[Log version] 1 [Session] 261b1f51-e34b-4fc7-838e-a8ad312d7f22 UTC time stamps 21:52:52.352 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2793 21:52:52.352 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2805 21:52:52.352 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2808 21:52:52.352 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2813 21:52:52.352 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2816 21:52:52.353 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2818 21:52:52.368 [RazerChroma] Setup Razer Chroma resources 21:52:52.369 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2826 21:52:52.399 [Window] Window => active 21:52:52.447 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2849 21:52:52.498 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2854 21:52:53.356 [EAC] Init client 1100001040d0169 21:52:53.356 [EAC] EAC client initialized 21:52:53.357 warning: [EAC] Failed to initialize localization 21:52:53.358 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2863 21:52:53.470 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 1050) 21:52:54.682 [AFTERMATH] Initialized Aftermath 21:52:54.687 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2865 21:52:54.853 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2871 21:52:56.720 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2873 21:52:56.724 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2876 21:52:56.842 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2878 21:52:56.842 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2880 21:52:56.842 [Save] Save dir: `C:\Users\irehl\AppData\Roaming\fatshark\Vermintide 2` 21:52:56.842 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2894 21:52:56.842 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2913 21:52:57.063 [RazerChroma] Setup Razer Chroma 21:52:57.128 [LightFX ] Loaded DLL. 21:52:57.128 [LightFX ] Init() 21:52:57.139 [LightFX ] LightFX failed to initialize 21:52:57.151 [Lua] boot.lua start, os clock: 8.9009999999999998 21:52:57.152 [Lua] LUA IS STRIPPED! 21:52:57.152 [Lua] Boot:setup() entered. time: 0 os-clock: 8.902000000000001 21:52:57.152 [Lua] --- CPU CPU: Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz Vendor: GenuineIntel Logical processors: 8 Family: 0:6, Model: 9:14 Type: 0, Stepping: 9 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16268MB Available: 9687MB --- OS Windows version 10.0 build 19041, 64 bit Windows 10 Machine ID 69377e98-6924-4af9-b861-0d98b63305f7 --- Graphics Graphics card: NVIDIA GeForce GTX 1050 (DirectX 11.0, 4021MB) Driver version: 46109 Graphics card: Intel(R) HD Graphics 630 (DirectX 11.0, 128MB) Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Realtek PCIe GBE Family Controller (IPv4, IPv6) Network interface: TAP-NordVPN Windows Adapter V9 (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6) Network interface: Intel(R) Dual Band Wireless-AC 7265 (IPv4, IPv6) Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6) --- Input Input device: Mouse (18.1): 마우스 Input device: Keyboard (19.8): 키보드 Input device: Generic (17.0): HIDI2C Device Input device: Generic (17.0): Razer DeathAdder Essential Input device: Generic (17.0): ASUS Wireless Radio Control Input device: Gamepad (21.2): Wireless Controller Input device: Generic (17.0): ITE Device(8910) 21:52:57.153 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 3269 21:52:57.183 [SteamStats] RequestCurrentStats success: true 21:52:58.844 [Window] Window => inactive 21:52:59.816 [Window] Window => active 21:53:02.420 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 7.0551428720355034 os-clock: 14.169 21:53:02.421 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 21:53:02.422 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 21:53:02.423 [Lua] Flushing: resource_packages/strings [ResourcePackage] 21:53:02.423 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 21:53:02.423 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 21:53:02.423 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 21:53:02.423 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 21:53:02.423 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 21:53:02.423 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 21:53:02.423 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 21:53:02.424 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage] 21:53:02.424 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 21:53:02.424 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 21:53:02.425 [Lua] Development.init_application_parameters 21:53:02.425 [Lua] ----------------------------------------------------------------- 21:53:02.425 [Lua] -- Application parameters -- 21:53:02.425 [Lua] ----------------------------------------------------------------- 21:53:02.425 [Lua] ***************************************************************** 21:53:02.425 [Lua] ** Initial contents of script_data ** 21:53:02.425 [Lua] script_data.beta_level_progression = false 21:53:02.425 [Lua] script_data.build_identifier = cd937a0ba267 21:53:02.425 [Lua] script_data.debug_interactions = false 21:53:02.425 [Lua] script_data.disable_debug_draw = true 21:53:02.425 [Lua] script_data.disable_intro_trailer = false 21:53:02.425 [Lua] script_data.disable_store = false 21:53:02.425 [Lua] script_data.disable_tutorial_at_start = true 21:53:02.425 [Lua] script_data.eac-untrusted = false 21:53:02.425 [Lua] script_data.enable_detailed_tooltips = false 21:53:02.425 [Lua] script_data.force_debug_disabled = true 21:53:02.425 [Lua] script_data.force_steam = true 21:53:02.425 [Lua] script_data.hide_fps = true 21:53:02.425 [Lua] script_data.hide_version_info = true 21:53:02.425 [Lua] script_data.matchmaking_debug = true 21:53:02.425 [Lua] script_data.network_debug = true 21:53:02.425 [Lua] script_data.package_debug = true 21:53:02.425 [Lua] script_data.packaged_build = true 21:53:02.425 [Lua] script_data.settings = { } 21:53:02.425 [Lua] script_data.show_fps = false 21:53:02.425 [Lua] script_data.spawn_empty_chest = true 21:53:02.425 [Lua] script_data.telemetry_log_interval = 600 21:53:02.425 [Lua] script_data.tobii_button = false 21:53:02.425 [Lua] script_data.use_beta_overlay = false 21:53:02.425 [Lua] script_data.use_local_backend = false 21:53:02.425 [Lua] script_data.use_tech_telemetry = true 21:53:02.425 [Lua] script_data.use_telemetry = true 21:53:02.425 [Lua] ***************************************************************** 21:53:02.425 [Lua] [Boot] use baked enemy meshes: false 21:53:02.425 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 21:53:02.425 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 21:53:02.425 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 21:53:02.425 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 21:53:02.425 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 21:53:02.425 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 21:53:02.425 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 21:53:02.425 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 21:53:02.425 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read, 21:53:02.425 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read, 21:53:02.425 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 21:53:02.425 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 21:53:02.425 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 21:53:02.425 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 21:53:02.425 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 21:53:02.425 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 21:53:02.425 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 21:53:02.425 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 21:53:02.425 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 21:53:02.425 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 21:53:02.425 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 21:53:02.487 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 21:53:02.487 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 21:53:02.487 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 21:53:02.620 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 21:53:02.620 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 21:53:02.620 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 21:53:02.704 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 21:53:02.704 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 21:53:02.705 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 21:53:02.987 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 21:53:02.987 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 21:53:02.988 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 21:53:03.170 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 21:53:03.170 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 21:53:03.171 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 21:53:03.456 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 21:53:03.456 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 21:53:03.457 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 21:53:03.541 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 21:53:03.541 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 21:53:03.542 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 21:53:03.771 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 21:53:03.771 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 21:53:03.772 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris 21:53:04.403 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris 21:53:04.403 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris 21:53:04.404 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific 21:53:04.452 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific 21:53:04.452 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific 21:53:04.452 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 21:53:04.519 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 21:53:04.519 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 21:53:04.520 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 21:53:04.670 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 21:53:04.670 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 21:53:04.671 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 21:53:05.203 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 21:53:05.203 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 21:53:05.204 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 21:53:05.252 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 21:53:05.252 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 21:53:05.253 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 21:53:05.303 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 21:53:05.303 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 21:53:05.303 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 21:53:05.370 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 21:53:05.370 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 21:53:05.370 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 21:53:05.452 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 21:53:05.452 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 21:53:05.453 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 21:53:05.518 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 21:53:05.518 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 21:53:05.519 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 21:53:05.718 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 21:53:05.718 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 21:53:05.719 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 21:53:05.803 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 21:53:05.803 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 21:53:05.803 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 21:53:05.872 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 21:53:05.872 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 21:53:05.904 [Lua] settings.steam: nil 21:53:05.904 [Lua] Steam: table: 00000000000625C0 21:53:05.904 [Lua] force_steam: true 21:53:05.904 [Lua] BUILD: release 21:53:05.904 [Lua] test_backend: nil 21:53:05.904 [Lua] DEDICATED_SERVER: false 21:53:05.904 [Lua] Using app_id '552500' to define backend 21:53:05.905 [Lua] PlayFab Title ID: 5107 21:53:05.984 [Lua] [1] = chaos_dummy_troll (string) 21:53:05.984 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string) 21:53:05.984 [Lua] [3] = skaven_rat_ogre (string) 21:53:05.984 [Lua] [4] = critter_rat (string) 21:53:05.984 [Lua] [5] = chaos_troll (string) 21:53:05.984 [Lua] [6] = beastmen_minotaur (string) 21:53:05.984 [Lua] [7] = skaven_storm_vermin_warlord (string) 21:53:05.984 [Lua] [8] = skaven_stormfiend (string) 21:53:05.984 [Lua] [9] = chaos_greed_pinata (string) 21:53:05.984 [Lua] [10] = skaven_stormfiend_demo (string) 21:53:05.984 [Lua] [11] = chaos_plague_wave_spawner (string) 21:53:05.984 [Lua] [12] = chaos_vortex (string) 21:53:05.984 [Lua] [13] = skaven_stormfiend_boss (string) 21:53:05.984 [Lua] [14] = chaos_spawn (string) 21:53:05.984 [Lua] [15] = skaven_storm_vermin_champion (string) 21:53:05.984 [Lua] [16] = chaos_tentacle (string) 21:53:05.984 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string) 21:53:05.984 [Lua] [18] = skaven_grey_seer (string) 21:53:05.984 [Lua] [19] = skaven_explosive_loot_rat (string) 21:53:05.984 [Lua] [20] = skaven_loot_rat (string) 21:53:05.984 [Lua] [21] = critter_pig (string) 21:53:05.984 [Lua] [22] = chaos_dummy_sorcerer (string) 21:53:05.984 [Lua] [23] = chaos_mutator_sorcerer (string) 21:53:05.984 [Lua] [24] = skaven_gutter_runner (string) 21:53:05.984 [Lua] [25] = skaven_pack_master (string) 21:53:05.984 [Lua] [26] = chaos_exalted_sorcerer (string) 21:53:05.984 [Lua] [27] = chaos_vortex_sorcerer (string) 21:53:05.984 [Lua] [28] = skaven_poison_wind_globadier (string) 21:53:05.984 [Lua] [29] = chaos_corruptor_sorcerer (string) 21:53:05.984 [Lua] [30] = chaos_warrior (string) 21:53:05.984 [Lua] [31] = skaven_warpfire_thrower (string) 21:53:05.984 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string) 21:53:05.984 [Lua] [33] = chaos_plague_sorcerer (string) 21:53:05.984 [Lua] [34] = curse_mutator_sorcerer (string) 21:53:05.984 [Lua] [35] = chaos_exalted_champion_warcamp (string) 21:53:05.984 [Lua] [36] = chaos_tentacle_sorcerer (string) 21:53:05.984 [Lua] [37] = skaven_ratling_gunner (string) 21:53:05.984 [Lua] [38] = chaos_exalted_champion_norsca (string) 21:53:05.984 [Lua] [39] = chaos_raider (string) 21:53:05.984 [Lua] [40] = chaos_berzerker (string) 21:53:05.984 [Lua] [41] = beastmen_ungor_dummy (string) 21:53:05.984 [Lua] [42] = skaven_storm_vermin (string) 21:53:05.984 [Lua] [43] = beastmen_standard_bearer_crater (string) 21:53:05.984 [Lua] [44] = chaos_raider_tutorial (string) 21:53:05.984 [Lua] [45] = beastmen_gor_dummy (string) 21:53:05.984 [Lua] [46] = beastmen_bestigor_dummy (string) 21:53:05.984 [Lua] [47] = skaven_storm_vermin_with_shield (string) 21:53:05.984 [Lua] [48] = beastmen_ungor (string) 21:53:05.984 [Lua] [49] = skaven_storm_vermin_commander (string) 21:53:05.984 [Lua] [50] = beastmen_ungor_archer (string) 21:53:05.984 [Lua] [51] = beastmen_standard_bearer (string) 21:53:05.984 [Lua] [52] = beastmen_gor (string) 21:53:05.984 [Lua] [53] = beastmen_bestigor (string) 21:53:05.984 [Lua] [54] = skaven_plague_monk (string) 21:53:05.984 [Lua] [55] = chaos_marauder (string) 21:53:05.984 [Lua] [56] = skaven_dummy_clan_rat (string) 21:53:05.984 [Lua] [57] = chaos_marauder_tutorial (string) 21:53:05.984 [Lua] [58] = skaven_clan_rat (string) 21:53:05.984 [Lua] [59] = chaos_zombie (string) 21:53:05.984 [Lua] [60] = chaos_fanatic (string) 21:53:05.984 [Lua] [61] = skaven_clan_rat_tutorial (string) 21:53:05.984 [Lua] [62] = chaos_marauder_with_shield (string) 21:53:05.984 [Lua] [63] = skaven_clan_rat_with_shield (string) 21:53:05.984 [Lua] [64] = skaven_slave (string) 21:53:05.984 [Lua] [65] = skaven_dummy_slave (string) 21:53:06.047 [Lua] [UIRenderer] Loading 21:53:06.052 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 21:53:06.052 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 21:53:06.052 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 21:53:06.052 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 21:53:06.052 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 21:53:06.052 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 21:53:06.067 [Lua] level display name warcamp 21:53:06.067 [Lua] level display name prologue 21:53:06.067 [Lua] level display name military 21:53:06.067 [Lua] level display name skaven_stronghold 21:53:06.068 [Lua] level display name ussingen 21:53:06.068 [Lua] level display name fort 21:53:06.068 [Lua] level display name ground_zero 21:53:06.068 [Lua] level display name elven_ruins 21:53:06.068 [Lua] level display name farmlands 21:53:06.068 [Lua] level display name plaza 21:53:06.068 [Lua] level display name mines 21:53:06.068 [Lua] level display name magnus 21:53:06.068 [Lua] level display name crater 21:53:06.068 [Lua] level display name bell 21:53:06.068 [Lua] level display name dlc_bastion 21:53:06.068 [Lua] level display name skittergate 21:53:06.068 [Lua] level display name dlc_bogenhafen_city 21:53:06.068 [Lua] level display name dlc_bogenhafen_slum 21:53:06.068 [Lua] level display name cemetery 21:53:06.068 [Lua] level display name dlc_castle 21:53:06.068 [Lua] level display name forest_ambush 21:53:06.068 [Lua] level display name nurgle 21:53:06.068 [Lua] level display name catacombs 21:53:06.068 [Lua] level display name dlc_portals 21:53:06.125 [Lua] TIME: 0.030999999999999 21:53:07.580 [Lua] [ConflictSettings] Contained breeds generated in: 1.3990000000000009 21:53:07.699 [Lua] <>realm = official<> 21:53:08.254 [Lua] <>project = vermintide 2<> 21:53:08.254 [Lua] <>build = release<> 21:53:08.254 [Lua] <>platform = win32<> 21:53:08.254 [Lua] <>dedicated_server = false<> 21:53:08.254 [Lua] <>title_id = 5107<> 21:53:08.254 [Lua] <>content_revision = 22116<> 21:53:08.254 [Lua] <>engine_revision = cd937a0ba267<> 21:53:08.254 [Lua] <>release_version = 4.3.0<> 21:53:08.254 [Lua] <>rendering_backend = dx11<> 21:53:08.254 [Lua] <>teamcity_build_id = 91686<> 21:53:08.254 [Lua] <>steam_id = 1100001040d0169<> 21:53:08.255 [Lua] <>steam_profile_name = Onelies<> 21:53:08.255 [Lua] <>machine_id = 69377e98-6924-4af9-b861-0d98b63305f7<> 21:53:08.255 [Lua] [Boot] Application build: release 21:53:08.255 [Lua] [Boot] Content revision: 22116 21:53:08.255 [Lua] [Boot] Engine revision: cd937a0ba267 21:53:08.255 [Lua] [Boot] Release version: 4.3.0 21:53:08.256 [Lua] Game:_handle_win32_graphics_quality() total time: 0 21:53:08.256 [Lua] save: 0 21:53:08.256 [Lua] 21:53:08.256 [Lua] unaccounted: 0 21:53:08.256 [Lua] [Boot] User ID: 1100001040d0169 Onelies 21:53:08.264 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 21:53:08.272 [Lua] initializing mechanism to: adventure 21:53:08.272 [Lua] Game:setup() total time: 0.016000000000002 21:53:08.272 [Lua] handle rev info: 0 21:53:08.272 [Lua] handle gfx quality: 0 21:53:08.272 [Lua] default settings: 0 21:53:08.272 [Lua] user settings: 0 21:53:08.272 [Lua] set frame times: 0 21:53:08.272 [Lua] init random: 0 21:53:08.272 [Lua] managers: 0.015000000000000568 21:53:08.272 [Lua] 21:53:08.272 [Lua] unaccounted: 0.0010000000000012221 21:53:08.272 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 21:53:08.272 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 21:53:08.272 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 21:53:08.272 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 21:53:08.272 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 21:53:08.272 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 21:53:08.272 [Lua] [Testify] Ready! 21:53:08.401 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 21:53:08.401 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 21:53:08.402 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 21:53:08.768 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 21:53:08.768 [Lua] [PackageManager] Force_load: resource_packages/title_screen 21:53:08.769 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 21:53:08.817 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 21:53:08.817 [Lua] [PackageManager] Force_load: resource_packages/menu 21:53:08.817 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 21:53:08.885 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 21:53:08.885 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 21:53:08.885 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 21:53:09.368 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 21:53:09.368 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 21:53:09.369 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 21:53:09.470 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 21:53:09.470 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 21:53:09.470 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 21:53:09.470 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 21:53:09.470 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 21:53:09.470 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 21:53:09.470 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 21:53:09.470 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 21:53:09.470 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 21:53:09.470 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 21:53:09.470 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 21:53:09.470 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 21:53:09.470 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 21:53:09.470 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 21:53:09.470 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 21:53:09.470 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 21:53:09.470 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 21:53:09.470 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 21:53:09.470 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 21:53:09.470 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 21:53:09.470 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 21:53:09.470 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 21:53:09.470 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 21:53:09.518 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 21:53:09.518 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 21:53:09.518 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 21:53:09.836 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 21:53:09.836 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 21:53:09.836 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 21:53:10.123 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 21:53:10.123 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 21:53:10.123 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 21:53:10.528 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 21:53:10.528 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 21:53:10.528 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 21:53:10.933 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 21:53:10.933 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 21:53:10.933 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 21:53:11.151 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 21:53:11.151 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 21:53:11.151 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 21:53:11.305 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 21:53:11.305 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 21:53:11.305 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 21:53:11.406 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 21:53:11.406 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 21:53:11.407 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 21:53:11.474 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 21:53:11.474 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 21:53:11.474 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 21:53:12.156 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 21:53:12.156 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 21:53:12.157 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 21:53:12.242 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 21:53:12.242 [Lua] [PackageManager] Force_load: resource_packages/inventory 21:53:12.243 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 21:53:12.295 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 21:53:12.295 [Lua] [PackageManager] Force_load: resource_packages/careers 21:53:12.295 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 21:53:12.347 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 21:53:12.347 [Lua] [PackageManager] Force_load: resource_packages/decals 21:53:12.347 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 21:53:12.431 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 21:53:12.431 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 21:53:12.432 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 21:53:13.308 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 21:53:13.308 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 21:53:13.308 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 21:53:14.566 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 21:53:14.566 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 21:53:14.566 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 21:53:15.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 21:53:15.772 [Lua] [PackageManager] Force_load: resource_packages/ingame 21:53:15.772 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 21:53:17.149 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 21:53:17.149 [Lua] [PackageManager] Force_load: resource_packages/pickups 21:53:17.150 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 21:53:17.283 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 21:53:17.283 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 21:53:17.283 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 21:53:17.315 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 21:53:17.315 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 21:53:17.315 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 21:53:17.365 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 21:53:17.365 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 21:53:26.578 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 21:53:26.578 [Lua] [Gamestate] Enter StateTitleScreen 21:53:26.580 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 21:53:26.580 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 21:53:26.580 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 21:53:26.580 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 21:53:26.580 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 21:53:26.588 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 21:53:26.588 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 21:53:26.588 [Save] Loading `save_data` 21:53:26.594 [Save] Load done 21:53:26.606 [Lua] [BackendManagerPlayFab] Backend Enabled 21:53:27.414 [Lua] <>playfab_id = 703817177CB7F82<> 21:53:27.510 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1 21:53:27.510 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1 21:53:27.629 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1 21:53:27.629 [Save] Saving `save_data` 21:53:27.630 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2 21:53:27.641 [Save] Save done 21:53:27.641 [Save] Saving `save_data` 21:53:27.644 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1 21:53:27.648 [Save] Save done 21:53:27.712 [Lua] [PlayFabRequestQueue] EAC Enabled! 2 21:53:27.712 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2 21:53:27.949 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2 21:53:27.949 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3 21:53:27.965 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3 21:53:28.017 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3 21:53:28.017 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4 21:53:28.033 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4 21:53:28.168 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4 21:53:28.168 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5 21:53:28.185 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5 21:53:28.270 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5 21:53:28.270 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6 21:53:28.286 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6 21:53:28.457 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6 21:53:28.458 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7 21:53:28.474 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7 21:53:28.578 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7 21:53:28.578 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8 21:53:28.593 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8 21:53:28.644 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8 21:53:28.644 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9 21:53:28.660 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 21:53:28.711 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 21:53:28.711 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10 21:53:28.728 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10 21:53:28.835 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10 21:53:28.836 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11 21:53:28.845 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11 21:53:28.896 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11 21:53:28.896 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 12 21:53:28.912 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 12 21:53:29.031 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 12 21:53:29.031 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 13 21:53:29.047 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 13 21:53:29.099 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 13 21:53:29.099 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 14 21:53:29.115 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 14 21:53:29.167 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 14 21:53:29.167 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 15 21:53:29.183 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 15 21:53:29.252 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 15 21:53:29.254 [Lua] steam item server: requesting user inventory 21:53:29.555 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 21:53:29.555 [Lua] ISI-> GET_ALL_ITEMS! 21:53:29.555 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 21:53:29.555 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 21:53:29.555 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 16 21:53:29.555 [Lua] 21:53:29.555 [Lua] 21:53:29.571 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 16 21:53:29.656 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 16 21:53:29.672 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 17 21:53:29.672 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 18 21:53:29.672 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 19 21:53:29.672 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 20 21:53:29.672 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 21 21:53:29.672 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 22 21:53:29.672 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 21:53:29.672 [Lua] [SteamManager] request_item_prices 21:53:29.675 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 17 21:53:29.759 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 17 21:53:29.759 [Lua] Player statistics loaded! 21:53:29.773 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 18 21:53:29.826 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 18 21:53:29.841 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 19 21:53:29.892 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 19 21:53:29.908 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 20 21:53:29.983 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 20 21:53:29.986 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 469 item(s) to the peddler stock 21:53:29.992 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 21 21:53:30.061 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 21 21:53:30.077 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 22 21:53:30.078 [Lua] [SteamManager] on_price_result 1 USD 21:53:30.079 [Lua] _refresh_steam_item_prices_cb 21:53:30.082 [Lua] Missing item masterlist item for steam_itemdefid: 30 21:53:30.197 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 22 21:53:30.213 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 21:53:31.245 [Lua] [Managers] Destroying manager group: 21:53:31.245 [Lua] [Gamestate] Enter state StateLoading 21:53:31.247 [Lua] [StateLoading] Auto Skip: nil 21:53:31.247 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 21:53:31.247 [Lua] [LobbyManager] Setting up network options 21:53:31.247 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 21:53:31.247 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 21:53:31.247 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 21:53:31.247 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 21:53:31.247 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 21:53:31.247 [Lua] LobbyManager:setup_network_options server_port: 27015 21:53:31.247 [Lua] state_loading_restart_network JOIN VIA STEAM 0 21:53:31.256 [Lua] registering RPCs 21:53:31.256 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 21:53:31.256 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 21:53:31.256 [Lua] [LobbyAux] Making combined_hash: 67ccc6d4ca12d694 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=22116, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2 21:53:31.256 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 22116, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash 67ccc6d4ca12d694, lobby_data_version=2 21:53:31.258 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal diff_tweak:0 ) 21:53:31.258 [Lua] [LevelTransitionHandler] promote_next_level_data 21:53:31.258 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 21:53:31.258 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 21:53:31.258 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 21:53:31.258 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 21:53:31.258 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 21:53:31.258 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 21:53:31.259 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 21:53:31.259 [SteamVoip] Creating room 6f861d4b323d522e 21:53:31.259 [SteamVoip] Joining room 6f861d4b323d522e 21:53:31.261 [EAC] EAC server 1100001040d0169 is initializing 21:53:31.267 [EAC] Server is also client 1100001040d0169 21:53:31.267 [EACServer] [14:53:31:266][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6EC1C86F0 LogLevel: Info. 21:53:31.267 [Lua] ### Created peer state machine for 1100001040d0169 21:53:31.267 [Lua] [PeerSM] 1100001040d0169 :: on_enter Connecting 21:53:31.267 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 21:53:31.267 warning: [Application] Application.update_render_world is deprecated. 21:53:31.290 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:53:31.290 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:53:31.290 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 21:53:31.290 [Lua] Set lobby begin: 21:53:31.290 [Lua] Set lobby end. 21:53:31.290 [Lua] [PSM] Peer 1100001040d0169 joined. Want to use profile index "4" and join party "nil" 21:53:31.290 [Lua] [LobbyHost] Changed state from 0 to creating 21:53:31.305 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 21:53:31.305 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 21:53:31.306 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 21:53:31.389 [Lua] [LobbyHost] Changed state from creating to joined 21:53:31.390 [Lua] [PartyManager] Leader is set to 1100001040d0169 21:53:31.390 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001040d0169 my_peer_id:1100001040d0169 21:53:31.390 [Lua] [ChatManager] Registering channel 1 21:53:31.390 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001040d0169, own_peer_id=1100001040d0169) 21:53:31.390 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001040d0169, own_peer_id=1100001040d0169) 21:53:31.390 [Lua] [PartyManager] network_context_created (server_peer_id=1100001040d0169, own_peer_id=1100001040d0169) 21:53:31.401 [Lua] [NetworkServer] Changing num_players from nil to 1 21:53:31.401 [Lua] Players: 1 21:53:31.401 [Lua] Set lobby begin: 21:53:31.401 [Lua] Lobby data mission_id = inn_level 21:53:31.401 [Lua] Lobby data mechanism = adventure 21:53:31.402 [Lua] Lobby data matchmaking_type = 3 21:53:31.402 [Lua] Lobby data eac_authorized = true 21:53:31.402 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:53:31.402 [Lua] Lobby data selected_mission_id = inn_level 21:53:31.402 [Lua] Lobby data num_players = 1 21:53:31.402 [Lua] Lobby data matchmaking = false 21:53:31.402 [Lua] Set lobby end. 21:53:33.279 [Lua] player (1100001040d0169,1) was put into party 0 21:53:33.279 [Lua] [ProfileSynchronizer] Peer 1100001040d0169 entered session 21:53:33.279 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001040d0169 21:53:33.279 [Lua] [PeerSM] 1100001040d0169 :: on_exit Connecting 21:53:33.279 [Lua] [PeerSM] 1100001040d0169 :: on_enter Loading 21:53:33.293 [Lua] Mechanism says: a client joined the game! 1100001040d0169 21:53:33.546 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 21:53:33.546 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 21:53:33.547 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 21:53:41.974 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 21:53:41.974 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 21:53:41.975 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 21:53:42.007 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 21:53:42.059 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 21:53:42.059 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 21:53:42.060 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:53:42.179 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:53:42.179 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 21:53:42.191 [Lua] [LevelTransitionHandler] Level load completed! 21:53:42.191 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 21:53:42.195 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:53:42.195 [Lua] checking dlc's against conflict directors 21:53:42.195 [Lua] number of factions to include 2 21:53:42.195 [Lua] Updated list weights for random: 21:53:42.195 [Lua] skaven, 0.42 (0.00-0.42) 21:53:42.195 [Lua] chaos, 0.42 (0.42-0.83) 21:53:42.195 [Lua] beastmen, 0.17 (0.83-1.00) 21:53:42.195 [Lua] Rolled random faction: 0.27856689691543579 skaven 21:53:42.195 [Lua] Updated list weights for random: 21:53:42.195 [Lua] beastmen, 0.29 (0.00-0.29) 21:53:42.195 [Lua] chaos, 0.71 (0.29-1.00) 21:53:42.195 [Lua] Rolled random faction: 0.81953376531600952 chaos 21:53:42.195 [Lua] number of factions added 2 21:53:42.195 [Lua] --- --- --- 21:53:42.195 [Lua] Starting... difficulty 'normal' 21:53:42.195 [Lua] These are the starting conflict directors: 21:53:42.195 [Lua] inn_level 21:53:42.195 [Lua] --- --- --- 21:53:42.195 [Lua] 21:53:42.195 [Lua] DONE! Found the following directors: 21:53:42.195 [Lua] (free: 35), Master hash is: 21:53:42.195 [Lua] [EnemyPackageLoader] breed_lookup: { } 21:53:42.195 [Lua] load_startup_enemy_packages: -------------- 21:53:42.195 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 21:53:42.195 [Lua] critter_rat 21:53:42.209 [Lua] ### Sending rpc_level_loaded 21:53:42.209 [Lua] #### Has state machine: true, peer_id: 1100001040d0169, level_id: 78 21:53:42.209 [Lua] Peer 1100001040d0169 has loaded the level and all enemies are loaded 21:53:42.224 [Lua] [PeerSM] 1100001040d0169 :: on_exit Loading 21:53:42.224 [Lua] [PeerSM] 1100001040d0169 :: on_enter LoadingProfilePackages 21:53:42.240 [Lua] [PeerSM] 1100001040d0169 :: on_exit LoadingProfilePackages 21:53:42.240 [Lua] [PeerSM] 1100001040d0169 :: on_enter WaitingForEnterGame 21:53:42.241 [Lua] ### Sending rpc_level_loaded 21:53:42.241 [Lua] #### Has state machine: false, peer_id: 1100001040d0169, level_id: 78 21:53:42.273 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 21:53:42.273 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 21:53:42.275 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 21:53:42.275 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 21:53:42.275 [Lua] Starting async level spawning of levels/inn/world 21:53:42.275 [Umbra] Init version: 3.4.15 :: 16 threads 21:53:42.996 [Lua] Async level spawning done 21:53:42.996 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:53:43.775 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:53:43.775 [Lua] Set lobby begin: 21:53:43.775 [Lua] Lobby data selected_mission_id = inn_level 21:53:43.775 [Lua] Lobby data num_players = 1 21:53:43.776 [Lua] Lobby data matchmaking = false 21:53:43.776 [Lua] Lobby data host = 1100001040d0169 21:53:43.776 [Lua] Lobby data mission_id = inn_level 21:53:43.776 [Lua] Lobby data matchmaking_type = 3 21:53:43.776 [Lua] Lobby data country_code = US 21:53:43.776 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:53:43.777 [Lua] Lobby data unique_server_name = Onelies 21:53:43.777 [Lua] Lobby data mechanism = adventure 21:53:43.777 [Lua] Lobby data eac_authorized = true 21:53:43.777 [Lua] Set lobby end. 21:53:43.777 [Lua] [Managers] Destroying manager group: 21:53:43.789 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 21:53:43.789 [Lua] [Gamestate] Enter StateIngame HOST 21:53:43.789 [Lua] [Managers] Calling function on all managers: 21:53:43.790 [Lua] <>level = inn_level<> 21:53:43.790 [Lua] Set lobby begin: 21:53:43.790 [Lua] Lobby data selected_mission_id = inn_level 21:53:43.790 [Lua] Lobby data num_players = 1 21:53:43.790 [Lua] Lobby data matchmaking = false 21:53:43.790 [Lua] Lobby data host = 1100001040d0169 21:53:43.790 [Lua] Lobby data mission_id = inn_level 21:53:43.791 [Lua] Lobby data matchmaking_type = 3 21:53:43.791 [Lua] Lobby data country_code = US 21:53:43.791 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:53:43.791 [Lua] Lobby data unique_server_name = Onelies 21:53:43.791 [Lua] Lobby data mechanism = adventure 21:53:43.792 [Lua] Lobby data eac_authorized = true 21:53:43.792 [Lua] Set lobby end. 21:53:43.792 [Lua] [StateIngame] Server ingame 21:53:43.800 [Lua] Set lobby begin: 21:53:43.800 [Lua] Lobby data difficulty = normal 21:53:43.800 [Lua] Lobby data selected_mission_id = inn_level 21:53:43.800 [Lua] Lobby data difficulty_tweak = 0 21:53:43.800 [Lua] Lobby data num_players = 1 21:53:43.800 [Lua] Lobby data matchmaking = false 21:53:43.801 [Lua] Lobby data host = 1100001040d0169 21:53:43.801 [Lua] Lobby data mission_id = inn_level 21:53:43.801 [Lua] Lobby data matchmaking_type = 3 21:53:43.801 [Lua] Lobby data country_code = US 21:53:43.801 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:53:43.801 [Lua] Lobby data unique_server_name = Onelies 21:53:43.801 [Lua] Lobby data mechanism = adventure 21:53:43.802 [Lua] Lobby data eac_authorized = true 21:53:43.802 [Lua] Set lobby end. 21:53:43.802 [Lua] [LobbyAux] Making combined_hash: 67ccc6d4ca12d694 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=22116, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2 21:53:43.802 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 22116, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash 67ccc6d4ca12d694, lobby_data_version=2 21:53:43.802 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 21:53:43.802 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 21:53:43.802 [Lua] [Matchmaking] initializing 21:53:43.802 [Lua] [Matchmaking] my_peer_id: 1100001040d0169, I am server 21:53:43.802 [Lua] [Matchmaking] register rpcs 21:53:43.802 [Lua] GameNetworkManager:init... creating game session 21:53:43.802 [Lua] Host GameSession.make_game_session_host with session: 21:53:43.802 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:53:43.803 [Lua] [GameNetworkManager] My own peer_id = 1100001040d0169 21:53:43.803 [Lua] [GameNetworkManager] self.is_server = true 21:53:43.803 [Network] Setting artificial MTU limit to 65536 21:53:43.821 [Lua] Switching ConflictSettings: to: inn_level 21:53:43.821 [Lua] pacing=disabled 21:53:43.821 [Lua] roaming=nil 21:53:43.821 [Lua] disabled=false 21:53:43.821 [Lua] pack_spawning=disabled 21:53:43.821 [Lua] contained_breeds=nil 21:53:43.821 [Lua] boss=disabled 21:53:43.821 [Lua] horde=disabled 21:53:43.821 [Lua] specials=disabled 21:53:43.821 [Lua] name=inn_level 21:53:43.821 [Lua] intensity=disabled 21:53:43.821 [Lua] --- 21:53:43.821 [Lua] [LevelAnalysis] set_random_seed( 0) 21:53:43.829 [Lua] [AIInterestPointSystem] Level Seed: 0 21:53:43.830 [Lua] 21:53:43.830 [Lua] [entity_system_bag] = table 21:53:43.830 [Lua] [entity_system_bag] = metatable 21:53:43.830 [Lua] [startup_data] = table 21:53:43.830 [Lua] [entity_manager] = table 21:53:43.830 [Lua] [entity_manager] = metatable 21:53:43.830 [Lua] [unit_spawner] = table 21:53:43.830 [Lua] [unit_spawner] = metatable 21:53:43.830 [Lua] [unit_storage] = table 21:53:43.830 [Lua] [unit_storage] = metatable 21:53:43.830 [Lua] [dice_keeper] = table 21:53:43.830 [Lua] [dice_keeper] = metatable 21:53:43.830 [Lua] [is_server] = true (boolean) 21:53:43.830 [Lua] [world] = [World] 21:53:43.830 [Lua] [system_api] = table 21:53:43.830 [Lua] [entity_system] = table 21:53:43.830 [Lua] [entity_system] = metatable 21:53:43.830 [Lua] [network_lobby] = table 21:53:43.830 [Lua] [network_lobby] = metatable 21:53:43.830 [Lua] [profile_synchronizer] = table 21:53:43.830 [Lua] [profile_synchronizer] = metatable 21:53:43.830 [Lua] [level_transition_handler] = table 21:53:43.830 [Lua] [level_transition_handler] = metatable 21:53:43.830 [Lua] [num_local_human_players] = 1 (number) 21:53:43.830 [Lua] [statistics_db] = table 21:53:43.830 [Lua] [statistics_db] = metatable 21:53:43.830 [Lua] [network_server] = table 21:53:43.830 [Lua] [network_server] = metatable 21:53:43.830 [Lua] [input_manager] = table 21:53:43.830 [Lua] [input_manager] = metatable 21:53:43.830 [Lua] [network_clock] = table 21:53:43.830 [Lua] [network_clock] = metatable 21:53:43.830 [Lua] [network_transmit] = table 21:53:43.830 [Lua] [network_transmit] = metatable 21:53:43.830 [Lua] [free_flight_manager] = table 21:53:43.830 [Lua] [free_flight_manager] = metatable 21:53:43.830 [Lua] [network_manager] = table 21:53:43.830 [Lua] [network_manager] = metatable 21:53:43.830 [Lua] [network_event_delegate] = table 21:53:43.830 [Lua] [network_event_delegate] = metatable 21:53:43.830 [Lua] 21:53:43.830 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:53:43.830 [Lua] ignoring extension VersusInteractObjectiveExtension 21:53:43.830 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:53:43.830 [Lua] ignoring extension VersusSocketObjectiveExtension 21:53:43.830 [Lua] ignoring extension VersusTargetObjectiveExtension 21:53:43.830 [Lua] ignoring extension VersusMissionObjectiveExtension 21:53:43.832 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:53:43.842 [Lua] [AchievementManager] Achievements using the steam platform 21:53:43.843 [Lua] PlayerManager:add_player player_1 21:53:43.911 [Lua] [StateIngame] Level seed: 0 21:53:43.919 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 21:53:43.919 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 21:53:43.919 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 21:53:43.919 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 21:53:43.919 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 21:53:43.920 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 21:53:43.920 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 21:53:43.920 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 21:53:43.920 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 21:53:43.920 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 21:53:43.920 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 21:53:43.920 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_5, async-read, 21:53:43.920 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_4, async-read, 21:53:43.920 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_2, async-read, 21:53:43.920 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_1, async-read, 21:53:43.920 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 21:53:43.920 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 21:53:43.920 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 21:53:43.922 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_3, async-read, 21:53:43.925 [Lua] [LevelAnalysis] set_random_seed( 0) 21:53:43.930 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=14 21:53:43.930 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=15 21:53:43.930 [Lua] [IngameUI] init 21:53:43.948 [SteamVoipClient] select_out(1100001040d0169, off) 21:53:43.952 [Lua] cb_razer_chroma_setup 21:53:43.974 [Save] Saving `save_data` 21:53:43.978 [Save] Save done 21:53:43.986 [Lua] [Matchmaking] Cancelling matchmaking 21:53:43.986 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 21:53:43.986 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 21:53:43.986 [Lua] Set lobby begin: 21:53:43.986 [Lua] Lobby data difficulty = normal 21:53:43.986 [Lua] Lobby data selected_mission_id = inn_level 21:53:43.986 [Lua] Lobby data power_level = 0 21:53:43.987 [Lua] Lobby data difficulty_tweak = 0 21:53:43.987 [Lua] Lobby data num_players = 1 21:53:43.987 [Lua] Lobby data matchmaking = false 21:53:43.987 [Lua] Lobby data host = 1100001040d0169 21:53:43.987 [Lua] Lobby data mission_id = inn_level 21:53:43.987 [Lua] Lobby data matchmaking_type = 3 21:53:43.988 [Lua] Lobby data country_code = US 21:53:43.988 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:53:43.988 [Lua] Lobby data unique_server_name = Onelies 21:53:43.988 [Lua] Lobby data mechanism = adventure 21:53:43.988 [Lua] Lobby data eac_authorized = true 21:53:43.988 [Lua] Set lobby end. 21:53:43.989 [Flow] complete_skittergate_legend false 21:53:43.989 [Flow] complete_all_helmgart_levels_recruit true 21:53:43.990 [Flow] WitchHunterLevel:1 21:53:43.990 [Flow] LeaderYes 21:53:43.990 [Flow] ALL PC XP:66980.4 21:53:43.990 [Flow] Has "bogenhafen" DLC:true 21:53:43.990 [Flow] WH XP:0 21:53:43.990 [Flow] Number of crafted items:22 21:53:43.990 [Flow] Sum of Powe Levels:959 21:53:43.990 [Flow] lodestone diff 1:false 21:53:43.990 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 21:53:43.991 [Lua] CurrentConflictSettings inn_level 21:53:43.991 [Lua] [ConflictDirector] conflict_director is ai_ready 21:53:43.992 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:53:43.992 [Lua] [MainPathSpawningGenerator] Injecting travel distances 21:53:43.994 [Lua] SpecialsPacing:remove_unwanted_breeds: 21:53:43.994 [Lua] Forming navigation groups in one frame 21:53:43.994 [Lua] Forming navigation groups 21:53:44.017 [Lua] NavigationGroupManager -> calulation time A: 0.02300000000000324 21:53:44.018 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999766942 21:53:44.018 [Lua] number of nav groups: 42 21:53:44.019 [Lua] number of refined nav groups : 23 21:53:44.022 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000001137 21:53:44.022 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 21:53:44.022 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 21:53:44.022 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 21:53:44.025 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 21:53:44.025 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 21:53:44.025 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 21:53:44.025 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=36 21:53:44.026 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 21:53:44.026 [Lua] [Managers] Calling function on all managers: 21:53:44.043 [Lua] [UnlockManager] All unlocks ready 21:53:44.052 [Lua] [PeerSM] 1100001040d0169 :: on_exit WaitingForEnterGame 21:53:44.053 [Lua] [PeerSM] 1100001040d0169 :: on_enter WaitingForGameObjectSync 21:53:44.383 [Lua] player (1100001040d0169,1) was put into party 1 21:53:44.383 [Lua] [IngamePlayerListUI] - Destroy 21:53:44.383 [Lua] [GamePadEquipmentUI] - Destroy 21:53:44.383 [Lua] [EquipmentUI] - Destroy 21:53:44.383 [Lua] [GamePadAbilityUI] - Destroy 21:53:44.383 [Lua] [AbilityUI] - Destroy 21:53:44.405 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 1100001040d0169 21:53:44.405 [Lua] Set lobby begin: 21:53:44.405 [Lua] Lobby data selected_mission_id = inn_level 21:53:44.406 [Lua] Lobby data num_players = 1 21:53:44.406 [Lua] Lobby data difficulty_tweak = 0 21:53:44.406 [Lua] Lobby data host = 1100001040d0169 21:53:44.406 [Lua] Lobby data matchmaking_type = 3 21:53:44.406 [Lua] Lobby data difficulty = normal 21:53:44.406 [Lua] Lobby data player_slot_1 = 0:0 21:53:44.407 [Lua] Lobby data unique_server_name = Onelies 21:53:44.407 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 21:53:44.407 [Lua] Lobby data country_code = US 21:53:44.407 [Lua] Lobby data matchmaking = false 21:53:44.407 [Lua] Lobby data power_level = 0 21:53:44.407 [Lua] Lobby data mission_id = inn_level 21:53:44.407 [Lua] Lobby data mechanism = adventure 21:53:44.408 [Lua] Lobby data player_slot_5 = 0:0 21:53:44.408 [Lua] Lobby data player_slot_2 = 0:0 21:53:44.408 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:53:44.408 [Lua] Lobby data player_slot_3 = 0:0 21:53:44.408 [Lua] Lobby data eac_authorized = true 21:53:44.408 [Lua] Set lobby end. 21:53:44.408 [Lua] [ProfileSynchronizer] Assigning peer(1100001040d0169:1) to profile(4) career(3) 21:53:44.410 [Lua] [PeerSM] 1100001040d0169 :: on_exit WaitingForGameObjectSync 21:53:44.410 [Lua] [PeerSM] 1100001040d0169 :: on_enter WaitingForPlayers 21:53:44.410 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 21:53:44.410 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 21:53:44.410 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 21:53:44.410 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 21:53:44.420 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, ProfileSynchronizer, async-read, 21:53:44.420 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer, async-read, 21:53:44.420 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer, async-read, 21:53:44.420 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 21:53:44.420 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read, 21:53:44.420 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 21:53:44.420 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01, ProfileSynchronizer, async-read, 21:53:44.420 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 21:53:44.420 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, ProfileSynchronizer, async-read, 21:53:44.420 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 21:53:44.420 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, ProfileSynchronizer, async-read, 21:53:44.420 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 21:53:44.420 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, ProfileSynchronizer, async-read, 21:53:44.420 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 21:53:44.420 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, ProfileSynchronizer, async-read, 21:53:44.420 [Lua] [PeerSM] 1100001040d0169 :: on_exit WaitingForPlayers 21:53:44.420 [Lua] [PeerSM] 1100001040d0169 :: on_enter InGame 21:53:44.532 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 21:53:44.532 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 21:53:44.532 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 21:53:44.532 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 21:53:44.613 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 21:53:44.613 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01 21:53:44.614 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 21:53:44.614 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 21:53:44.686 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 21:53:44.686 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 21:53:44.686 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 21:53:44.686 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 21:53:44.762 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 21:53:44.762 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 21:53:44.762 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 21:53:44.762 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 21:53:44.924 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 21:53:44.924 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 21:53:44.924 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 21:53:44.958 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 21:53:44.958 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 21:53:44.958 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 21:53:45.011 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 21:53:45.011 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 21:53:45.011 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 21:53:45.061 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 21:53:45.061 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 21:53:45.061 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 21:53:45.125 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 21:53:45.125 [Lua] [PackageManager] Force_load: wwise/bow 21:53:45.125 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 21:53:45.328 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 21:53:45.328 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 21:53:45.329 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01 21:53:45.446 [Flow] DISABLE 21:53:45.477 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01 21:53:45.477 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01 21:53:45.477 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 21:53:45.543 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 21:53:45.543 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 21:53:45.544 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 21:53:45.667 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 21:53:45.667 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 21:53:45.668 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 21:53:46.367 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 21:53:46.367 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 21:53:46.368 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 21:53:46.456 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 21:53:46.456 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 21:53:46.457 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 21:53:46.959 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 21:53:46.959 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 21:53:46.960 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 21:53:47.073 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 21:53:47.073 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 21:53:47.073 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 21:53:47.428 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 21:53:47.428 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 21:53:47.429 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 21:53:47.484 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 21:53:47.484 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 21:53:47.506 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 21:53:47.509 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:53:47.510 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:53:47.510 [Lua] PlayerManager:assign_unit_ownership Onelies 1100001040d0169 1 21:53:47.510 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 21:53:47.553 [Lua] Players are leaving the safe zone 21:53:47.997 [Lua] StateInGameRunning:_game_actually_starts() 21:53:47.997 [Lua] [IngameUI] menu view on_enter start_menu_view 21:53:47.997 [Lua] hero_fullscreen_menu_on_enter 21:53:47.997 [Lua] ################################################################################################################# 21:53:47.997 [Lua] [Loading Time]: 00:00:16 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:53:47.997 [Lua] ################################################################################################################# 21:53:47.998 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 23 21:53:48.008 [Lua] [IngameUI] menu view post_update_on_enter table: 0x12ef95a0 21:53:48.010 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 21:53:48.015 [SteamVoipClient] select_out(1100001040d0169, off) 21:53:48.021 [Lua] cb_razer_chroma_setup 21:53:48.028 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 23 21:53:48.034 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 21:53:48.034 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerStartMenuView, async-read, prioritized 21:53:48.036 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 21:53:48.036 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 21:53:48.036 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerStartMenuView, async-read, prioritized 21:53:48.060 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02 21:53:48.060 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView 21:53:48.060 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView 21:53:48.061 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 21:53:48.061 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 21:53:48.065 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 21:53:48.065 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerStartMenuView 21:53:48.065 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 21:53:48.088 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 21:53:48.088 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 21:53:48.088 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 21:53:48.111 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 23 21:53:48.111 [Lua] Commit load time data 21:53:48.122 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 21:53:48.122 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 21:53:49.020 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x286, position: 0 21:53:49.474 [Lua] PlayFabMirrorBase:_commit_internal 1 21:53:49.474 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:53:49.481 [Lua] generate_backend_stats 1100001040d0169:1 21:53:49.521 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:53:49.521 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:53:49.521 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 24 21:53:49.521 [Lua] Set lobby begin: 21:53:49.521 [Lua] Lobby data selected_mission_id = inn_level 21:53:49.521 [Lua] Lobby data num_players = 1 21:53:49.521 [Lua] Lobby data difficulty_tweak = 0 21:53:49.522 [Lua] Lobby data host = 1100001040d0169 21:53:49.522 [Lua] Lobby data matchmaking_type = 3 21:53:49.522 [Lua] Lobby data difficulty = normal 21:53:49.522 [Lua] Lobby data player_slot_1 = 0:0 21:53:49.522 [Lua] Lobby data unique_server_name = Onelies 21:53:49.522 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 21:53:49.522 [Lua] Lobby data country_code = US 21:53:49.522 [Lua] Lobby data matchmaking = false 21:53:49.522 [Lua] Lobby data power_level = 704 21:53:49.522 [Lua] Lobby data mission_id = inn_level 21:53:49.522 [Lua] Lobby data mechanism = adventure 21:53:49.522 [Lua] Lobby data player_slot_5 = 0:0 21:53:49.522 [Lua] Lobby data player_slot_2 = 0:0 21:53:49.523 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:53:49.523 [Lua] Lobby data player_slot_3 = 0:0 21:53:49.523 [Lua] Lobby data eac_authorized = true 21:53:49.523 [Lua] Set lobby end. 21:53:49.534 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 24 21:53:49.591 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x286, position: 27249 21:53:49.617 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 24 21:53:49.624 [Lua] commit result success 1 21:53:49.624 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 25 21:53:49.640 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 25 21:53:49.681 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 25 21:53:52.559 [Lua] OptionsView:cb_char_texture_quality_saved_value 1 low 21:53:52.559 [Lua] OptionsView:cb_env_texture_quality_saved_value 1 low 21:53:56.473 [Network] Setting artificial MTU limit to 65536 21:53:56.474 [Save] Saving `save_data` 21:53:56.475 [Application] apply_user_settings 21:53:56.478 [Save] Save done 21:53:57.254 [Lua] [OptionsView] Triggering `on_game_options_changed` 21:53:57.254 [Lua] PopupManager:queue_default_popup: Settings have been changed. Keep changes? Keep Changes? keep_changes Keep Changes revert_changes Discard Changes 21:53:59.324 [Lua] PopupManager:query_result returned result: revert_changes 21:53:59.324 [Network] Setting artificial MTU limit to 65536 21:53:59.324 [Save] Saving `save_data` 21:53:59.325 [Application] apply_user_settings 21:53:59.328 [Save] Save done 21:54:00.162 [Lua] [OptionsView] Triggering `on_game_options_changed` 21:54:00.163 [Lua] OptionsView:cb_char_texture_quality_saved_value 1 low 21:54:00.163 [Lua] OptionsView:cb_env_texture_quality_saved_value 1 low 21:54:00.888 warning: [Lua] Following data will be uploaded to Crashify: <> 21:54:00.889 warning: [Lua] "[[OptionsView]] triggering on_exit() without triggering exit()", Num ocurrencies: 1, User: 1100001040d0169 "Onelies" [0] =[C]: in function callstack [1] @scripts/utils/script_application.lua:19: in function send_to_crashify [2] @scripts/ui/views/options_view.lua:1478: in function on_exit [3] @scripts/ui/views/start_menu_view/states/start_menu_state_overview.lua:587: in function exit_current_view [4] @scripts/ui/views/start_menu_view/states/start_menu_state_overview.lua:563: in function exit [5] @scripts/ui/views/options_view.lua:2529: in function on_exit_pressed [6] @scripts/ui/views/options_view.lua:2494: in function update [7] @scripts/ui/views/start_menu_view/states/start_menu_state_overview.lua:179: in function update [8] @foundation/scripts/util/state_machine.lua:141: in function update [9] @scripts/ui/views/start_menu_view/start_menu_view.lua:247: in function update [10] @scripts/ui/views/ingame_ui.lua:583: in function update [11] @scripts/game_state/state_ingame_running.lua:1010: in function update_ui [12] @scripts/game_state/state_ingame.lua:694:in function [13] =[C]: in function update_animations_with_callback [14] @foundation/scripts/util/script_world.lua:361: in function update [15] @foundation/scripts/managers/world/world_manager.lua:102: in function update [16] @scripts/boot.lua:873: in function game_update [17] @scripts/boot.lua:628:in function [1] system = "[OptionsView]"; message = "triggering on_exit() without triggering exit()"; print_key = "[OptionsView]triggering on_exit() without triggering exit()"; print_count = 1; message_formatted = "triggering on_exit() without triggering exit()"; body = "\"[[OptionsView]] triggering on_exit() without triggering exit()\", Num ocurrencies: 1, User: 1100001040d0169 \"Onelies\"" [2] self = table: 0000000018B0D550 [3] self = table: 0000000001546F50; active_view = "options_view"; views = table: 0000000013D244D0 [5] self = table: 0000000018B0D550 [6] self = table: 0000000018B0D550; dt = 0.016843508929014206; disable_all_input = false; reload_options = false; transitioning = false; ui_renderer = table: 0000000004333B10; ui_scenegraph = table: 0000000003DD2CA0; input_manager = table: 000000001A2B9200; input_service = table: 0000000018B0DCD0; gamepad_active = false; selected_widget = nil; exit_button_hotspot = table: 0000000002B7FB80 [7] self = table: 0000000001546F50; dt = 0.016843508929014206; t = 65.943076253752224; active_view = "options_view" [8] self = table: 0000000001A4B8C0; dt = 0.016843508929014206; t = 65.943076253752224 [9] self = table: 0000000012EF95A0; dt = 0.016843508929014206; t = 65.943076253752224; requested_screen_change_data = nil; is_sub_menu = true; input_manager = table: 000000001A2B9200; gamepad_active = false; input_blocked = nil; input_service = table: 0000000012EF95D0; transitioning = false [10] self = table: 0000000004333AE0; dt = 0.016843508929014206; t = 65.943076253752224; disable_ingame_ui = nil; end_of_level_ui = nil; views = table: 0000000002414D70; is_in_inn = true; input_service = table: 0000000002993AE0; end_screen_active = nil; ingame_hud = table: 00000000027ADDE0; transition_manager = table: 0000000002F7B7B0; end_screen = table: 0000000003F87D80; disable_toggle_menu = false; current_view = "start_menu_view" [11] self = table: 00000000190B3BC0; t = 65.943076253752224; dt = 0.016843508929014206; disable_ingame_ui = nil; ingame_ui = table: 0000000004333AE0; level_end_view_wrapper = nil; level_end_view = nil [12] i = 1; machine = table: 00000000022F75A0 [14] world = [World]; dt = 0.016843508929014206; anim_callback = [function]; scene_callback = [function] [15] self = table: 00000000000ACBE0; dt = 0.016843508929014206; t = 50.134562657214701; _ = 2; world = [World] [16] self = table: 0000000000094F10; real_world_dt = 0.016843508929014206; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016843508929014206; t = 50.134562657214701 [17] dt = 0.016843508929014206 [2] active = true; original_keymaps = table: 0000000004BBD210; changed_bot_spawn_priority = false; changed_render_settings = table: 0000000000269FC0; voip = table: 0000000000074B50; _tobii_is_connected = false; platform = "win32"; in_settings_sub_menu = true; session_bot_spawn_priority = table: 000000000229FD90; ui_renderer = table: 0000000004333B10; apply_button = table: 00000000021D41E0; title_buttons = table: 000000001386AFB0; input_manager = table: 000000001A2B9200; controller_cooldown = 0; changed_user_settings = table: 00000000039AE3F0; render_settings = table: 0000000018B0D720; original_user_settings = table: 0000000004BBCEE0; scroll_field_widget = table: 00000000042815E0; exit_button = table: 0000000004DAECC0; gamepad_active_generic_actions_name = "default"; scroll_value = 0; changed_keymaps = false; gamepad_tooltip_available = true; scrollbar = table: 000000000299F990; selected_settings_list = table: 000000001AF12A00; disable_all_input = false; session_keymaps = table: 0000000000269FF0; original_bot_spawn_priority = table: 0000000002179230; selected_title = 2; ui_top_renderer = table: 0000000004333E50; original_render_settings = table: 0000000004BBD1E0; _input_functions = table: 0000000001342D20; menu_input_description = table: 0000000001EF71C0; ui_calibration_view = table: 0000000002CAACB0; ingame_ui = table: 0000000004333AE0; settings_lists = table: 0000000001F0F800; safe_rect_widget = table: 0000000002D365E0; safe_rect_alpha_timer = 0; wwise_world = [WwiseWorld]; title_buttons_n = 7; background_widgets_n = 10; is_in_tutorial = false; gamepad_tooltip_text_widget = table: 0000000009950730; gamepad_layout_widget = table: 0000000004A516E0; ui_animations = table: 00000000013952A0; reset_to_default = table: 0000000002C80090; ui_scenegraph = table: 0000000003DD2CA0; background_widgets = table: 0000000018909FD0; [3] _ui_animations = table: 0000000004571010; _active_view = "options_view"; _console_cursor = table: 000000000A5EE170; local_player = table: 00000000030C4C50; local_player_id = 1; career_index = 3; parent = table: 0000000012EF95A0; _stats_id = "1100001040d0169:1"; _animations = table: 00000000015476D0; statistics_db = table: 000000001A2AA320; is_server = true; world_previewer = table: 0000000012EF9AA0; _hero_name = "wood_elf"; ui_top_renderer = table: 0000000004333E50; ingame_ui_context = table: 00000000043337A0; peer_id = "1100001040d0169"; _views = table: 0000000013D244D0; ui_renderer = table: 0000000004333B10; ui_animator = table: 000000000A5EDC90; render_settings = table: 0000000001547180; input_manager = table: 000000001A2B9200; profile_synchronizer = table: 00000000193903A0; wwise_world = [WwiseWorld]; _widgets = table: 00000000027CE7B0; menu_input_description = table: 0000000001342F00; use_user_skins = true; player_manager = table: 0000000019F43150; platform = "win32"; _available_profiles = table: 0000000013D23F40; _player_portrait_widget = table: 0000000003355170; ui_scenegraph = table: 000000000012E8F0; _widgets_by_name = table: 00000000027CE7E0; [5] active = true; original_keymaps = table: 0000000004BBD210; changed_bot_spawn_priority = false; changed_render_settings = table: 0000000000269FC0; voip = table: 0000000000074B50; _tobii_is_connected = false; platform = "win32"; in_settings_sub_menu = true; session_bot_spawn_priority = table: 000000000229FD90; ui_renderer = table: 0000000004333B10; apply_button = table: 00000000021D41E0; title_buttons = table: 000000001386AFB0; input_manager = table: 000000001A2B9200; controller_cooldown = 0; changed_user_settings = table: 00000000039AE3F0; render_settings = table: 0000000018B0D720; original_user_settings = table: 0000000004BBCEE0; scroll_field_widget = table: 00000000042815E0; exit_button = table: 0000000004DAECC0; gamepad_active_generic_actions_name = "default"; scroll_value = 0; changed_keymaps = false; gamepad_tooltip_available = true; scrollbar = table: 000000000299F990; selected_settings_list = table: 000000001AF12A00; disable_all_input = false; session_keymaps = table: 0000000000269FF0; original_bot_spawn_priority = table: 0000000002179230; selected_title = 2; ui_top_renderer = table: 0000000004333E50; original_render_settings = table: 0000000004BBD1E0; _input_functions = table: 0000000001342D20; menu_input_description = table: 0000000001EF71C0; ui_calibration_view = table: 0000000002CAACB0; ingame_ui = table: 0000000004333AE0; settings_lists = table: 0000000001F0F800; safe_rect_widget = table: 0000000002D365E0; safe_rect_alpha_timer = 0; wwise_world = [WwiseWorld]; title_buttons_n = 7; background_widgets_n = 10; is_in_tutorial = false; gamepad_tooltip_text_widget = table: 0000000009950730; gamepad_layout_widget = table: 0000000004A516E0; ui_animations = table: 00000000013952A0; reset_to_default = table: 0000000002C80090; ui_scenegraph = table: 0000000003DD2CA0; background_widgets = table: 0000000018909FD0; [6] active = true; original_keymaps = table: 0000000004BBD210; changed_bot_spawn_priority = false; changed_render_settings = table: 0000000000269FC0; voip = table: 0000000000074B50; _tobii_is_connected = false; platform = "win32"; in_settings_sub_menu = true; session_bot_spawn_priority = table: 000000000229FD90; ui_renderer = table: 0000000004333B10; apply_button = table: 00000000021D41E0; title_buttons = table: 000000001386AFB0; input_manager = table: 000000001A2B9200; controller_cooldown = 0; changed_user_settings = table: 00000000039AE3F0; render_settings = table: 0000000018B0D720; original_user_settings = table: 0000000004BBCEE0; scroll_field_widget = table: 00000000042815E0; exit_button = table: 0000000004DAECC0; gamepad_active_generic_actions_name = "default"; scroll_value = 0; changed_keymaps = false; gamepad_tooltip_available = true; scrollbar = table: 000000000299F990; selected_settings_list = table: 000000001AF12A00; disable_all_input = false; session_keymaps = table: 0000000000269FF0; original_bot_spawn_priority = table: 0000000002179230; selected_title = 2; ui_top_renderer = table: 0000000004333E50; original_render_settings = table: 0000000004BBD1E0; _input_functions = table: 0000000001342D20; menu_input_description = table: 0000000001EF71C0; ui_calibration_view = table: 0000000002CAACB0; ingame_ui = table: 0000000004333AE0; settings_lists = table: 0000000001F0F800; safe_rect_widget = table: 0000000002D365E0; safe_rect_alpha_timer = 0; wwise_world = [WwiseWorld]; title_buttons_n = 7; background_widgets_n = 10; is_in_tutorial = false; gamepad_tooltip_text_widget = table: 0000000009950730; gamepad_layout_widget = table: 0000000004A516E0; ui_animations = table: 00000000013952A0; reset_to_default = table: 0000000002C80090; ui_scenegraph = table: 0000000003DD2CA0; background_widgets = table: 0000000018909FD0; [7] _ui_animations = table: 0000000004571010; _active_view = "options_view"; _console_cursor = table: 000000000A5EE170; local_player = table: 00000000030C4C50; local_player_id = 1; career_index = 3; parent = table: 0000000012EF95A0; _stats_id = "1100001040d0169:1"; _animations = table: 00000000015476D0; statistics_db = table: 000000001A2AA320; is_server = true; world_previewer = table: 0000000012EF9AA0; _hero_name = "wood_elf"; ui_top_renderer = table: 0000000004333E50; ingame_ui_context = table: 00000000043337A0; peer_id = "1100001040d0169"; _views = table: 0000000013D244D0; ui_renderer = table: 0000000004333B10; ui_animator = table: 000000000A5EDC90; render_settings = table: 0000000001547180; input_manager = table: 000000001A2B9200; profile_synchronizer = table: 00000000193903A0; wwise_world = [WwiseWorld]; _widgets = table: 00000000027CE7B0; menu_input_description = table: 0000000001342F00; use_user_skins = true; player_manager = table: 0000000019F43150; platform = "win32"; _available_profiles = table: 0000000013D23F40; _player_portrait_widget = table: 0000000003355170; ui_scenegraph = table: 000000000012E8F0; _widgets_by_name = table: 00000000027CE7E0; [8] _params = table: 0000000012EFAAE0; _profiling_debugging_enabled = false; _parent = table: 0000000012EF95A0; _state = table: 0000000001546F50; [9] _draw_menu_world = true; _machine = table: 0000000001A4B8C0; _exit_button_widget = table: 0000000018DD66C0; ui_animator = table: 0000000018B1CB50; local_player_id = 1; _static_widgets = table: 000000001AEE2FE0; wwise_world = [WwiseWorld]; world_manager = table: 00000000000ACBE0; exit_to_game = true; units = table: 0000000012EFAB10; is_server = true; player_manager = table: 0000000019F43150; ui_animations = table: 0000000012EFAEB0; world = [World]; ingame_ui_context = table: 00000000043337A0; viewport_widget = table: 0000000019FA33B0; attachment_units = table: 0000000012EFAE50; ui_renderer = table: 0000000004333B10; world_previewer = table: 0000000012EF9AA0; _console_cursor_widget = table: 0000000018B38E70; input_manager = table: 000000001A2B9200; profile_synchronizer = table: 00000000193903A0; voting_manager = table: 0000000000F1D2E0; ui_top_renderer = table: 0000000004333E50; _state_machine_params = table: 0000000012EFAAE0; is_in_inn = true; _hero_name = "wood_elf"; ingame_ui = table: 0000000004333AE0; unit_states = table: 0000000012EFAE80; peer_id = "1100001040d0169"; ui_scenegraph = table: 000000000229CF20; [10] fps = 0; world_manager = table: 00000000000ACBE0; ingame_hud = table: 00000000027ADDE0; is_server = true; last_resolution_x = 1920; initial_profile_view = true; top_world = [World]; ui_renderer = table: 0000000004333B10; telemetry_time_view_enter = 0; input_manager = table: 000000001A2B9200; profile_synchronizer = table: 00000000193903A0; blocked_transitions = table: 000000001AD1DA30; motd_ui = table: 0000000002DBFD20; cutscene_system = table: 0000000001E143F0; text_popup_ui = table: 0000000002D5C0F0; local_player_id = 1; unlock_manager = table: 000000001976CB80; _previous_transition = "initial_start_menu_view_force"; ui_top_renderer = table: 0000000004333E50; last_resolution_y = 1080; current_view = "start_menu_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 0000000003F87D80; world = [World]; camera_manager = table: 000000001AE3DE70; motd_backend = table: 0000000002F22CE0; _profile_requester = table: 000000001946E910; hotkey_mapping = table: 000000001AD1C950; ingame_ui_context = table: 00000000043337A0; views = table: 0000000002414D70; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 0000000001A58C00; is_in_inn = true; _player = table: 00000000030C4C50; weave_onboarding = table: 0000000003F88F90; popup_handler = table: 0000000002D5BFB0; peer_id = "1100001040d0169"; network_event_delegate = table: 0000000003FF7FA0; [11] world_name = "level_world"; network_server = table: 0000000019219710; _t = 65.92623274482321; parent = table: 000000001A2A2760; _booted_eac_untrusted = false; statistics_db = table: 000000001A2AA320; _conflict_directory_is_ready = true; _network_options = table: 0000000018D2F340; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 000000001AF7B470; profile_synchronizer = table: 00000000193903A0; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 000000001AF7B360; player = table: 00000000030C4C50; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 0000000004333AE0; input_manager = table: 000000001A2B9200; _lobby_host = table: 000000001899BE00; _game_started_current_frame = false; is_server = true; is_quickplay = false; is_in_inn = true; game_mode_key = "inn"; ingame_ui_context = table: 00000000043337A0; _game_has_started = true; free_flight_manager = table: 0000000019FBFC00; viewport_name = "player_1"; network_event_delegate = table: 0000000003FF7FA0; [15] locked = true; _scene_update_callbacks = table: 00000000000C4C40; _worlds = table: 00000000000D0EF0; _update_queue = table: 00000000016ACD90; _disabled_worlds = table: 00000000000B0610; _wwise_worlds = table: 00000000000C5610; _queued_worlds_to_release = table: 00000000000B15B0; _anim_update_callbacks = table: 00000000000C0290; [16] startup_package_handles = table: 00000000000995D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 000000001B0F74D0; startup_timer = 10.497007310390472; has_booted = true; loading_context = table: 000000001A1F3E50; <> 21:54:00.889 [Application] set exit code policy to silent_limited 21:54:00.889 [Application] setting exit code to 0xfa730001 21:54:01.884 [Lua] [IngameUI] menu view on_exit start_menu_view 21:54:01.884 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 21:54:01.884 [Lua] hero_fullscreen_menu_on_exit 21:54:01.888 [Lua] [IngameUI] menu view post_update_on_exit table: 0x12ef95a0 21:54:01.889 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 21:54:01.889 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 21:54:01.889 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 21:54:01.898 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView 21:54:01.898 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView 21:54:17.367 [Lua] [IngameUI] menu view on_enter hero_view 21:54:17.377 [Lua] [IngameUI] menu view post_update_on_enter table: 0x165ff390 21:54:17.377 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 21:54:17.398 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 21:54:17.398 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 21:54:17.399 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 21:54:17.399 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 21:54:17.404 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 21:54:18.001 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 21:54:18.001 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 21:54:18.035 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:54:18.035 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:54:18.