) 04:16:31.633 [Lua] 04:16:31.633 [Lua] =======================Found valid lobby! 04:16:31.635 [Lua] 04:16:31.635 [Lua] [twitch_enabled] = false (string) 04:16:31.635 [Lua] [power_level] = 445 (string) 04:16:31.635 [Lua] [id] = 1860000016cd900 (string) 04:16:31.635 [Lua] [num_players] = 1 (string) 04:16:31.635 [Lua] [difficulty_tweak] = 0 (string) 04:16:31.635 [Lua] [host] = 11000013a8fd993 (string) 04:16:31.635 [Lua] [time_of_search] = 1606449972 (string) 04:16:31.635 [Lua] [game_mode] = 2 (string) 04:16:31.635 [Lua] [is_private] = false (string) 04:16:31.635 [Lua] [level_key] = warcamp (string) 04:16:31.635 [Lua] [name] = Lobby 1860000016cd900 (string) 04:16:31.635 [Lua] [country_code] = US (string) 04:16:31.635 [Lua] [difficulty] = normal (string) 04:16:31.635 [Lua] [match_started] = true (string) 04:16:31.635 [Lua] [selected_level_key] = warcamp (string) 04:16:31.635 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:31.635 [Lua] [quick_game] = false (string) 04:16:31.635 [Lua] [unique_server_name] = Get_Wrecked_Nerds (string) 04:16:31.635 [Lua] [matchmaking] = true (string) 04:16:31.635 [Lua] [player_slot_1] = 0:0 (string) 04:16:31.635 [Lua] [player_slot_4] = 0:0 (string) 04:16:31.635 [Lua] [mechanism] = adventure (string) 04:16:31.635 [Lua] [player_slot_5] = 0:0 (string) 04:16:31.635 [Lua] [player_slot_2] = 0:0 (string) 04:16:31.635 [Lua] [weave_name] = false (string) 04:16:31.635 [Lua] [player_slot_3] = 11000013a8fd993:1 (string) 04:16:31.635 [Lua] [eac_authorized] = true (string) 04:16:31.635 [Lua] 04:16:31.635 [Lua] =======================Found valid lobby! 04:16:31.637 [Lua] 04:16:31.637 [Lua] [twitch_enabled] = false (string) 04:16:31.637 [Lua] [power_level] = 739 (string) 04:16:31.637 [Lua] [id] = 1860000016f0e1f (string) 04:16:31.637 [Lua] [num_players] = 3 (string) 04:16:31.637 [Lua] [difficulty_tweak] = 0 (string) 04:16:31.637 [Lua] [host] = 1100001004d182d (string) 04:16:31.637 [Lua] [game_mode] = 2 (string) 04:16:31.637 [Lua] [is_private] = false (string) 04:16:31.637 [Lua] [level_key] = dlc_bogenhafen_slum (string) 04:16:31.637 [Lua] [name] = Lobby 1860000016f0e1f (string) 04:16:31.637 [Lua] [country_code] = US (string) 04:16:31.637 [Lua] [difficulty] = harder (string) 04:16:31.637 [Lua] [match_started] = true (string) 04:16:31.637 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string) 04:16:31.637 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:31.637 [Lua] [quick_game] = true (string) 04:16:31.637 [Lua] [unique_server_name] = T-Funk (string) 04:16:31.637 [Lua] [matchmaking] = true (string) 04:16:31.637 [Lua] [player_slot_1] = 11000010393af5d:1 (string) 04:16:31.637 [Lua] [player_slot_4] = 11000011623e2cd:1 (string) 04:16:31.637 [Lua] [mechanism] = adventure (string) 04:16:31.637 [Lua] [player_slot_5] = 0:0 (string) 04:16:31.637 [Lua] [player_slot_2] = 0:0 (string) 04:16:31.637 [Lua] [weave_name] = false (string) 04:16:31.637 [Lua] [player_slot_3] = 1100001004d182d:1 (string) 04:16:31.637 [Lua] [eac_authorized] = true (string) 04:16:31.637 [Lua] 04:16:31.637 [Lua] =======================Found valid lobby! 04:16:31.639 [Lua] 04:16:31.639 [Lua] [twitch_enabled] = false (string) 04:16:31.639 [Lua] [power_level] = 717 (string) 04:16:31.639 [Lua] [id] = 1860000016fb9c3 (string) 04:16:31.639 [Lua] [num_players] = 3 (string) 04:16:31.639 [Lua] [difficulty_tweak] = 0 (string) 04:16:31.639 [Lua] [host] = 110000106590c2e (string) 04:16:31.639 [Lua] [game_mode] = 2 (string) 04:16:31.639 [Lua] [is_private] = false (string) 04:16:31.639 [Lua] [current_level_key] = inn_level (string) 04:16:31.639 [Lua] [name] = Lobby 1860000016fb9c3 (string) 04:16:31.639 [Lua] [level_key] = dlc_bastion (string) 04:16:31.639 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:31.639 [Lua] [difficulty] = hard (string) 04:16:31.639 [Lua] [match_started] = true (string) 04:16:31.639 [Lua] [selected_level_key] = dlc_bastion (string) 04:16:31.639 [Lua] [weave_name] = false (string) 04:16:31.639 [Lua] [quick_game] = true (string) 04:16:31.639 [Lua] [country_code] = US (string) 04:16:31.639 [Lua] [matchmaking] = true (string) 04:16:31.639 [Lua] [mechanism] = adventure (string) 04:16:31.639 [Lua] [player_slot_4] = 110000100e478ed:1 (string) 04:16:31.639 [Lua] [player_slot_1] = 0:0 (string) 04:16:31.639 [Lua] [player_slot_5] = 110000106590c2e:1 (string) 04:16:31.639 [Lua] [player_slot_2] = 0:0 (string) 04:16:31.639 [Lua] [unique_server_name] = 80drag (string) 04:16:31.639 [Lua] [player_slot_3] = 110000100f34ee9:1 (string) 04:16:31.639 [Lua] [eac_authorized] = true (string) 04:16:31.639 [Lua] 04:16:31.639 [Lua] =======================Found valid lobby! 04:16:31.641 [Lua] 04:16:31.641 [Lua] [twitch_enabled] = false (string) 04:16:31.641 [Lua] [power_level] = 655 (string) 04:16:31.641 [Lua] [id] = 1860000016d5bd2 (string) 04:16:31.641 [Lua] [num_players] = 3 (string) 04:16:31.641 [Lua] [difficulty_tweak] = 0 (string) 04:16:31.641 [Lua] [host] = 110000114cd54b9 (string) 04:16:31.641 [Lua] [game_mode] = 6 (string) 04:16:31.641 [Lua] [is_private] = false (string) 04:16:31.641 [Lua] [level_key] = farmlands (string) 04:16:31.641 [Lua] [name] = Lobby 1860000016d5bd2 (string) 04:16:31.641 [Lua] [country_code] = US (string) 04:16:31.641 [Lua] [difficulty] = normal (string) 04:16:31.641 [Lua] [match_started] = true (string) 04:16:31.641 [Lua] [selected_level_key] = farmlands (string) 04:16:31.641 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:31.641 [Lua] [quick_game] = false (string) 04:16:31.641 [Lua] [unique_server_name] = shootemup125 (string) 04:16:31.641 [Lua] [matchmaking] = true (string) 04:16:31.641 [Lua] [player_slot_1] = 0:0 (string) 04:16:31.641 [Lua] [player_slot_4] = 110000114cd54b9:1 (string) 04:16:31.641 [Lua] [mechanism] = adventure (string) 04:16:31.641 [Lua] [player_slot_5] = 11000010387b177:1 (string) 04:16:31.641 [Lua] [player_slot_2] = 0:0 (string) 04:16:31.641 [Lua] [weave_name] = false (string) 04:16:31.641 [Lua] [player_slot_3] = 11000010477cf36:1 (string) 04:16:31.641 [Lua] [eac_authorized] = true (string) 04:16:31.641 [Lua] 04:16:31.641 [Lua] =======================Found valid lobby! 04:16:31.643 [Lua] 04:16:31.643 [Lua] [twitch_enabled] = false (string) 04:16:31.643 [Lua] [power_level] = 577 (string) 04:16:31.643 [Lua] [id] = 1860000016f6410 (string) 04:16:31.643 [Lua] [num_players] = 2 (string) 04:16:31.643 [Lua] [difficulty_tweak] = 0 (string) 04:16:31.643 [Lua] [host] = 1100001021473e2 (string) 04:16:31.643 [Lua] [game_mode] = 2 (string) 04:16:31.643 [Lua] [is_private] = false (string) 04:16:31.643 [Lua] [level_key] = warcamp (string) 04:16:31.643 [Lua] [name] = Lobby 1860000016f6410 (string) 04:16:31.643 [Lua] [country_code] = US (string) 04:16:31.643 [Lua] [difficulty] = hard (string) 04:16:31.643 [Lua] [match_started] = true (string) 04:16:31.643 [Lua] [selected_level_key] = warcamp (string) 04:16:31.643 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:31.643 [Lua] [quick_game] = false (string) 04:16:31.643 [Lua] [unique_server_name] = Mire (string) 04:16:31.643 [Lua] [matchmaking] = true (string) 04:16:31.643 [Lua] [player_slot_1] = 0:0 (string) 04:16:31.643 [Lua] [player_slot_4] = 110000112c42e04:1 (string) 04:16:31.643 [Lua] [mechanism] = adventure (string) 04:16:31.643 [Lua] [player_slot_5] = 0:0 (string) 04:16:31.643 [Lua] [player_slot_2] = 0:0 (string) 04:16:31.643 [Lua] [weave_name] = false (string) 04:16:31.643 [Lua] [player_slot_3] = 1100001021473e2:1 (string) 04:16:31.643 [Lua] [eac_authorized] = true (string) 04:16:31.643 [Lua] 04:16:31.643 [Lua] =======================Found valid lobby! 04:16:33.023 [Lua] [Matchmaking] Filter: Free slots = 1 04:16:33.023 [Lua] [Matchmaking] Filter: Distance = close 04:16:33.023 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=58a086feaffe2e9f 04:16:33.023 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 04:16:33.023 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 04:16:33.023 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 04:16:33.023 [Lua] ===========LobbyFinder:refresh() _refresing=false 04:16:33.301 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 50 04:16:33.302 [Lua] 04:16:33.302 [Lua] [twitch_enabled] = false (string) 04:16:33.302 [Lua] [power_level] = 835 (string) 04:16:33.302 [Lua] [id] = 1860000016fe4f9 (string) 04:16:33.302 [Lua] [num_players] = 3 (string) 04:16:33.302 [Lua] [difficulty_tweak] = 0 (string) 04:16:33.302 [Lua] [host] = 11000010917b898 (string) 04:16:33.302 [Lua] [game_mode] = 2 (string) 04:16:33.302 [Lua] [is_private] = false (string) 04:16:33.302 [Lua] [level_key] = warcamp (string) 04:16:33.302 [Lua] [name] = Lobby 1860000016fe4f9 (string) 04:16:33.302 [Lua] [country_code] = AR (string) 04:16:33.302 [Lua] [difficulty] = hardest (string) 04:16:33.302 [Lua] [match_started] = true (string) 04:16:33.302 [Lua] [selected_level_key] = warcamp (string) 04:16:33.302 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:33.302 [Lua] [quick_game] = true (string) 04:16:33.302 [Lua] [unique_server_name] = Obake (string) 04:16:33.302 [Lua] [matchmaking] = true (string) 04:16:33.302 [Lua] [player_slot_1] = 11000010917b898:1 (string) 04:16:33.302 [Lua] [player_slot_4] = 0:0 (string) 04:16:33.302 [Lua] [mechanism] = adventure (string) 04:16:33.302 [Lua] [player_slot_5] = 0:0 (string) 04:16:33.302 [Lua] [player_slot_2] = 110000107c76a83:1 (string) 04:16:33.302 [Lua] [weave_name] = false (string) 04:16:33.302 [Lua] [player_slot_3] = 11000011801be0c:1 (string) 04:16:33.302 [Lua] [eac_authorized] = true (string) 04:16:33.302 [Lua] 04:16:33.302 [Lua] =======================Found valid lobby! 04:16:33.304 [Lua] 04:16:33.304 [Lua] [twitch_enabled] = false (string) 04:16:33.304 [Lua] [power_level] = 784 (string) 04:16:33.304 [Lua] [id] = 1860000017004b7 (string) 04:16:33.304 [Lua] [num_players] = 3 (string) 04:16:33.304 [Lua] [difficulty_tweak] = 0 (string) 04:16:33.304 [Lua] [host] = 110000118be1069 (string) 04:16:33.304 [Lua] [game_mode] = 1 (string) 04:16:33.304 [Lua] [is_private] = false (string) 04:16:33.304 [Lua] [level_key] = inn_level (string) 04:16:33.304 [Lua] [name] = Lobby 1860000017004b7 (string) 04:16:33.304 [Lua] [country_code] = AR (string) 04:16:33.304 [Lua] [difficulty] = hardest (string) 04:16:33.304 [Lua] [match_started] = true (string) 04:16:33.304 [Lua] [selected_level_key] = inn_level (string) 04:16:33.304 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:33.304 [Lua] [quick_game] = true (string) 04:16:33.304 [Lua] [unique_server_name] = omatthew1990 (string) 04:16:33.304 [Lua] [matchmaking] = true (string) 04:16:33.304 [Lua] [player_slot_1] = 110000118be1069:1 (string) 04:16:33.304 [Lua] [player_slot_4] = 110000117e334bd:1 (string) 04:16:33.304 [Lua] [mechanism] = adventure (string) 04:16:33.304 [Lua] [player_slot_5] = 0:0 (string) 04:16:33.304 [Lua] [player_slot_2] = 0:0 (string) 04:16:33.304 [Lua] [weave_name] = false (string) 04:16:33.304 [Lua] [player_slot_3] = 110000105c6d359:1 (string) 04:16:33.304 [Lua] [eac_authorized] = true (string) 04:16:33.304 [Lua] 04:16:33.304 [Lua] =======================Found valid lobby! 04:16:33.306 [Lua] 04:16:33.306 [Lua] [twitch_enabled] = false (string) 04:16:33.306 [Lua] [power_level] = 200 (string) 04:16:33.306 [Lua] [id] = 186000001701004 (string) 04:16:33.306 [Lua] [num_players] = 2 (string) 04:16:33.306 [Lua] [difficulty_tweak] = 0 (string) 04:16:33.306 [Lua] [host] = 110000103ebcadb (string) 04:16:33.306 [Lua] [game_mode] = 2 (string) 04:16:33.306 [Lua] [is_private] = false (string) 04:16:33.306 [Lua] [current_level_key] = inn_level (string) 04:16:33.306 [Lua] [name] = Lobby 186000001701004 (string) 04:16:33.306 [Lua] [level_key] = elven_ruins (string) 04:16:33.306 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:33.306 [Lua] [difficulty] = normal (string) 04:16:33.306 [Lua] [match_started] = true (string) 04:16:33.306 [Lua] [selected_level_key] = elven_ruins (string) 04:16:33.306 [Lua] [weave_name] = false (string) 04:16:33.306 [Lua] [quick_game] = true (string) 04:16:33.306 [Lua] [country_code] = AR (string) 04:16:33.306 [Lua] [matchmaking] = true (string) 04:16:33.306 [Lua] [mechanism] = adventure (string) 04:16:33.306 [Lua] [player_slot_4] = 0:0 (string) 04:16:33.306 [Lua] [player_slot_1] = 0:0 (string) 04:16:33.306 [Lua] [player_slot_5] = 110000103ebcadb:1 (string) 04:16:33.306 [Lua] [player_slot_2] = 0:0 (string) 04:16:33.306 [Lua] [unique_server_name] = Joseph + In Hoc Signo Vinces + (string) 04:16:33.306 [Lua] [player_slot_3] = 1100001022d71a7:1 (string) 04:16:33.306 [Lua] [eac_authorized] = true (string) 04:16:33.306 [Lua] 04:16:33.306 [Lua] =======================Found valid lobby! 04:16:33.307 [Lua] 04:16:33.307 [Lua] [twitch_enabled] = false (string) 04:16:33.307 [Lua] [power_level] = 621 (string) 04:16:33.307 [Lua] [id] = 1860000017002a5 (string) 04:16:33.307 [Lua] [num_players] = 3 (string) 04:16:33.307 [Lua] [difficulty_tweak] = 0 (string) 04:16:33.307 [Lua] [host] = 110000110d7b4ec (string) 04:16:33.307 [Lua] [game_mode] = 2 (string) 04:16:33.307 [Lua] [is_private] = false (string) 04:16:33.307 [Lua] [current_level_key] = inn_level (string) 04:16:33.307 [Lua] [name] = Lobby 1860000017002a5 (string) 04:16:33.307 [Lua] [level_key] = magnus (string) 04:16:33.307 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:33.307 [Lua] [difficulty] = normal (string) 04:16:33.307 [Lua] [match_started] = true (string) 04:16:33.307 [Lua] [selected_level_key] = magnus (string) 04:16:33.307 [Lua] [weave_name] = false (string) 04:16:33.307 [Lua] [quick_game] = false (string) 04:16:33.307 [Lua] [country_code] = AR (string) 04:16:33.307 [Lua] [matchmaking] = true (string) 04:16:33.307 [Lua] [mechanism] = adventure (string) 04:16:33.307 [Lua] [player_slot_4] = 110000110d7b4ec:1 (string) 04:16:33.307 [Lua] [player_slot_1] = 0:0 (string) 04:16:33.307 [Lua] [player_slot_5] = 1100001064a9d31:1 (string) 04:16:33.307 [Lua] [player_slot_2] = 0:0 (string) 04:16:33.307 [Lua] [unique_server_name] = Lost Epitaph (string) 04:16:33.307 [Lua] [player_slot_3] = 110000108defa31:1 (string) 04:16:33.307 [Lua] [eac_authorized] = true (string) 04:16:33.307 [Lua] 04:16:33.307 [Lua] =======================Found valid lobby! 04:16:33.309 [Lua] 04:16:33.309 [Lua] [twitch_enabled] = false (string) 04:16:33.309 [Lua] [power_level] = 835 (string) 04:16:33.309 [Lua] [id] = 1860000016fda53 (string) 04:16:33.309 [Lua] [num_players] = 2 (string) 04:16:33.309 [Lua] [difficulty_tweak] = 0 (string) 04:16:33.309 [Lua] [host] = 110000106ac27ab (string) 04:16:33.309 [Lua] [game_mode] = 2 (string) 04:16:33.309 [Lua] [is_private] = false (string) 04:16:33.309 [Lua] [level_key] = dlc_castle (string) 04:16:33.309 [Lua] [name] = Lobby 1860000016fda53 (string) 04:16:33.309 [Lua] [country_code] = AR (string) 04:16:33.309 [Lua] [difficulty] = hardest (string) 04:16:33.309 [Lua] [match_started] = true (string) 04:16:33.309 [Lua] [selected_level_key] = dlc_castle (string) 04:16:33.309 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:33.309 [Lua] [quick_game] = true (string) 04:16:33.309 [Lua] [unique_server_name] = Wachin (string) 04:16:33.309 [Lua] [matchmaking] = true (string) 04:16:33.309 [Lua] [player_slot_1] = 1100001348e8e9e:1 (string) 04:16:33.309 [Lua] [player_slot_4] = 0:0 (string) 04:16:33.309 [Lua] [mechanism] = adventure (string) 04:16:33.309 [Lua] [player_slot_5] = 0:0 (string) 04:16:33.309 [Lua] [player_slot_2] = 0:0 (string) 04:16:33.309 [Lua] [weave_name] = false (string) 04:16:33.309 [Lua] [player_slot_3] = 110000106ac27ab:1 (string) 04:16:33.309 [Lua] [eac_authorized] = true (string) 04:16:33.309 [Lua] 04:16:33.309 [Lua] =======================Found valid lobby! 04:16:33.311 [Lua] 04:16:33.311 [Lua] [twitch_enabled] = false (string) 04:16:33.311 [Lua] [power_level] = 686 (string) 04:16:33.311 [Lua] [id] = 1860000016e307e (string) 04:16:33.311 [Lua] [num_players] = 2 (string) 04:16:33.311 [Lua] [difficulty_tweak] = 0 (string) 04:16:33.311 [Lua] [host] = 11000011330f845 (string) 04:16:33.311 [Lua] [time_of_search] = 1606444990 (string) 04:16:33.311 [Lua] [game_mode] = 6 (string) 04:16:33.311 [Lua] [is_private] = false (string) 04:16:33.311 [Lua] [level_key] = catacombs (string) 04:16:33.311 [Lua] [name] = Lobby 1860000016e307e (string) 04:16:33.311 [Lua] [country_code] = AR (string) 04:16:33.311 [Lua] [difficulty] = harder (string) 04:16:33.311 [Lua] [match_started] = true (string) 04:16:33.311 [Lua] [selected_level_key] = catacombs (string) 04:16:33.311 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:33.311 [Lua] [quick_game] = false (string) 04:16:33.311 [Lua] [unique_server_name] = SoberanoYVictoriosoDiosDeIsrael (string) 04:16:33.311 [Lua] [matchmaking] = true (string) 04:16:33.311 [Lua] [player_slot_1] = 0:0 (string) 04:16:33.311 [Lua] [player_slot_4] = 0:0 (string) 04:16:33.311 [Lua] [mechanism] = adventure (string) 04:16:33.311 [Lua] [player_slot_5] = 11000011310fcdd:1 (string) 04:16:33.311 [Lua] [player_slot_2] = 0:0 (string) 04:16:33.311 [Lua] [weave_name] = false (string) 04:16:33.311 [Lua] [player_slot_3] = 11000011330f845:1 (string) 04:16:33.311 [Lua] [eac_authorized] = true (string) 04:16:33.311 [Lua] 04:16:33.311 [Lua] =======================Found valid lobby! 04:16:33.312 [Lua] 04:16:33.312 [Lua] [twitch_enabled] = false (string) 04:16:33.312 [Lua] [power_level] = 259 (string) 04:16:33.312 [Lua] [id] = 1860000017002aa (string) 04:16:33.312 [Lua] [num_players] = 2 (string) 04:16:33.312 [Lua] [difficulty_tweak] = 0 (string) 04:16:33.312 [Lua] [host] = 1100001070f655f (string) 04:16:33.312 [Lua] [game_mode] = 6 (string) 04:16:33.312 [Lua] [is_private] = false (string) 04:16:33.312 [Lua] [level_key] = ussingen (string) 04:16:33.312 [Lua] [name] = Lobby 1860000017002aa (string) 04:16:33.312 [Lua] [country_code] = AR (string) 04:16:33.312 [Lua] [difficulty] = normal (string) 04:16:33.312 [Lua] [match_started] = true (string) 04:16:33.312 [Lua] [selected_level_key] = ussingen (string) 04:16:33.312 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:33.312 [Lua] [quick_game] = false (string) 04:16:33.312 [Lua] [unique_server_name] = Cock Lover (string) 04:16:33.312 [Lua] [matchmaking] = true (string) 04:16:33.312 [Lua] [player_slot_1] = 110000107f2859d:1 (string) 04:16:33.312 [Lua] [player_slot_4] = 0:0 (string) 04:16:33.312 [Lua] [mechanism] = adventure (string) 04:16:33.312 [Lua] [player_slot_5] = 1100001070f655f:1 (string) 04:16:33.312 [Lua] [player_slot_2] = 0:0 (string) 04:16:33.312 [Lua] [weave_name] = false (string) 04:16:33.312 [Lua] [player_slot_3] = 0:0 (string) 04:16:33.312 [Lua] [eac_authorized] = true (string) 04:16:33.312 [Lua] 04:16:33.312 [Lua] =======================Found valid lobby! 04:16:33.314 [Lua] 04:16:33.314 [Lua] [twitch_enabled] = false (string) 04:16:33.314 [Lua] [power_level] = 266 (string) 04:16:33.314 [Lua] [id] = 1860000016d3bba (string) 04:16:33.314 [Lua] [num_players] = 3 (string) 04:16:33.314 [Lua] [difficulty_tweak] = 0 (string) 04:16:33.314 [Lua] [host] = 110000105658ac5 (string) 04:16:33.314 [Lua] [game_mode] = 6 (string) 04:16:33.314 [Lua] [is_private] = false (string) 04:16:33.314 [Lua] [level_key] = farmlands (string) 04:16:33.314 [Lua] [name] = Lobby 1860000016d3bba (string) 04:16:33.314 [Lua] [country_code] = AR (string) 04:16:33.314 [Lua] [difficulty] = normal (string) 04:16:33.314 [Lua] [match_started] = true (string) 04:16:33.314 [Lua] [selected_level_key] = farmlands (string) 04:16:33.314 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:33.314 [Lua] [quick_game] = false (string) 04:16:33.314 [Lua] [unique_server_name] = RokkSolid (string) 04:16:33.314 [Lua] [matchmaking] = true (string) 04:16:33.314 [Lua] [player_slot_1] = 0:0 (string) 04:16:33.314 [Lua] [player_slot_4] = 0:0 (string) 04:16:33.314 [Lua] [mechanism] = adventure (string) 04:16:33.314 [Lua] [player_slot_5] = 11000010e98f349:1 (string) 04:16:33.314 [Lua] [player_slot_2] = 11000010e43239d:1 (string) 04:16:33.314 [Lua] [weave_name] = false (string) 04:16:33.314 [Lua] [player_slot_3] = 110000105658ac5:1 (string) 04:16:33.314 [Lua] [eac_authorized] = true (string) 04:16:33.314 [Lua] 04:16:33.314 [Lua] =======================Found valid lobby! 04:16:33.315 [Lua] 04:16:33.315 [Lua] [twitch_enabled] = false (string) 04:16:33.315 [Lua] [power_level] = 395 (string) 04:16:33.315 [Lua] [id] = 1860000016f1f3d (string) 04:16:33.315 [Lua] [num_players] = 1 (string) 04:16:33.315 [Lua] [difficulty_tweak] = 0 (string) 04:16:33.315 [Lua] [host] = 1100001049171bc (string) 04:16:33.315 [Lua] [game_mode] = 2 (string) 04:16:33.315 [Lua] [is_private] = false (string) 04:16:33.315 [Lua] [level_key] = ussingen (string) 04:16:33.315 [Lua] [name] = Lobby 1860000016f1f3d (string) 04:16:33.315 [Lua] [country_code] = CL (string) 04:16:33.315 [Lua] [difficulty] = normal (string) 04:16:33.315 [Lua] [match_started] = true (string) 04:16:33.315 [Lua] [selected_level_key] = ussingen (string) 04:16:33.315 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:33.315 [Lua] [quick_game] = false (string) 04:16:33.315 [Lua] [unique_server_name] = Garrldack (string) 04:16:33.315 [Lua] [matchmaking] = true (string) 04:16:33.315 [Lua] [player_slot_1] = 0:0 (string) 04:16:33.315 [Lua] [player_slot_4] = 1100001049171bc:1 (string) 04:16:33.315 [Lua] [mechanism] = adventure (string) 04:16:33.315 [Lua] [player_slot_5] = 0:0 (string) 04:16:33.315 [Lua] [player_slot_2] = 0:0 (string) 04:16:33.315 [Lua] [weave_name] = false (string) 04:16:33.315 [Lua] [player_slot_3] = 0:0 (string) 04:16:33.315 [Lua] [eac_authorized] = true (string) 04:16:33.315 [Lua] 04:16:33.315 [Lua] =======================Found valid lobby! 04:16:33.317 [Lua] 04:16:33.317 [Lua] [twitch_enabled] = false (string) 04:16:33.317 [Lua] [power_level] = 423 (string) 04:16:33.317 [Lua] [id] = 18600000170192e (string) 04:16:33.317 [Lua] [num_players] = 2 (string) 04:16:33.317 [Lua] [difficulty_tweak] = 0 (string) 04:16:33.317 [Lua] [host] = 1100001055dcf88 (string) 04:16:33.317 [Lua] [game_mode] = 2 (string) 04:16:33.317 [Lua] [is_private] = false (string) 04:16:33.317 [Lua] [level_key] = inn_level (string) 04:16:33.317 [Lua] [name] = Lobby 18600000170192e (string) 04:16:33.317 [Lua] [country_code] = CL (string) 04:16:33.317 [Lua] [difficulty] = normal (string) 04:16:33.317 [Lua] [match_started] = true (string) 04:16:33.317 [Lua] [selected_level_key] = farmlands (string) 04:16:33.317 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:33.317 [Lua] [quick_game] = true (string) 04:16:33.317 [Lua] [unique_server_name] = Sikres (string) 04:16:33.317 [Lua] [matchmaking] = true (string) 04:16:33.317 [Lua] [player_slot_1] = 0:0 (string) 04:16:33.317 [Lua] [player_slot_4] = 0:0 (string) 04:16:33.317 [Lua] [mechanism] = adventure (string) 04:16:33.317 [Lua] [player_slot_5] = 110000134fffab1:1 (string) 04:16:33.317 [Lua] [player_slot_2] = 0:0 (string) 04:16:33.317 [Lua] [weave_name] = false (string) 04:16:33.317 [Lua] [player_slot_3] = 1100001055dcf88:1 (string) 04:16:33.317 [Lua] [eac_authorized] = true (string) 04:16:33.317 [Lua] 04:16:33.317 [Lua] =======================Found valid lobby! 04:16:33.319 [Lua] 04:16:33.319 [Lua] [twitch_enabled] = false (string) 04:16:33.319 [Lua] [power_level] = 263 (string) 04:16:33.319 [Lua] [id] = 1860000016f01c5 (string) 04:16:33.319 [Lua] [num_players] = 2 (string) 04:16:33.319 [Lua] [difficulty_tweak] = 0 (string) 04:16:33.319 [Lua] [host] = 110000102c4e7b9 (string) 04:16:33.319 [Lua] [game_mode] = 2 (string) 04:16:33.319 [Lua] [is_private] = false (string) 04:16:33.319 [Lua] [level_key] = ussingen (string) 04:16:33.319 [Lua] [name] = Lobby 1860000016f01c5 (string) 04:16:33.319 [Lua] [country_code] = CL (string) 04:16:33.319 [Lua] [difficulty] = normal (string) 04:16:33.319 [Lua] [match_started] = true (string) 04:16:33.319 [Lua] [selected_level_key] = ussingen (string) 04:16:33.319 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:33.319 [Lua] [quick_game] = true (string) 04:16:33.319 [Lua] [unique_server_name] = Richard (string) 04:16:33.319 [Lua] [matchmaking] = true (string) 04:16:33.319 [Lua] [player_slot_1] = 0:0 (string) 04:16:33.319 [Lua] [player_slot_4] = 0:0 (string) 04:16:33.319 [Lua] [mechanism] = adventure (string) 04:16:33.319 [Lua] [player_slot_5] = 0:0 (string) 04:16:33.319 [Lua] [player_slot_2] = 110000102c4e7b9:1 (string) 04:16:33.319 [Lua] [weave_name] = false (string) 04:16:33.319 [Lua] [player_slot_3] = 110000104115707:1 (string) 04:16:33.319 [Lua] [eac_authorized] = true (string) 04:16:33.319 [Lua] 04:16:33.319 [Lua] =======================Found valid lobby! 04:16:33.320 [Lua] 04:16:33.320 [Lua] [twitch_enabled] = false (string) 04:16:33.320 [Lua] [power_level] = 659 (string) 04:16:33.320 [Lua] [id] = 1860000016eb9fa (string) 04:16:33.320 [Lua] [num_players] = 2 (string) 04:16:33.320 [Lua] [difficulty_tweak] = 0 (string) 04:16:33.320 [Lua] [host] = 11000010494011b (string) 04:16:33.320 [Lua] [game_mode] = 2 (string) 04:16:33.320 [Lua] [is_private] = false (string) 04:16:33.320 [Lua] [current_level_key] = inn_level (string) 04:16:33.320 [Lua] [name] = Lobby 1860000016eb9fa (string) 04:16:33.320 [Lua] [level_key] = catacombs (string) 04:16:33.320 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:33.320 [Lua] [difficulty] = harder (string) 04:16:33.320 [Lua] [match_started] = true (string) 04:16:33.320 [Lua] [selected_level_key] = catacombs (string) 04:16:33.320 [Lua] [weave_name] = false (string) 04:16:33.320 [Lua] [quick_game] = true (string) 04:16:33.320 [Lua] [country_code] = CL (string) 04:16:33.320 [Lua] [matchmaking] = true (string) 04:16:33.320 [Lua] [mechanism] = adventure (string) 04:16:33.320 [Lua] [player_slot_4] = 11000010b444f65:1 (string) 04:16:33.320 [Lua] [player_slot_1] = 0:0 (string) 04:16:33.320 [Lua] [player_slot_5] = 0:0 (string) 04:16:33.320 [Lua] [player_slot_2] = 0:0 (string) 04:16:33.320 [Lua] [unique_server_name] = Nanachi Enthusiast (string) 04:16:33.320 [Lua] [player_slot_3] = 11000010494011b:1 (string) 04:16:33.320 [Lua] [eac_authorized] = true (string) 04:16:33.320 [Lua] 04:16:33.320 [Lua] =======================Found valid lobby! 04:16:33.322 [Lua] 04:16:33.322 [Lua] [twitch_enabled] = false (string) 04:16:33.322 [Lua] [power_level] = 834 (string) 04:16:33.322 [Lua] [id] = 1860000016e3fd7 (string) 04:16:33.322 [Lua] [num_players] = 3 (string) 04:16:33.322 [Lua] [difficulty_tweak] = 0 (string) 04:16:33.322 [Lua] [host] = 1100001021ce835 (string) 04:16:33.322 [Lua] [game_mode] = 2 (string) 04:16:33.322 [Lua] [is_private] = false (string) 04:16:33.322 [Lua] [level_key] = ussingen (string) 04:16:33.322 [Lua] [name] = Lobby 1860000016e3fd7 (string) 04:16:33.322 [Lua] [country_code] = BR (string) 04:16:33.322 [Lua] [difficulty] = hardest (string) 04:16:33.322 [Lua] [match_started] = true (string) 04:16:33.322 [Lua] [selected_level_key] = ussingen (string) 04:16:33.322 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:33.322 [Lua] [quick_game] = true (string) 04:16:33.322 [Lua] [unique_server_name] = Hafon (string) 04:16:33.322 [Lua] [matchmaking] = true (string) 04:16:33.322 [Lua] [player_slot_1] = 1100001122f5219:1 (string) 04:16:33.322 [Lua] [player_slot_4] = 0:0 (string) 04:16:33.322 [Lua] [mechanism] = adventure (string) 04:16:33.322 [Lua] [player_slot_5] = 0:0 (string) 04:16:33.322 [Lua] [player_slot_2] = 1100001021ce835:1 (string) 04:16:33.322 [Lua] [weave_name] = false (string) 04:16:33.322 [Lua] [player_slot_3] = 110000100cf0afa:1 (string) 04:16:33.322 [Lua] [eac_authorized] = true (string) 04:16:33.322 [Lua] 04:16:33.322 [Lua] =======================Found valid lobby! 04:16:33.324 [Lua] 04:16:33.324 [Lua] [twitch_enabled] = false (string) 04:16:33.324 [Lua] [power_level] = 526 (string) 04:16:33.324 [Lua] [id] = 1860000016fd643 (string) 04:16:33.324 [Lua] [num_players] = 2 (string) 04:16:33.324 [Lua] [difficulty_tweak] = 0 (string) 04:16:33.324 [Lua] [host] = 110000134e945b6 (string) 04:16:33.324 [Lua] [game_mode] = 2 (string) 04:16:33.324 [Lua] [is_private] = false (string) 04:16:33.324 [Lua] [level_key] = ground_zero (string) 04:16:33.324 [Lua] [name] = Lobby 1860000016fd643 (string) 04:16:33.324 [Lua] [country_code] = BR (string) 04:16:33.324 [Lua] [difficulty] = hard (string) 04:16:33.324 [Lua] [match_started] = true (string) 04:16:33.324 [Lua] [selected_level_key] = ground_zero (string) 04:16:33.324 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:33.324 [Lua] [quick_game] = false (string) 04:16:33.324 [Lua] [unique_server_name] = Gabs (string) 04:16:33.324 [Lua] [matchmaking] = true (string) 04:16:33.324 [Lua] [player_slot_1] = 110000134e945b6:1 (string) 04:16:33.324 [Lua] [player_slot_4] = 0:0 (string) 04:16:33.324 [Lua] [mechanism] = adventure (string) 04:16:33.324 [Lua] [player_slot_5] = 0:0 (string) 04:16:33.324 [Lua] [player_slot_2] = 11000010cdcedd9:1 (string) 04:16:33.324 [Lua] [weave_name] = false (string) 04:16:33.324 [Lua] [player_slot_3] = 0:0 (string) 04:16:33.324 [Lua] [eac_authorized] = true (string) 04:16:33.324 [Lua] 04:16:33.324 [Lua] =======================Found valid lobby! 04:16:33.325 [Lua] 04:16:33.325 [Lua] [twitch_enabled] = false (string) 04:16:33.325 [Lua] [power_level] = 835 (string) 04:16:33.325 [Lua] [id] = 1860000016f9949 (string) 04:16:33.325 [Lua] [num_players] = 2 (string) 04:16:33.325 [Lua] [difficulty_tweak] = 0 (string) 04:16:33.325 [Lua] [host] = 110000103596abe (string) 04:16:33.325 [Lua] [game_mode] = 2 (string) 04:16:33.325 [Lua] [is_private] = false (string) 04:16:33.325 [Lua] [level_key] = skaven_stronghold (string) 04:16:33.325 [Lua] [name] = Lobby 1860000016f9949 (string) 04:16:33.325 [Lua] [country_code] = BR (string) 04:16:33.325 [Lua] [difficulty] = cataclysm (string) 04:16:33.325 [Lua] [match_started] = true (string) 04:16:33.325 [Lua] [selected_level_key] = skaven_stronghold (string) 04:16:33.325 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:33.325 [Lua] [quick_game] = false (string) 04:16:33.325 [Lua] [unique_server_name] = Juao (string) 04:16:33.325 [Lua] [matchmaking] = true (string) 04:16:33.325 [Lua] [player_slot_1] = 0:0 (string) 04:16:33.325 [Lua] [player_slot_4] = 110000103596abe:1 (string) 04:16:33.325 [Lua] [mechanism] = adventure (string) 04:16:33.325 [Lua] [player_slot_5] = 0:0 (string) 04:16:33.325 [Lua] [player_slot_2] = 110000113e16dc5:1 (string) 04:16:33.325 [Lua] [weave_name] = false (string) 04:16:33.325 [Lua] [player_slot_3] = 0:0 (string) 04:16:33.325 [Lua] [eac_authorized] = true (string) 04:16:33.325 [Lua] 04:16:33.325 [Lua] =======================Found valid lobby! 04:16:33.327 [Lua] 04:16:33.327 [Lua] [twitch_enabled] = false (string) 04:16:33.327 [Lua] [power_level] = 200 (string) 04:16:33.327 [Lua] [id] = 1860000016fd01e (string) 04:16:33.327 [Lua] [num_players] = 1 (string) 04:16:33.327 [Lua] [difficulty_tweak] = 0 (string) 04:16:33.327 [Lua] [host] = 1100001046f2ba1 (string) 04:16:33.327 [Lua] [time_of_search] = 1606449640 (string) 04:16:33.327 [Lua] [game_mode] = 2 (string) 04:16:33.327 [Lua] [is_private] = false (string) 04:16:33.327 [Lua] [level_key] = farmlands (string) 04:16:33.327 [Lua] [name] = Lobby 1860000016fd01e (string) 04:16:33.327 [Lua] [country_code] = BR (string) 04:16:33.327 [Lua] [difficulty] = normal (string) 04:16:33.327 [Lua] [match_started] = true (string) 04:16:33.327 [Lua] [selected_level_key] = farmlands (string) 04:16:33.327 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:33.327 [Lua] [quick_game] = true (string) 04:16:33.327 [Lua] [unique_server_name] = AWildMudkip (string) 04:16:33.327 [Lua] [matchmaking] = true (string) 04:16:33.327 [Lua] [player_slot_1] = 0:0 (string) 04:16:33.327 [Lua] [player_slot_4] = 1100001046f2ba1:1 (string) 04:16:33.327 [Lua] [mechanism] = adventure (string) 04:16:33.327 [Lua] [player_slot_5] = 0:0 (string) 04:16:33.327 [Lua] [player_slot_2] = 0:0 (string) 04:16:33.327 [Lua] [weave_name] = false (string) 04:16:33.327 [Lua] [player_slot_3] = 0:0 (string) 04:16:33.327 [Lua] [eac_authorized] = true (string) 04:16:33.327 [Lua] 04:16:33.327 [Lua] =======================Found valid lobby! 04:16:33.328 [Lua] 04:16:33.328 [Lua] [twitch_enabled] = false (string) 04:16:33.328 [Lua] [power_level] = 273 (string) 04:16:33.328 [Lua] [id] = 1860000016e1fe1 (string) 04:16:33.328 [Lua] [num_players] = 2 (string) 04:16:33.328 [Lua] [difficulty_tweak] = 0 (string) 04:16:33.328 [Lua] [host] = 110000105bee404 (string) 04:16:33.328 [Lua] [game_mode] = 6 (string) 04:16:33.328 [Lua] [is_private] = false (string) 04:16:33.328 [Lua] [level_key] = catacombs (string) 04:16:33.328 [Lua] [name] = Lobby 1860000016e1fe1 (string) 04:16:33.328 [Lua] [country_code] = BR (string) 04:16:33.328 [Lua] [difficulty] = normal (string) 04:16:33.328 [Lua] [match_started] = true (string) 04:16:33.328 [Lua] [selected_level_key] = catacombs (string) 04:16:33.328 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:33.328 [Lua] [quick_game] = false (string) 04:16:33.328 [Lua] [unique_server_name] = I have crippling depression (string) 04:16:33.328 [Lua] [matchmaking] = true (string) 04:16:33.328 [Lua] [player_slot_1] = 0:0 (string) 04:16:33.328 [Lua] [player_slot_4] = 0:0 (string) 04:16:33.328 [Lua] [mechanism] = adventure (string) 04:16:33.328 [Lua] [player_slot_5] = 11000010743ec44:1 (string) 04:16:33.328 [Lua] [player_slot_2] = 110000105bee404:1 (string) 04:16:33.328 [Lua] [weave_name] = false (string) 04:16:33.328 [Lua] [player_slot_3] = 0:0 (string) 04:16:33.328 [Lua] [eac_authorized] = true (string) 04:16:33.328 [Lua] 04:16:33.328 [Lua] =======================Found valid lobby! 04:16:33.330 [Lua] 04:16:33.330 [Lua] [twitch_enabled] = false (string) 04:16:33.330 [Lua] [power_level] = 799 (string) 04:16:33.330 [Lua] [id] = 1860000016d57f1 (string) 04:16:33.330 [Lua] [num_players] = 2 (string) 04:16:33.330 [Lua] [difficulty_tweak] = 0 (string) 04:16:33.330 [Lua] [host] = 11000010705c331 (string) 04:16:33.330 [Lua] [game_mode] = 2 (string) 04:16:33.330 [Lua] [is_private] = false (string) 04:16:33.330 [Lua] [level_key] = elven_ruins (string) 04:16:33.330 [Lua] [name] = Lobby 1860000016d57f1 (string) 04:16:33.330 [Lua] [country_code] = BR (string) 04:16:33.330 [Lua] [difficulty] = harder (string) 04:16:33.330 [Lua] [match_started] = true (string) 04:16:33.330 [Lua] [selected_level_key] = elven_ruins (string) 04:16:33.330 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:33.330 [Lua] [quick_game] = false (string) 04:16:33.330 [Lua] [unique_server_name] = victoreog (string) 04:16:33.330 [Lua] [matchmaking] = true (string) 04:16:33.330 [Lua] [player_slot_1] = 0:0 (string) 04:16:33.330 [Lua] [player_slot_4] = 11000010734a805:1 (string) 04:16:33.330 [Lua] [mechanism] = adventure (string) 04:16:33.330 [Lua] [player_slot_5] = 11000010705c331:1 (string) 04:16:33.330 [Lua] [player_slot_2] = 0:0 (string) 04:16:33.330 [Lua] [weave_name] = false (string) 04:16:33.330 [Lua] [player_slot_3] = 0:0 (string) 04:16:33.330 [Lua] [eac_authorized] = true (string) 04:16:33.330 [Lua] 04:16:33.330 [Lua] =======================Found valid lobby! 04:16:33.332 [Lua] 04:16:33.332 [Lua] [twitch_enabled] = false (string) 04:16:33.332 [Lua] [power_level] = 0 (string) 04:16:33.332 [Lua] [id] = 1860000016f7dfa (string) 04:16:33.332 [Lua] [num_players] = 3 (string) 04:16:33.332 [Lua] [difficulty_tweak] = 0 (string) 04:16:33.332 [Lua] [host] = 11000010b254339 (string) 04:16:33.332 [Lua] [game_mode] = 2 (string) 04:16:33.332 [Lua] [is_private] = false (string) 04:16:33.332 [Lua] [level_key] = military (string) 04:16:33.332 [Lua] [name] = Lobby 1860000016f7dfa (string) 04:16:33.332 [Lua] [country_code] = BR (string) 04:16:33.332 [Lua] [difficulty] = normal (string) 04:16:33.332 [Lua] [match_started] = true (string) 04:16:33.332 [Lua] [selected_level_key] = military (string) 04:16:33.332 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:33.332 [Lua] [quick_game] = false (string) 04:16:33.332 [Lua] [unique_server_name] = Caiee (string) 04:16:33.332 [Lua] [matchmaking] = true (string) 04:16:33.332 [Lua] [player_slot_1] = 1100001151f469d:1 (string) 04:16:33.332 [Lua] [player_slot_4] = 110000105642497:1 (string) 04:16:33.332 [Lua] [mechanism] = adventure (string) 04:16:33.332 [Lua] [player_slot_5] = 11000010b254339:1 (string) 04:16:33.332 [Lua] [player_slot_2] = 0:0 (string) 04:16:33.332 [Lua] [weave_name] = false (string) 04:16:33.332 [Lua] [player_slot_3] = 0:0 (string) 04:16:33.332 [Lua] [eac_authorized] = true (string) 04:16:33.332 [Lua] 04:16:33.332 [Lua] =======================Found valid lobby! 04:16:33.333 [Lua] 04:16:33.333 [Lua] [twitch_enabled] = false (string) 04:16:33.333 [Lua] [power_level] = 243 (string) 04:16:33.333 [Lua] [id] = 1860000016a8c5a (string) 04:16:33.333 [Lua] [num_players] = 2 (string) 04:16:33.333 [Lua] [difficulty_tweak] = 0 (string) 04:16:33.333 [Lua] [host] = 11000010459766a (string) 04:16:33.333 [Lua] [game_mode] = 2 (string) 04:16:33.333 [Lua] [is_private] = false (string) 04:16:33.333 [Lua] [level_key] = military (string) 04:16:33.333 [Lua] [name] = Lobby 1860000016a8c5a (string) 04:16:33.333 [Lua] [country_code] = BR (string) 04:16:33.333 [Lua] [difficulty] = normal (string) 04:16:33.333 [Lua] [match_started] = true (string) 04:16:33.333 [Lua] [selected_level_key] = military (string) 04:16:33.333 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:33.333 [Lua] [quick_game] = true (string) 04:16:33.333 [Lua] [unique_server_name] = Hulk Do Parmera (string) 04:16:33.333 [Lua] [matchmaking] = true (string) 04:16:33.333 [Lua] [player_slot_1] = 11000010459766a:1 (string) 04:16:33.333 [Lua] [player_slot_4] = 0:0 (string) 04:16:33.333 [Lua] [mechanism] = adventure (string) 04:16:33.333 [Lua] [player_slot_5] = 0:0 (string) 04:16:33.333 [Lua] [player_slot_2] = 11000010a6504b7:1 (string) 04:16:33.333 [Lua] [weave_name] = false (string) 04:16:33.333 [Lua] [player_slot_3] = 0:0 (string) 04:16:33.333 [Lua] [eac_authorized] = true (string) 04:16:33.333 [Lua] 04:16:33.333 [Lua] =======================Found valid lobby! 04:16:33.335 [Lua] 04:16:33.335 [Lua] [twitch_enabled] = false (string) 04:16:33.335 [Lua] [power_level] = 408 (string) 04:16:33.335 [Lua] [id] = 1860000016ab14b (string) 04:16:33.335 [Lua] [num_players] = 2 (string) 04:16:33.335 [Lua] [difficulty_tweak] = 0 (string) 04:16:33.335 [Lua] [host] = 110000105498b6a (string) 04:16:33.335 [Lua] [game_mode] = 2 (string) 04:16:33.335 [Lua] [is_private] = false (string) 04:16:33.335 [Lua] [level_key] = elven_ruins (string) 04:16:33.335 [Lua] [name] = Lobby 1860000016ab14b (string) 04:16:33.335 [Lua] [country_code] = BR (string) 04:16:33.335 [Lua] [difficulty] = harder (string) 04:16:33.335 [Lua] [match_started] = true (string) 04:16:33.335 [Lua] [selected_level_key] = elven_ruins (string) 04:16:33.335 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:33.335 [Lua] [quick_game] = true (string) 04:16:33.335 [Lua] [unique_server_name] = butter (string) 04:16:33.335 [Lua] [matchmaking] = true (string) 04:16:33.335 [Lua] [player_slot_1] = 0:0 (string) 04:16:33.335 [Lua] [player_slot_4] = 0:0 (string) 04:16:33.335 [Lua] [mechanism] = adventure (string) 04:16:33.335 [Lua] [player_slot_5] = 0:0 (string) 04:16:33.335 [Lua] [player_slot_2] = 110000105498b6a:1 (string) 04:16:33.335 [Lua] [weave_name] = false (string) 04:16:33.335 [Lua] [player_slot_3] = 11000010539c817:1 (string) 04:16:33.335 [Lua] [eac_authorized] = true (string) 04:16:33.335 [Lua] 04:16:33.335 [Lua] =======================Found valid lobby! 04:16:33.337 [Lua] 04:16:33.337 [Lua] [twitch_enabled] = false (string) 04:16:33.337 [Lua] [power_level] = 541 (string) 04:16:33.337 [Lua] [id] = 1860000016ee4b9 (string) 04:16:33.337 [Lua] [num_players] = 2 (string) 04:16:33.337 [Lua] [difficulty_tweak] = 0 (string) 04:16:33.337 [Lua] [host] = 1100001102a9914 (string) 04:16:33.337 [Lua] [game_mode] = 2 (string) 04:16:33.337 [Lua] [is_private] = false (string) 04:16:33.337 [Lua] [level_key] = fort (string) 04:16:33.337 [Lua] [name] = Lobby 1860000016ee4b9 (string) 04:16:33.337 [Lua] [country_code] = BR (string) 04:16:33.337 [Lua] [difficulty] = hard (string) 04:16:33.337 [Lua] [match_started] = true (string) 04:16:33.337 [Lua] [selected_level_key] = fort (string) 04:16:33.337 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:33.337 [Lua] [quick_game] = true (string) 04:16:33.337 [Lua] [unique_server_name] = Matusalém (string) 04:16:33.337 [Lua] [matchmaking] = true (string) 04:16:33.337 [Lua] [player_slot_1] = 0:0 (string) 04:16:33.337 [Lua] [player_slot_4] = 0:0 (string) 04:16:33.337 [Lua] [mechanism] = adventure (string) 04:16:33.337 [Lua] [player_slot_5] = 0:0 (string) 04:16:33.337 [Lua] [player_slot_2] = 1100001102a9914:1 (string) 04:16:33.337 [Lua] [weave_name] = false (string) 04:16:33.337 [Lua] [player_slot_3] = 11000010c39fbe5:1 (string) 04:16:33.337 [Lua] [eac_authorized] = true (string) 04:16:33.337 [Lua] 04:16:33.337 [Lua] =======================Found valid lobby! 04:16:33.338 [Lua] 04:16:33.338 [Lua] [twitch_enabled] = false (string) 04:16:33.338 [Lua] [power_level] = 372 (string) 04:16:33.338 [Lua] [id] = 1860000016d1594 (string) 04:16:33.338 [Lua] [num_players] = 2 (string) 04:16:33.338 [Lua] [difficulty_tweak] = 0 (string) 04:16:33.338 [Lua] [host] = 11000011d18628a (string) 04:16:33.338 [Lua] [game_mode] = 9 (string) 04:16:33.338 [Lua] [is_private] = false (string) 04:16:33.338 [Lua] [level_key] = dlc_scorpion_rubble_light (string) 04:16:33.338 [Lua] [name] = Lobby 1860000016d1594 (string) 04:16:33.338 [Lua] [country_code] = BR (string) 04:16:33.338 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:33.338 [Lua] [difficulty] = hard (string) 04:16:33.338 [Lua] [match_started] = true (string) 04:16:33.338 [Lua] [selected_level_key] = dlc_scorpion_rubble_light (string) 04:16:33.338 [Lua] [player_slot_4] = 11000010e6b3602:1 (string) 04:16:33.338 [Lua] [quick_game] = true (string) 04:16:33.338 [Lua] [player_slot_1] = 0:0 (string) 04:16:33.338 [Lua] [matchmaking] = true (string) 04:16:33.338 [Lua] [mechanism] = adventure (string) 04:16:33.338 [Lua] [weave_index] = 83 (string) 04:16:33.338 [Lua] [weave_name] = weave_83 (string) 04:16:33.338 [Lua] [player_slot_5] = 11000011d18628a:1 (string) 04:16:33.338 [Lua] [player_slot_2] = 0:0 (string) 04:16:33.338 [Lua] [unique_server_name] = Rodrigo.BL (string) 04:16:33.338 [Lua] [player_slot_3] = 0:0 (string) 04:16:33.338 [Lua] [eac_authorized] = true (string) 04:16:33.338 [Lua] 04:16:33.338 [Lua] =======================Found valid lobby! 04:16:33.340 [Lua] 04:16:33.340 [Lua] [twitch_enabled] = false (string) 04:16:33.340 [Lua] [power_level] = 249 (string) 04:16:33.340 [Lua] [id] = 1860000016f4ec5 (string) 04:16:33.340 [Lua] [num_players] = 3 (string) 04:16:33.340 [Lua] [difficulty_tweak] = 0 (string) 04:16:33.340 [Lua] [host] = 11000010a6abfc8 (string) 04:16:33.340 [Lua] [game_mode] = 2 (string) 04:16:33.340 [Lua] [is_private] = false (string) 04:16:33.340 [Lua] [level_key] = fort (string) 04:16:33.340 [Lua] [name] = Lobby 1860000016f4ec5 (string) 04:16:33.340 [Lua] [country_code] = BR (string) 04:16:33.340 [Lua] [difficulty] = hard (string) 04:16:33.340 [Lua] [match_started] = true (string) 04:16:33.340 [Lua] [selected_level_key] = fort (string) 04:16:33.340 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:33.340 [Lua] [quick_game] = false (string) 04:16:33.340 [Lua] [unique_server_name] = Zenmuron (string) 04:16:33.340 [Lua] [matchmaking] = true (string) 04:16:33.340 [Lua] [player_slot_1] = 0:0 (string) 04:16:33.340 [Lua] [player_slot_4] = 0:0 (string) 04:16:33.340 [Lua] [mechanism] = adventure (string) 04:16:33.340 [Lua] [player_slot_5] = 110000107b88324:1 (string) 04:16:33.340 [Lua] [player_slot_2] = 110000103cf2a4a:1 (string) 04:16:33.340 [Lua] [weave_name] = false (string) 04:16:33.340 [Lua] [player_slot_3] = 11000010a6abfc8:1 (string) 04:16:33.340 [Lua] [eac_authorized] = true (string) 04:16:33.340 [Lua] 04:16:33.340 [Lua] =======================Found valid lobby! 04:16:33.342 [Lua] 04:16:33.342 [Lua] [twitch_enabled] = false (string) 04:16:33.342 [Lua] [power_level] = 697 (string) 04:16:33.342 [Lua] [id] = 1860000016ff7f5 (string) 04:16:33.342 [Lua] [num_players] = 1 (string) 04:16:33.342 [Lua] [difficulty_tweak] = 0 (string) 04:16:33.342 [Lua] [host] = 110000104193780 (string) 04:16:33.342 [Lua] [time_of_search] = 1606449937 (string) 04:16:33.342 [Lua] [game_mode] = 2 (string) 04:16:33.342 [Lua] [is_private] = false (string) 04:16:33.342 [Lua] [level_key] = dlc_bastion (string) 04:16:33.342 [Lua] [name] = Lobby 1860000016ff7f5 (string) 04:16:33.342 [Lua] [country_code] = BR (string) 04:16:33.342 [Lua] [difficulty] = harder (string) 04:16:33.342 [Lua] [match_started] = true (string) 04:16:33.342 [Lua] [selected_level_key] = dlc_bastion (string) 04:16:33.342 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:33.342 [Lua] [quick_game] = true (string) 04:16:33.342 [Lua] [unique_server_name] = Ezraeil The SunBro (string) 04:16:33.342 [Lua] [matchmaking] = true (string) 04:16:33.342 [Lua] [player_slot_1] = 0:0 (string) 04:16:33.342 [Lua] [player_slot_4] = 0:0 (string) 04:16:33.342 [Lua] [mechanism] = adventure (string) 04:16:33.342 [Lua] [player_slot_5] = 0:0 (string) 04:16:33.342 [Lua] [player_slot_2] = 0:0 (string) 04:16:33.342 [Lua] [weave_name] = false (string) 04:16:33.342 [Lua] [player_slot_3] = 110000104193780:1 (string) 04:16:33.342 [Lua] [eac_authorized] = true (string) 04:16:33.342 [Lua] 04:16:33.342 [Lua] =======================Found valid lobby! 04:16:33.343 [Lua] 04:16:33.343 [Lua] [twitch_enabled] = false (string) 04:16:33.343 [Lua] [power_level] = 598 (string) 04:16:33.343 [Lua] [id] = 1860000016f9a80 (string) 04:16:33.343 [Lua] [num_players] = 3 (string) 04:16:33.343 [Lua] [difficulty_tweak] = 0 (string) 04:16:33.343 [Lua] [host] = 11000011445daa6 (string) 04:16:33.343 [Lua] [game_mode] = 2 (string) 04:16:33.343 [Lua] [is_private] = false (string) 04:16:33.343 [Lua] [level_key] = mines (string) 04:16:33.343 [Lua] [name] = Lobby 1860000016f9a80 (string) 04:16:33.343 [Lua] [country_code] = BR (string) 04:16:33.343 [Lua] [difficulty] = harder (string) 04:16:33.343 [Lua] [match_started] = true (string) 04:16:33.343 [Lua] [selected_level_key] = mines (string) 04:16:33.343 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:33.343 [Lua] [quick_game] = false (string) 04:16:33.343 [Lua] [unique_server_name] = Johnzmm (string) 04:16:33.343 [Lua] [matchmaking] = true (string) 04:16:33.343 [Lua] [player_slot_1] = 0:0 (string) 04:16:33.343 [Lua] [player_slot_4] = 110000113bb7387:1 (string) 04:16:33.343 [Lua] [mechanism] = adventure (string) 04:16:33.343 [Lua] [player_slot_5] = 11000011445daa6:1 (string) 04:16:33.343 [Lua] [player_slot_2] = 110000105f5fa63:1 (string) 04:16:33.343 [Lua] [weave_name] = false (string) 04:16:33.343 [Lua] [player_slot_3] = 0:0 (string) 04:16:33.343 [Lua] [eac_authorized] = true (string) 04:16:33.343 [Lua] 04:16:33.343 [Lua] =======================Found valid lobby! 04:16:33.345 [Lua] 04:16:33.345 [Lua] [twitch_enabled] = false (string) 04:16:33.345 [Lua] [power_level] = 230 (string) 04:16:33.345 [Lua] [id] = 18600000170131c (string) 04:16:33.345 [Lua] [num_players] = 1 (string) 04:16:33.345 [Lua] [difficulty_tweak] = 0 (string) 04:16:33.345 [Lua] [host] = 1100001427b3f45 (string) 04:16:33.345 [Lua] [time_of_search] = 1606450330 (string) 04:16:33.345 [Lua] [game_mode] = 2 (string) 04:16:33.345 [Lua] [is_private] = false (string) 04:16:33.345 [Lua] [level_key] = catacombs (string) 04:16:33.345 [Lua] [name] = Lobby 18600000170131c (string) 04:16:33.345 [Lua] [country_code] = BR (string) 04:16:33.345 [Lua] [difficulty] = normal (string) 04:16:33.345 [Lua] [match_started] = true (string) 04:16:33.345 [Lua] [selected_level_key] = catacombs (string) 04:16:33.345 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:33.345 [Lua] [quick_game] = false (string) 04:16:33.345 [Lua] [unique_server_name] = PinkPanther (string) 04:16:33.345 [Lua] [matchmaking] = true (string) 04:16:33.345 [Lua] [player_slot_1] = 0:0 (string) 04:16:33.345 [Lua] [player_slot_4] = 0:0 (string) 04:16:33.345 [Lua] [mechanism] = adventure (string) 04:16:33.345 [Lua] [player_slot_5] = 1100001427b3f45:1 (string) 04:16:33.345 [Lua] [player_slot_2] = 0:0 (string) 04:16:33.345 [Lua] [weave_name] = false (string) 04:16:33.345 [Lua] [player_slot_3] = 0:0 (string) 04:16:33.345 [Lua] [eac_authorized] = true (string) 04:16:33.345 [Lua] 04:16:33.345 [Lua] =======================Found valid lobby! 04:16:33.346 [Lua] 04:16:33.346 [Lua] [twitch_enabled] = false (string) 04:16:33.346 [Lua] [power_level] = 459 (string) 04:16:33.346 [Lua] [id] = 1860000016ff150 (string) 04:16:33.346 [Lua] [num_players] = 1 (string) 04:16:33.346 [Lua] [difficulty_tweak] = 0 (string) 04:16:33.346 [Lua] [host] = 110000109324a29 (string) 04:16:33.346 [Lua] [game_mode] = 2 (string) 04:16:33.346 [Lua] [is_private] = false (string) 04:16:33.346 [Lua] [level_key] = fort (string) 04:16:33.346 [Lua] [name] = Lobby 1860000016ff150 (string) 04:16:33.346 [Lua] [country_code] = BR (string) 04:16:33.346 [Lua] [difficulty] = normal (string) 04:16:33.346 [Lua] [match_started] = true (string) 04:16:33.346 [Lua] [selected_level_key] = fort (string) 04:16:33.346 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:33.346 [Lua] [quick_game] = false (string) 04:16:33.346 [Lua] [unique_server_name] = Pherseus (string) 04:16:33.346 [Lua] [matchmaking] = true (string) 04:16:33.346 [Lua] [player_slot_1] = 110000109324a29:1 (string) 04:16:33.346 [Lua] [player_slot_4] = 0:0 (string) 04:16:33.346 [Lua] [mechanism] = adventure (string) 04:16:33.346 [Lua] [player_slot_5] = 0:0 (string) 04:16:33.346 [Lua] [player_slot_2] = 0:0 (string) 04:16:33.346 [Lua] [weave_name] = false (string) 04:16:33.346 [Lua] [player_slot_3] = 0:0 (string) 04:16:33.346 [Lua] [eac_authorized] = true (string) 04:16:33.346 [Lua] 04:16:33.346 [Lua] =======================Found valid lobby! 04:16:33.348 [Lua] 04:16:33.348 [Lua] [twitch_enabled] = false (string) 04:16:33.348 [Lua] [power_level] = 336 (string) 04:16:33.348 [Lua] [id] = 1860000016d3712 (string) 04:16:33.348 [Lua] [num_players] = 2 (string) 04:16:33.348 [Lua] [difficulty_tweak] = 0 (string) 04:16:33.348 [Lua] [host] = 11000010796379b (string) 04:16:33.348 [Lua] [game_mode] = 2 (string) 04:16:33.348 [Lua] [is_private] = false (string) 04:16:33.348 [Lua] [level_key] = bell (string) 04:16:33.348 [Lua] [name] = Lobby 1860000016d3712 (string) 04:16:33.348 [Lua] [country_code] = BR (string) 04:16:33.348 [Lua] [difficulty] = normal (string) 04:16:33.348 [Lua] [match_started] = true (string) 04:16:33.348 [Lua] [selected_level_key] = bell (string) 04:16:33.348 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:33.348 [Lua] [quick_game] = false (string) 04:16:33.348 [Lua] [unique_server_name] = Twitch-ArrayBR (string) 04:16:33.348 [Lua] [matchmaking] = true (string) 04:16:33.348 [Lua] [player_slot_1] = 11000010fa88be4:1 (string) 04:16:33.348 [Lua] [player_slot_4] = 0:0 (string) 04:16:33.348 [Lua] [mechanism] = adventure (string) 04:16:33.348 [Lua] [player_slot_5] = 0:0 (string) 04:16:33.348 [Lua] [player_slot_2] = 11000010796379b:1 (string) 04:16:33.348 [Lua] [weave_name] = false (string) 04:16:33.348 [Lua] [player_slot_3] = 0:0 (string) 04:16:33.348 [Lua] [eac_authorized] = true (string) 04:16:33.348 [Lua] 04:16:33.348 [Lua] =======================Found valid lobby! 04:16:33.350 [Lua] 04:16:33.350 [Lua] [twitch_enabled] = false (string) 04:16:33.350 [Lua] [power_level] = 835 (string) 04:16:33.350 [Lua] [id] = 1860000016e55af (string) 04:16:33.350 [Lua] [num_players] = 3 (string) 04:16:33.350 [Lua] [difficulty_tweak] = 0 (string) 04:16:33.350 [Lua] [host] = 110000104437e8b (string) 04:16:33.350 [Lua] [time_of_search] = 1606445955 (string) 04:16:33.350 [Lua] [game_mode] = 2 (string) 04:16:33.350 [Lua] [is_private] = false (string) 04:16:33.350 [Lua] [unique_server_name] = NachoMan (string) 04:16:33.350 [Lua] [name] = Lobby 1860000016e55af (string) 04:16:33.350 [Lua] [country_code] = PE (string) 04:16:33.350 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:33.350 [Lua] [difficulty] = hardest (string) 04:16:33.350 [Lua] [match_started] = true (string) 04:16:33.350 [Lua] [selected_level_key] = dlc_bogenhafen_city (string) 04:16:33.350 [Lua] [weave_index] = 89 (string) 04:16:33.350 [Lua] [quick_game] = true (string) 04:16:33.350 [Lua] [player_slot_1] = 110000104437e8b:1 (string) 04:16:33.350 [Lua] [matchmaking] = true (string) 04:16:33.350 [Lua] [mechanism] = adventure (string) 04:16:33.350 [Lua] [player_slot_4] = 0:0 (string) 04:16:33.350 [Lua] [level_key] = dlc_bogenhafen_city (string) 04:16:33.350 [Lua] [player_slot_5] = 110000106fac47e:1 (string) 04:16:33.350 [Lua] [player_slot_2] = 0:0 (string) 04:16:33.350 [Lua] [weave_name] = false (string) 04:16:33.350 [Lua] [player_slot_3] = 11000010285502f:1 (string) 04:16:33.350 [Lua] [eac_authorized] = true (string) 04:16:33.350 [Lua] 04:16:33.350 [Lua] =======================Found valid lobby! 04:16:33.351 [Lua] 04:16:33.351 [Lua] [twitch_enabled] = false (string) 04:16:33.351 [Lua] [power_level] = 835 (string) 04:16:33.351 [Lua] [id] = 186000001702d8f (string) 04:16:33.351 [Lua] [num_players] = 1 (string) 04:16:33.351 [Lua] [difficulty_tweak] = 0 (string) 04:16:33.351 [Lua] [host] = 1100001035509ce (string) 04:16:33.351 [Lua] [game_mode] = 2 (string) 04:16:33.351 [Lua] [is_private] = false (string) 04:16:33.351 [Lua] [level_key] = elven_ruins (string) 04:16:33.351 [Lua] [name] = Lobby 186000001702d8f (string) 04:16:33.351 [Lua] [country_code] = PE (string) 04:16:33.351 [Lua] [difficulty] = hardest (string) 04:16:33.351 [Lua] [match_started] = true (string) 04:16:33.351 [Lua] [selected_level_key] = elven_ruins (string) 04:16:33.351 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:33.351 [Lua] [quick_game] = false (string) 04:16:33.351 [Lua] [unique_server_name] = AaronPac (string) 04:16:33.351 [Lua] [matchmaking] = true (string) 04:16:33.351 [Lua] [player_slot_1] = 0:0 (string) 04:16:33.351 [Lua] [player_slot_4] = 0:0 (string) 04:16:33.351 [Lua] [mechanism] = adventure (string) 04:16:33.351 [Lua] [player_slot_5] = 0:0 (string) 04:16:33.351 [Lua] [player_slot_2] = 0:0 (string) 04:16:33.351 [Lua] [weave_name] = false (string) 04:16:33.351 [Lua] [player_slot_3] = 1100001035509ce:1 (string) 04:16:33.351 [Lua] [eac_authorized] = true (string) 04:16:33.351 [Lua] 04:16:33.351 [Lua] =======================Found valid lobby! 04:16:33.353 [Lua] 04:16:33.353 [Lua] [twitch_enabled] = false (string) 04:16:33.353 [Lua] [power_level] = 835 (string) 04:16:33.353 [Lua] [id] = 1860000016cfdfb (string) 04:16:33.353 [Lua] [num_players] = 2 (string) 04:16:33.353 [Lua] [difficulty_tweak] = 0 (string) 04:16:33.353 [Lua] [host] = 11000010b547559 (string) 04:16:33.353 [Lua] [game_mode] = 2 (string) 04:16:33.353 [Lua] [is_private] = false (string) 04:16:33.353 [Lua] [level_key] = mines (string) 04:16:33.353 [Lua] [name] = Lobby 1860000016cfdfb (string) 04:16:33.353 [Lua] [country_code] = CO (string) 04:16:33.353 [Lua] [difficulty] = hardest (string) 04:16:33.353 [Lua] [match_started] = true (string) 04:16:33.353 [Lua] [selected_level_key] = mines (string) 04:16:33.353 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:33.353 [Lua] [quick_game] = false (string) 04:16:33.353 [Lua] [unique_server_name] = KaelForce (string) 04:16:33.353 [Lua] [matchmaking] = true (string) 04:16:33.353 [Lua] [player_slot_1] = 0:0 (string) 04:16:33.353 [Lua] [player_slot_4] = 11000010b547559:1 (string) 04:16:33.353 [Lua] [mechanism] = adventure (string) 04:16:33.353 [Lua] [player_slot_5] = 0:0 (string) 04:16:33.353 [Lua] [player_slot_2] = 0:0 (string) 04:16:33.353 [Lua] [weave_name] = false (string) 04:16:33.353 [Lua] [player_slot_3] = 1100001098be882:1 (string) 04:16:33.353 [Lua] [eac_authorized] = true (string) 04:16:33.353 [Lua] 04:16:33.353 [Lua] =======================Found valid lobby! 04:16:33.355 [Lua] 04:16:33.355 [Lua] [twitch_enabled] = false (string) 04:16:33.355 [Lua] [power_level] = 290 (string) 04:16:33.355 [Lua] [id] = 1860000016fddd8 (string) 04:16:33.355 [Lua] [num_players] = 1 (string) 04:16:33.355 [Lua] [difficulty_tweak] = 0 (string) 04:16:33.355 [Lua] [host] = 1100001008272cb (string) 04:16:33.355 [Lua] [time_of_search] = 1606450334 (string) 04:16:33.355 [Lua] [game_mode] = 9 (string) 04:16:33.355 [Lua] [is_private] = false (string) 04:16:33.355 [Lua] [unique_server_name] = Drunkenfetus (string) 04:16:33.355 [Lua] [name] = Lobby 1860000016fddd8 (string) 04:16:33.355 [Lua] [country_code] = US (string) 04:16:33.355 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:33.355 [Lua] [difficulty] = normal (string) 04:16:33.355 [Lua] [match_started] = true (string) 04:16:33.355 [Lua] [selected_level_key] = dlc_scorpion_rubble_metal (string) 04:16:33.355 [Lua] [weave_index] = 96 (string) 04:16:33.355 [Lua] [quick_game] = true (string) 04:16:33.355 [Lua] [player_slot_1] = 0:0 (string) 04:16:33.355 [Lua] [matchmaking] = true (string) 04:16:33.355 [Lua] [mechanism] = adventure (string) 04:16:33.355 [Lua] [player_slot_4] = 0:0 (string) 04:16:33.355 [Lua] [level_key] = dlc_scorpion_rubble_metal (string) 04:16:33.355 [Lua] [player_slot_5] = 1100001008272cb:1 (string) 04:16:33.355 [Lua] [player_slot_2] = 0:0 (string) 04:16:33.355 [Lua] [weave_name] = weave_96 (string) 04:16:33.355 [Lua] [player_slot_3] = 0:0 (string) 04:16:33.355 [Lua] [eac_authorized] = true (string) 04:16:33.355 [Lua] 04:16:33.355 [Lua] =======================Found valid lobby! 04:16:33.356 [Lua] 04:16:33.356 [Lua] [twitch_enabled] = false (string) 04:16:33.356 [Lua] [power_level] = 815 (string) 04:16:33.356 [Lua] [id] = 186000001702fc6 (string) 04:16:33.356 [Lua] [num_players] = 1 (string) 04:16:33.356 [Lua] [difficulty_tweak] = 0 (string) 04:16:33.356 [Lua] [host] = 110000103f4bf37 (string) 04:16:33.356 [Lua] [game_mode] = 2 (string) 04:16:33.356 [Lua] [is_private] = false (string) 04:16:33.356 [Lua] [level_key] = dlc_portals (string) 04:16:33.356 [Lua] [name] = Lobby 186000001702fc6 (string) 04:16:33.356 [Lua] [country_code] = US (string) 04:16:33.357 [Lua] [difficulty] = harder (string) 04:16:33.357 [Lua] [match_started] = true (string) 04:16:33.357 [Lua] [selected_level_key] = dlc_portals (string) 04:16:33.357 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:33.357 [Lua] [quick_game] = true (string) 04:16:33.357 [Lua] [unique_server_name] = Timeless (string) 04:16:33.357 [Lua] [matchmaking] = true (string) 04:16:33.357 [Lua] [player_slot_1] = 0:0 (string) 04:16:33.357 [Lua] [player_slot_4] = 0:0 (string) 04:16:33.357 [Lua] [mechanism] = adventure (string) 04:16:33.357 [Lua] [player_slot_5] = 0:0 (string) 04:16:33.357 [Lua] [player_slot_2] = 0:0 (string) 04:16:33.357 [Lua] [weave_name] = false (string) 04:16:33.357 [Lua] [player_slot_3] = 110000103f4bf37:1 (string) 04:16:33.357 [Lua] [eac_authorized] = true (string) 04:16:33.357 [Lua] 04:16:33.357 [Lua] =======================Found valid lobby! 04:16:33.358 [Lua] 04:16:33.358 [Lua] [twitch_enabled] = false (string) 04:16:33.358 [Lua] [power_level] = 746 (string) 04:16:33.358 [Lua] [id] = 1860000016ff435 (string) 04:16:33.358 [Lua] [num_players] = 3 (string) 04:16:33.358 [Lua] [difficulty_tweak] = 0 (string) 04:16:33.358 [Lua] [host] = 1100001351640c1 (string) 04:16:33.358 [Lua] [time_of_search] = 1606450044 (string) 04:16:33.358 [Lua] [game_mode] = 2 (string) 04:16:33.358 [Lua] [is_private] = false (string) 04:16:33.358 [Lua] [level_key] = skaven_stronghold (string) 04:16:33.358 [Lua] [name] = Lobby 1860000016ff435 (string) 04:16:33.358 [Lua] [country_code] = TW (string) 04:16:33.358 [Lua] [difficulty] = hard (string) 04:16:33.358 [Lua] [match_started] = true (string) 04:16:33.358 [Lua] [selected_level_key] = skaven_stronghold (string) 04:16:33.358 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:33.358 [Lua] [quick_game] = true (string) 04:16:33.358 [Lua] [unique_server_name] = 先生貴姓 (string) 04:16:33.358 [Lua] [matchmaking] = true (string) 04:16:33.358 [Lua] [player_slot_1] = 1100001351640c1:1 (string) 04:16:33.358 [Lua] [player_slot_4] = 11000011736db5b:1 (string) 04:16:33.358 [Lua] [mechanism] = adventure (string) 04:16:33.358 [Lua] [player_slot_5] = 0:0 (string) 04:16:33.358 [Lua] [player_slot_2] = 0:0 (string) 04:16:33.358 [Lua] [weave_name] = false (string) 04:16:33.358 [Lua] [player_slot_3] = 110000106bfc2c3:1 (string) 04:16:33.358 [Lua] [eac_authorized] = true (string) 04:16:33.358 [Lua] 04:16:33.358 [Lua] =======================Found valid lobby! 04:16:33.360 [Lua] 04:16:33.360 [Lua] [twitch_enabled] = false (string) 04:16:33.360 [Lua] [power_level] = 794 (string) 04:16:33.360 [Lua] [id] = 1860000016ea3ee (string) 04:16:33.360 [Lua] [num_players] = 2 (string) 04:16:33.360 [Lua] [difficulty_tweak] = 0 (string) 04:16:33.360 [Lua] [host] = 110000101035225 (string) 04:16:33.360 [Lua] [game_mode] = 2 (string) 04:16:33.360 [Lua] [is_private] = false (string) 04:16:33.360 [Lua] [level_key] = dlc_bogenhafen_slum (string) 04:16:33.360 [Lua] [name] = Lobby 1860000016ea3ee (string) 04:16:33.360 [Lua] [country_code] = US (string) 04:16:33.360 [Lua] [difficulty] = harder (string) 04:16:33.360 [Lua] [match_started] = true (string) 04:16:33.360 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string) 04:16:33.360 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:33.360 [Lua] [quick_game] = true (string) 04:16:33.360 [Lua] [unique_server_name] = The Gambler (F) (string) 04:16:33.360 [Lua] [matchmaking] = true (string) 04:16:33.360 [Lua] [player_slot_1] = 110000101035225:1 (string) 04:16:33.360 [Lua] [player_slot_4] = 0:0 (string) 04:16:33.360 [Lua] [mechanism] = adventure (string) 04:16:33.360 [Lua] [player_slot_5] = 0:0 (string) 04:16:33.360 [Lua] [player_slot_2] = 0:0 (string) 04:16:33.360 [Lua] [weave_name] = false (string) 04:16:33.360 [Lua] [player_slot_3] = 110000100b60756:1 (string) 04:16:33.360 [Lua] [eac_authorized] = true (string) 04:16:33.360 [Lua] 04:16:33.360 [Lua] =======================Found valid lobby! 04:16:33.361 [Lua] 04:16:33.361 [Lua] [twitch_enabled] = false (string) 04:16:33.361 [Lua] [power_level] = 461 (string) 04:16:33.361 [Lua] [id] = 1860000016da329 (string) 04:16:33.361 [Lua] [num_players] = 3 (string) 04:16:33.361 [Lua] [difficulty_tweak] = 0 (string) 04:16:33.361 [Lua] [host] = 110000101e7e274 (string) 04:16:33.361 [Lua] [game_mode] = 2 (string) 04:16:33.361 [Lua] [is_private] = false (string) 04:16:33.361 [Lua] [level_key] = catacombs (string) 04:16:33.361 [Lua] [name] = Lobby 1860000016da329 (string) 04:16:33.361 [Lua] [country_code] = US (string) 04:16:33.361 [Lua] [difficulty] = normal (string) 04:16:33.361 [Lua] [match_started] = true (string) 04:16:33.361 [Lua] [selected_level_key] = catacombs (string) 04:16:33.361 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:33.361 [Lua] [quick_game] = true (string) 04:16:33.361 [Lua] [unique_server_name] = hauserttam (string) 04:16:33.361 [Lua] [matchmaking] = true (string) 04:16:33.361 [Lua] [player_slot_1] = 0:0 (string) 04:16:33.361 [Lua] [player_slot_4] = 11000010a827c95:1 (string) 04:16:33.361 [Lua] [mechanism] = adventure (string) 04:16:33.361 [Lua] [player_slot_5] = 11000010146e8e9:1 (string) 04:16:33.361 [Lua] [player_slot_2] = 0:0 (string) 04:16:33.361 [Lua] [weave_name] = false (string) 04:16:33.361 [Lua] [player_slot_3] = 110000101e7e274:1 (string) 04:16:33.361 [Lua] [eac_authorized] = true (string) 04:16:33.361 [Lua] 04:16:33.361 [Lua] =======================Found valid lobby! 04:16:33.363 [Lua] 04:16:33.363 [Lua] [twitch_enabled] = false (string) 04:16:33.363 [Lua] [power_level] = 667 (string) 04:16:33.363 [Lua] [id] = 1860000016ff03a (string) 04:16:33.363 [Lua] [num_players] = 2 (string) 04:16:33.363 [Lua] [difficulty_tweak] = 0 (string) 04:16:33.363 [Lua] [host] = 11000010633255f (string) 04:16:33.363 [Lua] [game_mode] = 2 (string) 04:16:33.363 [Lua] [is_private] = false (string) 04:16:33.363 [Lua] [level_key] = ground_zero (string) 04:16:33.363 [Lua] [name] = Lobby 1860000016ff03a (string) 04:16:33.363 [Lua] [country_code] = US (string) 04:16:33.363 [Lua] [difficulty] = harder (string) 04:16:33.363 [Lua] [match_started] = true (string) 04:16:33.363 [Lua] [selected_level_key] = ground_zero (string) 04:16:33.363 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:33.363 [Lua] [quick_game] = true (string) 04:16:33.363 [Lua] [unique_server_name] = Big Ounce (string) 04:16:33.363 [Lua] [matchmaking] = true (string) 04:16:33.363 [Lua] [player_slot_1] = 11000010633255f:1 (string) 04:16:33.363 [Lua] [player_slot_4] = 0:0 (string) 04:16:33.363 [Lua] [mechanism] = adventure (string) 04:16:33.363 [Lua] [player_slot_5] = 0:0 (string) 04:16:33.363 [Lua] [player_slot_2] = 0:0 (string) 04:16:33.363 [Lua] [weave_name] = false (string) 04:16:33.363 [Lua] [player_slot_3] = 110000105393731:1 (string) 04:16:33.363 [Lua] [eac_authorized] = true (string) 04:16:33.363 [Lua] 04:16:33.363 [Lua] =======================Found valid lobby! 04:16:33.364 [Lua] 04:16:33.364 [Lua] [twitch_enabled] = false (string) 04:16:33.364 [Lua] [power_level] = 830 (string) 04:16:33.364 [Lua] [id] = 18600000170231d (string) 04:16:33.364 [Lua] [num_players] = 2 (string) 04:16:33.364 [Lua] [difficulty_tweak] = 0 (string) 04:16:33.364 [Lua] [host] = 110000100b542a0 (string) 04:16:33.364 [Lua] [game_mode] = 2 (string) 04:16:33.364 [Lua] [is_private] = false (string) 04:16:33.364 [Lua] [level_key] = farmlands (string) 04:16:33.364 [Lua] [name] = Lobby 18600000170231d (string) 04:16:33.364 [Lua] [country_code] = US (string) 04:16:33.364 [Lua] [difficulty] = harder (string) 04:16:33.364 [Lua] [match_started] = true (string) 04:16:33.364 [Lua] [selected_level_key] = farmlands (string) 04:16:33.364 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:33.364 [Lua] [quick_game] = false (string) 04:16:33.364 [Lua] [unique_server_name] = grey (string) 04:16:33.364 [Lua] [matchmaking] = true (string) 04:16:33.364 [Lua] [player_slot_1] = 0:0 (string) 04:16:33.364 [Lua] [player_slot_4] = 110000100b542a0:1 (string) 04:16:33.364 [Lua] [mechanism] = adventure (string) 04:16:33.364 [Lua] [player_slot_5] = 0:0 (string) 04:16:33.364 [Lua] [player_slot_2] = 11000013a391152:1 (string) 04:16:33.364 [Lua] [weave_name] = false (string) 04:16:33.364 [Lua] [player_slot_3] = 0:0 (string) 04:16:33.364 [Lua] [eac_authorized] = true (string) 04:16:33.364 [Lua] 04:16:33.364 [Lua] =======================Found valid lobby! 04:16:33.366 [Lua] 04:16:33.366 [Lua] [twitch_enabled] = false (string) 04:16:33.366 [Lua] [power_level] = 835 (string) 04:16:33.366 [Lua] [id] = 1860000016c243f (string) 04:16:33.366 [Lua] [num_players] = 3 (string) 04:16:33.366 [Lua] [difficulty_tweak] = 0 (string) 04:16:33.366 [Lua] [host] = 1100001031e47b7 (string) 04:16:33.366 [Lua] [time_of_search] = 1606439648 (string) 04:16:33.366 [Lua] [game_mode] = 2 (string) 04:16:33.366 [Lua] [is_private] = false (string) 04:16:33.366 [Lua] [unique_server_name] = fattestcat (string) 04:16:33.366 [Lua] [name] = Lobby 1860000016c243f (string) 04:16:33.366 [Lua] [country_code] = US (string) 04:16:33.366 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:33.366 [Lua] [difficulty] = hardest (string) 04:16:33.366 [Lua] [match_started] = true (string) 04:16:33.366 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string) 04:16:33.366 [Lua] [weave_index] = 27 (string) 04:16:33.366 [Lua] [quick_game] = true (string) 04:16:33.366 [Lua] [player_slot_1] = 1100001031e47b7:1 (string) 04:16:33.366 [Lua] [matchmaking] = true (string) 04:16:33.366 [Lua] [mechanism] = adventure (string) 04:16:33.366 [Lua] [player_slot_4] = 110000105b08a4d:1 (string) 04:16:33.366 [Lua] [level_key] = dlc_bogenhafen_slum (string) 04:16:33.366 [Lua] [player_slot_5] = 0:0 (string) 04:16:33.366 [Lua] [player_slot_2] = 110000110f45524:1 (string) 04:16:33.366 [Lua] [weave_name] = false (string) 04:16:33.366 [Lua] [player_slot_3] = 0:0 (string) 04:16:33.366 [Lua] [eac_authorized] = true (string) 04:16:33.366 [Lua] 04:16:33.366 [Lua] =======================Found valid lobby! 04:16:33.368 [Lua] 04:16:33.368 [Lua] [twitch_enabled] = false (string) 04:16:33.368 [Lua] [power_level] = 835 (string) 04:16:33.368 [Lua] [id] = 186000001701664 (string) 04:16:33.368 [Lua] [num_players] = 2 (string) 04:16:33.368 [Lua] [difficulty_tweak] = 0 (string) 04:16:33.368 [Lua] [host] = 1100001148718ea (string) 04:16:33.368 [Lua] [time_of_search] = 1606450289 (string) 04:16:33.368 [Lua] [game_mode] = 2 (string) 04:16:33.368 [Lua] [is_private] = false (string) 04:16:33.368 [Lua] [level_key] = catacombs (string) 04:16:33.368 [Lua] [name] = Lobby 186000001701664 (string) 04:16:33.368 [Lua] [country_code] = US (string) 04:16:33.368 [Lua] [difficulty] = hardest (string) 04:16:33.368 [Lua] [match_started] = true (string) 04:16:33.368 [Lua] [selected_level_key] = catacombs (string) 04:16:33.368 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:33.368 [Lua] [quick_game] = false (string) 04:16:33.368 [Lua] [unique_server_name] = Skaven Terms of Service (string) 04:16:33.368 [Lua] [matchmaking] = true (string) 04:16:33.368 [Lua] [player_slot_1] = 11000010a9e6fd7:1 (string) 04:16:33.368 [Lua] [player_slot_4] = 0:0 (string) 04:16:33.368 [Lua] [mechanism] = adventure (string) 04:16:33.368 [Lua] [player_slot_5] = 0:0 (string) 04:16:33.368 [Lua] [player_slot_2] = 0:0 (string) 04:16:33.368 [Lua] [weave_name] = false (string) 04:16:33.368 [Lua] [player_slot_3] = 1100001148718ea:1 (string) 04:16:33.368 [Lua] [eac_authorized] = true (string) 04:16:33.368 [Lua] 04:16:33.368 [Lua] =======================Found valid lobby! 04:16:33.370 [Lua] 04:16:33.370 [Lua] [twitch_enabled] = false (string) 04:16:33.370 [Lua] [power_level] = 835 (string) 04:16:33.370 [Lua] [id] = 1860000016f16a3 (string) 04:16:33.370 [Lua] [num_players] = 3 (string) 04:16:33.370 [Lua] [difficulty_tweak] = 0 (string) 04:16:33.370 [Lua] [host] = 1100001142b3164 (string) 04:16:33.370 [Lua] [time_of_search] = 1606447736 (string) 04:16:33.370 [Lua] [game_mode] = 2 (string) 04:16:33.370 [Lua] [is_private] = false (string) 04:16:33.370 [Lua] [current_level_key] = inn_level (string) 04:16:33.370 [Lua] [name] = Lobby 1860000016f16a3 (string) 04:16:33.370 [Lua] [level_key] = catacombs (string) 04:16:33.370 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:33.370 [Lua] [difficulty] = hardest (string) 04:16:33.370 [Lua] [match_started] = true (string) 04:16:33.370 [Lua] [selected_level_key] = catacombs (string) 04:16:33.370 [Lua] [player_slot_4] = 0:0 (string) 04:16:33.370 [Lua] [quick_game] = true (string) 04:16:33.370 [Lua] [unique_server_name] = DDB (string) 04:16:33.370 [Lua] [matchmaking] = true (string) 04:16:33.370 [Lua] [mechanism] = adventure (string) 04:16:33.370 [Lua] [country_code] = US (string) 04:16:33.370 [Lua] [player_slot_1] = 0:0 (string) 04:16:33.370 [Lua] [player_slot_5] = 110000102c2d42f:1 (string) 04:16:33.370 [Lua] [player_slot_2] = 110000107390d13:1 (string) 04:16:33.370 [Lua] [weave_name] = false (string) 04:16:33.370 [Lua] [player_slot_3] = 1100001142b3164:1 (string) 04:16:33.370 [Lua] [eac_authorized] = true (string) 04:16:33.370 [Lua] 04:16:33.370 [Lua] =======================Found valid lobby! 04:16:33.372 [Lua] 04:16:33.372 [Lua] [twitch_enabled] = false (string) 04:16:33.372 [Lua] [power_level] = 343 (string) 04:16:33.372 [Lua] [id] = 186000001701da6 (string) 04:16:33.372 [Lua] [num_players] = 2 (string) 04:16:33.372 [Lua] [difficulty_tweak] = 0 (string) 04:16:33.372 [Lua] [host] = 11000010f4ba93d (string) 04:16:33.372 [Lua] [game_mode] = 2 (string) 04:16:33.372 [Lua] [is_private] = false (string) 04:16:33.372 [Lua] [level_key] = bell (string) 04:16:33.372 [Lua] [name] = Lobby 186000001701da6 (string) 04:16:33.372 [Lua] [country_code] = US (string) 04:16:33.372 [Lua] [difficulty] = normal (string) 04:16:33.372 [Lua] [match_started] = true (string) 04:16:33.372 [Lua] [selected_level_key] = bell (string) 04:16:33.372 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:33.372 [Lua] [quick_game] = false (string) 04:16:33.372 [Lua] [unique_server_name] = PEPPA (string) 04:16:33.372 [Lua] [matchmaking] = true (string) 04:16:33.372 [Lua] [player_slot_1] = 1100001145db9a1:1 (string) 04:16:33.372 [Lua] [player_slot_4] = 0:0 (string) 04:16:33.372 [Lua] [mechanism] = adventure (string) 04:16:33.372 [Lua] [player_slot_5] = 0:0 (string) 04:16:33.372 [Lua] [player_slot_2] = 0:0 (string) 04:16:33.372 [Lua] [weave_name] = false (string) 04:16:33.372 [Lua] [player_slot_3] = 11000010f4ba93d:1 (string) 04:16:33.372 [Lua] [eac_authorized] = true (string) 04:16:33.372 [Lua] 04:16:33.372 [Lua] =======================Found valid lobby! 04:16:33.374 [Lua] 04:16:33.374 [Lua] [twitch_enabled] = false (string) 04:16:33.374 [Lua] [power_level] = 835 (string) 04:16:33.374 [Lua] [id] = 1860000016ff218 (string) 04:16:33.374 [Lua] [num_players] = 3 (string) 04:16:33.374 [Lua] [difficulty_tweak] = 0 (string) 04:16:33.374 [Lua] [host] = 1100001064d9d87 (string) 04:16:33.374 [Lua] [time_of_search] = 1606450328 (string) 04:16:33.374 [Lua] [game_mode] = 2 (string) 04:16:33.374 [Lua] [is_private] = false (string) 04:16:33.374 [Lua] [level_key] = mines (string) 04:16:33.374 [Lua] [name] = Lobby 1860000016ff218 (string) 04:16:33.374 [Lua] [country_code] = US (string) 04:16:33.374 [Lua] [difficulty] = hardest (string) 04:16:33.374 [Lua] [match_started] = true (string) 04:16:33.374 [Lua] [selected_level_key] = mines (string) 04:16:33.374 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:33.374 [Lua] [quick_game] = true (string) 04:16:33.374 [Lua] [unique_server_name] = CockPunch™ (string) 04:16:33.374 [Lua] [matchmaking] = true (string) 04:16:33.374 [Lua] [player_slot_1] = 0:0 (string) 04:16:33.374 [Lua] [player_slot_4] = 11000010043997b:1 (string) 04:16:33.374 [Lua] [mechanism] = adventure (string) 04:16:33.374 [Lua] [player_slot_5] = 1100001056faaf1:1 (string) 04:16:33.374 [Lua] [player_slot_2] = 0:0 (string) 04:16:33.374 [Lua] [weave_name] = false (string) 04:16:33.374 [Lua] [player_slot_3] = 1100001064d9d87:1 (string) 04:16:33.374 [Lua] [eac_authorized] = true (string) 04:16:33.374 [Lua] 04:16:33.374 [Lua] =======================Found valid lobby! 04:16:33.375 [Lua] 04:16:33.375 [Lua] [twitch_enabled] = false (string) 04:16:33.375 [Lua] [power_level] = 0 (string) 04:16:33.375 [Lua] [id] = 1860000016f8f2f (string) 04:16:33.375 [Lua] [num_players] = 2 (string) 04:16:33.375 [Lua] [difficulty_tweak] = 0 (string) 04:16:33.375 [Lua] [host] = 1100001041daa17 (string) 04:16:33.375 [Lua] [time_of_search] = 1606448891 (string) 04:16:33.375 [Lua] [game_mode] = 2 (string) 04:16:33.375 [Lua] [is_private] = false (string) 04:16:33.375 [Lua] [current_level_key] = inn_level (string) 04:16:33.375 [Lua] [name] = Lobby 1860000016f8f2f (string) 04:16:33.375 [Lua] [level_key] = military (string) 04:16:33.375 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:33.375 [Lua] [difficulty] = hard (string) 04:16:33.375 [Lua] [match_started] = true (string) 04:16:33.375 [Lua] [selected_level_key] = military (string) 04:16:33.375 [Lua] [player_slot_4] = 0:0 (string) 04:16:33.375 [Lua] [quick_game] = true (string) 04:16:33.375 [Lua] [unique_server_name] = xenruu (string) 04:16:33.375 [Lua] [matchmaking] = true (string) 04:16:33.375 [Lua] [mechanism] = adventure (string) 04:16:33.375 [Lua] [country_code] = US (string) 04:16:33.375 [Lua] [player_slot_1] = 0:0 (string) 04:16:33.375 [Lua] [player_slot_5] = 1100001041daa17:1 (string) 04:16:33.375 [Lua] [player_slot_2] = 0:0 (string) 04:16:33.375 [Lua] [weave_name] = false (string) 04:16:33.375 [Lua] [player_slot_3] = 110000104ea407b:1 (string) 04:16:33.375 [Lua] [eac_authorized] = true (string) 04:16:33.375 [Lua] 04:16:33.375 [Lua] =======================Found valid lobby! 04:16:33.377 [Lua] 04:16:33.377 [Lua] [twitch_enabled] = false (string) 04:16:33.377 [Lua] [power_level] = 445 (string) 04:16:33.377 [Lua] [id] = 1860000016cd900 (string) 04:16:33.377 [Lua] [num_players] = 1 (string) 04:16:33.377 [Lua] [difficulty_tweak] = 0 (string) 04:16:33.377 [Lua] [host] = 11000013a8fd993 (string) 04:16:33.377 [Lua] [time_of_search] = 1606449972 (string) 04:16:33.377 [Lua] [game_mode] = 2 (string) 04:16:33.377 [Lua] [is_private] = false (string) 04:16:33.377 [Lua] [level_key] = warcamp (string) 04:16:33.377 [Lua] [name] = Lobby 1860000016cd900 (string) 04:16:33.377 [Lua] [country_code] = US (string) 04:16:33.377 [Lua] [difficulty] = normal (string) 04:16:33.377 [Lua] [match_started] = true (string) 04:16:33.377 [Lua] [selected_level_key] = warcamp (string) 04:16:33.377 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:33.377 [Lua] [quick_game] = false (string) 04:16:33.377 [Lua] [unique_server_name] = Get_Wrecked_Nerds (string) 04:16:33.377 [Lua] [matchmaking] = true (string) 04:16:33.377 [Lua] [player_slot_1] = 0:0 (string) 04:16:33.377 [Lua] [player_slot_4] = 0:0 (string) 04:16:33.377 [Lua] [mechanism] = adventure (string) 04:16:33.377 [Lua] [player_slot_5] = 0:0 (string) 04:16:33.377 [Lua] [player_slot_2] = 0:0 (string) 04:16:33.377 [Lua] [weave_name] = false (string) 04:16:33.377 [Lua] [player_slot_3] = 11000013a8fd993:1 (string) 04:16:33.377 [Lua] [eac_authorized] = true (string) 04:16:33.377 [Lua] 04:16:33.377 [Lua] =======================Found valid lobby! 04:16:33.378 [Lua] 04:16:33.378 [Lua] [twitch_enabled] = false (string) 04:16:33.378 [Lua] [power_level] = 739 (string) 04:16:33.378 [Lua] [id] = 1860000016f0e1f (string) 04:16:33.378 [Lua] [num_players] = 3 (string) 04:16:33.378 [Lua] [difficulty_tweak] = 0 (string) 04:16:33.378 [Lua] [host] = 1100001004d182d (string) 04:16:33.378 [Lua] [game_mode] = 2 (string) 04:16:33.378 [Lua] [is_private] = false (string) 04:16:33.378 [Lua] [level_key] = dlc_bogenhafen_slum (string) 04:16:33.378 [Lua] [name] = Lobby 1860000016f0e1f (string) 04:16:33.378 [Lua] [country_code] = US (string) 04:16:33.378 [Lua] [difficulty] = harder (string) 04:16:33.378 [Lua] [match_started] = true (string) 04:16:33.378 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string) 04:16:33.378 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:33.378 [Lua] [quick_game] = true (string) 04:16:33.378 [Lua] [unique_server_name] = T-Funk (string) 04:16:33.378 [Lua] [matchmaking] = true (string) 04:16:33.378 [Lua] [player_slot_1] = 11000010393af5d:1 (string) 04:16:33.378 [Lua] [player_slot_4] = 11000011623e2cd:1 (string) 04:16:33.378 [Lua] [mechanism] = adventure (string) 04:16:33.378 [Lua] [player_slot_5] = 0:0 (string) 04:16:33.378 [Lua] [player_slot_2] = 0:0 (string) 04:16:33.378 [Lua] [weave_name] = false (string) 04:16:33.378 [Lua] [player_slot_3] = 1100001004d182d:1 (string) 04:16:33.378 [Lua] [eac_authorized] = true (string) 04:16:33.378 [Lua] 04:16:33.378 [Lua] =======================Found valid lobby! 04:16:33.380 [Lua] 04:16:33.380 [Lua] [twitch_enabled] = false (string) 04:16:33.380 [Lua] [power_level] = 717 (string) 04:16:33.380 [Lua] [id] = 1860000016fb9c3 (string) 04:16:33.380 [Lua] [num_players] = 3 (string) 04:16:33.380 [Lua] [difficulty_tweak] = 0 (string) 04:16:33.380 [Lua] [host] = 110000106590c2e (string) 04:16:33.380 [Lua] [game_mode] = 2 (string) 04:16:33.380 [Lua] [is_private] = false (string) 04:16:33.380 [Lua] [current_level_key] = inn_level (string) 04:16:33.380 [Lua] [name] = Lobby 1860000016fb9c3 (string) 04:16:33.380 [Lua] [level_key] = dlc_bastion (string) 04:16:33.380 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:33.380 [Lua] [difficulty] = hard (string) 04:16:33.380 [Lua] [match_started] = true (string) 04:16:33.380 [Lua] [selected_level_key] = dlc_bastion (string) 04:16:33.380 [Lua] [weave_name] = false (string) 04:16:33.380 [Lua] [quick_game] = true (string) 04:16:33.380 [Lua] [country_code] = US (string) 04:16:33.380 [Lua] [matchmaking] = true (string) 04:16:33.380 [Lua] [mechanism] = adventure (string) 04:16:33.380 [Lua] [player_slot_4] = 110000100e478ed:1 (string) 04:16:33.380 [Lua] [player_slot_1] = 0:0 (string) 04:16:33.380 [Lua] [player_slot_5] = 110000106590c2e:1 (string) 04:16:33.380 [Lua] [player_slot_2] = 0:0 (string) 04:16:33.380 [Lua] [unique_server_name] = 80drag (string) 04:16:33.380 [Lua] [player_slot_3] = 110000100f34ee9:1 (string) 04:16:33.380 [Lua] [eac_authorized] = true (string) 04:16:33.380 [Lua] 04:16:33.380 [Lua] =======================Found valid lobby! 04:16:33.381 [Lua] 04:16:33.381 [Lua] [twitch_enabled] = false (string) 04:16:33.381 [Lua] [power_level] = 655 (string) 04:16:33.381 [Lua] [id] = 1860000016d5bd2 (string) 04:16:33.381 [Lua] [num_players] = 3 (string) 04:16:33.381 [Lua] [difficulty_tweak] = 0 (string) 04:16:33.381 [Lua] [host] = 110000114cd54b9 (string) 04:16:33.381 [Lua] [game_mode] = 6 (string) 04:16:33.381 [Lua] [is_private] = false (string) 04:16:33.381 [Lua] [level_key] = farmlands (string) 04:16:33.381 [Lua] [name] = Lobby 1860000016d5bd2 (string) 04:16:33.381 [Lua] [country_code] = US (string) 04:16:33.381 [Lua] [difficulty] = normal (string) 04:16:33.381 [Lua] [match_started] = true (string) 04:16:33.381 [Lua] [selected_level_key] = farmlands (string) 04:16:33.381 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:33.381 [Lua] [quick_game] = false (string) 04:16:33.381 [Lua] [unique_server_name] = shootemup125 (string) 04:16:33.381 [Lua] [matchmaking] = true (string) 04:16:33.381 [Lua] [player_slot_1] = 0:0 (string) 04:16:33.381 [Lua] [player_slot_4] = 110000114cd54b9:1 (string) 04:16:33.381 [Lua] [mechanism] = adventure (string) 04:16:33.381 [Lua] [player_slot_5] = 11000010387b177:1 (string) 04:16:33.381 [Lua] [player_slot_2] = 0:0 (string) 04:16:33.381 [Lua] [weave_name] = false (string) 04:16:33.381 [Lua] [player_slot_3] = 11000010477cf36:1 (string) 04:16:33.381 [Lua] [eac_authorized] = true (string) 04:16:33.381 [Lua] 04:16:33.381 [Lua] =======================Found valid lobby! 04:16:33.383 [Lua] 04:16:33.383 [Lua] [twitch_enabled] = false (string) 04:16:33.383 [Lua] [power_level] = 577 (string) 04:16:33.383 [Lua] [id] = 1860000016f6410 (string) 04:16:33.383 [Lua] [num_players] = 2 (string) 04:16:33.383 [Lua] [difficulty_tweak] = 0 (string) 04:16:33.383 [Lua] [host] = 1100001021473e2 (string) 04:16:33.383 [Lua] [game_mode] = 2 (string) 04:16:33.383 [Lua] [is_private] = false (string) 04:16:33.383 [Lua] [level_key] = warcamp (string) 04:16:33.383 [Lua] [name] = Lobby 1860000016f6410 (string) 04:16:33.383 [Lua] [country_code] = US (string) 04:16:33.383 [Lua] [difficulty] = hard (string) 04:16:33.383 [Lua] [match_started] = true (string) 04:16:33.383 [Lua] [selected_level_key] = warcamp (string) 04:16:33.383 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:33.383 [Lua] [quick_game] = false (string) 04:16:33.383 [Lua] [unique_server_name] = Mire (string) 04:16:33.383 [Lua] [matchmaking] = true (string) 04:16:33.383 [Lua] [player_slot_1] = 0:0 (string) 04:16:33.383 [Lua] [player_slot_4] = 110000112c42e04:1 (string) 04:16:33.383 [Lua] [mechanism] = adventure (string) 04:16:33.383 [Lua] [player_slot_5] = 0:0 (string) 04:16:33.383 [Lua] [player_slot_2] = 0:0 (string) 04:16:33.383 [Lua] [weave_name] = false (string) 04:16:33.383 [Lua] [player_slot_3] = 1100001021473e2:1 (string) 04:16:33.383 [Lua] [eac_authorized] = true (string) 04:16:33.383 [Lua] 04:16:33.383 [Lua] =======================Found valid lobby! 04:16:33.833 [Lua] [Matchmaking] Filter: Free slots = 1 04:16:33.833 [Lua] [Matchmaking] Filter: Distance = close 04:16:33.833 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=58a086feaffe2e9f 04:16:33.833 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm 04:16:33.833 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 04:16:33.833 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 04:16:33.833 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 04:16:33.833 [Lua] ===========LobbyFinder:refresh() _refresing=false 04:16:34.084 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 1 04:16:34.086 [Lua] 04:16:34.086 [Lua] [twitch_enabled] = false (string) 04:16:34.086 [Lua] [power_level] = 835 (string) 04:16:34.086 [Lua] [id] = 1860000016f9949 (string) 04:16:34.086 [Lua] [num_players] = 2 (string) 04:16:34.086 [Lua] [difficulty_tweak] = 0 (string) 04:16:34.086 [Lua] [host] = 110000103596abe (string) 04:16:34.086 [Lua] [game_mode] = 2 (string) 04:16:34.086 [Lua] [is_private] = false (string) 04:16:34.086 [Lua] [level_key] = skaven_stronghold (string) 04:16:34.086 [Lua] [name] = Lobby 1860000016f9949 (string) 04:16:34.086 [Lua] [country_code] = BR (string) 04:16:34.086 [Lua] [difficulty] = cataclysm (string) 04:16:34.086 [Lua] [match_started] = true (string) 04:16:34.086 [Lua] [selected_level_key] = skaven_stronghold (string) 04:16:34.086 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:34.086 [Lua] [quick_game] = false (string) 04:16:34.086 [Lua] [unique_server_name] = Juao (string) 04:16:34.086 [Lua] [matchmaking] = true (string) 04:16:34.086 [Lua] [player_slot_1] = 0:0 (string) 04:16:34.086 [Lua] [player_slot_4] = 110000103596abe:1 (string) 04:16:34.086 [Lua] [mechanism] = adventure (string) 04:16:34.086 [Lua] [player_slot_5] = 0:0 (string) 04:16:34.086 [Lua] [player_slot_2] = 110000113e16dc5:1 (string) 04:16:34.086 [Lua] [weave_name] = false (string) 04:16:34.086 [Lua] [player_slot_3] = 0:0 (string) 04:16:34.086 [Lua] [eac_authorized] = true (string) 04:16:34.086 [Lua] 04:16:34.086 [Lua] =======================Found valid lobby! 04:16:34.905 [Lua] [Matchmaking] Filter: Free slots = 1 04:16:34.905 [Lua] [Matchmaking] Filter: Distance = close 04:16:34.905 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=58a086feaffe2e9f 04:16:34.905 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 04:16:34.905 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false 04:16:34.905 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 04:16:34.905 [Lua] ===========LobbyFinder:add_filter_requirements force refresh 04:16:34.905 [Lua] ===========LobbyFinder:refresh() _refresing=false 04:16:35.189 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 12 04:16:35.190 [Lua] 04:16:35.190 [Lua] [twitch_enabled] = false (string) 04:16:35.190 [Lua] [power_level] = 835 (string) 04:16:35.190 [Lua] [id] = 1860000016fe4f9 (string) 04:16:35.190 [Lua] [num_players] = 3 (string) 04:16:35.190 [Lua] [difficulty_tweak] = 0 (string) 04:16:35.190 [Lua] [host] = 11000010917b898 (string) 04:16:35.190 [Lua] [game_mode] = 2 (string) 04:16:35.190 [Lua] [is_private] = false (string) 04:16:35.190 [Lua] [level_key] = warcamp (string) 04:16:35.190 [Lua] [name] = Lobby 1860000016fe4f9 (string) 04:16:35.190 [Lua] [country_code] = AR (string) 04:16:35.190 [Lua] [difficulty] = hardest (string) 04:16:35.190 [Lua] [match_started] = true (string) 04:16:35.190 [Lua] [selected_level_key] = warcamp (string) 04:16:35.190 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:35.190 [Lua] [quick_game] = true (string) 04:16:35.190 [Lua] [unique_server_name] = Obake (string) 04:16:35.190 [Lua] [matchmaking] = true (string) 04:16:35.190 [Lua] [player_slot_1] = 11000010917b898:1 (string) 04:16:35.190 [Lua] [player_slot_4] = 0:0 (string) 04:16:35.190 [Lua] [mechanism] = adventure (string) 04:16:35.190 [Lua] [player_slot_5] = 0:0 (string) 04:16:35.190 [Lua] [player_slot_2] = 110000107c76a83:1 (string) 04:16:35.190 [Lua] [weave_name] = false (string) 04:16:35.190 [Lua] [player_slot_3] = 11000011801be0c:1 (string) 04:16:35.190 [Lua] [eac_authorized] = true (string) 04:16:35.190 [Lua] 04:16:35.190 [Lua] =======================Found valid lobby! 04:16:35.192 [Lua] 04:16:35.192 [Lua] [twitch_enabled] = false (string) 04:16:35.192 [Lua] [power_level] = 784 (string) 04:16:35.192 [Lua] [id] = 1860000017004b7 (string) 04:16:35.192 [Lua] [num_players] = 3 (string) 04:16:35.192 [Lua] [difficulty_tweak] = 0 (string) 04:16:35.192 [Lua] [host] = 110000118be1069 (string) 04:16:35.192 [Lua] [game_mode] = 1 (string) 04:16:35.192 [Lua] [is_private] = false (string) 04:16:35.192 [Lua] [level_key] = inn_level (string) 04:16:35.192 [Lua] [name] = Lobby 1860000017004b7 (string) 04:16:35.192 [Lua] [country_code] = AR (string) 04:16:35.192 [Lua] [difficulty] = hardest (string) 04:16:35.192 [Lua] [match_started] = true (string) 04:16:35.192 [Lua] [selected_level_key] = inn_level (string) 04:16:35.192 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:35.192 [Lua] [quick_game] = true (string) 04:16:35.192 [Lua] [unique_server_name] = omatthew1990 (string) 04:16:35.192 [Lua] [matchmaking] = true (string) 04:16:35.192 [Lua] [player_slot_1] = 110000118be1069:1 (string) 04:16:35.192 [Lua] [player_slot_4] = 110000117e334bd:1 (string) 04:16:35.192 [Lua] [mechanism] = adventure (string) 04:16:35.192 [Lua] [player_slot_5] = 0:0 (string) 04:16:35.192 [Lua] [player_slot_2] = 0:0 (string) 04:16:35.192 [Lua] [weave_name] = false (string) 04:16:35.192 [Lua] [player_slot_3] = 110000105c6d359:1 (string) 04:16:35.192 [Lua] [eac_authorized] = true (string) 04:16:35.192 [Lua] 04:16:35.192 [Lua] =======================Found valid lobby! 04:16:35.193 [Lua] 04:16:35.193 [Lua] [twitch_enabled] = false (string) 04:16:35.193 [Lua] [power_level] = 835 (string) 04:16:35.193 [Lua] [id] = 1860000016fda53 (string) 04:16:35.193 [Lua] [num_players] = 2 (string) 04:16:35.193 [Lua] [difficulty_tweak] = 0 (string) 04:16:35.193 [Lua] [host] = 110000106ac27ab (string) 04:16:35.193 [Lua] [game_mode] = 2 (string) 04:16:35.193 [Lua] [is_private] = false (string) 04:16:35.193 [Lua] [level_key] = dlc_castle (string) 04:16:35.193 [Lua] [name] = Lobby 1860000016fda53 (string) 04:16:35.193 [Lua] [country_code] = AR (string) 04:16:35.193 [Lua] [difficulty] = hardest (string) 04:16:35.193 [Lua] [match_started] = true (string) 04:16:35.193 [Lua] [selected_level_key] = dlc_castle (string) 04:16:35.193 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:35.193 [Lua] [quick_game] = true (string) 04:16:35.193 [Lua] [unique_server_name] = Wachin (string) 04:16:35.193 [Lua] [matchmaking] = true (string) 04:16:35.193 [Lua] [player_slot_1] = 1100001348e8e9e:1 (string) 04:16:35.193 [Lua] [player_slot_4] = 0:0 (string) 04:16:35.193 [Lua] [mechanism] = adventure (string) 04:16:35.193 [Lua] [player_slot_5] = 0:0 (string) 04:16:35.193 [Lua] [player_slot_2] = 0:0 (string) 04:16:35.193 [Lua] [weave_name] = false (string) 04:16:35.193 [Lua] [player_slot_3] = 110000106ac27ab:1 (string) 04:16:35.193 [Lua] [eac_authorized] = true (string) 04:16:35.193 [Lua] 04:16:35.193 [Lua] =======================Found valid lobby! 04:16:35.195 [Lua] 04:16:35.195 [Lua] [twitch_enabled] = false (string) 04:16:35.195 [Lua] [power_level] = 834 (string) 04:16:35.195 [Lua] [id] = 1860000016e3fd7 (string) 04:16:35.195 [Lua] [num_players] = 3 (string) 04:16:35.195 [Lua] [difficulty_tweak] = 0 (string) 04:16:35.195 [Lua] [host] = 1100001021ce835 (string) 04:16:35.195 [Lua] [game_mode] = 2 (string) 04:16:35.195 [Lua] [is_private] = false (string) 04:16:35.195 [Lua] [level_key] = ussingen (string) 04:16:35.195 [Lua] [name] = Lobby 1860000016e3fd7 (string) 04:16:35.195 [Lua] [country_code] = BR (string) 04:16:35.195 [Lua] [difficulty] = hardest (string) 04:16:35.195 [Lua] [match_started] = true (string) 04:16:35.195 [Lua] [selected_level_key] = ussingen (string) 04:16:35.195 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:35.195 [Lua] [quick_game] = true (string) 04:16:35.195 [Lua] [unique_server_name] = Hafon (string) 04:16:35.195 [Lua] [matchmaking] = true (string) 04:16:35.195 [Lua] [player_slot_1] = 1100001122f5219:1 (string) 04:16:35.195 [Lua] [player_slot_4] = 0:0 (string) 04:16:35.195 [Lua] [mechanism] = adventure (string) 04:16:35.195 [Lua] [player_slot_5] = 0:0 (string) 04:16:35.195 [Lua] [player_slot_2] = 1100001021ce835:1 (string) 04:16:35.195 [Lua] [weave_name] = false (string) 04:16:35.195 [Lua] [player_slot_3] = 110000100cf0afa:1 (string) 04:16:35.195 [Lua] [eac_authorized] = true (string) 04:16:35.195 [Lua] 04:16:35.195 [Lua] =======================Found valid lobby! 04:16:35.197 [Lua] 04:16:35.197 [Lua] [twitch_enabled] = false (string) 04:16:35.197 [Lua] [power_level] = 835 (string) 04:16:35.197 [Lua] [id] = 1860000016e55af (string) 04:16:35.197 [Lua] [num_players] = 3 (string) 04:16:35.197 [Lua] [difficulty_tweak] = 0 (string) 04:16:35.197 [Lua] [host] = 110000104437e8b (string) 04:16:35.197 [Lua] [time_of_search] = 1606445955 (string) 04:16:35.197 [Lua] [game_mode] = 2 (string) 04:16:35.197 [Lua] [is_private] = false (string) 04:16:35.197 [Lua] [unique_server_name] = NachoMan (string) 04:16:35.197 [Lua] [name] = Lobby 1860000016e55af (string) 04:16:35.197 [Lua] [country_code] = PE (string) 04:16:35.197 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:35.197 [Lua] [difficulty] = hardest (string) 04:16:35.197 [Lua] [match_started] = true (string) 04:16:35.197 [Lua] [selected_level_key] = dlc_bogenhafen_city (string) 04:16:35.197 [Lua] [weave_index] = 89 (string) 04:16:35.197 [Lua] [quick_game] = true (string) 04:16:35.197 [Lua] [player_slot_1] = 110000104437e8b:1 (string) 04:16:35.197 [Lua] [matchmaking] = true (string) 04:16:35.197 [Lua] [mechanism] = adventure (string) 04:16:35.197 [Lua] [player_slot_4] = 0:0 (string) 04:16:35.197 [Lua] [level_key] = dlc_bogenhafen_city (string) 04:16:35.197 [Lua] [player_slot_5] = 110000106fac47e:1 (string) 04:16:35.197 [Lua] [player_slot_2] = 0:0 (string) 04:16:35.197 [Lua] [weave_name] = false (string) 04:16:35.197 [Lua] [player_slot_3] = 11000010285502f:1 (string) 04:16:35.197 [Lua] [eac_authorized] = true (string) 04:16:35.197 [Lua] 04:16:35.197 [Lua] =======================Found valid lobby! 04:16:35.198 [Lua] 04:16:35.198 [Lua] [twitch_enabled] = false (string) 04:16:35.198 [Lua] [power_level] = 835 (string) 04:16:35.198 [Lua] [id] = 186000001702d8f (string) 04:16:35.198 [Lua] [num_players] = 1 (string) 04:16:35.198 [Lua] [difficulty_tweak] = 0 (string) 04:16:35.198 [Lua] [host] = 1100001035509ce (string) 04:16:35.198 [Lua] [game_mode] = 2 (string) 04:16:35.198 [Lua] [is_private] = false (string) 04:16:35.198 [Lua] [level_key] = elven_ruins (string) 04:16:35.198 [Lua] [name] = Lobby 186000001702d8f (string) 04:16:35.198 [Lua] [country_code] = PE (string) 04:16:35.198 [Lua] [difficulty] = hardest (string) 04:16:35.198 [Lua] [match_started] = true (string) 04:16:35.198 [Lua] [selected_level_key] = elven_ruins (string) 04:16:35.198 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:35.198 [Lua] [quick_game] = false (string) 04:16:35.198 [Lua] [unique_server_name] = AaronPac (string) 04:16:35.198 [Lua] [matchmaking] = true (string) 04:16:35.198 [Lua] [player_slot_1] = 0:0 (string) 04:16:35.198 [Lua] [player_slot_4] = 0:0 (string) 04:16:35.198 [Lua] [mechanism] = adventure (string) 04:16:35.198 [Lua] [player_slot_5] = 0:0 (string) 04:16:35.198 [Lua] [player_slot_2] = 0:0 (string) 04:16:35.198 [Lua] [weave_name] = false (string) 04:16:35.198 [Lua] [player_slot_3] = 1100001035509ce:1 (string) 04:16:35.198 [Lua] [eac_authorized] = true (string) 04:16:35.198 [Lua] 04:16:35.198 [Lua] =======================Found valid lobby! 04:16:35.200 [Lua] 04:16:35.200 [Lua] [twitch_enabled] = false (string) 04:16:35.200 [Lua] [power_level] = 835 (string) 04:16:35.200 [Lua] [id] = 1860000016cfdfb (string) 04:16:35.200 [Lua] [num_players] = 2 (string) 04:16:35.200 [Lua] [difficulty_tweak] = 0 (string) 04:16:35.200 [Lua] [host] = 11000010b547559 (string) 04:16:35.200 [Lua] [game_mode] = 2 (string) 04:16:35.200 [Lua] [is_private] = false (string) 04:16:35.200 [Lua] [level_key] = mines (string) 04:16:35.200 [Lua] [name] = Lobby 1860000016cfdfb (string) 04:16:35.200 [Lua] [country_code] = CO (string) 04:16:35.200 [Lua] [difficulty] = hardest (string) 04:16:35.200 [Lua] [match_started] = true (string) 04:16:35.200 [Lua] [selected_level_key] = mines (string) 04:16:35.200 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:35.200 [Lua] [quick_game] = false (string) 04:16:35.200 [Lua] [unique_server_name] = KaelForce (string) 04:16:35.200 [Lua] [matchmaking] = true (string) 04:16:35.200 [Lua] [player_slot_1] = 0:0 (string) 04:16:35.200 [Lua] [player_slot_4] = 11000010b547559:1 (string) 04:16:35.200 [Lua] [mechanism] = adventure (string) 04:16:35.200 [Lua] [player_slot_5] = 0:0 (string) 04:16:35.200 [Lua] [player_slot_2] = 0:0 (string) 04:16:35.200 [Lua] [weave_name] = false (string) 04:16:35.200 [Lua] [player_slot_3] = 1100001098be882:1 (string) 04:16:35.200 [Lua] [eac_authorized] = true (string) 04:16:35.200 [Lua] 04:16:35.200 [Lua] =======================Found valid lobby! 04:16:35.202 [Lua] 04:16:35.202 [Lua] [twitch_enabled] = false (string) 04:16:35.202 [Lua] [power_level] = 835 (string) 04:16:35.202 [Lua] [id] = 1860000016c243f (string) 04:16:35.202 [Lua] [num_players] = 3 (string) 04:16:35.202 [Lua] [difficulty_tweak] = 0 (string) 04:16:35.202 [Lua] [host] = 1100001031e47b7 (string) 04:16:35.202 [Lua] [time_of_search] = 1606439648 (string) 04:16:35.202 [Lua] [game_mode] = 2 (string) 04:16:35.202 [Lua] [is_private] = false (string) 04:16:35.202 [Lua] [unique_server_name] = fattestcat (string) 04:16:35.202 [Lua] [name] = Lobby 1860000016c243f (string) 04:16:35.202 [Lua] [country_code] = US (string) 04:16:35.202 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:35.202 [Lua] [difficulty] = hardest (string) 04:16:35.202 [Lua] [match_started] = true (string) 04:16:35.202 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string) 04:16:35.202 [Lua] [weave_index] = 27 (string) 04:16:35.202 [Lua] [quick_game] = true (string) 04:16:35.202 [Lua] [player_slot_1] = 1100001031e47b7:1 (string) 04:16:35.202 [Lua] [matchmaking] = true (string) 04:16:35.202 [Lua] [mechanism] = adventure (string) 04:16:35.202 [Lua] [player_slot_4] = 110000105b08a4d:1 (string) 04:16:35.202 [Lua] [level_key] = dlc_bogenhafen_slum (string) 04:16:35.202 [Lua] [player_slot_5] = 0:0 (string) 04:16:35.202 [Lua] [player_slot_2] = 110000110f45524:1 (string) 04:16:35.202 [Lua] [weave_name] = false (string) 04:16:35.202 [Lua] [player_slot_3] = 0:0 (string) 04:16:35.202 [Lua] [eac_authorized] = true (string) 04:16:35.202 [Lua] 04:16:35.202 [Lua] =======================Found valid lobby! 04:16:35.203 [Lua] 04:16:35.203 [Lua] [twitch_enabled] = false (string) 04:16:35.203 [Lua] [power_level] = 835 (string) 04:16:35.203 [Lua] [id] = 186000001701664 (string) 04:16:35.203 [Lua] [num_players] = 2 (string) 04:16:35.203 [Lua] [difficulty_tweak] = 0 (string) 04:16:35.203 [Lua] [host] = 1100001148718ea (string) 04:16:35.203 [Lua] [time_of_search] = 1606450289 (string) 04:16:35.203 [Lua] [game_mode] = 2 (string) 04:16:35.203 [Lua] [is_private] = false (string) 04:16:35.203 [Lua] [level_key] = catacombs (string) 04:16:35.203 [Lua] [name] = Lobby 186000001701664 (string) 04:16:35.203 [Lua] [country_code] = US (string) 04:16:35.203 [Lua] [difficulty] = hardest (string) 04:16:35.203 [Lua] [match_started] = true (string) 04:16:35.203 [Lua] [selected_level_key] = catacombs (string) 04:16:35.203 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:35.203 [Lua] [quick_game] = false (string) 04:16:35.203 [Lua] [unique_server_name] = Skaven Terms of Service (string) 04:16:35.203 [Lua] [matchmaking] = true (string) 04:16:35.203 [Lua] [player_slot_1] = 11000010a9e6fd7:1 (string) 04:16:35.203 [Lua] [player_slot_4] = 0:0 (string) 04:16:35.203 [Lua] [mechanism] = adventure (string) 04:16:35.203 [Lua] [player_slot_5] = 0:0 (string) 04:16:35.203 [Lua] [player_slot_2] = 0:0 (string) 04:16:35.203 [Lua] [weave_name] = false (string) 04:16:35.203 [Lua] [player_slot_3] = 1100001148718ea:1 (string) 04:16:35.203 [Lua] [eac_authorized] = true (string) 04:16:35.203 [Lua] 04:16:35.203 [Lua] =======================Found valid lobby! 04:16:35.205 [Lua] 04:16:35.205 [Lua] [twitch_enabled] = false (string) 04:16:35.205 [Lua] [power_level] = 835 (string) 04:16:35.205 [Lua] [id] = 1860000016f16a3 (string) 04:16:35.205 [Lua] [num_players] = 3 (string) 04:16:35.205 [Lua] [difficulty_tweak] = 0 (string) 04:16:35.205 [Lua] [host] = 1100001142b3164 (string) 04:16:35.205 [Lua] [time_of_search] = 1606447736 (string) 04:16:35.205 [Lua] [game_mode] = 2 (string) 04:16:35.205 [Lua] [is_private] = false (string) 04:16:35.205 [Lua] [current_level_key] = inn_level (string) 04:16:35.205 [Lua] [name] = Lobby 1860000016f16a3 (string) 04:16:35.205 [Lua] [level_key] = catacombs (string) 04:16:35.205 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:35.205 [Lua] [difficulty] = hardest (string) 04:16:35.205 [Lua] [match_started] = true (string) 04:16:35.205 [Lua] [selected_level_key] = catacombs (string) 04:16:35.205 [Lua] [player_slot_4] = 0:0 (string) 04:16:35.205 [Lua] [quick_game] = true (string) 04:16:35.205 [Lua] [unique_server_name] = DDB (string) 04:16:35.205 [Lua] [matchmaking] = true (string) 04:16:35.205 [Lua] [mechanism] = adventure (string) 04:16:35.205 [Lua] [country_code] = US (string) 04:16:35.205 [Lua] [player_slot_1] = 0:0 (string) 04:16:35.205 [Lua] [player_slot_5] = 110000102c2d42f:1 (string) 04:16:35.205 [Lua] [player_slot_2] = 110000107390d13:1 (string) 04:16:35.205 [Lua] [weave_name] = false (string) 04:16:35.205 [Lua] [player_slot_3] = 1100001142b3164:1 (string) 04:16:35.205 [Lua] [eac_authorized] = true (string) 04:16:35.205 [Lua] 04:16:35.205 [Lua] =======================Found valid lobby! 04:16:35.207 [Lua] 04:16:35.207 [Lua] [twitch_enabled] = false (string) 04:16:35.207 [Lua] [power_level] = 835 (string) 04:16:35.207 [Lua] [id] = 1860000016ff218 (string) 04:16:35.207 [Lua] [num_players] = 3 (string) 04:16:35.207 [Lua] [difficulty_tweak] = 0 (string) 04:16:35.207 [Lua] [host] = 1100001064d9d87 (string) 04:16:35.207 [Lua] [time_of_search] = 1606450328 (string) 04:16:35.207 [Lua] [game_mode] = 2 (string) 04:16:35.207 [Lua] [is_private] = false (string) 04:16:35.207 [Lua] [level_key] = mines (string) 04:16:35.207 [Lua] [name] = Lobby 1860000016ff218 (string) 04:16:35.207 [Lua] [country_code] = US (string) 04:16:35.207 [Lua] [difficulty] = hardest (string) 04:16:35.207 [Lua] [match_started] = true (string) 04:16:35.207 [Lua] [selected_level_key] = mines (string) 04:16:35.207 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:35.207 [Lua] [quick_game] = true (string) 04:16:35.207 [Lua] [unique_server_name] = CockPunch™ (string) 04:16:35.207 [Lua] [matchmaking] = true (string) 04:16:35.207 [Lua] [player_slot_1] = 0:0 (string) 04:16:35.207 [Lua] [player_slot_4] = 11000010043997b:1 (string) 04:16:35.207 [Lua] [mechanism] = adventure (string) 04:16:35.207 [Lua] [player_slot_5] = 1100001056faaf1:1 (string) 04:16:35.207 [Lua] [player_slot_2] = 0:0 (string) 04:16:35.207 [Lua] [weave_name] = false (string) 04:16:35.207 [Lua] [player_slot_3] = 1100001064d9d87:1 (string) 04:16:35.207 [Lua] [eac_authorized] = true (string) 04:16:35.207 [Lua] 04:16:35.207 [Lua] =======================Found valid lobby! 04:16:35.209 [Lua] 04:16:35.209 [Lua] [twitch_enabled] = false (string) 04:16:35.209 [Lua] [power_level] = 834 (string) 04:16:35.209 [Lua] [id] = 1860000016fe9d4 (string) 04:16:35.209 [Lua] [num_players] = 2 (string) 04:16:35.209 [Lua] [difficulty_tweak] = 0 (string) 04:16:35.209 [Lua] [host] = 11000010b287ed4 (string) 04:16:35.209 [Lua] [time_of_search] = 1606449870 (string) 04:16:35.209 [Lua] [game_mode] = 2 (string) 04:16:35.209 [Lua] [is_private] = false (string) 04:16:35.209 [Lua] [level_key] = dlc_portals (string) 04:16:35.209 [Lua] [name] = Lobby 1860000016fe9d4 (string) 04:16:35.209 [Lua] [country_code] = US (string) 04:16:35.209 [Lua] [difficulty] = hardest (string) 04:16:35.209 [Lua] [match_started] = true (string) 04:16:35.209 [Lua] [selected_level_key] = dlc_portals (string) 04:16:35.209 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:35.209 [Lua] [quick_game] = true (string) 04:16:35.209 [Lua] [unique_server_name] = Mlon_Eusk (string) 04:16:35.209 [Lua] [matchmaking] = true (string) 04:16:35.209 [Lua] [player_slot_1] = 0:0 (string) 04:16:35.209 [Lua] [player_slot_4] = 11000011ca9539a:1 (string) 04:16:35.209 [Lua] [mechanism] = adventure (string) 04:16:35.209 [Lua] [player_slot_5] = 0:0 (string) 04:16:35.209 [Lua] [player_slot_2] = 0:0 (string) 04:16:35.209 [Lua] [weave_name] = false (string) 04:16:35.209 [Lua] [player_slot_3] = 11000010b287ed4:1 (string) 04:16:35.209 [Lua] [eac_authorized] = true (string) 04:16:35.209 [Lua] 04:16:35.209 [Lua] =======================Found valid lobby! 04:16:39.121 [Lua] [Matchmaking] Joining lobby table: 000000000ACF4110. 04:16:39.121 [Lua] 04:16:39.121 [Lua] [join_by_lobby_browser] = true (boolean) 04:16:39.121 [Lua] [join_lobby_data] = table 04:16:39.121 [Lua] [twitch_enabled] = false (string) 04:16:39.121 [Lua] [power_level] = 835 (string) 04:16:39.121 [Lua] [id] = 1860000016fe4f9 (string) 04:16:39.121 [Lua] [num_players] = 3 (string) 04:16:39.121 [Lua] [difficulty_tweak] = 0 (string) 04:16:39.121 [Lua] [host] = 11000010917b898 (string) 04:16:39.122 [Lua] [game_mode] = 2 (string) 04:16:39.122 [Lua] [is_private] = false (string) 04:16:39.122 [Lua] [unique_server_name] = Obake (string) 04:16:39.122 [Lua] [level_key] = warcamp (string) 04:16:39.122 [Lua] [name] = Lobby 1860000016fe4f9 (string) 04:16:39.122 [Lua] [country_code] = AR (string) 04:16:39.122 [Lua] [difficulty] = hardest (string) 04:16:39.122 [Lua] [match_started] = true (string) 04:16:39.122 [Lua] [selected_level_key] = warcamp (string) 04:16:39.122 [Lua] [network_hash] = 58a086feaffe2e9f (string) 04:16:39.122 [Lua] [quick_game] = true (string) 04:16:39.122 [Lua] [valid] = true (boolean) 04:16:39.122 [Lua] [matchmaking] = true (string) 04:16:39.122 [Lua] [player_slot_1] = 11000010917b898:1 (string) 04:16:39.122 [Lua] [player_slot_4] = 0:0 (string) 04:16:39.122 [Lua] [mechanism] = adventure (string) 04:16:39.122 [Lua] [player_slot_5] = 0:0 (string) 04:16:39.122 [Lua] [player_slot_2] = 110000107c76a83:1 (string) 04:16:39.122 [Lua] [weave_name] = false (string) 04:16:39.122 [Lua] [player_slot_3] = 11000011801be0c:1 (string) 04:16:39.122 [Lua] [eac_authorized] = true (string) 04:16:39.122 [Lua] 04:16:39.122 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 04:16:39.122 [Lua] [Matchmaking] Entering MatchmakingStateRequestJoinGame on_enter() 04:16:39.122 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer 04:16:39.122 [Lua] [ChatManager][1]System: Connecting to game session. 04:16:39.128 [Lua] [LobbyClient] Changed state from nil to joining 04:16:39.387 [Lua] [LobbyClient] Changed state from joining to joined 04:16:39.387 [Lua] [PartyManager] Leader is set to 11000010917b898 04:16:39.387 [Lua] [LobbyClient] connected to lobby, id: 1860000016fe4f9 04:16:39.387 [Lua] ====== Looking for host: 11000010917b898 04:16:39.388 [Lua] LobbyInternal.open_channel lobby: userdata: 0x0ad4d798, to peer: 11000010917b898 channel: 1 04:16:39.388 [Lua] Connected to host: 11000010917b898, using channel: 1 04:16:39.388 [Lua] [Matchmaking] Joined lobby, checking network hash... 04:16:39.398 [Lua] [Matchmaking] Network hashes matches, waiting to connect to host with user name 'Obake'... 04:16:40.875 [Lua] [Matchmaking] Connected, starting handshake... 04:16:40.875 [Lua] [Matchmaking] Starting handshake with host 11000010917b898 using client cookie HSC-0000369488-client-[110000106c15bc7] 04:16:40.977 [Lua] [Matchmaking] Handshake successful (11000010917b898) (HSC-0000369488-client-[110000106c15bc7]) (HSC-0000742339-host-[11000010917b898]) 04:16:40.978 [Lua] [Matchmaking] Handshake done, requesting to join game... 04:16:40.978 [Lua] bogenhafen 04:16:40.978 [Lua] vermintide_1 04:16:40.978 [Lua] lake_upgrade 04:16:40.978 [Lua] holly 04:16:40.978 [Lua] pre_order 04:16:40.978 [Lua] cog_upgrade 04:16:40.978 [Lua] lake 04:16:40.978 [Lua] cog 04:16:40.978 [Lua] scorpion 04:16:40.978 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_join_lobby to host: 11000010917b898 04:16:41.073 [Lua] [Matchmaking] Successfully joined game after 0.09 seconds: lobby_id=1860000016fe4f9 host_id:Obake 04:16:41.073 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestJoinGame with on_exit() 04:16:41.074 [Lua] [Matchmaking] Entering MatchmakingStateRequestProfiles on_enter() 04:16:41.074 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profiles_data to host: 11000010917b898 04:16:41.074 [Lua] [ChatManager][1]System: Requesting profiles 04:16:41.167 [Lua] [Matchmaking] PROFILES DATA REPLY BY 1 REPLY wh:11000010917b898 | we:110000107c76a83 | dr:11000011801be0c | bw:0 | es:0 04:16:41.168 [Lua] [Matchmaking] Exiting state MatchmakingStateRequestProfiles with on_exit() 04:16:41.168 [Lua] [Matchmaking] Entering MatchmakingStateJoinGame on_enter() 04:16:41.168 [Lua] [Matchmaking] Sending rpc: rpc_matchmaking_request_profile to host: 11000010917b898 04:16:41.168 [Lua] [ChatManager][1]System: Acquiring profiles 04:16:41.272 [Lua] [ChatManager][1]System: Joining game... 04:16:41.274 [Lua] [Matchmaking] Matchmaking manager returned a wanted transition start_lobby, doing it. 04:16:41.274 [Lua] TRANSITION start_lobby table: 000000000801D990 nil 04:16:41.274 [Lua] [GameNetworkManager] Leaving game... 04:16:41.274 [Lua] [GameNetworkManager] Shutting down game session host. 04:16:41.274 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 04:16:41.274 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 04:16:41.274 [Lua] StateIngame: Got transition start_lobby, set exit type to join_game. Will exit at t=140.79 04:16:41.274 [Lua] [IngameUI] menu view on_exit start_game_view 04:16:41.274 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 04:16:41.275 [Save] Saving `save_data` 04:16:41.275 [Lua] [StartGameWindow] Exit Substate StartGameWindowLobbyBrowser 04:16:41.275 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 04:16:41.278 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02041540 04:16:41.278 [Save] Save done 04:16:41.284 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 04:16:42.608 [Lua] Set lobby begin: 04:16:42.608 [Lua] Lobby data player_slot_1 = 0:0 04:16:42.608 [Lua] Lobby data level_key = inn_level 04:16:42.609 [Lua] Lobby data power_level = 0 04:16:42.609 [Lua] Lobby data selected_level_key = inn_level 04:16:42.609 [Lua] Lobby data player_slot_4 = 0:0 04:16:42.609 [Lua] Lobby data difficulty = normal 04:16:42.609 [Lua] Lobby data unique_server_name = Giorno Gabbana 04:16:42.609 [Lua] Lobby data matchmaking = false 04:16:42.609 [Lua] Lobby data host = 110000106c15bc7 04:16:42.609 [Lua] Lobby data country_code = AR 04:16:42.609 [Lua] Lobby data game_mode = 3 04:16:42.609 [Lua] Lobby data player_slot_5 = 110000106c15bc7:1 04:16:42.609 [Lua] Lobby data player_slot_2 = 0:0 04:16:42.609 [Lua] Lobby data difficulty_tweak = 0 04:16:42.609 [Lua] Lobby data player_slot_3 = 0:0 04:16:42.609 [Lua] Lobby data num_players = 1 04:16:42.609 [Lua] Set lobby end. 04:16:42.908 [Lua] [Matchmaking] rpc_notify_connected, got this in wrong state current_state:MatchmakingStateJoinGame 04:16:43.263 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 04:16:43.263 [Lua] [Managers] Calling function on all managers: 04:16:43.264 [Lua] Clearing all global lookup lists 04:16:43.264 [Lua] [IngamePlayerListUI] - Destroy 04:16:43.264 [Lua] [GamePadEquipmentUI] - Destroy 04:16:43.264 [Lua] [EquipmentUI] - Destroy 04:16:43.264 [Lua] [GamePadAbilityUI] - Destroy 04:16:43.264 [Lua] [AbilityUI] - Destroy 04:16:43.265 [Lua] [IngameUI] destroy 04:16:43.272 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2 04:16:43.272 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 04:16:43.272 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_2 04:16:43.273 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1 04:16:43.273 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 04:16:43.273 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 04:16:43.273 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_5 04:16:43.273 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_4 04:16:43.273 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_2 04:16:43.274 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_1 04:16:43.274 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2 04:16:43.274 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_bardin_painting_wood_base_1 04:16:43.274 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_bugmans_painting_wood_base_1 04:16:43.275 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_3 04:16:43.321 [Lua] [Managers] Destroying manager group: 04:16:43.326 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 04:16:43.423 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 04:16:43.423 [Lua] [PeerSM] 110000106c15bc7 :: on_exit InGame 04:16:43.423 [Lua] [PeerSM] 110000106c15bc7 :: on_enter Loading 04:16:43.423 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106c15bc7 inn_level 0 04:16:43.423 warning: [Lua] Following data will be uploaded to Crashify: <> 04:16:43.423 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 2, User: 110000106c15bc7 "Giorno Gabbana" <> 04:16:43.424 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1901: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000103F6810; previous_state = InGame; party = table: 00000000007D9A70; mechanism_manager = table: 000000000027C040; network_transmit = table: 00000000008E9AE0; peer_id = "110000106c15bc7"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1171214; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 00000000029111C0 [3] _ = table: 00000000103F6810; new_state = Loading; old_state = InGame [4] self = table: 00000000003103D0; peer_state_machines = table: 00000000009CB900; peer_id = "110000106c15bc7"; peer_state_machine = table: 00000000103F68B0; current_state = InGame [5] self = table: 00000000006D73C0; application_shutdown = nil; unit_spawner = table: 00000000010DB3C0; world = [World]; unit_storage = table: 00000000010DB850; units = table: 00000000010DB490; matchmaking_loading_context = table: 0000000007F95B20 [6] self = table: 00000000031C4260; new_state = table: 0000000002A757D0; params = table: 00000000031C4E90; scope_name = "StateIngame:on_exit" [7] self = table: 00000000031C4260; new_state = table: 0000000002A757D0; notify = true; old_state = table: 00000000006D73C0 [8] self = table: 00000000031C4260; dt = 0.0091017521917819977; t = 183.4848710843944; new_state = table: 0000000002A757D0 [9] self = table: 00000000000970D0; real_world_dt = 0.0091017521917819977; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0091017521917819977; t = 183.4848710843944 [10] dt = 0.0091017521917819977 [2] server = table: 00000000003103D0; wanted_career_index = 3; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.9692145995795727; peer_id = "110000106c15bc7"; [4] server_peer_id = "110000106c15bc7"; kicked_peers_disconnect_timer = table: 00000000009CB930; game_session = [GameSession]; game_network_manager = table: 000000000DFB9E10; my_peer_id = "110000106c15bc7"; peers_added_to_gamesession = table: 00000000009C5BF0; _joined_peers = table: 0000000000A5E8D0; voip = table: 0000000002CAEAF0; environment_variation_id = 0; level_transition_handler = table: 0000000000558B90; _connections = table: 00000000009D2470; lobby_host = table: 00000000009C5EE0; level_key = "inn_level"; slot_allocator = table: 0000000010353400; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 0000000000A5EAD0; wanted_career_index = 3; _reserved_slots = table: 00000000008FE450; wanted_profile_index = 5; _connected_peers = table: 0000000000A5E900; player_manager = table: 0000000000A89360; _profile_requester = table: 00000000118948F0; network_transmit = table: 00000000008E9AE0; peers_completed_game_object_sync = table: 00000000009C5BB0; peer_state_machines = table: 00000000009CB900; network_event_delegate = table: 00000000036D95B0; [5] world_name = "level_world"; entity_system_bag = table: 0000000010E28850; network_server = table: 00000000003103D0; entity_system = table: 0000000010E281A0; parent = table: 00000000000970D0; _new_state = table: 0000000002A757D0; _level_flow_events = table: 00000000096823B0; statistics_db = table: 00000000006D5CF0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000006D2C50; profile_synchronizer = table: 0000000000A5EAD0; _debug_gui = [unknown light userdata]; leave_lobby = true; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000000A70CD0; num_local_human_players = 1; exit_type = "join_game"; _gm_event_end_conditions_met = false; network_event_delegate = table: 00000000036D95B0; world = [World]; dt = 0.0091017521917819977; peer_id = "110000106c15bc7"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000000A75FF0; network_transmit = table: 00000000008E9AE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 140.78529576817527; _lobby_host = table: 00000000009C5EE0; level_transition_handler = table: 0000000000558B90; dice_keeper = table: 00000000010DB210; _quit_game = false; [6] _params = table: 00000000031C4E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 00000000006D73C0; [7] _params = table: 00000000031C4E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 00000000006D73C0; [8] _params = table: 00000000031C4E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 00000000006D73C0; [9] startup_package_handles = table: 000000000009AC60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABC0; flow_return_table = table: 0000000000097100; _machine = table: 00000000031C4260; startup_timer = 6.0406745815998875; has_booted = true; loading_context = table: 00000000006D4FF0; <> <> 04:16:43.424 [Lua] [Matchmaking] unregister rpcs 04:16:43.424 [Lua] [Matchmaking] destroying 04:16:43.424 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 04:16:43.424 [Lua] [ChatManager] Unregistering channel 1 04:16:43.424 [Lua] [EnemyPackageLoader] network_context_destroyed 04:16:43.424 [Lua] [PartyManager] network_context_destroyed 04:16:43.424 [Lua] [GameMechanismManager] network_context_destroyed 04:16:43.424 [SteamVoip] Leaving room 54f4fa32977193e9 04:16:43.424 [SteamVoipClient] select_out(110000106c15bc7, off) 04:16:43.424 [SteamVoip] Destroying room 54f4fa32977193e9 04:16:43.425 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p, InventoryPackageSynchronizerClient 04:16:43.425 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2, InventoryPackageSynchronizerClient 04:16:43.426 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 04:16:43.426 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2_3p, InventoryPackageSynchronizerClient 04:16:43.426 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient 04:16:43.426 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 04:16:43.427 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 04:16:43.438 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 04:16:43.438 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05, InventoryPackageSynchronizerClient 04:16:43.439 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 04:16:43.440 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01, InventoryPackageSynchronizerClient 04:16:43.441 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 04:16:43.441 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05_3p, InventoryPackageSynchronizerClient 04:16:43.441 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 04:16:43.442 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/bronze/chr_empire_soldier_knight_bronze, InventoryPackageSynchronizerClient 04:16:43.444 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 04:16:43.444 [EACServer] [01:16:43:443][Windows][EAC Server] [Info][Destroy] Called 04:16:43.448 [Lua] [LobbyHost] Destroying 04:16:43.449 [Lua] ############### UNLOADING PACKAGES ############### 04:16:43.449 [Lua] [Managers] Calling function on all managers: 04:16:43.449 [Lua] [Managers] Destroying manager group: 04:16:43.449 [Lua] [Gamestate] Enter state StateLoading 04:16:43.451 [Lua] [Gamestate] Enter Substate StateLoadingRunning 04:16:43.451 [Lua] registering RPCs 04:16:43.451 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil table: 000000000801D990 04:16:43.451 warning: [Lua] Setting up network client 04:16:43.451 [EAC] Connection reset 04:16:43.452 [EAC] Set platform user auth ticket 04:16:43.452 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010917b898 my_peer_id:110000106c15bc7 04:16:43.452 [Lua] [ChatManager] Registering channel 1 04:16:43.452 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010917b898, own_peer_id=110000106c15bc7) 04:16:43.452 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010917b898, own_peer_id=110000106c15bc7) 04:16:43.452 [Lua] [PartyManager] network_context_created (server_peer_id=11000010917b898, own_peer_id=110000106c15bc7) 04:16:43.452 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> wait_for_rpc_load_level 04:16:43.452 [Lua] [PartyManager] Leader is set to 11000010917b898 04:16:43.452 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 04:16:43.556 [EAC] Set host peer 11000010917b898 to state undetermined 04:16:43.556 [EAC] Validating host 11000010917b898 04:16:43.558 [Lua] EAC debug check 2 nil 04:16:43.658 [Lua] Server sends mechanism to client adventure 04:16:43.658 [Lua] initializing mechanism to: adventure 04:16:43.658 [Lua] Received new state from server ingame 04:16:43.658 [Lua] [EnemyPackageLoader] New connection established (1) (key=2) 04:16:43.658 [SteamVoip] Joining room 54d0896d0d6c5be8 04:16:43.777 [SteamVoipClient] select_out(110000107c76a83, on) 04:16:43.871 [SteamVoipClient] select_out(11000010917b898, on) 04:16:43.871 [SteamVoipClient] select_out(11000011801be0c, on) 04:16:43.880 [SteamVoipClient] select_out(11000010917b898, on) 04:16:43.880 [SteamVoipClient] select_in(11000010917b898, on) 04:16:43.880 [SteamVoipClient] select_out(11000010917b898, off) 04:16:43.880 [SteamVoipClient] select_out(110000107c76a83, on) 04:16:43.880 [SteamVoipClient] select_in(110000107c76a83, on) 04:16:43.880 [SteamVoipClient] select_out(110000107c76a83, off) 04:16:43.880 [SteamVoipClient] select_out(11000011801be0c, on) 04:16:43.880 [SteamVoipClient] select_in(11000011801be0c, on) 04:16:43.880 [SteamVoipClient] select_out(11000011801be0c, off) 04:16:43.888 [SteamTransport] Failed to send a message to 11000011801be0c because there is no connection 04:16:43.888 [SteamTransport] Failed to send a message to 110000107c76a83 because there is no connection 04:16:44.256 [Lua] RPC not registered "rpc_ping" 04:16:44.945 [EAC] EAC host 11000010917b898 validated and trusted 04:16:45.785 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 11000010917b898 1 1 1 04:16:45.785 [Lua] player (11000010917b898,1) was put into party 1 04:16:45.785 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 11000011801be0c 1 1 2 04:16:45.785 [Lua] player (11000011801be0c,1) was put into party 1 04:16:45.785 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000107c76a83 1 1 3 04:16:45.785 [Lua] player (110000107c76a83,1) was put into party 1 04:16:45.785 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 11000010917b898 2 1 4 04:16:45.785 [Lua] player (11000010917b898,2) was put into party 1 04:16:45.785 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000106c15bc7 1 0 1 04:16:45.785 [Lua] player (110000106c15bc7,1) was put into party 0 04:16:45.785 [Lua] [StateLoading] got rpc_load_level 62 warcamp 04:16:45.785 [Lua] GameMechanismManager setting level seed: 9001844 04:16:45.785 [Lua] [NetworkClient] Setting difficulty to: hardest, difficulty_tweak to: 0, level_seed to: 9001844, environment_variation_id to: 1 04:16:45.785 [Lua] [LevelTransitionHandler] set_next_level( warcamp, 1 ) 04:16:45.785 [Lua] [LevelTransitionHandler] prepare_load_level : warcamp seed: 9001844 environment 1. New level, resetting package load status. 04:16:45.787 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_12, global_loading_screens, async-read, prioritized 04:16:45.787 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[warcamp] self.picked_level_key=[warcamp] self.picked_environment_id=[1] 04:16:45.787 [Lua] [LevelTransitionHandler] load_level warcamp 1 04:16:45.787 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 04:16:45.788 [Umbra] Unload tome 04:16:45.788 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 04:16:45.991 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 04:16:45.991 [Lua] [LevelTransitionHandler] Loading level: "warcamp" 04:16:45.991 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/warcamp" Meta package name: "nil" 04:16:45.991 [Lua] [PackageManager] Load: resource_packages/levels/honduras/warcamp, LevelTransitionHandler, async-read, 04:16:46.060 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_12 04:16:46.060 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_12 04:16:46.061 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/warcamp 04:16:46.330 [Lua] RPC not registered "rpc_ping" 04:16:46.420 [Umbra] Loading umbra tome '#ID[f4134acea3cfc739]' 04:16:48.417 [Lua] RPC not registered "rpc_ping" 04:16:50.531 [Lua] RPC not registered "rpc_ping" 04:16:51.982 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/warcamp 04:16:51.982 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/warcamp 04:16:51.999 [Lua] [LevelTransitionHandler] Level load completed! 04:16:51.999 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: warcamp - level_seed: 9001844 - use_random_directors: true - overriden_conflict: nil 04:16:52.034 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 04:16:52.034 [Lua] checking dlc's against conflict directors 04:16:52.034 [Lua] number of factions to include 2 04:16:52.034 [Lua] Updated list weights for random: 04:16:52.034 [Lua] skaven, 0.71 (0.00-0.71) 04:16:52.034 [Lua] beastmen, 0.29 (0.71-1.00) 04:16:52.034 [Lua] Rolled random faction: 0.46651774644851685 skaven 04:16:52.034 [Lua] number of factions added 2 04:16:52.034 [Lua] --- --- --- 04:16:52.034 [Lua] Starting... difficulty 'hardest' 04:16:52.034 [Lua] These are the starting conflict directors: 04:16:52.034 [Lua] chaos 04:16:52.034 [Lua] --- --- --- 04:16:52.034 [Lua] 04:16:52.034 [Lua] Looking for a new director: 04:16:52.034 [Lua] (free: 17) master hash is: chaos_marauder chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_pack_master skaven_loot_rat chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_exalted_champion_warcamp chaos_berzerker chaos_raider skaven_ratling_gunner 04:16:52.034 [Lua] ->trying director: skaven 04:16:52.034 [Lua] --> success! 04:16:52.034 [Lua] --> Added these breeds: skaven_storm_vermin_with_shield skaven_clan_rat skaven_rat_ogre skaven_storm_vermin_commander skaven_slave skaven_clan_rat_with_shield skaven_stormfiend skaven_storm_vermin 04:16:52.034 [Lua] 04:16:52.034 [Lua] Looking for a new director: 04:16:52.034 [Lua] (free: 9) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_slave skaven_stormfiend skaven_clan_rat skaven_storm_vermin_commander skaven_pack_master skaven_loot_rat chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_exalted_champion_warcamp chaos_berzerker chaos_raider skaven_ratling_gunner 04:16:52.034 [Lua] ->trying director: chaos 04:16:52.034 [Lua] --> success! 04:16:52.034 [Lua] --> re-used the same breeds 04:16:52.034 [Lua] 04:16:52.034 [Lua] Looking for a new director: 04:16:52.034 [Lua] (free: 9) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_slave skaven_stormfiend skaven_clan_rat skaven_storm_vermin_commander skaven_pack_master skaven_loot_rat chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_exalted_champion_warcamp chaos_berzerker chaos_raider skaven_ratling_gunner 04:16:52.034 [Lua] ->trying director: skaven 04:16:52.034 [Lua] --> success! 04:16:52.034 [Lua] --> re-used the same breeds 04:16:52.042 [Lua] 04:16:52.042 [Lua] Looking for a new director: 04:16:52.042 [Lua] (free: 9) master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_slave skaven_stormfiend skaven_clan_rat skaven_storm_vermin_commander skaven_pack_master skaven_loot_rat chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_exalted_champion_warcamp chaos_berzerker chaos_raider skaven_ratling_gunner 04:16:52.042 [Lua] ->trying director: chaos 04:16:52.042 [Lua] --> success! 