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:54:18.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:54:18.086 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:54:18.086 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:54:18.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:54:18.086 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:54:18.086 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:54:19.333 [Lua] [IngameUI] menu view on_exit hero_view 21:54:19.342 [Lua] [IngameUI] menu view post_update_on_exit table: 0x165ff390 21:54:19.342 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 21:54:19.342 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 21:54:19.342 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 21:54:19.342 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:54:19.342 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:54:19.342 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:54:19.342 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:54:19.342 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:54:19.352 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 21:54:19.352 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 21:54:19.352 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 21:54:20.394 [Lua] [NetworkServer] Changing num_players from 1 to 2 21:54:20.394 [Lua] Players: 2 21:54:20.394 [Lua] Set lobby begin: 21:54:20.394 [Lua] Lobby data selected_mission_id = inn_level 21:54:20.394 [Lua] Lobby data num_players = 2 21:54:20.394 [Lua] Lobby data difficulty_tweak = 0 21:54:20.395 [Lua] Lobby data host = 1100001040d0169 21:54:20.395 [Lua] Lobby data matchmaking_type = 3 21:54:20.395 [Lua] Lobby data difficulty = normal 21:54:20.395 [Lua] Lobby data player_slot_1 = 0:0 21:54:20.395 [Lua] Lobby data unique_server_name = Onelies 21:54:20.395 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 21:54:20.395 [Lua] Lobby data country_code = US 21:54:20.395 [Lua] Lobby data matchmaking = false 21:54:20.395 [Lua] Lobby data power_level = 704 21:54:20.395 [Lua] Lobby data mission_id = inn_level 21:54:20.395 [Lua] Lobby data mechanism = adventure 21:54:20.395 [Lua] Lobby data player_slot_5 = 0:0 21:54:20.395 [Lua] Lobby data player_slot_2 = 0:0 21:54:20.396 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:54:20.396 [Lua] Lobby data player_slot_3 = 0:0 21:54:20.396 [Lua] Lobby data eac_authorized = true 21:54:20.396 [Lua] Set lobby end. 21:54:20.396 [Lua] [LobbyMembers] Member joined 110000133685058 21:54:22.591 [Lua] GOT approve_channel 1 110000133685058 1860000030162ae 21:54:22.591 [EAC] EAC server has client 110000133685058 and channel 1 (and owner 110000133685058) 21:54:22.592 [EACServer] [14:54:22:591][Windows][EAC Server] [Info][RegisterClient] Client: 0110000133685058 PlayerGUID: 76561198822740056 PlayerIP: 0.0.0.0 OwnerGUID: 76561198822740056 PlayerName: Mr.Choi 21:54:22.592 [Lua] Client with peer_id 110000133685058 got APPROVED by server 21:54:22.593 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000133685058' 21:54:22.593 [Lua] [ChatManager][1]System: Mr.Choi is joining the game 21:54:22.593 [Lua] [NetworkServer] Peer 110000133685058 joined server lobby. 21:54:22.593 [Lua] [NetworkServer] Creating peer info. 21:54:22.593 [Lua] [PeerSM] 110000133685058 :: on_enter Connecting 21:54:22.709 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000030162ae from 110000133685058, replying lobby_ok 21:54:22.791 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000133685058 REPLY wh:0 | we:1100001040d0169 | dr:0 | bw:0 | es:0 21:54:22.874 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 110000133685058 21:54:22.874 [Lua] Set lobby begin: 21:54:22.874 [Lua] Lobby data selected_mission_id = inn_level 21:54:22.875 [Lua] Lobby data num_players = 2 21:54:22.876 [Lua] Lobby data difficulty_tweak = 0 21:54:22.876 [Lua] Lobby data host = 1100001040d0169 21:54:22.876 [Lua] Lobby data matchmaking_type = 3 21:54:22.876 [Lua] Lobby data difficulty = normal 21:54:22.876 [Lua] Lobby data player_slot_1 = 0:0 21:54:22.876 [Lua] Lobby data unique_server_name = Onelies 21:54:22.877 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 21:54:22.878 [Lua] Lobby data country_code = US 21:54:22.878 [Lua] Lobby data matchmaking = false 21:54:22.878 [Lua] Lobby data power_level = 704 21:54:22.879 [Lua] Lobby data mission_id = inn_level 21:54:22.879 [Lua] Lobby data mechanism = adventure 21:54:22.879 [Lua] Lobby data player_slot_5 = 0:0 21:54:22.879 [Lua] Lobby data player_slot_2 = 0:0 21:54:22.879 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:54:22.879 [Lua] Lobby data player_slot_3 = 110000133685058:1 21:54:22.879 [Lua] Lobby data eac_authorized = true 21:54:22.880 [Lua] Set lobby end. 21:54:22.891 [EACServer] [14:54:22:889][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 21:54:24.978 [Lua] [IngameUI] menu view on_enter hero_view 21:54:24.991 [Lua] [IngameUI] menu view post_update_on_enter table: 0x165ff390 21:54:24.991 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 21:54:25.009 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 21:54:25.010 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 21:54:25.012 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 21:54:25.012 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 21:54:25.018 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 21:54:25.193 [Lua] ### CLEARING PEER STATE FOR 110000133685058 21:54:25.193 [Lua] [PeerSM] 110000133685058 :: on_exit Connecting 21:54:25.193 [Lua] [PeerSM] 110000133685058 :: on_enter Connecting 21:54:25.231 [Lua] [NetworkServer] Peer 110000133685058 has sent rpc_notify_lobby_joined 21:54:25.231 [Lua] [PSM] Peer 110000133685058 joined. Want to use profile index "3" and join party "0" 21:54:25.232 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000133685058, connection_key=0) 21:54:25.232 [Lua] Sync dynamic to client: 21:54:25.505 [SteamVoipClient] select_out(110000133685058, on) 21:54:25.564 [SteamVoipClient] select_out(110000133685058, on) 21:54:25.564 [SteamVoipClient] select_in(110000133685058, on) 21:54:25.564 [SteamVoipClient] select_out(110000133685058, off) 21:54:25.595 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 21:54:25.595 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 21:54:25.639 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:54:25.639 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:54:25.676 [EACServer] [14:54:25:675][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000133685058 Session: 1 Status: Client Authenticated Message: Client authenticated. 21:54:25.678 [EAC] Peer 110000133685058 switched EAC state to ClientAuthenticatedLocal 21:54:25.695 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:54:25.695 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:54:25.695 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:54:25.695 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:54:25.695 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:54:25.695 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:54:25.695 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 21:54:25.931 [EACServer] [14:54:25:931][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000133685058. 21:54:26.336 [EACServer] [14:54:26:335][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000133685058 21:54:26.336 [EACServer] [14:54:26:335][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000133685058 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 21:54:26.336 [EAC] Peer 110000133685058 switched EAC state to ClientAuthenticatedRemote 21:54:27.403 [Lua] [NetworkServer] Peer 110000133685058 has sent rpc_post_game_notified 21:54:27.406 [Lua] player (110000133685058,1) was put into party 0 21:54:27.406 [Lua] [ProfileSynchronizer] Peer 110000133685058 entered session 21:54:27.406 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000133685058 21:54:27.406 [Lua] [PeerSM] 110000133685058 :: on_exit Connecting 21:54:27.406 [Lua] [PeerSM] 110000133685058 :: on_enter Loading 21:54:27.424 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000133685058 21:54:27.425 [Lua] Mechanism says: a client joined the game! 110000133685058 21:54:27.522 [Lua] ### Sending rpc_level_loaded 21:54:27.522 [Lua] #### Has state machine: true, peer_id: 110000133685058, level_id: 78 21:54:27.522 [Lua] Peer 110000133685058 has loaded the level but not all enemies, so we wait 21:54:27.665 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000133685058, connection_key=0) 21:54:27.666 [Lua] [PeerSM] 110000133685058 :: on_exit Loading 21:54:27.666 [Lua] [PeerSM] 110000133685058 :: on_enter LoadingProfilePackages 21:54:27.696 [Lua] [PeerSM] 110000133685058 :: on_exit LoadingProfilePackages 21:54:27.696 [Lua] [PeerSM] 110000133685058 :: on_enter WaitingForEnterGame 21:54:27.892 [Lua] [IngameUI] menu view on_exit hero_view 21:54:27.900 [Lua] [IngameUI] menu view post_update_on_exit table: 0x165ff390 21:54:27.900 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 21:54:27.900 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 21:54:27.900 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 21:54:27.900 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:54:27.900 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:54:27.900 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:54:27.900 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:54:27.900 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 21:54:27.916 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 21:54:27.916 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 21:54:27.916 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 21:54:30.030 [Lua] PlayFabMirrorBase:_commit_internal 2 21:54:30.030 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:54:30.037 [Lua] generate_backend_stats 1100001040d0169:1 21:54:30.072 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:54:30.072 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:54:30.081 [Lua] commit result success 2 21:54:30.081 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 26 21:54:30.093 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 26 21:54:30.156 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 26 21:54:30.200 [Lua] [PeerSM] 110000133685058 :: on_exit WaitingForEnterGame 21:54:30.200 [Lua] [PeerSM] 110000133685058 :: on_enter WaitingForGameObjectSync 21:54:30.215 [Lua] [NetworkServer] Game_object_sync_done for peer 110000133685058 21:54:30.219 [Lua] Breedfreezer (server) starting a hot join sync 21:54:30.224 [Lua] PlayerManager:add_remote_player 110000133685058 21:54:30.224 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44 21:54:30.224 [Lua] RemotePlayer:create_game_object( ) 44 21:54:30.249 [Lua] player (110000133685058,1) was put into party 1 21:54:30.249 [Lua] [ProfileSynchronizer] Assigning peer(110000133685058:1) to profile(3) career(4) 21:54:30.249 [Lua] [PeerSM] 110000133685058 :: on_exit WaitingForGameObjectSync 21:54:30.249 [Lua] [PeerSM] 110000133685058 :: on_enter WaitingForPlayers 21:54:30.264 [Lua] [PeerSM] 110000133685058 :: on_exit WaitingForPlayers 21:54:30.264 [Lua] [PeerSM] 110000133685058 :: on_enter InGame 21:54:30.391 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000133685058 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:54:30.391 [Lua] Adding player sync data to peer=110000133685058 local_player_id=1 21:54:30.393 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, ProfileSynchronizer, async-read, 21:54:30.393 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 21:54:30.393 [Lua] [PackageManager] Load: wwise/flamethrower, ProfileSynchronizer, async-read, 21:54:30.393 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, ProfileSynchronizer, async-read, 21:54:30.393 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, ProfileSynchronizer, async-read, 21:54:30.393 [Lua] [PackageManager] Load: wwise/drakegun, ProfileSynchronizer, async-read, 21:54:30.393 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 21:54:30.393 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer, async-read, 21:54:30.393 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 21:54:30.393 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 21:54:30.686 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer 21:54:30.686 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer 21:54:30.687 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p 21:54:30.747 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p 21:54:30.747 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p 21:54:30.748 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 21:54:30.799 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 21:54:30.799 [Lua] [PackageManager] Force_load: wwise/flamethrower 21:54:30.800 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 21:54:30.852 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 21:54:30.852 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 21:54:30.853 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 21:54:30.907 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 21:54:30.907 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 21:54:30.909 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 21:54:30.974 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 21:54:30.974 [Lua] [PackageManager] Force_load: wwise/drakegun 21:54:30.975 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 21:54:31.031 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 21:54:31.031 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 21:54:31.032 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 21:54:31.223 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 21:54:31.223 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 21:54:31.223 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base 21:54:32.050 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base 21:54:32.050 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base 21:54:32.051 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 21:54:32.098 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 21:54:32.098 [Lua] [PackageManager] Force_load: wwise/handgun 21:54:32.740 [Lua] Set lobby begin: 21:54:32.740 [Lua] Lobby data selected_mission_id = inn_level 21:54:32.741 [Lua] Lobby data num_players = 2 21:54:32.741 [Lua] Lobby data difficulty_tweak = 0 21:54:32.741 [Lua] Lobby data host = 1100001040d0169 21:54:32.741 [Lua] Lobby data matchmaking_type = 3 21:54:32.741 [Lua] Lobby data difficulty = normal 21:54:32.741 [Lua] Lobby data player_slot_1 = 0:0 21:54:32.741 [Lua] Lobby data unique_server_name = Onelies 21:54:32.741 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 21:54:32.741 [Lua] Lobby data country_code = US 21:54:32.741 [Lua] Lobby data matchmaking = false 21:54:32.741 [Lua] Lobby data power_level = 352 21:54:32.742 [Lua] Lobby data mission_id = inn_level 21:54:32.742 [Lua] Lobby data mechanism = adventure 21:54:32.742 [Lua] Lobby data player_slot_5 = 0:0 21:54:32.742 [Lua] Lobby data player_slot_2 = 0:0 21:54:32.742 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:54:32.742 [Lua] Lobby data player_slot_3 = 110000133685058:1 21:54:32.742 [Lua] Lobby data eac_authorized = true 21:54:32.742 [Lua] Set lobby end. 21:54:34.787 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000133685058 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:54:34.787 [Lua] [NetworkServer] Peer 110000133685058 spawned player. 21:54:34.790 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 21:54:34.790 [Lua] PlayerManager:assign_unit_ownership Mr.Choi 110000133685058 1 21:54:34.791 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:54:34.792 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000133685058 go_type=engineer_career_data go_created_func_name=game_object_created_career_data 21:54:37.788 [Lua] Set lobby begin: 21:54:37.788 [Lua] Lobby data selected_mission_id = inn_level 21:54:37.788 [Lua] Lobby data num_players = 2 21:54:37.788 [Lua] Lobby data difficulty_tweak = 0 21:54:37.788 [Lua] Lobby data host = 1100001040d0169 21:54:37.788 [Lua] Lobby data matchmaking_type = 3 21:54:37.788 [Lua] Lobby data difficulty = normal 21:54:37.788 [Lua] Lobby data player_slot_1 = 0:0 21:54:37.788 [Lua] Lobby data unique_server_name = Onelies 21:54:37.788 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 21:54:37.788 [Lua] Lobby data country_code = US 21:54:37.788 [Lua] Lobby data matchmaking = false 21:54:37.789 [Lua] Lobby data power_level = 646 21:54:37.789 [Lua] Lobby data mission_id = inn_level 21:54:37.789 [Lua] Lobby data mechanism = adventure 21:54:37.789 [Lua] Lobby data player_slot_5 = 0:0 21:54:37.789 [Lua] Lobby data player_slot_2 = 0:0 21:54:37.789 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:54:37.789 [Lua] Lobby data player_slot_3 = 110000133685058:1 21:54:37.789 [Lua] Lobby data eac_authorized = true 21:54:37.789 [Lua] Set lobby end. 21:54:45.404 [Lua] PlayFabMirrorBase:_commit_internal 3 21:54:45.404 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:54:45.410 [Lua] generate_backend_stats 1100001040d0169:1 21:54:45.452 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:54:45.452 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:54:45.452 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 27 21:54:45.461 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 27 21:54:45.524 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 27 21:54:45.527 [Lua] commit result success 3 21:54:45.527 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 28 21:54:45.539 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 28 21:54:45.574 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 28 21:54:56.067 [Lua] [IngameUI] menu view on_enter start_game_view 21:54:56.071 [Lua] [IngameUI] menu view post_update_on_enter table: 0x12efaee0 21:54:56.071 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 21:54:56.073 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 21:54:56.073 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 21:54:56.074 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 21:54:56.074 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 21:54:57.336 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom 21:54:57.336 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 21:54:57.336 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 21:54:57.355 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 21:54:57.355 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 21:55:02.248 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom 21:55:02.248 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 21:55:02.263 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection 21:55:03.917 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 21:55:03.917 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection 21:55:03.917 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 21:55:03.918 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 21:55:03.918 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 21:55:08.231 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom 21:55:08.231 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 21:55:08.231 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 21:55:08.251 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 21:55:08.251 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 21:55:13.681 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom 21:55:13.681 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 21:55:13.693 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection 21:56:50.850 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom 21:56:50.850 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection 21:56:50.850 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 21:56:53.130 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom 21:56:53.130 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 21:56:53.142 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection 21:56:54.368 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom 21:56:54.368 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection 21:56:54.368 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 21:56:54.824 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 21:56:54.824 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 21:56:54.836 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 21:56:54.836 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 21:56:54.836 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 21:56:56.178 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 21:56:56.178 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 21:56:56.179 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 21:56:56.179 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 21:56:56.179 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 21:56:57.910 [Lua] [StartGameStateSettingsOverview:play() - vote_type(adventure) 21:56:57.910 [Lua] ............................................................................................................ 21:56:57.910 [Lua] ............................................................................................................ 21:56:57.910 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: normal | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Matchmaking Type: standard | Twitch: No 21:56:57.910 [Lua] ............................................................................................................ 21:56:57.910 [Lua] ............................................................................................................ 21:56:57.910 [Lua] [Matchmaking] Cancelling matchmaking 21:56:57.910 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 21:56:58.001 [Lua] [IngameUI] menu view on_exit start_game_view 21:56:58.001 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 21:56:58.001 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 21:56:58.001 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 21:56:58.001 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 21:56:58.001 [Save] Saving `save_data` 21:56:58.009 [Save] Save done 21:56:58.009 [Lua] [IngameUI] menu view post_update_on_exit table: 0x12efaee0 21:56:58.848 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 21:56:58.848 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 21:56:58.858 [Lua] Set lobby begin: 21:56:58.858 [Lua] Lobby data selected_mission_id = inn_level 21:56:58.858 [Lua] Lobby data num_players = 2 21:56:58.858 [Lua] Lobby data difficulty_tweak = 0 21:56:58.858 [Lua] Lobby data host = 1100001040d0169 21:56:58.859 [Lua] Lobby data matchmaking_type = 3 21:56:58.859 [Lua] Lobby data difficulty = normal 21:56:58.859 [Lua] Lobby data player_slot_1 = 0:0 21:56:58.859 [Lua] Lobby data unique_server_name = Onelies 21:56:58.859 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 21:56:58.859 [Lua] Lobby data country_code = US 21:56:58.859 [Lua] Lobby data matchmaking = false 21:56:58.859 [Lua] Lobby data power_level = 646 21:56:58.859 [Lua] Lobby data mission_id = inn_level 21:56:58.860 [Lua] Lobby data mechanism = adventure 21:56:58.860 [Lua] Lobby data player_slot_5 = 0:0 21:56:58.860 [Lua] Lobby data player_slot_2 = 0:0 21:56:58.860 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:56:58.860 [Lua] Lobby data player_slot_3 = 110000133685058:1 21:56:58.860 [Lua] Lobby data eac_authorized = true 21:56:58.860 [Lua] Set lobby end. 21:56:58.860 [Lua] [PartyManager] Leader is set to 1100001040d0169 21:56:58.861 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level nil 0 21:56:58.861 [Lua] Set lobby begin: 21:56:58.861 [Lua] Lobby data twitch_enabled = false 21:56:58.861 [Lua] Lobby data selected_mission_id = inn_level 21:56:58.861 [Lua] Lobby data num_players = 2 21:56:58.862 [Lua] Lobby data difficulty_tweak = 0 21:56:58.862 [Lua] Lobby data host = 1100001040d0169 21:56:58.862 [Lua] Lobby data matchmaking_type = 1 21:56:58.862 [Lua] Lobby data match_started = true 21:56:58.862 [Lua] Lobby data difficulty = normal 21:56:58.862 [Lua] Lobby data player_slot_1 = 0:0 21:56:58.862 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 21:56:58.862 [Lua] Lobby data unique_server_name = Onelies 21:56:58.863 [Lua] Lobby data quick_game = true 21:56:58.863 [Lua] Lobby data country_code = US 21:56:58.863 [Lua] Lobby data matchmaking = true 21:56:58.863 [Lua] Lobby data power_level = 646 21:56:58.863 [Lua] Lobby data mission_id = inn_level 21:56:58.863 [Lua] Lobby data mechanism = adventure 21:56:58.863 [Lua] Lobby data player_slot_5 = 0:0 21:56:58.863 [Lua] Lobby data player_slot_2 = 0:0 21:56:58.864 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:56:58.864 [Lua] Lobby data player_slot_3 = 110000133685058:1 21:56:58.864 [Lua] Lobby data eac_authorized = true 21:56:58.864 [Lua] Set lobby end. 21:56:58.864 [Lua] Set lobby begin: 21:56:58.864 [Lua] Lobby data twitch_enabled = false 21:56:58.864 [Lua] Lobby data selected_mission_id = inn_level 21:56:58.864 [Lua] Lobby data num_players = 2 21:56:58.864 [Lua] Lobby data difficulty_tweak = 0 21:56:58.864 [Lua] Lobby data host = 1100001040d0169 21:56:58.864 [Lua] Lobby data matchmaking_type = 1 21:56:58.865 [Lua] Lobby data is_private = false 21:56:58.865 [Lua] Lobby data match_started = true 21:56:58.865 [Lua] Lobby data difficulty = normal 21:56:58.865 [Lua] Lobby data player_slot_1 = 0:0 21:56:58.865 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 21:56:58.865 [Lua] Lobby data unique_server_name = Onelies 21:56:58.865 [Lua] Lobby data quick_game = true 21:56:58.865 [Lua] Lobby data country_code = US 21:56:58.865 [Lua] Lobby data matchmaking = true 21:56:58.866 [Lua] Lobby data power_level = 646 21:56:58.866 [Lua] Lobby data mission_id = inn_level 21:56:58.866 [Lua] Lobby data mechanism = adventure 21:56:58.866 [Lua] Lobby data player_slot_5 = 0:0 21:56:58.866 [Lua] Lobby data player_slot_2 = 0:0 21:56:58.866 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:56:58.866 [Lua] Lobby data player_slot_3 = 110000133685058:1 21:56:58.866 [Lua] Lobby data eac_authorized = true 21:56:58.866 [Lua] Set lobby end. 21:56:58.867 [Lua] [ChatManager][1]System: Starting hosted game... 21:56:58.867 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 21:56:58.867 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 21:57:00.495 [Lua] [NetworkServer] Changing num_players from 2 to 3 21:57:00.495 [Lua] Players: 3 21:57:00.495 [Lua] Set lobby begin: 21:57:00.495 [Lua] Lobby data twitch_enabled = false 21:57:00.495 [Lua] Lobby data selected_mission_id = inn_level 21:57:00.495 [Lua] Lobby data num_players = 3 21:57:00.495 [Lua] Lobby data difficulty_tweak = 0 21:57:00.495 [Lua] Lobby data host = 1100001040d0169 21:57:00.495 [Lua] Lobby data matchmaking_type = 1 21:57:00.495 [Lua] Lobby data is_private = false 21:57:00.495 [Lua] Lobby data match_started = true 21:57:00.495 [Lua] Lobby data difficulty = normal 21:57:00.496 [Lua] Lobby data player_slot_1 = 0:0 21:57:00.496 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 21:57:00.496 [Lua] Lobby data unique_server_name = Onelies 21:57:00.496 [Lua] Lobby data quick_game = true 21:57:00.496 [Lua] Lobby data country_code = US 21:57:00.496 [Lua] Lobby data matchmaking = true 21:57:00.496 [Lua] Lobby data power_level = 646 21:57:00.496 [Lua] Lobby data mission_id = inn_level 21:57:00.496 [Lua] Lobby data mechanism = adventure 21:57:00.496 [Lua] Lobby data player_slot_5 = 0:0 21:57:00.496 [Lua] Lobby data player_slot_2 = 0:0 21:57:00.496 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:57:00.497 [Lua] Lobby data player_slot_3 = 110000133685058:1 21:57:00.497 [Lua] Lobby data eac_authorized = true 21:57:00.497 [Lua] Set lobby end. 21:57:00.497 [Lua] [LobbyMembers] Member joined 1100001074862f8 21:57:02.291 [Lua] GOT approve_channel 4 1100001074862f8 1860000030162ae 21:57:02.291 [EAC] EAC server has client 1100001074862f8 and channel 4 (and owner 1100001074862f8) 21:57:02.291 [EACServer] [14:57:02:291][Windows][EAC Server] [Info][RegisterClient] Client: 01100001074862F8 PlayerGUID: 76561198082450168 PlayerIP: 0.0.0.0 OwnerGUID: 76561198082450168 PlayerName: .bin 21:57:02.291 [Lua] Client with peer_id 1100001074862f8 got APPROVED by server 21:57:02.292 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001074862f8' 21:57:02.292 [Lua] [ChatManager][1]System: .bin is joining the game 21:57:02.292 [Lua] [NetworkServer] Peer 1100001074862f8 joined server lobby. 21:57:02.292 [Lua] [NetworkServer] Creating peer info. 21:57:02.292 [Lua] [PeerSM] 1100001074862f8 :: on_enter Connecting 21:57:02.587 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000030162ae from 1100001074862f8, replying lobby_ok 21:57:02.820 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001074862f8 REPLY wh:0 | we:1100001040d0169 | dr:110000133685058 | bw:0 | es:0 21:57:03.070 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 1100001074862f8 21:57:03.070 [Lua] Set lobby begin: 21:57:03.070 [Lua] Lobby data twitch_enabled = false 21:57:03.070 [Lua] Lobby data selected_mission_id = inn_level 21:57:03.071 [Lua] Lobby data num_players = 3 21:57:03.071 [Lua] Lobby data difficulty_tweak = 0 21:57:03.071 [Lua] Lobby data host = 1100001040d0169 21:57:03.071 [Lua] Lobby data matchmaking_type = 1 21:57:03.071 [Lua] Lobby data is_private = false 21:57:03.071 [Lua] Lobby data match_started = true 21:57:03.072 [Lua] Lobby data difficulty = normal 21:57:03.072 [Lua] Lobby data player_slot_1 = 1100001074862f8:1 21:57:03.072 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 21:57:03.072 [Lua] Lobby data unique_server_name = Onelies 21:57:03.072 [Lua] Lobby data quick_game = true 21:57:03.072 [Lua] Lobby data country_code = US 21:57:03.073 [Lua] Lobby data matchmaking = true 21:57:03.073 [Lua] Lobby data power_level = 646 21:57:03.073 [Lua] Lobby data mission_id = inn_level 21:57:03.073 [Lua] Lobby data mechanism = adventure 21:57:03.073 [Lua] Lobby data player_slot_5 = 0:0 21:57:03.073 [Lua] Lobby data player_slot_2 = 0:0 21:57:03.073 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:57:03.073 [Lua] Lobby data player_slot_3 = 110000133685058:1 21:57:03.073 [Lua] Lobby data eac_authorized = true 21:57:03.073 [Lua] Set lobby end. 21:57:05.575 [Lua] ### CLEARING PEER STATE FOR 1100001074862f8 21:57:05.575 [Lua] [PeerSM] 1100001074862f8 :: on_exit Connecting 21:57:05.575 [Lua] [PeerSM] 1100001074862f8 :: on_enter Connecting 21:57:05.878 [Lua] [NetworkServer] Peer 1100001074862f8 has sent rpc_notify_lobby_joined 21:57:05.878 [Lua] [PSM] Peer 1100001074862f8 joined. Want to use profile index "1" and join party "0" 21:57:05.878 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001074862f8, connection_key=1) 21:57:05.878 [Lua] Sync dynamic to client: 21:57:06.438 [SteamVoipClient] select_out(1100001074862f8, on) 21:57:06.467 [SteamVoipClient] select_out(1100001074862f8, on) 21:57:06.467 [SteamVoipClient] select_in(1100001074862f8, on) 21:57:06.467 [SteamVoipClient] select_out(1100001074862f8, off) 21:57:07.908 [Lua] [NetworkServer] Peer 1100001074862f8 has sent rpc_post_game_notified 21:57:07.911 [Lua] player (1100001074862f8,1) was put into party 0 21:57:07.911 [Lua] [ProfileSynchronizer] Peer 1100001074862f8 entered session 21:57:07.911 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001074862f8 21:57:07.911 [Lua] [PeerSM] 1100001074862f8 :: on_exit Connecting 21:57:07.911 [Lua] [PeerSM] 1100001074862f8 :: on_enter Loading 21:57:07.923 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001074862f8 21:57:07.923 [Lua] Mechanism says: a client joined the game! 1100001074862f8 21:57:08.143 [EACServer] [14:57:08:142][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001074862F8 Session: 2 Status: Client Authenticated Message: Client authenticated. 21:57:08.144 [EAC] Peer 1100001074862f8 switched EAC state to ClientAuthenticatedLocal 21:57:08.189 [Lua] ### Sending rpc_level_loaded 21:57:08.189 [Lua] #### Has state machine: true, peer_id: 1100001074862f8, level_id: 78 21:57:08.189 [Lua] Peer 1100001074862f8 has loaded the level but not all enemies, so we wait 21:57:08.401 [EACServer] [14:57:08:400][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001074862F8. 21:57:08.445 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001074862f8, connection_key=1) 21:57:08.446 [Lua] [PeerSM] 1100001074862f8 :: on_exit Loading 21:57:08.446 [Lua] [PeerSM] 1100001074862f8 :: on_enter LoadingProfilePackages 21:57:08.469 [Lua] [PeerSM] 1100001074862f8 :: on_exit LoadingProfilePackages 21:57:08.469 [Lua] [PeerSM] 1100001074862f8 :: on_enter WaitingForEnterGame 21:57:08.904 [EACServer] [14:57:08:903][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001074862F8 21:57:08.904 [EACServer] [14:57:08:903][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001074862F8 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 21:57:08.905 [EAC] Peer 1100001074862f8 switched EAC state to ClientAuthenticatedRemote 21:57:10.864 [Lua] [PeerSM] 1100001074862f8 :: on_exit WaitingForEnterGame 21:57:10.864 [Lua] [PeerSM] 1100001074862f8 :: on_enter WaitingForGameObjectSync 21:57:10.887 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001074862f8 21:57:10.892 [Lua] Breedfreezer (server) starting a hot join sync 21:57:10.894 [Lua] PlayerManager:add_remote_player 1100001074862f8 21:57:10.894 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=46 21:57:10.894 [Lua] RemotePlayer:create_game_object( ) 46 21:57:10.922 [Lua] player (1100001074862f8,1) was put into party 1 21:57:10.922 [Lua] [ProfileSynchronizer] Assigning peer(1100001074862f8:1) to profile(1) career(2) 21:57:10.922 [Lua] [PeerSM] 1100001074862f8 :: on_exit WaitingForGameObjectSync 21:57:10.922 [Lua] [PeerSM] 1100001074862f8 :: on_enter WaitingForPlayers 21:57:10.930 [Lua] [PeerSM] 1100001074862f8 :: on_exit WaitingForPlayers 21:57:10.930 [Lua] [PeerSM] 1100001074862f8 :: on_enter InGame 21:57:11.217 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001074862f8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:57:11.217 [Lua] Adding player sync data to peer=1100001074862f8 local_player_id=1 21:57:11.219 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 21:57:11.219 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read, 21:57:11.219 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p, ProfileSynchronizer, async-read, 21:57:11.219 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 21:57:11.219 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, ProfileSynchronizer, async-read, 21:57:11.219 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_11, ProfileSynchronizer, async-read, 21:57:11.219 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, ProfileSynchronizer, async-read, 21:57:11.295 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 21:57:11.295 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 21:57:11.295 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 21:57:11.355 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 21:57:11.355 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 21:57:11.355 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p 21:57:11.416 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p 21:57:11.416 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p 21:57:11.416 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 21:57:12.004 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 21:57:12.004 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 21:57:12.005 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 21:57:12.046 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 21:57:12.046 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 21:57:12.046 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_11 21:57:12.077 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_11 21:57:12.077 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_11 21:57:12.077 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter 21:57:12.293 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter 21:57:12.293 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter 21:57:13.436 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001074862f8 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:57:13.436 [Lua] [NetworkServer] Peer 1100001074862f8 spawned player. 21:57:13.437 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 21:57:13.437 [Lua] PlayerManager:assign_unit_ownership .bin 1100001074862f8 1 21:57:13.440 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:57:13.929 [Lua] Set lobby begin: 21:57:13.929 [Lua] Lobby data twitch_enabled = false 21:57:13.929 [Lua] Lobby data selected_mission_id = inn_level 21:57:13.929 [Lua] Lobby data num_players = 3 21:57:13.931 [Lua] Lobby data difficulty_tweak = 0 21:57:13.931 [Lua] Lobby data host = 1100001040d0169 21:57:13.932 [Lua] Lobby data matchmaking_type = 1 21:57:13.932 [Lua] Lobby data is_private = false 21:57:13.932 [Lua] Lobby data match_started = true 21:57:13.932 [Lua] Lobby data difficulty = normal 21:57:13.933 [Lua] Lobby data player_slot_1 = 1100001074862f8:1 21:57:13.934 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 21:57:13.934 [Lua] Lobby data unique_server_name = Onelies 21:57:13.937 [Lua] Lobby data quick_game = true 21:57:13.937 [Lua] Lobby data country_code = US 21:57:13.937 [Lua] Lobby data matchmaking = true 21:57:13.937 [Lua] Lobby data power_level = 431 21:57:13.937 [Lua] Lobby data mission_id = inn_level 21:57:13.938 [Lua] Lobby data mechanism = adventure 21:57:13.938 [Lua] Lobby data player_slot_5 = 0:0 21:57:13.938 [Lua] Lobby data player_slot_2 = 0:0 21:57:13.938 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:57:13.939 [Lua] Lobby data player_slot_3 = 110000133685058:1 21:57:13.939 [Lua] Lobby data eac_authorized = true 21:57:13.939 [Lua] Set lobby end. 21:57:14.253 [Lua] [NetworkServer] Changing num_players from 3 to 4 21:57:14.253 [Lua] Players: 4 21:57:14.253 [Lua] Set lobby begin: 21:57:14.253 [Lua] Lobby data twitch_enabled = false 21:57:14.253 [Lua] Lobby data selected_mission_id = inn_level 21:57:14.254 [Lua] Lobby data num_players = 4 21:57:14.254 [Lua] Lobby data difficulty_tweak = 0 21:57:14.254 [Lua] Lobby data host = 1100001040d0169 21:57:14.255 [Lua] Lobby data matchmaking_type = 1 21:57:14.255 [Lua] Lobby data is_private = false 21:57:14.255 [Lua] Lobby data match_started = true 21:57:14.255 [Lua] Lobby data difficulty = normal 21:57:14.255 [Lua] Lobby data player_slot_1 = 1100001074862f8:1 21:57:14.255 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 21:57:14.255 [Lua] Lobby data unique_server_name = Onelies 21:57:14.255 [Lua] Lobby data quick_game = true 21:57:14.255 [Lua] Lobby data country_code = US 21:57:14.255 [Lua] Lobby data matchmaking = true 21:57:14.255 [Lua] Lobby data power_level = 431 21:57:14.255 [Lua] Lobby data mission_id = inn_level 21:57:14.256 [Lua] Lobby data mechanism = adventure 21:57:14.256 [Lua] Lobby data player_slot_5 = 0:0 21:57:14.256 [Lua] Lobby data player_slot_2 = 0:0 21:57:14.256 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:57:14.256 [Lua] Lobby data player_slot_3 = 110000133685058:1 21:57:14.256 [Lua] Lobby data eac_authorized = true 21:57:14.256 [Lua] Set lobby end. 21:57:14.257 [Lua] [LobbyMembers] Member joined 110000108834a4d 21:57:15.383 [Lua] GOT approve_channel 7 110000108834a4d 1860000030162ae 21:57:15.384 [EAC] EAC server has client 110000108834a4d and channel 7 (and owner 110000108834a4d) 21:57:15.384 [Lua] Client with peer_id 110000108834a4d got APPROVED by server 21:57:15.384 [EACServer] [14:57:15:383][Windows][EAC Server] [Info][RegisterClient] Client: 0110000108834A4D PlayerGUID: 76561198103087693 PlayerIP: 0.0.0.0 OwnerGUID: 76561198103087693 PlayerName: Restitutor Orbis 21:57:15.386 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000108834a4d' 21:57:15.386 [Lua] [ChatManager][1]System: Restitutor Orbis is joining the game 21:57:15.386 [Lua] [NetworkServer] Peer 110000108834a4d joined server lobby. 21:57:15.386 [Lua] [NetworkServer] Creating peer info. 21:57:15.386 [Lua] [PeerSM] 110000108834a4d :: on_enter Connecting 21:57:15.507 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000030162ae from 110000108834a4d, replying lobby_ok 21:57:15.576 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000108834a4d REPLY wh:1100001074862f8 | we:1100001040d0169 | dr:110000133685058 | bw:0 | es:0 21:57:15.654 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 110000108834a4d 21:57:15.654 [Lua] Set lobby begin: 21:57:15.654 [Lua] Lobby data twitch_enabled = false 21:57:15.655 [Lua] Lobby data selected_mission_id = inn_level 21:57:15.655 [Lua] Lobby data num_players = 4 21:57:15.655 [Lua] Lobby data difficulty_tweak = 0 21:57:15.655 [Lua] Lobby data host = 1100001040d0169 21:57:15.655 [Lua] Lobby data matchmaking_type = 1 21:57:15.655 [Lua] Lobby data is_private = false 21:57:15.655 [Lua] Lobby data match_started = true 21:57:15.655 [Lua] Lobby data difficulty = normal 21:57:15.655 [Lua] Lobby data player_slot_1 = 1100001074862f8:1 21:57:15.655 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 21:57:15.655 [Lua] Lobby data unique_server_name = Onelies 21:57:15.656 [Lua] Lobby data quick_game = true 21:57:15.656 [Lua] Lobby data country_code = US 21:57:15.656 [Lua] Lobby data matchmaking = true 21:57:15.656 [Lua] Lobby data power_level = 431 21:57:15.656 [Lua] Lobby data mission_id = inn_level 21:57:15.656 [Lua] Lobby data mechanism = adventure 21:57:15.656 [Lua] Lobby data player_slot_5 = 110000108834a4d:1 21:57:15.656 [Lua] Lobby data player_slot_2 = 0:0 21:57:15.656 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:57:15.656 [Lua] Lobby data player_slot_3 = 110000133685058:1 21:57:15.657 [Lua] Lobby data eac_authorized = true 21:57:15.657 [Lua] Set lobby end. 21:57:17.853 [Lua] ### CLEARING PEER STATE FOR 110000108834a4d 21:57:17.853 [Lua] [PeerSM] 110000108834a4d :: on_exit Connecting 21:57:17.853 [Lua] [PeerSM] 110000108834a4d :: on_enter Connecting 21:57:17.934 [Lua] [NetworkServer] Peer 110000108834a4d has sent rpc_notify_lobby_joined 21:57:17.934 [Lua] [PSM] Peer 110000108834a4d joined. Want to use profile index "5" and join party "0" 21:57:17.934 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000108834a4d, connection_key=2) 21:57:17.934 [Lua] Sync dynamic to client: 21:57:19.071 [Lua] Set lobby begin: 21:57:19.071 [Lua] Lobby data twitch_enabled = false 21:57:19.072 [Lua] Lobby data selected_mission_id = inn_level 21:57:19.072 [Lua] Lobby data num_players = 4 21:57:19.072 [Lua] Lobby data difficulty_tweak = 0 21:57:19.072 [Lua] Lobby data host = 1100001040d0169 21:57:19.072 [Lua] Lobby data matchmaking_type = 1 21:57:19.072 [Lua] Lobby data is_private = false 21:57:19.072 [Lua] Lobby data match_started = true 21:57:19.072 [Lua] Lobby data difficulty = normal 21:57:19.074 [Lua] Lobby data player_slot_1 = 1100001074862f8:1 21:57:19.075 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 21:57:19.075 [Lua] Lobby data unique_server_name = Onelies 21:57:19.075 [Lua] Lobby data quick_game = true 21:57:19.075 [Lua] Lobby data country_code = US 21:57:19.075 [Lua] Lobby data matchmaking = true 21:57:19.075 [Lua] Lobby data power_level = 606 21:57:19.075 [Lua] Lobby data mission_id = inn_level 21:57:19.076 [Lua] Lobby data mechanism = adventure 21:57:19.076 [Lua] Lobby data player_slot_5 = 110000108834a4d:1 21:57:19.076 [Lua] Lobby data player_slot_2 = 0:0 21:57:19.076 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:57:19.076 [Lua] Lobby data player_slot_3 = 110000133685058:1 21:57:19.076 [Lua] Lobby data eac_authorized = true 21:57:19.076 [Lua] Set lobby end. 21:57:19.638 [EACServer] [14:57:19:637][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000108834A4D Session: 3 Status: Client Authenticated Message: Client authenticated. 21:57:19.640 [EAC] Peer 110000108834a4d switched EAC state to ClientAuthenticatedLocal 21:57:19.934 [EACServer] [14:57:19:934][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000108834A4D. 21:57:19.992 [Lua] [NetworkServer] Peer 110000108834a4d has sent rpc_post_game_notified 21:57:19.994 [Lua] player (110000108834a4d,1) was put into party 0 21:57:19.994 [Lua] [ProfileSynchronizer] Peer 110000108834a4d entered session 21:57:19.994 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000108834a4d 21:57:19.994 [Lua] [PeerSM] 110000108834a4d :: on_exit Connecting 21:57:19.994 [Lua] [PeerSM] 110000108834a4d :: on_enter Loading 21:57:20.014 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000108834a4d 21:57:20.014 [Lua] Mechanism says: a client joined the game! 110000108834a4d 21:57:20.109 [Lua] ### Sending rpc_level_loaded 21:57:20.109 [Lua] #### Has state machine: true, peer_id: 110000108834a4d, level_id: 78 21:57:20.109 [Lua] Peer 110000108834a4d has loaded the level but not all enemies, so we wait 21:57:20.337 [EACServer] [14:57:20:337][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000108834A4D 21:57:20.337 [EACServer] [14:57:20:337][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000108834A4D Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely. 21:57:20.338 [EAC] Peer 110000108834a4d switched EAC state to ClientAuthenticatedRemote 21:57:20.582 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000108834a4d, connection_key=2) 21:57:20.584 [Lua] [PeerSM] 110000108834a4d :: on_exit Loading 21:57:20.584 [Lua] [PeerSM] 110000108834a4d :: on_enter LoadingProfilePackages 21:57:20.605 [Lua] [PeerSM] 110000108834a4d :: on_exit LoadingProfilePackages 21:57:20.605 [Lua] [PeerSM] 110000108834a4d :: on_enter WaitingForEnterGame 21:57:21.225 [Lua] PlayFabMirrorBase:_commit_internal 4 21:57:21.225 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:57:21.234 [Lua] generate_backend_stats 1100001040d0169:1 21:57:21.266 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:57:21.266 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:57:21.266 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 29 21:57:21.281 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 29 21:57:21.571 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 29 21:57:21.589 [Lua] commit result success 4 21:57:21.590 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 30 21:57:21.607 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 30 21:57:21.686 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 30 21:57:22.835 [Lua] [PeerSM] 110000108834a4d :: on_exit WaitingForEnterGame 21:57:22.835 [Lua] [PeerSM] 110000108834a4d :: on_enter WaitingForGameObjectSync 21:57:22.854 [Lua] [NetworkServer] Game_object_sync_done for peer 110000108834a4d 21:57:22.866 [Lua] Breedfreezer (server) starting a hot join sync 21:57:22.867 [Lua] PlayerManager:add_remote_player 110000108834a4d 21:57:22.867 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=48 21:57:22.867 [Lua] RemotePlayer:create_game_object( ) 48 21:57:22.894 [Lua] player (110000108834a4d,1) was put into party 1 21:57:22.895 [Lua] [ProfileSynchronizer] Assigning peer(110000108834a4d:1) to profile(5) career(4) 21:57:22.895 [Lua] [PeerSM] 110000108834a4d :: on_exit WaitingForGameObjectSync 21:57:22.895 [Lua] [PeerSM] 110000108834a4d :: on_enter WaitingForPlayers 21:57:22.908 [Lua] [PeerSM] 110000108834a4d :: on_exit WaitingForPlayers 21:57:22.908 [Lua] [PeerSM] 110000108834a4d :: on_enter InGame 21:57:23.002 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000108834a4d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:57:23.002 [Lua] Adding player sync data to peer=110000108834a4d local_player_id=1 21:57:23.003 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_3p, ProfileSynchronizer, async-read, 21:57:23.003 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, ProfileSynchronizer, async-read, 21:57:23.003 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 21:57:23.003 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, ProfileSynchronizer, async-read, 21:57:23.003 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 21:57:23.003 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_3p, ProfileSynchronizer, async-read, 21:57:23.003 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, ProfileSynchronizer, async-read, 21:57:23.053 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_3p 21:57:23.053 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_3p 21:57:23.053 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 21:57:23.100 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 21:57:23.100 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01 21:57:23.100 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 21:57:23.168 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 21:57:23.168 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 21:57:23.168 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white 21:57:23.314 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white 21:57:23.314 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white 21:57:23.314 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 21:57:24.195 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 21:57:24.195 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 21:57:24.195 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_3p 21:57:24.257 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_3p 21:57:24.257 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_3p 21:57:24.257 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight 21:57:24.343 [Lua] Set lobby begin: 21:57:24.343 [Lua] Lobby data twitch_enabled = false 21:57:24.343 [Lua] Lobby data selected_mission_id = inn_level 21:57:24.343 [Lua] Lobby data num_players = 4 21:57:24.345 [Lua] Lobby data difficulty_tweak = 0 21:57:24.345 [Lua] Lobby data host = 1100001040d0169 21:57:24.346 [Lua] Lobby data matchmaking_type = 1 21:57:24.346 [Lua] Lobby data is_private = false 21:57:24.346 [Lua] Lobby data match_started = true 21:57:24.346 [Lua] Lobby data difficulty = normal 21:57:24.346 [Lua] Lobby data player_slot_1 = 1100001074862f8:1 21:57:24.346 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 21:57:24.347 [Lua] Lobby data unique_server_name = Onelies 21:57:24.348 [Lua] Lobby data quick_game = true 21:57:24.348 [Lua] Lobby data country_code = US 21:57:24.348 [Lua] Lobby data matchmaking = true 21:57:24.348 [Lua] Lobby data power_level = 454 21:57:24.349 [Lua] Lobby data mission_id = inn_level 21:57:24.349 [Lua] Lobby data mechanism = adventure 21:57:24.349 [Lua] Lobby data player_slot_5 = 110000108834a4d:1 21:57:24.349 [Lua] Lobby data player_slot_2 = 0:0 21:57:24.349 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:57:24.349 [Lua] Lobby data player_slot_3 = 110000133685058:1 21:57:24.349 [Lua] Lobby data eac_authorized = true 21:57:24.349 [Lua] Set lobby end. 21:57:24.603 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 21:57:24.603 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 21:57:24.745 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000108834a4d go_type=player_unit go_created_func_name=game_object_created_player_unit 21:57:24.745 [Lua] [NetworkServer] Peer 110000108834a4d spawned player. 21:57:24.747 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 21:57:24.747 [Lua] PlayerManager:assign_unit_ownership Restitutor Orbis 110000108834a4d 1 21:57:24.748 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:57:29.448 [Lua] Set lobby begin: 21:57:29.448 [Lua] Lobby data twitch_enabled = false 21:57:29.448 [Lua] Lobby data selected_mission_id = inn_level 21:57:29.449 [Lua] Lobby data num_players = 4 21:57:29.450 [Lua] Lobby data difficulty_tweak = 0 21:57:29.450 [Lua] Lobby data host = 1100001040d0169 21:57:29.450 [Lua] Lobby data matchmaking_type = 1 21:57:29.450 [Lua] Lobby data is_private = false 21:57:29.450 [Lua] Lobby data match_started = true 21:57:29.450 [Lua] Lobby data difficulty = normal 21:57:29.450 [Lua] Lobby data player_slot_1 = 1100001074862f8:1 21:57:29.450 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 21:57:29.452 [Lua] Lobby data unique_server_name = Onelies 21:57:29.452 [Lua] Lobby data quick_game = true 21:57:29.452 [Lua] Lobby data country_code = US 21:57:29.452 [Lua] Lobby data matchmaking = true 21:57:29.452 [Lua] Lobby data power_level = 531 21:57:29.452 [Lua] Lobby data mission_id = inn_level 21:57:29.453 [Lua] Lobby data mechanism = adventure 21:57:29.453 [Lua] Lobby data player_slot_5 = 110000108834a4d:1 21:57:29.453 [Lua] Lobby data player_slot_2 = 0:0 21:57:29.453 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:57:29.453 [Lua] Lobby data player_slot_3 = 110000133685058:1 21:57:29.453 [Lua] Lobby data eac_authorized = true 21:57:29.453 [Lua] Set lobby end. 21:57:38.268 [Lua] PlayFabMirrorBase:_commit_internal 5 21:57:38.268 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:57:38.278 [Lua] generate_backend_stats 1100001040d0169:1 21:57:38.335 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:57:38.335 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:57:38.335 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 31 21:57:38.347 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 31 21:57:38.415 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 31 21:57:38.422 [Lua] commit result success 5 21:57:38.422 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 32 21:57:38.442 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 32 21:57:38.491 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 32 21:57:38.955 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 21:57:38.956 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 21:57:38.956 [Lua] MatchmakingStateStartGame preferred_level_keys nil 21:57:38.957 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level mines 0 21:57:38.957 [Lua] Set lobby begin: 21:57:38.957 [Lua] Lobby data twitch_enabled = false 21:57:38.957 [Lua] Lobby data selected_mission_id = mines 21:57:38.958 [Lua] Lobby data num_players = 4 21:57:38.958 [Lua] Lobby data difficulty_tweak = 0 21:57:38.958 [Lua] Lobby data host = 1100001040d0169 21:57:38.958 [Lua] Lobby data matchmaking_type = 2 21:57:38.959 [Lua] Lobby data is_private = false 21:57:38.960 [Lua] Lobby data match_started = true 21:57:38.960 [Lua] Lobby data difficulty = normal 21:57:38.960 [Lua] Lobby data player_slot_1 = 1100001074862f8:1 21:57:38.960 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 21:57:38.960 [Lua] Lobby data unique_server_name = Onelies 21:57:38.960 [Lua] Lobby data quick_game = true 21:57:38.960 [Lua] Lobby data country_code = US 21:57:38.960 [Lua] Lobby data matchmaking = true 21:57:38.961 [Lua] Lobby data power_level = 531 21:57:38.962 [Lua] Lobby data mission_id = inn_level 21:57:38.962 [Lua] Lobby data mechanism = adventure 21:57:38.962 [Lua] Lobby data player_slot_5 = 110000108834a4d:1 21:57:38.962 [Lua] Lobby data player_slot_2 = 0:0 21:57:38.962 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:57:38.963 [Lua] Lobby data player_slot_3 = 110000133685058:1 21:57:38.963 [Lua] Lobby data eac_authorized = true 21:57:38.963 [Lua] Set lobby end. 21:57:38.963 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 21:57:38.963 [Lua] [LevelTransitionHandler] set_next_level( lvl:mines, mc:adventure, gm:adventure, env:0, seed:3763195, conflict:default, lckd_director_funcs:{}, diff:normal diff_tweak:0 ) 21:57:38.963 [Lua] [NetworkServer] Entering post game 21:57:38.963 [Lua] [PeerSM] 110000133685058 :: on_exit InGame 21:57:38.963 [Lua] [PeerSM] 110000133685058 :: on_enter InPostGame 21:57:38.963 [Lua] [PeerSM] 110000108834a4d :: on_exit InGame 21:57:38.963 [Lua] [PeerSM] 110000108834a4d :: on_enter InPostGame 21:57:38.963 [Lua] [PeerSM] 1100001074862f8 :: on_exit InGame 21:57:38.964 [Lua] [PeerSM] 1100001074862f8 :: on_enter InPostGame 21:57:38.964 [Lua] [PeerSM] 1100001040d0169 :: on_exit InGame 21:57:38.964 [Lua] [PeerSM] 1100001040d0169 :: on_enter InPostGame 21:57:38.964 [Lua] Complete level triggered. 21:57:38.967 [Lua] [NetworkServer] Entering post game 21:57:38.967 [Save] Saving `save_data` 21:57:38.968 [Lua] gm_event_end_conditions_met false false 21:57:38.968 [Lua] PlayFabMirrorBase:_commit_internal nil 21:57:38.968 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 21:57:38.974 [Save] Save done 21:57:38.974 [Save] Saving `save_data` 21:57:38.975 [Lua] generate_backend_stats 1100001040d0169:1 21:57:38.979 [Save] Save done 21:57:39.026 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 21:57:39.026 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 21:57:39.026 [Save] Saving `save_data` 21:57:39.026 [Lua] TRANSITION nil nil load_next_level 21:57:39.026 [Lua] Transition type "load_next_level", is server: true 21:57:39.026 [Lua] [LevelTransitionHandler] promote_next_level_data 21:57:39.027 [Lua] [GameNetworkManager] Leaving game... 21:57:39.027 [Lua] [GameNetworkManager] Shutting down game session host. 21:57:39.027 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 21:57:39.027 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 21:57:39.027 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=231.65 21:57:39.032 [Save] Save done 21:57:39.038 [Connection] Packet 487 chunk for system game_session from 110000108834a4d had no listener 21:57:39.038 [Connection] Packet 5297 chunk for system game_session from 110000133685058 had no listener 21:57:39.038 [Network] Ignoring message `rpc_anim_event` from wrong session 2306 or from non-session peer 110000108834a4d 21:57:39.038 [Network] Ignoring message `rpc_status_change_bool` from wrong session 2306 or from non-session peer 110000108834a4d 21:57:39.038 [Connection] Packet 488 chunk for system game_session from 110000108834a4d had no listener 21:57:39.038 [Network] Ignoring message `rpc_anim_event` from wrong session 2306 or from non-session peer 110000133685058 21:57:39.038 [Connection] Packet 5298 chunk for system game_session from 110000133685058 had no listener 21:57:39.038 [Connection] Packet 489 chunk for system game_session from 110000108834a4d had no listener 21:57:39.043 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 21:57:39.043 [Lua] commit result success 6 21:57:39.043 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 33 21:57:39.060 [Connection] Packet 5299 chunk for system game_session from 110000133685058 had no listener 21:57:39.060 [Connection] Packet 490 chunk for system game_session from 110000108834a4d had no listener 21:57:39.062 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 33 21:57:39.096 [Network] Ignoring message `rpc_anim_event` from wrong session 2306 or from non-session peer 110000108834a4d 21:57:39.096 [Network] Ignoring message `rpc_status_change_bool` from wrong session 2306 or from non-session peer 110000108834a4d 21:57:39.096 [Connection] Packet 491 chunk for system game_session from 110000108834a4d had no listener 21:57:39.105 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 33 21:57:39.130 [Lua] ### Sending rpc_level_loaded 21:57:39.130 [Lua] #### Has state machine: false, peer_id: 110000133685058, level_id: 109 21:57:39.147 [Lua] ### Sending rpc_level_loaded 21:57:39.147 [Lua] #### Has state machine: false, peer_id: 110000108834a4d, level_id: 109 21:57:39.340 [Lua] ### Sending rpc_level_loaded 21:57:39.340 [Lua] #### Has state machine: false, peer_id: 1100001074862f8, level_id: 109 21:57:39.764 [Lua] [PlayerSyncData] Game session is not initialized 21:57:39.764 [Lua] [PlayerSyncData] Game session is not initialized 21:57:39.764 [Lua] [PlayerSyncData] Game session is not initialized 21:57:39.764 [Lua] Set lobby begin: 21:57:39.764 [Lua] Lobby data twitch_enabled = false 21:57:39.764 [Lua] Lobby data selected_mission_id = mines 21:57:39.764 [Lua] Lobby data num_players = 4 21:57:39.764 [Lua] Lobby data difficulty_tweak = 0 21:57:39.764 [Lua] Lobby data host = 1100001040d0169 21:57:39.764 [Lua] Lobby data matchmaking_type = 2 21:57:39.765 [Lua] Lobby data is_private = false 21:57:39.765 [Lua] Lobby data match_started = true 21:57:39.765 [Lua] Lobby data difficulty = normal 21:57:39.765 [Lua] Lobby data player_slot_1 = 1100001074862f8:1 21:57:39.765 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 21:57:39.765 [Lua] Lobby data unique_server_name = Onelies 21:57:39.765 [Lua] Lobby data quick_game = true 21:57:39.765 [Lua] Lobby data country_code = US 21:57:39.766 [Lua] Lobby data matchmaking = true 21:57:39.766 [Lua] Lobby data power_level = 0 21:57:39.766 [Lua] Lobby data mission_id = inn_level 21:57:39.766 [Lua] Lobby data mechanism = adventure 21:57:39.766 [Lua] Lobby data player_slot_5 = 110000108834a4d:1 21:57:39.766 [Lua] Lobby data player_slot_2 = 0:0 21:57:39.766 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:57:39.766 [Lua] Lobby data player_slot_3 = 110000133685058:1 21:57:39.766 [Lua] Lobby data eac_authorized = true 21:57:39.766 [Lua] Set lobby end. 21:57:41.070 [Lua] [Managers] Calling function on all managers: 21:57:41.071 [Lua] PlayerManager:remove_player peer_id=1100001040d0169 1 21:57:41.071 [Lua] Clearing all global lookup lists 21:57:41.071 [Lua] [IngamePlayerListUI] - Destroy 21:57:41.072 [Lua] [GamePadEquipmentUI] - Destroy 21:57:41.072 [Lua] [EquipmentUI] - Destroy 21:57:41.072 [Lua] [GamePadAbilityUI] - Destroy 21:57:41.072 [Lua] [AbilityUI] - Destroy 21:57:41.073 [Lua] [IngameUI] destroy 21:57:41.090 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_5 21:57:41.090 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_4 21:57:41.090 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_2 21:57:41.091 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_1 21:57:41.091 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_3 21:57:41.093 [Lua] PlayerManager:remove_player peer_id=1100001074862f8 1 21:57:41.093 [Lua] PlayerManager:remove_player peer_id=110000108834a4d 1 21:57:41.093 [Lua] PlayerManager:remove_player peer_id=110000133685058 1 21:57:41.148 [Lua] [Managers] Destroying manager group: 21:57:41.155 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 21:57:41.277 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 21:57:41.277 [Lua] [PeerSM] 110000133685058 :: on_exit InPostGame 21:57:41.277 [Lua] [PeerSM] 110000133685058 :: on_enter Loading 21:57:41.277 [Lua] [PeerSM] 110000108834a4d :: on_exit InPostGame 21:57:41.277 [Lua] [PeerSM] 110000108834a4d :: on_enter Loading 21:57:41.277 [Lua] [PeerSM] 1100001074862f8 :: on_exit InPostGame 21:57:41.277 [Lua] [PeerSM] 1100001074862f8 :: on_enter Loading 21:57:41.277 [Lua] [PeerSM] 1100001040d0169 :: on_exit InPostGame 21:57:41.277 [Lua] [PeerSM] 1100001040d0169 :: on_enter Loading 21:57:41.278 [Lua] [Matchmaking] unregister rpcs 21:57:41.278 [Lua] ############### UNLOADING PACKAGES ############### 21:57:41.278 [Lua] [Managers] Calling function on all managers: 21:57:41.278 [Lua] [Managers] Destroying manager group: 21:57:41.278 [Lua] [Gamestate] Enter state StateLoading 21:57:41.281 [Lua] [Gamestate] Enter Substate StateLoadingRunning 21:57:41.281 [Lua] [Matchmaking] register rpcs 21:57:41.281 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 21:57:41.281 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 21:57:41.281 [Lua] registering RPCs 21:57:41.281 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 21:57:41.281 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 21:57:41.281 [Lua] Set lobby begin: 21:57:41.281 [Lua] Lobby data twitch_enabled = false 21:57:41.282 [Lua] Lobby data selected_mission_id = mines 21:57:41.282 [Lua] Lobby data num_players = 4 21:57:41.282 [Lua] Lobby data difficulty_tweak = 0 21:57:41.282 [Lua] Lobby data host = 1100001040d0169 21:57:41.282 [Lua] Lobby data matchmaking_type = 2 21:57:41.282 [Lua] Lobby data is_private = false 21:57:41.283 [Lua] Lobby data match_started = true 21:57:41.283 [Lua] Lobby data difficulty = normal 21:57:41.283 [Lua] Lobby data player_slot_1 = 1100001074862f8:1 21:57:41.283 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 21:57:41.283 [Lua] Lobby data unique_server_name = Onelies 21:57:41.283 [Lua] Lobby data quick_game = true 21:57:41.283 [Lua] Lobby data country_code = US 21:57:41.284 [Lua] Lobby data matchmaking = true 21:57:41.284 [Lua] Lobby data power_level = 0 21:57:41.284 [Lua] Lobby data mission_id = mines 21:57:41.284 [Lua] Lobby data mechanism = adventure 21:57:41.284 [Lua] Lobby data player_slot_5 = 110000108834a4d:1 21:57:41.284 [Lua] Lobby data player_slot_2 = 0:0 21:57:41.284 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:57:41.284 [Lua] Lobby data player_slot_3 = 110000133685058:1 21:57:41.284 [Lua] Lobby data eac_authorized = true 21:57:41.285 [Lua] Set lobby end. 21:57:41.290 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000133685058 21:57:41.290 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000108834a4d 21:57:41.290 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001074862f8 21:57:41.291 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_2, global_loading_screens, async-read, prioritized 21:57:41.291 [Lua] [LevelTransitionHandler] load_current_level, loading mines 0 21:57:41.294 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 21:57:41.294 [Umbra] Unload tome 21:57:41.294 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 21:57:41.470 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 21:57:41.487 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 21:57:41.487 [Lua] [PackageManager] Load: resource_packages/levels/honduras/mines_common, mines, async-read, 21:57:41.487 [Lua] [PackageManager] Load: resource_packages/levels/honduras/mines, mines, async-read, 21:57:41.590 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_2 21:57:41.590 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_2 21:57:41.591 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/mines_common 21:57:43.059 [Lua] ### Sending rpc_level_loaded 21:57:43.059 [Lua] #### Has state machine: true, peer_id: 110000108834a4d, level_id: 109 21:57:43.059 [Lua] Peer 110000108834a4d has loaded the level and all enemies are loaded 21:57:43.060 [Lua] [PeerSM] 110000108834a4d :: on_exit Loading 21:57:43.060 [Lua] [PeerSM] 110000108834a4d :: on_enter LoadingProfilePackages 21:57:43.078 [Lua] [PeerSM] 110000108834a4d :: on_exit LoadingProfilePackages 21:57:43.078 [Lua] [PeerSM] 110000108834a4d :: on_enter WaitingForEnterGame 21:57:43.296 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/mines_common 21:57:43.296 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/mines_common 21:57:43.297 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/mines 21:57:43.908 [Lua] ### Sending rpc_level_loaded 21:57:43.908 [Lua] #### Has state machine: true, peer_id: 1100001074862f8, level_id: 109 21:57:43.908 [Lua] Peer 1100001074862f8 has loaded the level and all enemies are loaded 21:57:43.909 [Lua] [PeerSM] 1100001074862f8 :: on_exit Loading 21:57:43.909 [Lua] [PeerSM] 1100001074862f8 :: on_enter LoadingProfilePackages 21:57:43.922 [Lua] [PeerSM] 1100001074862f8 :: on_exit LoadingProfilePackages 21:57:43.922 [Lua] [PeerSM] 1100001074862f8 :: on_enter WaitingForEnterGame 21:57:45.067 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/mines 21:57:45.067 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/mines 21:57:45.084 [Lua] [LevelTransitionHandler] Level load completed! 21:57:45.084 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: mines - level_seed: 3763195 - use_random_directors: true - conflict_director_name: default 21:57:45.118 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:57:45.118 [Lua] checking dlc's against conflict directors 21:57:45.118 [Lua] number of factions to include 2 21:57:45.118 [Lua] number of factions added 2 21:57:45.118 [Lua] --- --- --- 21:57:45.118 [Lua] Starting... difficulty 'normal' 21:57:45.118 [Lua] These are the starting conflict directors: 21:57:45.118 [Lua] chaos 21:57:45.118 [Lua] skaven 21:57:45.118 [Lua] --- --- --- 21:57:45.118 [Lua] 21:57:45.118 [Lua] DONE! Found the following directors: 21:57:45.118 [Lua] (free: 9), Master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_dummy_troll skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic skaven_loot_rat chaos_marauder_with_shield skaven_gutter_runner chaos_marauder skaven_warpfire_thrower skaven_poison_wind_globadier skaven_plague_monk skaven_storm_vermin_commander chaos_raider chaos_berzerker 21:57:45.118 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, chaos_dummy_troll=true, skaven_clan_rat_with_shield=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_storm_vermin_with_shield=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_loot_rat=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, chaos_marauder=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, skaven_plague_monk=true, skaven_storm_vermin_commander=true, chaos_raider=true, chaos_berzerker=true, } 21:57:45.118 [Lua] load_startup_enemy_packages: -------------- 21:57:45.118 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 21:57:45.119 [Lua] chaos_spawn 21:57:45.119 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 21:57:45.119 [Lua] chaos_troll 21:57:45.119 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 21:57:45.119 [Lua] skaven_rat_ogre 21:57:45.119 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 21:57:45.119 [Lua] skaven_stormfiend 21:57:45.119 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 21:57:45.119 [Lua] beastmen_minotaur 21:57:45.119 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 21:57:45.119 [Lua] chaos_plague_sorcerer 21:57:45.119 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 21:57:45.119 [Lua] chaos_corruptor_sorcerer 21:57:45.119 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 21:57:45.119 [Lua] skaven_gutter_runner 21:57:45.119 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 21:57:45.119 [Lua] skaven_pack_master 21:57:45.119 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 21:57:45.119 [Lua] skaven_poison_wind_globadier 21:57:45.119 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 21:57:45.119 [Lua] skaven_ratling_gunner 21:57:45.119 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 21:57:45.119 [Lua] skaven_warpfire_thrower 21:57:45.119 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 21:57:45.119 [Lua] chaos_vortex_sorcerer 21:57:45.119 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 21:57:45.119 [Lua] beastmen_standard_bearer 21:57:45.119 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 21:57:45.119 [Lua] chaos_vortex 21:57:45.119 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 21:57:45.119 [Lua] critter_rat 21:57:45.119 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 21:57:45.119 [Lua] critter_pig 21:57:45.119 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 21:57:45.119 [Lua] skaven_storm_vermin 21:57:45.119 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 21:57:45.119 [Lua] chaos_warrior 21:57:45.119 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 21:57:45.119 [Lua] skaven_clan_rat_with_shield 21:57:45.119 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 21:57:45.119 [Lua] skaven_clan_rat 21:57:45.119 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 21:57:45.119 [Lua] skaven_storm_vermin_with_shield 21:57:45.119 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 21:57:45.119 [Lua] skaven_slave 21:57:45.119 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 21:57:45.119 [Lua] chaos_fanatic 21:57:45.119 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 21:57:45.119 [Lua] skaven_loot_rat 21:57:45.119 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 21:57:45.119 [Lua] chaos_marauder_with_shield 21:57:45.119 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 21:57:45.119 [Lua] chaos_marauder 21:57:45.119 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 21:57:45.119 [Lua] skaven_plague_monk 21:57:45.119 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 21:57:45.119 [Lua] chaos_raider 21:57:45.119 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 21:57:45.119 [Lua] chaos_berzerker 21:57:45.123 [Lua] ### Sending rpc_level_loaded 21:57:45.123 [Lua] #### Has state machine: true, peer_id: 1100001040d0169, level_id: 109 21:57:45.123 [Lua] Peer 1100001040d0169 has loaded the level and all enemies are loaded 21:57:45.139 [Lua] [PeerSM] 1100001040d0169 :: on_exit Loading 21:57:45.139 [Lua] [PeerSM] 1100001040d0169 :: on_enter LoadingProfilePackages 21:57:45.158 [Lua] [PeerSM] 1100001040d0169 :: on_exit LoadingProfilePackages 21:57:45.158 [Lua] [PeerSM] 1100001040d0169 :: on_enter WaitingForEnterGame 21:57:45.158 [Lua] ### Sending rpc_level_loaded 21:57:45.158 [Lua] #### Has state machine: false, peer_id: 1100001040d0169, level_id: 109 21:57:45.290 [Lua] ### Sending rpc_level_loaded 21:57:45.290 [Lua] #### Has state machine: true, peer_id: 110000133685058, level_id: 109 21:57:45.291 [Lua] Peer 110000133685058 has loaded the level and all enemies are loaded 21:57:45.292 [Lua] [PeerSM] 110000133685058 :: on_exit Loading 21:57:45.292 [Lua] [PeerSM] 110000133685058 :: on_enter LoadingProfilePackages 21:57:45.309 [Lua] [PeerSM] 110000133685058 :: on_exit LoadingProfilePackages 21:57:45.309 [Lua] [PeerSM] 110000133685058 :: on_enter WaitingForEnterGame 21:57:45.426 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 21:57:45.426 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 21:57:45.426 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 21:57:45.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 21:57:45.678 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 21:57:45.678 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 21:57:45.897 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 21:57:45.897 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 21:57:45.897 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 21:57:46.154 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 21:57:46.154 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 21:57:46.154 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 21:57:46.732 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 21:57:46.732 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 21:57:46.733 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 21:57:46.859 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 21:57:46.859 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 21:57:46.860 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 21:57:46.986 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 21:57:46.986 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 21:57:46.987 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 21:57:47.139 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 21:57:47.139 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 21:57:47.140 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 21:57:47.392 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 21:57:47.392 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 21:57:47.392 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 21:57:47.697 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 21:57:47.697 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 21:57:47.698 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 21:57:47.869 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 21:57:47.869 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 21:57:47.870 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 21:57:48.136 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 21:57:48.136 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 21:57:48.136 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 21:57:48.314 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 21:57:48.314 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 21:57:48.316 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 21:57:48.709 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 21:57:48.709 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 21:57:48.709 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 21:57:48.777 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 21:57:48.777 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 21:57:48.777 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 21:57:48.844 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 21:57:48.844 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 21:57:48.844 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 21:57:48.911 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 21:57:48.911 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 21:57:48.911 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 21:57:49.253 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 21:57:49.253 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 21:57:49.254 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 21:57:49.469 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 21:57:49.469 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 21:57:49.470 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 21:57:49.955 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 21:57:49.955 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 21:57:49.955 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 21:57:50.378 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 21:57:50.378 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 21:57:50.378 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 21:57:50.664 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 21:57:50.664 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 21:57:50.664 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 21:57:51.068 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 21:57:51.068 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 21:57:51.068 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 21:57:51.388 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 21:57:51.388 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 21:57:51.388 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 21:57:51.523 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 21:57:51.523 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 21:57:51.523 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 21:57:51.826 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 21:57:51.826 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 21:57:51.827 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 21:57:52.097 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 21:57:52.097 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 21:57:52.098 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 21:57:52.383 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 21:57:52.383 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 21:57:52.384 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 21:57:52.608 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 21:57:52.608 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 21:57:52.608 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 21:57:52.823 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 21:57:52.823 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 21:57:52.825 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: mines game_mode: adventure 21:57:52.825 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 21:57:52.825 [Lua] Starting async level spawning of levels/honduras/mines/world 21:57:53.056 [Lua] Async level spawning done 21:57:53.056 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 21:57:54.037 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 21:57:54.037 [Lua] [Matchmaking] unregister rpcs 21:57:54.037 [Lua] Set lobby begin: 21:57:54.037 [Lua] Lobby data twitch_enabled = false 21:57:54.037 [Lua] Lobby data selected_mission_id = mines 21:57:54.038 [Lua] Lobby data num_players = 4 21:57:54.038 [Lua] Lobby data difficulty_tweak = 0 21:57:54.038 [Lua] Lobby data host = 1100001040d0169 21:57:54.038 [Lua] Lobby data matchmaking_type = 2 21:57:54.038 [Lua] Lobby data is_private = false 21:57:54.038 [Lua] Lobby data match_started = true 21:57:54.039 [Lua] Lobby data difficulty = normal 21:57:54.039 [Lua] Lobby data player_slot_1 = 1100001074862f8:1 21:57:54.039 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 21:57:54.039 [Lua] Lobby data unique_server_name = Onelies 21:57:54.039 [Lua] Lobby data quick_game = true 21:57:54.039 [Lua] Lobby data country_code = US 21:57:54.039 [Lua] Lobby data matchmaking = true 21:57:54.039 [Lua] Lobby data power_level = 0 21:57:54.040 [Lua] Lobby data mission_id = mines 21:57:54.040 [Lua] Lobby data mechanism = adventure 21:57:54.040 [Lua] Lobby data player_slot_5 = 110000108834a4d:1 21:57:54.040 [Lua] Lobby data player_slot_2 = 0:0 21:57:54.040 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:57:54.040 [Lua] Lobby data player_slot_3 = 110000133685058:1 21:57:54.040 [Lua] Lobby data eac_authorized = true 21:57:54.041 [Lua] Set lobby end. 21:57:54.041 [Lua] [Managers] Destroying manager group: 21:57:54.043 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_2, global_loading_screens 21:57:54.043 [Lua] [Gamestate] Enter StateIngame HOST 21:57:54.043 [Lua] [Managers] Calling function on all managers: 21:57:54.043 [Lua] <>level = mines<> 21:57:54.043 [Lua] Set lobby begin: 21:57:54.043 [Lua] Lobby data twitch_enabled = false 21:57:54.044 [Lua] Lobby data selected_mission_id = mines 21:57:54.044 [Lua] Lobby data num_players = 4 21:57:54.044 [Lua] Lobby data difficulty_tweak = 0 21:57:54.044 [Lua] Lobby data host = 1100001040d0169 21:57:54.044 [Lua] Lobby data matchmaking_type = 2 21:57:54.044 [Lua] Lobby data is_private = false 21:57:54.044 [Lua] Lobby data match_started = true 21:57:54.045 [Lua] Lobby data difficulty = normal 21:57:54.045 [Lua] Lobby data player_slot_1 = 1100001074862f8:1 21:57:54.045 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 21:57:54.045 [Lua] Lobby data unique_server_name = Onelies 21:57:54.045 [Lua] Lobby data quick_game = true 21:57:54.045 [Lua] Lobby data country_code = US 21:57:54.045 [Lua] Lobby data matchmaking = true 21:57:54.045 [Lua] Lobby data power_level = 0 21:57:54.045 [Lua] Lobby data mission_id = mines 21:57:54.046 [Lua] Lobby data mechanism = adventure 21:57:54.046 [Lua] Lobby data player_slot_5 = 110000108834a4d:1 21:57:54.046 [Lua] Lobby data player_slot_2 = 0:0 21:57:54.046 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:57:54.046 [Lua] Lobby data player_slot_3 = 110000133685058:1 21:57:54.046 [Lua] Lobby data eac_authorized = true 21:57:54.046 [Lua] Set lobby end. 21:57:54.047 [Lua] [StateIngame] Server ingame 21:57:54.051 [Lua] Set lobby begin: 21:57:54.051 [Lua] Lobby data twitch_enabled = false 21:57:54.051 [Lua] Lobby data selected_mission_id = mines 21:57:54.051 [Lua] Lobby data num_players = 4 21:57:54.051 [Lua] Lobby data difficulty_tweak = 0 21:57:54.051 [Lua] Lobby data host = 1100001040d0169 21:57:54.051 [Lua] Lobby data matchmaking_type = 2 21:57:54.051 [Lua] Lobby data is_private = false 21:57:54.052 [Lua] Lobby data match_started = true 21:57:54.052 [Lua] Lobby data difficulty = normal 21:57:54.052 [Lua] Lobby data player_slot_1 = 1100001074862f8:1 21:57:54.052 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 21:57:54.052 [Lua] Lobby data unique_server_name = Onelies 21:57:54.052 [Lua] Lobby data quick_game = true 21:57:54.052 [Lua] Lobby data country_code = US 21:57:54.052 [Lua] Lobby data matchmaking = true 21:57:54.052 [Lua] Lobby data power_level = 0 21:57:54.052 [Lua] Lobby data mission_id = mines 21:57:54.052 [Lua] Lobby data mechanism = adventure 21:57:54.053 [Lua] Lobby data player_slot_5 = 110000108834a4d:1 21:57:54.053 [Lua] Lobby data player_slot_2 = 0:0 21:57:54.053 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:57:54.053 [Lua] Lobby data player_slot_3 = 110000133685058:1 21:57:54.053 [Lua] Lobby data eac_authorized = true 21:57:54.053 [Lua] Set lobby end. 21:57:54.053 [Lua] [Matchmaking] register rpcs 21:57:54.053 [Lua] GameNetworkManager:init... creating game session 21:57:54.053 [Lua] Host GameSession.make_game_session_host with session: 21:57:54.053 [Lua] [GameNetworkManager] Setting pong timeout to 60 21:57:54.054 [Lua] [GameNetworkManager] My own peer_id = 1100001040d0169 21:57:54.054 [Lua] [GameNetworkManager] self.is_server = true 21:57:54.054 [Network] Setting artificial MTU limit to 65536 21:57:54.073 [Lua] Switching ConflictSettings: to: default 21:57:54.073 [Lua] pacing=default 21:57:54.073 [Lua] roaming=nil 21:57:54.073 [Lua] specials=default 21:57:54.073 [Lua] debug_color=maroon 21:57:54.073 [Lua] contained_breeds=nil 21:57:54.073 [Lua] pack_spawning=default 21:57:54.073 [Lua] disabled=false 21:57:54.073 [Lua] factions=nil 21:57:54.073 [Lua] boss=default 21:57:54.073 [Lua] horde=default 21:57:54.073 [Lua] name=default 21:57:54.073 [Lua] intensity=default 21:57:54.073 [Lua] --- 21:57:54.073 [Lua] [LevelAnalysis] set_random_seed( 3763195) 21:57:54.086 [Lua] [AIInterestPointSystem] Level Seed: 3763195 21:57:54.086 [Lua] 21:57:54.086 [Lua] [entity_system_bag] = table 21:57:54.086 [Lua] [entity_system_bag] = metatable 21:57:54.086 [Lua] [startup_data] = table 21:57:54.086 [Lua] [entity_manager] = table 21:57:54.086 [Lua] [entity_manager] = metatable 21:57:54.086 [Lua] [unit_spawner] = table 21:57:54.086 [Lua] [unit_spawner] = metatable 21:57:54.086 [Lua] [unit_storage] = table 21:57:54.086 [Lua] [unit_storage] = metatable 21:57:54.086 [Lua] [dice_keeper] = table 21:57:54.086 [Lua] [dice_keeper] = metatable 21:57:54.087 [Lua] [is_server] = true (boolean) 21:57:54.087 [Lua] [world] = [World] 21:57:54.087 [Lua] [system_api] = table 21:57:54.087 [Lua] [entity_system] = table 21:57:54.087 [Lua] [entity_system] = metatable 21:57:54.087 [Lua] [network_lobby] = table 21:57:54.087 [Lua] [network_lobby] = metatable 21:57:54.087 [Lua] [profile_synchronizer] = table 21:57:54.087 [Lua] [profile_synchronizer] = metatable 21:57:54.087 [Lua] [level_transition_handler] = table 21:57:54.087 [Lua] [level_transition_handler] = metatable 21:57:54.087 [Lua] [num_local_human_players] = 1 (number) 21:57:54.087 [Lua] [statistics_db] = table 21:57:54.087 [Lua] [statistics_db] = metatable 21:57:54.087 [Lua] [network_server] = table 21:57:54.087 [Lua] [network_server] = metatable 21:57:54.087 [Lua] [input_manager] = table 21:57:54.087 [Lua] [input_manager] = metatable 21:57:54.087 [Lua] [network_clock] = table 21:57:54.087 [Lua] [network_clock] = metatable 21:57:54.087 [Lua] [network_transmit] = table 21:57:54.087 [Lua] [network_transmit] = metatable 21:57:54.087 [Lua] [free_flight_manager] = table 21:57:54.087 [Lua] [free_flight_manager] = metatable 21:57:54.087 [Lua] [network_manager] = table 21:57:54.087 [Lua] [network_manager] = metatable 21:57:54.087 [Lua] [network_event_delegate] = table 21:57:54.087 [Lua] [network_event_delegate] = metatable 21:57:54.087 [Lua] 21:57:54.087 [Lua] ignoring extension VersusVolumeObjectiveExtension 21:57:54.087 [Lua] ignoring extension VersusInteractObjectiveExtension 21:57:54.087 [Lua] ignoring extension VersusPayloadObjectiveExtension 21:57:54.087 [Lua] ignoring extension VersusSocketObjectiveExtension 21:57:54.087 [Lua] ignoring extension VersusTargetObjectiveExtension 21:57:54.087 [Lua] ignoring extension VersusMissionObjectiveExtension 21:57:54.089 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 21:57:54.118 [Lua] [AchievementManager] Achievements using the steam platform 21:57:54.119 [Lua] PlayerManager:add_player player_1 21:57:54.192 [Lua] respawn_unit_spawned with group id: end_event_altar 21:57:54.192 [Lua] respawn_unit_spawned with group id: end_event_altar 21:57:54.192 [Lua] respawn_unit_spawned with group id: end_event_altar 21:57:54.193 [Lua] respawn_unit_spawned with group id: end_event_after_bridge 21:57:54.193 [Lua] respawn_unit_spawned with group id: end_event_after_bridge 21:57:54.193 [Lua] respawn_unit_spawned with group id: end_event_after_bridge 21:57:54.246 [Lua] [StateIngame] Level seed: 3763195 21:57:54.283 [Lua] [LevelAnalysis] set_random_seed( 3763195) 21:57:54.289 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 21:57:54.289 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 21:57:54.290 [Lua] [IngameUI] init 21:57:54.303 [SteamVoipClient] select_out(1100001040d0169, off) 21:57:54.303 [SteamVoipClient] select_out(1100001074862f8, off) 21:57:54.303 [SteamVoipClient] select_out(110000133685058, off) 21:57:54.308 [Lua] cb_razer_chroma_setup 21:57:54.338 [Save] Saving `save_data` 21:57:54.340 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 21:57:54.340 [Lua] Set lobby begin: 21:57:54.340 [Lua] Lobby data twitch_enabled = false 21:57:54.340 [Lua] Lobby data selected_mission_id = mines 21:57:54.341 [Lua] Lobby data num_players = 4 21:57:54.341 [Lua] Lobby data difficulty_tweak = 0 21:57:54.341 [Lua] Lobby data host = 1100001040d0169 21:57:54.341 [Lua] Lobby data matchmaking_type = 2 21:57:54.341 [Lua] Lobby data is_private = false 21:57:54.341 [Lua] Lobby data match_started = true 21:57:54.341 [Lua] Lobby data difficulty = normal 21:57:54.342 [Lua] Lobby data player_slot_1 = 1100001074862f8:1 21:57:54.342 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 21:57:54.342 [Lua] Lobby data unique_server_name = Onelies 21:57:54.342 [Lua] Lobby data quick_game = true 21:57:54.342 [Lua] Lobby data country_code = US 21:57:54.342 [Lua] Lobby data matchmaking = true 21:57:54.342 [Lua] Lobby data power_level = 704 21:57:54.342 [Lua] Lobby data mission_id = mines 21:57:54.342 [Lua] Lobby data mechanism = adventure 21:57:54.342 [Lua] Lobby data player_slot_5 = 110000108834a4d:1 21:57:54.342 [Lua] Lobby data player_slot_2 = 0:0 21:57:54.342 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:57:54.343 [Save] Save done 21:57:54.343 [Lua] Lobby data player_slot_3 = 110000133685058:1 21:57:54.343 [Lua] Lobby data eac_authorized = true 21:57:54.343 [Lua] Set lobby end. 21:57:54.343 [Flow] Socket 2 occupied 21:57:54.343 [Lua] [flow:Sockets occupied:] float=0.000000 21:57:54.343 [Lua] [flow:Sockets occupied:] float=0.000000 21:57:54.343 [Flow] Socket 3 occupied 21:57:54.343 [Flow] Socket 1 occupied 21:57:54.343 [Lua] [flow:Sockets occupied:] float=0.000000 21:57:54.343 [Flow] Socket 1 occupied 21:57:54.343 [Lua] [flow:Sockets occupied:] float=0.000000 21:57:54.343 [Lua] [flow:Sockets occupied:] float=0.000000 21:57:54.343 [Flow] Socket 3 occupied 21:57:54.343 [Flow] Socket 2 occupied 21:57:54.343 [Lua] [flow:Sockets occupied:] float=0.000000 21:57:54.343 [Flow] Spawned:c_barrel_socket 21:57:54.344 [Flow] Socket 2 occupied 21:57:54.344 [Lua] [flow:Sockets occupied:] float=0.000000 21:57:54.344 [Flow] Socket 1 occupied 21:57:54.344 [Lua] [flow:Sockets occupied:] float=0.000000 21:57:54.344 [Lua] [flow:Sockets occupied:] float=0.000000 21:57:54.344 [Flow] Socket 3 occupied 21:57:54.344 [Lua] CurrentConflictSettings default 21:57:54.344 [Lua] [ConflictDirector] conflict_director is ai_ready 21:57:54.352 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 21:57:54.352 [Lua] [MainPathSpawningGenerator] Injecting travel distances 21:57:54.361 [Lua] SpecialsPacing:remove_unwanted_breeds: 21:57:54.361 [Lua] Forming navigation groups in one frame 21:57:54.361 [Lua] Forming navigation groups 21:57:54.374 [Lua] NavigationGroupManager -> calulation time A: 0.012999999999976808 21:57:54.644 [Lua] NavigationGroupManager -> calulation time B: 0.27100000000001501 21:57:54.644 [Lua] number of nav groups: 235 21:57:54.647 [Lua] number of refined nav groups : 171 21:57:54.653 [Lua] NavigationGroupManager -> calulation time C: 0.0090000000000145519 21:57:54.653 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.999819070100786 Normalized coefficient: 1.3125197895061018 21:57:54.656 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.897214338183401 Normalized coefficient: 1.2211939405682861 21:57:54.658 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.1991433206945654 Normalized coefficient: 1.7121159493806879 21:57:54.661 [Lua] -------------> JOW Perfect-density 9 Sum density 6.4197026304900637 Normalized coefficient: 1.4019340953979613 21:57:54.665 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 21:57:54.665 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 21:57:54.665 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 21:57:54.665 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 21:57:54.665 [Lua] Layer named: 25 , id: 25 has cost 0 --> removed all roaming spawns found inside 21:57:54.665 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 21:57:54.665 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside 21:57:54.676 [Lua] [LevelAnalysis] Generating boss paths for level: mines 21:57:54.676 [Lua] [LevelAnalysis] This level has a total main-path length of 1279.658 meters. 21:57:54.676 [Lua] [LevelAnalysis] grouping spawners for event_patrol 21:57:54.676 [Lua] [LevelAnalysis] 21:57:54.676 [Lua] [LevelAnalysis] grouping spawners for event_boss 21:57:54.676 [Lua] [LevelAnalysis] 21:57:54.676 [Lua] [LevelAnalysis] Terror events added: 21:57:54.676 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 21:57:54.676 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 21:57:54.676 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol 21:57:54.676 [Lua] ----> using boss gizmo! 21:57:54.676 [Lua] [LevelAnalysis] section: 2, start-index: 25, end-index: 31, forbidden-dist: -289.7 start-travel-dist: 580.3, end-travel-dist: 561.0 spawn_distance 280.6 21:57:54.676 [Lua] Adding main path event: Vector3Box(20.504, -69.1051, 4.26498) boss_event_storm_fiend 45 table: 0000000011CB41D0 21:57:54.676 [Lua] MAIN PATH CONNECTOR 986.4066162109375 21:57:54.676 [Lua] [waypoints] = table 21:57:54.676 [Lua] [astar_points] = table 21:57:54.676 [Lua] [travel_dist] = 1045.4955409392715 (number) 21:57:54.676 [Lua] [id] = boss15 (string) 21:57:54.676 [Lua] [one_directional] = true (boolean) 21:57:54.676 [Lua] [main_path_connector] = table 21:57:54.676 [Lua] ----> using boss spline path! 21:57:54.676 [Lua] Adding main path event: Vector3Box(272, -294, -17.443) boss_event_skaven_spline_patrol 45 table: 0000000011CB4440 21:57:54.676 [Lua] [LevelAnalysis] num_event_places_f: 0.81977208979924521 , num_event_places: 0 , trailing_event_fraction: 0.81977208979924521 , num_events: 0 21:57:54.676 [Lua] [LevelAnalysis] Level path distance: 1279.6581346988678 21:57:54.676 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 21:57:54.685 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 21:57:54.687 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups 21:57:54.688 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 21:57:54.689 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 21:57:54.697 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=69 21:57:54.701 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=70 21:57:54.703 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=71 21:57:54.704 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=72 21:57:54.704 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=73 21:57:54.705 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 21:57:54.705 [Lua] [Managers] Calling function on all managers: 21:57:54.718 [Lua] [PeerSM] 110000108834a4d :: on_exit WaitingForEnterGame 21:57:54.718 [Lua] [PeerSM] 110000108834a4d :: on_enter WaitingForGameObjectSync 21:57:54.718 [Lua] [PeerSM] 1100001074862f8 :: on_exit WaitingForEnterGame 21:57:54.718 [Lua] [PeerSM] 1100001074862f8 :: on_enter WaitingForGameObjectSync 21:57:54.719 [Lua] [PeerSM] 1100001040d0169 :: on_exit WaitingForEnterGame 21:57:54.719 [Lua] [PeerSM] 1100001040d0169 :: on_enter WaitingForGameObjectSync 21:57:54.856 [Lua] [NetworkServer] Game_object_sync_done for peer 110000108834a4d 21:57:54.859 [Lua] Breedfreezer (server) starting a hot join sync 21:57:54.859 [Lua] packing 0 units of breed chaos_marauder 21:57:54.859 [Lua] packing 0 units of breed skaven_clan_rat 21:57:54.859 [Lua] packing 0 units of breed skaven_storm_vermin 21:57:54.859 [Lua] packing 0 units of breed skaven_slave 21:57:54.859 [Lua] packing 0 units of breed chaos_fanatic 21:57:54.859 [Lua] packing 0 units of breed chaos_raider 21:57:54.859 [Lua] packing 0 units of breed chaos_warrior 21:57:54.859 [Lua] packing 0 units of breed chaos_berzerker 21:57:54.859 [Lua] packing 0 units of breed skaven_plague_monk 21:57:54.859 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:57:54.859 [Lua] 21:57:54.859 [Lua] [1] = 1 (number) 21:57:54.859 [Lua] [2] = 0 (number) 21:57:54.859 [Lua] [3] = 1 (number) 21:57:54.859 [Lua] [4] = 0 (number) 21:57:54.859 [Lua] [5] = 1 (number) 21:57:54.859 [Lua] [6] = 0 (number) 21:57:54.859 [Lua] [7] = 1 (number) 21:57:54.859 [Lua] [8] = 0 (number) 21:57:54.859 [Lua] [9] = 1 (number) 21:57:54.859 [Lua] [10] = 0 (number) 21:57:54.859 [Lua] [11] = 1 (number) 21:57:54.859 [Lua] [12] = 0 (number) 21:57:54.859 [Lua] [13] = 1 (number) 21:57:54.859 [Lua] [14] = 0 (number) 21:57:54.859 [Lua] [15] = 1 (number) 21:57:54.859 [Lua] [16] = 0 (number) 21:57:54.859 [Lua] [17] = 1 (number) 21:57:54.859 [Lua] [18] = 0 (number) 21:57:54.859 [Lua] 21:57:54.859 [Lua] 21:57:54.859 [Lua] 21:57:54.859 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001074862f8 21:57:54.861 [Lua] Breedfreezer (server) starting a hot join sync 21:57:54.861 [Lua] packing 0 units of breed chaos_marauder 21:57:54.862 [Lua] packing 0 units of breed skaven_clan_rat 21:57:54.862 [Lua] packing 0 units of breed skaven_storm_vermin 21:57:54.862 [Lua] packing 0 units of breed skaven_slave 21:57:54.862 [Lua] packing 0 units of breed chaos_fanatic 21:57:54.862 [Lua] packing 0 units of breed chaos_raider 21:57:54.862 [Lua] packing 0 units of breed chaos_warrior 21:57:54.862 [Lua] packing 0 units of breed chaos_berzerker 21:57:54.862 [Lua] packing 0 units of breed skaven_plague_monk 21:57:54.862 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:57:54.862 [Lua] 21:57:54.862 [Lua] [1] = 1 (number) 21:57:54.862 [Lua] [2] = 0 (number) 21:57:54.862 [Lua] [3] = 1 (number) 21:57:54.862 [Lua] [4] = 0 (number) 21:57:54.862 [Lua] [5] = 1 (number) 21:57:54.862 [Lua] [6] = 0 (number) 21:57:54.862 [Lua] [7] = 1 (number) 21:57:54.862 [Lua] [8] = 0 (number) 21:57:54.862 [Lua] [9] = 1 (number) 21:57:54.862 [Lua] [10] = 0 (number) 21:57:54.862 [Lua] [11] = 1 (number) 21:57:54.862 [Lua] [12] = 0 (number) 21:57:54.862 [Lua] [13] = 1 (number) 21:57:54.862 [Lua] [14] = 0 (number) 21:57:54.862 [Lua] [15] = 1 (number) 21:57:54.862 [Lua] [16] = 0 (number) 21:57:54.862 [Lua] [17] = 1 (number) 21:57:54.862 [Lua] [18] = 0 (number) 21:57:54.862 [Lua] 21:57:54.862 [Lua] 21:57:54.862 [Lua] 21:57:54.863 [Lua] PlayerManager:add_remote_player 110000108834a4d 21:57:54.863 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=74 21:57:54.863 [Lua] RemotePlayer:create_game_object( ) 74 21:57:54.883 [Lua] [PeerSM] 110000108834a4d :: on_exit WaitingForGameObjectSync 21:57:54.883 [Lua] [PeerSM] 110000108834a4d :: on_enter WaitingForPlayers 21:57:54.883 [Lua] PlayerManager:add_remote_player 1100001074862f8 21:57:54.883 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=75 21:57:54.883 [Lua] RemotePlayer:create_game_object( ) 75 21:57:54.901 [Lua] [PeerSM] 1100001074862f8 :: on_exit WaitingForGameObjectSync 21:57:54.901 [Lua] [PeerSM] 1100001074862f8 :: on_enter WaitingForPlayers 21:57:54.901 [Lua] [PeerSM] 1100001040d0169 :: on_exit WaitingForGameObjectSync 21:57:54.901 [Lua] [PeerSM] 1100001040d0169 :: on_enter WaitingForPlayers 21:57:55.004 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000108834a4d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:57:55.004 [Lua] Adding player sync data to peer=110000108834a4d local_player_id=1 21:57:55.188 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=1100001074862f8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:57:55.188 [Lua] Adding player sync data to peer=1100001074862f8 local_player_id=1 21:57:55.539 [Lua] [PeerSM] 110000133685058 :: on_exit WaitingForEnterGame 21:57:55.539 [Lua] [PeerSM] 110000133685058 :: on_enter WaitingForGameObjectSync 21:57:55.555 [Lua] [NetworkServer] Game_object_sync_done for peer 110000133685058 21:57:55.560 [Lua] Breedfreezer (server) starting a hot join sync 21:57:55.560 [Lua] packing 0 units of breed chaos_marauder 21:57:55.560 [Lua] packing 0 units of breed skaven_clan_rat 21:57:55.560 [Lua] packing 0 units of breed skaven_storm_vermin 21:57:55.560 [Lua] packing 0 units of breed skaven_slave 21:57:55.560 [Lua] packing 0 units of breed chaos_fanatic 21:57:55.560 [Lua] packing 0 units of breed chaos_raider 21:57:55.560 [Lua] packing 0 units of breed chaos_warrior 21:57:55.560 [Lua] packing 0 units of breed chaos_berzerker 21:57:55.560 [Lua] packing 0 units of breed skaven_plague_monk 21:57:55.560 [Lua] --> rpc-package size reached, sending rpc now (last package) 21:57:55.560 [Lua] 21:57:55.560 [Lua] [1] = 1 (number) 21:57:55.560 [Lua] [2] = 0 (number) 21:57:55.560 [Lua] [3] = 1 (number) 21:57:55.560 [Lua] [4] = 0 (number) 21:57:55.560 [Lua] [5] = 1 (number) 21:57:55.560 [Lua] [6] = 0 (number) 21:57:55.560 [Lua] [7] = 1 (number) 21:57:55.560 [Lua] [8] = 0 (number) 21:57:55.560 [Lua] [9] = 1 (number) 21:57:55.560 [Lua] [10] = 0 (number) 21:57:55.560 [Lua] [11] = 1 (number) 21:57:55.560 [Lua] [12] = 0 (number) 21:57:55.560 [Lua] [13] = 1 (number) 21:57:55.560 [Lua] [14] = 0 (number) 21:57:55.560 [Lua] [15] = 1 (number) 21:57:55.560 [Lua] [16] = 0 (number) 21:57:55.560 [Lua] [17] = 1 (number) 21:57:55.560 [Lua] [18] = 0 (number) 21:57:55.560 [Lua] 21:57:55.560 [Lua] 21:57:55.560 [Lua] 21:57:55.561 [Lua] PlayerManager:add_remote_player 110000133685058 21:57:55.561 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=76 21:57:55.561 [Lua] RemotePlayer:create_game_object( ) 76 21:57:55.580 [Lua] [PeerSM] 110000133685058 :: on_exit WaitingForGameObjectSync 21:57:55.580 [Lua] [PeerSM] 110000133685058 :: on_enter WaitingForPlayers 21:57:55.580 [Lua] [PeerSM] 110000108834a4d :: on_exit WaitingForPlayers 21:57:55.580 [Lua] [PeerSM] 110000108834a4d :: on_enter InGame 21:57:55.580 [Lua] [PeerSM] 1100001074862f8 :: on_exit WaitingForPlayers 21:57:55.580 [Lua] [PeerSM] 1100001074862f8 :: on_enter InGame 21:57:55.580 [Lua] [PeerSM] 1100001040d0169 :: on_exit WaitingForPlayers 21:57:55.580 [Lua] [PeerSM] 1100001040d0169 :: on_enter InGame 21:57:55.588 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-107.298, 251.763, 60.9075), Vector4(0, 0, -0.097312, -0.995254)) 21:57:55.594 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:57:55.594 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:57:55.594 [Lua] PlayerManager:assign_unit_ownership Onelies 1100001040d0169 1 21:57:55.595 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=78 21:57:55.598 [Lua] [PeerSM] 110000133685058 :: on_exit WaitingForPlayers 21:57:55.598 [Lua] [PeerSM] 110000133685058 :: on_enter InGame 21:57:55.615 [Lua] Switching ConflictSettings: to: chaos 21:57:55.615 [Lua] pacing=chaos 21:57:55.615 [Lua] roaming=nil 21:57:55.615 [Lua] specials=chaos 21:57:55.615 [Lua] debug_color=purple 21:57:55.615 [Lua] contained_breeds=nil 21:57:55.615 [Lua] pack_spawning=chaos 21:57:55.615 [Lua] disabled=false 21:57:55.615 [Lua] factions=nil 21:57:55.615 [Lua] boss=chaos 21:57:55.615 [Lua] horde=chaos 21:57:55.615 [Lua] name=chaos 21:57:55.615 [Lua] intensity=default 21:57:55.615 [Lua] --- 21:57:55.692 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000108834a4d go_type=player_unit go_created_func_name=game_object_created_player_unit 21:57:55.692 [Lua] [NetworkServer] Peer 110000108834a4d spawned player. 21:57:55.694 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=79 21:57:55.694 [Lua] PlayerManager:assign_unit_ownership Restitutor Orbis 110000108834a4d 1 21:57:55.695 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:57:55.713 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000133685058 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 21:57:55.713 [Lua] Adding player sync data to peer=110000133685058 local_player_id=1 21:57:55.713 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000133685058 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:57:55.713 [Lua] [NetworkServer] Peer 110000133685058 spawned player. 21:57:55.714 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=80 21:57:55.714 [Lua] PlayerManager:assign_unit_ownership Mr.Choi 110000133685058 1 21:57:55.715 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:57:55.715 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000133685058 go_type=engineer_career_data go_created_func_name=game_object_created_career_data 21:57:55.855 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=1100001074862f8 go_type=player_unit go_created_func_name=game_object_created_player_unit 21:57:55.855 [Lua] [NetworkServer] Peer 1100001074862f8 spawned player. 21:57:55.857 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=81 21:57:55.857 [Lua] PlayerManager:assign_unit_ownership .bin 1100001074862f8 1 21:57:55.858 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 21:57:55.890 [Lua] StateInGameRunning:_game_actually_starts() 21:57:55.890 [Lua] ################################################################################################################# 21:57:55.890 [Lua] [Loading Time]: 00:00:15 [Transition]: inn_level-mines [Members joined]: 0 [Members Left]: 0 [Is Server]: true 21:57:55.890 [Lua] ################################################################################################################# 21:57:55.890 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 34 21:57:55.914 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 34 21:57:55.989 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 34 21:57:55.989 [Lua] Commit load time data 21:57:59.188 [Lua] Set lobby begin: 21:57:59.188 [Lua] Lobby data twitch_enabled = false 21:57:59.188 [Lua] Lobby data selected_mission_id = mines 21:57:59.188 [Lua] Lobby data num_players = 4 21:57:59.189 [Lua] Lobby data difficulty_tweak = 0 21:57:59.189 [Lua] Lobby data host = 1100001040d0169 21:57:59.189 [Lua] Lobby data matchmaking_type = 2 21:57:59.189 [Lua] Lobby data is_private = false 21:57:59.190 [Lua] Lobby data match_started = true 21:57:59.190 [Lua] Lobby data difficulty = normal 21:57:59.190 [Lua] Lobby data player_slot_1 = 1100001074862f8:1 21:57:59.190 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 21:57:59.190 [Lua] Lobby data unique_server_name = Onelies 21:57:59.190 [Lua] Lobby data quick_game = true 21:57:59.190 [Lua] Lobby data country_code = US 21:57:59.190 [Lua] Lobby data matchmaking = true 21:57:59.191 [Lua] Lobby data power_level = 383 21:57:59.191 [Lua] Lobby data mission_id = mines 21:57:59.191 [Lua] Lobby data mechanism = adventure 21:57:59.191 [Lua] Lobby data player_slot_5 = 110000108834a4d:1 21:57:59.191 [Lua] Lobby data player_slot_2 = 0:0 21:57:59.191 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:57:59.191 [Lua] Lobby data player_slot_3 = 110000133685058:1 21:57:59.191 [Lua] Lobby data eac_authorized = true 21:57:59.191 [Lua] Set lobby end. 21:58:04.222 [Lua] Set lobby begin: 21:58:04.222 [Lua] Lobby data twitch_enabled = false 21:58:04.222 [Lua] Lobby data selected_mission_id = mines 21:58:04.222 [Lua] Lobby data num_players = 4 21:58:04.222 [Lua] Lobby data difficulty_tweak = 0 21:58:04.222 [Lua] Lobby data host = 1100001040d0169 21:58:04.222 [Lua] Lobby data matchmaking_type = 2 21:58:04.222 [Lua] Lobby data is_private = false 21:58:04.223 [Lua] Lobby data match_started = true 21:58:04.223 [Lua] Lobby data difficulty = normal 21:58:04.223 [Lua] Lobby data player_slot_1 = 1100001074862f8:1 21:58:04.223 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 21:58:04.223 [Lua] Lobby data unique_server_name = Onelies 21:58:04.223 [Lua] Lobby data quick_game = true 21:58:04.223 [Lua] Lobby data country_code = US 21:58:04.223 [Lua] Lobby data matchmaking = true 21:58:04.223 [Lua] Lobby data power_level = 531 21:58:04.223 [Lua] Lobby data mission_id = mines 21:58:04.223 [Lua] Lobby data mechanism = adventure 21:58:04.223 [Lua] Lobby data player_slot_5 = 110000108834a4d:1 21:58:04.223 [Lua] Lobby data player_slot_2 = 0:0 21:58:04.223 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 21:58:04.224 [Lua] Lobby data player_slot_3 = 110000133685058:1 21:58:04.224 [Lua] Lobby data eac_authorized = true 21:58:04.224 [Lua] Set lobby end. 21:58:29.043 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:58:29.059 [Lua] Spline already found! 21:58:29.097 [Lua] Init group template: spline_patrol 21:58:29.585 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:58:29.603 [Lua] Spline already found! 21:58:29.658 [Lua] Init group template: spline_patrol 21:58:33.508 [Lua] Players are leaving the safe zone 21:58:39.358 [Lua] Switching ConflictSettings: to: skaven 21:58:39.358 [Lua] pacing=default 21:58:39.358 [Lua] roaming=nil 21:58:39.358 [Lua] specials=skaven 21:58:39.358 [Lua] debug_color=orange 21:58:39.358 [Lua] contained_breeds=nil 21:58:39.358 [Lua] pack_spawning=skaven 21:58:39.358 [Lua] disabled=false 21:58:39.358 [Lua] factions=nil 21:58:39.358 [Lua] boss=skaven 21:58:39.358 [Lua] horde=default 21:58:39.358 [Lua] name=skaven 21:58:39.358 [Lua] intensity=default 21:58:39.358 [Lua] --- 21:59:09.185 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:59:09.204 [Lua] Spline already found! 21:59:09.252 [Lua] Init group template: spline_patrol 21:59:18.532 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 87 will change to a manual source. 21:59:20.114 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:59:20.127 [Lua] Spline already found! 21:59:20.174 [Lua] Init group template: spline_patrol 21:59:25.312 [Lua] [ChatManager][1]System: .bin picked up a piece of Ravaged Art 21:59:26.324 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 66, name: `unknown` 21:59:26.941 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 66, name: `unknown` 21:59:27.582 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 66, name: `unknown` 21:59:30.765 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 66, name: `unknown` 21:59:33.037 [Lua] Time for new HOOORDE! multi_first_wave 21:59:33.037 [Lua] HORDE: Spawning hordes while 10 other ai are spawned 21:59:33.037 [Lua] horde requested: vector_blob 21:59:33.037 [Lua] wants to spawn behind within distance: 60 21:59:33.037 [Lua] horde crated with id 5 of type vector_blob 21:59:33.038 [Lua] managed to spawn 34/36 horde enemies 21:59:33.038 [Lua] vector blob horde has started 21:59:33.662 [Lua] Switching ConflictSettings: to: chaos 21:59:33.662 [Lua] pacing=chaos 21:59:33.662 [Lua] roaming=nil 21:59:33.662 [Lua] specials=chaos 21:59:33.662 [Lua] debug_color=purple 21:59:33.662 [Lua] contained_breeds=nil 21:59:33.662 [Lua] pack_spawning=chaos 21:59:33.662 [Lua] disabled=false 21:59:33.662 [Lua] factions=nil 21:59:33.662 [Lua] boss=chaos 21:59:33.662 [Lua] horde=chaos 21:59:33.662 [Lua] name=chaos 21:59:33.662 [Lua] intensity=default 21:59:33.662 [Lua] --- 21:59:38.639 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:59:38.655 [Lua] Spline already found! 21:59:38.721 [Lua] Init group template: spline_patrol 21:59:46.670 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 17 size: 49 action: nil 21:59:46.670 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 18 size: 48 action: nil 21:59:47.025 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 40 size: 47 action: nil 21:59:47.312 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 43 size: 46 action: nil 21:59:47.392 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 13 21:59:47.392 [Lua] Time for new HOOORDE! multi_consecutive_wave 21:59:47.392 [Lua] HORDE: Spawning hordes while 45 other ai are spawned 21:59:47.392 [Lua] horde requested: vector_blob 21:59:47.392 [Lua] wants to spawn behind within distance: 60 21:59:47.392 [Lua] horde crated with id 7 of type vector_blob 21:59:47.392 [Lua] managed to spawn 20/21 horde enemies 21:59:47.392 [Lua] vector blob horde has started 21:59:47.825 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 21:59:47.853 [Lua] Spline already found! 21:59:47.926 [Lua] Init group template: spline_patrol 21:59:47.969 [Lua] Switching ConflictSettings: to: skaven 21:59:47.969 [Lua] pacing=default 21:59:47.969 [Lua] roaming=nil 21:59:47.969 [Lua] specials=skaven 21:59:47.969 [Lua] debug_color=orange 21:59:47.969 [Lua] contained_breeds=nil 21:59:47.969 [Lua] pack_spawning=skaven 21:59:47.969 [Lua] disabled=false 21:59:47.969 [Lua] factions=nil 21:59:47.969 [Lua] boss=skaven 21:59:47.969 [Lua] horde=default 21:59:47.969 [Lua] name=skaven 21:59:47.969 [Lua] intensity=default 21:59:47.969 [Lua] --- 21:59:53.245 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 66, name: `unknown` 21:59:56.420 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xbe59, position: 0 22:00:06.084 [Lua] HORDE: last wave, reset to standard horde delay 22:00:06.084 [Lua] Time for new HOOORDE! multi_last_wave 22:00:06.084 [Lua] HORDE: Spawning hordes while 42 other ai are spawned 22:00:06.084 [Lua] horde requested: vector_blob 22:00:06.084 [Lua] wants to spawn ahead within distance: 60 22:00:06.084 [Lua] horde crated with id 9 of type vector_blob 22:00:06.084 [Lua] managed to spawn 38/38 horde enemies 22:00:06.084 [Lua] vector blob horde has started 22:00:07.032 [Lua] Init group template: horde 22:00:20.478 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=1100001074862f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:00:20.686 [Lua] Switching ConflictSettings: to: chaos 22:00:20.686 [Lua] pacing=chaos 22:00:20.686 [Lua] roaming=nil 22:00:20.686 [Lua] specials=chaos 22:00:20.686 [Lua] debug_color=purple 22:00:20.686 [Lua] contained_breeds=nil 22:00:20.686 [Lua] pack_spawning=chaos 22:00:20.686 [Lua] disabled=false 22:00:20.686 [Lua] factions=nil 22:00:20.686 [Lua] boss=chaos 22:00:20.686 [Lua] horde=chaos 22:00:20.686 [Lua] name=chaos 22:00:20.686 [Lua] intensity=default 22:00:20.686 [Lua] --- 22:00:20.879 [Lua] Switching ConflictSettings: to: skaven 22:00:20.879 [Lua] pacing=default 22:00:20.879 [Lua] roaming=nil 22:00:20.879 [Lua] specials=skaven 22:00:20.879 [Lua] debug_color=orange 22:00:20.879 [Lua] contained_breeds=nil 22:00:20.879 [Lua] pack_spawning=skaven 22:00:20.879 [Lua] disabled=false 22:00:20.879 [Lua] factions=nil 22:00:20.879 [Lua] boss=skaven 22:00:20.879 [Lua] horde=default 22:00:20.879 [Lua] name=skaven 22:00:20.879 [Lua] intensity=default 22:00:20.879 [Lua] --- 22:00:20.896 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074862f8 22:00:21.680 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xbe59, position: 0 22:00:21.682 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xbe59, position: 1212304 22:00:23.260 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xbe59, position: 0 22:00:23.260 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xbe59, position: 0 22:00:23.260 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xbe59, position: 0 22:00:26.495 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 66, name: `unknown` 22:00:27.631 [Lua] Horde killed: ? 22:00:35.487 [Lua] fence jumping 22:00:35.512 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 66, name: `unknown` 22:00:36.343 [Lua] ready to jump failed 22:00:41.586 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 66, name: `unknown` 22:01:05.750 [Lua] [ChatManager][1]System: .bin picked up a Tome 22:01:26.532 [Lua] TerrorEventMixer.start_event: mines_enable_carry_bots (seed: 0) 22:01:33.239 [Lua] Switching ConflictSettings: to: chaos 22:01:33.239 [Lua] pacing=chaos 22:01:33.239 [Lua] roaming=nil 22:01:33.239 [Lua] specials=chaos 22:01:33.239 [Lua] debug_color=purple 22:01:33.239 [Lua] contained_breeds=nil 22:01:33.239 [Lua] pack_spawning=chaos 22:01:33.239 [Lua] disabled=false 22:01:33.239 [Lua] factions=nil 22:01:33.239 [Lua] boss=chaos 22:01:33.239 [Lua] horde=chaos 22:01:33.239 [Lua] name=chaos 22:01:33.239 [Lua] intensity=default 22:01:33.239 [Lua] --- 22:01:45.138 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000108834a4d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:01:46.213 [Lua] PlayerManager:assign_unit_ownership Restitutor Orbis 110000108834a4d 1 22:01:46.516 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108834a4d 22:01:50.929 [Lua] Time for new HOOORDE! multi_first_wave 22:01:50.929 [Lua] HORDE: Spawning hordes while 2 other ai are spawned 22:01:50.929 [Lua] horde requested: vector_blob 22:01:50.929 [Lua] wants to spawn ahead within distance: 60 22:01:50.929 [Lua] horde crated with id 10 of type vector_blob 22:01:50.929 [Lua] managed to spawn 20/21 horde enemies 22:01:50.930 [Lua] vector blob horde has started 22:02:02.279 [Lua] HORDE: last wave, reset to standard horde delay 22:02:02.279 [Lua] Time for new HOOORDE! multi_last_wave 22:02:02.279 [Lua] HORDE: Spawning hordes while 25 other ai are spawned 22:02:02.279 [Lua] horde requested: vector_blob 22:02:02.279 [Lua] wants to spawn behind within distance: 60 22:02:02.280 [Lua] horde crated with id 11 of type vector_blob 22:02:02.280 [Lua] managed to spawn 21/21 horde enemies 22:02:02.280 [Lua] vector blob horde has started 22:02:02.658 [Lua] Init group template: horde 22:02:05.202 [Lua] TerrorEventMixer.start_event: mines_disable_carry_bots (seed: 0) 22:02:21.857 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 66, name: `unknown` 22:02:25.683 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[5ba091874ea0a919]'] [Unit '#ID[8d489b6f75a1e34c]'] 22:02:25.684 [Lua] [flow:Sockets occupied:] float=1.000000 22:02:25.684 [Flow] Socket 3 occupied 22:02:27.747 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 66, name: `unknown` 22:02:29.330 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[5ba091874ea0a919]'] [Unit '#ID[8d489b6f75a1e34c]'] 22:02:29.330 [Flow] Socket 2 occupied 22:02:29.330 [Lua] [flow:Sockets occupied:] float=2.000000 22:02:31.054 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[5ba091874ea0a919]'] [Unit '#ID[8d489b6f75a1e34c]'] 22:02:31.054 [Flow] Socket 1 occupied 22:02:31.054 [Lua] [flow:Sockets occupied:] float=3.000000 22:02:33.868 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 66, name: `unknown` 22:02:34.310 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 66, name: `unknown` 22:02:38.984 [Lua] Horde killed: ? 22:02:44.290 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xbe59, position: 0 22:02:44.290 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xbe59, position: 0 22:02:44.290 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xbe59, position: 0 22:02:45.481 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:02:45.498 [Lua] Spline already found! 22:02:45.552 [Lua] Init group template: spline_patrol 22:02:48.613 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:02:48.631 [Lua] Spline already found! 22:02:48.688 [Lua] Init group template: spline_patrol 22:02:49.159 [Lua] Switching ConflictSettings: to: skaven 22:02:49.159 [Lua] pacing=default 22:02:49.159 [Lua] roaming=nil 22:02:49.159 [Lua] specials=skaven 22:02:49.159 [Lua] debug_color=orange 22:02:49.159 [Lua] contained_breeds=nil 22:02:49.159 [Lua] pack_spawning=skaven 22:02:49.159 [Lua] disabled=false 22:02:49.159 [Lua] factions=nil 22:02:49.159 [Lua] boss=skaven 22:02:49.159 [Lua] horde=default 22:02:49.159 [Lua] name=skaven 22:02:49.159 [Lua] intensity=default 22:02:49.159 [Lua] --- 22:02:52.742 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 66, name: `unknown` 22:02:54.731 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 66, name: `unknown` 22:02:59.707 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:02:59.726 [Lua] Spline already found! 22:02:59.769 [Lua] Init group template: spline_patrol 22:03:00.192 warning: [Physics] Create Actor: Shape density varies. Using average. 22:03:00.192 warning: [Physics] Create Actor: Shape density varies. Using average. 22:03:00.192 warning: [Physics] Create Actor: Shape density varies. Using average. 22:03:00.192 warning: [Physics] Create Actor: Shape density varies. Using average. 22:03:02.924 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 12 will change to a manual source. 22:03:07.177 [Lua] main path terror event triggered: boss_event_storm_fiend 22:03:07.177 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend (seed: 0) 22:03:07.215 [Flow] Boss DoorStormfiend 22:03:07.215 [Flow] Boss DoorStormfiend 22:03:07.217 [Lua] Boss gave [Unit '#ID[65548e772f55ce23]'] initial aggro 22:03:07.220 [Lua] Init group template: boss_door_closers 22:03:07.931 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xbe59, position: 0 22:03:07.931 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xbe59, position: 0 22:03:07.931 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xbe59, position: 0 22:03:08.680 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xbe59, position: 0 22:03:08.680 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xbe59, position: 0 22:03:08.680 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xbe59, position: 0 22:03:08.680 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xbe59, position: 0 22:03:08.680 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xbe59, position: 0 22:03:12.122 [Lua] [ChatManager][1]System: Restitutor Orbis picked up a piece of Ravaged Art 22:03:13.181 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xbe59, position: 0 22:03:13.181 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xbe59, position: 0 22:03:13.181 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xbe59, position: 0 22:03:15.062 warning: [Physics] Create Actor: Shape density varies. Using average. 22:03:15.062 warning: [Physics] Create Actor: Shape density varies. Using average. 22:03:15.062 warning: [Physics] Create Actor: Shape density varies. Using average. 22:03:15.062 warning: [Physics] Create Actor: Shape density varies. Using average. 22:03:19.390 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x12aa4, position: 0 22:03:19.412 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x12aa4, position: 0 22:03:19.710 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x12afc, position: 0 22:03:19.883 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 66, name: `unknown` 22:03:20.771 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x12bc7, position: 0 22:03:21.291 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x12c15, position: 0 22:03:33.425 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 66, name: `unknown` 22:03:43.865 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 66, name: `unknown` 22:03:45.710 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 66, name: `unknown` 22:03:47.389 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 66, name: `unknown` 22:03:47.467 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=1100001074862f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:03:47.729 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074862f8 22:03:47.971 [Lua] [ChatManager][1]System: "Flame Proof" objectives achieved. Finish the level to complete the challenge. 22:03:49.190 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xbe59, position: 0 22:03:49.190 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xbe59, position: 0 22:03:49.190 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xbe59, position: 0 22:03:49.271 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xbe59, position: 4537872 22:03:50.081 [Lua] [ChatManager][1]System: Onelies picked up a Loot Die 22:04:07.611 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:04:07.624 [Lua] Spline already found! 22:04:07.661 [Lua] Init group template: spline_patrol 22:04:07.958 [Lua] simple los failed 22:04:10.783 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[69bb1325face6fb0]'] [Unit '#ID[6c374c33fa75a469]'] 22:04:10.783 [Flow] Socket 1 occupied 22:04:10.783 [Lua] [flow:Sockets occupied:] float=1.000000 22:04:10.784 [Flow] Objective unit hit socket:true 22:04:13.906 [Flow] Destroyed:c_barrel_socket 22:04:13.906 warning: [Physics] Create Actor: Shape density varies. Using average. 22:04:13.906 warning: [Physics] Create Actor: Shape density varies. Using average. 22:04:13.906 warning: [Physics] Create Actor: Shape density varies. Using average. 22:04:13.906 warning: [Physics] Create Actor: Shape density varies. Using average. 22:04:22.271 [Lua] [ChatManager][1]System: Onelies picked up a Grimoire 22:04:33.339 [Lua] Switching ConflictSettings: to: chaos 22:04:33.339 [Lua] pacing=chaos 22:04:33.339 [Lua] roaming=nil 22:04:33.339 [Lua] specials=chaos 22:04:33.339 [Lua] debug_color=purple 22:04:33.339 [Lua] contained_breeds=nil 22:04:33.339 [Lua] pack_spawning=chaos 22:04:33.339 [Lua] disabled=false 22:04:33.339 [Lua] factions=nil 22:04:33.339 [Lua] boss=chaos 22:04:33.339 [Lua] horde=chaos 22:04:33.339 [Lua] name=chaos 22:04:33.339 [Lua] intensity=default 22:04:33.339 [Lua] --- 22:04:33.402 [Lua] Switching ConflictSettings: to: skaven 22:04:33.402 [Lua] pacing=default 22:04:33.402 [Lua] roaming=nil 22:04:33.402 [Lua] specials=skaven 22:04:33.402 [Lua] debug_color=orange 22:04:33.402 [Lua] contained_breeds=nil 22:04:33.402 [Lua] pack_spawning=skaven 22:04:33.402 [Lua] disabled=false 22:04:33.402 [Lua] factions=nil 22:04:33.402 [Lua] boss=skaven 22:04:33.402 [Lua] horde=default 22:04:33.402 [Lua] name=skaven 22:04:33.402 [Lua] intensity=default 22:04:33.402 [Lua] --- 22:04:35.022 [Lua] TerrorEventMixer.start_event: mines_enable_carry_bots (seed: 0) 22:04:37.087 [Lua] Switching ConflictSettings: to: chaos 22:04:37.087 [Lua] pacing=chaos 22:04:37.087 [Lua] roaming=nil 22:04:37.087 [Lua] specials=chaos 22:04:37.087 [Lua] debug_color=purple 22:04:37.087 [Lua] contained_breeds=nil 22:04:37.087 [Lua] pack_spawning=chaos 22:04:37.087 [Lua] disabled=false 22:04:37.087 [Lua] factions=nil 22:04:37.087 [Lua] boss=chaos 22:04:37.087 [Lua] horde=chaos 22:04:37.087 [Lua] name=chaos 22:04:37.087 [Lua] intensity=default 22:04:37.087 [Lua] --- 22:04:49.941 [Lua] Time for new HOOORDE! multi_first_wave 22:04:49.941 [Lua] HORDE: Spawning hordes while 11 other ai are spawned 22:04:49.941 [Lua] horde requested: vector_blob 22:04:49.941 [Lua] wants to spawn ahead within distance: 60 22:04:49.941 [Lua] horde crated with id 17 of type vector_blob 22:04:49.941 [Lua] managed to spawn 25/25 horde enemies 22:04:49.941 [Lua] vector blob horde has started 22:04:50.377 [Lua] Init group template: horde 22:04:52.164 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:04:52.177 [Lua] Spline already found! 22:04:52.230 [Lua] Init group template: spline_patrol 22:04:59.587 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 66, name: `unknown` 22:05:02.362 [Lua] HORDE: last wave, reset to standard horde delay 22:05:02.362 [Lua] Time for new HOOORDE! multi_last_wave 22:05:02.362 [Lua] HORDE: Spawning hordes while 37 other ai are spawned 22:05:02.362 [Lua] horde requested: vector_blob 22:05:02.362 [Lua] wants to spawn ahead within distance: 60 22:05:02.362 [Lua] horde crated with id 19 of type vector_blob 22:05:02.363 [Lua] managed to spawn 19/21 horde enemies 22:05:02.363 [Lua] vector blob horde has started 22:05:10.728 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:05:10.753 [Lua] Spline already found! 22:05:10.814 [Lua] Init group template: spline_patrol 22:05:12.355 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:05:12.382 [Lua] Spline already found! 22:05:12.458 [Lua] Init group template: spline_patrol 22:05:14.396 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 66, name: `unknown` 22:05:14.555 [Lua] Horde killed: ? 22:05:14.650 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xbe59, position: 0 22:05:14.650 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xbe59, position: 0 22:05:14.650 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xbe59, position: 0 22:05:14.650 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xbe59, position: 0 22:05:44.213 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000108834a4d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:05:44.469 [Lua] [ChatManager][1]System: Mr.Choi picked up a Tome 22:05:45.233 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000108834a4d 22:05:48.586 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 66, name: `unknown` 22:05:49.202 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 66, name: `unknown` 22:05:49.402 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 66, name: `unknown` 22:05:50.134 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 66, name: `unknown` 22:05:50.168 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 66, name: `unknown` 22:05:50.236 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 66, name: `unknown` 22:05:50.652 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 66, name: `unknown` 22:05:50.667 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 66, name: `unknown` 22:05:50.864 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 66, name: `unknown` 22:05:51.121 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 66, name: `unknown` 22:05:51.721 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 66, name: `unknown` 22:05:51.774 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 66, name: `unknown` 22:06:00.297 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 66, name: `unknown` 22:06:24.574 [Lua] Switching ConflictSettings: to: skaven 22:06:24.574 [Lua] pacing=default 22:06:24.574 [Lua] roaming=nil 22:06:24.574 [Lua] specials=skaven 22:06:24.574 [Lua] debug_color=orange 22:06:24.574 [Lua] contained_breeds=nil 22:06:24.574 [Lua] pack_spawning=skaven 22:06:24.574 [Lua] disabled=false 22:06:24.574 [Lua] factions=nil 22:06:24.574 [Lua] boss=skaven 22:06:24.574 [Lua] horde=default 22:06:24.574 [Lua] name=skaven 22:06:24.574 [Lua] intensity=default 22:06:24.574 [Lua] --- 22:06:31.258 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 66, name: `unknown` 22:06:33.229 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:06:33.249 [Lua] Spline already found! 22:06:33.313 [Lua] Init group template: spline_patrol 22:06:48.391 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:06:48.412 [Lua] Spline already found! 22:06:48.448 [Lua] Init group template: spline_patrol 22:06:50.393 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 66, name: `unknown` 22:06:51.904 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 116 will change to a manual source. 22:06:52.245 [Lua] Switching ConflictSettings: to: chaos 22:06:52.245 [Lua] pacing=chaos 22:06:52.245 [Lua] roaming=nil 22:06:52.245 [Lua] specials=chaos 22:06:52.245 [Lua] debug_color=purple 22:06:52.245 [Lua] contained_breeds=nil 22:06:52.245 [Lua] pack_spawning=chaos 22:06:52.245 [Lua] disabled=false 22:06:52.245 [Lua] factions=nil 22:06:52.245 [Lua] boss=chaos 22:06:52.245 [Lua] horde=chaos 22:06:52.245 [Lua] name=chaos 22:06:52.245 [Lua] intensity=default 22:06:52.245 [Lua] --- 22:06:52.656 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:06:52.675 [Lua] Spline already found! 22:06:52.742 [Lua] Init group template: spline_patrol 22:06:58.360 [Lua] Time for new HOOORDE! multi_first_wave 22:06:58.360 [Lua] HORDE: Spawning hordes while 14 other ai are spawned 22:06:58.360 [Lua] horde requested: vector_blob 22:06:58.360 [Lua] wants to spawn behind within distance: 60 22:06:58.360 [Lua] horde crated with id 25 of type vector_blob 22:06:58.361 [Lua] managed to spawn 21/21 horde enemies 22:06:58.361 [Lua] vector blob horde has started 22:06:58.429 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 66, name: `unknown` 22:06:58.780 [Lua] Init group template: horde 22:07:01.840 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 66, name: `unknown` 22:07:09.921 warning: [Physics] Create Actor: Shape density varies. Using average. 22:07:09.921 warning: [Physics] Create Actor: Shape density varies. Using average. 22:07:09.959 warning: [Physics] Create Actor: Shape density varies. Using average. 22:07:09.959 warning: [Physics] Create Actor: Shape density varies. Using average. 22:07:09.959 warning: [Physics] Create Actor: Shape density varies. Using average. 22:07:09.959 warning: [Physics] Create Actor: Shape density varies. Using average. 22:07:10.139 warning: [Physics] Create Actor: Shape density varies. Using average. 22:07:10.139 warning: [Physics] Create Actor: Shape density varies. Using average. 22:07:10.139 warning: [Physics] Create Actor: Shape density varies. Using average. 22:07:10.139 warning: [Physics] Create Actor: Shape density varies. Using average. 22:07:11.690 warning: [Physics] Create Actor: Shape density varies. Using average. 22:07:11.690 warning: [Physics] Create Actor: Shape density varies. Using average. 22:07:11.737 warning: [Physics] Create Actor: Shape density varies. Using average. 22:07:11.737 warning: [Physics] Create Actor: Shape density varies. Using average. 22:07:11.737 warning: [Physics] Create Actor: Shape density varies. Using average. 22:07:11.737 warning: [Physics] Create Actor: Shape density varies. Using average. 22:07:11.768 [Lua] HORDE: last wave, reset to standard horde delay 22:07:11.768 [Lua] Time for new HOOORDE! multi_last_wave 22:07:11.768 [Lua] HORDE: Spawning hordes while 28 other ai are spawned 22:07:11.768 [Lua] horde requested: vector_blob 22:07:11.768 [Lua] wants to spawn behind within distance: 60 22:07:11.768 [Lua] horde crated with id 26 of type vector_blob 22:07:11.768 [Lua] managed to spawn 22/25 horde enemies 22:07:11.768 [Lua] vector blob horde has started 22:07:11.907 warning: [Physics] Create Actor: Shape density varies. Using average. 22:07:11.907 warning: [Physics] Create Actor: Shape density varies. Using average. 22:07:11.907 warning: [Physics] Create Actor: Shape density varies. Using average. 22:07:11.907 warning: [Physics] Create Actor: Shape density varies. Using average. 22:07:14.978 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:07:15.000 [Lua] Spline already found! 22:07:15.089 [Lua] Init group template: spline_patrol 22:07:16.511 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xbe59, position: 71207 22:07:18.290 [Lua] [ChatManager][1]System: .bin discarded a Tome 22:07:18.560 [Lua] TerrorEventMixer.start_event: mines_disable_carry_bots (seed: 0) 22:07:20.724 [Lua] [ChatManager][1]System: .bin picked up a Tome 22:07:21.816 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 66, name: `unknown` 22:07:25.337 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:07:25.356 [Lua] Spline already found! 22:07:25.410 [Lua] Init group template: spline_patrol 22:07:26.000 [Lua] [ChatManager][1]System: Mr.Choi discarded a Tome 22:07:27.217 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 66, name: `unknown` 22:07:27.231 [Lua] [ChatManager][1]System: Mr.Choi picked up a Tome 22:07:28.762 [Lua] [ChatManager][1]System: Mr.Choi discarded a Tome 22:07:29.498 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 66, name: `unknown` 22:07:31.164 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 66, name: `unknown` 22:07:31.845 [Lua] [ChatManager][1]System: Mr.Choi picked up a Tome 22:07:34.006 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:07:34.032 [Lua] Spline already found! 22:07:34.093 [Lua] Init group template: spline_patrol 22:07:34.757 [Lua] Horde killed: ? 22:07:36.030 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xbe59, position: 0 22:07:36.030 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xbe59, position: 0 22:07:36.030 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xbe59, position: 0 22:07:54.138 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 22:07:54.138 [Lua] ERROR: Tried to freeze unit twice in the same frame. 22:07:54.138 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 22:07:54.138 [Lua] ERROR: Tried to freeze unit twice in the same frame. 22:08:15.297 [Lua] ready to jump failed 22:08:17.246 [Lua] fence jumping 22:08:18.595 [Lua] ready to jump failed 22:08:22.126 [Lua] [ChatManager][1]System: Mr.Choi picked up a Grimoire 22:08:58.320 [Lua] TerrorEventMixer.start_event: mines_end_event_intro_trolls (seed: 0) 22:08:58.320 [Lua] terror_event_mixer->force_load_breed_package, breed_name= chaos_dummy_troll 22:08:59.590 [Lua] Switching ConflictSettings: to: skaven 22:08:59.590 [Lua] pacing=default 22:08:59.590 [Lua] roaming=nil 22:08:59.590 [Lua] specials=skaven 22:08:59.590 [Lua] debug_color=orange 22:08:59.590 [Lua] contained_breeds=nil 22:08:59.590 [Lua] pack_spawning=skaven 22:08:59.590 [Lua] disabled=false 22:08:59.590 [Lua] factions=nil 22:08:59.590 [Lua] boss=skaven 22:08:59.590 [Lua] horde=default 22:08:59.590 [Lua] name=skaven 22:08:59.590 [Lua] intensity=default 22:08:59.590 [Lua] --- 22:09:03.050 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1953d, position: 0 22:09:06.950 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x196a0, position: 0 22:09:12.339 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:09:12.358 [Lua] Spline already found! 22:09:12.403 [Lua] Init group template: spline_patrol 22:09:23.767 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol 22:09:23.767 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol (seed: 0) 22:09:23.787 [Lua] > starting new spline, using new navbot: standard , id: boss15 22:09:23.969 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.002225600415840745 boss15 22:09:23.969 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0017598657868802547 boss15 22:09:23.969 [Lua] > continuing spline boss15 index: 2 retries: 0 22:09:24.118 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss15 22:09:24.118 [Lua] > spline completed boss15 retries: 0 22:09:24.368 [Lua] Init group template: spline_patrol 22:09:26.405 [Lua] [ChatManager][1]System: Onelies picked up a Tome 22:09:36.237 [Lua] Destroying unit since outside mesh or world 22:09:50.621 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=1100001074862f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:09:51.125 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074862f8 22:10:12.958 [Lua] [ChatManager][1]System: Mr.Choi discarded a Tome 22:10:16.237 [Lua] [ChatManager][1]System: Mr.Choi picked up a Tome 22:10:23.835 [Lua] TerrorEventMixer.start_event: mines_end_event_start (seed: 0) 22:10:25.863 [Lua] Override Player Respawning end_event_altar true 22:10:26.100 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xbe59, position: 0 22:10:30.657 [Lua] Switching ConflictSettings: to: chaos 22:10:30.657 [Lua] pacing=chaos 22:10:30.657 [Lua] roaming=nil 22:10:30.657 [Lua] specials=chaos 22:10:30.657 [Lua] debug_color=purple 22:10:30.657 [Lua] contained_breeds=nil 22:10:30.657 [Lua] pack_spawning=chaos 22:10:30.657 [Lua] disabled=false 22:10:30.657 [Lua] factions=nil 22:10:30.657 [Lua] boss=chaos 22:10:30.657 [Lua] horde=chaos 22:10:30.657 [Lua] name=chaos 22:10:30.657 [Lua] intensity=default 22:10:30.657 [Lua] --- 22:10:33.833 [Lua] TerrorEventMixer.start_event: mines_end_event_first_wave (seed: 0) 22:10:42.422 [Lua] Can't find spawners called: nil so cannot rename any 22:10:42.422 [Lua] Can't find spawners called: nil so cannot rename any 22:10:44.186 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 66, name: `unknown` 22:10:44.651 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 66, name: `unknown` 22:10:46.820 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 66, name: `unknown` 22:10:49.265 [Lua] TerrorEventMixer.start_random_event: mines_end_event_specials -> mines_end_event_specials_02 22:10:49.274 [Lua] TerrorEventMixer.start_event: mines_end_event_specials_02 (seed: 0) 22:10:49.317 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 135 will change to a manual source. 22:10:50.015 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 66, name: `unknown` 22:10:53.013 [Lua] TerrorEventMixer.start_event: mines_end_event_loop (seed: 0) 22:10:54.878 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 66, name: `unknown` 22:10:55.064 [Lua] Can't find spawners called: nil so cannot rename any 22:10:55.064 [Lua] Can't find spawners called: nil so cannot rename any 22:10:58.642 [Lua] event horde ends! 22:11:03.445 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 66, name: `unknown` 22:11:03.815 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 66, name: `unknown` 22:11:05.054 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 66, name: `unknown` 22:11:13.286 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 66, name: `unknown` 22:11:13.575 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 66, name: `unknown` 22:11:13.957 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 66, name: `unknown` 22:11:14.788 [Lua] TerrorEventMixer.start_random_event: mines_end_event_loop_02 -> mines_end_event_loop_02_chaos 22:11:14.788 [Lua] TerrorEventMixer.start_event: mines_end_event_loop_02_chaos (seed: 0) 22:11:17.692 [Lua] event horde ends! 22:11:27.576 [Lua] TerrorEventMixer.start_random_event: mines_end_event_specials -> mines_end_event_specials_01 22:11:27.585 [Lua] TerrorEventMixer.start_event: mines_end_event_specials_01 (seed: 0) 22:11:28.037 [Lua] event horde ends! 22:11:29.950 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xbe59, position: 0 22:11:29.951 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xbe59, position: 3064913 22:11:29.951 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xbe59, position: 3064918 22:11:39.540 [Lua] event horde ends! 22:11:45.013 [Lua] Override Player Respawning end_event_after_bridge true 22:11:45.013 [Lua] Override Player Respawning end_event_altar false 22:11:48.537 [Lua] TerrorEventMixer.start_event: mines_end_event_stop (seed: 0) 22:11:48.537 [Lua] stopping terror event: mines_end_event_loop 22:11:48.553 [Lua] stopping terror event: mines_end_event_loop_02 22:11:49.711 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 66, name: `unknown` 22:11:49.728 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 66, name: `unknown` 22:11:50.045 [Lua] event horde ends! 22:11:50.596 [Lua] TerrorEventMixer.start_event: mines_troll_boss (seed: 0) 22:11:58.914 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=1100001074862f8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:11:59.322 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001074862f8 22:12:00.541 [Lua] event horde ends! 22:12:02.670 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xbe59, position: 0 22:12:07.050 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xbe59, position: 0 22:12:12.016 [Lua] chaos troll died! 22:12:13.255 [Lua] [ChatManager][1]System: Mr.Choi picked up a Loot Die 22:12:26.178 warning: [Physics] Create Actor: Shape density varies. Using average. 22:12:26.178 warning: [Physics] Create Actor: Shape density varies. Using average. 22:12:26.178 warning: [Physics] Create Actor: Shape density varies. Using average. 22:12:26.178 warning: [Physics] Create Actor: Shape density varies. Using average. 22:12:32.974 warning: [Physics] Create Actor: Shape density varies. Using average. 22:12:32.974 warning: [Physics] Create Actor: Shape density varies. Using average. 22:12:32.975 warning: [Physics] Create Actor: Shape density varies. Using average. 22:12:32.975 warning: [Physics] Create Actor: Shape density varies. Using average. 22:12:32.975 warning: [Physics] Create Actor: Shape density varies. Using average. 22:12:32.975 warning: [Physics] Create Actor: Shape density varies. Using average. 22:12:32.988 [Lua] TerrorEventMixer.start_event: mines_end_event_trolls (seed: 0) 22:12:32.988 [Lua] terror_event_mixer->force_load_breed_package, breed_name= chaos_dummy_troll 22:12:33.029 warning: [Physics] Create Actor: Shape density varies. Using average. 22:12:33.029 warning: [Physics] Create Actor: Shape density varies. Using average. 22:12:33.029 warning: [Physics] Create Actor: Shape density varies. Using average. 22:12:33.029 warning: [Physics] Create Actor: Shape density varies. Using average. 22:12:33.029 warning: [Physics] Create Actor: Shape density varies. Using average. 22:12:33.029 warning: [Physics] Create Actor: Shape density varies. Using average. 22:12:33.029 warning: [Physics] Create Actor: Shape density varies. Using average. 22:12:33.029 warning: [Physics] Create Actor: Shape density varies. Using average. 22:12:41.185 [Lua] TerrorEventMixer.start_event: mines_end_event_escape (seed: 0) 22:12:43.165 warning: [Physics] Create Actor: Shape density varies. Using average. 22:12:43.165 warning: [Physics] Create Actor: Shape density varies. Using average. 22:12:43.225 warning: [Physics] Create Actor: Shape density varies. Using average. 22:12:43.225 warning: [Physics] Create Actor: Shape density varies. Using average. 22:12:43.225 warning: [Physics] Create Actor: Shape density varies. Using average. 22:12:43.225 warning: [Physics] Create Actor: Shape density varies. Using average. 22:12:43.358 warning: [Physics] Create Actor: Shape density varies. Using average. 22:12:43.358 warning: [Physics] Create Actor: Shape density varies. Using average. 22:12:43.358 warning: [Physics] Create Actor: Shape density varies. Using average. 22:12:43.358 warning: [Physics] Create Actor: Shape density varies. Using average. 22:12:43.547 warning: [Physics] Create Actor: Shape density varies. Using average. 22:12:43.547 warning: [Physics] Create Actor: Shape density varies. Using average. 22:12:43.547 warning: [Physics] Create Actor: Shape density varies. Using average. 22:12:43.547 warning: [Physics] Create Actor: Shape density varies. Using average. 22:12:43.608 warning: [Physics] Create Actor: Shape density varies. Using average. 22:12:43.608 warning: [Physics] Create Actor: Shape density varies. Using average. 22:12:43.608 warning: [Physics] Create Actor: Shape density varies. Using average. 22:12:43.608 warning: [Physics] Create Actor: Shape density varies. Using average. 22:12:43.748 warning: [Physics] Create Actor: Shape density varies. Using average. 22:12:43.748 warning: [Physics] Create Actor: Shape density varies. Using average. 22:12:55.218 warning: [Physics] Create Actor: Shape density varies. Using average. 22:12:55.218 warning: [Physics] Create Actor: Shape density varies. Using average. 22:12:55.218 warning: [Physics] Create Actor: Shape density varies. Using average. 22:12:55.218 warning: [Physics] Create Actor: Shape density varies. Using average. 22:12:55.218 [Lua] TerrorEventMixer.stop_event: mines_end_event_escape 22:12:55.923 warning: [Physics] Create Actor: Shape density varies. Using average. 22:12:55.923 warning: [Physics] Create Actor: Shape density varies. Using average. 22:12:55.923 warning: [Physics] Create Actor: Shape density varies. Using average. 22:12:55.923 warning: [Physics] Create Actor: Shape density varies. Using average. 22:13:03.345 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:13:03.650 [Lua] PlayerManager:assign_unit_ownership Mr.Choi 110000133685058 1 22:13:04.011 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:13:04.396 [SteamVoipClient] select_out(1100001040d0169, on) 22:13:04.418 [SteamVoipClient] select_out(1100001074862f8, on) 22:13:04.418 [SteamVoipClient] select_out(110000133685058, on) 22:13:04.474 [SteamVoipClient] select_out(1100001040d0169, off) 22:13:04.474 [SteamVoipClient] select_out(1100001074862f8, off) 22:13:04.474 [SteamVoipClient] select_out(110000133685058, off) 22:13:04.547 [SteamVoipClient] select_out(1100001040d0169, on) 22:13:04.547 [SteamVoipClient] select_out(1100001074862f8, on) 22:13:04.547 [SteamVoipClient] select_out(110000133685058, on) 22:13:04.645 [SteamVoipClient] select_out(1100001040d0169, off) 22:13:04.645 [SteamVoipClient] select_out(1100001074862f8, off) 22:13:04.645 [SteamVoipClient] select_out(110000133685058, off) 22:13:05.686 [Lua] event horde ends! 22:13:09.355 [Lua] Complete level triggered. 22:13:09.355 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal diff_tweak:0 ) 22:13:09.355 [Lua] [NetworkServer] Entering post game 22:13:09.355 [Lua] [PeerSM] 110000133685058 :: on_exit InGame 22:13:09.355 [Lua] [PeerSM] 110000133685058 :: on_enter InPostGame 22:13:09.355 [Lua] [PeerSM] 110000108834a4d :: on_exit InGame 22:13:09.355 [Lua] [PeerSM] 110000108834a4d :: on_enter InPostGame 22:13:09.355 [Lua] [PeerSM] 1100001074862f8 :: on_exit InGame 22:13:09.355 [Lua] [PeerSM] 1100001074862f8 :: on_enter InPostGame 22:13:09.355 [Lua] [PeerSM] 1100001040d0169 :: on_exit InGame 22:13:09.355 [Lua] [PeerSM] 1100001040d0169 :: on_enter InPostGame 22:13:09.356 [Save] Saving `save_data` 22:13:09.356 [Lua] gm_event_end_conditions_met true false 22:13:09.357 [Lua] Game won 22:13:09.357 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:13:09.363 [Save] Save done 22:13:09.363 [Save] Saving `save_data` 22:13:09.363 [Lua] generate_backend_stats 1100001040d0169:1 22:13:09.368 [Save] Save done 22:13:09.394 [Lua] PlayFabMirrorBase:_commit_internal nil 22:13:09.394 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 35 22:13:09.397 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:13:09.397 [Save] Saving `save_data` 22:13:09.402 [Save] Save done 22:13:09.406 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 35 2 22:13:09.409 [Lua] Complete level triggered. 22:13:09.426 [Lua] Complete level triggered. 22:13:09.443 [Lua] Complete level triggered. 22:13:09.455 [Lua] Complete level triggered. 22:13:09.473 [Lua] Complete level triggered. 22:13:09.489 [Lua] Complete level triggered. 22:13:09.504 [Lua] Complete level triggered. 22:13:09.527 [Lua] Complete level triggered. 22:13:09.540 [Lua] Complete level triggered. 22:13:09.564 [Lua] Complete level triggered. 22:13:09.578 [Lua] Complete level triggered. 22:13:09.592 [Lua] Complete level triggered. 22:13:09.646 [Lua] [PlayFabRequestQueue] EAC Enabled! 35 22:13:09.646 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 35 22:13:09.885 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 35 22:13:09.896 [Lua] commit result success 7 22:13:09.896 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 36 22:13:09.896 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:13:09.896 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 37 22:13:09.896 [Lua] [PackageManager] Load: resource_packages/chests_d1, global, sync-read, 22:13:10.031 [Lua] victory table: 0000000011F6C4D0 nil 22:13:10.038 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 36 22:13:10.084 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 36 22:13:10.089 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 37 3 22:13:10.170 [Lua] [PlayFabRequestQueue] EAC Enabled! 