04:16:52.042 [Lua] --> re-used the same breeds 04:16:52.042 [Lua] 04:16:52.042 [Lua] DONE! Found the following directors: 04:16:52.042 [Lua] skaven 04:16:52.042 [Lua] chaos 04:16:52.042 [Lua] skaven 04:16:52.042 [Lua] chaos 04:16:52.042 [Lua] (free: 9), Master hash is: chaos_marauder skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_slave skaven_stormfiend skaven_clan_rat skaven_storm_vermin_commander skaven_pack_master skaven_loot_rat chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_exalted_champion_warcamp chaos_berzerker chaos_raider skaven_ratling_gunner 04:16:52.043 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_clan_rat_with_shield=true, skaven_slave=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_storm_vermin_commander=true, skaven_pack_master=true, skaven_loot_rat=true, chaos_fanatic=true, skaven_storm_vermin_with_shield=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_plague_monk=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, chaos_exalted_champion_warcamp=true, chaos_berzerker=true, chaos_raider=true, skaven_ratling_gunner=true, } 04:16:52.043 [Lua] load_startup_enemy_packages: -------------- 04:16:52.043 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 04:16:52.043 [Lua] chaos_spawn 04:16:52.043 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 04:16:52.043 [Lua] chaos_troll 04:16:52.043 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 04:16:52.043 [Lua] skaven_rat_ogre 04:16:52.043 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 04:16:52.043 [Lua] skaven_stormfiend 04:16:52.043 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 04:16:52.043 [Lua] beastmen_minotaur 04:16:52.043 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 04:16:52.043 [Lua] chaos_plague_sorcerer 04:16:52.043 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 04:16:52.043 [Lua] chaos_corruptor_sorcerer 04:16:52.043 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 04:16:52.043 [Lua] skaven_gutter_runner 04:16:52.043 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 04:16:52.043 [Lua] skaven_pack_master 04:16:52.043 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 04:16:52.043 [Lua] skaven_poison_wind_globadier 04:16:52.043 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 04:16:52.043 [Lua] skaven_ratling_gunner 04:16:52.043 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 04:16:52.043 [Lua] skaven_warpfire_thrower 04:16:52.043 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 04:16:52.043 [Lua] chaos_vortex_sorcerer 04:16:52.043 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 04:16:52.043 [Lua] beastmen_standard_bearer 04:16:52.043 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 04:16:52.043 [Lua] chaos_vortex 04:16:52.043 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 04:16:52.043 [Lua] critter_rat 04:16:52.043 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 04:16:52.043 [Lua] critter_pig 04:16:52.043 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 04:16:52.043 [Lua] chaos_marauder 04:16:52.043 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 04:16:52.043 [Lua] skaven_storm_vermin 04:16:52.043 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 04:16:52.043 [Lua] chaos_warrior 04:16:52.043 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 04:16:52.043 [Lua] skaven_clan_rat_with_shield 04:16:52.043 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 04:16:52.043 [Lua] skaven_slave 04:16:52.043 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 04:16:52.043 [Lua] skaven_clan_rat 04:16:52.043 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 04:16:52.043 [Lua] skaven_loot_rat 04:16:52.043 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 04:16:52.043 [Lua] chaos_fanatic 04:16:52.043 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 04:16:52.043 [Lua] skaven_storm_vermin_with_shield 04:16:52.043 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 04:16:52.043 [Lua] chaos_marauder_with_shield 04:16:52.043 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 04:16:52.043 [Lua] skaven_plague_monk 04:16:52.043 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 04:16:52.043 [Lua] chaos_berzerker 04:16:52.043 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 04:16:52.043 [Lua] chaos_raider 04:16:52.503 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 04:16:52.503 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 04:16:52.506 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 04:16:52.604 [Lua] RPC not registered "rpc_ping" 04:16:52.907 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 04:16:52.907 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 04:16:52.910 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 04:16:53.264 [Lua] PlayFabMirrorBase:_commit_internal 4 04:16:53.264 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 04:16:53.264 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 04:16:53.281 [Lua] commit result success 4 04:16:53.345 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 04:16:53.345 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 04:16:53.348 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 04:16:53.852 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 04:16:53.852 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 04:16:53.854 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 04:16:54.609 [Lua] RPC not registered "rpc_ping" 04:16:55.015 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 04:16:55.015 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 04:16:55.018 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 04:16:55.233 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 04:16:55.233 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 04:16:55.235 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 04:16:55.502 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 04:16:55.502 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 04:16:55.504 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 04:16:55.855 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 04:16:55.855 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 04:16:55.858 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 04:16:56.294 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 04:16:56.294 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 04:16:56.297 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 04:16:56.701 [Lua] RPC not registered "rpc_ping" 04:16:56.854 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 04:16:56.854 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 04:16:56.857 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 04:16:57.225 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 04:16:57.225 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 04:16:57.228 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 04:16:57.663 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 04:16:57.663 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 04:16:57.666 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 04:16:58.084 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 04:16:58.084 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 04:16:58.086 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 04:16:58.641 [Lua] RPC not registered "rpc_ping" 04:16:59.199 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 04:16:59.199 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 04:16:59.202 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 04:16:59.284 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 04:16:59.284 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 04:16:59.284 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 04:16:59.353 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 04:16:59.353 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 04:16:59.354 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 04:16:59.420 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 04:16:59.420 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 04:16:59.421 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 04:16:59.959 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 04:16:59.959 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 04:16:59.961 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 04:17:00.482 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 04:17:00.482 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 04:17:00.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 04:17:00.650 [Lua] RPC not registered "rpc_ping" 04:17:00.936 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 04:17:00.936 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 04:17:00.939 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 04:17:01.561 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 04:17:01.561 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 04:17:01.562 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 04:17:02.053 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 04:17:02.053 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 04:17:02.055 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 04:17:02.510 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 04:17:02.510 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 04:17:02.512 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 04:17:02.678 [Lua] RPC not registered "rpc_ping" 04:17:02.746 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 04:17:02.746 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 04:17:02.748 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 04:17:03.200 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 04:17:03.200 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 04:17:03.202 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 04:17:03.638 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 04:17:03.638 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 04:17:03.641 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 04:17:04.163 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 04:17:04.163 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 04:17:04.164 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 04:17:04.569 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 04:17:04.569 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 04:17:04.572 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 04:17:04.703 [Lua] RPC not registered "rpc_ping" 04:17:04.872 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 04:17:04.872 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 04:17:04.873 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 04:17:05.192 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 04:17:05.192 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 04:17:05.194 [Lua] [EnemyPackageLoader] has_synced_all_loaded_to_server 04:17:05.196 [Lua] [StateLoading] loadout_resync_state WAIT_FOR_RPC_LOAD_LEVEL -> CHECK_RESYNC 04:17:05.196 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: warcamp game_mode: custom 04:17:05.196 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 04:17:05.196 [Lua] Starting async level spawning of levels/honduras/warcamp/world 04:17:05.196 [Umbra] Init version: 3.4.15 :: 16 threads 04:17:05.338 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010917b898) local_player_id(1) profile_index(1) career_index(1) 04:17:05.338 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000107c76a83) local_player_id(1) profile_index(2) career_index(3) 04:17:05.338 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000011801be0c) local_player_id(1) profile_index(3) career_index(2) 04:17:05.338 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010917b898) local_player_id(2) profile_index(4) career_index(1) 04:17:05.338 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010917b898 inventory_sync_id:13 my_peer_id:110000106c15bc7 04:17:05.338 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, InventoryPackageSynchronizerClient, async-read, 04:17:05.338 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 04:17:05.338 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 04:17:05.338 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 04:17:05.338 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 04:17:05.338 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 04:17:05.338 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, InventoryPackageSynchronizerClient, async-read, 04:17:05.338 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, InventoryPackageSynchronizerClient, async-read, 04:17:05.338 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read, 04:17:05.338 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 04:17:05.338 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 04:17:05.338 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 04:17:05.338 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p, InventoryPackageSynchronizerClient, async-read, 04:17:05.338 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, InventoryPackageSynchronizerClient, async-read, 04:17:05.338 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 04:17:05.338 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, InventoryPackageSynchronizerClient, async-read, 04:17:05.338 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 04:17:05.338 [Lua] [PackageManager] Load: wwise/flail, InventoryPackageSynchronizerClient, async-read, 04:17:05.338 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 04:17:05.338 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read, 04:17:05.338 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p, InventoryPackageSynchronizerClient, async-read, 04:17:05.338 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson, InventoryPackageSynchronizerClient, async-read, 04:17:05.338 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 04:17:05.338 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 04:17:05.338 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read, 04:17:05.338 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 04:17:05.338 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 04:17:05.338 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 04:17:05.338 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, InventoryPackageSynchronizerClient, async-read, 04:17:05.338 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_03, InventoryPackageSynchronizerClient, async-read, 04:17:05.338 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_04_t2/wpn_we_2h_axe_04_t2_3p, InventoryPackageSynchronizerClient, async-read, 04:17:05.338 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read, 04:17:05.338 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 04:17:05.338 [Lua] [PackageManager] Load: wwise/coghammer, InventoryPackageSynchronizerClient, async-read, 04:17:05.338 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/atylwyth/chr_way_watcher_upgraded_atylwyth, InventoryPackageSynchronizerClient, async-read, 04:17:05.338 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, InventoryPackageSynchronizerClient, async-read, 04:17:05.338 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 04:17:05.654 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 04:17:05.654 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 04:17:05.657 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 04:17:05.689 [Lua] Async level spawning done 04:17:06.017 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 04:17:06.017 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p 04:17:06.019 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 04:17:06.085 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 04:17:06.085 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 04:17:06.086 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 04:17:06.722 [Lua] RPC not registered "rpc_ping" 04:17:06.790 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 04:17:06.790 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 04:17:06.792 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 04:17:06.957 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 04:17:06.957 [Lua] [PackageManager] Force_load: wwise/drakegun 04:17:06.958 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 04:17:07.194 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 04:17:07.194 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 04:17:07.196 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02 04:17:07.262 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02 04:17:07.262 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02 04:17:07.263 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12 04:17:07.532 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12 04:17:07.532 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12 04:17:07.534 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 04:17:07.666 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 04:17:07.666 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 04:17:07.667 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 04:17:07.717 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 04:17:07.717 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 04:17:07.717 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 04:17:07.935 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 04:17:07.935 [Lua] [PackageManager] Force_load: wwise/staff 04:17:07.936 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 04:17:08.600 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 04:17:08.600 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base 04:17:08.603 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p 04:17:08.718 [Lua] RPC not registered "rpc_ping" 04:17:08.972 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p 04:17:08.972 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p 04:17:08.975 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 04:17:09.124 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 04:17:09.124 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 04:17:09.125 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 04:17:09.376 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 04:17:09.376 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 04:17:09.378 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01 04:17:09.596 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01 04:17:09.596 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01 04:17:09.597 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 04:17:10.377 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 04:17:10.377 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 04:17:10.380 [Lua] [PackageManager] Queueing new asynch package: wwise/flail 04:17:10.495 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 04:17:10.495 [Lua] [PackageManager] Force_load: wwise/flail 04:17:10.496 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 04:17:10.563 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 04:17:10.563 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 04:17:10.564 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 04:17:10.663 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 04:17:10.663 [Lua] [PackageManager] Force_load: wwise/flamethrower 04:17:10.664 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p 04:17:10.748 [Lua] RPC not registered "rpc_ping" 04:17:10.798 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p 04:17:10.798 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p 04:17:10.800 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson 04:17:10.986 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson 04:17:10.986 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson 04:17:10.987 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 04:17:11.153 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 04:17:11.153 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 04:17:11.154 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 04:17:11.222 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 04:17:11.222 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 04:17:11.223 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow 04:17:11.322 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 04:17:11.322 [Lua] [PackageManager] Force_load: wwise/crossbow 04:17:11.323 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 04:17:11.991 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 04:17:11.991 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 04:17:11.993 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 04:17:12.158 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 04:17:12.158 [Lua] [PackageManager] Force_load: wwise/bow 04:17:12.159 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 04:17:12.561 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 04:17:12.561 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p 04:17:12.563 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland 04:17:12.763 [Lua] RPC not registered "rpc_ping" 04:17:12.865 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland 04:17:12.865 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland 04:17:12.866 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_03 04:17:13.117 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_03 04:17:13.117 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_03 04:17:13.118 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_04_t2/wpn_we_2h_axe_04_t2_3p 04:17:13.423 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_04_t2/wpn_we_2h_axe_04_t2_3p 04:17:13.423 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_04_t2/wpn_we_2h_axe_04_t2_3p 04:17:13.425 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 04:17:13.729 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 04:17:13.729 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 04:17:13.731 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 04:17:13.897 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 04:17:13.897 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 04:17:13.900 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer 04:17:13.948 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer 04:17:13.948 [Lua] [PackageManager] Force_load: wwise/coghammer 04:17:13.948 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/skins/atylwyth/chr_way_watcher_upgraded_atylwyth 04:17:14.184 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/atylwyth/chr_way_watcher_upgraded_atylwyth 04:17:14.185 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/atylwyth/chr_way_watcher_upgraded_atylwyth 04:17:14.186 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p 04:17:14.537 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p 04:17:14.537 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p 04:17:14.539 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 04:17:14.640 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 04:17:14.640 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 04:17:14.642 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 13 04:17:14.759 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 04:17:14.774 [Lua] RPC not registered "rpc_ping" 04:17:15.766 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 04:17:15.766 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 04:17:15.766 [Lua] [Managers] Destroying manager group: 04:17:15.766 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_12, global_loading_screens 04:17:15.766 [Lua] [Gamestate] Enter StateIngame CLIENT 04:17:15.766 [Lua] [Managers] Calling function on all managers: 04:17:15.767 [Lua] <>level = warcamp<> 04:17:15.767 [Lua] [StateIngame] Client ingame 04:17:15.770 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer 04:17:15.770 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 04:17:15.770 [Lua] [Matchmaking] Starting handshake with host 11000010917b898 using client cookie HSC-0000848334-client-[110000106c15bc7] 04:17:15.770 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 04:17:15.770 [Lua] [Matchmaking] initializing 04:17:15.770 [Lua] [Matchmaking] my_peer_id: 110000106c15bc7, I am client 04:17:15.770 [Lua] [Matchmaking] register rpcs 04:17:15.770 [Lua] GameNetworkManager:init... creating game session 04:17:15.770 [Lua] Joning GameSession userdata: 0x0949faa8 as a client through channel_id 1 04:17:15.770 [Lua] [GameNetworkManager] Setting pong timeout to 60 04:17:15.771 [Lua] [GameNetworkManager] My own peer_id = 110000106c15bc7 04:17:15.771 [Lua] [GameNetworkManager] self.is_server = false 04:17:15.771 [Network] Setting artificial MTU limit to 65536 04:17:15.771 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 9 04:17:15.771 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure 04:17:15.778 [Lua] Switching ConflictSettings: to: default 04:17:15.778 [Lua] pacing=default 04:17:15.778 [Lua] roaming=nil 04:17:15.778 [Lua] specials=default 04:17:15.778 [Lua] debug_color=maroon 04:17:15.778 [Lua] contained_breeds=nil 04:17:15.778 [Lua] pack_spawning=default 04:17:15.778 [Lua] disabled=false 04:17:15.778 [Lua] factions=nil 04:17:15.778 [Lua] boss=default 04:17:15.778 [Lua] horde=default 04:17:15.778 [Lua] name=default 04:17:15.778 [Lua] intensity=default 04:17:15.778 [Lua] --- 04:17:15.778 [Lua] [LevelAnalysis] set_random_seed( 9001844) 04:17:15.831 [Lua] [AIInterestPointSystem] Level Seed: 9001844 04:17:15.831 [Lua] 04:17:15.831 [Lua] [network_manager] = table 04:17:15.831 [Lua] [network_manager] = metatable 04:17:15.831 [Lua] [startup_data] = table 04:17:15.831 [Lua] [entity_manager] = table 04:17:15.831 [Lua] [entity_manager] = metatable 04:17:15.831 [Lua] [unit_spawner] = table 04:17:15.831 [Lua] [unit_spawner] = metatable 04:17:15.831 [Lua] [unit_storage] = table 04:17:15.831 [Lua] [unit_storage] = metatable 04:17:15.831 [Lua] [dice_keeper] = table 04:17:15.831 [Lua] [dice_keeper] = metatable 04:17:15.831 [Lua] [is_server] = false (boolean) 04:17:15.831 [Lua] [world] = [World] 04:17:15.831 [Lua] [system_api] = table 04:17:15.831 [Lua] [input_manager] = table 04:17:15.831 [Lua] [input_manager] = metatable 04:17:15.831 [Lua] [profile_synchronizer] = table 04:17:15.831 [Lua] [profile_synchronizer] = metatable 04:17:15.831 [Lua] [entity_system] = table 04:17:15.831 [Lua] [entity_system] = metatable 04:17:15.831 [Lua] [level_transition_handler] = table 04:17:15.831 [Lua] [level_transition_handler] = metatable 04:17:15.831 [Lua] [num_local_human_players] = 1 (number) 04:17:15.831 [Lua] [statistics_db] = table 04:17:15.831 [Lua] [statistics_db] = metatable 04:17:15.831 [Lua] [entity_system_bag] = table 04:17:15.831 [Lua] [entity_system_bag] = metatable 04:17:15.831 [Lua] [network_lobby] = table 04:17:15.831 [Lua] [network_lobby] = metatable 04:17:15.831 [Lua] [network_transmit] = table 04:17:15.831 [Lua] [network_transmit] = metatable 04:17:15.831 [Lua] [network_clock] = table 04:17:15.831 [Lua] [network_clock] = metatable 04:17:15.831 [Lua] [free_flight_manager] = table 04:17:15.831 [Lua] [free_flight_manager] = metatable 04:17:15.831 [Lua] [network_event_delegate] = table 04:17:15.831 [Lua] [network_event_delegate] = metatable 04:17:15.831 [Lua] 04:17:15.831 [Lua] ignoring extension VersusVolumeObjectiveExtension 04:17:15.831 [Lua] ignoring extension VersusInteractObjectiveExtension 04:17:15.831 [Lua] ignoring extension VersusPayloadObjectiveExtension 04:17:15.831 [Lua] ignoring extension VersusSocketObjectiveExtension 04:17:15.831 [Lua] ignoring extension VersusTargetObjectiveExtension 04:17:15.831 [Lua] ignoring extension VersusMissionObjectiveExtension 04:17:15.835 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 04:17:15.860 [Lua] [AchievementManager] Achievements using the steam platform 04:17:15.930 [Lua] respawn_unit_spawned with group id: boss_fight 04:17:15.930 [Lua] respawn_unit_spawned with group id: boss_fight 04:17:15.930 [Lua] respawn_unit_spawned with group id: boss_fight 04:17:15.943 [Lua] [StateIngame] Level seed: 9001844 04:17:15.977 [Lua] [IngameUI] init 04:17:15.989 [SteamVoipClient] select_out(110000106c15bc7, off) 04:17:15.989 [SteamVoipClient] select_out(110000107c76a83, off) 04:17:15.989 [SteamVoipClient] select_out(11000010917b898, off) 04:17:15.989 [SteamVoipClient] select_out(11000011801be0c, off) 04:17:15.994 [Lua] cb_razer_chroma_setup 04:17:16.020 [Lua] [Managers] Calling function on all managers: 04:17:16.020 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 04:17:16.035 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 9 04:17:16.192 [Lua] [Matchmaking] Handshake successful (11000010917b898) (HSC-0000848334-client-[110000106c15bc7]) (HSC-0000742339-host-[11000010917b898]) 04:17:16.193 [Lua] [GameNetworkManager] game object created go_id=0, owner_id=11000010917b898 go_type=player go_created_func_name=game_object_created_player 04:17:16.193 [Lua] [GameNetworkManager] game_object_created_player, go_id=0, owner_peer_id=11000010917b898 peer_id=11000010917b898 04:17:16.193 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 0, peer_id = 11000010917b898, self.peer_id = 110000106c15bc7 04:17:16.193 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010917b898 04:17:16.204 [Lua] [GameNetworkManager] game object created go_id=1, owner_id=11000010917b898 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 04:17:16.204 [Lua] Adding player sync data to peer=11000010917b898 local_player_id=1 04:17:16.204 [Lua] [GameNetworkManager] game object created go_id=2, owner_id=11000010917b898 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 04:17:16.204 [Lua] [GameNetworkManager] game object created go_id=3, owner_id=11000010917b898 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 04:17:16.204 [Lua] [GameNetworkManager] game object created go_id=4, owner_id=11000010917b898 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 04:17:16.204 [Lua] [GameNetworkManager] game object created go_id=5, owner_id=11000010917b898 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 04:17:16.204 [Lua] [GameNetworkManager] game object created go_id=6, owner_id=11000010917b898 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 04:17:16.205 [Lua] [GameNetworkManager] game object created go_id=7, owner_id=11000010917b898 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 04:17:16.205 [Lua] [GameNetworkManager] game object created go_id=8, owner_id=11000010917b898 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 04:17:16.205 [Lua] [GameNetworkManager] game object created go_id=10, owner_id=11000010917b898 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 04:17:16.205 [Lua] [GameNetworkManager] game object created go_id=11, owner_id=11000010917b898 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 04:17:16.205 [Lua] [GameNetworkManager] game object created go_id=12, owner_id=11000010917b898 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 04:17:16.205 [Lua] [GameNetworkManager] game object created go_id=13, owner_id=11000010917b898 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 04:17:16.205 [Lua] [GameNetworkManager] game object created go_id=14, owner_id=11000010917b898 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 04:17:16.205 [Lua] [GameNetworkManager] game object created go_id=15, owner_id=11000010917b898 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 04:17:16.205 [Lua] [GameNetworkManager] game object created go_id=18, owner_id=11000010917b898 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 04:17:16.205 [Lua] [GameNetworkManager] game object created go_id=19, owner_id=11000010917b898 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 04:17:16.205 [Lua] [GameNetworkManager] game object created go_id=20, owner_id=11000010917b898 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 04:17:16.205 [Lua] [GameNetworkManager] game object created go_id=21, owner_id=11000010917b898 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 04:17:16.205 [Lua] [GameNetworkManager] game object created go_id=22, owner_id=11000010917b898 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 04:17:16.206 [Lua] [GameNetworkManager] game object created go_id=24, owner_id=11000010917b898 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 04:17:16.206 [Lua] [GameNetworkManager] game object created go_id=25, owner_id=11000010917b898 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 04:17:16.206 [Lua] [GameNetworkManager] game object created go_id=26, owner_id=11000010917b898 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 04:17:16.206 [Lua] [GameNetworkManager] game object created go_id=27, owner_id=11000010917b898 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 04:17:16.206 [Lua] [GameNetworkManager] game object created go_id=28, owner_id=11000010917b898 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 04:17:16.206 [Lua] [GameNetworkManager] game object created go_id=29, owner_id=11000010917b898 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 04:17:16.206 [Lua] [GameNetworkManager] game object created go_id=30, owner_id=11000010917b898 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 04:17:16.206 [Lua] [GameNetworkManager] game object created go_id=31, owner_id=11000010917b898 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 04:17:16.206 [Lua] [GameNetworkManager] game object created go_id=32, owner_id=11000010917b898 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 04:17:16.206 [Lua] [GameNetworkManager] game object created go_id=33, owner_id=11000010917b898 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 04:17:16.206 [Lua] [GameNetworkManager] game object created go_id=34, owner_id=11000010917b898 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 04:17:16.207 [Lua] [GameNetworkManager] game object created go_id=35, owner_id=11000010917b898 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 04:17:16.207 [Lua] [GameNetworkManager] game object created go_id=36, owner_id=11000010917b898 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 04:17:16.207 [Lua] [GameNetworkManager] game object created go_id=37, owner_id=11000010917b898 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 04:17:16.207 [Lua] [GameNetworkManager] game object created go_id=38, owner_id=11000010917b898 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 04:17:16.207 [Lua] [GameNetworkManager] game object created go_id=39, owner_id=11000010917b898 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 04:17:16.207 [Lua] [GameNetworkManager] game object created go_id=40, owner_id=11000010917b898 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 04:17:16.207 [Lua] [GameNetworkManager] game object created go_id=41, owner_id=11000010917b898 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 04:17:16.207 [Lua] [GameNetworkManager] game object created go_id=42, owner_id=11000010917b898 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 04:17:16.207 [Lua] [GameNetworkManager] game object created go_id=43, owner_id=11000010917b898 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 04:17:16.207 [Lua] [GameNetworkManager] game object created go_id=44, owner_id=11000010917b898 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 04:17:16.207 [Lua] [GameNetworkManager] game object created go_id=45, owner_id=11000010917b898 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 04:17:16.207 [Lua] [GameNetworkManager] game object created go_id=46, owner_id=11000010917b898 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 04:17:16.207 [Lua] [GameNetworkManager] game object created go_id=47, owner_id=11000010917b898 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 04:17:16.207 [Lua] [GameNetworkManager] game object created go_id=48, owner_id=11000010917b898 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 04:17:16.207 [Lua] [GameNetworkManager] game object created go_id=49, owner_id=11000010917b898 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 04:17:16.207 [Lua] [GameNetworkManager] game object created go_id=50, owner_id=11000010917b898 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 04:17:16.208 [Lua] [GameNetworkManager] game object created go_id=51, owner_id=11000010917b898 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 04:17:16.208 [Lua] [GameNetworkManager] game object created go_id=52, owner_id=11000010917b898 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 04:17:16.208 [Lua] [GameNetworkManager] game object created go_id=53, owner_id=11000010917b898 go_type=payload go_created_func_name=game_object_created_payload 04:17:16.208 [Lua] [GameNetworkManager] game object created go_id=54, owner_id=11000010917b898 go_type=music_states go_created_func_name=game_object_created_music_states 04:17:16.208 [Lua] [GameNetworkManager] game object created go_id=57, owner_id=11000010917b898 go_type=player go_created_func_name=game_object_created_player 04:17:16.208 [Lua] [GameNetworkManager] game_object_created_player, go_id=57, owner_peer_id=11000010917b898 peer_id=11000011801be0c 04:17:16.208 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 57, peer_id = 11000011801be0c, self.peer_id = 110000106c15bc7 04:17:16.208 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000011801be0c 04:17:16.220 [Lua] [GameNetworkManager] game object created go_id=58, owner_id=11000010917b898 go_type=player go_created_func_name=game_object_created_player 04:17:16.220 [Lua] [GameNetworkManager] game_object_created_player, go_id=58, owner_peer_id=11000010917b898 peer_id=110000107c76a83 04:17:16.220 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 58, peer_id = 110000107c76a83, self.peer_id = 110000106c15bc7 04:17:16.220 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 110000107c76a83 04:17:16.232 [Lua] [GameNetworkManager] game object created go_id=61, owner_id=11000010917b898 go_type=player_unit go_created_func_name=game_object_created_player_unit 04:17:16.234 [Lua] [GameNetworkManager] game object created go_id=62, owner_id=11000010917b898 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 04:17:16.234 [Lua] [GameNetworkManager] game object created go_id=63, owner_id=11000010917b898 go_type=player go_created_func_name=game_object_created_player 04:17:16.234 [Lua] [GameNetworkManager] game_object_created_player, go_id=63, owner_peer_id=11000010917b898 peer_id=11000010917b898 04:17:16.234 [Lua] [GameNetworkManager] PLAYER ADDED go_id = 63, peer_id = 11000010917b898, self.peer_id = 110000106c15bc7 04:17:16.234 [Lua] [GameNetworkManager] ADDING REMOTE PLAYER FOR PEER 11000010917b898 04:17:16.246 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000107c76a83 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 04:17:16.246 [Lua] Adding player sync data to peer=110000107c76a83 local_player_id=1 04:17:16.246 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000107c76a83 go_type=player_unit go_created_func_name=game_object_created_player_unit 04:17:16.248 [Lua] [GameNetworkManager] game object created go_id=64, owner_id=11000010917b898 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 04:17:16.248 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000011801be0c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 04:17:16.248 [Lua] Adding player sync data to peer=11000011801be0c local_player_id=1 04:17:16.248 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000011801be0c go_type=player_unit go_created_func_name=game_object_created_player_unit 04:17:16.250 [Lua] [GameNetworkManager] game object created go_id=65, owner_id=11000010917b898 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 04:17:16.250 [Lua] [GameNetworkManager] game object created go_id=66, owner_id=11000010917b898 go_type=player_bot_unit go_created_func_name=game_object_created_network_unit 04:17:16.251 [Lua] test 04:17:16.251 [Lua] [GameNetworkManager] game object created go_id=67, owner_id=11000010917b898 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 04:17:16.251 [Lua] [GameNetworkManager] game object created go_id=69, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.252 [Lua] [GameNetworkManager] game object created go_id=71, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.253 [Lua] [GameNetworkManager] game object created go_id=79, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.254 [Lua] [GameNetworkManager] game object created go_id=80, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.255 [Lua] [GameNetworkManager] game object created go_id=82, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.256 [Lua] [GameNetworkManager] game object created go_id=83, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.257 [Lua] [GameNetworkManager] game object created go_id=85, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.258 [Lua] [GameNetworkManager] game object created go_id=86, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.259 [Lua] [GameNetworkManager] game object created go_id=91, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.260 [Lua] [GameNetworkManager] game object created go_id=92, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.261 [Lua] [GameNetworkManager] game object created go_id=93, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.262 [Lua] [GameNetworkManager] game object created go_id=97, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.263 [Lua] [GameNetworkManager] game object created go_id=99, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.264 [Lua] [GameNetworkManager] game object created go_id=100, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.265 [Lua] [GameNetworkManager] game object created go_id=106, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.266 [Lua] [GameNetworkManager] game object created go_id=107, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.267 [Lua] [GameNetworkManager] game object created go_id=108, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.267 [Lua] [GameNetworkManager] game object created go_id=111, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.268 [Lua] [GameNetworkManager] game object created go_id=114, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.269 [Lua] [GameNetworkManager] game object created go_id=116, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.270 [Lua] [GameNetworkManager] game object created go_id=119, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.271 [Lua] [GameNetworkManager] game object created go_id=120, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.272 [Lua] [GameNetworkManager] game object created go_id=121, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.273 [Lua] [GameNetworkManager] game object created go_id=122, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.274 [Lua] [GameNetworkManager] game object created go_id=123, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.275 [Lua] [GameNetworkManager] game object created go_id=126, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.276 [Lua] [GameNetworkManager] game object created go_id=127, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.277 [Lua] [GameNetworkManager] game object created go_id=131, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.278 [Lua] [GameNetworkManager] game object created go_id=134, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.279 [Lua] [GameNetworkManager] game object created go_id=135, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.280 [Lua] [GameNetworkManager] game object created go_id=136, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.281 [Lua] [GameNetworkManager] game object created go_id=140, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.282 [Lua] [GameNetworkManager] game object created go_id=141, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.283 [Lua] [GameNetworkManager] game object created go_id=142, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.284 [Lua] [GameNetworkManager] game object created go_id=143, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.285 [Lua] [GameNetworkManager] game object created go_id=146, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.286 [Lua] [GameNetworkManager] game object created go_id=147, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.287 [Lua] [GameNetworkManager] game object created go_id=150, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:17:16.288 [Lua] [GameNetworkManager] game object created go_id=152, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:17:16.289 [Lua] [GameNetworkManager] game object created go_id=153, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:17:16.289 [Lua] [GameNetworkManager] game object created go_id=154, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:17:16.289 [Lua] [GameNetworkManager] game object created go_id=155, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:17:16.289 [Lua] [GameNetworkManager] game object created go_id=156, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:17:16.290 [Lua] [GameNetworkManager] game object created go_id=157, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:17:16.291 [Lua] [GameNetworkManager] game object created go_id=159, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:17:16.292 [Lua] [GameNetworkManager] game object created go_id=174, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:17:16.293 [Lua] [GameNetworkManager] game object created go_id=175, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:17:16.294 [Lua] [GameNetworkManager] game object created go_id=188, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:17:16.294 [Lua] [GameNetworkManager] game object created go_id=191, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:17:16.295 [Lua] [GameNetworkManager] game object created go_id=192, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:17:16.295 [Lua] [GameNetworkManager] game object created go_id=193, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:17:16.296 [Lua] [GameNetworkManager] game object created go_id=194, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:17:16.297 [Lua] [GameNetworkManager] game object created go_id=195, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:17:16.298 [Lua] [GameNetworkManager] game object created go_id=196, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:17:16.299 [Lua] [GameNetworkManager] game object created go_id=197, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:17:16.300 [Lua] [GameNetworkManager] game object created go_id=198, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:17:16.300 [Lua] [GameNetworkManager] game object created go_id=199, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:17:16.301 [Lua] [GameNetworkManager] game object created go_id=200, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:17:16.302 [Lua] [GameNetworkManager] game object created go_id=201, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:17:16.303 [Lua] [GameNetworkManager] game object created go_id=202, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:17:16.304 [Lua] [GameNetworkManager] game object created go_id=203, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:17:16.305 [Lua] [GameNetworkManager] game object created go_id=204, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:17:16.306 [Lua] [GameNetworkManager] game object created go_id=205, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:17:16.307 [Lua] [GameNetworkManager] game object created go_id=206, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:17:16.308 [Lua] [GameNetworkManager] game object created go_id=207, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:17:16.308 [Lua] [GameNetworkManager] game object created go_id=208, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:17:16.309 [Lua] [GameNetworkManager] game object created go_id=209, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:17:16.310 [Lua] [GameNetworkManager] game object created go_id=210, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:17:16.311 [Lua] [GameNetworkManager] game object created go_id=211, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:17:16.312 [Lua] [GameNetworkManager] game object created go_id=212, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:17:16.313 [Lua] [GameNetworkManager] game object created go_id=213, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:17:16.314 [Lua] [GameNetworkManager] game object created go_id=214, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:17:16.315 [Lua] [GameNetworkManager] game object created go_id=215, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:17:16.316 [Lua] [GameNetworkManager] game object created go_id=216, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:17:16.317 [Lua] [GameNetworkManager] game object created go_id=217, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:17:16.317 [Lua] [GameNetworkManager] game object created go_id=218, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:17:16.318 [Lua] [GameNetworkManager] game object created go_id=219, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.319 [Lua] [GameNetworkManager] game object created go_id=220, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.320 [Lua] [GameNetworkManager] game object created go_id=221, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.321 [Lua] [GameNetworkManager] game object created go_id=222, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.322 [Lua] [GameNetworkManager] game object created go_id=223, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.323 [Lua] [GameNetworkManager] game object created go_id=224, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.323 [Lua] [GameNetworkManager] game object created go_id=225, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.324 [Lua] [GameNetworkManager] game object created go_id=226, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.325 [Lua] [GameNetworkManager] game object created go_id=227, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.326 [Lua] [GameNetworkManager] game object created go_id=228, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.327 [Lua] [GameNetworkManager] game object created go_id=229, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.328 [Lua] [GameNetworkManager] game object created go_id=230, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.329 [Lua] [GameNetworkManager] game object created go_id=231, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.329 [Lua] [GameNetworkManager] game object created go_id=232, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.331 [Lua] [GameNetworkManager] game object created go_id=233, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.331 [Lua] [GameNetworkManager] game object created go_id=234, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.332 [Lua] [GameNetworkManager] game object created go_id=235, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.333 [Lua] [GameNetworkManager] game object created go_id=236, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.334 [Lua] [GameNetworkManager] game object created go_id=237, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.335 [Lua] [GameNetworkManager] game object created go_id=238, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.336 [Lua] [GameNetworkManager] game object created go_id=239, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.336 [Lua] [GameNetworkManager] game object created go_id=240, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.337 [Lua] [GameNetworkManager] game object created go_id=241, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.338 [Lua] [GameNetworkManager] game object created go_id=242, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.339 [Lua] [GameNetworkManager] game object created go_id=243, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.340 [Lua] [GameNetworkManager] game object created go_id=244, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.341 [Lua] [GameNetworkManager] game object created go_id=245, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.342 [Lua] [GameNetworkManager] game object created go_id=246, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.342 [Lua] [GameNetworkManager] game object created go_id=247, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.343 [Lua] [GameNetworkManager] game object created go_id=248, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.344 [Lua] [GameNetworkManager] game object created go_id=249, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.345 [Lua] [GameNetworkManager] game object created go_id=250, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.346 [Lua] [GameNetworkManager] game object created go_id=251, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.347 [Lua] [GameNetworkManager] game object created go_id=252, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.348 [Lua] [GameNetworkManager] game object created go_id=253, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.348 [Lua] [GameNetworkManager] game object created go_id=254, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.349 [Lua] [GameNetworkManager] game object created go_id=255, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.350 [Lua] [GameNetworkManager] game object created go_id=256, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.351 [Lua] [GameNetworkManager] game object created go_id=257, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.352 [Lua] [GameNetworkManager] game object created go_id=258, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.353 [Lua] [GameNetworkManager] game object created go_id=259, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.353 [Lua] [GameNetworkManager] game object created go_id=260, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.354 [Lua] [GameNetworkManager] game object created go_id=261, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.355 [Lua] [GameNetworkManager] game object created go_id=262, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.356 [Lua] [GameNetworkManager] game object created go_id=263, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.357 [Lua] [GameNetworkManager] game object created go_id=264, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.358 [Lua] [GameNetworkManager] game object created go_id=266, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.359 [Lua] [GameNetworkManager] game object created go_id=267, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.359 [Lua] [GameNetworkManager] game object created go_id=268, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.360 [Lua] [GameNetworkManager] game object created go_id=269, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.361 [Lua] [GameNetworkManager] game object created go_id=270, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.362 [Lua] [GameNetworkManager] game object created go_id=272, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.363 [Lua] [GameNetworkManager] game object created go_id=275, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:17:16.363 [Lua] [GameNetworkManager] game object created go_id=276, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:17:16.363 [Lua] [GameNetworkManager] game object created go_id=277, owner_id=11000010917b898 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 04:17:16.364 [Lua] [GameNetworkManager] game object created go_id=279, owner_id=11000010917b898 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 04:17:16.364 [Lua] [GameNetworkManager] game object created go_id=280, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.366 [Lua] [GameNetworkManager] game object created go_id=281, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:17:16.366 [Lua] [GameNetworkManager] game object created go_id=282, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:17:16.367 [Lua] [GameNetworkManager] game object created go_id=283, owner_id=11000010917b898 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 04:17:16.368 [Lua] [GameNetworkManager] game object created go_id=284, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:17:16.369 [Lua] [GameNetworkManager] game object created go_id=285, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:17:16.370 [Lua] [GameNetworkManager] game object created go_id=286, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:17:16.371 [Lua] [GameNetworkManager] game object created go_id=287, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:17:16.372 [Lua] [GameNetworkManager] game object created go_id=288, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:17:16.373 [Lua] [GameNetworkManager] game object created go_id=289, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:17:16.374 [Lua] [GameNetworkManager] game object created go_id=290, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:17:16.375 [Lua] [GameNetworkManager] game object created go_id=291, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:17:16.375 [Lua] [GameNetworkManager] game object created go_id=292, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:17:16.376 [Lua] [GameNetworkManager] game object created go_id=293, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:17:16.377 [Lua] [GameNetworkManager] game object created go_id=294, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:17:16.378 [Lua] [GameNetworkManager] game object created go_id=295, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:17:16.379 [Lua] [GameNetworkManager] game object created go_id=296, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:17:16.391 [Lua] Breedfreezer (client) received breed syncs num_breeds:9, total_units:82 04:17:16.391 [Lua] --> got 1 of chaos_marauder 04:17:16.391 [Lua] --> got 29 of skaven_clan_rat 04:17:16.391 [Lua] --> got 0 of skaven_storm_vermin 04:17:16.391 [Lua] --> got 40 of skaven_slave 04:17:16.391 [Lua] --> got 4 of chaos_fanatic 04:17:16.391 [Lua] --> got 7 of chaos_raider 04:17:16.391 [Lua] --> got 1 of chaos_warrior 04:17:16.391 [Lua] --> got 0 of chaos_berzerker 04:17:16.391 [Lua] --> got 0 of skaven_plague_monk 04:17:16.391 [Lua] Breed freezer counts: 9 9 04:17:16.391 [Lua] Comitting breed freezer frozen units 04:17:16.403 error: [Lua] SETTING ROUND ID 04:17:16.403 [Lua] [GameNetworkManager] game object created go_id=297, owner_id=11000010917b898 go_type=player go_created_func_name=game_object_created_player 04:17:16.403 [Lua] [GameNetworkManager] game_object_created_player, go_id=297, owner_peer_id=11000010917b898 peer_id=110000106c15bc7 04:17:16.403 [Lua] [GameNetworkManager] PLAYER is local player 04:17:16.403 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=3072 04:17:16.404 [Lua] [GameNetworkManager] PLAYER TYPE: BulldozerPlayer 04:17:16.404 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106c15bc7) local_player_id(1) profile_index(5) career_index(3) 04:17:16.405 [Lua] 04:17:16.405 [Lua] [units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p] = false (boolean) 04:17:16.405 [Lua] [wwise/two_handed_hammers] = false (boolean) 04:17:16.405 [Lua] [units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2_3p] = false (boolean) 04:17:16.405 [Lua] [resource_packages/careers/es_knight] = false (boolean) 04:17:16.405 [Lua] [wwise/handgun_rifle] = false (boolean) 04:17:16.405 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base] = false (boolean) 04:17:16.405 [Lua] [wwise/one_handed_hammers] = false (boolean) 04:17:16.405 [Lua] [units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05_3p] = false (boolean) 04:17:16.405 [Lua] [units/beings/player/empire_soldier_knight/skins/bronze/chr_empire_soldier_knight_bronze] = false (boolean) 04:17:16.405 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12] = false (boolean) 04:17:16.405 [Lua] 04:17:16.405 [Lua] 04:17:16.405 [Lua] [units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p] = false (boolean) 04:17:16.405 [Lua] [units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2] = false (boolean) 04:17:16.405 [Lua] [wwise/two_handed_hammers] = false (boolean) 04:17:16.405 [Lua] [units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2_3p] = false (boolean) 04:17:16.405 [Lua] [resource_packages/careers/es_knight] = false (boolean) 04:17:16.405 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12] = false (boolean) 04:17:16.405 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 04:17:16.405 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 04:17:16.405 [Lua] [units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05] = false (boolean) 04:17:16.405 [Lua] [wwise/handgun_rifle] = false (boolean) 04:17:16.405 [Lua] [units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01] = false (boolean) 04:17:16.405 [Lua] [wwise/one_handed_hammers] = false (boolean) 04:17:16.405 [Lua] [units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05_3p] = false (boolean) 04:17:16.405 [Lua] [units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh] = false (boolean) 04:17:16.405 [Lua] [units/beings/player/empire_soldier_knight/skins/bronze/chr_empire_soldier_knight_bronze] = false (boolean) 04:17:16.405 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base] = false (boolean) 04:17:16.405 [Lua] 04:17:16.439 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 9 04:17:16.579 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010917b898 inventory_sync_id:14 my_peer_id:110000106c15bc7 04:17:16.579 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12, InventoryPackageSynchronizerClient, async-read, 04:17:16.579 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05_3p, InventoryPackageSynchronizerClient, async-read, 04:17:16.580 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 04:17:16.580 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05, InventoryPackageSynchronizerClient, async-read, 04:17:16.580 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 04:17:16.580 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 04:17:16.580 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read, 04:17:16.580 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 04:17:16.580 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2, InventoryPackageSynchronizerClient, async-read, 04:17:16.580 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 04:17:16.580 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 04:17:16.580 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2_3p, InventoryPackageSynchronizerClient, async-read, 04:17:16.580 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 04:17:16.580 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 04:17:16.580 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/bronze/chr_empire_soldier_knight_bronze, InventoryPackageSynchronizerClient, async-read, 04:17:16.580 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 04:17:16.580 [Lua] [Matchmaking] Set matchmaking=true, private_game=false 04:17:16.580 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 04:17:16.580 [Lua] [Matchmaking] Entering MatchmakingStateFriendClient on_enter() 04:17:18.644 [Lua] [GameNetworkManager] game object was destroyed id=199 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:17:19.670 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05_3p 04:17:19.670 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05_3p 04:17:19.673 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p 04:17:19.775 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p 04:17:19.775 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p 04:17:19.777 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05 04:17:19.951 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05 04:17:19.951 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05 04:17:19.954 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01 04:17:20.369 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:17:20.380 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01 04:17:20.380 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01 04:17:20.382 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 04:17:20.796 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 04:17:20.796 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 04:17:20.797 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 04:17:20.831 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 04:17:20.831 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 04:17:20.833 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 04:17:20.916 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 04:17:20.916 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 04:17:20.917 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2 04:17:20.984 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:17:21.007 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2 04:17:21.007 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2 04:17:21.009 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 04:17:21.082 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:17:21.083 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 04:17:21.083 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 04:17:21.084 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 04:17:21.555 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 04:17:21.555 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 04:17:21.558 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2_3p 04:17:21.594 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:17:21.604 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2_3p 04:17:21.604 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2_3p 04:17:21.606 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 04:17:21.688 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:17:21.760 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 04:17:21.760 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 04:17:21.761 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 04:17:21.937 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 04:17:21.937 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 04:17:21.938 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/bronze/chr_empire_soldier_knight_bronze 04:17:22.075 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/bronze/chr_empire_soldier_knight_bronze 04:17:22.075 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/bronze/chr_empire_soldier_knight_bronze 04:17:22.077 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 04:17:22.168 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:17:22.803 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:17:22.855 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 04:17:22.855 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 04:17:22.866 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:17:22.867 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 14 04:17:23.066 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:17:23.366 [Lua] [GameNetworkManager] game object created go_id=298, owner_id=11000010917b898 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:17:23.699 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:17:23.843 [Lua] [GameNetworkManager] game object was destroyed id=298 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:17:24.148 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:17:24.719 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:17:26.816 [Lua] [GameNetworkManager] game object was destroyed id=272 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:17:28.363 [Lua] [GameNetworkManager] game object created go_id=299, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:17:29.032 [Lua] [GameNetworkManager] game object created go_id=300, owner_id=11000010917b898 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:17:29.176 [Lua] [GameNetworkManager] game object was destroyed id=279 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:17:29.505 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:17:29.615 [Lua] [GameNetworkManager] game object was destroyed id=300 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:17:29.990 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:17:29.990 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:17:30.400 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:17:30.463 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:17:30.850 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:17:31.257 [Lua] [GameNetworkManager] game object created go_id=301, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:17:31.258 [Lua] [GameNetworkManager] game object created go_id=302, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:17:31.303 [Lua] [GameNetworkManager] game object created go_id=303, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:17:31.303 [Lua] [GameNetworkManager] game object created go_id=304, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:17:31.336 [Lua] [GameNetworkManager] game object created go_id=305, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:17:31.373 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:17:31.681 [Lua] [GameNetworkManager] game object created go_id=306, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:17:31.682 [Lua] [GameNetworkManager] game object created go_id=307, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:17:31.715 [Lua] [GameNetworkManager] game object created go_id=308, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:17:31.716 [Lua] [GameNetworkManager] game object created go_id=309, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:17:32.108 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:17:32.154 [Lua] [GameNetworkManager] game object created go_id=310, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:17:32.182 [Lua] [GameNetworkManager] game object created go_id=311, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:17:32.183 [Lua] [GameNetworkManager] game object created go_id=312, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:17:32.211 [Lua] [GameNetworkManager] game object created go_id=313, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:17:32.212 [Lua] [GameNetworkManager] game object created go_id=314, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:17:32.599 [Lua] [GameNetworkManager] game object was destroyed id=280 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:17:32.669 [Lua] [GameNetworkManager] game object created go_id=315, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:17:32.693 [Lua] [GameNetworkManager] game object created go_id=316, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:17:32.694 [Lua] [GameNetworkManager] game object created go_id=317, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:17:32.734 [Lua] [GameNetworkManager] game object created go_id=318, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:17:32.798 [Lua] [GameNetworkManager] game object created go_id=319, owner_id=11000010917b898 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:17:33.266 [Lua] [GameNetworkManager] game object created go_id=320, owner_id=11000010917b898 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:17:33.330 [Lua] [GameNetworkManager] game object was destroyed id=319 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:17:33.632 [Lua] [GameNetworkManager] game object was destroyed id=283 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:17:33.916 [Lua] [GameNetworkManager] game object was destroyed id=270 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:17:33.953 [Lua] [GameNetworkManager] game object was destroyed id=320 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:17:35.431 [Lua] PartyManager:rpc_remove_peer_from_party() 1 11000010917b898 2 1 04:17:35.431 [Lua] PartyManager:rpc_peer_assigned_to_party() 1 110000106c15bc7 1 1 4 04:17:35.431 [Lua] player (110000106c15bc7,1) was put into party 1 04:17:35.431 [Lua] [IngamePlayerListUI] - Destroy 04:17:35.431 [Lua] [GamePadEquipmentUI] - Destroy 04:17:35.431 [Lua] [EquipmentUI] - Destroy 04:17:35.431 [Lua] [GamePadAbilityUI] - Destroy 04:17:35.431 [Lua] [AbilityUI] - Destroy 04:17:35.467 [Lua] [GameNetworkManager] game object was destroyed id=67 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010917b898 04:17:35.467 [Lua] [GameNetworkManager] game object was destroyed id=66 with type=player_bot_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:17:35.467 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=63 owner_peer_id=11000010917b898 peer_id=11000010917b898 04:17:35.467 [Lua] [GameNetworkManager] removing peer_id=11000010917b898 local_player_id=2 04:17:35.467 [Lua] [GameNetworkManager] game object was destroyed id=63 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010917b898 04:17:35.613 [Lua] [GameNetworkManager] game object created go_id=321, owner_id=11000010917b898 go_type=player_unit_health go_created_func_name=game_object_created_player_unit_health 04:17:35.735 [Lua] StateInGameRunning:_game_actually_starts() 04:17:35.735 [Lua] ################################################################################################################# 04:17:35.735 [Lua] [Loading Time]: 00:00:52 [Transition]: inn_level-warcamp [Members joined]: 0 [Members Left]: 0 [Is Server]: unknown 04:17:35.735 [Lua] ################################################################################################################# 04:17:35.735 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 10 04:17:35.735 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 04:17:35.746 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 10 04:17:36.012 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 10 04:17:36.012 [Lua] Commit load time data 04:17:37.035 [Lua] [GameNetworkManager] game object was destroyed id=277 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:17:37.133 [Lua] [ChatManager][1]System: ThePixel discarded a Tome 04:17:37.133 [Lua] [GameNetworkManager] game object was destroyed id=45 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:17:37.260 [Lua] [GameNetworkManager] game object created go_id=322, owner_id=11000010917b898 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 04:17:38.087 [Lua] [GameNetworkManager] game object created go_id=323, owner_id=11000010917b898 go_type=ai_unit go_created_func_name=game_object_created_network_unit 04:17:38.474 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 04:17:38.474 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 04:17:39.185 [Lua] [GameNetworkManager] game object was destroyed id=323 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:17:41.410 [Lua] [GameNetworkManager] game object created go_id=324, owner_id=11000010917b898 go_type=ai_unit go_created_func_name=game_object_created_network_unit 04:17:41.947 [Lua] [GameNetworkManager] game object was destroyed id=324 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:17:42.314 [Lua] [GameNetworkManager] game object created go_id=325, owner_id=11000010917b898 go_type=ai_unit go_created_func_name=game_object_created_network_unit 04:17:43.351 [Lua] [GameNetworkManager] game object was destroyed id=325 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:17:46.530 [Lua] [GameNetworkManager] game object created go_id=326, owner_id=11000010917b898 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 04:17:47.915 [Lua] [GameNetworkManager] game object created go_id=327, owner_id=11000010917b898 go_type=ai_unit go_created_func_name=game_object_created_network_unit 04:17:48.560 [Lua] [GameNetworkManager] game object was destroyed id=326 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:17:48.897 [Lua] [GameNetworkManager] game object was destroyed id=327 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:17:49.279 [Lua] [GameNetworkManager] game object created go_id=328, owner_id=11000010917b898 go_type=ai_unit go_created_func_name=game_object_created_network_unit 04:17:50.181 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xae33, position: 0 04:17:50.181 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xae33, position: 0 04:17:50.181 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xae33, position: 0 04:17:50.587 [Lua] [GameNetworkManager] game object created go_id=329, owner_id=11000010917b898 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:17:51.180 [Lua] [GameNetworkManager] game object was destroyed id=329 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:17:51.724 [Lua] [GameNetworkManager] game object created go_id=330, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:17:52.494 [Lua] [GameNetworkManager] game object was destroyed id=330 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:17:54.775 [Lua] [GameNetworkManager] game object was destroyed id=328 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:17:56.150 [Lua] [GameNetworkManager] game object created go_id=331, owner_id=11000010917b898 go_type=ai_unit go_created_func_name=game_object_created_network_unit 04:17:56.273 [Lua] [GameNetworkManager] game object was destroyed id=331 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:17:57.093 [Lua] [GameNetworkManager] game object created go_id=332, owner_id=11000010917b898 go_type=ai_unit go_created_func_name=game_object_created_network_unit 04:17:58.407 [Lua] [GameNetworkManager] game object created go_id=333, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:18:00.371 [Lua] [GameNetworkManager] game object was destroyed id=155 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:18:00.714 [Lua] [ChatManager][1]System: Obake picked up a Tome 04:18:00.715 [Lua] [GameNetworkManager] game object was destroyed id=322 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:18:01.817 [Lua] [GameNetworkManager] game object created go_id=334, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:18:01.904 [Lua] [ChatManager][1]System: Obake discarded a Tome 04:18:01.905 [Lua] [GameNetworkManager] game object created go_id=335, owner_id=11000010917b898 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 04:18:01.905 [Lua] [GameNetworkManager] game object was destroyed id=46 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:18:03.132 [Lua] [GameNetworkManager] game object was destroyed id=154 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:18:03.339 [Lua] [GameNetworkManager] game object was destroyed id=153 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:18:03.819 [Lua] [ChatManager][1]System: Obake picked up a Tome 04:18:03.819 [Lua] [GameNetworkManager] game object was destroyed id=335 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:18:04.303 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:18:05.126 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:18:05.586 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:18:05.669 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:18:06.102 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:18:06.188 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:18:09.444 [Lua] [GameNetworkManager] game object was destroyed id=198 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:18:09.444 [Lua] [GameNetworkManager] game object was destroyed id=217 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:18:12.209 [Lua] [GameNetworkManager] game object created go_id=336, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:18:12.209 [Lua] [GameNetworkManager] game object created go_id=337, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:18:12.936 [Lua] [GameNetworkManager] game object created go_id=338, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:18:14.056 [Lua] [GameNetworkManager] game object created go_id=339, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:18:14.091 [Lua] [GameNetworkManager] game object created go_id=340, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:18:14.092 [Lua] [GameNetworkManager] game object created go_id=341, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:18:14.135 [Lua] [GameNetworkManager] game object created go_id=342, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 04:18:15.192 [Lua] [GameNetworkManager] game object created go_id=343, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:18:15.239 [Lua] [GameNetworkManager] game object created go_id=344, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:18:17.347 [Lua] [GameNetworkManager] game object was destroyed id=31 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:18:18.485 [Lua] [GameNetworkManager] game object was destroyed id=188 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:18:19.381 [Lua] [GameNetworkManager] game object created go_id=345, owner_id=11000010917b898 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:18:19.584 [Lua] [GameNetworkManager] game object created go_id=346, owner_id=11000010917b898 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 04:18:19.976 [Lua] [GameNetworkManager] game object created go_id=347, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:18:20.125 [Lua] [GameNetworkManager] game object was destroyed id=345 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:18:20.327 [Lua] [GameNetworkManager] game object created go_id=348, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 04:18:20.738 [Lua] [GameNetworkManager] game object created go_id=349, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:18:20.778 [Lua] [GameNetworkManager] game object created go_id=350, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 04:18:21.525 [Lua] [GameNetworkManager] game object was destroyed id=347 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:18:22.518 [Lua] [GameNetworkManager] game object created go_id=351, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:18:22.518 [Lua] [GameNetworkManager] game object created go_id=352, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 04:18:23.243 [Lua] [GameNetworkManager] game object was destroyed id=332 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:18:24.792 [Lua] [GameNetworkManager] game object was destroyed id=192 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:18:25.859 [Lua] [GameNetworkManager] game object created go_id=353, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:18:25.859 [Lua] [GameNetworkManager] game object created go_id=354, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 04:18:25.933 [Lua] [GameNetworkManager] game object created go_id=355, owner_id=11000010917b898 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:18:26.416 [Lua] [GameNetworkManager] game object was destroyed id=355 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:18:26.978 [Lua] [GameNetworkManager] game object created go_id=356, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:18:26.978 [Lua] [GameNetworkManager] game object created go_id=357, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:18:27.022 [Lua] [GameNetworkManager] game object created go_id=358, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 04:18:28.156 [Lua] [GameNetworkManager] game object created go_id=359, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:18:28.156 [Lua] [GameNetworkManager] game object created go_id=360, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:18:28.189 [Lua] [GameNetworkManager] game object created go_id=361, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 04:18:28.847 [Lua] [GameNetworkManager] game object created go_id=362, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:18:29.093 [Lua] [GameNetworkManager] game object created go_id=363, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:18:29.128 [Lua] [GameNetworkManager] game object created go_id=364, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 04:18:29.659 [Lua] [GameNetworkManager] game object created go_id=365, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:18:29.659 [Lua] [GameNetworkManager] game object created go_id=366, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 04:18:29.705 [Lua] [GameNetworkManager] game object created go_id=367, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:18:29.778 [Lua] [GameNetworkManager] game object created go_id=368, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:18:30.489 [Lua] [GameNetworkManager] game object was destroyed id=368 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:18:31.700 [Lua] [GameNetworkManager] game object was destroyed id=346 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:18:32.263 [Lua] [GameNetworkManager] game object created go_id=369, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:18:33.030 [Lua] [GameNetworkManager] game object created go_id=370, owner_id=11000010917b898 go_type=ai_unit go_created_func_name=game_object_created_network_unit 04:18:33.072 [Lua] [GameNetworkManager] game object was destroyed id=369 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:18:33.968 [Lua] [GameNetworkManager] game object created go_id=371, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:18:34.107 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:18:34.490 [Lua] [GameNetworkManager] game object was destroyed id=275 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:18:34.594 [Lua] [GameNetworkManager] game object created go_id=372, owner_id=11000010917b898 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 04:18:34.595 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 70 will change to a manual source. 04:18:34.716 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:18:34.716 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:18:35.358 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:18:35.390 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:18:35.834 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:18:37.055 [Lua] [GameNetworkManager] game object created go_id=373, owner_id=11000010917b898 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:18:37.056 [Lua] [GameNetworkManager] game object was destroyed id=362 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:18:37.183 [Lua] [GameNetworkManager] game object created go_id=374, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:18:37.415 [Lua] [GameNetworkManager] game object was destroyed id=373 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:18:37.454 [Lua] [GameNetworkManager] game object was destroyed id=371 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:18:37.640 [Lua] [GameNetworkManager] game object created go_id=375, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:18:39.087 [Lua] [GameNetworkManager] game object created go_id=376, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:18:39.136 [Lua] [GameNetworkManager] game object created go_id=377, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:18:39.162 [Lua] [GameNetworkManager] game object was destroyed id=276 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:18:39.276 [Lua] [GameNetworkManager] game object created go_id=378, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:18:40.788 [Lua] [GameNetworkManager] game object created go_id=379, owner_id=11000010917b898 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 04:18:40.788 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 35 will change to a manual source. 04:18:42.615 [Lua] [GameNetworkManager] game object created go_id=380, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:18:42.991 [Lua] [GameNetworkManager] game object created go_id=381, owner_id=11000010917b898 go_type=prop_unit go_created_func_name=game_object_created_network_unit 04:18:43.156 [Lua] [GameNetworkManager] game object created go_id=382, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_shield go_created_func_name=game_object_created_network_unit 04:18:43.432 [Lua] [GameNetworkManager] game object created go_id=383, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:18:43.474 [Lua] [GameNetworkManager] game object created go_id=384, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:18:43.544 [Lua] [GameNetworkManager] game object created go_id=385, owner_id=11000010917b898 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 04:18:43.544 [Lua] [GameNetworkManager] game object was destroyed id=381 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:18:43.784 [Lua] [GameNetworkManager] game object created go_id=386, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:18:43.859 [Lua] [GameNetworkManager] game object created go_id=387, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:18:43.894 [Lua] [GameNetworkManager] game object created go_id=388, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:18:44.574 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:18:44.835 [Lua] [GameNetworkManager] game object created go_id=389, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:18:44.862 [Lua] [GameNetworkManager] game object created go_id=390, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:18:44.975 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:18:45.475 [Lua] [GameNetworkManager] game object created go_id=391, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:18:45.476 [Lua] [GameNetworkManager] game object was destroyed id=296 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:18:45.510 [Lua] [GameNetworkManager] game object created go_id=392, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:18:45.593 [Lua] [GameNetworkManager] game object was destroyed id=392 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:18:45.593 [Lua] [GameNetworkManager] game object was destroyed id=391 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:18:46.752 [Lua] [GameNetworkManager] game object created go_id=393, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:18:46.753 [Lua] [GameNetworkManager] game object created go_id=394, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:18:47.120 [Lua] [GameNetworkManager] game object was destroyed id=394 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:18:47.120 [Lua] [GameNetworkManager] game object was destroyed id=393 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:18:47.342 [Lua] [GameNetworkManager] game object created go_id=395, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:18:47.342 [Lua] [GameNetworkManager] game object created go_id=396, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:18:47.610 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:18:48.053 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:18:48.053 [Lua] [GameNetworkManager] game object was destroyed id=396 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:18:48.053 [Lua] [GameNetworkManager] game object was destroyed id=395 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:18:48.150 [Lua] [GameNetworkManager] game object created go_id=397, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:18:48.150 [Lua] [GameNetworkManager] game object created go_id=398, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:18:48.176 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:18:48.660 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:18:48.824 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:18:49.424 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:18:49.613 [Lua] [GameNetworkManager] game object was destroyed id=398 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:18:49.613 [Lua] [GameNetworkManager] game object was destroyed id=397 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:18:49.711 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:18:49.822 [Lua] [GameNetworkManager] game object created go_id=399, owner_id=11000010917b898 go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit 04:18:50.102 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:18:50.138 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:18:50.547 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:18:50.683 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:18:50.954 [Lua] [GameNetworkManager] game object created go_id=400, owner_id=11000010917b898 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:18:51.145 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:18:51.250 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:18:51.329 [Lua] [GameNetworkManager] game object was destroyed id=400 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:18:51.779 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:18:52.897 [Lua] [GameNetworkManager] game object created go_id=401, owner_id=11000010917b898 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:18:53.086 [Lua] [GameNetworkManager] game object was destroyed id=337 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:18:53.380 [Lua] [GameNetworkManager] game object was destroyed id=401 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:18:53.380 [Lua] [GameNetworkManager] game object was destroyed id=385 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:18:54.438 [Lua] [GameNetworkManager] game object created go_id=402, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:18:54.438 [Lua] [GameNetworkManager] game object created go_id=403, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:18:54.462 [Lua] [GameNetworkManager] game object was destroyed id=340 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:18:54.600 [Lua] [GameNetworkManager] game object was destroyed id=350 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:18:54.625 [Lua] [GameNetworkManager] game object was destroyed id=403 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:18:54.626 [Lua] [GameNetworkManager] game object was destroyed id=402 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:18:54.933 [Lua] [GameNetworkManager] game object was destroyed id=370 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:18:54.978 [Lua] [GameNetworkManager] game object created go_id=404, owner_id=11000010917b898 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:18:55.265 [Lua] [GameNetworkManager] game object was destroyed id=399 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:18:55.398 [Lua] [GameNetworkManager] game object was destroyed id=372 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:18:55.398 [Lua] [GameNetworkManager] game object was destroyed id=404 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:18:56.405 [Lua] [GameNetworkManager] game object was destroyed id=379 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:18:57.110 [Lua] [GameNetworkManager] game object was destroyed id=374 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:18:58.315 [Lua] [GameNetworkManager] game object was destroyed id=388 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:18:58.315 [Lua] [GameNetworkManager] game object was destroyed id=387 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:18:58.528 [Lua] [GameNetworkManager] game object created go_id=405, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:18:58.528 [Lua] [GameNetworkManager] game object created go_id=406, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:18:58.596 [Lua] [GameNetworkManager] game object was destroyed id=342 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:18:59.287 [Lua] [GameNetworkManager] game object created go_id=407, owner_id=11000010917b898 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:18:59.439 [Lua] [GameNetworkManager] game object was destroyed id=341 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:18:59.822 [Lua] [GameNetworkManager] game object was destroyed id=407 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:19:00.323 [Lua] [GameNetworkManager] game object was destroyed id=406 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:19:00.323 [Lua] [GameNetworkManager] game object was destroyed id=405 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:19:00.499 [Lua] [GameNetworkManager] game object created go_id=408, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:19:00.499 [Lua] [GameNetworkManager] game object created go_id=409, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:19:01.046 [Lua] [GameNetworkManager] game object was destroyed id=348 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:19:02.277 [Lua] [GameNetworkManager] game object was destroyed id=352 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:19:03.834 [Lua] [GameNetworkManager] game object created go_id=410, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:19:03.834 [Lua] [GameNetworkManager] game object created go_id=411, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:19:05.186 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:19:05.640 [Lua] [GameNetworkManager] game object created go_id=412, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:19:05.754 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:19:06.418 [Lua] [GameNetworkManager] game object created go_id=413, owner_id=11000010917b898 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:19:06.991 [Lua] [GameNetworkManager] game object was destroyed id=413 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:19:08.283 [Lua] [GameNetworkManager] game object created go_id=414, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:19:08.284 [Lua] [GameNetworkManager] game object created go_id=415, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:19:08.573 [Lua] [GameNetworkManager] game object created go_id=416, owner_id=11000010917b898 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:19:09.129 [Lua] [GameNetworkManager] game object was destroyed id=416 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:19:14.957 [Lua] [GameNetworkManager] game object created go_id=417, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:19:14.957 [Lua] [GameNetworkManager] game object created go_id=418, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:19:14.957 [Lua] [GameNetworkManager] game object created go_id=419, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:19:15.007 [Lua] [GameNetworkManager] game object created go_id=420, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:19:15.007 [Lua] [GameNetworkManager] game object created go_id=421, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:19:15.046 [Lua] [GameNetworkManager] game object created go_id=422, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:19:16.554 [Lua] [GameNetworkManager] game object created go_id=423, owner_id=11000010917b898 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 04:19:16.899 [Lua] [GameNetworkManager] game object was destroyed id=382 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:19:17.189 [Lua] [GameNetworkManager] game object was destroyed id=415 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:19:17.189 [Lua] [GameNetworkManager] game object was destroyed id=414 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:19:17.283 [Lua] [GameNetworkManager] game object created go_id=424, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:19:17.873 [Lua] [GameNetworkManager] game object created go_id=425, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:19:17.875 [Lua] [GameNetworkManager] game object was destroyed id=354 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:19:17.875 [Lua] [GameNetworkManager] game object created go_id=426, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:19:19.690 [Lua] [GameNetworkManager] game object was destroyed id=423 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:19:20.342 [Lua] [GameNetworkManager] game object was destroyed id=426 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:19:20.342 [Lua] [GameNetworkManager] game object was destroyed id=424 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:19:21.242 [Lua] [GameNetworkManager] game object was destroyed id=364 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:19:21.894 [Lua] [GameNetworkManager] game object was destroyed id=419 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:19:21.894 [Lua] [GameNetworkManager] game object was destroyed id=417 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:19:21.895 [Lua] [GameNetworkManager] game object was destroyed id=421 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:19:21.895 [Lua] [GameNetworkManager] game object was destroyed id=422 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:19:21.895 [Lua] [GameNetworkManager] game object was destroyed id=418 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:19:24.684 [Lua] [GameNetworkManager] game object was destroyed id=412 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:19:26.712 [Lua] [GameNetworkManager] game object was destroyed id=411 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:19:26.712 [Lua] [GameNetworkManager] game object was destroyed id=410 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:19:27.994 [Lua] [GameNetworkManager] game object was destroyed id=386 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:19:28.625 [Lua] [GameNetworkManager] game object was destroyed id=409 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:19:28.625 [Lua] [GameNetworkManager] game object was destroyed id=408 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:19:28.983 [Lua] [GameNetworkManager] game object was destroyed id=380 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:19:29.361 [Lua] [GameNetworkManager] game object was destroyed id=384 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:19:29.361 [Lua] [GameNetworkManager] game object was destroyed id=383 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:19:29.839 [Lua] [GameNetworkManager] game object was destroyed id=390 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:19:29.839 [Lua] [GameNetworkManager] game object was destroyed id=389 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:19:30.456 [Lua] [GameNetworkManager] game object was destroyed id=377 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:19:30.456 [Lua] [GameNetworkManager] game object was destroyed id=376 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:19:33.474 [Lua] [GameNetworkManager] game object was destroyed id=375 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:19:33.757 [Lua] [GameNetworkManager] game object was destroyed id=365 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:19:34.753 [Lua] [GameNetworkManager] game object was destroyed id=363 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:19:35.001 [Lua] [GameNetworkManager] game object was destroyed id=378 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:19:35.341 [Lua] [GameNetworkManager] game object was destroyed id=359 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:19:36.944 [Lua] [GameNetworkManager] game object created go_id=427, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:19:37.610 [Lua] [GameNetworkManager] game object was destroyed id=427 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:19:38.447 [Lua] [GameNetworkManager] game object created go_id=428, owner_id=11000010917b898 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:19:38.689 [Lua] [GameNetworkManager] game object was destroyed id=367 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:19:38.689 [Lua] [GameNetworkManager] game object was destroyed id=357 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:19:38.732 [Lua] [GameNetworkManager] game object created go_id=429, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:19:39.300 [Lua] [GameNetworkManager] game object was destroyed id=428 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:19:40.598 [Lua] [ChatManager][1]System: franleon8181 picked up a Grimoire 04:19:40.598 [Lua] [GameNetworkManager] game object was destroyed id=6 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:19:41.019 [Lua] [GameNetworkManager] game object created go_id=430, owner_id=11000010917b898 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 04:19:41.625 [Lua] [GameNetworkManager] game object created go_id=431, owner_id=11000010917b898 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 04:19:42.326 [Lua] [GameNetworkManager] game object was destroyed id=360 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:19:42.517 [Lua] [GameNetworkManager] game object was destroyed id=358 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:19:42.599 [Lua] [GameNetworkManager] game object was destroyed id=361 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:19:42.976 [Lua] [GameNetworkManager] game object was destroyed id=366 with type=ai_unit_with_inventory_and_shield, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:19:43.097 [Lua] [GameNetworkManager] game object was destroyed id=430 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:19:43.947 [Lua] [GameNetworkManager] game object created go_id=432, owner_id=11000010917b898 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 04:19:45.506 [Lua] [GameNetworkManager] game object created go_id=433, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:19:45.547 [Lua] [GameNetworkManager] game object created go_id=434, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:19:45.548 [Lua] [GameNetworkManager] game object created go_id=435, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:19:45.587 [Lua] [GameNetworkManager] game object created go_id=436, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:19:45.588 [Lua] [GameNetworkManager] game object created go_id=437, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:19:45.641 [Lua] [GameNetworkManager] game object created go_id=438, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:19:45.642 [Lua] [GameNetworkManager] game object created go_id=439, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:19:45.681 [Lua] [GameNetworkManager] game object created go_id=440, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:19:45.730 [Lua] [GameNetworkManager] game object created go_id=441, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:19:45.731 [Lua] [GameNetworkManager] game object created go_id=442, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:19:45.806 [Lua] [GameNetworkManager] game object created go_id=443, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:19:45.807 [Lua] [GameNetworkManager] game object created go_id=444, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:19:45.845 [Lua] [GameNetworkManager] game object created go_id=445, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:19:45.846 [Lua] [GameNetworkManager] game object created go_id=446, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:19:45.884 [Lua] [GameNetworkManager] game object created go_id=447, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:19:45.885 [Lua] [GameNetworkManager] game object created go_id=448, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:19:45.937 [Lua] [GameNetworkManager] game object created go_id=449, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:19:46.017 [Lua] [GameNetworkManager] game object created go_id=450, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:19:46.018 [Lua] [GameNetworkManager] game object created go_id=451, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:19:46.018 [Lua] [GameNetworkManager] game object was destroyed id=432 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:19:46.057 [Lua] [GameNetworkManager] game object created go_id=452, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:19:46.100 [Lua] [GameNetworkManager] game object created go_id=453, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:19:46.139 [Lua] [GameNetworkManager] game object created go_id=454, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:19:46.140 [Lua] [GameNetworkManager] game object created go_id=455, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:19:46.180 [Lua] [GameNetworkManager] game object created go_id=456, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:19:46.181 [Lua] [GameNetworkManager] game object created go_id=457, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:19:46.248 [Lua] [GameNetworkManager] game object created go_id=458, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:19:46.249 [Lua] [GameNetworkManager] game object created go_id=459, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:19:46.278 [Lua] [GameNetworkManager] game object created go_id=460, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:19:46.278 [Lua] [GameNetworkManager] game object created go_id=461, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:19:46.321 [Lua] [GameNetworkManager] game object created go_id=462, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:19:46.321 [Lua] [GameNetworkManager] game object created go_id=463, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:19:46.365 [Lua] [GameNetworkManager] game object created go_id=464, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:19:46.366 [Lua] [GameNetworkManager] game object created go_id=465, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:19:46.412 [Lua] [GameNetworkManager] game object created go_id=466, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:19:46.457 [Lua] [GameNetworkManager] game object created go_id=467, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:19:46.459 [Lua] [GameNetworkManager] game object created go_id=468, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:19:46.517 [Lua] [GameNetworkManager] game object created go_id=469, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:19:46.518 [Lua] [GameNetworkManager] game object created go_id=470, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:19:46.561 [Lua] [GameNetworkManager] game object created go_id=471, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:19:46.562 [Lua] [GameNetworkManager] game object created go_id=472, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:19:46.621 [Lua] [GameNetworkManager] game object created go_id=473, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:19:46.666 [Lua] [GameNetworkManager] game object created go_id=474, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:19:50.008 [Lua] [GameNetworkManager] game object created go_id=475, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:19:50.009 [Lua] [GameNetworkManager] game object created go_id=476, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:19:51.866 [Lua] [GameNetworkManager] game object was destroyed id=476 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:19:51.866 [Lua] [GameNetworkManager] game object was destroyed id=475 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:19:53.083 [Lua] [GameNetworkManager] game object created go_id=477, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:19:53.083 [Lua] [GameNetworkManager] game object created go_id=478, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:19:54.100 [Lua] [GameNetworkManager] game object created go_id=479, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:19:54.100 [Lua] [GameNetworkManager] game object created go_id=480, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:19:55.747 [Lua] [GameNetworkManager] game object created go_id=481, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:19:55.747 [Lua] [GameNetworkManager] game object created go_id=482, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:19:56.080 [Lua] [GameNetworkManager] game object created go_id=483, owner_id=11000010917b898 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:19:56.377 [Lua] [GameNetworkManager] game object was destroyed id=482 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:19:56.377 [Lua] [GameNetworkManager] game object was destroyed id=481 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:19:56.569 [Lua] [GameNetworkManager] game object was destroyed id=483 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:19:57.177 [Lua] [GameNetworkManager] game object was destroyed id=480 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:19:57.177 [Lua] [GameNetworkManager] game object was destroyed id=479 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:19:58.095 [Lua] [GameNetworkManager] game object was destroyed id=478 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:19:58.095 [Lua] [GameNetworkManager] game object was destroyed id=477 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:19:59.220 [Lua] [GameNetworkManager] game object created go_id=484, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:19:59.220 [Lua] [GameNetworkManager] game object created go_id=485, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:20:00.083 [Lua] [GameNetworkManager] game object was destroyed id=431 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:20:01.313 [Lua] [GameNetworkManager] game object created go_id=486, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:20:01.508 [Lua] [GameNetworkManager] game object created go_id=487, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:20:01.545 [Lua] [GameNetworkManager] game object created go_id=488, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:20:01.598 [Lua] [GameNetworkManager] game object created go_id=489, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:20:01.599 [Lua] [GameNetworkManager] game object created go_id=490, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:20:04.166 [Lua] [GameNetworkManager] game object created go_id=491, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:20:04.166 [Lua] [GameNetworkManager] game object created go_id=492, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:20:04.679 [Lua] [GameNetworkManager] game object was destroyed id=492 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:20:04.679 [Lua] [GameNetworkManager] game object was destroyed id=491 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:20:05.428 [Lua] [GameNetworkManager] game object created go_id=493, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:20:05.841 [Lua] [GameNetworkManager] game object created go_id=494, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:20:05.841 [Lua] [GameNetworkManager] game object created go_id=495, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:20:05.975 [Lua] [GameNetworkManager] game object was destroyed id=333 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:20:06.023 [Lua] [GameNetworkManager] game object created go_id=496, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:20:06.106 [Lua] [GameNetworkManager] game object created go_id=497, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:20:06.368 [Lua] [GameNetworkManager] game object created go_id=498, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:20:06.368 [Lua] [GameNetworkManager] game object created go_id=499, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:20:06.369 [Lua] [GameNetworkManager] game object was destroyed id=497 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:20:06.541 [Lua] [GameNetworkManager] game object created go_id=500, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:20:06.845 [Lua] [GameNetworkManager] game object was destroyed id=500 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:20:07.088 [Lua] [GameNetworkManager] game object was destroyed id=334 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:20:07.688 [Lua] [GameNetworkManager] game object created go_id=501, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:20:07.813 [Lua] [GameNetworkManager] game object was destroyed id=501 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:20:08.199 [Lua] [GameNetworkManager] game object created go_id=502, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:20:08.328 [Lua] [GameNetworkManager] game object created go_id=503, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:20:08.885 [Lua] [GameNetworkManager] game object created go_id=504, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:20:09.167 [Lua] [GameNetworkManager] game object created go_id=505, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:20:09.167 [Lua] [GameNetworkManager] game object created go_id=506, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:20:13.736 [Lua] [GameNetworkManager] game object created go_id=507, owner_id=11000010917b898 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 04:20:14.081 [Lua] [GameNetworkManager] game object was destroyed id=504 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:20:14.298 [Lua] [GameNetworkManager] game object created go_id=508, owner_id=11000010917b898 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 04:20:14.761 [Lua] [GameNetworkManager] game object was destroyed id=503 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:20:15.854 [Lua] [GameNetworkManager] game object created go_id=509, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:20:16.003 [Lua] [GameNetworkManager] game object was destroyed id=266 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:20:16.417 [Lua] [GameNetworkManager] game object was destroyed id=230 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:20:16.417 [Lua] [GameNetworkManager] game object was destroyed id=222 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:20:16.649 [Lua] [GameNetworkManager] game object created go_id=510, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:20:16.844 [Lua] [GameNetworkManager] game object was destroyed id=246 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:20:17.093 [Lua] [GameNetworkManager] game object was destroyed id=219 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:20:17.093 [Lua] [GameNetworkManager] game object was destroyed id=227 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:20:17.417 [Lua] [GameNetworkManager] game object was destroyed id=263 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:20:17.852 [Lua] [GameNetworkManager] game object was destroyed id=248 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:20:17.853 [Lua] [GameNetworkManager] game object was destroyed id=256 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:20:17.853 [Lua] [GameNetworkManager] game object was destroyed id=267 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:20:17.853 [Lua] [GameNetworkManager] game object was destroyed id=223 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:20:17.882 [Lua] [GameNetworkManager] game object was destroyed id=235 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:20:18.075 [Lua] [GameNetworkManager] game object was destroyed id=226 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:20:18.113 [Lua] [GameNetworkManager] game object was destroyed id=241 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:20:18.410 [Lua] [GameNetworkManager] game object was destroyed id=259 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:20:18.411 [Lua] [GameNetworkManager] game object was destroyed id=233 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:20:18.455 [Lua] [GameNetworkManager] game object was destroyed id=261 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:20:18.490 [Lua] [GameNetworkManager] game object was destroyed id=245 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:20:18.490 [Lua] [GameNetworkManager] game object was destroyed id=260 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:20:18.490 [Lua] [GameNetworkManager] game object was destroyed id=232 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:20:18.490 [Lua] [GameNetworkManager] game object was destroyed id=234 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:20:18.490 [Lua] [GameNetworkManager] game object was destroyed id=240 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:20:18.766 [Lua] [GameNetworkManager] game object was destroyed id=435 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:20:19.116 [Lua] [GameNetworkManager] game object was destroyed id=243 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:20:19.763 [Lua] [GameNetworkManager] game object was destroyed id=258 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:20:19.931 [Lua] [GameNetworkManager] game object created go_id=511, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:20:20.036 [Lua] [GameNetworkManager] game object was destroyed id=262 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:20:20.036 [Lua] [GameNetworkManager] game object was destroyed id=239 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:20:20.319 [Lua] [GameNetworkManager] game object was destroyed id=237 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:20:20.319 [Lua] [GameNetworkManager] game object was destroyed id=425 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:20:20.376 [Lua] [GameNetworkManager] game object was destroyed id=250 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:20:20.453 [Lua] [GameNetworkManager] game object was destroyed id=251 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:20:20.454 [Lua] [GameNetworkManager] game object was destroyed id=244 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:20:20.551 [Lua] [GameNetworkManager] game object was destroyed id=225 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:20:21.032 [Lua] [GameNetworkManager] game object was destroyed id=489 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:20:21.273 [Lua] [GameNetworkManager] game object was destroyed id=488 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:20:21.843 [Lua] [GameNetworkManager] game object created go_id=512, owner_id=11000010917b898 go_type=ai_unit go_created_func_name=game_object_created_network_unit 04:20:22.491 [Lua] [GameNetworkManager] game object was destroyed id=511 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:20:22.732 [Lua] [GameNetworkManager] game object was destroyed id=509 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:20:22.861 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xae33, position: 0 04:20:22.861 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xae33, position: 0 04:20:22.861 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xae33, position: 0 04:20:22.861 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xae33, position: 0 04:20:22.861 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xae33, position: 0 04:20:22.861 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xae33, position: 0 04:20:22.861 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xae33, position: 0 04:20:22.861 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xae33, position: 0 04:20:22.861 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xae33, position: 0 04:20:22.862 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xae33, position: 0 04:20:22.942 [Lua] [GameNetworkManager] game object was destroyed id=490 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:20:23.032 [Lua] [GameNetworkManager] game object was destroyed id=510 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:20:23.362 [Lua] [GameNetworkManager] game object was destroyed id=299 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:20:25.305 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:20:26.052 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:20:26.997 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:20:27.540 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:20:29.700 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:20:30.276 [Lua] [GameNetworkManager] game object created go_id=513, owner_id=11000010917b898 go_type=prop_unit go_created_func_name=game_object_created_network_unit 04:20:30.323 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:20:30.534 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:20:30.659 [Lua] [GameNetworkManager] game object was destroyed id=513 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:20:30.711 [Lua] [GameNetworkManager] game object created go_id=514, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:20:30.880 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:20:31.111 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:20:31.542 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:20:32.320 [Lua] [GameNetworkManager] game object created go_id=515, owner_id=11000010917b898 go_type=prop_unit go_created_func_name=game_object_created_network_unit 04:20:32.822 [Lua] [GameNetworkManager] game object created go_id=516, owner_id=11000010917b898 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 04:20:32.822 [Lua] [GameNetworkManager] game object was destroyed id=515 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:20:32.984 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:20:33.512 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:20:33.765 [Lua] [GameNetworkManager] game object created go_id=517, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:20:33.765 [Lua] [GameNetworkManager] game object created go_id=518, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:20:33.766 [Lua] [GameNetworkManager] game object was destroyed id=437 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:20:33.805 [Lua] [GameNetworkManager] game object was destroyed id=468 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:20:33.969 [Lua] [GameNetworkManager] game object was destroyed id=436 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:20:34.125 [Lua] [GameNetworkManager] game object created go_id=519, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:20:34.125 [Lua] [GameNetworkManager] game object created go_id=520, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:20:34.769 [Lua] [GameNetworkManager] game object created go_id=521, owner_id=11000010917b898 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:20:34.803 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:20:34.839 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:20:34.840 [Lua] [GameNetworkManager] game object was destroyed id=229 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:20:35.111 [Lua] [GameNetworkManager] game object created go_id=522, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:20:35.112 [Lua] [GameNetworkManager] game object created go_id=523, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:20:35.155 [Lua] [GameNetworkManager] game object created go_id=524, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:20:35.156 [Lua] [GameNetworkManager] game object was destroyed id=521 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:20:35.336 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:20:35.488 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:20:36.203 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:20:36.693 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:20:36.781 [Lua] [GameNetworkManager] game object created go_id=525, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:20:37.301 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:20:37.640 [Lua] [GameNetworkManager] game object created go_id=526, owner_id=11000010917b898 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:20:37.758 [Lua] [GameNetworkManager] game object was destroyed id=268 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:20:37.801 [Lua] [GameNetworkManager] game object created go_id=527, owner_id=11000010917b898 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 04:20:37.801 [Lua] [GameNetworkManager] game object was destroyed id=512 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:20:38.002 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:20:38.072 [Lua] [GameNetworkManager] game object was destroyed id=526 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:20:38.470 [Lua] [GameNetworkManager] game object was destroyed id=221 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:20:40.862 [Lua] [GameNetworkManager] game object was destroyed id=527 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:20:42.154 [Lua] [GameNetworkManager] game object was destroyed id=516 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:20:42.460 [Lua] [GameNetworkManager] game object was destroyed id=507 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:20:44.377 [Lua] [GameNetworkManager] game object was destroyed id=36 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:20:48.768 [Lua] [GameNetworkManager] game object was destroyed id=336 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:20:49.328 [Lua] [GameNetworkManager] game object was destroyed id=344 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:20:49.328 [Lua] [GameNetworkManager] game object was destroyed id=343 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:20:50.048 [Lua] [GameNetworkManager] game object was destroyed id=339 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:20:50.048 [Lua] [GameNetworkManager] game object was destroyed id=338 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:20:53.819 [Lua] [GameNetworkManager] game object was destroyed id=349 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:20:57.139 [Lua] [GameNetworkManager] game object was destroyed id=254 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:20:58.218 [Lua] [GameNetworkManager] game object created go_id=528, owner_id=11000010917b898 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:20:58.799 [Lua] [GameNetworkManager] game object was destroyed id=528 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:21:00.214 [Lua] [GameNetworkManager] game object created go_id=529, owner_id=11000010917b898 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:21:00.292 [Lua] [GameNetworkManager] game object was destroyed id=24 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:21:00.716 [Lua] [GameNetworkManager] game object was destroyed id=529 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:21:02.201 [Lua] [GameNetworkManager] game object created go_id=530, owner_id=11000010917b898 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:21:02.711 [Lua] [GameNetworkManager] game object was destroyed id=530 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:21:04.649 [Lua] [GameNetworkManager] game object created go_id=531, owner_id=11000010917b898 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:21:04.736 [Lua] [GameNetworkManager] game object was destroyed id=242 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:21:04.736 [Lua] [GameNetworkManager] game object was destroyed id=249 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:21:04.736 [Lua] [GameNetworkManager] game object was destroyed id=508 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:21:04.736 [Lua] [GameNetworkManager] game object was destroyed id=433 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:21:04.736 [Lua] [GameNetworkManager] game object was destroyed id=485 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:21:04.736 [Lua] [GameNetworkManager] game object was destroyed id=487 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:21:05.036 [Lua] [GameNetworkManager] game object was destroyed id=531 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:21:08.206 [Lua] [GameNetworkManager] game object created go_id=532, owner_id=11000010917b898 go_type=ai_unit go_created_func_name=game_object_created_network_unit 04:21:08.376 [Lua] [GameNetworkManager] game object was destroyed id=351 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:21:08.781 [Lua] [GameNetworkManager] game object was destroyed id=429 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:21:09.730 [Lua] [GameNetworkManager] game object created go_id=533, owner_id=11000010917b898 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 04:21:09.731 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 10 will change to a manual source. 04:21:09.792 [Lua] [GameNetworkManager] game object created go_id=534, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:21:09.828 [Lua] [GameNetworkManager] game object created go_id=535, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:21:11.199 [Lua] [GameNetworkManager] game object was destroyed id=356 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:21:11.400 [Lua] [GameNetworkManager] game object created go_id=536, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:21:11.595 [Lua] [GameNetworkManager] game object was destroyed id=494 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:21:11.966 [Lua] [GameNetworkManager] game object was destroyed id=353 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:21:12.215 [Lua] [ChatManager][1]System: franleon8181 picked up a Tome 04:21:12.215 [Lua] [GameNetworkManager] game object was destroyed id=10 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:21:12.278 [Lua] [GameNetworkManager] game object created go_id=537, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:21:12.865 [Lua] [GameNetworkManager] game object was destroyed id=498 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:21:13.809 [Lua] [GameNetworkManager] game object created go_id=538, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:21:18.323 [Lua] [GameNetworkManager] game object was destroyed id=536 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:21:20.872 [Lua] [GameNetworkManager] game object created go_id=539, owner_id=11000010917b898 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:21:22.818 [Lua] [GameNetworkManager] game object created go_id=540, owner_id=11000010917b898 go_type=prop_unit go_created_func_name=game_object_created_network_unit 04:21:22.894 [Lua] [GameNetworkManager] game object created go_id=541, owner_id=11000010917b898 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:21:23.379 [Lua] [GameNetworkManager] game object created go_id=542, owner_id=11000010917b898 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 04:21:23.379 [Lua] [GameNetworkManager] game object was destroyed id=540 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:21:24.522 [Lua] [GameNetworkManager] game object created go_id=543, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:21:24.718 [Lua] [GameNetworkManager] game object was destroyed id=541 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:21:24.808 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:21:24.849 [Lua] [GameNetworkManager] game object created go_id=544, owner_id=11000010917b898 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:21:24.879 [Lua] [GameNetworkManager] game object created go_id=545, owner_id=11000010917b898 go_type=prop_unit go_created_func_name=game_object_created_network_unit 04:21:25.346 [Lua] [GameNetworkManager] game object was destroyed id=544 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:21:25.427 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:21:25.428 [Lua] [GameNetworkManager] game object created go_id=546, owner_id=11000010917b898 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 04:21:25.428 [Lua] [GameNetworkManager] game object was destroyed id=545 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:21:25.458 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:21:25.617 [Lua] [GameNetworkManager] game object was destroyed id=543 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:21:25.791 [Lua] [GameNetworkManager] game object created go_id=547, owner_id=11000010917b898 go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit 04:21:25.905 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:21:26.047 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:21:26.463 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:21:26.951 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:21:27.091 [Lua] [GameNetworkManager] game object was destroyed id=502 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:21:27.091 [Lua] [GameNetworkManager] game object was destroyed id=493 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:21:27.091 [Lua] [GameNetworkManager] game object was destroyed id=506 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:21:27.339 [Lua] [GameNetworkManager] game object was destroyed id=539 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:21:27.450 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:21:27.490 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:21:27.984 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:21:28.709 [Lua] [GameNetworkManager] game object created go_id=548, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:21:29.144 [Lua] [GameNetworkManager] game object was destroyed id=537 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:21:29.144 [Lua] [GameNetworkManager] game object was destroyed id=538 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:21:31.156 [Lua] [GameNetworkManager] game object was destroyed id=547 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:21:31.910 [Lua] [GameNetworkManager] game object created go_id=549, owner_id=11000010917b898 go_type=ai_unit go_created_func_name=game_object_created_network_unit 04:21:32.627 [Lua] [GameNetworkManager] game object was destroyed id=542 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:21:33.028 [Lua] [GameNetworkManager] game object was destroyed id=549 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:21:35.366 [Lua] [GameNetworkManager] game object was destroyed id=546 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:21:35.591 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:21:36.197 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:21:40.846 [Lua] [GameNetworkManager] game object created go_id=550, owner_id=11000010917b898 go_type=ai_unit go_created_func_name=game_object_created_network_unit 04:21:40.883 [Lua] [GameNetworkManager] game object was destroyed id=499 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:21:43.130 [Lua] [GameNetworkManager] game object was destroyed id=484 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:21:45.397 [Lua] [GameNetworkManager] game object was destroyed id=486 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:21:46.347 [Lua] [GameNetworkManager] game object was destroyed id=519 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:21:46.459 [Lua] [GameNetworkManager] game object created go_id=551, owner_id=11000010917b898 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:21:46.548 [Lua] [GameNetworkManager] game object was destroyed id=518 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:21:46.683 [Lua] [GameNetworkManager] game object created go_id=552, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:21:46.988 [Lua] [GameNetworkManager] game object was destroyed id=551 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:21:47.344 [Lua] [GameNetworkManager] game object created go_id=553, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:21:47.635 [Lua] [GameNetworkManager] game object was destroyed id=496 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:21:47.746 [Lua] [GameNetworkManager] game object created go_id=554, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:21:48.145 [Lua] [GameNetworkManager] game object was destroyed id=514 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:21:49.010 [Lua] [GameNetworkManager] game object was destroyed id=505 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:21:49.063 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:21:49.136 [Lua] [GameNetworkManager] game object created go_id=555, owner_id=11000010917b898 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:21:49.447 [Lua] [GameNetworkManager] game object was destroyed id=525 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:21:49.577 [Lua] [GameNetworkManager] game object was destroyed id=555 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:21:49.660 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:21:50.270 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:21:50.783 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:21:51.763 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:21:52.253 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:21:53.162 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:21:53.702 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:21:54.359 [Lua] [GameNetworkManager] game object was destroyed id=495 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:21:55.534 [Lua] [GameNetworkManager] game object created go_id=556, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:21:56.722 [Lua] [GameNetworkManager] game object created go_id=557, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:21:57.079 [Lua] [GameNetworkManager] game object created go_id=558, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:21:57.102 [Lua] [GameNetworkManager] game object created go_id=559, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:21:57.315 [Lua] [GameNetworkManager] game object created go_id=560, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:21:57.750 [Lua] [GameNetworkManager] game object was destroyed id=560 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:21:57.987 [Lua] [GameNetworkManager] game object created go_id=561, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:21:58.791 [Lua] [GameNetworkManager] game object created go_id=562, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:21:58.791 [Lua] [GameNetworkManager] game object created go_id=563, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:21:59.416 [Lua] [GameNetworkManager] game object created go_id=564, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:21:59.459 [Lua] [GameNetworkManager] game object created go_id=565, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:21:59.459 [Lua] [GameNetworkManager] game object created go_id=566, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:21:59.460 [Lua] [GameNetworkManager] game object was destroyed id=533 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:21:59.791 [Lua] [GameNetworkManager] game object created go_id=567, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:21:59.903 [Lua] [GameNetworkManager] game object created go_id=568, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:22:02.010 [Lua] [GameNetworkManager] game object was destroyed id=523 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:22:02.010 [Lua] [GameNetworkManager] game object was destroyed id=524 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:22:02.010 [Lua] [GameNetworkManager] game object was destroyed id=522 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:22:02.010 [Lua] [GameNetworkManager] game object was destroyed id=517 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:22:02.481 [Lua] [GameNetworkManager] game object created go_id=569, owner_id=11000010917b898 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:22:02.678 [Lua] [GameNetworkManager] game object was destroyed id=532 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:22:03.250 [Lua] [GameNetworkManager] game object was destroyed id=569 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:22:04.047 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:22:04.472 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:22:05.345 [Lua] [GameNetworkManager] game object was destroyed id=28 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:22:06.231 [Lua] [GameNetworkManager] game object created go_id=570, owner_id=11000010917b898 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 04:22:06.423 [Lua] [GameNetworkManager] game object created go_id=571, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:22:07.333 [Lua] [GameNetworkManager] game object created go_id=572, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:22:07.582 [Lua] [GameNetworkManager] game object created go_id=573, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:22:07.582 [Lua] [GameNetworkManager] game object created go_id=574, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:22:07.941 [Lua] [GameNetworkManager] game object created go_id=575, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:22:07.941 [Lua] [GameNetworkManager] game object created go_id=576, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:22:07.965 [Lua] [GameNetworkManager] game object created go_id=577, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:22:08.175 [Lua] [GameNetworkManager] game object was destroyed id=550 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:22:08.175 [Lua] [GameNetworkManager] game object was destroyed id=520 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:22:08.643 [Lua] [GameNetworkManager] game object was destroyed id=570 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:22:08.857 [Lua] [GameNetworkManager] game object created go_id=578, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:22:08.998 [Lua] [GameNetworkManager] game object created go_id=579, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:22:09.072 [Lua] [GameNetworkManager] game object created go_id=580, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:22:09.107 [Lua] [GameNetworkManager] game object created go_id=581, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:22:09.143 [Lua] [GameNetworkManager] game object created go_id=582, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:22:09.206 [Lua] [GameNetworkManager] game object created go_id=583, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:22:09.207 [Lua] [GameNetworkManager] game object created go_id=584, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:22:09.257 [Lua] [GameNetworkManager] game object created go_id=585, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:22:09.305 [Lua] [GameNetworkManager] game object created go_id=586, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:22:09.379 [Lua] [GameNetworkManager] game object created go_id=587, owner_id=11000010917b898 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 04:22:10.080 [Lua] [GameNetworkManager] game object created go_id=588, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:22:10.266 [Lua] [GameNetworkManager] game object was destroyed id=588 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:22:11.411 [Lua] [GameNetworkManager] game object was destroyed id=587 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:22:11.587 [Lua] [GameNetworkManager] game object created go_id=589, owner_id=11000010917b898 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 04:22:13.130 [Lua] [GameNetworkManager] game object created go_id=590, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:22:13.656 [Lua] [GameNetworkManager] game object was destroyed id=589 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:22:14.684 [Lua] [GameNetworkManager] game object was destroyed id=590 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:22:15.283 [Lua] [GameNetworkManager] game object was destroyed id=580 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:22:16.366 [Lua] [GameNetworkManager] game object was destroyed id=123 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:22:16.978 [Lua] [GameNetworkManager] game object created go_id=591, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:22:18.690 [Lua] [GameNetworkManager] game object created go_id=592, owner_id=11000010917b898 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:22:18.836 [Lua] [GameNetworkManager] game object created go_id=593, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:22:19.257 [Lua] [GameNetworkManager] game object was destroyed id=592 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:22:20.193 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000011801be0c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:22:20.405 [Lua] [GameNetworkManager] game object created go_id=594, owner_id=11000010917b898 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 04:22:20.539 [Lua] [GameNetworkManager] game object was destroyed id=593 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:22:20.720 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011801be0c 04:22:20.815 [Lua] [GameNetworkManager] game object created go_id=595, owner_id=11000010917b898 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:22:21.109 [Lua] [GameNetworkManager] game object created go_id=596, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:22:21.146 [Lua] [GameNetworkManager] game object was destroyed id=82 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:22:21.192 [Lua] [GameNetworkManager] game object was destroyed id=595 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:22:21.646 [Lua] [GameNetworkManager] game object was destroyed id=596 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:22:22.850 [Lua] [GameNetworkManager] game object was destroyed id=140 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:22:23.153 [Lua] [GameNetworkManager] game object was destroyed id=146 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:22:23.564 [Lua] [GameNetworkManager] game object was destroyed id=80 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:22:24.204 [Lua] [GameNetworkManager] game object created go_id=597, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:22:24.254 [Lua] [GameNetworkManager] game object created go_id=598, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:22:24.255 [Lua] [GameNetworkManager] game object created go_id=599, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:22:24.286 [Lua] [GameNetworkManager] game object created go_id=600, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:22:24.286 [Lua] [GameNetworkManager] game object created go_id=601, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:22:24.331 [Lua] [GameNetworkManager] game object created go_id=602, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:22:24.332 [Lua] [GameNetworkManager] game object created go_id=603, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:22:24.378 [Lua] [GameNetworkManager] game object created go_id=604, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:22:24.379 [Lua] [GameNetworkManager] game object created go_id=605, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:22:24.413 [Lua] [GameNetworkManager] game object created go_id=606, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:22:24.413 [Lua] [GameNetworkManager] game object created go_id=607, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:22:24.466 [Lua] [GameNetworkManager] game object created go_id=608, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:22:24.467 [Lua] [GameNetworkManager] game object created go_id=609, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:22:24.511 [Lua] [GameNetworkManager] game object created go_id=610, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:22:24.566 [Lua] [GameNetworkManager] game object created go_id=611, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:22:24.567 [Lua] [GameNetworkManager] game object created go_id=612, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:22:25.516 [Lua] [GameNetworkManager] game object was destroyed id=594 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:22:26.923 [Lua] [GameNetworkManager] game object was destroyed id=535 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:22:26.923 [Lua] [GameNetworkManager] game object was destroyed id=534 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:22:29.905 [Lua] [GameNetworkManager] game object was destroyed id=228 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:22:32.551 [Lua] [GameNetworkManager] game object created go_id=613, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:22:33.193 [Lua] [GameNetworkManager] game object was destroyed id=613 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:22:33.922 [Lua] [GameNetworkManager] game object created go_id=614, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:22:37.928 [Lua] [GameNetworkManager] game object created go_id=615, owner_id=11000010917b898 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 04:22:37.928 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 159 will change to a manual source. 04:22:38.442 [Lua] [GameNetworkManager] game object created go_id=616, owner_id=11000010917b898 go_type=ai_unit_ratling_gunner go_created_func_name=game_object_created_network_unit 04:22:38.993 [Lua] [GameNetworkManager] game object created go_id=617, owner_id=11000010917b898 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 04:22:39.479 [Lua] [GameNetworkManager] game object created go_id=618, owner_id=11000010917b898 go_type=ai_unit go_created_func_name=game_object_created_network_unit 04:22:41.536 [Lua] [GameNetworkManager] game object created go_id=619, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:22:43.307 [Lua] [GameNetworkManager] game object was destroyed id=619 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:22:45.086 [Lua] [GameNetworkManager] game object created go_id=620, owner_id=11000010917b898 go_type=prop_unit go_created_func_name=game_object_created_network_unit 04:22:45.609 [Lua] [GameNetworkManager] game object created go_id=621, owner_id=11000010917b898 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 04:22:45.609 [Lua] [GameNetworkManager] game object was destroyed id=620 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:22:46.181 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xae33, position: 0 04:22:46.181 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xae33, position: 0 04:22:46.181 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xae33, position: 0 04:22:46.906 [Lua] [GameNetworkManager] game object created go_id=622, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:22:47.100 [Lua] [GameNetworkManager] game object created go_id=623, owner_id=11000010917b898 go_type=prop_unit go_created_func_name=game_object_created_network_unit 04:22:47.540 [Lua] [GameNetworkManager] game object created go_id=624, owner_id=11000010917b898 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:22:47.652 [Lua] [GameNetworkManager] game object created go_id=625, owner_id=11000010917b898 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 04:22:47.652 [Lua] [GameNetworkManager] game object was destroyed id=623 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:22:47.909 [Lua] [GameNetworkManager] game object was destroyed id=624 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:22:48.579 [Lua] [GameNetworkManager] game object created go_id=626, owner_id=11000010917b898 go_type=damage_blob_unit go_created_func_name=game_object_created_network_unit 04:22:49.845 [Lua] 1 4 04:22:50.131 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:22:50.286 [Lua] [GameNetworkManager] game object created go_id=627, owner_id=11000010917b898 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:22:50.694 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:22:50.694 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:22:50.775 [Lua] [GameNetworkManager] game object was destroyed id=627 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:22:51.188 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:22:51.453 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:22:51.779 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:22:54.035 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:22:54.562 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:22:54.634 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:22:55.039 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:22:55.125 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:22:55.430 [Lua] [GameNetworkManager] game object was destroyed id=626 with type=damage_blob_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:22:55.635 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:22:56.173 [Lua] [GameNetworkManager] game object was destroyed id=621 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:22:56.834 [Lua] [GameNetworkManager] game object created go_id=628, owner_id=11000010917b898 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:22:57.368 [Lua] [GameNetworkManager] game object was destroyed id=628 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:22:58.456 [Lua] [GameNetworkManager] game object was destroyed id=625 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:23:00.290 [Lua] [GameNetworkManager] game object created go_id=629, owner_id=11000010917b898 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:23:01.446 [Lua] [GameNetworkManager] game object created go_id=630, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:23:02.260 [Lua] [GameNetworkManager] game object created go_id=631, owner_id=11000010917b898 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:23:02.800 [Lua] [GameNetworkManager] game object was destroyed id=631 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:23:04.732 [Lua] [GameNetworkManager] game object was destroyed id=20 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:23:05.152 [Lua] [GameNetworkManager] game object was destroyed id=630 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:23:07.387 [Lua] [GameNetworkManager] game object created go_id=632, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:23:07.430 [Lua] [GameNetworkManager] game object was destroyed id=629 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:23:10.146 [Lua] [GameNetworkManager] game object was destroyed id=548 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:23:13.149 [Lua] [GameNetworkManager] game object was destroyed id=420 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:23:14.272 [Lua] [GameNetworkManager] game object was destroyed id=615 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:23:15.728 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:23:15.879 [Lua] [GameNetworkManager] game object was destroyed id=617 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:23:16.168 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:23:16.917 [Lua] [GameNetworkManager] game object was destroyed id=554 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:23:17.790 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:23:18.262 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:23:18.789 [Lua] [GameNetworkManager] game object created go_id=633, owner_id=11000010917b898 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:23:18.966 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:23:18.998 [Lua] [GameNetworkManager] game object was destroyed id=556 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:23:19.211 [Lua] [GameNetworkManager] game object was destroyed id=633 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:23:19.397 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:23:22.838 [Lua] [GameNetworkManager] game object created go_id=634, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:23:28.849 [Lua] [GameNetworkManager] game object created go_id=635, owner_id=11000010917b898 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 04:23:28.850 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 24 will change to a manual source. 04:23:29.071 [Lua] [GameNetworkManager] game object was destroyed id=552 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:23:29.203 [Lua] [GameNetworkManager] game object was destroyed id=634 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:23:29.205 [Lua] [GameNetworkManager] game object was destroyed id=616 with type=ai_unit_ratling_gunner, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:23:29.205 [Lua] [GameNetworkManager] game object was destroyed id=284 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:23:29.205 [Lua] [GameNetworkManager] game object was destroyed id=618 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:23:30.060 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:23:30.520 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:23:31.182 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:23:31.375 [Lua] [GameNetworkManager] game object created go_id=636, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:23:31.413 [Lua] [GameNetworkManager] game object was destroyed id=294 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:23:31.600 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:23:32.920 [Lua] [GameNetworkManager] game object created go_id=637, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:23:35.298 [Lua] [GameNetworkManager] game object created go_id=638, owner_id=11000010917b898 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:23:35.470 [Lua] [GameNetworkManager] game object created go_id=639, owner_id=11000010917b898 go_type=ai_unit_pack_master go_created_func_name=game_object_created_network_unit 04:23:35.578 [Lua] [GameNetworkManager] game object created go_id=640, owner_id=11000010917b898 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 04:23:35.868 [Lua] [GameNetworkManager] game object was destroyed id=638 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:23:37.568 [Lua] [ChatManager][1]System: ThePixel picked up a Tome 04:23:37.568 [Lua] [GameNetworkManager] game object was destroyed id=15 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:23:40.627 [Lua] [GameNetworkManager] game object created go_id=641, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:23:40.665 [Lua] [GameNetworkManager] game object was destroyed id=640 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:23:41.425 [Lua] [GameNetworkManager] game object was destroyed id=641 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:23:41.657 [Lua] [GameNetworkManager] game object created go_id=642, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:23:42.160 [Lua] [GameNetworkManager] game object created go_id=643, owner_id=11000010917b898 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:23:42.393 [Lua] [GameNetworkManager] game object was destroyed id=642 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:23:42.737 [Lua] [GameNetworkManager] game object was destroyed id=643 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:23:44.157 [Lua] [GameNetworkManager] game object created go_id=644, owner_id=11000010917b898 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:23:44.596 [Lua] [GameNetworkManager] game object was destroyed id=644 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:23:45.092 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:23:45.593 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:23:45.896 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:23:46.110 [Lua] [GameNetworkManager] game object created go_id=645, owner_id=11000010917b898 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:23:46.334 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:23:46.487 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:23:46.528 [Lua] [GameNetworkManager] game object was destroyed id=645 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:23:46.891 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:23:47.800 [Lua] [GameNetworkManager] game object created go_id=646, owner_id=11000010917b898 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:23:47.968 [Lua] [GameNetworkManager] game object was destroyed id=636 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:23:48.159 [Lua] [GameNetworkManager] game object was destroyed id=646 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:23:48.593 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:23:49.022 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:23:52.357 [Lua] [GameNetworkManager] game object created go_id=647, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:23:53.440 [Lua] [GameNetworkManager] game object was destroyed id=561 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:23:53.440 [Lua] [GameNetworkManager] game object was destroyed id=562 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:23:53.639 [Lua] [GameNetworkManager] game object was destroyed id=564 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:23:53.709 [Lua] [GameNetworkManager] game object created go_id=648, owner_id=11000010917b898 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:23:54.108 [Lua] [GameNetworkManager] game object was destroyed id=648 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:23:55.523 [Lua] [GameNetworkManager] game object was destroyed id=563 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:23:55.609 [Lua] [GameNetworkManager] game object created go_id=649, owner_id=11000010917b898 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:23:55.981 [Lua] [GameNetworkManager] game object was destroyed id=649 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:23:56.180 [Lua] [GameNetworkManager] game object was destroyed id=558 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:23:56.976 [Lua] [GameNetworkManager] game object was destroyed id=565 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:24:01.683 [Lua] [GameNetworkManager] game object created go_id=650, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:24:01.683 [Lua] [GameNetworkManager] game object created go_id=651, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:24:03.134 [Lua] [GameNetworkManager] game object was destroyed id=573 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:24:03.172 [Lua] [GameNetworkManager] game object created go_id=652, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:24:03.172 [Lua] [GameNetworkManager] game object created go_id=653, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 04:24:03.222 [Lua] [GameNetworkManager] game object created go_id=654, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 04:24:03.310 [Lua] [GameNetworkManager] game object created go_id=655, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 04:24:03.311 [Lua] [GameNetworkManager] game object created go_id=656, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 04:24:03.312 [Lua] [GameNetworkManager] game object created go_id=657, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 04:24:04.350 [Lua] [GameNetworkManager] game object was destroyed id=575 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:24:04.405 [Lua] [GameNetworkManager] game object was destroyed id=582 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:24:05.068 [Lua] [GameNetworkManager] game object was destroyed id=571 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:24:05.783 [Lua] [GameNetworkManager] game object was destroyed id=572 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:24:07.801 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xae33, position: 71207 04:24:09.229 [Lua] [GameNetworkManager] game object was destroyed id=591 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:24:12.105 [Lua] [GameNetworkManager] game object created go_id=658, owner_id=11000010917b898 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 04:24:12.865 [Lua] [GameNetworkManager] game object was destroyed id=637 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:24:13.372 [Lua] [GameNetworkManager] game object was destroyed id=639 with type=ai_unit_pack_master, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:24:13.496 [Lua] [GameNetworkManager] game object was destroyed id=653 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:24:13.496 [Lua] [GameNetworkManager] game object was destroyed id=654 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:24:13.496 [Lua] [GameNetworkManager] game object was destroyed id=652 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:24:14.159 [Lua] [GameNetworkManager] game object created go_id=659, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:24:14.159 [Lua] [GameNetworkManager] game object created go_id=660, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 04:24:14.159 [Lua] [GameNetworkManager] game object was destroyed id=658 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:24:14.204 [Lua] [GameNetworkManager] game object created go_id=661, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 04:24:14.495 [Lua] [GameNetworkManager] game object was destroyed id=656 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:24:14.495 [Lua] [GameNetworkManager] game object was destroyed id=657 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:24:14.496 [Lua] [GameNetworkManager] game object was destroyed id=655 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:24:14.531 [Lua] [GameNetworkManager] game object was destroyed id=660 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:24:14.531 [Lua] [GameNetworkManager] game object was destroyed id=661 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:24:14.531 [Lua] [GameNetworkManager] game object was destroyed id=659 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:24:14.805 [Lua] [GameNetworkManager] game object created go_id=662, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:24:14.805 [Lua] [GameNetworkManager] game object created go_id=663, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 04:24:14.845 [Lua] [GameNetworkManager] game object created go_id=664, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 04:24:15.588 [Lua] [GameNetworkManager] game object created go_id=665, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:24:15.631 [Lua] [GameNetworkManager] game object created go_id=666, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:24:15.632 [Lua] [GameNetworkManager] game object created go_id=667, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:24:15.675 [Lua] [GameNetworkManager] game object created go_id=668, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:24:15.676 [Lua] [GameNetworkManager] game object created go_id=669, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:24:15.717 [Lua] [GameNetworkManager] game object created go_id=670, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:24:15.718 [Lua] [GameNetworkManager] game object created go_id=671, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:24:16.176 [Lua] [GameNetworkManager] game object was destroyed id=663 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:24:16.176 [Lua] [GameNetworkManager] game object was destroyed id=664 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:24:16.176 [Lua] [GameNetworkManager] game object was destroyed id=662 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:24:16.915 [Lua] [GameNetworkManager] game object created go_id=672, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:24:16.915 [Lua] [GameNetworkManager] game object created go_id=673, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 04:24:16.949 [Lua] [GameNetworkManager] game object created go_id=674, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 04:24:17.723 [Lua] [GameNetworkManager] game object created go_id=675, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:24:17.924 [Lua] [GameNetworkManager] game object created go_id=676, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:24:23.019 [Lua] [GameNetworkManager] game object created go_id=677, owner_id=11000010917b898 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 04:24:25.028 [Lua] [GameNetworkManager] game object was destroyed id=677 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:24:25.062 [Lua] [GameNetworkManager] game object was destroyed id=676 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:24:25.556 [Lua] [GameNetworkManager] game object was destroyed id=675 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:24:25.741 [Lua] [GameNetworkManager] game object created go_id=678, owner_id=11000010917b898 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 04:24:27.809 [Lua] [GameNetworkManager] game object was destroyed id=678 with type=aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:24:28.097 [Lua] [GameNetworkManager] game object was destroyed id=614 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:24:29.572 [Lua] [GameNetworkManager] game object created go_id=679, owner_id=11000010917b898 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:24:30.131 [Lua] [GameNetworkManager] game object was destroyed id=679 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:24:32.336 [Lua] [GameNetworkManager] game object created go_id=680, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:24:32.805 [Lua] [GameNetworkManager] game object was destroyed id=680 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:24:33.084 [Lua] [GameNetworkManager] game object created go_id=681, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:24:33.322 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xae33, position: 71207 04:24:34.892 [Lua] [GameNetworkManager] game object created go_id=682, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:24:35.013 [Lua] [GameNetworkManager] game object created go_id=683, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 04:24:35.042 [Lua] [GameNetworkManager] game object created go_id=684, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 04:24:37.841 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xae33, position: 0 04:24:37.841 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xae33, position: 0 04:24:37.841 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xae33, position: 0 04:24:37.841 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xae33, position: 0 04:24:37.841 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xae33, position: 0 04:24:37.841 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xae33, position: 0 04:24:37.841 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xae33, position: 0 04:24:37.841 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xae33, position: 0 04:24:37.841 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xae33, position: 0 04:24:37.841 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xae33, position: 0 04:24:41.135 [Lua] [GameNetworkManager] game object created go_id=685, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 04:24:41.170 [Lua] [GameNetworkManager] game object created go_id=686, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 04:24:41.172 [Lua] [GameNetworkManager] game object created go_id=687, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 04:24:41.298 [Lua] [GameNetworkManager] game object was destroyed id=622 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:24:41.649 [Lua] [GameNetworkManager] game object created go_id=688, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:24:43.470 [Lua] [GameNetworkManager] game object created go_id=689, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:24:43.731 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xae33, position: 282899 04:24:44.049 [Lua] [GameNetworkManager] game object was destroyed id=632 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:24:45.854 [Lua] [GameNetworkManager] game object was destroyed id=681 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:24:46.173 [Lua] [ChatManager][1]System: Giorno Gabbana lit the candle under the rock 04:24:47.957 [Lua] [GameNetworkManager] game object created go_id=690, owner_id=11000010917b898 go_type=ai_unit go_created_func_name=game_object_created_network_unit 04:24:48.486 [Lua] [GameNetworkManager] game object created go_id=691, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:24:48.747 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:24:49.515 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:24:51.779 [Lua] [GameNetworkManager] game object created go_id=692, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:24:52.204 [Lua] [GameNetworkManager] game object was destroyed id=692 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:24:53.065 [Lua] [GameNetworkManager] game object created go_id=693, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:24:53.275 [Lua] [GameNetworkManager] game object created go_id=694, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:24:53.315 [Lua] [GameNetworkManager] game object was destroyed id=610 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:24:53.866 [Lua] [GameNetworkManager] game object was destroyed id=694 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:24:54.199 [Lua] [GameNetworkManager] game object was destroyed id=693 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:24:55.168 [Lua] [GameNetworkManager] game object created go_id=695, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:24:55.467 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:24:55.704 [Lua] [GameNetworkManager] game object created go_id=696, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:24:55.966 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:24:56.065 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:24:56.389 [Lua] [GameNetworkManager] game object created go_id=697, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:24:56.543 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:24:56.693 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:24:57.131 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:24:57.309 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:24:57.668 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:24:58.147 [Lua] [GameNetworkManager] game object was destroyed id=697 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:24:58.238 [Lua] [GameNetworkManager] game object was destroyed id=691 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:24:58.455 [Lua] [GameNetworkManager] game object was destroyed id=696 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:24:58.532 [Lua] [GameNetworkManager] game object created go_id=698, owner_id=11000010917b898 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:24:58.980 [Lua] [GameNetworkManager] game object was destroyed id=698 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:25:00.660 [Lua] [GameNetworkManager] game object created go_id=699, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:25:00.705 [Lua] [GameNetworkManager] game object created go_id=700, owner_id=11000010917b898 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:25:01.202 [Lua] [GameNetworkManager] game object was destroyed id=700 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:25:01.467 [Lua] [GameNetworkManager] game object created go_id=701, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:25:01.693 [Lua] [GameNetworkManager] game object created go_id=702, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 04:25:01.754 [Lua] [GameNetworkManager] game object created go_id=703, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 04:25:01.755 [Lua] [GameNetworkManager] game object created go_id=704, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_shield_and_target go_created_func_name=game_object_created_network_unit 04:25:02.503 [Lua] [GameNetworkManager] game object was destroyed id=701 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:25:03.543 [Lua] [GameNetworkManager] game object was destroyed id=291 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:25:03.648 [Lua] [GameNetworkManager] game object created go_id=705, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:25:03.751 [Lua] [GameNetworkManager] game object was destroyed id=705 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:25:03.804 [Lua] [GameNetworkManager] game object created go_id=706, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:25:05.496 [Lua] [GameNetworkManager] game object was destroyed id=281 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:25:06.492 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 133 will change to a manual source. 04:25:07.089 [Lua] [GameNetworkManager] game object created go_id=707, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:25:07.583 [Lua] [GameNetworkManager] game object was destroyed id=316 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:25:07.927 [Lua] [GameNetworkManager] game object was destroyed id=671 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:25:08.130 [Lua] [GameNetworkManager] game object was destroyed id=669 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:25:08.760 [Lua] [GameNetworkManager] game object was destroyed id=157 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:25:09.659 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:25:10.257 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:25:10.326 [Lua] [GameNetworkManager] game object was destroyed id=706 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:25:10.326 [Lua] [GameNetworkManager] game object was destroyed id=699 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:25:10.347 [Lua] [GameNetworkManager] game object was destroyed id=707 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:25:10.434 [Lua] [GameNetworkManager] game object created go_id=708, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:25:10.434 [Lua] [GameNetworkManager] game object created go_id=709, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:25:10.434 [Lua] [GameNetworkManager] game object created go_id=710, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:25:10.529 [Lua] [GameNetworkManager] game object was destroyed id=708 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:25:10.585 [Lua] [GameNetworkManager] game object was destroyed id=709 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:25:10.585 [Lua] [GameNetworkManager] game object was destroyed id=710 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:25:11.034 [Lua] [GameNetworkManager] game object created go_id=711, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:25:11.034 [Lua] [GameNetworkManager] game object created go_id=712, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:25:11.083 [Lua] [GameNetworkManager] game object created go_id=713, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:25:12.068 [Lua] [GameNetworkManager] game object created go_id=714, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:25:12.069 [Lua] [GameNetworkManager] game object was destroyed id=690 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:25:15.754 [Lua] [GameNetworkManager] game object created go_id=715, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:25:15.776 [Lua] [GameNetworkManager] game object was destroyed id=306 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:25:16.205 [Lua] [GameNetworkManager] game object was destroyed id=683 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:25:16.530 [Lua] [GameNetworkManager] game object was destroyed id=674 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:25:23.516 [Lua] [GameNetworkManager] game object was destroyed id=48 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:25:25.780 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:25:26.314 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:25:26.948 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:25:27.348 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:25:28.123 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:25:28.345 [Lua] [ChatManager][1]System: Giorno Gabbana lit the candle behind the tent 04:25:28.529 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:25:29.599 [Lua] [GameNetworkManager] game object was destroyed id=689 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:25:30.441 [Lua] [GameNetworkManager] game object created go_id=716, owner_id=11000010917b898 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 04:25:30.441 [Lua] [GameNetworkManager] game object created go_id=717, owner_id=11000010917b898 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 04:25:30.441 [Lua] [GameNetworkManager] game object created go_id=718, owner_id=11000010917b898 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 04:25:30.657 [Lua] [GameNetworkManager] game object created go_id=719, owner_id=11000010917b898 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 04:25:30.785 [Lua] [GameNetworkManager] game object was destroyed id=713 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:25:30.820 [Lua] [GameNetworkManager] game object created go_id=720, owner_id=11000010917b898 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 04:25:31.027 [Lua] [GameNetworkManager] game object created go_id=721, owner_id=11000010917b898 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 04:25:31.228 [Lua] [GameNetworkManager] game object created go_id=722, owner_id=11000010917b898 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 04:25:31.443 [Lua] [GameNetworkManager] game object was destroyed id=711 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:25:31.476 [Lua] [GameNetworkManager] game object was destroyed id=666 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:25:31.476 [Lua] [GameNetworkManager] game object was destroyed id=686 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:25:31.476 [Lua] [GameNetworkManager] game object was destroyed id=685 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:25:31.645 [Lua] [GameNetworkManager] game object was destroyed id=688 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:25:32.100 [Lua] [GameNetworkManager] game object was destroyed id=651 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:25:32.286 [Lua] [GameNetworkManager] game object created go_id=723, owner_id=11000010917b898 go_type=ai_unit go_created_func_name=game_object_created_network_unit 04:25:32.466 [Lua] [GameNetworkManager] game object created go_id=724, owner_id=11000010917b898 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:25:32.910 [Lua] [GameNetworkManager] game object created go_id=725, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:25:33.076 [Lua] [GameNetworkManager] game object was destroyed id=650 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:25:33.108 [Lua] [GameNetworkManager] game object was destroyed id=724 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:25:33.344 [Lua] [GameNetworkManager] game object was destroyed id=725 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:25:33.969 [Lua] [GameNetworkManager] game object created go_id=2135, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:25:33.969 [Lua] [GameNetworkManager] game object created go_id=726, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:25:34.347 [Lua] [GameNetworkManager] game object was destroyed id=718 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:25:34.544 [Lua] [GameNetworkManager] game object was destroyed id=726 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:25:34.582 [Lua] [GameNetworkManager] game object was destroyed id=719 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:25:34.674 [Lua] [GameNetworkManager] game object created go_id=727, owner_id=11000010917b898 go_type=ai_unit_vortex go_created_func_name=game_object_created_network_unit 04:25:34.785 [Lua] [GameNetworkManager] game object was destroyed id=720 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:25:34.785 [Lua] [GameNetworkManager] game object was destroyed id=727 with type=ai_unit_vortex, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:25:34.791 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 133 will change to a manual source. 04:25:34.976 [Lua] [GameNetworkManager] game object was destroyed id=721 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:25:35.020 [Lua] [GameNetworkManager] game object created go_id=728, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:25:35.181 [Lua] [GameNetworkManager] game object was destroyed id=722 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:25:35.346 [Lua] [GameNetworkManager] game object created go_id=2136, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:25:35.425 [Lua] [GameNetworkManager] game object created go_id=729, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:25:35.758 [Lua] [GameNetworkManager] game object was destroyed id=2135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:25:36.826 [Lua] [GameNetworkManager] game object was destroyed id=717 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:25:36.826 [Lua] [GameNetworkManager] game object was destroyed id=716 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:25:37.175 [Lua] [GameNetworkManager] game object was destroyed id=2136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:25:37.594 [Lua] [GameNetworkManager] game object was destroyed id=647 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:25:39.114 [Lua] [GameNetworkManager] game object was destroyed id=292 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:25:40.004 [Lua] [GameNetworkManager] game object created go_id=730, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:25:40.315 [Lua] [GameNetworkManager] game object was destroyed id=684 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:25:43.961 [Lua] [GameNetworkManager] game object created go_id=731, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:25:44.003 [Lua] [GameNetworkManager] game object was destroyed id=687 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:25:45.100 [Lua] [GameNetworkManager] game object created go_id=732, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:25:49.957 [Lua] [GameNetworkManager] game object created go_id=733, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:25:54.909 [Lua] [GameNetworkManager] game object created go_id=734, owner_id=11000010917b898 go_type=prop_unit go_created_func_name=game_object_created_network_unit 04:25:55.089 [Lua] [GameNetworkManager] game object was destroyed id=730 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:25:55.460 [Lua] [GameNetworkManager] game object created go_id=735, owner_id=11000010917b898 go_type=aoe_projectile_unit go_created_func_name=game_object_created_network_unit 04:25:55.460 [Lua] [GameNetworkManager] game object was destroyed id=734 with type=prop_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:25:58.823 [Lua] [GameNetworkManager] game object was destroyed id=733 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:25:59.008 [Lua] [GameNetworkManager] game object was destroyed id=604 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:26:03.004 [Lua] [GameNetworkManager] game object created go_id=736, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:26:03.042 [Lua] [GameNetworkManager] game object was destroyed id=673 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:26:04.683 [Lua] [GameNetworkManager] game object created go_id=737, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:26:05.091 [Lua] [GameNetworkManager] game object created go_id=2137, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:26:06.180 [Lua] [GameNetworkManager] game object was destroyed id=735 with type=aoe_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:26:06.950 [Lua] [GameNetworkManager] game object was destroyed id=2137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:26:10.613 [Lua] [GameNetworkManager] game object created go_id=738, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:26:11.538 [Lua] [GameNetworkManager] game object was destroyed id=738 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:26:11.927 [Lua] [GameNetworkManager] game object created go_id=739, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:26:13.908 [Lua] [GameNetworkManager] game object created go_id=740, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:26:14.300 [Lua] [GameNetworkManager] game object created go_id=741, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:26:16.340 [Lua] [GameNetworkManager] game object was destroyed id=715 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:26:17.017 [Lua] [GameNetworkManager] game object was destroyed id=740 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:26:17.228 [Lua] [GameNetworkManager] game object created go_id=742, owner_id=11000010917b898 go_type=ai_unit_warpfire_thrower go_created_func_name=game_object_created_network_unit 04:26:17.229 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 161 will change to a manual source. 04:26:17.429 [Lua] [GameNetworkManager] game object created go_id=743, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:26:17.945 [Lua] [GameNetworkManager] game object was destroyed id=743 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:26:19.252 [Lua] [GameNetworkManager] game object created go_id=744, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:26:19.806 [Lua] [GameNetworkManager] game object created go_id=745, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:26:20.275 [Lua] [GameNetworkManager] game object was destroyed id=695 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:26:23.363 [Lua] [GameNetworkManager] game object created go_id=2138, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:26:23.873 [Lua] [GameNetworkManager] game object created go_id=2139, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:26:23.874 [Lua] [ChatManager][1]System: Giorno Gabbana lit the candle behind the swamp bridge 04:26:23.913 [Lua] [GameNetworkManager] game object was destroyed id=2138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:26:24.373 [Lua] [GameNetworkManager] game object created go_id=2140, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:26:24.373 [Lua] [GameNetworkManager] game object was destroyed id=2139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:26:24.515 [Lua] [GameNetworkManager] game object created go_id=746, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:26:24.616 [Lua] [GameNetworkManager] game object was destroyed id=703 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:26:24.790 [Lua] [GameNetworkManager] game object created go_id=747, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:26:24.832 [Lua] [GameNetworkManager] game object created go_id=748, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:26:24.833 [Lua] [GameNetworkManager] game object created go_id=749, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:26:24.881 [Lua] [GameNetworkManager] game object was destroyed id=2140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:26:25.244 [Lua] [GameNetworkManager] game object created go_id=750, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:26:25.244 [Lua] [GameNetworkManager] game object created go_id=751, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:26:25.304 [Lua] [GameNetworkManager] game object created go_id=2141, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:26:25.970 [Lua] [GameNetworkManager] game object was destroyed id=2141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:26:26.057 [Lua] [GameNetworkManager] game object created go_id=752, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:26:26.241 [Lua] [GameNetworkManager] game object created go_id=2142, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:26:26.585 [Lua] [GameNetworkManager] game object was destroyed id=2142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:26:27.481 [Lua] [GameNetworkManager] game object was destroyed id=702 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:26:27.976 [Lua] [GameNetworkManager] game object created go_id=753, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:26:28.013 [Lua] [GameNetworkManager] game object created go_id=754, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:26:28.944 [Lua] [GameNetworkManager] game object created go_id=755, owner_id=11000010917b898 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 04:26:29.089 [Lua] [GameNetworkManager] game object was destroyed id=712 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:26:29.133 [Lua] [GameNetworkManager] game object was destroyed id=729 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:26:29.133 [Lua] [GameNetworkManager] game object was destroyed id=728 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:26:30.710 [Lua] [GameNetworkManager] game object created go_id=756, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:26:30.711 [Lua] [GameNetworkManager] game object created go_id=757, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:26:31.292 [Lua] [GameNetworkManager] game object was destroyed id=756 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:26:31.685 [Lua] [GameNetworkManager] game object was destroyed id=704 with type=ai_unit_with_inventory_and_shield_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:26:31.871 [Lua] [GameNetworkManager] game object was destroyed id=723 with type=ai_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:26:32.276 [Lua] [GameNetworkManager] game object created go_id=758, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:26:32.522 [Lua] [GameNetworkManager] game object created go_id=759, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:26:33.678 [Lua] [GameNetworkManager] game object was destroyed id=753 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:26:34.148 [Lua] [GameNetworkManager] game object created go_id=760, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:26:34.315 [Lua] [GameNetworkManager] game object was destroyed id=29 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:26:34.509 [Lua] [GameNetworkManager] game object was destroyed id=760 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:26:35.312 [Lua] [GameNetworkManager] game object was destroyed id=714 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:26:35.601 [Lua] [GameNetworkManager] game object was destroyed id=682 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:26:36.281 [Lua] [GameNetworkManager] game object created go_id=761, owner_id=11000010917b898 go_type=explosive_pickup_projectile_unit go_created_func_name=game_object_created_network_unit 04:26:38.321 [Lua] [GameNetworkManager] game object created go_id=762, owner_id=11000010917b898 go_type=liquid_aoe_unit go_created_func_name=game_object_created_network_unit 04:26:38.788 [Lua] [GameNetworkManager] game object was destroyed id=761 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:26:38.946 [Lua] [GameNetworkManager] game object created go_id=763, owner_id=11000010917b898 go_type=pickup_unit go_created_func_name=game_object_created_network_unit 04:26:38.947 [Lua] [GameNetworkManager] game object was destroyed id=25 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:26:41.252 [Lua] [GameNetworkManager] game object was destroyed id=763 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:26:41.569 [Lua] [GameNetworkManager] game object was destroyed id=37 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:26:42.208 [Lua] [GameNetworkManager] game object was destroyed id=746 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:26:43.223 [Lua] [GameNetworkManager] game object was destroyed id=759 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:26:44.068 [Lua] [GameNetworkManager] game object was destroyed id=758 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:26:46.754 [Lua] [GameNetworkManager] game object was destroyed id=750 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:26:47.748 [Lua] [GameNetworkManager] game object was destroyed id=747 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:26:48.417 [Lua] [GameNetworkManager] game object was destroyed id=762 with type=liquid_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:26:50.177 [Lua] [GameNetworkManager] game object was destroyed id=742 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:26:50.334 [Lua] [GameNetworkManager] game object created go_id=764, owner_id=11000010917b898 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:26:50.868 [Lua] [GameNetworkManager] game object was destroyed id=744 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:26:53.972 [Lua] [GameNetworkManager] game object created go_id=765, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:26:54.014 [Lua] [GameNetworkManager] game object created go_id=766, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:26:54.015 [Lua] [GameNetworkManager] game object created go_id=767, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:26:54.044 [Lua] [GameNetworkManager] game object created go_id=768, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:26:54.045 [Lua] [GameNetworkManager] game object created go_id=769, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:26:56.887 [Lua] [GameNetworkManager] game object was destroyed id=764 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:26:57.933 [Lua] [GameNetworkManager] game object was destroyed id=745 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:00.998 [Lua] [GameNetworkManager] game object created go_id=770, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:27:00.999 [Lua] [GameNetworkManager] game object created go_id=771, owner_id=11000010917b898 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 04:27:00.999 [Lua] [GameNetworkManager] game object created go_id=772, owner_id=11000010917b898 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 04:27:01.046 [Lua] [GameNetworkManager] game object created go_id=773, owner_id=11000010917b898 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 04:27:01.239 [Lua] [GameNetworkManager] game object created go_id=774, owner_id=11000010917b898 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 04:27:01.453 [Lua] [GameNetworkManager] game object created go_id=775, owner_id=11000010917b898 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 04:27:01.535 [Lua] [GameNetworkManager] game object created go_id=776, owner_id=11000010917b898 go_type=ai_unit_with_inventory go_created_func_name=game_object_created_network_unit 04:27:01.660 [Lua] [GameNetworkManager] game object created go_id=777, owner_id=11000010917b898 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 04:27:01.863 [Lua] [GameNetworkManager] game object created go_id=778, owner_id=11000010917b898 go_type=ai_true_flight_projectile_unit_without_raycast go_created_func_name=game_object_created_network_unit 04:27:04.114 [Lua] [GameNetworkManager] game object created go_id=2143, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:27:04.177 [Lua] [GameNetworkManager] game object was destroyed id=771 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:04.177 [Lua] [GameNetworkManager] game object was destroyed id=772 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:04.608 [Lua] [GameNetworkManager] game object created go_id=2144, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:27:04.787 [Lua] [IngameUI] menu view on_enter ingame_menu 04:27:05.038 [Lua] [GameNetworkManager] game object was destroyed id=773 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:05.134 [Lua] [GameNetworkManager] game object was destroyed id=2143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:27:05.135 [Lua] [GameNetworkManager] game object created go_id=2145, owner_id=110000107c76a83 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:27:05.260 [Lua] [GameNetworkManager] game object was destroyed id=774 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:05.302 [Lua] [GameNetworkManager] game object created go_id=779, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:27:05.303 [Lua] [GameNetworkManager] game object created go_id=780, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:27:05.346 [Lua] [GameNetworkManager] game object created go_id=781, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:27:05.346 [Lua] [GameNetworkManager] game object created go_id=782, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:27:05.390 [Lua] [GameNetworkManager] game object created go_id=783, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:27:05.391 [Lua] [GameNetworkManager] game object created go_id=784, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:27:05.434 [Lua] [GameNetworkManager] game object created go_id=785, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:27:05.434 [Lua] [GameNetworkManager] game object created go_id=786, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:27:05.435 [Lua] [GameNetworkManager] game object was destroyed id=775 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:05.467 [Lua] [GameNetworkManager] game object created go_id=787, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:27:05.468 [Lua] [GameNetworkManager] game object created go_id=788, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:27:05.531 [Lua] [GameNetworkManager] game object created go_id=789, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:27:05.532 [Lua] [GameNetworkManager] game object created go_id=790, owner_id=11000010917b898 go_type=ai_unit_with_inventory_and_target go_created_func_name=game_object_created_network_unit 04:27:05.657 [Lua] [GameNetworkManager] game object was destroyed id=777 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:05.698 [Lua] [GameNetworkManager] game object was destroyed id=2144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:27:05.785 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No 04:27:05.881 [Lua] [GameNetworkManager] game object was destroyed id=778 with type=ai_true_flight_projectile_unit_without_raycast, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.220 [Lua] [GameNetworkManager] game object was destroyed id=2145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000107c76a83 04:27:06.220 [Lua] [GameNetworkManager] game object created go_id=791, owner_id=11000010917b898 go_type=interest_point_unit go_created_func_name=game_object_created_network_unit 04:27:06.279 [Lua] PopupManager:query_result returned result: leave_game 04:27:06.289 [Lua] [Matchmaking] Doing transition leave_game from UI 04:27:06.289 [Lua] TRANSITION leave_game nil nil 04:27:06.289 [Lua] Leaving lobby, noting it as one I don't want to matchmake back into soon 04:27:06.289 [Lua] [Matchmaking] Adding broken lobby: 1860000016fe4f9 Due to bad connection or something: true, ignoring it for 120 seconds 04:27:06.289 [Lua] [GameNetworkManager] Leaving game... 04:27:06.289 [Lua] despawning player Giorno Gabbana 04:27:06.289 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=590.16 04:27:06.289 [Lua] [IngameUI] menu view on_exit ingame_menu 04:27:06.298 [Lua] [Matchmaking] Removing broken lobby 1860000016fe4f9, perhaps it will now work again?! 04:27:06.458 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 04:27:06.458 [Lua] [GameNetworkManager] game object was destroyed id=791 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.458 [Lua] [GameNetworkManager] game object was destroyed id=790 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.458 [Lua] [GameNetworkManager] game object was destroyed id=789 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.458 [Lua] [GameNetworkManager] game object was destroyed id=788 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.458 [Lua] [GameNetworkManager] game object was destroyed id=787 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.458 [Lua] [GameNetworkManager] game object was destroyed id=786 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.458 [Lua] [GameNetworkManager] game object was destroyed id=785 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.458 [Lua] [GameNetworkManager] game object was destroyed id=784 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.458 [Lua] [GameNetworkManager] game object was destroyed id=783 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.458 [Lua] [GameNetworkManager] game object was destroyed id=782 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.458 [Lua] [GameNetworkManager] game object was destroyed id=781 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.458 [Lua] [GameNetworkManager] game object was destroyed id=780 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.458 [Lua] [GameNetworkManager] game object was destroyed id=779 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.458 [Lua] [GameNetworkManager] game object was destroyed id=776 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.458 [Lua] [GameNetworkManager] game object was destroyed id=770 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.458 [Lua] [GameNetworkManager] game object was destroyed id=769 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.458 [Lua] [GameNetworkManager] game object was destroyed id=768 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.458 [Lua] [GameNetworkManager] game object was destroyed id=767 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.458 [Lua] [GameNetworkManager] game object was destroyed id=766 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.458 [Lua] [GameNetworkManager] game object was destroyed id=765 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.458 [Lua] [GameNetworkManager] game object was destroyed id=757 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.458 [Lua] [GameNetworkManager] game object was destroyed id=755 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.458 [Lua] [GameNetworkManager] game object was destroyed id=754 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.458 [Lua] [GameNetworkManager] game object was destroyed id=752 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.458 [Lua] [GameNetworkManager] game object was destroyed id=751 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.458 [Lua] [GameNetworkManager] game object was destroyed id=749 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.458 [Lua] [GameNetworkManager] game object was destroyed id=748 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.458 [Lua] [GameNetworkManager] game object was destroyed id=741 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.458 [Lua] [GameNetworkManager] game object was destroyed id=739 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.458 [Lua] [GameNetworkManager] game object was destroyed id=737 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.458 [Lua] [GameNetworkManager] game object was destroyed id=736 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.458 [Lua] [GameNetworkManager] game object was destroyed id=732 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.458 [Lua] [GameNetworkManager] game object was destroyed id=731 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.458 [Lua] [GameNetworkManager] game object was destroyed id=672 with type=interest_point_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.458 [Lua] [GameNetworkManager] game object was destroyed id=670 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.458 [Lua] [GameNetworkManager] game object was destroyed id=668 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.459 [Lua] [GameNetworkManager] game object was destroyed id=667 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.459 [Lua] [GameNetworkManager] game object was destroyed id=665 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.459 [Lua] [GameNetworkManager] game object was destroyed id=635 with type=ai_unit_warpfire_thrower, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.459 [Lua] [GameNetworkManager] game object was destroyed id=612 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.459 [Lua] [GameNetworkManager] game object was destroyed id=611 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.459 [Lua] [GameNetworkManager] game object was destroyed id=609 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.459 [Lua] [GameNetworkManager] game object was destroyed id=608 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.459 [Lua] [GameNetworkManager] game object was destroyed id=607 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.459 [Lua] [GameNetworkManager] game object was destroyed id=606 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.459 [Lua] [GameNetworkManager] game object was destroyed id=605 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.459 [Lua] [GameNetworkManager] game object was destroyed id=603 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.459 [Lua] [GameNetworkManager] game object was destroyed id=602 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.459 [Lua] [GameNetworkManager] game object was destroyed id=601 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.459 [Lua] [GameNetworkManager] game object was destroyed id=600 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.459 [Lua] [GameNetworkManager] game object was destroyed id=599 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.459 [Lua] [GameNetworkManager] game object was destroyed id=598 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.459 [Lua] [GameNetworkManager] game object was destroyed id=597 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.459 [Lua] [GameNetworkManager] game object was destroyed id=586 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.459 [Lua] [GameNetworkManager] game object was destroyed id=585 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.459 [Lua] [GameNetworkManager] game object was destroyed id=584 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.459 [Lua] [GameNetworkManager] game object was destroyed id=583 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.459 [Lua] [GameNetworkManager] game object was destroyed id=581 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.459 [Lua] [GameNetworkManager] game object was destroyed id=579 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.459 [Lua] [GameNetworkManager] game object was destroyed id=578 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.459 [Lua] [GameNetworkManager] game object was destroyed id=577 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.459 [Lua] [GameNetworkManager] game object was destroyed id=576 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.459 [Lua] [GameNetworkManager] game object was destroyed id=574 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.459 [Lua] [GameNetworkManager] game object was destroyed id=568 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.459 [Lua] [GameNetworkManager] game object was destroyed id=567 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.459 [Lua] [GameNetworkManager] game object was destroyed id=566 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.459 [Lua] [GameNetworkManager] game object was destroyed id=559 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.459 [Lua] [GameNetworkManager] game object was destroyed id=557 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.459 [Lua] [GameNetworkManager] game object was destroyed id=553 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.459 [Lua] [GameNetworkManager] game object was destroyed id=474 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.459 [Lua] [GameNetworkManager] game object was destroyed id=473 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.459 [Lua] [GameNetworkManager] game object was destroyed id=472 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.459 [Lua] [GameNetworkManager] game object was destroyed id=471 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.459 [Lua] [GameNetworkManager] game object was destroyed id=470 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.459 [Lua] [GameNetworkManager] game object was destroyed id=469 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.459 [Lua] [GameNetworkManager] game object was destroyed id=467 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.459 [Lua] [GameNetworkManager] game object was destroyed id=466 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.459 [Lua] [GameNetworkManager] game object was destroyed id=465 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.459 [Lua] [GameNetworkManager] game object was destroyed id=464 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.459 [Lua] [GameNetworkManager] game object was destroyed id=463 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.459 [Lua] [GameNetworkManager] game object was destroyed id=462 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.459 [Lua] [GameNetworkManager] game object was destroyed id=461 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.459 [Lua] [GameNetworkManager] game object was destroyed id=460 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.459 [Lua] [GameNetworkManager] game object was destroyed id=459 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.459 [Lua] [GameNetworkManager] game object was destroyed id=458 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.459 [Lua] [GameNetworkManager] game object was destroyed id=457 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.459 [Lua] [GameNetworkManager] game object was destroyed id=456 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.459 [Lua] [GameNetworkManager] game object was destroyed id=455 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.459 [Lua] [GameNetworkManager] game object was destroyed id=454 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.459 [Lua] [GameNetworkManager] game object was destroyed id=453 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.459 [Lua] [GameNetworkManager] game object was destroyed id=452 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.459 [Lua] [GameNetworkManager] game object was destroyed id=451 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.459 [Lua] [GameNetworkManager] game object was destroyed id=450 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.459 [Lua] [GameNetworkManager] game object was destroyed id=449 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.459 [Lua] [GameNetworkManager] game object was destroyed id=448 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.459 [Lua] [GameNetworkManager] game object was destroyed id=447 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.459 [Lua] [GameNetworkManager] game object was destroyed id=446 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.459 [Lua] [GameNetworkManager] game object was destroyed id=445 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.459 [Lua] [GameNetworkManager] game object was destroyed id=444 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.459 [Lua] [GameNetworkManager] game object was destroyed id=443 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.459 [Lua] [GameNetworkManager] game object was destroyed id=442 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.459 [Lua] [GameNetworkManager] game object was destroyed id=441 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.459 [Lua] [GameNetworkManager] game object was destroyed id=440 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.459 [Lua] [GameNetworkManager] game object was destroyed id=439 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.459 [Lua] [GameNetworkManager] game object was destroyed id=438 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.460 [Lua] [GameNetworkManager] game object was destroyed id=434 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.460 [Lua] [GameNetworkManager] game object was destroyed id=321 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010917b898 04:27:06.460 [Lua] [GameNetworkManager] game object was destroyed id=318 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.460 [Lua] [GameNetworkManager] game object was destroyed id=317 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.460 [Lua] [GameNetworkManager] game object was destroyed id=315 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.460 [Lua] [GameNetworkManager] game object was destroyed id=314 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.460 [Lua] [GameNetworkManager] game object was destroyed id=313 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.460 [Lua] [GameNetworkManager] game object was destroyed id=312 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.460 [Lua] [GameNetworkManager] game object was destroyed id=311 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.460 [Lua] [GameNetworkManager] game object was destroyed id=310 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.460 [Lua] [GameNetworkManager] game object was destroyed id=309 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.460 [Lua] [GameNetworkManager] game object was destroyed id=308 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.460 [Lua] [GameNetworkManager] game object was destroyed id=307 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.460 [Lua] [GameNetworkManager] game object was destroyed id=305 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.460 [Lua] [GameNetworkManager] game object was destroyed id=304 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.460 [Lua] [GameNetworkManager] game object was destroyed id=303 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.460 [Lua] [GameNetworkManager] game object was destroyed id=302 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.460 [Lua] [GameNetworkManager] game object was destroyed id=301 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.460 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=297 owner_peer_id=11000010917b898 peer_id=110000106c15bc7 04:27:06.460 [Lua] [GameNetworkManager] not removing peer_id=110000106c15bc7 local_player_id=1 04:27:06.460 [Lua] destroyed player game object with id 297 callback 04:27:06.460 [Lua] [GameNetworkManager] game object was destroyed id=297 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010917b898 04:27:06.460 [Lua] [GameNetworkManager] game object was destroyed id=295 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.460 [Lua] [GameNetworkManager] game object was destroyed id=293 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.460 [Lua] [GameNetworkManager] game object was destroyed id=290 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.460 [Lua] [GameNetworkManager] game object was destroyed id=289 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.460 [Lua] [GameNetworkManager] game object was destroyed id=288 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.460 [Lua] [GameNetworkManager] game object was destroyed id=287 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.460 [Lua] [GameNetworkManager] game object was destroyed id=286 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.460 [Lua] [GameNetworkManager] game object was destroyed id=285 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.460 [Lua] [GameNetworkManager] game object was destroyed id=282 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.460 [Lua] [GameNetworkManager] game object was destroyed id=269 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.460 [Lua] [GameNetworkManager] game object was destroyed id=264 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.460 [Lua] [GameNetworkManager] game object was destroyed id=257 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.460 [Lua] [GameNetworkManager] game object was destroyed id=255 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.460 [Lua] [GameNetworkManager] game object was destroyed id=253 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.460 [Lua] [GameNetworkManager] game object was destroyed id=252 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.460 [Lua] [GameNetworkManager] game object was destroyed id=247 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.460 [Lua] [GameNetworkManager] game object was destroyed id=238 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.460 [Lua] [GameNetworkManager] game object was destroyed id=236 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.460 [Lua] [GameNetworkManager] game object was destroyed id=231 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.460 [Lua] [GameNetworkManager] game object was destroyed id=224 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.460 [Lua] [GameNetworkManager] game object was destroyed id=220 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.460 [Lua] [GameNetworkManager] game object was destroyed id=218 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.460 [Lua] [GameNetworkManager] game object was destroyed id=216 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.460 [Lua] [GameNetworkManager] game object was destroyed id=215 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.460 [Lua] [GameNetworkManager] game object was destroyed id=214 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.460 [Lua] [GameNetworkManager] game object was destroyed id=213 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.460 [Lua] [GameNetworkManager] game object was destroyed id=212 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.460 [Lua] [GameNetworkManager] game object was destroyed id=211 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.460 [Lua] [GameNetworkManager] game object was destroyed id=210 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.460 [Lua] [GameNetworkManager] game object was destroyed id=209 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.460 [Lua] [GameNetworkManager] game object was destroyed id=208 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.460 [Lua] [GameNetworkManager] game object was destroyed id=207 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.460 [Lua] [GameNetworkManager] game object was destroyed id=206 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.460 [Lua] [GameNetworkManager] game object was destroyed id=205 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.460 [Lua] [GameNetworkManager] game object was destroyed id=204 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.460 [Lua] [GameNetworkManager] game object was destroyed id=203 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.460 [Lua] [GameNetworkManager] game object was destroyed id=202 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.460 [Lua] [GameNetworkManager] game object was destroyed id=201 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.460 [Lua] [GameNetworkManager] game object was destroyed id=200 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.460 [Lua] [GameNetworkManager] game object was destroyed id=197 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.460 [Lua] [GameNetworkManager] game object was destroyed id=196 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.460 [Lua] [GameNetworkManager] game object was destroyed id=195 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.460 [Lua] [GameNetworkManager] game object was destroyed id=194 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.460 [Lua] [GameNetworkManager] game object was destroyed id=193 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=191 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=175 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=174 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=159 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=156 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=152 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=150 with type=ai_unit_with_inventory_and_target, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=147 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=143 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=142 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=141 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=136 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=135 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=134 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=131 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=127 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=126 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=122 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=121 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=120 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=119 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=116 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=114 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=111 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=108 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=107 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=106 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=100 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=99 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=97 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=93 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=92 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=91 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=86 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=85 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=83 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=79 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=71 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=69 with type=ai_unit_with_inventory, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=65 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000011801be0c 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000011801be0c 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=64 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000107c76a83 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=2048 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000107c76a83 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=62 with type=player_unit_health, object_destroy_func=game_object_destroyed_player_unit_health, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=61 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=58 owner_peer_id=11000010917b898 peer_id=110000107c76a83 04:27:06.461 [Lua] [GameNetworkManager] removing peer_id=110000107c76a83 local_player_id=1 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=58 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=57 owner_peer_id=11000010917b898 peer_id=11000011801be0c 04:27:06.461 [Lua] [GameNetworkManager] removing peer_id=11000011801be0c local_player_id=1 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=57 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] MUSIC object destroyed 04:27:06.461 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=54 with type=music_states, object_destroy_func=game_object_destroyed_music_states, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=53 with type=payload, object_destroy_func=game_object_destroyed_payload, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=52 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=51 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=50 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=49 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=47 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=44 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=43 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=42 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=41 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=40 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=39 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=38 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=35 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=34 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=33 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=32 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=30 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=27 with type=explosive_pickup_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=26 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=22 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=21 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=19 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=18 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=14 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=13 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=12 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=11 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=8 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=7 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=5 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=4 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=3 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=2 with type=pickup_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=1 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] game_object_destroyed_player, game_object_id=0 owner_peer_id=11000010917b898 peer_id=11000010917b898 04:27:06.461 [Lua] [GameNetworkManager] removing peer_id=11000010917b898 local_player_id=1 04:27:06.461 [Lua] [GameNetworkManager] game object was destroyed id=0 with type=player, object_destroy_func=game_object_destroyed_player, owned by peer=11000010917b898 04:27:06.462 [Lua] [GameNetworkManager] Game session disconnected, leaving game... 04:27:06.479 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 04:27:07.462 [Steam] Connection 6fe16e7d to remote 11000010917b898 rejected, reason 1000 04:27:07.519 [Lua] broken_connection to 11000010917b898 04:27:07.519 [Lua] <> <>Disconnected<> <>broken connection to server: remote_disconnected<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/network_client.lua:289: in function _update_connections [3] @scripts/network/network_client.lua:301: in function update [4] @scripts/game_state/state_ingame.lua:830: in function pre_update [5] @scripts/game_state/game_state_machine.lua:28: in function pre_update [6] @scripts/boot.lua:820: in function game_update [7] @scripts/boot.lua:605:in function [1] system = "Disconnected"; message = "broken connection to server: remote_disconnected" [2] self = table: 000000000800FD50; channel_id = 1; channel_state = "disconnected"; reason = "remote_disconnected" [3] self = table: 000000000800FD50; dt = 0.0079588871449232101 [4] self = table: 00000000011C72A0; dt = 0.0079588871449232101; t = 589.34938603499904; network_manager = table: 000000000949FA60 [5] self = table: 00000000031C4260; dt = 0.0079588871449232101; t = 805.33925811300287 [6] self = table: 00000000000970D0; real_world_dt = 0.0079588871449232101; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0079588871449232101; t = 805.33925811300287 [7] dt = 0.0079588871449232101 [2] server_peer_id = "11000010917b898"; _eac_state_determined = true; _switch_xxx = false; voip = table: 0000000008010200; fail_reason = "remote_disconnected"; host_to_migrate_to = table: 000000000AB46680; _network_event_delegate = table: 0000000000E25D70; last_level_index = 50; _profile_requester = table: 0000000008010170; slot_allocator = table: 000000000800FD80; lobby_client = table: 0000000010C084C0; _notification_sent = true; profile_synchronizer = table: 000000000800FE70; connecting_timeout = 0.28061180002987385; wanted_party_index = 0; wanted_profile_index = 5; _is_in_post_game = false; _server_channel_state = "disconnecting"; wanted_career_index = 3; state = "game_started"; level_transition_handler = table: 0000000000558B90; _eac_has_set_host = true; _eac_can_play = true; [3] server_peer_id = "11000010917b898"; _eac_state_determined = true; _switch_xxx = false; voip = table: 0000000008010200; fail_reason = "remote_disconnected"; host_to_migrate_to = table: 000000000AB46680; _network_event_delegate = table: 0000000000E25D70; last_level_index = 50; _profile_requester = table: 0000000008010170; slot_allocator = table: 000000000800FD80; lobby_client = table: 0000000010C084C0; _notification_sent = true; profile_synchronizer = table: 000000000800FE70; connecting_timeout = 0.28061180002987385; wanted_party_index = 0; wanted_profile_index = 5; _is_in_post_game = false; _server_channel_state = "disconnecting"; wanted_career_index = 3; state = "game_started"; level_transition_handler = table: 0000000000558B90; _eac_has_set_host = true; _eac_can_play = true; [4] world_name = "level_world"; entity_system_bag = table: 000000000AD5CF30; _debug_gui_immediate = [Gui]; entity_system = table: 00000000109601E0; parent = table: 00000000000970D0; network_client = table: 000000000800FD50; viewport_name = "player_1"; is_server = false; _called_level_flow_events = true; _lobby_client = table: 0000000010C084C0; is_in_tutorial = false; input_manager = table: 000000000B13BDB0; profile_synchronizer = table: 000000000800FE70; _debug_gui = [Gui]; network_transmit = table: 00000000080104D0; _max_local_players = 4; _fps_reporter = table: 000000000D7789E0; num_local_human_players = 1; _gm_event_end_conditions_met = false; statistics_db = table: 00000000011D8870; world = [World]; dt = 0.00795780960470438; peer_id = "110000106c15bc7"; level = [Level]; network_timer_handler = table: 00000000095D43E0; exit_type = "left_game"; machines = table: 000000000C009B30; _camera_carrier = table: 000000000D778490; _level_flow_events = table: 000000000BFE9A40; _quit_game = false; level_transition_handler = table: 0000000000558B90; _onclose_called = false; network_clock = table: 0000000010FE8D80; game_mode_key = "adventure"; exit_time = 590.16187466587871; level_key = "warcamp"; free_flight_manager = table: 0000000000A75FF0; dice_keeper = table: 000000000ADA6FD0; network_event_delegate = table: 0000000000E25D70; [5] _params = table: 00000000031C4E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 00000000011C72A0; [6] startup_package_handles = table: 000000000009AC60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABC0; flow_return_table = table: 0000000000097100; _machine = table: 00000000031C4260; startup_timer = 6.0406745815998875; has_booted = true; loading_context = table: 00000000031E0E70; <> <> 04:27:07.525 [SteamVoipClient] select_out(110000106c15bc7, off) 04:27:07.525 [SteamVoipClient] select_out(110000107c76a83, off) 04:27:07.525 [SteamVoipClient] select_out(11000010917b898, off) 04:27:07.525 [SteamVoipClient] select_out(11000011801be0c, off) 04:27:07.526 warning: [Lua] [STEAM VOIP]: Connection to host "11000010917b898" broken. Leaving room. 04:27:07.526 [SteamVoip] Leaving room 54d0896d0d6c5be8 04:27:08.333 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game" 04:27:08.333 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 04:27:08.333 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 04:27:08.333 [Lua] [Managers] Calling function on all managers: 04:27:08.340 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 04:27:08.340 [Lua] Clearing all global lookup lists 04:27:08.340 [Lua] [IngamePlayerListUI] - Destroy 04:27:08.340 [Lua] [GamePadEquipmentUI] - Destroy 04:27:08.340 [Lua] [EquipmentUI] - Destroy 04:27:08.340 [Lua] [GamePadAbilityUI] - Destroy 04:27:08.340 [Lua] [AbilityUI] - Destroy 04:27:08.340 [Lua] [IngameUI] destroy 04:27:08.518 [Lua] [Managers] Destroying manager group: 04:27:08.529 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 04:27:08.705 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 04:27:08.706 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 04:27:08.708 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 04:27:08.708 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 04:27:08.717 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 04:27:08.722 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 04:27:08.722 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 04:27:08.724 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 04:27:08.724 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 04:27:08.726 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 04:27:08.730 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 04:27:08.733 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 04:27:08.738 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 04:27:08.740 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 04:27:08.743 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 04:27:08.750 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 04:27:08.754 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 04:27:08.756 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 04:27:08.764 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 04:27:08.768 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 04:27:08.773 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 04:27:08.780 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 04:27:08.782 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 04:27:08.783 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 04:27:08.788 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 04:27:08.793 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 04:27:08.797 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 04:27:08.801 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 04:27:08.808 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 04:27:08.823 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 04:27:08.823 [Lua] [Matchmaking] unregister rpcs 04:27:08.823 [Lua] [Matchmaking] destroying 04:27:08.823 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 04:27:08.823 [Lua] [ChatManager] Unregistering channel 1 04:27:08.823 [Lua] [EnemyPackageLoader] network_context_destroyed 04:27:08.823 [Lua] [PartyManager] network_context_destroyed 04:27:08.823 [Lua] [GameMechanismManager] network_context_destroyed 04:27:08.823 [EAC] Connection reset 04:27:08.824 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, InventoryPackageSynchronizerClient 04:27:08.826 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_03/wpn_dw_iron_drake_03_runed_01_3p, InventoryPackageSynchronizerClient 04:27:08.826 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 04:27:08.826 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 04:27:08.834 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 04:27:08.835 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient 04:27:08.835 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05_3p, InventoryPackageSynchronizerClient 04:27:08.839 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient 04:27:08.840 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, InventoryPackageSynchronizerClient 04:27:08.840 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_12, InventoryPackageSynchronizerClient 04:27:08.841 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient 04:27:08.843 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, InventoryPackageSynchronizerClient 04:27:08.844 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_runed_01_3p, InventoryPackageSynchronizerClient 04:27:08.853 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 04:27:08.853 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05, InventoryPackageSynchronizerClient 04:27:08.854 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p, InventoryPackageSynchronizerClient 04:27:08.855 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, InventoryPackageSynchronizerClient 04:27:08.857 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 04:27:08.857 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/bronze/chr_empire_soldier_knight_bronze, InventoryPackageSynchronizerClient 04:27:08.857 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 04:27:08.857 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 04:27:08.858 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_01, InventoryPackageSynchronizerClient 04:27:08.865 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 04:27:08.871 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient 04:27:08.872 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, InventoryPackageSynchronizerClient 04:27:08.873 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 04:27:08.873 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient 04:27:08.874 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 04:27:08.874 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient 04:27:08.875 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient 04:27:08.875 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2_3p, InventoryPackageSynchronizerClient 04:27:08.875 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 04:27:08.875 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2, InventoryPackageSynchronizerClient 04:27:08.876 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 04:27:08.877 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01, InventoryPackageSynchronizerClient 04:27:08.878 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_02/wpn_brw_flaming_flail_02_3p, InventoryPackageSynchronizerClient 04:27:08.878 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson, InventoryPackageSynchronizerClient 04:27:08.878 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p, InventoryPackageSynchronizerClient 04:27:08.879 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 04:27:08.879 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient 04:27:08.879 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient 04:27:08.880 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/atylwyth/chr_way_watcher_upgraded_atylwyth, InventoryPackageSynchronizerClient 04:27:08.880 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_03, InventoryPackageSynchronizerClient 04:27:08.880 [Lua] [PackageManager] Unload: wwise/coghammer, InventoryPackageSynchronizerClient 04:27:08.894 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 04:27:08.895 [Lua] [PackageManager] Unload: wwise/flail, InventoryPackageSynchronizerClient 04:27:08.895 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_04_t2/wpn_we_2h_axe_04_t2_3p, InventoryPackageSynchronizerClient 04:27:08.896 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient 04:27:08.897 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, InventoryPackageSynchronizerClient 04:27:08.905 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 04:27:08.906 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient 04:27:08.906 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_03_t2/wpn_emp_crossbow_03_t2_3p, InventoryPackageSynchronizerClient 04:27:08.906 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 04:27:08.906 [Lua] LobbyClient close server channel 1 to 11000010917b898 04:27:08.906 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0ad4d798, channel: 1 04:27:08.907 [Lua] ############### UNLOADING PACKAGES ############### 04:27:08.907 [Lua] [Managers] Calling function on all managers: 04:27:08.907 [Lua] [Managers] Destroying manager group: 04:27:08.907 [Lua] [Gamestate] Enter state StateLoading 04:27:08.908 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 04:27:08.908 [Lua] [LobbyManager] Setting up network options 04:27:08.908 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 04:27:08.908 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 04:27:08.908 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 04:27:08.908 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 04:27:08.908 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 04:27:08.908 [Lua] LobbyManager:setup_network_options server_port: 27015 04:27:08.908 [Lua] registering RPCs 04:27:08.908 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 04:27:08.908 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer 04:27:08.909 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 04:27:08.909 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 04:27:08.909 [Lua] [LevelTransitionHandler] load_level inn_level 0 04:27:08.910 [Umbra] Unload tome 04:27:09.014 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/warcamp, LevelTransitionHandler 04:27:09.014 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 04:27:09.014 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 04:27:09.014 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 04:27:09.014 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 04:27:09.014 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 04:27:09.014 [SteamVoip] Creating room a656852428640e33 04:27:09.014 [SteamVoip] Joining room a656852428640e33 04:27:09.015 [EAC] EAC server 110000106c15bc7 is initializing 04:27:09.020 [EAC] Server is also client 110000106c15bc7 04:27:09.020 [EACServer] [01:27:09:020][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6EBE28FE0 LogLevel: Info. 04:27:09.020 [Lua] ### Created peer state machine for 110000106c15bc7 04:27:09.020 [Lua] [PeerSM] 110000106c15bc7 :: on_enter Connecting 04:27:09.020 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 04:27:09.020 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 04:27:09.054 [Handshaker] Lost connection 68 to 11000010917b898 04:27:09.054 [Handshaker] Lost connection 69 to 11000011801be0c 04:27:09.054 [Handshaker] Lost connection 70 to 110000107c76a83 04:27:09.055 [Lua] [Gamestate] Enter Substate StateLoadingRunning 04:27:09.055 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 04:27:09.055 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 04:27:09.055 [Lua] Set lobby begin: 04:27:09.055 [Lua] Set lobby end. 04:27:09.055 [Lua] [PSM] Peer 110000106c15bc7 joined. Want to use profile index "5" and join party "nil" 04:27:09.055 [Lua] [LobbyHost] Changed state from 0 to creating 04:27:09.221 [Lua] [LobbyHost] Changed state from creating to joined 04:27:09.222 [Lua] [PartyManager] Leader is set to 110000106c15bc7 04:27:09.222 [Lua] [ChatManager] Setting up network context, host_peer_id:110000106c15bc7 my_peer_id:110000106c15bc7 04:27:09.222 [Lua] [ChatManager] Registering channel 1 04:27:09.222 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000106c15bc7, own_peer_id=110000106c15bc7) 04:27:09.222 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000106c15bc7, own_peer_id=110000106c15bc7) 04:27:09.222 [Lua] [PartyManager] network_context_created (server_peer_id=110000106c15bc7, own_peer_id=110000106c15bc7) 04:27:09.228 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 04:27:09.228 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 04:27:09.229 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 04:27:09.229 [Lua] [NetworkServer] Changing num_players from nil to 1 04:27:09.229 [Lua] Players: 1 04:27:09.229 [Lua] Set lobby begin: 04:27:09.229 [Lua] Lobby data num_players = 1 04:27:09.230 [Lua] Lobby data level_key = inn_level 04:27:09.230 [Lua] Lobby data game_mode = 3 04:27:09.230 [Lua] Lobby data matchmaking = false 04:27:09.230 [Lua] Set lobby end. 04:27:09.427 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 04:27:09.427 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 04:27:09.429 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 04:27:09.510 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 04:27:09.577 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 04:27:09.577 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 04:27:09.578 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 04:27:10.348 [Lua] player (110000106c15bc7,1) was put into party 0 04:27:10.348 [Lua] [PeerSM] 110000106c15bc7 :: on_exit Connecting 04:27:10.348 [Lua] [PeerSM] 110000106c15bc7 :: on_enter Loading 04:27:10.348 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106c15bc7 inn_level 0 04:27:10.348 warning: [Lua] Following data will be uploaded to Crashify: <> 04:27:10.349 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 3, User: 110000106c15bc7 "Giorno Gabbana" <> 04:27:10.349 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000A80A660; previous_state = Connecting; party = table: 00000000007D9A70; mechanism_manager = table: 000000000027C040; network_transmit = table: 000000000A809BE0; peer_id = "110000106c15bc7"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 9064244; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000A808F80 [3] _ = table: 000000000A80A660; new_state = Loading; old_state = Connecting [4] self = table: 000000000A80A6C0; dt = 0.016956500709056854; state_data = table: 000000000A80A660; new_state = Loading [5] self = table: 000000000A809220; dt = 0.016956500709056854; peer_state_machines = table: 000000000A8092B0; joined_peers = table: 000000000A809490; game_session = nil; peer_id = "110000106c15bc7"; peer_state_machine = table: 000000000A80A6C0 [6] self = table: 000000000C49D420; dt = 0.016956500709056854 [7] self = table: 000000000C49D420; dt = 0.016956500709056854; t = 808.17164582252735 [8] self = table: 00000000031C4260; dt = 0.016956500709056854; t = 808.17164582252735 [9] self = table: 00000000000970D0; real_world_dt = 0.016956500709056854; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.016956500709056854; t = 808.17164582252735 [10] dt = 0.016956500709056854 [2] server = table: 000000000A809220; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.306653618812561; peer_id = "110000106c15bc7"; [4] current_state = Loading; function_memoize = table: 000000000A80A690; state_data = table: 000000000A80A660; [5] server_peer_id = "110000106c15bc7"; kicked_peers_disconnect_timer = table: 000000000A8092E0; my_peer_id = "110000106c15bc7"; peers_added_to_gamesession = table: 000000000A809250; _joined_peers = table: 000000000A809490; voip = table: 000000000A809850; environment_variation_id = 0; level_transition_handler = table: 0000000000558B90; _connections = table: 000000000A809400; lobby_host = table: 000000000A808DD0; level_key = "inn_level"; slot_allocator = table: 000000000A809310; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000A8094F0; wanted_career_index = 3; _reserved_slots = table: 000000000A809B80; wanted_profile_index = 5; _connected_peers = table: 000000000A8094C0; player_manager = table: 0000000000A89360; _profile_requester = table: 000000000A8097F0; network_transmit = table: 000000000A809BE0; peers_completed_game_object_sync = table: 000000000A809280; peer_state_machines = table: 000000000A8092B0; network_event_delegate = table: 000000000C513890; [6] _world_name = "loading_world"; _world = [World]; _has_invitation_error = false; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000970D0; _loading_music_triggered = true; _lobby_host = table: 000000000A808DD0; _machine = table: 000000000E99EDA0; _viewport_name = "loading_viewport"; _network_event_delegate = table: 000000000C513890; _registered_rpcs = true; _wanted_state = table: 000000001035F3A0; _quickplay_bonus = false; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 000000000A8094F0; _network_transmit = table: 000000000A809BE0; _network_server = table: 000000000A809220; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000000558B90; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _input_manager = table: 000000000EEF5C50; _local_quickplay_bonus = false; _loading_view = table: 000000000AA64A90; [7] _world_name = "loading_world"; _world = [World]; _has_invitation_error = false; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000970D0; _loading_music_triggered = true; _lobby_host = table: 000000000A808DD0; _machine = table: 000000000E99EDA0; _viewport_name = "loading_viewport"; _network_event_delegate = table: 000000000C513890; _registered_rpcs = true; _wanted_state = table: 000000001035F3A0; _quickplay_bonus = false; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 000000000A8094F0; _network_transmit = table: 000000000A809BE0; _network_server = table: 000000000A809220; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000000558B90; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _input_manager = table: 000000000EEF5C50; _local_quickplay_bonus = false; _loading_view = table: 000000000AA64A90; [8] _params = table: 00000000031C4E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000C49D420; [9] startup_package_handles = table: 000000000009AC60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABC0; flow_return_table = table: 0000000000097100; _machine = table: 00000000031C4260; startup_timer = 6.0406745815998875; has_booted = true; loading_context = table: 00000000031E0E70; <> <> 04:27:10.349 [Lua] [StateLoading] got rpc_load_level 50 inn_level 04:27:18.048 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 04:27:18.048 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 04:27:18.064 [Lua] [LevelTransitionHandler] Level load completed! 