37 22:13:10.170 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 37 22:13:10.416 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 37 22:13:10.416 [Save] Saving `save_data` 22:13:10.416 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 38 22:13:10.420 [Save] Save done 22:13:10.426 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 38 22:13:10.466 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 38 22:13:15.608 [Lua] Set lobby begin: 22:13:15.608 [Lua] Lobby data twitch_enabled = false 22:13:15.608 [Lua] Lobby data selected_mission_id = mines 22:13:15.608 [Lua] Lobby data num_players = 4 22:13:15.610 [Lua] Lobby data difficulty_tweak = 0 22:13:15.610 [Lua] Lobby data host = 1100001040d0169 22:13:15.610 [Lua] Lobby data matchmaking_type = 2 22:13:15.610 [Lua] Lobby data is_private = false 22:13:15.610 [Lua] Lobby data match_started = true 22:13:15.610 [Lua] Lobby data difficulty = normal 22:13:15.610 [Lua] Lobby data player_slot_1 = 1100001074862f8:1 22:13:15.611 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:13:15.611 [Lua] Lobby data unique_server_name = Onelies 22:13:15.611 [Lua] Lobby data quick_game = true 22:13:15.611 [Lua] Lobby data country_code = US 22:13:15.611 [Lua] Lobby data matchmaking = true 22:13:15.611 [Lua] Lobby data power_level = 541 22:13:15.611 [Lua] Lobby data mission_id = mines 22:13:15.611 [Lua] Lobby data mechanism = adventure 22:13:15.611 [Lua] Lobby data player_slot_5 = 110000108834a4d:1 22:13:15.611 [Lua] Lobby data player_slot_2 = 0:0 22:13:15.612 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:13:15.612 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:13:15.612 [Lua] Lobby data eac_authorized = true 22:13:15.612 [Lua] Set lobby end. 22:13:17.743 [Lua] ConflictDirector - destroy all units 22:13:18.807 [Lua] TRANSITION nil nil load_next_level 22:13:18.808 [Lua] Transition type "load_next_level", is server: true 22:13:18.808 [Lua] [LevelTransitionHandler] promote_next_level_data 22:13:18.808 [Lua] [GameNetworkManager] Leaving game... 22:13:18.808 [Lua] [GameNetworkManager] Shutting down game session host. 22:13:18.808 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 22:13:18.808 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 22:13:18.808 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=901.92 22:13:18.825 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 22:13:18.894 [Lua] ### Sending rpc_level_loaded 22:13:18.894 [Lua] #### Has state machine: false, peer_id: 110000108834a4d, level_id: 78 22:13:19.073 [Lua] ### Sending rpc_level_loaded 22:13:19.073 [Lua] #### Has state machine: false, peer_id: 1100001074862f8, level_id: 78 22:13:19.240 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session 1ead or from non-session peer 110000133685058 22:13:19.506 [Lua] ### Sending rpc_level_loaded 22:13:19.506 [Lua] #### Has state machine: false, peer_id: 110000133685058, level_id: 78 22:13:20.607 [Lua] [PlayerSyncData] Game session is not initialized 22:13:20.607 [Lua] [PlayerSyncData] Game session is not initialized 22:13:20.607 [Lua] [PlayerSyncData] Game session is not initialized 22:13:20.607 [Lua] Set lobby begin: 22:13:20.607 [Lua] Lobby data twitch_enabled = false 22:13:20.607 [Lua] Lobby data selected_mission_id = mines 22:13:20.607 [Lua] Lobby data num_players = 4 22:13:20.607 [Lua] Lobby data difficulty_tweak = 0 22:13:20.607 [Lua] Lobby data host = 1100001040d0169 22:13:20.607 [Lua] Lobby data matchmaking_type = 2 22:13:20.608 [Lua] Lobby data is_private = false 22:13:20.608 [Lua] Lobby data match_started = true 22:13:20.608 [Lua] Lobby data difficulty = normal 22:13:20.608 [Lua] Lobby data player_slot_1 = 1100001074862f8:1 22:13:20.608 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:13:20.608 [Lua] Lobby data unique_server_name = Onelies 22:13:20.608 [Lua] Lobby data quick_game = true 22:13:20.608 [Lua] Lobby data country_code = US 22:13:20.608 [Lua] Lobby data matchmaking = true 22:13:20.608 [Lua] Lobby data power_level = 0 22:13:20.608 [Lua] Lobby data mission_id = mines 22:13:20.609 [Lua] Lobby data mechanism = adventure 22:13:20.609 [Lua] Lobby data player_slot_5 = 110000108834a4d:1 22:13:20.609 [Lua] Lobby data player_slot_2 = 0:0 22:13:20.609 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:13:20.609 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:13:20.609 [Lua] Lobby data eac_authorized = true 22:13:20.609 [Lua] Set lobby end. 22:13:20.832 [Lua] [Managers] Calling function on all managers: 22:13:20.832 [Lua] PlayerManager:remove_player peer_id=1100001040d0169 1 22:13:20.832 [Lua] Clearing all global lookup lists 22:13:20.832 [Lua] [IngamePlayerListUI] - Destroy 22:13:20.832 [Lua] [GamePadEquipmentUI] - Destroy 22:13:20.832 [Lua] [EquipmentUI] - Destroy 22:13:20.832 [Lua] [GamePadAbilityUI] - Destroy 22:13:20.832 [Lua] [AbilityUI] - Destroy 22:13:20.833 [Lua] [IngameUI] destroy 22:13:20.870 [Lua] PlayerManager:remove_player peer_id=1100001074862f8 1 22:13:20.870 [Lua] PlayerManager:remove_player peer_id=110000108834a4d 1 22:13:20.870 [Lua] PlayerManager:remove_player peer_id=110000133685058 1 22:13:20.941 [Lua] [Managers] Destroying manager group: 22:13:20.952 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 22:13:21.086 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 22:13:21.087 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 22:13:21.088 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 22:13:21.089 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 22:13:21.096 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 22:13:21.101 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 22:13:21.102 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 22:13:21.103 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 22:13:21.104 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 22:13:21.105 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 22:13:21.108 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 22:13:21.110 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 22:13:21.111 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 22:13:21.112 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 22:13:21.114 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 22:13:21.120 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 22:13:21.124 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 22:13:21.126 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 22:13:21.131 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 22:13:21.134 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 22:13:21.139 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 22:13:21.149 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 22:13:21.152 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 22:13:21.154 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 22:13:21.160 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 22:13:21.167 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 22:13:21.173 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 22:13:21.175 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 22:13:21.181 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 22:13:21.197 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 22:13:21.197 [Lua] [PeerSM] 110000133685058 :: on_exit InPostGame 22:13:21.197 [Lua] [PeerSM] 110000133685058 :: on_enter Loading 22:13:21.197 [Lua] [PeerSM] 110000108834a4d :: on_exit InPostGame 22:13:21.197 [Lua] [PeerSM] 110000108834a4d :: on_enter Loading 22:13:21.197 [Lua] [PeerSM] 1100001074862f8 :: on_exit InPostGame 22:13:21.197 [Lua] [PeerSM] 1100001074862f8 :: on_enter Loading 22:13:21.197 [Lua] [PeerSM] 1100001040d0169 :: on_exit InPostGame 22:13:21.197 [Lua] [PeerSM] 1100001040d0169 :: on_enter Loading 22:13:21.197 [Lua] [Matchmaking] unregister rpcs 22:13:21.198 [Lua] ############### UNLOADING PACKAGES ############### 22:13:21.198 [Lua] [Managers] Calling function on all managers: 22:13:21.198 [Lua] [Managers] Destroying manager group: 22:13:21.198 [Lua] [Gamestate] Enter state StateLoading 22:13:21.203 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:13:21.203 [Lua] Found camera: end_screen_camera 22:13:21.203 [Lua] Found camera: end_screen_camera 22:13:21.203 [Lua] Found camera: end_screen_camera 22:13:21.203 [Lua] Found camera: end_screen_camera 22:13:21.203 [Lua] Found camera: end_screen_camera 22:13:21.203 [Lua] Found camera: end_screen_camera 22:13:21.203 [Lua] Found camera: end_screen_camera 22:13:21.203 [Lua] Found camera: end_screen_camera 22:13:21.203 [Lua] Found camera: end_screen_camera 22:13:21.203 [Lua] Found camera: end_screen_camera 22:13:21.203 [Lua] Found camera: end_screen_camera 22:13:21.203 [Lua] [EndViewState] Enter Substate EndViewStateSummary 22:13:21.204 [Lua] [Gamestate] Enter Substate StateLoadingRunning 22:13:21.204 [Lua] [Matchmaking] register rpcs 22:13:21.204 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 22:13:21.204 [Lua] registering RPCs 22:13:21.204 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 22:13:21.204 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 22:13:21.204 [Lua] Set lobby begin: 22:13:21.204 [Lua] Lobby data twitch_enabled = false 22:13:21.205 [Lua] Lobby data selected_mission_id = inn_level 22:13:21.205 [Lua] Lobby data num_players = 4 22:13:21.205 [Lua] Lobby data difficulty_tweak = 0 22:13:21.205 [Lua] Lobby data host = 1100001040d0169 22:13:21.205 [Lua] Lobby data matchmaking_type = 3 22:13:21.205 [Lua] Lobby data is_private = false 22:13:21.205 [Lua] Lobby data match_started = true 22:13:21.205 [Lua] Lobby data difficulty = normal 22:13:21.206 [Lua] Lobby data player_slot_1 = 1100001074862f8:1 22:13:21.206 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:13:21.206 [Lua] Lobby data unique_server_name = Onelies 22:13:21.206 [Lua] Lobby data quick_game = true 22:13:21.206 [Lua] Lobby data country_code = US 22:13:21.206 [Lua] Lobby data matchmaking = false 22:13:21.206 [Lua] Lobby data power_level = 0 22:13:21.206 [Lua] Lobby data mission_id = inn_level 22:13:21.206 [Lua] Lobby data mechanism = adventure 22:13:21.207 [Lua] Lobby data player_slot_5 = 110000108834a4d:1 22:13:21.207 [Lua] Lobby data player_slot_2 = 0:0 22:13:21.207 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:13:21.207 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:13:21.207 [Lua] Lobby data eac_authorized = true 22:13:21.207 [Lua] Set lobby end. 22:13:21.216 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000133685058 22:13:21.216 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000108834a4d 22:13:21.216 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001074862f8 22:13:21.217 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 22:13:21.217 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 22:13:21.329 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x1cda3, position: 0 22:13:21.373 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/mines, mines 22:13:21.391 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/mines_common, mines 22:13:21.391 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 22:13:21.391 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 22:13:21.391 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 22:13:21.391 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 22:13:21.448 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 22:13:21.448 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 22:13:21.449 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 22:13:22.058 [Lua] ### Sending rpc_level_loaded 22:13:22.058 [Lua] #### Has state machine: true, peer_id: 110000133685058, level_id: 78 22:13:22.058 [Lua] Peer 110000133685058 has loaded the level and all enemies are loaded 22:13:22.059 [Lua] [PeerSM] 110000133685058 :: on_exit Loading 22:13:22.059 [Lua] [PeerSM] 110000133685058 :: on_enter LoadingProfilePackages 22:13:22.081 [Lua] [PeerSM] 110000133685058 :: on_exit LoadingProfilePackages 22:13:22.081 [Lua] [PeerSM] 110000133685058 :: on_enter WaitingForEnterGame 22:13:23.210 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 22:13:23.210 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 22:13:23.210 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 22:13:25.589 [Lua] ### Sending rpc_level_loaded 22:13:25.589 [Lua] #### Has state machine: true, peer_id: 110000108834a4d, level_id: 78 22:13:25.589 [Lua] Peer 110000108834a4d has loaded the level and all enemies are loaded 22:13:25.590 [Lua] [PeerSM] 110000108834a4d :: on_exit Loading 22:13:25.590 [Lua] [PeerSM] 110000108834a4d :: on_enter LoadingProfilePackages 22:13:25.604 [Lua] [PeerSM] 110000108834a4d :: on_exit LoadingProfilePackages 22:13:25.604 [Lua] [PeerSM] 110000108834a4d :: on_enter WaitingForEnterGame 22:13:27.642 [Lua] ### Sending rpc_level_loaded 22:13:27.642 [Lua] #### Has state machine: true, peer_id: 1100001074862f8, level_id: 78 22:13:27.642 [Lua] Peer 1100001074862f8 has loaded the level and all enemies are loaded 22:13:27.643 [Lua] [PeerSM] 1100001074862f8 :: on_exit Loading 22:13:27.643 [Lua] [PeerSM] 1100001074862f8 :: on_enter LoadingProfilePackages 22:13:27.660 [Lua] [PeerSM] 1100001074862f8 :: on_exit LoadingProfilePackages 22:13:27.660 [Lua] [PeerSM] 1100001074862f8 :: on_enter WaitingForEnterGame 22:13:29.228 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 22:13:29.228 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 22:13:29.229 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 22:13:29.262 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 22:13:29.313 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 22:13:29.313 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 22:13:29.313 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 22:13:29.414 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 22:13:29.414 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 22:13:29.432 [Lua] [LevelTransitionHandler] Level load completed! 22:13:29.432 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 22:13:29.436 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 22:13:29.436 [Lua] checking dlc's against conflict directors 22:13:29.436 [Lua] number of factions to include 2 22:13:29.436 [Lua] Updated list weights for random: 22:13:29.436 [Lua] skaven, 0.42 (0.00-0.42) 22:13:29.436 [Lua] chaos, 0.42 (0.42-0.83) 22:13:29.436 [Lua] beastmen, 0.17 (0.83-1.00) 22:13:29.436 [Lua] Rolled random faction: 0.27856689691543579 skaven 22:13:29.436 [Lua] Updated list weights for random: 22:13:29.436 [Lua] beastmen, 0.29 (0.00-0.29) 22:13:29.436 [Lua] chaos, 0.71 (0.29-1.00) 22:13:29.436 [Lua] Rolled random faction: 0.81953376531600952 chaos 22:13:29.436 [Lua] number of factions added 2 22:13:29.436 [Lua] --- --- --- 22:13:29.436 [Lua] Starting... difficulty 'normal' 22:13:29.436 [Lua] These are the starting conflict directors: 22:13:29.436 [Lua] inn_level 22:13:29.436 [Lua] --- --- --- 22:13:29.436 [Lua] 22:13:29.436 [Lua] DONE! Found the following directors: 22:13:29.436 [Lua] (free: 35), Master hash is: 22:13:29.436 [Lua] [EnemyPackageLoader] breed_lookup: { } 22:13:29.436 [Lua] load_startup_enemy_packages: -------------- 22:13:29.436 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 22:13:29.437 [Lua] critter_rat 22:13:29.450 [Lua] ### Sending rpc_level_loaded 22:13:29.450 [Lua] #### Has state machine: true, peer_id: 1100001040d0169, level_id: 78 22:13:29.450 [Lua] Peer 1100001040d0169 has loaded the level and all enemies are loaded 22:13:29.467 [Lua] [PeerSM] 1100001040d0169 :: on_exit Loading 22:13:29.467 [Lua] [PeerSM] 1100001040d0169 :: on_enter LoadingProfilePackages 22:13:29.483 [Lua] [PeerSM] 1100001040d0169 :: on_exit LoadingProfilePackages 22:13:29.483 [Lua] [PeerSM] 1100001040d0169 :: on_enter WaitingForEnterGame 22:13:29.484 [Lua] ### Sending rpc_level_loaded 22:13:29.484 [Lua] #### Has state machine: false, peer_id: 1100001040d0169, level_id: 78 22:13:29.499 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 22:13:29.499 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 22:13:29.501 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 22:13:29.501 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 22:13:29.501 [Lua] Starting async level spawning of levels/inn/world 22:13:29.502 [Umbra] Init version: 3.4.15 :: 16 threads 22:13:30.192 [Lua] Async level spawning done 22:13:32.545 [Lua] [EndViewState] Exit Substate EndViewStateSummary 22:13:32.545 [Lua] [PlayState] Enter Substate EndViewStateChest 22:14:00.115 [Lua] min_height 91.160001754760742 22:14:05.306 [Lua] [PlayState] Exit Substate EndViewStateChest 22:14:05.306 [Lua] [PlayState] Enter Substate EndViewStateScore 22:14:40.656 [Lua] [PlayState] Exit Substate EndViewStateScore 22:14:40.658 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 22:14:41.668 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 22:14:41.668 [Lua] [Matchmaking] unregister rpcs 22:14:41.669 [Lua] Set lobby begin: 22:14:41.669 [Lua] Lobby data twitch_enabled = false 22:14:41.669 [Lua] Lobby data selected_mission_id = inn_level 22:14:41.669 [Lua] Lobby data num_players = 4 22:14:41.669 [Lua] Lobby data difficulty_tweak = 0 22:14:41.669 [Lua] Lobby data host = 1100001040d0169 22:14:41.669 [Lua] Lobby data matchmaking_type = 3 22:14:41.669 [Lua] Lobby data is_private = false 22:14:41.670 [Lua] Lobby data match_started = true 22:14:41.670 [Lua] Lobby data difficulty = normal 22:14:41.670 [Lua] Lobby data player_slot_1 = 1100001074862f8:1 22:14:41.670 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:14:41.670 [Lua] Lobby data unique_server_name = Onelies 22:14:41.670 [Lua] Lobby data quick_game = true 22:14:41.670 [Lua] Lobby data country_code = US 22:14:41.670 [Lua] Lobby data matchmaking = false 22:14:41.671 [Lua] Lobby data power_level = 0 22:14:41.671 [Lua] Lobby data mission_id = inn_level 22:14:41.671 [Lua] Lobby data mechanism = adventure 22:14:41.671 [Lua] Lobby data player_slot_5 = 110000108834a4d:1 22:14:41.671 [Lua] Lobby data player_slot_2 = 0:0 22:14:41.671 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:14:41.671 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:14:41.671 [Lua] Lobby data eac_authorized = true 22:14:41.671 [Lua] Set lobby end. 22:14:41.671 [Lua] [Managers] Destroying manager group: 22:14:41.672 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 22:14:41.672 [Lua] [Gamestate] Enter StateIngame HOST 22:14:41.672 [Lua] [Managers] Calling function on all managers: 22:14:41.672 [Lua] <>level = inn_level<> 22:14:41.672 [Lua] Set lobby begin: 22:14:41.672 [Lua] Lobby data twitch_enabled = false 22:14:41.672 [Lua] Lobby data selected_mission_id = inn_level 22:14:41.672 [Lua] Lobby data num_players = 4 22:14:41.673 [Lua] Lobby data difficulty_tweak = 0 22:14:41.673 [Lua] Lobby data host = 1100001040d0169 22:14:41.673 [Lua] Lobby data matchmaking_type = 3 22:14:41.673 [Lua] Lobby data is_private = false 22:14:41.673 [Lua] Lobby data match_started = true 22:14:41.673 [Lua] Lobby data difficulty = normal 22:14:41.673 [Lua] Lobby data player_slot_1 = 1100001074862f8:1 22:14:41.673 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:14:41.673 [Lua] Lobby data unique_server_name = Onelies 22:14:41.673 [Lua] Lobby data quick_game = true 22:14:41.673 [Lua] Lobby data country_code = US 22:14:41.673 [Lua] Lobby data matchmaking = false 22:14:41.673 [Lua] Lobby data power_level = 0 22:14:41.673 [Lua] Lobby data mission_id = inn_level 22:14:41.674 [Lua] Lobby data mechanism = adventure 22:14:41.674 [Lua] Lobby data player_slot_5 = 110000108834a4d:1 22:14:41.674 [Lua] Lobby data player_slot_2 = 0:0 22:14:41.674 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:14:41.674 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:14:41.674 [Lua] Lobby data eac_authorized = true 22:14:41.674 [Lua] Set lobby end. 22:14:41.674 [Lua] [StateIngame] Server ingame 22:14:41.678 [Lua] Set lobby begin: 22:14:41.678 [Lua] Lobby data twitch_enabled = false 22:14:41.678 [Lua] Lobby data selected_mission_id = inn_level 22:14:41.678 [Lua] Lobby data num_players = 4 22:14:41.678 [Lua] Lobby data difficulty_tweak = 0 22:14:41.678 [Lua] Lobby data host = 1100001040d0169 22:14:41.678 [Lua] Lobby data matchmaking_type = 3 22:14:41.678 [Lua] Lobby data is_private = false 22:14:41.679 [Lua] Lobby data match_started = true 22:14:41.679 [Lua] Lobby data difficulty = normal 22:14:41.679 [Lua] Lobby data player_slot_1 = 1100001074862f8:1 22:14:41.679 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:14:41.679 [Lua] Lobby data unique_server_name = Onelies 22:14:41.679 [Lua] Lobby data quick_game = true 22:14:41.680 [Lua] Lobby data country_code = US 22:14:41.680 [Lua] Lobby data matchmaking = false 22:14:41.680 [Lua] Lobby data power_level = 0 22:14:41.680 [Lua] Lobby data mission_id = inn_level 22:14:41.680 [Lua] Lobby data mechanism = adventure 22:14:41.680 [Lua] Lobby data player_slot_5 = 110000108834a4d:1 22:14:41.680 [Lua] Lobby data player_slot_2 = 0:0 22:14:41.680 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:14:41.681 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:14:41.681 [Lua] Lobby data eac_authorized = true 22:14:41.681 [Lua] Set lobby end. 22:14:41.681 [Lua] [Matchmaking] register rpcs 22:14:41.681 [Lua] GameNetworkManager:init... creating game session 22:14:41.681 [Lua] Host GameSession.make_game_session_host with session: 22:14:41.681 [Lua] [GameNetworkManager] Setting pong timeout to 60 22:14:41.681 [Lua] [GameNetworkManager] My own peer_id = 1100001040d0169 22:14:41.681 [Lua] [GameNetworkManager] self.is_server = true 22:14:41.681 [Network] Setting artificial MTU limit to 65536 22:14:41.694 [Lua] Switching ConflictSettings: to: inn_level 22:14:41.694 [Lua] pacing=disabled 22:14:41.694 [Lua] roaming=nil 22:14:41.694 [Lua] disabled=false 22:14:41.694 [Lua] pack_spawning=disabled 22:14:41.694 [Lua] contained_breeds=nil 22:14:41.694 [Lua] boss=disabled 22:14:41.694 [Lua] horde=disabled 22:14:41.694 [Lua] specials=disabled 22:14:41.694 [Lua] name=inn_level 22:14:41.694 [Lua] intensity=disabled 22:14:41.694 [Lua] --- 22:14:41.694 [Lua] [LevelAnalysis] set_random_seed( 0) 22:14:41.698 [Lua] [AIInterestPointSystem] Level Seed: 0 22:14:41.698 [Lua] 22:14:41.698 [Lua] [entity_system_bag] = table 22:14:41.698 [Lua] [entity_system_bag] = metatable 22:14:41.698 [Lua] [startup_data] = table 22:14:41.698 [Lua] [entity_manager] = table 22:14:41.698 [Lua] [entity_manager] = metatable 22:14:41.698 [Lua] [unit_spawner] = table 22:14:41.698 [Lua] [unit_spawner] = metatable 22:14:41.698 [Lua] [unit_storage] = table 22:14:41.698 [Lua] [unit_storage] = metatable 22:14:41.698 [Lua] [dice_keeper] = table 22:14:41.698 [Lua] [dice_keeper] = metatable 22:14:41.698 [Lua] [is_server] = true (boolean) 22:14:41.698 [Lua] [world] = [World] 22:14:41.698 [Lua] [system_api] = table 22:14:41.698 [Lua] [entity_system] = table 22:14:41.698 [Lua] [entity_system] = metatable 22:14:41.698 [Lua] [network_lobby] = table 22:14:41.698 [Lua] [network_lobby] = metatable 22:14:41.698 [Lua] [profile_synchronizer] = table 22:14:41.698 [Lua] [profile_synchronizer] = metatable 22:14:41.699 [Lua] [level_transition_handler] = table 22:14:41.699 [Lua] [level_transition_handler] = metatable 22:14:41.699 [Lua] [num_local_human_players] = 1 (number) 22:14:41.699 [Lua] [statistics_db] = table 22:14:41.699 [Lua] [statistics_db] = metatable 22:14:41.699 [Lua] [network_server] = table 22:14:41.699 [Lua] [network_server] = metatable 22:14:41.699 [Lua] [input_manager] = table 22:14:41.699 [Lua] [input_manager] = metatable 22:14:41.699 [Lua] [network_clock] = table 22:14:41.699 [Lua] [network_clock] = metatable 22:14:41.699 [Lua] [network_transmit] = table 22:14:41.699 [Lua] [network_transmit] = metatable 22:14:41.699 [Lua] [free_flight_manager] = table 22:14:41.699 [Lua] [free_flight_manager] = metatable 22:14:41.699 [Lua] [network_manager] = table 22:14:41.699 [Lua] [network_manager] = metatable 22:14:41.699 [Lua] [network_event_delegate] = table 22:14:41.699 [Lua] [network_event_delegate] = metatable 22:14:41.699 [Lua] 22:14:41.699 [Lua] ignoring extension VersusVolumeObjectiveExtension 22:14:41.699 [Lua] ignoring extension VersusInteractObjectiveExtension 22:14:41.699 [Lua] ignoring extension VersusPayloadObjectiveExtension 22:14:41.699 [Lua] ignoring extension VersusSocketObjectiveExtension 22:14:41.699 [Lua] ignoring extension VersusTargetObjectiveExtension 22:14:41.699 [Lua] ignoring extension VersusMissionObjectiveExtension 22:14:41.699 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 22:14:41.705 [Lua] [AchievementManager] Achievements using the steam platform 22:14:41.705 [Lua] PlayerManager:add_player player_1 22:14:41.772 [Lua] [StateIngame] Level seed: 0 22:14:41.780 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 22:14:41.780 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 22:14:41.780 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 22:14:41.780 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 22:14:41.780 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 22:14:41.780 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 22:14:41.780 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 22:14:41.780 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 22:14:41.780 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 22:14:41.780 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 22:14:41.780 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 22:14:41.780 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_5, async-read, 22:14:41.780 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_4, async-read, 22:14:41.780 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_2, async-read, 22:14:41.780 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_1, async-read, 22:14:41.780 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 22:14:41.780 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 22:14:41.781 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 22:14:41.782 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_3, async-read, 22:14:41.785 [Lua] [LevelAnalysis] set_random_seed( 0) 22:14:41.789 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=14 22:14:41.789 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=15 22:14:41.789 [Lua] [IngameUI] init 22:14:41.806 [SteamVoipClient] select_out(1100001040d0169, off) 22:14:41.806 [SteamVoipClient] select_out(1100001074862f8, off) 22:14:41.806 [SteamVoipClient] select_out(110000133685058, off) 22:14:41.810 [Lua] cb_razer_chroma_setup 22:14:41.830 [Save] Saving `save_data` 22:14:41.834 [Save] Save done 22:14:41.841 [Lua] [Matchmaking] Cancelling matchmaking 22:14:41.841 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 22:14:41.841 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 22:14:41.841 [Lua] Set lobby begin: 22:14:41.841 [Lua] Lobby data twitch_enabled = false 22:14:41.841 [Lua] Lobby data selected_mission_id = inn_level 22:14:41.841 [Lua] Lobby data num_players = 4 22:14:41.841 [Lua] Lobby data difficulty_tweak = 0 22:14:41.842 [Lua] Lobby data host = 1100001040d0169 22:14:41.842 [Lua] Lobby data matchmaking_type = 3 22:14:41.842 [Lua] Lobby data is_private = false 22:14:41.842 [Lua] Lobby data match_started = true 22:14:41.842 [Lua] Lobby data difficulty = normal 22:14:41.842 [Lua] Lobby data player_slot_1 = 1100001074862f8:1 22:14:41.842 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:14:41.843 [Lua] Lobby data unique_server_name = Onelies 22:14:41.843 [Lua] Lobby data quick_game = true 22:14:41.843 [Lua] Lobby data country_code = US 22:14:41.843 [Lua] Lobby data matchmaking = false 22:14:41.843 [Lua] Lobby data power_level = 0 22:14:41.843 [Lua] Lobby data mission_id = inn_level 22:14:41.843 [Lua] Lobby data mechanism = adventure 22:14:41.843 [Lua] Lobby data player_slot_5 = 110000108834a4d:1 22:14:41.843 [Lua] Lobby data player_slot_2 = 0:0 22:14:41.844 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:14:41.844 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:14:41.844 [Lua] Lobby data eac_authorized = true 22:14:41.844 [Lua] Set lobby end. 22:14:41.846 [Lua] Set lobby begin: 22:14:41.846 [Lua] Lobby data twitch_enabled = false 22:14:41.846 [Lua] Lobby data selected_mission_id = inn_level 22:14:41.846 [Lua] Lobby data num_players = 4 22:14:41.846 [Lua] Lobby data difficulty_tweak = 0 22:14:41.847 [Lua] Lobby data host = 1100001040d0169 22:14:41.847 [Lua] Lobby data matchmaking_type = 3 22:14:41.847 [Lua] Lobby data is_private = false 22:14:41.847 [Lua] Lobby data match_started = true 22:14:41.847 [Lua] Lobby data difficulty = normal 22:14:41.847 [Lua] Lobby data player_slot_1 = 1100001074862f8:1 22:14:41.847 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:14:41.847 [Lua] Lobby data unique_server_name = Onelies 22:14:41.847 [Lua] Lobby data quick_game = true 22:14:41.848 [Lua] Lobby data country_code = US 22:14:41.848 [Lua] Lobby data matchmaking = false 22:14:41.848 [Lua] Lobby data power_level = 0 22:14:41.848 [Lua] Lobby data mission_id = inn_level 22:14:41.848 [Lua] Lobby data mechanism = adventure 22:14:41.848 [Lua] Lobby data player_slot_5 = 110000108834a4d:1 22:14:41.848 [Lua] Lobby data player_slot_2 = 0:0 22:14:41.848 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:14:41.848 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:14:41.848 [Lua] Lobby data eac_authorized = true 22:14:41.848 [Lua] Set lobby end. 22:14:41.848 [Lua] [PartyManager] Leader is set to 1100001040d0169 22:14:41.848 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 22:14:41.849 [Lua] Set lobby begin: 22:14:41.849 [Lua] Lobby data twitch_enabled = false 22:14:41.849 [Lua] Lobby data selected_mission_id = inn_level 22:14:41.849 [Lua] Lobby data num_players = 4 22:14:41.849 [Lua] Lobby data difficulty_tweak = 0 22:14:41.849 [Lua] Lobby data host = 1100001040d0169 22:14:41.849 [Lua] Lobby data matchmaking_type = 3 22:14:41.849 [Lua] Lobby data is_private = false 22:14:41.849 [Lua] Lobby data match_started = true 22:14:41.849 [Lua] Lobby data difficulty = normal 22:14:41.850 [Lua] Lobby data player_slot_1 = 1100001074862f8:1 22:14:41.850 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:14:41.850 [Lua] Lobby data unique_server_name = Onelies 22:14:41.850 [Lua] Lobby data quick_game = true 22:14:41.850 [Lua] Lobby data country_code = US 22:14:41.850 [Lua] Lobby data matchmaking = false 22:14:41.850 [Lua] Lobby data power_level = 704 22:14:41.850 [Lua] Lobby data mission_id = inn_level 22:14:41.850 [Lua] Lobby data mechanism = adventure 22:14:41.850 [Lua] Lobby data player_slot_5 = 110000108834a4d:1 22:14:41.850 [Lua] Lobby data player_slot_2 = 0:0 22:14:41.850 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:14:41.851 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:14:41.851 [Lua] Lobby data eac_authorized = true 22:14:41.851 [Lua] Set lobby end. 22:14:41.851 [Flow] complete_skittergate_legend false 22:14:41.851 [Flow] complete_all_helmgart_levels_recruit true 22:14:41.852 [Flow] WitchHunterLevel:1 22:14:41.852 [Flow] LeaderYes 22:14:41.852 [Flow] ALL PC XP:68320.4 22:14:41.852 [Flow] Has "bogenhafen" DLC:true 22:14:41.852 [Flow] WH XP:0 22:14:41.852 [Flow] Number of crafted items:22 22:14:41.852 [Flow] Sum of Powe Levels:959 22:14:41.852 [Flow] lodestone diff 1:false 22:14:41.852 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:14:41.854 [Lua] CurrentConflictSettings inn_level 22:14:41.854 [Lua] [ConflictDirector] conflict_director is ai_ready 22:14:41.854 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 22:14:41.854 [Lua] [MainPathSpawningGenerator] Injecting travel distances 22:14:41.856 [Lua] SpecialsPacing:remove_unwanted_breeds: 22:14:41.856 [Lua] Forming navigation groups in one frame 22:14:41.856 [Lua] Forming navigation groups 22:14:41.879 [Lua] NavigationGroupManager -> calulation time A: 0.024000000000114596 22:14:41.881 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314 22:14:41.881 [Lua] number of nav groups: 42 22:14:41.881 [Lua] number of refined nav groups : 23 22:14:41.883 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999999290594 22:14:41.883 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 22:14:41.883 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 22:14:41.884 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 22:14:41.887 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 22:14:41.887 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 22:14:41.887 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 22:14:41.887 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=36 22:14:41.887 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 22:14:41.887 [Lua] [Managers] Calling function on all managers: 22:14:41.907 [Lua] [PeerSM] 110000133685058 :: on_exit WaitingForEnterGame 22:14:41.907 [Lua] [PeerSM] 110000133685058 :: on_enter WaitingForGameObjectSync 22:14:41.907 [Lua] [PeerSM] 110000108834a4d :: on_exit WaitingForEnterGame 22:14:41.907 [Lua] [PeerSM] 110000108834a4d :: on_enter WaitingForGameObjectSync 22:14:41.907 [Lua] [PeerSM] 1100001040d0169 :: on_exit WaitingForEnterGame 22:14:41.907 [Lua] [PeerSM] 1100001040d0169 :: on_enter WaitingForGameObjectSync 22:14:42.137 [Lua] [NetworkServer] Game_object_sync_done for peer 110000133685058 22:14:42.141 [Lua] Breedfreezer (server) starting a hot join sync 22:14:42.141 [Lua] [NetworkServer] Game_object_sync_done for peer 110000108834a4d 22:14:42.143 [Lua] Breedfreezer (server) starting a hot join sync 22:14:42.145 [Lua] PlayerManager:add_remote_player 110000133685058 22:14:42.145 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=37 22:14:42.145 [Lua] RemotePlayer:create_game_object( ) 37 22:14:42.162 [Lua] [PeerSM] 110000133685058 :: on_exit WaitingForGameObjectSync 22:14:42.162 [Lua] [PeerSM] 110000133685058 :: on_enter WaitingForPlayers 22:14:42.162 [Lua] PlayerManager:add_remote_player 110000108834a4d 22:14:42.162 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=38 22:14:42.162 [Lua] RemotePlayer:create_game_object( ) 38 22:14:42.182 [Lua] [PeerSM] 110000108834a4d :: on_exit WaitingForGameObjectSync 22:14:42.182 [Lua] [PeerSM] 110000108834a4d :: on_enter WaitingForPlayers 22:14:42.182 [Lua] [PeerSM] 1100001074862f8 :: on_exit WaitingForEnterGame 22:14:42.182 [Lua] [PeerSM] 1100001074862f8 :: on_enter WaitingForGameObjectSync 22:14:42.182 [Lua] [PeerSM] 1100001040d0169 :: on_exit WaitingForGameObjectSync 22:14:42.182 [Lua] [PeerSM] 1100001040d0169 :: on_enter WaitingForPlayers 22:14:42.182 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 22:14:42.182 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 22:14:42.183 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 22:14:42.183 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 22:14:42.205 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001074862f8 22:14:42.213 [Lua] Breedfreezer (server) starting a hot join sync 22:14:42.214 [Lua] PlayerManager:add_remote_player 1100001074862f8 22:14:42.214 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=40 22:14:42.214 [Lua] RemotePlayer:create_game_object( ) 40 22:14:42.230 [Lua] [PeerSM] 1100001074862f8 :: on_exit WaitingForGameObjectSync 22:14:42.230 [Lua] [PeerSM] 1100001074862f8 :: on_enter WaitingForPlayers 22:14:42.230 [Lua] [PeerSM] 1100001040d0169 :: on_exit WaitingForPlayers 22:14:42.230 [Lua] [PeerSM] 1100001040d0169 :: on_enter InGame 22:14:42.237 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-19.4259, -0.518436, 6.138), Vector4(0, 0, 0.707107, -0.707106)) 22:14:42.240 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:14:42.240 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:14:42.240 [Lua] PlayerManager:assign_unit_ownership Onelies 1100001040d0169 1 22:14:42.240 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=42 22:14:42.248 [Lua] [PeerSM] 110000133685058 :: on_exit WaitingForPlayers 22:14:42.248 [Lua] [PeerSM] 110000133685058 :: on_enter InGame 22:14:42.248 [Lua] [PeerSM] 110000108834a4d :: on_exit WaitingForPlayers 22:14:42.248 [Lua] [PeerSM] 110000108834a4d :: on_enter InGame 22:14:42.248 [Lua] [PeerSM] 1100001074862f8 :: on_exit WaitingForPlayers 22:14:42.248 [Lua] [PeerSM] 1100001074862f8 :: on_enter InGame 22:14:42.281 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 22:14:42.281 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 22:14:42.281 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 22:14:42.281 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 22:14:42.281 [Lua] Players are leaving the safe zone 22:14:42.357 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000133685058 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:14:42.357 [Lua] Adding player sync data to peer=110000133685058 local_player_id=1 22:14:42.357 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000108834a4d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:14:42.357 [Lua] Adding player sync data to peer=110000108834a4d local_player_id=1 22:14:42.357 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000133685058 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:14:42.357 [Lua] [NetworkServer] Peer 110000133685058 spawned player. 22:14:42.359 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=44 22:14:42.359 [Lua] PlayerManager:assign_unit_ownership Mr.Choi 110000133685058 1 22:14:42.360 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:14:42.361 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000133685058 go_type=engineer_career_data go_created_func_name=game_object_created_career_data 22:14:42.361 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000108834a4d go_type=player_unit go_created_func_name=game_object_created_player_unit 22:14:42.361 [Lua] [NetworkServer] Peer 110000108834a4d spawned player. 22:14:42.363 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 22:14:42.363 [Lua] PlayerManager:assign_unit_ownership Restitutor Orbis 110000108834a4d 1 22:14:42.364 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:14:42.396 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 22:14:42.396 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01 22:14:42.396 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46 22:14:42.396 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 22:14:42.438 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 22:14:42.438 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 22:14:42.438 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47 22:14:42.438 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 22:14:42.483 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 22:14:42.483 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 22:14:42.483 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48 22:14:42.513 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=1100001074862f8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:14:42.513 [Lua] Adding player sync data to peer=1100001074862f8 local_player_id=1 22:14:42.607 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=1100001074862f8 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:14:42.607 [Lua] [NetworkServer] Peer 1100001074862f8 spawned player. 22:14:42.610 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 22:14:42.610 [Lua] PlayerManager:assign_unit_ownership .bin 1100001074862f8 1 22:14:42.610 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:14:42.706 [Lua] StateInGameRunning:_game_actually_starts() 22:14:42.706 [Lua] ################################################################################################################# 22:14:42.706 [Lua] [Loading Time]: 00:01:22 [Transition]: mines-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 22:14:42.706 [Lua] ################################################################################################################# 22:14:42.706 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 39 22:14:42.723 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 39 22:14:42.948 [Flow] DISABLE 22:14:43.025 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 39 22:14:43.025 [Lua] Commit load time data 22:14:47.025 [Lua] PlayFabMirrorBase:_commit_internal 8 22:14:47.025 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:14:47.033 [Lua] generate_backend_stats 1100001040d0169:1 22:14:47.063 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:14:47.063 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:14:47.063 [Lua] Set lobby begin: 22:14:47.063 [Lua] Lobby data twitch_enabled = false 22:14:47.063 [Lua] Lobby data selected_mission_id = inn_level 22:14:47.063 [Lua] Lobby data num_players = 4 22:14:47.063 [Lua] Lobby data difficulty_tweak = 0 22:14:47.063 [Lua] Lobby data host = 1100001040d0169 22:14:47.063 [Lua] Lobby data matchmaking_type = 3 22:14:47.063 [Lua] Lobby data is_private = false 22:14:47.063 [Lua] Lobby data match_started = true 22:14:47.064 [Lua] Lobby data difficulty = normal 22:14:47.064 [Lua] Lobby data player_slot_1 = 1100001074862f8:1 22:14:47.064 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:14:47.064 [Lua] Lobby data unique_server_name = Onelies 22:14:47.064 [Lua] Lobby data quick_game = true 22:14:47.064 [Lua] Lobby data country_code = US 22:14:47.064 [Lua] Lobby data matchmaking = false 22:14:47.064 [Lua] Lobby data power_level = 407 22:14:47.064 [Lua] Lobby data mission_id = inn_level 22:14:47.064 [Lua] Lobby data mechanism = adventure 22:14:47.064 [Lua] Lobby data player_slot_5 = 110000108834a4d:1 22:14:47.064 [Lua] Lobby data player_slot_2 = 0:0 22:14:47.064 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:14:47.064 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:14:47.065 [Lua] Lobby data eac_authorized = true 22:14:47.065 [Lua] Set lobby end. 22:14:47.078 [Lua] commit result success 8 22:14:47.078 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 40 22:14:47.087 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 40 22:14:47.130 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 40 22:14:52.111 [Lua] Set lobby begin: 22:14:52.111 [Lua] Lobby data twitch_enabled = false 22:14:52.111 [Lua] Lobby data selected_mission_id = inn_level 22:14:52.111 [Lua] Lobby data num_players = 4 22:14:52.111 [Lua] Lobby data difficulty_tweak = 0 22:14:52.111 [Lua] Lobby data host = 1100001040d0169 22:14:52.111 [Lua] Lobby data matchmaking_type = 3 22:14:52.111 [Lua] Lobby data is_private = false 22:14:52.111 [Lua] Lobby data match_started = true 22:14:52.112 [Lua] Lobby data difficulty = normal 22:14:52.112 [Lua] Lobby data player_slot_1 = 1100001074862f8:1 22:14:52.112 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:14:52.112 [Lua] Lobby data unique_server_name = Onelies 22:14:52.112 [Lua] Lobby data quick_game = true 22:14:52.112 [Lua] Lobby data country_code = US 22:14:52.112 [Lua] Lobby data matchmaking = false 22:14:52.112 [Lua] Lobby data power_level = 541 22:14:52.112 [Lua] Lobby data mission_id = inn_level 22:14:52.112 [Lua] Lobby data mechanism = adventure 22:14:52.113 [Lua] Lobby data player_slot_5 = 110000108834a4d:1 22:14:52.113 [Lua] Lobby data player_slot_2 = 0:0 22:14:52.113 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:14:52.113 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:14:52.113 [Lua] Lobby data eac_authorized = true 22:14:52.113 [Lua] Set lobby end. 22:14:52.328 [Lua] [IngameUI] menu view on_enter hero_view 22:14:52.344 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0cdf3ba0 22:14:52.344 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 22:14:56.379 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateAchievementRewards 41 22:14:56.386 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateAchievementRewards 41 4 22:14:56.456 [Lua] [PlayFabRequestQueue] EAC Enabled! 41 22:14:56.456 [Lua] [PlayFabRequestQueue] Sending Request generateAchievementRewards 41 22:14:56.780 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateAchievementRewards 41 22:14:56.780 [Save] Saving `save_data` 22:14:56.781 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 42 22:14:56.786 [Save] Save done 22:14:56.787 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 42 22:14:56.799 [Lua] min_height 91.160001754760742 22:14:56.835 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 42 22:15:00.112 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 43 22:15:00.124 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 43 5 22:15:00.231 [Lua] [PlayFabRequestQueue] EAC Enabled! 43 22:15:00.231 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 43 22:15:00.480 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 43 22:15:00.497 [Lua] min_height 91.160001754760742 22:15:01.862 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 44 22:15:01.873 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 44 6 22:15:01.963 [Lua] [PlayFabRequestQueue] EAC Enabled! 44 22:15:01.963 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 44 22:15:02.300 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 44 22:15:02.311 [Lua] min_height 91.160001754760742 22:15:05.160 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateQuestRewards 45 22:15:05.171 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateQuestRewards 45 7 22:15:05.230 [Lua] [PlayFabRequestQueue] EAC Enabled! 45 22:15:05.230 [Lua] [PlayFabRequestQueue] Sending Request generateQuestRewards 45 22:15:05.497 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateQuestRewards 45 22:15:05.516 [Lua] min_height 91.160001754760742 22:15:07.425 [Lua] [IngameUI] menu view on_exit hero_view 22:15:07.431 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0cdf3ba0 22:15:07.431 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 22:15:09.040 [Lua] [IngameUI] menu view on_enter hero_view 22:15:09.053 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0cdf3ba0 22:15:09.053 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 22:15:09.065 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 22:15:09.265 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 22:15:09.265 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 22:15:10.019 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 22:15:10.019 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d1_t5, HeroViewStateLoot, async-read, 22:15:10.054 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d1_t5 22:15:10.054 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d1_t5 22:15:10.445 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 46 22:15:10.454 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 46 8 22:15:10.544 [Lua] [PlayFabRequestQueue] EAC Enabled! 46 22:15:10.544 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 46 22:15:10.669 [Lua] PlayFabMirrorBase:_commit_internal 9 22:15:10.669 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:15:10.674 [Lua] generate_backend_stats 1100001040d0169:1 22:15:10.702 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 47 22:15:10.706 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:15:10.858 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 46 22:15:10.858 [Save] Saving `save_data` 22:15:10.860 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, LootItemUnitPreviewer1, async-read, 22:15:10.860 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, LootItemUnitPreviewer2, async-read, 22:15:10.863 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 47 9 22:15:10.864 [Save] Save done 22:15:10.864 [Save] Saving `save_data` 22:15:10.871 [Save] Save done 22:15:10.871 [Save] Saving `save_data` 22:15:10.876 [Save] Save done 22:15:10.892 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 22:15:10.892 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 22:15:10.961 [Lua] [PlayFabRequestQueue] EAC Enabled! 47 22:15:10.961 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 47 22:15:11.126 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 47 22:15:11.136 [Lua] commit result success 9 22:15:11.137 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 48 22:15:11.154 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 48 22:15:11.195 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 48 22:15:15.309 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, LootItemUnitPreviewer1 -> Package still referenced, NOT unloaded: 22:15:15.317 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, LootItemUnitPreviewer2 22:15:15.319 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d1_t5, HeroViewStateLoot 22:15:15.319 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 22:15:15.455 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 22:15:15.455 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 22:15:16.323 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateLootChestRewards 49 22:15:16.325 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateLootChestRewards 49 10 22:15:16.394 [Lua] [PlayFabRequestQueue] EAC Enabled! 49 22:15:16.394 [Lua] [PlayFabRequestQueue] Sending Request generateLootChestRewards 49 22:15:16.693 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateLootChestRewards 49 22:15:16.693 [Save] Saving `save_data` 22:15:16.698 [Save] Save done 22:15:16.698 [Save] Saving `save_data` 22:15:16.704 [Save] Save done 22:15:16.704 [Save] Saving `save_data` 22:15:16.709 [Save] Save done 22:15:20.415 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 22:15:20.886 [Lua] [IngameUI] menu view on_exit hero_view 22:15:20.892 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0cdf3ba0 22:15:20.892 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 22:15:21.457 [Lua] [IngameUI] menu view on_enter hero_view 22:15:21.466 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0cdf3ba0 22:15:21.466 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 22:15:21.485 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 22:15:21.485 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 22:15:21.487 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 22:15:21.487 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 22:15:21.494 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 22:15:22.044 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 22:15:22.044 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 22:15:22.083 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:15:22.083 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:15:22.128 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:15:22.128 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:15:22.128 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:15:22.128 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:15:22.128 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:15:22.128 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:15:22.128 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:15:31.138 [Lua] PlayFabMirrorBase:_commit_internal 10 22:15:31.138 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:15:31.146 [Lua] generate_backend_stats 1100001040d0169:1 22:15:31.176 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:15:31.176 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:15:31.188 [Lua] commit result success 10 22:15:31.188 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 50 22:15:31.202 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 50 22:15:31.253 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 50 22:15:32.877 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:15:32.877 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:15:32.877 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:15:32.877 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:15:32.881 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001040d0169:1) 22:15:34.023 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_3p, ProfileSynchronizer, async-read, 22:15:34.033 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, ProfileSynchronizer 22:15:34.034 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 22:15:34.085 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_3p 22:15:34.085 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_3p 22:15:35.334 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:15:35.679 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:15:35.785 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:15:36.196 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:15:36.366 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:15:36.862 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:15:37.075 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:15:37.569 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:15:37.570 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:15:38.068 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:15:38.068 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:15:38.544 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:15:38.545 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:15:39.023 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:15:47.054 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:15:47.574 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:15:47.617 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:15:48.135 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:15:48.195 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:15:48.616 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:15:48.905 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:15:49.119 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:15:49.209 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:15:49.209 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:15:49.209 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:15:49.209 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:15:49.339 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:15:49.628 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:15:50.016 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:15:50.140 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:15:50.374 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:15:50.374 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:15:50.374 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:15:50.374 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 22:15:50.394 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:15:50.514 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:15:50.627 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:15:51.045 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:15:51.184 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:15:51.534 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:15:51.661 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:15:52.058 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:15:52.197 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:15:52.478 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 22:15:52.478 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:15:52.478 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:15:52.478 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:15:52.478 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:15:52.478 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 22:15:52.483 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 22:15:52.483 [Lua] [HeroViewWindow] Enter Substate HeroWindowCrafting 22:15:52.484 [Lua] [HeroWindowCraft] Enter Substate CraftPageSalvage 22:15:52.487 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 22:15:52.487 [Lua] [HeroViewWindow] Enter Substate HeroWindowInventory 22:15:52.495 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 22:15:52.556 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:15:52.690 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:15:53.097 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:15:53.295 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:15:53.681 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:15:53.893 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:15:54.296 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:15:54.493 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:15:54.951 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:15:55.501 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request craftingSalvage 51 22:15:55.512 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request craftingSalvage 51 11 22:15:55.583 [Lua] [PlayFabRequestQueue] EAC Enabled! 51 22:15:55.583 [Lua] [PlayFabRequestQueue] Sending Request craftingSalvage 51 22:15:56.095 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript craftingSalvage 51 22:15:56.096 [Save] Saving `save_data` 22:15:56.097 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 52 22:15:56.103 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 52 22:15:56.105 [Save] Save done 22:15:56.105 [Save] Saving `save_data` 22:15:56.110 [Save] Save done 22:15:56.110 [Save] Saving `save_data` 22:15:56.115 [Save] Save done 22:15:56.115 [Save] Saving `save_data` 22:15:56.119 [Save] Save done 22:15:56.152 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 52 22:15:58.599 [Lua] [HeroWindowCraft] Exit Substate CraftPageSalvage 22:15:58.599 [Lua] [HeroWindowCraft] Enter Substate CraftPageCraftItem 22:16:01.715 [Lua] [HeroWindowCraft] Exit Substate CraftPageCraftItem 22:16:01.715 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollProperties 22:16:03.219 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:03.605 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:16:03.676 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:04.111 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:16:04.179 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:04.614 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:16:04.785 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:05.135 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:16:05.259 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:05.678 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:16:05.784 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:06.196 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:16:06.273 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:06.295 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollProperties 22:16:06.295 [Lua] [HeroWindowCraft] Enter Substate CraftPageRollTrait 22:16:06.673 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:16:06.788 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:07.213 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:16:07.308 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:07.329 [Lua] [IngameUI] menu view on_exit hero_view 22:16:07.336 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0cdf3ba0 22:16:07.336 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 22:16:07.336 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 22:16:07.336 [Lua] [HeroViewWindow] Exit Substate HeroWindowCrafting 22:16:07.336 [Lua] [HeroWindowCraft] Exit Substate CraftPageRollTrait 22:16:07.336 [Lua] [HeroViewWindow] Exit Substate HeroWindowInventory 22:16:07.666 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:16:07.832 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:08.191 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:16:08.316 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:08.733 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:16:08.767 [Lua] [PackageManager] Load: wwise/repeating_crossbow, ProfileSynchronizer, async-read, 22:16:08.767 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, ProfileSynchronizer, async-read, 22:16:08.767 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read, 22:16:08.783 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer 22:16:08.783 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p, ProfileSynchronizer 22:16:08.824 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow 22:16:08.824 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow 22:16:08.824 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p 22:16:08.858 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p 22:16:08.858 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p 22:16:08.859 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 22:16:08.869 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:08.893 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 22:16:08.893 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 22:16:09.222 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:16:09.366 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:09.782 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:16:09.988 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:10.359 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:16:10.547 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:10.844 [Lua] PlayFabMirrorBase:_commit_internal 11 22:16:10.844 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:16:10.851 [Lua] generate_backend_stats 1100001040d0169:1 22:16:10.881 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 53 22:16:10.885 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:16:10.885 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 54 22:16:10.895 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 53 12 22:16:10.919 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:16:10.959 [Lua] [PlayFabRequestQueue] EAC Enabled! 53 22:16:10.959 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 53 22:16:11.040 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:16:11.112 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 53 22:16:11.121 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 54 22:16:11.251 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 54 22:16:11.257 [Lua] commit result success 11 22:16:11.257 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 55 22:16:11.271 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 55 22:16:11.306 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 55 22:16:11.410 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:16:18.832 [Lua] [IngameUI] menu view on_enter start_game_view 22:16:18.836 [Lua] [IngameUI] menu view post_update_on_enter table: 0x11d17e20 22:16:18.836 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 22:16:18.838 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 22:16:18.838 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 22:16:18.839 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 22:16:18.839 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 22:16:21.354 [Lua] [StartGameStateSettingsOverview:play() - vote_type(adventure) 22:16:21.354 [Lua] ............................................................................................................ 22:16:21.354 [Lua] ............................................................................................................ 22:16:21.354 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: normal | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Matchmaking Type: standard | Twitch: No 22:16:21.354 [Lua] ............................................................................................................ 22:16:21.354 [Lua] ............................................................................................................ 22:16:21.354 [Lua] [Matchmaking] Cancelling matchmaking 22:16:21.354 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 22:16:21.448 [Lua] [IngameUI] menu view on_exit start_game_view 22:16:21.448 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 22:16:21.448 [Save] Saving `save_data` 22:16:21.448 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 22:16:21.448 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 22:16:21.448 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 22:16:21.453 [Save] Save done 22:16:21.456 [Lua] [IngameUI] menu view post_update_on_exit table: 0x11d17e20 22:16:27.914 [Lua] [IngameUI] menu view on_enter start_game_view 22:16:27.919 [Lua] [IngameUI] menu view post_update_on_enter table: 0x11d17e20 22:16:27.919 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 22:16:27.921 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 22:16:27.921 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 22:16:27.922 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 22:16:27.922 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 22:16:29.380 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_adventure 22:16:29.380 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 22:16:29.380 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty 22:16:29.381 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 22:16:29.381 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 22:16:31.028 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 22:16:31.028 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty 22:16:31.028 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 22:16:31.029 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 22:16:31.029 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 22:16:31.580 [Lua] [StartGameStateSettingsOverview:play() - vote_type(adventure) 22:16:31.580 [Lua] ............................................................................................................ 22:16:31.580 [Lua] ............................................................................................................ 22:16:31.580 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hard | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Matchmaking Type: standard | Twitch: No 22:16:31.580 [Lua] ............................................................................................................ 22:16:31.580 [Lua] ............................................................................................................ 22:16:31.695 [Lua] [IngameUI] menu view on_exit start_game_view 22:16:31.695 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 22:16:31.696 [Save] Saving `save_data` 22:16:31.696 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 22:16:31.696 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 22:16:31.696 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 22:16:31.701 [Save] Save done 22:16:31.703 [Lua] [IngameUI] menu view post_update_on_exit table: 0x11d17e20 22:16:31.776 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 22:16:31.776 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 22:16:31.779 [Lua] Set lobby begin: 22:16:31.779 [Lua] Lobby data twitch_enabled = false 22:16:31.779 [Lua] Lobby data selected_mission_id = inn_level 22:16:31.779 [Lua] Lobby data num_players = 4 22:16:31.779 [Lua] Lobby data difficulty_tweak = 0 22:16:31.780 [Lua] Lobby data host = 1100001040d0169 22:16:31.780 [Lua] Lobby data matchmaking_type = 3 22:16:31.780 [Lua] Lobby data is_private = false 22:16:31.780 [Lua] Lobby data match_started = true 22:16:31.780 [Lua] Lobby data difficulty = normal 22:16:31.780 [Lua] Lobby data player_slot_1 = 1100001074862f8:1 22:16:31.780 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:16:31.780 [Lua] Lobby data unique_server_name = Onelies 22:16:31.780 [Lua] Lobby data quick_game = true 22:16:31.780 [Lua] Lobby data country_code = US 22:16:31.780 [Lua] Lobby data matchmaking = false 22:16:31.781 [Lua] Lobby data power_level = 541 22:16:31.781 [Lua] Lobby data mission_id = inn_level 22:16:31.781 [Lua] Lobby data mechanism = adventure 22:16:31.781 [Lua] Lobby data player_slot_5 = 110000108834a4d:1 22:16:31.781 [Lua] Lobby data player_slot_2 = 0:0 22:16:31.781 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:16:31.781 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:16:31.781 [Lua] Lobby data eac_authorized = true 22:16:31.781 [Lua] Set lobby end. 22:16:31.781 [Lua] [PartyManager] Leader is set to 1100001040d0169 22:16:31.782 [Lua] [MATCHMAKING] - Hosting game on mission: inn_level nil 0 22:16:31.782 [Lua] Set lobby begin: 22:16:31.782 [Lua] Lobby data twitch_enabled = false 22:16:31.782 [Lua] Lobby data selected_mission_id = inn_level 22:16:31.782 [Lua] Lobby data num_players = 4 22:16:31.782 [Lua] Lobby data difficulty_tweak = 0 22:16:31.782 [Lua] Lobby data host = 1100001040d0169 22:16:31.782 [Lua] Lobby data matchmaking_type = 1 22:16:31.782 [Lua] Lobby data is_private = false 22:16:31.782 [Lua] Lobby data match_started = true 22:16:31.782 [Lua] Lobby data difficulty = normal 22:16:31.782 [Lua] Lobby data player_slot_1 = 1100001074862f8:1 22:16:31.782 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:16:31.782 [Lua] Lobby data unique_server_name = Onelies 22:16:31.782 [Lua] Lobby data quick_game = true 22:16:31.783 [Lua] Lobby data country_code = US 22:16:31.783 [Lua] Lobby data matchmaking = true 22:16:31.783 [Lua] Lobby data power_level = 541 22:16:31.783 [Lua] Lobby data mission_id = inn_level 22:16:31.783 [Lua] Lobby data mechanism = adventure 22:16:31.783 [Lua] Lobby data player_slot_5 = 110000108834a4d:1 22:16:31.783 [Lua] Lobby data player_slot_2 = 0:0 22:16:31.783 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:16:31.783 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:16:31.783 [Lua] Lobby data eac_authorized = true 22:16:31.783 [Lua] Set lobby end. 22:16:31.783 [Lua] Set lobby begin: 22:16:31.783 [Lua] Lobby data twitch_enabled = false 22:16:31.783 [Lua] Lobby data selected_mission_id = inn_level 22:16:31.783 [Lua] Lobby data num_players = 4 22:16:31.784 [Lua] Lobby data difficulty_tweak = 0 22:16:31.784 [Lua] Lobby data host = 1100001040d0169 22:16:31.784 [Lua] Lobby data matchmaking_type = 1 22:16:31.784 [Lua] Lobby data is_private = false 22:16:31.784 [Lua] Lobby data match_started = true 22:16:31.784 [Lua] Lobby data difficulty = normal 22:16:31.784 [Lua] Lobby data player_slot_1 = 1100001074862f8:1 22:16:31.784 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:16:31.784 [Lua] Lobby data unique_server_name = Onelies 22:16:31.784 [Lua] Lobby data quick_game = true 22:16:31.784 [Lua] Lobby data country_code = US 22:16:31.784 [Lua] Lobby data matchmaking = true 22:16:31.784 [Lua] Lobby data power_level = 541 22:16:31.784 [Lua] Lobby data mission_id = inn_level 22:16:31.785 [Lua] Lobby data mechanism = adventure 22:16:31.785 [Lua] Lobby data player_slot_5 = 110000108834a4d:1 22:16:31.785 [Lua] Lobby data player_slot_2 = 0:0 22:16:31.785 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:16:31.785 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:16:31.785 [Lua] Lobby data eac_authorized = true 22:16:31.785 [Lua] Set lobby end. 22:16:31.785 [Lua] [ChatManager][1]System: Starting hosted game... 22:16:31.785 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 22:16:31.785 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 22:16:44.487 [Lua] Set lobby begin: 22:16:44.487 [Lua] Lobby data twitch_enabled = false 22:16:44.487 [Lua] Lobby data selected_mission_id = inn_level 22:16:44.487 [Lua] Lobby data num_players = 4 22:16:44.487 [Lua] Lobby data difficulty_tweak = 0 22:16:44.488 [Lua] Lobby data host = 1100001040d0169 22:16:44.488 [Lua] Lobby data matchmaking_type = 1 22:16:44.488 [Lua] Lobby data is_private = false 22:16:44.488 [Lua] Lobby data match_started = true 22:16:44.488 [Lua] Lobby data difficulty = normal 22:16:44.488 [Lua] Lobby data player_slot_1 = 1100001074862f8:1 22:16:44.488 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:16:44.489 [Lua] Lobby data unique_server_name = Onelies 22:16:44.489 [Lua] Lobby data quick_game = true 22:16:44.489 [Lua] Lobby data country_code = US 22:16:44.489 [Lua] Lobby data matchmaking = true 22:16:44.489 [Lua] Lobby data power_level = 542 22:16:44.489 [Lua] Lobby data mission_id = inn_level 22:16:44.489 [Lua] Lobby data mechanism = adventure 22:16:44.489 [Lua] Lobby data player_slot_5 = 110000108834a4d:1 22:16:44.489 [Lua] Lobby data player_slot_2 = 0:0 22:16:44.489 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:16:44.490 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:16:44.492 [Lua] Lobby data eac_authorized = true 22:16:44.492 [Lua] Set lobby end. 22:16:45.658 [Lua] [IngameUI] menu view on_enter ingame_menu 22:16:48.072 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No 22:16:48.637 [Lua] PopupManager:query_result returned result: leave_game 22:16:48.656 [Lua] [Matchmaking] Doing transition leave_game from UI 22:16:48.656 [Lua] TRANSITION leave_game nil nil 22:16:48.656 [Lua] [GameNetworkManager] Leaving game... 22:16:48.656 [Lua] [GameNetworkManager] Shutting down game session host. 22:16:48.656 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 22:16:48.656 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 22:16:48.656 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=126.33 22:16:48.656 [Lua] [IngameUI] menu view on_exit ingame_menu 22:16:48.672 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 22:16:48.902 [Network] Ignoring message `rpc_remove_attachment` from wrong session 7028 or from non-session peer 110000108834a4d 22:16:49.565 [Lua] [PlayerSyncData] Game session is not initialized 22:16:49.565 [Lua] [PlayerSyncData] Game session is not initialized 22:16:49.565 [Lua] [PlayerSyncData] Game session is not initialized 22:16:49.565 [Lua] Set lobby begin: 22:16:49.565 [Lua] Lobby data twitch_enabled = false 22:16:49.565 [Lua] Lobby data selected_mission_id = inn_level 22:16:49.565 [Lua] Lobby data num_players = 4 22:16:49.565 [Lua] Lobby data difficulty_tweak = 0 22:16:49.565 [Lua] Lobby data host = 1100001040d0169 22:16:49.565 [Lua] Lobby data matchmaking_type = 1 22:16:49.565 [Lua] Lobby data is_private = false 22:16:49.566 [Lua] Lobby data match_started = true 22:16:49.567 [Lua] Lobby data difficulty = normal 22:16:49.567 [Lua] Lobby data player_slot_1 = 1100001074862f8:1 22:16:49.567 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:16:49.567 [Lua] Lobby data unique_server_name = Onelies 22:16:49.567 [Lua] Lobby data quick_game = true 22:16:49.567 [Lua] Lobby data country_code = US 22:16:49.567 [Lua] Lobby data matchmaking = true 22:16:49.567 [Lua] Lobby data power_level = 0 22:16:49.568 [Lua] Lobby data mission_id = inn_level 22:16:49.568 [Lua] Lobby data mechanism = adventure 22:16:49.568 [Lua] Lobby data player_slot_5 = 110000108834a4d:1 22:16:49.568 [Lua] Lobby data player_slot_2 = 0:0 22:16:49.568 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:16:49.568 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:16:49.568 [Lua] Lobby data eac_authorized = true 22:16:49.568 [Lua] Set lobby end. 22:16:50.638 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game" 22:16:50.638 [Lua] [Managers] Calling function on all managers: 22:16:50.639 [Lua] PlayerManager:remove_player peer_id=1100001040d0169 1 22:16:50.639 [Lua] Clearing all global lookup lists 22:16:50.639 [Lua] [IngamePlayerListUI] - Destroy 22:16:50.640 [Lua] [GamePadEquipmentUI] - Destroy 22:16:50.640 [Lua] [EquipmentUI] - Destroy 22:16:50.640 [Lua] [GamePadAbilityUI] - Destroy 22:16:50.640 [Lua] [AbilityUI] - Destroy 22:16:50.640 [Lua] [IngameUI] destroy 22:16:50.658 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_5 22:16:50.658 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_4 22:16:50.658 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_2 22:16:50.659 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_1 22:16:50.659 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_3 22:16:50.662 [Lua] PlayerManager:remove_player peer_id=1100001074862f8 1 22:16:50.662 [Lua] PlayerManager:remove_player peer_id=110000108834a4d 1 22:16:50.662 [Lua] PlayerManager:remove_player peer_id=110000133685058 1 22:16:50.703 [Lua] [Managers] Destroying manager group: 22:16:50.709 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 22:16:50.773 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 22:16:50.773 [Lua] [PeerSM] 110000133685058 :: on_exit InGame 22:16:50.773 [Lua] [PeerSM] 110000133685058 :: on_enter Loading 22:16:50.774 [Lua] [PeerSM] 110000108834a4d :: on_exit InGame 22:16:50.774 [Lua] [PeerSM] 110000108834a4d :: on_enter Loading 22:16:50.774 [Lua] [PeerSM] 1100001074862f8 :: on_exit InGame 22:16:50.774 [Lua] [PeerSM] 1100001074862f8 :: on_enter Loading 22:16:50.774 [Lua] [PeerSM] 1100001040d0169 :: on_exit InGame 22:16:50.774 [Lua] [PeerSM] 1100001040d0169 :: on_enter Loading 22:16:50.774 [Lua] [Matchmaking] unregister rpcs 22:16:50.774 [Lua] [Matchmaking] destroying 22:16:50.774 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 22:16:50.774 [Lua] [ChatManager] Unregistering channel 1 22:16:50.774 [Lua] [EnemyPackageLoader] network_context_destroyed 22:16:50.774 [Lua] [PartyManager] network_context_destroyed 22:16:50.774 [Lua] [GameMechanismManager] network_context_destroyed 22:16:50.774 [SteamVoip] Leaving room 6f861d4b323d522e 22:16:50.774 [SteamVoipClient] select_out(1100001040d0169, off) 22:16:50.774 [SteamVoipClient] select_out(1100001074862f8, off) 22:16:50.774 [SteamVoipClient] select_out(110000133685058, off) 22:16:50.774 [SteamVoip] Destroying room 6f861d4b323d522e 22:16:50.776 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, ProfileSynchronizer 22:16:50.776 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_11, ProfileSynchronizer 22:16:50.779 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer 22:16:50.779 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/blue_and_white/chr_empire_soldier_breton_blue_and_white, ProfileSynchronizer 22:16:50.782 [Lua] [PackageManager] Unload: wwise/drakegun, ProfileSynchronizer 22:16:50.782 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_03_t1/wpn_2h_sword_03_t1_3p, ProfileSynchronizer 22:16:50.803 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 22:16:50.804 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, ProfileSynchronizer 22:16:50.804 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, ProfileSynchronizer 22:16:50.807 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 22:16:50.812 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 22:16:50.817 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, ProfileSynchronizer 22:16:50.818 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 22:16:50.818 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, ProfileSynchronizer 22:16:50.819 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, ProfileSynchronizer 22:16:50.819 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer 22:16:50.820 [Lua] [PackageManager] Unload: wwise/flamethrower, ProfileSynchronizer 22:16:50.820 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, ProfileSynchronizer 22:16:50.820 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer 22:16:50.821 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, ProfileSynchronizer 22:16:50.821 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_3p, ProfileSynchronizer 22:16:50.821 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 22:16:50.822 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_01, ProfileSynchronizer 22:16:50.822 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, ProfileSynchronizer 22:16:50.823 