04:27:18.064 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 9064244 - use_random_directors: true - overriden_conflict: nil 04:27:18.066 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 04:27:18.066 [Lua] checking dlc's against conflict directors 04:27:18.066 [Lua] number of factions to include 3 04:27:18.066 [Lua] number of factions added 3 04:27:18.066 [Lua] --- --- --- 04:27:18.066 [Lua] Starting... difficulty 'hardest' 04:27:18.066 [Lua] These are the starting conflict directors: 04:27:18.066 [Lua] inn_level 04:27:18.066 [Lua] --- --- --- 04:27:18.066 [Lua] 04:27:18.066 [Lua] DONE! Found the following directors: 04:27:18.066 [Lua] (free: 35), Master hash is: 04:27:18.066 [Lua] [EnemyPackageLoader] breed_lookup: { } 04:27:18.067 [Lua] load_startup_enemy_packages: -------------- 04:27:18.067 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 04:27:18.067 [Lua] critter_rat 04:27:18.081 [Lua] ### Sending rpc_level_loaded 04:27:18.081 [Lua] #### Has state machine: true, peer_id: 110000106c15bc7, level_id: 50 04:27:18.081 [Lua] Peer 110000106c15bc7 has loaded the level and all enemies are loaded 04:27:18.097 [Lua] [PeerSM] 110000106c15bc7 :: on_exit Loading 04:27:18.097 [Lua] [PeerSM] 110000106c15bc7 :: on_enter LoadingProfilePackages 04:27:18.097 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106c15bc7 inventory_sync_id:0 my_peer_id:110000106c15bc7 04:27:18.098 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106c15bc7 inventory_sync_id:0 my_peer_id:110000106c15bc7 04:27:18.114 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 04:27:18.114 [Lua] [PeerSM] 110000106c15bc7 :: on_exit LoadingProfilePackages 04:27:18.114 [Lua] [PeerSM] 110000106c15bc7 :: on_enter WaitingForEnterGame 04:27:18.114 [Lua] ### Sending rpc_level_loaded 04:27:18.114 [Lua] #### Has state machine: false, peer_id: 110000106c15bc7, level_id: 50 04:27:18.130 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 04:27:18.130 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 04:27:18.132 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 04:27:18.132 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 04:27:18.132 [Lua] Starting async level spawning of levels/inn/world 04:27:18.133 [Umbra] Init version: 3.4.15 :: 16 threads 04:27:18.372 [Lua] Async level spawning done 04:27:18.372 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 04:27:19.357 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 04:27:19.357 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 04:27:19.357 [Lua] Set lobby begin: 04:27:19.357 [Lua] Lobby data host = 110000106c15bc7 04:27:19.358 [Lua] Lobby data level_key = inn_level 04:27:19.358 [Lua] Lobby data game_mode = 3 04:27:19.358 [Lua] Lobby data country_code = AR 04:27:19.358 [Lua] Lobby data unique_server_name = Giorno Gabbana 04:27:19.358 [Lua] Lobby data num_players = 1 04:27:19.358 [Lua] Lobby data matchmaking = false 04:27:19.358 [Lua] Set lobby end. 04:27:19.358 [Lua] [Managers] Destroying manager group: 04:27:19.359 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 04:27:19.359 [Lua] [Gamestate] Enter StateIngame HOST 04:27:19.359 [Lua] [Managers] Calling function on all managers: 04:27:19.359 [Lua] <>level = inn_level<> 04:27:19.359 [Lua] Set lobby begin: 04:27:19.359 [Lua] Lobby data host = 110000106c15bc7 04:27:19.359 [Lua] Lobby data level_key = inn_level 04:27:19.360 [Lua] Lobby data game_mode = 3 04:27:19.360 [Lua] Lobby data selected_level_key = inn_level 04:27:19.360 [Lua] Lobby data country_code = AR 04:27:19.360 [Lua] Lobby data unique_server_name = Giorno Gabbana 04:27:19.360 [Lua] Lobby data num_players = 1 04:27:19.360 [Lua] Lobby data matchmaking = false 04:27:19.360 [Lua] Set lobby end. 04:27:19.360 [Lua] [StateIngame] Server ingame 04:27:19.363 [Lua] Set lobby begin: 04:27:19.363 [Lua] Lobby data level_key = inn_level 04:27:19.363 [Lua] Lobby data selected_level_key = inn_level 04:27:19.364 [Lua] Lobby data unique_server_name = Giorno Gabbana 04:27:19.364 [Lua] Lobby data matchmaking = false 04:27:19.364 [Lua] Lobby data host = 110000106c15bc7 04:27:19.364 [Lua] Lobby data country_code = AR 04:27:19.364 [Lua] Lobby data game_mode = 3 04:27:19.364 [Lua] Lobby data difficulty_tweak = 0 04:27:19.364 [Lua] Lobby data difficulty = hardest 04:27:19.364 [Lua] Lobby data num_players = 1 04:27:19.364 [Lua] Set lobby end. 04:27:19.364 [Lua] [LobbyAux] Making combined_hash: 58a086feaffe2e9f from network_hash=6fe2f3491a25f4d2, trunk_revision=16990, engine_revision=f86f00acf094, project_hash=bulldozer 04:27:19.365 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 04:27:19.365 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 04:27:19.365 [Lua] [Matchmaking] initializing 04:27:19.365 [Lua] [Matchmaking] my_peer_id: 110000106c15bc7, I am server 04:27:19.365 [Lua] [Matchmaking] register rpcs 04:27:19.365 [Lua] GameNetworkManager:init... creating game session 04:27:19.365 [Lua] Host GameSession.make_game_session_host with session: 04:27:19.365 [Lua] [GameNetworkManager] Setting pong timeout to 60 04:27:19.365 [Lua] [GameNetworkManager] My own peer_id = 110000106c15bc7 04:27:19.365 [Lua] [GameNetworkManager] self.is_server = true 04:27:19.365 [Network] Setting artificial MTU limit to 65536 04:27:19.365 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 04:27:19.373 [Lua] Switching ConflictSettings: to: inn_level 04:27:19.373 [Lua] pacing=disabled 04:27:19.373 [Lua] roaming=nil 04:27:19.373 [Lua] disabled=false 04:27:19.373 [Lua] pack_spawning=disabled 04:27:19.373 [Lua] contained_breeds=nil 04:27:19.373 [Lua] boss=disabled 04:27:19.373 [Lua] horde=disabled 04:27:19.373 [Lua] specials=disabled 04:27:19.373 [Lua] name=inn_level 04:27:19.373 [Lua] intensity=disabled 04:27:19.373 [Lua] --- 04:27:19.373 [Lua] [LevelAnalysis] set_random_seed( 9064244) 04:27:19.376 [Lua] [AIInterestPointSystem] Level Seed: 9064244 04:27:19.376 [Lua] 04:27:19.376 [Lua] [entity_system_bag] = table 04:27:19.376 [Lua] [entity_system_bag] = metatable 04:27:19.376 [Lua] [startup_data] = table 04:27:19.376 [Lua] [entity_manager] = table 04:27:19.376 [Lua] [entity_manager] = metatable 04:27:19.376 [Lua] [unit_spawner] = table 04:27:19.376 [Lua] [unit_spawner] = metatable 04:27:19.376 [Lua] [unit_storage] = table 04:27:19.376 [Lua] [unit_storage] = metatable 04:27:19.376 [Lua] [dice_keeper] = table 04:27:19.376 [Lua] [dice_keeper] = metatable 04:27:19.376 [Lua] [is_server] = true (boolean) 04:27:19.376 [Lua] [world] = [World] 04:27:19.376 [Lua] [system_api] = table 04:27:19.376 [Lua] [entity_system] = table 04:27:19.376 [Lua] [entity_system] = metatable 04:27:19.376 [Lua] [network_lobby] = table 04:27:19.376 [Lua] [network_lobby] = metatable 04:27:19.376 [Lua] [profile_synchronizer] = table 04:27:19.376 [Lua] [profile_synchronizer] = metatable 04:27:19.376 [Lua] [level_transition_handler] = table 04:27:19.376 [Lua] [level_transition_handler] = metatable 04:27:19.376 [Lua] [num_local_human_players] = 1 (number) 04:27:19.376 [Lua] [statistics_db] = table 04:27:19.376 [Lua] [statistics_db] = metatable 04:27:19.376 [Lua] [network_server] = table 04:27:19.376 [Lua] [network_server] = metatable 04:27:19.376 [Lua] [input_manager] = table 04:27:19.376 [Lua] [input_manager] = metatable 04:27:19.376 [Lua] [network_clock] = table 04:27:19.376 [Lua] [network_clock] = metatable 04:27:19.376 [Lua] [network_transmit] = table 04:27:19.376 [Lua] [network_transmit] = metatable 04:27:19.376 [Lua] [free_flight_manager] = table 04:27:19.376 [Lua] [free_flight_manager] = metatable 04:27:19.376 [Lua] [network_manager] = table 04:27:19.376 [Lua] [network_manager] = metatable 04:27:19.376 [Lua] [network_event_delegate] = table 04:27:19.376 [Lua] [network_event_delegate] = metatable 04:27:19.376 [Lua] 04:27:19.376 [Lua] ignoring extension VersusVolumeObjectiveExtension 04:27:19.376 [Lua] ignoring extension VersusInteractObjectiveExtension 04:27:19.376 [Lua] ignoring extension VersusPayloadObjectiveExtension 04:27:19.376 [Lua] ignoring extension VersusSocketObjectiveExtension 04:27:19.376 [Lua] ignoring extension VersusTargetObjectiveExtension 04:27:19.376 [Lua] ignoring extension VersusMissionObjectiveExtension 04:27:19.377 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 04:27:19.378 [Lua] [AchievementManager] Achievements using the steam platform 04:27:19.431 [Lua] [StateIngame] Level seed: 9064244 04:27:19.439 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 04:27:19.439 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 04:27:19.439 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read, 04:27:19.439 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 04:27:19.439 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_2, async-read, 04:27:19.439 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1, async-read, 04:27:19.439 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 04:27:19.439 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 04:27:19.439 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 04:27:19.439 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 04:27:19.440 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 04:27:19.440 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_5, async-read, 04:27:19.440 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_4, async-read, 04:27:19.440 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_2, async-read, 04:27:19.440 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_1, async-read, 04:27:19.440 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2, async-read, 04:27:19.440 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_bardin_painting_wood_base_1, async-read, 04:27:19.440 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_bugmans_painting_wood_base_1, async-read, 04:27:19.441 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_3, async-read, 04:27:19.443 [Lua] [LevelAnalysis] set_random_seed( 9064244) 04:27:19.453 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 04:27:19.453 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6 04:27:19.453 [Lua] [IngameUI] init 04:27:19.467 [SteamVoipClient] select_out(110000106c15bc7, off) 04:27:19.472 [Lua] cb_razer_chroma_setup 04:27:19.507 [Lua] [Matchmaking] Cancelling matchmaking 04:27:19.507 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 04:27:19.507 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 04:27:19.507 [Lua] Set lobby begin: 04:27:19.507 [Lua] Lobby data level_key = inn_level 04:27:19.507 [Lua] Lobby data power_level = 0 04:27:19.507 [Lua] Lobby data selected_level_key = inn_level 04:27:19.507 [Lua] Lobby data unique_server_name = Giorno Gabbana 04:27:19.507 [Lua] Lobby data matchmaking = false 04:27:19.508 [Lua] Lobby data host = 110000106c15bc7 04:27:19.508 [Lua] Lobby data country_code = AR 04:27:19.508 [Lua] Lobby data game_mode = 3 04:27:19.508 [Lua] Lobby data difficulty_tweak = 0 04:27:19.508 [Lua] Lobby data difficulty = hardest 04:27:19.508 [Lua] Lobby data num_players = 1 04:27:19.508 [Lua] Set lobby end. 04:27:19.509 [Flow] complete_skittergate_legend true 04:27:19.509 [Flow] complete_all_helmgart_levels_recruit true 04:27:19.510 [Flow] WitchHunterLevel:35 04:27:19.510 [Flow] LeaderYes 04:27:19.510 [Flow] ALL PC XP:304250 04:27:19.510 [Flow] Has "bogenhafen" DLC:true 04:27:19.510 [Flow] WH XP:60850 04:27:19.510 [Flow] Number of crafted items:3877 04:27:19.510 [Flow] Has "pre_order" DLC:true 04:27:19.510 [Flow] Sum of Powe Levels:1500 04:27:19.510 [Flow] lodestone diff 1:false 04:27:19.511 [Flow] magnus and forest activated 04:27:19.511 [Flow] magnus and forest activated 04:27:19.511 [Flow] cemetery and forest activated 04:27:19.511 [Flow] magnus and cemetery 04:27:19.511 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 04:27:19.511 [Flow] ALL RUNES ACTIVATED 04:27:19.511 [Flow] magnus and forest activated 04:27:19.511 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 04:27:19.511 [Flow] ALL RUNES ACTIVATED 04:27:19.511 [Flow] cemetery and forest activated 04:27:19.511 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 04:27:19.511 [Flow] ALL RUNES ACTIVATED 04:27:19.511 [Flow] magnus and forest activated 04:27:19.511 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 04:27:19.511 [Flow] ALL RUNES ACTIVATED 04:27:19.511 [Flow] magnus and cemetery 04:27:19.511 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 04:27:19.511 [Flow] ALL RUNES ACTIVATED 04:27:19.511 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 04:27:19.513 [Lua] CurrentConflictSettings inn_level 04:27:19.513 [Lua] [ConflictDirector] conflict_director is ai_ready 04:27:19.513 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 04:27:19.513 [Lua] [MainPathSpawningGenerator] Injecting travel distances 04:27:19.515 [Lua] SpecialsPacing:remove_unwanted_breeds: 04:27:19.515 [Lua] Forming navigation groups in one frame 04:27:19.515 [Lua] Forming navigation groups 04:27:19.534 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104 04:27:19.535 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314 04:27:19.535 [Lua] number of nav groups: 41 04:27:19.535 [Lua] number of refined nav groups : 23 04:27:19.537 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063 04:27:19.537 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 04:27:19.537 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 04:27:19.537 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 04:27:19.540 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 04:27:19.540 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 04:27:19.540 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 04:27:19.540 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27 04:27:19.540 [Lua] [Managers] Calling function on all managers: 04:27:19.540 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 04:27:19.590 [Lua] [PeerSM] 110000106c15bc7 :: on_exit WaitingForEnterGame 04:27:19.590 [Lua] [PeerSM] 110000106c15bc7 :: on_enter WaitingForGameObjectSync 04:27:19.794 [Lua] player (110000106c15bc7,1) was put into party 1 04:27:19.794 [Lua] [IngamePlayerListUI] - Destroy 04:27:19.794 [Lua] [GamePadEquipmentUI] - Destroy 04:27:19.794 [Lua] [EquipmentUI] - Destroy 04:27:19.794 [Lua] [GamePadAbilityUI] - Destroy 04:27:19.794 [Lua] [AbilityUI] - Destroy 04:27:19.801 [Lua] Assigning peer(110000106c15bc7:1) to profile(5) career(3) 04:27:19.801 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106c15bc7) local_player_id(1) profile_index(5) career_index(3) 04:27:19.801 [Lua] Set lobby begin: 04:27:19.801 [Lua] Lobby data player_slot_1 = 0:0 04:27:19.802 [Lua] Lobby data level_key = inn_level 04:27:19.802 [Lua] Lobby data power_level = 0 04:27:19.802 [Lua] Lobby data selected_level_key = inn_level 04:27:19.802 [Lua] Lobby data player_slot_4 = 0:0 04:27:19.802 [Lua] Lobby data difficulty = hardest 04:27:19.802 [Lua] Lobby data unique_server_name = Giorno Gabbana 04:27:19.803 [Lua] Lobby data matchmaking = false 04:27:19.803 [Lua] Lobby data host = 110000106c15bc7 04:27:19.803 [Lua] Lobby data country_code = AR 04:27:19.803 [Lua] Lobby data game_mode = 3 04:27:19.803 [Lua] Lobby data player_slot_5 = 110000106c15bc7:1 04:27:19.803 [Lua] Lobby data player_slot_2 = 0:0 04:27:19.803 [Lua] Lobby data difficulty_tweak = 0 04:27:19.803 [Lua] Lobby data player_slot_3 = 0:0 04:27:19.803 [Lua] Lobby data num_players = 1 04:27:19.804 [Lua] Set lobby end. 04:27:19.804 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:0 | bw:0 | es:110000106c15bc7 04:27:19.804 [Lua] 04:27:19.804 [Lua] [units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p] = false (boolean) 04:27:19.804 [Lua] [wwise/two_handed_hammers] = false (boolean) 04:27:19.804 [Lua] [units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2_3p] = false (boolean) 04:27:19.804 [Lua] [resource_packages/careers/es_knight] = false (boolean) 04:27:19.804 [Lua] [wwise/handgun_rifle] = false (boolean) 04:27:19.804 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_husk_base] = false (boolean) 04:27:19.804 [Lua] [wwise/one_handed_hammers] = false (boolean) 04:27:19.804 [Lua] [units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05_3p] = false (boolean) 04:27:19.804 [Lua] [units/beings/player/empire_soldier_knight/skins/bronze/chr_empire_soldier_knight_bronze] = false (boolean) 04:27:19.804 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12] = false (boolean) 04:27:19.804 [Lua] 04:27:19.804 [Lua] 04:27:19.804 [Lua] [units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p] = false (boolean) 04:27:19.804 [Lua] [units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2] = false (boolean) 04:27:19.804 [Lua] [wwise/two_handed_hammers] = false (boolean) 04:27:19.804 [Lua] [units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2_3p] = false (boolean) 04:27:19.804 [Lua] [resource_packages/careers/es_knight] = false (boolean) 04:27:19.804 [Lua] [units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12] = false (boolean) 04:27:19.804 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 04:27:19.804 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 04:27:19.804 [Lua] [units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05] = false (boolean) 04:27:19.804 [Lua] [wwise/handgun_rifle] = false (boolean) 04:27:19.804 [Lua] [units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01] = false (boolean) 04:27:19.804 [Lua] [wwise/one_handed_hammers] = false (boolean) 04:27:19.804 [Lua] [units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05_3p] = false (boolean) 04:27:19.804 [Lua] [units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh] = false (boolean) 04:27:19.804 [Lua] [units/beings/player/empire_soldier_knight/skins/bronze/chr_empire_soldier_knight_bronze] = false (boolean) 04:27:19.804 [Lua] [units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base] = false (boolean) 04:27:19.804 [Lua] 04:27:19.804 [Lua] [PeerSM] 110000106c15bc7 :: on_exit WaitingForGameObjectSync 04:27:19.804 [Lua] [PeerSM] 110000106c15bc7 :: on_enter WaitingForPlayers 04:27:19.804 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 04:27:19.804 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 04:27:19.805 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 04:27:19.805 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 04:27:19.809 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106c15bc7 inventory_sync_id:1 my_peer_id:110000106c15bc7 04:27:19.816 [Lua] [PeerSM] 110000106c15bc7 :: on_exit WaitingForPlayers 04:27:19.816 [Lua] [PeerSM] 110000106c15bc7 :: on_enter InGame 04:27:19.821 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106c15bc7 inventory_sync_id:1 my_peer_id:110000106c15bc7 04:27:19.821 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 04:27:19.821 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2_3p, InventoryPackageSynchronizerClient, async-read, 04:27:19.821 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12, InventoryPackageSynchronizerClient, async-read, 04:27:19.821 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 04:27:19.821 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05_3p, InventoryPackageSynchronizerClient, async-read, 04:27:19.821 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 04:27:19.821 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 04:27:19.821 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05, InventoryPackageSynchronizerClient, async-read, 04:27:19.821 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 04:27:19.821 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 04:27:19.821 [Lua] [PackageManager] Load: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient, async-read, 04:27:19.821 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2, InventoryPackageSynchronizerClient, async-read, 04:27:19.821 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 04:27:19.821 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 04:27:19.821 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/bronze/chr_empire_soldier_knight_bronze, InventoryPackageSynchronizerClient, async-read, 04:27:19.821 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 04:27:20.255 [Flow] DISABLE 04:27:21.145 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 04:27:21.145 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 04:27:21.146 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 04:27:21.146 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 04:27:21.161 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 04:27:21.161 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 04:27:21.161 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 04:27:21.161 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 04:27:21.187 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 04:27:21.187 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 04:27:21.188 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 04:27:21.188 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 04:27:21.210 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 04:27:21.210 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 04:27:21.211 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 04:27:21.211 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 04:27:21.234 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 04:27:21.234 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 04:27:21.235 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 04:27:21.235 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne05 04:27:21.259 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne05 04:27:21.259 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne05 04:27:21.260 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 04:27:21.260 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 04:27:21.274 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 04:27:21.274 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 04:27:21.275 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 04:27:21.275 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 04:27:21.290 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 04:27:21.290 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 04:27:21.290 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 04:27:21.290 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 04:27:21.315 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 04:27:21.315 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01 04:27:21.316 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 04:27:21.316 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 04:27:21.342 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 04:27:21.342 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 04:27:21.343 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 04:27:21.343 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 04:27:21.369 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 04:27:21.369 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 04:27:21.370 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 04:27:21.370 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 04:27:21.397 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 04:27:21.397 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 04:27:21.398 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 04:27:21.398 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 04:27:21.424 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 04:27:21.424 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02 04:27:21.425 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 04:27:21.425 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01 04:27:21.828 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01 04:27:21.828 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01 04:27:21.831 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2_3p 04:27:21.880 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2_3p 04:27:21.880 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2_3p 04:27:21.882 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 04:27:21.925 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 04:27:21.925 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 04:27:21.927 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05_3p 04:27:21.999 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05_3p 04:27:21.999 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05_3p 04:27:22.001 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 04:27:22.161 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 04:27:22.161 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh 04:27:22.162 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p 04:27:22.252 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p 04:27:22.252 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p 04:27:22.254 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05 04:27:22.352 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05 04:27:22.352 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05 04:27:22.355 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 04:27:22.406 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 04:27:22.406 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 04:27:22.407 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 04:27:22.696 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 04:27:22.696 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 04:27:22.697 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_knight 04:27:22.758 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_knight 04:27:22.758 [Lua] [PackageManager] Force_load: resource_packages/careers/es_knight 04:27:22.759 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2 04:27:22.868 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2 04:27:22.868 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2 04:27:22.871 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 04:27:23.288 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 04:27:23.288 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 04:27:23.290 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 04:27:23.433 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 04:27:23.433 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 04:27:23.434 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/skins/bronze/chr_empire_soldier_knight_bronze 04:27:23.569 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/skins/bronze/chr_empire_soldier_knight_bronze 04:27:23.569 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/skins/bronze/chr_empire_soldier_knight_bronze 04:27:23.571 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 04:27:24.223 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 04:27:24.223 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base 04:27:24.232 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 04:27:24.249 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:27:24.249 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:27:24.249 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 04:27:24.261 [Lua] Players are leaving the safe zone 04:27:24.434 [Lua] PlayFabMirrorBase:_commit_internal 5 04:27:24.434 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 04:27:24.437 [Lua] generate_backend_stats 110000106c15bc7:1 04:27:24.450 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 04:27:24.450 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 04:27:24.451 [Lua] Set lobby begin: 04:27:24.451 [Lua] Lobby data player_slot_1 = 0:0 04:27:24.451 [Lua] Lobby data level_key = inn_level 04:27:24.451 [Lua] Lobby data power_level = 835 04:27:24.451 [Lua] Lobby data selected_level_key = inn_level 04:27:24.451 [Lua] Lobby data player_slot_4 = 0:0 04:27:24.451 [Lua] Lobby data difficulty = hardest 04:27:24.451 [Lua] Lobby data unique_server_name = Giorno Gabbana 04:27:24.451 [Lua] Lobby data matchmaking = false 04:27:24.451 [Lua] Lobby data host = 110000106c15bc7 04:27:24.451 [Lua] Lobby data country_code = AR 04:27:24.451 [Lua] Lobby data game_mode = 3 04:27:24.451 [Lua] Lobby data player_slot_5 = 110000106c15bc7:1 04:27:24.452 [Lua] Lobby data player_slot_2 = 0:0 04:27:24.452 [Lua] Lobby data difficulty_tweak = 0 04:27:24.452 [Lua] Lobby data player_slot_3 = 0:0 04:27:24.452 [Lua] Lobby data num_players = 1 04:27:24.452 [Lua] Set lobby end. 04:27:24.452 [Lua] StateInGameRunning:_game_actually_starts() 04:27:24.452 [Lua] ################################################################################################################# 04:27:24.452 [Lua] [Loading Time]: 00:00:16 [Transition]: warcamp-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 04:27:24.452 [Lua] ################################################################################################################# 04:27:24.452 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 11 04:27:24.458 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 11 04:27:24.458 [Lua] commit result success 5 04:27:24.573 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read, 04:27:24.573 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 04:27:24.583 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 04:27:24.583 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 04:27:24.594 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_2, async-read, 04:27:24.594 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 04:27:24.603 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1, async-read, 04:27:24.603 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 04:27:24.614 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 04:27:24.614 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 04:27:24.625 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 04:27:24.625 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 04:27:24.703 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2, async-read, 04:27:24.703 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 04:27:24.712 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_bardin_painting_wood_base_1, async-read, 04:27:24.712 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 04:27:25.386 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 11 04:27:25.386 [Lua] Commit load time data 04:27:27.186 [Lua] [IngameUI] menu view on_enter character_selection 04:27:27.186 [Lua] hero_fullscreen_menu_on_enter 04:27:27.189 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0dcb6fe0 04:27:27.191 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 04:27:27.204 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 04:27:27.204 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/skins/bronze/chr_empire_soldier_knight_bronze, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 04:27:27.205 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 04:27:27.205 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 04:27:27.205 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 04:27:27.205 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 04:27:27.205 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 04:27:27.205 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 04:27:27.206 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 04:27:27.206 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 04:27:27.375 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_01, MenuWorldPreviewerCharacterSelectionView 04:27:27.961 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 04:27:27.961 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/bronze/chr_empire_soldier_knight_bronze, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 04:27:27.961 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 04:27:27.961 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 04:27:27.961 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 04:27:27.961 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 04:27:27.961 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 04:27:28.625 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base 04:27:28.625 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base 04:27:28.628 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 04:27:28.738 [Lua] Assigning peer(110000106c15bc7:1) to profile(1) career(2) 04:27:28.738 [Lua] Set lobby begin: 04:27:28.738 [Lua] Lobby data player_slot_1 = 0:0 04:27:28.738 [Lua] Lobby data level_key = inn_level 04:27:28.738 [Lua] Lobby data power_level = 835 04:27:28.738 [Lua] Lobby data selected_level_key = inn_level 04:27:28.738 [Lua] Lobby data player_slot_4 = 0:0 04:27:28.738 [Lua] Lobby data difficulty = hardest 04:27:28.738 [Lua] Lobby data unique_server_name = Giorno Gabbana 04:27:28.738 [Lua] Lobby data matchmaking = false 04:27:28.739 [Lua] Lobby data host = 110000106c15bc7 04:27:28.739 [Lua] Lobby data country_code = AR 04:27:28.739 [Lua] Lobby data game_mode = 3 04:27:28.739 [Lua] Lobby data player_slot_5 = 0:0 04:27:28.739 [Lua] Lobby data player_slot_2 = 0:0 04:27:28.739 [Lua] Lobby data difficulty_tweak = 0 04:27:28.739 [Lua] Lobby data player_slot_3 = 0:0 04:27:28.739 [Lua] Lobby data num_players = 1 04:27:28.739 [Lua] Set lobby end. 04:27:28.739 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106c15bc7) local_player_id(1) profile_index(1) career_index(2) 04:27:28.739 [Lua] Set lobby begin: 04:27:28.739 [Lua] Lobby data player_slot_1 = 110000106c15bc7:1 04:27:28.739 [Lua] Lobby data level_key = inn_level 04:27:28.739 [Lua] Lobby data power_level = 835 04:27:28.739 [Lua] Lobby data selected_level_key = inn_level 04:27:28.739 [Lua] Lobby data player_slot_4 = 0:0 04:27:28.739 [Lua] Lobby data difficulty = hardest 04:27:28.739 [Lua] Lobby data unique_server_name = Giorno Gabbana 04:27:28.740 [Lua] Lobby data matchmaking = false 04:27:28.740 [Lua] Lobby data host = 110000106c15bc7 04:27:28.740 [Lua] Lobby data country_code = AR 04:27:28.740 [Lua] Lobby data game_mode = 3 04:27:28.740 [Lua] Lobby data player_slot_5 = 0:0 04:27:28.740 [Lua] Lobby data player_slot_2 = 0:0 04:27:28.740 [Lua] Lobby data difficulty_tweak = 0 04:27:28.740 [Lua] Lobby data player_slot_3 = 0:0 04:27:28.740 [Lua] Lobby data num_players = 1 04:27:28.740 [Lua] Set lobby end. 04:27:28.740 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000106c15bc7 | we:0 | dr:0 | bw:0 | es:0 04:27:28.741 [Lua] 04:27:28.741 [Lua] [wwise/crossbow] = false (boolean) 04:27:28.741 [Lua] [wwise/one_handed_swords] = false (boolean) 04:27:28.741 [Lua] [units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold] = false (boolean) 04:27:28.741 [Lua] [units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_fatshark_hat_01] = false (boolean) 04:27:28.741 [Lua] [units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base] = false (boolean) 04:27:28.741 [Lua] [resource_packages/careers/wh_bountyhunter] = false (boolean) 04:27:28.741 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean) 04:27:28.741 [Lua] [units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p] = false (boolean) 04:27:28.741 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 04:27:28.741 [Lua] 04:27:28.741 [Lua] 04:27:28.741 [Lua] [units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01] = false (boolean) 04:27:28.741 [Lua] [wwise/one_handed_swords] = false (boolean) 04:27:28.741 [Lua] [resource_packages/careers/wh_bountyhunter] = false (boolean) 04:27:28.741 [Lua] [units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold] = false (boolean) 04:27:28.741 [Lua] [units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh] = false (boolean) 04:27:28.741 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 04:27:28.741 [Lua] [units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_fatshark_hat_01] = false (boolean) 04:27:28.741 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01] = false (boolean) 04:27:28.741 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 04:27:28.741 [Lua] [units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base] = false (boolean) 04:27:28.741 [Lua] [wwise/crossbow] = false (boolean) 04:27:28.741 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean) 04:27:28.741 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean) 04:27:28.741 [Lua] [units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p] = false (boolean) 04:27:28.741 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 04:27:28.741 [Lua] 04:27:28.745 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106c15bc7 inventory_sync_id:2 my_peer_id:110000106c15bc7 04:27:28.747 [Lua] [GameNetworkManager] destroying game object with go_id=43 04:27:28.749 [Save] Saving `save_data` 04:27:28.753 [Save] Save done 04:27:28.753 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106c15bc7 inventory_sync_id:2 my_peer_id:110000106c15bc7 04:27:28.753 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read, 04:27:28.753 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 04:27:28.753 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 04:27:28.753 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 04:27:28.753 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_fatshark_hat_01, InventoryPackageSynchronizerClient, async-read, 04:27:28.753 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read, 04:27:28.753 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 04:27:28.753 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 04:27:28.753 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, InventoryPackageSynchronizerClient, async-read, 04:27:28.753 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read, 04:27:28.753 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 04:27:28.753 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 04:27:28.753 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 04:27:28.770 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p, InventoryPackageSynchronizerClient 04:27:28.770 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2, InventoryPackageSynchronizerClient 04:27:28.772 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01, InventoryPackageSynchronizerClient 04:27:28.772 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2_3p, InventoryPackageSynchronizerClient 04:27:28.773 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 04:27:28.773 [Lua] [PackageManager] Unload: resource_packages/careers/es_knight, InventoryPackageSynchronizerClient 04:27:28.773 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05, InventoryPackageSynchronizerClient 04:27:28.774 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 04:27:28.774 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 04:27:28.775 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 04:27:28.775 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05_3p, InventoryPackageSynchronizerClient 04:27:28.775 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 04:27:28.775 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/skins/bronze/chr_empire_soldier_knight_bronze, InventoryPackageSynchronizerClient 04:27:28.778 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 04:27:28.857 [Lua] [IngameUI] menu view on_exit character_selection 04:27:28.857 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 04:27:28.857 [Lua] hero_fullscreen_menu_on_exit 04:27:28.859 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0dcb6fe0 04:27:28.859 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 04:27:28.859 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 04:27:28.875 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 04:27:28.875 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 04:27:28.876 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow 04:27:28.958 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 04:27:28.958 [Lua] [PackageManager] Force_load: wwise/crossbow 04:27:28.959 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh 04:27:29.254 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh 04:27:29.254 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh 04:27:29.255 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 04:27:29.349 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 04:27:29.349 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 04:27:29.352 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_fatshark_hat_01 04:27:29.367 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_fatshark_hat_01 04:27:29.367 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_fatshark_hat_01 04:27:29.367 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter 04:27:29.711 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter 04:27:29.711 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter 04:27:29.713 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01 04:27:30.079 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01 04:27:30.079 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01 04:27:30.081 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 04:27:30.252 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 04:27:30.252 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 04:27:30.253 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 04:27:30.307 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 04:27:30.307 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 04:27:30.308 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 04:27:30.444 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 04:27:30.444 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 04:27:30.447 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 04:27:30.647 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 04:27:30.647 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 04:27:30.650 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 04:27:30.674 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 04:27:30.674 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 04:27:30.684 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 04:27:30.700 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:27:30.700 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:27:30.700 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 04:27:49.333 [Lua] [NetworkServer] Changing num_players from 1 to 2 04:27:49.333 [Lua] Players: 2 04:27:49.333 [Lua] Set lobby begin: 04:27:49.333 [Lua] Lobby data player_slot_1 = 110000106c15bc7:1 04:27:49.333 [Lua] Lobby data level_key = inn_level 04:27:49.333 [Lua] Lobby data power_level = 835 04:27:49.333 [Lua] Lobby data selected_level_key = inn_level 04:27:49.334 [Lua] Lobby data player_slot_4 = 0:0 04:27:49.334 [Lua] Lobby data difficulty = hardest 04:27:49.334 [Lua] Lobby data unique_server_name = Giorno Gabbana 04:27:49.334 [Lua] Lobby data matchmaking = false 04:27:49.334 [Lua] Lobby data host = 110000106c15bc7 04:27:49.334 [Lua] Lobby data country_code = AR 04:27:49.334 [Lua] Lobby data game_mode = 3 04:27:49.334 [Lua] Lobby data player_slot_5 = 0:0 04:27:49.334 [Lua] Lobby data player_slot_2 = 0:0 04:27:49.334 [Lua] Lobby data difficulty_tweak = 0 04:27:49.334 [Lua] Lobby data player_slot_3 = 0:0 04:27:49.334 [Lua] Lobby data num_players = 2 04:27:49.334 [Lua] Set lobby end. 04:27:49.334 [Lua] [LobbyMembers] Member joined 1100001070b0fce 04:27:50.708 [Lua] GOT approve_channel 6 1100001070b0fce 186000001708109 04:27:50.708 [EAC] EAC server has client 1100001070b0fce and channel 6 (and owner 1100001070b0fce) 04:27:50.708 [EACServer] [01:27:50:707][Windows][EAC Server] [Info][RegisterClient] Client: 01100001070B0FCE PlayerGUID: 76561198078431182 PlayerIP: 0.0.0.0 OwnerGUID: 76561198078431182 PlayerName: Friendly Fire On 04:27:50.708 [Lua] Client with peer_id 1100001070b0fce got APPROVED by server 04:27:50.708 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001070b0fce' 04:27:50.708 [Lua] [PeerSM] 1100001070b0fce :: on_enter Connecting 04:27:50.709 [Lua] [ChatManager][1]System: Friendly Fire On is joining the game 04:27:50.842 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 04:27:50.842 [Lua] [Matchmaking] Got a handshake request from 1100001070b0fce with user name 'Friendly Fire On' 04:27:50.930 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001708109 from 1100001070b0fce, replying lobby_ok 04:27:50.981 [EACServer] [01:27:50:980][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 04:27:51.026 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001070b0fce REPLY wh:110000106c15bc7 | we:0 | dr:0 | bw:0 | es:0 04:27:51.114 [Lua] Set lobby begin: 04:27:51.114 [Lua] Lobby data player_slot_1 = 110000106c15bc7:1 04:27:51.114 [Lua] Lobby data level_key = inn_level 04:27:51.114 [Lua] Lobby data power_level = 835 04:27:51.114 [Lua] Lobby data selected_level_key = inn_level 04:27:51.114 [Lua] Lobby data player_slot_4 = 0:0 04:27:51.114 [Lua] Lobby data difficulty = hardest 04:27:51.114 [Lua] Lobby data unique_server_name = Giorno Gabbana 04:27:51.114 [Lua] Lobby data matchmaking = false 04:27:51.114 [Lua] Lobby data host = 110000106c15bc7 04:27:51.114 [Lua] Lobby data country_code = AR 04:27:51.114 [Lua] Lobby data game_mode = 3 04:27:51.114 [Lua] Lobby data player_slot_5 = 0:0 04:27:51.114 [Lua] Lobby data player_slot_2 = 0:0 04:27:51.115 [Lua] Lobby data difficulty_tweak = 0 04:27:51.115 [Lua] Lobby data player_slot_3 = 1100001070b0fce:1 04:27:51.115 [Lua] Lobby data num_players = 2 04:27:51.115 [Lua] Set lobby end. 04:27:51.115 [Lua] [Matchmaking] Assigning profile slot 3 to 1100001070b0fce 04:27:51.115 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000106c15bc7 | we:0 | dr:1100001070b0fce | bw:0 | es:0 04:27:53.437 [Lua] ### CLEARING PEER STATE FOR 1100001070b0fce 04:27:53.437 [Lua] [PeerSM] 1100001070b0fce :: on_exit Connecting 04:27:53.437 [Lua] [PeerSM] 1100001070b0fce :: on_enter Connecting 04:27:53.522 [Lua] [PSM] Peer 1100001070b0fce joined. Want to use profile index "3" and join party "0" 04:27:53.522 [Lua] Mechanism says: a client joined the game! 1100001070b0fce 04:27:53.522 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001070b0fce, connection_key=0) 04:27:53.522 [Lua] Sync dynamic to client: 04:27:53.811 [SteamVoipClient] select_out(1100001070b0fce, on) 04:27:53.906 [SteamVoipClient] select_out(1100001070b0fce, on) 04:27:53.906 [SteamVoipClient] select_in(1100001070b0fce, on) 04:27:53.906 [SteamVoipClient] select_out(1100001070b0fce, off) 04:27:55.383 [EACServer] [01:27:55:383][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001070B0FCE Session: 1 Status: Client Authenticated Message: Client authenticated. 04:27:55.384 [EAC] Peer 1100001070b0fce switched EAC state to ClientAuthenticatedLocal 04:27:55.655 [Lua] player (1100001070b0fce,1) was put into party 0 04:27:55.655 [Lua] [PeerSM] 1100001070b0fce :: on_exit Connecting 04:27:55.655 [Lua] [PeerSM] 1100001070b0fce :: on_enter Loading 04:27:55.655 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001070b0fce inn_level 0 04:27:55.655 warning: [Lua] Following data will be uploaded to Crashify: <> 04:27:55.656 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 4, User: 110000106c15bc7 "Giorno Gabbana" <> 04:27:55.656 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:829: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000FD18810; previous_state = Connecting; party = table: 00000000007D9A70; mechanism_manager = table: 000000000027C040; network_transmit = table: 000000000A809BE0; peer_id = "1100001070b0fce"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 9064244; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000A808F80 [3] _ = table: 000000000FD18810; new_state = Loading; old_state = Connecting [4] self = table: 0000000001151CA0; dt = 0.0084575340151786804; state_data = table: 000000000FD18810; new_state = Loading [5] self = table: 000000000A809220; dt = 0.0084575340151786804; peer_state_machines = table: 000000000A8092B0; joined_peers = table: 000000000A809490; game_session = [GameSession]; peer_id = "1100001070b0fce"; peer_state_machine = table: 0000000001151CA0 [6] self = table: 0000000001E26370; dt = 0.0084575340151786804; t = 35.814151158090681; network_manager = table: 000000000D7848F0 [7] self = table: 00000000031C4260; dt = 0.0084575340151786804; t = 852.99393449170748 [8] self = table: 00000000000970D0; real_world_dt = 0.0084575340151786804; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0084575340151786804; t = 852.99393449170748 [9] dt = 0.0084575340151786804 [2] server = table: 000000000A809220; wanted_career_index = 2; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "1100001070b0fce"; wanted_profile_index = 3; resend_timer = 1.9160175155848265; resend_post_game_timer = 1.8993615247309208; clan_tag = "0"; peer_id = "1100001070b0fce"; [4] current_state = Loading; function_memoize = table: 000000000AA8AC90; state_data = table: 000000000FD18810; [5] server_peer_id = "110000106c15bc7"; kicked_peers_disconnect_timer = table: 000000000A8092E0; game_session = [GameSession]; game_network_manager = table: 000000000D7848F0; my_peer_id = "110000106c15bc7"; peers_added_to_gamesession = table: 000000000A809250; _joined_peers = table: 000000000A809490; voip = table: 000000000A809850; environment_variation_id = 0; level_transition_handler = table: 0000000000558B90; _connections = table: 000000000A809400; lobby_host = table: 000000000A808DD0; level_key = "inn_level"; slot_allocator = table: 000000000A809310; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000A8094F0; wanted_career_index = 3; _reserved_slots = table: 000000000A809B80; wanted_profile_index = 5; _connected_peers = table: 000000000A8094C0; player_manager = table: 0000000000A89360; _profile_requester = table: 000000000A8097F0; network_transmit = table: 000000000A809BE0; peers_completed_game_object_sync = table: 000000000A809280; peer_state_machines = table: 000000000A8092B0; network_event_delegate = table: 000000000B14F7A0; [6] world_name = "level_world"; entity_system_bag = table: 000000000F513540; network_server = table: 000000000A809220; entity_system = table: 000000000FE5C220; parent = table: 00000000000970D0; _level_flow_events = table: 000000000E967CD0; statistics_db = table: 000000000AE14B10; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000029443D0; profile_synchronizer = table: 000000000A8094F0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DCD31E0; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 000000000B14F7A0; world = [World]; dt = 0.0084269382059574127; peer_id = "110000106c15bc7"; level = [Level]; network_timer_handler = table: 0000000000F2D3F0; machines = table: 0000000001826310; viewport_name = "player_1"; _camera_carrier = table: 0000000007DFEF20; free_flight_manager = table: 0000000000A75FF0; network_transmit = table: 000000000A809BE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 000000000D781E00; _lobby_host = table: 000000000A808DD0; level_transition_handler = table: 0000000000558B90; dice_keeper = table: 000000000FE32E60; _quit_game = false; [7] _params = table: 00000000031C4E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 0000000001E26370; [8] startup_package_handles = table: 000000000009AC60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABC0; flow_return_table = table: 0000000000097100; _machine = table: 00000000031C4260; startup_timer = 6.0406745815998875; has_booted = true; loading_context = table: 000000000C1A27A0; <> <> 04:27:55.708 [EACServer] [01:27:55:707][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001070B0FCE. 04:27:55.751 [Lua] ### Sending rpc_level_loaded 04:27:55.751 [Lua] #### Has state machine: true, peer_id: 1100001070b0fce, level_id: 50 04:27:55.751 [Lua] Peer 1100001070b0fce has loaded the level but not all enemies, so we wait 04:27:55.940 [Lua] [IngameUI] menu view on_enter hero_view 04:27:55.947 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0adc91c0 04:27:55.947 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 04:27:55.947 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCharacterPreview] (Origin: function: 0x115a0ed0) 04:27:55.947 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCharacterPreview] (Origin: function: 0x11597cf0) 04:27:55.947 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCharacterPreview] (Origin: function: 0x11580f30) 04:27:55.961 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 04:27:55.962 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 04:27:55.963 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 04:27:55.963 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 04:27:55.991 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 04:27:55.994 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001070b0fce, connection_key=0) 04:27:55.995 [Lua] [PeerSM] 1100001070b0fce :: on_exit Loading 04:27:55.995 [Lua] [PeerSM] 1100001070b0fce :: on_enter LoadingProfilePackages 04:27:55.995 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001070b0fce inventory_sync_id:2 my_peer_id:110000106c15bc7 04:27:56.210 [EACServer] [01:27:56:209][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001070B0FCE 04:27:56.210 [EACServer] [01:27:56:209][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001070B0FCE Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 04:27:56.218 [EAC] Peer 1100001070b0fce switched EAC state to ClientAuthenticatedRemote 04:27:56.368 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 04:27:56.368 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 04:27:56.395 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 04:27:56.395 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 04:27:56.438 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 04:27:56.438 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 04:27:56.438 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_fatshark_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 04:27:56.438 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 04:27:56.438 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 04:27:56.438 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 04:27:56.438 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 04:27:58.615 [Lua] [PeerSM] 1100001070b0fce :: on_exit LoadingProfilePackages 04:27:58.615 [Lua] [PeerSM] 1100001070b0fce :: on_enter WaitingForEnterGame 04:28:00.006 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 04:28:00.007 [Lua] [Matchmaking] Got a handshake request from 1100001070b0fce with user name 'Friendly Fire On' 04:28:00.007 [Lua] [PeerSM] 1100001070b0fce :: on_exit WaitingForEnterGame 04:28:00.007 [Lua] [PeerSM] 1100001070b0fce :: on_enter WaitingForGameObjectSync 04:28:00.025 [Lua] Breedfreezer (server) starting a hot join sync 04:28:00.025 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=46 04:28:00.025 [Lua] RemotePlayer:create_game_object( ) 46 04:28:00.038 [Lua] player (1100001070b0fce,1) was put into party 1 04:28:00.038 [Lua] Assigning peer(1100001070b0fce:1) to profile(3) career(2) 04:28:00.038 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001070b0fce) local_player_id(1) profile_index(3) career_index(2) 04:28:00.038 [Lua] Set lobby begin: 04:28:00.038 [Lua] Lobby data player_slot_1 = 110000106c15bc7:1 04:28:00.039 [Lua] Lobby data level_key = inn_level 04:28:00.039 [Lua] Lobby data power_level = 835 04:28:00.039 [Lua] Lobby data selected_level_key = inn_level 04:28:00.039 [Lua] Lobby data player_slot_4 = 0:0 04:28:00.039 [Lua] Lobby data difficulty = hardest 04:28:00.039 [Lua] Lobby data unique_server_name = Giorno Gabbana 04:28:00.039 [Lua] Lobby data matchmaking = false 04:28:00.039 [Lua] Lobby data host = 110000106c15bc7 04:28:00.039 [Lua] Lobby data country_code = AR 04:28:00.039 [Lua] Lobby data game_mode = 3 04:28:00.039 [Lua] Lobby data player_slot_5 = 0:0 04:28:00.039 [Lua] Lobby data player_slot_2 = 0:0 04:28:00.039 [Lua] Lobby data difficulty_tweak = 0 04:28:00.039 [Lua] Lobby data player_slot_3 = 1100001070b0fce:1 04:28:00.040 [Lua] Lobby data num_players = 2 04:28:00.040 [Lua] Set lobby end. 04:28:00.040 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000106c15bc7 | we:0 | dr:1100001070b0fce | bw:0 | es:0 04:28:00.040 [Lua] [PeerSM] 1100001070b0fce :: on_exit WaitingForGameObjectSync 04:28:00.040 [Lua] [PeerSM] 1100001070b0fce :: on_enter WaitingForPlayers 04:28:00.051 [Lua] [PeerSM] 1100001070b0fce :: on_exit WaitingForPlayers 04:28:00.051 [Lua] [PeerSM] 1100001070b0fce :: on_enter InGame 04:28:00.218 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_3, async-read, 04:28:00.218 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001070b0fce go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 04:28:00.218 [Lua] Adding player sync data to peer=1100001070b0fce local_player_id=1 04:28:00.218 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001070b0fce inventory_sync_id:3 my_peer_id:110000106c15bc7 04:28:00.218 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106c15bc7 inventory_sync_id:3 my_peer_id:110000106c15bc7 04:28:00.220 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001070b0fce 04:28:00.230 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106c15bc7 inventory_sync_id:3 my_peer_id:110000106c15bc7 04:28:00.230 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 04:28:00.230 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 04:28:00.230 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 04:28:00.230 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 04:28:00.230 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson, InventoryPackageSynchronizerClient, async-read, 04:28:00.230 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 04:28:00.230 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, InventoryPackageSynchronizerClient, async-read, 04:28:00.245 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 04:28:00.245 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 04:28:00.246 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 04:28:00.934 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 04:28:00.934 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base 04:28:00.937 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 04:28:01.173 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 04:28:01.173 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 04:28:01.175 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p 04:28:01.279 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p 04:28:01.279 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p 04:28:01.282 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 04:28:01.360 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 04:28:01.360 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 04:28:01.361 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson 04:28:01.515 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson 04:28:01.515 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson 04:28:01.516 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_runed_01_3p 04:28:01.599 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_runed_01_3p 04:28:01.599 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_runed_01_3p 04:28:01.601 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 04:28:01.696 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 04:28:01.696 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08 04:28:01.709 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 04:28:04.234 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001070b0fce go_type=player_unit go_created_func_name=game_object_created_player_unit 04:28:04.235 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 04:28:04.235 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:28:10.238 [Lua] PlayFabMirrorBase:_commit_internal 6 04:28:10.238 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 04:28:10.241 [Lua] generate_backend_stats 110000106c15bc7:1 04:28:10.255 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 04:28:10.255 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 04:28:10.255 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 12 04:28:10.267 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 12 04:28:10.783 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 12 04:28:10.787 [Lua] commit result success 6 04:28:16.848 [Lua] [IngameUI] menu view on_exit hero_view 04:28:16.852 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0adc91c0 04:28:16.852 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 04:28:16.852 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 04:28:16.852 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 04:28:16.853 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 04:28:16.853 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 04:28:16.853 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_fatshark_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 04:28:16.853 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 04:28:16.853 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 04:28:16.861 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 04:28:16.861 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 04:28:16.861 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 04:28:18.499 [Lua] [IngameUI] menu view on_enter start_game_view 04:28:18.502 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c0432e0 04:28:18.502 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 04:28:18.504 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 04:28:18.504 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 04:28:18.505 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 04:28:18.505 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 04:28:20.496 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 04:28:20.496 [Lua] ............................................................................................................ 04:28:20.496 [Lua] ............................................................................................................ 04:28:20.496 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure 04:28:20.496 [Lua] ............................................................................................................ 04:28:20.496 [Lua] ............................................................................................................ 04:28:20.496 [Lua] [Matchmaking] Cancelling matchmaking 04:28:20.496 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 04:28:20.600 [Lua] [IngameUI] menu view on_exit start_game_view 04:28:20.600 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 04:28:20.600 [Save] Saving `save_data` 04:28:20.600 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 04:28:20.600 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 04:28:20.600 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 04:28:20.604 [Save] Save done 04:28:20.606 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c0432e0 04:28:22.152 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 04:28:22.152 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 04:28:22.154 [Lua] Set lobby begin: 04:28:22.154 [Lua] Lobby data player_slot_1 = 110000106c15bc7:1 04:28:22.154 [Lua] Lobby data level_key = inn_level 04:28:22.154 [Lua] Lobby data power_level = 835 04:28:22.154 [Lua] Lobby data selected_level_key = inn_level 04:28:22.154 [Lua] Lobby data player_slot_4 = 0:0 04:28:22.154 [Lua] Lobby data difficulty = hardest 04:28:22.154 [Lua] Lobby data unique_server_name = Giorno Gabbana 04:28:22.154 [Lua] Lobby data matchmaking = false 04:28:22.154 [Lua] Lobby data host = 110000106c15bc7 04:28:22.154 [Lua] Lobby data country_code = AR 04:28:22.155 [Lua] Lobby data game_mode = 3 04:28:22.155 [Lua] Lobby data player_slot_5 = 0:0 04:28:22.155 [Lua] Lobby data player_slot_2 = 0:0 04:28:22.155 [Lua] Lobby data difficulty_tweak = 0 04:28:22.155 [Lua] Lobby data player_slot_3 = 1100001070b0fce:1 04:28:22.155 [Lua] Lobby data num_players = 2 04:28:22.155 [Lua] Set lobby end. 04:28:22.155 [Lua] [PartyManager] Leader is set to 110000106c15bc7 04:28:22.155 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0 04:28:22.155 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 ) 04:28:22.155 [Lua] Set lobby begin: 04:28:22.155 [Lua] Lobby data twitch_enabled = false 04:28:22.155 [Lua] Lobby data power_level = 835 04:28:22.155 [Lua] Lobby data unique_server_name = Giorno Gabbana 04:28:22.155 [Lua] Lobby data difficulty_tweak = 0 04:28:22.155 [Lua] Lobby data host = 110000106c15bc7 04:28:22.156 [Lua] Lobby data game_mode = 1 04:28:22.156 [Lua] Lobby data match_started = true 04:28:22.156 [Lua] Lobby data mechanism = adventure 04:28:22.156 [Lua] Lobby data level_key = inn_level 04:28:22.156 [Lua] Lobby data player_slot_1 = 110000106c15bc7:1 04:28:22.156 [Lua] Lobby data selected_level_key = inn_level 04:28:22.156 [Lua] Lobby data difficulty = hardest 04:28:22.156 [Lua] Lobby data quick_game = true 04:28:22.156 [Lua] Lobby data matchmaking = true 04:28:22.156 [Lua] Lobby data weave_name = false 04:28:22.156 [Lua] Lobby data player_slot_4 = 0:0 04:28:22.156 [Lua] Lobby data num_players = 2 04:28:22.156 [Lua] Lobby data player_slot_5 = 0:0 04:28:22.156 [Lua] Lobby data player_slot_2 = 0:0 04:28:22.157 [Lua] Lobby data country_code = AR 04:28:22.157 [Lua] Lobby data player_slot_3 = 1100001070b0fce:1 04:28:22.157 [Lua] Lobby data eac_authorized = true 04:28:22.157 [Lua] Set lobby end. 04:28:22.157 [Lua] Set lobby begin: 04:28:22.157 [Lua] Lobby data twitch_enabled = false 04:28:22.157 [Lua] Lobby data power_level = 835 04:28:22.157 [Lua] Lobby data unique_server_name = Giorno Gabbana 04:28:22.157 [Lua] Lobby data difficulty_tweak = 0 04:28:22.157 [Lua] Lobby data host = 110000106c15bc7 04:28:22.157 [Lua] Lobby data game_mode = 1 04:28:22.157 [Lua] Lobby data is_private = false 04:28:22.157 [Lua] Lobby data match_started = true 04:28:22.157 [Lua] Lobby data mechanism = adventure 04:28:22.157 [Lua] Lobby data level_key = inn_level 04:28:22.157 [Lua] Lobby data player_slot_1 = 110000106c15bc7:1 04:28:22.157 [Lua] Lobby data selected_level_key = inn_level 04:28:22.158 [Lua] Lobby data difficulty = hardest 04:28:22.158 [Lua] Lobby data quick_game = true 04:28:22.158 [Lua] Lobby data matchmaking = true 04:28:22.158 [Lua] Lobby data weave_name = false 04:28:22.158 [Lua] Lobby data player_slot_4 = 0:0 04:28:22.158 [Lua] Lobby data num_players = 2 04:28:22.158 [Lua] Lobby data player_slot_5 = 0:0 04:28:22.158 [Lua] Lobby data player_slot_2 = 0:0 04:28:22.158 [Lua] Lobby data country_code = AR 04:28:22.158 [Lua] Lobby data player_slot_3 = 1100001070b0fce:1 04:28:22.158 [Lua] Lobby data eac_authorized = true 04:28:22.158 [Lua] Set lobby end. 04:28:22.158 [Lua] [ChatManager][1]System: Starting hosted game... 04:28:22.159 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 04:28:22.159 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 04:28:23.857 [Lua] [ChatManager][1]System: Cannot access Play menu while matchmaking. 04:28:26.838 [Lua] [IngameUI] menu view on_enter hero_view 04:28:26.846 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0adc91c0 04:28:26.846 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 04:28:26.860 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 04:28:26.861 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 04:28:26.862 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 04:28:26.862 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 04:28:26.890 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 04:28:27.211 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 04:28:27.211 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 04:28:27.238 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 04:28:27.238 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 04:28:27.283 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 04:28:27.283 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 04:28:27.283 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_fatshark_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 04:28:27.283 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 04:28:27.283 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 04:28:27.283 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 04:28:27.283 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 04:28:27.960 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 04:28:27.960 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 04:28:27.960 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 04:28:27.960 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_fatshark_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 04:28:27.960 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 04:28:27.960 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 04:28:27.968 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 04:28:27.968 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 04:28:27.969 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 04:28:27.969 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 04:28:32.050 [Lua] PlayFabMirrorBase:_commit_internal 7 04:28:32.050 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 04:28:32.053 [Lua] generate_backend_stats 110000106c15bc7:1 04:28:32.066 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 04:28:32.066 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 04:28:32.076 [Lua] commit result success 7 04:29:01.112 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 04:29:01.112 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 04:29:01.113 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 04:29:01.114 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 04:29:01.141 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 04:29:01.464 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 04:29:01.464 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 04:29:01.492 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 04:29:01.492 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 04:29:01.538 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 04:29:01.538 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 04:29:01.538 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_fatshark_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 04:29:01.538 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 04:29:01.538 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 04:29:01.538 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 04:29:01.538 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 04:29:01.831 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 04:29:01.831 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 04:29:01.831 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 04:29:01.831 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 04:29:03.302 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 04:29:03.303 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 04:29:03.303 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 04:29:03.303 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 04:29:03.315 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001070b0fce inventory_sync_id:4 my_peer_id:110000106c15bc7 04:29:03.315 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106c15bc7 inventory_sync_id:4 my_peer_id:110000106c15bc7 04:29:03.328 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106c15bc7 inventory_sync_id:4 my_peer_id:110000106c15bc7 04:29:03.328 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 04:29:03.328 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 04:29:03.328 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 04:29:03.362 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01, InventoryPackageSynchronizerClient 04:29:03.362 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient 04:29:03.362 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 04:29:03.455 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 04:29:03.455 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 04:29:03.457 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 04:29:03.824 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 04:29:03.824 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 04:29:03.827 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 04:29:03.968 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 04:29:03.968 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 04:29:03.984 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 04:29:39.437 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 04:29:39.437 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 04:29:39.437 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 04:29:39.437 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 04:29:39.451 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001070b0fce inventory_sync_id:5 my_peer_id:110000106c15bc7 04:29:39.451 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106c15bc7 inventory_sync_id:5 my_peer_id:110000106c15bc7 04:29:39.463 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106c15bc7 inventory_sync_id:5 my_peer_id:110000106c15bc7 04:29:39.465 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5 04:29:42.821 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 04:29:42.821 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 04:29:42.821 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 04:29:42.821 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 04:29:42.834 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001070b0fce inventory_sync_id:6 my_peer_id:110000106c15bc7 04:29:42.834 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106c15bc7 inventory_sync_id:6 my_peer_id:110000106c15bc7 04:29:42.846 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106c15bc7 inventory_sync_id:6 my_peer_id:110000106c15bc7 04:29:42.849 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6 04:29:55.572 [Lua] [IngameUI] menu view on_exit hero_view 04:29:55.577 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0adc91c0 04:29:55.577 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 04:29:55.577 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 04:29:55.577 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 04:29:55.578 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 04:29:55.578 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 04:29:55.578 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_fatshark_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 04:29:55.578 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 04:29:55.578 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 04:29:55.585 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 04:29:55.585 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 04:29:55.585 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 04:30:03.507 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 04:30:03.507 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 04:30:03.507 [Lua] MatchmakingStateStartGame preferred_level_keys nil 04:30:03.508 [Lua] [MATCHMAKING] - Hosting game on level: inn_level magnus 0 04:30:03.508 [Lua] [LevelTransitionHandler] set_next_level( magnus, 0 ) 04:30:03.508 [Lua] Set lobby begin: 04:30:03.508 [Lua] Lobby data twitch_enabled = false 04:30:03.508 [Lua] Lobby data power_level = 835 04:30:03.508 [Lua] Lobby data unique_server_name = Giorno Gabbana 04:30:03.508 [Lua] Lobby data difficulty_tweak = 0 04:30:03.508 [Lua] Lobby data host = 110000106c15bc7 04:30:03.508 [Lua] Lobby data game_mode = 2 04:30:03.508 [Lua] Lobby data is_private = false 04:30:03.508 [Lua] Lobby data match_started = true 04:30:03.508 [Lua] Lobby data mechanism = adventure 04:30:03.508 [Lua] Lobby data level_key = inn_level 04:30:03.508 [Lua] Lobby data player_slot_1 = 110000106c15bc7:1 04:30:03.508 [Lua] Lobby data selected_level_key = magnus 04:30:03.508 [Lua] Lobby data difficulty = hardest 04:30:03.509 [Lua] Lobby data quick_game = true 04:30:03.509 [Lua] Lobby data matchmaking = true 04:30:03.509 [Lua] Lobby data weave_name = false 04:30:03.509 [Lua] Lobby data player_slot_4 = 0:0 04:30:03.509 [Lua] Lobby data num_players = 2 04:30:03.509 [Lua] Lobby data player_slot_5 = 0:0 04:30:03.509 [Lua] Lobby data player_slot_2 = 0:0 04:30:03.509 [Lua] Lobby data country_code = AR 04:30:03.509 [Lua] Lobby data player_slot_3 = 1100001070b0fce:1 04:30:03.509 [Lua] Lobby data eac_authorized = true 04:30:03.509 [Lua] Set lobby end. 04:30:03.511 [Lua] Set lobby begin: 04:30:03.511 [Lua] Lobby data twitch_enabled = false 04:30:03.511 [Lua] Lobby data power_level = 835 04:30:03.511 [Lua] Lobby data unique_server_name = Giorno Gabbana 04:30:03.511 [Lua] Lobby data difficulty_tweak = 0 04:30:03.512 [Lua] Lobby data host = 110000106c15bc7 04:30:03.512 [Lua] Lobby data game_mode = 2 04:30:03.512 [Lua] Lobby data is_private = false 04:30:03.512 [Lua] Lobby data match_started = true 04:30:03.512 [Lua] Lobby data mechanism = adventure 04:30:03.512 [Lua] Lobby data level_key = inn_level 04:30:03.512 [Lua] Lobby data player_slot_1 = 110000106c15bc7:1 04:30:03.512 [Lua] Lobby data selected_level_key = magnus 04:30:03.512 [Lua] Lobby data difficulty = hardest 04:30:03.512 [Lua] Lobby data quick_game = true 04:30:03.512 [Lua] Lobby data matchmaking = true 04:30:03.512 [Lua] Lobby data weave_name = false 04:30:03.512 [Lua] Lobby data player_slot_4 = 0:0 04:30:03.512 [Lua] Lobby data num_players = 2 04:30:03.512 [Lua] Lobby data player_slot_5 = 0:0 04:30:03.513 [Lua] Lobby data player_slot_2 = 0:0 04:30:03.513 [Lua] Lobby data country_code = AR 04:30:03.513 [Lua] Lobby data player_slot_3 = 1100001070b0fce:1 04:30:03.513 [Lua] Lobby data eac_authorized = true 04:30:03.513 [Lua] Set lobby end. 04:30:03.513 [Lua] [PeerSM] 1100001070b0fce :: on_exit InGame 04:30:03.513 [Lua] [PeerSM] 1100001070b0fce :: on_enter InPostGame 04:30:03.513 [Lua] [PeerSM] 110000106c15bc7 :: on_exit InGame 04:30:03.513 [Lua] [PeerSM] 110000106c15bc7 :: on_enter InPostGame 04:30:03.513 [Lua] Complete level triggered. 04:30:03.515 [Save] Saving `save_data` 04:30:03.515 [Lua] gm_event_end_conditions_met false false 04:30:03.515 [Lua] FORCE COMMIT 8 04:30:03.515 [Lua] PlayFabMirrorBase:_commit_internal 8 04:30:03.515 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 04:30:03.518 [Lua] generate_backend_stats 110000106c15bc7:1 04:30:03.518 [Save] Save done 04:30:03.518 [Save] Saving `save_data` 04:30:03.521 [Save] Save done 04:30:03.530 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 04:30:03.530 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 04:30:03.531 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 13 04:30:03.531 [Save] Saving `save_data` 04:30:03.531 [Lua] TRANSITION nil nil magnus 04:30:03.531 [Lua] Transition type "magnus", is server: true 04:30:03.531 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 04:30:03.531 [Lua] [GameNetworkManager] Leaving game... 04:30:03.531 [Lua] [GameNetworkManager] Shutting down game session host. 04:30:03.531 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 04:30:03.531 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 04:30:03.531 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=164.57 04:30:03.534 [Save] Save done 04:30:03.538 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 04:30:03.538 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 13 04:30:03.556 [Connection] Packet 3685 chunk for system game_session from 1100001070b0fce had no listener 04:30:04.697 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 13 04:30:04.703 [Lua] commit result success 8 04:30:05.532 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 04:30:05.533 [Lua] [Managers] Calling function on all managers: 04:30:05.533 [Lua] Clearing all global lookup lists 04:30:05.533 [Lua] [IngamePlayerListUI] - Destroy 04:30:05.533 [Lua] [GamePadEquipmentUI] - Destroy 04:30:05.534 [Lua] [EquipmentUI] - Destroy 04:30:05.534 [Lua] [GamePadAbilityUI] - Destroy 04:30:05.534 [Lua] [AbilityUI] - Destroy 04:30:05.534 [Lua] [IngameUI] destroy 04:30:05.542 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2 04:30:05.542 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 04:30:05.542 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_2 04:30:05.542 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1 04:30:05.542 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 04:30:05.543 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 04:30:05.543 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_3 04:30:05.543 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_5 04:30:05.543 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_4 04:30:05.543 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_2 04:30:05.543 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_1 04:30:05.544 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2 04:30:05.544 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_bardin_painting_wood_base_1 04:30:05.544 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_bugmans_painting_wood_base_1 04:30:05.545 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_3 04:30:05.591 [Lua] [Managers] Destroying manager group: 04:30:05.597 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 04:30:05.686 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 04:30:05.686 [Lua] [PeerSM] 1100001070b0fce :: on_exit InPostGame 04:30:05.686 [Lua] [PeerSM] 1100001070b0fce :: on_enter Loading 04:30:05.686 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001070b0fce magnus 0 04:30:05.686 warning: [Lua] Following data will be uploaded to Crashify: <> 04:30:05.686 warning: [Lua] "[[PeerStates.Loading]] level_key: magnus", Num ocurrencies: 5, User: 110000106c15bc7 "Giorno Gabbana" <> 04:30:05.686 [Lua] <> <>[PeerStates.Loading]<> <>level_key: magnus<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1901: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: magnus" [2] self = table: 000000000FD18810; previous_state = InPostGame; party = table: 00000000007D9A70; mechanism_manager = table: 000000000027C040; network_transmit = table: 000000000A809BE0; peer_id = "1100001070b0fce"; level_key = "magnus"; environment_variation_id = 0; level_seed = 10292464; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000005002ED0 [3] _ = table: 000000000FD18810; new_state = Loading; old_state = InPostGame [4] self = table: 000000000A809220; peer_state_machines = table: 000000000A8092B0; peer_id = "1100001070b0fce"; peer_state_machine = table: 0000000001151CA0; current_state = InPostGame [5] self = table: 0000000001E26370; application_shutdown = nil; unit_spawner = table: 000000000FE2FE80; world = [World]; unit_storage = table: 000000000FE2D9F0; units = table: 000000000FE2D850; matchmaking_loading_context = nil [6] self = table: 00000000031C4260; new_state = table: 0000000002A757D0; params = table: 00000000031C4E90; scope_name = "StateIngame:on_exit" [7] self = table: 00000000031C4260; new_state = table: 0000000002A757D0; notify = true; old_state = table: 0000000001E26370 [8] self = table: 00000000031C4260; dt = 0.0087418025359511375; t = 981.75900182366604; new_state = table: 0000000002A757D0 [9] self = table: 00000000000970D0; real_world_dt = 0.0087418025359511375; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0087418025359511375; t = 981.75900182366604 [10] dt = 0.0087418025359511375 [2] server = table: 000000000A809220; wanted_career_index = 2; game_started = false; peer_id = "1100001070b0fce"; num_players = 1; wanted_party_index = 0; account_id = "1100001070b0fce"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9160175155848265; loaded_level = "inn_level"; resend_post_game_timer = 1.8993615247309208; [4] server_peer_id = "110000106c15bc7"; kicked_peers_disconnect_timer = table: 000000000A8092E0; game_session = [GameSession]; host_to_migrate_to = "1100001070b0fce"; game_network_manager = table: 000000000D7848F0; my_peer_id = "110000106c15bc7"; peers_added_to_gamesession = table: 000000000A809250; _joined_peers = table: 000000000A809490; voip = table: 000000000A809850; environment_variation_id = 0; level_transition_handler = table: 0000000000558B90; _connections = table: 000000000A809400; lobby_host = table: 000000000A808DD0; level_key = "magnus"; slot_allocator = table: 000000000A809310; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000A8094F0; wanted_career_index = 3; _reserved_slots = table: 000000000A809B80; wanted_profile_index = 5; _connected_peers = table: 000000000A8094C0; player_manager = table: 0000000000A89360; _profile_requester = table: 000000000A8097F0; network_transmit = table: 000000000A809BE0; peers_completed_game_object_sync = table: 000000000A809280; peer_state_machines = table: 000000000A8092B0; network_event_delegate = table: 000000000B14F7A0; [5] world_name = "level_world"; entity_system_bag = table: 000000000F513540; network_server = table: 000000000A809220; entity_system = table: 000000000FE5C220; parent = table: 00000000000970D0; _new_state = table: 0000000002A757D0; _level_flow_events = table: 000000000E967CD0; statistics_db = table: 000000000AE14B10; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 162.78337135193868; input_manager = table: 00000000029443D0; profile_synchronizer = table: 000000000A8094F0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DCD31E0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000B14F7A0; world = [World]; dt = 0.0087418025359511375; peer_id = "110000106c15bc7"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000000A75FF0; network_transmit = table: 000000000A809BE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 164.57450019335374; _lobby_host = table: 000000000A808DD0; level_transition_handler = table: 0000000000558B90; dice_keeper = table: 000000000FE32E60; _quit_game = false; [6] _params = table: 00000000031C4E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 0000000001E26370; [7] _params = table: 00000000031C4E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 0000000001E26370; [8] _params = table: 00000000031C4E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 0000000001E26370; [9] startup_package_handles = table: 000000000009AC60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABC0; flow_return_table = table: 0000000000097100; _machine = table: 00000000031C4260; startup_timer = 6.0406745815998875; has_booted = true; loading_context = table: 000000000C1A27A0; <> <> 04:30:05.686 [Lua] [PeerSM] 110000106c15bc7 :: on_exit InPostGame 04:30:05.686 [Lua] [PeerSM] 110000106c15bc7 :: on_enter Loading 04:30:05.686 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106c15bc7 magnus 0 04:30:05.686 warning: [Lua] Following data will be uploaded to Crashify: <> 04:30:05.687 warning: [Lua] "[[PeerStates.Loading]] level_key: magnus", Num ocurrencies: 6, User: 110000106c15bc7 "Giorno Gabbana" <> 04:30:05.687 [Lua] <> <>[PeerStates.Loading]<> <>level_key: magnus<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1901: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: magnus" [2] self = table: 000000000A80A660; previous_state = InPostGame; party = table: 00000000007D9A70; mechanism_manager = table: 000000000027C040; network_transmit = table: 000000000A809BE0; peer_id = "110000106c15bc7"; level_key = "magnus"; environment_variation_id = 0; level_seed = 10292464; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000005002ED0 [3] _ = table: 000000000A80A660; new_state = Loading; old_state = InPostGame [4] self = table: 000000000A809220; peer_state_machines = table: 000000000A8092B0; peer_id = "110000106c15bc7"; peer_state_machine = table: 000000000A80A6C0; current_state = InPostGame [5] self = table: 0000000001E26370; application_shutdown = nil; unit_spawner = table: 000000000FE2FE80; world = [World]; unit_storage = table: 000000000FE2D9F0; units = table: 000000000FE2D850; matchmaking_loading_context = nil [6] self = table: 00000000031C4260; new_state = table: 0000000002A757D0; params = table: 00000000031C4E90; scope_name = "StateIngame:on_exit" [7] self = table: 00000000031C4260; new_state = table: 0000000002A757D0; notify = true; old_state = table: 0000000001E26370 [8] self = table: 00000000031C4260; dt = 0.0087418025359511375; t = 981.75900182366604; new_state = table: 0000000002A757D0 [9] self = table: 00000000000970D0; real_world_dt = 0.0087418025359511375; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0087418025359511375; t = 981.75900182366604 [10] dt = 0.0087418025359511375 [2] server = table: 000000000A809220; wanted_career_index = 3; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.306653618812561; peer_id = "110000106c15bc7"; [4] server_peer_id = "110000106c15bc7"; kicked_peers_disconnect_timer = table: 000000000A8092E0; game_session = [GameSession]; host_to_migrate_to = "1100001070b0fce"; game_network_manager = table: 000000000D7848F0; my_peer_id = "110000106c15bc7"; peers_added_to_gamesession = table: 000000000A809250; _joined_peers = table: 000000000A809490; voip = table: 000000000A809850; environment_variation_id = 0; level_transition_handler = table: 0000000000558B90; _connections = table: 000000000A809400; lobby_host = table: 000000000A808DD0; level_key = "magnus"; slot_allocator = table: 000000000A809310; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000A8094F0; wanted_career_index = 3; _reserved_slots = table: 000000000A809B80; wanted_profile_index = 5; _connected_peers = table: 000000000A8094C0; player_manager = table: 0000000000A89360; _profile_requester = table: 000000000A8097F0; network_transmit = table: 000000000A809BE0; peers_completed_game_object_sync = table: 000000000A809280; peer_state_machines = table: 000000000A8092B0; network_event_delegate = table: 000000000B14F7A0; [5] world_name = "level_world"; entity_system_bag = table: 000000000F513540; network_server = table: 000000000A809220; entity_system = table: 000000000FE5C220; parent = table: 00000000000970D0; _new_state = table: 0000000002A757D0; _level_flow_events = table: 000000000E967CD0; statistics_db = table: 000000000AE14B10; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 162.78337135193868; input_manager = table: 00000000029443D0; profile_synchronizer = table: 000000000A8094F0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000DCD31E0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000B14F7A0; world = [World]; dt = 0.0087418025359511375; peer_id = "110000106c15bc7"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000000A75FF0; network_transmit = table: 000000000A809BE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 164.57450019335374; _lobby_host = table: 000000000A808DD0; level_transition_handler = table: 0000000000558B90; dice_keeper = table: 000000000FE32E60; _quit_game = false; [6] _params = table: 00000000031C4E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 0000000001E26370; [7] _params = table: 00000000031C4E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 0000000001E26370; [8] _params = table: 00000000031C4E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 0000000001E26370; [9] startup_package_handles = table: 000000000009AC60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABC0; flow_return_table = table: 0000000000097100; _machine = table: 00000000031C4260; startup_timer = 6.0406745815998875; has_booted = true; loading_context = table: 000000000C1A27A0; <> <> 04:30:05.687 [Lua] [Matchmaking] unregister rpcs 04:30:05.687 [Lua] ############### UNLOADING PACKAGES ############### 04:30:05.687 [Lua] [Managers] Calling function on all managers: 04:30:05.687 [Lua] [Managers] Destroying manager group: 04:30:05.687 [Lua] [Gamestate] Enter state StateLoading 04:30:05.689 [Lua] [Gamestate] Enter Substate StateLoadingRunning 04:30:05.689 [Lua] [Matchmaking] register rpcs 04:30:05.689 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 04:30:05.689 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 04:30:05.689 [Lua] Set lobby begin: 04:30:05.689 [Lua] Lobby data twitch_enabled = false 04:30:05.689 [Lua] Lobby data power_level = 0 04:30:05.689 [Lua] Lobby data unique_server_name = Giorno Gabbana 04:30:05.689 [Lua] Lobby data difficulty_tweak = 0 04:30:05.689 [Lua] Lobby data host = 110000106c15bc7 04:30:05.690 [Lua] Lobby data game_mode = 2 04:30:05.690 [Lua] Lobby data is_private = false 04:30:05.690 [Lua] Lobby data match_started = true 04:30:05.690 [Lua] Lobby data mechanism = adventure 04:30:05.690 [Lua] Lobby data level_key = inn_level 04:30:05.690 [Lua] Lobby data player_slot_1 = 110000106c15bc7:1 04:30:05.690 [Lua] Lobby data selected_level_key = magnus 04:30:05.690 [Lua] Lobby data difficulty = hardest 04:30:05.690 [Lua] Lobby data quick_game = true 04:30:05.690 [Lua] Lobby data matchmaking = true 04:30:05.690 [Lua] Lobby data weave_name = false 04:30:05.690 [Lua] Lobby data player_slot_4 = 0:0 04:30:05.690 [Lua] Lobby data num_players = 2 04:30:05.691 [Lua] Lobby data player_slot_5 = 0:0 04:30:05.691 [Lua] Lobby data player_slot_2 = 0:0 04:30:05.691 [Lua] Lobby data country_code = AR 04:30:05.691 [Lua] Lobby data player_slot_3 = 1100001070b0fce:1 04:30:05.691 [Lua] Lobby data eac_authorized = true 04:30:05.691 [Lua] Set lobby end. 04:30:05.691 [Lua] registering RPCs 04:30:05.691 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 04:30:05.691 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 04:30:05.691 [Lua] Set lobby begin: 04:30:05.691 [Lua] Lobby data twitch_enabled = false 04:30:05.691 [Lua] Lobby data power_level = 0 04:30:05.691 [Lua] Lobby data unique_server_name = Giorno Gabbana 04:30:05.691 [Lua] Lobby data difficulty_tweak = 0 04:30:05.691 [Lua] Lobby data host = 110000106c15bc7 04:30:05.691 [Lua] Lobby data game_mode = 2 04:30:05.691 [Lua] Lobby data is_private = false 04:30:05.691 [Lua] Lobby data match_started = true 04:30:05.691 [Lua] Lobby data mechanism = adventure 04:30:05.692 [Lua] Lobby data level_key = magnus 04:30:05.692 [Lua] Lobby data player_slot_1 = 110000106c15bc7:1 04:30:05.692 [Lua] Lobby data selected_level_key = magnus 04:30:05.692 [Lua] Lobby data difficulty = hardest 04:30:05.692 [Lua] Lobby data quick_game = true 04:30:05.692 [Lua] Lobby data matchmaking = true 04:30:05.692 [Lua] Lobby data weave_name = false 04:30:05.692 [Lua] Lobby data player_slot_4 = 0:0 04:30:05.692 [Lua] Lobby data num_players = 2 04:30:05.692 [Lua] Lobby data player_slot_5 = 0:0 04:30:05.692 [Lua] Lobby data player_slot_2 = 0:0 04:30:05.692 [Lua] Lobby data country_code = AR 04:30:05.692 [Lua] Lobby data player_slot_3 = 1100001070b0fce:1 04:30:05.692 [Lua] Lobby data eac_authorized = true 04:30:05.692 [Lua] Set lobby end. 04:30:05.693 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 04:30:05.696 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_19, global_loading_screens, async-read, prioritized 04:30:05.696 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[magnus] self.picked_level_key=[nil] self.picked_environment_id=[0] 04:30:05.696 [Lua] [LevelTransitionHandler] load_level magnus 0 04:30:05.698 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 04:30:05.698 [Umbra] Unload tome 04:30:05.698 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 04:30:05.877 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 04:30:05.877 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/holly/magnus_meta, LevelTransitionHandler, async-read, 04:30:05.877 [Lua] [LevelTransitionHandler] Loading level: "magnus" 04:30:05.877 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/holly/magnus" Meta package name: "resource_packages/levels/dlcs/holly/magnus_meta" 04:30:05.877 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/holly/magnus, LevelTransitionHandler, async-read, 04:30:05.877 [Lua] [StateLoading] got rpc_load_level 73 magnus 04:30:05.976 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_19 04:30:05.976 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_19 04:30:05.976 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/holly/magnus_meta 04:30:06.023 [Umbra] Loading umbra tome '#ID[e3abb01a3a059224]' 04:30:06.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/holly/magnus_meta 04:30:06.125 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/holly/magnus_meta 04:30:06.126 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/holly/magnus 04:30:13.097 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/holly/magnus 04:30:13.097 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/holly/magnus 04:30:13.114 [Lua] [LevelTransitionHandler] Level load completed! 04:30:13.114 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: magnus - level_seed: 10292464 - use_random_directors: true - overriden_conflict: nil 04:30:13.140 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 04:30:13.140 [Lua] checking dlc's against conflict directors 04:30:13.140 [Lua] number of factions to include 3 04:30:13.140 [Lua] number of factions added 3 04:30:13.140 [Lua] --- --- --- 04:30:13.140 [Lua] Starting... difficulty 'hardest' 04:30:13.140 [Lua] There are no starting conflict directors! 04:30:13.140 [Lua] --- --- --- 04:30:13.140 [Lua] 04:30:13.140 [Lua] Looking for a new director: 04:30:13.140 [Lua] (free: 18) master hash is: skaven_ratling_gunner skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_warrior skaven_clan_rat skaven_pack_master skaven_slave chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 04:30:13.140 [Lua] ->trying director: beastmen 04:30:13.140 [Lua] --> success! 04:30:13.140 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor beastmen_bestigor beastmen_minotaur skaven_loot_rat beastmen_ungor chaos_spawn beastmen_ungor_archer 04:30:13.140 [Lua] 04:30:13.140 [Lua] Looking for a new director: 04:30:13.140 [Lua] (free: 10) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn beastmen_ungor_archer chaos_warrior chaos_marauder beastmen_standard_bearer beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 04:30:13.140 [Lua] ->trying director: default 04:30:13.140 [Lua] --> success! 04:30:13.140 [Lua] --> Added these breeds: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_clan_rat_with_shield skaven_stormfiend skaven_rat_ogre chaos_troll 04:30:13.140 [Lua] 04:30:13.140 [Lua] Looking for a new director: 04:30:13.140 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend chaos_warrior skaven_storm_vermin_with_shield chaos_marauder beastmen_standard_bearer beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 04:30:13.140 [Lua] ->trying director: default 04:30:13.140 [Lua] --> success! 04:30:13.140 [Lua] --> re-used the same breeds 04:30:13.140 [Lua] 04:30:13.140 [Lua] Looking for a new director: 04:30:13.140 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend chaos_warrior skaven_storm_vermin_with_shield chaos_marauder beastmen_standard_bearer beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 04:30:13.140 [Lua] ->trying director: beastmen 04:30:13.140 [Lua] --> success! 04:30:13.140 [Lua] --> re-used the same breeds 04:30:13.140 [Lua] 04:30:13.140 [Lua] Looking for a new director: 04:30:13.140 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend chaos_warrior skaven_storm_vermin_with_shield chaos_marauder beastmen_standard_bearer beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 04:30:13.140 [Lua] ->trying director: chaos_beastmen 04:30:13.140 [Lua] --> success! 04:30:13.140 [Lua] --> re-used the same breeds 04:30:13.140 [Lua] 04:30:13.140 [Lua] Looking for a new director: 04:30:13.140 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend chaos_warrior skaven_storm_vermin_with_shield chaos_marauder beastmen_standard_bearer beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 04:30:13.140 [Lua] ->trying director: chaos_beastmen 04:30:13.140 [Lua] --> success! 04:30:13.140 [Lua] --> re-used the same breeds 04:30:13.140 [Lua] 04:30:13.140 [Lua] Looking for a new director: 04:30:13.140 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend chaos_warrior skaven_storm_vermin_with_shield chaos_marauder beastmen_standard_bearer beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 04:30:13.140 [Lua] ->trying director: default 04:30:13.140 [Lua] --> success! 04:30:13.140 [Lua] --> re-used the same breeds 04:30:13.140 [Lua] 04:30:13.140 [Lua] Looking for a new director: 04:30:13.140 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend chaos_warrior skaven_storm_vermin_with_shield chaos_marauder beastmen_standard_bearer beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 04:30:13.140 [Lua] ->trying director: chaos 04:30:13.140 [Lua] --> success! 04:30:13.140 [Lua] --> re-used the same breeds 04:30:13.140 [Lua] 04:30:13.140 [Lua] Looking for a new director: 04:30:13.140 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend chaos_warrior skaven_storm_vermin_with_shield chaos_marauder beastmen_standard_bearer beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 04:30:13.140 [Lua] ->trying director: skaven 04:30:13.140 [Lua] --> success! 04:30:13.140 [Lua] --> re-used the same breeds 04:30:13.140 [Lua] 04:30:13.140 [Lua] Looking for a new director: 04:30:13.140 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend chaos_warrior skaven_storm_vermin_with_shield chaos_marauder beastmen_standard_bearer beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 04:30:13.140 [Lua] ->trying director: skaven_beastmen 04:30:13.140 [Lua] --> success! 04:30:13.140 [Lua] --> re-used the same breeds 04:30:13.140 [Lua] 04:30:13.140 [Lua] Looking for a new director: 04:30:13.140 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend chaos_warrior skaven_storm_vermin_with_shield chaos_marauder beastmen_standard_bearer beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 04:30:13.140 [Lua] ->trying director: chaos 04:30:13.140 [Lua] --> success! 04:30:13.140 [Lua] --> re-used the same breeds 04:30:13.140 [Lua] 04:30:13.140 [Lua] Looking for a new director: 04:30:13.140 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend chaos_warrior skaven_storm_vermin_with_shield chaos_marauder beastmen_standard_bearer beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 04:30:13.140 [Lua] ->trying director: chaos 04:30:13.140 [Lua] --> success! 04:30:13.140 [Lua] --> re-used the same breeds 04:30:13.140 [Lua] 04:30:13.140 [Lua] Looking for a new director: 04:30:13.140 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend chaos_warrior skaven_storm_vermin_with_shield chaos_marauder beastmen_standard_bearer beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 04:30:13.140 [Lua] ->trying director: skaven 04:30:13.140 [Lua] --> success! 04:30:13.140 [Lua] --> re-used the same breeds 04:30:13.140 [Lua] 04:30:13.140 [Lua] Looking for a new director: 04:30:13.140 [Lua] (free: 4) master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend chaos_warrior skaven_storm_vermin_with_shield chaos_marauder beastmen_standard_bearer beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 04:30:13.140 [Lua] ->trying director: default 04:30:13.140 [Lua] --> success! 04:30:13.140 [Lua] --> re-used the same breeds 04:30:13.140 [Lua] 04:30:13.140 [Lua] DONE! Found the following directors: 04:30:13.140 [Lua] beastmen 04:30:13.140 [Lua] default 04:30:13.140 [Lua] default 04:30:13.140 [Lua] beastmen 04:30:13.140 [Lua] chaos_beastmen 04:30:13.140 [Lua] chaos_beastmen 04:30:13.140 [Lua] default 04:30:13.140 [Lua] chaos 04:30:13.140 [Lua] skaven 04:30:13.140 [Lua] skaven_beastmen 04:30:13.140 [Lua] chaos 04:30:13.140 [Lua] chaos 04:30:13.140 [Lua] skaven 04:30:13.141 [Lua] default 04:30:13.141 [Lua] (free: 4), Master hash is: skaven_ratling_gunner beastmen_gor skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer skaven_clan_rat_with_shield skaven_rat_ogre skaven_stormfiend chaos_warrior skaven_storm_vermin_with_shield chaos_marauder beastmen_standard_bearer beastmen_ungor skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner chaos_raider skaven_warpfire_thrower chaos_berzerker beastmen_bestigor skaven_poison_wind_globadier skaven_plague_monk chaos_vortex_sorcerer 04:30:13.141 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, beastmen_gor=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, beastmen_ungor_archer=true, skaven_clan_rat_with_shield=true, skaven_rat_ogre=true, skaven_stormfiend=true, chaos_warrior=true, skaven_storm_vermin_with_shield=true, chaos_marauder=true, beastmen_standard_bearer=true, beastmen_ungor=true, skaven_clan_rat=true, skaven_loot_rat=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, beastmen_minotaur=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, chaos_raider=true, skaven_warpfire_thrower=true, chaos_berzerker=true, beastmen_bestigor=true, skaven_poison_wind_globadier=true, skaven_plague_monk=true, chaos_vortex_sorcerer=true, } 04:30:13.141 [Lua] load_startup_enemy_packages: -------------- 04:30:13.141 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 04:30:13.141 [Lua] chaos_spawn 04:30:13.141 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 04:30:13.141 [Lua] chaos_troll 04:30:13.141 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 04:30:13.141 [Lua] skaven_rat_ogre 04:30:13.141 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 04:30:13.141 [Lua] skaven_stormfiend 04:30:13.141 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 04:30:13.141 [Lua] beastmen_minotaur 04:30:13.141 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 04:30:13.141 [Lua] chaos_plague_sorcerer 04:30:13.141 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 04:30:13.141 [Lua] chaos_corruptor_sorcerer 04:30:13.141 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 04:30:13.141 [Lua] skaven_gutter_runner 04:30:13.141 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 04:30:13.141 [Lua] skaven_pack_master 04:30:13.141 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 04:30:13.141 [Lua] skaven_poison_wind_globadier 04:30:13.141 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 04:30:13.141 [Lua] skaven_ratling_gunner 04:30:13.141 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 04:30:13.141 [Lua] skaven_warpfire_thrower 04:30:13.141 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 04:30:13.141 [Lua] chaos_vortex_sorcerer 04:30:13.141 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 04:30:13.141 [Lua] beastmen_standard_bearer 04:30:13.141 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 04:30:13.141 [Lua] chaos_vortex 04:30:13.141 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 04:30:13.141 [Lua] critter_rat 04:30:13.141 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 04:30:13.141 [Lua] critter_pig 04:30:13.141 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 04:30:13.141 [Lua] beastmen_gor 04:30:13.141 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 04:30:13.141 [Lua] skaven_storm_vermin 04:30:13.141 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 04:30:13.141 [Lua] beastmen_ungor_archer 04:30:13.141 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 04:30:13.141 [Lua] skaven_clan_rat_with_shield 04:30:13.141 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 04:30:13.141 [Lua] chaos_warrior 04:30:13.141 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 04:30:13.141 [Lua] skaven_storm_vermin_with_shield 04:30:13.141 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 04:30:13.141 [Lua] chaos_marauder 04:30:13.141 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 04:30:13.141 [Lua] beastmen_ungor 04:30:13.141 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 04:30:13.141 [Lua] skaven_clan_rat 04:30:13.141 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 04:30:13.141 [Lua] skaven_loot_rat 04:30:13.141 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 04:30:13.141 [Lua] skaven_slave 04:30:13.141 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 04:30:13.141 [Lua] chaos_fanatic 04:30:13.141 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 04:30:13.141 [Lua] chaos_marauder_with_shield 04:30:13.141 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 04:30:13.141 [Lua] chaos_raider 04:30:13.141 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 04:30:13.141 [Lua] chaos_berzerker 04:30:13.141 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 04:30:13.141 [Lua] beastmen_bestigor 04:30:13.141 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 04:30:13.141 [Lua] skaven_plague_monk 04:30:13.145 [Lua] ### Sending rpc_level_loaded 04:30:13.145 [Lua] #### Has state machine: true, peer_id: 110000106c15bc7, level_id: 73 04:30:13.145 [Lua] Peer 110000106c15bc7 has loaded the level and all enemies are loaded 04:30:13.162 [Lua] [PeerSM] 110000106c15bc7 :: on_exit Loading 04:30:13.162 [Lua] [PeerSM] 110000106c15bc7 :: on_enter LoadingProfilePackages 04:30:13.179 [Lua] [PeerSM] 110000106c15bc7 :: on_exit LoadingProfilePackages 04:30:13.179 [Lua] [PeerSM] 110000106c15bc7 :: on_enter WaitingForEnterGame 04:30:13.179 [Lua] ### Sending rpc_level_loaded 04:30:13.179 [Lua] #### Has state machine: false, peer_id: 110000106c15bc7, level_id: 73 04:30:13.603 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 04:30:13.603 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 04:30:13.606 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 04:30:13.992 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 04:30:13.992 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 04:30:13.994 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 04:30:14.448 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 04:30:14.448 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 04:30:14.451 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 04:30:14.937 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 04:30:14.937 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 04:30:14.940 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 04:30:15.918 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 04:30:15.918 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 04:30:15.921 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 04:30:16.155 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 04:30:16.155 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 04:30:16.156 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 04:30:16.427 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 04:30:16.427 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 04:30:16.429 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 04:30:16.578 [Lua] ### Sending rpc_level_loaded 04:30:16.578 [Lua] #### Has state machine: true, peer_id: 1100001070b0fce, level_id: 73 04:30:16.578 [Lua] Peer 1100001070b0fce has loaded the level and all enemies are loaded 04:30:16.579 [Lua] [PeerSM] 1100001070b0fce :: on_exit Loading 04:30:16.579 [Lua] [PeerSM] 1100001070b0fce :: on_enter LoadingProfilePackages 04:30:16.596 [Lua] [PeerSM] 1100001070b0fce :: on_exit LoadingProfilePackages 04:30:16.596 [Lua] [PeerSM] 1100001070b0fce :: on_enter WaitingForEnterGame 04:30:16.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 04:30:16.731 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 04:30:16.734 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 04:30:17.119 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 04:30:17.119 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 04:30:17.122 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 04:30:17.659 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 04:30:17.659 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 04:30:17.662 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 04:30:17.947 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 04:30:17.947 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 04:30:17.950 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 04:30:18.371 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 04:30:18.371 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 04:30:18.374 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 04:30:18.773 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 04:30:18.773 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 04:30:18.776 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 04:30:19.833 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 04:30:19.833 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 04:30:19.836 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 04:30:19.900 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 04:30:19.900 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 04:30:19.900 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 04:30:19.950 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 04:30:19.950 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 04:30:19.951 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 04:30:20.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 04:30:20.018 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 04:30:20.019 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 04:30:21.228 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 04:30:21.228 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 04:30:21.231 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 04:30:21.767 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 04:30:21.767 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 04:30:21.770 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 04:30:22.985 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 04:30:22.985 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 04:30:22.988 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 04:30:23.507 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 04:30:23.507 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 04:30:23.509 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 04:30:23.981 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 04:30:23.981 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 04:30:23.984 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 04:30:24.385 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 04:30:24.385 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 04:30:24.388 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 04:30:24.823 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 04:30:24.823 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 04:30:24.825 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 04:30:25.681 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 04:30:25.681 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 04:30:25.684 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 04:30:26.087 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 04:30:26.087 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 04:30:26.088 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 04:30:26.289 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 04:30:26.289 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 04:30:26.291 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 04:30:26.796 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 04:30:26.796 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 04:30:26.798 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 04:30:27.237 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 04:30:27.237 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 04:30:27.238 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 04:30:27.692 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 04:30:27.692 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 04:30:27.694 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 04:30:28.044 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 04:30:28.044 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 04:30:28.046 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 04:30:28.348 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 04:30:28.348 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 04:30:28.349 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 04:30:29.441 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 04:30:29.441 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 04:30:29.444 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 04:30:29.813 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 04:30:29.813 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 04:30:29.818 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: magnus game_mode: custom 04:30:29.818 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 04:30:29.818 [Lua] Starting async level spawning of levels/honduras_dlcs/holly/magnus/world 04:30:29.819 [Umbra] Init version: 3.4.15 :: 16 threads 04:30:30.716 [Lua] Async level spawning done 04:30:30.716 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 04:30:31.697 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 04:30:31.697 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 04:30:31.698 [Lua] [Matchmaking] unregister rpcs 04:30:31.698 [Lua] Set lobby begin: 04:30:31.698 [Lua] Lobby data twitch_enabled = false 04:30:31.698 [Lua] Lobby data power_level = 0 04:30:31.698 [Lua] Lobby data unique_server_name = Giorno Gabbana 04:30:31.698 [Lua] Lobby data difficulty_tweak = 0 04:30:31.698 [Lua] Lobby data host = 110000106c15bc7 04:30:31.698 [Lua] Lobby data game_mode = 2 04:30:31.698 [Lua] Lobby data is_private = false 04:30:31.698 [Lua] Lobby data match_started = true 04:30:31.698 [Lua] Lobby data mechanism = adventure 04:30:31.698 [Lua] Lobby data level_key = magnus 04:30:31.698 [Lua] Lobby data player_slot_1 = 110000106c15bc7:1 04:30:31.698 [Lua] Lobby data selected_level_key = magnus 04:30:31.698 [Lua] Lobby data difficulty = hardest 04:30:31.699 [Lua] Lobby data quick_game = true 04:30:31.699 [Lua] Lobby data matchmaking = true 04:30:31.699 [Lua] Lobby data weave_name = false 04:30:31.699 [Lua] Lobby data player_slot_4 = 0:0 04:30:31.699 [Lua] Lobby data num_players = 2 04:30:31.699 [Lua] Lobby data player_slot_5 = 0:0 04:30:31.699 [Lua] Lobby data player_slot_2 = 0:0 04:30:31.699 [Lua] Lobby data country_code = AR 04:30:31.699 [Lua] Lobby data player_slot_3 = 1100001070b0fce:1 04:30:31.699 [Lua] Lobby data eac_authorized = true 04:30:31.699 [Lua] Set lobby end. 04:30:31.699 [Lua] [Managers] Destroying manager group: 04:30:31.700 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_19, global_loading_screens 04:30:31.700 [Lua] [Gamestate] Enter StateIngame HOST 04:30:31.700 [Lua] [Managers] Calling function on all managers: 04:30:31.700 [Lua] <>level = magnus<> 04:30:31.700 [Lua] Set lobby begin: 04:30:31.700 [Lua] Lobby data twitch_enabled = false 04:30:31.700 [Lua] Lobby data power_level = 0 04:30:31.701 [Lua] Lobby data unique_server_name = Giorno Gabbana 04:30:31.701 [Lua] Lobby data difficulty_tweak = 0 04:30:31.701 [Lua] Lobby data host = 110000106c15bc7 04:30:31.701 [Lua] Lobby data game_mode = 2 04:30:31.701 [Lua] Lobby data is_private = false 04:30:31.701 [Lua] Lobby data match_started = true 04:30:31.701 [Lua] Lobby data mechanism = adventure 04:30:31.701 [Lua] Lobby data level_key = magnus 04:30:31.701 [Lua] Lobby data player_slot_1 = 110000106c15bc7:1 04:30:31.701 [Lua] Lobby data selected_level_key = magnus 04:30:31.701 [Lua] Lobby data difficulty = hardest 04:30:31.702 [Lua] Lobby data quick_game = true 04:30:31.702 [Lua] Lobby data matchmaking = true 04:30:31.702 [Lua] Lobby data weave_name = false 04:30:31.702 [Lua] Lobby data player_slot_4 = 0:0 04:30:31.702 [Lua] Lobby data num_players = 2 04:30:31.702 [Lua] Lobby data player_slot_5 = 0:0 04:30:31.702 [Lua] Lobby data player_slot_2 = 0:0 04:30:31.702 [Lua] Lobby data country_code = AR 04:30:31.702 [Lua] Lobby data player_slot_3 = 1100001070b0fce:1 04:30:31.702 [Lua] Lobby data eac_authorized = true 04:30:31.702 [Lua] Set lobby end. 04:30:31.702 [Lua] [StateIngame] Server ingame 04:30:31.705 [Lua] Set lobby begin: 04:30:31.705 [Lua] Lobby data twitch_enabled = false 04:30:31.705 [Lua] Lobby data power_level = 0 04:30:31.705 [Lua] Lobby data unique_server_name = Giorno Gabbana 04:30:31.706 [Lua] Lobby data difficulty_tweak = 0 04:30:31.706 [Lua] Lobby data host = 110000106c15bc7 04:30:31.706 [Lua] Lobby data game_mode = 2 04:30:31.706 [Lua] Lobby data is_private = false 04:30:31.706 [Lua] Lobby data match_started = true 04:30:31.706 [Lua] Lobby data mechanism = adventure 04:30:31.706 [Lua] Lobby data level_key = magnus 04:30:31.706 [Lua] Lobby data player_slot_1 = 110000106c15bc7:1 04:30:31.706 [Lua] Lobby data selected_level_key = magnus 04:30:31.706 [Lua] Lobby data difficulty = hardest 04:30:31.707 [Lua] Lobby data quick_game = true 04:30:31.707 [Lua] Lobby data matchmaking = true 04:30:31.707 [Lua] Lobby data weave_name = false 04:30:31.707 [Lua] Lobby data player_slot_4 = 0:0 04:30:31.707 [Lua] Lobby data num_players = 2 04:30:31.707 [Lua] Lobby data player_slot_5 = 0:0 04:30:31.707 [Lua] Lobby data player_slot_2 = 0:0 04:30:31.707 [Lua] Lobby data country_code = AR 04:30:31.707 [Lua] Lobby data player_slot_3 = 1100001070b0fce:1 04:30:31.707 [Lua] Lobby data eac_authorized = true 04:30:31.707 [Lua] Set lobby end. 04:30:31.707 [Lua] [Matchmaking] register rpcs 04:30:31.707 [Lua] GameNetworkManager:init... creating game session 04:30:31.707 [Lua] Host GameSession.make_game_session_host with session: 04:30:31.707 [Lua] [GameNetworkManager] Setting pong timeout to 60 04:30:31.708 [Lua] [GameNetworkManager] My own peer_id = 110000106c15bc7 04:30:31.708 [Lua] [GameNetworkManager] self.is_server = true 04:30:31.708 [Network] Setting artificial MTU limit to 65536 04:30:31.708 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 14 04:30:31.708 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure 04:30:31.716 [Lua] Switching ConflictSettings: to: default 04:30:31.716 [Lua] pacing=default 04:30:31.716 [Lua] roaming=nil 04:30:31.716 [Lua] specials=default 04:30:31.716 [Lua] debug_color=maroon 04:30:31.716 [Lua] contained_breeds=nil 04:30:31.716 [Lua] pack_spawning=default 04:30:31.716 [Lua] disabled=false 04:30:31.716 [Lua] factions=nil 04:30:31.716 [Lua] boss=default 04:30:31.716 [Lua] horde=default 04:30:31.716 [Lua] name=default 04:30:31.716 [Lua] intensity=default 04:30:31.716 [Lua] --- 04:30:31.716 [Lua] [LevelAnalysis] set_random_seed( 10292464) 04:30:31.725 [Lua] [AIInterestPointSystem] Level Seed: 10292464 04:30:31.725 [Lua] 04:30:31.725 [Lua] [entity_system_bag] = table 04:30:31.725 [Lua] [entity_system_bag] = metatable 04:30:31.725 [Lua] [startup_data] = table 04:30:31.725 [Lua] [entity_manager] = table 04:30:31.725 [Lua] [entity_manager] = metatable 04:30:31.725 [Lua] [unit_spawner] = table 04:30:31.725 [Lua] [unit_spawner] = metatable 04:30:31.725 [Lua] [unit_storage] = table 04:30:31.725 [Lua] [unit_storage] = metatable 04:30:31.725 [Lua] [dice_keeper] = table 04:30:31.725 [Lua] [dice_keeper] = metatable 04:30:31.725 [Lua] [is_server] = true (boolean) 04:30:31.725 [Lua] [world] = [World] 04:30:31.725 [Lua] [system_api] = table 04:30:31.725 [Lua] [entity_system] = table 04:30:31.725 [Lua] [entity_system] = metatable 04:30:31.725 [Lua] [network_lobby] = table 04:30:31.725 [Lua] [network_lobby] = metatable 04:30:31.725 [Lua] [profile_synchronizer] = table 04:30:31.725 [Lua] [profile_synchronizer] = metatable 04:30:31.725 [Lua] [level_transition_handler] = table 04:30:31.725 [Lua] [level_transition_handler] = metatable 04:30:31.725 [Lua] [num_local_human_players] = 1 (number) 04:30:31.725 [Lua] [statistics_db] = table 04:30:31.725 [Lua] [statistics_db] = metatable 04:30:31.725 [Lua] [network_server] = table 04:30:31.725 [Lua] [network_server] = metatable 04:30:31.725 [Lua] [input_manager] = table 04:30:31.725 [Lua] [input_manager] = metatable 04:30:31.725 [Lua] [network_clock] = table 04:30:31.725 [Lua] [network_clock] = metatable 04:30:31.725 [Lua] [network_transmit] = table 04:30:31.725 [Lua] [network_transmit] = metatable 04:30:31.725 [Lua] [free_flight_manager] = table 04:30:31.725 [Lua] [free_flight_manager] = metatable 04:30:31.725 [Lua] [network_manager] = table 04:30:31.725 [Lua] [network_manager] = metatable 04:30:31.725 [Lua] [network_event_delegate] = table 04:30:31.725 [Lua] [network_event_delegate] = metatable 04:30:31.725 [Lua] 04:30:31.725 [Lua] ignoring extension VersusVolumeObjectiveExtension 04:30:31.725 [Lua] ignoring extension VersusInteractObjectiveExtension 04:30:31.725 [Lua] ignoring extension VersusPayloadObjectiveExtension 04:30:31.725 [Lua] ignoring extension VersusSocketObjectiveExtension 04:30:31.725 [Lua] ignoring extension VersusTargetObjectiveExtension 04:30:31.725 [Lua] ignoring extension VersusMissionObjectiveExtension 04:30:31.728 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 04:30:31.741 [Lua] [AchievementManager] Achievements using the steam platform 04:30:31.816 [Lua] respawn_unit_spawned with group id: respawn_end_event 04:30:31.816 [Lua] respawn_unit_spawned with group id: respawn_end_event 04:30:31.816 [Lua] respawn_unit_spawned with group id: respawn_end_event 04:30:31.816 [Lua] respawn_unit_spawned with group id: respawn_after_end_event 04:30:31.816 [Lua] respawn_unit_spawned with group id: respawn_after_end_event 04:30:31.816 [Lua] respawn_unit_spawned with group id: respawn_after_end_event 04:30:31.816 [Lua] respawn_unit_spawned with group id: respawn_barrel_event 04:30:31.816 [Lua] respawn_unit_spawned with group id: respawn_barrel_event 04:30:31.816 [Lua] respawn_unit_spawned with group id: respawn_barrel_event 04:30:31.816 [Lua] respawn_unit_spawned with group id: respawn_end_event 04:30:31.816 [Lua] respawn_unit_spawned with group id: respawn_end_event 04:30:31.816 [Lua] respawn_unit_spawned with group id: respawn_end_event 04:30:31.817 [Lua] [StateIngame] Level seed: 10292464 04:30:31.870 [Lua] [LevelAnalysis] set_random_seed( 10292464) 04:30:31.884 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 04:30:31.884 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 04:30:31.884 [Lua] [IngameUI] init 04:30:31.897 [SteamVoipClient] select_out(110000106c15bc7, off) 04:30:31.897 [SteamVoipClient] select_out(1100001070b0fce, off) 04:30:31.901 [Lua] cb_razer_chroma_setup 04:30:31.926 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 04:30:31.927 [Lua] Set lobby begin: 04:30:31.927 [Lua] Lobby data twitch_enabled = false 04:30:31.927 [Lua] Lobby data power_level = 835 04:30:31.927 [Lua] Lobby data unique_server_name = Giorno Gabbana 04:30:31.927 [Lua] Lobby data difficulty_tweak = 0 04:30:31.927 [Lua] Lobby data host = 110000106c15bc7 04:30:31.927 [Lua] Lobby data game_mode = 2 04:30:31.927 [Lua] Lobby data is_private = false 04:30:31.927 [Lua] Lobby data match_started = true 04:30:31.928 [Lua] Lobby data mechanism = adventure 04:30:31.928 [Lua] Lobby data level_key = magnus 04:30:31.928 [Lua] Lobby data player_slot_1 = 110000106c15bc7:1 04:30:31.928 [Lua] Lobby data selected_level_key = magnus 04:30:31.928 [Lua] Lobby data difficulty = hardest 04:30:31.928 [Lua] Lobby data quick_game = true 04:30:31.928 [Lua] Lobby data matchmaking = true 04:30:31.928 [Lua] Lobby data weave_name = false 04:30:31.928 [Lua] Lobby data player_slot_4 = 0:0 04:30:31.929 [Lua] Lobby data num_players = 2 04:30:31.929 [Lua] Lobby data player_slot_5 = 0:0 04:30:31.929 [Lua] Lobby data player_slot_2 = 0:0 04:30:31.929 [Lua] Lobby data country_code = AR 04:30:31.929 [Lua] Lobby data player_slot_3 = 1100001070b0fce:1 04:30:31.929 [Lua] Lobby data eac_authorized = true 04:30:31.929 [Lua] Set lobby end. 04:30:31.939 [Lua] Override Player Respawning respawn_end_event false 04:30:31.941 [Lua] CurrentConflictSettings default 04:30:31.941 [Lua] [ConflictDirector] conflict_director is ai_ready 04:30:31.942 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 04:30:31.942 [Lua] [MainPathSpawningGenerator] Injecting travel distances 04:30:31.947 [Lua] SpecialsPacing:remove_unwanted_breeds: 04:30:31.947 [Lua] Forming navigation groups in one frame 04:30:31.947 [Lua] Forming navigation groups 04:30:31.952 [Lua] NavigationGroupManager -> calulation time A: 0.0049999999998817657 04:30:32.086 [Lua] Increasing frame table size to 512 04:30:32.178 [Lua] NavigationGroupManager -> calulation time B: 0.22600000000011278 04:30:32.178 [Lua] number of nav groups: 447 04:30:32.184 [Lua] number of refined nav groups : 243 04:30:32.189 [Lua] NavigationGroupManager -> calulation time C: 0.010999999999967258 04:30:32.189 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 15.049635756388309 Normalized coefficient: 1.0465369564385893 04:30:32.192 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.7079150810837707 Normalized coefficient: 1.6223874919022976 04:30:32.196 [Lua] -------------> JOW Perfect-density 11.249999999999996 Sum density 6.6704686030745499 Normalized coefficient: 1.6865381833616082 04:30:32.207 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 04:30:32.207 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 04:30:32.207 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 04:30:32.207 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 04:30:32.211 [Lua] [LevelAnalysis] Generating boss paths for level: magnus 04:30:32.211 [Lua] [LevelAnalysis] This level has a total main-path length of 997.923 meters. 04:30:32.211 [Lua] [LevelAnalysis] grouping spawners for event_patrol 04:30:32.211 [Lua] [LevelAnalysis] 04:30:32.211 [Lua] [LevelAnalysis] grouping spawners for event_boss 04:30:32.211 [Lua] [LevelAnalysis] 04:30:32.212 [Lua] [LevelAnalysis] Terror events added: 04:30:32.212 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 04:30:32.212 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 04:30:32.212 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss 04:30:32.212 [Lua] ----> using boss gizmo! 04:30:32.212 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 33, forbidden-dist: -322.8 start-travel-dist: 332.8, end-travel-dist: 375.4 spawn_distance 0.0 04:30:32.212 [Lua] Adding main path event: Vector3Box(-69, 12, 1.994) boss_event_minotaur 45 table: 00000000041BF610 04:30:32.212 [Lua] NORMAL PATROL MAIN PATH 456.20809936523438 04:30:32.212 [Lua] [waypoints] = table 04:30:32.212 [Lua] [astar_points] = table 04:30:32.212 [Lua] [travel_dist] = 456.20809081196785 (number) 04:30:32.212 [Lua] [one_directional] = false (boolean) 04:30:32.212 [Lua] [id] = boss_2 (string) 04:30:32.212 [Lua] ----> using boss spline path! 04:30:32.212 [Lua] Adding main path event: Vector3Box(47.6104, 34.55, 3.65626) boss_event_chaos_spline_patrol 45 table: 00000000041BF9F0 04:30:32.212 [Lua] ----> using boss gizmo! 