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_3p, ProfileSynchronizer 22:16:50.823 [Lua] [PackageManager] Unload: wwise/one_handed_swords, ProfileSynchronizer 22:16:50.830 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, ProfileSynchronizer 22:16:50.830 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, ProfileSynchronizer 22:16:50.844 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer 22:16:50.845 [Lua] [PackageManager] Unload: wwise/bow, ProfileSynchronizer 22:16:50.848 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, ProfileSynchronizer 22:16:50.848 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01, ProfileSynchronizer 22:16:50.849 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, ProfileSynchronizer 22:16:50.849 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer 22:16:50.849 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, ProfileSynchronizer 22:16:50.850 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, ProfileSynchronizer 22:16:50.850 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, ProfileSynchronizer 22:16:50.852 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer 22:16:50.852 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer 22:16:50.852 [EAC] EAC server lost client 110000133685058 22:16:50.852 [EACServer] [15:16:50:851][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000133685058 PlayerGUID: 76561198822740056 22:16:50.852 [Lua] LobbyInternal.close_channel lobby: userdata: 0x18c96c78, channel: 1 22:16:50.852 [EAC] EAC server lost client 110000108834a4d 22:16:50.852 [EACServer] [15:16:50:851][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000108834A4D PlayerGUID: 76561198103087693 22:16:50.852 [Lua] LobbyInternal.close_channel lobby: userdata: 0x18c96c78, channel: 7 22:16:50.852 [EAC] EAC server lost client 1100001074862f8 22:16:50.852 [EACServer] [15:16:50:851][Windows][EAC Server] [Info][UnregisterClient] Client: 01100001074862F8 PlayerGUID: 76561198082450168 22:16:50.852 [Lua] LobbyInternal.close_channel lobby: userdata: 0x18c96c78, channel: 4 22:16:50.852 [EACServer] [15:16:50:851][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task. 22:16:50.852 [EACServer] [15:16:50:851][Windows][EAC Server] [Info][Destroy] Called 22:16:50.852 [EACServer] [15:16:50:852][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 22:16:50.855 [Lua] [LobbyHost] Destroying 22:16:50.855 [Connection] Dropped voip chunk from 110000133685058 because channel 3 can't communicate 22:16:50.855 [Connection] Dropped voip chunk from 1100001074862f8 because channel 6 can't communicate 22:16:50.855 [Connection] Dropped voip chunk from 110000133685058 because channel 3 can't communicate 22:16:50.855 [Connection] Dropped voip chunk from 1100001074862f8 because channel 6 can't communicate 22:16:50.855 [Connection] Dropped voip chunk from 1100001074862f8 because channel 6 can't communicate 22:16:50.855 [Connection] Dropped voip chunk from 1100001074862f8 because channel 6 can't communicate 22:16:50.855 [Connection] Dropped voip chunk from 1100001074862f8 because channel 6 can't communicate 22:16:50.855 [Lua] ############### UNLOADING PACKAGES ############### 22:16:50.855 [Lua] [Managers] Calling function on all managers: 22:16:50.855 [Lua] [Managers] Destroying manager group: 22:16:50.855 [Lua] [Gamestate] Enter state StateLoading 22:16:50.857 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 22:16:50.857 [Lua] [LobbyManager] Setting up network options 22:16:50.857 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 22:16:50.857 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 22:16:50.857 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 22:16:50.857 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 22:16:50.857 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 22:16:50.857 [Lua] LobbyManager:setup_network_options server_port: 27015 22:16:50.857 [Lua] registering RPCs 22:16:50.857 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 22:16:50.857 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 22:16:50.857 [Lua] [LobbyAux] Making combined_hash: 67ccc6d4ca12d694 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=22116, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2 22:16:50.857 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 22116, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash 67ccc6d4ca12d694, lobby_data_version=2 22:16:50.858 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal diff_tweak:0 ) 22:16:50.858 [Lua] [LevelTransitionHandler] promote_next_level_data 22:16:50.858 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 22:16:50.858 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 22:16:50.858 [SteamVoip] Creating room a7ae9d893f0e357 22:16:50.858 [SteamVoip] Joining room a7ae9d893f0e357 22:16:50.859 [EAC] EAC server 1100001040d0169 is initializing 22:16:50.864 [EAC] Server is also client 1100001040d0169 22:16:50.864 [EACServer] [15:16:50:863][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6EC1C86F0 LogLevel: Info. 22:16:50.864 [Lua] ### Created peer state machine for 1100001040d0169 22:16:50.864 [Lua] [PeerSM] 1100001040d0169 :: on_enter Connecting 22:16:50.864 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 22:16:50.870 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 22:16:50.874 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 22:16:50.874 [Lua] checking dlc's against conflict directors 22:16:50.874 [Lua] number of factions to include 2 22:16:50.874 [Lua] Updated list weights for random: 22:16:50.874 [Lua] skaven, 0.42 (0.00-0.42) 22:16:50.874 [Lua] chaos, 0.42 (0.42-0.83) 22:16:50.874 [Lua] beastmen, 0.17 (0.83-1.00) 22:16:50.874 [Lua] Rolled random faction: 0.27856689691543579 skaven 22:16:50.874 [Lua] Updated list weights for random: 22:16:50.874 [Lua] beastmen, 0.29 (0.00-0.29) 22:16:50.874 [Lua] chaos, 0.71 (0.29-1.00) 22:16:50.874 [Lua] Rolled random faction: 0.81953376531600952 chaos 22:16:50.874 [Lua] number of factions added 2 22:16:50.874 [Lua] --- --- --- 22:16:50.874 [Lua] Starting... difficulty 'normal' 22:16:50.874 [Lua] These are the starting conflict directors: 22:16:50.874 [Lua] inn_level 22:16:50.874 [Lua] --- --- --- 22:16:50.874 [Lua] 22:16:50.874 [Lua] DONE! Found the following directors: 22:16:50.874 [Lua] (free: 35), Master hash is: 22:16:50.874 [Lua] [EnemyPackageLoader] breed_lookup: { } 22:16:50.874 [Lua] load_startup_enemy_packages: -------------- 22:16:50.874 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 22:16:50.874 [Lua] critter_rat 22:16:50.874 [Lua] [Gamestate] Enter Substate StateLoadingRunning 22:16:50.874 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 22:16:50.874 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 22:16:50.874 [Lua] Set lobby begin: 22:16:50.874 [Lua] Set lobby end. 22:16:50.874 [Lua] [PSM] Peer 1100001040d0169 joined. Want to use profile index "4" and join party "nil" 22:16:50.874 [Lua] [LobbyHost] Changed state from 0 to creating 22:16:50.883 [Lua] ### Sending rpc_level_loaded 22:16:50.883 [Lua] #### Has state machine: true, peer_id: 1100001040d0169, level_id: 78 22:16:50.903 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 22:16:50.903 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 22:16:50.904 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 22:16:50.933 [Connection] Dropped channel chunk from 110000133685058 because channel 2 can't communicate 22:16:50.933 [Connection] Dropped channel chunk from 110000133685058 because channel 3 can't communicate 22:16:50.933 [Connection] Dropped channel chunk from 110000133685058 because channel 1 can't communicate 22:16:50.933 [Connection] Dropped voip chunk from 110000133685058 because channel 3 can't communicate 22:16:50.967 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 22:16:50.967 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 22:16:51.035 [Connection] Dropped channel chunk from 1100001074862f8 because channel 5 can't communicate 22:16:51.035 [Connection] Dropped channel chunk from 1100001074862f8 because channel 6 can't communicate 22:16:51.035 [Connection] Dropped channel chunk from 1100001074862f8 because channel 4 can't communicate 22:16:51.035 [Connection] Dropped voip chunk from 1100001074862f8 because channel 6 can't communicate 22:16:51.071 [Lua] [LobbyHost] Changed state from creating to joined 22:16:51.072 [Lua] [PartyManager] Leader is set to 1100001040d0169 22:16:51.072 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001040d0169 my_peer_id:1100001040d0169 22:16:51.072 [Lua] [ChatManager] Registering channel 1 22:16:51.072 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001040d0169, own_peer_id=1100001040d0169) 22:16:51.072 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001040d0169, own_peer_id=1100001040d0169) 22:16:51.072 [Lua] [PartyManager] network_context_created (server_peer_id=1100001040d0169, own_peer_id=1100001040d0169) 22:16:51.072 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 22:16:51.072 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 22:16:51.072 [Lua] Starting async level spawning of levels/inn/world 22:16:51.073 [Umbra] Init version: 3.4.15 :: 16 threads 22:16:51.096 [Lua] [NetworkServer] Changing num_players from nil to 1 22:16:51.096 [Lua] Players: 1 22:16:51.096 [Lua] Set lobby begin: 22:16:51.096 [Lua] Lobby data mission_id = inn_level 22:16:51.096 [Lua] Lobby data mechanism = adventure 22:16:51.096 [Lua] Lobby data matchmaking_type = 3 22:16:51.096 [Lua] Lobby data eac_authorized = true 22:16:51.096 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:16:51.096 [Lua] Lobby data selected_mission_id = inn_level 22:16:51.096 [Lua] Lobby data num_players = 1 22:16:51.096 [Lua] Lobby data matchmaking = false 22:16:51.096 [Lua] Set lobby end. 22:16:51.241 [Connection] Dropped channel chunk from 110000108834a4d because channel 7 can't communicate 22:16:51.702 [Lua] Async level spawning done 22:16:52.610 [Handshaker] Lost connection 30 to 110000133685058 22:16:52.610 [Handshaker] Lost connection 31 to 1100001074862f8 22:16:52.610 [Handshaker] Lost connection 32 to 110000108834a4d 22:16:52.661 [Lua] player (1100001040d0169,1) was put into party 0 22:16:52.661 [Lua] [ProfileSynchronizer] Peer 1100001040d0169 entered session 22:16:52.661 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001040d0169 22:16:52.661 [Lua] [PeerSM] 1100001040d0169 :: on_exit Connecting 22:16:52.661 [Lua] [PeerSM] 1100001040d0169 :: on_enter Loading 22:16:52.678 [Lua] Mechanism says: a client joined the game! 1100001040d0169 22:16:52.678 [Lua] [PeerSM] 1100001040d0169 :: on_exit Loading 22:16:52.678 [Lua] [PeerSM] 1100001040d0169 :: on_enter LoadingProfilePackages 22:16:52.695 [Lua] [PeerSM] 1100001040d0169 :: on_exit LoadingProfilePackages 22:16:52.695 [Lua] [PeerSM] 1100001040d0169 :: on_enter WaitingForEnterGame 22:16:52.695 [Lua] ### Sending rpc_level_loaded 22:16:52.695 [Lua] #### Has state machine: false, peer_id: 1100001040d0169, level_id: 78 22:16:52.695 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 22:16:53.705 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 22:16:53.705 [Lua] Set lobby begin: 22:16:53.705 [Lua] Lobby data selected_mission_id = inn_level 22:16:53.706 [Lua] Lobby data num_players = 1 22:16:53.706 [Lua] Lobby data matchmaking = false 22:16:53.706 [Lua] Lobby data host = 1100001040d0169 22:16:53.706 [Lua] Lobby data mission_id = inn_level 22:16:53.706 [Lua] Lobby data matchmaking_type = 3 22:16:53.706 [Lua] Lobby data country_code = US 22:16:53.706 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:16:53.707 [Lua] Lobby data unique_server_name = Onelies 22:16:53.707 [Lua] Lobby data mechanism = adventure 22:16:53.707 [Lua] Lobby data eac_authorized = true 22:16:53.707 [Lua] Set lobby end. 22:16:53.707 [Lua] [Managers] Destroying manager group: 22:16:53.708 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 22:16:53.708 [Lua] [Gamestate] Enter StateIngame HOST 22:16:53.708 [Lua] [Managers] Calling function on all managers: 22:16:53.708 [Lua] <>level = inn_level<> 22:16:53.708 [Lua] Set lobby begin: 22:16:53.708 [Lua] Lobby data selected_mission_id = inn_level 22:16:53.708 [Lua] Lobby data num_players = 1 22:16:53.708 [Lua] Lobby data matchmaking = false 22:16:53.708 [Lua] Lobby data host = 1100001040d0169 22:16:53.709 [Lua] Lobby data mission_id = inn_level 22:16:53.709 [Lua] Lobby data matchmaking_type = 3 22:16:53.709 [Lua] Lobby data country_code = US 22:16:53.709 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:16:53.709 [Lua] Lobby data unique_server_name = Onelies 22:16:53.709 [Lua] Lobby data mechanism = adventure 22:16:53.709 [Lua] Lobby data eac_authorized = true 22:16:53.709 [Lua] Set lobby end. 22:16:53.709 [Lua] [StateIngame] Server ingame 22:16:53.714 [Lua] Set lobby begin: 22:16:53.714 [Lua] Lobby data difficulty = normal 22:16:53.715 [Lua] Lobby data selected_mission_id = inn_level 22:16:53.715 [Lua] Lobby data difficulty_tweak = 0 22:16:53.715 [Lua] Lobby data num_players = 1 22:16:53.715 [Lua] Lobby data matchmaking = false 22:16:53.716 [Lua] Lobby data host = 1100001040d0169 22:16:53.716 [Lua] Lobby data mission_id = inn_level 22:16:53.716 [Lua] Lobby data matchmaking_type = 3 22:16:53.716 [Lua] Lobby data country_code = US 22:16:53.716 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:16:53.717 [Lua] Lobby data unique_server_name = Onelies 22:16:53.717 [Lua] Lobby data mechanism = adventure 22:16:53.717 [Lua] Lobby data eac_authorized = true 22:16:53.717 [Lua] Set lobby end. 22:16:53.717 [Lua] [LobbyAux] Making combined_hash: 67ccc6d4ca12d694 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=22116, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2 22:16:53.717 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 22116, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash 67ccc6d4ca12d694, lobby_data_version=2 22:16:53.717 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 22:16:53.717 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 22:16:53.717 [Lua] [Matchmaking] initializing 22:16:53.717 [Lua] [Matchmaking] my_peer_id: 1100001040d0169, I am server 22:16:53.717 [Lua] [Matchmaking] register rpcs 22:16:53.717 [Lua] GameNetworkManager:init... creating game session 22:16:53.717 [Lua] Host GameSession.make_game_session_host with session: 22:16:53.717 [Lua] [GameNetworkManager] Setting pong timeout to 60 22:16:53.718 [Lua] [GameNetworkManager] My own peer_id = 1100001040d0169 22:16:53.718 [Lua] [GameNetworkManager] self.is_server = true 22:16:53.718 [Network] Setting artificial MTU limit to 65536 22:16:53.738 [Lua] Switching ConflictSettings: to: inn_level 22:16:53.738 [Lua] pacing=disabled 22:16:53.738 [Lua] roaming=nil 22:16:53.738 [Lua] disabled=false 22:16:53.738 [Lua] pack_spawning=disabled 22:16:53.738 [Lua] contained_breeds=nil 22:16:53.738 [Lua] boss=disabled 22:16:53.738 [Lua] horde=disabled 22:16:53.738 [Lua] specials=disabled 22:16:53.738 [Lua] name=inn_level 22:16:53.738 [Lua] intensity=disabled 22:16:53.738 [Lua] --- 22:16:53.738 [Lua] [LevelAnalysis] set_random_seed( 0) 22:16:53.742 [Lua] [AIInterestPointSystem] Level Seed: 0 22:16:53.743 [Lua] 22:16:53.743 [Lua] [entity_system_bag] = table 22:16:53.743 [Lua] [entity_system_bag] = metatable 22:16:53.743 [Lua] [startup_data] = table 22:16:53.743 [Lua] [entity_manager] = table 22:16:53.743 [Lua] [entity_manager] = metatable 22:16:53.743 [Lua] [unit_spawner] = table 22:16:53.743 [Lua] [unit_spawner] = metatable 22:16:53.743 [Lua] [unit_storage] = table 22:16:53.743 [Lua] [unit_storage] = metatable 22:16:53.743 [Lua] [dice_keeper] = table 22:16:53.743 [Lua] [dice_keeper] = metatable 22:16:53.743 [Lua] [is_server] = true (boolean) 22:16:53.743 [Lua] [world] = [World] 22:16:53.743 [Lua] [system_api] = table 22:16:53.743 [Lua] [entity_system] = table 22:16:53.743 [Lua] [entity_system] = metatable 22:16:53.743 [Lua] [network_lobby] = table 22:16:53.743 [Lua] [network_lobby] = metatable 22:16:53.743 [Lua] [profile_synchronizer] = table 22:16:53.743 [Lua] [profile_synchronizer] = metatable 22:16:53.743 [Lua] [level_transition_handler] = table 22:16:53.743 [Lua] [level_transition_handler] = metatable 22:16:53.743 [Lua] [num_local_human_players] = 1 (number) 22:16:53.743 [Lua] [statistics_db] = table 22:16:53.743 [Lua] [statistics_db] = metatable 22:16:53.743 [Lua] [network_server] = table 22:16:53.743 [Lua] [network_server] = metatable 22:16:53.743 [Lua] [input_manager] = table 22:16:53.743 [Lua] [input_manager] = metatable 22:16:53.743 [Lua] [network_clock] = table 22:16:53.743 [Lua] [network_clock] = metatable 22:16:53.743 [Lua] [network_transmit] = table 22:16:53.743 [Lua] [network_transmit] = metatable 22:16:53.743 [Lua] [free_flight_manager] = table 22:16:53.743 [Lua] [free_flight_manager] = metatable 22:16:53.743 [Lua] [network_manager] = table 22:16:53.743 [Lua] [network_manager] = metatable 22:16:53.743 [Lua] [network_event_delegate] = table 22:16:53.743 [Lua] [network_event_delegate] = metatable 22:16:53.743 [Lua] 22:16:53.743 [Lua] ignoring extension VersusVolumeObjectiveExtension 22:16:53.743 [Lua] ignoring extension VersusInteractObjectiveExtension 22:16:53.743 [Lua] ignoring extension VersusPayloadObjectiveExtension 22:16:53.743 [Lua] ignoring extension VersusSocketObjectiveExtension 22:16:53.743 [Lua] ignoring extension VersusTargetObjectiveExtension 22:16:53.743 [Lua] ignoring extension VersusMissionObjectiveExtension 22:16:53.744 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 22:16:53.751 [Lua] [AchievementManager] Achievements using the steam platform 22:16:53.751 [Lua] PlayerManager:add_player player_1 22:16:53.821 [Lua] [StateIngame] Level seed: 0 22:16:53.833 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 22:16:53.833 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 22:16:53.833 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 22:16:53.833 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 22:16:53.833 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 22:16:53.833 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 22:16:53.833 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 22:16:53.833 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 22:16:53.833 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 22:16:53.833 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 22:16:53.833 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 22:16:53.833 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_5, async-read, 22:16:53.833 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_4, async-read, 22:16:53.833 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_2, async-read, 22:16:53.833 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_1, async-read, 22:16:53.833 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 22:16:53.833 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 22:16:53.834 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 22:16:53.835 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_3, async-read, 22:16:53.839 [Lua] [LevelAnalysis] set_random_seed( 0) 22:16:53.844 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=14 22:16:53.844 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=15 22:16:53.845 [Lua] [IngameUI] init 22:16:53.867 [SteamVoipClient] select_out(1100001040d0169, off) 22:16:53.872 [Lua] cb_razer_chroma_setup 22:16:53.892 [Save] Saving `save_data` 22:16:53.896 [Save] Save done 22:16:53.908 [Lua] [Matchmaking] Cancelling matchmaking 22:16:53.908 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 22:16:53.908 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 22:16:53.908 [Lua] Set lobby begin: 22:16:53.908 [Lua] Lobby data difficulty = normal 22:16:53.908 [Lua] Lobby data selected_mission_id = inn_level 22:16:53.908 [Lua] Lobby data power_level = 0 22:16:53.909 [Lua] Lobby data difficulty_tweak = 0 22:16:53.909 [Lua] Lobby data num_players = 1 22:16:53.909 [Lua] Lobby data matchmaking = false 22:16:53.909 [Lua] Lobby data host = 1100001040d0169 22:16:53.909 [Lua] Lobby data mission_id = inn_level 22:16:53.909 [Lua] Lobby data matchmaking_type = 3 22:16:53.909 [Lua] Lobby data country_code = US 22:16:53.909 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:16:53.910 [Lua] Lobby data unique_server_name = Onelies 22:16:53.910 [Lua] Lobby data mechanism = adventure 22:16:53.910 [Lua] Lobby data eac_authorized = true 22:16:53.910 [Lua] Set lobby end. 22:16:53.910 [Flow] complete_skittergate_legend false 22:16:53.910 [Flow] complete_all_helmgart_levels_recruit true 22:16:53.911 [Flow] WitchHunterLevel:1 22:16:53.911 [Flow] LeaderYes 22:16:53.911 [Flow] ALL PC XP:68320.4 22:16:53.911 [Flow] Has "bogenhafen" DLC:true 22:16:53.911 [Flow] WH XP:0 22:16:53.911 [Flow] Number of crafted items:22 22:16:53.911 [Flow] Sum of Powe Levels:965 22:16:53.911 [Flow] lodestone diff 1:false 22:16:53.912 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 22:16:53.913 [Lua] CurrentConflictSettings inn_level 22:16:53.913 [Lua] [ConflictDirector] conflict_director is ai_ready 22:16:53.913 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 22:16:53.913 [Lua] [MainPathSpawningGenerator] Injecting travel distances 22:16:53.915 [Lua] SpecialsPacing:remove_unwanted_breeds: 22:16:53.915 [Lua] Forming navigation groups in one frame 22:16:53.915 [Lua] Forming navigation groups 22:16:53.962 [Lua] NavigationGroupManager -> calulation time A: 0.047000000000025466 22:16:53.964 [Lua] NavigationGroupManager -> calulation time B: 0.0019999999999527063 22:16:53.964 [Lua] number of nav groups: 42 22:16:53.965 [Lua] number of refined nav groups : 23 22:16:53.971 [Lua] NavigationGroupManager -> calulation time C: 0.0060000000000854925 22:16:53.971 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 22:16:53.971 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 22:16:53.971 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 22:16:53.975 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 22:16:53.975 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 22:16:53.975 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 22:16:53.975 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=36 22:16:53.975 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 22:16:53.975 [Lua] [Managers] Calling function on all managers: 22:16:53.995 [Lua] [PeerSM] 1100001040d0169 :: on_exit WaitingForEnterGame 22:16:53.995 [Lua] [PeerSM] 1100001040d0169 :: on_enter WaitingForGameObjectSync 22:16:54.188 [Lua] player (1100001040d0169,1) was put into party 1 22:16:54.188 [Lua] [IngamePlayerListUI] - Destroy 22:16:54.188 [Lua] [GamePadEquipmentUI] - Destroy 22:16:54.188 [Lua] [EquipmentUI] - Destroy 22:16:54.188 [Lua] [GamePadAbilityUI] - Destroy 22:16:54.188 [Lua] [AbilityUI] - Destroy 22:16:54.197 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 1100001040d0169 22:16:54.198 [Lua] Set lobby begin: 22:16:54.198 [Lua] Lobby data selected_mission_id = inn_level 22:16:54.198 [Lua] Lobby data num_players = 1 22:16:54.198 [Lua] Lobby data difficulty_tweak = 0 22:16:54.198 [Lua] Lobby data host = 1100001040d0169 22:16:54.198 [Lua] Lobby data matchmaking_type = 3 22:16:54.198 [Lua] Lobby data difficulty = normal 22:16:54.198 [Lua] Lobby data player_slot_1 = 0:0 22:16:54.199 [Lua] Lobby data unique_server_name = Onelies 22:16:54.199 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:16:54.199 [Lua] Lobby data country_code = US 22:16:54.199 [Lua] Lobby data matchmaking = false 22:16:54.199 [Lua] Lobby data power_level = 0 22:16:54.199 [Lua] Lobby data mission_id = inn_level 22:16:54.199 [Lua] Lobby data mechanism = adventure 22:16:54.199 [Lua] Lobby data player_slot_5 = 0:0 22:16:54.200 [Lua] Lobby data player_slot_2 = 0:0 22:16:54.200 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:16:54.200 [Lua] Lobby data player_slot_3 = 0:0 22:16:54.200 [Lua] Lobby data eac_authorized = true 22:16:54.200 [Lua] Set lobby end. 22:16:54.200 [Lua] [ProfileSynchronizer] Assigning peer(1100001040d0169:1) to profile(4) career(3) 22:16:54.201 [Lua] [PeerSM] 1100001040d0169 :: on_exit WaitingForGameObjectSync 22:16:54.201 [Lua] [PeerSM] 1100001040d0169 :: on_enter WaitingForPlayers 22:16:54.201 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 22:16:54.201 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 22:16:54.201 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 22:16:54.201 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 22:16:54.211 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, ProfileSynchronizer, async-read, 22:16:54.211 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer, async-read, 22:16:54.211 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer, async-read, 22:16:54.211 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, ProfileSynchronizer, async-read, 22:16:54.211 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read, 22:16:54.211 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 22:16:54.211 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01, ProfileSynchronizer, async-read, 22:16:54.211 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 22:16:54.211 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, ProfileSynchronizer, async-read, 22:16:54.211 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 22:16:54.211 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, ProfileSynchronizer, async-read, 22:16:54.211 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 22:16:54.211 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, ProfileSynchronizer, async-read, 22:16:54.211 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 22:16:54.211 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, ProfileSynchronizer, async-read, 22:16:54.211 [Lua] [PeerSM] 1100001040d0169 :: on_exit WaitingForPlayers 22:16:54.211 [Lua] [PeerSM] 1100001040d0169 :: on_enter InGame 22:16:54.244 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_stronghold01 22:16:54.244 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_stronghold01 22:16:54.245 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 22:16:54.245 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 22:16:54.308 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 22:16:54.308 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01 22:16:54.308 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 22:16:54.308 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 22:16:54.426 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 22:16:54.427 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 22:16:54.427 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 22:16:54.427 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 22:16:54.467 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 22:16:54.467 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 22:16:54.467 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 22:16:54.467 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 22:16:54.651 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 22:16:54.651 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 22:16:54.652 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 22:16:54.686 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 22:16:54.686 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 22:16:54.686 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 22:16:54.724 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 22:16:54.724 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 22:16:54.725 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 22:16:54.762 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 22:16:54.762 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 22:16:54.763 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 22:16:54.766 [Flow] DISABLE 22:16:54.828 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 22:16:54.829 [Lua] [PackageManager] Force_load: wwise/bow 22:16:54.829 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 22:16:55.208 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 22:16:55.208 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 22:16:55.208 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01 22:16:55.319 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01 22:16:55.319 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01 22:16:55.320 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 22:16:55.365 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 22:16:55.365 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 22:16:55.365 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 22:16:55.463 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 22:16:55.463 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 22:16:55.463 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 22:16:55.997 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 22:16:55.997 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 22:16:55.997 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 22:16:56.075 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 22:16:56.075 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 22:16:56.075 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 22:16:56.636 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 22:16:56.636 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 22:16:56.637 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 22:16:56.748 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 22:16:56.748 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 22:16:56.749 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 22:16:57.014 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 22:16:57.014 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 22:16:57.015 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 22:16:57.048 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 22:16:57.048 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 22:16:57.072 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 22:16:57.078 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:16:57.078 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:16:57.078 [Lua] PlayerManager:assign_unit_ownership Onelies 1100001040d0169 1 22:16:57.078 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 22:16:57.100 [Lua] Players are leaving the safe zone 22:16:57.483 [Lua] StateInGameRunning:_game_actually_starts() 22:16:57.483 [Lua] ################################################################################################################# 22:16:57.483 [Lua] [Loading Time]: 00:00:07 [Transition]: inn_level-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 22:16:57.483 [Lua] ################################################################################################################# 22:16:57.483 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 56 22:16:57.495 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 56 22:16:57.564 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 56 22:16:57.564 [Lua] Commit load time data 22:16:59.028 [Lua] Set lobby begin: 22:16:59.028 [Lua] Lobby data selected_mission_id = inn_level 22:16:59.029 [Lua] Lobby data num_players = 1 22:16:59.029 [Lua] Lobby data difficulty_tweak = 0 22:16:59.029 [Lua] Lobby data host = 1100001040d0169 22:16:59.029 [Lua] Lobby data matchmaking_type = 3 22:16:59.029 [Lua] Lobby data difficulty = normal 22:16:59.029 [Lua] Lobby data player_slot_1 = 0:0 22:16:59.030 [Lua] Lobby data unique_server_name = Onelies 22:16:59.030 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:16:59.031 [Lua] Lobby data country_code = US 22:16:59.031 [Lua] Lobby data matchmaking = false 22:16:59.031 [Lua] Lobby data power_level = 707 22:16:59.031 [Lua] Lobby data mission_id = inn_level 22:16:59.031 [Lua] Lobby data mechanism = adventure 22:16:59.031 [Lua] Lobby data player_slot_5 = 0:0 22:16:59.031 [Lua] Lobby data player_slot_2 = 0:0 22:16:59.031 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:16:59.031 [Lua] Lobby data player_slot_3 = 0:0 22:16:59.031 [Lua] Lobby data eac_authorized = true 22:16:59.032 [Lua] Set lobby end. 22:17:05.903 [Lua] PlayFabMirrorBase:_commit_internal 12 22:17:05.903 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:17:05.907 [Lua] generate_backend_stats 1100001040d0169:1 22:17:05.938 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:17:05.938 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:17:05.938 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 57 22:17:05.946 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 57 22:17:06.032 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 57 22:17:06.035 [Lua] commit result success 12 22:17:06.035 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 58 22:17:06.049 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 58 22:17:06.097 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 58 22:17:07.447 [Lua] [NetworkServer] Changing num_players from 1 to 2 22:17:07.447 [Lua] Players: 2 22:17:07.447 [Lua] Set lobby begin: 22:17:07.447 [Lua] Lobby data selected_mission_id = inn_level 22:17:07.447 [Lua] Lobby data num_players = 2 22:17:07.447 [Lua] Lobby data difficulty_tweak = 0 22:17:07.447 [Lua] Lobby data host = 1100001040d0169 22:17:07.447 [Lua] Lobby data matchmaking_type = 3 22:17:07.447 [Lua] Lobby data difficulty = normal 22:17:07.447 [Lua] Lobby data player_slot_1 = 0:0 22:17:07.447 [Lua] Lobby data unique_server_name = Onelies 22:17:07.448 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:17:07.448 [Lua] Lobby data country_code = US 22:17:07.448 [Lua] Lobby data matchmaking = false 22:17:07.448 [Lua] Lobby data power_level = 707 22:17:07.448 [Lua] Lobby data mission_id = inn_level 22:17:07.448 [Lua] Lobby data mechanism = adventure 22:17:07.448 [Lua] Lobby data player_slot_5 = 0:0 22:17:07.448 [Lua] Lobby data player_slot_2 = 0:0 22:17:07.448 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:17:07.448 [Lua] Lobby data player_slot_3 = 0:0 22:17:07.449 [Lua] Lobby data eac_authorized = true 22:17:07.449 [Lua] Set lobby end. 22:17:07.449 [Lua] [LobbyMembers] Member joined 110000133685058 22:17:08.208 [Lua] GOT approve_channel 8 110000133685058 18600000301d381 22:17:08.208 [EAC] EAC server has client 110000133685058 and channel 8 (and owner 110000133685058) 22:17:08.208 [EACServer] [15:17:08:208][Windows][EAC Server] [Info][RegisterClient] Client: 0110000133685058 PlayerGUID: 76561198822740056 PlayerIP: 0.0.0.0 OwnerGUID: 76561198822740056 PlayerName: Mr.Choi 22:17:08.208 [Lua] Client with peer_id 110000133685058 got APPROVED by server 22:17:08.208 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000133685058' 22:17:08.209 [Lua] [ChatManager][1]System: Mr.Choi is joining the game 22:17:08.209 [Lua] [NetworkServer] Peer 110000133685058 joined server lobby. 22:17:08.209 [Lua] [NetworkServer] Creating peer info. 22:17:08.209 [Lua] [PeerSM] 110000133685058 :: on_enter Connecting 22:17:08.322 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000301d381 from 110000133685058, replying lobby_ok 22:17:08.379 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000133685058 REPLY wh:0 | we:1100001040d0169 | dr:0 | bw:0 | es:0 22:17:08.430 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 110000133685058 22:17:08.430 [Lua] Set lobby begin: 22:17:08.430 [Lua] Lobby data selected_mission_id = inn_level 22:17:08.430 [Lua] Lobby data num_players = 2 22:17:08.430 [Lua] Lobby data difficulty_tweak = 0 22:17:08.430 [Lua] Lobby data host = 1100001040d0169 22:17:08.430 [Lua] Lobby data matchmaking_type = 3 22:17:08.431 [Lua] Lobby data difficulty = normal 22:17:08.431 [Lua] Lobby data player_slot_1 = 0:0 22:17:08.431 [Lua] Lobby data unique_server_name = Onelies 22:17:08.431 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:17:08.431 [Lua] Lobby data country_code = US 22:17:08.431 [Lua] Lobby data matchmaking = false 22:17:08.431 [Lua] Lobby data power_level = 707 22:17:08.431 [Lua] Lobby data mission_id = inn_level 22:17:08.432 [Lua] Lobby data mechanism = adventure 22:17:08.432 [Lua] Lobby data player_slot_5 = 0:0 22:17:08.432 [Lua] Lobby data player_slot_2 = 0:0 22:17:08.432 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:17:08.432 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:17:08.432 [Lua] Lobby data eac_authorized = true 22:17:08.432 [Lua] Set lobby end. 22:17:08.534 [EACServer] [15:17:08:533][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 22:17:10.802 [Lua] ### CLEARING PEER STATE FOR 110000133685058 22:17:10.802 [Lua] [PeerSM] 110000133685058 :: on_exit Connecting 22:17:10.802 [Lua] [PeerSM] 110000133685058 :: on_enter Connecting 22:17:10.835 [Lua] [NetworkServer] Peer 110000133685058 has sent rpc_notify_lobby_joined 22:17:10.835 [Lua] [PSM] Peer 110000133685058 joined. Want to use profile index "3" and join party "0" 22:17:10.835 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000133685058, connection_key=0) 22:17:10.835 [Lua] Sync dynamic to client: 22:17:10.961 [SteamVoipClient] select_out(110000133685058, on) 22:17:10.985 [SteamVoipClient] select_out(110000133685058, on) 22:17:10.985 [SteamVoipClient] select_in(110000133685058, on) 22:17:10.985 [SteamVoipClient] select_out(110000133685058, off) 22:17:11.127 [EACServer] [15:17:11:126][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000133685058 Session: 4 Status: Client Authenticated Message: Client authenticated. 22:17:11.128 [EAC] Peer 110000133685058 switched EAC state to ClientAuthenticatedLocal 22:17:11.406 [EACServer] [15:17:11:405][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000133685058. 22:17:11.707 [EACServer] [15:17:11:706][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000133685058 22:17:11.707 [EACServer] [15:17:11:707][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000133685058 Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely. 22:17:11.712 [EAC] Peer 110000133685058 switched EAC state to ClientAuthenticatedRemote 22:17:13.110 [Lua] [NetworkServer] Peer 110000133685058 has sent rpc_post_game_notified 22:17:13.112 [Lua] player (110000133685058,1) was put into party 0 22:17:13.112 [Lua] [ProfileSynchronizer] Peer 110000133685058 entered session 22:17:13.112 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000133685058 22:17:13.112 [Lua] [PeerSM] 110000133685058 :: on_exit Connecting 22:17:13.112 [Lua] [PeerSM] 110000133685058 :: on_enter Loading 22:17:13.127 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000133685058 22:17:13.128 [Lua] Mechanism says: a client joined the game! 110000133685058 22:17:13.177 [Lua] ### Sending rpc_level_loaded 22:17:13.177 [Lua] #### Has state machine: true, peer_id: 110000133685058, level_id: 78 22:17:13.177 [Lua] Peer 110000133685058 has loaded the level but not all enemies, so we wait 22:17:13.394 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000133685058, connection_key=0) 22:17:13.395 [Lua] [PeerSM] 110000133685058 :: on_exit Loading 22:17:13.395 [Lua] [PeerSM] 110000133685058 :: on_enter LoadingProfilePackages 22:17:13.412 [Lua] [PeerSM] 110000133685058 :: on_exit LoadingProfilePackages 22:17:13.412 [Lua] [PeerSM] 110000133685058 :: on_enter WaitingForEnterGame 22:17:15.893 [Lua] [PeerSM] 110000133685058 :: on_exit WaitingForEnterGame 22:17:15.893 [Lua] [PeerSM] 110000133685058 :: on_enter WaitingForGameObjectSync 22:17:15.909 [Lua] [NetworkServer] Game_object_sync_done for peer 110000133685058 22:17:15.913 [Lua] Breedfreezer (server) starting a hot join sync 22:17:15.914 [Lua] PlayerManager:add_remote_player 110000133685058 22:17:15.914 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44 22:17:15.914 [Lua] RemotePlayer:create_game_object( ) 44 22:17:15.937 [Lua] player (110000133685058,1) was put into party 1 22:17:15.937 [Lua] [ProfileSynchronizer] Assigning peer(110000133685058:1) to profile(3) career(4) 22:17:15.937 [Lua] [PeerSM] 110000133685058 :: on_exit WaitingForGameObjectSync 22:17:15.937 [Lua] [PeerSM] 110000133685058 :: on_enter WaitingForPlayers 22:17:15.945 [Lua] [PeerSM] 110000133685058 :: on_exit WaitingForPlayers 22:17:15.945 [Lua] [PeerSM] 110000133685058 :: on_enter InGame 22:17:16.081 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000133685058 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:17:16.081 [Lua] Adding player sync data to peer=110000133685058 local_player_id=1 22:17:16.082 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, ProfileSynchronizer, async-read, 22:17:16.082 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 22:17:16.082 [Lua] [PackageManager] Load: wwise/flamethrower, ProfileSynchronizer, async-read, 22:17:16.082 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, ProfileSynchronizer, async-read, 22:17:16.082 [Lua] [PackageManager] Load: wwise/drakegun, ProfileSynchronizer, async-read, 22:17:16.082 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer, async-read, 22:17:16.082 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_3p, ProfileSynchronizer, async-read, 22:17:16.082 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 22:17:16.082 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 22:17:16.320 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer 22:17:16.320 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer 22:17:16.320 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p 22:17:16.371 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p 22:17:16.371 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p 22:17:16.371 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 22:17:16.427 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 22:17:16.427 [Lua] [PackageManager] Force_load: wwise/flamethrower 22:17:16.427 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 22:17:16.484 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 22:17:16.484 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01 22:17:16.484 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 22:17:16.551 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 22:17:16.551 [Lua] [PackageManager] Force_load: wwise/drakegun 22:17:16.551 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 22:17:16.680 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 22:17:16.680 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 22:17:16.680 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_3p 22:17:16.744 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_3p 22:17:16.744 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_3p 22:17:16.745 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base 22:17:17.374 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base 22:17:17.374 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base 22:17:17.375 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 22:17:17.419 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 22:17:17.419 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 22:17:19.316 [Lua] Set lobby begin: 22:17:19.316 [Lua] Lobby data selected_mission_id = inn_level 22:17:19.316 [Lua] Lobby data num_players = 2 22:17:19.316 [Lua] Lobby data difficulty_tweak = 0 22:17:19.316 [Lua] Lobby data host = 1100001040d0169 22:17:19.316 [Lua] Lobby data matchmaking_type = 3 22:17:19.317 [Lua] Lobby data difficulty = normal 22:17:19.317 [Lua] Lobby data player_slot_1 = 0:0 22:17:19.317 [Lua] Lobby data unique_server_name = Onelies 22:17:19.317 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:17:19.317 [Lua] Lobby data country_code = US 22:17:19.317 [Lua] Lobby data matchmaking = false 22:17:19.317 [Lua] Lobby data power_level = 353 22:17:19.317 [Lua] Lobby data mission_id = inn_level 22:17:19.317 [Lua] Lobby data mechanism = adventure 22:17:19.317 [Lua] Lobby data player_slot_5 = 0:0 22:17:19.317 [Lua] Lobby data player_slot_2 = 0:0 22:17:19.318 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:17:19.318 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:17:19.318 [Lua] Lobby data eac_authorized = true 22:17:19.318 [Lua] Set lobby end. 22:17:19.924 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000133685058 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:17:19.924 [Lua] [NetworkServer] Peer 110000133685058 spawned player. 22:17:19.926 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 22:17:19.926 [Lua] PlayerManager:assign_unit_ownership Mr.Choi 110000133685058 1 22:17:19.927 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:17:19.927 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000133685058 go_type=engineer_career_data go_created_func_name=game_object_created_career_data 22:17:24.375 [Lua] Set lobby begin: 22:17:24.375 [Lua] Lobby data selected_mission_id = inn_level 22:17:24.375 [Lua] Lobby data num_players = 2 22:17:24.375 [Lua] Lobby data difficulty_tweak = 0 22:17:24.375 [Lua] Lobby data host = 1100001040d0169 22:17:24.375 [Lua] Lobby data matchmaking_type = 3 22:17:24.375 [Lua] Lobby data difficulty = normal 22:17:24.375 [Lua] Lobby data player_slot_1 = 0:0 22:17:24.375 [Lua] Lobby data unique_server_name = Onelies 22:17:24.375 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:17:24.375 [Lua] Lobby data country_code = US 22:17:24.375 [Lua] Lobby data matchmaking = false 22:17:24.375 [Lua] Lobby data power_level = 653 22:17:24.376 [Lua] Lobby data mission_id = inn_level 22:17:24.376 [Lua] Lobby data mechanism = adventure 22:17:24.376 [Lua] Lobby data player_slot_5 = 0:0 22:17:24.376 [Lua] Lobby data player_slot_2 = 0:0 22:17:24.376 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:17:24.376 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:17:24.376 [Lua] Lobby data eac_authorized = true 22:17:24.376 [Lua] Set lobby end. 22:17:34.355 warning: [Flow] Animation state machine does not have event `#ID[67c6cbe2]` 22:17:35.056 warning: [Flow] Animation state machine does not have event `#ID[67c6cbe2]` 22:17:36.071 [Lua] [Matchmaking] Cancelling matchmaking 22:17:36.071 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 22:17:36.121 [Lua] PlayFabMirrorBase:_commit_internal 13 22:17:36.121 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:17:36.125 [Lua] generate_backend_stats 1100001040d0169:1 22:17:36.155 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:17:36.155 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:17:36.156 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 59 22:17:36.164 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 59 22:17:36.226 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 59 22:17:36.236 [Lua] commit result success 13 22:17:36.236 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 60 22:17:36.258 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 60 22:17:36.309 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 60 22:17:43.419 [Lua] [IngameUI] menu view on_enter hero_view 22:17:43.434 [Lua] [IngameUI] menu view post_update_on_enter table: 0x11d4d6b0 22:17:43.434 [Lua] [HeroViewState] Enter Substate HeroViewStateStore 22:17:43.455 [Lua] [HeroViewWindow] Enter Substate StoreWindowPanel 22:17:43.455 [Lua] [HeroViewWindow] Enter Substate StoreWindowBackground 22:17:43.455 [Lua] [HeroViewWindow] Enter Substate StoreWindowFeatured 22:17:43.457 [Lua] [PackageManager] Load: resource_packages/store/bundle_icons/store_item_icon_mercenary_bundle_0001, mercenary_bundle_0001_1, async-read, 22:17:43.457 [Lua] [PackageManager] Load: resource_packages/store/bundle_icons/store_item_icon_ironbreaker_bundle_0001, ironbreaker_bundle_0001_2, async-read, 22:17:43.457 [Lua] [PackageManager] Load: resource_packages/store/bundle_icons/store_item_icon_scholar_bundle_0001, scholar_bundle_0001_3, async-read, 22:17:43.457 [Lua] hero_fullscreen_menu_on_enter 22:17:43.516 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/bundle_icons/store_item_icon_mercenary_bundle_0001 22:17:43.516 [Lua] [PackageManager] Force_load: resource_packages/store/bundle_icons/store_item_icon_mercenary_bundle_0001 22:17:43.516 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/bundle_icons/store_item_icon_ironbreaker_bundle_0001 22:17:43.540 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/bundle_icons/store_item_icon_ironbreaker_bundle_0001 22:17:43.540 [Lua] [PackageManager] Force_load: resource_packages/store/bundle_icons/store_item_icon_ironbreaker_bundle_0001 22:17:43.540 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/bundle_icons/store_item_icon_scholar_bundle_0001 22:17:43.560 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/bundle_icons/store_item_icon_scholar_bundle_0001 22:17:43.560 [Lua] [PackageManager] Force_load: resource_packages/store/bundle_icons/store_item_icon_scholar_bundle_0001 22:17:45.853 [Lua] [IngameUI] menu view on_exit hero_view 22:17:45.857 [Lua] [IngameUI] menu view post_update_on_exit table: 0x11d4d6b0 22:17:45.857 [Lua] [HeroViewState] Exit Substate HeroViewStateStore 22:17:45.857 [Lua] [HeroViewWindow] Exit Substate StoreWindowPanel 22:17:45.857 [Lua] [HeroViewWindow] Exit Substate StoreWindowBackground 22:17:45.858 [Lua] [HeroViewWindow] Exit Substate StoreWindowFeatured 22:17:45.867 [Lua] [PackageManager] Unload: resource_packages/store/bundle_icons/store_item_icon_mercenary_bundle_0001, mercenary_bundle_0001_1 22:17:45.868 [Lua] [PackageManager] Unload: resource_packages/store/bundle_icons/store_item_icon_ironbreaker_bundle_0001, ironbreaker_bundle_0001_2 22:17:45.868 [Lua] [PackageManager] Unload: resource_packages/store/bundle_icons/store_item_icon_scholar_bundle_0001, scholar_bundle_0001_3 22:17:45.868 [Lua] hero_fullscreen_menu_on_exit 22:17:45.868 [Save] Saving `save_data` 22:17:45.874 [Save] Save done 22:18:07.165 warning: [Flow] Animation state machine does not have event `#ID[67c6cbe2]` 22:18:08.177 [Lua] [Matchmaking] Cancelling matchmaking 22:18:08.177 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 22:18:11.091 [Lua] PlayFabMirrorBase:_commit_internal 14 22:18:11.091 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:18:11.097 [Lua] generate_backend_stats 1100001040d0169:1 22:18:11.128 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:18:11.128 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:18:11.142 [Lua] commit result success 14 22:18:11.142 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 61 22:18:11.152 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 61 22:18:11.190 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 61 22:18:11.750 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 ) 22:18:11.752 [Lua] TRANSITION nil nil load_next_level 22:18:11.752 [Lua] Transition type "load_next_level", is server: true 22:18:11.752 [Lua] [LevelTransitionHandler] promote_next_level_data 22:18:11.752 [Lua] [GameNetworkManager] Leaving game... 22:18:11.752 [Lua] [GameNetworkManager] Shutting down game session host. 22:18:11.752 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 22:18:11.752 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 22:18:11.752 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=79.04 22:18:11.762 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 22:18:11.791 [Lua] ### Sending rpc_level_loaded 22:18:11.791 [Lua] #### Has state machine: false, peer_id: 110000133685058, level_id: 228 22:18:13.791 [Lua] [Managers] Calling function on all managers: 22:18:13.792 [Lua] PlayerManager:remove_player peer_id=1100001040d0169 1 22:18:13.792 [Lua] Clearing all global lookup lists 22:18:13.792 [Lua] [IngamePlayerListUI] - Destroy 22:18:13.792 [Lua] [GamePadEquipmentUI] - Destroy 22:18:13.792 [Lua] [EquipmentUI] - Destroy 22:18:13.792 [Lua] [GamePadAbilityUI] - Destroy 22:18:13.792 [Lua] [AbilityUI] - Destroy 22:18:13.793 [Lua] [IngameUI] destroy 22:18:13.808 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_hall_painting_wood_base_5 22:18:13.808 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_stronghold01, keep_hall_painting_wood_base_4 22:18:13.808 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_2 22:18:13.808 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_hall_painting_wood_base_1 22:18:13.809 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_3 22:18:13.811 [Lua] PlayerManager:remove_player peer_id=110000133685058 1 22:18:13.851 [Lua] [Managers] Destroying manager group: 22:18:13.856 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 22:18:13.918 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 22:18:13.918 [Lua] [PeerSM] 110000133685058 :: on_exit InGame 22:18:13.918 [Lua] [PeerSM] 110000133685058 :: on_enter Loading 22:18:13.918 [Lua] [PeerSM] 1100001040d0169 :: on_exit InGame 22:18:13.918 [Lua] [PeerSM] 1100001040d0169 :: on_enter Loading 22:18:13.918 [Lua] [Matchmaking] unregister rpcs 22:18:13.918 [Lua] ############### UNLOADING PACKAGES ############### 22:18:13.918 [Lua] [Managers] Calling function on all managers: 22:18:13.918 [Lua] [Managers] Destroying manager group: 22:18:13.918 [Lua] [Gamestate] Enter state StateLoading 22:18:13.920 [Lua] [Gamestate] Enter Substate StateLoadingRunning 22:18:13.920 [Lua] [Matchmaking] register rpcs 22:18:13.920 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 22:18:13.920 [Lua] Set lobby begin: 22:18:13.920 [Lua] Lobby data selected_mission_id = inn_level 22:18:13.921 [Lua] Lobby data num_players = 2 22:18:13.921 [Lua] Lobby data difficulty_tweak = 0 22:18:13.921 [Lua] Lobby data host = 1100001040d0169 22:18:13.921 [Lua] Lobby data matchmaking_type = 3 22:18:13.921 [Lua] Lobby data difficulty = normal 22:18:13.921 [Lua] Lobby data player_slot_1 = 0:0 22:18:13.921 [Lua] Lobby data unique_server_name = Onelies 22:18:13.922 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:18:13.922 [Lua] Lobby data country_code = US 22:18:13.922 [Lua] Lobby data matchmaking = false 22:18:13.922 [Lua] Lobby data power_level = 0 22:18:13.922 [Lua] Lobby data mission_id = inn_level 22:18:13.922 [Lua] Lobby data mechanism = adventure 22:18:13.922 [Lua] Lobby data player_slot_5 = 0:0 22:18:13.923 [Lua] Lobby data player_slot_2 = 0:0 22:18:13.923 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:18:13.923 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:18:13.923 [Lua] Lobby data eac_authorized = true 22:18:13.923 [Lua] Set lobby end. 22:18:13.923 [Lua] registering RPCs 22:18:13.923 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 22:18:13.923 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 22:18:13.923 [Lua] Set lobby begin: 22:18:13.923 [Lua] Lobby data selected_mission_id = morris_hub 22:18:13.923 [Lua] Lobby data num_players = 2 22:18:13.923 [Lua] Lobby data difficulty_tweak = 0 22:18:13.923 [Lua] Lobby data host = 1100001040d0169 22:18:13.923 [Lua] Lobby data matchmaking_type = 3 22:18:13.923 [Lua] Lobby data difficulty = normal 22:18:13.924 [Lua] Lobby data player_slot_1 = 0:0 22:18:13.924 [Lua] Lobby data unique_server_name = Onelies 22:18:13.924 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:18:13.924 [Lua] Lobby data country_code = US 22:18:13.924 [Lua] Lobby data matchmaking = false 22:18:13.924 [Lua] Lobby data power_level = 0 22:18:13.924 [Lua] Lobby data mission_id = morris_hub 22:18:13.924 [Lua] Lobby data mechanism = deus 22:18:13.924 [Lua] Lobby data player_slot_5 = 0:0 22:18:13.924 [Lua] Lobby data player_slot_2 = 0:0 22:18:13.925 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:18:13.925 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:18:13.925 [Lua] Lobby data eac_authorized = true 22:18:13.925 [Lua] Set lobby end. 22:18:13.925 [Lua] initializing mechanism to: deus 22:18:13.925 [Lua] FORCE COMMIT 15 22:18:13.925 [Lua] PlayFabMirrorBase:_commit_internal 15 22:18:13.925 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:18:13.925 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:18:13.925 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 62 22:18:13.929 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000133685058 22:18:13.929 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 62 22:18:13.929 [Lua] commit result success 15 22:18:13.929 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 63 22:18:13.929 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 22:18:13.929 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0 22:18:13.931 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 22:18:13.932 [Umbra] Unload tome 22:18:13.933 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 22:18:14.060 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 22:18:14.075 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 22:18:14.075 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read, 22:18:14.075 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read, 22:18:14.154 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 22:18:14.154 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 22:18:14.155 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 22:18:14.179 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 62 22:18:14.234 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 63 22:18:14.275 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 63 22:18:15.877 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 22:18:15.877 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 22:18:15.877 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub 22:18:19.298 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub 22:18:19.298 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub 22:18:19.319 [Lua] [LevelTransitionHandler] Level load completed! 22:18:19.319 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 22:18:19.319 [Lua] [EnemyPackageLoader] Load no enemies on this level 22:18:19.320 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: morris_hub game_mode: inn_deus 22:18:19.320 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 22:18:19.320 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world 22:18:19.336 [Lua] Async level spawning done 22:18:19.339 [Lua] ### Sending rpc_level_loaded 22:18:19.339 [Lua] #### Has state machine: true, peer_id: 1100001040d0169, level_id: 228 22:18:19.339 [Lua] Peer 1100001040d0169 has loaded the level and all enemies are loaded 22:18:19.355 [Lua] [PeerSM] 1100001040d0169 :: on_exit Loading 22:18:19.355 [Lua] [PeerSM] 1100001040d0169 :: on_enter LoadingProfilePackages 22:18:19.372 [Lua] [PeerSM] 1100001040d0169 :: on_exit LoadingProfilePackages 22:18:19.372 [Lua] [PeerSM] 1100001040d0169 :: on_enter WaitingForEnterGame 22:18:19.373 [Lua] ### Sending rpc_level_loaded 22:18:19.373 [Lua] #### Has state machine: false, peer_id: 1100001040d0169, level_id: 228 22:18:19.373 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 22:18:20.380 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 22:18:20.380 [Lua] [Matchmaking] unregister rpcs 22:18:20.381 [Lua] Set lobby begin: 22:18:20.381 [Lua] Lobby data selected_mission_id = morris_hub 22:18:20.381 [Lua] Lobby data num_players = 2 22:18:20.381 [Lua] Lobby data difficulty_tweak = 0 22:18:20.381 [Lua] Lobby data host = 1100001040d0169 22:18:20.381 [Lua] Lobby data matchmaking_type = 3 22:18:20.381 [Lua] Lobby data difficulty = normal 22:18:20.381 [Lua] Lobby data player_slot_1 = 0:0 22:18:20.382 [Lua] Lobby data unique_server_name = Onelies 22:18:20.382 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:18:20.382 [Lua] Lobby data country_code = US 22:18:20.382 [Lua] Lobby data matchmaking = false 22:18:20.382 [Lua] Lobby data power_level = 0 22:18:20.382 [Lua] Lobby data mission_id = morris_hub 22:18:20.382 [Lua] Lobby data mechanism = deus 22:18:20.383 [Lua] Lobby data player_slot_5 = 0:0 22:18:20.383 [Lua] Lobby data player_slot_2 = 0:0 22:18:20.383 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:18:20.383 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:18:20.383 [Lua] Lobby data eac_authorized = true 22:18:20.383 [Lua] Set lobby end. 22:18:20.383 [Lua] [Managers] Destroying manager group: 22:18:20.384 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 22:18:20.384 [Lua] [Gamestate] Enter StateIngame HOST 22:18:20.384 [Lua] [Managers] Calling function on all managers: 22:18:20.384 [Lua] <>level = morris_hub<> 22:18:20.385 [Lua] [StateIngame] Server ingame 22:18:20.391 [Lua] Set lobby begin: 22:18:20.391 [Lua] Lobby data selected_mission_id = morris_hub 22:18:20.391 [Lua] Lobby data num_players = 2 22:18:20.392 [Lua] Lobby data difficulty_tweak = 0 22:18:20.392 [Lua] Lobby data host = 1100001040d0169 22:18:20.392 [Lua] Lobby data matchmaking_type = 3 22:18:20.392 [Lua] Lobby data difficulty = normal 22:18:20.392 [Lua] Lobby data player_slot_1 = 0:0 22:18:20.392 [Lua] Lobby data unique_server_name = Onelies 22:18:20.392 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:18:20.392 [Lua] Lobby data country_code = US 22:18:20.393 [Lua] Lobby data matchmaking = false 22:18:20.393 [Lua] Lobby data power_level = 0 22:18:20.393 [Lua] Lobby data mission_id = morris_hub 22:18:20.393 [Lua] Lobby data mechanism = deus 22:18:20.393 [Lua] Lobby data player_slot_5 = 0:0 22:18:20.393 [Lua] Lobby data player_slot_2 = 0:0 22:18:20.393 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:18:20.393 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:18:20.393 [Lua] Lobby data eac_authorized = true 22:18:20.394 [Lua] Set lobby end. 22:18:20.394 [Lua] [Matchmaking] register rpcs 22:18:20.394 [Lua] GameNetworkManager:init... creating game session 22:18:20.394 [Lua] Host GameSession.make_game_session_host with session: 22:18:20.394 [Lua] [GameNetworkManager] Setting pong timeout to 60 22:18:20.394 [Lua] [GameNetworkManager] My own peer_id = 1100001040d0169 22:18:20.394 [Lua] [GameNetworkManager] self.is_server = true 22:18:20.394 [Network] Setting artificial MTU limit to 65536 22:18:20.415 [Lua] Switching ConflictSettings: to: disabled 22:18:20.415 [Lua] pacing=disabled 22:18:20.415 [Lua] roaming=nil 22:18:20.415 [Lua] specials=disabled 22:18:20.415 [Lua] debug_color=black 22:18:20.415 [Lua] pack_spawning=disabled 22:18:20.415 [Lua] contained_breeds=nil 22:18:20.415 [Lua] disabled=true 22:18:20.415 [Lua] boss=disabled 22:18:20.415 [Lua] horde=disabled 22:18:20.415 [Lua] name=disabled 22:18:20.415 [Lua] intensity=disabled 22:18:20.415 [Lua] --- 22:18:20.415 [Lua] [LevelAnalysis] set_random_seed( 0) 22:18:20.420 [Lua] [AIInterestPointSystem] Level Seed: 0 22:18:20.420 [Lua] 22:18:20.420 [Lua] [entity_system_bag] = table 22:18:20.420 [Lua] [entity_system_bag] = metatable 22:18:20.420 [Lua] [startup_data] = table 22:18:20.420 [Lua] [entity_manager] = table 22:18:20.420 [Lua] [entity_manager] = metatable 22:18:20.420 [Lua] [unit_spawner] = table 22:18:20.420 [Lua] [unit_spawner] = metatable 22:18:20.420 [Lua] [unit_storage] = table 22:18:20.420 [Lua] [unit_storage] = metatable 22:18:20.420 [Lua] [dice_keeper] = table 22:18:20.420 [Lua] [dice_keeper] = metatable 22:18:20.420 [Lua] [is_server] = true (boolean) 22:18:20.420 [Lua] [world] = [World] 22:18:20.420 [Lua] [system_api] = table 22:18:20.420 [Lua] [entity_system] = table 22:18:20.420 [Lua] [entity_system] = metatable 22:18:20.420 [Lua] [network_lobby] = table 22:18:20.420 [Lua] [network_lobby] = metatable 22:18:20.420 [Lua] [profile_synchronizer] = table 22:18:20.420 [Lua] [profile_synchronizer] = metatable 22:18:20.420 [Lua] [level_transition_handler] = table 22:18:20.420 [Lua] [level_transition_handler] = metatable 22:18:20.420 [Lua] [num_local_human_players] = 1 (number) 22:18:20.420 [Lua] [statistics_db] = table 22:18:20.420 [Lua] [statistics_db] = metatable 22:18:20.420 [Lua] [network_server] = table 22:18:20.420 [Lua] [network_server] = metatable 22:18:20.420 [Lua] [input_manager] = table 22:18:20.420 [Lua] [input_manager] = metatable 22:18:20.420 [Lua] [network_clock] = table 22:18:20.420 [Lua] [network_clock] = metatable 22:18:20.420 [Lua] [network_transmit] = table 22:18:20.420 [Lua] [network_transmit] = metatable 22:18:20.420 [Lua] [free_flight_manager] = table 22:18:20.420 [Lua] [free_flight_manager] = metatable 22:18:20.420 [Lua] [network_manager] = table 22:18:20.420 [Lua] [network_manager] = metatable 22:18:20.420 [Lua] [network_event_delegate] = table 22:18:20.420 [Lua] [network_event_delegate] = metatable 22:18:20.420 [Lua] 22:18:20.421 [Lua] ignoring extension VersusVolumeObjectiveExtension 22:18:20.421 [Lua] ignoring extension VersusInteractObjectiveExtension 22:18:20.421 [Lua] ignoring extension VersusPayloadObjectiveExtension 22:18:20.421 [Lua] ignoring extension VersusSocketObjectiveExtension 22:18:20.421 [Lua] ignoring extension VersusTargetObjectiveExtension 22:18:20.421 [Lua] ignoring extension VersusMissionObjectiveExtension 22:18:20.421 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 22:18:20.429 [Lua] [AchievementManager] Achievements using the steam platform 22:18:20.430 [Lua] PlayerManager:add_player player_1 22:18:20.465 [Lua] [StateIngame] Level seed: 0 22:18:20.468 [Lua] [LevelAnalysis] set_random_seed( 0) 22:18:20.469 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 22:18:20.469 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 22:18:20.470 [Lua] [IngameUI] init 22:18:20.493 [SteamVoipClient] select_out(1100001040d0169, off) 22:18:20.493 [SteamVoipClient] select_out(110000133685058, off) 22:18:20.498 [Lua] cb_razer_chroma_setup 22:18:20.521 [Save] Saving `save_data` 22:18:20.524 [Save] Save done 22:18:20.536 [Lua] [Matchmaking] Cancelling matchmaking 22:18:20.536 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 22:18:20.536 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 22:18:20.536 [Lua] Set lobby begin: 22:18:20.536 [Lua] Lobby data selected_mission_id = morris_hub 22:18:20.537 [Lua] Lobby data num_players = 2 22:18:20.537 [Lua] Lobby data difficulty_tweak = 0 22:18:20.537 [Lua] Lobby data host = 1100001040d0169 22:18:20.537 [Lua] Lobby data matchmaking_type = 3 22:18:20.537 [Lua] Lobby data difficulty = normal 22:18:20.537 [Lua] Lobby data player_slot_1 = 0:0 22:18:20.537 [Lua] Lobby data unique_server_name = Onelies 22:18:20.537 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:18:20.537 [Lua] Lobby data country_code = US 22:18:20.537 [Lua] Lobby data matchmaking = false 22:18:20.537 [Lua] Lobby data power_level = 707 22:18:20.537 [Lua] Lobby data mission_id = morris_hub 22:18:20.538 [Lua] Lobby data mechanism = deus 22:18:20.538 [Lua] Lobby data player_slot_5 = 0:0 22:18:20.538 [Lua] Lobby data player_slot_2 = 0:0 22:18:20.538 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:18:20.538 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:18:20.538 [Lua] Lobby data eac_authorized = true 22:18:20.538 [Lua] Set lobby end. 22:18:20.539 [Lua] CurrentConflictSettings disabled 22:18:20.539 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 22:18:20.539 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 22:18:20.539 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 22:18:20.539 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3 22:18:20.539 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 22:18:20.539 [Lua] [Managers] Calling function on all managers: 22:18:20.545 [Lua] [PeerSM] 1100001040d0169 :: on_exit WaitingForEnterGame 22:18:20.545 [Lua] [PeerSM] 1100001040d0169 :: on_enter WaitingForGameObjectSync 22:18:20.616 [Lua] [PeerSM] 1100001040d0169 :: on_exit WaitingForGameObjectSync 22:18:20.616 [Lua] [PeerSM] 1100001040d0169 :: on_enter WaitingForPlayers 22:18:20.789 [Lua] ### Sending rpc_level_loaded 22:18:20.789 [Lua] #### Has state machine: true, peer_id: 110000133685058, level_id: 228 22:18:20.789 [Lua] Peer 110000133685058 has loaded the level and all enemies are loaded 22:18:20.790 [Lua] [PeerSM] 110000133685058 :: on_exit Loading 22:18:20.790 [Lua] [PeerSM] 110000133685058 :: on_enter LoadingProfilePackages 22:18:20.807 [Lua] [PeerSM] 110000133685058 :: on_exit LoadingProfilePackages 22:18:20.807 [Lua] [PeerSM] 110000133685058 :: on_enter WaitingForEnterGame 22:18:22.023 [Lua] [PeerSM] 110000133685058 :: on_exit WaitingForEnterGame 22:18:22.023 [Lua] [PeerSM] 110000133685058 :: on_enter WaitingForGameObjectSync 22:18:22.038 [Lua] [NetworkServer] Game_object_sync_done for peer 110000133685058 22:18:22.043 [Lua] PlayerManager:add_remote_player 110000133685058 22:18:22.043 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 22:18:22.043 [Lua] RemotePlayer:create_game_object( ) 4 22:18:22.065 [Lua] [PeerSM] 110000133685058 :: on_exit WaitingForGameObjectSync 22:18:22.065 [Lua] [PeerSM] 110000133685058 :: on_enter WaitingForPlayers 22:18:22.065 [Lua] [PeerSM] 1100001040d0169 :: on_exit WaitingForPlayers 22:18:22.065 [Lua] [PeerSM] 1100001040d0169 :: on_enter InGame 22:18:22.067 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(1.70637, -12.3293, 3.92367), Vector4(0, 0, 0.969236, 0.246134)) 22:18:22.072 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:18:22.072 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:18:22.072 [Lua] PlayerManager:assign_unit_ownership Onelies 1100001040d0169 1 22:18:22.072 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=6 22:18:22.076 [Lua] [PeerSM] 110000133685058 :: on_exit WaitingForPlayers 22:18:22.076 [Lua] [PeerSM] 110000133685058 :: on_enter InGame 22:18:22.127 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000133685058 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:18:22.127 [Lua] Adding player sync data to peer=110000133685058 local_player_id=1 22:18:22.127 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000133685058 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:18:22.127 [Lua] [NetworkServer] Peer 110000133685058 spawned player. 22:18:22.128 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=7 22:18:22.128 [Lua] PlayerManager:assign_unit_ownership Mr.Choi 110000133685058 1 22:18:22.129 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:18:22.130 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000133685058 go_type=engineer_career_data go_created_func_name=game_object_created_career_data 22:18:22.372 [Lua] StateInGameRunning:_game_actually_starts() 22:18:22.372 [Lua] ################################################################################################################# 22:18:22.372 [Lua] [Loading Time]: 00:00:09 [Transition]: inn_level-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true 22:18:22.372 [Lua] ################################################################################################################# 22:18:22.372 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 64 22:18:22.389 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 64 22:18:22.442 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 64 22:18:22.442 [Lua] Commit load time data 22:18:25.423 [Lua] Set lobby begin: 22:18:25.423 [Lua] Lobby data selected_mission_id = morris_hub 22:18:25.423 [Lua] Lobby data num_players = 2 22:18:25.423 [Lua] Lobby data difficulty_tweak = 0 22:18:25.423 [Lua] Lobby data host = 1100001040d0169 22:18:25.423 [Lua] Lobby data matchmaking_type = 3 22:18:25.423 [Lua] Lobby data difficulty = normal 22:18:25.424 [Lua] Lobby data player_slot_1 = 0:0 22:18:25.424 [Lua] Lobby data unique_server_name = Onelies 22:18:25.424 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:18:25.424 [Lua] Lobby data country_code = US 22:18:25.424 [Lua] Lobby data matchmaking = false 22:18:25.424 [Lua] Lobby data power_level = 353 22:18:25.424 [Lua] Lobby data mission_id = morris_hub 22:18:25.424 [Lua] Lobby data mechanism = deus 22:18:25.425 [Lua] Lobby data player_slot_5 = 0:0 22:18:25.425 [Lua] Lobby data player_slot_2 = 0:0 22:18:25.425 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:18:25.425 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:18:25.425 [Lua] Lobby data eac_authorized = true 22:18:25.425 [Lua] Set lobby end. 22:18:28.719 [Lua] [Matchmaking] Cancelling matchmaking 22:18:28.719 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 22:18:30.471 [Lua] Set lobby begin: 22:18:30.471 [Lua] Lobby data selected_mission_id = morris_hub 22:18:30.471 [Lua] Lobby data num_players = 2 22:18:30.471 [Lua] Lobby data difficulty_tweak = 0 22:18:30.471 [Lua] Lobby data host = 1100001040d0169 22:18:30.472 [Lua] Lobby data matchmaking_type = 3 22:18:30.472 [Lua] Lobby data difficulty = normal 22:18:30.472 [Lua] Lobby data player_slot_1 = 0:0 22:18:30.472 [Lua] Lobby data unique_server_name = Onelies 22:18:30.472 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:18:30.472 [Lua] Lobby data country_code = US 22:18:30.472 [Lua] Lobby data matchmaking = false 22:18:30.473 [Lua] Lobby data power_level = 653 22:18:30.473 [Lua] Lobby data mission_id = morris_hub 22:18:30.473 [Lua] Lobby data mechanism = deus 22:18:30.473 [Lua] Lobby data player_slot_5 = 0:0 22:18:30.473 [Lua] Lobby data player_slot_2 = 0:0 22:18:30.473 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:18:30.474 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:18:30.474 [Lua] Lobby data eac_authorized = true 22:18:30.474 [Lua] Set lobby end. 22:18:46.365 [Lua] [IngameUI] menu view on_enter hero_view 22:18:46.381 [Lua] [IngameUI] menu view post_update_on_enter table: 0x18b2d0d0 22:18:46.381 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 22:18:46.402 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 22:18:46.402 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 22:18:46.404 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 22:18:46.404 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 22:18:46.412 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 22:18:46.917 [Lua] [IngameUI] menu view on_exit hero_view 22:18:46.925 [Lua] [IngameUI] menu view post_update_on_exit table: 0x18b2d0d0 22:18:46.925 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 22:18:46.925 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 22:18:46.925 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 22:18:47.281 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 22:18:47.281 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 22:18:47.281 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 22:19:02.076 [Lua] [IngameUI] menu view on_enter hero_view 22:19:02.094 [Lua] [IngameUI] menu view post_update_on_enter table: 0x18b2d0d0 22:19:02.094 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements 22:19:03.109 [Lua] [IngameUI] menu view on_exit hero_view 22:19:03.113 [Lua] [IngameUI] menu view post_update_on_exit table: 0x18b2d0d0 22:19:03.113 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements 22:19:09.057 [Lua] [IngameUI] menu view on_enter hero_view 22:19:09.073 [Lua] [IngameUI] menu view post_update_on_enter table: 0x18b2d0d0 22:19:09.073 [Lua] [HeroViewState] Enter Substate HeroViewStateStore 22:19:09.092 [Lua] [HeroViewWindow] Enter Substate StoreWindowPanel 22:19:09.092 [Lua] [HeroViewWindow] Enter Substate StoreWindowBackground 22:19:09.092 [Lua] [HeroViewWindow] Enter Substate StoreWindowFeatured 22:19:09.094 [Lua] [PackageManager] Load: resource_packages/store/bundle_icons/store_item_icon_mercenary_bundle_0001, mercenary_bundle_0001_1, async-read, 22:19:09.094 [Lua] [PackageManager] Load: resource_packages/store/bundle_icons/store_item_icon_ironbreaker_bundle_0001, ironbreaker_bundle_0001_2, async-read, 22:19:09.094 [Lua] [PackageManager] Load: resource_packages/store/bundle_icons/store_item_icon_scholar_bundle_0001, scholar_bundle_0001_3, async-read, 22:19:09.094 [Lua] hero_fullscreen_menu_on_enter 22:19:09.154 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/bundle_icons/store_item_icon_mercenary_bundle_0001 22:19:09.154 [Lua] [PackageManager] Force_load: resource_packages/store/bundle_icons/store_item_icon_mercenary_bundle_0001 22:19:09.154 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/bundle_icons/store_item_icon_ironbreaker_bundle_0001 22:19:09.175 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/bundle_icons/store_item_icon_ironbreaker_bundle_0001 22:19:09.175 [Lua] [PackageManager] Force_load: resource_packages/store/bundle_icons/store_item_icon_ironbreaker_bundle_0001 22:19:09.175 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/bundle_icons/store_item_icon_scholar_bundle_0001 22:19:09.198 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/bundle_icons/store_item_icon_scholar_bundle_0001 22:19:09.198 [Lua] [PackageManager] Force_load: resource_packages/store/bundle_icons/store_item_icon_scholar_bundle_0001 22:19:09.823 [Lua] [IngameUI] menu view on_exit hero_view 22:19:09.827 [Lua] [IngameUI] menu view post_update_on_exit table: 0x18b2d0d0 22:19:09.827 [Lua] [HeroViewState] Exit Substate HeroViewStateStore 22:19:09.827 [Lua] [HeroViewWindow] Exit Substate StoreWindowPanel 22:19:09.827 [Lua] [HeroViewWindow] Exit Substate StoreWindowBackground 22:19:09.829 [Lua] [HeroViewWindow] Exit Substate StoreWindowFeatured 22:19:09.839 [Lua] [PackageManager] Unload: resource_packages/store/bundle_icons/store_item_icon_mercenary_bundle_0001, mercenary_bundle_0001_1 22:19:09.839 [Lua] [PackageManager] Unload: resource_packages/store/bundle_icons/store_item_icon_ironbreaker_bundle_0001, ironbreaker_bundle_0001_2 22:19:09.839 [Lua] [PackageManager] Unload: resource_packages/store/bundle_icons/store_item_icon_scholar_bundle_0001, scholar_bundle_0001_3 22:19:09.839 [Lua] hero_fullscreen_menu_on_exit 22:19:09.840 [Save] Saving `save_data` 22:19:09.846 [Save] Save done 22:19:12.939 [Lua] [IngameUI] menu view on_enter hero_view 22:19:12.955 [Lua] [IngameUI] menu view post_update_on_enter table: 0x18b2d0d0 22:19:12.955 [Lua] [HeroViewState] Enter Substate HeroViewStateKeepDecorations 22:19:17.536 [Lua] PlayFabMirrorBase:_commit_internal 16 22:19:17.536 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:19:17.536 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:19:17.560 [Lua] commit result success 16 22:19:17.560 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 65 22:19:17.577 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 65 22:19:17.673 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 65 22:19:17.785 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:17.884 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:19:17.985 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:18.368 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:19:18.484 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:18.974 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:19:19.039 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:19.304 [Lua] [IngameUI] menu view on_exit hero_view 22:19:19.308 [Lua] [IngameUI] menu view post_update_on_exit table: 0x18b2d0d0 22:19:19.308 [Lua] [HeroViewState] Exit Substate HeroViewStateKeepDecorations 22:19:19.308 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_all_keep_decorations_desc_vo` for object id: 76, name: `unknown` 22:19:19.768 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:19:19.768 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:20.034 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:19:20.052 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:20.550 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:19:20.551 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:21.074 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:19:21.090 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:21.571 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:19:21.600 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:22.236 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:19:22.237 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:22.616 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:19:22.634 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:23.083 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:19:23.116 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:23.916 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:19:23.916 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:24.143 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:19:24.233 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:24.716 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:19:24.849 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:25.315 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:19:25.354 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:25.832 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:19:26.006 [Lua] [IngameUI] menu view on_enter hero_view 22:19:26.019 [Lua] [IngameUI] menu view post_update_on_enter table: 0x18b2d0d0 22:19:26.019 [Lua] [HeroViewState] Enter Substate HeroViewStateKeepDecorations 22:19:27.301 [Lua] [IngameUI] menu view on_exit hero_view 22:19:27.304 [Lua] [IngameUI] menu view post_update_on_exit table: 0x18b2d0d0 22:19:27.304 [Lua] [HeroViewState] Exit Substate HeroViewStateKeepDecorations 22:19:27.304 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_all_keep_decorations_desc_vo` for object id: 76, name: `unknown` 22:19:28.681 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:29.171 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:29.338 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:19:29.664 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:29.820 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:19:30.283 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:19:30.283 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:30.897 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:19:31.017 [Lua] [IngameUI] menu view on_enter hero_view 22:19:31.032 [Lua] [IngameUI] menu view post_update_on_enter table: 0x18b2d0d0 22:19:31.032 [Lua] [HeroViewState] Enter Substate HeroViewStateKeepDecorations 22:19:33.817 [Lua] [IngameUI] menu view on_exit hero_view 22:19:33.820 [Lua] [IngameUI] menu view post_update_on_exit table: 0x18b2d0d0 22:19:33.820 [Lua] [HeroViewState] Exit Substate HeroViewStateKeepDecorations 22:19:33.820 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_all_keep_decorations_desc_vo` for object id: 76, name: `unknown` 22:19:38.553 [Lua] [IngameUI] menu view on_enter hero_view 22:19:38.562 [Lua] [IngameUI] menu view post_update_on_enter table: 0x18b2d0d0 22:19:38.562 [Lua] [HeroViewState] Enter Substate HeroViewStateKeepDecorations 22:19:39.746 [Lua] [IngameUI] menu view on_exit hero_view 22:19:39.750 [Lua] [IngameUI] menu view post_update_on_exit table: 0x18b2d0d0 22:19:39.750 [Lua] [HeroViewState] Exit Substate HeroViewStateKeepDecorations 22:19:39.750 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Stop_all_keep_decorations_desc_vo` for object id: 76, name: `unknown` 22:19:43.800 [Lua] [IngameUI] menu view on_enter start_game_view 22:19:43.813 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01586ad0 22:19:43.813 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 22:19:43.866 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_quickplay 22:19:43.866 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole 22:19:43.866 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole 22:19:43.867 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusQuickplay 22:19:52.193 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_quickplay) 22:19:52.193 [Lua] ............................................................................................................ 22:19:52.193 [Lua] ............................................................................................................ 22:19:52.193 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hard | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Matchmaking Type: standard | Twitch: No 22:19:52.193 [Lua] ............................................................................................................ 22:19:52.193 [Lua] ............................................................................................................ 22:19:52.193 [Lua] [Matchmaking] Cancelling matchmaking 22:19:52.193 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 22:19:52.293 [Lua] [IngameUI] menu view on_exit start_game_view 22:19:52.293 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 22:19:52.294 [Save] Saving `save_data` 22:19:52.294 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole 22:19:52.294 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole 22:19:52.294 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusQuickplay 22:19:52.298 [Save] Save done 22:19:52.314 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01586ad0 22:19:53.491 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 22:19:53.491 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 22:19:53.494 [Lua] Set lobby begin: 22:19:53.494 [Lua] Lobby data selected_mission_id = morris_hub 22:19:53.494 [Lua] Lobby data num_players = 2 22:19:53.494 [Lua] Lobby data difficulty_tweak = 0 22:19:53.494 [Lua] Lobby data host = 1100001040d0169 22:19:53.494 [Lua] Lobby data matchmaking_type = 3 22:19:53.494 [Lua] Lobby data difficulty = hard 22:19:53.494 [Lua] Lobby data player_slot_1 = 0:0 22:19:53.494 [Lua] Lobby data unique_server_name = Onelies 22:19:53.494 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:19:53.495 [Lua] Lobby data country_code = US 22:19:53.495 [Lua] Lobby data matchmaking = false 22:19:53.495 [Lua] Lobby data power_level = 653 22:19:53.495 [Lua] Lobby data mission_id = morris_hub 22:19:53.495 [Lua] Lobby data mechanism = deus 22:19:53.495 [Lua] Lobby data player_slot_5 = 0:0 22:19:53.495 [Lua] Lobby data player_slot_2 = 0:0 22:19:53.495 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:19:53.495 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:19:53.495 [Lua] Lobby data eac_authorized = true 22:19:53.495 [Lua] Set lobby end. 22:19:53.495 [Lua] [PartyManager] Leader is set to 1100001040d0169 22:19:53.496 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub nil 0 22:19:53.496 [Lua] Set lobby begin: 22:19:53.496 [Lua] Lobby data twitch_enabled = false 22:19:53.496 [Lua] Lobby data selected_mission_id = morris_hub 22:19:53.496 [Lua] Lobby data num_players = 2 22:19:53.496 [Lua] Lobby data difficulty_tweak = 0 22:19:53.496 [Lua] Lobby data host = 1100001040d0169 22:19:53.496 [Lua] Lobby data matchmaking_type = 1 22:19:53.496 [Lua] Lobby data match_started = true 22:19:53.496 [Lua] Lobby data difficulty = hard 22:19:53.496 [Lua] Lobby data player_slot_1 = 0:0 22:19:53.496 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:19:53.496 [Lua] Lobby data unique_server_name = Onelies 22:19:53.496 [Lua] Lobby data quick_game = true 22:19:53.497 [Lua] Lobby data country_code = US 22:19:53.497 [Lua] Lobby data matchmaking = true 22:19:53.497 [Lua] Lobby data power_level = 653 22:19:53.497 [Lua] Lobby data mission_id = morris_hub 22:19:53.497 [Lua] Lobby data mechanism = deus 22:19:53.497 [Lua] Lobby data player_slot_5 = 0:0 22:19:53.497 [Lua] Lobby data player_slot_2 = 0:0 22:19:53.497 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:19:53.497 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:19:53.497 [Lua] Lobby data eac_authorized = true 22:19:53.497 [Lua] Set lobby end. 22:19:53.497 [Lua] Set lobby begin: 22:19:53.497 [Lua] Lobby data twitch_enabled = false 22:19:53.497 [Lua] Lobby data selected_mission_id = morris_hub 22:19:53.497 [Lua] Lobby data num_players = 2 22:19:53.498 [Lua] Lobby data difficulty_tweak = 0 22:19:53.498 [Lua] Lobby data host = 1100001040d0169 22:19:53.498 [Lua] Lobby data matchmaking_type = 1 22:19:53.498 [Lua] Lobby data is_private = false 22:19:53.498 [Lua] Lobby data match_started = true 22:19:53.498 [Lua] Lobby data difficulty = hard 22:19:53.498 [Lua] Lobby data player_slot_1 = 0:0 22:19:53.498 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:19:53.498 [Lua] Lobby data unique_server_name = Onelies 22:19:53.498 [Lua] Lobby data quick_game = true 22:19:53.498 [Lua] Lobby data country_code = US 22:19:53.499 [Lua] Lobby data matchmaking = true 22:19:53.499 [Lua] Lobby data power_level = 653 22:19:53.499 [Lua] Lobby data mission_id = morris_hub 22:19:53.499 [Lua] Lobby data mechanism = deus 22:19:53.499 [Lua] Lobby data player_slot_5 = 0:0 22:19:53.499 [Lua] Lobby data player_slot_2 = 0:0 22:19:53.499 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:19:53.499 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:19:53.500 [Lua] Lobby data eac_authorized = true 22:19:53.500 [Lua] Set lobby end. 22:19:53.500 [Lua] [ChatManager][1]System: Starting hosted game... 22:19:53.500 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 22:19:53.500 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 22:19:54.524 [Lua] PlayFabMirrorBase:_commit_internal 17 22:19:54.524 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:19:54.525 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:19:54.540 [Lua] commit result success 17 22:19:54.541 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 66 22:19:54.557 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 66 22:19:54.615 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 66 22:19:55.305 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:55.772 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:55.922 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:19:56.322 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:56.388 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:19:56.821 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:19:56.888 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:19:57.187 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:20:07.018 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:07.205 [Lua] [NetworkServer] Changing num_players from 2 to 3 22:20:07.205 [Lua] Players: 3 22:20:07.205 [Lua] Set lobby begin: 22:20:07.205 [Lua] Lobby data twitch_enabled = false 22:20:07.205 [Lua] Lobby data selected_mission_id = morris_hub 22:20:07.205 [Lua] Lobby data num_players = 3 22:20:07.205 [Lua] Lobby data difficulty_tweak = 0 22:20:07.205 [Lua] Lobby data host = 1100001040d0169 22:20:07.206 [Lua] Lobby data matchmaking_type = 1 22:20:07.206 [Lua] Lobby data is_private = false 22:20:07.206 [Lua] Lobby data match_started = true 22:20:07.206 [Lua] Lobby data difficulty = hard 22:20:07.206 [Lua] Lobby data player_slot_1 = 0:0 22:20:07.206 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:20:07.207 [Lua] Lobby data unique_server_name = Onelies 22:20:07.207 [Lua] Lobby data quick_game = true 22:20:07.207 [Lua] Lobby data country_code = US 22:20:07.207 [Lua] Lobby data matchmaking = true 22:20:07.207 [Lua] Lobby data power_level = 653 22:20:07.207 [Lua] Lobby data mission_id = morris_hub 22:20:07.207 [Lua] Lobby data mechanism = deus 22:20:07.208 [Lua] Lobby data player_slot_5 = 0:0 22:20:07.208 [Lua] Lobby data player_slot_2 = 0:0 22:20:07.208 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:20:07.208 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:20:07.208 [Lua] Lobby data eac_authorized = true 22:20:07.208 [Lua] Set lobby end. 22:20:07.209 [Lua] [LobbyMembers] Member joined 110000102eb8e46 22:20:07.368 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:20:07.552 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:07.922 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:20:08.119 [Lua] GOT approve_channel 11 110000102eb8e46 18600000301d381 22:20:08.119 [EAC] EAC server has client 110000102eb8e46 and channel 11 (and owner 110000102eb8e46) 22:20:08.120 [EACServer] [15:20:08:119][Windows][EAC Server] [Info][RegisterClient] Client: 0110000102EB8E46 PlayerGUID: 76561198009257542 PlayerIP: 0.0.0.0 OwnerGUID: 76561198009257542 PlayerName: PapaOpe 22:20:08.120 [Lua] Client with peer_id 110000102eb8e46 got APPROVED by server 22:20:08.121 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000102eb8e46' 22:20:08.121 [Lua] [ChatManager][1]System: PapaOpe is joining the game 22:20:08.121 [Lua] [NetworkServer] Peer 110000102eb8e46 joined server lobby. 22:20:08.121 [Lua] [NetworkServer] Creating peer info. 22:20:08.121 [Lua] [PeerSM] 110000102eb8e46 :: on_enter Connecting 22:20:08.134 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:08.202 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000301d381 from 110000102eb8e46, replying lobby_ok 22:20:08.252 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000102eb8e46 REPLY wh:0 | we:1100001040d0169 | dr:110000133685058 | bw:0 | es:0 22:20:08.294 [Lua] [ProfileSynchronizer] Reserving profile index 2 to peer 110000102eb8e46 22:20:08.294 [Lua] Set lobby begin: 22:20:08.294 [Lua] Lobby data twitch_enabled = false 22:20:08.294 [Lua] Lobby data selected_mission_id = morris_hub 22:20:08.294 [Lua] Lobby data num_players = 3 22:20:08.295 [Lua] Lobby data difficulty_tweak = 0 22:20:08.295 [Lua] Lobby data host = 1100001040d0169 22:20:08.295 [Lua] Lobby data matchmaking_type = 1 22:20:08.295 [Lua] Lobby data is_private = false 22:20:08.295 [Lua] Lobby data match_started = true 22:20:08.295 [Lua] Lobby data difficulty = hard 22:20:08.295 [Lua] Lobby data player_slot_1 = 0:0 22:20:08.295 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:20:08.295 [Lua] Lobby data unique_server_name = Onelies 22:20:08.295 [Lua] Lobby data quick_game = true 22:20:08.295 [Lua] Lobby data country_code = US 22:20:08.295 [Lua] Lobby data matchmaking = true 22:20:08.295 [Lua] Lobby data power_level = 653 22:20:08.295 [Lua] Lobby data mission_id = morris_hub 22:20:08.296 [Lua] Lobby data mechanism = deus 22:20:08.296 [Lua] Lobby data player_slot_5 = 0:0 22:20:08.296 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 22:20:08.296 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:20:08.296 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:20:08.296 [Lua] Lobby data eac_authorized = true 22:20:08.296 [Lua] Set lobby end. 22:20:08.451 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:20:08.654 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:09.069 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:20:10.383 [Lua] ### CLEARING PEER STATE FOR 110000102eb8e46 22:20:10.383 [Lua] [PeerSM] 110000102eb8e46 :: on_exit Connecting 22:20:10.383 [Lua] [PeerSM] 110000102eb8e46 :: on_enter Connecting 22:20:10.434 [Lua] [NetworkServer] Peer 110000102eb8e46 has sent rpc_notify_lobby_joined 22:20:10.434 [Lua] [PSM] Peer 110000102eb8e46 joined. Want to use profile index "2" and join party "0" 22:20:10.434 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000102eb8e46, connection_key=1) 22:20:10.434 [Lua] Sync dynamic to client: 22:20:10.576 [SteamVoipClient] select_out(110000102eb8e46, on) 22:20:10.619 [SteamVoipClient] select_out(110000102eb8e46, on) 22:20:10.619 [SteamVoipClient] select_in(110000102eb8e46, on) 22:20:10.619 [SteamVoipClient] select_out(110000102eb8e46, off) 22:20:11.150 [EACServer] [15:20:11:149][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102EB8E46 Session: 5 Status: Client Authenticated Message: Client authenticated. 22:20:11.152 [EAC] Peer 110000102eb8e46 switched EAC state to ClientAuthenticatedLocal 22:20:11.434 [EACServer] [15:20:11:433][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000102EB8E46. 22:20:11.734 [EACServer] [15:20:11:734][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000102EB8E46 22:20:11.734 [EACServer] [15:20:11:734][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102EB8E46 Session: 5 Status: Client Authenticated Remotely Message: Client authenticated remotely. 22:20:11.743 [EAC] Peer 110000102eb8e46 switched EAC state to ClientAuthenticatedRemote 22:20:12.516 [Lua] [NetworkServer] Peer 110000102eb8e46 has sent rpc_post_game_notified 22:20:12.518 [Lua] player (110000102eb8e46,1) was put into party 0 22:20:12.518 [Lua] [ProfileSynchronizer] Peer 110000102eb8e46 entered session 22:20:12.518 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000102eb8e46 22:20:12.518 [Lua] [PeerSM] 110000102eb8e46 :: on_exit Connecting 22:20:12.518 [Lua] [PeerSM] 110000102eb8e46 :: on_enter Loading 22:20:12.534 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102eb8e46 22:20:12.534 [Lua] Mechanism says: a client joined the game! 110000102eb8e46 22:20:12.616 [Lua] ### Sending rpc_level_loaded 22:20:12.616 [Lua] #### Has state machine: true, peer_id: 110000102eb8e46, level_id: 228 22:20:12.616 [Lua] Peer 110000102eb8e46 has loaded the level but not all enemies, so we wait 22:20:12.616 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000102eb8e46, connection_key=1) 22:20:12.617 [Lua] [PeerSM] 110000102eb8e46 :: on_exit Loading 22:20:12.617 [Lua] [PeerSM] 110000102eb8e46 :: on_enter LoadingProfilePackages 22:20:12.635 [Lua] [PeerSM] 110000102eb8e46 :: on_exit LoadingProfilePackages 22:20:12.635 [Lua] [PeerSM] 110000102eb8e46 :: on_enter WaitingForEnterGame 22:20:15.116 [Lua] [PeerSM] 110000102eb8e46 :: on_exit WaitingForEnterGame 22:20:15.116 [Lua] [PeerSM] 110000102eb8e46 :: on_enter WaitingForGameObjectSync 22:20:15.132 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102eb8e46 22:20:15.140 [Lua] PlayerManager:add_remote_player 110000102eb8e46 22:20:15.140 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=8 22:20:15.140 [Lua] RemotePlayer:create_game_object( ) 8 22:20:15.160 [Lua] player (110000102eb8e46,1) was put into party 1 22:20:15.160 [Lua] [ProfileSynchronizer] Assigning peer(110000102eb8e46:1) to profile(2) career(3) 22:20:15.161 [Lua] [PeerSM] 110000102eb8e46 :: on_exit WaitingForGameObjectSync 22:20:15.161 [Lua] [PeerSM] 110000102eb8e46 :: on_enter WaitingForPlayers 22:20:15.172 [Lua] [PeerSM] 110000102eb8e46 :: on_exit WaitingForPlayers 22:20:15.172 [Lua] [PeerSM] 110000102eb8e46 :: on_enter InGame 22:20:15.248 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000102eb8e46 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:20:15.248 [Lua] Adding player sync data to peer=110000102eb8e46 local_player_id=1 22:20:15.251 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 22:20:15.251 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, ProfileSynchronizer, async-read, 22:20:15.251 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read, 22:20:15.251 [Lua] [PackageManager] Load: wwise/one_handed_crowbills, ProfileSynchronizer, async-read, 22:20:15.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, ProfileSynchronizer, async-read, 22:20:15.251 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_07, ProfileSynchronizer, async-read, 22:20:15.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p, ProfileSynchronizer, async-read, 22:20:15.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read, 22:20:15.660 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 22:20:15.660 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base 22:20:15.660 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained 22:20:15.967 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained 22:20:15.967 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained 22:20:15.968 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 22:20:16.087 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 22:20:16.087 [Lua] [PackageManager] Force_load: wwise/staff 22:20:16.087 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_crowbills 22:20:16.134 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_crowbills 22:20:16.134 [Lua] [PackageManager] Force_load: wwise/one_handed_crowbills 22:20:16.134 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 22:20:16.234 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 22:20:16.234 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 22:20:16.235 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_07 22:20:16.267 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_07 22:20:16.267 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_07 22:20:16.268 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p 22:20:16.321 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p 22:20:16.321 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p 22:20:16.321 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 22:20:16.384 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 22:20:16.384 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 22:20:16.717 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000102eb8e46 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:20:16.717 [Lua] [NetworkServer] Peer 110000102eb8e46 spawned player. 22:20:16.718 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=9 22:20:16.718 [Lua] PlayerManager:assign_unit_ownership PapaOpe 110000102eb8e46 1 22:20:16.719 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:20:16.820 [Lua] Set lobby begin: 22:20:16.820 [Lua] Lobby data twitch_enabled = false 22:20:16.820 [Lua] Lobby data selected_mission_id = morris_hub 22:20:16.820 [Lua] Lobby data num_players = 3 22:20:16.820 [Lua] Lobby data difficulty_tweak = 0 22:20:16.820 [Lua] Lobby data host = 1100001040d0169 22:20:16.821 [Lua] Lobby data matchmaking_type = 1 22:20:16.821 [Lua] Lobby data is_private = false 22:20:16.821 [Lua] Lobby data match_started = true 22:20:16.821 [Lua] Lobby data difficulty = hard 22:20:16.821 [Lua] Lobby data player_slot_1 = 0:0 22:20:16.821 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:20:16.821 [Lua] Lobby data unique_server_name = Onelies 22:20:16.821 [Lua] Lobby data quick_game = true 22:20:16.821 [Lua] Lobby data country_code = US 22:20:16.821 [Lua] Lobby data matchmaking = true 22:20:16.822 [Lua] Lobby data power_level = 435 22:20:16.822 [Lua] Lobby data mission_id = morris_hub 22:20:16.822 [Lua] Lobby data mechanism = deus 22:20:16.822 [Lua] Lobby data player_slot_5 = 0:0 22:20:16.822 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 22:20:16.822 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:20:16.822 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:20:16.822 [Lua] Lobby data eac_authorized = true 22:20:16.822 [Lua] Set lobby end. 22:20:21.832 [Lua] Set lobby begin: 22:20:21.832 [Lua] Lobby data twitch_enabled = false 22:20:21.832 [Lua] Lobby data selected_mission_id = morris_hub 22:20:21.832 [Lua] Lobby data num_players = 3 22:20:21.832 [Lua] Lobby data difficulty_tweak = 0 22:20:21.832 [Lua] Lobby data host = 1100001040d0169 22:20:21.832 [Lua] Lobby data matchmaking_type = 1 22:20:21.832 [Lua] Lobby data is_private = false 22:20:21.832 [Lua] Lobby data match_started = true 22:20:21.832 [Lua] Lobby data difficulty = hard 22:20:21.833 [Lua] Lobby data player_slot_1 = 0:0 22:20:21.833 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:20:21.833 [Lua] Lobby data unique_server_name = Onelies 22:20:21.833 [Lua] Lobby data quick_game = true 22:20:21.833 [Lua] Lobby data country_code = US 22:20:21.833 [Lua] Lobby data matchmaking = true 22:20:21.833 [Lua] Lobby data power_level = 713 22:20:21.833 [Lua] Lobby data mission_id = morris_hub 22:20:21.833 [Lua] Lobby data mechanism = deus 22:20:21.833 [Lua] Lobby data player_slot_5 = 0:0 22:20:21.834 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 22:20:21.834 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:20:21.834 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:20:21.834 [Lua] Lobby data eac_authorized = true 22:20:21.834 [Lua] Set lobby end. 22:20:24.095 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:24.662 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:20:24.898 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:25.445 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:20:25.645 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:26.246 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:20:26.411 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:27.011 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:20:27.177 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:27.934 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:20:28.119 [Lua] [NetworkServer] Changing num_players from 3 to 4 22:20:28.119 [Lua] Players: 4 22:20:28.119 [Lua] Set lobby begin: 22:20:28.119 [Lua] Lobby data twitch_enabled = false 22:20:28.119 [Lua] Lobby data selected_mission_id = morris_hub 22:20:28.119 [Lua] Lobby data num_players = 4 22:20:28.119 [Lua] Lobby data difficulty_tweak = 0 22:20:28.120 [Lua] Lobby data host = 1100001040d0169 22:20:28.120 [Lua] Lobby data matchmaking_type = 1 22:20:28.120 [Lua] Lobby data is_private = false 22:20:28.120 [Lua] Lobby data match_started = true 22:20:28.120 [Lua] Lobby data difficulty = hard 22:20:28.120 [Lua] Lobby data player_slot_1 = 0:0 22:20:28.120 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:20:28.120 [Lua] Lobby data unique_server_name = Onelies 22:20:28.120 [Lua] Lobby data quick_game = true 22:20:28.120 [Lua] Lobby data country_code = US 22:20:28.120 [Lua] Lobby data matchmaking = true 22:20:28.120 [Lua] Lobby data power_level = 713 22:20:28.121 [Lua] Lobby data mission_id = morris_hub 22:20:28.121 [Lua] Lobby data mechanism = deus 22:20:28.121 [Lua] Lobby data player_slot_5 = 0:0 22:20:28.121 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 22:20:28.121 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:20:28.121 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:20:28.121 [Lua] Lobby data eac_authorized = true 22:20:28.121 [Lua] Set lobby end. 22:20:28.121 [Lua] [LobbyMembers] Member joined 110000103e040a9 22:20:28.644 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:29.144 [Lua] GOT approve_channel 14 110000103e040a9 18600000301d381 22:20:29.144 [EAC] EAC server has client 110000103e040a9 and channel 14 (and owner 110000103e040a9) 22:20:29.144 [EACServer] [15:20:29:144][Windows][EAC Server] [Info][RegisterClient] Client: 0110000103E040A9 PlayerGUID: 76561198025293993 PlayerIP: 0.0.0.0 OwnerGUID: 76561198025293993 PlayerName: rye bread 22:20:29.144 [Lua] Client with peer_id 110000103e040a9 got APPROVED by server 22:20:29.145 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000103e040a9' 22:20:29.145 [Lua] [ChatManager][1]System: rye bread is joining the game 22:20:29.145 [Lua] [NetworkServer] Peer 110000103e040a9 joined server lobby. 22:20:29.145 [Lua] [NetworkServer] Creating peer info. 22:20:29.145 [Lua] [PeerSM] 110000103e040a9 :: on_enter Connecting 22:20:29.294 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000301d381 from 110000103e040a9, replying lobby_ok 22:20:29.394 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:20:29.394 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000103e040a9 REPLY wh:0 | we:1100001040d0169 | dr:110000133685058 | bw:110000102eb8e46 | es:0 22:20:29.527 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 110000103e040a9 22:20:29.527 [Lua] Set lobby begin: 22:20:29.527 [Lua] Lobby data twitch_enabled = false 22:20:29.528 [Lua] Lobby data selected_mission_id = morris_hub 22:20:29.528 [Lua] Lobby data num_players = 4 22:20:29.528 [Lua] Lobby data difficulty_tweak = 0 22:20:29.528 [Lua] Lobby data host = 1100001040d0169 22:20:29.528 [Lua] Lobby data matchmaking_type = 1 22:20:29.528 [Lua] Lobby data is_private = false 22:20:29.528 [Lua] Lobby data match_started = true 22:20:29.528 [Lua] Lobby data difficulty = hard 22:20:29.528 [Lua] Lobby data player_slot_1 = 0:0 22:20:29.528 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:20:29.528 [Lua] Lobby data unique_server_name = Onelies 22:20:29.529 [Lua] Lobby data quick_game = true 22:20:29.529 [Lua] Lobby data country_code = US 22:20:29.529 [Lua] Lobby data matchmaking = true 22:20:29.532 [Lua] Lobby data power_level = 713 22:20:29.532 [Lua] Lobby data mission_id = morris_hub 22:20:29.532 [Lua] Lobby data mechanism = deus 22:20:29.532 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 22:20:29.532 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 22:20:29.532 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:20:29.532 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:20:29.532 [Lua] Lobby data eac_authorized = true 22:20:29.532 [Lua] Set lobby end. 22:20:29.693 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:30.643 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:20:30.744 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:31.660 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:20:31.693 [Lua] ### CLEARING PEER STATE FOR 110000103e040a9 22:20:31.693 [Lua] [PeerSM] 110000103e040a9 :: on_exit Connecting 22:20:31.693 [Lua] [PeerSM] 110000103e040a9 :: on_enter Connecting 22:20:31.809 [Lua] [NetworkServer] Peer 110000103e040a9 has sent rpc_notify_lobby_joined 22:20:31.809 [Lua] [PSM] Peer 110000103e040a9 joined. Want to use profile index "5" and join party "0" 22:20:31.809 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000103e040a9, connection_key=2) 22:20:31.809 [Lua] Sync dynamic to client: 22:20:32.143 [SteamVoipClient] select_out(110000103e040a9, on) 22:20:32.161 [SteamVoipClient] select_out(110000103e040a9, on) 22:20:32.161 [SteamVoipClient] select_in(110000103e040a9, on) 22:20:32.161 [SteamVoipClient] select_out(110000103e040a9, off) 22:20:32.792 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:33.325 [EACServer] [15:20:33:324][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103E040A9 Session: 6 Status: Client Authenticated Message: Client authenticated. 22:20:33.327 [EAC] Peer 110000103e040a9 switched EAC state to ClientAuthenticatedLocal 22:20:33.425 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:33.581 [EACServer] [15:20:33:581][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000103E040A9. 22:20:33.592 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:20:33.825 [Lua] [NetworkServer] Peer 110000103e040a9 has sent rpc_post_game_notified 22:20:33.827 [Lua] player (110000103e040a9,1) was put into party 0 22:20:33.827 [Lua] [ProfileSynchronizer] Peer 110000103e040a9 entered session 22:20:33.827 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000103e040a9 22:20:33.827 [Lua] [PeerSM] 110000103e040a9 :: on_exit Connecting 22:20:33.827 [Lua] [PeerSM] 110000103e040a9 :: on_enter Loading 22:20:33.844 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103e040a9 22:20:33.844 [Lua] Mechanism says: a client joined the game! 110000103e040a9 22:20:33.946 [Lua] ### Sending rpc_level_loaded 22:20:33.946 [Lua] #### Has state machine: true, peer_id: 110000103e040a9, level_id: 228 22:20:33.946 [Lua] Peer 110000103e040a9 has loaded the level but not all enemies, so we wait 22:20:33.992 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000103e040a9, connection_key=2) 22:20:33.993 [Lua] [PeerSM] 110000103e040a9 :: on_exit Loading 22:20:33.993 [Lua] [PeerSM] 110000103e040a9 :: on_enter LoadingProfilePackages 22:20:34.009 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:34.010 [Lua] [PeerSM] 110000103e040a9 :: on_exit LoadingProfilePackages 22:20:34.010 [Lua] [PeerSM] 110000103e040a9 :: on_enter WaitingForEnterGame 22:20:34.042 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:20:34.083 [EACServer] [15:20:34:082][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000103E040A9 22:20:34.083 [EACServer] [15:20:34:082][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103E040A9 Session: 6 Status: Client Authenticated Remotely Message: Client authenticated remotely. 22:20:34.093 [EAC] Peer 110000103e040a9 switched EAC state to ClientAuthenticatedRemote 22:20:34.592 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:34.693 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:20:35.142 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:35.208 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:20:35.708 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:35.892 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:20:36.259 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:36.467 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:20:36.625 [Lua] [PeerSM] 110000103e040a9 :: on_exit WaitingForEnterGame 22:20:36.625 [Lua] [PeerSM] 110000103e040a9 :: on_enter WaitingForGameObjectSync 22:20:36.641 [Lua] [NetworkServer] Game_object_sync_done for peer 110000103e040a9 22:20:36.652 [Lua] PlayerManager:add_remote_player 110000103e040a9 22:20:36.652 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=10 22:20:36.652 [Lua] RemotePlayer:create_game_object( ) 10 22:20:36.675 [Lua] player (110000103e040a9,1) was put into party 1 22:20:36.675 [Lua] [ProfileSynchronizer] Assigning peer(110000103e040a9:1) to profile(5) career(1) 22:20:36.675 [Lua] [PeerSM] 110000103e040a9 :: on_exit WaitingForGameObjectSync 22:20:36.675 [Lua] [PeerSM] 110000103e040a9 :: on_enter WaitingForPlayers 22:20:36.683 [Lua] [PeerSM] 110000103e040a9 :: on_exit WaitingForPlayers 22:20:36.683 [Lua] [PeerSM] 110000103e040a9 :: on_enter InGame 22:20:36.841 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:36.842 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103e040a9 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:20:36.842 [Lua] Adding player sync data to peer=110000103e040a9 local_player_id=1 22:20:36.843 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p, ProfileSynchronizer, async-read, 22:20:36.843 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 22:20:36.843 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_04, ProfileSynchronizer, async-read, 22:20:36.843 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, ProfileSynchronizer, async-read, 22:20:36.843 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read, 22:20:36.843 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 22:20:36.843 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 22:20:36.843 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p, ProfileSynchronizer, async-read, 22:20:36.900 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p 22:20:36.900 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p 22:20:36.900 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 22:20:36.917 [Lua] Set lobby begin: 22:20:36.917 [Lua] Lobby data twitch_enabled = false 22:20:36.917 [Lua] Lobby data selected_mission_id = morris_hub 22:20:36.917 [Lua] Lobby data num_players = 4 22:20:36.917 [Lua] Lobby data difficulty_tweak = 0 22:20:36.917 [Lua] Lobby data host = 1100001040d0169 22:20:36.917 [Lua] Lobby data matchmaking_type = 1 22:20:36.917 [Lua] Lobby data is_private = false 22:20:36.917 [Lua] Lobby data match_started = true 22:20:36.917 [Lua] Lobby data difficulty = hard 22:20:36.917 [Lua] Lobby data player_slot_1 = 0:0 22:20:36.917 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:20:36.918 [Lua] Lobby data unique_server_name = Onelies 22:20:36.918 [Lua] Lobby data quick_game = true 22:20:36.918 [Lua] Lobby data country_code = US 22:20:36.918 [Lua] Lobby data matchmaking = true 22:20:36.918 [Lua] Lobby data power_level = 535 22:20:36.918 [Lua] Lobby data mission_id = morris_hub 22:20:36.918 [Lua] Lobby data mechanism = deus 22:20:36.918 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 22:20:36.918 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 22:20:36.919 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:20:36.919 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:20:36.919 [Lua] Lobby data eac_authorized = true 22:20:36.919 [Lua] Set lobby end. 22:20:36.949 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 22:20:36.949 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 22:20:36.949 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_04 22:20:36.976 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_04 22:20:36.976 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_04 22:20:36.976 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 22:20:37.096 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 22:20:37.096 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 22:20:37.097 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 22:20:37.145 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:20:37.146 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 22:20:37.146 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 22:20:37.147 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 22:20:37.176 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 22:20:37.176 [Lua] [PackageManager] Force_load: wwise/handgun 22:20:37.176 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 22:20:37.644 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:20:37.810 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 22:20:37.810 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 22:20:37.811 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p 22:20:37.854 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p 22:20:37.854 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p 22:20:38.648 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103e040a9 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:20:38.648 [Lua] [NetworkServer] Peer 110000103e040a9 spawned player. 22:20:38.649 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=11 22:20:38.649 [Lua] PlayerManager:assign_unit_ownership rye bread 110000103e040a9 1 22:20:38.650 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:20:41.777 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `` for object id: 76, name: `unknown` 22:20:41.856 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:41.991 [Lua] Set lobby begin: 22:20:41.991 [Lua] Lobby data twitch_enabled = false 22:20:41.991 [Lua] Lobby data selected_mission_id = morris_hub 22:20:41.991 [Lua] Lobby data num_players = 4 22:20:41.991 [Lua] Lobby data difficulty_tweak = 0 22:20:41.991 [Lua] Lobby data host = 1100001040d0169 22:20:41.991 [Lua] Lobby data matchmaking_type = 1 22:20:41.992 [Lua] Lobby data is_private = false 22:20:41.992 [Lua] Lobby data match_started = true 22:20:41.992 [Lua] Lobby data difficulty = hard 22:20:41.992 [Lua] Lobby data player_slot_1 = 0:0 22:20:41.992 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:20:41.992 [Lua] Lobby data unique_server_name = Onelies 22:20:41.992 [Lua] Lobby data quick_game = true 22:20:41.992 [Lua] Lobby data country_code = US 22:20:41.992 [Lua] Lobby data matchmaking = true 22:20:41.992 [Lua] Lobby data power_level = 711 22:20:41.992 [Lua] Lobby data mission_id = morris_hub 22:20:41.993 [Lua] Lobby data mechanism = deus 22:20:41.993 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 22:20:41.993 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 22:20:41.993 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:20:41.993 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:20:41.993 [Lua] Lobby data eac_authorized = true 22:20:41.993 [Lua] Set lobby end. 22:20:42.489 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:42.711 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:20:43.122 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:43.411 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:20:43.755 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:43.896 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:20:44.346 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:20:44.422 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:44.988 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:20:45.157 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:45.755 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:20:45.788 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:46.454 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:46.721 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:20:47.108 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:47.421 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:20:47.755 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:48.007 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:20:48.254 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:20:48.321 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:48.754 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:20:48.872 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:49.295 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:20:49.487 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:50.131 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:20:50.131 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:50.437 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:20:50.604 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:51.024 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:20:52.289 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:52.424 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 22:20:52.469 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_3p, ProfileSynchronizer 22:20:52.503 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p 22:20:52.503 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p 22:20:52.694 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:20:52.935 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:53.318 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:20:53.556 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:53.969 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:20:54.218 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:54.635 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:20:55.001 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:55.408 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:20:55.863 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:20:56.124 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:21:04.003 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:21:04.352 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:21:04.532 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:21:04.902 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:21:05.071 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:21:05.383 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:21:05.570 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:21:06.065 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:21:06.171 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:21:06.514 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:21:06.531 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:21:06.981 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:21:16.179 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 22:21:16.180 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 22:21:16.180 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_ruin 0 22:21:16.180 [Lua] Set lobby begin: 22:21:16.180 [Lua] Lobby data twitch_enabled = false 22:21:16.180 [Lua] Lobby data selected_mission_id = journey_ruin 22:21:16.180 [Lua] Lobby data num_players = 4 22:21:16.180 [Lua] Lobby data difficulty_tweak = 0 22:21:16.180 [Lua] Lobby data host = 1100001040d0169 22:21:16.181 [Lua] Lobby data matchmaking_type = 2 22:21:16.181 [Lua] Lobby data is_private = false 22:21:16.181 [Lua] Lobby data match_started = true 22:21:16.181 [Lua] Lobby data difficulty = hard 22:21:16.181 [Lua] Lobby data player_slot_1 = 0:0 22:21:16.181 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:21:16.181 [Lua] Lobby data unique_server_name = Onelies 22:21:16.181 [Lua] Lobby data quick_game = true 22:21:16.181 [Lua] Lobby data country_code = US 22:21:16.181 [Lua] Lobby data matchmaking = true 22:21:16.182 [Lua] Lobby data power_level = 711 22:21:16.182 [Lua] Lobby data mission_id = morris_hub 22:21:16.182 [Lua] Lobby data mechanism = deus 22:21:16.182 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 22:21:16.182 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 22:21:16.182 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:21:16.182 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:21:16.182 [Lua] Lobby data eac_authorized = true 22:21:16.182 [Lua] Set lobby end. 22:21:16.182 [Lua] [LevelTransitionHandler] set_next_level( lvl:journey_ruin, mc:adventure, gm:deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:hard diff_tweak:0 ) 22:21:16.182 [Lua] [NetworkServer] Entering post game 22:21:16.182 [Lua] [PeerSM] 110000133685058 :: on_exit InGame 22:21:16.182 [Lua] [PeerSM] 110000133685058 :: on_enter InPostGame 22:21:16.182 [Lua] [PeerSM] 110000102eb8e46 :: on_exit InGame 22:21:16.182 [Lua] [PeerSM] 110000102eb8e46 :: on_enter InPostGame 22:21:16.182 [Lua] [PeerSM] 110000103e040a9 :: on_exit InGame 22:21:16.182 [Lua] [PeerSM] 110000103e040a9 :: on_enter InPostGame 22:21:16.182 [Lua] [PeerSM] 1100001040d0169 :: on_exit InGame 22:21:16.182 [Lua] [PeerSM] 1100001040d0169 :: on_enter InPostGame 22:21:16.183 [Lua] Complete level triggered. 22:21:16.191 [Lua] Generated node with: Level , level_seed <-1799854719>, Run progress <0.3333> 22:21:16.191 [Lua] Generated node with: Level , level_seed <735477996>, Run progress <0.3333> 22:21:16.191 [Lua] Generated node with: Level , level_seed <-2067953829>, Run progress <0.83325> 22:21:16.191 [Lua] Generated node with: Level , level_seed <-1243605762>, Run progress <0.6666> 22:21:16.191 [Lua] Generated node with: Level , level_seed <-839174075>, Run progress <0> 22:21:16.191 [Lua] Generated node with: Level , level_seed <1230589152>, Run progress <0.9999> 22:21:16.191 [Lua] Generated node with: Level , level_seed <209263295>, Run progress <0> 22:21:16.191 [Lua] Generated node with: Level , level_seed <-1142658798>, Run progress <0.83325> 22:21:16.191 [Lua] Generated node with: Level , level_seed <195523913>, Run progress <0.3333> 22:21:16.191 [Lua] Generated node with: Level , level_seed <13368852>, Run progress <0.49995> 22:21:16.191 [Lua] Generated node with: Level , level_seed <1576718947>, Run progress <0> 22:21:16.191 [Lua] Generated node with: Level , level_seed <2108298342>, Run progress <0.6666> 22:21:16.191 [Lua] Generated node with: Level , level_seed <1613275277>, Run progress <0.16665> 22:21:16.191 [Lua] Generated node with: Level , level_seed <-63158136>, Run progress <0.16665> 22:21:16.191 [Lua] [DeusRunController] starting with seed <2021196288> on difficulty and dominant god 22:21:16.191 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusRunStarted 67 22:21:16.191 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:209263295, conflict:disabled, lckd_director_funcs:{}, diff:hard diff_tweak:-10 ) 22:21:16.191 [Lua] [NetworkServer] Entering post game 22:21:16.192 [Lua] gm_event_end_conditions_met false false 22:21:16.192 [Save] Saving `save_data` 22:21:16.192 [Lua] PlayFabMirrorBase:_commit_internal nil 22:21:16.192 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:21:16.192 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:21:16.193 [Lua] TRANSITION nil nil load_next_level 22:21:16.193 [Lua] Transition type "load_next_level", is server: true 22:21:16.193 [Lua] [LevelTransitionHandler] promote_next_level_data 22:21:16.193 [Lua] [GameNetworkManager] Leaving game... 22:21:16.193 [Lua] [GameNetworkManager] Shutting down game session host. 22:21:16.194 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 22:21:16.194 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 22:21:16.194 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=175.76 22:21:16.198 [Save] Save done 22:21:16.198 [Save] Saving `save_data` 22:21:16.199 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 22:21:16.199 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusRunStarted 67 22:21:16.199 [Lua] commit result success 18 22:21:16.199 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 68 22:21:16.207 [Save] Save done 22:21:16.208 [Save] Saving `save_data` 22:21:16.213 [Connection] Packet 6658 chunk for system game_session from 110000133685058 had no listener 22:21:16.218 [Save] Save done 22:21:16.227 [Connection] Packet 2003 chunk for system game_session from 110000102eb8e46 had no listener 22:21:16.246 [Lua] ### Sending rpc_level_loaded 22:21:16.246 [Lua] #### Has state machine: false, peer_id: 110000133685058, level_id: 327 22:21:16.322 [Lua] ### Sending rpc_level_loaded 22:21:16.322 [Lua] #### Has state machine: false, peer_id: 110000103e040a9, level_id: 327 22:21:16.394 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session 939a or from non-session peer 110000102eb8e46 22:21:16.450 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusRunStarted 67 22:21:16.463 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 68 22:21:16.515 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 68 22:21:16.844 [Network] Ignoring message `rpc_set_blocking` from wrong session 939a or from non-session peer 110000102eb8e46 22:21:16.844 [Network] Ignoring message `rpc_set_charge_blocking` from wrong session 939a or from non-session peer 110000102eb8e46 22:21:16.844 [Network] Ignoring message `rpc_anim_event_variable_float` from wrong session 939a or from non-session peer 110000102eb8e46 22:21:16.846 [Lua] ### Sending rpc_level_loaded 22:21:16.846 [Lua] #### Has state machine: false, peer_id: 110000102eb8e46, level_id: 327 22:21:17.779 [Lua] [PlayerSyncData] Game session is not initialized 22:21:17.779 [Lua] [PlayerSyncData] Game session is not initialized 22:21:17.779 [Lua] [PlayerSyncData] Game session is not initialized 22:21:17.779 [Lua] Set lobby begin: 22:21:17.779 [Lua] Lobby data twitch_enabled = false 22:21:17.779 [Lua] Lobby data selected_mission_id = journey_ruin 22:21:17.779 [Lua] Lobby data num_players = 4 22:21:17.779 [Lua] Lobby data difficulty_tweak = 0 22:21:17.779 [Lua] Lobby data host = 1100001040d0169 22:21:17.779 [Lua] Lobby data matchmaking_type = 2 22:21:17.780 [Lua] Lobby data is_private = false 22:21:17.780 [Lua] Lobby data match_started = true 22:21:17.780 [Lua] Lobby data difficulty = hard 22:21:17.780 [Lua] Lobby data player_slot_1 = 0:0 22:21:17.780 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:21:17.780 [Lua] Lobby data unique_server_name = Onelies 22:21:17.780 [Lua] Lobby data quick_game = true 22:21:17.780 [Lua] Lobby data country_code = US 22:21:17.780 [Lua] Lobby data matchmaking = true 22:21:17.780 [Lua] Lobby data power_level = 0 22:21:17.780 [Lua] Lobby data mission_id = morris_hub 22:21:17.781 [Lua] Lobby data mechanism = deus 22:21:17.781 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 22:21:17.781 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 22:21:17.781 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:21:17.781 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:21:17.781 [Lua] Lobby data eac_authorized = true 22:21:17.781 [Lua] Set lobby end. 22:21:18.195 [Lua] [Managers] Calling function on all managers: 22:21:18.196 [Lua] PlayerManager:remove_player peer_id=1100001040d0169 1 22:21:18.196 [Lua] Clearing all global lookup lists 22:21:18.196 [Lua] [IngamePlayerListUI] - Destroy 22:21:18.196 [Lua] [GamePadEquipmentUI] - Destroy 22:21:18.196 [Lua] [EquipmentUI] - Destroy 22:21:18.196 [Lua] [AbilityUI] - Destroy 22:21:18.196 [Lua] [GamePadAbilityUI] - Destroy 22:21:18.197 [Lua] [IngameUI] destroy 22:21:18.202 [Lua] PlayerManager:remove_player peer_id=110000103e040a9 1 22:21:18.202 [Lua] PlayerManager:remove_player peer_id=110000102eb8e46 1 22:21:18.202 [Lua] PlayerManager:remove_player peer_id=110000133685058 1 22:21:18.207 [Lua] [Managers] Destroying manager group: 22:21:18.210 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 22:21:18.210 [Lua] [PeerSM] 110000133685058 :: on_exit InPostGame 22:21:18.210 [Lua] [PeerSM] 110000133685058 :: on_enter Loading 22:21:18.210 [Lua] [PeerSM] 110000102eb8e46 :: on_exit InPostGame 22:21:18.210 [Lua] [PeerSM] 110000102eb8e46 :: on_enter Loading 22:21:18.210 [Lua] [PeerSM] 110000103e040a9 :: on_exit InPostGame 22:21:18.210 [Lua] [PeerSM] 110000103e040a9 :: on_enter Loading 22:21:18.210 [Lua] [PeerSM] 1100001040d0169 :: on_exit InPostGame 22:21:18.210 [Lua] [PeerSM] 1100001040d0169 :: on_enter Loading 22:21:18.210 [Lua] [Matchmaking] unregister rpcs 22:21:18.211 [Lua] ############### UNLOADING PACKAGES ############### 22:21:18.211 [Lua] [Managers] Calling function on all managers: 22:21:18.211 [Lua] [Managers] Destroying manager group: 22:21:18.211 [Lua] [Gamestate] Enter state StateLoading 22:21:18.212 [Lua] [Gamestate] Enter Substate StateLoadingRunning 22:21:18.212 [Lua] [Matchmaking] register rpcs 22:21:18.213 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 22:21:18.213 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 22:21:18.213 [Lua] registering RPCs 22:21:18.213 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 22:21:18.213 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 22:21:18.213 [Lua] Set lobby begin: 22:21:18.213 [Lua] Lobby data twitch_enabled = false 22:21:18.213 [Lua] Lobby data selected_mission_id = journey_ruin 22:21:18.213 [Lua] Lobby data num_players = 4 22:21:18.213 [Lua] Lobby data difficulty_tweak = 0 22:21:18.213 [Lua] Lobby data host = 1100001040d0169 22:21:18.213 [Lua] Lobby data matchmaking_type = 2 22:21:18.213 [Lua] Lobby data is_private = false 22:21:18.214 [Lua] Lobby data match_started = true 22:21:18.214 [Lua] Lobby data difficulty = hard 22:21:18.214 [Lua] Lobby data player_slot_1 = 0:0 22:21:18.214 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:21:18.214 [Lua] Lobby data unique_server_name = Onelies 22:21:18.214 [Lua] Lobby data quick_game = true 22:21:18.214 [Lua] Lobby data country_code = US 22:21:18.214 [Lua] Lobby data matchmaking = true 22:21:18.214 [Lua] Lobby data power_level = 0 22:21:18.214 [Lua] Lobby data mission_id = dlc_morris_map 22:21:18.214 [Lua] Lobby data mechanism = deus 22:21:18.214 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 22:21:18.214 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 22:21:18.215 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:21:18.215 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:21:18.215 [Lua] Lobby data eac_authorized = true 22:21:18.215 [Lua] Set lobby end. 22:21:18.218 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000133685058 22:21:18.218 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102eb8e46 22:21:18.218 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103e040a9 22:21:18.218 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 22:21:18.218 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 22:21:18.280 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub 22:21:18.293 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub 22:21:18.293 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 22:21:18.346 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 22:21:18.346 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 22:21:18.346 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 22:21:18.381 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 22:21:19.578 [Lua] ### Sending rpc_level_loaded 22:21:19.578 [Lua] #### Has state machine: true, peer_id: 110000102eb8e46, level_id: 327 22:21:19.578 [Lua] Peer 110000102eb8e46 has loaded the level and all enemies are loaded 22:21:19.580 [Lua] [PeerSM] 110000102eb8e46 :: on_exit Loading 22:21:19.580 [Lua] [PeerSM] 110000102eb8e46 :: on_enter LoadingProfilePackages 22:21:19.640 [Lua] ### Sending rpc_level_loaded 22:21:19.640 [Lua] #### Has state machine: true, peer_id: 110000103e040a9, level_id: 327 22:21:19.640 [Lua] Peer 110000103e040a9 has loaded the level and all enemies are loaded 22:21:19.641 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, ProfileSynchronizer, async-read, 22:21:19.642 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p, ProfileSynchronizer 22:21:19.642 [Lua] [PeerSM] 110000103e040a9 :: on_exit Loading 22:21:19.642 [Lua] [PeerSM] 110000103e040a9 :: on_enter LoadingProfilePackages 22:21:19.730 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 22:21:19.730 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 22:21:19.731 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 22:21:19.751 [Lua] [LevelTransitionHandler] Level load completed! 22:21:19.751 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 209263295 - use_random_directors: false - conflict_director_name: disabled 22:21:19.751 [Lua] [EnemyPackageLoader] Load no enemies on this level 22:21:19.753 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 22:21:19.753 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 22:21:19.753 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001040d0169:1) 22:21:19.756 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 22:21:19.765 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, ProfileSynchronizer, async-read, 22:21:19.765 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, ProfileSynchronizer, async-read, 22:21:19.765 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1, ProfileSynchronizer, async-read, 22:21:19.765 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, ProfileSynchronizer, async-read, 22:21:19.765 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, ProfileSynchronizer 22:21:19.766 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01, ProfileSynchronizer 22:21:19.767 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer 22:21:19.767 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, ProfileSynchronizer 22:21:19.768 [Lua] ### Sending rpc_level_loaded 22:21:19.768 [Lua] #### Has state machine: true, peer_id: 1100001040d0169, level_id: 327 22:21:19.768 [Lua] Peer 1100001040d0169 has loaded the level and all enemies are loaded 22:21:19.782 [Lua] [PeerSM] 1100001040d0169 :: on_exit Loading 22:21:19.782 [Lua] [PeerSM] 1100001040d0169 :: on_enter LoadingProfilePackages 22:21:19.797 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 22:21:19.797 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 22:21:19.798 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p 22:21:19.853 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p 22:21:19.853 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p 22:21:19.853 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 22:21:19.898 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 22:21:19.898 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 22:21:19.898 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1 22:21:19.999 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1 22:21:19.999 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1 22:21:19.999 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 22:21:20.085 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 22:21:20.085 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1 22:21:20.224 [Lua] ### Sending rpc_level_loaded 22:21:20.224 [Lua] #### Has state machine: true, peer_id: 110000133685058, level_id: 327 22:21:20.224 [Lua] Peer 110000133685058 has loaded the level and all enemies are loaded 22:21:20.226 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, ProfileSynchronizer, async-read, 22:21:20.226 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, ProfileSynchronizer, async-read, 22:21:20.226 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, ProfileSynchronizer 22:21:20.226 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t2/wpn_dw_drake_pistol_02_t2_runed_01_3p, ProfileSynchronizer 22:21:20.226 [Lua] [PeerSM] 110000133685058 :: on_exit Loading 22:21:20.226 [Lua] [PeerSM] 110000133685058 :: on_enter LoadingProfilePackages 22:21:20.286 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p 22:21:20.286 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p 22:21:20.286 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 22:21:20.336 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 22:21:20.336 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 22:21:20.724 [Lua] [PeerSM] 110000133685058 :: on_exit LoadingProfilePackages 22:21:20.724 [Lua] [PeerSM] 110000133685058 :: on_enter WaitingForEnterGame 22:21:20.724 [Lua] [PeerSM] 110000102eb8e46 :: on_exit LoadingProfilePackages 22:21:20.724 [Lua] [PeerSM] 110000102eb8e46 :: on_enter WaitingForEnterGame 22:21:20.724 [Lua] [PeerSM] 110000103e040a9 :: on_exit LoadingProfilePackages 22:21:20.724 [Lua] [PeerSM] 110000103e040a9 :: on_enter WaitingForEnterGame 22:21:20.724 [Lua] [PeerSM] 1100001040d0169 :: on_exit LoadingProfilePackages 22:21:20.725 [Lua] [PeerSM] 1100001040d0169 :: on_enter WaitingForEnterGame 22:21:20.725 [Lua] ### Sending rpc_level_loaded 22:21:20.725 [Lua] #### Has state machine: false, peer_id: 1100001040d0169, level_id: 327 22:21:20.726 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 22:21:20.726 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 22:21:20.726 [Umbra] Init version: 3.4.15 :: 16 threads 22:21:20.729 [Lua] Async level spawning done 22:21:20.729 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 22:21:21.737 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 22:21:21.738 [Lua] [Matchmaking] unregister rpcs 22:21:21.738 [Lua] Set lobby begin: 22:21:21.738 [Lua] Lobby data twitch_enabled = false 22:21:21.738 [Lua] Lobby data selected_mission_id = journey_ruin 22:21:21.739 [Lua] Lobby data num_players = 4 22:21:21.739 [Lua] Lobby data difficulty_tweak = 0 22:21:21.739 [Lua] Lobby data host = 1100001040d0169 22:21:21.739 [Lua] Lobby data matchmaking_type = 2 22:21:21.740 [Lua] Lobby data is_private = false 22:21:21.740 [Lua] Lobby data match_started = true 22:21:21.740 [Lua] Lobby data difficulty = hard 22:21:21.740 [Lua] Lobby data player_slot_1 = 0:0 22:21:21.740 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:21:21.740 [Lua] Lobby data unique_server_name = Onelies 22:21:21.740 [Lua] Lobby data quick_game = true 22:21:21.741 [Lua] Lobby data country_code = US 22:21:21.741 [Lua] Lobby data matchmaking = true 22:21:21.741 [Lua] Lobby data power_level = 0 22:21:21.741 [Lua] Lobby data mission_id = dlc_morris_map 22:21:21.741 [Lua] Lobby data mechanism = deus 22:21:21.741 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 22:21:21.741 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 22:21:21.742 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:21:21.742 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:21:21.742 [Lua] Lobby data eac_authorized = true 22:21:21.742 [Lua] Set lobby end. 22:21:21.742 [Lua] [Managers] Destroying manager group: 22:21:21.743 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 22:21:21.743 [Lua] [Gamestate] Enter StateIngame HOST 22:21:21.743 [Lua] [Managers] Calling function on all managers: 22:21:21.743 [Lua] <>level = dlc_morris_map<> 22:21:21.743 [Lua] [StateIngame] Server ingame 22:21:21.749 [Lua] Set lobby begin: 22:21:21.749 [Lua] Lobby data twitch_enabled = false 22:21:21.749 [Lua] Lobby data selected_mission_id = journey_ruin 22:21:21.749 [Lua] Lobby data num_players = 4 22:21:21.749 [Lua] Lobby data difficulty_tweak = -10 22:21:21.749 [Lua] Lobby data host = 1100001040d0169 22:21:21.749 [Lua] Lobby data matchmaking_type = 2 22:21:21.749 [Lua] Lobby data is_private = false 22:21:21.750 [Lua] Lobby data match_started = true 22:21:21.750 [Lua] Lobby data difficulty = hard 22:21:21.750 [Lua] Lobby data player_slot_1 = 0:0 22:21:21.750 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:21:21.750 [Lua] Lobby data unique_server_name = Onelies 22:21:21.750 [Lua] Lobby data quick_game = true 22:21:21.750 [Lua] Lobby data country_code = US 22:21:21.751 [Lua] Lobby data matchmaking = true 22:21:21.751 [Lua] Lobby data power_level = 0 22:21:21.751 [Lua] Lobby data mission_id = dlc_morris_map 22:21:21.751 [Lua] Lobby data mechanism = deus 22:21:21.751 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 22:21:21.751 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 22:21:21.751 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:21:21.752 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:21:21.752 [Lua] Lobby data eac_authorized = true 22:21:21.752 [Lua] Set lobby end. 22:21:21.752 [Lua] [Matchmaking] register rpcs 22:21:21.752 [Lua] GameNetworkManager:init... creating game session 22:21:21.752 [Lua] Host GameSession.make_game_session_host with session: 22:21:21.752 [Lua] [GameNetworkManager] Setting pong timeout to 60 22:21:21.752 [Lua] [GameNetworkManager] My own peer_id = 1100001040d0169 22:21:21.752 [Lua] [GameNetworkManager] self.is_server = true 22:21:21.752 [Network] Setting artificial MTU limit to 65536 22:21:21.769 [Lua] Switching ConflictSettings: to: disabled 22:21:21.769 [Lua] pacing=disabled 22:21:21.769 [Lua] roaming=nil 22:21:21.769 [Lua] specials=disabled 22:21:21.769 [Lua] debug_color=black 22:21:21.769 [Lua] pack_spawning=disabled 22:21:21.769 [Lua] contained_breeds=nil 22:21:21.769 [Lua] disabled=true 22:21:21.769 [Lua] boss=disabled 22:21:21.769 [Lua] horde=disabled 22:21:21.769 [Lua] name=disabled 22:21:21.769 [Lua] intensity=disabled 22:21:21.769 [Lua] --- 22:21:21.769 [Lua] [LevelAnalysis] set_random_seed( 209263295) 22:21:21.774 [Lua] [AIInterestPointSystem] Level Seed: 209263295 22:21:21.774 [Lua] 22:21:21.774 [Lua] [entity_system_bag] = table 22:21:21.774 [Lua] [entity_system_bag] = metatable 22:21:21.774 [Lua] [startup_data] = table 22:21:21.774 [Lua] [entity_manager] = table 22:21:21.774 [Lua] [entity_manager] = metatable 22:21:21.774 [Lua] [unit_spawner] = table 22:21:21.774 [Lua] [unit_spawner] = metatable 22:21:21.774 [Lua] [unit_storage] = table 22:21:21.774 [Lua] [unit_storage] = metatable 22:21:21.774 [Lua] [dice_keeper] = table 22:21:21.774 [Lua] [dice_keeper] = metatable 22:21:21.774 [Lua] [is_server] = true (boolean) 22:21:21.774 [Lua] [world] = [World] 22:21:21.774 [Lua] [system_api] = table 22:21:21.774 [Lua] [entity_system] = table 22:21:21.774 [Lua] [entity_system] = metatable 22:21:21.774 [Lua] [network_lobby] = table 22:21:21.774 [Lua] [network_lobby] = metatable 22:21:21.774 [Lua] [profile_synchronizer] = table 22:21:21.774 [Lua] [profile_synchronizer] = metatable 22:21:21.774 [Lua] [level_transition_handler] = table 22:21:21.774 [Lua] [level_transition_handler] = metatable 22:21:21.774 [Lua] [num_local_human_players] = 1 (number) 22:21:21.774 [Lua] [statistics_db] = table 22:21:21.774 [Lua] [statistics_db] = metatable 22:21:21.774 [Lua] [network_server] = table 22:21:21.774 [Lua] [network_server] = metatable 22:21:21.774 [Lua] [input_manager] = table 22:21:21.774 [Lua] [input_manager] = metatable 22:21:21.774 [Lua] [network_clock] = table 22:21:21.774 [Lua] [network_clock] = metatable 22:21:21.774 [Lua] [network_transmit] = table 22:21:21.774 [Lua] [network_transmit] = metatable 22:21:21.774 [Lua] [free_flight_manager] = table 22:21:21.774 [Lua] [free_flight_manager] = metatable 22:21:21.774 [Lua] [network_manager] = table 22:21:21.774 [Lua] [network_manager] = metatable 22:21:21.774 [Lua] [network_event_delegate] = table 22:21:21.774 [Lua] [network_event_delegate] = metatable 22:21:21.774 [Lua] 22:21:21.774 [Lua] ignoring extension VersusVolumeObjectiveExtension 22:21:21.774 [Lua] ignoring extension VersusInteractObjectiveExtension 22:21:21.774 [Lua] ignoring extension VersusPayloadObjectiveExtension 22:21:21.774 [Lua] ignoring extension VersusSocketObjectiveExtension 22:21:21.774 [Lua] ignoring extension VersusTargetObjectiveExtension 22:21:21.774 [Lua] ignoring extension VersusMissionObjectiveExtension 22:21:21.790 [Lua] [AchievementManager] Achievements using the steam platform 22:21:21.791 [Lua] PlayerManager:add_player player_1 22:21:21.822 [Lua] [StateIngame] Level seed: 209263295 22:21:21.822 [Lua] [LevelAnalysis] set_random_seed( 209263295) 22:21:21.824 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 22:21:21.824 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 22:21:21.825 [Lua] [IngameUI] init 22:21:21.833 [SteamVoipClient] select_out(110000102eb8e46, off) 22:21:21.833 [SteamVoipClient] select_out(110000103e040a9, off) 22:21:21.833 [SteamVoipClient] select_out(1100001040d0169, off) 22:21:21.833 [SteamVoipClient] select_out(110000133685058, off) 22:21:21.837 [Lua] cb_razer_chroma_setup 22:21:21.861 [Save] Saving `save_data` 22:21:21.863 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 22:21:21.863 [Lua] Set lobby begin: 22:21:21.863 [Lua] Lobby data twitch_enabled = false 22:21:21.864 [Lua] Lobby data selected_mission_id = journey_ruin 22:21:21.864 [Lua] Lobby data num_players = 4 22:21:21.864 [Lua] Lobby data difficulty_tweak = -10 22:21:21.864 [Lua] Lobby data host = 1100001040d0169 22:21:21.864 [Lua] Lobby data matchmaking_type = 2 22:21:21.864 [Lua] Lobby data is_private = false 22:21:21.864 [Lua] Lobby data match_started = true 22:21:21.865 [Lua] Lobby data difficulty = hard 22:21:21.865 [Lua] Lobby data player_slot_1 = 0:0 22:21:21.865 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:21:21.865 [Save] Save done 22:21:21.865 [Lua] Lobby data unique_server_name = Onelies 22:21:21.865 [Lua] Lobby data quick_game = true 22:21:21.865 [Lua] Lobby data country_code = US 22:21:21.865 [Lua] Lobby data matchmaking = true 22:21:21.865 [Lua] Lobby data power_level = 615 22:21:21.866 [Lua] Lobby data mission_id = dlc_morris_map 22:21:21.866 [Lua] Lobby data mechanism = deus 22:21:21.866 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 22:21:21.866 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 22:21:21.866 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:21:21.866 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:21:21.866 [Lua] Lobby data eac_authorized = true 22:21:21.866 [Lua] Set lobby end. 22:21:21.866 [Lua] CurrentConflictSettings disabled 22:21:21.866 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 22:21:21.866 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 22:21:21.867 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 22:21:21.867 [Lua] [Managers] Calling function on all managers: 22:21:21.872 [Lua] [PeerSM] 110000102eb8e46 :: on_exit WaitingForEnterGame 22:21:21.872 [Lua] [PeerSM] 110000102eb8e46 :: on_enter WaitingForGameObjectSync 22:21:21.872 [Lua] [PeerSM] 1100001040d0169 :: on_exit WaitingForEnterGame 22:21:21.872 [Lua] [PeerSM] 1100001040d0169 :: on_enter WaitingForGameObjectSync 22:21:21.921 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102eb8e46 22:21:21.925 [Lua] PlayerManager:add_remote_player 110000102eb8e46 22:21:21.925 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 22:21:21.925 [Lua] RemotePlayer:create_game_object( ) 3 22:21:21.941 [Lua] [PeerSM] 110000102eb8e46 :: on_exit WaitingForGameObjectSync 22:21:21.941 [Lua] [PeerSM] 110000102eb8e46 :: on_enter WaitingForPlayers 22:21:21.941 [Lua] [PeerSM] 1100001040d0169 :: on_exit WaitingForGameObjectSync 22:21:21.941 [Lua] [PeerSM] 1100001040d0169 :: on_enter WaitingForPlayers 22:21:21.955 [Lua] [PeerSM] 110000133685058 :: on_exit WaitingForEnterGame 22:21:21.955 [Lua] [PeerSM] 110000133685058 :: on_enter WaitingForGameObjectSync 22:21:21.982 [Lua] [NetworkServer] Game_object_sync_done for peer 110000133685058 22:21:21.988 [Lua] PlayerManager:add_remote_player 110000133685058 22:21:21.988 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 22:21:21.988 [Lua] RemotePlayer:create_game_object( ) 4 22:21:22.020 [Lua] [PeerSM] 110000133685058 :: on_exit WaitingForGameObjectSync 22:21:22.020 [Lua] [PeerSM] 110000133685058 :: on_enter WaitingForPlayers 22:21:22.027 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102eb8e46 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:21:22.027 [Lua] Adding player sync data to peer=110000102eb8e46 local_player_id=1 22:21:22.097 [Lua] [PeerSM] 110000103e040a9 :: on_exit WaitingForEnterGame 22:21:22.097 [Lua] [PeerSM] 110000103e040a9 :: on_enter WaitingForGameObjectSync 22:21:22.112 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000133685058 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:21:22.112 [Lua] Adding player sync data to peer=110000133685058 local_player_id=1 22:21:22.112 [Lua] [NetworkServer] Game_object_sync_done for peer 110000103e040a9 22:21:22.117 [Lua] PlayerManager:add_remote_player 110000103e040a9 22:21:22.117 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 22:21:22.117 [Lua] RemotePlayer:create_game_object( ) 5 22:21:22.144 [Lua] [PeerSM] 110000103e040a9 :: on_exit WaitingForGameObjectSync 22:21:22.144 [Lua] [PeerSM] 110000103e040a9 :: on_enter WaitingForPlayers 22:21:22.144 [Lua] [PeerSM] 1100001040d0169 :: on_exit WaitingForPlayers 22:21:22.144 [Lua] [PeerSM] 1100001040d0169 :: on_enter InGame 22:21:22.150 [Lua] [PeerSM] 110000133685058 :: on_exit WaitingForPlayers 22:21:22.150 [Lua] [PeerSM] 110000133685058 :: on_enter InGame 22:21:22.150 [Lua] [PeerSM] 110000102eb8e46 :: on_exit WaitingForPlayers 22:21:22.150 [Lua] [PeerSM] 110000102eb8e46 :: on_enter InGame 22:21:22.150 [Lua] [PeerSM] 110000103e040a9 :: on_exit WaitingForPlayers 22:21:22.150 [Lua] [PeerSM] 110000103e040a9 :: on_enter InGame 22:21:22.244 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103e040a9 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:21:22.244 [Lua] Adding player sync data to peer=110000103e040a9 local_player_id=1 22:21:22.246 [Lua] StateInGameRunning:_game_actually_starts() 22:21:22.246 [Lua] ################################################################################################################# 22:21:22.246 [Lua] [Loading Time]: 00:00:04 [Transition]: morris_hub-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 22:21:22.246 [Lua] ################################################################################################################# 22:21:22.246 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 69 22:21:22.267 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 69 22:21:22.332 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 69 22:21:22.332 [Lua] Commit load time data 22:21:26.909 [Lua] Set lobby begin: 22:21:26.909 [Lua] Lobby data twitch_enabled = false 22:21:26.909 [Lua] Lobby data selected_mission_id = journey_ruin 22:21:26.909 [Lua] Lobby data num_players = 4 22:21:26.909 [Lua] Lobby data difficulty_tweak = -10 22:21:26.909 [Lua] Lobby data host = 1100001040d0169 22:21:26.910 [Lua] Lobby data matchmaking_type = 2 22:21:26.910 [Lua] Lobby data is_private = false 22:21:26.910 [Lua] Lobby data match_started = true 22:21:26.910 [Lua] Lobby data difficulty = hard 22:21:26.910 [Lua] Lobby data player_slot_1 = 0:0 22:21:26.910 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:21:26.910 [Lua] Lobby data unique_server_name = Onelies 22:21:26.910 [Lua] Lobby data quick_game = true 22:21:26.910 [Lua] Lobby data country_code = US 22:21:26.910 [Lua] Lobby data matchmaking = true 22:21:26.911 [Lua] Lobby data power_level = 312 22:21:26.911 [Lua] Lobby data mission_id = dlc_morris_map 22:21:26.911 [Lua] Lobby data mechanism = deus 22:21:26.911 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 22:21:26.911 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 22:21:26.911 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:21:26.911 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:21:26.911 [Lua] Lobby data eac_authorized = true 22:21:26.911 [Lua] Set lobby end. 22:21:31.924 [Lua] Set lobby begin: 22:21:31.924 [Lua] Lobby data twitch_enabled = false 22:21:31.925 [Lua] Lobby data selected_mission_id = journey_ruin 22:21:31.925 [Lua] Lobby data num_players = 4 22:21:31.925 [Lua] Lobby data difficulty_tweak = -10 22:21:31.925 [Lua] Lobby data host = 1100001040d0169 22:21:31.925 [Lua] Lobby data matchmaking_type = 2 22:21:31.925 [Lua] Lobby data is_private = false 22:21:31.925 [Lua] Lobby data match_started = true 22:21:31.925 [Lua] Lobby data difficulty = hard 22:21:31.926 [Lua] Lobby data player_slot_1 = 0:0 22:21:31.926 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:21:31.926 [Lua] Lobby data unique_server_name = Onelies 22:21:31.926 [Lua] Lobby data quick_game = true 22:21:31.926 [Lua] Lobby data country_code = US 22:21:31.926 [Lua] Lobby data matchmaking = true 22:21:31.926 [Lua] Lobby data power_level = 572 22:21:31.927 [Lua] Lobby data mission_id = dlc_morris_map 22:21:31.927 [Lua] Lobby data mechanism = deus 22:21:31.927 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 22:21:31.927 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 22:21:31.927 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:21:31.927 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:21:31.928 [Lua] Lobby data eac_authorized = true 22:21:31.928 [Lua] Set lobby end. 22:21:47.485 [Lua] [LevelTransitionHandler] set_next_level( lvl:sig_gorge_wastes_path4, mc:deus, gm:deus, env:0, seed:-839174075, conflict:deus_skaven_chaos, lckd_director_funcs:{}, diff:hard diff_tweak:-10 ) 22:21:47.485 [Lua] [NetworkServer] Entering post game 22:21:47.485 [Lua] [PeerSM] 110000133685058 :: on_exit InGame 22:21:47.485 [Lua] [PeerSM] 110000133685058 :: on_enter InPostGame 22:21:47.485 [Lua] [PeerSM] 110000102eb8e46 :: on_exit InGame 22:21:47.485 [Lua] [PeerSM] 110000102eb8e46 :: on_enter InPostGame 22:21:47.485 [Lua] [PeerSM] 110000103e040a9 :: on_exit InGame 22:21:47.485 [Lua] [PeerSM] 110000103e040a9 :: on_enter InPostGame 22:21:47.485 [Lua] [PeerSM] 1100001040d0169 :: on_exit InGame 22:21:47.485 [Lua] [PeerSM] 1100001040d0169 :: on_enter InPostGame 22:21:47.486 [Save] Saving `save_data` 22:21:47.486 [Lua] gm_event_end_conditions_met true false 22:21:47.486 [Lua] Game won 22:21:47.486 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:21:47.490 [Lua] generate_backend_stats 1100001040d0169:1 22:21:47.491 [Save] Save done 22:21:47.491 [Save] Saving `save_data` 22:21:47.494 [Save] Save done 22:21:47.521 [Lua] PlayFabMirrorBase:_commit_internal nil 22:21:47.521 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:21:47.521 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:21:47.521 [Save] Saving `save_data` 22:21:47.521 [Lua] TRANSITION nil nil load_next_level 22:21:47.521 [Lua] Transition type "load_next_level", is server: true 22:21:47.521 [Lua] [LevelTransitionHandler] promote_next_level_data 22:21:47.521 [Lua] [GameNetworkManager] Leaving game... 22:21:47.521 [Lua] [GameNetworkManager] Shutting down game session host. 22:21:47.521 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 22:21:47.521 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 22:21:47.521 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=27.55 22:21:47.526 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 22:21:47.526 [Save] Save done 22:21:47.526 [Lua] commit result success 19 22:21:47.526 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 70 22:21:47.526 [Lua] none table: 000000001A1A6FA0 nil 22:21:47.531 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 70 22:21:47.578 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 70 22:21:47.600 [Lua] ### Sending rpc_level_loaded 22:21:47.600 [Lua] #### Has state machine: false, peer_id: 110000133685058, level_id: 69 22:21:47.634 [Lua] ### Sending rpc_level_loaded 22:21:47.634 [Lua] #### Has state machine: false, peer_id: 110000103e040a9, level_id: 69 22:21:47.834 [Lua] ### Sending rpc_level_loaded 22:21:47.834 [Lua] #### Has state machine: false, peer_id: 110000102eb8e46, level_id: 69 22:21:49.518 [Lua] [Managers] Calling function on all managers: 22:21:49.518 [Lua] PlayerManager:remove_player peer_id=1100001040d0169 1 22:21:49.518 [Lua] Clearing all global lookup lists 22:21:49.518 [Lua] [IngamePlayerListUI] - Destroy 22:21:49.519 [Lua] [IngameUI] destroy 22:21:49.521 [Lua] PlayerManager:remove_player peer_id=110000103e040a9 1 22:21:49.521 [Lua] PlayerManager:remove_player peer_id=110000102eb8e46 1 22:21:49.521 [Lua] PlayerManager:remove_player peer_id=110000133685058 1 22:21:49.521 [Lua] [Managers] Destroying manager group: 22:21:49.522 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 22:21:49.522 [Lua] [PeerSM] 110000133685058 :: on_exit InPostGame 22:21:49.522 [Lua] [PeerSM] 110000133685058 :: on_enter Loading 22:21:49.522 [Lua] [PeerSM] 110000102eb8e46 :: on_exit InPostGame 22:21:49.522 [Lua] [PeerSM] 110000102eb8e46 :: on_enter Loading 22:21:49.522 [Lua] [PeerSM] 110000103e040a9 :: on_exit InPostGame 22:21:49.522 [Lua] [PeerSM] 110000103e040a9 :: on_enter Loading 22:21:49.522 [Lua] [PeerSM] 1100001040d0169 :: on_exit InPostGame 22:21:49.522 [Lua] [PeerSM] 1100001040d0169 :: on_enter Loading 22:21:49.523 [Lua] [Matchmaking] unregister rpcs 22:21:49.523 [Lua] ############### UNLOADING PACKAGES ############### 22:21:49.523 [Lua] [Gamestate] Enter state StateLoading 22:21:49.525 [Lua] [Gamestate] Enter Substate StateLoadingRunning 22:21:49.525 [Lua] [Matchmaking] register rpcs 22:21:49.525 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 22:21:49.525 [Lua] Set lobby begin: 22:21:49.525 [Lua] Lobby data twitch_enabled = false 22:21:49.525 [Lua] Lobby data selected_mission_id = journey_ruin 22:21:49.525 [Lua] Lobby data num_players = 4 22:21:49.525 [Lua] Lobby data difficulty_tweak = -10 22:21:49.525 [Lua] Lobby data host = 1100001040d0169 22:21:49.526 [Lua] Lobby data matchmaking_type = 2 22:21:49.526 [Lua] Lobby data is_private = false 22:21:49.526 [Lua] Lobby data match_started = true 22:21:49.526 [Lua] Lobby data difficulty = hard 22:21:49.526 [Lua] Lobby data player_slot_1 = 0:0 22:21:49.526 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:21:49.526 [Lua] Lobby data unique_server_name = Onelies 22:21:49.526 [Lua] Lobby data quick_game = true 22:21:49.526 [Lua] Lobby data country_code = US 22:21:49.526 [Lua] Lobby data matchmaking = true 22:21:49.527 [Lua] Lobby data power_level = 0 22:21:49.527 [Lua] Lobby data mission_id = dlc_morris_map 22:21:49.527 [Lua] Lobby data mechanism = deus 22:21:49.527 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 22:21:49.527 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 22:21:49.527 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:21:49.527 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:21:49.527 [Lua] Lobby data eac_authorized = true 22:21:49.527 [Lua] Set lobby end. 22:21:49.527 [Lua] registering RPCs 22:21:49.527 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 22:21:49.527 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 22:21:49.527 [Lua] Set lobby begin: 22:21:49.527 [Lua] Lobby data twitch_enabled = false 22:21:49.527 [Lua] Lobby data selected_mission_id = journey_ruin 22:21:49.528 [Lua] Lobby data num_players = 4 22:21:49.528 [Lua] Lobby data difficulty_tweak = -10 22:21:49.528 [Lua] Lobby data host = 1100001040d0169 22:21:49.528 [Lua] Lobby data matchmaking_type = 2 22:21:49.528 [Lua] Lobby data is_private = false 22:21:49.528 [Lua] Lobby data match_started = true 22:21:49.528 [Lua] Lobby data difficulty = hard 22:21:49.528 [Lua] Lobby data player_slot_1 = 0:0 22:21:49.528 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:21:49.529 [Lua] Lobby data unique_server_name = Onelies 22:21:49.529 [Lua] Lobby data quick_game = true 22:21:49.529 [Lua] Lobby data country_code = US 22:21:49.529 [Lua] Lobby data matchmaking = true 22:21:49.529 [Lua] Lobby data power_level = 0 22:21:49.529 [Lua] Lobby data mission_id = sig_gorge_wastes_path4 22:21:49.529 [Lua] Lobby data mechanism = deus 22:21:49.529 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 22:21:49.529 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 22:21:49.530 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:21:49.530 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:21:49.530 [Lua] Lobby data eac_authorized = true 22:21:49.530 [Lua] Set lobby end. 22:21:49.535 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000133685058 22:21:49.535 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102eb8e46 22:21:49.535 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103e040a9 22:21:49.536 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_gorge, global_loading_screens, async-read, prioritized 22:21:49.536 [Lua] [LevelTransitionHandler] load_current_level, loading sig_gorge_wastes_path4 0 22:21:49.548 [Umbra] Unload tome 22:21:49.572 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 22:21:49.572 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_gorge_wastes_path4, async-read, 22:21:49.572 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_gorge_wastes_path4, async-read, 22:21:49.572 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_gorge, sig_gorge_wastes_path4, async-read, 22:21:49.572 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_gorge/path_common, sig_gorge_wastes_path4, async-read, 22:21:49.572 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/wastes_common, sig_gorge_wastes_path4, async-read, 22:21:49.572 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_gorge/wastes_common, sig_gorge_wastes_path4, async-read, 22:21:49.572 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_gorge/wastes_path4, sig_gorge_wastes_path4, async-read, 22:21:49.607 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_gorge 22:21:49.608 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_gorge 22:21:49.608 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 22:21:49.743 [Lua] ### Sending rpc_level_loaded 22:21:49.743 [Lua] #### Has state machine: true, peer_id: 110000133685058, level_id: 69 22:21:49.743 [Lua] Peer 110000133685058 has loaded the level and all enemies are loaded 22:21:49.744 [Lua] [PeerSM] 110000133685058 :: on_exit Loading 22:21:49.744 [Lua] [PeerSM] 110000133685058 :: on_enter LoadingProfilePackages 22:21:49.785 [Lua] [PeerSM] 110000133685058 :: on_exit LoadingProfilePackages 22:21:49.785 [Lua] [PeerSM] 110000133685058 :: on_enter WaitingForEnterGame 22:21:51.451 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 22:21:51.451 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 22:21:51.452 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 22:21:51.892 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 22:21:51.892 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 22:21:51.893 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_gorge 22:21:55.103 [Lua] ### Sending rpc_level_loaded 22:21:55.103 [Lua] #### Has state machine: true, peer_id: 110000102eb8e46, level_id: 69 22:21:55.103 [Lua] Peer 110000102eb8e46 has loaded the level and all enemies are loaded 22:21:55.104 [Lua] [PeerSM] 110000102eb8e46 :: on_exit Loading 22:21:55.104 [Lua] [PeerSM] 110000102eb8e46 :: on_enter LoadingProfilePackages 22:21:55.121 [Lua] [PeerSM] 110000102eb8e46 :: on_exit LoadingProfilePackages 22:21:55.121 [Lua] [PeerSM] 110000102eb8e46 :: on_enter WaitingForEnterGame 22:21:56.740 [Lua] ### Sending rpc_level_loaded 22:21:56.740 [Lua] #### Has state machine: true, peer_id: 110000103e040a9, level_id: 69 22:21:56.740 [Lua] Peer 110000103e040a9 has loaded the level and all enemies are loaded 22:21:56.741 [Lua] [PeerSM] 110000103e040a9 :: on_exit Loading 22:21:56.741 [Lua] [PeerSM] 110000103e040a9 :: on_enter LoadingProfilePackages 22:21:56.758 [Lua] [PeerSM] 110000103e040a9 :: on_exit LoadingProfilePackages 22:21:56.758 [Lua] [PeerSM] 110000103e040a9 :: on_enter WaitingForEnterGame 22:21:58.396 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_gorge 22:21:58.396 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_gorge 22:21:58.397 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_gorge/path_common 22:21:58.