04:30:32.212 [Lua] [LevelAnalysis] section: 3, start-index: 56, end-index: 75, forbidden-dist: -228.3 start-travel-dist: 694.5, end-travel-dist: 746.9 spawn_distance 456.2 04:30:32.212 [Lua] Adding main path event: Vector3Box(209, -140, 47.229) boss_event_storm_fiend 45 table: 00000000041BFF50 04:30:32.212 [Lua] [LevelAnalysis] num_event_places_f: 0.63194877592722576 , num_event_places: 0 , trailing_event_fraction: 0.63194877592722576 , num_events: 1 04:30:32.212 [Lua] [LevelAnalysis] Level path distance: 997.92316389083862 04:30:32.212 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 997.92316389083862 forbidden_dist: -897.92316389083862 04:30:32.212 [Lua] [LevelAnalysis] wanted_distance: 711.83751156884318 04:30:32.212 [Lua] [LevelAnalysis] Terror events added: 04:30:32.212 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 04:30:32.212 [Lua] Adding main path event: Vector3Box(163.767, -87.7175, 36.4491) rare_event_loot_rat 45 table: 00000000041C0320 04:30:32.212 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 04:30:32.217 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 04:30:32.224 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=64 04:30:32.225 [Lua] [Managers] Calling function on all managers: 04:30:32.225 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 04:30:32.306 [Lua] [PeerSM] 110000106c15bc7 :: on_exit WaitingForEnterGame 04:30:32.306 [Lua] [PeerSM] 110000106c15bc7 :: on_enter WaitingForGameObjectSync 04:30:32.306 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 14 04:30:32.313 [Lua] player (110000106c15bc7,2) was put into party 1 04:30:32.325 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=65 04:30:32.325 [Lua] Assigning peer(110000106c15bc7:2) to profile(5) career(1) 04:30:32.325 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106c15bc7) local_player_id(2) profile_index(5) career_index(1) 04:30:32.325 [Lua] Set lobby begin: 04:30:32.325 [Lua] Lobby data twitch_enabled = false 04:30:32.325 [Lua] Lobby data power_level = 835 04:30:32.325 [Lua] Lobby data unique_server_name = Giorno Gabbana 04:30:32.325 [Lua] Lobby data difficulty_tweak = 0 04:30:32.325 [Lua] Lobby data host = 110000106c15bc7 04:30:32.325 [Lua] Lobby data game_mode = 2 04:30:32.325 [Lua] Lobby data is_private = false 04:30:32.325 [Lua] Lobby data match_started = true 04:30:32.325 [Lua] Lobby data mechanism = adventure 04:30:32.325 [Lua] Lobby data level_key = magnus 04:30:32.326 [Lua] Lobby data player_slot_1 = 110000106c15bc7:1 04:30:32.326 [Lua] Lobby data selected_level_key = magnus 04:30:32.326 [Lua] Lobby data difficulty = hardest 04:30:32.326 [Lua] Lobby data quick_game = true 04:30:32.326 [Lua] Lobby data matchmaking = true 04:30:32.326 [Lua] Lobby data weave_name = false 04:30:32.326 [Lua] Lobby data player_slot_4 = 0:0 04:30:32.326 [Lua] Lobby data num_players = 2 04:30:32.326 [Lua] Lobby data player_slot_5 = 0:0 04:30:32.326 [Lua] Lobby data player_slot_2 = 0:0 04:30:32.326 [Lua] Lobby data country_code = AR 04:30:32.326 [Lua] Lobby data player_slot_3 = 1100001070b0fce:1 04:30:32.326 [Lua] Lobby data eac_authorized = true 04:30:32.326 [Lua] Set lobby end. 04:30:32.327 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000106c15bc7 | we:0 | dr:1100001070b0fce | bw:0 | es:0 04:30:32.327 [Lua] 04:30:32.327 [Lua] [units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p] = false (boolean) 04:30:32.327 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 04:30:32.327 [Lua] [wwise/two_handed_hammers] = false (boolean) 04:30:32.327 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_11] = false (boolean) 04:30:32.327 [Lua] [wwise/handgun_rifle] = false (boolean) 04:30:32.327 [Lua] [wwise/one_handed_hammers] = false (boolean) 04:30:32.327 [Lua] [units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05_3p] = false (boolean) 04:30:32.327 [Lua] [units/beings/player/empire_soldier_mercenary/skins/ostermark/chr_empire_soldier_mercenary_ostermark] = false (boolean) 04:30:32.327 [Lua] [units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2_3p] = false (boolean) 04:30:32.327 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean) 04:30:32.327 [Lua] 04:30:32.327 [Lua] 04:30:32.327 [Lua] [units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p] = false (boolean) 04:30:32.327 [Lua] [units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2] = false (boolean) 04:30:32.327 [Lua] [wwise/two_handed_hammers] = false (boolean) 04:30:32.327 [Lua] [units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2_3p] = false (boolean) 04:30:32.327 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 04:30:32.327 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean) 04:30:32.327 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 04:30:32.327 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 04:30:32.327 [Lua] [units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05] = false (boolean) 04:30:32.327 [Lua] [wwise/handgun_rifle] = false (boolean) 04:30:32.327 [Lua] [units/beings/player/empire_soldier_mercenary/skins/ostermark/chr_empire_soldier_mercenary_ostermark] = false (boolean) 04:30:32.327 [Lua] [wwise/one_handed_hammers] = false (boolean) 04:30:32.327 [Lua] [units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05_3p] = false (boolean) 04:30:32.327 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean) 04:30:32.327 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_11] = false (boolean) 04:30:32.327 [Lua] [units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01] = false (boolean) 04:30:32.327 [Lua] 04:30:32.327 [Lua] player (110000106c15bc7,3) was put into party 1 04:30:32.339 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=66 04:30:32.339 [Lua] Assigning peer(110000106c15bc7:3) to profile(2) career(3) 04:30:32.339 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106c15bc7) local_player_id(3) profile_index(2) career_index(3) 04:30:32.339 [Lua] Set lobby begin: 04:30:32.339 [Lua] Lobby data twitch_enabled = false 04:30:32.339 [Lua] Lobby data power_level = 835 04:30:32.339 [Lua] Lobby data unique_server_name = Giorno Gabbana 04:30:32.340 [Lua] Lobby data difficulty_tweak = 0 04:30:32.340 [Lua] Lobby data host = 110000106c15bc7 04:30:32.340 [Lua] Lobby data game_mode = 2 04:30:32.340 [Lua] Lobby data is_private = false 04:30:32.340 [Lua] Lobby data match_started = true 04:30:32.340 [Lua] Lobby data mechanism = adventure 04:30:32.340 [Lua] Lobby data level_key = magnus 04:30:32.340 [Lua] Lobby data player_slot_1 = 110000106c15bc7:1 04:30:32.340 [Lua] Lobby data selected_level_key = magnus 04:30:32.340 [Lua] Lobby data difficulty = hardest 04:30:32.341 [Lua] Lobby data quick_game = true 04:30:32.341 [Lua] Lobby data matchmaking = true 04:30:32.341 [Lua] Lobby data weave_name = false 04:30:32.341 [Lua] Lobby data player_slot_4 = 0:0 04:30:32.341 [Lua] Lobby data num_players = 2 04:30:32.341 [Lua] Lobby data player_slot_5 = 0:0 04:30:32.341 [Lua] Lobby data player_slot_2 = 0:0 04:30:32.341 [Lua] Lobby data country_code = AR 04:30:32.341 [Lua] Lobby data player_slot_3 = 1100001070b0fce:1 04:30:32.341 [Lua] Lobby data eac_authorized = true 04:30:32.341 [Lua] Set lobby end. 04:30:32.341 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000106c15bc7 | we:0 | dr:1100001070b0fce | bw:0 | es:0 04:30:32.342 [Lua] 04:30:32.342 [Lua] [units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p] = false (boolean) 04:30:32.342 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean) 04:30:32.342 [Lua] [wwise/flail] = false (boolean) 04:30:32.342 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean) 04:30:32.342 [Lua] [wwise/staff] = false (boolean) 04:30:32.342 [Lua] [units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold] = false (boolean) 04:30:32.342 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 04:30:32.342 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 04:30:32.342 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02] = false (boolean) 04:30:32.342 [Lua] 04:30:32.342 [Lua] 04:30:32.342 [Lua] [units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p] = false (boolean) 04:30:32.342 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 04:30:32.342 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean) 04:30:32.342 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 04:30:32.342 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean) 04:30:32.342 [Lua] [wwise/staff] = false (boolean) 04:30:32.342 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 04:30:32.342 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 04:30:32.342 [Lua] [wwise/flail] = false (boolean) 04:30:32.342 [Lua] [units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold] = false (boolean) 04:30:32.342 [Lua] [units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01] = false (boolean) 04:30:32.342 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01] = false (boolean) 04:30:32.342 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02] = false (boolean) 04:30:32.342 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean) 04:30:32.342 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 04:30:32.342 [Lua] 04:30:32.351 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001070b0fce inventory_sync_id:7 my_peer_id:110000106c15bc7 04:30:32.351 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106c15bc7 inventory_sync_id:7 my_peer_id:110000106c15bc7 04:30:32.351 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001070b0fce inventory_sync_id:8 my_peer_id:110000106c15bc7 04:30:32.351 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106c15bc7 inventory_sync_id:8 my_peer_id:110000106c15bc7 04:30:32.579 [Lua] [GameNetworkManager] destroying game object with go_id=66 04:30:32.579 [Lua] [PeerSM] 110000106c15bc7 :: on_exit WaitingForGameObjectSync 04:30:32.579 [Lua] [PeerSM] 110000106c15bc7 :: on_enter WaitingForPlayers 04:30:32.581 [Lua] player (110000106c15bc7,3) was put into party 1 04:30:32.593 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=67 04:30:32.593 [Lua] Assigning peer(110000106c15bc7:3) to profile(2) career(3) 04:30:32.593 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106c15bc7) local_player_id(3) profile_index(2) career_index(3) 04:30:32.594 [Lua] Set lobby begin: 04:30:32.594 [Lua] Lobby data twitch_enabled = false 04:30:32.594 [Lua] Lobby data power_level = 835 04:30:32.594 [Lua] Lobby data unique_server_name = Giorno Gabbana 04:30:32.594 [Lua] Lobby data difficulty_tweak = 0 04:30:32.594 [Lua] Lobby data host = 110000106c15bc7 04:30:32.594 [Lua] Lobby data game_mode = 2 04:30:32.594 [Lua] Lobby data is_private = false 04:30:32.594 [Lua] Lobby data match_started = true 04:30:32.595 [Lua] Lobby data mechanism = adventure 04:30:32.595 [Lua] Lobby data level_key = magnus 04:30:32.595 [Lua] Lobby data player_slot_1 = 110000106c15bc7:1 04:30:32.595 [Lua] Lobby data selected_level_key = magnus 04:30:32.595 [Lua] Lobby data difficulty = hardest 04:30:32.595 [Lua] Lobby data quick_game = true 04:30:32.595 [Lua] Lobby data matchmaking = true 04:30:32.595 [Lua] Lobby data weave_name = false 04:30:32.595 [Lua] Lobby data player_slot_4 = 0:0 04:30:32.596 [Lua] Lobby data num_players = 2 04:30:32.596 [Lua] Lobby data player_slot_5 = 0:0 04:30:32.596 [Lua] Lobby data player_slot_2 = 0:0 04:30:32.596 [Lua] Lobby data country_code = AR 04:30:32.596 [Lua] Lobby data player_slot_3 = 1100001070b0fce:1 04:30:32.596 [Lua] Lobby data eac_authorized = true 04:30:32.596 [Lua] Set lobby end. 04:30:32.596 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000106c15bc7 | we:0 | dr:1100001070b0fce | bw:0 | es:0 04:30:32.596 [Lua] 04:30:32.596 [Lua] [units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p] = false (boolean) 04:30:32.596 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean) 04:30:32.596 [Lua] [wwise/flail] = false (boolean) 04:30:32.596 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean) 04:30:32.596 [Lua] [wwise/staff] = false (boolean) 04:30:32.596 [Lua] [units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold] = false (boolean) 04:30:32.596 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 04:30:32.596 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 04:30:32.596 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02] = false (boolean) 04:30:32.596 [Lua] 04:30:32.596 [Lua] 04:30:32.596 [Lua] [units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p] = false (boolean) 04:30:32.596 [Lua] [wwise/flail] = false (boolean) 04:30:32.596 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean) 04:30:32.596 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01] = false (boolean) 04:30:32.596 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 04:30:32.596 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02] = false (boolean) 04:30:32.596 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 04:30:32.596 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean) 04:30:32.596 [Lua] [wwise/staff] = false (boolean) 04:30:32.596 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 04:30:32.596 [Lua] [units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold] = false (boolean) 04:30:32.596 [Lua] [units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01] = false (boolean) 04:30:32.596 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 04:30:32.596 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean) 04:30:32.596 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 04:30:32.596 [Lua] 04:30:32.602 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106c15bc7 inventory_sync_id:7 my_peer_id:110000106c15bc7 04:30:32.602 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 04:30:32.602 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2_3p, InventoryPackageSynchronizerClient, async-read, 04:30:32.602 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 04:30:32.602 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 04:30:32.602 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05_3p, InventoryPackageSynchronizerClient, async-read, 04:30:32.602 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 04:30:32.602 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read, 04:30:32.602 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05, InventoryPackageSynchronizerClient, async-read, 04:30:32.602 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 04:30:32.602 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_11, InventoryPackageSynchronizerClient, async-read, 04:30:32.602 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/ostermark/chr_empire_soldier_mercenary_ostermark, InventoryPackageSynchronizerClient, async-read, 04:30:32.602 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2, InventoryPackageSynchronizerClient, async-read, 04:30:32.602 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 04:30:32.603 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106c15bc7 inventory_sync_id:8 my_peer_id:110000106c15bc7 04:30:32.603 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, InventoryPackageSynchronizerClient, async-read, 04:30:32.603 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient, async-read, 04:30:32.603 [Lua] [PackageManager] Load: wwise/staff, InventoryPackageSynchronizerClient, async-read, 04:30:32.603 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 04:30:32.603 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, InventoryPackageSynchronizerClient, async-read, 04:30:32.603 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 04:30:32.603 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, InventoryPackageSynchronizerClient, async-read, 04:30:32.603 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 04:30:32.603 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient, async-read, 04:30:32.603 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01, InventoryPackageSynchronizerClient, async-read, 04:30:32.603 [Lua] [PackageManager] Load: wwise/flail, InventoryPackageSynchronizerClient, async-read, 04:30:32.603 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01, InventoryPackageSynchronizerClient, async-read, 04:30:32.603 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient, async-read, 04:30:32.603 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001070b0fce inventory_sync_id:9 my_peer_id:110000106c15bc7 04:30:32.603 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106c15bc7 inventory_sync_id:9 my_peer_id:110000106c15bc7 04:30:32.612 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106c15bc7 inventory_sync_id:9 my_peer_id:110000106c15bc7 04:30:32.618 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 04:30:32.670 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 14 04:30:36.539 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01 04:30:36.539 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01 04:30:36.541 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2_3p 04:30:36.589 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2_3p 04:30:36.589 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2_3p 04:30:36.591 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 04:30:37.322 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 04:30:37.322 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 04:30:37.324 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 04:30:37.358 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 04:30:37.358 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 04:30:37.360 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05_3p 04:30:37.406 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05_3p 04:30:37.406 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05_3p 04:30:37.409 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p 04:30:37.581 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p 04:30:37.581 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p 04:30:37.583 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 04:30:37.780 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 04:30:37.780 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 04:30:37.782 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05 04:30:38.060 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05 04:30:38.060 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05 04:30:38.063 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 04:30:38.096 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 04:30:38.096 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 04:30:38.097 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_11 04:30:38.454 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_11 04:30:38.454 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_11 04:30:38.455 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/ostermark/chr_empire_soldier_mercenary_ostermark 04:30:39.014 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/ostermark/chr_empire_soldier_mercenary_ostermark 04:30:39.014 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/ostermark/chr_empire_soldier_mercenary_ostermark 04:30:39.015 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2 04:30:39.126 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2 04:30:39.126 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2 04:30:39.128 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 04:30:41.094 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 04:30:41.094 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 04:30:41.097 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02 04:30:41.129 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02 04:30:41.129 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02 04:30:41.130 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 04:30:41.238 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 04:30:41.238 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 04:30:41.240 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 04:30:41.631 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 04:30:41.631 [Lua] [PackageManager] Force_load: wwise/staff 04:30:41.633 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 04:30:42.944 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 04:30:42.944 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base 04:30:42.948 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p 04:30:43.209 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p 04:30:43.209 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p 04:30:43.211 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 04:30:43.388 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 04:30:43.388 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p 04:30:43.390 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 04:30:43.604 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 04:30:43.604 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold 04:30:43.605 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 04:30:44.244 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 04:30:44.244 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh 04:30:44.245 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 04:30:44.832 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 04:30:44.832 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 04:30:44.835 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01 04:30:45.985 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01 04:30:45.985 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01 04:30:45.987 [Lua] [PackageManager] Queueing new asynch package: wwise/flail 04:30:46.198 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 04:30:46.198 [Lua] [PackageManager] Force_load: wwise/flail 04:30:46.200 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01 04:30:47.531 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01 04:30:47.531 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01 04:30:47.534 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 04:30:47.639 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 04:30:47.639 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 04:30:47.646 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 9 04:30:47.652 [Lua] [PeerSM] 1100001070b0fce :: on_exit WaitingForEnterGame 04:30:47.652 [Lua] [PeerSM] 1100001070b0fce :: on_enter WaitingForGameObjectSync 04:30:47.661 [Lua] Set lobby begin: 04:30:47.661 [Lua] Lobby data twitch_enabled = false 04:30:47.661 [Lua] Lobby data power_level = 835 04:30:47.661 [Lua] Lobby data unique_server_name = Giorno Gabbana 04:30:47.661 [Lua] Lobby data difficulty_tweak = 0 04:30:47.661 [Lua] Lobby data host = 110000106c15bc7 04:30:47.661 [Lua] Lobby data game_mode = 2 04:30:47.661 [Lua] Lobby data is_private = false 04:30:47.661 [Lua] Lobby data match_started = true 04:30:47.662 [Lua] Lobby data mechanism = adventure 04:30:47.662 [Lua] Lobby data level_key = magnus 04:30:47.662 [Lua] Lobby data player_slot_1 = 110000106c15bc7:1 04:30:47.662 [Lua] Lobby data selected_level_key = magnus 04:30:47.662 [Lua] Lobby data difficulty = hardest 04:30:47.662 [Lua] Lobby data quick_game = true 04:30:47.662 [Lua] Lobby data matchmaking = true 04:30:47.662 [Lua] Lobby data weave_name = false 04:30:47.662 [Lua] Lobby data player_slot_4 = 0:0 04:30:47.662 [Lua] Lobby data num_players = 2 04:30:47.663 [Lua] Lobby data player_slot_5 = 0:0 04:30:47.663 [Lua] Lobby data player_slot_2 = 0:0 04:30:47.663 [Lua] Lobby data country_code = AR 04:30:47.663 [Lua] Lobby data player_slot_3 = 1100001070b0fce:1 04:30:47.663 [Lua] Lobby data eac_authorized = true 04:30:47.663 [Lua] Set lobby end. 04:30:47.663 [Lua] [Matchmaking] Assigned player 1100001070b0fce to slot 3 when hot join syncing 04:30:47.663 [Lua] Breedfreezer (server) starting a hot join sync 04:30:47.663 [Lua] packing 0 units of breed chaos_marauder 04:30:47.663 [Lua] packing 0 units of breed skaven_clan_rat 04:30:47.663 [Lua] packing 0 units of breed skaven_storm_vermin 04:30:47.663 [Lua] packing 0 units of breed skaven_slave 04:30:47.663 [Lua] packing 0 units of breed chaos_fanatic 04:30:47.663 [Lua] packing 0 units of breed beastmen_ungor_archer 04:30:47.663 [Lua] packing 0 units of breed chaos_raider 04:30:47.663 [Lua] packing 0 units of breed chaos_warrior 04:30:47.663 [Lua] packing 0 units of breed chaos_berzerker 04:30:47.663 [Lua] packing 0 units of breed beastmen_bestigor 04:30:47.663 [Lua] packing 0 units of breed beastmen_ungor 04:30:47.663 [Lua] packing 0 units of breed skaven_plague_monk 04:30:47.663 [Lua] packing 0 units of breed beastmen_gor 04:30:47.663 [Lua] --> rpc-package size reached, sending rpc now (last package) 04:30:47.663 [Lua] 04:30:47.663 [Lua] [1] = 1 (number) 04:30:47.663 [Lua] [2] = 0 (number) 04:30:47.663 [Lua] [3] = 1 (number) 04:30:47.663 [Lua] [4] = 0 (number) 04:30:47.663 [Lua] [5] = 1 (number) 04:30:47.663 [Lua] [6] = 0 (number) 04:30:47.663 [Lua] [7] = 1 (number) 04:30:47.663 [Lua] [8] = 0 (number) 04:30:47.663 [Lua] [9] = 1 (number) 04:30:47.663 [Lua] [10] = 0 (number) 04:30:47.663 [Lua] [11] = 1 (number) 04:30:47.663 [Lua] [12] = 0 (number) 04:30:47.663 [Lua] [13] = 1 (number) 04:30:47.663 [Lua] [14] = 0 (number) 04:30:47.663 [Lua] [15] = 1 (number) 04:30:47.663 [Lua] [16] = 0 (number) 04:30:47.663 [Lua] [17] = 1 (number) 04:30:47.663 [Lua] [18] = 0 (number) 04:30:47.663 [Lua] [19] = 1 (number) 04:30:47.663 [Lua] [20] = 0 (number) 04:30:47.663 [Lua] [21] = 1 (number) 04:30:47.663 [Lua] [22] = 0 (number) 04:30:47.663 [Lua] [23] = 1 (number) 04:30:47.663 [Lua] [24] = 0 (number) 04:30:47.663 [Lua] [25] = 1 (number) 04:30:47.663 [Lua] [26] = 0 (number) 04:30:47.663 [Lua] 04:30:47.663 [Lua] 04:30:47.663 [Lua] 04:30:47.664 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=68 04:30:47.664 [Lua] RemotePlayer:create_game_object( ) 68 04:30:47.680 [Lua] [PeerSM] 1100001070b0fce :: on_exit WaitingForGameObjectSync 04:30:47.680 [Lua] [PeerSM] 1100001070b0fce :: on_enter WaitingForPlayers 04:30:47.680 [Lua] [PeerSM] 110000106c15bc7 :: on_exit WaitingForPlayers 04:30:47.680 [Lua] [PeerSM] 110000106c15bc7 :: on_enter InGame 04:30:47.680 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001070b0fce 04:30:47.681 [Lua] test 04:30:47.684 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:30:47.684 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=70 04:30:47.684 [Lua] test 04:30:47.687 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:30:47.687 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=72 04:30:47.694 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:30:47.695 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:30:47.695 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=74 04:30:47.697 [Lua] [PeerSM] 1100001070b0fce :: on_exit WaitingForPlayers 04:30:47.697 [Lua] [PeerSM] 1100001070b0fce :: on_enter InGame 04:30:47.706 [Lua] Switching ConflictSettings: to: beastmen 04:30:47.706 [Lua] pacing=beastmen 04:30:47.706 [Lua] locked_func_name=beastmen 04:30:47.706 [Lua] roaming=nil 04:30:47.706 [Lua] specials=beastmen 04:30:47.706 [Lua] debug_color=purple 04:30:47.706 [Lua] contained_breeds=nil 04:30:47.706 [Lua] pack_spawning=beastmen 04:30:47.706 [Lua] disabled=false 04:30:47.706 [Lua] factions=nil 04:30:47.706 [Lua] boss=beastmen 04:30:47.706 [Lua] horde=beastmen 04:30:47.706 [Lua] name=beastmen 04:30:47.706 [Lua] intensity=default 04:30:47.706 [Lua] --- 04:30:47.707 [Lua] updating bot weapon metadata for weapon: one_handed_hammer_shield_template_1 04:30:47.707 [Lua] updating bot weapon metadata for weapon: handgun_template_1 04:30:47.707 [Lua] updating bot weapon metadata for weapon: one_handed_flails_flaming_template 04:30:47.707 [Lua] updating bot weapon metadata for weapon: staff_blast_beam_template_1 04:30:47.715 [Lua] [GameNetworkManager] destroying game object with go_id=72 04:30:47.718 [Lua] [GameNetworkManager] destroying game object with go_id=67 04:30:47.718 [Lua] player (110000106c15bc7,3) was put into party 1 04:30:47.733 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=75 04:30:47.733 [Lua] Assigning peer(110000106c15bc7:3) to profile(2) career(3) 04:30:47.733 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106c15bc7) local_player_id(3) profile_index(2) career_index(3) 04:30:47.733 [Lua] Set lobby begin: 04:30:47.733 [Lua] Lobby data twitch_enabled = false 04:30:47.733 [Lua] Lobby data power_level = 835 04:30:47.733 [Lua] Lobby data unique_server_name = Giorno Gabbana 04:30:47.733 [Lua] Lobby data difficulty_tweak = 0 04:30:47.733 [Lua] Lobby data host = 110000106c15bc7 04:30:47.733 [Lua] Lobby data game_mode = 2 04:30:47.733 [Lua] Lobby data is_private = false 04:30:47.734 [Lua] Lobby data match_started = true 04:30:47.734 [Lua] Lobby data mechanism = adventure 04:30:47.734 [Lua] Lobby data level_key = magnus 04:30:47.734 [Lua] Lobby data player_slot_1 = 110000106c15bc7:1 04:30:47.734 [Lua] Lobby data selected_level_key = magnus 04:30:47.734 [Lua] Lobby data difficulty = hardest 04:30:47.734 [Lua] Lobby data quick_game = true 04:30:47.734 [Lua] Lobby data matchmaking = true 04:30:47.734 [Lua] Lobby data weave_name = false 04:30:47.734 [Lua] Lobby data player_slot_4 = 0:0 04:30:47.734 [Lua] Lobby data num_players = 2 04:30:47.734 [Lua] Lobby data player_slot_5 = 0:0 04:30:47.734 [Lua] Lobby data player_slot_2 = 0:0 04:30:47.735 [Lua] Lobby data country_code = AR 04:30:47.735 [Lua] Lobby data player_slot_3 = 1100001070b0fce:1 04:30:47.735 [Lua] Lobby data eac_authorized = true 04:30:47.735 [Lua] Set lobby end. 04:30:47.735 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000106c15bc7 | we:0 | dr:1100001070b0fce | bw:0 | es:0 04:30:47.735 [Lua] 04:30:47.735 [Lua] [units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p] = false (boolean) 04:30:47.735 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean) 04:30:47.735 [Lua] [wwise/flail] = false (boolean) 04:30:47.735 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean) 04:30:47.735 [Lua] [wwise/staff] = false (boolean) 04:30:47.735 [Lua] [units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold] = false (boolean) 04:30:47.735 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 04:30:47.735 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02] = false (boolean) 04:30:47.735 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 04:30:47.735 [Lua] 04:30:47.735 [Lua] 04:30:47.735 [Lua] [units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p] = false (boolean) 04:30:47.735 [Lua] [wwise/flail] = false (boolean) 04:30:47.735 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean) 04:30:47.735 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01] = false (boolean) 04:30:47.735 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 04:30:47.735 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02] = false (boolean) 04:30:47.735 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 04:30:47.735 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean) 04:30:47.735 [Lua] [wwise/staff] = false (boolean) 04:30:47.735 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 04:30:47.735 [Lua] [units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold] = false (boolean) 04:30:47.735 [Lua] [units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01] = false (boolean) 04:30:47.735 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 04:30:47.735 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean) 04:30:47.735 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 04:30:47.735 [Lua] 04:30:47.740 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001070b0fce inventory_sync_id:10 my_peer_id:110000106c15bc7 04:30:47.740 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106c15bc7 inventory_sync_id:10 my_peer_id:110000106c15bc7 04:30:47.762 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106c15bc7 inventory_sync_id:10 my_peer_id:110000106c15bc7 04:30:47.763 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10 04:30:47.911 [Lua] StateInGameRunning:_game_actually_starts() 04:30:47.911 [Lua] ################################################################################################################# 04:30:47.911 [Lua] [Loading Time]: 00:00:42 [Transition]: inn_level-magnus [Members joined]: 0 [Members Left]: 0 [Is Server]: true 04:30:47.911 [Lua] ################################################################################################################# 04:30:47.911 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 15 04:30:47.912 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 04:30:47.919 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 15 04:30:47.932 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x21144, position: 0 04:30:47.932 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x21144, position: 0 04:30:47.932 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x21144, position: 0 04:30:47.932 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x21144, position: 0 04:30:47.985 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001070b0fce go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 04:30:47.985 [Lua] Adding player sync data to peer=1100001070b0fce local_player_id=1 04:30:47.986 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001070b0fce go_type=player_unit go_created_func_name=game_object_created_player_unit 04:30:47.987 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=78 04:30:47.987 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:30:47.991 [Lua] test 04:30:47.994 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 04:30:47.994 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=80 04:30:48.178 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 15 04:30:48.178 [Lua] Commit load time data 04:30:51.175 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 04:30:51.175 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 04:31:17.058 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 04:31:17.067 [Lua] Spline already found! 04:31:17.090 [Lua] Init group template: spline_patrol 04:31:33.175 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 04:31:33.185 [Lua] Spline already found! 04:31:33.259 [Lua] Init group template: spline_patrol 04:31:34.682 [Lua] Players are leaving the safe zone 04:32:02.860 [Lua] Switching ConflictSettings: to: default 04:32:02.860 [Lua] pacing=default 04:32:02.860 [Lua] roaming=nil 04:32:02.860 [Lua] specials=default 04:32:02.860 [Lua] debug_color=maroon 04:32:02.860 [Lua] contained_breeds=nil 04:32:02.860 [Lua] pack_spawning=default 04:32:02.860 [Lua] disabled=false 04:32:02.860 [Lua] factions=nil 04:32:02.860 [Lua] boss=default 04:32:02.860 [Lua] horde=default 04:32:02.860 [Lua] name=default 04:32:02.860 [Lua] intensity=default 04:32:02.860 [Lua] --- 04:32:06.332 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3498133310, playing_id: 0x21144, position: 3763978 04:32:20.321 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 45 will change to a manual source. 04:32:27.635 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:32:28.592 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 04:32:28.995 [Lua] Switching ConflictSettings: to: beastmen 04:32:28.995 [Lua] pacing=beastmen 04:32:28.995 [Lua] locked_func_name=beastmen 04:32:28.995 [Lua] roaming=nil 04:32:28.995 [Lua] specials=beastmen 04:32:28.995 [Lua] debug_color=purple 04:32:28.995 [Lua] contained_breeds=nil 04:32:28.995 [Lua] pack_spawning=beastmen 04:32:28.995 [Lua] disabled=false 04:32:28.995 [Lua] factions=nil 04:32:28.995 [Lua] boss=beastmen 04:32:28.995 [Lua] horde=beastmen 04:32:28.995 [Lua] name=beastmen 04:32:28.995 [Lua] intensity=default 04:32:28.995 [Lua] --- 04:32:30.988 [Lua] ready to jump failed 04:32:32.791 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:32:33.253 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 04:32:33.402 [Lua] Switching ConflictSettings: to: default 04:32:33.402 [Lua] pacing=default 04:32:33.402 [Lua] roaming=nil 04:32:33.402 [Lua] specials=default 04:32:33.402 [Lua] debug_color=maroon 04:32:33.402 [Lua] contained_breeds=nil 04:32:33.402 [Lua] pack_spawning=default 04:32:33.402 [Lua] disabled=false 04:32:33.402 [Lua] factions=nil 04:32:33.402 [Lua] boss=default 04:32:33.402 [Lua] horde=default 04:32:33.402 [Lua] name=default 04:32:33.402 [Lua] intensity=default 04:32:33.402 [Lua] --- 04:32:34.943 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:32:35.347 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 04:32:37.285 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:32:37.741 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 04:32:39.842 [Lua] ready to jump failed 04:32:39.872 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:32:40.339 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 04:32:44.137 [Lua] Switching ConflictSettings: to: beastmen 04:32:44.137 [Lua] pacing=beastmen 04:32:44.137 [Lua] locked_func_name=beastmen 04:32:44.137 [Lua] roaming=nil 04:32:44.137 [Lua] specials=beastmen 04:32:44.137 [Lua] debug_color=purple 04:32:44.137 [Lua] contained_breeds=nil 04:32:44.137 [Lua] pack_spawning=beastmen 04:32:44.137 [Lua] disabled=false 04:32:44.137 [Lua] factions=nil 04:32:44.137 [Lua] boss=beastmen 04:32:44.137 [Lua] horde=beastmen 04:32:44.137 [Lua] name=beastmen 04:32:44.137 [Lua] intensity=default 04:32:44.137 [Lua] --- 04:32:44.155 [Lua] Switching ConflictSettings: to: default 04:32:44.155 [Lua] pacing=default 04:32:44.155 [Lua] roaming=nil 04:32:44.155 [Lua] specials=default 04:32:44.155 [Lua] debug_color=maroon 04:32:44.155 [Lua] contained_breeds=nil 04:32:44.155 [Lua] pack_spawning=default 04:32:44.155 [Lua] disabled=false 04:32:44.155 [Lua] factions=nil 04:32:44.155 [Lua] boss=default 04:32:44.155 [Lua] horde=default 04:32:44.155 [Lua] name=default 04:32:44.155 [Lua] intensity=default 04:32:44.155 [Lua] --- 04:32:50.471 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x734155265, playing_id: 0x22553, position: 0 04:32:56.176 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 04:32:56.186 [Lua] Spline already found! 04:32:56.213 [Lua] Init group template: spline_patrol 04:33:05.073 [Lua] [ChatManager][1]System: Friendly Fire On picked up a Tome 04:33:21.670 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:33:22.080 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 04:33:23.633 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:33:24.700 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:33:27.470 [Lua] Time for new HOOORDE! multi_first_wave 04:33:27.470 [Lua] HORDE: Spawning hordes while 34 other ai are spawned 04:33:27.470 [Lua] horde requested: vector 04:33:27.470 [Lua] setting up vector-horde 04:33:27.470 [Lua] Composing horde 'large' .. using variant 'plain' 04:33:27.470 [Lua] --> horde wants to spawn ahead of players (0.37783251775491/0.67 04:33:27.470 [Lua] -> spawning: 55 04:33:27.470 [Lua] horde crated with id 4 of type vector 04:33:27.470 [Lua] vector horde has started 04:33:30.558 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 04:33:34.687 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 159 will change to a manual source. 04:33:36.528 [Lua] HORDE: Pushing horde in time; too many units out 79 04:33:36.722 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 0 04:33:37.617 [Lua] Init group template: horde 04:33:41.585 [Lua] HORDE: Pushing horde in time; too many units out 86 04:33:42.327 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 124 will change to a manual source. 04:33:46.649 [Lua] HORDE: Pushing horde in time; too many units out 72 04:33:48.237 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 04:33:48.257 [Lua] Spline already found! 04:33:48.358 [Lua] Init group template: spline_patrol 04:33:51.703 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 04:33:51.703 [Lua] Time for new HOOORDE! multi_consecutive_wave 04:33:51.703 [Lua] HORDE: Spawning hordes while 57 other ai are spawned 04:33:51.703 [Lua] horde requested: vector 04:33:51.703 [Lua] setting up vector-horde 04:33:51.703 [Lua] Composing horde 'large' .. using variant 'plain' 04:33:51.703 [Lua] --> horde wants to spawn ahead of players (0.56275984589983/0.67 04:33:51.704 [Lua] -> spawning: 54 04:33:51.704 [Lua] horde crated with id 6 of type vector 04:33:51.704 [Lua] vector horde has started 04:33:54.205 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 103 will change to a manual source. 04:33:58.671 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:33:59.426 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 04:33:59.730 [Lua] HORDE: last wave, reset to standard horde delay 04:33:59.730 [Lua] Time for new HOOORDE! multi_last_wave 04:33:59.730 [Lua] HORDE: Spawning hordes while 33 other ai are spawned 04:33:59.730 [Lua] horde requested: vector 04:33:59.730 [Lua] setting up vector-horde 04:33:59.730 [Lua] Composing horde 'large' .. using variant 'plain' 04:33:59.730 [Lua] --> horde wants to spawn ahead of players (0.66632113397206/0.67 04:33:59.730 [Lua] -> spawning: 53 04:33:59.730 [Lua] horde crated with id 7 of type vector 04:33:59.730 [Lua] vector horde has started 04:34:01.124 [Lua] Horde killed: ? 04:34:01.945 [Lua] Init group template: horde 04:34:01.982 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 0 04:34:01.983 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 1212304 04:34:06.411 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 04:34:06.425 [Lua] Spline already found! 04:34:06.460 [Lua] Init group template: spline_patrol 04:34:10.066 [Lua] Init group template: horde 04:34:12.033 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:34:27.242 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 0 04:34:27.243 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 1212304 04:34:28.122 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:34:28.500 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:34:42.771 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x272c6, position: 0 04:34:43.055 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:34:48.278 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:34:50.921 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 0 04:34:50.921 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 0 04:34:50.921 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 0 04:34:53.754 [Lua] Horde killed: ? 04:34:54.599 [Lua] Horde killed: ? 04:35:08.332 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:35:08.799 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 04:35:15.740 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:35:16.219 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 04:35:18.319 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:35:18.766 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 04:35:20.945 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 04:35:20.958 [Lua] Spline already found! 04:35:20.989 [Lua] Init group template: spline_patrol 04:35:29.121 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:35:33.209 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 139 will change to a manual source. 04:35:36.818 [Lua] Switching ConflictSettings: to: beastmen 04:35:36.818 [Lua] pacing=beastmen 04:35:36.818 [Lua] locked_func_name=beastmen 04:35:36.818 [Lua] roaming=nil 04:35:36.818 [Lua] specials=beastmen 04:35:36.818 [Lua] debug_color=purple 04:35:36.818 [Lua] contained_breeds=nil 04:35:36.818 [Lua] pack_spawning=beastmen 04:35:36.818 [Lua] disabled=false 04:35:36.818 [Lua] factions=nil 04:35:36.818 [Lua] boss=beastmen 04:35:36.818 [Lua] horde=beastmen 04:35:36.818 [Lua] name=beastmen 04:35:36.818 [Lua] intensity=default 04:35:36.818 [Lua] --- 04:35:40.873 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:35:41.464 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 04:35:42.482 [Lua] main path terror event triggered: boss_event_minotaur 04:35:42.482 [Lua] TerrorEventMixer.start_event: boss_event_minotaur (seed: 0) 04:35:42.514 [Flow] Boss DoorStormfiend 04:35:42.517 [Lua] Init group template: boss_door_closers 04:35:44.548 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 23, name: `unknown` 04:35:50.656 [Lua] Switching ConflictSettings: to: default 04:35:50.656 [Lua] pacing=default 04:35:50.656 [Lua] roaming=nil 04:35:50.656 [Lua] specials=default 04:35:50.656 [Lua] debug_color=maroon 04:35:50.656 [Lua] contained_breeds=nil 04:35:50.656 [Lua] pack_spawning=default 04:35:50.656 [Lua] disabled=false 04:35:50.656 [Lua] factions=nil 04:35:50.656 [Lua] boss=default 04:35:50.656 [Lua] horde=default 04:35:50.656 [Lua] name=default 04:35:50.656 [Lua] intensity=default 04:35:50.656 [Lua] --- 04:35:50.672 [Lua] Switching ConflictSettings: to: beastmen 04:35:50.672 [Lua] pacing=beastmen 04:35:50.672 [Lua] locked_func_name=beastmen 04:35:50.672 [Lua] roaming=nil 04:35:50.672 [Lua] specials=beastmen 04:35:50.672 [Lua] debug_color=purple 04:35:50.672 [Lua] contained_breeds=nil 04:35:50.672 [Lua] pack_spawning=beastmen 04:35:50.672 [Lua] disabled=false 04:35:50.672 [Lua] factions=nil 04:35:50.672 [Lua] boss=beastmen 04:35:50.672 [Lua] horde=beastmen 04:35:50.672 [Lua] name=beastmen 04:35:50.672 [Lua] intensity=default 04:35:50.672 [Lua] --- 04:35:55.294 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:35:55.294 [Lua] -----Enter charged 04:35:55.994 [Lua] -----Exit charged 04:35:56.073 [Lua] Time for new HOOORDE! multi_first_wave 04:35:56.073 [Lua] HORDE: Spawning hordes while 22 other ai are spawned 04:35:56.073 [Lua] horde requested: vector 04:35:56.073 [Lua] setting up vector-horde 04:35:56.073 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 04:35:56.073 [Lua] --> horde wants to spawn ahead of players (0.16401228419313/0.67 04:35:56.073 [Lua] -> spawning: 17 04:35:56.073 [Lua] horde crated with id 11 of type vector 04:35:56.073 [Lua] vector horde has started 04:36:02.773 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:36:03.662 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:36:04.194 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 04:36:04.194 [Lua] Time for new HOOORDE! multi_consecutive_wave 04:36:04.194 [Lua] HORDE: Spawning hordes while 19 other ai are spawned 04:36:04.194 [Lua] horde requested: vector 04:36:04.194 [Lua] setting up vector-horde 04:36:04.194 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 04:36:04.194 [Lua] --> horde wants to spawn ahead of players (0.031078105534723/0.67 04:36:04.194 [Lua] -> spawning: 20 04:36:04.194 [Lua] horde crated with id 12 of type vector 04:36:04.194 [Lua] vector horde has started 04:36:11.111 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:36:11.230 [Lua] Switching ConflictSettings: to: default 04:36:11.230 [Lua] pacing=default 04:36:11.230 [Lua] roaming=nil 04:36:11.230 [Lua] specials=default 04:36:11.230 [Lua] debug_color=maroon 04:36:11.230 [Lua] contained_breeds=nil 04:36:11.230 [Lua] pack_spawning=default 04:36:11.230 [Lua] disabled=false 04:36:11.230 [Lua] factions=nil 04:36:11.230 [Lua] boss=default 04:36:11.230 [Lua] horde=default 04:36:11.230 [Lua] name=default 04:36:11.230 [Lua] intensity=default 04:36:11.230 [Lua] --- 04:36:11.278 [Lua] Switching ConflictSettings: to: beastmen 04:36:11.278 [Lua] pacing=beastmen 04:36:11.278 [Lua] locked_func_name=beastmen 04:36:11.278 [Lua] roaming=nil 04:36:11.278 [Lua] specials=beastmen 04:36:11.278 [Lua] debug_color=purple 04:36:11.278 [Lua] contained_breeds=nil 04:36:11.278 [Lua] pack_spawning=beastmen 04:36:11.278 [Lua] disabled=false 04:36:11.278 [Lua] factions=nil 04:36:11.278 [Lua] boss=beastmen 04:36:11.278 [Lua] horde=beastmen 04:36:11.278 [Lua] name=beastmen 04:36:11.278 [Lua] intensity=default 04:36:11.278 [Lua] --- 04:36:12.017 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 04:36:14.962 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:36:14.963 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:36:16.672 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:36:16.769 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:36:18.133 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:36:19.327 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:36:20.452 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:36:20.610 [Lua] HORDE: last wave, reset to standard horde delay 04:36:20.610 [Lua] Time for new HOOORDE! multi_last_wave 04:36:20.610 [Lua] HORDE: Spawning hordes while 36 other ai are spawned 04:36:20.610 [Lua] horde requested: vector 04:36:20.610 [Lua] setting up vector-horde 04:36:20.610 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 04:36:20.610 [Lua] --> horde wants to spawn behind players (0.81282729352205/0.67 04:36:20.610 [Lua] -> spawning: 18 04:36:20.610 [Lua] horde crated with id 13 of type vector 04:36:20.610 [Lua] vector horde has started 04:36:22.821 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:36:23.487 [Lua] [ChatManager][1]System: Giorno Gabbana picked up a Loot Die (1) 04:36:25.115 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:36:25.164 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 04:36:28.332 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2987877924, playing_id: 0x29c02, position: 0 04:36:29.916 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pbw_gameplay_hearing_a_standard_bearer_01` for object id: 10, name: `unknown` 04:36:37.319 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 04:36:37.332 [Lua] Spline already found! 04:36:37.377 [Lua] Init group template: spline_patrol 04:36:48.465 [Lua] Switching ConflictSettings: to: chaos_beastmen 04:36:48.465 [Lua] pacing=default 04:36:48.465 [Lua] locked_func_name=beastmen 04:36:48.465 [Lua] roaming=nil 04:36:48.465 [Lua] specials=chaos_beastmen 04:36:48.465 [Lua] debug_color=orange 04:36:48.465 [Lua] contained_breeds=nil 04:36:48.465 [Lua] pack_spawning=chaos_beastmen 04:36:48.465 [Lua] disabled=false 04:36:48.465 [Lua] factions=nil 04:36:48.465 [Lua] boss=chaos_beastmen 04:36:48.465 [Lua] horde=beastmen 04:36:48.465 [Lua] name=chaos_beastmen 04:36:48.465 [Lua] intensity=default 04:36:48.465 [Lua] --- 04:36:48.915 [Lua] Switching ConflictSettings: to: beastmen 04:36:48.915 [Lua] pacing=beastmen 04:36:48.915 [Lua] locked_func_name=beastmen 04:36:48.915 [Lua] roaming=nil 04:36:48.915 [Lua] specials=beastmen 04:36:48.915 [Lua] debug_color=purple 04:36:48.915 [Lua] contained_breeds=nil 04:36:48.915 [Lua] pack_spawning=beastmen 04:36:48.915 [Lua] disabled=false 04:36:48.915 [Lua] factions=nil 04:36:48.915 [Lua] boss=beastmen 04:36:48.915 [Lua] horde=beastmen 04:36:48.915 [Lua] name=beastmen 04:36:48.915 [Lua] intensity=default 04:36:48.915 [Lua] --- 04:36:50.018 [Lua] Switching ConflictSettings: to: chaos_beastmen 04:36:50.018 [Lua] pacing=default 04:36:50.018 [Lua] locked_func_name=beastmen 04:36:50.018 [Lua] roaming=nil 04:36:50.018 [Lua] specials=chaos_beastmen 04:36:50.018 [Lua] debug_color=orange 04:36:50.018 [Lua] contained_breeds=nil 04:36:50.018 [Lua] pack_spawning=chaos_beastmen 04:36:50.018 [Lua] disabled=false 04:36:50.018 [Lua] factions=nil 04:36:50.018 [Lua] boss=chaos_beastmen 04:36:50.018 [Lua] horde=beastmen 04:36:50.018 [Lua] name=chaos_beastmen 04:36:50.018 [Lua] intensity=default 04:36:50.018 [Lua] --- 04:36:55.259 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 14 40 04:36:55.346 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:36:55.776 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 04:36:56.298 [Lua] Coordinated attack! 04:37:18.300 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:37:28.126 [Lua] simple los failed 04:37:29.718 [Lua] ready to jump failed 04:37:30.595 [Lua] [ChatManager][1]System: Markus Kruber picked up a Grimoire 04:37:32.244 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 104 will change to a manual source. 04:37:38.567 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:37:38.996 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 04:37:39.781 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 3 38 04:37:41.943 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:37:42.166 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 04:37:42.177 [Lua] Spline already found! 04:37:42.217 [Lua] Init group template: spline_patrol 04:37:42.358 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 04:37:42.942 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 16 47 04:37:44.053 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:37:44.495 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 04:37:44.540 [Lua] [ChatManager][1]System: Giorno Gabbana picked up a Loot Die (2) 04:37:45.350 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:37:46.334 [Lua] Destroying unit - ai too far away from all players. critter_pig 3 10 48 04:38:01.720 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:38:03.081 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:38:06.160 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:38:06.507 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:38:07.546 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:38:08.574 [Lua] Coordinated attack! 04:38:23.418 [Lua] Override Player Respawning respawn_barrel_event true 04:38:27.046 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:38:27.442 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 04:38:29.653 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 04:38:29.665 [Lua] Spline already found! 04:38:29.706 [Lua] Init group template: spline_patrol 04:38:32.405 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:38:32.419 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:38:32.420 [Lua] -----Enter charged 04:38:32.865 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 04:38:33.425 [Lua] -----Exit charged 04:38:38.206 [Lua] [ChatManager][1]System: Giorno Gabbana picked up a Tome 04:38:38.509 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:38:38.937 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 04:38:40.006 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:38:40.450 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 04:38:42.692 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:38:43.134 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 04:38:44.435 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 23, name: `unknown` 04:39:00.168 [Lua] TerrorEventMixer.start_event: magnus_door_event_guards (seed: 0) 04:39:00.752 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 0 04:39:00.948 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:39:01.359 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 04:39:01.646 [Lua] Coordinated attack! 04:39:02.455 [Lua] main path terror event triggered: boss_event_chaos_spline_patrol 04:39:02.455 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spline_patrol (seed: 0) 04:39:02.468 [Lua] > starting new spline, using new navbot: standard , id: boss_2 04:39:02.480 [Lua] > continuing spline boss_2 index: 2 retries: 0 04:39:02.492 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 04:39:02.492 [Lua] > continuing spline boss_2 index: 3 retries: 0 04:39:02.504 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 5.9604644775390625e-08 boss_2 04:39:02.504 [Lua] > continuing spline boss_2 index: 4 retries: 0 04:39:02.515 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 04:39:02.515 [Lua] > continuing spline boss_2 index: 5 retries: 0 04:39:02.527 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 04:39:02.527 [Lua] > continuing spline boss_2 index: 6 retries: 0 04:39:02.538 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 04:39:02.538 [Lua] > continuing spline boss_2 index: 7 retries: 0 04:39:02.549 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 04:39:02.549 [Lua] > continuing spline boss_2 index: 8 retries: 0 04:39:02.560 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 04:39:02.560 [Lua] > continuing spline boss_2 index: 9 retries: 0 04:39:02.572 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 04:39:02.572 [Lua] > continuing spline boss_2 index: 10 retries: 0 04:39:02.583 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 04:39:02.583 [Lua] > continuing spline boss_2 index: 11 retries: 0 04:39:02.594 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 04:39:02.594 [Lua] > spline completed boss_2 retries: 0 04:39:02.831 [Lua] Init group template: spline_patrol 04:39:04.863 [Lua] TerrorEventMixer.start_random_event: magnus_door -> magnus_door_b 04:39:04.867 [Lua] TerrorEventMixer.start_event: magnus_door_b (seed: 0) 04:39:05.013 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:39:05.497 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 04:39:07.933 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:39:08.330 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 04:39:23.165 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 04:39:23.180 [Lua] Spline already found! 04:39:23.215 [Lua] Init group template: spline_patrol 04:39:29.041 [Lua] event horde ends! 04:39:33.140 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]'] 04:39:33.140 [Flow] Socket 2 occupied 04:39:33.140 [Lua] [flow:Sockets occupied:] float=1.000000 04:39:33.772 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:39:34.101 [Lua] event horde ends! 04:39:51.172 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:39:51.978 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:39:52.243 [Lua] event horde ends! 04:39:52.882 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:40:06.900 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]'] 04:40:06.900 [Lua] [flow:Sockets occupied:] float=2.000000 04:40:06.900 [Flow] Socket 3 occupied 04:40:11.359 [Lua] event horde ends! 04:40:20.299 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:40:29.454 [Lua] event horde ends! 04:40:34.171 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x32bfb, position: 0 04:40:34.575 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]'] 04:40:34.575 [Flow] Socket 1 occupied 04:40:34.575 [Lua] [flow:Sockets occupied:] float=3.000000 04:40:34.579 [Lua] TerrorEventMixer.start_event: magnus_door_event_stop (seed: 0) 04:40:34.579 [Lua] stopping terror event: magnus_door_a 04:40:34.594 [Lua] stopping terror event: magnus_door_b 04:40:40.596 [Lua] [flow] string="Magnus Gate Destroyed" 04:40:43.295 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:40:43.820 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 04:40:46.609 [Lua] Override Player Respawning respawn_barrel_event false 04:40:49.571 [Lua] event horde ends! 04:40:51.300 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:40:51.738 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 04:40:54.531 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 04:40:54.543 [Lua] Spline already found! 04:40:54.572 [Lua] Init group template: spline_patrol 04:40:55.924 [Lua] Switching ConflictSettings: to: default 04:40:55.924 [Lua] pacing=default 04:40:55.924 [Lua] roaming=nil 04:40:55.924 [Lua] specials=default 04:40:55.924 [Lua] debug_color=maroon 04:40:55.924 [Lua] contained_breeds=nil 04:40:55.925 [Lua] pack_spawning=default 04:40:55.925 [Lua] disabled=false 04:40:55.925 [Lua] factions=nil 04:40:55.925 [Lua] boss=default 04:40:55.925 [Lua] horde=default 04:40:55.925 [Lua] name=default 04:40:55.925 [Lua] intensity=default 04:40:55.925 [Lua] --- 04:40:56.204 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:40:56.697 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 04:40:57.510 [Lua] Switching ConflictSettings: to: chaos_beastmen 04:40:57.510 [Lua] pacing=default 04:40:57.510 [Lua] locked_func_name=beastmen 04:40:57.510 [Lua] roaming=nil 04:40:57.510 [Lua] specials=chaos_beastmen 04:40:57.510 [Lua] debug_color=orange 04:40:57.510 [Lua] contained_breeds=nil 04:40:57.510 [Lua] pack_spawning=chaos_beastmen 04:40:57.510 [Lua] disabled=false 04:40:57.510 [Lua] factions=nil 04:40:57.510 [Lua] boss=chaos_beastmen 04:40:57.510 [Lua] horde=beastmen 04:40:57.510 [Lua] name=chaos_beastmen 04:40:57.510 [Lua] intensity=default 04:40:57.510 [Lua] --- 04:40:57.991 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 4 42 04:40:58.148 [Lua] Switching ConflictSettings: to: default 04:40:58.148 [Lua] pacing=default 04:40:58.148 [Lua] roaming=nil 04:40:58.148 [Lua] specials=default 04:40:58.148 [Lua] debug_color=maroon 04:40:58.148 [Lua] contained_breeds=nil 04:40:58.148 [Lua] pack_spawning=default 04:40:58.148 [Lua] disabled=false 04:40:58.148 [Lua] factions=nil 04:40:58.148 [Lua] boss=default 04:40:58.148 [Lua] horde=default 04:40:58.148 [Lua] name=default 04:40:58.148 [Lua] intensity=default 04:40:58.148 [Lua] --- 04:40:58.266 [Lua] [ChatManager][1]System: Giorno Gabbana discarded a Tome 04:41:01.460 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:41:02.195 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 04:41:02.617 [Lua] [ChatManager][1]System: Markus Kruber picked up a Tome 04:41:03.527 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:41:03.980 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 04:41:04.509 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:41:05.722 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:41:06.371 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 04:41:12.419 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:41:15.569 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 14 66 04:41:17.323 [Lua] Destroying unit - ai too far away from all players. chaos_warrior 3 6 67 04:41:17.645 [Lua] Destroying unit - ai too far away from all players. chaos_raider 4 19 66 04:41:18.200 [Lua] Destroying unit - ai too far away from all players. chaos_warrior 4 3 66 04:41:21.972 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 04:41:21.986 [Lua] Spline already found! 04:41:22.024 [Lua] Init group template: spline_patrol 04:41:22.098 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:41:22.492 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 04:41:38.808 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:41:40.088 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:41:40.541 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 04:41:41.146 [Lua] [ChatManager][1]System: Giorno Gabbana picked up a Tome 04:41:43.314 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:41:47.144 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:41:50.113 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 152 will change to a manual source. 04:41:54.164 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:41:54.629 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 04:41:56.122 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:41:56.550 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 04:41:58.409 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:42:04.966 [Lua] ready to jump failed 04:42:08.092 [Lua] Time for new HOOORDE! multi_first_wave 04:42:08.092 [Lua] HORDE: Spawning hordes while 49 other ai are spawned 04:42:08.092 [Lua] horde requested: ambush 04:42:08.092 [Lua] setting up ambush-horde 04:42:08.092 [Lua] Composing horde 'large' .. using variant 'plain' 04:42:08.093 [Lua] -> spawning: 53 04:42:08.093 [Lua] horde crated with id 21 of type ambush 04:42:08.093 [Lua] ambush horde has started 04:42:09.356 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:42:11.309 [Lua] simple los failed 04:42:13.157 [Lua] Init group template: horde 04:42:16.541 [Lua] Switching ConflictSettings: to: chaos 04:42:16.541 [Lua] pacing=chaos 04:42:16.541 [Lua] roaming=nil 04:42:16.541 [Lua] specials=chaos 04:42:16.541 [Lua] debug_color=purple 04:42:16.541 [Lua] contained_breeds=nil 04:42:16.541 [Lua] pack_spawning=chaos 04:42:16.541 [Lua] disabled=false 04:42:16.541 [Lua] factions=nil 04:42:16.541 [Lua] boss=chaos 04:42:16.541 [Lua] horde=chaos 04:42:16.541 [Lua] name=chaos 04:42:16.541 [Lua] intensity=default 04:42:16.541 [Lua] --- 04:42:16.871 [Lua] Switching ConflictSettings: to: default 04:42:16.871 [Lua] pacing=default 04:42:16.871 [Lua] roaming=nil 04:42:16.871 [Lua] specials=default 04:42:16.871 [Lua] debug_color=maroon 04:42:16.871 [Lua] contained_breeds=nil 04:42:16.871 [Lua] pack_spawning=default 04:42:16.871 [Lua] disabled=false 04:42:16.871 [Lua] factions=nil 04:42:16.871 [Lua] boss=default 04:42:16.871 [Lua] horde=default 04:42:16.871 [Lua] name=default 04:42:16.871 [Lua] intensity=default 04:42:16.871 [Lua] --- 04:42:16.926 [Lua] Switching ConflictSettings: to: chaos 04:42:16.926 [Lua] pacing=chaos 04:42:16.926 [Lua] roaming=nil 04:42:16.926 [Lua] specials=chaos 04:42:16.926 [Lua] debug_color=purple 04:42:16.926 [Lua] contained_breeds=nil 04:42:16.926 [Lua] pack_spawning=chaos 04:42:16.926 [Lua] disabled=false 04:42:16.926 [Lua] factions=nil 04:42:16.926 [Lua] boss=chaos 04:42:16.926 [Lua] horde=chaos 04:42:16.926 [Lua] name=chaos 04:42:16.926 [Lua] intensity=default 04:42:16.926 [Lua] --- 04:42:17.566 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:42:18.136 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:42:18.367 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:42:18.399 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:42:18.704 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:42:19.003 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:42:19.314 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:42:20.457 [Lua] Switching ConflictSettings: to: default 04:42:20.457 [Lua] pacing=default 04:42:20.457 [Lua] roaming=nil 04:42:20.457 [Lua] specials=default 04:42:20.457 [Lua] debug_color=maroon 04:42:20.457 [Lua] contained_breeds=nil 04:42:20.457 [Lua] pack_spawning=default 04:42:20.457 [Lua] disabled=false 04:42:20.457 [Lua] factions=nil 04:42:20.457 [Lua] boss=default 04:42:20.457 [Lua] horde=default 04:42:20.457 [Lua] name=default 04:42:20.457 [Lua] intensity=default 04:42:20.457 [Lua] --- 04:42:20.830 [Lua] Switching ConflictSettings: to: chaos 04:42:20.830 [Lua] pacing=chaos 04:42:20.830 [Lua] roaming=nil 04:42:20.830 [Lua] specials=chaos 04:42:20.830 [Lua] debug_color=purple 04:42:20.830 [Lua] contained_breeds=nil 04:42:20.830 [Lua] pack_spawning=chaos 04:42:20.830 [Lua] disabled=false 04:42:20.830 [Lua] factions=nil 04:42:20.830 [Lua] boss=chaos 04:42:20.830 [Lua] horde=chaos 04:42:20.830 [Lua] name=chaos 04:42:20.830 [Lua] intensity=default 04:42:20.830 [Lua] --- 04:42:20.898 [Lua] Switching ConflictSettings: to: default 04:42:20.898 [Lua] pacing=default 04:42:20.898 [Lua] roaming=nil 04:42:20.898 [Lua] specials=default 04:42:20.898 [Lua] debug_color=maroon 04:42:20.898 [Lua] contained_breeds=nil 04:42:20.898 [Lua] pack_spawning=default 04:42:20.898 [Lua] disabled=false 04:42:20.898 [Lua] factions=nil 04:42:20.898 [Lua] boss=default 04:42:20.898 [Lua] horde=default 04:42:20.898 [Lua] name=default 04:42:20.898 [Lua] intensity=default 04:42:20.898 [Lua] --- 04:42:20.965 [Lua] Switching ConflictSettings: to: chaos 04:42:20.965 [Lua] pacing=chaos 04:42:20.965 [Lua] roaming=nil 04:42:20.965 [Lua] specials=chaos 04:42:20.965 [Lua] debug_color=purple 04:42:20.965 [Lua] contained_breeds=nil 04:42:20.965 [Lua] pack_spawning=chaos 04:42:20.965 [Lua] disabled=false 04:42:20.965 [Lua] factions=nil 04:42:20.965 [Lua] boss=chaos 04:42:20.965 [Lua] horde=chaos 04:42:20.965 [Lua] name=chaos 04:42:20.965 [Lua] intensity=default 04:42:20.965 [Lua] --- 04:42:22.920 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:42:26.716 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:42:30.304 [Lua] HORDE: Pushing horde in time; too many units out 65 04:42:33.172 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 0 04:42:33.172 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 0 04:42:33.172 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 0 04:42:33.172 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 0 04:42:33.172 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 0 04:42:33.172 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 0 04:42:33.172 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 0 04:42:33.172 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 0 04:42:33.172 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 0 04:42:33.172 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 0 04:42:35.323 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 04:42:35.323 [Lua] Time for new HOOORDE! multi_consecutive_wave 04:42:35.323 [Lua] HORDE: Spawning hordes while 55 other ai are spawned 04:42:35.323 [Lua] horde requested: ambush 04:42:35.323 [Lua] setting up ambush-horde 04:42:35.323 [Lua] Composing horde 'chaos_large' .. using variant 'plain' 04:42:35.323 [Lua] -> spawning: 26 04:42:35.323 [Lua] horde crated with id 22 of type ambush 04:42:35.323 [Lua] ambush horde has started 04:42:40.071 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:42:40.193 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 71207 04:42:40.319 [Lua] Init group template: horde 04:42:41.692 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:42:43.323 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:42:44.947 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:42:46.542 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:42:48.189 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:42:49.817 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:42:50.203 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 22 size: 65 action: nil 04:42:50.246 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 42 size: 65 action: nil 04:42:50.481 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 5 size: 64 action: nil 04:42:50.526 [Lua] HORDE: Pushing horde in time; too many units out 63 04:42:50.725 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 37 size: 61 action: nil 04:42:51.394 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:42:53.020 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:42:54.631 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:42:54.683 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 04:42:55.530 [Lua] HORDE: last wave, reset to standard horde delay 04:42:55.530 [Lua] Time for new HOOORDE! multi_last_wave 04:42:55.530 [Lua] HORDE: Spawning hordes while 54 other ai are spawned 04:42:55.530 [Lua] horde requested: ambush 04:42:55.530 [Lua] setting up ambush-horde 04:42:55.530 [Lua] Composing horde 'chaos_large' .. using variant 'plain' 04:42:55.530 [Lua] -> spawning: 25 04:42:55.530 [Lua] horde crated with id 23 of type ambush 04:42:55.530 [Lua] ambush horde has started 04:42:59.951 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor_archer 1 40 71 04:43:00.563 [Lua] Init group template: horde 04:43:02.082 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:43:02.485 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 04:43:05.703 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 71207 04:43:14.565 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:43:17.225 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:43:18.397 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:43:19.232 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 0 04:43:19.232 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 0 04:43:19.232 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 0 04:43:21.546 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:43:22.549 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:43:22.598 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 04:43:25.138 [Lua] Horde killed: ? 04:43:26.124 [Lua] fence jumping 04:43:26.722 [Lua] ready to jump failed 04:43:27.051 [Lua] Horde killed: ? 04:43:28.000 [Lua] fence jumping 04:43:28.575 [Lua] simple los failed 04:43:31.770 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:43:32.219 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 04:43:34.955 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 124 will change to a manual source. 04:43:44.791 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:43:52.196 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 23, name: `unknown` 04:44:13.893 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 4 size: 31 action: fallback_idle 04:44:14.168 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 19 size: 30 action: fallback_idle 04:44:14.176 [Lua] Horde killed: ? 04:44:19.872 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 37 will change to a manual source. 04:44:37.008 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:44:37.019 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:44:55.820 [Lua] [ChatManager][1]System: Friendly Fire On picked up a Grimoire 04:45:02.515 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:45:02.807 [Lua] Coordinated attack! 04:45:02.876 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 04:45:10.513 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:45:11.045 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 04:45:13.288 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 21 38 04:45:15.967 [Lua] [ChatManager][1]System: Giorno Gabbana discarded a Tome 04:45:16.316 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 04:45:17.469 [Lua] Time for new HOOORDE! multi_first_wave 04:45:17.469 [Lua] HORDE: Spawning hordes while 41 other ai are spawned 04:45:17.469 [Lua] horde requested: vector_blob 04:45:17.469 [Lua] wants to spawn ahead within distance: 60 04:45:17.469 [Lua] could not, tries to spawnbehind 04:45:17.469 [Lua] horde crated with id 24 of type vector_blob 04:45:17.469 [Lua] managed to spawn 31/31 horde enemies 04:45:17.469 [Lua] vector blob horde has started 04:45:17.840 [Lua] [ChatManager][1]System: Giorno Gabbana picked up a Tome 04:45:17.915 [Lua] Init group template: horde 04:45:24.622 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 71207 04:45:27.813 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 04:45:41.155 [Lua] HORDE: Pushing horde in time; too many units out 64 04:45:47.152 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 0 04:45:47.152 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 0 04:45:47.152 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 0 04:45:48.243 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 04:45:48.243 [Lua] Time for new HOOORDE! multi_consecutive_wave 04:45:48.243 [Lua] HORDE: Spawning hordes while 48 other ai are spawned 04:45:48.243 [Lua] horde requested: vector_blob 04:45:48.243 [Lua] wants to spawn ahead within distance: 60 04:45:48.243 [Lua] horde crated with id 25 of type vector_blob 04:45:48.243 [Lua] managed to spawn 29/29 horde enemies 04:45:48.243 [Lua] vector blob horde has started 04:45:48.654 [Lua] Init group template: horde 04:45:52.277 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 11 will change to a manual source. 04:45:55.033 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:45:55.277 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 40 will change to a manual source. 04:45:57.052 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:45:57.157 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:45:57.209 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 04:45:58.094 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 16 77 04:46:00.446 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 10 78 04:46:00.459 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 13 77 04:46:00.797 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 18 77 04:46:01.128 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 15 80 04:46:01.307 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 17 79 04:46:04.302 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:46:04.666 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 04:46:07.356 [Lua] Horde killed: ? 04:46:10.471 [Lua] HORDE: Pushing horde in time; too many units out 64 04:46:14.422 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 0 04:46:14.422 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 0 04:46:14.422 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 0 04:46:14.422 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 0 04:46:14.422 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 0 04:46:14.422 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 0 04:46:14.422 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 0 04:46:14.422 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 0 04:46:14.422 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 0 04:46:14.422 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 0 04:46:14.422 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 0 04:46:14.422 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 0 04:46:14.422 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 0 04:46:14.422 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 0 04:46:15.466 [Lua] HORDE: last wave, reset to standard horde delay 04:46:15.466 [Lua] Time for new HOOORDE! multi_last_wave 04:46:15.466 [Lua] HORDE: Spawning hordes while 49 other ai are spawned 04:46:15.466 [Lua] horde requested: vector_blob 04:46:15.466 [Lua] wants to spawn behind within distance: 60 04:46:15.466 [Lua] horde crated with id 26 of type vector_blob 04:46:15.466 [Lua] managed to spawn 27/27 horde enemies 04:46:15.466 [Lua] vector blob horde has started 04:46:15.838 [Lua] Init group template: horde 04:46:17.267 [Lua] Horde killed: ? 04:46:17.703 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 71207 04:46:22.025 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 04:46:29.484 [Lua] main path terror event triggered: rare_event_loot_rat 04:46:29.484 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 04:46:34.722 [Lua] Switching ConflictSettings: to: skaven 04:46:34.722 [Lua] pacing=default 04:46:34.722 [Lua] roaming=nil 04:46:34.722 [Lua] specials=skaven 04:46:34.722 [Lua] debug_color=orange 04:46:34.722 [Lua] contained_breeds=nil 04:46:34.722 [Lua] pack_spawning=skaven 04:46:34.722 [Lua] disabled=false 04:46:34.722 [Lua] factions=nil 04:46:34.722 [Lua] boss=skaven 04:46:34.722 [Lua] horde=default 04:46:34.722 [Lua] name=skaven 04:46:34.722 [Lua] intensity=default 04:46:34.722 [Lua] --- 04:46:43.222 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 71207 04:46:45.266 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:46:45.765 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 04:46:49.676 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:46:55.231 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:46:55.680 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 04:46:56.742 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 0 04:46:56.742 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 0 04:46:56.742 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 0 04:46:58.215 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:46:58.603 [Lua] Horde killed: ? 04:46:58.908 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:46:59.298 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:46:59.351 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 04:46:59.415 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 04:47:01.325 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:47:01.876 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 04:47:05.212 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 04:47:08.876 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:47:15.122 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:47:15.639 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 04:47:19.361 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:47:19.734 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 04:47:24.647 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:47:29.977 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:47:32.323 [Lua] [ChatManager][1]System: Friendly Fire On discarded a Tome 04:47:35.088 [Lua] [ChatManager][1]System: Friendly Fire On picked up a Tome 04:47:36.846 [Lua] [ChatManager][1]System: Giorno Gabbana discarded a Tome 04:47:44.349 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 23, name: `unknown` 04:47:48.255 [Lua] Destroying unit - ai got stuck breed: chaos_vortex_sorcerer index: 3 size: 29 action: skulk_approach 04:47:48.548 [Lua] Coordinated attack! 04:47:52.985 [Lua] [ChatManager][1]System: Sienna Fuegonasus picked up a Tome 04:47:53.793 [Lua] Time for new HOOORDE! multi_first_wave 04:47:53.793 [Lua] HORDE: Spawning hordes while 28 other ai are spawned 04:47:53.793 [Lua] horde requested: ambush 04:47:53.793 [Lua] setting up ambush-horde 04:47:53.793 [Lua] Composing horde 'large' .. using variant 'plain' 04:47:53.793 [Lua] -> spawning: 54 04:47:53.793 [Lua] horde crated with id 27 of type ambush 04:47:53.793 [Lua] ambush horde has started 04:47:58.639 [Lua] main path terror event triggered: boss_event_storm_fiend 04:47:58.639 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend (seed: 0) 04:47:58.664 [Flow] Boss DoorStormfiend 04:47:58.665 [Lua] Boss gave [Unit '#ID[c8b5aebba7c3f751]'] initial aggro 04:47:58.669 [Lua] Init group template: boss_door_closers 04:47:58.845 [Lua] Init group template: horde 04:48:00.042 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 0 04:48:00.042 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 0 04:48:00.042 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 0 04:48:00.812 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 0 04:48:00.812 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 0 04:48:00.812 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 0 04:48:00.812 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 0 04:48:00.812 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 0 04:48:05.312 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 0 04:48:05.312 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 0 04:48:05.312 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 0 04:48:05.516 [Lua] Destroying unit since outside mesh or world 04:48:11.780 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:48:12.261 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:48:12.340 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:48:12.570 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:48:14.555 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:48:25.217 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:48:25.552 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:48:28.462 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:48:30.739 [Lua] Horde killed: ? 04:48:31.883 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 04:48:31.883 [Lua] Time for new HOOORDE! multi_consecutive_wave 04:48:31.883 [Lua] HORDE: Spawning hordes while 27 other ai are spawned 04:48:31.883 [Lua] horde requested: ambush 04:48:31.883 [Lua] setting up ambush-horde 04:48:31.883 [Lua] Composing horde 'large' .. using variant 'plain' 04:48:31.883 [Lua] -> spawning: 54 04:48:31.883 [Lua] horde crated with id 29 of type ambush 04:48:31.883 [Lua] ambush horde has started 04:48:32.917 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 70 will change to a manual source. 04:48:34.523 [Lua] ready to jump failed 04:48:35.828 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:48:36.013 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:48:36.528 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:48:36.977 [Lua] Init group template: horde 04:48:37.184 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:48:37.844 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:48:38.138 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:48:38.527 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:48:39.300 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:48:39.939 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:48:40.608 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:48:41.260 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:48:41.633 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 04:48:41.763 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:48:41.921 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:48:44.659 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:48:45.221 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:48:45.221 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:48:45.221 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:48:45.708 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:48:45.709 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:48:45.746 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:48:46.163 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:48:46.862 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:48:47.840 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:48:47.859 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:48:50.002 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x48a30, position: 0 04:48:50.407 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:48:51.197 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:48:52.118 [Lua] state dead despawn 04:48:52.131 [Lua] [GameNetworkManager] destroying game object with go_id=80 04:48:53.353 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:48:54.780 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:48:54.824 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:48:54.937 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:48:57.051 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:49:02.765 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:49:08.973 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:49:14.302 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 0 04:49:14.302 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 0 04:49:14.302 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 0 04:49:14.382 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 4537872 04:49:15.078 [Lua] Horde killed: ? 04:49:17.178 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000106c15bc7, 2) 04:49:17.178 [Lua] test 04:49:17.180 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (1) 04:49:17.180 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=121 04:49:18.534 [Lua] [ChatManager][1]System: Friendly Fire On discarded a Tome 04:49:21.086 [Lua] [ChatManager][1]System: Friendly Fire On picked up a Tome 04:49:50.220 [Lua] Switching ConflictSettings: to: skaven_beastmen 04:49:50.220 [Lua] pacing=default 04:49:50.220 [Lua] locked_func_name=beastmen 04:49:50.220 [Lua] roaming=nil 04:49:50.220 [Lua] specials=skaven_beastmen 04:49:50.220 [Lua] debug_color=orange 04:49:50.220 [Lua] contained_breeds=nil 04:49:50.220 [Lua] pack_spawning=skaven_beastmen 04:49:50.220 [Lua] disabled=false 04:49:50.220 [Lua] factions=nil 04:49:50.220 [Lua] boss=skaven_beastmen 04:49:50.220 [Lua] horde=beastmen 04:49:50.220 [Lua] name=skaven_beastmen 04:49:50.220 [Lua] intensity=default 04:49:50.220 [Lua] --- 04:50:00.540 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:50:00.895 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 04:50:06.284 [Lua] state dead despawn 04:50:06.296 [Lua] [GameNetworkManager] destroying game object with go_id=70 04:50:06.346 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 13 47 04:50:11.614 [Lua] Override Player Respawning respawn_after_end_event false 04:50:11.614 [Lua] Override Player Respawning respawn_end_event true 04:50:12.877 [Lua] Switching ConflictSettings: to: chaos 04:50:12.877 [Lua] pacing=chaos 04:50:12.877 [Lua] roaming=nil 04:50:12.877 [Lua] specials=chaos 04:50:12.877 [Lua] debug_color=purple 04:50:12.877 [Lua] contained_breeds=nil 04:50:12.877 [Lua] pack_spawning=chaos 04:50:12.877 [Lua] disabled=false 04:50:12.877 [Lua] factions=nil 04:50:12.877 [Lua] boss=chaos 04:50:12.877 [Lua] horde=chaos 04:50:12.877 [Lua] name=chaos 04:50:12.877 [Lua] intensity=default 04:50:12.877 [Lua] --- 04:50:21.261 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 14 34 04:50:26.486 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:50:31.385 [Lua] Returning override respawn unit 04:50:31.392 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000106c15bc7, 5) 04:50:31.392 [Lua] test 04:50:31.394 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.1875) 04:50:31.394 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=249 04:50:31.822 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:50:37.370 [Lua] simple los failed 04:50:42.345 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:50:42.753 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 04:50:44.860 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:50:48.626 [Lua] simple los failed 04:50:54.360 [Lua] ready to jump failed 04:50:57.317 [Lua] ready to jump failed 04:51:00.678 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:51:01.030 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 04:51:03.388 [Lua] ready to jump failed 04:51:05.043 [Lua] Time for new HOOORDE! multi_first_wave 04:51:05.043 [Lua] HORDE: Spawning hordes while 36 other ai are spawned 04:51:05.043 [Lua] horde requested: vector_blob 04:51:05.043 [Lua] wants to spawn behind within distance: 60 04:51:05.043 [Lua] could not, tries to spawnahead 04:51:05.043 [Lua] horde crated with id 30 of type vector_blob 04:51:05.043 [Lua] managed to spawn 28/28 horde enemies 04:51:05.043 [Lua] vector blob horde has started 04:51:05.454 [Lua] Init group template: horde 04:51:09.558 [Lua] TerrorEventMixer.start_event: magnus_disable_pacing (seed: 0) 04:51:17.578 [Lua] [ChatManager][1]System: Friendly Fire On picked up a piece of Ravaged Art 04:51:20.957 [Lua] ready to jump failed 04:51:24.484 [Lua] simple los failed 04:51:27.042 [Lua] ready to jump failed 04:51:28.598 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 71, name: `unknown` 04:51:28.598 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `weapon_foley_rakegun` for object id: 71, name: `unknown` 04:51:33.467 [Lua] ready to jump failed 04:51:34.300 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:51:36.580 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:51:36.852 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 0 04:51:36.852 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 0 04:51:36.852 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 0 04:51:36.852 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 0 04:51:38.910 [Lua] ready to jump failed 04:51:45.158 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:51:48.605 [Lua] Horde killed: ? 04:51:51.752 [Lua] ready to jump failed 04:51:51.879 [Lua] ready to jump failed 04:51:53.057 [Lua] [ChatManager][1]System: Giorno Gabbana picked up a piece of Ravaged Art 04:51:55.532 [Lua] simple los failed 04:52:00.627 [Lua] ready to jump failed 04:52:03.902 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2150287146, playing_id: 0x4f208, position: 0 04:52:04.700 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:52:04.985 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:52:05.264 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:52:05.436 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 04:52:05.500 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:52:05.856 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:52:06.140 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:52:06.448 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:52:06.857 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:52:07.242 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 04:52:08.658 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:52:13.716 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 04:52:14.787 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:52:26.436 [Lua] Switching ConflictSettings: to: skaven 04:52:26.436 [Lua] pacing=default 04:52:26.436 [Lua] roaming=nil 04:52:26.436 [Lua] specials=skaven 04:52:26.436 [Lua] debug_color=orange 04:52:26.436 [Lua] contained_breeds=nil 04:52:26.436 [Lua] pack_spawning=skaven 04:52:26.436 [Lua] disabled=false 04:52:26.436 [Lua] factions=nil 04:52:26.436 [Lua] boss=skaven 04:52:26.436 [Lua] horde=default 04:52:26.436 [Lua] name=skaven 04:52:26.436 [Lua] intensity=default 04:52:26.436 [Lua] --- 04:52:40.682 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2150287146, playing_id: 0x4f208, position: 1766112 04:52:44.219 [Lua] [ChatManager][1]System: Friendly Fire On picked up a Loot Die (3) 04:52:48.163 [Lua] [flow] string="Horn Blown" 04:52:58.203 [Lua] TerrorEventMixer.start_event: magnus_end_event (seed: 0) 04:52:58.642 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 0 04:53:18.518 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:53:18.703 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:53:18.761 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:53:18.869 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:53:22.448 [Lua] event horde ends! 04:53:22.482 [Lua] event horde ends! 04:53:34.462 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x52a93, position: 0 04:53:34.482 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x52aa1, position: 0 04:53:40.161 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:53:40.302 [Lua] event horde ends! 04:53:40.706 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 04:53:43.356 [Lua] event horde ends! 04:54:02.756 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:54:02.763 [Lua] event horde ends! 04:54:05.812 [Lua] event horde ends! 04:54:21.583 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:54:22.138 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:54:22.717 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 04:54:23.581 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:54:24.215 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:54:24.752 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 04:54:30.780 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:54:31.292 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x562ed, position: 0 04:54:31.311 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 04:54:31.312 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x562ed, position: 0 04:54:40.650 [Lua] event horde ends! 04:54:43.705 [Lua] event horde ends! 04:54:47.028 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:54:47.443 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 04:54:48.564 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:54:48.732 [Lua] event horde ends! 04:54:54.948 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:54:56.766 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:54:57.050 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:54:57.115 [Lua] fence jumping 04:54:58.528 [Lua] ready to jump failed 04:55:00.217 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:55:09.211 [Lua] simple los failed 04:55:15.233 [Lua] ready to jump failed 04:55:16.114 [Lua] event horde ends! 04:55:17.926 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:55:18.146 [Lua] event horde ends! 04:55:18.355 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 04:55:19.785 [Lua] fence jumping 04:55:21.120 [Lua] fence jumping 04:55:21.695 [Lua] simple los failed 04:55:22.472 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x5994c, position: 0 04:55:23.134 [Lua] event horde ends! 04:55:23.942 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:55:24.092 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 0 04:55:24.092 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 0 04:55:24.093 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 4189091 04:55:44.518 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 90 will change to a manual source. 04:55:48.597 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:55:49.033 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 04:55:54.081 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:55:54.541 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 04:55:56.200 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:55:56.588 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 04:56:00.877 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:56:01.490 [Lua] event horde ends! 04:56:02.520 [Lua] event horde ends! 04:56:08.608 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:56:22.743 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:56:23.129 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 04:56:24.746 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:56:25.116 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 04:56:27.833 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:56:28.937 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:56:32.403 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:56:32.498 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:56:35.502 [Lua] event horde ends! 04:56:35.519 [Lua] event horde ends! 04:56:40.519 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:56:44.202 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:56:44.297 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:56:52.834 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:56:53.235 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 04:56:55.044 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:56:55.460 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 04:56:58.395 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:57:02.997 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:57:03.451 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 04:57:04.911 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:57:04.952 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:57:05.300 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 04:57:07.647 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 04:57:09.206 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:57:09.298 [Lua] event horde ends! 04:57:10.359 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:57:11.652 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x5e48c, position: 0 04:57:12.342 [Lua] event horde ends! 04:57:12.715 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:57:12.906 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:57:13.189 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:57:13.631 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:57:14.232 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:57:15.359 [Lua] event horde ends! 04:57:15.709 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:57:16.812 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:57:20.492 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 0 04:57:43.467 [Lua] event horde ends! 04:57:43.482 [Lua] event horde ends! 04:57:46.882 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x60a66, position: 0 04:57:53.895 [Lua] Override Player Respawning respawn_end_event false 04:57:53.896 [Lua] Override Player Respawning respawn_after_end_event true 04:57:54.754 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 80 will change to a manual source. 04:57:59.762 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 0 04:57:59.762 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 0 04:57:59.762 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 0 04:57:59.912 [Lua] Switching ConflictSettings: to: chaos 04:57:59.912 [Lua] pacing=chaos 04:57:59.912 [Lua] roaming=nil 04:57:59.912 [Lua] specials=chaos 04:57:59.912 [Lua] debug_color=purple 04:57:59.912 [Lua] contained_breeds=nil 04:57:59.912 [Lua] pack_spawning=chaos 04:57:59.912 [Lua] disabled=false 04:57:59.912 [Lua] factions=nil 04:57:59.912 [Lua] boss=chaos 04:57:59.912 [Lua] horde=chaos 04:57:59.912 [Lua] name=chaos 04:57:59.912 [Lua] intensity=default 04:57:59.912 [Lua] --- 04:57:59.931 [Lua] Switching ConflictSettings: to: skaven 04:57:59.931 [Lua] pacing=default 04:57:59.931 [Lua] roaming=nil 04:57:59.931 [Lua] specials=skaven 04:57:59.931 [Lua] debug_color=orange 04:57:59.931 [Lua] contained_breeds=nil 04:57:59.931 [Lua] pack_spawning=skaven 04:57:59.931 [Lua] disabled=false 04:57:59.931 [Lua] factions=nil 04:57:59.931 [Lua] boss=skaven 04:57:59.931 [Lua] horde=default 04:57:59.931 [Lua] name=skaven 04:57:59.931 [Lua] intensity=default 04:57:59.931 [Lua] --- 04:58:02.824 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:58:04.310 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:58:05.582 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 0 04:58:05.582 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 0 04:58:05.582 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 0 04:58:05.797 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 23, name: `unknown` 04:58:07.042 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 0 04:58:07.042 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 0 04:58:08.959 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:58:09.391 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 04:58:10.819 [Lua] state dead despawn 04:58:10.830 [Lua] [GameNetworkManager] destroying game object with go_id=249 04:58:10.853 [Lua] Switching ConflictSettings: to: chaos 04:58:10.853 [Lua] pacing=chaos 04:58:10.853 [Lua] roaming=nil 04:58:10.853 [Lua] specials=chaos 04:58:10.853 [Lua] debug_color=purple 04:58:10.853 [Lua] contained_breeds=nil 04:58:10.853 [Lua] pack_spawning=chaos 04:58:10.853 [Lua] disabled=false 04:58:10.853 [Lua] factions=nil 04:58:10.853 [Lua] boss=chaos 04:58:10.853 [Lua] horde=chaos 04:58:10.853 [Lua] name=chaos 04:58:10.853 [Lua] intensity=default 04:58:10.853 [Lua] --- 04:58:14.498 [Lua] TerrorEventMixer.stop_event: magnus_end_event 04:58:18.387 [Lua] Switching ConflictSettings: to: skaven 04:58:18.387 [Lua] pacing=default 04:58:18.387 [Lua] roaming=nil 04:58:18.387 [Lua] specials=skaven 04:58:18.387 [Lua] debug_color=orange 04:58:18.387 [Lua] contained_breeds=nil 04:58:18.387 [Lua] pack_spawning=skaven 04:58:18.387 [Lua] disabled=false 04:58:18.387 [Lua] factions=nil 04:58:18.387 [Lua] boss=skaven 04:58:18.387 [Lua] horde=default 04:58:18.387 [Lua] name=skaven 04:58:18.387 [Lua] intensity=default 04:58:18.387 [Lua] --- 04:58:19.800 [Lua] main_path_player_far_away_check started 04:58:22.855 [Lua] main_path_player_far_away_check started 04:58:24.258 [Lua] main_path_player_far_away_check started 04:58:27.331 [Lua] main_path_player_far_away_check started 04:58:30.398 [Lua] main_path_player_far_away_check started 04:58:33.893 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 1289178 04:58:34.007 [Lua] Switching ConflictSettings: to: default 04:58:34.007 [Lua] pacing=default 04:58:34.007 [Lua] roaming=nil 04:58:34.007 [Lua] specials=default 04:58:34.007 [Lua] debug_color=maroon 04:58:34.007 [Lua] contained_breeds=nil 04:58:34.007 [Lua] pack_spawning=default 04:58:34.007 [Lua] disabled=false 04:58:34.007 [Lua] factions=nil 04:58:34.007 [Lua] boss=default 04:58:34.007 [Lua] horde=default 04:58:34.007 [Lua] name=default 04:58:34.007 [Lua] intensity=default 04:58:34.007 [Lua] --- 04:58:35.933 [Lua] Returning override respawn unit 04:58:35.940 [Lua] RespawnSystem:rpc_to_client_respawn_player(110000106c15bc7, 5) 04:58:35.940 [Lua] test 04:58:35.942 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.5) 04:58:35.942 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=503 04:58:37.583 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:58:38.046 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 04:58:39.276 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 04:58:39.683 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 04:58:41.282 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x627f4, position: 0 04:58:52.809 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 108 will change to a manual source. 04:58:56.932 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 0 04:58:56.932 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x210f8, position: 0 04:58:57.283 [Lua] Complete level triggered. 04:58:57.283 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 04:58:57.283 [Lua] [PeerSM] 1100001070b0fce :: on_exit InGame 04:58:57.283 [Lua] [PeerSM] 1100001070b0fce :: on_enter InPostGame 04:58:57.283 [Lua] [PeerSM] 110000106c15bc7 :: on_exit InGame 04:58:57.283 [Lua] [PeerSM] 110000106c15bc7 :: on_enter InPostGame 04:58:57.283 [Save] Saving `save_data` 04:58:57.283 [Lua] gm_event_end_conditions_met true false 04:58:57.285 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 04:58:57.286 [Lua] Game won 04:58:57.286 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 04:58:57.287 [Save] Save done 04:58:57.287 [Save] Saving `save_data` 04:58:57.288 [Lua] generate_backend_stats 110000106c15bc7:1 04:58:57.290 [Save] Save done 04:58:57.300 [Lua] PlayFabMirrorBase:_commit_internal nil 04:58:57.300 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 16 04:58:57.305 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 04:58:57.305 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 17 04:58:57.305 [Save] Saving `save_data` 04:58:57.308 [Save] Save done 04:58:57.313 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 16 3 04:58:57.316 [Lua] Complete level triggered. 04:58:57.330 [Lua] Complete level triggered. 04:58:57.343 [Lua] Complete level triggered. 04:58:57.355 [Lua] Complete level triggered. 04:58:57.369 [Lua] Complete level triggered. 04:58:57.380 [Lua] Complete level triggered. 04:58:57.392 [Lua] Complete level triggered. 04:58:57.406 [Lua] Complete level triggered. 04:58:57.417 [Lua] Complete level triggered. 04:58:57.428 [Lua] Complete level triggered. 04:58:57.440 [Lua] Complete level triggered. 04:58:57.451 [Lua] Complete level triggered. 04:58:57.462 [Lua] Complete level triggered. 04:58:57.474 [Lua] Complete level triggered. 04:58:57.486 [Lua] Complete level triggered. 04:58:57.498 [Lua] Complete level triggered. 04:58:57.510 [Lua] Complete level triggered. 04:58:58.250 [Lua] [PlayFabRequestQueue] EAC Enabled! 16 04:58:58.250 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 16 04:58:58.915 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 16 04:58:58.918 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 17 04:58:59.401 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 17 04:58:59.405 [Lua] commit result success 9 04:58:59.405 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 04:58:59.405 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 18 04:58:59.405 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 04:58:59.585 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 18 4 04:59:00.486 [Lua] [PlayFabRequestQueue] EAC Enabled! 18 04:59:00.486 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 18 04:59:01.338 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 18 04:59:01.339 [Save] Saving `save_data` 04:59:01.342 [Save] Save done 04:59:06.643 [SteamVoipClient] select_out(110000106c15bc7, on) 04:59:06.739 [SteamVoipClient] select_out(1100001070b0fce, on) 04:59:06.791 [SteamVoipClient] select_out(110000106c15bc7, off) 04:59:06.791 [SteamVoipClient] select_out(1100001070b0fce, off) 04:59:07.435 [Lua] ConflictDirector - destroy all units 04:59:07.450 [Lua] TRANSITION nil nil inn_level 04:59:07.450 [Lua] Transition type "inn_level", is server: true 04:59:07.450 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 04:59:07.450 [Lua] [GameNetworkManager] Leaving game... 04:59:07.450 [Lua] [GameNetworkManager] Shutting down game session host. 04:59:07.450 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 04:59:07.450 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 04:59:07.450 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1708.71 04:59:07.466 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 04:59:08.103 [Lua] [PlayerSyncData] Game session is not initialized 04:59:08.103 [Lua] Set lobby begin: 04:59:08.103 [Lua] Lobby data twitch_enabled = false 04:59:08.104 [Lua] Lobby data power_level = 0 04:59:08.104 [Lua] Lobby data unique_server_name = Giorno Gabbana 04:59:08.104 [Lua] Lobby data difficulty_tweak = 0 04:59:08.104 [Lua] Lobby data host = 110000106c15bc7 04:59:08.104 [Lua] Lobby data game_mode = 2 04:59:08.104 [Lua] Lobby data is_private = false 04:59:08.104 [Lua] Lobby data match_started = true 04:59:08.104 [Lua] Lobby data mechanism = adventure 04:59:08.104 [Lua] Lobby data level_key = magnus 04:59:08.104 [Lua] Lobby data player_slot_1 = 110000106c15bc7:1 04:59:08.104 [Lua] Lobby data selected_level_key = magnus 04:59:08.104 [Lua] Lobby data difficulty = hardest 04:59:08.105 [Lua] Lobby data quick_game = true 04:59:08.105 [Lua] Lobby data matchmaking = true 04:59:08.105 [Lua] Lobby data weave_name = false 04:59:08.105 [Lua] Lobby data player_slot_4 = 0:0 04:59:08.105 [Lua] Lobby data num_players = 2 04:59:08.105 [Lua] Lobby data player_slot_5 = 0:0 04:59:08.105 [Lua] Lobby data player_slot_2 = 0:0 04:59:08.105 [Lua] Lobby data country_code = AR 04:59:08.105 [Lua] Lobby data player_slot_3 = 1100001070b0fce:1 04:59:08.105 [Lua] Lobby data eac_authorized = true 04:59:08.105 [Lua] Set lobby end. 04:59:09.455 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 04:59:09.456 [Lua] [Managers] Calling function on all managers: 04:59:09.456 [Lua] Clearing all global lookup lists 04:59:09.456 [Lua] [IngamePlayerListUI] - Destroy 04:59:09.457 [Lua] [GamePadEquipmentUI] - Destroy 04:59:09.457 [Lua] [EquipmentUI] - Destroy 04:59:09.457 [Lua] [GamePadAbilityUI] - Destroy 04:59:09.457 [Lua] [AbilityUI] - Destroy 04:59:09.457 [Lua] [IngameUI] destroy 04:59:09.679 [Lua] [Managers] Destroying manager group: 04:59:09.693 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 04:59:09.908 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 04:59:09.913 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 04:59:09.917 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 04:59:09.927 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 04:59:09.929 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 04:59:09.936 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 04:59:09.939 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 04:59:09.940 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 04:59:09.942 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 04:59:09.949 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 04:59:09.958 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 04:59:09.958 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 04:59:09.960 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 04:59:09.961 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 04:59:09.966 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 04:59:09.972 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 04:59:09.972 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 04:59:09.972 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 04:59:09.993 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 04:59:10.002 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 04:59:10.007 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 04:59:10.009 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 04:59:10.017 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 04:59:10.024 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 04:59:10.028 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 04:59:10.031 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 04:59:10.032 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 04:59:10.037 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 04:59:10.057 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 04:59:10.062 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 04:59:10.075 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 04:59:10.081 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 04:59:10.086 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 04:59:10.093 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 04:59:10.093 [Lua] [PeerSM] 1100001070b0fce :: on_exit InPostGame 04:59:10.093 [Lua] [PeerSM] 1100001070b0fce :: on_enter Loading 04:59:10.093 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001070b0fce inn_level 0 04:59:10.093 warning: [Lua] Following data will be uploaded to Crashify: <> 04:59:10.093 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 7, User: 110000106c15bc7 "Giorno Gabbana" <> 04:59:10.094 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1901: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000FD18810; previous_state = InPostGame; party = table: 00000000007D9A70; mechanism_manager = table: 000000000027C040; network_transmit = table: 000000000A809BE0; peer_id = "1100001070b0fce"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 12682987; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000C130070 [3] _ = table: 000000000FD18810; new_state = Loading; old_state = InPostGame [4] self = table: 000000000A809220; peer_state_machines = table: 000000000A8092B0; peer_id = "1100001070b0fce"; peer_state_machine = table: 0000000001151CA0; current_state = InPostGame [5] self = table: 000000000EF560D0; application_shutdown = nil; unit_spawner = table: 000000000278CBD0; world = [World]; unit_storage = table: 000000000EE81350; units = table: 000000000B234D10; matchmaking_loading_context = nil [6] self = table: 00000000031C4260; new_state = table: 0000000002A757D0; params = table: 00000000031C4E90; scope_name = "StateIngame:on_exit" [7] self = table: 00000000031C4260; new_state = table: 0000000002A757D0; notify = true; old_state = table: 000000000EF560D0 [8] self = table: 00000000031C4260; dt = 0.00725151551887393; t = 2716.6369937286363; new_state = table: 0000000002A757D0 [9] self = table: 00000000000970D0; real_world_dt = 0.00725151551887393; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.00725151551887393; t = 2716.6369937286363 [10] dt = 0.00725151551887393 [2] server = table: 000000000A809220; loaded_level = "magnus"; wanted_career_index = 2; game_started = false; peer_id = "1100001070b0fce"; num_players = 1; wanted_party_index = 0; account_id = "1100001070b0fce"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9160175155848265; resend_post_game_timer = 1.8993615247309208; [4] server_peer_id = "110000106c15bc7"; kicked_peers_disconnect_timer = table: 000000000A8092E0; game_session = [GameSession]; host_to_migrate_to = "1100001070b0fce"; game_network_manager = table: 0000000010FAE0A0; my_peer_id = "110000106c15bc7"; peers_added_to_gamesession = table: 000000000A809250; _joined_peers = table: 000000000A809490; voip = table: 000000000A809850; environment_variation_id = 0; level_transition_handler = table: 0000000000558B90; _connections = table: 000000000A809400; lobby_host = table: 000000000A808DD0; level_key = "inn_level"; slot_allocator = table: 000000000A809310; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000A8094F0; wanted_career_index = 3; _reserved_slots = table: 000000000A809B80; wanted_profile_index = 5; _connected_peers = table: 000000000A8094C0; player_manager = table: 0000000000A89360; _profile_requester = table: 000000000A8097F0; network_transmit = table: 000000000A809BE0; peers_completed_game_object_sync = table: 000000000A809280; peer_state_machines = table: 000000000A8092B0; network_event_delegate = table: 000000000EFFD7C0; [5] world_name = "level_world"; entity_system_bag = table: 000000000AC33AB0; network_server = table: 000000000A809220; entity_system = table: 000000000E9C21A0; parent = table: 00000000000970D0; _new_state = table: 0000000002A757D0; _level_flow_events = table: 000000000DC75AB0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1697.0808971047402; input_manager = table: 000000000FDF69D0; profile_synchronizer = table: 000000000A8094F0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000001824FF0; num_local_human_players = 1; _lobby_host = table: 000000000A808DD0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.00725151551887393; peer_id = "110000106c15bc7"; level = [unknown light userdata]; network_event_delegate = table: 000000000EFFD7C0; free_flight_manager = table: 0000000000A75FF0; network_transmit = table: 000000000A809BE0; level_key = "magnus"; game_mode_key = "adventure"; statistics_db = table: 0000000009689A00; exit_time = 1708.7075964352116; dice_keeper = table: 0000000002F74C10; level_transition_handler = table: 0000000000558B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000031C4E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000EF560D0; [7] _params = table: 00000000031C4E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000EF560D0; [8] _params = table: 00000000031C4E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000EF560D0; [9] startup_package_handles = table: 000000000009AC60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABC0; flow_return_table = table: 0000000000097100; _machine = table: 00000000031C4260; startup_timer = 6.0406745815998875; has_booted = true; loading_context = table: 000000000FC9DF00; <> <> 04:59:10.094 [Lua] [PeerSM] 110000106c15bc7 :: on_exit InPostGame 04:59:10.094 [Lua] [PeerSM] 110000106c15bc7 :: on_enter Loading 04:59:10.094 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106c15bc7 inn_level 0 04:59:10.094 warning: [Lua] Following data will be uploaded to Crashify: <> 04:59:10.095 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 8, User: 110000106c15bc7 "Giorno Gabbana" <> 04:59:10.095 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1901: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000A80A660; previous_state = InPostGame; party = table: 00000000007D9A70; mechanism_manager = table: 000000000027C040; network_transmit = table: 000000000A809BE0; peer_id = "110000106c15bc7"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 12682987; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 000000000C130070 [3] _ = table: 000000000A80A660; new_state = Loading; old_state = InPostGame [4] self = table: 000000000A809220; peer_state_machines = table: 000000000A8092B0; peer_id = "110000106c15bc7"; peer_state_machine = table: 000000000A80A6C0; current_state = InPostGame [5] self = table: 000000000EF560D0; application_shutdown = nil; unit_spawner = table: 000000000278CBD0; world = [World]; unit_storage = table: 000000000EE81350; units = table: 000000000B234D10; matchmaking_loading_context = nil [6] self = table: 00000000031C4260; new_state = table: 0000000002A757D0; params = table: 00000000031C4E90; scope_name = "StateIngame:on_exit" [7] self = table: 00000000031C4260; new_state = table: 0000000002A757D0; notify = true; old_state = table: 000000000EF560D0 [8] self = table: 00000000031C4260; dt = 0.00725151551887393; t = 2716.6369937286363; new_state = table: 0000000002A757D0 [9] self = table: 00000000000970D0; real_world_dt = 0.00725151551887393; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.00725151551887393; t = 2716.6369937286363 [10] dt = 0.00725151551887393 [2] server = table: 000000000A809220; wanted_career_index = 2; loaded_level = "magnus"; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; resend_timer = 1.306653618812561; peer_id = "110000106c15bc7"; [4] server_peer_id = "110000106c15bc7"; kicked_peers_disconnect_timer = table: 000000000A8092E0; game_session = [GameSession]; host_to_migrate_to = "1100001070b0fce"; game_network_manager = table: 0000000010FAE0A0; my_peer_id = "110000106c15bc7"; peers_added_to_gamesession = table: 000000000A809250; _joined_peers = table: 000000000A809490; voip = table: 000000000A809850; environment_variation_id = 0; level_transition_handler = table: 0000000000558B90; _connections = table: 000000000A809400; lobby_host = table: 000000000A808DD0; level_key = "inn_level"; slot_allocator = table: 000000000A809310; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000A8094F0; wanted_career_index = 3; _reserved_slots = table: 000000000A809B80; wanted_profile_index = 5; _connected_peers = table: 000000000A8094C0; player_manager = table: 0000000000A89360; _profile_requester = table: 000000000A8097F0; network_transmit = table: 000000000A809BE0; peers_completed_game_object_sync = table: 000000000A809280; peer_state_machines = table: 000000000A8092B0; network_event_delegate = table: 000000000EFFD7C0; [5] world_name = "level_world"; entity_system_bag = table: 000000000AC33AB0; network_server = table: 000000000A809220; entity_system = table: 000000000E9C21A0; parent = table: 00000000000970D0; _new_state = table: 0000000002A757D0; _level_flow_events = table: 000000000DC75AB0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1697.0808971047402; input_manager = table: 000000000FDF69D0; profile_synchronizer = table: 000000000A8094F0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000001824FF0; num_local_human_players = 1; _lobby_host = table: 000000000A808DD0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.00725151551887393; peer_id = "110000106c15bc7"; level = [unknown light userdata]; network_event_delegate = table: 000000000EFFD7C0; free_flight_manager = table: 0000000000A75FF0; network_transmit = table: 000000000A809BE0; level_key = "magnus"; game_mode_key = "adventure"; statistics_db = table: 0000000009689A00; exit_time = 1708.7075964352116; dice_keeper = table: 0000000002F74C10; level_transition_handler = table: 0000000000558B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000031C4E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000EF560D0; [7] _params = table: 00000000031C4E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000EF560D0; [8] _params = table: 00000000031C4E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000EF560D0; [9] startup_package_handles = table: 000000000009AC60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABC0; flow_return_table = table: 0000000000097100; _machine = table: 00000000031C4260; startup_timer = 6.0406745815998875; has_booted = true; loading_context = table: 000000000FC9DF00; <> <> 04:59:10.095 [Lua] [Matchmaking] unregister rpcs 04:59:10.096 [Lua] ############### UNLOADING PACKAGES ############### 04:59:10.096 [Lua] [Managers] Calling function on all managers: 04:59:10.096 [Lua] [Managers] Destroying manager group: 04:59:10.096 [Lua] [Gamestate] Enter state StateLoading 04:59:10.100 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 04:59:10.101 [Lua] Found camera: end_screen_camera 04:59:10.101 [Lua] Found camera: end_screen_camera 04:59:10.101 [Lua] Found camera: end_screen_camera 04:59:10.101 [Lua] Found camera: end_screen_camera 04:59:10.101 [Lua] Found camera: end_screen_camera 04:59:10.101 [Lua] Found camera: end_screen_camera 04:59:10.101 [Lua] Found camera: end_screen_camera 04:59:10.101 [Lua] Found camera: end_screen_camera 04:59:10.101 [Lua] Found camera: end_screen_camera 04:59:10.101 [Lua] Found camera: end_screen_camera 04:59:10.101 [Lua] Found camera: end_screen_camera 04:59:10.101 [Lua] [EndViewState] Enter Substate EndViewStateSummary 04:59:10.102 [Lua] [Gamestate] Enter Substate StateLoadingRunning 04:59:10.102 [Lua] [Matchmaking] register rpcs 04:59:10.102 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 04:59:10.102 [Lua] registering RPCs 04:59:10.102 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 04:59:10.102 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 04:59:10.102 [Lua] Set lobby begin: 04:59:10.102 [Lua] Lobby data twitch_enabled = false 04:59:10.102 [Lua] Lobby data power_level = 0 04:59:10.102 [Lua] Lobby data unique_server_name = Giorno Gabbana 04:59:10.103 [Lua] Lobby data difficulty_tweak = 0 04:59:10.103 [Lua] Lobby data host = 110000106c15bc7 04:59:10.103 [Lua] Lobby data game_mode = 3 04:59:10.103 [Lua] Lobby data is_private = false 04:59:10.103 [Lua] Lobby data match_started = true 04:59:10.103 [Lua] Lobby data mechanism = adventure 04:59:10.103 [Lua] Lobby data level_key = inn_level 04:59:10.103 [Lua] Lobby data player_slot_1 = 110000106c15bc7:1 04:59:10.103 [Lua] Lobby data selected_level_key = magnus 04:59:10.103 [Lua] Lobby data difficulty = hardest 04:59:10.103 [Lua] Lobby data quick_game = true 04:59:10.104 [Lua] Lobby data matchmaking = false 04:59:10.104 [Lua] Lobby data weave_name = false 04:59:10.104 [Lua] Lobby data player_slot_4 = 0:0 04:59:10.104 [Lua] Lobby data num_players = 2 04:59:10.104 [Lua] Lobby data player_slot_5 = 0:0 04:59:10.104 [Lua] Lobby data player_slot_2 = 0:0 04:59:10.104 [Lua] Lobby data country_code = AR 04:59:10.104 [Lua] Lobby data player_slot_3 = 1100001070b0fce:1 04:59:10.104 [Lua] Lobby data eac_authorized = true 04:59:10.104 [Lua] Set lobby end. 04:59:10.104 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 04:59:10.108 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 04:59:10.108 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 04:59:10.108 [Lua] [LevelTransitionHandler] load_level inn_level 0 04:59:10.159 [Umbra] Unload tome 04:59:10.161 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/holly/magnus_meta, LevelTransitionHandler 04:59:10.306 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x6320c, position: 0 04:59:10.324 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/holly/magnus, LevelTransitionHandler 04:59:10.324 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 04:59:10.324 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 04:59:10.324 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 04:59:10.324 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 04:59:10.324 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 04:59:10.324 [Lua] [StateLoading] got rpc_load_level 50 inn_level 04:59:10.509 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 04:59:10.509 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 04:59:10.510 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 04:59:10.697 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 04:59:10.697 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 04:59:10.699 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 04:59:10.713 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 04:59:10.764 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 04:59:10.764 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 04:59:10.764 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 04:59:19.092 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 04:59:19.092 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 04:59:19.108 [Lua] [LevelTransitionHandler] Level load completed! 