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_gorge/path_common 22:21:58.713 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_gorge/path_common 22:21:58.714 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/wastes_common 22:21:59.224 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/wastes_common 22:21:59.224 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/wastes_common 22:21:59.225 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_gorge/wastes_common 22:21:59.657 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_gorge/wastes_common 22:21:59.657 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_gorge/wastes_common 22:21:59.658 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_gorge/wastes_path4 22:21:59.700 [Umbra] Loading umbra tome '#ID[b710c8add1417ab1]' 22:21:59.775 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_gorge/wastes_path4 22:21:59.775 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_gorge/wastes_path4 22:21:59.795 [Lua] [LevelTransitionHandler] Level load completed! 22:21:59.795 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_gorge_wastes_path4 - level_seed: -839174075 - use_random_directors: false - conflict_director_name: deus_skaven_chaos 22:21:59.829 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 22:21:59.829 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, chaos_raider=true, skaven_stormfiend=true, skaven_clan_rat=true, chaos_berzerker=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_storm_vermin_commander=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_loot_rat=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, skaven_clan_rat_with_shield=true, chaos_marauder=true, skaven_plague_monk=true, skaven_ratling_gunner=true, } 22:21:59.829 [Lua] load_startup_enemy_packages: -------------- 22:21:59.829 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 22:21:59.829 [Lua] chaos_spawn 22:21:59.829 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 22:21:59.829 [Lua] chaos_troll 22:21:59.829 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 22:21:59.829 [Lua] skaven_rat_ogre 22:21:59.829 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 22:21:59.829 [Lua] skaven_stormfiend 22:21:59.829 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 22:21:59.829 [Lua] beastmen_minotaur 22:21:59.829 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 22:21:59.829 [Lua] chaos_plague_sorcerer 22:21:59.829 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 22:21:59.829 [Lua] chaos_corruptor_sorcerer 22:21:59.829 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 22:21:59.829 [Lua] skaven_gutter_runner 22:21:59.829 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 22:21:59.829 [Lua] skaven_pack_master 22:21:59.829 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 22:21:59.829 [Lua] skaven_poison_wind_globadier 22:21:59.829 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 22:21:59.829 [Lua] skaven_ratling_gunner 22:21:59.829 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 22:21:59.829 [Lua] skaven_warpfire_thrower 22:21:59.829 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 22:21:59.829 [Lua] chaos_vortex_sorcerer 22:21:59.829 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 22:21:59.829 [Lua] beastmen_standard_bearer 22:21:59.829 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 22:21:59.829 [Lua] chaos_vortex 22:21:59.829 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 22:21:59.829 [Lua] critter_rat 22:21:59.829 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 22:21:59.829 [Lua] critter_pig 22:21:59.829 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 22:21:59.829 [Lua] skaven_storm_vermin_with_shield 22:21:59.829 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 22:21:59.829 [Lua] skaven_storm_vermin 22:21:59.829 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 22:21:59.829 [Lua] chaos_warrior 22:21:59.829 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 22:21:59.829 [Lua] chaos_raider 22:21:59.829 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 22:21:59.829 [Lua] skaven_clan_rat 22:21:59.829 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 22:21:59.829 [Lua] chaos_berzerker 22:21:59.829 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 22:21:59.829 [Lua] skaven_slave 22:21:59.829 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 22:21:59.829 [Lua] chaos_fanatic 22:21:59.829 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 22:21:59.829 [Lua] chaos_marauder_with_shield 22:21:59.829 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 22:21:59.829 [Lua] skaven_loot_rat 22:21:59.829 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 22:21:59.829 [Lua] skaven_clan_rat_with_shield 22:21:59.829 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 22:21:59.829 [Lua] chaos_marauder 22:21:59.829 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 22:21:59.829 [Lua] skaven_plague_monk 22:21:59.841 [Lua] ### Sending rpc_level_loaded 22:21:59.841 [Lua] #### Has state machine: true, peer_id: 1100001040d0169, level_id: 69 22:21:59.841 [Lua] Peer 1100001040d0169 has loaded the level and all enemies are loaded 22:21:59.855 [Lua] [PeerSM] 1100001040d0169 :: on_exit Loading 22:21:59.855 [Lua] [PeerSM] 1100001040d0169 :: on_enter LoadingProfilePackages 22:21:59.868 [Lua] [PeerSM] 1100001040d0169 :: on_exit LoadingProfilePackages 22:21:59.868 [Lua] [PeerSM] 1100001040d0169 :: on_enter WaitingForEnterGame 22:21:59.869 [Lua] ### Sending rpc_level_loaded 22:21:59.869 [Lua] #### Has state machine: false, peer_id: 1100001040d0169, level_id: 69 22:22:00.101 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 22:22:00.101 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 22:22:00.102 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 22:22:00.337 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 22:22:00.337 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 22:22:00.338 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 22:22:00.575 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 22:22:00.575 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 22:22:00.575 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 22:22:00.850 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 22:22:00.850 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 22:22:00.851 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 22:22:01.274 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 22:22:01.274 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 22:22:01.274 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 22:22:01.408 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 22:22:01.408 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 22:22:01.409 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 22:22:01.546 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 22:22:01.546 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 22:22:01.546 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 22:22:01.712 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 22:22:01.712 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 22:22:01.713 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 22:22:01.965 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 22:22:01.965 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 22:22:01.966 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 22:22:02.250 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 22:22:02.250 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 22:22:02.251 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 22:22:02.403 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 22:22:02.403 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 22:22:02.403 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 22:22:02.676 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 22:22:02.676 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 22:22:02.677 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 22:22:02.871 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 22:22:02.871 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 22:22:02.871 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 22:22:03.266 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 22:22:03.266 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 22:22:03.266 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 22:22:03.333 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 22:22:03.333 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 22:22:03.334 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 22:22:03.401 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 22:22:03.401 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 22:22:03.402 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 22:22:03.469 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 22:22:03.469 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 22:22:03.469 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 22:22:03.806 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 22:22:03.806 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 22:22:03.807 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 22:22:04.110 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 22:22:04.110 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 22:22:04.111 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 22:22:04.349 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 22:22:04.349 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 22:22:04.349 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 22:22:04.602 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 22:22:04.602 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 22:22:04.602 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 22:22:05.096 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 22:22:05.096 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 22:22:05.097 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 22:22:05.328 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 22:22:05.328 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 22:22:05.329 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 22:22:05.766 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 22:22:05.766 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 22:22:05.766 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 22:22:06.070 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 22:22:06.070 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 22:22:06.071 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 22:22:06.372 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 22:22:06.372 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 22:22:06.373 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 22:22:06.494 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 22:22:06.494 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 22:22:06.495 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 22:22:06.896 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 22:22:06.896 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 22:22:06.896 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 22:22:07.181 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 22:22:07.181 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 22:22:07.182 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 22:22:07.472 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 22:22:07.472 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 22:22:07.474 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: sig_gorge_wastes_path4 game_mode: deus 22:22:07.474 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 22:22:07.474 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001040d0169:1) 22:22:07.477 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 22:22:07.621 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 22:22:07.621 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_gorge/generated/wastes_path4/world 22:22:07.621 [Umbra] Init version: 3.4.15 :: 16 threads 22:22:08.898 [Lua] Async level spawning done 22:22:08.898 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 22:22:09.870 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 22:22:09.870 [Lua] [Matchmaking] unregister rpcs 22:22:09.870 [Lua] Set lobby begin: 22:22:09.870 [Lua] Lobby data twitch_enabled = false 22:22:09.870 [Lua] Lobby data selected_mission_id = journey_ruin 22:22:09.870 [Lua] Lobby data num_players = 4 22:22:09.871 [Lua] Lobby data difficulty_tweak = -10 22:22:09.871 [Lua] Lobby data host = 1100001040d0169 22:22:09.871 [Lua] Lobby data matchmaking_type = 2 22:22:09.871 [Lua] Lobby data is_private = false 22:22:09.871 [Lua] Lobby data match_started = true 22:22:09.871 [Lua] Lobby data difficulty = hard 22:22:09.871 [Lua] Lobby data player_slot_1 = 0:0 22:22:09.871 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:22:09.871 [Lua] Lobby data unique_server_name = Onelies 22:22:09.871 [Lua] Lobby data quick_game = true 22:22:09.871 [Lua] Lobby data country_code = US 22:22:09.871 [Lua] Lobby data matchmaking = true 22:22:09.872 [Lua] Lobby data power_level = 0 22:22:09.872 [Lua] Lobby data mission_id = sig_gorge_wastes_path4 22:22:09.872 [Lua] Lobby data mechanism = deus 22:22:09.872 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 22:22:09.872 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 22:22:09.872 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:22:09.872 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:22:09.872 [Lua] Lobby data eac_authorized = true 22:22:09.872 [Lua] Set lobby end. 22:22:09.872 [Lua] [Managers] Destroying manager group: 22:22:09.873 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_gorge, global_loading_screens 22:22:09.873 [Lua] [Gamestate] Enter StateIngame HOST 22:22:09.874 [Lua] <>level = sig_gorge_wastes_path4<> 22:22:09.874 [Lua] [StateIngame] Server ingame 22:22:09.878 [Lua] Set lobby begin: 22:22:09.878 [Lua] Lobby data twitch_enabled = false 22:22:09.879 [Lua] Lobby data selected_mission_id = journey_ruin 22:22:09.879 [Lua] Lobby data num_players = 4 22:22:09.879 [Lua] Lobby data difficulty_tweak = -10 22:22:09.879 [Lua] Lobby data host = 1100001040d0169 22:22:09.879 [Lua] Lobby data matchmaking_type = 2 22:22:09.879 [Lua] Lobby data is_private = false 22:22:09.880 [Lua] Lobby data match_started = true 22:22:09.880 [Lua] Lobby data difficulty = hard 22:22:09.880 [Lua] Lobby data player_slot_1 = 0:0 22:22:09.880 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:22:09.880 [Lua] Lobby data unique_server_name = Onelies 22:22:09.880 [Lua] Lobby data quick_game = true 22:22:09.880 [Lua] Lobby data country_code = US 22:22:09.880 [Lua] Lobby data matchmaking = true 22:22:09.880 [Lua] Lobby data power_level = 0 22:22:09.881 [Lua] Lobby data mission_id = sig_gorge_wastes_path4 22:22:09.881 [Lua] Lobby data mechanism = deus 22:22:09.881 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 22:22:09.881 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 22:22:09.881 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:22:09.881 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:22:09.881 [Lua] Lobby data eac_authorized = true 22:22:09.881 [Lua] Set lobby end. 22:22:09.881 [Lua] [Matchmaking] register rpcs 22:22:09.881 [Lua] GameNetworkManager:init... creating game session 22:22:09.881 [Lua] Host GameSession.make_game_session_host with session: 22:22:09.881 [Lua] [GameNetworkManager] Setting pong timeout to 60 22:22:09.882 [Lua] [GameNetworkManager] My own peer_id = 1100001040d0169 22:22:09.882 [Lua] [GameNetworkManager] self.is_server = true 22:22:09.882 [Network] Setting artificial MTU limit to 65536 22:22:09.890 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 22:22:09.890 [Lua] pacing=deus_default 22:22:09.890 [Lua] roaming=nil 22:22:09.890 [Lua] specials=deus_default 22:22:09.890 [Lua] contained_breeds=nil 22:22:09.890 [Lua] debug_color=maroon 22:22:09.890 [Lua] disabled=false 22:22:09.890 [Lua] pack_spawning=deus_default 22:22:09.890 [Lua] factions=nil 22:22:09.890 [Lua] description=deus_conflict_director_skaven_chaos_name 22:22:09.890 [Lua] boss=deus_default 22:22:09.890 [Lua] horde=deus_default 22:22:09.890 [Lua] name=deus_skaven_chaos 22:22:09.890 [Lua] intensity=deus_default 22:22:09.890 [Lua] --- 22:22:09.890 [Lua] [LevelAnalysis] set_random_seed( -839174075) 22:22:09.905 [Lua] [AIInterestPointSystem] Level Seed: -839174075 22:22:09.905 [Lua] 22:22:09.905 [Lua] [entity_system_bag] = table 22:22:09.905 [Lua] [entity_system_bag] = metatable 22:22:09.905 [Lua] [startup_data] = table 22:22:09.905 [Lua] [entity_manager] = table 22:22:09.905 [Lua] [entity_manager] = metatable 22:22:09.905 [Lua] [unit_spawner] = table 22:22:09.905 [Lua] [unit_spawner] = metatable 22:22:09.905 [Lua] [unit_storage] = table 22:22:09.905 [Lua] [unit_storage] = metatable 22:22:09.905 [Lua] [dice_keeper] = table 22:22:09.905 [Lua] [dice_keeper] = metatable 22:22:09.905 [Lua] [is_server] = true (boolean) 22:22:09.905 [Lua] [world] = [World] 22:22:09.905 [Lua] [system_api] = table 22:22:09.905 [Lua] [entity_system] = table 22:22:09.905 [Lua] [entity_system] = metatable 22:22:09.905 [Lua] [network_lobby] = table 22:22:09.905 [Lua] [network_lobby] = metatable 22:22:09.905 [Lua] [profile_synchronizer] = table 22:22:09.905 [Lua] [profile_synchronizer] = metatable 22:22:09.905 [Lua] [level_transition_handler] = table 22:22:09.905 [Lua] [level_transition_handler] = metatable 22:22:09.905 [Lua] [num_local_human_players] = 1 (number) 22:22:09.905 [Lua] [statistics_db] = table 22:22:09.905 [Lua] [statistics_db] = metatable 22:22:09.905 [Lua] [network_server] = table 22:22:09.905 [Lua] [network_server] = metatable 22:22:09.905 [Lua] [input_manager] = table 22:22:09.905 [Lua] [input_manager] = metatable 22:22:09.905 [Lua] [network_clock] = table 22:22:09.905 [Lua] [network_clock] = metatable 22:22:09.905 [Lua] [network_transmit] = table 22:22:09.905 [Lua] [network_transmit] = metatable 22:22:09.905 [Lua] [free_flight_manager] = table 22:22:09.905 [Lua] [free_flight_manager] = metatable 22:22:09.905 [Lua] [network_manager] = table 22:22:09.905 [Lua] [network_manager] = metatable 22:22:09.905 [Lua] [network_event_delegate] = table 22:22:09.905 [Lua] [network_event_delegate] = metatable 22:22:09.905 [Lua] 22:22:09.906 [Lua] ignoring extension VersusVolumeObjectiveExtension 22:22:09.906 [Lua] ignoring extension VersusInteractObjectiveExtension 22:22:09.906 [Lua] ignoring extension VersusPayloadObjectiveExtension 22:22:09.906 [Lua] ignoring extension VersusSocketObjectiveExtension 22:22:09.906 [Lua] ignoring extension VersusTargetObjectiveExtension 22:22:09.906 [Lua] ignoring extension VersusMissionObjectiveExtension 22:22:09.908 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 22:22:09.937 [Lua] [AchievementManager] Achievements using the steam platform 22:22:09.937 [Lua] PlayerManager:add_player player_1 22:22:10.018 [Lua] respawn_unit_spawned with group id: terror_respawn 22:22:10.018 [Lua] respawn_unit_spawned with group id: terror_respawn 22:22:10.018 [Lua] respawn_unit_spawned with group id: terror_respawn 22:22:10.042 [Lua] [StateIngame] Level seed: -839174075 22:22:10.064 [Lua] [LevelAnalysis] set_random_seed( -839174075) 22:22:10.068 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 22:22:10.068 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 22:22:10.069 [Lua] [IngameUI] init 22:22:10.091 [SteamVoipClient] select_out(110000102eb8e46, off) 22:22:10.091 [SteamVoipClient] select_out(110000103e040a9, off) 22:22:10.091 [SteamVoipClient] select_out(1100001040d0169, off) 22:22:10.091 [SteamVoipClient] select_out(110000133685058, off) 22:22:10.095 [Lua] cb_razer_chroma_setup 22:22:10.114 [Save] Saving `save_data` 22:22:10.116 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 22:22:10.116 [Lua] Set lobby begin: 22:22:10.116 [Lua] Lobby data twitch_enabled = false 22:22:10.116 [Lua] Lobby data selected_mission_id = journey_ruin 22:22:10.116 [Lua] Lobby data num_players = 4 22:22:10.117 [Lua] Lobby data difficulty_tweak = -10 22:22:10.117 [Lua] Lobby data host = 1100001040d0169 22:22:10.117 [Lua] Lobby data matchmaking_type = 2 22:22:10.117 [Lua] Lobby data is_private = false 22:22:10.117 [Lua] Lobby data match_started = true 22:22:10.117 [Lua] Lobby data difficulty = hard 22:22:10.117 [Lua] Lobby data player_slot_1 = 0:0 22:22:10.118 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:22:10.118 [Lua] Lobby data unique_server_name = Onelies 22:22:10.118 [Save] Save done 22:22:10.118 [Lua] Lobby data quick_game = true 22:22:10.118 [Lua] Lobby data country_code = US 22:22:10.118 [Lua] Lobby data matchmaking = true 22:22:10.118 [Lua] Lobby data power_level = 615 22:22:10.118 [Lua] Lobby data mission_id = sig_gorge_wastes_path4 22:22:10.119 [Lua] Lobby data mechanism = deus 22:22:10.119 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 22:22:10.119 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 22:22:10.119 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:22:10.119 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:22:10.119 [Lua] Lobby data eac_authorized = true 22:22:10.119 [Lua] Set lobby end. 22:22:10.120 [Lua] CurrentConflictSettings deus_skaven_chaos 22:22:10.120 [Lua] [ConflictDirector] conflict_director is ai_ready 22:22:10.121 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 22:22:10.121 [Lua] [MainPathSpawningGenerator] Injecting travel distances 22:22:10.124 [Lua] NORMAL PATROL MAIN PATH 102.18746948242188 22:22:10.124 [Lua] [waypoints] = table 22:22:10.124 [Lua] [astar_points] = table 22:22:10.124 [Lua] [travel_dist] = 102.18747043609619 (number) 22:22:10.124 [Lua] [one_directional] = false (boolean) 22:22:10.124 [Lua] [id] = boss_1 (string) 22:22:10.124 [Lua] NORMAL PATROL MAIN PATH 184.01585388183594 22:22:10.124 [Lua] [waypoints] = table 22:22:10.124 [Lua] [astar_points] = table 22:22:10.124 [Lua] [travel_dist] = 184.01586222648621 (number) 22:22:10.124 [Lua] [one_directional] = false (boolean) 22:22:10.124 [Lua] [id] = boss_5 (string) 22:22:10.124 [Lua] NORMAL PATROL MAIN PATH 328.94448852539062 22:22:10.124 [Lua] [waypoints] = table 22:22:10.124 [Lua] [astar_points] = table 22:22:10.124 [Lua] [travel_dist] = 328.94448792934418 (number) 22:22:10.124 [Lua] [one_directional] = false (boolean) 22:22:10.124 [Lua] [id] = boss_2 (string) 22:22:10.124 [Lua] NORMAL PATROL MAIN PATH 626.30096435546875 22:22:10.124 [Lua] [waypoints] = table 22:22:10.124 [Lua] [astar_points] = table 22:22:10.124 [Lua] [travel_dist] = 626.30101445317268 (number) 22:22:10.124 [Lua] [one_directional] = false (boolean) 22:22:10.124 [Lua] [id] = boss_3 (string) 22:22:10.124 [Lua] SpecialsPacing:remove_unwanted_breeds: 22:22:10.124 [Lua] Forming navigation groups in one frame 22:22:10.124 [Lua] Forming navigation groups 22:22:10.148 [Lua] NavigationGroupManager -> calulation time A: 0.024000000000114596 22:22:10.320 [Lua] NavigationGroupManager -> calulation time B: 0.17199999999979809 22:22:10.320 [Lua] number of nav groups: 138 22:22:10.322 [Lua] number of refined nav groups : 110 22:22:10.329 [Lua] NavigationGroupManager -> calulation time C: 0.0090000000000145519 22:22:10.330 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.380700188875201 Normalized coefficient: 1.2721412973195414 22:22:10.333 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.350701545923945 Normalized coefficient: 1.3875794316568775 22:22:10.335 [Lua] -------------> JOW Perfect-density 7.6500000000000021 Sum density 6.2292387500405315 Normalized coefficient: 1.2280794342567503 22:22:10.340 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 22:22:10.342 [Lua] [LevelAnalysis] Generating boss paths for level: sig_gorge_wastes_path4 22:22:10.342 [Lua] [LevelAnalysis] This level has a total main-path length of 949.241 meters. 22:22:10.342 [Lua] [LevelAnalysis] num_event_places_f: 0.5994936873118083 , num_event_places: 0 , trailing_event_fraction: 0.5994936873118083 , num_events: 1 22:22:10.342 [Lua] [LevelAnalysis] Level path distance: 949.2405309677124 22:22:10.342 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 949.2405309677124 forbidden_dist: -849.2405309677124 22:22:10.342 [Lua] [LevelAnalysis] wanted_distance: 93.813613571015551 22:22:10.342 [Lua] [LevelAnalysis] Terror events added: 22:22:10.342 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 22:22:10.342 [Lua] Adding main path event: Vector3Box(402.852, 70.8801, 113.595) rare_event_loot_rat 45 table: 000000000B1A8890 22:22:10.342 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 22:22:10.347 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hard, USING SETTINGS FOR EASY 22:22:10.351 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 22:22:10.357 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_soft_currency pickups 22:22:10.357 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 22:22:10.357 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 22:22:10.357 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 22:22:10.357 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 22:22:10.357 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=54 22:22:10.357 [Lua] NORMAL PATROL MAIN PATH 328.94448852539062 22:22:10.357 [Lua] [waypoints] = table 22:22:10.357 [Lua] [astar_points] = table 22:22:10.357 [Lua] [travel_dist] = 328.94448792934418 (number) 22:22:10.357 [Lua] [one_directional] = false (boolean) 22:22:10.357 [Lua] [id] = boss_2 (string) 22:22:10.357 [Lua] Adding main path event: Vector3Box(297.566, 56.979, 97.0862) boss_event_spline_patrol 45 table: 000000000B20F850 22:22:10.357 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 22:22:10.357 [Lua] [Managers] Calling function on all managers: 22:22:10.372 [Lua] [PeerSM] 110000102eb8e46 :: on_exit WaitingForEnterGame 22:22:10.372 [Lua] [PeerSM] 110000102eb8e46 :: on_enter WaitingForGameObjectSync 22:22:10.372 [Lua] [PeerSM] 110000103e040a9 :: on_exit WaitingForEnterGame 22:22:10.372 [Lua] [PeerSM] 110000103e040a9 :: on_enter WaitingForGameObjectSync 22:22:10.372 [Lua] [PeerSM] 1100001040d0169 :: on_exit WaitingForEnterGame 22:22:10.372 [Lua] [PeerSM] 1100001040d0169 :: on_enter WaitingForGameObjectSync 22:22:10.377 [Lua] FIRST UPDATE @0.065296873450279 22:22:10.643 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102eb8e46 22:22:10.646 [Lua] Breedfreezer (server) starting a hot join sync 22:22:10.646 [Lua] packing 0 units of breed chaos_marauder 22:22:10.646 [Lua] packing 0 units of breed skaven_clan_rat 22:22:10.646 [Lua] packing 0 units of breed skaven_storm_vermin 22:22:10.646 [Lua] packing 0 units of breed skaven_slave 22:22:10.646 [Lua] packing 0 units of breed chaos_fanatic 22:22:10.646 [Lua] packing 0 units of breed chaos_raider 22:22:10.646 [Lua] packing 0 units of breed chaos_warrior 22:22:10.646 [Lua] packing 0 units of breed chaos_berzerker 22:22:10.646 [Lua] packing 0 units of breed skaven_plague_monk 22:22:10.646 [Lua] --> rpc-package size reached, sending rpc now (last package) 22:22:10.646 [Lua] 22:22:10.646 [Lua] [1] = 1 (number) 22:22:10.646 [Lua] [2] = 0 (number) 22:22:10.646 [Lua] [3] = 1 (number) 22:22:10.646 [Lua] [4] = 0 (number) 22:22:10.646 [Lua] [5] = 1 (number) 22:22:10.646 [Lua] [6] = 0 (number) 22:22:10.646 [Lua] [7] = 1 (number) 22:22:10.646 [Lua] [8] = 0 (number) 22:22:10.646 [Lua] [9] = 1 (number) 22:22:10.646 [Lua] [10] = 0 (number) 22:22:10.646 [Lua] [11] = 1 (number) 22:22:10.646 [Lua] [12] = 0 (number) 22:22:10.646 [Lua] [13] = 1 (number) 22:22:10.646 [Lua] [14] = 0 (number) 22:22:10.646 [Lua] [15] = 1 (number) 22:22:10.646 [Lua] [16] = 0 (number) 22:22:10.646 [Lua] [17] = 1 (number) 22:22:10.646 [Lua] [18] = 0 (number) 22:22:10.646 [Lua] 22:22:10.646 [Lua] 22:22:10.646 [Lua] 22:22:10.646 [Lua] [NetworkServer] Game_object_sync_done for peer 110000103e040a9 22:22:10.648 [Lua] Breedfreezer (server) starting a hot join sync 22:22:10.648 [Lua] packing 0 units of breed chaos_marauder 22:22:10.648 [Lua] packing 0 units of breed skaven_clan_rat 22:22:10.648 [Lua] packing 0 units of breed skaven_storm_vermin 22:22:10.648 [Lua] packing 0 units of breed skaven_slave 22:22:10.648 [Lua] packing 0 units of breed chaos_fanatic 22:22:10.648 [Lua] packing 0 units of breed chaos_raider 22:22:10.648 [Lua] packing 0 units of breed chaos_warrior 22:22:10.648 [Lua] packing 0 units of breed chaos_berzerker 22:22:10.648 [Lua] packing 0 units of breed skaven_plague_monk 22:22:10.648 [Lua] --> rpc-package size reached, sending rpc now (last package) 22:22:10.648 [Lua] 22:22:10.648 [Lua] [1] = 1 (number) 22:22:10.648 [Lua] [2] = 0 (number) 22:22:10.648 [Lua] [3] = 1 (number) 22:22:10.648 [Lua] [4] = 0 (number) 22:22:10.648 [Lua] [5] = 1 (number) 22:22:10.648 [Lua] [6] = 0 (number) 22:22:10.648 [Lua] [7] = 1 (number) 22:22:10.648 [Lua] [8] = 0 (number) 22:22:10.648 [Lua] [9] = 1 (number) 22:22:10.648 [Lua] [10] = 0 (number) 22:22:10.648 [Lua] [11] = 1 (number) 22:22:10.648 [Lua] [12] = 0 (number) 22:22:10.648 [Lua] [13] = 1 (number) 22:22:10.648 [Lua] [14] = 0 (number) 22:22:10.648 [Lua] [15] = 1 (number) 22:22:10.648 [Lua] [16] = 0 (number) 22:22:10.648 [Lua] [17] = 1 (number) 22:22:10.648 [Lua] [18] = 0 (number) 22:22:10.648 [Lua] 22:22:10.648 [Lua] 22:22:10.648 [Lua] 22:22:10.649 [Lua] PlayerManager:add_remote_player 110000102eb8e46 22:22:10.649 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=55 22:22:10.649 [Lua] RemotePlayer:create_game_object( ) 55 22:22:10.668 [Lua] [PeerSM] 110000102eb8e46 :: on_exit WaitingForGameObjectSync 22:22:10.668 [Lua] [PeerSM] 110000102eb8e46 :: on_enter WaitingForPlayers 22:22:10.668 [Lua] PlayerManager:add_remote_player 110000103e040a9 22:22:10.668 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=56 22:22:10.668 [Lua] RemotePlayer:create_game_object( ) 56 22:22:10.687 [Lua] [PeerSM] 110000103e040a9 :: on_exit WaitingForGameObjectSync 22:22:10.687 [Lua] [PeerSM] 110000103e040a9 :: on_enter WaitingForPlayers 22:22:10.687 [Lua] [PeerSM] 1100001040d0169 :: on_exit WaitingForGameObjectSync 22:22:10.687 [Lua] [PeerSM] 1100001040d0169 :: on_enter WaitingForPlayers 22:22:10.763 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102eb8e46 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:22:10.763 [Lua] Adding player sync data to peer=110000102eb8e46 local_player_id=1 22:22:10.813 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000103e040a9 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:22:10.813 [Lua] Adding player sync data to peer=110000103e040a9 local_player_id=1 22:22:13.078 [Lua] [PeerSM] 110000133685058 :: on_exit WaitingForEnterGame 22:22:13.078 [Lua] [PeerSM] 110000133685058 :: on_enter WaitingForGameObjectSync 22:22:13.092 [Lua] [NetworkServer] Game_object_sync_done for peer 110000133685058 22:22:13.097 [Lua] Breedfreezer (server) starting a hot join sync 22:22:13.097 [Lua] packing 0 units of breed chaos_marauder 22:22:13.097 [Lua] packing 0 units of breed skaven_clan_rat 22:22:13.097 [Lua] packing 0 units of breed skaven_storm_vermin 22:22:13.097 [Lua] packing 0 units of breed skaven_slave 22:22:13.097 [Lua] packing 0 units of breed chaos_fanatic 22:22:13.097 [Lua] packing 0 units of breed chaos_raider 22:22:13.097 [Lua] packing 0 units of breed chaos_warrior 22:22:13.097 [Lua] packing 0 units of breed chaos_berzerker 22:22:13.097 [Lua] packing 0 units of breed skaven_plague_monk 22:22:13.097 [Lua] --> rpc-package size reached, sending rpc now (last package) 22:22:13.097 [Lua] 22:22:13.097 [Lua] [1] = 1 (number) 22:22:13.097 [Lua] [2] = 0 (number) 22:22:13.097 [Lua] [3] = 1 (number) 22:22:13.097 [Lua] [4] = 0 (number) 22:22:13.097 [Lua] [5] = 1 (number) 22:22:13.097 [Lua] [6] = 0 (number) 22:22:13.097 [Lua] [7] = 1 (number) 22:22:13.097 [Lua] [8] = 0 (number) 22:22:13.097 [Lua] [9] = 1 (number) 22:22:13.097 [Lua] [10] = 0 (number) 22:22:13.097 [Lua] [11] = 1 (number) 22:22:13.097 [Lua] [12] = 0 (number) 22:22:13.097 [Lua] [13] = 1 (number) 22:22:13.097 [Lua] [14] = 0 (number) 22:22:13.097 [Lua] [15] = 1 (number) 22:22:13.097 [Lua] [16] = 0 (number) 22:22:13.097 [Lua] [17] = 1 (number) 22:22:13.097 [Lua] [18] = 0 (number) 22:22:13.097 [Lua] 22:22:13.097 [Lua] 22:22:13.097 [Lua] 22:22:13.098 [Lua] PlayerManager:add_remote_player 110000133685058 22:22:13.098 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=57 22:22:13.098 [Lua] RemotePlayer:create_game_object( ) 57 22:22:13.121 [Lua] [PeerSM] 110000133685058 :: on_exit WaitingForGameObjectSync 22:22:13.121 [Lua] [PeerSM] 110000133685058 :: on_enter WaitingForPlayers 22:22:13.121 [Lua] [PeerSM] 110000102eb8e46 :: on_exit WaitingForPlayers 22:22:13.121 [Lua] [PeerSM] 110000102eb8e46 :: on_enter InGame 22:22:13.121 [Lua] [PeerSM] 110000103e040a9 :: on_exit WaitingForPlayers 22:22:13.121 [Lua] [PeerSM] 110000103e040a9 :: on_enter InGame 22:22:13.121 [Lua] [PeerSM] 1100001040d0169 :: on_exit WaitingForPlayers 22:22:13.121 [Lua] [PeerSM] 1100001040d0169 :: on_enter InGame 22:22:13.126 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(480.766, 132.562, 118.9), Vector4(0, 0, 0.996998, -0.077432)) 22:22:13.130 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:22:13.131 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:22:13.131 [Lua] PlayerManager:assign_unit_ownership Onelies 1100001040d0169 1 22:22:13.131 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=59 22:22:13.133 [Lua] [PeerSM] 110000133685058 :: on_exit WaitingForPlayers 22:22:13.133 [Lua] [PeerSM] 110000133685058 :: on_enter InGame 22:22:13.146 [Lua] Switching ConflictSettings: to: deus_skaven 22:22:13.146 [Lua] pacing=deus_default 22:22:13.146 [Lua] roaming=nil 22:22:13.146 [Lua] specials=deus_skaven 22:22:13.146 [Lua] contained_breeds=nil 22:22:13.146 [Lua] debug_color=orange 22:22:13.146 [Lua] disabled=false 22:22:13.146 [Lua] pack_spawning=skaven 22:22:13.146 [Lua] description=deus_conflict_director_skaven_chaos_name 22:22:13.146 [Lua] factions=nil 22:22:13.146 [Lua] boss=deus_skaven 22:22:13.146 [Lua] horde=deus_default 22:22:13.146 [Lua] name=deus_skaven 22:22:13.146 [Lua] intensity=deus_default 22:22:13.146 [Lua] --- 22:22:13.228 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000102eb8e46 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:22:13.228 [Lua] [NetworkServer] Peer 110000102eb8e46 spawned player. 22:22:13.230 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=60 22:22:13.230 [Lua] PlayerManager:assign_unit_ownership PapaOpe 110000102eb8e46 1 22:22:13.230 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:22:13.287 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000103e040a9 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:22:13.287 [Lua] [NetworkServer] Peer 110000103e040a9 spawned player. 22:22:13.288 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63 22:22:13.288 [Lua] PlayerManager:assign_unit_ownership rye bread 110000103e040a9 1 22:22:13.289 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:22:13.412 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000133685058 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:22:13.412 [Lua] Adding player sync data to peer=110000133685058 local_player_id=1 22:22:13.412 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000133685058 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:22:13.412 [Lua] [NetworkServer] Peer 110000133685058 spawned player. 22:22:13.415 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64 22:22:13.415 [Lua] PlayerManager:assign_unit_ownership Mr.Choi 110000133685058 1 22:22:13.417 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:22:13.417 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000133685058 go_type=engineer_career_data go_created_func_name=game_object_created_career_data 22:22:13.433 [Lua] StateInGameRunning:_game_actually_starts() 22:22:13.435 [Lua] ################################################################################################################# 22:22:13.435 [Lua] [Loading Time]: 00:00:24 [Transition]: dlc_morris_map-sig_gorge_wastes_path4 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 22:22:13.435 [Lua] ################################################################################################################# 22:22:13.435 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 71 22:22:13.456 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 71 22:22:13.516 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 71 22:22:13.516 [Lua] Commit load time data 22:22:14.996 [Lua] Set lobby begin: 22:22:14.996 [Lua] Lobby data twitch_enabled = false 22:22:14.996 [Lua] Lobby data selected_mission_id = journey_ruin 22:22:14.996 [Lua] Lobby data num_players = 4 22:22:14.996 [Lua] Lobby data difficulty_tweak = -10 22:22:14.996 [Lua] Lobby data host = 1100001040d0169 22:22:14.997 [Lua] Lobby data matchmaking_type = 2 22:22:14.997 [Lua] Lobby data is_private = false 22:22:14.997 [Lua] Lobby data match_started = true 22:22:14.997 [Lua] Lobby data difficulty = hard 22:22:14.997 [Lua] Lobby data player_slot_1 = 0:0 22:22:14.997 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:22:14.997 [Lua] Lobby data unique_server_name = Onelies 22:22:14.997 [Lua] Lobby data quick_game = true 22:22:14.997 [Lua] Lobby data country_code = US 22:22:14.997 [Lua] Lobby data matchmaking = true 22:22:14.997 [Lua] Lobby data power_level = 438 22:22:14.998 [Lua] Lobby data mission_id = sig_gorge_wastes_path4 22:22:14.998 [Lua] Lobby data mechanism = deus 22:22:14.998 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 22:22:14.998 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 22:22:14.998 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:22:14.998 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:22:14.998 [Lua] Lobby data eac_authorized = true 22:22:14.998 [Lua] Set lobby end. 22:22:20.057 [Lua] Set lobby begin: 22:22:20.057 [Lua] Lobby data twitch_enabled = false 22:22:20.058 [Lua] Lobby data selected_mission_id = journey_ruin 22:22:20.058 [Lua] Lobby data num_players = 4 22:22:20.058 [Lua] Lobby data difficulty_tweak = -10 22:22:20.058 [Lua] Lobby data host = 1100001040d0169 22:22:20.058 [Lua] Lobby data matchmaking_type = 2 22:22:20.058 [Lua] Lobby data is_private = false 22:22:20.058 [Lua] Lobby data match_started = true 22:22:20.058 [Lua] Lobby data difficulty = hard 22:22:20.058 [Lua] Lobby data player_slot_1 = 0:0 22:22:20.058 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:22:20.058 [Lua] Lobby data unique_server_name = Onelies 22:22:20.059 [Lua] Lobby data quick_game = true 22:22:20.059 [Lua] Lobby data country_code = US 22:22:20.059 [Lua] Lobby data matchmaking = true 22:22:20.059 [Lua] Lobby data power_level = 572 22:22:20.059 [Lua] Lobby data mission_id = sig_gorge_wastes_path4 22:22:20.059 [Lua] Lobby data mechanism = deus 22:22:20.059 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 22:22:20.059 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 22:22:20.059 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:22:20.059 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:22:20.059 [Lua] Lobby data eac_authorized = true 22:22:20.060 [Lua] Set lobby end. 22:22:20.740 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:22:21.089 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:22:28.239 [Lua] Players are leaving the safe zone 22:22:38.613 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 22:22:41.528 [Lua] main path terror event triggered: rare_event_loot_rat 22:22:41.528 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 22:22:54.868 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:22:55.194 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:23:10.539 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:11.173 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:23:11.573 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:12.542 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:23:12.925 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:13.456 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:23:15.537 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:16.271 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:23:16.421 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:16.530 [Lua] [PackageManager] Load: wwise/coghammer, DeusChestPreloadSystem, async-read, 22:23:16.530 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 22:23:16.530 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, DeusChestPreloadSystem, async-read, 22:23:16.530 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, DeusChestPreloadSystem, async-read, 22:23:16.557 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer 22:23:16.557 [Lua] [PackageManager] Force_load: wwise/coghammer 22:23:16.557 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 22:23:16.623 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 22:23:16.623 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 22:23:16.623 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 22:23:16.664 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 22:23:16.664 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 22:23:16.664 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 22:23:16.691 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 22:23:16.691 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 22:23:17.754 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:23:21.623 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_3p, DeusChestPreloadSystem, async-read, 22:23:21.623 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 22:23:21.707 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_3p 22:23:21.707 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_3p 22:23:23.720 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:23:23.739 [Lua] Spline already found! 22:23:23.807 [Lua] Init group template: spline_patrol 22:23:26.819 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, DeusChestPreloadSystem, async-read, 22:23:26.819 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 22:23:26.819 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read, 22:23:26.819 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 22:23:26.819 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read, 22:23:26.877 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 22:23:26.877 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 22:23:26.877 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol 22:23:26.924 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol 22:23:26.924 [Lua] [PackageManager] Force_load: wwise/steampistol 22:23:26.925 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 22:23:26.987 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 22:23:26.987 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 22:23:29.168 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:29.706 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:30.110 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:23:30.211 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:30.252 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:30.692 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:23:30.709 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:30.831 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:23:30.955 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:31.237 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:23:31.251 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:31.682 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:23:31.734 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:23:31.793 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:31.904 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:32.000 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p, DeusChestPreloadSystem, async-read, 22:23:32.000 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 22:23:32.000 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 22:23:32.116 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p 22:23:32.116 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p 22:23:32.241 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:23:32.273 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:32.677 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:23:32.732 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:23:32.810 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:32.893 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:33.296 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:23:33.334 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:33.644 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:23:33.902 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:23:34.497 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:23:37.126 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, DeusChestPreloadSystem, async-read, 22:23:37.126 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p, DeusChestPreloadSystem, async-read, 22:23:37.126 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 22:23:37.170 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 22:23:37.170 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 22:23:37.170 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p 22:23:37.203 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p 22:23:37.203 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p 22:23:37.203 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 22:23:37.248 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 22:23:37.248 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 22:23:37.801 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:37.984 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:38.480 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:23:38.830 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:38.846 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:23:39.137 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:39.349 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:23:39.747 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:40.268 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:23:40.286 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:23:41.680 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:42.129 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:23:42.228 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:42.680 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:23:43.272 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:43.737 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:23:44.494 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:45.065 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:23:45.627 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:46.195 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:23:47.127 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:47.331 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem, async-read, 22:23:47.331 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 22:23:47.395 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 22:23:47.395 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 22:23:47.396 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 22:23:47.448 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 22:23:47.448 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 22:23:47.694 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:23:48.069 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:48.677 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:23:49.330 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:49.437 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:49.826 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:50.059 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:23:50.152 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:23:50.371 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:50.596 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:23:51.053 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:23:51.165 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:51.920 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:23:52.233 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:52.542 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:52.747 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:52.909 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:23:53.076 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:23:53.298 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:53.560 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:23:53.804 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:54.152 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:23:54.317 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:54.492 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:23:54.843 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:55.003 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:23:55.486 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:55.525 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:23:55.976 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:56.107 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:23:56.495 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:56.635 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:23:57.107 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:23:57.108 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:23:57.767 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:24:13.235 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:24:13.339 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x2a6ce, position: 0 22:24:13.704 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:24:13.968 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:24:14.452 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:24:31.051 [Lua] [PackageManager] Load: wwise/steampistol, ProfileSynchronizer, async-read, 22:24:31.051 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, ProfileSynchronizer, async-read, 22:24:31.079 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t1/wpn_dw_drake_pistol_01_t1_3p, ProfileSynchronizer 22:24:38.695 [Lua] Set lobby begin: 22:24:38.695 [Lua] Lobby data twitch_enabled = false 22:24:38.695 [Lua] Lobby data selected_mission_id = journey_ruin 22:24:38.696 [Lua] Lobby data num_players = 4 22:24:38.696 [Lua] Lobby data difficulty_tweak = -10 22:24:38.696 [Lua] Lobby data host = 1100001040d0169 22:24:38.696 [Lua] Lobby data matchmaking_type = 2 22:24:38.696 [Lua] Lobby data is_private = false 22:24:38.696 [Lua] Lobby data match_started = true 22:24:38.696 [Lua] Lobby data difficulty = hard 22:24:38.696 [Lua] Lobby data player_slot_1 = 0:0 22:24:38.696 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:24:38.696 [Lua] Lobby data unique_server_name = Onelies 22:24:38.696 [Lua] Lobby data quick_game = true 22:24:38.697 [Lua] Lobby data country_code = US 22:24:38.697 [Lua] Lobby data matchmaking = true 22:24:38.697 [Lua] Lobby data power_level = 575 22:24:38.697 [Lua] Lobby data mission_id = sig_gorge_wastes_path4 22:24:38.697 [Lua] Lobby data mechanism = deus 22:24:38.697 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 22:24:38.697 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 22:24:38.697 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:24:38.697 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:24:38.697 [Lua] Lobby data eac_authorized = true 22:24:38.697 [Lua] Set lobby end. 22:24:43.762 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:24:44.208 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:24:44.842 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:24:45.241 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:24:49.562 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, ProfileSynchronizer, async-read, 22:24:49.562 [Lua] [PackageManager] Load: wwise/coghammer, ProfileSynchronizer, async-read, 22:24:49.575 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, ProfileSynchronizer 22:24:49.575 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer -> Package still referenced, NOT unloaded: 22:24:54.071 [Lua] Set lobby begin: 22:24:54.071 [Lua] Lobby data twitch_enabled = false 22:24:54.071 [Lua] Lobby data selected_mission_id = journey_ruin 22:24:54.071 [Lua] Lobby data num_players = 4 22:24:54.071 [Lua] Lobby data difficulty_tweak = -10 22:24:54.071 [Lua] Lobby data host = 1100001040d0169 22:24:54.071 [Lua] Lobby data matchmaking_type = 2 22:24:54.071 [Lua] Lobby data is_private = false 22:24:54.071 [Lua] Lobby data match_started = true 22:24:54.071 [Lua] Lobby data difficulty = hard 22:24:54.072 [Lua] Lobby data player_slot_1 = 0:0 22:24:54.072 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:24:54.072 [Lua] Lobby data unique_server_name = Onelies 22:24:54.072 [Lua] Lobby data quick_game = true 22:24:54.072 [Lua] Lobby data country_code = US 22:24:54.072 [Lua] Lobby data matchmaking = true 22:24:54.072 [Lua] Lobby data power_level = 577 22:24:54.072 [Lua] Lobby data mission_id = sig_gorge_wastes_path4 22:24:54.072 [Lua] Lobby data mechanism = deus 22:24:54.072 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 22:24:54.072 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 22:24:54.072 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:24:54.073 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:24:54.073 [Lua] Lobby data eac_authorized = true 22:24:54.073 [Lua] Set lobby end. 22:24:59.202 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p, DeusChestPreloadSystem 22:24:59.202 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:25:04.283 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_3p, DeusChestPreloadSystem 22:25:09.358 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_3p, DeusChestPreloadSystem, async-read, 22:25:09.358 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:25:09.366 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem 22:25:09.366 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:25:09.366 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:25:09.366 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, DeusChestPreloadSystem 22:25:09.367 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, DeusChestPreloadSystem 22:25:09.408 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_3p 22:25:09.408 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_3p 22:25:14.527 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 22:25:14.527 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, DeusChestPreloadSystem, async-read, 22:25:14.530 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem 22:25:14.531 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:25:14.531 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:25:14.531 [Lua] [PackageManager] Unload: wwise/coghammer, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:25:14.532 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem 22:25:14.590 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 22:25:14.590 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 22:25:14.591 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 22:25:14.628 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 22:25:14.628 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 22:25:17.070 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79] 22:25:19.667 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p, DeusChestPreloadSystem, async-read, 22:25:19.667 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, DeusChestPreloadSystem, async-read, 22:25:19.667 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, DeusChestPreloadSystem, async-read, 22:25:19.667 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 22:25:19.667 [Lua] [PackageManager] Load: wwise/coghammer, DeusChestPreloadSystem, async-read, 22:25:19.667 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 22:25:19.667 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 22:25:19.667 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 22:25:19.750 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p 22:25:19.750 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p 22:25:19.751 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 22:25:19.787 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 22:25:19.787 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 22:25:20.464 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:25:20.471 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2b2fabf9] 22:25:20.496 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:25:21.346 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:25:21.362 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:25:21.628 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:25:21.895 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:25:22.112 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:25:23.791 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[0c777fbc] 22:25:24.713 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:25:24.729 [Lua] Spline already found! 22:25:24.786 [Lua] Init group template: spline_patrol 22:25:24.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem, async-read, 22:25:24.895 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 22:25:24.895 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read, 22:25:24.935 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 22:25:24.935 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 22:25:24.935 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 22:25:24.987 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 22:25:24.987 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 22:25:27.316 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:25:29.978 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[8246672f] 22:25:29.978 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[8246672f] 22:25:29.978 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6ac148bf] 22:25:29.997 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:25:30.009 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem 22:25:30.009 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:25:30.010 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, DeusChestPreloadSystem 22:25:30.010 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, DeusChestPreloadSystem 22:25:34.609 [Lua] main path terror event triggered: boss_event_spline_patrol 22:25:34.609 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol (seed: 0) 22:25:34.626 [Lua] > starting new spline, using new navbot: standard , id: boss_2 22:25:34.644 [Lua] > continuing spline boss_2 index: 2 retries: 0 22:25:34.677 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 22:25:34.677 [Lua] > continuing spline boss_2 index: 3 retries: 0 22:25:34.711 [Lua] > spline segment failed boss_2 index: 4 retries: 0 22:25:34.711 [Lua] > continuing spline boss_2 index: 3 retries: 0 22:25:34.750 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 22:25:34.750 [Lua] > continuing spline boss_2 index: 4 retries: 1 22:25:34.800 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 22:25:34.800 [Lua] > continuing spline boss_2 index: 5 retries: 1 22:25:34.888 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 22:25:34.888 [Lua] > spline completed boss_2 retries: 1 22:25:35.093 [Lua] Init group template: spline_patrol 22:25:35.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p, DeusChestPreloadSystem, async-read, 22:25:35.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 22:25:35.179 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 22:25:35.179 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p, DeusChestPreloadSystem, async-read, 22:25:35.179 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 22:25:35.183 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem 22:25:35.184 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem 22:25:35.184 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p, DeusChestPreloadSystem 22:25:35.185 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_3p, DeusChestPreloadSystem 22:25:35.185 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:25:35.185 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p, DeusChestPreloadSystem 22:25:35.185 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:25:35.186 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem 22:25:35.187 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, DeusChestPreloadSystem 22:25:35.187 [Lua] [PackageManager] Unload: wwise/coghammer, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:25:35.187 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:25:35.187 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem 22:25:35.211 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p 22:25:35.211 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p 22:25:35.211 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p 22:25:35.250 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p 22:25:35.250 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p 22:25:35.519 [Lua] Time for new HOOORDE! multi_first_wave 22:25:35.519 [Lua] HORDE: Spawning hordes while 15 other ai are spawned 22:25:35.519 [Lua] horde requested: vector_blob 22:25:35.519 [Lua] wants to spawn behind within distance: 60 22:25:35.519 [Lua] horde crated with id 4 of type vector_blob 22:25:35.519 [Lua] managed to spawn 36/36 horde enemies 22:25:35.519 [Lua] vector blob horde has started 22:25:36.176 [Lua] Init group template: horde 22:25:39.129 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f2e0cfbf] 22:25:39.130 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f2e0cfbf] 22:25:40.313 [Lua] [PackageManager] Load: wwise/coghammer, DeusChestPreloadSystem, async-read, 22:25:40.313 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read, 22:25:40.313 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read, 22:25:45.528 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem, async-read, 22:25:45.528 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, DeusChestPreloadSystem, async-read, 22:25:45.528 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 22:25:45.528 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 22:25:45.528 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p, DeusChestPreloadSystem, async-read, 22:25:45.528 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p, DeusChestPreloadSystem 22:25:45.529 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p, DeusChestPreloadSystem 22:25:45.529 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:25:45.581 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 22:25:45.581 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 22:25:45.582 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 22:25:45.622 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 22:25:45.622 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 22:25:45.623 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 22:25:45.669 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 22:25:45.669 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 22:25:45.669 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p 22:25:45.764 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p 22:25:45.764 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p 22:25:50.740 [Lua] [PackageManager] Load: wwise/one_handed_crowbills, DeusChestPreloadSystem, async-read, 22:25:50.740 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, DeusChestPreloadSystem, async-read, 22:25:50.740 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, DeusChestPreloadSystem, async-read, 22:25:50.740 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 22:25:50.740 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p, DeusChestPreloadSystem, async-read, 22:25:50.748 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p, DeusChestPreloadSystem 22:25:50.894 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p 22:25:50.894 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p 22:25:50.895 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 22:25:50.934 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 22:25:50.934 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 22:25:50.934 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 22:25:51.030 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 22:25:51.030 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 22:25:51.093 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 22:25:51.093 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:25:51.093 [Lua] HORDE: Spawning hordes while 36 other ai are spawned 22:25:51.093 [Lua] horde requested: vector_blob 22:25:51.093 [Lua] wants to spawn ahead within distance: 60 22:25:51.093 [Lua] horde crated with id 5 of type vector_blob 22:25:51.093 [Lua] managed to spawn 41/41 horde enemies 22:25:51.093 [Lua] vector blob horde has started 22:25:51.818 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:25:52.058 [Lua] Init group template: horde 22:25:52.384 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 22:25:52.757 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:25:52.850 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:25:53.670 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:25:53.828 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:25:54.258 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:25:54.421 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x2bca0, position: 0 22:25:54.859 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x2bcf2, position: 0 22:25:55.855 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, DeusChestPreloadSystem, async-read, 22:25:55.855 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p, DeusChestPreloadSystem, async-read, 22:25:55.855 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 22:25:55.855 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 22:25:55.860 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem 22:25:55.860 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:25:55.862 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem 22:25:55.862 [Lua] [PackageManager] Unload: wwise/one_handed_crowbills, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:25:55.862 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, DeusChestPreloadSystem 22:25:55.862 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:25:55.923 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p 22:25:55.923 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p 22:25:55.924 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p 22:25:55.966 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p 22:25:55.966 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p 22:25:56.742 [Lua] Horde killed: ? 22:25:57.099 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:25:57.613 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:26:00.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p, DeusChestPreloadSystem, async-read, 22:26:00.