04:59:19.109 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 12682987 - use_random_directors: true - overriden_conflict: nil 04:59:19.111 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 04:59:19.111 [Lua] checking dlc's against conflict directors 04:59:19.111 [Lua] number of factions to include 2 04:59:19.111 [Lua] Updated list weights for random: 04:59:19.111 [Lua] skaven, 0.42 (0.00-0.42) 04:59:19.111 [Lua] chaos, 0.42 (0.42-0.83) 04:59:19.111 [Lua] beastmen, 0.17 (0.83-1.00) 04:59:19.111 [Lua] Rolled random faction: 0.95298278331756592 beastmen 04:59:19.111 [Lua] Updated list weights for random: 04:59:19.111 [Lua] skaven, 0.50 (0.00-0.50) 04:59:19.111 [Lua] chaos, 0.50 (0.50-1.00) 04:59:19.111 [Lua] Rolled random faction: 0.93641161918640137 chaos 04:59:19.111 [Lua] number of factions added 2 04:59:19.111 [Lua] --- --- --- 04:59:19.111 [Lua] Starting... difficulty 'hardest' 04:59:19.111 [Lua] These are the starting conflict directors: 04:59:19.111 [Lua] inn_level 04:59:19.111 [Lua] --- --- --- 04:59:19.111 [Lua] 04:59:19.111 [Lua] DONE! Found the following directors: 04:59:19.111 [Lua] (free: 35), Master hash is: 04:59:19.111 [Lua] [EnemyPackageLoader] breed_lookup: { } 04:59:19.111 [Lua] load_startup_enemy_packages: -------------- 04:59:19.111 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 04:59:19.112 [Lua] critter_rat 04:59:19.126 [Lua] ### Sending rpc_level_loaded 04:59:19.126 [Lua] #### Has state machine: true, peer_id: 110000106c15bc7, level_id: 50 04:59:19.126 [Lua] Peer 110000106c15bc7 has loaded the level and all enemies are loaded 04:59:19.142 [Lua] [PeerSM] 110000106c15bc7 :: on_exit Loading 04:59:19.142 [Lua] [PeerSM] 110000106c15bc7 :: on_enter LoadingProfilePackages 04:59:19.159 [Lua] [PeerSM] 110000106c15bc7 :: on_exit LoadingProfilePackages 04:59:19.159 [Lua] [PeerSM] 110000106c15bc7 :: on_enter WaitingForEnterGame 04:59:19.160 [Lua] ### Sending rpc_level_loaded 04:59:19.160 [Lua] #### Has state machine: false, peer_id: 110000106c15bc7, level_id: 50 04:59:19.175 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 04:59:19.175 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 04:59:19.178 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 04:59:19.178 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 04:59:19.178 [Lua] Starting async level spawning of levels/inn/world 04:59:19.179 [Umbra] Init version: 3.4.15 :: 16 threads 04:59:19.407 [Lua] Async level spawning done 04:59:21.179 [Lua] ### Sending rpc_level_loaded 04:59:21.179 [Lua] #### Has state machine: true, peer_id: 1100001070b0fce, level_id: 50 04:59:21.179 [Lua] Peer 1100001070b0fce has loaded the level and all enemies are loaded 04:59:21.179 [Lua] [PeerSM] 1100001070b0fce :: on_exit Loading 04:59:21.179 [Lua] [PeerSM] 1100001070b0fce :: on_enter LoadingProfilePackages 04:59:21.180 [Lua] [EndViewState] Exit Substate EndViewStateSummary 04:59:21.180 [Lua] [PlayState] Enter Substate EndViewStateChest 04:59:21.196 [Lua] [PeerSM] 1100001070b0fce :: on_exit LoadingProfilePackages 04:59:21.196 [Lua] [PeerSM] 1100001070b0fce :: on_enter WaitingForEnterGame 04:59:42.114 [Lua] min_height 91.160001754760742 04:59:42.248 [Window] Window => inactive 04:59:43.347 [Window] Window => active 04:59:43.533 [Window] Window => inactive 04:59:47.590 [Window] Window => active 04:59:47.707 [Lua] [PlayState] Exit Substate EndViewStateChest 04:59:47.707 [Lua] [PlayState] Enter Substate EndViewStateScore 04:59:53.286 [Window] Window => inactive 05:00:00.394 [Window] Window => active 05:00:01.647 [Window] Window => inactive 05:00:01.750 [Lua] [PlayState] Exit Substate EndViewStateScore 05:00:01.751 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 05:00:02.757 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 05:00:02.757 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 05:00:02.757 [Lua] [Matchmaking] unregister rpcs 05:00:02.757 [Lua] Set lobby begin: 05:00:02.757 [Lua] Lobby data twitch_enabled = false 05:00:02.758 [Lua] Lobby data power_level = 0 05:00:02.758 [Lua] Lobby data unique_server_name = Giorno Gabbana 05:00:02.758 [Lua] Lobby data difficulty_tweak = 0 05:00:02.758 [Lua] Lobby data host = 110000106c15bc7 05:00:02.758 [Lua] Lobby data game_mode = 3 05:00:02.758 [Lua] Lobby data is_private = false 05:00:02.758 [Lua] Lobby data match_started = true 05:00:02.758 [Lua] Lobby data mechanism = adventure 05:00:02.758 [Lua] Lobby data level_key = inn_level 05:00:02.759 [Lua] Lobby data player_slot_1 = 110000106c15bc7:1 05:00:02.759 [Lua] Lobby data selected_level_key = magnus 05:00:02.759 [Lua] Lobby data difficulty = hardest 05:00:02.759 [Lua] Lobby data quick_game = true 05:00:02.759 [Lua] Lobby data matchmaking = false 05:00:02.759 [Lua] Lobby data weave_name = false 05:00:02.759 [Lua] Lobby data player_slot_4 = 0:0 05:00:02.759 [Lua] Lobby data num_players = 2 05:00:02.759 [Lua] Lobby data player_slot_5 = 0:0 05:00:02.759 [Lua] Lobby data player_slot_2 = 0:0 05:00:02.759 [Lua] Lobby data country_code = AR 05:00:02.759 [Lua] Lobby data player_slot_3 = 1100001070b0fce:1 05:00:02.759 [Lua] Lobby data eac_authorized = true 05:00:02.760 [Lua] Set lobby end. 05:00:02.760 [Lua] [Managers] Destroying manager group: 05:00:02.760 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 05:00:02.760 [Lua] [Gamestate] Enter StateIngame HOST 05:00:02.760 [Lua] [Managers] Calling function on all managers: 05:00:02.761 [Lua] <>level = inn_level<> 05:00:02.761 [Lua] Set lobby begin: 05:00:02.761 [Lua] Lobby data twitch_enabled = false 05:00:02.761 [Lua] Lobby data power_level = 0 05:00:02.761 [Lua] Lobby data unique_server_name = Giorno Gabbana 05:00:02.761 [Lua] Lobby data difficulty_tweak = 0 05:00:02.761 [Lua] Lobby data host = 110000106c15bc7 05:00:02.761 [Lua] Lobby data game_mode = 3 05:00:02.761 [Lua] Lobby data is_private = false 05:00:02.761 [Lua] Lobby data match_started = true 05:00:02.761 [Lua] Lobby data mechanism = adventure 05:00:02.761 [Lua] Lobby data level_key = inn_level 05:00:02.761 [Lua] Lobby data player_slot_1 = 110000106c15bc7:1 05:00:02.761 [Lua] Lobby data selected_level_key = inn_level 05:00:02.761 [Lua] Lobby data difficulty = hardest 05:00:02.761 [Lua] Lobby data quick_game = true 05:00:02.761 [Lua] Lobby data matchmaking = false 05:00:02.762 [Lua] Lobby data weave_name = false 05:00:02.762 [Lua] Lobby data player_slot_4 = 0:0 05:00:02.762 [Lua] Lobby data num_players = 2 05:00:02.762 [Lua] Lobby data player_slot_5 = 0:0 05:00:02.762 [Lua] Lobby data player_slot_2 = 0:0 05:00:02.762 [Lua] Lobby data country_code = AR 05:00:02.762 [Lua] Lobby data player_slot_3 = 1100001070b0fce:1 05:00:02.762 [Lua] Lobby data eac_authorized = true 05:00:02.762 [Lua] Set lobby end. 05:00:02.762 [Lua] [StateIngame] Server ingame 05:00:02.765 [Lua] Set lobby begin: 05:00:02.765 [Lua] Lobby data twitch_enabled = false 05:00:02.766 [Lua] Lobby data power_level = 0 05:00:02.766 [Lua] Lobby data unique_server_name = Giorno Gabbana 05:00:02.766 [Lua] Lobby data difficulty_tweak = 0 05:00:02.766 [Lua] Lobby data host = 110000106c15bc7 05:00:02.766 [Lua] Lobby data game_mode = 3 05:00:02.766 [Lua] Lobby data is_private = false 05:00:02.766 [Lua] Lobby data match_started = true 05:00:02.766 [Lua] Lobby data mechanism = adventure 05:00:02.766 [Lua] Lobby data level_key = inn_level 05:00:02.766 [Lua] Lobby data player_slot_1 = 110000106c15bc7:1 05:00:02.767 [Lua] Lobby data selected_level_key = inn_level 05:00:02.767 [Lua] Lobby data difficulty = hardest 05:00:02.767 [Lua] Lobby data quick_game = true 05:00:02.767 [Lua] Lobby data matchmaking = false 05:00:02.767 [Lua] Lobby data weave_name = false 05:00:02.767 [Lua] Lobby data player_slot_4 = 0:0 05:00:02.767 [Lua] Lobby data num_players = 2 05:00:02.767 [Lua] Lobby data player_slot_5 = 0:0 05:00:02.767 [Lua] Lobby data player_slot_2 = 0:0 05:00:02.767 [Lua] Lobby data country_code = AR 05:00:02.767 [Lua] Lobby data player_slot_3 = 1100001070b0fce:1 05:00:02.767 [Lua] Lobby data eac_authorized = true 05:00:02.768 [Lua] Set lobby end. 05:00:02.768 [Lua] [Matchmaking] register rpcs 05:00:02.768 [Lua] GameNetworkManager:init... creating game session 05:00:02.768 [Lua] Host GameSession.make_game_session_host with session: 05:00:02.768 [Lua] [GameNetworkManager] Setting pong timeout to 60 05:00:02.768 [Lua] [GameNetworkManager] My own peer_id = 110000106c15bc7 05:00:02.768 [Lua] [GameNetworkManager] self.is_server = true 05:00:02.768 [Network] Setting artificial MTU limit to 65536 05:00:02.768 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 05:00:02.776 [Lua] Switching ConflictSettings: to: inn_level 05:00:02.776 [Lua] pacing=disabled 05:00:02.776 [Lua] roaming=nil 05:00:02.776 [Lua] disabled=false 05:00:02.776 [Lua] pack_spawning=disabled 05:00:02.776 [Lua] contained_breeds=nil 05:00:02.776 [Lua] boss=disabled 05:00:02.776 [Lua] horde=disabled 05:00:02.776 [Lua] specials=disabled 05:00:02.776 [Lua] name=inn_level 05:00:02.776 [Lua] intensity=disabled 05:00:02.776 [Lua] --- 05:00:02.776 [Lua] [LevelAnalysis] set_random_seed( 12682987) 05:00:02.779 [Lua] [AIInterestPointSystem] Level Seed: 12682987 05:00:02.779 [Lua] 05:00:02.779 [Lua] [entity_system_bag] = table 05:00:02.779 [Lua] [entity_system_bag] = metatable 05:00:02.779 [Lua] [startup_data] = table 05:00:02.779 [Lua] [entity_manager] = table 05:00:02.779 [Lua] [entity_manager] = metatable 05:00:02.779 [Lua] [unit_spawner] = table 05:00:02.779 [Lua] [unit_spawner] = metatable 05:00:02.779 [Lua] [unit_storage] = table 05:00:02.779 [Lua] [unit_storage] = metatable 05:00:02.779 [Lua] [dice_keeper] = table 05:00:02.779 [Lua] [dice_keeper] = metatable 05:00:02.779 [Lua] [is_server] = true (boolean) 05:00:02.780 [Lua] [world] = [World] 05:00:02.780 [Lua] [system_api] = table 05:00:02.780 [Lua] [entity_system] = table 05:00:02.780 [Lua] [entity_system] = metatable 05:00:02.780 [Lua] [network_lobby] = table 05:00:02.780 [Lua] [network_lobby] = metatable 05:00:02.780 [Lua] [profile_synchronizer] = table 05:00:02.780 [Lua] [profile_synchronizer] = metatable 05:00:02.780 [Lua] [level_transition_handler] = table 05:00:02.780 [Lua] [level_transition_handler] = metatable 05:00:02.780 [Lua] [num_local_human_players] = 1 (number) 05:00:02.780 [Lua] [statistics_db] = table 05:00:02.780 [Lua] [statistics_db] = metatable 05:00:02.780 [Lua] [network_server] = table 05:00:02.780 [Lua] [network_server] = metatable 05:00:02.780 [Lua] [input_manager] = table 05:00:02.780 [Lua] [input_manager] = metatable 05:00:02.780 [Lua] [network_clock] = table 05:00:02.780 [Lua] [network_clock] = metatable 05:00:02.780 [Lua] [network_transmit] = table 05:00:02.780 [Lua] [network_transmit] = metatable 05:00:02.780 [Lua] [free_flight_manager] = table 05:00:02.780 [Lua] [free_flight_manager] = metatable 05:00:02.780 [Lua] [network_manager] = table 05:00:02.780 [Lua] [network_manager] = metatable 05:00:02.780 [Lua] [network_event_delegate] = table 05:00:02.780 [Lua] [network_event_delegate] = metatable 05:00:02.780 [Lua] 05:00:02.780 [Lua] ignoring extension VersusVolumeObjectiveExtension 05:00:02.780 [Lua] ignoring extension VersusInteractObjectiveExtension 05:00:02.780 [Lua] ignoring extension VersusPayloadObjectiveExtension 05:00:02.780 [Lua] ignoring extension VersusSocketObjectiveExtension 05:00:02.780 [Lua] ignoring extension VersusTargetObjectiveExtension 05:00:02.780 [Lua] ignoring extension VersusMissionObjectiveExtension 05:00:02.780 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 05:00:02.782 [Lua] [AchievementManager] Achievements using the steam platform 05:00:02.833 [Lua] [StateIngame] Level seed: 12682987 05:00:02.840 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 05:00:02.840 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 05:00:02.840 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read, 05:00:02.841 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 05:00:02.841 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_2, async-read, 05:00:02.841 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1, async-read, 05:00:02.841 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 05:00:02.841 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 05:00:02.841 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 05:00:02.841 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 05:00:02.841 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 05:00:02.841 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_5, async-read, 05:00:02.841 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_4, async-read, 05:00:02.841 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_2, async-read, 05:00:02.841 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_1, async-read, 05:00:02.841 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2, async-read, 05:00:02.841 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_bardin_painting_wood_base_1, async-read, 05:00:02.842 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_bugmans_painting_wood_base_1, async-read, 05:00:02.842 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_3, async-read, 05:00:02.845 [Lua] [LevelAnalysis] set_random_seed( 12682987) 05:00:02.855 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 05:00:02.855 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6 05:00:02.855 [Lua] [IngameUI] init 05:00:02.869 [SteamVoipClient] select_out(110000106c15bc7, off) 05:00:02.869 [SteamVoipClient] select_out(1100001070b0fce, off) 05:00:02.874 [Lua] cb_razer_chroma_setup 05:00:02.913 [Lua] [Matchmaking] Cancelling matchmaking 05:00:02.913 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 05:00:02.913 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 05:00:02.913 [Lua] Set lobby begin: 05:00:02.913 [Lua] Lobby data twitch_enabled = false 05:00:02.913 [Lua] Lobby data power_level = 0 05:00:02.913 [Lua] Lobby data unique_server_name = Giorno Gabbana 05:00:02.913 [Lua] Lobby data difficulty_tweak = 0 05:00:02.913 [Lua] Lobby data host = 110000106c15bc7 05:00:02.913 [Lua] Lobby data game_mode = 3 05:00:02.913 [Lua] Lobby data is_private = false 05:00:02.913 [Lua] Lobby data match_started = true 05:00:02.913 [Lua] Lobby data mechanism = adventure 05:00:02.914 [Lua] Lobby data level_key = inn_level 05:00:02.914 [Lua] Lobby data player_slot_1 = 110000106c15bc7:1 05:00:02.914 [Lua] Lobby data selected_level_key = inn_level 05:00:02.914 [Lua] Lobby data difficulty = normal 05:00:02.914 [Lua] Lobby data quick_game = true 05:00:02.914 [Lua] Lobby data matchmaking = false 05:00:02.914 [Lua] Lobby data weave_name = false 05:00:02.914 [Lua] Lobby data player_slot_4 = 0:0 05:00:02.914 [Lua] Lobby data num_players = 2 05:00:02.914 [Lua] Lobby data player_slot_5 = 0:0 05:00:02.914 [Lua] Lobby data player_slot_2 = 0:0 05:00:02.914 [Lua] Lobby data country_code = AR 05:00:02.914 [Lua] Lobby data player_slot_3 = 1100001070b0fce:1 05:00:02.915 [Lua] Lobby data eac_authorized = true 05:00:02.915 [Lua] Set lobby end. 05:00:02.917 [Lua] Set lobby begin: 05:00:02.917 [Lua] Lobby data twitch_enabled = false 05:00:02.917 [Lua] Lobby data power_level = 0 05:00:02.917 [Lua] Lobby data unique_server_name = Giorno Gabbana 05:00:02.917 [Lua] Lobby data difficulty_tweak = 0 05:00:02.917 [Lua] Lobby data host = 110000106c15bc7 05:00:02.917 [Lua] Lobby data game_mode = 3 05:00:02.917 [Lua] Lobby data is_private = false 05:00:02.917 [Lua] Lobby data match_started = true 05:00:02.917 [Lua] Lobby data mechanism = adventure 05:00:02.917 [Lua] Lobby data level_key = inn_level 05:00:02.917 [Lua] Lobby data player_slot_1 = 110000106c15bc7:1 05:00:02.917 [Lua] Lobby data selected_level_key = inn_level 05:00:02.917 [Lua] Lobby data difficulty = normal 05:00:02.918 [Lua] Lobby data quick_game = true 05:00:02.918 [Lua] Lobby data matchmaking = false 05:00:02.918 [Lua] Lobby data weave_name = false 05:00:02.918 [Lua] Lobby data player_slot_4 = 0:0 05:00:02.918 [Lua] Lobby data num_players = 2 05:00:02.918 [Lua] Lobby data player_slot_5 = 0:0 05:00:02.918 [Lua] Lobby data player_slot_2 = 0:0 05:00:02.918 [Lua] Lobby data country_code = AR 05:00:02.918 [Lua] Lobby data player_slot_3 = 1100001070b0fce:1 05:00:02.918 [Lua] Lobby data eac_authorized = true 05:00:02.918 [Lua] Set lobby end. 05:00:02.918 [Lua] [PartyManager] Leader is set to 110000106c15bc7 05:00:02.918 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 05:00:02.918 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 05:00:02.919 [Lua] Set lobby begin: 05:00:02.919 [Lua] Lobby data twitch_enabled = false 05:00:02.919 [Lua] Lobby data power_level = 835 05:00:02.919 [Lua] Lobby data unique_server_name = Giorno Gabbana 05:00:02.919 [Lua] Lobby data difficulty_tweak = 0 05:00:02.919 [Lua] Lobby data host = 110000106c15bc7 05:00:02.919 [Lua] Lobby data game_mode = 3 05:00:02.919 [Lua] Lobby data is_private = false 05:00:02.919 [Lua] Lobby data match_started = true 05:00:02.919 [Lua] Lobby data mechanism = adventure 05:00:02.919 [Lua] Lobby data level_key = inn_level 05:00:02.919 [Lua] Lobby data player_slot_1 = 110000106c15bc7:1 05:00:02.919 [Lua] Lobby data selected_level_key = inn_level 05:00:02.919 [Lua] Lobby data difficulty = normal 05:00:02.919 [Lua] Lobby data quick_game = true 05:00:02.920 [Lua] Lobby data matchmaking = false 05:00:02.920 [Lua] Lobby data weave_name = false 05:00:02.920 [Lua] Lobby data player_slot_4 = 0:0 05:00:02.920 [Lua] Lobby data num_players = 2 05:00:02.920 [Lua] Lobby data player_slot_5 = 0:0 05:00:02.920 [Lua] Lobby data player_slot_2 = 0:0 05:00:02.920 [Lua] Lobby data country_code = AR 05:00:02.920 [Lua] Lobby data player_slot_3 = 1100001070b0fce:1 05:00:02.920 [Lua] Lobby data eac_authorized = true 05:00:02.920 [Lua] Set lobby end. 05:00:02.921 [Flow] complete_skittergate_legend true 05:00:02.921 [Flow] complete_all_helmgart_levels_recruit true 05:00:02.922 [Flow] WitchHunterLevel:35 05:00:02.922 [Flow] LeaderYes 05:00:02.922 [Flow] ALL PC XP:304250 05:00:02.922 [Flow] Has "bogenhafen" DLC:true 05:00:02.922 [Flow] WH XP:60850 05:00:02.922 [Flow] Number of crafted items:3877 05:00:02.922 [Flow] Has "pre_order" DLC:true 05:00:02.922 [Flow] Sum of Powe Levels:1500 05:00:02.922 [Flow] lodestone diff 1:false 05:00:02.922 [Flow] magnus and forest activated 05:00:02.922 [Flow] magnus and forest activated 05:00:02.922 [Flow] cemetery and forest activated 05:00:02.922 [Flow] magnus and cemetery 05:00:02.922 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 05:00:02.922 [Flow] ALL RUNES ACTIVATED 05:00:02.922 [Flow] magnus and forest activated 05:00:02.922 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 05:00:02.922 [Flow] ALL RUNES ACTIVATED 05:00:02.922 [Flow] cemetery and forest activated 05:00:02.922 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 05:00:02.922 [Flow] ALL RUNES ACTIVATED 05:00:02.922 [Flow] magnus and forest activated 05:00:02.922 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 05:00:02.922 [Flow] ALL RUNES ACTIVATED 05:00:02.922 [Flow] magnus and cemetery 05:00:02.922 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 05:00:02.922 [Flow] ALL RUNES ACTIVATED 05:00:02.923 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 05:00:02.924 [Lua] CurrentConflictSettings inn_level 05:00:02.924 [Lua] [ConflictDirector] conflict_director is ai_ready 05:00:02.924 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 05:00:02.924 [Lua] [MainPathSpawningGenerator] Injecting travel distances 05:00:02.926 [Lua] SpecialsPacing:remove_unwanted_breeds: 05:00:02.926 [Lua] Forming navigation groups in one frame 05:00:02.926 [Lua] Forming navigation groups 05:00:02.945 [Lua] NavigationGroupManager -> calulation time A: 0.018999999999778083 05:00:02.946 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268 05:00:02.946 [Lua] number of nav groups: 41 05:00:02.947 [Lua] number of refined nav groups : 23 05:00:02.949 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000001564331 05:00:02.949 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 05:00:02.949 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 05:00:02.949 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 05:00:02.952 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 05:00:02.952 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 05:00:02.952 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 05:00:02.952 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27 05:00:02.952 [Lua] [Managers] Calling function on all managers: 05:00:02.952 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 05:00:02.988 [Lua] [PeerSM] 110000106c15bc7 :: on_exit WaitingForEnterGame 05:00:02.988 [Lua] [PeerSM] 110000106c15bc7 :: on_enter WaitingForGameObjectSync 05:00:03.197 [Lua] [PeerSM] 1100001070b0fce :: on_exit WaitingForEnterGame 05:00:03.197 [Lua] [PeerSM] 1100001070b0fce :: on_enter WaitingForGameObjectSync 05:00:03.197 [Lua] [PeerSM] 110000106c15bc7 :: on_exit WaitingForGameObjectSync 05:00:03.197 [Lua] [PeerSM] 110000106c15bc7 :: on_enter WaitingForPlayers 05:00:03.197 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 05:00:03.197 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 05:00:03.198 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 05:00:03.198 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 05:00:03.221 [Lua] Set lobby begin: 05:00:03.221 [Lua] Lobby data twitch_enabled = false 05:00:03.221 [Lua] Lobby data power_level = 835 05:00:03.221 [Lua] Lobby data unique_server_name = Giorno Gabbana 05:00:03.221 [Lua] Lobby data difficulty_tweak = 0 05:00:03.222 [Lua] Lobby data host = 110000106c15bc7 05:00:03.222 [Lua] Lobby data game_mode = 3 05:00:03.222 [Lua] Lobby data is_private = false 05:00:03.222 [Lua] Lobby data match_started = true 05:00:03.222 [Lua] Lobby data mechanism = adventure 05:00:03.222 [Lua] Lobby data level_key = inn_level 05:00:03.222 [Lua] Lobby data player_slot_1 = 110000106c15bc7:1 05:00:03.222 [Lua] Lobby data selected_level_key = inn_level 05:00:03.222 [Lua] Lobby data difficulty = normal 05:00:03.222 [Lua] Lobby data quick_game = true 05:00:03.222 [Lua] Lobby data matchmaking = false 05:00:03.223 [Lua] Lobby data weave_name = false 05:00:03.223 [Lua] Lobby data player_slot_4 = 0:0 05:00:03.223 [Lua] Lobby data num_players = 2 05:00:03.223 [Lua] Lobby data player_slot_5 = 0:0 05:00:03.223 [Lua] Lobby data player_slot_2 = 0:0 05:00:03.223 [Lua] Lobby data country_code = AR 05:00:03.223 [Lua] Lobby data player_slot_3 = 1100001070b0fce:1 05:00:03.223 [Lua] Lobby data eac_authorized = true 05:00:03.224 [Lua] Set lobby end. 05:00:03.224 [Lua] [Matchmaking] Assigned player 1100001070b0fce to slot 3 when hot join syncing 05:00:03.224 [Lua] Breedfreezer (server) starting a hot join sync 05:00:03.224 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29 05:00:03.224 [Lua] RemotePlayer:create_game_object( ) 29 05:00:03.237 [Lua] [PeerSM] 1100001070b0fce :: on_exit WaitingForGameObjectSync 05:00:03.237 [Lua] [PeerSM] 1100001070b0fce :: on_enter WaitingForPlayers 05:00:03.237 [Lua] [PeerSM] 110000106c15bc7 :: on_exit WaitingForPlayers 05:00:03.237 [Lua] [PeerSM] 110000106c15bc7 :: on_enter InGame 05:00:03.237 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001070b0fce 05:00:03.245 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 05:00:03.245 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 05:00:03.245 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31 05:00:03.248 [Lua] [PeerSM] 1100001070b0fce :: on_exit WaitingForPlayers 05:00:03.248 [Lua] [PeerSM] 1100001070b0fce :: on_enter InGame 05:00:03.270 [Lua] Players are leaving the safe zone 05:00:03.366 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_3, async-read, 05:00:03.366 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001070b0fce go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 05:00:03.366 [Lua] Adding player sync data to peer=1100001070b0fce local_player_id=1 05:00:03.366 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001070b0fce go_type=player_unit go_created_func_name=game_object_created_player_unit 05:00:03.367 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32 05:00:03.368 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 05:00:03.533 [Lua] StateInGameRunning:_game_actually_starts() 05:00:03.533 [Lua] ################################################################################################################# 05:00:03.533 [Lua] [Loading Time]: 00:00:54 [Transition]: magnus-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 05:00:03.533 [Lua] ################################################################################################################# 05:00:03.533 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 19 05:00:03.544 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 19 05:00:03.956 [Flow] DISABLE 05:00:04.465 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 19 05:00:04.465 [Lua] Commit load time data 05:00:05.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 05:00:05.049 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 05:00:05.051 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 05:00:05.051 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 05:00:05.066 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 05:00:05.066 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 05:00:05.066 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 05:00:05.066 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 05:00:05.083 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 05:00:05.083 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 05:00:05.083 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 05:00:05.083 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 05:00:05.112 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 05:00:05.112 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 05:00:05.113 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 05:00:05.113 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 05:00:05.145 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 05:00:05.145 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 05:00:05.146 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 05:00:05.146 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne05 05:00:05.175 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne05 05:00:05.175 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne05 05:00:05.176 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 05:00:05.176 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 05:00:05.207 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 05:00:05.207 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 05:00:05.207 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 05:00:05.207 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 05:00:05.225 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 05:00:05.225 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 05:00:05.225 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 05:00:05.225 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 05:00:05.256 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 05:00:05.256 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01 05:00:05.257 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 05:00:05.257 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 05:00:05.286 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 05:00:05.286 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 05:00:05.287 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 05:00:05.287 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 05:00:05.317 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 05:00:05.317 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 05:00:05.318 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 05:00:05.318 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 05:00:05.352 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 05:00:05.352 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 05:00:05.353 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 05:00:05.353 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 05:00:05.382 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 05:00:05.382 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02 05:00:05.383 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 05:00:05.383 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 05:00:05.411 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 05:00:05.411 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 05:00:06.645 [Window] Window => active 05:00:08.091 [Lua] PlayFabMirrorBase:_commit_internal 10 05:00:08.091 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 05:00:08.094 [Lua] generate_backend_stats 110000106c15bc7:1 05:00:08.108 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 05:00:08.108 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 05:00:08.114 [Lua] commit result success 10 05:00:08.342 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read, 05:00:08.342 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 05:00:08.353 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 05:00:08.353 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 05:00:08.365 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_2, async-read, 05:00:08.365 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 05:00:08.376 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1, async-read, 05:00:08.376 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 05:00:08.386 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 05:00:08.386 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 05:00:08.397 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 05:00:08.397 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 05:00:08.485 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2, async-read, 05:00:08.485 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 05:00:08.494 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_bardin_painting_wood_base_1, async-read, 05:00:08.494 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 05:00:10.857 [Lua] [IngameUI] menu view on_enter hero_view 05:00:10.864 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08a76950 05:00:10.864 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 05:00:13.076 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 20 05:00:13.082 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 20 5 05:00:13.354 [Lua] [PlayFabRequestQueue] EAC Enabled! 20 05:00:13.354 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 20 05:00:14.116 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 20 05:00:14.125 [Lua] min_height 91.160001754760742 05:00:19.028 [Lua] [IngameUI] menu view on_exit hero_view 05:00:19.032 [Lua] [IngameUI] menu view post_update_on_exit table: 0x08a76950 05:00:19.032 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 05:00:22.463 [Lua] [IngameUI] menu view on_enter character_selection 05:00:22.463 [Lua] hero_fullscreen_menu_on_enter 05:00:22.465 [Lua] [IngameUI] menu view post_update_on_enter table: 0x07614890 05:00:22.467 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 05:00:22.478 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:00:22.478 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:00:22.479 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:00:22.480 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:00:22.480 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:00:22.480 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_fatshark_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:00:22.480 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 05:00:22.480 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_01, MenuWorldPreviewerCharacterSelectionView 05:00:23.041 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 05:00:23.041 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 05:00:24.132 [Lua] PlayFabMirrorBase:_commit_internal 11 05:00:24.132 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 05:00:24.135 [Lua] generate_backend_stats 110000106c15bc7:1 05:00:24.147 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 21 05:00:24.149 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 05:00:24.156 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 21 6 05:00:24.417 [Lua] [PlayFabRequestQueue] EAC Enabled! 21 05:00:24.417 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 21 05:00:24.960 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 21 05:00:24.962 [Lua] commit result success 11 05:00:26.177 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001070b0fce inventory_sync_id:11 my_peer_id:110000106c15bc7 05:00:26.177 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106c15bc7 inventory_sync_id:11 my_peer_id:110000106c15bc7 05:00:26.183 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106c15bc7 inventory_sync_id:11 my_peer_id:110000106c15bc7 05:00:26.183 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 05:00:26.183 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 05:00:26.201 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient 05:00:26.201 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 05:00:26.201 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 05:00:26.491 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p 05:00:26.491 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p 05:00:26.493 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 05:00:26.624 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 05:00:26.624 [Lua] [PackageManager] Force_load: wwise/drakegun 05:00:26.632 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11 05:00:27.596 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 05:00:27.596 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 05:00:27.596 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:00:27.596 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:00:27.596 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_fatshark_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 05:00:27.597 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, MenuWorldPreviewerCharacterSelectionView 05:00:28.102 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 05:00:28.102 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 05:00:28.103 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold 05:00:28.195 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold 05:00:28.195 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold 05:00:28.201 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:00:28.201 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:00:28.201 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:00:28.201 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 05:00:28.201 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 05:00:28.201 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, MenuWorldPreviewerCharacterSelectionView 05:00:28.308 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p 05:00:28.308 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p 05:00:28.309 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 05:00:28.381 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 05:00:28.381 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 05:00:28.566 [Lua] Assigning peer(110000106c15bc7:1) to profile(5) career(4) 05:00:28.566 [Lua] Set lobby begin: 05:00:28.566 [Lua] Lobby data twitch_enabled = false 05:00:28.566 [Lua] Lobby data power_level = 835 05:00:28.566 [Lua] Lobby data unique_server_name = Giorno Gabbana 05:00:28.566 [Lua] Lobby data difficulty_tweak = 0 05:00:28.566 [Lua] Lobby data host = 110000106c15bc7 05:00:28.566 [Lua] Lobby data game_mode = 3 05:00:28.567 [Lua] Lobby data is_private = false 05:00:28.567 [Lua] Lobby data match_started = true 05:00:28.567 [Lua] Lobby data mechanism = adventure 05:00:28.567 [Lua] Lobby data level_key = inn_level 05:00:28.567 [Lua] Lobby data player_slot_1 = 0:0 05:00:28.567 [Lua] Lobby data selected_level_key = inn_level 05:00:28.567 [Lua] Lobby data difficulty = normal 05:00:28.567 [Lua] Lobby data quick_game = true 05:00:28.567 [Lua] Lobby data matchmaking = false 05:00:28.567 [Lua] Lobby data weave_name = false 05:00:28.567 [Lua] Lobby data player_slot_4 = 0:0 05:00:28.567 [Lua] Lobby data num_players = 2 05:00:28.567 [Lua] Lobby data player_slot_5 = 0:0 05:00:28.567 [Lua] Lobby data player_slot_2 = 0:0 05:00:28.568 [Lua] Lobby data country_code = AR 05:00:28.568 [Lua] Lobby data player_slot_3 = 1100001070b0fce:1 05:00:28.568 [Lua] Lobby data eac_authorized = true 05:00:28.568 [Lua] Set lobby end. 05:00:28.568 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106c15bc7) local_player_id(1) profile_index(5) career_index(4) 05:00:28.568 [Lua] Set lobby begin: 05:00:28.568 [Lua] Lobby data twitch_enabled = false 05:00:28.568 [Lua] Lobby data power_level = 835 05:00:28.568 [Lua] Lobby data unique_server_name = Giorno Gabbana 05:00:28.568 [Lua] Lobby data difficulty_tweak = 0 05:00:28.568 [Lua] Lobby data host = 110000106c15bc7 05:00:28.568 [Lua] Lobby data game_mode = 3 05:00:28.568 [Lua] Lobby data is_private = false 05:00:28.568 [Lua] Lobby data match_started = true 05:00:28.568 [Lua] Lobby data mechanism = adventure 05:00:28.568 [Lua] Lobby data level_key = inn_level 05:00:28.568 [Lua] Lobby data player_slot_1 = 0:0 05:00:28.569 [Lua] Lobby data selected_level_key = inn_level 05:00:28.569 [Lua] Lobby data difficulty = normal 05:00:28.569 [Lua] Lobby data quick_game = true 05:00:28.569 [Lua] Lobby data matchmaking = false 05:00:28.569 [Lua] Lobby data weave_name = false 05:00:28.569 [Lua] Lobby data player_slot_4 = 0:0 05:00:28.569 [Lua] Lobby data num_players = 2 05:00:28.569 [Lua] Lobby data player_slot_5 = 110000106c15bc7:1 05:00:28.569 [Lua] Lobby data player_slot_2 = 0:0 05:00:28.569 [Lua] Lobby data country_code = AR 05:00:28.569 [Lua] Lobby data player_slot_3 = 1100001070b0fce:1 05:00:28.569 [Lua] Lobby data eac_authorized = true 05:00:28.569 [Lua] Set lobby end. 05:00:28.569 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001070b0fce | bw:0 | es:110000106c15bc7 05:00:28.570 [Lua] 05:00:28.570 [Lua] [wwise/one_handed_swords] = false (boolean) 05:00:28.570 [Lua] [wwise/two_handed_hammers] = false (boolean) 05:00:28.570 [Lua] [units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p] = false (boolean) 05:00:28.570 [Lua] [wwise/two_handed_swords] = false (boolean) 05:00:28.570 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02] = false (boolean) 05:00:28.570 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base] = false (boolean) 05:00:28.570 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean) 05:00:28.570 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 05:00:28.570 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p] = false (boolean) 05:00:28.570 [Lua] [units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold] = false (boolean) 05:00:28.570 [Lua] 05:00:28.570 [Lua] 05:00:28.570 [Lua] [units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh] = false (boolean) 05:00:28.570 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 05:00:28.570 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base] = false (boolean) 05:00:28.570 [Lua] [units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold] = false (boolean) 05:00:28.570 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p] = false (boolean) 05:00:28.570 [Lua] [units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02] = false (boolean) 05:00:28.570 [Lua] [wwise/two_handed_hammers] = false (boolean) 05:00:28.570 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 05:00:28.570 [Lua] [units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01] = false (boolean) 05:00:28.570 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01] = false (boolean) 05:00:28.570 [Lua] [wwise/one_handed_swords] = false (boolean) 05:00:28.570 [Lua] [units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p] = false (boolean) 05:00:28.570 [Lua] [wwise/two_handed_swords] = false (boolean) 05:00:28.570 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 05:00:28.570 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01] = false (boolean) 05:00:28.570 [Lua] [units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p] = false (boolean) 05:00:28.570 [Lua] 05:00:28.574 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001070b0fce inventory_sync_id:12 my_peer_id:110000106c15bc7 05:00:28.574 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106c15bc7 inventory_sync_id:12 my_peer_id:110000106c15bc7 05:00:28.576 [Lua] [GameNetworkManager] destroying game object with go_id=31 05:00:28.578 [Save] Saving `save_data` 05:00:28.581 [Save] Save done 05:00:28.582 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106c15bc7 inventory_sync_id:12 my_peer_id:110000106c15bc7 05:00:28.582 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 05:00:28.582 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient, async-read, 05:00:28.582 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 05:00:28.582 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 05:00:28.582 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, InventoryPackageSynchronizerClient, async-read, 05:00:28.582 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, InventoryPackageSynchronizerClient, async-read, 05:00:28.582 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 05:00:28.582 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 05:00:28.582 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01, InventoryPackageSynchronizerClient, async-read, 05:00:28.582 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 05:00:28.582 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 05:00:28.582 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 05:00:28.601 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, InventoryPackageSynchronizerClient 05:00:28.605 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, InventoryPackageSynchronizerClient 05:00:28.605 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, InventoryPackageSynchronizerClient 05:00:28.605 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_fatshark_hat_01, InventoryPackageSynchronizerClient 05:00:28.613 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 05:00:28.613 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 05:00:28.614 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient 05:00:28.614 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 05:00:28.615 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient 05:00:28.706 [Lua] [IngameUI] menu view on_exit character_selection 05:00:28.713 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 05:00:28.713 [Lua] hero_fullscreen_menu_on_exit 05:00:28.716 [Lua] [IngameUI] menu view post_update_on_exit table: 0x07614890 05:00:28.716 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 05:00:28.716 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 05:00:28.719 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 05:00:28.719 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 05:00:28.720 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight 05:00:29.207 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 05:00:29.207 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 05:00:29.208 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 05:00:29.271 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 05:00:29.271 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p 05:00:29.272 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01 05:00:29.387 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01 05:00:29.387 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01 05:00:29.388 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 05:00:29.755 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 05:00:29.755 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01 05:00:29.757 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01 05:00:29.903 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01 05:00:29.903 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01 05:00:29.904 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p 05:00:29.978 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p 05:00:29.978 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p 05:00:29.978 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 05:00:30.112 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 05:00:30.112 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 05:00:30.113 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 05:00:30.370 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 05:00:30.370 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p 05:00:30.379 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 12 05:00:30.805 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 05:00:30.805 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 05:00:30.805 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 05:00:32.794 [Lua] [IngameUI] menu view on_enter start_game_view 05:00:32.797 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0c84c4c0 05:00:32.797 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 05:00:32.799 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 05:00:32.799 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 05:00:32.800 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 05:00:32.800 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 05:00:34.378 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 05:00:34.378 [Lua] ............................................................................................................ 05:00:34.378 [Lua] ............................................................................................................ 05:00:34.378 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure 05:00:34.378 [Lua] ............................................................................................................ 05:00:34.378 [Lua] ............................................................................................................ 05:00:34.378 [Lua] [Matchmaking] Cancelling matchmaking 05:00:34.378 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 05:00:34.482 [Lua] [IngameUI] menu view on_exit start_game_view 05:00:34.482 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 05:00:34.483 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 05:00:34.483 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 05:00:34.483 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 05:00:34.483 [Save] Saving `save_data` 05:00:34.487 [Save] Save done 05:00:34.488 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0c84c4c0 05:00:36.182 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 05:00:36.182 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 05:00:36.185 [Lua] Set lobby begin: 05:00:36.185 [Lua] Lobby data twitch_enabled = false 05:00:36.185 [Lua] Lobby data power_level = 835 05:00:36.185 [Lua] Lobby data unique_server_name = Giorno Gabbana 05:00:36.185 [Lua] Lobby data difficulty_tweak = 0 05:00:36.185 [Lua] Lobby data host = 110000106c15bc7 05:00:36.185 [Lua] Lobby data game_mode = 3 05:00:36.185 [Lua] Lobby data is_private = false 05:00:36.185 [Lua] Lobby data match_started = true 05:00:36.185 [Lua] Lobby data mechanism = adventure 05:00:36.185 [Lua] Lobby data level_key = inn_level 05:00:36.185 [Lua] Lobby data player_slot_1 = 0:0 05:00:36.185 [Lua] Lobby data selected_level_key = inn_level 05:00:36.185 [Lua] Lobby data difficulty = hardest 05:00:36.185 [Lua] Lobby data quick_game = true 05:00:36.186 [Lua] Lobby data matchmaking = false 05:00:36.186 [Lua] Lobby data weave_name = false 05:00:36.186 [Lua] Lobby data player_slot_4 = 0:0 05:00:36.186 [Lua] Lobby data num_players = 2 05:00:36.186 [Lua] Lobby data player_slot_5 = 110000106c15bc7:1 05:00:36.186 [Lua] Lobby data player_slot_2 = 0:0 05:00:36.186 [Lua] Lobby data country_code = AR 05:00:36.186 [Lua] Lobby data player_slot_3 = 1100001070b0fce:1 05:00:36.186 [Lua] Lobby data eac_authorized = true 05:00:36.186 [Lua] Set lobby end. 05:00:36.186 [Lua] [PartyManager] Leader is set to 110000106c15bc7 05:00:36.186 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0 05:00:36.186 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 ) 05:00:36.186 [Lua] Set lobby begin: 05:00:36.186 [Lua] Lobby data twitch_enabled = false 05:00:36.186 [Lua] Lobby data power_level = 835 05:00:36.187 [Lua] Lobby data unique_server_name = Giorno Gabbana 05:00:36.187 [Lua] Lobby data difficulty_tweak = 0 05:00:36.187 [Lua] Lobby data host = 110000106c15bc7 05:00:36.187 [Lua] Lobby data game_mode = 1 05:00:36.187 [Lua] Lobby data is_private = false 05:00:36.187 [Lua] Lobby data match_started = true 05:00:36.187 [Lua] Lobby data mechanism = adventure 05:00:36.187 [Lua] Lobby data level_key = inn_level 05:00:36.187 [Lua] Lobby data player_slot_1 = 0:0 05:00:36.187 [Lua] Lobby data selected_level_key = inn_level 05:00:36.187 [Lua] Lobby data difficulty = hardest 05:00:36.187 [Lua] Lobby data quick_game = true 05:00:36.187 [Lua] Lobby data matchmaking = true 05:00:36.187 [Lua] Lobby data weave_name = false 05:00:36.187 [Lua] Lobby data player_slot_4 = 0:0 05:00:36.188 [Lua] Lobby data num_players = 2 05:00:36.188 [Lua] Lobby data player_slot_5 = 110000106c15bc7:1 05:00:36.188 [Lua] Lobby data player_slot_2 = 0:0 05:00:36.188 [Lua] Lobby data country_code = AR 05:00:36.188 [Lua] Lobby data player_slot_3 = 1100001070b0fce:1 05:00:36.188 [Lua] Lobby data eac_authorized = true 05:00:36.188 [Lua] Set lobby end. 05:00:36.188 [Lua] Set lobby begin: 05:00:36.188 [Lua] Lobby data twitch_enabled = false 05:00:36.188 [Lua] Lobby data power_level = 835 05:00:36.188 [Lua] Lobby data unique_server_name = Giorno Gabbana 05:00:36.188 [Lua] Lobby data difficulty_tweak = 0 05:00:36.188 [Lua] Lobby data host = 110000106c15bc7 05:00:36.188 [Lua] Lobby data game_mode = 1 05:00:36.188 [Lua] Lobby data is_private = false 05:00:36.188 [Lua] Lobby data match_started = true 05:00:36.188 [Lua] Lobby data mechanism = adventure 05:00:36.189 [Lua] Lobby data level_key = inn_level 05:00:36.189 [Lua] Lobby data player_slot_1 = 0:0 05:00:36.189 [Lua] Lobby data selected_level_key = inn_level 05:00:36.189 [Lua] Lobby data difficulty = hardest 05:00:36.189 [Lua] Lobby data quick_game = true 05:00:36.189 [Lua] Lobby data matchmaking = true 05:00:36.189 [Lua] Lobby data weave_name = false 05:00:36.189 [Lua] Lobby data player_slot_4 = 0:0 05:00:36.189 [Lua] Lobby data num_players = 2 05:00:36.189 [Lua] Lobby data player_slot_5 = 110000106c15bc7:1 05:00:36.189 [Lua] Lobby data player_slot_2 = 0:0 05:00:36.189 [Lua] Lobby data country_code = AR 05:00:36.189 [Lua] Lobby data player_slot_3 = 1100001070b0fce:1 05:00:36.189 [Lua] Lobby data eac_authorized = true 05:00:36.189 [Lua] Set lobby end. 05:00:36.190 [Lua] [ChatManager][1]System: Starting hosted game... 05:00:36.190 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 05:00:36.190 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 05:00:36.930 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:00:37.445 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:00:37.551 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:00:38.051 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:00:38.115 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:00:38.559 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:00:38.911 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:00:39.045 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:00:39.296 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:00:39.561 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:00:39.811 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:00:40.059 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:00:40.302 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:00:40.565 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:00:40.566 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:00:41.345 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:00:41.549 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:00:42.050 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:00:42.164 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:00:42.621 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:00:46.079 [Lua] [IngameUI] menu view on_enter hero_view 05:00:46.089 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08a76950 05:00:46.089 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 05:00:46.104 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 05:00:46.104 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 05:00:46.105 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 05:00:46.106 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 05:00:46.134 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 05:00:46.497 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 05:00:46.497 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 05:00:46.525 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:00:46.525 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:00:46.579 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:00:46.579 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:00:46.579 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:00:46.579 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:00:46.579 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:00:46.579 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:00:46.579 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:00:46.579 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:00:46.579 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:00:46.579 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:00:47.511 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:00:47.511 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:00:47.511 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:00:47.512 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:00:47.512 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:00:47.512 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:00:52.685 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:00:52.685 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:00:52.685 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:00:52.685 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:00:52.685 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:00:52.685 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:00:53.673 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:00:53.673 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:00:53.673 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:00:53.673 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:00:53.673 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:00:53.673 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:00:54.841 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:00:55.252 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:00:55.252 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:00:55.252 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:00:55.253 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:00:55.253 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:00:55.253 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:00:55.358 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:00:55.358 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:00:55.816 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:00:59.128 [Lua] [IngameUI] menu view on_exit hero_view 05:00:59.133 [Lua] [IngameUI] menu view post_update_on_exit table: 0x08a76950 05:00:59.133 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 05:00:59.133 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 05:00:59.133 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 05:00:59.133 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:00:59.133 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:00:59.133 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:00:59.133 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:00:59.133 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:00:59.133 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:00:59.140 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 05:00:59.140 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 05:00:59.140 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 05:01:04.103 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001070b0fce inventory_sync_id:13 my_peer_id:110000106c15bc7 05:01:04.103 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106c15bc7 inventory_sync_id:13 my_peer_id:110000106c15bc7 05:01:04.109 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106c15bc7 inventory_sync_id:13 my_peer_id:110000106c15bc7 05:01:04.109 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read, 05:01:04.109 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 05:01:04.109 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 05:01:04.140 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p, InventoryPackageSynchronizerClient 05:01:04.141 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient 05:01:04.148 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 05:01:04.148 [Lua] [PackageManager] Force_load: wwise/crossbow 05:01:04.149 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 05:01:04.170 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 05:01:04.170 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 05:01:04.171 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_runed_01_3p 05:01:04.262 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_runed_01_3p 05:01:04.262 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_runed_01_3p 05:01:04.271 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 13 05:01:09.164 [Lua] PlayFabMirrorBase:_commit_internal 12 05:01:09.164 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 05:01:09.167 [Lua] generate_backend_stats 110000106c15bc7:1 05:01:09.181 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 05:01:09.181 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 05:01:09.181 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 22 05:01:09.188 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 22 05:01:09.405 [Lua] [IngameUI] menu view on_enter hero_view 05:01:09.415 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08a76950 05:01:09.415 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 05:01:09.429 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 05:01:09.429 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 05:01:09.431 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 05:01:09.431 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 05:01:09.459 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 05:01:09.686 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 22 05:01:09.691 [Lua] commit result success 12 05:01:09.782 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 05:01:09.782 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 05:01:09.811 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:01:09.811 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:01:09.860 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:01:09.860 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:01:09.860 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:01:09.860 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:01:09.860 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:01:09.860 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:01:09.860 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:01:09.860 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:01:09.860 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:01:09.860 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:01:11.444 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 05:01:11.444 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 05:01:11.444 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 05:01:11.444 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:01:11.444 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:01:11.444 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:01:11.444 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:01:11.444 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:01:11.444 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:01:11.451 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 05:01:11.451 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 05:01:11.451 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 05:01:11.451 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 05:01:11.463 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 05:01:11.464 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 05:01:11.465 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 05:01:11.465 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 05:01:11.491 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 05:01:11.812 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 05:01:11.812 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 05:01:11.838 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:01:11.838 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/blue_and_gold/chr_dwarf_ranger_engineer_blue_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:01:12.247 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 05:01:12.248 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 05:01:12.248 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/skins/blue_and_gold/chr_dwarf_ranger_engineer_blue_and_gold 05:01:12.353 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/skins/blue_and_gold/chr_dwarf_ranger_engineer_blue_and_gold 05:01:12.353 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/skins/blue_and_gold/chr_dwarf_ranger_engineer_blue_and_gold 05:01:12.376 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:01:12.376 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:01:12.376 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:01:12.376 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:01:12.376 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:01:12.376 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:01:12.376 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:01:12.415 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p 05:01:12.415 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p 05:01:12.415 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p 05:01:12.476 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p 05:01:12.476 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p 05:01:12.477 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03 05:01:12.511 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03 05:01:12.511 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03 05:01:12.636 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 05:01:12.636 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 05:01:12.636 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 05:01:12.645 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview 05:01:12.647 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/blue_and_gold/chr_dwarf_ranger_engineer_blue_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview 05:01:12.647 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview 05:01:12.647 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview 05:01:12.649 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview 05:01:12.656 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 05:01:12.656 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 05:01:12.656 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 05:01:12.656 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 05:01:12.668 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 05:01:12.668 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 05:01:12.669 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 05:01:12.670 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 05:01:12.696 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 05:01:13.021 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 05:01:13.021 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 05:01:13.046 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:01:13.046 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:01:13.568 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base 05:01:13.568 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base 05:01:13.571 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 05:01:13.723 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 05:01:13.723 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 05:01:13.747 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:01:13.747 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:01:13.747 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_fatshark_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:01:13.747 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:01:13.747 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:01:13.747 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:01:13.747 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:01:13.925 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 05:01:13.925 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 05:01:13.933 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview 05:01:13.933 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview 05:01:13.933 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_fatshark_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview 05:01:13.936 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 05:01:13.936 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview 05:01:14.004 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview 05:01:14.011 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 05:01:14.011 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 05:01:14.011 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 05:01:14.015 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 05:01:14.015 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 05:01:14.035 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 05:01:14.237 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 05:01:14.237 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 05:01:14.904 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 05:01:14.904 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t6, HeroViewStateLoot, async-read, 05:01:15.083 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t6 05:01:15.083 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t6 05:01:15.755 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 23 05:01:15.757 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 23 7 05:01:16.012 [Lua] [PlayFabRequestQueue] EAC Enabled! 23 05:01:16.012 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 23 05:01:16.833 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 23 05:01:16.834 [Save] Saving `save_data` 05:01:16.837 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p, LootItemUnitPreviewer2, async-read, 05:01:16.837 [Save] Save done 05:01:16.837 [Save] Saving `save_data` 05:01:16.840 [Save] Save done 05:01:16.840 [Save] Saving `save_data` 05:01:16.843 [Save] Save done 05:01:17.143 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p 05:01:17.143 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p 05:01:21.651 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p, LootItemUnitPreviewer2 05:01:21.657 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t6, HeroViewStateLoot 05:01:21.657 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t6, HeroViewStateLoot, async-read, 05:01:21.684 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t6 05:01:21.684 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t6 05:01:26.050 [SteamVoipClient] select_out(110000106c15bc7, on) 05:01:26.144 [SteamVoipClient] select_out(1100001070b0fce, on) 05:01:26.175 [SteamVoipClient] select_out(110000106c15bc7, off) 05:01:26.175 [SteamVoipClient] select_out(1100001070b0fce, off) 05:01:34.621 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 24 05:01:34.623 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 24 8 05:01:34.874 [Lua] [PlayFabRequestQueue] EAC Enabled! 24 05:01:34.874 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 24 05:01:35.735 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 24 05:01:35.736 [Save] Saving `save_data` 05:01:35.738 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, LootItemUnitPreviewer1, async-read, 05:01:35.739 [Save] Save done 05:01:35.739 [Save] Saving `save_data` 05:01:35.743 [Save] Save done 05:01:35.743 [Save] Saving `save_data` 05:01:35.746 [Save] Save done 05:01:36.029 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p 05:01:36.029 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p 05:01:39.037 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, LootItemUnitPreviewer1 05:01:39.043 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t6, HeroViewStateLoot 05:01:39.043 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 05:01:39.075 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 05:01:39.075 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 05:01:39.746 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 05:01:39.746 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t5, HeroViewStateLoot, async-read, 05:01:39.928 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t5 05:01:39.928 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t5 05:01:40.683 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 25 05:01:40.685 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 25 9 05:01:40.947 [Lua] [PlayFabRequestQueue] EAC Enabled! 25 05:01:40.947 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 25 05:01:41.828 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 25 05:01:41.829 [Save] Saving `save_data` 05:01:41.831 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, LootItemUnitPreviewer1, async-read, 05:01:41.831 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_05_t1/wpn_2h_sword_05_t1_3p, LootItemUnitPreviewer2, async-read, 05:01:41.832 [Save] Save done 05:01:41.832 [Save] Saving `save_data` 05:01:41.835 [Save] Save done 05:01:41.835 [Save] Saving `save_data` 05:01:41.838 [Save] Save done 05:01:41.994 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 05:01:41.994 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 05:01:41.997 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_05_t1/wpn_2h_sword_05_t1_3p 05:01:42.243 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_05_t1/wpn_2h_sword_05_t1_3p 05:01:42.243 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_05_t1/wpn_2h_sword_05_t1_3p 05:01:44.901 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, LootItemUnitPreviewer1 05:01:44.901 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_05_t1/wpn_2h_sword_05_t1_3p, LootItemUnitPreviewer2 05:01:44.907 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t5, HeroViewStateLoot 05:01:44.907 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t5, HeroViewStateLoot, async-read, 05:01:44.935 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t5 05:01:44.935 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t5 05:01:46.116 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 26 05:01:46.118 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 26 10 05:01:46.377 [Lua] [PlayFabRequestQueue] EAC Enabled! 26 05:01:46.377 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 26 05:01:47.194 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 26 05:01:47.195 [Save] Saving `save_data` 05:01:47.197 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_3p, LootItemUnitPreviewer1, async-read, 05:01:47.198 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, LootItemUnitPreviewer2, async-read, 05:01:47.198 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, LootItemUnitPreviewer2, async-read, 05:01:47.198 [Save] Save done 05:01:47.198 [Save] Saving `save_data` 05:01:47.201 [Save] Save done 05:01:47.201 [Save] Saving `save_data` 05:01:47.204 [Save] Save done 05:01:47.464 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_3p 05:01:47.464 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_3p 05:01:47.466 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 05:01:47.550 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 05:01:47.550 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 05:01:47.553 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 05:01:47.645 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 05:01:47.645 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 05:01:50.094 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_3p, LootItemUnitPreviewer1 05:01:50.095 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, LootItemUnitPreviewer2 05:01:50.095 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, LootItemUnitPreviewer2 05:01:50.101 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t5, HeroViewStateLoot 05:01:50.101 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t5, HeroViewStateLoot, async-read, 05:01:50.130 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t5 05:01:50.130 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t5 05:01:50.669 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 27 05:01:50.671 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 27 11 05:01:50.926 [Lua] [PlayFabRequestQueue] EAC Enabled! 27 05:01:50.926 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 27 05:01:51.775 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 27 05:01:51.776 [Save] Saving `save_data` 05:01:51.778 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p, LootItemUnitPreviewer3, async-read, 05:01:51.779 [Save] Save done 05:01:51.779 [Save] Saving `save_data` 05:01:51.782 [Save] Save done 05:01:51.782 [Save] Saving `save_data` 05:01:51.785 [Save] Save done 05:01:51.859 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p 05:01:51.859 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p 05:01:55.346 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p, LootItemUnitPreviewer3 05:01:55.352 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t5, HeroViewStateLoot 05:01:55.352 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t5, HeroViewStateLoot, async-read, 05:01:55.380 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t5 05:01:55.380 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t5 05:01:55.584 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 28 05:01:55.586 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 28 12 05:01:55.853 [Lua] [PlayFabRequestQueue] EAC Enabled! 28 05:01:55.853 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 28 05:01:56.701 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 28 05:01:56.701 [Save] Saving `save_data` 05:01:56.704 [Save] Save done 05:01:56.704 [Save] Saving `save_data` 05:01:56.705 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p, LootItemUnitPreviewer2, async-read, 05:01:56.708 [Save] Save done 05:01:56.708 [Save] Saving `save_data` 05:01:56.712 [Save] Save done 05:01:56.968 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p 05:01:56.968 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p 05:01:59.604 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t1/wpn_emp_crossbow_02_t1_3p, LootItemUnitPreviewer2 05:01:59.610 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t5, HeroViewStateLoot 05:01:59.610 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t5, HeroViewStateLoot, async-read, 05:01:59.638 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t5 05:01:59.638 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t5 05:01:59.781 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 29 05:01:59.782 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 29 13 05:02:00.043 [Lua] [PlayFabRequestQueue] EAC Enabled! 29 05:02:00.044 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 29 05:02:01.044 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 29 05:02:01.045 [Save] Saving `save_data` 05:02:01.048 [Save] Save done 05:02:01.048 [Save] Saving `save_data` 05:02:01.051 [Save] Save done 05:02:01.051 [Save] Saving `save_data` 05:02:01.054 [Save] Save done 05:02:02.509 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001070b0fce inventory_sync_id:14 my_peer_id:110000106c15bc7 05:02:02.509 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106c15bc7 inventory_sync_id:14 my_peer_id:110000106c15bc7 05:02:02.516 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106c15bc7 inventory_sync_id:14 my_peer_id:110000106c15bc7 05:02:02.516 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 05:02:02.516 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 05:02:02.536 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient 05:02:02.536 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 05:02:02.536 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 05:02:02.663 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 05:02:02.663 [Lua] [PackageManager] Force_load: wwise/drakegun 05:02:02.665 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p 05:02:02.858 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p 05:02:02.858 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p 05:02:02.869 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 14 05:02:03.765 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t5, HeroViewStateLoot 05:02:03.765 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t5, HeroViewStateLoot, async-read, 05:02:03.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t5 05:02:03.793 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t5 05:02:04.478 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 30 05:02:04.479 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 30 14 05:02:04.741 [Lua] [PlayFabRequestQueue] EAC Enabled! 30 05:02:04.741 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 30 05:02:05.641 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 30 05:02:05.641 [Save] Saving `save_data` 05:02:05.644 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, LootItemUnitPreviewer1, async-read, 05:02:05.644 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_3p, LootItemUnitPreviewer2, async-read, 05:02:05.644 [Save] Save done 05:02:05.644 [Save] Saving `save_data` 05:02:05.647 [Save] Save done 05:02:05.647 [Save] Saving `save_data` 05:02:05.651 [Save] Save done 05:02:05.771 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 05:02:05.771 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 05:02:05.774 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_3p 05:02:05.825 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_3p 05:02:05.825 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_3p 05:02:08.486 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, LootItemUnitPreviewer1 05:02:08.486 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_3p, LootItemUnitPreviewer2 05:02:08.492 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t5, HeroViewStateLoot 05:02:08.492 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 05:02:08.522 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 05:02:08.522 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 05:02:09.700 [Lua] [IngameUI] menu view on_exit hero_view 05:02:09.705 [Lua] [IngameUI] menu view post_update_on_exit table: 0x08a76950 05:02:09.705 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 05:02:09.706 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 05:02:10.780 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:02:11.006 [Lua] [IngameUI] menu view on_enter hero_view 05:02:11.016 [Lua] [IngameUI] menu view post_update_on_enter table: 0x08a76950 05:02:11.016 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 05:02:11.028 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 05:02:11.029 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 05:02:11.030 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 05:02:11.030 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 05:02:11.060 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 05:02:11.113 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:02:11.325 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:02:11.391 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 05:02:11.391 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 05:02:11.419 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:02:11.419 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:02:11.456 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:02:11.457 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:02:11.457 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:02:11.457 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:02:11.457 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:02:11.457 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:02:11.457 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:02:11.457 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:02:11.457 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:02:11.457 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:02:11.471 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:02:11.620 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:02:11.857 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:02:12.029 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:02:12.221 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:02:12.311 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:02:12.638 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:02:12.730 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:02:13.087 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:02:13.175 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:02:13.538 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:02:13.588 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:02:13.971 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:02:13.971 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:02:13.971 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:02:13.971 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:02:13.971 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:02:13.971 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:02:14.018 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:02:14.056 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:02:14.586 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:02:16.190 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:02:16.190 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:02:16.190 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:02:16.190 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:02:16.190 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:02:16.190 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:02:19.943 [Lua] PlayFabMirrorBase:_commit_internal 13 05:02:19.943 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 05:02:19.946 [Lua] generate_backend_stats 110000106c15bc7:1 05:02:19.960 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 05:02:19.960 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 05:02:19.972 [Lua] commit result success 13 05:02:20.345 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:02:20.806 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:02:23.348 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:02:23.348 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:02:23.348 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 05:02:23.348 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:02:23.348 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:02:23.348 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:02:23.361 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001070b0fce inventory_sync_id:15 my_peer_id:110000106c15bc7 05:02:23.361 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106c15bc7 inventory_sync_id:15 my_peer_id:110000106c15bc7 05:02:23.374 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106c15bc7 inventory_sync_id:15 my_peer_id:110000106c15bc7 05:02:23.378 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 15 05:02:26.391 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 05:02:26.391 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:02:26.391 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:02:26.391 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:02:26.391 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:02:26.391 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:02:26.391 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 05:02:26.398 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 05:02:26.398 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 05:02:26.399 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 05:02:26.399 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 05:02:36.690 [Lua] [IngameUI] menu view on_exit hero_view 05:02:36.695 [Lua] [IngameUI] menu view post_update_on_exit table: 0x08a76950 05:02:36.695 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 05:02:36.695 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 05:02:36.695 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 05:02:41.719 [Window] Window => inactive 05:02:51.870 [Lua] PlayFabMirrorBase:_commit_internal 14 05:02:51.870 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 05:02:51.875 [Lua] generate_backend_stats 110000106c15bc7:1 05:02:51.889 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 05:02:51.889 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 05:02:51.889 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 31 05:02:51.898 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 31 05:02:52.400 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 31 05:02:52.404 [Lua] commit result success 14 05:02:53.156 [Window] Window => active 05:02:56.321 [Window] Window => inactive 05:02:59.488 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 05:02:59.489 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 05:02:59.489 [Lua] MatchmakingStateStartGame preferred_level_keys nil 05:02:59.489 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skaven_stronghold 0 05:02:59.489 [Lua] [LevelTransitionHandler] set_next_level( skaven_stronghold, 0 ) 05:02:59.489 [Lua] Set lobby begin: 05:02:59.489 [Lua] Lobby data twitch_enabled = false 05:02:59.489 [Lua] Lobby data power_level = 835 05:02:59.489 [Lua] Lobby data unique_server_name = Giorno Gabbana 05:02:59.489 [Lua] Lobby data difficulty_tweak = 0 05:02:59.489 [Lua] Lobby data host = 110000106c15bc7 05:02:59.490 [Lua] Lobby data game_mode = 2 05:02:59.490 [Lua] Lobby data is_private = false 05:02:59.490 [Lua] Lobby data match_started = true 05:02:59.490 [Lua] Lobby data mechanism = adventure 05:02:59.490 [Lua] Lobby data level_key = inn_level 05:02:59.490 [Lua] Lobby data player_slot_1 = 0:0 05:02:59.490 [Lua] Lobby data selected_level_key = skaven_stronghold 05:02:59.490 [Lua] Lobby data difficulty = hardest 05:02:59.490 [Lua] Lobby data quick_game = true 05:02:59.490 [Lua] Lobby data matchmaking = true 05:02:59.491 [Lua] Lobby data weave_name = false 05:02:59.491 [Lua] Lobby data player_slot_4 = 0:0 05:02:59.491 [Lua] Lobby data num_players = 2 05:02:59.491 [Lua] Lobby data player_slot_5 = 110000106c15bc7:1 05:02:59.491 [Lua] Lobby data player_slot_2 = 0:0 05:02:59.491 [Lua] Lobby data country_code = AR 05:02:59.492 [Lua] Lobby data player_slot_3 = 1100001070b0fce:1 05:02:59.492 [Lua] Lobby data eac_authorized = true 05:02:59.492 [Lua] Set lobby end. 05:02:59.494 [Lua] Set lobby begin: 05:02:59.494 [Lua] Lobby data twitch_enabled = false 05:02:59.494 [Lua] Lobby data power_level = 835 05:02:59.494 [Lua] Lobby data unique_server_name = Giorno Gabbana 05:02:59.495 [Lua] Lobby data difficulty_tweak = 0 05:02:59.495 [Lua] Lobby data host = 110000106c15bc7 05:02:59.495 [Lua] Lobby data game_mode = 2 05:02:59.495 [Lua] Lobby data is_private = false 05:02:59.495 [Lua] Lobby data match_started = true 05:02:59.495 [Lua] Lobby data mechanism = adventure 05:02:59.495 [Lua] Lobby data level_key = inn_level 05:02:59.495 [Lua] Lobby data player_slot_1 = 0:0 05:02:59.495 [Lua] Lobby data selected_level_key = skaven_stronghold 05:02:59.495 [Lua] Lobby data difficulty = hardest 05:02:59.495 [Lua] Lobby data quick_game = true 05:02:59.495 [Lua] Lobby data matchmaking = true 05:02:59.495 [Lua] Lobby data weave_name = false 05:02:59.495 [Lua] Lobby data player_slot_4 = 0:0 05:02:59.495 [Lua] Lobby data num_players = 2 05:02:59.496 [Lua] Lobby data player_slot_5 = 110000106c15bc7:1 05:02:59.496 [Lua] Lobby data player_slot_2 = 0:0 05:02:59.496 [Lua] Lobby data country_code = AR 05:02:59.496 [Lua] Lobby data player_slot_3 = 1100001070b0fce:1 05:02:59.496 [Lua] Lobby data eac_authorized = true 05:02:59.496 [Lua] Set lobby end. 05:02:59.496 [Lua] [PeerSM] 1100001070b0fce :: on_exit InGame 05:02:59.496 [Lua] [PeerSM] 1100001070b0fce :: on_enter InPostGame 05:02:59.496 [Lua] [PeerSM] 110000106c15bc7 :: on_exit InGame 05:02:59.496 [Lua] [PeerSM] 110000106c15bc7 :: on_enter InPostGame 05:02:59.496 [Lua] Complete level triggered. 05:02:59.498 [Save] Saving `save_data` 05:02:59.498 [Lua] gm_event_end_conditions_met false false 05:02:59.498 [Lua] PlayFabMirrorBase:_commit_internal nil 05:02:59.498 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 05:02:59.501 [Save] Save done 05:02:59.501 [Save] Saving `save_data` 05:02:59.501 [Lua] generate_backend_stats 110000106c15bc7:1 05:02:59.504 [Save] Save done 05:02:59.514 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 05:02:59.514 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 05:02:59.515 [Save] Saving `save_data` 05:02:59.515 [Lua] TRANSITION nil nil skaven_stronghold 05:02:59.515 [Lua] Transition type "skaven_stronghold", is server: true 05:02:59.515 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 05:02:59.515 [Lua] [GameNetworkManager] Leaving game... 05:02:59.515 [Lua] [GameNetworkManager] Shutting down game session host. 05:02:59.515 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 05:02:59.515 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 05:02:59.515 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=176.34 05:02:59.519 [Save] Save done 05:02:59.524 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 05:02:59.524 [Lua] commit result success 15 05:02:59.599 [Connection] Packet 55617 chunk for system game_session from 1100001070b0fce had no listener 05:03:00.365 [Lua] [PlayerSyncData] Game session is not initialized 05:03:00.365 [Lua] Set lobby begin: 05:03:00.365 [Lua] Lobby data twitch_enabled = false 05:03:00.365 [Lua] Lobby data power_level = 0 05:03:00.365 [Lua] Lobby data unique_server_name = Giorno Gabbana 05:03:00.365 [Lua] Lobby data difficulty_tweak = 0 05:03:00.365 [Lua] Lobby data host = 110000106c15bc7 05:03:00.365 [Lua] Lobby data game_mode = 2 05:03:00.365 [Lua] Lobby data is_private = false 05:03:00.366 [Lua] Lobby data match_started = true 05:03:00.366 [Lua] Lobby data mechanism = adventure 05:03:00.366 [Lua] Lobby data level_key = inn_level 05:03:00.366 [Lua] Lobby data player_slot_1 = 0:0 05:03:00.366 [Lua] Lobby data selected_level_key = skaven_stronghold 05:03:00.366 [Lua] Lobby data difficulty = hardest 05:03:00.366 [Lua] Lobby data quick_game = true 05:03:00.366 [Lua] Lobby data matchmaking = true 05:03:00.366 [Lua] Lobby data weave_name = false 05:03:00.366 [Lua] Lobby data player_slot_4 = 0:0 05:03:00.366 [Lua] Lobby data num_players = 2 05:03:00.366 [Lua] Lobby data player_slot_5 = 110000106c15bc7:1 05:03:00.366 [Lua] Lobby data player_slot_2 = 0:0 05:03:00.366 [Lua] Lobby data country_code = AR 05:03:00.366 [Lua] Lobby data player_slot_3 = 1100001070b0fce:1 05:03:00.367 [Lua] Lobby data eac_authorized = true 05:03:00.367 [Lua] Set lobby end. 05:03:01.537 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 05:03:01.537 [Lua] [Managers] Calling function on all managers: 05:03:01.537 [Lua] Clearing all global lookup lists 05:03:01.537 [Lua] [IngamePlayerListUI] - Destroy 05:03:01.537 [Lua] [GamePadEquipmentUI] - Destroy 05:03:01.537 [Lua] [EquipmentUI] - Destroy 05:03:01.537 [Lua] [GamePadAbilityUI] - Destroy 05:03:01.537 [Lua] [AbilityUI] - Destroy 05:03:01.538 [Lua] [IngameUI] destroy 05:03:01.547 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2 05:03:01.548 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 05:03:01.548 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_2 05:03:01.548 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1 05:03:01.548 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 05:03:01.548 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 05:03:01.548 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_3 05:03:01.549 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_5 05:03:01.549 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_4 05:03:01.549 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_2 05:03:01.550 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_1 05:03:01.550 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2 05:03:01.550 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_bardin_painting_wood_base_1 05:03:01.550 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_bugmans_painting_wood_base_1 05:03:01.551 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_3 05:03:01.607 [Lua] [Managers] Destroying manager group: 05:03:01.615 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 05:03:01.707 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 05:03:01.707 [Lua] [PeerSM] 1100001070b0fce :: on_exit InPostGame 05:03:01.707 [Lua] [PeerSM] 1100001070b0fce :: on_enter Loading 05:03:01.707 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001070b0fce skaven_stronghold 0 05:03:01.707 warning: [Lua] Following data will be uploaded to Crashify: <> 05:03:01.707 warning: [Lua] "[[PeerStates.Loading]] level_key: skaven_stronghold", Num ocurrencies: 9, User: 110000106c15bc7 "Giorno Gabbana" <> 05:03:01.708 [Lua] <> <>[PeerStates.Loading]<> <>level_key: skaven_stronghold<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1901: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: skaven_stronghold" [2] self = table: 000000000FD18810; previous_state = InPostGame; party = table: 00000000007D9A70; mechanism_manager = table: 000000000027C040; network_transmit = table: 000000000A809BE0; peer_id = "1100001070b0fce"; level_key = "skaven_stronghold"; environment_variation_id = 0; level_seed = 15235637; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000009D13EA0 [3] _ = table: 000000000FD18810; new_state = Loading; old_state = InPostGame [4] self = table: 000000000A809220; peer_state_machines = table: 000000000A8092B0; peer_id = "1100001070b0fce"; peer_state_machine = table: 0000000001151CA0; current_state = InPostGame [5] self = table: 000000000BFFD0B0; application_shutdown = nil; unit_spawner = table: 0000000003F1D0B0; world = [World]; unit_storage = table: 0000000009E2F2D0; units = table: 0000000009E2F450; matchmaking_loading_context = nil [6] self = table: 00000000031C4260; new_state = table: 0000000002A757D0; params = table: 00000000031C4E90; scope_name = "StateIngame:on_exit" [7] self = table: 00000000031C4260; new_state = table: 0000000002A757D0; notify = true; old_state = table: 000000000BFFD0B0 [8] self = table: 00000000031C4260; dt = 0.0090734045952558517; t = 2946.2836039872491; new_state = table: 0000000002A757D0 [9] self = table: 00000000000970D0; real_world_dt = 0.0090734045952558517; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0090734045952558517; t = 2946.2836039872491 [10] dt = 0.0090734045952558517 [2] server = table: 000000000A809220; loaded_level = "inn_level"; wanted_career_index = 2; game_started = false; peer_id = "1100001070b0fce"; num_players = 1; wanted_party_index = 0; account_id = "1100001070b0fce"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9160175155848265; resend_post_game_timer = 1.8993615247309208; [4] server_peer_id = "110000106c15bc7"; kicked_peers_disconnect_timer = table: 000000000A8092E0; game_session = [GameSession]; host_to_migrate_to = "1100001070b0fce"; game_network_manager = table: 000000000DE111E0; my_peer_id = "110000106c15bc7"; peers_added_to_gamesession = table: 000000000A809250; _joined_peers = table: 000000000A809490; voip = table: 000000000A809850; environment_variation_id = 0; level_transition_handler = table: 0000000000558B90; _connections = table: 000000000A809400; lobby_host = table: 000000000A808DD0; level_key = "skaven_stronghold"; slot_allocator = table: 000000000A809310; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000A8094F0; wanted_career_index = 3; _reserved_slots = table: 000000000A809B80; wanted_profile_index = 5; _connected_peers = table: 000000000A8094C0; player_manager = table: 0000000000A89360; _profile_requester = table: 000000000A8097F0; network_transmit = table: 000000000A809BE0; peers_completed_game_object_sync = table: 000000000A809280; peer_state_machines = table: 000000000A8092B0; network_event_delegate = table: 000000000EF0E8D0; [5] world_name = "level_world"; entity_system_bag = table: 00000000086B2220; network_server = table: 000000000A809220; entity_system = table: 000000000DA526B0; parent = table: 00000000000970D0; _new_state = table: 0000000002A757D0; _level_flow_events = table: 0000000008B21FD0; statistics_db = table: 00000000040F0330; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 174.5468417697586; input_manager = table: 00000000040DB150; profile_synchronizer = table: 000000000A8094F0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000011F340C0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000EF0E8D0; world = [World]; dt = 0.0090734045952558517; peer_id = "110000106c15bc7"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000000A75FF0; network_transmit = table: 000000000A809BE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 176.33779282076284; _lobby_host = table: 000000000A808DD0; level_transition_handler = table: 0000000000558B90; dice_keeper = table: 0000000003F1CF00; _quit_game = false; [6] _params = table: 00000000031C4E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000BFFD0B0; [7] _params = table: 00000000031C4E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000BFFD0B0; [8] _params = table: 00000000031C4E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000BFFD0B0; [9] startup_package_handles = table: 000000000009AC60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABC0; flow_return_table = table: 0000000000097100; _machine = table: 00000000031C4260; startup_timer = 6.0406745815998875; has_booted = true; loading_context = table: 000000000FCC1D90; <> <> 05:03:01.708 [Lua] [PeerSM] 110000106c15bc7 :: on_exit InPostGame 05:03:01.708 [Lua] [PeerSM] 110000106c15bc7 :: on_enter Loading 05:03:01.708 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106c15bc7 skaven_stronghold 0 05:03:01.708 warning: [Lua] Following data will be uploaded to Crashify: <> 05:03:01.709 warning: [Lua] "[[PeerStates.Loading]] level_key: skaven_stronghold", Num ocurrencies: 10, User: 110000106c15bc7 "Giorno Gabbana" <> 05:03:01.710 [Lua] <> <>[PeerStates.Loading]<> <>level_key: skaven_stronghold<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1901: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: skaven_stronghold" [2] self = table: 000000000A80A660; previous_state = InPostGame; party = table: 00000000007D9A70; mechanism_manager = table: 000000000027C040; network_transmit = table: 000000000A809BE0; peer_id = "110000106c15bc7"; level_key = "skaven_stronghold"; environment_variation_id = 0; level_seed = 15235637; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000009D13EA0 [3] _ = table: 000000000A80A660; new_state = Loading; old_state = InPostGame [4] self = table: 000000000A809220; peer_state_machines = table: 000000000A8092B0; peer_id = "110000106c15bc7"; peer_state_machine = table: 000000000A80A6C0; current_state = InPostGame [5] self = table: 000000000BFFD0B0; application_shutdown = nil; unit_spawner = table: 0000000003F1D0B0; world = [World]; unit_storage = table: 0000000009E2F2D0; units = table: 0000000009E2F450; matchmaking_loading_context = nil [6] self = table: 00000000031C4260; new_state = table: 0000000002A757D0; params = table: 00000000031C4E90; scope_name = "StateIngame:on_exit" [7] self = table: 00000000031C4260; new_state = table: 0000000002A757D0; notify = true; old_state = table: 000000000BFFD0B0 [8] self = table: 00000000031C4260; dt = 0.0090734045952558517; t = 2946.2836039872491; new_state = table: 0000000002A757D0 [9] self = table: 00000000000970D0; real_world_dt = 0.0090734045952558517; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0090734045952558517; t = 2946.2836039872491 [10] dt = 0.0090734045952558517 [2] server = table: 000000000A809220; wanted_career_index = 2; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 1; resend_post_game_timer = 2; resend_timer = 1.306653618812561; peer_id = "110000106c15bc7"; [4] server_peer_id = "110000106c15bc7"; kicked_peers_disconnect_timer = table: 000000000A8092E0; game_session = [GameSession]; host_to_migrate_to = "1100001070b0fce"; game_network_manager = table: 000000000DE111E0; my_peer_id = "110000106c15bc7"; peers_added_to_gamesession = table: 000000000A809250; _joined_peers = table: 000000000A809490; voip = table: 000000000A809850; environment_variation_id = 0; level_transition_handler = table: 0000000000558B90; _connections = table: 000000000A809400; lobby_host = table: 000000000A808DD0; level_key = "skaven_stronghold"; slot_allocator = table: 000000000A809310; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000A8094F0; wanted_career_index = 3; _reserved_slots = table: 000000000A809B80; wanted_profile_index = 5; _connected_peers = table: 000000000A8094C0; player_manager = table: 0000000000A89360; _profile_requester = table: 000000000A8097F0; network_transmit = table: 000000000A809BE0; peers_completed_game_object_sync = table: 000000000A809280; peer_state_machines = table: 000000000A8092B0; network_event_delegate = table: 000000000EF0E8D0; [5] world_name = "level_world"; entity_system_bag = table: 00000000086B2220; network_server = table: 000000000A809220; entity_system = table: 000000000DA526B0; parent = table: 00000000000970D0; _new_state = table: 0000000002A757D0; _level_flow_events = table: 0000000008B21FD0; statistics_db = table: 00000000040F0330; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 174.5468417697586; input_manager = table: 00000000040DB150; profile_synchronizer = table: 000000000A8094F0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000011F340C0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000EF0E8D0; world = [World]; dt = 0.0090734045952558517; peer_id = "110000106c15bc7"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000000A75FF0; network_transmit = table: 000000000A809BE0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 176.33779282076284; _lobby_host = table: 000000000A808DD0; level_transition_handler = table: 0000000000558B90; dice_keeper = table: 0000000003F1CF00; _quit_game = false; [6] _params = table: 00000000031C4E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000BFFD0B0; [7] _params = table: 00000000031C4E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000BFFD0B0; [8] _params = table: 00000000031C4E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000BFFD0B0; [9] startup_package_handles = table: 000000000009AC60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABC0; flow_return_table = table: 0000000000097100; _machine = table: 00000000031C4260; startup_timer = 6.0406745815998875; has_booted = true; loading_context = table: 000000000FCC1D90; <> <> 05:03:01.710 [Lua] [Matchmaking] unregister rpcs 05:03:01.710 [Lua] ############### UNLOADING PACKAGES ############### 05:03:01.710 [Lua] [Managers] Calling function on all managers: 05:03:01.710 [Lua] [Managers] Destroying manager group: 05:03:01.710 [Lua] [Gamestate] Enter state StateLoading 05:03:01.712 [Lua] [Gamestate] Enter Substate StateLoadingRunning 05:03:01.712 [Lua] [Matchmaking] register rpcs 05:03:01.712 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 05:03:01.712 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 05:03:01.712 [Lua] registering RPCs 05:03:01.712 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 05:03:01.712 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 05:03:01.712 [Lua] Set lobby begin: 05:03:01.712 [Lua] Lobby data twitch_enabled = false 05:03:01.713 [Lua] Lobby data power_level = 0 05:03:01.713 [Lua] Lobby data unique_server_name = Giorno Gabbana 05:03:01.713 [Lua] Lobby data difficulty_tweak = 0 05:03:01.713 [Lua] Lobby data host = 110000106c15bc7 05:03:01.713 [Lua] Lobby data game_mode = 2 05:03:01.713 [Lua] Lobby data is_private = false 05:03:01.713 [Lua] Lobby data match_started = true 05:03:01.713 [Lua] Lobby data mechanism = adventure 05:03:01.713 [Lua] Lobby data level_key = skaven_stronghold 05:03:01.713 [Lua] Lobby data player_slot_1 = 0:0 05:03:01.713 [Lua] Lobby data selected_level_key = skaven_stronghold 05:03:01.713 [Lua] Lobby data difficulty = hardest 05:03:01.714 [Lua] Lobby data quick_game = true 05:03:01.714 [Lua] Lobby data matchmaking = true 05:03:01.714 [Lua] Lobby data weave_name = false 05:03:01.714 [Lua] Lobby data player_slot_4 = 0:0 05:03:01.714 [Lua] Lobby data num_players = 2 05:03:01.714 [Lua] Lobby data player_slot_5 = 110000106c15bc7:1 05:03:01.714 [Lua] Lobby data player_slot_2 = 0:0 05:03:01.714 [Lua] Lobby data country_code = AR 05:03:01.714 [Lua] Lobby data player_slot_3 = 1100001070b0fce:1 05:03:01.714 [Lua] Lobby data eac_authorized = true 05:03:01.714 [Lua] Set lobby end. 05:03:01.714 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 05:03:01.718 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_3, global_loading_screens, async-read, prioritized 05:03:01.718 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[skaven_stronghold] self.picked_level_key=[nil] self.picked_environment_id=[0] 05:03:01.718 [Lua] [LevelTransitionHandler] load_level skaven_stronghold 0 05:03:01.720 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 05:03:01.720 [Umbra] Unload tome 05:03:01.721 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 05:03:01.917 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 05:03:01.917 [Lua] [LevelTransitionHandler] Loading level: "skaven_stronghold" 05:03:01.917 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/skaven_stronghold" Meta package name: "nil" 05:03:01.917 [Lua] [PackageManager] Load: resource_packages/levels/honduras/skaven_stronghold, LevelTransitionHandler, async-read, 05:03:01.918 [Lua] [StateLoading] got rpc_load_level 74 skaven_stronghold 05:03:01.998 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_3 05:03:01.998 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_3 05:03:01.998 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/skaven_stronghold 05:03:02.370 [Umbra] Loading umbra tome '#ID[08cd0b6569b80a76]' 05:03:10.285 [Lua] ### Sending rpc_level_loaded 05:03:10.285 [Lua] #### Has state machine: true, peer_id: 1100001070b0fce, level_id: 74 05:03:10.285 [Lua] Peer 1100001070b0fce has loaded the level and all enemies are loaded 05:03:10.285 [Lua] [PeerSM] 1100001070b0fce :: on_exit Loading 05:03:10.285 [Lua] [PeerSM] 1100001070b0fce :: on_enter LoadingProfilePackages 05:03:10.303 [Lua] [PeerSM] 1100001070b0fce :: on_exit LoadingProfilePackages 05:03:10.303 [Lua] [PeerSM] 1100001070b0fce :: on_enter WaitingForEnterGame 05:03:12.687 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/skaven_stronghold 05:03:12.687 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/skaven_stronghold 05:03:12.704 [Lua] [LevelTransitionHandler] Level load completed! 05:03:12.704 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: skaven_stronghold - level_seed: 15235637 - use_random_directors: true - overriden_conflict: nil 05:03:12.717 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: A. (1/2 paths). 05:03:12.717 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 11 05:03:12.717 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 10 05:03:12.717 [Lua] checking dlc's against conflict directors 05:03:12.717 [Lua] number of factions to include 2 05:03:12.717 [Lua] Updated list weights for random: 05:03:12.717 [Lua] chaos, 0.71 (0.00-0.71) 05:03:12.717 [Lua] beastmen, 0.29 (0.71-1.00) 05:03:12.717 [Lua] Rolled random faction: 0.97571611404418945 beastmen 05:03:12.717 [Lua] number of factions added 2 05:03:12.717 [Lua] --- --- --- 05:03:12.717 [Lua] Starting... difficulty 'hardest' 05:03:12.717 [Lua] These are the starting conflict directors: 05:03:12.717 [Lua] skaven 05:03:12.717 [Lua] --- --- --- 05:03:12.717 [Lua] 05:03:12.717 [Lua] DONE! Found the following directors: 05:03:12.717 [Lua] (free: 15), Master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider skaven_poison_wind_globadier skaven_gutter_runner skaven_storm_vermin_warlord skaven_warpfire_thrower chaos_berzerker skaven_loot_rat skaven_clan_rat_with_shield skaven_plague_monk skaven_ratling_gunner 05:03:12.717 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, skaven_rat_ogre=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_pack_master=true, skaven_slave=true, chaos_marauder=true, chaos_raider=true, skaven_poison_wind_globadier=true, skaven_gutter_runner=true, skaven_storm_vermin_warlord=true, skaven_warpfire_thrower=true, chaos_berzerker=true, skaven_loot_rat=true, skaven_clan_rat_with_shield=true, skaven_plague_monk=true, skaven_ratling_gunner=true, } 05:03:12.717 [Lua] load_startup_enemy_packages: -------------- 05:03:12.717 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 05:03:12.718 [Lua] chaos_spawn 05:03:12.718 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 05:03:12.718 [Lua] chaos_troll 05:03:12.718 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 05:03:12.718 [Lua] skaven_rat_ogre 05:03:12.718 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 05:03:12.718 [Lua] skaven_stormfiend 05:03:12.718 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 05:03:12.718 [Lua] beastmen_minotaur 05:03:12.718 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 05:03:12.718 [Lua] chaos_plague_sorcerer 05:03:12.718 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 05:03:12.718 [Lua] chaos_corruptor_sorcerer 05:03:12.718 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 05:03:12.718 [Lua] skaven_gutter_runner 05:03:12.718 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 05:03:12.718 [Lua] skaven_pack_master 05:03:12.718 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 05:03:12.718 [Lua] skaven_poison_wind_globadier 05:03:12.718 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 05:03:12.718 [Lua] skaven_ratling_gunner 05:03:12.718 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 05:03:12.718 [Lua] skaven_warpfire_thrower 05:03:12.718 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 05:03:12.718 [Lua] chaos_vortex_sorcerer 05:03:12.718 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 05:03:12.718 [Lua] beastmen_standard_bearer 05:03:12.718 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 05:03:12.718 [Lua] chaos_vortex 05:03:12.718 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 05:03:12.718 [Lua] critter_rat 05:03:12.718 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 05:03:12.718 [Lua] critter_pig 05:03:12.718 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 05:03:12.718 [Lua] skaven_storm_vermin_with_shield 05:03:12.718 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 05:03:12.718 [Lua] skaven_storm_vermin 05:03:12.718 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 05:03:12.718 [Lua] skaven_clan_rat 05:03:12.718 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 05:03:12.718 [Lua] skaven_slave 05:03:12.718 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 05:03:12.718 [Lua] chaos_marauder 05:03:12.718 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 05:03:12.718 [Lua] chaos_raider 05:03:12.718 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 05:03:12.718 [Lua] chaos_berzerker 05:03:12.718 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 05:03:12.718 [Lua] skaven_loot_rat 05:03:12.718 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 05:03:12.718 [Lua] skaven_clan_rat_with_shield 05:03:12.718 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 05:03:12.718 [Lua] skaven_plague_monk 05:03:12.722 [Lua] ### Sending rpc_level_loaded 05:03:12.722 [Lua] #### Has state machine: true, peer_id: 110000106c15bc7, level_id: 74 05:03:12.722 [Lua] Peer 110000106c15bc7 has loaded the level and all enemies are loaded 05:03:12.739 [Lua] [PeerSM] 110000106c15bc7 :: on_exit Loading 05:03:12.739 [Lua] [PeerSM] 110000106c15bc7 :: on_enter LoadingProfilePackages 05:03:12.755 [Lua] [PeerSM] 110000106c15bc7 :: on_exit LoadingProfilePackages 05:03:12.755 [Lua] [PeerSM] 110000106c15bc7 :: on_enter WaitingForEnterGame 05:03:12.756 [Lua] ### Sending rpc_level_loaded 05:03:12.756 [Lua] #### Has state machine: false, peer_id: 110000106c15bc7, level_id: 74 05:03:13.145 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 05:03:13.145 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 05:03:13.148 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 05:03:13.550 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 05:03:13.550 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 05:03:13.552 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 05:03:13.955 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 05:03:13.955 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 05:03:13.957 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 05:03:14.393 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 05:03:14.393 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 05:03:14.396 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 05:03:15.459 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 05:03:15.459 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 05:03:15.462 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 05:03:15.677 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 05:03:15.677 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 05:03:15.678 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 05:03:15.932 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 05:03:15.932 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 05:03:15.933 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 05:03:16.237 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 05:03:16.237 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 05:03:16.239 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 05:03:16.606 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 05:03:16.606 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 05:03:16.609 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 05:03:17.120 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 05:03:17.120 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 05:03:17.123 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 05:03:17.375 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 05:03:17.375 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 05:03:17.378 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 05:03:17.763 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 05:03:17.763 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 05:03:17.766 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 05:03:18.134 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 05:03:18.134 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 05:03:18.137 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 05:03:19.115 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 05:03:19.115 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 05:03:19.118 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 05:03:19.182 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 05:03:19.182 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 05:03:19.183 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 05:03:19.249 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 05:03:19.249 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 05:03:19.250 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 05:03:19.318 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 05:03:19.318 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 05:03:19.319 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 05:03:19.790 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 05:03:19.790 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 05:03:19.793 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 05:03:20.127 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 05:03:20.127 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 05:03:20.130 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 05:03:20.633 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 05:03:20.633 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 05:03:20.635 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 05:03:21.121 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 05:03:21.121 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 05:03:21.123 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 05:03:21.562 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 05:03:21.562 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 05:03:21.564 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 05:03:21.883 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 05:03:21.883 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 05:03:21.884 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 05:03:22.171 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 05:03:22.171 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 05:03:22.173 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 05:03:22.355 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 05:03:22.355 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 05:03:22.358 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 05:03:22.775 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 05:03:22.775 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 05:03:22.777 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 05:03:23.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 05:03:23.129 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 05:03:23.134 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: skaven_stronghold game_mode: custom 05:03:23.134 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 05:03:23.134 [Lua] Starting async level spawning of levels/honduras/skaven_stronghold/world 05:03:23.134 [Umbra] Init version: 3.4.15 :: 16 threads 05:03:24.012 [Lua] Async level spawning done 05:03:24.012 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 05:03:24.986 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 05:03:24.986 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 05:03:24.986 [Lua] [Matchmaking] unregister rpcs 05:03:24.986 [Lua] Set lobby begin: 05:03:24.986 [Lua] Lobby data twitch_enabled = false 05:03:24.986 [Lua] Lobby data power_level = 0 05:03:24.986 [Lua] Lobby data unique_server_name = Giorno Gabbana 05:03:24.986 [Lua] Lobby data difficulty_tweak = 0 05:03:24.986 [Lua] Lobby data host = 110000106c15bc7 05:03:24.986 [Lua] Lobby data game_mode = 2 05:03:24.987 [Lua] Lobby data is_private = false 05:03:24.987 [Lua] Lobby data match_started = true 05:03:24.987 [Lua] Lobby data mechanism = adventure 05:03:24.987 [Lua] Lobby data level_key = skaven_stronghold 05:03:24.987 [Lua] Lobby data player_slot_1 = 0:0 05:03:24.987 [Lua] Lobby data selected_level_key = skaven_stronghold 05:03:24.987 [Lua] Lobby data difficulty = hardest 05:03:24.987 [Lua] Lobby data quick_game = true 05:03:24.987 [Lua] Lobby data matchmaking = true 05:03:24.987 [Lua] Lobby data weave_name = false 05:03:24.987 [Lua] Lobby data player_slot_4 = 0:0 05:03:24.987 [Lua] Lobby data num_players = 2 05:03:24.988 [Lua] Lobby data player_slot_5 = 110000106c15bc7:1 05:03:24.988 [Lua] Lobby data player_slot_2 = 0:0 05:03:24.988 [Lua] Lobby data country_code = AR 05:03:24.988 [Lua] Lobby data player_slot_3 = 1100001070b0fce:1 05:03:24.988 [Lua] Lobby data eac_authorized = true 05:03:24.988 [Lua] Set lobby end. 05:03:24.988 [Lua] [Managers] Destroying manager group: 05:03:24.989 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_3, global_loading_screens 05:03:24.989 [Lua] [Gamestate] Enter StateIngame HOST 05:03:24.989 [Lua] [Managers] Calling function on all managers: 05:03:24.989 [Lua] <>level = skaven_stronghold<> 05:03:24.989 [Lua] Set lobby begin: 05:03:24.989 [Lua] Lobby data twitch_enabled = false 05:03:24.989 [Lua] Lobby data power_level = 0 05:03:24.989 [Lua] Lobby data unique_server_name = Giorno Gabbana 05:03:24.989 [Lua] Lobby data difficulty_tweak = 0 05:03:24.989 [Lua] Lobby data host = 110000106c15bc7 05:03:24.989 [Lua] Lobby data game_mode = 2 05:03:24.989 [Lua] Lobby data is_private = false 05:03:24.990 [Lua] Lobby data match_started = true 05:03:24.990 [Lua] Lobby data mechanism = adventure 05:03:24.990 [Lua] Lobby data level_key = skaven_stronghold 05:03:24.990 [Lua] Lobby data player_slot_1 = 0:0 05:03:24.990 [Lua] Lobby data selected_level_key = skaven_stronghold 05:03:24.990 [Lua] Lobby data difficulty = hardest 05:03:24.990 [Lua] Lobby data quick_game = true 05:03:24.990 [Lua] Lobby data matchmaking = true 05:03:24.990 [Lua] Lobby data weave_name = false 05:03:24.990 [Lua] Lobby data player_slot_4 = 0:0 05:03:24.990 [Lua] Lobby data num_players = 2 05:03:24.991 [Lua] Lobby data player_slot_5 = 110000106c15bc7:1 05:03:24.991 [Lua] Lobby data player_slot_2 = 0:0 05:03:24.991 [Lua] Lobby data country_code = AR 05:03:24.991 [Lua] Lobby data player_slot_3 = 1100001070b0fce:1 05:03:24.991 [Lua] Lobby data eac_authorized = true 05:03:24.991 [Lua] Set lobby end. 05:03:24.991 [Lua] [StateIngame] Server ingame 05:03:24.995 [Lua] Set lobby begin: 05:03:24.995 [Lua] Lobby data twitch_enabled = false 05:03:24.995 [Lua] Lobby data power_level = 0 05:03:24.995 [Lua] Lobby data unique_server_name = Giorno Gabbana 05:03:24.995 [Lua] Lobby data difficulty_tweak = 0 05:03:24.995 [Lua] Lobby data host = 110000106c15bc7 05:03:24.996 [Lua] Lobby data game_mode = 2 05:03:24.996 [Lua] Lobby data is_private = false 05:03:24.996 [Lua] Lobby data match_started = true 05:03:24.996 [Lua] Lobby data mechanism = adventure 05:03:24.996 [Lua] Lobby data level_key = skaven_stronghold 05:03:24.996 [Lua] Lobby data player_slot_1 = 0:0 05:03:24.996 [Lua] Lobby data selected_level_key = skaven_stronghold 05:03:24.996 [Lua] Lobby data difficulty = hardest 05:03:24.997 [Lua] Lobby data quick_game = true 05:03:24.997 [Lua] Lobby data matchmaking = true 05:03:24.997 [Lua] Lobby data weave_name = false 05:03:24.997 [Lua] Lobby data player_slot_4 = 0:0 05:03:24.997 [Lua] Lobby data num_players = 2 05:03:24.997 [Lua] Lobby data player_slot_5 = 110000106c15bc7:1 05:03:24.997 [Lua] Lobby data player_slot_2 = 0:0 05:03:24.997 [Lua] Lobby data country_code = AR 05:03:24.997 [Lua] Lobby data player_slot_3 = 1100001070b0fce:1 05:03:24.997 [Lua] Lobby data eac_authorized = true 05:03:24.998 [Lua] Set lobby end. 05:03:24.998 [Lua] [Matchmaking] register rpcs 05:03:24.998 [Lua] GameNetworkManager:init... creating game session 05:03:24.998 [Lua] Host GameSession.make_game_session_host with session: 05:03:24.998 [Lua] [GameNetworkManager] Setting pong timeout to 60 05:03:24.998 [Lua] [GameNetworkManager] My own peer_id = 110000106c15bc7 05:03:24.998 [Lua] [GameNetworkManager] self.is_server = true 05:03:24.998 [Network] Setting artificial MTU limit to 65536 05:03:24.998 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 32 05:03:24.998 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure 05:03:25.006 [Lua] Switching ConflictSettings: to: skaven 05:03:25.006 [Lua] pacing=default 05:03:25.006 [Lua] roaming=nil 05:03:25.006 [Lua] specials=skaven 05:03:25.006 [Lua] debug_color=orange 05:03:25.006 [Lua] contained_breeds=nil 05:03:25.006 [Lua] pack_spawning=skaven 05:03:25.006 [Lua] disabled=false 05:03:25.006 [Lua] factions=nil 05:03:25.006 [Lua] boss=skaven 05:03:25.006 [Lua] horde=default 05:03:25.006 [Lua] name=skaven 05:03:25.006 [Lua] intensity=default 05:03:25.006 [Lua] --- 05:03:25.006 [Lua] [LevelAnalysis] set_random_seed( 15235637) 05:03:25.010 [Lua] [AIInterestPointSystem] Level Seed: 15235637 05:03:25.010 [Lua] 05:03:25.010 [Lua] [entity_system_bag] = table 05:03:25.010 [Lua] [entity_system_bag] = metatable 05:03:25.010 [Lua] [startup_data] = table 05:03:25.010 [Lua] [entity_manager] = table 05:03:25.010 [Lua] [entity_manager] = metatable 05:03:25.010 [Lua] [unit_spawner] = table 05:03:25.010 [Lua] [unit_spawner] = metatable 05:03:25.010 [Lua] [unit_storage] = table 05:03:25.010 [Lua] [unit_storage] = metatable 05:03:25.010 [Lua] [dice_keeper] = table 05:03:25.010 [Lua] [dice_keeper] = metatable 05:03:25.010 [Lua] [is_server] = true (boolean) 05:03:25.010 [Lua] [world] = [World] 05:03:25.010 [Lua] [system_api] = table 05:03:25.010 [Lua] [entity_system] = table 05:03:25.010 [Lua] [entity_system] = metatable 05:03:25.010 [Lua] [network_lobby] = table 05:03:25.010 [Lua] [network_lobby] = metatable 05:03:25.010 [Lua] [profile_synchronizer] = table 05:03:25.010 [Lua] [profile_synchronizer] = metatable 05:03:25.010 [Lua] [level_transition_handler] = table 05:03:25.010 [Lua] [level_transition_handler] = metatable 05:03:25.010 [Lua] [num_local_human_players] = 1 (number) 05:03:25.010 [Lua] [statistics_db] = table 05:03:25.010 [Lua] [statistics_db] = metatable 05:03:25.010 [Lua] [network_server] = table 05:03:25.010 [Lua] [network_server] = metatable 05:03:25.010 [Lua] [input_manager] = table 05:03:25.010 [Lua] [input_manager] = metatable 05:03:25.010 [Lua] [network_clock] = table 05:03:25.010 [Lua] [network_clock] = metatable 05:03:25.010 [Lua] [network_transmit] = table 05:03:25.010 [Lua] [network_transmit] = metatable 05:03:25.010 [Lua] [free_flight_manager] = table 05:03:25.010 [Lua] [free_flight_manager] = metatable 05:03:25.010 [Lua] [network_manager] = table 05:03:25.010 [Lua] [network_manager] = metatable 05:03:25.010 [Lua] [network_event_delegate] = table 05:03:25.010 [Lua] [network_event_delegate] = metatable 05:03:25.010 [Lua] 05:03:25.010 [Lua] ignoring extension VersusVolumeObjectiveExtension 05:03:25.010 [Lua] ignoring extension VersusInteractObjectiveExtension 05:03:25.010 [Lua] ignoring extension VersusPayloadObjectiveExtension 05:03:25.010 [Lua] ignoring extension VersusSocketObjectiveExtension 05:03:25.010 [Lua] ignoring extension VersusTargetObjectiveExtension 05:03:25.010 [Lua] ignoring extension VersusMissionObjectiveExtension 05:03:25.013 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 05:03:25.028 [Lua] [AchievementManager] Achievements using the steam platform 05:03:25.119 [Lua] respawn_unit_spawned with group id: exit_respawns 05:03:25.119 [Lua] respawn_unit_spawned with group id: exit_respawns 05:03:25.119 [Lua] respawn_unit_spawned with group id: exit_respawns 05:03:25.125 [Lua] respawn_unit_spawned with group id: respawns_arena 05:03:25.125 [Lua] respawn_unit_spawned with group id: respawns_arena 05:03:25.125 [Lua] respawn_unit_spawned with group id: respawns_arena 05:03:25.153 [Lua] [StateIngame] Level seed: 15235637 05:03:25.186 [Lua] [LevelAnalysis] set_random_seed( 15235637) 05:03:25.200 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 05:03:25.200 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 05:03:25.200 [Lua] [IngameUI] init 05:03:25.215 [SteamVoipClient] select_out(110000106c15bc7, off) 05:03:25.215 [SteamVoipClient] select_out(1100001070b0fce, off) 05:03:25.220 [Lua] cb_razer_chroma_setup 05:03:25.247 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 05:03:25.248 [Lua] Set lobby begin: 05:03:25.248 [Lua] Lobby data twitch_enabled = false 05:03:25.248 [Lua] Lobby data power_level = 835 05:03:25.248 [Lua] Lobby data unique_server_name = Giorno Gabbana 05:03:25.248 [Lua] Lobby data difficulty_tweak = 0 05:03:25.248 [Lua] Lobby data host = 110000106c15bc7 05:03:25.248 [Lua] Lobby data game_mode = 2 05:03:25.248 [Lua] Lobby data is_private = false 05:03:25.248 [Lua] Lobby data match_started = true 05:03:25.248 [Lua] Lobby data mechanism = adventure 05:03:25.249 [Lua] Lobby data level_key = skaven_stronghold 05:03:25.249 [Lua] Lobby data player_slot_1 = 0:0 05:03:25.249 [Lua] Lobby data selected_level_key = skaven_stronghold 05:03:25.249 [Lua] Lobby data difficulty = hardest 05:03:25.249 [Lua] Lobby data quick_game = true 05:03:25.249 [Lua] Lobby data matchmaking = true 05:03:25.249 [Lua] Lobby data weave_name = false 05:03:25.249 [Lua] Lobby data player_slot_4 = 0:0 05:03:25.249 [Lua] Lobby data num_players = 2 05:03:25.249 [Lua] Lobby data player_slot_5 = 110000106c15bc7:1 05:03:25.249 [Lua] Lobby data player_slot_2 = 0:0 05:03:25.250 [Lua] Lobby data country_code = AR 05:03:25.250 [Lua] Lobby data player_slot_3 = 1100001070b0fce:1 05:03:25.250 [Lua] Lobby data eac_authorized = true 05:03:25.250 [Lua] Set lobby end. 05:03:25.250 [Flow] SSM bake 05:03:25.251 [Flow] Path A2 05:03:25.251 [Lua] CurrentConflictSettings skaven 05:03:25.251 [Lua] [ConflictDirector] conflict_director is ai_ready 05:03:25.252 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: A. (1/2 paths). 05:03:25.252 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 11 05:03:25.252 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 10 05:03:25.252 [Lua] [1] = table 05:03:25.252 [Lua] [2] = table 05:03:25.252 [Lua] [1] = table 05:03:25.252 [Lua] [1] = table 05:03:25.252 [Lua] [2] = table 05:03:25.253 [Lua] [MainPathSpawningGenerator] Injecting travel distances 05:03:25.257 [Lua] SpecialsPacing:remove_unwanted_breeds: 05:03:25.258 [Lua] Forming navigation groups in one frame 05:03:25.258 [Lua] Forming navigation groups 05:03:25.258 [Lua] NavigationGroupManager -> calulation time A: 0 05:03:25.335 [Lua] NavigationGroupManager -> calulation time B: 0.077000000000225555 05:03:25.335 [Lua] number of nav groups: 244 05:03:25.337 [Lua] number of refined nav groups : 192 05:03:25.340 [Lua] NavigationGroupManager -> calulation time C: 0.004999999999654392 05:03:25.340 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.378491448238488 Normalized coefficient: 1.1772627774167881 05:03:25.344 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.451579942554234 Normalized coefficient: 1.2648997213737632 05:03:25.348 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.496899949572986 Normalized coefficient: 1.2603125625998277 05:03:25.352 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.669082910381254 Normalized coefficient: 1.2431839077392239 05:03:25.355 [Lua] -------------> JOW Perfect-density 3.6000000000000005 Sum density 2.8755071014165878 Normalized coefficient: 1.2519530896746869 05:03:25.360 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 05:03:25.360 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 05:03:25.360 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside 05:03:25.360 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 05:03:25.360 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 05:03:25.362 [Lua] [LevelAnalysis] Generating boss paths for level: skaven_stronghold 05:03:25.362 [Lua] [LevelAnalysis] This level has a total main-path length of 1569.405 meters. 05:03:25.362 [Lua] [LevelAnalysis] grouping spawners for event_patrol 05:03:25.362 [Lua] [LevelAnalysis] 05:03:25.362 [Lua] [LevelAnalysis] grouping spawners for event_boss 05:03:25.362 [Lua] [LevelAnalysis] 05:03:25.362 [Lua] [LevelAnalysis] Terror events added: 05:03:25.362 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 05:03:25.362 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 05:03:25.362 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing 05:03:25.362 [Lua] NORMAL PATROL MAIN PATH 840.748291015625 05:03:25.363 [Lua] [waypoints] = table 05:03:25.363 [Lua] [astar_points] = table 05:03:25.363 [Lua] [travel_dist] = 840.47789411246777 (number) 05:03:25.363 [Lua] [one_directional] = true (boolean) 05:03:25.363 [Lua] [id] = boss_8 (string) 05:03:25.363 [Lua] ----> using boss spline path! 05:03:25.363 [Lua] Adding main path event: Vector3Box(-48, 217, -3.358) boss_event_skaven_spline_patrol 45 table: 000000000F8B6D80 05:03:25.363 [Lua] [LevelAnalysis] num_event_places_f: 1.0129364964167278 , num_event_places: 1 , trailing_event_fraction: 0.012936496416727783 , num_events: 1 05:03:25.363 [Lua] [LevelAnalysis] Level path distance: 1569.4047446250916 05:03:25.363 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1550 forbidden_dist: -1450 05:03:25.363 [Lua] [LevelAnalysis] wanted_distance: 1513.5741710662842 05:03:25.363 [Lua] [LevelAnalysis] Terror events added: 05:03:25.363 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 05:03:25.363 [Lua] Adding main path event: Vector3Box(190.605, -5.14584, 31.9653) rare_event_loot_rat 45 table: 000000000F8B7680 05:03:25.363 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 05:03:25.366 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 05:03:25.369 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 05:03:25.369 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups 05:03:25.369 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 05:03:25.371 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=51 05:03:25.371 [Lua] [Managers] Calling function on all managers: 05:03:25.371 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 05:03:25.380 [Flow] SSM bake 05:03:25.387 [Lua] [PeerSM] 110000106c15bc7 :: on_exit WaitingForEnterGame 05:03:25.387 [Lua] [PeerSM] 110000106c15bc7 :: on_enter WaitingForGameObjectSync 05:03:25.387 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 32 05:03:25.390 [Lua] player (110000106c15bc7,2) was put into party 1 05:03:25.403 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=52 05:03:25.403 [Lua] Assigning peer(110000106c15bc7:2) to profile(1) career(3) 05:03:25.403 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106c15bc7) local_player_id(2) profile_index(1) career_index(3) 05:03:25.403 [Lua] Set lobby begin: 05:03:25.403 [Lua] Lobby data twitch_enabled = false 05:03:25.403 [Lua] Lobby data power_level = 835 05:03:25.403 [Lua] Lobby data unique_server_name = Giorno Gabbana 05:03:25.403 [Lua] Lobby data difficulty_tweak = 0 05:03:25.403 [Lua] Lobby data host = 110000106c15bc7 05:03:25.403 [Lua] Lobby data game_mode = 2 05:03:25.403 [Lua] Lobby data is_private = false 05:03:25.403 [Lua] Lobby data match_started = true 05:03:25.403 [Lua] Lobby data mechanism = adventure 05:03:25.403 [Lua] Lobby data level_key = skaven_stronghold 05:03:25.404 [Lua] Lobby data player_slot_1 = 0:0 05:03:25.404 [Lua] Lobby data selected_level_key = skaven_stronghold 05:03:25.404 [Lua] Lobby data difficulty = hardest 05:03:25.404 [Lua] Lobby data quick_game = true 05:03:25.404 [Lua] Lobby data matchmaking = true 05:03:25.404 [Lua] Lobby data weave_name = false 05:03:25.404 [Lua] Lobby data player_slot_4 = 0:0 05:03:25.404 [Lua] Lobby data num_players = 2 05:03:25.404 [Lua] Lobby data player_slot_5 = 110000106c15bc7:1 05:03:25.404 [Lua] Lobby data player_slot_2 = 0:0 05:03:25.404 [Lua] Lobby data country_code = AR 05:03:25.404 [Lua] Lobby data player_slot_3 = 1100001070b0fce:1 05:03:25.405 [Lua] Lobby data eac_authorized = true 05:03:25.405 [Lua] Set lobby end. 05:03:25.405 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001070b0fce | bw:0 | es:110000106c15bc7 05:03:25.405 [Lua] 05:03:25.405 [Lua] [wwise/one_handed_swords] = false (boolean) 05:03:25.405 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p] = false (boolean) 05:03:25.405 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 05:03:25.405 [Lua] [wwise/one_handed_axes] = false (boolean) 05:03:25.405 [Lua] [wwise/handgun_rifle] = false (boolean) 05:03:25.405 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p] = false (boolean) 05:03:25.405 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_09] = false (boolean) 05:03:25.405 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean) 05:03:25.405 [Lua] [units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland] = false (boolean) 05:03:25.405 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_husk_base] = false (boolean) 05:03:25.405 [Lua] 05:03:25.405 [Lua] 05:03:25.405 [Lua] [units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh] = false (boolean) 05:03:25.405 [Lua] [wwise/one_handed_swords] = false (boolean) 05:03:25.405 [Lua] [units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland] = false (boolean) 05:03:25.405 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p] = false (boolean) 05:03:25.405 [Lua] [resource_packages/careers/wh_zealot] = false (boolean) 05:03:25.405 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01] = false (boolean) 05:03:25.405 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 05:03:25.405 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 05:03:25.405 [Lua] [wwise/one_handed_axes] = false (boolean) 05:03:25.405 [Lua] [wwise/handgun_rifle] = false (boolean) 05:03:25.405 [Lua] [units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01] = false (boolean) 05:03:25.405 [Lua] [units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p] = false (boolean) 05:03:25.405 [Lua] [units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_09] = false (boolean) 05:03:25.405 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p] = false (boolean) 05:03:25.405 [Lua] [units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base] = false (boolean) 05:03:25.405 [Lua] [units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01] = false (boolean) 05:03:25.405 [Lua] 05:03:25.405 [Lua] player (110000106c15bc7,3) was put into party 1 05:03:25.419 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=53 05:03:25.419 [Lua] Assigning peer(110000106c15bc7:3) to profile(2) career(3) 05:03:25.419 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106c15bc7) local_player_id(3) profile_index(2) career_index(3) 05:03:25.419 [Lua] Set lobby begin: 05:03:25.419 [Lua] Lobby data twitch_enabled = false 05:03:25.419 [Lua] Lobby data power_level = 835 05:03:25.419 [Lua] Lobby data unique_server_name = Giorno Gabbana 05:03:25.419 [Lua] Lobby data difficulty_tweak = 0 05:03:25.419 [Lua] Lobby data host = 110000106c15bc7 05:03:25.419 [Lua] Lobby data game_mode = 2 05:03:25.419 [Lua] Lobby data is_private = false 05:03:25.419 [Lua] Lobby data match_started = true 05:03:25.419 [Lua] Lobby data mechanism = adventure 05:03:25.419 [Lua] Lobby data level_key = skaven_stronghold 05:03:25.419 [Lua] Lobby data player_slot_1 = 0:0 05:03:25.419 [Lua] Lobby data selected_level_key = skaven_stronghold 05:03:25.420 [Lua] Lobby data difficulty = hardest 05:03:25.420 [Lua] Lobby data quick_game = true 05:03:25.420 [Lua] Lobby data matchmaking = true 05:03:25.420 [Lua] Lobby data weave_name = false 05:03:25.420 [Lua] Lobby data player_slot_4 = 0:0 05:03:25.420 [Lua] Lobby data num_players = 2 05:03:25.420 [Lua] Lobby data player_slot_5 = 110000106c15bc7:1 05:03:25.420 [Lua] Lobby data player_slot_2 = 0:0 05:03:25.420 [Lua] Lobby data country_code = AR 05:03:25.420 [Lua] Lobby data player_slot_3 = 1100001070b0fce:1 05:03:25.420 [Lua] Lobby data eac_authorized = true 05:03:25.420 [Lua] Set lobby end. 05:03:25.420 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001070b0fce | bw:0 | es:110000106c15bc7 05:03:25.420 [Lua] 05:03:25.420 [Lua] [units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p] = false (boolean) 05:03:25.420 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean) 05:03:25.420 [Lua] [wwise/flail] = false (boolean) 05:03:25.420 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean) 05:03:25.420 [Lua] [wwise/staff] = false (boolean) 05:03:25.420 [Lua] [units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold] = false (boolean) 05:03:25.420 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 05:03:25.420 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 05:03:25.420 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02] = false (boolean) 05:03:25.420 [Lua] 05:03:25.420 [Lua] 05:03:25.420 [Lua] [units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p] = false (boolean) 05:03:25.420 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 05:03:25.420 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean) 05:03:25.420 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 05:03:25.420 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean) 05:03:25.420 [Lua] [wwise/staff] = false (boolean) 05:03:25.420 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 05:03:25.420 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 05:03:25.420 [Lua] [wwise/flail] = false (boolean) 05:03:25.420 [Lua] [units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold] = false (boolean) 05:03:25.420 [Lua] [units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01] = false (boolean) 05:03:25.420 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01] = false (boolean) 05:03:25.420 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02] = false (boolean) 05:03:25.420 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean) 05:03:25.421 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 05:03:25.421 [Lua] 05:03:25.429 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001070b0fce inventory_sync_id:16 my_peer_id:110000106c15bc7 05:03:25.429 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106c15bc7 inventory_sync_id:16 my_peer_id:110000106c15bc7 05:03:25.429 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001070b0fce inventory_sync_id:17 my_peer_id:110000106c15bc7 05:03:25.429 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106c15bc7 inventory_sync_id:17 my_peer_id:110000106c15bc7 05:03:25.601 [Lua] [GameNetworkManager] destroying game object with go_id=53 05:03:25.601 [Lua] [PeerSM] 110000106c15bc7 :: on_exit WaitingForGameObjectSync 05:03:25.601 [Lua] [PeerSM] 110000106c15bc7 :: on_enter WaitingForPlayers 05:03:25.603 [Lua] player (110000106c15bc7,3) was put into party 1 05:03:25.616 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=54 05:03:25.616 [Lua] Assigning peer(110000106c15bc7:3) to profile(2) career(3) 05:03:25.616 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106c15bc7) local_player_id(3) profile_index(2) career_index(3) 05:03:25.617 [Lua] Set lobby begin: 05:03:25.617 [Lua] Lobby data twitch_enabled = false 05:03:25.617 [Lua] Lobby data power_level = 835 05:03:25.617 [Lua] Lobby data unique_server_name = Giorno Gabbana 05:03:25.617 [Lua] Lobby data difficulty_tweak = 0 05:03:25.617 [Lua] Lobby data host = 110000106c15bc7 05:03:25.617 [Lua] Lobby data game_mode = 2 05:03:25.617 [Lua] Lobby data is_private = false 05:03:25.617 [Lua] Lobby data match_started = true 05:03:25.617 [Lua] Lobby data mechanism = adventure 05:03:25.617 [Lua] Lobby data level_key = skaven_stronghold 05:03:25.617 [Lua] Lobby data player_slot_1 = 0:0 05:03:25.617 [Lua] Lobby data selected_level_key = skaven_stronghold 05:03:25.617 [Lua] Lobby data difficulty = hardest 05:03:25.617 [Lua] Lobby data quick_game = true 05:03:25.618 [Lua] Lobby data matchmaking = true 05:03:25.618 [Lua] Lobby data weave_name = false 05:03:25.618 [Lua] Lobby data player_slot_4 = 0:0 05:03:25.618 [Lua] Lobby data num_players = 2 05:03:25.618 [Lua] Lobby data player_slot_5 = 110000106c15bc7:1 05:03:25.618 [Lua] Lobby data player_slot_2 = 0:0 05:03:25.618 [Lua] Lobby data country_code = AR 05:03:25.618 [Lua] Lobby data player_slot_3 = 1100001070b0fce:1 05:03:25.618 [Lua] Lobby data eac_authorized = true 05:03:25.618 [Lua] Set lobby end. 05:03:25.618 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001070b0fce | bw:0 | es:110000106c15bc7 05:03:25.618 [Lua] 05:03:25.618 [Lua] [units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p] = false (boolean) 05:03:25.618 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean) 05:03:25.618 [Lua] [wwise/flail] = false (boolean) 05:03:25.618 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean) 05:03:25.618 [Lua] [wwise/staff] = false (boolean) 05:03:25.618 [Lua] [units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold] = false (boolean) 05:03:25.618 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 05:03:25.618 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 05:03:25.618 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02] = false (boolean) 05:03:25.618 [Lua] 05:03:25.618 [Lua] 05:03:25.618 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02] = false (boolean) 05:03:25.618 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 05:03:25.618 [Lua] [wwise/staff] = false (boolean) 05:03:25.618 [Lua] [units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold] = false (boolean) 05:03:25.618 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean) 05:03:25.618 [Lua] [units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p] = false (boolean) 05:03:25.618 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean) 05:03:25.618 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 05:03:25.618 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01] = false (boolean) 05:03:25.618 [Lua] [units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01] = false (boolean) 05:03:25.618 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 05:03:25.618 [Lua] [wwise/flail] = false (boolean) 05:03:25.618 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean) 05:03:25.619 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 05:03:25.619 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 05:03:25.619 [Lua] 05:03:25.623 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106c15bc7 inventory_sync_id:16 my_peer_id:110000106c15bc7 05:03:25.623 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland, InventoryPackageSynchronizerClient, async-read, 05:03:25.623 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 05:03:25.623 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_09, InventoryPackageSynchronizerClient, async-read, 05:03:25.623 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 05:03:25.623 [Lua] [PackageManager] Load: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient, async-read, 05:03:25.623 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 05:03:25.623 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 05:03:25.623 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 05:03:25.623 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 05:03:25.623 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 05:03:25.623 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 05:03:25.623 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106c15bc7 inventory_sync_id:17 my_peer_id:110000106c15bc7 05:03:25.623 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001070b0fce inventory_sync_id:18 my_peer_id:110000106c15bc7 05:03:25.623 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106c15bc7 inventory_sync_id:18 my_peer_id:110000106c15bc7 05:03:25.646 [Flow] SSM bake 05:03:25.647 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106c15bc7 inventory_sync_id:18 my_peer_id:110000106c15bc7 05:03:25.717 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 05:03:25.717 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient 05:03:25.718 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01, InventoryPackageSynchronizerClient 05:03:25.718 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2_3p, InventoryPackageSynchronizerClient 05:03:25.718 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 05:03:25.719 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_11, InventoryPackageSynchronizerClient 05:03:25.719 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05, InventoryPackageSynchronizerClient 05:03:25.719 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/ostermark/chr_empire_soldier_mercenary_ostermark, InventoryPackageSynchronizerClient 05:03:25.719 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 05:03:25.720 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_05/wpn_emp_shield_05_3p, InventoryPackageSynchronizerClient 05:03:25.720 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_runed_01_3p, InventoryPackageSynchronizerClient 05:03:25.720 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_03_t2/wpn_emp_mace_03_t2, InventoryPackageSynchronizerClient 05:03:25.725 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 32 05:03:26.457 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland 05:03:26.457 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland 05:03:26.458 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 05:03:26.746 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 05:03:26.746 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01 05:03:26.748 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_09 05:03:26.930 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_09 05:03:26.930 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_09 05:03:26.931 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 05:03:27.186 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 05:03:27.186 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 05:03:27.188 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_zealot 05:03:27.419 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_zealot 05:03:27.419 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_zealot 05:03:27.421 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 05:03:27.770 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 05:03:27.770 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01 05:03:27.773 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 05:03:28.121 [Window] Window => active 05:03:28.507 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 05:03:28.507 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base 05:03:28.510 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 05:03:28.620 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 05:03:28.620 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 05:03:28.623 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 05:03:28.880 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 05:03:28.880 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh 05:03:28.882 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 05:03:29.090 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 05:03:29.090 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01 05:03:29.094 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 05:03:29.174 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 05:03:29.174 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 05:03:29.183 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 18 05:03:29.188 [Lua] [PeerSM] 1100001070b0fce :: on_exit WaitingForEnterGame 05:03:29.188 [Lua] [PeerSM] 1100001070b0fce :: on_enter WaitingForGameObjectSync 05:03:29.198 [Lua] Set lobby begin: 05:03:29.198 [Lua] Lobby data twitch_enabled = false 05:03:29.198 [Lua] Lobby data power_level = 835 05:03:29.198 [Lua] Lobby data unique_server_name = Giorno Gabbana 05:03:29.198 [Lua] Lobby data difficulty_tweak = 0 05:03:29.198 [Lua] Lobby data host = 110000106c15bc7 05:03:29.198 [Lua] Lobby data game_mode = 2 05:03:29.198 [Lua] Lobby data is_private = false 05:03:29.198 [Lua] Lobby data match_started = true 05:03:29.198 [Lua] Lobby data mechanism = adventure 05:03:29.198 [Lua] Lobby data level_key = skaven_stronghold 05:03:29.199 [Lua] Lobby data player_slot_1 = 0:0 05:03:29.199 [Lua] Lobby data selected_level_key = skaven_stronghold 05:03:29.199 [Lua] Lobby data difficulty = hardest 05:03:29.199 [Lua] Lobby data quick_game = true 05:03:29.199 [Lua] Lobby data matchmaking = true 05:03:29.199 [Lua] Lobby data weave_name = false 05:03:29.199 [Lua] Lobby data player_slot_4 = 0:0 05:03:29.199 [Lua] Lobby data num_players = 2 05:03:29.199 [Lua] Lobby data player_slot_5 = 110000106c15bc7:1 05:03:29.199 [Lua] Lobby data player_slot_2 = 0:0 05:03:29.199 [Lua] Lobby data country_code = AR 05:03:29.199 [Lua] Lobby data player_slot_3 = 1100001070b0fce:1 05:03:29.199 [Lua] Lobby data eac_authorized = true 05:03:29.199 [Lua] Set lobby end. 05:03:29.199 [Lua] [Matchmaking] Assigned player 1100001070b0fce to slot 3 when hot join syncing 05:03:29.199 [Lua] Breedfreezer (server) starting a hot join sync 05:03:29.199 [Lua] packing 0 units of breed chaos_marauder 05:03:29.199 [Lua] packing 0 units of breed skaven_clan_rat 05:03:29.199 [Lua] packing 0 units of breed skaven_storm_vermin 05:03:29.199 [Lua] packing 0 units of breed skaven_slave 05:03:29.199 [Lua] packing 0 units of breed chaos_raider 05:03:29.199 [Lua] packing 0 units of breed chaos_berzerker 05:03:29.199 [Lua] packing 0 units of breed skaven_plague_monk 05:03:29.199 [Lua] --> rpc-package size reached, sending rpc now (last package) 05:03:29.199 [Lua] 05:03:29.199 [Lua] [1] = 1 (number) 05:03:29.199 [Lua] [2] = 0 (number) 05:03:29.199 [Lua] [3] = 1 (number) 05:03:29.199 [Lua] [4] = 0 (number) 05:03:29.199 [Lua] [5] = 1 (number) 05:03:29.199 [Lua] [6] = 0 (number) 05:03:29.199 [Lua] [7] = 1 (number) 05:03:29.199 [Lua] [8] = 0 (number) 05:03:29.199 [Lua] [9] = 1 (number) 05:03:29.199 [Lua] [10] = 0 (number) 05:03:29.199 [Lua] [11] = 1 (number) 05:03:29.199 [Lua] [12] = 0 (number) 05:03:29.199 [Lua] [13] = 1 (number) 05:03:29.199 [Lua] [14] = 0 (number) 05:03:29.199 [Lua] 05:03:29.199 [Lua] 05:03:29.199 [Lua] 05:03:29.200 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=55 05:03:29.200 [Lua] RemotePlayer:create_game_object( ) 55 05:03:29.218 [Lua] [PeerSM] 1100001070b0fce :: on_exit WaitingForGameObjectSync 05:03:29.218 [Lua] [PeerSM] 1100001070b0fce :: on_enter WaitingForPlayers 05:03:29.218 [Lua] [PeerSM] 110000106c15bc7 :: on_exit WaitingForPlayers 05:03:29.218 [Lua] [PeerSM] 110000106c15bc7 :: on_enter InGame 05:03:29.218 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001070b0fce 05:03:29.219 [Lua] test 05:03:29.222 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 05:03:29.222 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=57 05:03:29.223 [Lua] test 05:03:29.227 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 05:03:29.227 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=59 05:03:29.235 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 05:03:29.235 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 05:03:29.235 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61 05:03:29.237 [Lua] [PeerSM] 1100001070b0fce :: on_exit WaitingForPlayers 05:03:29.237 [Lua] [PeerSM] 1100001070b0fce :: on_enter InGame 05:03:29.238 [Lua] updating bot weapon metadata for weapon: dual_wield_axe_falchion_template 05:03:29.238 [Lua] updating bot weapon metadata for weapon: brace_of_pistols_template_1 05:03:29.249 [Lua] [GameNetworkManager] destroying game object with go_id=59 05:03:29.251 [Lua] [GameNetworkManager] destroying game object with go_id=54 05:03:29.251 [Lua] player (110000106c15bc7,3) was put into party 1 05:03:29.268 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=62 05:03:29.268 [Lua] Assigning peer(110000106c15bc7:3) to profile(2) career(3) 05:03:29.268 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106c15bc7) local_player_id(3) profile_index(2) career_index(3) 05:03:29.268 [Lua] Set lobby begin: 05:03:29.268 [Lua] Lobby data twitch_enabled = false 05:03:29.269 [Lua] Lobby data power_level = 835 05:03:29.269 [Lua] Lobby data unique_server_name = Giorno Gabbana 05:03:29.269 [Lua] Lobby data difficulty_tweak = 0 05:03:29.269 [Lua] Lobby data host = 110000106c15bc7 05:03:29.269 [Lua] Lobby data game_mode = 2 05:03:29.269 [Lua] Lobby data is_private = false 05:03:29.269 [Lua] Lobby data match_started = true 05:03:29.269 [Lua] Lobby data mechanism = adventure 05:03:29.269 [Lua] Lobby data level_key = skaven_stronghold 05:03:29.269 [Lua] Lobby data player_slot_1 = 0:0 05:03:29.269 [Lua] Lobby data selected_level_key = skaven_stronghold 05:03:29.269 [Lua] Lobby data difficulty = hardest 05:03:29.269 [Lua] Lobby data quick_game = true 05:03:29.269 [Lua] Lobby data matchmaking = true 05:03:29.270 [Lua] Lobby data weave_name = false 05:03:29.270 [Lua] Lobby data player_slot_4 = 0:0 05:03:29.270 [Lua] Lobby data num_players = 2 05:03:29.270 [Lua] Lobby data player_slot_5 = 110000106c15bc7:1 05:03:29.270 [Lua] Lobby data player_slot_2 = 0:0 05:03:29.270 [Lua] Lobby data country_code = AR 05:03:29.270 [Lua] Lobby data player_slot_3 = 1100001070b0fce:1 05:03:29.270 [Lua] Lobby data eac_authorized = true 05:03:29.270 [Lua] Set lobby end. 05:03:29.270 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:1100001070b0fce | bw:0 | es:110000106c15bc7 05:03:29.270 [Lua] 05:03:29.270 [Lua] [units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p] = false (boolean) 05:03:29.270 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base] = false (boolean) 05:03:29.270 [Lua] [wwise/flail] = false (boolean) 05:03:29.270 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean) 05:03:29.270 [Lua] [wwise/staff] = false (boolean) 05:03:29.270 [Lua] [units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold] = false (boolean) 05:03:29.270 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 05:03:29.270 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 05:03:29.270 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02] = false (boolean) 05:03:29.270 [Lua] 05:03:29.270 [Lua] 05:03:29.270 [Lua] [units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02] = false (boolean) 05:03:29.270 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball] = false (boolean) 05:03:29.270 [Lua] [units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01] = false (boolean) 05:03:29.270 [Lua] [wwise/staff] = false (boolean) 05:03:29.270 [Lua] [units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold] = false (boolean) 05:03:29.270 [Lua] [units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base] = false (boolean) 05:03:29.270 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01] = false (boolean) 05:03:29.270 [Lua] [units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p] = false (boolean) 05:03:29.270 [Lua] [units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p] = false (boolean) 05:03:29.270 [Lua] [resource_packages/careers/bw_unchained] = false (boolean) 05:03:29.270 [Lua] [units/weapons/player/wpn_fireball/wpn_fireball_3p] = false (boolean) 05:03:29.270 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 05:03:29.270 [Lua] [wwise/flail] = false (boolean) 05:03:29.270 [Lua] [units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh] = false (boolean) 05:03:29.270 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 05:03:29.270 [Lua] 05:03:29.275 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001070b0fce inventory_sync_id:19 my_peer_id:110000106c15bc7 05:03:29.275 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106c15bc7 inventory_sync_id:19 my_peer_id:110000106c15bc7 05:03:29.287 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106c15bc7 inventory_sync_id:19 my_peer_id:110000106c15bc7 05:03:29.288 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 19 05:03:29.433 [Lua] StateInGameRunning:_game_actually_starts() 05:03:29.433 [Lua] ################################################################################################################# 05:03:29.433 [Lua] [Loading Time]: 00:00:28 [Transition]: inn_level-skaven_stronghold [Members joined]: 0 [Members Left]: 0 [Is Server]: true 05:03:29.433 [Lua] ################################################################################################################# 05:03:29.433 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 33 05:03:29.433 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 05:03:29.439 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 33 05:03:29.465 [Window] Window => inactive 05:03:29.502 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001070b0fce go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 05:03:29.502 [Lua] Adding player sync data to peer=1100001070b0fce local_player_id=1 05:03:29.502 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001070b0fce go_type=player_unit go_created_func_name=game_object_created_player_unit 05:03:29.503 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63 05:03:29.504 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 05:03:29.511 [Lua] test 05:03:29.515 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 05:03:29.515 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65 05:03:29.712 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 33 05:03:29.712 [Lua] Commit load time data 05:03:30.151 [Lua] Set lobby begin: 05:03:30.151 [Lua] Lobby data twitch_enabled = false 05:03:30.151 [Lua] Lobby data power_level = 417 05:03:30.151 [Lua] Lobby data unique_server_name = Giorno Gabbana 05:03:30.151 [Lua] Lobby data difficulty_tweak = 0 05:03:30.151 [Lua] Lobby data host = 110000106c15bc7 05:03:30.151 [Lua] Lobby data game_mode = 2 05:03:30.151 [Lua] Lobby data is_private = false 05:03:30.152 [Lua] Lobby data match_started = true 05:03:30.152 [Lua] Lobby data mechanism = adventure 05:03:30.152 [Lua] Lobby data level_key = skaven_stronghold 05:03:30.152 [Lua] Lobby data player_slot_1 = 0:0 05:03:30.152 [Lua] Lobby data selected_level_key = skaven_stronghold 05:03:30.152 [Lua] Lobby data difficulty = hardest 05:03:30.152 [Lua] Lobby data quick_game = true 05:03:30.152 [Lua] Lobby data matchmaking = true 05:03:30.152 [Lua] Lobby data weave_name = false 05:03:30.152 [Lua] Lobby data player_slot_4 = 0:0 05:03:30.152 [Lua] Lobby data num_players = 2 05:03:30.152 [Lua] Lobby data player_slot_5 = 110000106c15bc7:1 05:03:30.152 [Lua] Lobby data player_slot_2 = 0:0 05:03:30.152 [Lua] Lobby data country_code = AR 05:03:30.152 [Lua] Lobby data player_slot_3 = 1100001070b0fce:1 05:03:30.153 [Lua] Lobby data eac_authorized = true 05:03:30.153 [Lua] Set lobby end. 05:03:30.251 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 05:03:30.251 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 05:03:30.473 [Flow] SSM bake 05:03:30.967 [Window] Window => active 05:03:35.190 [Lua] Set lobby begin: 05:03:35.190 [Lua] Lobby data twitch_enabled = false 05:03:35.190 [Lua] Lobby data power_level = 835 05:03:35.190 [Lua] Lobby data unique_server_name = Giorno Gabbana 05:03:35.190 [Lua] Lobby data difficulty_tweak = 0 05:03:35.190 [Lua] Lobby data host = 110000106c15bc7 05:03:35.190 [Lua] Lobby data game_mode = 2 05:03:35.190 [Lua] Lobby data is_private = false 05:03:35.190 [Lua] Lobby data match_started = true 05:03:35.190 [Lua] Lobby data mechanism = adventure 05:03:35.190 [Lua] Lobby data level_key = skaven_stronghold 05:03:35.191 [Lua] Lobby data player_slot_1 = 0:0 05:03:35.191 [Lua] Lobby data selected_level_key = skaven_stronghold 05:03:35.191 [Lua] Lobby data difficulty = hardest 05:03:35.191 [Lua] Lobby data quick_game = true 05:03:35.191 [Lua] Lobby data matchmaking = true 05:03:35.191 [Lua] Lobby data weave_name = false 05:03:35.191 [Lua] Lobby data player_slot_4 = 0:0 05:03:35.191 [Lua] Lobby data num_players = 2 05:03:35.191 [Lua] Lobby data player_slot_5 = 110000106c15bc7:1 05:03:35.191 [Lua] Lobby data player_slot_2 = 0:0 05:03:35.191 [Lua] Lobby data country_code = AR 05:03:35.192 [Lua] Lobby data player_slot_3 = 1100001070b0fce:1 05:03:35.192 [Lua] Lobby data eac_authorized = true 05:03:35.192 [Lua] Set lobby end. 05:03:43.811 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:03:44.754 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:03:46.254 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:03:46.860 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:03:49.486 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:03:50.049 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:03:51.697 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:03:52.070 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:03:52.448 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:03:52.750 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:03:52.895 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:03:53.001 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 05:03:53.295 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:03:55.481 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:03:56.017 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 05:03:56.291 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:03:59.943 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:04:00.438 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:04:00.921 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:04:01.035 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 05:04:01.352 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:04:02.493 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:04:02.659 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 05:04:02.968 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:04:08.125 [SteamVoipClient] select_out(110000106c15bc7, on) 05:04:08.211 [SteamVoipClient] select_out(1100001070b0fce, on) 05:04:08.238 [SteamVoipClient] select_out(110000106c15bc7, off) 05:04:08.238 [SteamVoipClient] select_out(1100001070b0fce, off) 05:04:08.800 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 05:04:08.808 [Lua] Spline already found! 05:04:08.859 [Lua] Init group template: spline_patrol 05:04:10.667 [Lua] Players are leaving the safe zone 05:04:15.585 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:04:16.010 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:04:16.010 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:04:16.416 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:04:16.451 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:04:16.894 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:04:16.894 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:04:17.362 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:04:17.408 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:04:17.803 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:04:21.628 [Flow] SSM bake 05:04:23.777 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:04:29.467 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:04:30.085 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:04:31.385 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:04:32.047 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:04:33.649 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 05:04:33.660 [Lua] Spline already found! 05:04:33.688 [Lua] Init group template: spline_patrol 05:04:34.799 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:04:35.351 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:04:36.195 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:04:36.674 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:04:37.699 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:04:38.235 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:04:38.235 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:04:38.877 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:04:39.749 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:04:40.163 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:04:40.288 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:04:40.532 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:04:40.691 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:04:40.950 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:04:41.078 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:04:41.358 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:04:41.437 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:04:41.787 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:04:47.481 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:04:48.049 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:04:48.332 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:04:48.464 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:04:48.615 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:04:49.013 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:04:50.666 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:05:04.467 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 05:05:04.478 [Lua] Spline already found! 05:05:04.518 [Lua] Init group template: spline_patrol 05:05:10.213 [SteamVoipClient] select_out(110000106c15bc7, on) 05:05:10.299 [SteamVoipClient] select_out(1100001070b0fce, on) 05:05:10.328 [SteamVoipClient] select_out(110000106c15bc7, off) 05:05:10.328 [SteamVoipClient] select_out(1100001070b0fce, off) 05:05:10.462 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:05:11.285 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:05:11.685 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:05:12.119 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:05:12.538 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:05:12.807 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:05:12.825 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:05:13.163 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:05:14.129 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:05:18.227 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:05:20.219 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:05:20.863 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:05:21.140 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:05:21.421 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:05:21.488 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:05:21.840 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:05:21.928 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:05:25.431 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:05:25.699 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:05:25.974 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:05:26.065 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:05:26.250 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:05:26.346 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:05:26.589 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:05:26.615 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:05:26.884 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:05:26.908 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:05:27.113 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:05:27.203 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:05:27.408 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:05:27.560 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:05:27.703 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:05:27.933 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:05:28.098 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:05:28.415 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:05:29.149 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:05:29.651 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:05:30.901 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:05:33.885 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:05:34.259 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:05:34.473 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:05:34.824 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:05:36.757 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:05:37.167 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:05:37.299 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:05:37.678 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:05:42.576 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:05:42.979 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:05:43.108 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:05:43.765 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:05:50.867 [Lua] [ChatManager][1]System: Giorno Gabbana picked up a Tome 05:05:51.560 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:05:51.920 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:05:53.233 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:05:53.955 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:05:53.955 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:05:54.563 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:05:55.225 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:05:55.745 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:06:00.245 [Lua] Time for new HOOORDE! multi_first_wave 05:06:00.245 [Lua] HORDE: Spawning hordes while 13 other ai are spawned 05:06:00.245 [Lua] horde requested: ambush 05:06:00.245 [Lua] setting up ambush-horde 05:06:00.245 [Lua] Composing horde 'large' .. using variant 'plain' 05:06:00.245 [Lua] -> spawning: 54 05:06:00.245 [Lua] horde crated with id 4 of type ambush 05:06:00.245 [Lua] ambush horde has started 05:06:02.348 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:06:05.409 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 05:06:05.423 [Lua] Spline already found! 05:06:05.454 [Lua] Init group template: spline_patrol 05:06:06.216 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:06:06.694 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:06:11.406 [Lua] Init group template: horde 05:06:12.213 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:06:12.689 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:06:24.429 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:06:28.175 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:06:28.714 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 05:06:28.714 [Lua] Time for new HOOORDE! multi_consecutive_wave 05:06:28.714 [Lua] HORDE: Spawning hordes while 38 other ai are spawned 05:06:28.714 [Lua] horde requested: ambush 05:06:28.714 [Lua] setting up ambush-horde 05:06:28.714 [Lua] Composing horde 'large' .. using variant 'plain' 05:06:28.714 [Lua] -> spawning: 54 05:06:28.714 [Lua] horde crated with id 6 of type ambush 05:06:28.714 [Lua] ambush horde has started 05:06:29.558 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 42 will change to a manual source. 05:06:30.062 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:06:30.574 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:06:30.658 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:06:32.762 [Lua] [ChatManager][1]System: Friendly Fire On picked up a piece of Ravaged Art 05:06:36.776 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:06:36.776 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:06:36.776 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:06:36.777 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:06:36.777 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:06:36.859 [Lua] Init group template: horde 05:06:37.591 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:06:37.642 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:06:37.642 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:06:37.642 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:06:37.642 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:06:37.643 [Lua] Horde killed: ? 05:06:37.691 [Lua] fence jumping 05:06:37.861 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:06:37.952 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:06:37.952 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:06:38.120 [Lua] simple los failed 05:06:38.149 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:06:38.149 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:06:38.266 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:06:38.370 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:06:38.447 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:06:38.573 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:06:38.702 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:06:38.732 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:06:38.871 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:06:38.958 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:06:39.121 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:06:39.166 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:06:39.166 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:06:39.193 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:06:39.270 [Lua] fence jumping 05:06:39.374 [Lua] fence jumping 05:06:39.578 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:06:39.607 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:06:39.787 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:06:39.787 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:06:39.970 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:06:40.036 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:06:40.444 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:06:40.878 [Lua] HORDE: last wave, reset to standard horde delay 05:06:40.878 [Lua] Time for new HOOORDE! multi_last_wave 05:06:40.878 [Lua] HORDE: Spawning hordes while 53 other ai are spawned 05:06:40.878 [Lua] horde requested: ambush 05:06:40.878 [Lua] setting up ambush-horde 05:06:40.878 [Lua] Composing horde 'large' .. using variant 'plain' 05:06:40.878 [Lua] -> spawning: 57 05:06:40.878 [Lua] horde crated with id 7 of type ambush 05:06:40.878 [Lua] ambush horde has started 05:06:45.782 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x6d7b6, position: 0 05:06:47.172 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:06:49.461 [Lua] Init group template: horde 05:06:51.525 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:06:51.554 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:06:52.543 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:06:52.557 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:06:52.586 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:06:52.600 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:06:52.614 [Lua] Horde killed: ? 05:06:53.562 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:06:53.604 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:06:54.568 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:06:54.613 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:06:55.580 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:06:55.625 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:06:57.220 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:06:57.326 [Lua] Coordinated attack! 05:06:57.777 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:06:58.237 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:07:00.680 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:07:02.000 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:07:02.174 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:07:03.037 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:07:03.786 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:07:05.302 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 0 05:07:05.302 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 0 05:07:05.302 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 0 05:07:05.302 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 0 05:07:05.302 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 0 05:07:05.302 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 0 05:07:05.302 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 0 05:07:05.302 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 0 05:07:05.302 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 0 05:07:05.302 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 0 05:07:05.861 [Lua] Horde killed: ? 05:07:10.540 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 05:07:10.551 [Lua] Spline already found! 05:07:10.578 [Lua] Init group template: spline_patrol 05:07:33.260 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:07:33.488 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:07:33.769 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:07:33.795 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:07:34.060 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:07:34.117 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:07:34.278 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:07:34.352 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:07:34.646 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:07:34.710 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:07:34.873 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:07:34.954 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:07:35.187 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:07:35.296 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:07:35.597 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:07:35.665 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:07:35.832 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:07:36.167 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:07:36.271 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:07:36.554 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:07:36.713 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:07:37.017 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:07:37.076 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:07:37.513 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:07:37.538 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:07:38.021 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:07:38.340 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:07:38.844 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:07:38.947 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:07:39.544 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:08:25.162 [Lua] Time for new HOOORDE! multi_first_wave 05:08:25.162 [Lua] HORDE: Spawning hordes while 1 other ai are spawned 05:08:25.162 [Lua] horde requested: vector 05:08:25.162 [Lua] setting up vector-horde 05:08:25.162 [Lua] Composing horde 'large' .. using variant 'plain' 05:08:25.162 [Lua] --> horde wants to spawn ahead of players (0.22039150946549/0.67 05:08:25.162 [Lua] -> spawning: 56 05:08:25.162 [Lua] horde crated with id 9 of type vector 05:08:25.162 [Lua] vector horde has started 05:08:32.191 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 05:08:32.191 [Lua] Time for new HOOORDE! multi_consecutive_wave 05:08:32.191 [Lua] HORDE: Spawning hordes while 2 other ai are spawned 05:08:32.191 [Lua] horde requested: vector 05:08:32.191 [Lua] setting up vector-horde 05:08:32.191 [Lua] Composing horde 'large' .. using variant 'plain' 05:08:32.191 [Lua] --> horde wants to spawn ahead of players (0.20615489165705/0.67 05:08:32.191 [Lua] -> spawning: 52 05:08:32.191 [Lua] horde crated with id 10 of type vector 05:08:32.191 [Lua] vector horde has started 05:08:33.232 [Lua] fence jumping 05:08:34.452 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 0 05:08:35.832 [Lua] ready to jump failed 05:08:40.220 [Lua] HORDE: last wave, reset to standard horde delay 05:08:40.220 [Lua] Time for new HOOORDE! multi_last_wave 05:08:40.220 [Lua] HORDE: Spawning hordes while 16 other ai are spawned 05:08:40.220 [Lua] horde requested: vector 05:08:40.220 [Lua] setting up vector-horde 05:08:40.220 [Lua] Composing horde 'large' .. using variant 'plain' 05:08:40.220 [Lua] --> horde wants to spawn ahead of players (0.046224057935609/0.67 05:08:40.220 [Lua] -> spawning: 57 05:08:40.220 [Lua] horde crated with id 11 of type vector 05:08:40.220 [Lua] vector horde has started 05:08:40.338 [Lua] ready to jump failed 05:08:41.225 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:08:42.561 [Lua] fence jumping 05:08:42.602 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:08:43.858 [Lua] simple los failed 05:08:59.712 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 0 05:08:59.713 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 1212304 05:09:12.137 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 41 will change to a manual source. 05:09:17.016 [Lua] Init group template: horde 05:09:17.366 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:09:17.790 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:09:18.109 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:09:18.618 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:09:18.896 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:09:19.164 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:09:19.164 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:09:19.164 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:09:19.164 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:09:19.233 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:09:19.411 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:09:19.474 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:09:19.474 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:09:19.799 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:09:19.799 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:09:19.799 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:09:19.876 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:09:20.114 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:09:20.114 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:09:20.274 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:09:20.409 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:09:20.432 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:09:24.972 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 0 05:09:24.973 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 1212304 05:09:27.284 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:09:27.296 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:09:28.286 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:09:28.299 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:09:29.317 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:09:29.329 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:09:30.334 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:09:30.347 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:09:31.353 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:09:31.366 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:09:32.356 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:09:32.370 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:09:33.378 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:09:33.393 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:09:35.315 [Lua] Init group template: horde 05:09:42.918 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:09:42.930 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:09:43.685 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:09:43.948 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:09:43.962 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:09:44.951 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:09:44.964 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:09:48.474 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:09:50.020 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:09:50.222 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 0 05:09:50.224 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 1212304 05:09:50.845 [Lua] Horde killed: ? 05:09:52.695 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:09:56.704 [Lua] Init group template: horde 05:09:56.732 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:10:04.432 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 0 05:10:04.432 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 0 05:10:04.432 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 0 05:10:06.222 [Lua] Horde killed: ? 05:10:09.698 [Lua] fence jumping 05:10:11.224 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:10:11.775 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:10:12.011 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:10:12.359 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:10:19.447 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:10:20.001 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:10:20.465 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:10:20.517 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:10:20.544 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:10:20.558 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:10:20.583 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:10:20.608 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:10:20.736 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:10:20.772 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:10:20.808 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:10:20.980 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:10:21.625 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:10:21.835 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:10:22.018 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:10:22.068 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:10:22.232 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:10:22.375 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:10:22.643 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:10:22.701 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:10:22.716 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:10:22.903 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:10:23.091 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:10:23.129 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:10:23.187 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:10:23.393 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:10:23.588 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:10:23.998 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:10:24.168 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:10:24.465 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:10:24.775 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:10:24.871 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:10:25.481 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:10:25.521 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:10:25.879 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:10:25.944 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:10:25.954 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:10:25.967 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:10:26.056 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:10:26.121 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:10:26.169 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:10:26.223 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:10:26.226 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:10:26.248 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:10:26.336 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:10:26.362 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:10:26.520 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:10:26.772 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:10:26.926 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:10:27.001 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:10:27.026 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:10:27.401 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:10:27.440 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:10:28.422 [Lua] Coordinated attack! 05:10:30.564 [Lua] Horde killed: ? 05:10:46.496 [Lua] [ChatManager][1]System: Sienna Fuegonasus picked up a Grimoire 05:10:47.074 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 159, name: `unknown` 05:10:52.655 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 71 will change to a manual source. 05:10:58.894 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:10:59.434 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:10:59.486 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:10:59.972 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:11:01.466 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:11:01.476 [Lua] <> <>Packmaster<> <>Wrong weapon equipped when entering pack_master_dragging state<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/unit_extensions/generic/generic_status_extension.lua:1693: in function set_pack_master [3] @scripts/helpers/status_utils.lua:115: in function set_grabbed_by_pack_master_network [4] @scripts/entity_system/systems/behaviour/nodes/bt_pack_master_drag_action.lua:31: in function enter [5] @scripts/entity_system/systems/behaviour/nodes/bt_node.lua:107: in function set_running_child [6] @scripts/entity_system/systems/behaviour/nodes/bt_sequence.lua:29: in function run [7] @scripts/entity_system/systems/behaviour/nodes/generated/bt_selector_pack_master.lua:208: in function evaluate [8] @scripts/entity_system/systems/ai/ai_system.lua:801: in function func [9] @scripts/mods/BotImprovements_Combat/BotImprovements_Combat.lua:8: in function hook_chain [10] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update_brains [11] @scripts/entity_system/systems/ai/ai_system.lua:632:in function [12] @scripts/entity_system/entity_system_bag.lua:56: in function update [13] @scripts/entity_system/entity_system.lua:455: in function system_update [14] @scripts/entity_system/entity_system.lua:424: in function update [15] @scripts/game_state/state_ingame.lua:976: in function update [16] @foundation/scripts/util/state_machine.lua:145: in function update [17] @scripts/boot.lua:842: in function game_update [18] @scripts/boot.lua:605:in function [1] system = "Packmaster"; message = "Wrong weapon equipped when entering pack_master_dragging state" [2] self = table: 0000000001736DE0; grabbed_status = "pack_master_dragging"; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; unit = [Unit \'#ID[f84ecfd5ded62eca]\']; previous_status = nil; locomotion = table: 000000000C05AB30; outline_grabbed_unit = true; player_manager = table: 0000000000A89360; grabber_player = nil; local_player = table: 000000000109DC20; equipment = table: 0000000002FAF5B0; weapon_unit = [Unit \'#ID[3deda3aee2ff6b5c]\'] [3] status_name = "pack_master_dragging"; grabbed_unit = [Unit \'#ID[f84ecfd5ded62eca]\']; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; status_extension = table: 0000000001736DE0 [4] self = table: 000000000E6E15C0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000006CF7FA0; t = 454.06833323510364; action = table: 00000000016D69B0 [5] self = table: 000000000FED6D50; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000006CF7FA0; t = 454.06833323510364; node = table: 000000000E6E15C0; reason = "aborted"; destroy = nil; identifier = "enemy_spotted"; old_node = nil [6] self = table: 000000000FED6D50; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000006CF7FA0; t = 454.06833323510364; dt = 0.011645517311990261; node_data = 3; child_to_run_index = 3; num_children = 6; i = 5; child = table: 000000000E6E15C0 [7] self = table: 000000000C2C5F60; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000006CF7FA0; t = 454.06833323510364; dt = 0.011645517311990261; child_running = table: 000000000FED6D50; children = table: 000000000C2C6040; node_enemy_spotted = table: 000000000FED6D50; condition_result = true [8] self = table: 00000000022636B0; t = 454.06833323510364; dt = 0.011645517311990261; number_ordinary_aggroed_enemies = 0; number_special_aggored_enemies = 2; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; extension = table: 00000000087C8510; bt = table: 000000000C2C5F00; blackboard = table: 0000000006CF7FA0 [9] func = [function]; self = table: 00000000022636B0 [10] hook_chain = [function] [11] self = table: 00000000022636B0; context = table: 0000000002D1A290; t = 454.06833323510364; dt = 0.011645517311990261 [12] self = table: 000000000881C890; entity_system_update_context = table: 0000000002D1A290; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000881C930; t = 454.06833323510364; i = 3; system = table: 00000000022636B0 [13] self = table: 0000000002D1A260; update_func = "update"; dt = 0.011645517311990261; entity_system_update_context = table: 0000000002D1A290 [14] self = table: 0000000002D1A260; dt = 0.011645517311990261 [15] self = table: 000000000FDA2EA0; dt = 0.011645517311990261; main_t = 3423.8016802641214; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; t = 454.06833323510364; game_mode_ended = false [16] self = table: 00000000031C4260; dt = 0.011645517311990261; t = 3423.8016802641214 [17] self = table: 00000000000970D0; real_world_dt = 0.011645517311990261; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.011645517311990261; t = 3423.8016802641214 [18] dt = 0.011645517311990261 [2] last_catapulted_time = 0; charged_at_t = -inf; near_vortex = false; stagger_immune = false; show_fatigue_gui = true; push_cooldown_timer = false; block_broken = false; dodge_count = 2; grabbed_by_tentacle = false; unit = [Unit '#ID[f84ecfd5ded62eca]']; revived = false; pushed_at_t = 84.981493677478284; max_wounds = 2; catapulted = false; _num_times_knocked_down = 0; charge_blocking = false; dodge_cooldown = 0; in_liquid = false; spawn_grace = false; pack_master_grabber = [Unit '#ID[d08b1cd6109fdb9c]']; dodge_cooldown_delay = 0; shade_stealth_counter = 0; assisted_respawning = false; wounds = 2; pack_master_status = "pack_master_dragging"; interrupt_cooldown = false; _num_times_grabbed_by_pack_master = 1; shield_block = false; career_extension = table: 000000000AC4AFF0; next_hanging_damage_time = 0; is_dodging = false; push_cooldown = true; move_speed_multiplier = 0.5; is_husk = true; pulled_up = false; is_server = true; in_end_zone = false; pounced_down = false; under_ratling_gunner_attack = true; ready_for_assisted_respawn = false; in_vortex = false; using_transport = false; _num_times_hit_by_globadier_poison = 0; on_ladder = false; _has_blocked = true; my_dodge_jump_override_t = 0; move_speed_multiplier_timer = 1.0002908855676651; pack_master_hoisted = false; pacing_intensity = 0.45135836214202124; raise_block_time = 427.83861246379092; locomotion_extension = table: 000000000C05AB30; inventory_extension = table: 00000000040D9390; buff_extension = table: 0000000011DB5F00; block_broken_at_t = -inf; _intoxication_level = 0; profile_id = 3; player = table: 000000000DCD6830; conflict_director = table: 0000000001A07750; invisible = false; overcharge_exploding = false; left_ladder_timer = 0; world = [World]; is_ledge_hanging = false; max_fatigue_points = 100; blocking = false; pacing_intensity_decay_delay = 2.5225903680548072; my_dodge_cd = 0; crouching = false; charged = false; dodge_position = Vector3Box(-134.091, 54.2707, 36.1401); grabbed_by_chaos_spawn = false; update_funcs = table: 000000000B1D44E0; dead = false; overpowered = false; health_extension = table: 0000000012722D70; combo_target_count = 0; pushed = true; spawn_grace_time = 9.4521686467342079; last_fatigue_gain_time = 183.11216035252437; fatigue = 32; [4] _identifier = "drag"; navigation_group_manager = table: 0000000000EE5440; _parent = table: 000000000FED6D50; _tree_node = table: 0000000001DE9010; _condition_name = "always_true"; [5] _identifier = "enemy_spotted"; _children = table: 000000000FED6D80; _parent = table: 000000000C2C5F60; _tree_node = table: 0000000001DE8DD0; _condition_name = "can_see_player"; [6] _identifier = "enemy_spotted"; _children = table: 000000000FED6D80; _parent = table: 000000000C2C5F60; _tree_node = table: 0000000001DE8DD0; _condition_name = "can_see_player"; [7] _children = table: 000000000C2C6040; _identifier = "pack_master_GENERATED"; _tree_node = table: 0000000001DE86C0; _condition_name = "always_true"; [8] ai_update_index = 3; entity_manager = table: 000000000E6DDAD0; NAME = "ai_system"; _nav_cost_maps_data = table: 000000000AD57A10; statistics_db = table: 000000000FDA2C20; group_blackboard = table: 000000000115EA10; frozen_unit_extension_data = table: 000000000AB998D0; update_list = table: 000000000FA6F1D0; system_api = table: 000000000750F1F0; _nav_cost_map_volume_id_data = table: 000000000AB99A30; ai_blackboard_prioritized_updates = table: 0000000000EE7F90; blackboards = table: 000000000019B660; _hot_join_sync_units = table: 0000000001767220; _nav_cost_map_id_data = table: 000000000AB999D0; ai_units_alive = table: 000000000EBF0250; ai_blackboard_updates = table: 0000000000EE7F60; _nav_data = table: 000000000AB99980; ai_units_perception_continuous = table: 000000000EBF0280; _nav_world = [unknown light userdata]; unit_storage = table: 00000000003ECB40; num_perception_units = 298; extensions = table: 000000000FA6F200; world = [World]; _network_event_delegate = table: 000000000B6E6560; start_prio_index = 2; number_special_aggored_enemies = 3; number_ordinary_aggroed_enemies = 0; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000115E9E0; ai_units_perception_prioritized = table: 000000000EBF02E0; broadphase = [Broadphase]; extension_init_context = table: 000000000AD9D070; name = "ai_system"; network_transmit = table: 000000000A809BE0; is_server = true; ai_units_perception = table: 000000000EBF02B0; _previous_nav_cost_map_recomputation_t = 358.59272521967068; unit_extension_data = table: 000000000AD57A40; _units_to_destroy = table: 000000000EBF0220; profiler_names = table: 000000000FA6F230; [9] ai_update_index = 3; entity_manager = table: 000000000E6DDAD0; NAME = "ai_system"; _nav_cost_maps_data = table: 000000000AD57A10; statistics_db = table: 000000000FDA2C20; group_blackboard = table: 000000000115EA10; frozen_unit_extension_data = table: 000000000AB998D0; update_list = table: 000000000FA6F1D0; system_api = table: 000000000750F1F0; _nav_cost_map_volume_id_data = table: 000000000AB99A30; ai_blackboard_prioritized_updates = table: 0000000000EE7F90; blackboards = table: 000000000019B660; _hot_join_sync_units = table: 0000000001767220; _nav_cost_map_id_data = table: 000000000AB999D0; ai_units_alive = table: 000000000EBF0250; ai_blackboard_updates = table: 0000000000EE7F60; _nav_data = table: 000000000AB99980; ai_units_perception_continuous = table: 000000000EBF0280; _nav_world = [unknown light userdata]; unit_storage = table: 00000000003ECB40; num_perception_units = 298; extensions = table: 000000000FA6F200; world = [World]; _network_event_delegate = table: 000000000B6E6560; start_prio_index = 2; number_special_aggored_enemies = 3; number_ordinary_aggroed_enemies = 0; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000115E9E0; ai_units_perception_prioritized = table: 000000000EBF02E0; broadphase = [Broadphase]; extension_init_context = table: 000000000AD9D070; name = "ai_system"; network_transmit = table: 000000000A809BE0; is_server = true; ai_units_perception = table: 000000000EBF02B0; _previous_nav_cost_map_recomputation_t = 358.59272521967068; unit_extension_data = table: 000000000AD57A40; _units_to_destroy = table: 000000000EBF0220; profiler_names = table: 000000000FA6F230; [11] ai_update_index = 3; entity_manager = table: 000000000E6DDAD0; NAME = "ai_system"; _nav_cost_maps_data = table: 000000000AD57A10; statistics_db = table: 000000000FDA2C20; group_blackboard = table: 000000000115EA10; frozen_unit_extension_data = table: 000000000AB998D0; update_list = table: 000000000FA6F1D0; system_api = table: 000000000750F1F0; _nav_cost_map_volume_id_data = table: 000000000AB99A30; ai_blackboard_prioritized_updates = table: 0000000000EE7F90; blackboards = table: 000000000019B660; _hot_join_sync_units = table: 0000000001767220; _nav_cost_map_id_data = table: 000000000AB999D0; ai_units_alive = table: 000000000EBF0250; ai_blackboard_updates = table: 0000000000EE7F60; _nav_data = table: 000000000AB99980; ai_units_perception_continuous = table: 000000000EBF0280; _nav_world = [unknown light userdata]; unit_storage = table: 00000000003ECB40; num_perception_units = 298; extensions = table: 000000000FA6F200; world = [World]; _network_event_delegate = table: 000000000B6E6560; start_prio_index = 2; number_special_aggored_enemies = 3; number_ordinary_aggroed_enemies = 0; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 000000000115E9E0; ai_units_perception_prioritized = table: 000000000EBF02E0; broadphase = [Broadphase]; extension_init_context = table: 000000000AD9D070; name = "ai_system"; network_transmit = table: 000000000A809BE0; is_server = true; ai_units_perception = table: 000000000EBF02B0; _previous_nav_cost_map_recomputation_t = 358.59272521967068; unit_extension_data = table: 000000000AD57A40; _units_to_destroy = table: 000000000EBF0220; profiler_names = table: 000000000FA6F230; [12] num_systems = 0; systems_pre_update = table: 000000000881C9D0; systems = table: 000000000881C8C0; systems_update = table: 000000000881C930; systems_post_update = table: 000000000881CA00; systems_physics_async_update = table: 000000000750F160; [13] entity_system_bag = table: 000000000881C890; startup_data = table: 000000000750F1C0; entity_manager = table: 000000000E6DDAD0; unit_spawner = table: 00000000003ECAE0; statistics_db = table: 000000000FDA2C20; is_server = true; system_update_context = table: 0000000002D1A290; network_transmit = table: 000000000A809BE0; network_clock = table: 0000000009529870; dice_keeper = table: 00000000087E5760; world = [World]; [14] entity_system_bag = table: 000000000881C890; startup_data = table: 000000000750F1C0; entity_manager = table: 000000000E6DDAD0; unit_spawner = table: 00000000003ECAE0; statistics_db = table: 000000000FDA2C20; is_server = true; system_update_context = table: 0000000002D1A290; network_transmit = table: 000000000A809BE0; network_clock = table: 0000000009529870; dice_keeper = table: 00000000087E5760; world = [World]; [15] world_name = "level_world"; entity_system_bag = table: 000000000881C890; network_server = table: 000000000A809220; entity_system = table: 0000000002D1A260; parent = table: 00000000000970D0; _level_flow_events = table: 000000000C0CCDE0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000BF5A1F0; profile_synchronizer = table: 000000000A8094F0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000E93CBE0; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.011645517311990261; peer_id = "110000106c15bc7"; level = [Level]; network_timer_handler = table: 0000000000C3BDE0; network_event_delegate = table: 000000000B6E6560; machines = table: 000000000C0CD4B0; _camera_carrier = table: 000000000C48FFA0; free_flight_manager = table: 0000000000A75FF0; network_transmit = table: 000000000A809BE0; level_key = "skaven_stronghold"; game_mode_key = "adventure"; network_clock = table: 0000000009529870; statistics_db = table: 000000000FDA2C20; _lobby_host = table: 000000000A808DD0; dice_keeper = table: 00000000087E5760; level_transition_handler = table: 0000000000558B90; _debug_gui_immediate = [Gui]; _quit_game = false; [16] _params = table: 00000000031C4E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000FDA2EA0; [17] startup_package_handles = table: 000000000009AC60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABC0; flow_return_table = table: 0000000000097100; _machine = table: 00000000031C4260; startup_timer = 6.0406745815998875; has_booted = true; loading_context = table: 000000000C5891E0; <> <> 05:11:05.249 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:11:08.831 [Lua] Coordinated attack! 05:11:14.409 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 05:11:14.420 [Lua] Spline already found! 05:11:14.460 [Lua] Init group template: spline_patrol 05:11:16.624 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:11:17.218 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:11:17.515 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:11:17.791 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:11:18.044 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:11:18.316 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:11:18.654 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:11:18.948 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:11:19.318 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:11:19.722 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:11:24.439 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 05:11:24.450 [Lua] Spline already found! 05:11:24.480 [Lua] Init group template: spline_patrol 05:11:35.736 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 05:11:35.749 [Lua] Spline already found! 05:11:35.780 [Lua] Init group template: spline_patrol 05:11:46.265 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 25 will change to a manual source. 05:11:48.520 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:11:53.585 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:11:56.013 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:11:56.824 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:11:56.936 [Lua] Time for new HOOORDE! multi_first_wave 05:11:56.936 [Lua] HORDE: Spawning hordes while 35 other ai are spawned 05:11:56.936 [Lua] horde requested: ambush 05:11:56.936 [Lua] setting up ambush-horde 05:11:56.936 [Lua] Composing horde 'large' .. using variant 'plain' 05:11:56.936 [Lua] -> spawning: 55 05:11:56.936 [Lua] horde crated with id 15 of type ambush 05:11:56.936 [Lua] ambush horde has started 05:11:56.959 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:11:57.500 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:11:57.630 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:11:58.115 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:12:03.014 [Lua] Init group template: horde 05:12:04.032 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 0 05:12:13.316 [Lua] HORDE: Pushing horde in time; too many units out 78 05:12:18.320 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 05:12:18.320 [Lua] Time for new HOOORDE! multi_consecutive_wave 05:12:18.320 [Lua] HORDE: Spawning hordes while 52 other ai are spawned 05:12:18.320 [Lua] horde requested: ambush 05:12:18.320 [Lua] setting up ambush-horde 05:12:18.320 [Lua] Composing horde 'large' .. using variant 'plain' 05:12:18.320 [Lua] -> spawning: 55 05:12:18.320 [Lua] horde crated with id 16 of type ambush 05:12:18.320 [Lua] ambush horde has started 05:12:23.272 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:12:23.404 [Lua] Init group template: horde 05:12:23.667 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:12:29.292 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 0 05:12:29.293 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 1212304 05:12:35.571 [Lua] HORDE: Pushing horde in time; too many units out 63 05:12:36.842 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x76d16, position: 0 05:12:40.584 [Lua] HORDE: last wave, reset to standard horde delay 05:12:40.584 [Lua] Time for new HOOORDE! multi_last_wave 05:12:40.584 [Lua] HORDE: Spawning hordes while 57 other ai are spawned 05:12:40.584 [Lua] horde requested: ambush 05:12:40.584 [Lua] setting up ambush-horde 05:12:40.584 [Lua] Composing horde 'large' .. using variant 'plain' 05:12:40.584 [Lua] -> spawning: 57 05:12:40.584 [Lua] horde crated with id 17 of type ambush 05:12:40.584 [Lua] ambush horde has started 05:12:46.649 [Lua] Init group template: horde 05:12:47.648 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:12:48.182 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:12:48.182 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:12:48.742 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:12:48.784 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:12:48.905 [Lua] Horde killed: ? 05:12:49.263 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:12:49.378 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:12:49.929 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:12:50.072 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:12:50.645 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:12:50.792 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:12:51.327 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:12:51.738 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:12:51.914 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:12:52.410 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:12:54.542 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 0 05:12:54.544 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 1212304 05:12:57.263 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:12:58.138 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:12:58.912 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:13:06.979 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 256 will change to a manual source. 05:13:10.184 [Lua] Horde killed: ? 05:13:19.802 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 0 05:13:19.803 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 1212304 05:13:22.962 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 0 05:13:22.962 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 0 05:13:22.963 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 0 05:13:28.970 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:13:28.987 [Lua] Horde killed: ? 05:13:29.386 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:13:30.485 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:13:32.669 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 19 23 05:13:33.502 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x79203, position: 0 05:13:35.498 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 1 19 05:13:55.364 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:13:56.143 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:13:56.143 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:13:56.654 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:13:56.733 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:13:56.990 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:13:57.275 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:13:57.355 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:13:57.777 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:13:58.013 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:14:02.341 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:14:02.703 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:14:02.793 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:14:03.016 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:14:03.110 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:14:03.279 [Lua] TerrorEventMixer.start_event: stronghold_horde_water_wheels (seed: 0) 05:14:03.464 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:14:04.908 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:14:05.261 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:14:05.352 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:14:05.628 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:14:05.661 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:14:05.990 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:14:06.024 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:14:06.390 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:14:06.390 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:14:06.542 warning: [Physics] Create Actor: Shape density varies. Using average. 05:14:06.542 warning: [Physics] Create Actor: Shape density varies. Using average. 05:14:06.542 warning: [Physics] Create Actor: Shape density varies. Using average. 05:14:06.542 warning: [Physics] Create Actor: Shape density varies. Using average. 05:14:06.809 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:14:18.559 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:14:18.974 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:14:19.052 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:14:19.459 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:14:19.779 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:14:20.097 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:14:20.318 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:14:20.367 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:14:21.127 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:14:21.127 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:14:21.815 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:14:22.332 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 0 05:14:22.692 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:14:23.267 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:14:26.504 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:14:26.504 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:14:27.101 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:14:27.444 [Lua] event horde ends! 05:14:27.477 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:14:28.062 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:14:41.282 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 0 05:14:41.282 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 0 05:14:41.282 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 0 05:14:43.312 [Lua] main_path_player_far_away_check started 05:14:46.399 [Lua] main_path_player_far_away_check started 05:14:47.142 [Lua] main_path_player_far_away_check started 05:14:49.324 [Lua] Time for new HOOORDE! multi_first_wave 05:14:49.324 [Lua] HORDE: Spawning hordes while 31 other ai are spawned 05:14:49.324 [Lua] horde requested: vector 05:14:49.324 [Lua] setting up vector-horde 05:14:49.324 [Lua] Composing horde 'large' .. using variant 'plain' 05:14:49.324 [Lua] --> horde wants to spawn ahead of players (0.257758651114/0.67 05:14:49.324 [Lua] -> spawning: 55 05:14:49.324 [Lua] horde crated with id 18 of type vector 05:14:49.324 [Lua] vector horde has started 05:14:49.489 [Lua] main_path_player_far_away_check started 05:14:50.092 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 0 05:14:50.206 [Lua] main_path_player_far_away_check started 05:14:52.556 [Lua] main_path_player_far_away_check started 05:14:53.026 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 257 will change to a manual source. 05:14:53.294 [Lua] main_path_player_far_away_check started 05:14:53.970 [Lua] [ChatManager][1]System: Victor Saltzpyre picked up a Grimoire 05:14:55.641 [Lua] main_path_player_far_away_check started 05:14:56.364 [Lua] main_path_player_far_away_check started 05:14:56.364 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 05:14:56.364 [Lua] Time for new HOOORDE! multi_consecutive_wave 05:14:56.364 [Lua] HORDE: Spawning hordes while 28 other ai are spawned 05:14:56.364 [Lua] horde requested: vector 05:14:56.364 [Lua] setting up vector-horde 05:14:56.364 [Lua] Composing horde 'large' .. using variant 'plain' 05:14:56.364 [Lua] --> horde wants to spawn ahead of players (0.4745525829172/0.67 05:14:56.364 [Lua] -> spawning: 56 05:14:56.364 [Lua] horde crated with id 19 of type vector 05:14:56.365 [Lua] vector horde has started 05:14:58.733 [Lua] main_path_player_far_away_check started 05:14:59.473 [Lua] main_path_player_far_away_check started 05:15:01.847 [Lua] main_path_player_far_away_check started 05:15:02.008 [Lua] Init group template: horde 05:15:02.208 [Lua] main_path_player_far_away_check started 05:15:05.294 [Lua] main_path_player_far_away_check started 05:15:08.855 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:15:09.085 [Lua] Init group template: horde 05:15:13.879 [Lua] Destroying unit since outside mesh or world 05:15:13.912 [Lua] Destroying unit since outside mesh or world 05:15:13.978 [Lua] Destroying unit since outside mesh or world 05:15:14.249 [Lua] Destroying unit since outside mesh or world 05:15:15.183 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:15:15.320 [Lua] HORDE: last wave, reset to standard horde delay 05:15:15.320 [Lua] Time for new HOOORDE! multi_last_wave 05:15:15.320 [Lua] HORDE: Spawning hordes while 55 other ai are spawned 05:15:15.320 [Lua] horde requested: vector 05:15:15.320 [Lua] setting up vector-horde 05:15:15.320 [Lua] Composing horde 'large' .. using variant 'plain' 05:15:15.320 [Lua] --> horde wants to spawn behind players (0.82463193068288/0.67 05:15:15.320 [Lua] -> spawning: 53 05:15:15.320 [Lua] horde crated with id 20 of type vector 05:15:15.320 [Lua] vector horde has started 05:15:15.342 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 0 05:15:15.344 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 1212304 05:15:15.411 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:15:15.492 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:15:15.713 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:15:16.038 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:15:16.402 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:15:17.327 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:15:17.555 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:15:17.691 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:15:18.842 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:15:28.928 [Lua] simple los failed 05:15:33.240 [Lua] [ChatManager][1]System: Giorno Gabbana discarded a Tome 05:15:35.790 [Lua] [ChatManager][1]System: Sienna Fuegonasus picked up a Tome 05:15:40.602 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 0 05:15:40.602 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 1212304 05:15:41.366 [Lua] Init group template: horde 05:15:44.775 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:15:45.759 [Lua] [ChatManager][1]System: Victor Saltzpyre picked up a Tome 05:15:52.019 [Lua] Horde killed: ? 05:15:53.021 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:15:54.976 [Lua] Horde killed: ? 05:16:01.132 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 0 05:16:01.132 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 0 05:16:01.132 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 0 05:16:04.251 [Lua] Horde killed: ? 05:16:36.202 [Lua] [GameNetworkManager] game object created go_id=1163, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:16:36.878 [Lua] [GameNetworkManager] game object was destroyed id=1163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:16:43.540 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 36 will change to a manual source. 05:16:45.286 [Lua] [ChatManager][1]System: Sienna Fuegonasus discarded a Tome 05:16:47.161 [Lua] [ChatManager][1]System: Friendly Fire On picked up a Tome 05:16:59.625 [Lua] main_path_player_far_away_check started 05:17:01.863 [Lua] [GameNetworkManager] game object created go_id=1164, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:17:02.365 [Lua] [GameNetworkManager] game object was destroyed id=1164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:17:02.462 [Lua] [GameNetworkManager] game object created go_id=1165, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:17:02.930 [Lua] [GameNetworkManager] game object was destroyed id=1165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:17:03.323 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:17:06.056 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:17:06.990 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:17:06.990 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:17:08.102 [Lua] [ChatManager][1]System: Friendly Fire On picked up a Loot Die (1) 05:17:10.812 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:17:11.430 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:17:12.041 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:17:13.267 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:17:15.196 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:17:15.598 [Lua] [GameNetworkManager] game object created go_id=1166, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:17:15.809 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:17:16.072 [Lua] [GameNetworkManager] game object was destroyed id=1166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:17:16.106 [Lua] [GameNetworkManager] game object created go_id=1167, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:17:16.583 [Lua] [GameNetworkManager] game object created go_id=1168, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:17:16.583 [Lua] [GameNetworkManager] game object was destroyed id=1167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:17:17.017 [Lua] [GameNetworkManager] game object created go_id=1169, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:17:17.053 [Lua] [GameNetworkManager] game object was destroyed id=1168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:17:17.383 [Lua] [GameNetworkManager] game object created go_id=1170, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:17:17.497 [Lua] [GameNetworkManager] game object was destroyed id=1169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:17:17.777 [Lua] [GameNetworkManager] game object created go_id=1171, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:17:17.846 [Lua] [GameNetworkManager] game object was destroyed id=1170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:17:18.378 [Lua] [GameNetworkManager] game object was destroyed id=1171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:17:22.414 [Lua] simple los failed 05:17:29.057 [Lua] [GameNetworkManager] game object created go_id=1172, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:17:29.397 [Lua] [GameNetworkManager] game object created go_id=1173, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:17:29.597 [Lua] [GameNetworkManager] game object was destroyed id=1172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:17:29.716 [Lua] [GameNetworkManager] game object created go_id=1174, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:17:29.847 [Lua] [GameNetworkManager] game object was destroyed id=1173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:17:30.149 [Lua] [GameNetworkManager] game object was destroyed id=1174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:17:30.512 [Lua] [GameNetworkManager] game object created go_id=1175, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:17:30.841 [Lua] [GameNetworkManager] game object created go_id=1176, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:17:30.970 [Lua] [GameNetworkManager] game object was destroyed id=1175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:17:31.240 [Lua] [GameNetworkManager] game object created go_id=1177, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:17:31.306 [Lua] [GameNetworkManager] game object was destroyed id=1176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:17:31.595 [Lua] Time for new HOOORDE! multi_first_wave 05:17:31.595 [Lua] HORDE: Spawning hordes while 12 other ai are spawned 05:17:31.595 [Lua] horde requested: vector_blob 05:17:31.595 [Lua] wants to spawn ahead within distance: 60 05:17:31.595 [Lua] horde crated with id 21 of type vector_blob 05:17:31.595 [Lua] managed to spawn 57/57 horde enemies 05:17:31.595 [Lua] vector blob horde has started 05:17:31.688 [Lua] [GameNetworkManager] game object was destroyed id=1177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:17:32.307 [Lua] Init group template: horde 05:17:36.122 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 0 05:17:41.881 [Lua] [GameNetworkManager] game object created go_id=1178, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:17:42.178 [Lua] [GameNetworkManager] game object created go_id=1179, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:17:42.284 [Lua] [GameNetworkManager] game object was destroyed id=1178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:17:42.553 [Lua] [GameNetworkManager] game object created go_id=1180, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:17:42.586 [Lua] [GameNetworkManager] game object was destroyed id=1179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:17:42.934 [Lua] [GameNetworkManager] game object created go_id=1181, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:17:43.034 [Lua] [GameNetworkManager] game object was destroyed id=1180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:17:43.298 [Lua] [GameNetworkManager] game object created go_id=1182, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:17:43.377 [Lua] [GameNetworkManager] game object was destroyed id=1181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:17:43.758 [Lua] [GameNetworkManager] game object created go_id=1183, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:17:43.758 [Lua] [GameNetworkManager] game object was destroyed id=1182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:17:44.145 [Lua] [GameNetworkManager] game object was destroyed id=1183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:17:44.767 [Lua] HORDE: Pushing horde in time; too many units out 72 05:17:49.077 [Lua] [GameNetworkManager] game object created go_id=1184, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:17:49.446 [Lua] [GameNetworkManager] game object created go_id=1185, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:17:49.633 [Lua] [GameNetworkManager] game object was destroyed id=1184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:17:49.794 [Lua] HORDE: Pushing horde in time; too many units out 68 05:17:49.896 [Lua] [GameNetworkManager] game object created go_id=1186, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:17:49.972 [Lua] [GameNetworkManager] game object was destroyed id=1185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:17:50.353 [Lua] [GameNetworkManager] game object was destroyed id=1186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:17:50.353 [Lua] [GameNetworkManager] game object created go_id=1187, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:17:50.791 [Lua] [GameNetworkManager] game object was destroyed id=1187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:17:50.843 [Lua] [GameNetworkManager] game object created go_id=1188, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:17:51.232 [Flow] SSM bake 05:17:51.264 [Lua] [GameNetworkManager] game object was destroyed id=1188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:17:52.727 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:17:54.866 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 05:17:54.866 [Lua] Time for new HOOORDE! multi_consecutive_wave 05:17:54.866 [Lua] HORDE: Spawning hordes while 40 other ai are spawned 05:17:54.866 [Lua] horde requested: vector_blob 05:17:54.866 [Lua] wants to spawn ahead within distance: 60 05:17:54.866 [Lua] horde crated with id 22 of type vector_blob 05:17:54.866 [Lua] managed to spawn 55/55 horde enemies 05:17:54.866 [Lua] vector blob horde has started 05:17:55.752 [Lua] Init group template: horde 05:17:59.414 [Lua] Horde killed: ? 05:18:01.303 [Flow] SSM bake 05:18:01.382 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 0 05:18:01.383 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 1212304 05:18:03.573 [Lua] [GameNetworkManager] game object created go_id=1189, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:18:04.156 [Lua] [GameNetworkManager] game object was destroyed id=1189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:18:04.301 [Lua] [GameNetworkManager] game object created go_id=1190, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:18:04.898 [Lua] [GameNetworkManager] game object was destroyed id=1190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:18:05.250 [Lua] [GameNetworkManager] game object created go_id=1191, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:18:05.811 [Lua] [GameNetworkManager] game object was destroyed id=1191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:18:06.461 [Flow] SSM bake 05:18:06.700 [Lua] [GameNetworkManager] game object created go_id=1192, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:18:07.159 [Lua] [GameNetworkManager] game object was destroyed id=1192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:18:07.628 [Lua] [GameNetworkManager] game object created go_id=1193, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:18:08.123 [Lua] [GameNetworkManager] game object was destroyed id=1193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:18:10.347 [Lua] [GameNetworkManager] game object created go_id=1194, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:18:10.374 [Flow] SSM bake 05:18:11.080 [Lua] [GameNetworkManager] game object was destroyed id=1194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:18:12.219 [Flow] SSM bake 05:18:13.223 [Lua] HORDE: last wave, reset to standard horde delay 05:18:13.223 [Lua] Time for new HOOORDE! multi_last_wave 05:18:13.223 [Lua] HORDE: Spawning hordes while 60 other ai are spawned 05:18:13.223 [Lua] horde requested: vector_blob 05:18:13.223 [Lua] wants to spawn ahead within distance: 60 05:18:13.223 [Lua] horde crated with id 23 of type vector_blob 05:18:13.223 [Lua] managed to spawn 58/58 horde enemies 05:18:13.223 [Lua] vector blob horde has started 05:18:13.978 [Flow] SSM bake 05:18:14.181 [Lua] Init group template: horde 05:18:14.936 [Flow] SSM bake 05:18:20.529 [Flow] SSM bake 05:18:21.595 [Lua] [GameNetworkManager] game object created go_id=1195, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:18:22.043 [Lua] [GameNetworkManager] game object was destroyed id=1195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:18:22.213 [Lua] [GameNetworkManager] game object created go_id=1196, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:18:22.662 [Lua] [GameNetworkManager] game object was destroyed id=1196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:18:22.925 [Lua] [GameNetworkManager] game object created go_id=1197, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:18:23.389 [Lua] [GameNetworkManager] game object was destroyed id=1197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:18:23.644 [Lua] [GameNetworkManager] game object created go_id=1198, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:18:24.126 [Lua] [GameNetworkManager] game object was destroyed id=1198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:18:26.643 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 0 05:18:26.644 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 1212304 05:18:33.091 [Lua] Horde killed: ? 05:18:37.216 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 253 will change to a manual source. 05:18:39.015 [Lua] ready to jump failed 05:18:40.835 [Lua] fence jumping 05:18:40.852 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 0 05:18:40.852 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 0 05:18:40.852 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 0 05:18:41.421 [Lua] Horde killed: ? 05:18:41.433 [Lua] simple los failed 05:18:48.439 [Lua] ready to jump failed 05:18:51.868 [Lua] fence jumping 05:18:52.282 [Lua] simple los failed 05:18:57.982 [Lua] ready to jump failed 05:18:59.253 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 05:18:59.264 [Lua] Spline already found! 05:18:59.307 [Lua] Init group template: spline_patrol 05:19:00.030 [Lua] fence jumping 05:19:00.630 [Lua] simple los failed 05:19:02.319 [Lua] [GameNetworkManager] game object created go_id=1199, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:19:02.706 [Lua] [GameNetworkManager] game object was destroyed id=1199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:19:03.213 [Lua] simple los failed 05:19:04.265 [Lua] [GameNetworkManager] game object created go_id=1200, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:19:04.839 [Lua] [GameNetworkManager] game object was destroyed id=1200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:19:05.224 [Lua] fence jumping 05:19:05.576 [Lua] [GameNetworkManager] game object created go_id=1201, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:19:06.084 [Lua] [GameNetworkManager] game object was destroyed id=1201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:19:06.246 [Lua] [GameNetworkManager] game object created go_id=1202, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:19:06.652 [Lua] ready to jump failed 05:19:06.848 [Lua] [GameNetworkManager] game object was destroyed id=1202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:19:06.885 [Lua] [GameNetworkManager] game object created go_id=1203, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:19:07.427 [Lua] [GameNetworkManager] game object was destroyed id=1203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:19:09.100 [Lua] [GameNetworkManager] game object created go_id=1204, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:19:09.534 [Lua] [GameNetworkManager] game object was destroyed id=1204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:19:12.513 [Lua] ready to jump failed 05:19:12.952 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:19:15.419 [Lua] fence jumping 05:19:15.424 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:19:15.464 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:19:15.996 [Lua] [GameNetworkManager] game object created go_id=1205, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:19:16.417 [Lua] [GameNetworkManager] game object was destroyed id=1205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:19:17.072 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:19:17.474 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:19:17.615 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:19:17.761 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:19:17.845 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:19:18.187 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:19:18.235 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:19:18.476 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:19:18.787 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:19:18.822 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:19:19.050 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:19:19.384 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:19:19.683 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:19:19.876 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:19:19.988 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:19:20.258 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:19:20.599 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:19:20.886 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:19:21.195 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:19:21.473 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:19:21.668 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:19:21.806 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:19:22.107 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:19:22.403 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:19:22.670 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:19:23.013 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:19:23.314 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:19:23.427 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:19:23.611 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:19:23.868 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:19:24.134 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 05:19:24.134 [Lua] ERROR: Tried to freeze unit twice in the same frame. 05:19:38.806 [Lua] [GameNetworkManager] game object created go_id=1206, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:19:39.135 [Lua] [GameNetworkManager] game object created go_id=1207, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:19:39.339 [Lua] [GameNetworkManager] game object was destroyed id=1206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:19:39.495 [Lua] [GameNetworkManager] game object created go_id=1208, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:19:39.616 [Lua] [GameNetworkManager] game object was destroyed id=1207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:19:39.838 [Lua] [GameNetworkManager] game object created go_id=1209, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:19:39.914 [Lua] [GameNetworkManager] game object was destroyed id=1208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:19:40.318 [Lua] [GameNetworkManager] game object was destroyed id=1209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:19:40.653 [Lua] [GameNetworkManager] game object created go_id=1210, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:19:41.025 [Lua] [GameNetworkManager] game object was destroyed id=1210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:19:53.858 [Flow] SSM bake 05:19:57.090 [Lua] [GameNetworkManager] game object created go_id=1211, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:19:57.315 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol 05:19:57.315 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol (seed: 0) 05:19:57.329 [Lua] > starting new spline, using new navbot: standard , id: boss_8 05:19:57.340 [Lua] > continuing spline boss_8 index: 2 retries: 0 05:19:57.354 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 05:19:57.354 [Lua] > continuing spline boss_8 index: 3 retries: 0 05:19:57.367 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 05:19:57.367 [Lua] > continuing spline boss_8 index: 4 retries: 0 05:19:57.379 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 05:19:57.379 [Lua] > continuing spline boss_8 index: 5 retries: 0 05:19:57.392 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 05:19:57.392 [Lua] > continuing spline boss_8 index: 6 retries: 0 05:19:57.406 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 05:19:57.406 [Lua] > continuing spline boss_8 index: 7 retries: 0 05:19:57.418 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 05:19:57.418 [Lua] > continuing spline boss_8 index: 8 retries: 0 05:19:57.431 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 05:19:57.431 [Lua] > continuing spline boss_8 index: 9 retries: 0 05:19:57.443 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_8 05:19:57.443 [Lua] > spline completed boss_8 retries: 0 05:19:57.671 [Lua] Init group template: spline_patrol 05:19:57.768 [Lua] [GameNetworkManager] game object was destroyed id=1211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:19:57.834 [Lua] [GameNetworkManager] game object created go_id=1212, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:19:58.457 [Lua] [GameNetworkManager] game object was destroyed id=1212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:19:58.457 [Lua] [GameNetworkManager] game object created go_id=1213, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:19:59.050 [Lua] [GameNetworkManager] game object created go_id=1214, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:19:59.093 [Lua] [GameNetworkManager] game object was destroyed id=1213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:19:59.469 [Lua] [GameNetworkManager] game object was destroyed id=1214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:19:59.634 [Lua] Coordinated attack! 05:20:03.261 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:20:04.526 [Lua] [ChatManager][1]System: Sienna Fuegonasus picked up a Tome 05:20:06.348 [Lua] [GameNetworkManager] game object created go_id=1215, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:20:06.742 [Lua] [GameNetworkManager] game object was destroyed id=1215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:20:07.547 [Lua] [GameNetworkManager] game object created go_id=1216, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:20:08.072 [Lua] [GameNetworkManager] game object created go_id=1217, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:20:08.127 [Lua] [GameNetworkManager] game object was destroyed id=1216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:20:08.519 [Lua] [GameNetworkManager] game object created go_id=1218, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:20:08.519 [Lua] [GameNetworkManager] game object was destroyed id=1217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:20:08.733 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:20:08.903 [Lua] [GameNetworkManager] game object was destroyed id=1218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:20:09.188 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:20:09.415 [Lua] [GameNetworkManager] game object created go_id=1219, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:20:09.784 [Lua] [GameNetworkManager] game object was destroyed id=1219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:20:15.509 [Lua] [GameNetworkManager] game object created go_id=1220, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:20:15.886 [Lua] [GameNetworkManager] game object was destroyed id=1220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:20:15.930 [Lua] [GameNetworkManager] game object created go_id=1221, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:20:16.299 [Lua] [GameNetworkManager] game object was destroyed id=1221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:20:17.749 [Lua] [GameNetworkManager] game object created go_id=1222, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:20:18.193 [Lua] [GameNetworkManager] game object created go_id=1223, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:20:18.193 [Lua] [GameNetworkManager] game object was destroyed id=1222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:20:18.549 [Lua] [GameNetworkManager] game object was destroyed id=1223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:20:18.549 [Lua] [GameNetworkManager] game object created go_id=1224, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:20:18.958 [Lua] [GameNetworkManager] game object was destroyed id=1224 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:20:19.000 [Lua] [GameNetworkManager] game object created go_id=1225, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:20:19.341 [Lua] [GameNetworkManager] game object was destroyed id=1225 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:20:20.261 [Lua] [GameNetworkManager] game object created go_id=1226, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:20:20.659 [Lua] [GameNetworkManager] game object was destroyed id=1226 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:20:20.774 [Lua] [GameNetworkManager] game object created go_id=1227, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:20:20.944 [Lua] Time for new HOOORDE! multi_first_wave 05:20:20.944 [Lua] HORDE: Spawning hordes while 37 other ai are spawned 05:20:20.944 [Lua] horde requested: vector_blob 05:20:20.944 [Lua] wants to spawn behind within distance: 60 05:20:20.944 [Lua] horde crated with id 26 of type vector_blob 05:20:20.944 [Lua] managed to spawn 57/57 horde enemies 05:20:20.944 [Lua] vector blob horde has started 05:20:21.150 [Lua] [GameNetworkManager] game object was destroyed id=1227 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:20:21.269 [Lua] [GameNetworkManager] game object created go_id=1228, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:20:21.713 [Lua] [GameNetworkManager] game object was destroyed id=1228 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:20:21.771 [Lua] Init group template: horde 05:20:22.333 [Lua] [GameNetworkManager] game object created go_id=1229, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:20:22.744 [Lua] [GameNetworkManager] game object was destroyed id=1229 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:20:22.887 [Lua] [GameNetworkManager] game object created go_id=1230, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:20:23.367 [Lua] [GameNetworkManager] game object was destroyed id=1230 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:20:23.506 [Lua] [GameNetworkManager] game object created go_id=1231, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:20:23.942 [Lua] [GameNetworkManager] game object was destroyed id=1231 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:20:28.162 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x85afa, position: 0 05:20:31.970 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:20:32.651 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:20:34.554 [Lua] [GameNetworkManager] game object created go_id=1232, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:20:35.025 [Lua] [GameNetworkManager] game object created go_id=1233, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:20:35.134 [Lua] [GameNetworkManager] game object was destroyed id=1232 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:20:35.566 [Lua] [GameNetworkManager] game object created go_id=1234, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:20:35.567 [Lua] [GameNetworkManager] game object was destroyed id=1233 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:20:35.707 [Flow] SSM bake 05:20:36.009 [Lua] HORDE: Pushing horde in time; too many units out 75 05:20:36.074 [Lua] [GameNetworkManager] game object was destroyed id=1234 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:20:39.708 [Flow] SSM bake 05:20:41.079 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 162 will change to a manual source. 05:20:41.112 [Lua] HORDE: Pushing horde in time; too many units out 65 05:20:41.586 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 44 will change to a manual source. 05:20:42.404 [Flow] SSM bake 05:20:44.425 [Lua] [GameNetworkManager] game object created go_id=1235, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:20:45.072 [Lua] [GameNetworkManager] game object was destroyed id=1235 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:20:45.934 [Lua] [GameNetworkManager] game object created go_id=1236, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:20:46.143 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 05:20:46.143 [Lua] Time for new HOOORDE! multi_consecutive_wave 05:20:46.143 [Lua] HORDE: Spawning hordes while 35 other ai are spawned 05:20:46.143 [Lua] horde requested: vector_blob 05:20:46.143 [Lua] wants to spawn ahead within distance: 60 05:20:46.143 [Lua] horde crated with id 27 of type vector_blob 05:20:46.143 [Lua] managed to spawn 56/57 horde enemies 05:20:46.143 [Lua] vector blob horde has started 05:20:46.510 [Lua] [GameNetworkManager] game object created go_id=1237, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:20:46.576 [Lua] [GameNetworkManager] game object was destroyed id=1236 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:20:46.908 [Flow] SSM bake 05:20:47.141 [Lua] [GameNetworkManager] game object was destroyed id=1237 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:20:47.582 [Lua] [GameNetworkManager] game object created go_id=1238, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:20:47.642 [Flow] SSM bake 05:20:48.128 [Lua] [GameNetworkManager] game object created go_id=1239, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:20:48.157 [Lua] [GameNetworkManager] game object was destroyed id=1238 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:20:48.717 [Lua] [GameNetworkManager] game object created go_id=1240, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:20:48.765 [Lua] [GameNetworkManager] game object was destroyed id=1239 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:20:48.864 [Lua] Horde killed: ? 05:20:49.269 [Lua] [GameNetworkManager] game object was destroyed id=1240 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:20:49.351 [Lua] [GameNetworkManager] game object created go_id=1241, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:20:49.799 [Lua] [GameNetworkManager] game object was destroyed id=1241 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:20:49.831 [Lua] [GameNetworkManager] game object created go_id=1242, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:20:50.294 [Lua] [GameNetworkManager] game object was destroyed id=1242 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:20:50.323 [Lua] [GameNetworkManager] game object created go_id=1243, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:20:50.742 [Lua] [GameNetworkManager] game object was destroyed id=1243 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:20:50.938 [Lua] [GameNetworkManager] game object created go_id=1244, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:20:51.152 [Flow] SSM bake 05:20:51.404 [Lua] [GameNetworkManager] game object was destroyed id=1244 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:20:51.524 [Lua] [GameNetworkManager] game object created go_id=1245, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:20:52.006 [Lua] [GameNetworkManager] game object was destroyed id=1245 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:20:52.609 [Lua] [GameNetworkManager] game object created go_id=1246, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:20:53.089 [Lua] [GameNetworkManager] game object was destroyed id=1246 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:20:53.343 [Lua] [GameNetworkManager] game object created go_id=1247, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:20:53.842 [Lua] [GameNetworkManager] game object was destroyed id=1247 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:20:54.241 [Lua] [GameNetworkManager] game object created go_id=1248, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:20:54.782 [Lua] [GameNetworkManager] game object was destroyed id=1248 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:20:57.147 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:20:58.046 [Flow] SSM bake 05:21:01.459 [Lua] HORDE: last wave, reset to standard horde delay 05:21:01.459 [Lua] Time for new HOOORDE! multi_last_wave 05:21:01.459 [Lua] HORDE: Spawning hordes while 59 other ai are spawned 05:21:01.459 [Lua] horde requested: vector_blob 05:21:01.459 [Lua] wants to spawn behind within distance: 60 05:21:01.459 [Lua] horde crated with id 28 of type vector_blob 05:21:01.459 [Lua] managed to spawn 56/56 horde enemies 05:21:01.459 [Lua] vector blob horde has started 05:21:02.402 [Lua] Init group template: horde 05:21:04.082 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:21:04.776 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:21:06.382 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x87edc, position: 0 05:21:06.964 [Lua] Destroying unit - ai got stuck breed: critter_rat index: 33 size: 82 action: flee 05:21:12.361 [Lua] Coordinated attack! 05:21:16.030 [Lua] [GameNetworkManager] game object created go_id=1249, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:21:16.757 [Lua] [GameNetworkManager] game object created go_id=1250, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:21:16.757 [Lua] [GameNetworkManager] game object was destroyed id=1249 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:21:17.335 [Lua] [GameNetworkManager] game object was destroyed id=1250 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:21:17.668 [Lua] [GameNetworkManager] game object created go_id=1251, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:21:18.278 [Lua] [GameNetworkManager] game object was destroyed id=1251 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:21:18.696 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:21:18.718 [Lua] [GameNetworkManager] game object created go_id=1252, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:21:19.331 [Lua] [GameNetworkManager] game object was destroyed id=1252 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:21:19.632 [Lua] [GameNetworkManager] game object created go_id=1253, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:21:19.672 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:21:20.208 [Lua] [GameNetworkManager] game object was destroyed id=1253 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:21:24.292 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:21:24.369 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:21:26.402 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 0 05:21:26.402 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 0 05:21:26.402 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 0 05:21:28.663 [Lua] Horde killed: ? 05:21:36.212 [Lua] [GameNetworkManager] game object created go_id=1254, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:21:36.545 [Lua] [GameNetworkManager] game object created go_id=1255, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:21:36.717 [Lua] [GameNetworkManager] game object was destroyed id=1254 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:21:37.029 [Lua] [GameNetworkManager] game object was destroyed id=1255 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:21:37.064 [Lua] [GameNetworkManager] game object created go_id=1256, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:21:37.520 [Lua] [GameNetworkManager] game object was destroyed id=1256 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:21:38.207 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:21:47.670 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 232 will change to a manual source. 05:21:47.695 [Lua] TerrorEventMixer.start_event: stronghold_pacing_off (seed: 0) 05:21:51.581 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:21:51.655 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 1 23 05:21:51.908 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 4 22 05:21:53.000 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 8 20 05:21:56.777 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:21:57.273 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:21:57.431 [Lua] [GameNetworkManager] game object created go_id=1257, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:21:57.554 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:21:57.703 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:21:57.900 [Lua] [GameNetworkManager] game object was destroyed id=1257 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:21:58.240 [Lua] [GameNetworkManager] game object created go_id=1258, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:21:58.643 [Lua] [GameNetworkManager] game object was destroyed id=1258 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:21:58.723 [Lua] [GameNetworkManager] game object created go_id=1259, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:21:58.737 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:21:59.141 [Lua] [GameNetworkManager] game object was destroyed id=1259 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:21:59.210 [Lua] [GameNetworkManager] game object created go_id=1260, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:21:59.655 [Lua] [GameNetworkManager] game object was destroyed id=1260 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:21:59.757 [Lua] [GameNetworkManager] game object created go_id=1261, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:22:00.258 [Lua] [GameNetworkManager] game object was destroyed id=1261 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:22:01.570 [Lua] [GameNetworkManager] game object created go_id=1262, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:22:02.075 [Lua] [GameNetworkManager] game object created go_id=1263, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:22:02.131 [Lua] [GameNetworkManager] game object was destroyed id=1262 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:22:02.555 [Lua] [GameNetworkManager] game object created go_id=1264, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:22:02.645 [Lua] [GameNetworkManager] game object was destroyed id=1263 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:22:03.049 [Lua] [GameNetworkManager] game object was destroyed id=1264 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:22:03.191 [Lua] [GameNetworkManager] game object created go_id=1265, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:22:03.613 [Lua] [GameNetworkManager] game object was destroyed id=1265 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:22:03.757 [Lua] [GameNetworkManager] game object created go_id=1266, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:22:04.108 [Lua] [GameNetworkManager] game object was destroyed id=1266 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:22:05.159 [Lua] [GameNetworkManager] game object created go_id=1267, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:22:05.600 [Lua] [GameNetworkManager] game object was destroyed id=1267 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:22:05.935 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:22:06.010 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:22:06.729 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:22:07.647 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:22:07.726 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:22:08.221 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:22:08.331 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:22:08.374 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:22:08.481 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:22:08.593 [Lua] [GameNetworkManager] game object created go_id=1268, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:22:08.786 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:22:08.930 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:22:08.983 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:22:09.026 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:22:09.037 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:22:09.058 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:22:09.079 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:22:09.115 [Lua] [GameNetworkManager] game object was destroyed id=1268 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:22:09.123 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:22:09.156 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:22:09.167 [Flow] SSM bake 05:22:09.213 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:22:09.298 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:22:09.345 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:22:09.392 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:22:09.463 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:22:09.491 [Lua] [GameNetworkManager] game object created go_id=1269, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:22:09.500 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:22:09.616 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:22:09.660 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:22:09.740 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:22:09.775 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:22:09.820 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:22:09.855 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:22:09.899 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:22:09.966 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:22:10.002 [Lua] [GameNetworkManager] game object was destroyed id=1269 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:22:10.010 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:22:10.087 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:22:10.102 [Lua] [GameNetworkManager] game object created go_id=1270, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:22:10.124 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:22:10.168 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:22:10.287 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:22:10.335 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:22:10.371 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:22:10.569 [Lua] [GameNetworkManager] game object created go_id=1271, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:22:10.570 [Lua] [GameNetworkManager] game object was destroyed id=1270 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:22:11.322 [Lua] [GameNetworkManager] game object was destroyed id=1271 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:22:12.445 [Lua] [GameNetworkManager] game object created go_id=1272, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:22:13.063 [Lua] [GameNetworkManager] game object was destroyed id=1272 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:22:14.806 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 7 12 05:22:17.659 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 05:22:17.670 [Lua] Spline already found! 05:22:17.711 [Lua] Init group template: spline_patrol 05:22:25.243 [Lua] [ChatManager][1]System: Friendly Fire On discarded a Tome 05:22:26.685 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 3 18 05:22:28.776 [Lua] [ChatManager][1]System: Friendly Fire On picked up a Tome 05:22:33.883 [Lua] TerrorEventMixer.start_event: stronghold_pacing_on (seed: 0) 05:22:35.371 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 05:22:35.381 [Lua] Spline already found! 05:22:35.416 [Lua] Init group template: spline_patrol 05:22:41.856 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 6 28 05:22:43.056 [Lua] [GameNetworkManager] game object created go_id=1273, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:22:43.490 [Lua] [GameNetworkManager] game object created go_id=1274, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:22:43.553 [Lua] [GameNetworkManager] game object was destroyed id=1273 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:22:44.078 [Lua] [GameNetworkManager] game object was destroyed id=1274 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:23:11.748 [Lua] [ChatManager][1]System: Giorno Gabbana picked up a piece of Ravaged Art 05:23:17.293 [Lua] [ChatManager][1]System: Friendly Fire On picked up a piece of Ravaged Art 05:23:24.427 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:23:26.643 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:23:26.912 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:23:27.000 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:23:27.156 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:23:27.235 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:23:27.324 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:23:27.448 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:23:27.562 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:23:27.576 [Lua] [GameNetworkManager] game object created go_id=1275, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:23:27.696 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:23:27.800 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:23:27.827 [Lua] [GameNetworkManager] game object created go_id=1276, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:23:27.958 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:23:28.009 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:23:28.093 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:23:28.097 [Lua] [GameNetworkManager] game object created go_id=1277, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:23:28.098 [Lua] [GameNetworkManager] game object was destroyed id=1275 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:23:28.215 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:23:28.288 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:23:28.350 [Lua] [GameNetworkManager] game object created go_id=1278, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:23:28.350 [Lua] [GameNetworkManager] game object was destroyed id=1276 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:23:28.407 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:23:28.528 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:23:28.647 [Lua] [GameNetworkManager] game object was destroyed id=1277 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:23:28.656 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:23:28.779 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:23:28.814 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:23:28.853 [Lua] [GameNetworkManager] game object was destroyed id=1278 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:23:29.225 [Lua] [GameNetworkManager] game object created go_id=1279, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:23:29.528 [Lua] [GameNetworkManager] game object created go_id=1280, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:23:29.620 [Lua] [GameNetworkManager] game object was destroyed id=1279 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:23:29.852 [Lua] [GameNetworkManager] game object created go_id=1281, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:23:29.890 [Lua] [GameNetworkManager] game object was destroyed id=1280 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:23:30.164 [Lua] [GameNetworkManager] game object created go_id=1282, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:23:30.202 [Lua] [GameNetworkManager] game object was destroyed id=1281 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:23:30.723 [Lua] [GameNetworkManager] game object was destroyed id=1282 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:23:32.960 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:23:35.123 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 51 will change to a manual source. 05:23:43.044 [Lua] [GameNetworkManager] game object created go_id=1283, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:23:43.393 [Lua] [GameNetworkManager] game object created go_id=1284, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:23:43.460 [Lua] [GameNetworkManager] game object was destroyed id=1283 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:23:43.653 [Lua] [GameNetworkManager] game object created go_id=1285, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:23:43.810 [Lua] [GameNetworkManager] game object was destroyed id=1284 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:23:43.933 [Lua] [GameNetworkManager] game object created go_id=1286, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:23:44.067 [Lua] [GameNetworkManager] game object was destroyed id=1285 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:23:44.234 [Lua] [GameNetworkManager] game object created go_id=1287, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:23:44.399 [Lua] [GameNetworkManager] game object was destroyed id=1286 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:23:44.462 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:23:44.462 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:23:44.532 [Lua] [GameNetworkManager] game object created go_id=1288, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:23:44.664 [Lua] [GameNetworkManager] game object was destroyed id=1287 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:23:44.965 [Lua] [GameNetworkManager] game object was destroyed id=1288 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:23:45.011 [Lua] [GameNetworkManager] game object created go_id=1289, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:23:45.071 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:23:45.359 [Lua] [GameNetworkManager] game object created go_id=1290, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:23:45.374 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:23:45.434 [Lua] [GameNetworkManager] game object was destroyed id=1289 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:23:45.751 [Lua] [GameNetworkManager] game object created go_id=1291, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:23:45.751 [Lua] [GameNetworkManager] game object was destroyed id=1290 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:23:45.777 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:23:45.778 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:23:46.099 [Lua] [GameNetworkManager] game object was destroyed id=1291 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:23:46.715 [Lua] Coordinated attack! 05:24:07.378 [Lua] Time for new HOOORDE! multi_first_wave 05:24:07.378 [Lua] HORDE: Spawning hordes while 19 other ai are spawned 05:24:07.378 [Lua] horde requested: vector_blob 05:24:07.378 [Lua] wants to spawn ahead within distance: 60 05:24:07.378 [Lua] horde crated with id 31 of type vector_blob 05:24:07.378 [Lua] managed to spawn 56/56 horde enemies 05:24:07.378 [Lua] vector blob horde has started 05:24:08.142 [Lua] Init group template: horde 05:24:10.452 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 0 05:24:19.668 [Lua] HORDE: Pushing horde in time; too many units out 79 05:24:21.646 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 205 will change to a manual source. 05:24:24.347 [Lua] fence jumping 05:24:24.660 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 05:24:24.660 [Lua] Time for new HOOORDE! multi_consecutive_wave 05:24:24.660 [Lua] HORDE: Spawning hordes while 52 other ai are spawned 05:24:24.660 [Lua] horde requested: vector_blob 05:24:24.660 [Lua] wants to spawn ahead within distance: 60 05:24:24.660 [Lua] horde crated with id 32 of type vector_blob 05:24:24.660 [Lua] managed to spawn 57/57 horde enemies 05:24:24.660 [Lua] vector blob horde has started 05:24:25.520 [Lua] Init group template: horde 05:24:26.802 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:24:26.803 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:24:26.803 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:24:27.109 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:24:27.423 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:24:27.423 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:24:27.423 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:24:27.726 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:24:28.038 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:24:28.038 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:24:28.676 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:24:29.269 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:24:29.269 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:24:29.269 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:24:29.891 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:24:29.892 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:24:29.892 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:24:35.712 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 0 05:24:35.713 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 1212304 05:24:37.396 [Lua] Horde killed: ? 05:24:38.940 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:24:41.919 [Lua] HORDE: Pushing horde in time; too many units out 72 05:24:44.329 [Lua] Coordinated attack! 05:24:46.916 [Lua] HORDE: last wave, reset to standard horde delay 05:24:46.916 [Lua] Time for new HOOORDE! multi_last_wave 05:24:46.916 [Lua] HORDE: Spawning hordes while 46 other ai are spawned 05:24:46.916 [Lua] horde requested: vector_blob 05:24:46.916 [Lua] wants to spawn ahead within distance: 60 05:24:46.916 [Lua] horde crated with id 33 of type vector_blob 05:24:46.917 [Lua] managed to spawn 56/56 horde enemies 05:24:46.917 [Lua] vector blob horde has started 05:24:47.772 [Lua] Init group template: horde 05:24:59.679 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:24:59.938 [Lua] [GameNetworkManager] game object created go_id=1292, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:25:00.327 [Lua] [GameNetworkManager] game object was destroyed id=1292 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:25:00.972 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 0 05:25:00.974 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 1212304 05:25:01.343 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:25:05.896 [Lua] Horde killed: ? 05:25:06.051 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:25:10.442 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 0 05:25:10.442 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 0 05:25:10.442 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 0 05:25:10.442 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 0 05:25:13.362 [Lua] Horde killed: ? 05:25:30.454 [Lua] [GameNetworkManager] game object created go_id=1293, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:25:30.903 [Lua] [GameNetworkManager] game object was destroyed id=1293 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:25:31.228 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 125 will change to a manual source. 05:25:42.904 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:25:44.543 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:25:44.543 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:25:45.634 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:25:45.634 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:25:46.278 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:25:52.946 [Lua] [GameNetworkManager] game object created go_id=1294, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:25:53.387 [Lua] [GameNetworkManager] game object created go_id=1295, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:25:53.457 [Lua] [GameNetworkManager] game object was destroyed id=1294 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:25:53.683 [Lua] [GameNetworkManager] game object created go_id=1296, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:25:54.351 [Lua] [GameNetworkManager] game object was destroyed id=1295 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:25:54.351 [Lua] [GameNetworkManager] game object was destroyed id=1296 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:25:54.993 [Lua] Coordinated attack! 05:26:03.406 [Lua] main_path_player_far_away_check started 05:26:06.463 [Lua] main_path_player_far_away_check started 05:26:09.538 [Lua] main_path_player_far_away_check started 05:26:12.595 [Lua] main_path_player_far_away_check started 05:26:14.831 [Lua] main_path_player_far_away_check started 05:26:15.524 [Lua] main_path_player_far_away_check started 05:26:15.672 [Lua] main_path_player_far_away_check started 05:26:16.129 [Lua] main_path_player_far_away_check started 05:26:17.897 [Lua] main_path_player_far_away_check started 05:26:18.586 [Lua] main_path_player_far_away_check started 05:26:18.725 [Lua] main_path_player_far_away_check started 05:26:19.192 [Lua] main_path_player_far_away_check started 05:26:20.981 [Lua] main_path_player_far_away_check started 05:26:21.656 [Lua] main_path_player_far_away_check started 05:26:21.801 [Lua] main_path_player_far_away_check started 05:26:22.300 [Lua] main_path_player_far_away_check started 05:26:24.048 [Lua] main_path_player_far_away_check started 05:26:24.731 [Lua] main_path_player_far_away_check started 05:26:24.873 [Lua] main_path_player_far_away_check started 05:26:25.350 [Lua] main_path_player_far_away_check started 05:26:27.124 [Lua] main_path_player_far_away_check started 05:26:27.812 [Lua] main_path_player_far_away_check started 05:26:27.959 [Lua] main_path_player_far_away_check started 05:26:28.430 [Lua] main_path_player_far_away_check started 05:26:29.637 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:26:30.187 [Lua] main_path_player_far_away_check started 05:26:30.584 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:26:30.629 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:26:30.762 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:26:30.907 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:26:30.911 [Lua] main_path_player_far_away_check started 05:26:31.074 [Lua] main_path_player_far_away_check started 05:26:31.155 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:26:31.180 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:26:31.229 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:26:31.316 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:26:31.366 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:26:31.489 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:26:31.501 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:26:31.505 [Lua] main_path_player_far_away_check started 05:26:31.634 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:26:31.716 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:26:31.803 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:26:31.839 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:26:31.867 [Lua] ready to jump failed 05:26:31.886 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:26:31.928 [Lua] ready to jump failed 05:26:32.433 [Lua] [GameNetworkManager] game object created go_id=1297, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:26:32.443 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:26:32.480 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:26:32.796 [Lua] [GameNetworkManager] game object created go_id=1298, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:26:32.880 [Lua] Destroying unit - ai too far away from all players. skaven_poison_wind_globadier 5 5 5 05:26:32.900 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:26:32.915 [Lua] [GameNetworkManager] game object was destroyed id=1297 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:26:32.947 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:26:33.072 [Lua] [GameNetworkManager] game object created go_id=1299, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:26:33.265 [Lua] [GameNetworkManager] game object was destroyed id=1298 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:26:33.291 [Lua] main_path_player_far_away_check started 05:26:33.325 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:26:33.329 [Lua] [GameNetworkManager] game object created go_id=1300, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:26:33.387 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:26:33.479 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:26:33.611 [Lua] [GameNetworkManager] game object created go_id=1301, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:26:33.729 [Lua] [GameNetworkManager] game object was destroyed id=1300 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:26:33.803 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:26:33.855 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:26:33.858 [Lua] [GameNetworkManager] game object was destroyed id=1299 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:26:33.905 [Lua] [GameNetworkManager] game object created go_id=1302, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:26:33.927 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:26:34.014 [Lua] [GameNetworkManager] game object was destroyed id=1301 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:26:34.015 [Lua] main_path_player_far_away_check started 05:26:34.164 [Lua] [GameNetworkManager] game object created go_id=1303, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:26:34.196 [Lua] main_path_player_far_away_check started 05:26:34.272 [Lua] [GameNetworkManager] game object was destroyed id=1302 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:26:34.455 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:26:34.494 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:26:34.510 [Lua] [GameNetworkManager] game object created go_id=1304, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:26:34.601 [Lua] [GameNetworkManager] game object was destroyed id=1303 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:26:34.841 [Lua] [GameNetworkManager] game object created go_id=1305, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:26:34.917 [Lua] [GameNetworkManager] game object was destroyed id=1304 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:26:35.210 [Lua] [GameNetworkManager] game object was destroyed id=1305 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:26:35.261 [Lua] [GameNetworkManager] game object created go_id=1306, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:26:35.651 [Lua] [GameNetworkManager] game object created go_id=1307, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:26:35.651 [Lua] [GameNetworkManager] game object was destroyed id=1306 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:26:36.022 [Lua] [GameNetworkManager] game object created go_id=1308, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:26:36.203 [Lua] [GameNetworkManager] game object was destroyed id=1307 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:26:36.382 [Lua] main_path_player_far_away_check started 05:26:36.460 [Lua] [GameNetworkManager] game object was destroyed id=1308 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:26:45.719 [Lua] Time for new HOOORDE! multi_first_wave 05:26:45.719 [Lua] HORDE: Spawning hordes while 0 other ai are spawned 05:26:45.719 [Lua] horde requested: vector_blob 05:26:45.719 [Lua] wants to spawn ahead within distance: 60 05:26:45.719 [Lua] horde crated with id 34 of type vector_blob 05:26:45.719 [Lua] managed to spawn 58/58 horde enemies 05:26:45.719 [Lua] vector blob horde has started 05:26:46.465 [Lua] Init group template: horde 05:27:00.378 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 05:27:00.378 [Lua] Time for new HOOORDE! multi_consecutive_wave 05:27:00.378 [Lua] HORDE: Spawning hordes while 60 other ai are spawned 05:27:00.378 [Lua] horde requested: vector_blob 05:27:00.378 [Lua] wants to spawn ahead within distance: 60 05:27:00.378 [Lua] horde crated with id 35 of type vector_blob 05:27:00.378 [Lua] managed to spawn 56/56 horde enemies 05:27:00.378 [Lua] vector blob horde has started 05:27:01.303 [Lua] Init group template: horde 05:27:01.734 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:27:02.045 [Lua] [GameNetworkManager] game object created go_id=1309, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:27:02.458 [Lua] [GameNetworkManager] game object was destroyed id=1309 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:27:13.622 [Lua] HORDE: last wave, reset to standard horde delay 05:27:13.622 [Lua] Time for new HOOORDE! multi_last_wave 05:27:13.622 [Lua] HORDE: Spawning hordes while 55 other ai are spawned 05:27:13.622 [Lua] horde requested: vector_blob 05:27:13.622 [Lua] wants to spawn ahead within distance: 60 05:27:13.622 [Lua] horde crated with id 36 of type vector_blob 05:27:13.623 [Lua] managed to spawn 56/56 horde enemies 05:27:13.623 [Lua] vector blob horde has started 05:27:14.472 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x92c78, position: 0 05:27:14.609 [Lua] Init group template: horde 05:27:17.768 [Lua] Horde killed: ? 05:27:27.112 [Lua] [GameNetworkManager] game object created go_id=1310, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:27:27.489 [Lua] [GameNetworkManager] game object was destroyed id=1310 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:27:29.401 [Lua] [GameNetworkManager] game object created go_id=1311, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:27:29.819 [Lua] [GameNetworkManager] game object was destroyed id=1311 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:27:30.321 [Lua] [GameNetworkManager] game object created go_id=1312, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:27:30.699 [Lua] [GameNetworkManager] game object was destroyed id=1312 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:27:30.857 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:27:33.124 [Lua] Horde killed: ? 05:27:38.702 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 0 05:27:38.702 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 0 05:27:38.702 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 0 05:27:40.684 [Lua] Horde killed: ? 05:27:43.132 [Lua] [GameNetworkManager] game object created go_id=1313, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:27:43.648 [Lua] [GameNetworkManager] game object was destroyed id=1313 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:27:43.728 [Lua] [GameNetworkManager] game object created go_id=1314, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:27:44.147 [Lua] [GameNetworkManager] game object was destroyed id=1314 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:27:48.456 [Lua] [GameNetworkManager] game object created go_id=1315, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:27:48.811 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:27:48.824 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:27:49.090 [Lua] [GameNetworkManager] game object was destroyed id=1315 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:27:49.817 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:27:49.829 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:27:50.164 [Lua] Coordinated attack! 05:27:50.843 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:28:11.930 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 199 will change to a manual source. 05:28:17.798 [Lua] [GameNetworkManager] game object created go_id=1316, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:28:18.315 [Lua] [GameNetworkManager] game object was destroyed id=1316 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:28:18.349 [Lua] [GameNetworkManager] game object created go_id=1317, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:28:18.852 [Lua] [GameNetworkManager] game object was destroyed id=1317 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:28:18.933 [Lua] [GameNetworkManager] game object created go_id=1318, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:28:19.411 [Lua] [GameNetworkManager] game object was destroyed id=1318 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:28:19.536 [Lua] [GameNetworkManager] game object created go_id=1319, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:28:19.589 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:28:20.016 [Lua] [GameNetworkManager] game object was destroyed id=1319 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:28:20.493 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:28:21.110 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:28:21.727 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:28:24.404 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:28:24.405 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:28:25.018 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:28:25.018 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:28:25.648 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:28:25.648 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:28:26.258 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:28:26.258 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:28:26.872 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:28:26.873 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:28:27.480 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:28:27.480 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:28:29.284 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:28:29.285 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:28:29.908 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:28:29.908 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:28:30.540 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:28:30.540 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:28:31.146 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:28:31.147 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:28:31.746 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:28:31.746 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:28:42.445 [Lua] [GameNetworkManager] game object created go_id=1320, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:28:42.883 [Lua] [GameNetworkManager] game object created go_id=1321, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:28:43.286 [Lua] [GameNetworkManager] game object created go_id=1322, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:28:43.461 [Lua] [GameNetworkManager] game object was destroyed id=1320 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:28:43.843 [Lua] [GameNetworkManager] game object was destroyed id=1322 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:28:43.881 [Lua] [GameNetworkManager] game object was destroyed id=1321 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:28:47.805 [Lua] Coordinated attack! 05:28:55.189 [Lua] main path terror event triggered: rare_event_loot_rat 05:28:55.189 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 05:28:57.006 [Lua] Time for new HOOORDE! multi_first_wave 05:28:57.006 [Lua] HORDE: Spawning hordes while 6 other ai are spawned 05:28:57.006 [Lua] horde requested: vector 05:28:57.006 [Lua] setting up vector-horde 05:28:57.006 [Lua] Composing horde 'large' .. using variant 'plain' 05:28:57.006 [Lua] --> horde wants to spawn behind players (0.93263883303337/0.67 05:28:57.006 [Lua] -> spawning: 55 05:28:57.006 [Lua] horde crated with id 37 of type vector 05:28:57.006 [Lua] vector horde has started 05:28:59.412 [Lua] [GameNetworkManager] game object created go_id=1323, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:29:00.074 [Lua] [GameNetworkManager] game object was destroyed id=1323 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:29:01.004 [Lua] [GameNetworkManager] game object created go_id=1324, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:29:01.527 [Lua] [GameNetworkManager] game object created go_id=1325, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:29:01.572 [Lua] [GameNetworkManager] game object was destroyed id=1324 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:29:02.072 [Lua] [GameNetworkManager] game object created go_id=1326, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:29:02.214 [Lua] [GameNetworkManager] game object was destroyed id=1325 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:29:02.712 [Lua] [GameNetworkManager] game object was destroyed id=1326 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:29:04.706 [Lua] [ChatManager][1]System: Giorno Gabbana picked up a piece of Ravaged Art 05:29:06.302 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 0 05:29:07.080 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 05:29:07.080 [Lua] Time for new HOOORDE! multi_consecutive_wave 05:29:07.080 [Lua] HORDE: Spawning hordes while 50 other ai are spawned 05:29:07.080 [Lua] horde requested: vector 05:29:07.080 [Lua] setting up vector-horde 05:29:07.080 [Lua] Composing horde 'large' .. using variant 'plain' 05:29:07.080 [Lua] --> horde wants to spawn ahead of players (0.57775800225134/0.67 05:29:07.080 [Lua] -> spawning: 56 05:29:07.080 [Lua] horde crated with id 38 of type vector 05:29:07.080 [Lua] vector horde has started 05:29:09.242 [Lua] [ChatManager][1]System: Friendly Fire On discarded a Tome 05:29:11.785 [Lua] [ChatManager][1]System: Friendly Fire On picked up a Tome 05:29:15.083 [Lua] Init group template: horde 05:29:25.277 [Lua] Init group template: horde 05:29:31.181 [Lua] Destroying unit - ai got stuck breed: skaven_loot_rat index: 4 size: 108 action: flee 05:29:31.562 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 0 05:29:31.564 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 1212304 05:29:39.334 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:29:40.249 [Lua] Horde killed: ? 05:29:47.311 [Lua] HORDE: last wave, reset to standard horde delay 05:29:47.311 [Lua] Time for new HOOORDE! multi_last_wave 05:29:47.311 [Lua] HORDE: Spawning hordes while 52 other ai are spawned 05:29:47.311 [Lua] horde requested: vector 05:29:47.311 [Lua] setting up vector-horde 05:29:47.311 [Lua] Composing horde 'large' .. using variant 'plain' 05:29:47.311 [Lua] --> horde wants to spawn behind players (0.75667816132558/0.67 05:29:47.311 [Lua] -> spawning: 52 05:29:47.311 [Lua] horde crated with id 39 of type vector 05:29:47.311 [Lua] vector horde has started 05:29:48.236 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:29:48.361 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 194 will change to a manual source. 05:29:51.112 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:29:51.656 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:29:55.856 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:29:56.822 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 0 05:29:56.824 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 1212304 05:29:57.040 [Lua] Horde killed: ? 05:30:04.330 [Lua] Init group template: horde 05:30:06.614 [Lua] Override Player Respawning respawns_arena true 05:30:06.618 [Lua] TerrorEventMixer.start_event: stronghold_pacing_off (seed: 0) 05:30:12.525 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 47 59 05:30:12.774 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 48 58 05:30:13.018 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 52 57 05:30:13.141 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 53 56 05:30:13.236 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 49 55 05:30:13.248 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 50 54 05:30:13.544 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 45 53 05:30:13.557 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 49 52 05:30:13.653 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 45 51 05:30:13.653 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 49 50 05:30:13.855 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 48 49 05:30:13.981 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 16 48 05:30:15.585 [Lua] [GameNetworkManager] game object created go_id=1327, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:30:16.024 [Lua] [GameNetworkManager] game object created go_id=1328, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:30:16.086 [Lua] [GameNetworkManager] game object was destroyed id=1327 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:30:16.272 [Lua] [GameNetworkManager] game object created go_id=1329, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:30:16.433 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 14 43 05:30:16.469 [Lua] [GameNetworkManager] game object was destroyed id=1328 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:30:16.505 [Lua] [GameNetworkManager] game object created go_id=1330, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:30:16.695 [Lua] [GameNetworkManager] game object was destroyed id=1329 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:30:16.904 [Lua] [GameNetworkManager] game object created go_id=1331, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:30:16.983 [Lua] [GameNetworkManager] game object was destroyed id=1330 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:30:17.312 [Lua] [GameNetworkManager] game object created go_id=1332, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:30:17.349 [Lua] [GameNetworkManager] game object was destroyed id=1331 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:30:17.677 [Lua] [GameNetworkManager] game object created go_id=1333, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:30:17.703 [Lua] [GameNetworkManager] game object was destroyed id=1332 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:30:18.007 [Lua] [GameNetworkManager] game object created go_id=1334, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:30:18.161 [Lua] [GameNetworkManager] game object was destroyed id=1333 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:30:18.358 [Lua] [GameNetworkManager] game object created go_id=1335, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:30:18.474 [Lua] [GameNetworkManager] game object was destroyed id=1334 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:30:18.735 [Lua] [GameNetworkManager] game object created go_id=1336, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:30:18.802 [Lua] [GameNetworkManager] game object was destroyed id=1335 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:30:19.217 [Lua] [GameNetworkManager] game object was destroyed id=1336 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:30:19.256 [Lua] [GameNetworkManager] game object created go_id=1337, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:30:19.686 [Lua] [GameNetworkManager] game object was destroyed id=1337 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:30:19.838 [Lua] [GameNetworkManager] game object created go_id=1338, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:30:20.281 [Lua] [GameNetworkManager] game object created go_id=1339, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:30:20.346 [Lua] [GameNetworkManager] game object was destroyed id=1338 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:30:20.814 [Lua] [GameNetworkManager] game object was destroyed id=1339 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:30:20.880 [Lua] [GameNetworkManager] game object created go_id=1340, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:30:21.417 [Lua] [GameNetworkManager] game object was destroyed id=1340 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:30:21.691 [Lua] [GameNetworkManager] game object created go_id=1341, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:30:22.083 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 0 05:30:22.084 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 1212304 05:30:22.249 [Lua] [GameNetworkManager] game object was destroyed id=1341 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:30:22.287 [Lua] [GameNetworkManager] game object created go_id=1342, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:30:22.812 [Lua] [GameNetworkManager] game object was destroyed id=1342 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:30:23.017 [Lua] [GameNetworkManager] game object created go_id=1343, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:30:23.611 [Lua] [GameNetworkManager] game object was destroyed id=1343 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:30:23.748 [Lua] [GameNetworkManager] game object created go_id=1344, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:30:24.308 [Lua] [GameNetworkManager] game object was destroyed id=1344 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:30:24.526 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:30:24.758 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:30:25.209 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:30:25.259 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:30:25.320 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:30:25.381 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:30:25.420 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:30:25.566 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:30:25.692 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:30:25.711 [Lua] [ChatManager][1]System: Friendly Fire On discarded a Tome 05:30:25.809 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:30:25.822 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:30:25.849 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:30:25.876 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:30:25.982 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:30:26.063 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:30:26.147 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:30:26.356 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:30:26.410 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:30:26.464 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:30:26.518 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:30:26.546 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:30:26.572 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:30:26.720 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:30:26.733 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:30:26.760 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:30:26.800 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:30:26.831 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:30:26.924 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:30:26.964 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:30:27.003 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:30:27.772 [Lua] [ChatManager][1]System: Friendly Fire On picked up a Tome 05:30:30.364 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:30:30.438 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:30:30.863 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:30:30.973 [Lua] [GameNetworkManager] game object created go_id=1345, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:30:31.080 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:30:31.204 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:30:31.423 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:30:31.437 [Lua] [GameNetworkManager] game object was destroyed id=1345 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:30:31.475 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:30:31.654 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:30:31.702 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:30:31.705 [Lua] [GameNetworkManager] game object created go_id=1346, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:30:31.774 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:30:31.834 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:30:31.992 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:30:32.076 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:30:32.149 [Lua] [GameNetworkManager] game object was destroyed id=1346 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:30:32.195 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:30:32.231 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:30:32.405 [Lua] [GameNetworkManager] game object created go_id=1347, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:30:32.451 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:30:32.476 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:30:32.698 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:30:32.761 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:30:32.799 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:30:32.802 [Lua] [GameNetworkManager] game object was destroyed id=1347 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:30:32.861 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:30:33.063 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:30:33.137 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:30:33.174 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:30:33.223 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:30:33.296 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:30:33.332 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:30:41.718 [Lua] [GameNetworkManager] game object created go_id=1348, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:30:42.318 [Lua] [GameNetworkManager] game object was destroyed id=1348 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:30:42.541 [Lua] [GameNetworkManager] game object created go_id=1349, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:30:43.009 [Lua] [GameNetworkManager] game object was destroyed id=1349 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:30:43.260 [Lua] [GameNetworkManager] game object created go_id=1350, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:30:43.783 [Lua] [GameNetworkManager] game object was destroyed id=1350 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:30:44.183 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 0 05:30:44.183 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 0 05:30:44.183 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 0 05:30:44.183 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x692f8, position: 0 05:30:44.221 [Lua] [GameNetworkManager] game object created go_id=1351, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:30:44.804 [Lua] [GameNetworkManager] game object was destroyed id=1351 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:30:45.210 [Lua] [GameNetworkManager] game object created go_id=1352, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:30:45.708 [Lua] Horde killed: ? 05:30:45.790 [Lua] [GameNetworkManager] game object was destroyed id=1352 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:31:03.009 [Lua] TerrorEventMixer.start_event: stronghold_boss (seed: 0) 05:31:03.058 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_warlord, EnemyPackageLoader, async-read, prioritized 05:31:03.682 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_warlord 05:31:03.682 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_warlord 05:31:04.334 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=1100001070b0fce, connection_key=0, breed_name=skaven_storm_vermin_warlord) 05:31:18.362 [Lua] [GameNetworkManager] game object created go_id=1353, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:31:18.844 [Lua] [GameNetworkManager] game object was destroyed id=1353 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:31:19.507 [Lua] [GameNetworkManager] game object created go_id=1354, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:31:19.922 [Lua] [GameNetworkManager] game object created go_id=1355, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:31:20.137 [Lua] [GameNetworkManager] game object was destroyed id=1354 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:31:20.233 [Lua] [GameNetworkManager] game object created go_id=1356, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:31:20.273 [Lua] [GameNetworkManager] game object was destroyed id=1355 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:31:20.601 [Lua] [GameNetworkManager] game object created go_id=1357, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:31:20.626 [Lua] [GameNetworkManager] game object was destroyed id=1356 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:31:20.942 [Lua] [GameNetworkManager] game object created go_id=1358, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:31:21.135 [Lua] [GameNetworkManager] game object was destroyed id=1357 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:31:21.359 [Lua] [GameNetworkManager] game object created go_id=1359, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:31:21.359 [Lua] [GameNetworkManager] game object was destroyed id=1358 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:31:21.730 [Lua] [GameNetworkManager] game object was destroyed id=1359 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:31:21.794 [Lua] [GameNetworkManager] game object created go_id=1360, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:31:21.860 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:31:22.323 [Lua] [GameNetworkManager] game object was destroyed id=1360 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:31:22.610 [Lua] [GameNetworkManager] game object created go_id=1361, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:31:23.092 [Lua] [GameNetworkManager] game object created go_id=1362, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:31:23.128 [Lua] [GameNetworkManager] game object was destroyed id=1361 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:31:23.463 [Lua] [GameNetworkManager] game object was destroyed id=1362 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:31:23.563 [Lua] [GameNetworkManager] game object created go_id=1363, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:31:23.974 [Lua] [GameNetworkManager] game object was destroyed id=1363 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:31:24.097 [Lua] [GameNetworkManager] game object created go_id=1364, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:31:24.462 [Lua] [GameNetworkManager] game object was destroyed id=1364 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:31:24.684 [Lua] [GameNetworkManager] game object created go_id=1365, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:31:25.094 [Lua] [GameNetworkManager] game object was destroyed id=1365 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:31:25.281 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:31:25.288 [Lua] [GameNetworkManager] game object created go_id=1366, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:31:25.730 [Lua] [GameNetworkManager] game object was destroyed id=1366 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:31:25.891 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:31:26.613 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:31:26.705 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:31:27.211 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 159, name: `unknown` 05:31:27.622 [Lua] Override Player Respawning exit_respawns true 05:31:27.622 [Lua] Override Player Respawning respawns_arena false 05:31:27.623 warning: [Physics] Create Actor: Shape density varies. Using average. 05:31:27.623 warning: [Physics] Create Actor: Shape density varies. Using average. 05:31:27.623 warning: [Physics] Create Actor: Shape density varies. Using average. 05:31:27.623 warning: [Physics] Create Actor: Shape density varies. Using average. 05:31:28.468 [Lua] [ChatManager][1]System: Giorno Gabbana picked up a Loot Die (2) 05:31:28.853 [Lua] [ChatManager][1]System: Giorno Gabbana picked up a Loot Die (3) 05:31:36.476 [Lua] event horde ends! 05:31:40.831 [Lua] [GameNetworkManager] game object created go_id=1367, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:31:41.240 [Lua] [GameNetworkManager] game object was destroyed id=1367 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:31:52.160 [Lua] [GameNetworkManager] game object created go_id=1368, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:31:52.864 [Lua] [GameNetworkManager] game object was destroyed id=1368 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:31:52.963 [Lua] [GameNetworkManager] game object created go_id=1369, owner_id=1100001070b0fce go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 05:31:54.300 [Lua] [GameNetworkManager] game object was destroyed id=1369 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001070b0fce 05:31:55.372 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 1 size: 1 action: nil 05:32:00.928 [Lua] main_path_player_far_away_check started 05:32:00.960 [Lua] main_path_player_far_away_check started 05:32:01.166 [Lua] main_path_player_far_away_check started 05:32:01.417 [Lua] main_path_player_far_away_check started 05:32:04.019 [Lua] main_path_player_far_away_check started 05:32:04.053 [Lua] main_path_player_far_away_check started 05:32:04.257 [Lua] main_path_player_far_away_check started 05:32:04.506 [Lua] main_path_player_far_away_check started 05:32:07.091 [Lua] main_path_player_far_away_check started 05:32:07.121 [Lua] main_path_player_far_away_check started 05:32:07.315 [Lua] main_path_player_far_away_check started 05:32:07.594 [Lua] main_path_player_far_away_check started 05:32:10.170 [Lua] main_path_player_far_away_check started 05:32:10.200 [Lua] main_path_player_far_away_check started 05:32:10.388 [Lua] main_path_player_far_away_check started 05:32:10.653 [Lua] main_path_player_far_away_check started 05:32:13.095 [Flow] SSM bake 05:32:13.283 [Lua] main_path_player_far_away_check started 05:32:13.293 [Lua] main_path_player_far_away_check started 05:32:13.485 [Lua] main_path_player_far_away_check started 05:32:13.739 [Lua] main_path_player_far_away_check started 05:32:14.953 [Lua] TerrorEventMixer.start_event: stronghold_pacing_on (seed: 0) 05:32:16.329 [Lua] main_path_player_far_away_check started 05:32:16.340 [Lua] main_path_player_far_away_check started 05:32:16.805 [Lua] main_path_player_far_away_check started 05:32:19.171 [Flow] SSM bake 05:32:42.051 [Flow] SSM bake 05:32:47.431 [Lua] Complete level triggered. 05:32:47.431 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 05:32:47.431 [Lua] [PeerSM] 1100001070b0fce :: on_exit InGame 05:32:47.431 [Lua] [PeerSM] 1100001070b0fce :: on_enter InPostGame 05:32:47.431 [Lua] [PeerSM] 110000106c15bc7 :: on_exit InGame 05:32:47.431 [Lua] [PeerSM] 110000106c15bc7 :: on_enter InPostGame 05:32:47.431 [Save] Saving `save_data` 05:32:47.431 [Lua] gm_event_end_conditions_met true false 05:32:47.432 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 05:32:47.433 [Lua] Game won 05:32:47.433 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 05:32:47.435 [Save] Save done 05:32:47.435 [Save] Saving `save_data` 05:32:47.435 [Lua] generate_backend_stats 110000106c15bc7:1 05:32:47.438 [Save] Save done 05:32:47.448 [Lua] PlayFabMirrorBase:_commit_internal nil 05:32:47.448 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 34 05:32:47.453 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 05:32:47.453 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 35 05:32:47.453 [Save] Saving `save_data` 05:32:47.456 [Save] Save done 05:32:47.461 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 34 15 05:32:47.464 [Lua] Complete level triggered. 05:32:47.476 [Lua] Complete level triggered. 05:32:47.487 [Lua] Complete level triggered. 05:32:47.498 [Lua] Complete level triggered. 05:32:47.510 [Lua] Complete level triggered. 05:32:47.521 [Lua] Complete level triggered. 05:32:47.532 [Lua] Complete level triggered. 05:32:47.542 [Lua] Complete level triggered. 05:32:47.553 [Lua] Complete level triggered. 05:32:47.564 [Lua] Complete level triggered. 05:32:47.575 [Lua] Complete level triggered. 05:32:47.586 [Lua] Complete level triggered. 05:32:47.596 [Lua] Complete level triggered. 05:32:47.607 [Lua] Complete level triggered. 05:32:47.618 [Lua] Complete level triggered. 05:32:47.629 [Lua] Complete level triggered. 05:32:47.639 [Lua] Complete level triggered. 05:32:47.650 [Lua] Complete level triggered. 05:32:47.661 [Lua] Complete level triggered. 05:32:48.384 [Lua] [PlayFabRequestQueue] EAC Enabled! 34 05:32:48.384 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 34 05:32:49.004 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 34 05:32:49.007 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 35 05:32:49.490 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 35 05:32:49.493 [Lua] commit result success 16 05:32:49.493 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 05:32:49.493 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 36 05:32:49.493 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 05:32:49.500 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 36 16 05:32:50.390 [Lua] [PlayFabRequestQueue] EAC Enabled! 36 05:32:50.390 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 36 05:32:51.291 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 36 05:32:51.291 [Save] Saving `save_data` 05:32:51.295 [Save] Save done 05:32:51.295 [Save] Saving `save_data` 05:32:51.298 [Save] Save done 05:32:57.215 [Lua] ConflictDirector - destroy all units 05:32:57.221 [Lua] TRANSITION nil nil inn_level 05:32:57.221 [Lua] Transition type "inn_level", is server: true 05:32:57.221 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 05:32:57.221 [Lua] [GameNetworkManager] Leaving game... 05:32:57.221 [Lua] [GameNetworkManager] Shutting down game session host. 05:32:57.221 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 05:32:57.221 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 05:32:57.221 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1765.73 05:32:57.228 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 05:32:57.285 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session 81b7 or from non-session peer 1100001070b0fce 05:32:59.234 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 05:32:59.234 [Lua] [Managers] Calling function on all managers: 05:32:59.235 [Lua] Clearing all global lookup lists 05:32:59.235 [Lua] [IngamePlayerListUI] - Destroy 05:32:59.235 [Lua] [GamePadEquipmentUI] - Destroy 05:32:59.235 [Lua] [EquipmentUI] - Destroy 05:32:59.235 [Lua] [GamePadAbilityUI] - Destroy 05:32:59.235 [Lua] [AbilityUI] - Destroy 05:32:59.236 [Lua] [IngameUI] destroy 05:32:59.372 [Lua] [Managers] Destroying manager group: 05:32:59.387 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 05:32:59.574 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 05:32:59.576 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 05:32:59.581 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 05:32:59.582 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 05:32:59.584 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 05:32:59.592 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 05:32:59.592 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 05:32:59.594 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 05:32:59.594 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 05:32:59.600 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 05:32:59.605 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 05:32:59.606 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 05:32:59.612 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_warlord, EnemyPackageLoader 05:32:59.614 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 05:32:59.616 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 05:32:59.624 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 05:32:59.633 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 05:32:59.635 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 05:32:59.645 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 05:32:59.656 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 05:32:59.659 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 05:32:59.661 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 05:32:59.665 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 05:32:59.668 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 05:32:59.673 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 05:32:59.680 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 05:32:59.685 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 05:32:59.691 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 05:32:59.691 [Lua] [PeerSM] 1100001070b0fce :: on_exit InPostGame 05:32:59.691 [Lua] [PeerSM] 1100001070b0fce :: on_enter Loading 05:32:59.691 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001070b0fce inn_level 0 05:32:59.691 warning: [Lua] Following data will be uploaded to Crashify: <> 05:32:59.692 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 11, User: 110000106c15bc7 "Giorno Gabbana" <> 05:32:59.692 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1901: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000FD18810; previous_state = InPostGame; party = table: 00000000007D9A70; mechanism_manager = table: 000000000027C040; network_transmit = table: 000000000A809BE0; peer_id = "1100001070b0fce"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 2039163; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000007098030 [3] _ = table: 000000000FD18810; new_state = Loading; old_state = InPostGame [4] self = table: 000000000A809220; peer_state_machines = table: 000000000A8092B0; peer_id = "1100001070b0fce"; peer_state_machine = table: 0000000001151CA0; current_state = InPostGame [5] self = table: 000000000FDA2EA0; application_shutdown = nil; unit_spawner = table: 00000000003ECAE0; world = [World]; unit_storage = table: 00000000003ECB40; units = table: 00000000041E0AB0; matchmaking_loading_context = nil [6] self = table: 00000000031C4260; new_state = table: 0000000002A757D0; params = table: 00000000031C4E90; scope_name = "StateIngame:on_exit" [7] self = table: 00000000031C4260; new_state = table: 0000000002A757D0; notify = true; old_state = table: 000000000FDA2EA0 [8] self = table: 00000000031C4260; dt = 0.0071856272406876087; t = 4735.4640344712534; new_state = table: 0000000002A757D0 [9] self = table: 00000000000970D0; real_world_dt = 0.0071856272406876087; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0071856272406876087; t = 4735.4640344712534 [10] dt = 0.0071856272406876087 [2] server = table: 000000000A809220; loaded_level = "skaven_stronghold"; wanted_career_index = 2; game_started = false; peer_id = "1100001070b0fce"; num_players = 1; wanted_party_index = 0; account_id = "1100001070b0fce"; clan_tag = "0"; wanted_profile_index = 3; resend_timer = 1.9160175155848265; resend_post_game_timer = 1.8993615247309208; [4] server_peer_id = "110000106c15bc7"; kicked_peers_disconnect_timer = table: 000000000A8092E0; game_session = [GameSession]; host_to_migrate_to = "1100001070b0fce"; game_network_manager = table: 000000000C16F720; my_peer_id = "110000106c15bc7"; peers_added_to_gamesession = table: 000000000A809250; _joined_peers = table: 000000000A809490; voip = table: 000000000A809850; environment_variation_id = 0; level_transition_handler = table: 0000000000558B90; _connections = table: 000000000A809400; lobby_host = table: 000000000A808DD0; level_key = "inn_level"; slot_allocator = table: 000000000A809310; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000A8094F0; wanted_career_index = 3; _reserved_slots = table: 000000000A809B80; wanted_profile_index = 5; _connected_peers = table: 000000000A8094C0; player_manager = table: 0000000000A89360; _profile_requester = table: 000000000A8097F0; network_transmit = table: 000000000A809BE0; peers_completed_game_object_sync = table: 000000000A809280; peer_state_machines = table: 000000000A8092B0; network_event_delegate = table: 000000000B6E6560; [5] world_name = "level_world"; entity_system_bag = table: 000000000881C890; network_server = table: 000000000A809220; entity_system = table: 0000000002D1A260; parent = table: 00000000000970D0; _new_state = table: 0000000002A757D0; _level_flow_events = table: 000000000C0CCDE0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1754.1627416576259; input_manager = table: 000000000BF5A1F0; profile_synchronizer = table: 000000000A8094F0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000E93CBE0; num_local_human_players = 1; _lobby_host = table: 000000000A808DD0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0071856272406876087; peer_id = "110000106c15bc7"; level = [unknown light userdata]; network_event_delegate = table: 000000000B6E6560; free_flight_manager = table: 0000000000A75FF0; network_transmit = table: 000000000A809BE0; level_key = "skaven_stronghold"; game_mode_key = "adventure"; statistics_db = table: 000000000FDA2C20; exit_time = 1765.7264007907361; dice_keeper = table: 00000000087E5760; level_transition_handler = table: 0000000000558B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000031C4E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000FDA2EA0; [7] _params = table: 00000000031C4E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000FDA2EA0; [8] _params = table: 00000000031C4E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000FDA2EA0; [9] startup_package_handles = table: 000000000009AC60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABC0; flow_return_table = table: 0000000000097100; _machine = table: 00000000031C4260; startup_timer = 6.0406745815998875; has_booted = true; loading_context = table: 000000000C5891E0; <> <> 05:32:59.693 [Lua] [PeerSM] 110000106c15bc7 :: on_exit InPostGame 05:32:59.693 [Lua] [PeerSM] 110000106c15bc7 :: on_enter Loading 05:32:59.693 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106c15bc7 inn_level 0 05:32:59.693 warning: [Lua] Following data will be uploaded to Crashify: <> 05:32:59.693 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 12, User: 110000106c15bc7 "Giorno Gabbana" <> 05:32:59.694 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1901: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000A80A660; previous_state = InPostGame; party = table: 00000000007D9A70; mechanism_manager = table: 000000000027C040; network_transmit = table: 000000000A809BE0; peer_id = "110000106c15bc7"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 2039163; difficulty = "hardest"; difficulty_tweak = 0; difficulty_id = 8; locked_director_function_ids = table: 0000000007098030 [3] _ = table: 000000000A80A660; new_state = Loading; old_state = InPostGame [4] self = table: 000000000A809220; peer_state_machines = table: 000000000A8092B0; peer_id = "110000106c15bc7"; peer_state_machine = table: 000000000A80A6C0; current_state = InPostGame [5] self = table: 000000000FDA2EA0; application_shutdown = nil; unit_spawner = table: 00000000003ECAE0; world = [World]; unit_storage = table: 00000000003ECB40; units = table: 00000000041E0AB0; matchmaking_loading_context = nil [6] self = table: 00000000031C4260; new_state = table: 0000000002A757D0; params = table: 00000000031C4E90; scope_name = "StateIngame:on_exit" [7] self = table: 00000000031C4260; new_state = table: 0000000002A757D0; notify = true; old_state = table: 000000000FDA2EA0 [8] self = table: 00000000031C4260; dt = 0.0071856272406876087; t = 4735.4640344712534; new_state = table: 0000000002A757D0 [9] self = table: 00000000000970D0; real_world_dt = 0.0071856272406876087; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.0071856272406876087; t = 4735.4640344712534 [10] dt = 0.0071856272406876087 [2] server = table: 000000000A809220; wanted_career_index = 4; loaded_level = "skaven_stronghold"; game_started = false; num_players = 1; wanted_profile_index = 5; resend_post_game_timer = 2; resend_timer = 1.306653618812561; peer_id = "110000106c15bc7"; [4] server_peer_id = "110000106c15bc7"; kicked_peers_disconnect_timer = table: 000000000A8092E0; game_session = [GameSession]; host_to_migrate_to = "1100001070b0fce"; game_network_manager = table: 000000000C16F720; my_peer_id = "110000106c15bc7"; peers_added_to_gamesession = table: 000000000A809250; _joined_peers = table: 000000000A809490; voip = table: 000000000A809850; environment_variation_id = 0; level_transition_handler = table: 0000000000558B90; _connections = table: 000000000A809400; lobby_host = table: 000000000A808DD0; level_key = "inn_level"; slot_allocator = table: 000000000A809310; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000A8094F0; wanted_career_index = 3; _reserved_slots = table: 000000000A809B80; wanted_profile_index = 5; _connected_peers = table: 000000000A8094C0; player_manager = table: 0000000000A89360; _profile_requester = table: 000000000A8097F0; network_transmit = table: 000000000A809BE0; peers_completed_game_object_sync = table: 000000000A809280; peer_state_machines = table: 000000000A8092B0; network_event_delegate = table: 000000000B6E6560; [5] world_name = "level_world"; entity_system_bag = table: 000000000881C890; network_server = table: 000000000A809220; entity_system = table: 0000000002D1A260; parent = table: 00000000000970D0; _new_state = table: 0000000002A757D0; _level_flow_events = table: 000000000C0CCDE0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 1754.1627416576259; input_manager = table: 000000000BF5A1F0; profile_synchronizer = table: 000000000A8094F0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000E93CBE0; num_local_human_players = 1; _lobby_host = table: 000000000A808DD0; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.0071856272406876087; peer_id = "110000106c15bc7"; level = [unknown light userdata]; network_event_delegate = table: 000000000B6E6560; free_flight_manager = table: 0000000000A75FF0; network_transmit = table: 000000000A809BE0; level_key = "skaven_stronghold"; game_mode_key = "adventure"; statistics_db = table: 000000000FDA2C20; exit_time = 1765.7264007907361; dice_keeper = table: 00000000087E5760; level_transition_handler = table: 0000000000558B90; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000031C4E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000FDA2EA0; [7] _params = table: 00000000031C4E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000FDA2EA0; [8] _params = table: 00000000031C4E90; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970D0; _state = table: 000000000FDA2EA0; [9] startup_package_handles = table: 000000000009AC60; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABC0; flow_return_table = table: 0000000000097100; _machine = table: 00000000031C4260; startup_timer = 6.0406745815998875; has_booted = true; loading_context = table: 000000000C5891E0; <> <> 05:32:59.694 [Lua] [Matchmaking] unregister rpcs 05:32:59.694 [Lua] ############### UNLOADING PACKAGES ############### 05:32:59.694 [Lua] [Managers] Calling function on all managers: 05:32:59.694 [Lua] [Managers] Destroying manager group: 05:32:59.694 [Lua] [Gamestate] Enter state StateLoading 05:32:59.699 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 05:32:59.700 [Lua] Found camera: end_screen_camera 05:32:59.700 [Lua] Found camera: end_screen_camera 05:32:59.700 [Lua] Found camera: end_screen_camera 05:32:59.700 [Lua] Found camera: end_screen_camera 05:32:59.700 [Lua] Found camera: end_screen_camera 05:32:59.700 [Lua] Found camera: end_screen_camera 05:32:59.700 [Lua] Found camera: end_screen_camera 05:32:59.700 [Lua] Found camera: end_screen_camera 05:32:59.700 [Lua] Found camera: end_screen_camera 05:32:59.700 [Lua] Found camera: end_screen_camera 05:32:59.700 [Lua] Found camera: end_screen_camera 05:32:59.700 [Lua] [EndViewState] Enter Substate EndViewStateSummary 05:32:59.700 [Lua] [Gamestate] Enter Substate StateLoadingRunning 05:32:59.700 [Lua] [Matchmaking] register rpcs 05:32:59.701 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 05:32:59.701 [Lua] Set lobby begin: 05:32:59.701 [Lua] Lobby data twitch_enabled = false 05:32:59.701 [Lua] Lobby data power_level = 0 05:32:59.701 [Lua] Lobby data unique_server_name = Giorno Gabbana 05:32:59.701 [Lua] Lobby data difficulty_tweak = 0 05:32:59.701 [Lua] Lobby data host = 110000106c15bc7 05:32:59.701 [Lua] Lobby data game_mode = 2 05:32:59.701 [Lua] Lobby data is_private = false 05:32:59.701 [Lua] Lobby data match_started = true 05:32:59.701 [Lua] Lobby data mechanism = adventure 05:32:59.701 [Lua] Lobby data level_key = skaven_stronghold 05:32:59.702 [Lua] Lobby data player_slot_1 = 0:0 05:32:59.702 [Lua] Lobby data selected_level_key = skaven_stronghold 05:32:59.702 [Lua] Lobby data difficulty = hardest 05:32:59.702 [Lua] Lobby data quick_game = true 05:32:59.702 [Lua] Lobby data matchmaking = true 05:32:59.702 [Lua] Lobby data weave_name = false 05:32:59.702 [Lua] Lobby data player_slot_4 = 0:0 05:32:59.702 [Lua] Lobby data num_players = 2 05:32:59.702 [Lua] Lobby data player_slot_5 = 110000106c15bc7:1 05:32:59.702 [Lua] Lobby data player_slot_2 = 0:0 05:32:59.702 [Lua] Lobby data country_code = AR 05:32:59.702 [Lua] Lobby data player_slot_3 = 1100001070b0fce:1 05:32:59.702 [Lua] Lobby data eac_authorized = true 05:32:59.702 [Lua] Set lobby end. 05:32:59.703 [Lua] registering RPCs 05:32:59.703 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 05:32:59.703 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 05:32:59.703 [Lua] Set lobby begin: 05:32:59.703 [Lua] Lobby data twitch_enabled = false 05:32:59.703 [Lua] Lobby data power_level = 0 05:32:59.703 [Lua] Lobby data unique_server_name = Giorno Gabbana 05:32:59.703 [Lua] Lobby data difficulty_tweak = 0 05:32:59.703 [Lua] Lobby data host = 110000106c15bc7 05:32:59.703 [Lua] Lobby data game_mode = 3 05:32:59.703 [Lua] Lobby data is_private = false 05:32:59.703 [Lua] Lobby data match_started = true 05:32:59.703 [Lua] Lobby data mechanism = adventure 05:32:59.703 [Lua] Lobby data level_key = inn_level 05:32:59.703 [Lua] Lobby data player_slot_1 = 0:0 05:32:59.703 [Lua] Lobby data selected_level_key = skaven_stronghold 05:32:59.703 [Lua] Lobby data difficulty = hardest 05:32:59.703 [Lua] Lobby data quick_game = true 05:32:59.704 [Lua] Lobby data matchmaking = false 05:32:59.704 [Lua] Lobby data weave_name = false 05:32:59.704 [Lua] Lobby data player_slot_4 = 0:0 05:32:59.704 [Lua] Lobby data num_players = 2 05:32:59.704 [Lua] Lobby data player_slot_5 = 110000106c15bc7:1 05:32:59.704 [Lua] Lobby data player_slot_2 = 0:0 05:32:59.704 [Lua] Lobby data country_code = AR 05:32:59.704 [Lua] Lobby data player_slot_3 = 1100001070b0fce:1 05:32:59.704 [Lua] Lobby data eac_authorized = true 05:32:59.704 [Lua] Set lobby end. 05:32:59.704 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 05:32:59.709 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 05:32:59.709 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 05:32:59.709 [Lua] [LevelTransitionHandler] load_level inn_level 0 05:32:59.771 [Umbra] Unload tome 05:32:59.895 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/skaven_stronghold, LevelTransitionHandler 05:32:59.895 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 05:32:59.895 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 05:32:59.895 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 05:32:59.895 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 05:32:59.895 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 05:32:59.895 [Lua] [StateLoading] got rpc_load_level 50 inn_level 05:32:59.895 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x9c961, position: 0 05:32:59.963 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 05:32:59.963 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 05:32:59.964 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 05:33:00.149 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 05:33:00.149 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 05:33:00.152 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 05:33:00.183 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 05:33:00.233 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 05:33:00.233 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 05:33:00.234 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 05:33:08.628 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 05:33:08.628 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 05:33:08.644 [Lua] [LevelTransitionHandler] Level load completed! 05:33:08.644 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 2039163 - use_random_directors: true - overriden_conflict: nil 05:33:08.647 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 05:33:08.647 [Lua] checking dlc's against conflict directors 05:33:08.647 [Lua] number of factions to include 2 05:33:08.647 [Lua] Updated list weights for random: 05:33:08.647 [Lua] skaven, 0.42 (0.00-0.42) 05:33:08.647 [Lua] chaos, 0.42 (0.42-0.83) 05:33:08.647 [Lua] beastmen, 0.17 (0.83-1.00) 05:33:08.647 [Lua] Rolled random faction: 0.040448389947414398 skaven 05:33:08.647 [Lua] Updated list weights for random: 05:33:08.647 [Lua] beastmen, 0.29 (0.00-0.29) 05:33:08.647 [Lua] chaos, 0.71 (0.29-1.00) 05:33:08.647 [Lua] Rolled random faction: 0.59428298473358154 chaos 05:33:08.647 [Lua] number of factions added 2 05:33:08.647 [Lua] --- --- --- 05:33:08.647 [Lua] Starting... difficulty 'hardest' 05:33:08.647 [Lua] These are the starting conflict directors: 05:33:08.647 [Lua] inn_level 05:33:08.647 [Lua] --- --- --- 05:33:08.647 [Lua] 05:33:08.647 [Lua] DONE! Found the following directors: 05:33:08.647 [Lua] (free: 35), Master hash is: 05:33:08.647 [Lua] [EnemyPackageLoader] breed_lookup: { } 05:33:08.647 [Lua] load_startup_enemy_packages: -------------- 05:33:08.647 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 05:33:08.647 [Lua] critter_rat 05:33:08.661 [Lua] ### Sending rpc_level_loaded 05:33:08.661 [Lua] #### Has state machine: true, peer_id: 110000106c15bc7, level_id: 50 05:33:08.661 [Lua] Peer 110000106c15bc7 has loaded the level and all enemies are loaded 05:33:08.676 [Lua] [PeerSM] 110000106c15bc7 :: on_exit Loading 05:33:08.676 [Lua] [PeerSM] 110000106c15bc7 :: on_enter LoadingProfilePackages 05:33:08.692 [Lua] [PeerSM] 110000106c15bc7 :: on_exit LoadingProfilePackages 05:33:08.692 [Lua] [PeerSM] 110000106c15bc7 :: on_enter WaitingForEnterGame 05:33:08.693 [Lua] ### Sending rpc_level_loaded 05:33:08.693 [Lua] #### Has state machine: false, peer_id: 110000106c15bc7, level_id: 50 05:33:08.708 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 05:33:08.708 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 05:33:08.711 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 05:33:08.711 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 05:33:08.711 [Lua] Starting async level spawning of levels/inn/world 05:33:08.712 [Umbra] Init version: 3.4.15 :: 16 threads 05:33:08.947 [Lua] Async level spawning done 05:33:10.762 [Lua] ### Sending rpc_level_loaded 05:33:10.762 [Lua] #### Has state machine: true, peer_id: 1100001070b0fce, level_id: 50 05:33:10.762 [Lua] Peer 1100001070b0fce has loaded the level and all enemies are loaded 05:33:10.762 [Lua] [PeerSM] 1100001070b0fce :: on_exit Loading 05:33:10.762 [Lua] [PeerSM] 1100001070b0fce :: on_enter LoadingProfilePackages 05:33:10.779 [Lua] [PeerSM] 1100001070b0fce :: on_exit LoadingProfilePackages 05:33:10.779 [Lua] [PeerSM] 1100001070b0fce :: on_enter WaitingForEnterGame 05:33:12.845 [Lua] [EndViewState] Exit Substate EndViewStateSummary 05:33:12.845 [Lua] [PlayState] Enter Substate EndViewStateChest 05:33:26.647 [Lua] min_height 91.160001754760742 05:33:32.245 [Lua] [PlayState] Exit Substate EndViewStateChest 05:33:32.245 [Lua] [PlayState] Enter Substate EndViewStateScore 05:33:47.082 [Lua] [PlayState] Exit Substate EndViewStateScore 05:33:47.084 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 05:33:48.082 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 05:33:48.082 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 05:33:48.083 [Lua] [Matchmaking] unregister rpcs 05:33:48.083 [Lua] Set lobby begin: 05:33:48.083 [Lua] Lobby data twitch_enabled = false 05:33:48.083 [Lua] Lobby data power_level = 0 05:33:48.083 [Lua] Lobby data unique_server_name = Giorno Gabbana 05:33:48.083 [Lua] Lobby data difficulty_tweak = 0 05:33:48.083 [Lua] Lobby data host = 110000106c15bc7 05:33:48.083 [Lua] Lobby data game_mode = 3 05:33:48.083 [Lua] Lobby data is_private = false 05:33:48.083 [Lua] Lobby data match_started = true 05:33:48.084 [Lua] Lobby data mechanism = adventure 05:33:48.084 [Lua] Lobby data level_key = inn_level 05:33:48.084 [Lua] Lobby data player_slot_1 = 0:0 05:33:48.084 [Lua] Lobby data selected_level_key = skaven_stronghold 05:33:48.084 [Lua] Lobby data difficulty = hardest 05:33:48.084 [Lua] Lobby data quick_game = true 05:33:48.084 [Lua] Lobby data matchmaking = false 05:33:48.084 [Lua] Lobby data weave_name = false 05:33:48.084 [Lua] Lobby data player_slot_4 = 0:0 05:33:48.084 [Lua] Lobby data num_players = 2 05:33:48.084 [Lua] Lobby data player_slot_5 = 110000106c15bc7:1 05:33:48.084 [Lua] Lobby data player_slot_2 = 0:0 05:33:48.084 [Lua] Lobby data country_code = AR 05:33:48.085 [Lua] Lobby data player_slot_3 = 1100001070b0fce:1 05:33:48.085 [Lua] Lobby data eac_authorized = true 05:33:48.085 [Lua] Set lobby end. 05:33:48.085 [Lua] [Managers] Destroying manager group: 05:33:48.085 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 05:33:48.085 [Lua] [Gamestate] Enter StateIngame HOST 05:33:48.085 [Lua] [Managers] Calling function on all managers: 05:33:48.086 [Lua] <>level = inn_level<> 05:33:48.086 [Lua] Set lobby begin: 05:33:48.086 [Lua] Lobby data twitch_enabled = false 05:33:48.086 [Lua] Lobby data power_level = 0 05:33:48.086 [Lua] Lobby data unique_server_name = Giorno Gabbana 05:33:48.086 [Lua] Lobby data difficulty_tweak = 0 05:33:48.086 [Lua] Lobby data host = 110000106c15bc7 05:33:48.086 [Lua] Lobby data game_mode = 3 05:33:48.086 [Lua] Lobby data is_private = false 05:33:48.086 [Lua] Lobby data match_started = true 05:33:48.086 [Lua] Lobby data mechanism = adventure 05:33:48.086 [Lua] Lobby data level_key = inn_level 05:33:48.086 [Lua] Lobby data player_slot_1 = 0:0 05:33:48.086 [Lua] Lobby data selected_level_key = inn_level 05:33:48.087 [Lua] Lobby data difficulty = hardest 05:33:48.087 [Lua] Lobby data quick_game = true 05:33:48.087 [Lua] Lobby data matchmaking = false 05:33:48.087 [Lua] Lobby data weave_name = false 05:33:48.087 [Lua] Lobby data player_slot_4 = 0:0 05:33:48.087 [Lua] Lobby data num_players = 2 05:33:48.087 [Lua] Lobby data player_slot_5 = 110000106c15bc7:1 05:33:48.087 [Lua] Lobby data player_slot_2 = 0:0 05:33:48.087 [Lua] Lobby data country_code = AR 05:33:48.087 [Lua] Lobby data player_slot_3 = 1100001070b0fce:1 05:33:48.087 [Lua] Lobby data eac_authorized = true 05:33:48.087 [Lua] Set lobby end. 05:33:48.087 [Lua] [StateIngame] Server ingame 05:33:48.090 [Lua] Set lobby begin: 05:33:48.090 [Lua] Lobby data twitch_enabled = false 05:33:48.090 [Lua] Lobby data power_level = 0 05:33:48.091 [Lua] Lobby data unique_server_name = Giorno Gabbana 05:33:48.091 [Lua] Lobby data difficulty_tweak = 0 05:33:48.091 [Lua] Lobby data host = 110000106c15bc7 05:33:48.091 [Lua] Lobby data game_mode = 3 05:33:48.091 [Lua] Lobby data is_private = false 05:33:48.091 [Lua] Lobby data match_started = true 05:33:48.091 [Lua] Lobby data mechanism = adventure 05:33:48.092 [Lua] Lobby data level_key = inn_level 05:33:48.092 [Lua] Lobby data player_slot_1 = 0:0 05:33:48.092 [Lua] Lobby data selected_level_key = inn_level 05:33:48.092 [Lua] Lobby data difficulty = hardest 05:33:48.092 [Lua] Lobby data quick_game = true 05:33:48.092 [Lua] Lobby data matchmaking = false 05:33:48.092 [Lua] Lobby data weave_name = false 05:33:48.092 [Lua] Lobby data player_slot_4 = 0:0 05:33:48.092 [Lua] Lobby data num_players = 2 05:33:48.092 [Lua] Lobby data player_slot_5 = 110000106c15bc7:1 05:33:48.093 [Lua] Lobby data player_slot_2 = 0:0 05:33:48.093 [Lua] Lobby data country_code = AR 05:33:48.093 [Lua] Lobby data player_slot_3 = 1100001070b0fce:1 05:33:48.093 [Lua] Lobby data eac_authorized = true 05:33:48.093 [Lua] Set lobby end. 05:33:48.093 [Lua] [Matchmaking] register rpcs 05:33:48.093 [Lua] GameNetworkManager:init... creating game session 05:33:48.093 [Lua] Host GameSession.make_game_session_host with session: 05:33:48.093 [Lua] [GameNetworkManager] Setting pong timeout to 60 05:33:48.093 [Lua] [GameNetworkManager] My own peer_id = 110000106c15bc7 05:33:48.093 [Lua] [GameNetworkManager] self.is_server = true 05:33:48.093 [Network] Setting artificial MTU limit to 65536 05:33:48.093 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 05:33:48.103 [Lua] Switching ConflictSettings: to: inn_level 05:33:48.103 [Lua] pacing=disabled 05:33:48.103 [Lua] roaming=nil 05:33:48.103 [Lua] disabled=false 05:33:48.103 [Lua] pack_spawning=disabled 05:33:48.103 [Lua] contained_breeds=nil 05:33:48.103 [Lua] boss=disabled 05:33:48.103 [Lua] horde=disabled 05:33:48.103 [Lua] specials=disabled 05:33:48.103 [Lua] name=inn_level 05:33:48.103 [Lua] intensity=disabled 05:33:48.103 [Lua] --- 05:33:48.103 [Lua] [LevelAnalysis] set_random_seed( 2039163) 05:33:48.106 [Lua] [AIInterestPointSystem] Level Seed: 2039163 05:33:48.106 [Lua] 05:33:48.106 [Lua] [entity_system_bag] = table 05:33:48.106 [Lua] [entity_system_bag] = metatable 05:33:48.106 [Lua] [startup_data] = table 05:33:48.106 [Lua] [entity_manager] = table 05:33:48.106 [Lua] [entity_manager] = metatable 05:33:48.106 [Lua] [unit_spawner] = table 05:33:48.106 [Lua] [unit_spawner] = metatable 05:33:48.106 [Lua] [unit_storage] = table 05:33:48.106 [Lua] [unit_storage] = metatable 05:33:48.106 [Lua] [dice_keeper] = table 05:33:48.106 [Lua] [dice_keeper] = metatable 05:33:48.106 [Lua] [is_server] = true (boolean) 05:33:48.106 [Lua] [world] = [World] 05:33:48.106 [Lua] [system_api] = table 05:33:48.106 [Lua] [entity_system] = table 05:33:48.106 [Lua] [entity_system] = metatable 05:33:48.106 [Lua] [network_lobby] = table 05:33:48.106 [Lua] [network_lobby] = metatable 05:33:48.106 [Lua] [profile_synchronizer] = table 05:33:48.106 [Lua] [profile_synchronizer] = metatable 05:33:48.106 [Lua] [level_transition_handler] = table 05:33:48.106 [Lua] [level_transition_handler] = metatable 05:33:48.106 [Lua] [num_local_human_players] = 1 (number) 05:33:48.106 [Lua] [statistics_db] = table 05:33:48.106 [Lua] [statistics_db] = metatable 05:33:48.106 [Lua] [network_server] = table 05:33:48.106 [Lua] [network_server] = metatable 05:33:48.106 [Lua] [input_manager] = table 05:33:48.106 [Lua] [input_manager] = metatable 05:33:48.106 [Lua] [network_clock] = table 05:33:48.106 [Lua] [network_clock] = metatable 05:33:48.106 [Lua] [network_transmit] = table 05:33:48.106 [Lua] [network_transmit] = metatable 05:33:48.106 [Lua] [free_flight_manager] = table 05:33:48.106 [Lua] [free_flight_manager] = metatable 05:33:48.106 [Lua] [network_manager] = table 05:33:48.106 [Lua] [network_manager] = metatable 05:33:48.106 [Lua] [network_event_delegate] = table 05:33:48.106 [Lua] [network_event_delegate] = metatable 05:33:48.106 [Lua] 05:33:48.106 [Lua] ignoring extension VersusVolumeObjectiveExtension 05:33:48.106 [Lua] ignoring extension VersusInteractObjectiveExtension 05:33:48.106 [Lua] ignoring extension VersusPayloadObjectiveExtension 05:33:48.106 [Lua] ignoring extension VersusSocketObjectiveExtension 05:33:48.106 [Lua] ignoring extension VersusTargetObjectiveExtension 05:33:48.106 [Lua] ignoring extension VersusMissionObjectiveExtension 05:33:48.107 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 05:33:48.108 [Lua] [AchievementManager] Achievements using the steam platform 05:33:48.158 [Lua] [StateIngame] Level seed: 2039163 05:33:48.165 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 05:33:48.166 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 05:33:48.166 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read, 05:33:48.166 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 05:33:48.166 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_2, async-read, 05:33:48.166 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1, async-read, 05:33:48.166 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 05:33:48.166 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 05:33:48.166 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 05:33:48.166 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 05:33:48.166 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 05:33:48.166 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_5, async-read, 05:33:48.166 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_4, async-read, 05:33:48.166 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_2, async-read, 05:33:48.166 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_1, async-read, 05:33:48.166 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2, async-read, 05:33:48.166 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_bardin_painting_wood_base_1, async-read, 05:33:48.166 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_bugmans_painting_wood_base_1, async-read, 05:33:48.167 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_3, async-read, 05:33:48.170 [Lua] [LevelAnalysis] set_random_seed( 2039163) 05:33:48.179 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 05:33:48.179 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6 05:33:48.180 [Lua] [IngameUI] init 05:33:48.194 [SteamVoipClient] select_out(110000106c15bc7, off) 05:33:48.194 [SteamVoipClient] select_out(1100001070b0fce, off) 05:33:48.199 [Lua] cb_razer_chroma_setup 05:33:48.237 [Lua] [Matchmaking] Cancelling matchmaking 05:33:48.237 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 05:33:48.237 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 05:33:48.238 [Lua] Set lobby begin: 05:33:48.238 [Lua] Lobby data twitch_enabled = false 05:33:48.238 [Lua] Lobby data power_level = 0 05:33:48.238 [Lua] Lobby data unique_server_name = Giorno Gabbana 05:33:48.238 [Lua] Lobby data difficulty_tweak = 0 05:33:48.238 [Lua] Lobby data host = 110000106c15bc7 05:33:48.238 [Lua] Lobby data game_mode = 3 05:33:48.238 [Lua] Lobby data is_private = false 05:33:48.238 [Lua] Lobby data match_started = true 05:33:48.239 [Lua] Lobby data mechanism = adventure 05:33:48.239 [Lua] Lobby data level_key = inn_level 05:33:48.239 [Lua] Lobby data player_slot_1 = 0:0 05:33:48.239 [Lua] Lobby data selected_level_key = inn_level 05:33:48.239 [Lua] Lobby data difficulty = normal 05:33:48.239 [Lua] Lobby data quick_game = true 05:33:48.239 [Lua] Lobby data matchmaking = false 05:33:48.239 [Lua] Lobby data weave_name = false 05:33:48.239 [Lua] Lobby data player_slot_4 = 0:0 05:33:48.240 [Lua] Lobby data num_players = 2 05:33:48.240 [Lua] Lobby data player_slot_5 = 110000106c15bc7:1 05:33:48.240 [Lua] Lobby data player_slot_2 = 0:0 05:33:48.240 [Lua] Lobby data country_code = AR 05:33:48.240 [Lua] Lobby data player_slot_3 = 1100001070b0fce:1 05:33:48.240 [Lua] Lobby data eac_authorized = true 05:33:48.240 [Lua] Set lobby end. 05:33:48.242 [Lua] Set lobby begin: 05:33:48.242 [Lua] Lobby data twitch_enabled = false 05:33:48.242 [Lua] Lobby data power_level = 0 05:33:48.242 [Lua] Lobby data unique_server_name = Giorno Gabbana 05:33:48.242 [Lua] Lobby data difficulty_tweak = 0 05:33:48.242 [Lua] Lobby data host = 110000106c15bc7 05:33:48.242 [Lua] Lobby data game_mode = 3 05:33:48.242 [Lua] Lobby data is_private = false 05:33:48.243 [Lua] Lobby data match_started = true 05:33:48.243 [Lua] Lobby data mechanism = adventure 05:33:48.243 [Lua] Lobby data level_key = inn_level 05:33:48.243 [Lua] Lobby data player_slot_1 = 0:0 05:33:48.243 [Lua] Lobby data selected_level_key = inn_level 05:33:48.243 [Lua] Lobby data difficulty = normal 05:33:48.243 [Lua] Lobby data quick_game = true 05:33:48.243 [Lua] Lobby data matchmaking = false 05:33:48.243 [Lua] Lobby data weave_name = false 05:33:48.243 [Lua] Lobby data player_slot_4 = 0:0 05:33:48.243 [Lua] Lobby data num_players = 2 05:33:48.243 [Lua] Lobby data player_slot_5 = 110000106c15bc7:1 05:33:48.243 [Lua] Lobby data player_slot_2 = 0:0 05:33:48.244 [Lua] Lobby data country_code = AR 05:33:48.244 [Lua] Lobby data player_slot_3 = 1100001070b0fce:1 05:33:48.244 [Lua] Lobby data eac_authorized = true 05:33:48.244 [Lua] Set lobby end. 05:33:48.244 [Lua] [PartyManager] Leader is set to 110000106c15bc7 05:33:48.244 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 05:33:48.244 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 05:33:48.244 [Lua] Set lobby begin: 05:33:48.244 [Lua] Lobby data twitch_enabled = false 05:33:48.244 [Lua] Lobby data power_level = 835 05:33:48.244 [Lua] Lobby data unique_server_name = Giorno Gabbana 05:33:48.244 [Lua] Lobby data difficulty_tweak = 0 05:33:48.244 [Lua] Lobby data host = 110000106c15bc7 05:33:48.245 [Lua] Lobby data game_mode = 3 05:33:48.245 [Lua] Lobby data is_private = false 05:33:48.245 [Lua] Lobby data match_started = true 05:33:48.245 [Lua] Lobby data mechanism = adventure 05:33:48.245 [Lua] Lobby data level_key = inn_level 05:33:48.245 [Lua] Lobby data player_slot_1 = 0:0 05:33:48.245 [Lua] Lobby data selected_level_key = inn_level 05:33:48.245 [Lua] Lobby data difficulty = normal 05:33:48.245 [Lua] Lobby data quick_game = true 05:33:48.245 [Lua] Lobby data matchmaking = false 05:33:48.245 [Lua] Lobby data weave_name = false 05:33:48.245 [Lua] Lobby data player_slot_4 = 0:0 05:33:48.245 [Lua] Lobby data num_players = 2 05:33:48.245 [Lua] Lobby data player_slot_5 = 110000106c15bc7:1 05:33:48.246 [Lua] Lobby data player_slot_2 = 0:0 05:33:48.246 [Lua] Lobby data country_code = AR 05:33:48.246 [Lua] Lobby data player_slot_3 = 1100001070b0fce:1 05:33:48.246 [Lua] Lobby data eac_authorized = true 05:33:48.246 [Lua] Set lobby end. 05:33:48.247 [Flow] complete_skittergate_legend true 05:33:48.247 [Flow] complete_all_helmgart_levels_recruit true 05:33:48.248 [Flow] WitchHunterLevel:35 05:33:48.248 [Flow] LeaderYes 05:33:48.248 [Flow] ALL PC XP:304250 05:33:48.248 [Flow] Has "bogenhafen" DLC:true 05:33:48.248 [Flow] WH XP:60850 05:33:48.248 [Flow] Number of crafted items:3877 05:33:48.248 [Flow] Has "pre_order" DLC:true 05:33:48.248 [Flow] Sum of Powe Levels:1500 05:33:48.248 [Flow] lodestone diff 1:false 05:33:48.248 [Flow] magnus and forest activated 05:33:48.248 [Flow] magnus and forest activated 05:33:48.248 [Flow] cemetery and forest activated 05:33:48.248 [Flow] magnus and cemetery 05:33:48.248 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 05:33:48.248 [Flow] ALL RUNES ACTIVATED 05:33:48.248 [Flow] magnus and forest activated 05:33:48.248 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 05:33:48.248 [Flow] ALL RUNES ACTIVATED 05:33:48.248 [Flow] cemetery and forest activated 05:33:48.249 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 05:33:48.249 [Flow] ALL RUNES ACTIVATED 05:33:48.249 [Flow] magnus and forest activated 05:33:48.249 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 05:33:48.249 [Flow] ALL RUNES ACTIVATED 05:33:48.249 [Flow] magnus and cemetery 05:33:48.249 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 05:33:48.249 [Flow] ALL RUNES ACTIVATED 05:33:48.249 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 05:33:48.251 [Lua] CurrentConflictSettings inn_level 05:33:48.251 [Lua] [ConflictDirector] conflict_director is ai_ready 05:33:48.251 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 05:33:48.251 [Lua] [MainPathSpawningGenerator] Injecting travel distances 05:33:48.252 [Lua] SpecialsPacing:remove_unwanted_breeds: 05:33:48.252 [Lua] Forming navigation groups in one frame 05:33:48.252 [Lua] Forming navigation groups 05:33:48.271 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104 05:33:48.272 [Lua] NavigationGroupManager -> calulation time B: 0.0010000000002037268 05:33:48.272 [Lua] number of nav groups: 41 05:33:48.272 [Lua] number of refined nav groups : 23 05:33:48.274 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000004074536 05:33:48.274 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 05:33:48.274 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 05:33:48.274 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 05:33:48.277 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 05:33:48.277 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 05:33:48.277 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 05:33:48.277 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27 05:33:48.278 [Lua] [Managers] Calling function on all managers: 05:33:48.278 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 05:33:48.311 [Lua] [PeerSM] 110000106c15bc7 :: on_exit WaitingForEnterGame 05:33:48.311 [Lua] [PeerSM] 110000106c15bc7 :: on_enter WaitingForGameObjectSync 05:33:48.512 [Lua] [PeerSM] 1100001070b0fce :: on_exit WaitingForEnterGame 05:33:48.512 [Lua] [PeerSM] 1100001070b0fce :: on_enter WaitingForGameObjectSync 05:33:48.512 [Lua] [PeerSM] 110000106c15bc7 :: on_exit WaitingForGameObjectSync 05:33:48.512 [Lua] [PeerSM] 110000106c15bc7 :: on_enter WaitingForPlayers 05:33:48.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 05:33:48.512 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 05:33:48.514 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 05:33:48.514 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 05:33:48.539 [Lua] Set lobby begin: 05:33:48.539 [Lua] Lobby data twitch_enabled = false 05:33:48.539 [Lua] Lobby data power_level = 835 05:33:48.539 [Lua] Lobby data unique_server_name = Giorno Gabbana 05:33:48.539 [Lua] Lobby data difficulty_tweak = 0 05:33:48.539 [Lua] Lobby data host = 110000106c15bc7 05:33:48.539 [Lua] Lobby data game_mode = 3 05:33:48.539 [Lua] Lobby data is_private = false 05:33:48.539 [Lua] Lobby data match_started = true 05:33:48.540 [Lua] Lobby data mechanism = adventure 05:33:48.540 [Lua] Lobby data level_key = inn_level 05:33:48.540 [Lua] Lobby data player_slot_1 = 0:0 05:33:48.540 [Lua] Lobby data selected_level_key = inn_level 05:33:48.540 [Lua] Lobby data difficulty = normal 05:33:48.540 [Lua] Lobby data quick_game = true 05:33:48.540 [Lua] Lobby data matchmaking = false 05:33:48.540 [Lua] Lobby data weave_name = false 05:33:48.540 [Lua] Lobby data player_slot_4 = 0:0 05:33:48.541 [Lua] Lobby data num_players = 2 05:33:48.541 [Lua] Lobby data player_slot_5 = 110000106c15bc7:1 05:33:48.541 [Lua] Lobby data player_slot_2 = 0:0 05:33:48.541 [Lua] Lobby data country_code = AR 05:33:48.541 [Lua] Lobby data player_slot_3 = 1100001070b0fce:1 05:33:48.541 [Lua] Lobby data eac_authorized = true 05:33:48.541 [Lua] Set lobby end. 05:33:48.541 [Lua] [Matchmaking] Assigned player 1100001070b0fce to slot 3 when hot join syncing 05:33:48.541 [Lua] Breedfreezer (server) starting a hot join sync 05:33:48.542 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=29 05:33:48.542 [Lua] RemotePlayer:create_game_object( ) 29 05:33:48.555 [Lua] [PeerSM] 1100001070b0fce :: on_exit WaitingForGameObjectSync 05:33:48.555 [Lua] [PeerSM] 1100001070b0fce :: on_enter WaitingForPlayers 05:33:48.555 [Lua] [PeerSM] 110000106c15bc7 :: on_exit WaitingForPlayers 05:33:48.555 [Lua] [PeerSM] 110000106c15bc7 :: on_enter InGame 05:33:48.555 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 1100001070b0fce 05:33:48.563 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 05:33:48.563 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 05:33:48.563 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31 05:33:48.569 [Lua] [PeerSM] 1100001070b0fce :: on_exit WaitingForPlayers 05:33:48.569 [Lua] [PeerSM] 1100001070b0fce :: on_enter InGame 05:33:48.588 [Lua] Players are leaving the safe zone 05:33:48.688 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_3, async-read, 05:33:48.688 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001070b0fce go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 05:33:48.688 [Lua] Adding player sync data to peer=1100001070b0fce local_player_id=1 05:33:48.688 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001070b0fce go_type=player_unit go_created_func_name=game_object_created_player_unit 05:33:48.690 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32 05:33:48.690 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 05:33:48.864 [Lua] StateInGameRunning:_game_actually_starts() 05:33:48.864 [Lua] ################################################################################################################# 05:33:48.864 [Lua] [Loading Time]: 00:00:49 [Transition]: skaven_stronghold-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 05:33:48.864 [Lua] ################################################################################################################# 05:33:48.864 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 37 05:33:48.876 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 37 05:33:49.126 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 37 05:33:49.126 [Lua] Commit load time data 05:33:49.278 [Flow] DISABLE 05:33:50.261 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 05:33:50.261 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 05:33:50.262 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 05:33:50.262 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 05:33:50.280 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 05:33:50.280 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK 05:33:50.281 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 05:33:50.281 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 05:33:50.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 05:33:50.299 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 05:33:50.299 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 05:33:50.299 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 05:33:50.327 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 05:33:50.327 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 05:33:50.328 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 05:33:50.328 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 05:33:50.358 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 05:33:50.358 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 05:33:50.360 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 05:33:50.360 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne05 05:33:50.385 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne05 05:33:50.385 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne05 05:33:50.386 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 05:33:50.386 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 05:33:50.406 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 05:33:50.406 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 05:33:50.406 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 05:33:50.406 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 05:33:50.424 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 05:33:50.424 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 05:33:50.424 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 05:33:50.424 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 05:33:50.451 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 05:33:50.451 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01 05:33:50.452 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 05:33:50.452 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 05:33:50.481 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 05:33:50.481 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03 05:33:50.482 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 05:33:50.482 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 05:33:50.522 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 05:33:50.522 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 05:33:50.524 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 05:33:50.524 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 05:33:50.552 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 05:33:50.552 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch04 05:33:50.554 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44 05:33:50.554 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 05:33:50.583 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02 05:33:50.583 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02 05:33:50.584 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45 05:33:50.584 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 05:33:50.614 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 05:33:50.614 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 05:33:53.549 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2, async-read, 05:33:53.549 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 05:33:53.560 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 05:33:53.560 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 05:33:53.569 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_2, async-read, 05:33:53.569 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 05:33:53.578 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1, async-read, 05:33:53.578 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 05:33:53.588 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 05:33:53.588 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 05:33:53.598 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 05:33:53.598 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 05:33:53.674 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2, async-read, 05:33:53.674 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 05:33:53.684 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_bardin_painting_wood_base_1, async-read, 05:33:53.684 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 05:33:58.342 [Lua] PlayFabMirrorBase:_commit_internal 17 05:33:58.342 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 05:33:58.346 [Lua] generate_backend_stats 110000106c15bc7:1 05:33:58.360 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 05:33:58.360 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 05:33:58.366 [Lua] commit result success 17 05:34:00.657 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001070b0fce inventory_sync_id:20 my_peer_id:110000106c15bc7 05:34:00.657 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106c15bc7 inventory_sync_id:20 my_peer_id:110000106c15bc7 05:34:00.663 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106c15bc7 inventory_sync_id:20 my_peer_id:110000106c15bc7 05:34:00.663 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read, 05:34:00.663 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 05:34:00.663 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 05:34:00.693 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p, InventoryPackageSynchronizerClient 05:34:00.694 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient 05:34:00.700 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 05:34:00.700 [Lua] [PackageManager] Force_load: wwise/crossbow 05:34:00.701 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 05:34:00.725 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 05:34:00.725 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 05:34:00.726 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_runed_01_3p 05:34:00.779 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_runed_01_3p 05:34:00.779 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_runed_01_3p 05:34:00.788 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 20 05:34:17.061 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001070b0fce inventory_sync_id:21 my_peer_id:110000106c15bc7 05:34:17.061 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106c15bc7 inventory_sync_id:21 my_peer_id:110000106c15bc7 05:34:17.066 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106c15bc7 inventory_sync_id:21 my_peer_id:110000106c15bc7 05:34:17.066 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 05:34:17.066 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 05:34:17.086 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_04_t1/wpn_dw_axe_04_t1_runed_01_3p, InventoryPackageSynchronizerClient 05:34:17.173 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 05:34:17.173 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 05:34:17.174 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p 05:34:17.485 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p 05:34:17.485 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p 05:34:17.494 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 21 05:34:23.019 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001070b0fce inventory_sync_id:22 my_peer_id:110000106c15bc7 05:34:23.019 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106c15bc7 inventory_sync_id:22 my_peer_id:110000106c15bc7 05:34:23.024 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:110000106c15bc7 inventory_sync_id:22 my_peer_id:110000106c15bc7 05:34:23.024 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 05:34:23.050 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, InventoryPackageSynchronizerClient 05:34:23.235 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p 05:34:23.235 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p 05:34:23.243 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 22 05:34:23.863 [SteamVoipClient] select_out(110000106c15bc7, on) 05:34:23.959 [SteamVoipClient] select_out(1100001070b0fce, on) 05:34:23.990 [SteamVoipClient] select_out(110000106c15bc7, off) 05:34:23.990 [SteamVoipClient] select_out(1100001070b0fce, off) 05:34:24.034 [SteamVoipClient] select_out(110000106c15bc7, on) 05:34:24.034 [SteamVoipClient] select_out(1100001070b0fce, on) 05:34:24.129 [SteamVoipClient] select_out(110000106c15bc7, off) 05:34:24.129 [SteamVoipClient] select_out(1100001070b0fce, off) 05:34:25.859 [Lua] [IngameUI] menu view on_enter ingame_menu 05:34:27.224 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit the game? You are hosting a game with connected players. Closing the game will disconnect all clients. Exit Game end_game Yes cancel_popup No 05:34:28.171 [Lua] PopupManager:query_result returned result: end_game 05:34:28.172 [Lua] PlayFabMirrorBase:_commit_internal nil 05:34:28.172 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 05:34:28.175 [Lua] generate_backend_stats 110000106c15bc7:1 05:34:28.188 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 05:34:28.188 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 05:34:28.192 [Lua] commit result success 18 05:34:28.193 [Lua] [Matchmaking] Doing transition quit_game from UI 05:34:28.193 [Lua] TRANSITION quit_game nil nil 05:34:28.193 [Lua] [GameNetworkManager] Leaving game... 05:34:28.193 [Lua] [GameNetworkManager] Shutting down game session host. 05:34:28.193 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 05:34:28.194 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 05:34:28.194 [Lua] StateIngame: Got transition quit_game, set exit type to quit_game. Will exit at t=41.61 05:34:28.198 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 05:34:28.643 [Lua] [PlayerSyncData] Game session is not initialized 05:34:28.643 [Lua] Set lobby begin: 05:34:28.643 [Lua] Lobby data twitch_enabled = false 05:34:28.643 [Lua] Lobby data power_level = 0 05:34:28.643 [Lua] Lobby data unique_server_name = Giorno Gabbana 05:34:28.643 [Lua] Lobby data difficulty_tweak = 0 05:34:28.643 [Lua] Lobby data host = 110000106c15bc7 05:34:28.643 [Lua] Lobby data game_mode = 3 05:34:28.643 [Lua] Lobby data is_private = false 05:34:28.643 [Lua] Lobby data match_started = true 05:34:28.644 [Lua] Lobby data mechanism = adventure 05:34:28.644 [Lua] Lobby data level_key = inn_level 05:34:28.644 [Lua] Lobby data player_slot_1 = 0:0 05:34:28.644 [Lua] Lobby data selected_level_key = inn_level 05:34:28.644 [Lua] Lobby data difficulty = normal 05:34:28.644 [Lua] Lobby data quick_game = true 05:34:28.644 [Lua] Lobby data matchmaking = false 05:34:28.644 [Lua] Lobby data weave_name = false 05:34:28.644 [Lua] Lobby data player_slot_4 = 0:0 05:34:28.644 [Lua] Lobby data num_players = 2 05:34:28.644 [Lua] Lobby data player_slot_5 = 110000106c15bc7:1 05:34:28.644 [Lua] Lobby data player_slot_2 = 0:0 05:34:28.644 [Lua] Lobby data country_code = AR 05:34:28.644 [Lua] Lobby data player_slot_3 = 1100001070b0fce:1 05:34:28.645 [Lua] Lobby data eac_authorized = true 05:34:28.645 [Lua] Set lobby end. 05:34:30.190 [Application] Lua signals application exit. 05:34:30.209 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 05:34:30.209 [Lua] [Managers] Calling function on all managers: 05:34:30.209 [Lua] Clearing all global lookup lists 05:34:30.209 [Lua] [IngamePlayerListUI] - Destroy 05:34:30.209 [Lua] [GamePadEquipmentUI] - Destroy 05:34:30.209 [Lua] [EquipmentUI] - Destroy 05:34:30.209 [Lua] [GamePadAbilityUI] - Destroy 05:34:30.209 [Lua] [AbilityUI] - Destroy 05:34:30.210 [Lua] [IngameUI] destroy 05:34:30.215 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_salty_painting_wood_base_2 05:34:30.215 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 05:34:30.215 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_AB617_BretIntroPage_CMYK, keep_kruber_painting_wood_base_2 05:34:30.215 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_kruber_painting_wood_base_1 05:34:30.215 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 05:34:30.216 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 05:34:30.216 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_client_3 05:34:30.216 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_hall_painting_wood_base_5 05:34:30.216 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_4 05:34:30.216 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_hall_painting_wood_base_2 05:34:30.217 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_1 05:34:30.217 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_bardin_painting_wood_base_2 05:34:30.217 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_bardin_painting_wood_base_1 05:34:30.217 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch04, keep_bugmans_painting_wood_base_1 05:34:30.218 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_3 05:34:30.265 [Lua] [Managers] Destroying manager group: 05:34:30.270 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 05:34:30.350 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 05:34:30.350 [Lua] [Matchmaking] unregister rpcs 05:34:30.350 [Lua] [Matchmaking] destroying 05:34:30.350 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 05:34:30.350 [Lua] [ChatManager] Unregistering channel 1 05:34:30.350 [Lua] [EnemyPackageLoader] network_context_destroyed 05:34:30.350 [Lua] [PartyManager] network_context_destroyed 05:34:30.350 [Lua] [GameMechanismManager] network_context_destroyed 05:34:30.350 [SteamVoip] Leaving room a656852428640e33 05:34:30.350 [SteamVoipClient] select_out(110000106c15bc7, off) 05:34:30.350 [SteamVoipClient] select_out(1100001070b0fce, off) 05:34:30.350 [SteamVoip] Destroying room a656852428640e33 05:34:30.352 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 05:34:30.355 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient 05:34:30.359 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 05:34:30.359 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_runed_01_3p, InventoryPackageSynchronizerClient 05:34:30.360 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 05:34:30.361 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/skins/black_and_gold/chr_bright_wizard_unchained_black_and_gold, InventoryPackageSynchronizerClient 05:34:30.361 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/skins/middenland/chr_witch_hunter_zealot_middenland, InventoryPackageSynchronizerClient 05:34:30.361 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01, InventoryPackageSynchronizerClient 05:34:30.362 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/headpiece/wh_z_hat_09, InventoryPackageSynchronizerClient 05:34:30.366 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient 05:34:30.366 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 05:34:30.367 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, InventoryPackageSynchronizerClient 05:34:30.367 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, InventoryPackageSynchronizerClient 05:34:30.368 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 05:34:30.368 [Lua] [PackageManager] Unload: resource_packages/careers/wh_zealot, InventoryPackageSynchronizerClient 05:34:30.371 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01, InventoryPackageSynchronizerClient 05:34:30.373 [Lua] [PackageManager] Unload: wwise/staff, InventoryPackageSynchronizerClient 05:34:30.373 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient 05:34:30.379 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 05:34:30.379 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01, InventoryPackageSynchronizerClient 05:34:30.379 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01, InventoryPackageSynchronizerClient 05:34:30.385 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 05:34:30.385 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 05:34:30.386 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, InventoryPackageSynchronizerClient 05:34:30.387 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 05:34:30.387 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 05:34:30.392 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_zealot/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 05:34:30.393 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01_3p, InventoryPackageSynchronizerClient 05:34:30.394 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 05:34:30.394 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 05:34:30.394 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 05:34:30.394 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/black_and_gold/chr_empire_soldier_breton_black_and_gold, InventoryPackageSynchronizerClient 05:34:30.394 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01_3p, InventoryPackageSynchronizerClient 05:34:30.395 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 05:34:30.395 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01, InventoryPackageSynchronizerClient 05:34:30.396 [Lua] [PackageManager] Unload: wwise/flail, InventoryPackageSynchronizerClient 05:34:30.396 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/crimson/chr_dwarf_ranger_ironbreaker_crimson, InventoryPackageSynchronizerClient 05:34:30.396 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t2/wpn_dw_xbow_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 05:34:30.399 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 05:34:30.399 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_shield_02/wpn_emp_gk_shield_02_runed_01_3p, InventoryPackageSynchronizerClient 05:34:30.405 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, InventoryPackageSynchronizerClient 05:34:30.406 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient 05:34:30.418 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 05:34:30.419 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_flaming_flail_01/wpn_brw_flaming_flail_01_runed_01, InventoryPackageSynchronizerClient 05:34:30.420 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 05:34:30.421 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_08, InventoryPackageSynchronizerClient 05:34:30.421 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01, InventoryPackageSynchronizerClient 05:34:30.421 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_05_t1/wpn_emp_sword_exe_05_t1_runed_01_3p, InventoryPackageSynchronizerClient 05:34:30.422 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, InventoryPackageSynchronizerClient 05:34:30.423 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t1/wpn_emp_gk_sword_02_t1_runed_01, InventoryPackageSynchronizerClient 05:34:30.423 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, InventoryPackageSynchronizerClient 05:34:30.423 [EAC] EAC server lost client 1100001070b0fce 05:34:30.423 [EACServer] [02:34:30:423][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001070B0FCE PlayerGUID: 76561198078431182 05:34:30.423 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0a808ea8, channel: 6 05:34:30.423 [EACServer] [02:34:30:423][Windows][EAC Server] [Info][Destroy] Called 05:34:30.423 [EACServer] [02:34:30:423][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task. 05:34:30.423 [EACServer] [02:34:30:423][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 05:34:30.427 [Lua] [LobbyHost] Destroying 05:34:30.427 [Connection] Dropped voip chunk from 1100001070b0fce because channel 8 can't communicate 05:34:30.427 [Connection] Dropped voip chunk from 1100001070b0fce because channel 8 can't communicate 05:34:30.427 [Connection] Dropped voip chunk from 1100001070b0fce because channel 8 can't communicate 05:34:30.427 [Connection] Dropped voip chunk from 1100001070b0fce because channel 8 can't communicate 05:34:30.429 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 05:34:30.429 [Umbra] Unload tome 05:34:30.429 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 05:34:30.615 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 05:34:30.615 [Lua] ############### UNLOADING PACKAGES ############### 05:34:30.615 [Lua] [Managers] Calling function on all managers: 05:34:30.615 [Lua] [Managers] Destroying manager group: 05:34:30.615 [Lua] [Managers] Destroying manager group: 05:34:30.615 [Lua] [Managers] Destroying manager group: 05:34:30.615 [Lua] [Managers] Destroying manager group: 05:34:30.616 [Lua] [PackageManager] Unload: resource_packages/razer_chroma, RazerChroma 05:34:31.886 [Lua] Error: ...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field 'world' (a nil value) [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index [2] @scripts/mods/Crosshair Kill Confirmation/Crosshair Kill Confirmation.lua:244:in function <...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:243> [3] =[C]: in function xpcall [4] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [5] @scripts/mods/vmf/modules/core/events.lua:13: in function run_event [6] @scripts/mods/vmf/modules/core/events.lua:33: in function mods_unload_event [7] @scripts/mods/vmf/vmf_loader.lua:48: in function hook_chain [8] @scripts/mods/vmf/modules/core/hooks.lua:180: in function destroy [9] @foundation/scripts/managers/managers.lua:23: in function destroy_manager_group [10] @foundation/scripts/managers/managers.lua:59: in function destroy [11] @scripts/boot.lua:988: in function shutdown [12] @scripts/boot.lua:633:in function [1] error_message = "...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field \'world\' (a nil value)" [2] exit_game = true [4] mod = table: 0000000010DCAAB0; error_prefix_data = "(event) on_unload"; func = [function] [5] mod = table: 0000000010DCAAB0; event_name = "on_unload"; event = [function] [6] exit_game = true; event_name = "on_unload"; _ = 1; mod_name = "Crosshair Kill Confirmation"; mod = table: 0000000010DCAAB0 [7] func = [function] [8] hook_chain = [function] [9] manager_group_name = "global"; manager_group = \n\tpackage\n\tmod\n\tlocalizer\n; manager_group_order = table: 0000000000090540; index = 52; alias = "mod"; manager = table: 000000001288D020 [10] self = \n\tpackage\n\tmod\n\tlocalizer\n; i = 1 [11] self = table: 00000000000970D0; dt = nil [10] venture = ; state = ; package = table: 0000000000092250; mod = table: 000000001288D020; localizer = table: 0000000002D043B0; [11] startup_package_handles = table: 000000000009AC60; is_controlled_exit = true; startup_state = "ready"; startup_packages = table: 000000000009ABC0; flow_return_table = table: 0000000000097100; _machine = table: 00000000031C4260; quit_game = true; startup_timer = 6.0406745815998875; has_booted = true; loading_context = table: 0000000010181310; 05:34:31.886 [Lua] [MOD][Crosshair Kill Confirmation][ERROR] (event) on_unload: ...sshair Kill Confirmation/Crosshair Kill Confirmation.lua:244: attempt to index field 'world' (a nil value) 05:34:31.890 [Lua] VMF:ON_UNLOAD() 05:34:31.958 [Lua] [PackageManager] Destroy() 05:34:31.959 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot 05:34:31.971 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot 05:34:32.013 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 05:34:32.021 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot 05:34:32.051 [Lua] [PackageManager] Unload: resource_packages/inventory, global 05:34:32.051 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot 05:34:32.051 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 05:34:32.053 [Lua] [PackageManager] Unload: resource_packages/dlcs/cog, boot 05:34:32.053 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 05:34:32.059 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 05:34:32.059 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_03_t1/wpn_emp_gk_sword_03_t1_3p, MenuWorldPreviewerCharacterSelectionView 05:34:32.059 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 05:34:32.063 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 05:34:32.070 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot 05:34:32.073 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot 05:34:32.073 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global -> Package still referenced, NOT unloaded: 05:34:32.075 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global 05:34:32.076 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot 05:34:32.077 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot 05:34:32.077 [Lua] [PackageManager] Unload: resource_packages/decals, global 05:34:32.078 [Lua] [PackageManager] Unload: resource_packages/dlcs/lake, boot 05:34:32.078 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_3p, MenuWorldPreviewerStartMenuView 05:34:32.085 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 05:34:32.086 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global 05:34:32.086 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 05:34:32.091 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot 05:34:32.092 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot 05:34:32.095 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 05:34:32.095 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot 05:34:32.095 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global 05:34:32.102 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 05:34:32.105 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 05:34:32.112 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global 05:34:32.112 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, MenuWorldPreviewerCharacterSelectionView 05:34:32.113 [Lua] [PackageManager] Unload: resource_packages/careers, global 05:34:32.118 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_04, boot 05:34:32.119 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 05:34:32.119 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 05:34:32.126 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 05:34:32.126 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 05:34:32.127 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot 05:34:32.127 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 05:34:32.131 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 05:34:32.133 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot 05:34:32.136 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 05:34:32.141 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 05:34:32.142 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_knight/headpiece/es_k_hat_12, MenuWorldPreviewerStartMenuView 05:34:32.147 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot 05:34:32.198 [Lua] [PackageManager] Unload: resource_packages/ingame, global 05:34:32.199 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot 05:34:32.199 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, MenuWorldPreviewerStartMenuView 05:34:32.236 [Lua] [PackageManager] Unload: resource_packages/pickups, global 05:34:32.242 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 05:34:32.443 [RazerChroma] Shutdown Razer Chroma 05:34:32.868 [EAC] Shutdown [Log end]