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_3p, DeusChestPreloadSystem, async-read, 22:26:00.940 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 22:26:00.940 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 22:26:00.940 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:26:00.940 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:26:00.940 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, DeusChestPreloadSystem 22:26:00.941 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p, DeusChestPreloadSystem 22:26:01.029 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p 22:26:01.029 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p 22:26:01.030 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_3p 22:26:01.044 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:26:01.097 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_3p 22:26:01.097 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_3p 22:26:01.097 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 22:26:01.139 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 22:26:01.139 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 22:26:01.488 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:26:01.824 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:26:02.321 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:26:04.843 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:26:05.397 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:26:05.613 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:26:05.702 [Lua] HORDE: last wave, reset to standard horde delay 22:26:05.702 [Lua] Time for new HOOORDE! multi_last_wave 22:26:05.702 [Lua] HORDE: Spawning hordes while 59 other ai are spawned 22:26:05.702 [Lua] horde requested: vector_blob 22:26:05.702 [Lua] wants to spawn ahead within distance: 60 22:26:05.702 [Lua] horde crated with id 6 of type vector_blob 22:26:05.702 [Lua] managed to spawn 40/40 horde enemies 22:26:05.702 [Lua] vector blob horde has started 22:26:06.013 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:26:06.535 [Lua] Init group template: horde 22:26:06.817 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:26:08.648 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:26:08.942 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[37371d0b] 22:26:08.942 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a1fe6838] 22:26:09.446 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:26:10.117 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:26:10.742 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:26:11.305 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, DeusChestPreloadSystem, async-read, 22:26:11.305 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p, DeusChestPreloadSystem, async-read, 22:26:11.305 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 22:26:11.305 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 22:26:11.305 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:26:11.307 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem 22:26:11.307 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:26:11.307 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, DeusChestPreloadSystem 22:26:11.308 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, DeusChestPreloadSystem 22:26:11.347 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p 22:26:11.347 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p 22:26:11.347 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p 22:26:11.366 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[220eeca1] 22:26:11.366 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[220eeca1] 22:26:11.366 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[07bad8aa] 22:26:11.366 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[201c36e2] 22:26:11.391 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p 22:26:11.391 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p 22:26:11.469 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:26:13.535 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 22:26:16.492 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p, DeusChestPreloadSystem 22:26:16.492 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_3p, DeusChestPreloadSystem 22:26:16.493 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem 22:26:16.493 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:26:16.852 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[37371d0b] 22:26:17.847 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:26:18.239 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:26:18.836 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:26:18.980 [Lua] Horde killed: ? 22:26:19.269 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:26:20.061 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:26:20.524 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:26:21.612 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 22:26:21.612 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 22:26:21.612 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 22:26:21.612 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 22:26:21.612 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p, DeusChestPreloadSystem, async-read, 22:26:21.612 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_3p, DeusChestPreloadSystem, async-read, 22:26:21.612 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, DeusChestPreloadSystem, async-read, 22:26:21.612 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 22:26:21.612 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, DeusChestPreloadSystem, async-read, 22:26:21.612 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:26:21.612 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:26:21.616 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, DeusChestPreloadSystem 22:26:21.617 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p, DeusChestPreloadSystem 22:26:21.680 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 22:26:21.680 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 22:26:21.680 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p 22:26:21.795 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p 22:26:21.795 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p 22:26:21.795 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_3p 22:26:21.863 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_3p 22:26:21.863 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_3p 22:26:21.863 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 22:26:21.916 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 22:26:21.916 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 22:26:21.916 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 22:26:21.974 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 22:26:21.974 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 22:26:21.974 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 22:26:22.025 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 22:26:22.025 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 22:26:24.611 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 22:26:25.262 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 22:26:26.763 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem, async-read, 22:26:26.763 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p, DeusChestPreloadSystem, async-read, 22:26:26.763 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, DeusChestPreloadSystem, async-read, 22:26:26.763 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 22:26:26.763 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 22:26:26.763 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:26:26.764 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_02/wpn_brw_mace_02_3p, DeusChestPreloadSystem 22:26:26.764 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:26:26.766 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem 22:26:26.766 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:26:26.766 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, DeusChestPreloadSystem 22:26:26.766 [Lua] [PackageManager] Unload: wwise/coghammer, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:26:26.766 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:26:26.767 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, DeusChestPreloadSystem 22:26:26.829 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 22:26:26.829 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 22:26:26.830 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p 22:26:26.892 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p 22:26:26.892 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p 22:26:26.892 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 22:26:26.942 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 22:26:26.942 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 22:26:26.942 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 22:26:27.016 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 22:26:27.016 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 22:26:27.017 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 22:26:27.067 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 22:26:27.067 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 22:26:27.523 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 1 33 22:26:28.133 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 22:26:31.569 [Lua] Horde killed: ? 22:26:31.811 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 22:26:31.811 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 22:26:31.811 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p, DeusChestPreloadSystem, async-read, 22:26:31.811 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read, 22:26:31.811 [Lua] [PackageManager] Load: wwise/coghammer, DeusChestPreloadSystem, async-read, 22:26:31.811 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read, 22:26:31.811 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p, DeusChestPreloadSystem, async-read, 22:26:31.811 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 22:26:31.818 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem 22:26:31.820 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem 22:26:31.820 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p, DeusChestPreloadSystem 22:26:31.821 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem 22:26:31.821 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:26:31.821 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:26:31.824 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem 22:26:31.824 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, DeusChestPreloadSystem 22:26:31.824 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p, DeusChestPreloadSystem 22:26:31.859 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p 22:26:31.859 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p 22:26:31.859 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p 22:26:31.900 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p 22:26:31.900 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p 22:26:33.571 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79] 22:26:36.061 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f2e0cfbf] 22:26:36.061 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f2e0cfbf] 22:26:36.908 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, DeusChestPreloadSystem, async-read, 22:26:36.908 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 22:26:36.908 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 22:26:36.908 [Lua] [PackageManager] Load: wwise/one_handed_crowbills, DeusChestPreloadSystem, async-read, 22:26:36.908 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, DeusChestPreloadSystem, async-read, 22:26:36.908 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p, DeusChestPreloadSystem, async-read, 22:26:36.908 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p, DeusChestPreloadSystem, async-read, 22:26:36.908 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 22:26:36.908 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 22:26:37.018 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p 22:26:37.018 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p 22:26:37.019 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p 22:26:37.065 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p 22:26:37.065 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p 22:26:37.065 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p 22:26:37.106 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p 22:26:37.106 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p 22:26:47.222 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:26:47.222 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:26:47.232 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p, DeusChestPreloadSystem 22:26:47.233 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p, DeusChestPreloadSystem 22:26:47.233 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:26:49.341 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:26:49.818 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:26:50.118 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:26:50.522 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:26:52.407 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:26:52.407 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:26:52.407 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:26:52.407 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:26:52.407 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:26:52.407 [Lua] [PackageManager] Unload: wwise/one_handed_crowbills, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:26:52.407 [Lua] [PackageManager] Unload: wwise/coghammer, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:26:52.410 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, DeusChestPreloadSystem 22:26:52.411 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p, DeusChestPreloadSystem 22:26:52.411 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:26:52.411 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, DeusChestPreloadSystem 22:26:55.083 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79] 22:26:56.017 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f2e0cfbf] 22:26:56.017 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f2e0cfbf] 22:26:57.086 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:26:57.092 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2b2fabf9] 22:26:57.401 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:26:57.475 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:26:57.579 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:26:57.579 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:26:57.745 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:26:57.800 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:26:57.800 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:26:58.042 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:26:58.154 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:26:58.225 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:26:58.366 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:26:58.454 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:26:58.733 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:26:59.210 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:26:59.581 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:27:00.381 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 22:27:00.696 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[0c777fbc] 22:27:01.920 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:27:02.367 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:27:02.776 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, DeusChestPreloadSystem, async-read, 22:27:02.776 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 22:27:02.776 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 22:27:02.776 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 22:27:02.776 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 22:27:02.776 [Lua] [PackageManager] Load: wwise/coghammer, DeusChestPreloadSystem, async-read, 22:27:02.776 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p, DeusChestPreloadSystem, async-read, 22:27:02.776 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p, DeusChestPreloadSystem, async-read, 22:27:02.776 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, DeusChestPreloadSystem, async-read, 22:27:02.776 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p, DeusChestPreloadSystem, async-read, 22:27:02.776 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read, 22:27:02.776 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read, 22:27:02.776 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 22:27:02.809 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p 22:27:02.809 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p 22:27:02.810 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p 22:27:02.841 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p 22:27:02.841 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p 22:27:02.841 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p 22:27:02.899 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:27:02.902 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p 22:27:02.902 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p 22:27:02.903 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p 22:27:02.936 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p 22:27:02.937 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p 22:27:02.990 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:27:03.129 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:27:03.400 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:27:03.477 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:27:03.790 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[220eeca1] 22:27:03.790 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[220eeca1] 22:27:03.790 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[07bad8aa] 22:27:03.790 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[201c36e2] 22:27:03.892 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:27:13.145 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, DeusChestPreloadSystem, async-read, 22:27:13.145 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 22:27:13.145 [Lua] [PackageManager] Load: wwise/one_handed_crowbills, DeusChestPreloadSystem, async-read, 22:27:13.145 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p, DeusChestPreloadSystem, async-read, 22:27:13.145 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 22:27:13.256 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p 22:27:13.256 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p 22:27:18.990 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 0) 22:27:19.025 [Lua] Boss gave [Unit '#ID[daebdd43bfa0b970]'] initial aggro 22:27:21.128 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:27:22.116 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:27:22.224 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:27:23.584 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:27:24.793 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:27:25.152 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:27:25.813 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:27:25.973 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 22:27:26.175 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:27:28.484 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:27:28.864 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 22:27:29.057 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:27:29.228 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:27:29.920 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:27:31.502 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[8246672f] 22:27:31.502 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[8246672f] 22:27:31.502 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6ac148bf] 22:27:32.103 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:27:32.599 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:27:32.854 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:27:33.047 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:27:33.307 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:27:33.811 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:27:33.960 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x2e2ea, position: 0 22:27:34.410 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x2e30e, position: 0 22:27:34.537 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:27:34.770 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x2e33c, position: 0 22:27:34.870 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x2e347, position: 0 22:27:34.956 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 22:27:35.159 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:27:35.561 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:27:35.660 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:27:36.400 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 22:27:36.400 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 22:27:36.421 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:27:36.551 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:27:36.559 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x2e40a, position: 0 22:27:36.619 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x2e408, position: 0 22:27:36.651 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x95543460, playing_id: 0x2e408, position: 0 22:27:37.857 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 22:27:38.981 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, DeusChestPreloadSystem 22:27:38.981 [Lua] [PackageManager] Unload: wwise/one_handed_crowbills, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:27:38.981 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:27:38.981 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:27:39.407 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 22:27:43.897 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:27:44.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, DeusChestPreloadSystem, async-read, 22:27:44.156 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 22:27:44.156 [Lua] [PackageManager] Load: wwise/one_handed_crowbills, DeusChestPreloadSystem, async-read, 22:27:44.156 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p, DeusChestPreloadSystem, async-read, 22:27:44.280 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p 22:27:44.280 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p 22:27:44.699 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:27:45.289 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x2e5ea, position: 0 22:27:45.379 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 22:27:45.780 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x2e5f5, position: 0 22:27:46.199 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x2e614, position: 0 22:27:46.401 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 22:27:49.124 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:27:49.693 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:27:49.832 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 22:27:50.641 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:27:51.004 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:27:51.327 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:27:51.785 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:27:51.976 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:27:52.354 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:27:52.660 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:27:52.841 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[220eeca1] 22:27:52.841 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[220eeca1] 22:27:52.841 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[07bad8aa] 22:27:52.841 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[201c36e2] 22:27:53.081 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:27:57.601 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 22:27:57.803 [Lua] rat ogre died! 22:28:12.589 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 22:28:12.597 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02c66c00 22:28:18.673 [Lua] min_height 160 22:28:18.673 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 22:28:18.681 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02c66c00 22:28:23.753 [Lua] [DeusChestExtension] equipped: 22:28:23.753 [Lua] 22:28:23.753 [Lua] [backend_id] = ww_2h_axe724d0aaa-7c19-452a-83b3-f4542250ce71 (string) 22:28:23.753 [Lua] [power_level] = 300 (number) 22:28:23.753 [Lua] [deus_item_key] = deus_we_2h_axe (string) 22:28:23.753 [Lua] [traits] = table 22:28:23.753 [Lua] [skin] = we_2h_axe_skin_02 (string) 22:28:23.753 [Lua] [bypass_skin_ownership_check] = true (boolean) 22:28:23.753 [Lua] [properties] = table 22:28:23.753 [Lua] [key] = we_2h_axe (string) 22:28:23.753 [Lua] [rarity] = common (string) 22:28:23.753 [Lua] [data] = table 22:28:23.753 [Lua] 22:28:23.754 [Lua] min_height 289.40802001953125 22:28:23.768 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001040d0169:1) 22:28:23.784 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2, ProfileSynchronizer, async-read, 22:28:23.784 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p, ProfileSynchronizer, async-read, 22:28:23.799 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1_3p, ProfileSynchronizer 22:28:23.800 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t1/wpn_we_2h_axe_01_t1, ProfileSynchronizer 22:28:23.877 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2 22:28:23.877 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2 22:28:24.955 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p, ProfileSynchronizer, async-read, 22:28:24.989 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_01_t1/wpn_emp_sword_exe_01_t1_3p, ProfileSynchronizer 22:28:25.252 [Lua] Set lobby begin: 22:28:25.252 [Lua] Lobby data twitch_enabled = false 22:28:25.252 [Lua] Lobby data selected_mission_id = journey_ruin 22:28:25.252 [Lua] Lobby data num_players = 4 22:28:25.252 [Lua] Lobby data difficulty_tweak = -10 22:28:25.252 [Lua] Lobby data host = 1100001040d0169 22:28:25.252 [Lua] Lobby data matchmaking_type = 2 22:28:25.252 [Lua] Lobby data is_private = false 22:28:25.252 [Lua] Lobby data match_started = true 22:28:25.253 [Lua] Lobby data difficulty = hard 22:28:25.253 [Lua] Lobby data player_slot_1 = 0:0 22:28:25.253 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:28:25.253 [Lua] Lobby data unique_server_name = Onelies 22:28:25.253 [Lua] Lobby data quick_game = true 22:28:25.254 [Lua] Lobby data country_code = US 22:28:25.254 [Lua] Lobby data matchmaking = true 22:28:25.254 [Lua] Lobby data power_level = 580 22:28:25.254 [Lua] Lobby data mission_id = sig_gorge_wastes_path4 22:28:25.254 [Lua] Lobby data mechanism = deus 22:28:25.254 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 22:28:25.254 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 22:28:25.254 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:28:25.255 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:28:25.255 [Lua] Lobby data eac_authorized = true 22:28:25.255 [Lua] Set lobby end. 22:28:25.258 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem, async-read, 22:28:25.288 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p 22:28:25.288 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p 22:28:28.328 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:28:28.777 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:28:30.401 [Lua] Set lobby begin: 22:28:30.401 [Lua] Lobby data twitch_enabled = false 22:28:30.401 [Lua] Lobby data selected_mission_id = journey_ruin 22:28:30.401 [Lua] Lobby data num_players = 4 22:28:30.401 [Lua] Lobby data difficulty_tweak = -10 22:28:30.401 [Lua] Lobby data host = 1100001040d0169 22:28:30.401 [Lua] Lobby data matchmaking_type = 2 22:28:30.401 [Lua] Lobby data is_private = false 22:28:30.401 [Lua] Lobby data match_started = true 22:28:30.401 [Lua] Lobby data difficulty = hard 22:28:30.402 [Lua] Lobby data player_slot_1 = 0:0 22:28:30.402 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:28:30.402 [Lua] Lobby data unique_server_name = Onelies 22:28:30.402 [Lua] Lobby data quick_game = true 22:28:30.403 [Lua] Lobby data country_code = US 22:28:30.403 [Lua] Lobby data matchmaking = true 22:28:30.403 [Lua] Lobby data power_level = 582 22:28:30.403 [Lua] Lobby data mission_id = sig_gorge_wastes_path4 22:28:30.403 [Lua] Lobby data mechanism = deus 22:28:30.403 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 22:28:30.403 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 22:28:30.403 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:28:30.403 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:28:30.404 [Lua] Lobby data eac_authorized = true 22:28:30.404 [Lua] Set lobby end. 22:28:31.654 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:28:32.269 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:28:32.731 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:28:33.277 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:28:33.812 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:28:34.283 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:28:34.874 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:28:35.371 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:28:40.688 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:28:40.688 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:28:40.688 [Lua] [PackageManager] Unload: wwise/coghammer, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:28:45.814 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:28:45.814 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:28:45.814 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:28:45.825 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_02_t1/wpn_we_bow_02_t1_3p, DeusChestPreloadSystem 22:28:45.826 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_3p, DeusChestPreloadSystem 22:28:46.443 [Lua] players are progressing too fast, leave relax 22:28:50.945 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:28:50.959 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, DeusChestPreloadSystem 22:28:50.959 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:28:50.959 [Lua] [PackageManager] Unload: wwise/one_handed_crowbills, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:28:50.959 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:28:50.960 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, DeusChestPreloadSystem 22:28:50.960 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:28:51.019 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[220eeca1] 22:28:51.019 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[220eeca1] 22:28:51.020 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[07bad8aa] 22:28:51.020 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[201c36e2] 22:28:52.931 [Lua] Switching ConflictSettings: to: deus_chaos 22:28:52.931 [Lua] pacing=deus_chaos 22:28:52.931 [Lua] roaming=nil 22:28:52.931 [Lua] specials=deus_chaos 22:28:52.931 [Lua] debug_color=purple 22:28:52.931 [Lua] contained_breeds=nil 22:28:52.931 [Lua] pack_spawning=deus_chaos 22:28:52.931 [Lua] disabled=false 22:28:52.931 [Lua] factions=nil 22:28:52.931 [Lua] boss=deus_chaos 22:28:52.931 [Lua] horde=deus_chaos 22:28:52.931 [Lua] name=deus_chaos 22:28:52.931 [Lua] intensity=deus_default 22:28:52.931 [Lua] --- 22:28:56.013 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:28:56.140 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79] 22:29:04.136 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[8246672f] 22:29:04.136 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[8246672f] 22:29:04.136 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6ac148bf] 22:29:06.245 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:29:06.649 [Lua] simple los failed 22:29:09.070 [Lua] simple los failed 22:29:09.801 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f2e0cfbf] 22:29:09.801 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f2e0cfbf] 22:29:11.043 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:11.051 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2b2fabf9] 22:29:11.421 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:29:11.585 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:29:12.069 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:12.617 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:29:13.151 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:13.415 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:13.658 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:29:14.056 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:29:14.174 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:14.190 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:14.700 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:29:14.918 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:29:14.978 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:15.257 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:15.726 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:29:15.982 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:29:16.291 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:16.859 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:29:17.420 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[0c777fbc] 22:29:19.081 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:19.332 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:19.623 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:29:19.782 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:29:20.148 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:20.315 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:29:20.369 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:20.866 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:29:20.926 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:21.442 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:21.568 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:29:22.001 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:29:23.251 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:29:23.265 [Lua] Spline already found! 22:29:23.324 [Lua] Init group template: spline_patrol 22:29:25.527 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:26.016 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 22:29:26.040 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:26.102 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:29:26.549 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:29:26.723 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:26.830 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:29:27.141 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:27.177 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:27.545 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:29:27.584 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:29:28.119 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:28.521 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:28.580 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:29:28.872 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:29:29.244 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:29.656 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:29:31.097 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:31.494 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:29:31.946 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:31.946 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:32.402 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:29:32.521 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:29:33.000 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:33.560 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:29:34.560 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:34.947 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3042fc3a] 22:29:34.947 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3042fc3a] 22:29:34.980 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:29:35.300 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:35.729 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:29:36.235 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:36.608 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:29:37.886 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:38.346 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:29:43.115 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[37371d0b] 22:29:43.115 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a1fe6838] 22:29:43.714 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:44.252 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:44.551 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:29:44.629 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:29:46.802 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:47.285 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:29:47.842 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:29:48.401 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:30:03.901 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:30:04.329 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:30:06.608 [Lua] rat ogre was despawned! 22:30:08.328 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:30:08.724 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:30:13.634 [Lua] min_height 160 22:30:18.832 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:30:18.846 [Lua] Spline already found! 22:30:18.996 [Lua] Init group template: spline_patrol 22:30:24.597 [Lua] Time for new HOOORDE! multi_first_wave 22:30:24.597 [Lua] HORDE: Spawning hordes while 12 other ai are spawned 22:30:24.597 [Lua] horde requested: vector_blob 22:30:24.597 [Lua] wants to spawn behind within distance: 60 22:30:24.597 [Lua] horde crated with id 9 of type vector_blob 22:30:24.597 [Lua] managed to spawn 25/25 horde enemies 22:30:24.597 [Lua] vector blob horde has started 22:30:25.000 [Lua] Init group template: horde 22:30:25.449 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:30:25.898 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:30:27.970 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:30:28.418 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:30:28.943 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:30:29.349 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:30:29.349 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:30:29.725 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:30:30.411 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:30:30.919 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:30:33.565 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:30:34.314 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:30:34.606 [Lua] [GameNetworkManager] game object created go_id=3147, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:30:35.105 [Lua] [GameNetworkManager] game object was destroyed id=3147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:30:35.690 [Lua] [GameNetworkManager] game object created go_id=3148, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:30:36.451 [Lua] [GameNetworkManager] game object was destroyed id=3148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:30:39.488 [Lua] [GameNetworkManager] game object created go_id=3149, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:30:39.913 [Lua] [GameNetworkManager] game object was destroyed id=3149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:30:40.837 [Lua] [GameNetworkManager] game object created go_id=3150, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:30:41.307 [Lua] [GameNetworkManager] game object was destroyed id=3150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:30:42.331 [Lua] HORDE: last wave, reset to standard horde delay 22:30:42.331 [Lua] Time for new HOOORDE! multi_last_wave 22:30:42.331 [Lua] HORDE: Spawning hordes while 22 other ai are spawned 22:30:42.331 [Lua] horde requested: vector_blob 22:30:42.331 [Lua] wants to spawn ahead within distance: 60 22:30:42.331 [Lua] horde crated with id 10 of type vector_blob 22:30:42.331 [Lua] managed to spawn 23/23 horde enemies 22:30:42.331 [Lua] vector blob horde has started 22:30:42.810 [Lua] Init group template: horde 22:30:43.685 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:30:43.695 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 22:30:44.198 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 22:30:44.613 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:30:44.885 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:30:45.700 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:30:46.315 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:30:46.694 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:30:47.144 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:30:47.416 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:30:48.043 [Lua] Horde killed: ? 22:31:00.641 [Lua] Horde killed: ? 22:31:05.586 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:31:06.112 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:31:06.335 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:31:07.002 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:31:07.123 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:31:07.550 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:31:08.887 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:31:09.496 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:31:14.399 [Lua] [GameNetworkManager] game object created go_id=3151, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:31:15.039 [Lua] [GameNetworkManager] game object was destroyed id=3151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:31:15.458 [Lua] [GameNetworkManager] game object created go_id=3152, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:31:16.084 [Lua] [GameNetworkManager] game object was destroyed id=3152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:31:37.663 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 22:31:37.663 [Lua] pacing=deus_default 22:31:37.663 [Lua] roaming=nil 22:31:37.663 [Lua] specials=deus_default 22:31:37.663 [Lua] contained_breeds=nil 22:31:37.663 [Lua] debug_color=maroon 22:31:37.663 [Lua] disabled=false 22:31:37.663 [Lua] pack_spawning=deus_default 22:31:37.663 [Lua] factions=nil 22:31:37.663 [Lua] description=deus_conflict_director_skaven_chaos_name 22:31:37.663 [Lua] boss=deus_default 22:31:37.663 [Lua] horde=deus_default 22:31:37.663 [Lua] name=deus_skaven_chaos 22:31:37.663 [Lua] intensity=deus_default 22:31:37.663 [Lua] --- 22:31:42.552 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:31:42.567 [Lua] Spline already found! 22:31:42.623 [Lua] Init group template: spline_patrol 22:32:04.176 [Lua] Override Player Respawning terror_respawn true 22:32:07.493 [Lua] Override Player Respawning terror_respawn true 22:32:11.757 [Lua] [GameNetworkManager] game object created go_id=3153, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:12.306 [Lua] [GameNetworkManager] game object was destroyed id=3153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:32:13.414 [Lua] [GameNetworkManager] game object created go_id=3154, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:13.939 [Lua] [GameNetworkManager] game object was destroyed id=3154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:32:14.455 [Lua] [GameNetworkManager] game object created go_id=3155, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:15.022 [Lua] [GameNetworkManager] game object was destroyed id=3155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:32:15.526 [Lua] [GameNetworkManager] game object created go_id=3156, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:16.004 [Lua] [GameNetworkManager] game object was destroyed id=3156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:32:16.561 [Lua] [GameNetworkManager] game object created go_id=3157, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:17.105 [Lua] [GameNetworkManager] game object was destroyed id=3157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:32:19.653 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:20.015 [Lua] [GameNetworkManager] game object created go_id=3158, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:20.305 [Lua] [GameNetworkManager] game object was destroyed id=3158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:32:20.420 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:21.338 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:21.512 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:32:21.641 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:32:21.960 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:22.233 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:32:22.415 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:32:30.215 [Lua] Override Player Respawning terror_respawn true 22:32:31.353 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:32.102 [Lua] Override Player Respawning terror_respawn true 22:32:32.253 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:33.077 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:33.217 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:32:33.791 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:33.858 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:32:34.627 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:32:35.424 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:32:39.790 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_long (seed: -839174080) 22:32:44.048 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:44.414 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:32:44.831 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:45.190 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:32:50.112 [Lua] [GameNetworkManager] game object created go_id=3159, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:50.223 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:50.534 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:32:50.563 [Lua] [GameNetworkManager] game object was destroyed id=3159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:32:51.140 [Lua] [GameNetworkManager] game object created go_id=3160, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:51.621 [Lua] [GameNetworkManager] game object was destroyed id=3160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:32:51.856 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 22:32:52.446 [Lua] [GameNetworkManager] game object created go_id=3161, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:52.916 [Lua] [GameNetworkManager] game object was destroyed id=3161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:32:53.937 [Lua] [GameNetworkManager] game object created go_id=3162, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:54.410 [Lua] [GameNetworkManager] game object was destroyed id=3162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:32:55.320 [Lua] [GameNetworkManager] game object created go_id=3163, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:55.745 [Lua] [GameNetworkManager] game object was destroyed id=3163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:32:56.336 [Lua] [GameNetworkManager] game object created go_id=3164, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:32:56.814 [Lua] [GameNetworkManager] game object was destroyed id=3164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:33:04.702 [Lua] event horde ends! 22:33:10.364 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:10.937 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:33:11.448 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:11.838 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:33:11.914 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:12.515 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:33:13.003 [Lua] event horde ends! 22:33:13.444 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:13.942 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:33:14.796 [Lua] [GameNetworkManager] game object created go_id=3165, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:15.307 [Lua] [GameNetworkManager] game object was destroyed id=3165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:33:16.184 [Lua] [GameNetworkManager] game object created go_id=3166, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:16.616 [Lua] [GameNetworkManager] game object was destroyed id=3166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:33:16.956 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 22:33:17.139 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 22:33:17.245 [Lua] [GameNetworkManager] game object created go_id=3167, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:17.669 [Lua] [GameNetworkManager] game object was destroyed id=3167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:33:18.271 [Lua] [GameNetworkManager] game object created go_id=3168, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:18.547 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 22:33:18.680 [Lua] [GameNetworkManager] game object was destroyed id=3168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:33:21.321 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 22:33:22.683 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 22:33:23.296 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 22:33:23.918 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 22:33:25.448 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:25.807 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:33:26.359 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:26.555 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:33:26.990 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:27.332 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:33:27.415 [Lua] event horde ends! 22:33:27.623 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 22:33:27.689 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:28.048 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:33:28.684 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:29.337 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:33:35.682 [Lua] event horde ends! 22:33:37.968 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 93 will change to a manual source. 22:33:44.404 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:45.338 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:45.614 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:33:46.029 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:46.525 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:33:46.525 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:33:47.026 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 22:33:47.400 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 22:33:47.535 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:47.849 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:33:48.177 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]'] 22:33:48.177 [Flow] Socket 2 occupied 22:33:48.177 [Lua] [flow:Sockets occupied:] float=1.000000 22:33:49.349 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:49.525 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:33:50.199 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 22:33:50.500 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:50.501 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:33:50.577 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 22:33:50.934 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:51.267 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:33:52.766 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:53.224 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:33:53.517 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:33:54.227 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:34:00.432 [Lua] event horde ends! 22:34:02.919 [Lua] [GameNetworkManager] game object created go_id=3169, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:34:03.407 [Lua] [GameNetworkManager] game object was destroyed id=3169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:34:04.723 [Lua] [GameNetworkManager] game object created go_id=3170, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:34:05.199 [Lua] [GameNetworkManager] game object was destroyed id=3170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:34:09.207 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:34:09.732 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:34:10.328 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:34:10.822 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:34:11.674 [Lua] [GameNetworkManager] game object created go_id=3171, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:34:12.085 [Lua] [GameNetworkManager] game object was destroyed id=3171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:34:12.727 [Lua] [GameNetworkManager] game object created go_id=3172, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:34:13.189 [Lua] [GameNetworkManager] game object was destroyed id=3172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:34:13.793 [Lua] [GameNetworkManager] game object created go_id=3173, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:34:14.236 [Lua] event horde ends! 22:34:14.433 [Lua] [GameNetworkManager] game object was destroyed id=3173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:34:15.122 [Lua] [GameNetworkManager] game object created go_id=3174, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:34:15.596 [Lua] [GameNetworkManager] game object was destroyed id=3174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:34:16.424 [Lua] [GameNetworkManager] game object created go_id=3175, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:34:16.508 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]'] 22:34:16.508 [Lua] [flow:Sockets occupied:] float=2.000000 22:34:16.508 [Flow] Socket 3 occupied 22:34:16.811 [Lua] [GameNetworkManager] game object was destroyed id=3175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:34:17.189 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:34:17.502 [Lua] [GameNetworkManager] game object created go_id=3176, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:34:17.712 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:34:17.955 [Lua] [GameNetworkManager] game object was destroyed id=3176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:34:18.185 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:34:18.447 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:34:18.719 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:34:19.193 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:34:19.908 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 22:34:20.795 [Lua] [GameNetworkManager] game object created go_id=3177, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:34:21.288 [Lua] [GameNetworkManager] game object was destroyed id=3177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:34:21.614 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 22:34:21.867 [Lua] [GameNetworkManager] game object created go_id=3178, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:34:22.257 [Lua] [GameNetworkManager] game object was destroyed id=3178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:34:22.939 [Lua] [GameNetworkManager] game object created go_id=3179, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:34:23.407 [Lua] [GameNetworkManager] game object was destroyed id=3179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:34:24.170 [Lua] [GameNetworkManager] game object created go_id=3180, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:34:24.627 [Lua] [GameNetworkManager] game object was destroyed id=3180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:34:25.239 [Lua] [GameNetworkManager] game object created go_id=3181, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:34:25.594 [Lua] event horde ends! 22:34:25.611 [Lua] event horde ends! 22:34:25.705 [Lua] [GameNetworkManager] game object was destroyed id=3181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:34:26.037 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 22:34:26.528 [Lua] [GameNetworkManager] game object created go_id=3182, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:34:26.967 [Lua] [GameNetworkManager] game object was destroyed id=3182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:34:28.392 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:34:28.875 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:34:29.138 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:34:29.658 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:34:29.929 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:34:30.392 [Lua] [GameNetworkManager] game object created go_id=3183, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:34:30.414 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:34:30.782 [Lua] [GameNetworkManager] game object was destroyed id=3183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:34:30.918 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:34:31.154 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:34:33.911 [Lua] event horde ends! 22:34:42.327 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[5fa430d4] 22:34:42.327 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[829ebf84] 22:34:43.914 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:34:44.591 [Lua] [flow_callback_objective_entered_socket_zone] [Unit '#ID[8cc403c70af5ad69]'] [Unit '#ID[8d489b6f75a1e34c]'] 22:34:44.591 [Flow] Socket 1 occupied 22:34:44.591 [Lua] [flow:Sockets occupied:] float=3.000000 22:34:44.591 [Lua] TerrorEventMixer.stop_event: deus_generic_terror_event_long 22:34:44.601 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_end (seed: 0) 22:34:44.616 [Lua] Override Player Respawning terror_respawn false 22:34:44.808 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:34:45.288 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:34:45.364 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 22:34:46.128 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:34:46.380 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:34:47.057 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:34:47.443 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:34:47.831 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:34:50.854 warning: [Physics] Create Actor: Shape density varies. Using average. 22:34:50.855 warning: [Physics] Create Actor: Shape density varies. Using average. 22:34:50.855 warning: [Physics] Create Actor: Shape density varies. Using average. 22:34:50.855 warning: [Physics] Create Actor: Shape density varies. Using average. 22:34:50.856 warning: [Physics] Create Actor: Shape density varies. Using average. 22:34:50.856 warning: [Physics] Create Actor: Shape density varies. Using average. 22:34:50.856 warning: [Physics] Create Actor: Shape density varies. Using average. 22:34:50.856 warning: [Physics] Create Actor: Shape density varies. Using average. 22:34:51.105 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 22:34:51.177 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 22:34:52.206 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 22:34:54.205 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:34:54.658 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:34:58.836 [Lua] event horde ends! 22:35:02.271 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 22:35:07.125 [Lua] event horde ends! 22:35:15.787 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:35:15.787 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "true" when it's already "true" 22:35:16.476 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:35:16.476 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "true" when it's already "true" 22:35:20.370 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:35:20.370 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "true" when it's already "true" 22:35:23.710 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:24.303 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:35:27.713 [Lua] [GameNetworkManager] game object created go_id=3184, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:28.678 [Lua] [GameNetworkManager] game object was destroyed id=3184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:35:28.767 [Lua] [GameNetworkManager] game object created go_id=3185, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:29.656 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:29.673 [Lua] [GameNetworkManager] game object was destroyed id=3185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:35:30.262 [Lua] [GameNetworkManager] game object created go_id=3186, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:30.339 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:35:30.483 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:31.132 [Lua] [GameNetworkManager] game object was destroyed id=3186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:35:31.165 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:35:31.364 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:32.031 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:35:32.453 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:32.847 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:35:33.378 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:33.888 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:35:34.138 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:34.753 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:35:45.085 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:45.518 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:35:50.217 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:35:50.233 [Lua] Spline already found! 22:35:50.276 [Lua] Init group template: spline_patrol 22:35:51.034 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 1 9 22:35:51.185 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 2 8 22:35:53.634 [Lua] [PackageManager] Load: wwise/repeating_crossbow, DeusChestPreloadSystem, async-read, 22:35:53.634 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_3p, DeusChestPreloadSystem, async-read, 22:35:53.634 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 22:35:53.697 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow 22:35:53.697 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow 22:35:53.698 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_3p 22:35:53.743 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_3p 22:35:53.743 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_3p 22:35:53.744 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 22:35:53.789 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 22:35:53.789 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 22:35:54.652 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:55.266 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:35:55.723 [Lua] [GameNetworkManager] game object created go_id=1163, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:56.316 [Lua] [GameNetworkManager] game object was destroyed id=1163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:35:56.548 [Lua] [GameNetworkManager] game object created go_id=1164, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:57.068 [Lua] [GameNetworkManager] game object was destroyed id=1164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:35:57.284 [Lua] [GameNetworkManager] game object created go_id=1165, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:57.924 [Lua] [GameNetworkManager] game object was destroyed id=1165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:35:58.223 [Lua] [GameNetworkManager] game object created go_id=1166, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:35:58.736 [Lua] [GameNetworkManager] game object was destroyed id=1166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:35:58.774 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p, DeusChestPreloadSystem, async-read, 22:35:58.774 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, DeusChestPreloadSystem, async-read, 22:35:58.774 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 22:35:58.774 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 22:35:58.774 [Lua] [PackageManager] Load: wwise/drakegun, DeusChestPreloadSystem, async-read, 22:35:58.774 [Lua] [PackageManager] Load: wwise/flamethrower, DeusChestPreloadSystem, async-read, 22:35:58.774 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p, DeusChestPreloadSystem, async-read, 22:35:58.774 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 22:35:58.832 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p 22:35:58.832 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p 22:35:58.833 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 22:35:58.946 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 22:35:58.946 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 22:35:58.947 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p 22:35:59.017 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p 22:35:59.017 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p 22:35:59.563 [Lua] [GameNetworkManager] game object created go_id=1167, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:00.042 [Lua] [GameNetworkManager] game object was destroyed id=1167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:36:02.051 [Lua] [GameNetworkManager] game object created go_id=1168, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:02.750 [Lua] [GameNetworkManager] game object was destroyed id=1168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:36:04.272 [Lua] [GameNetworkManager] game object created go_id=1169, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:05.334 [Lua] [GameNetworkManager] game object was destroyed id=1169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:36:05.546 [Lua] [GameNetworkManager] game object created go_id=1170, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:06.207 [Lua] [GameNetworkManager] game object was destroyed id=1170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:36:07.087 [Lua] Time for new HOOORDE! multi_first_wave 22:36:07.087 [Lua] HORDE: Spawning hordes while 4 other ai are spawned 22:36:07.087 [Lua] horde requested: vector 22:36:07.087 [Lua] setting up vector-horde 22:36:07.087 [Lua] Composing horde 'medium' .. using variant 'plain' 22:36:07.087 [Lua] --> horde wants to spawn ahead of players (0.43001408611944/0.67 22:36:07.087 [Lua] -> spawning: 40 22:36:07.087 [Lua] horde crated with id 13 of type vector 22:36:07.087 [Lua] vector horde has started 22:36:11.460 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p, ProfileSynchronizer, async-read, 22:36:11.475 [Lua] [PackageManager] Unload: wwise/steampistol, ProfileSynchronizer 22:36:11.475 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, ProfileSynchronizer 22:36:12.750 [Lua] [GameNetworkManager] game object created go_id=1171, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:13.274 [Lua] [GameNetworkManager] game object was destroyed id=1171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:36:13.520 [Lua] [GameNetworkManager] game object created go_id=1172, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:13.903 [Lua] [GameNetworkManager] game object was destroyed id=1172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:36:15.932 [Lua] [GameNetworkManager] game object created go_id=1173, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:16.307 [Lua] [GameNetworkManager] game object was destroyed id=1173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:36:19.529 [Lua] [DeusChestExtension] equipped: 22:36:19.529 [Lua] 22:36:19.529 [Lua] [backend_id] = wh_repeating_crossbow074b1273-9020-4876-b70f-26c01991c303 (string) 22:36:19.529 [Lua] [power_level] = 300 (number) 22:36:19.529 [Lua] [deus_item_key] = deus_we_crossbow_repeater (string) 22:36:19.529 [Lua] [bypass_skin_ownership_check] = true (boolean) 22:36:19.529 [Lua] [skin] = we_crossbow_skin_02 (string) 22:36:19.529 [Lua] [properties] = table 22:36:19.529 [Lua] [rarity] = common (string) 22:36:19.529 [Lua] [key] = we_crossbow_repeater (string) 22:36:19.529 [Lua] [data] = table 22:36:19.529 [Lua] 22:36:19.531 [Lua] min_height 269.40802001953125 22:36:19.548 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001040d0169:1) 22:36:19.564 [Lua] [PackageManager] Load: wwise/repeating_crossbow, ProfileSynchronizer, async-read, 22:36:19.564 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_3p, ProfileSynchronizer, async-read, 22:36:19.564 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile, ProfileSynchronizer, async-read, 22:36:19.564 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2, ProfileSynchronizer, async-read, 22:36:19.564 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read, 22:36:19.573 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer 22:36:19.573 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, ProfileSynchronizer 22:36:19.573 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1, ProfileSynchronizer 22:36:19.575 [Lua] [PackageManager] Unload: wwise/bow, ProfileSynchronizer 22:36:19.575 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, ProfileSynchronizer 22:36:19.619 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile 22:36:19.619 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile 22:36:19.619 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2 22:36:19.779 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2 22:36:19.779 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2 22:36:21.543 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12 22:36:21.543 [Lua] Time for new HOOORDE! multi_consecutive_wave 22:36:21.543 [Lua] HORDE: Spawning hordes while 25 other ai are spawned 22:36:21.543 [Lua] horde requested: vector 22:36:21.543 [Lua] setting up vector-horde 22:36:21.543 [Lua] Composing horde 'medium' .. using variant 'plain' 22:36:21.543 [Lua] --> horde wants to spawn ahead of players (0.41401876191878/0.67 22:36:21.543 [Lua] -> spawning: 38 22:36:21.543 [Lua] horde crated with id 14 of type vector 22:36:21.543 [Lua] vector horde has started 22:36:22.174 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 22:36:23.099 [Lua] [GameNetworkManager] game object created go_id=1174, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:23.290 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 22:36:23.822 [Lua] [GameNetworkManager] game object was destroyed id=1174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:36:24.668 [Lua] Set lobby begin: 22:36:24.668 [Lua] Lobby data twitch_enabled = false 22:36:24.668 [Lua] Lobby data selected_mission_id = journey_ruin 22:36:24.668 [Lua] Lobby data num_players = 4 22:36:24.668 [Lua] Lobby data difficulty_tweak = -10 22:36:24.668 [Lua] Lobby data host = 1100001040d0169 22:36:24.668 [Lua] Lobby data matchmaking_type = 2 22:36:24.668 [Lua] Lobby data is_private = false 22:36:24.668 [Lua] Lobby data match_started = true 22:36:24.668 [Lua] Lobby data difficulty = hard 22:36:24.669 [Lua] Lobby data player_slot_1 = 0:0 22:36:24.669 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:36:24.669 [Lua] Lobby data unique_server_name = Onelies 22:36:24.669 [Lua] Lobby data quick_game = true 22:36:24.669 [Lua] Lobby data country_code = US 22:36:24.669 [Lua] Lobby data matchmaking = true 22:36:24.669 [Lua] Lobby data power_level = 585 22:36:24.671 [Lua] Lobby data mission_id = sig_gorge_wastes_path4 22:36:24.671 [Lua] Lobby data mechanism = deus 22:36:24.671 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 22:36:24.671 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 22:36:24.671 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:36:24.671 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:36:24.671 [Lua] Lobby data eac_authorized = true 22:36:24.671 [Lua] Set lobby end. 22:36:25.386 [Lua] Init group template: horde 22:36:26.053 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 22:36:29.272 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 144, name: `unknown` 22:36:33.991 [Lua] HORDE: last wave, reset to standard horde delay 22:36:33.991 [Lua] Time for new HOOORDE! multi_last_wave 22:36:33.991 [Lua] HORDE: Spawning hordes while 26 other ai are spawned 22:36:33.991 [Lua] horde requested: vector 22:36:33.991 [Lua] setting up vector-horde 22:36:33.991 [Lua] Composing horde 'medium' .. using variant 'plain' 22:36:33.991 [Lua] --> horde wants to spawn ahead of players (0.57431971319585/0.67 22:36:33.991 [Lua] -> spawning: 38 22:36:33.991 [Lua] horde crated with id 15 of type vector 22:36:33.991 [Lua] vector horde has started 22:36:34.423 [Lua] Horde killed: ? 22:36:39.080 [Lua] replace_hidden_spawners -> first try found: 0 cover points 22:36:39.080 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 22:36:39.080 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:36:39.080 [Lua] ->moving spawner 22:36:39.080 [Lua] ->moving spawner 22:36:39.096 [Lua] replace_hidden_spawners -> first try found: 0 cover points 22:36:39.096 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 22:36:39.096 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:36:39.096 [Lua] ->moving spawner 22:36:39.096 [Lua] ->moving spawner 22:36:39.112 [Lua] replace_hidden_spawners -> first try found: 0 cover points 22:36:39.112 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 22:36:39.112 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:36:39.112 [Lua] ->moving spawner 22:36:39.112 [Lua] ->moving spawner 22:36:40.217 [Lua] Init group template: horde 22:36:46.540 [Lua] [GameNetworkManager] game object created go_id=1175, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:46.950 [Lua] [GameNetworkManager] game object was destroyed id=1175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:36:52.577 [Lua] Init group template: horde 22:36:54.495 [Lua] [GameNetworkManager] game object created go_id=1176, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:54.910 [Lua] [GameNetworkManager] game object was destroyed id=1176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:36:55.325 [Lua] [GameNetworkManager] game object created go_id=1177, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:55.682 [Lua] [GameNetworkManager] game object was destroyed id=1177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:36:56.369 [Lua] [GameNetworkManager] game object created go_id=1178, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:36:56.784 [Lua] [GameNetworkManager] game object was destroyed id=1178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:37:00.786 [Lua] [PackageManager] Unload: wwise/flamethrower, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:37:00.786 [Lua] [PackageManager] Unload: wwise/drakegun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:37:00.786 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:37:00.786 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:37:00.786 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:37:02.266 [Lua] Horde killed: ? 22:37:03.326 [Lua] [GameNetworkManager] game object created go_id=1179, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:37:03.592 [Lua] [GameNetworkManager] game object was destroyed id=1179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:37:04.176 [Lua] [GameNetworkManager] game object created go_id=1180, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:37:04.213 [Lua] Horde killed: ? 22:37:04.724 [Lua] [GameNetworkManager] game object was destroyed id=1180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:37:06.262 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[187aaaa4] 22:37:06.262 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[187aaaa4] 22:37:11.045 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p, DeusChestPreloadSystem, async-read, 22:37:11.045 [Lua] [PackageManager] Load: wwise/flamethrower, DeusChestPreloadSystem, async-read, 22:37:11.045 [Lua] [PackageManager] Load: wwise/drakegun, DeusChestPreloadSystem, async-read, 22:37:11.045 [Lua] [PackageManager] Load: wwise/repeating_crossbow, DeusChestPreloadSystem, async-read, 22:37:11.045 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 22:37:14.470 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:37:16.148 [Lua] [PackageManager] Unload: wwise/flamethrower, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:37:16.148 [Lua] [PackageManager] Unload: wwise/drakegun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:37:16.148 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:37:16.148 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:37:16.148 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:37:18.276 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:37:19.974 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:37:21.338 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p, DeusChestPreloadSystem 22:37:21.338 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:37:21.338 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, DeusChestPreloadSystem 22:37:21.338 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:37:21.338 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:37:22.105 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79] 22:37:26.513 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, DeusChestPreloadSystem, async-read, 22:37:26.513 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 22:37:26.513 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 22:37:26.620 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 22:37:26.620 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p 22:37:28.429 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:37:30.105 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:37:31.623 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_03/wpn_brw_spear_staff_03_3p, DeusChestPreloadSystem 22:37:31.623 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:37:34.800 [Lua] Complete level triggered. 22:37:34.801 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 ) 22:37:34.801 [Lua] [NetworkServer] Entering post game 22:37:34.801 [Lua] [PeerSM] 110000133685058 :: on_exit InGame 22:37:34.801 [Lua] [PeerSM] 110000133685058 :: on_enter InPostGame 22:37:34.801 [Lua] [PeerSM] 110000102eb8e46 :: on_exit InGame 22:37:34.801 [Lua] [PeerSM] 110000102eb8e46 :: on_enter InPostGame 22:37:34.801 [Lua] [PeerSM] 110000103e040a9 :: on_exit InGame 22:37:34.801 [Lua] [PeerSM] 110000103e040a9 :: on_enter InPostGame 22:37:34.801 [Lua] [PeerSM] 1100001040d0169 :: on_exit InGame 22:37:34.801 [Lua] [PeerSM] 1100001040d0169 :: on_enter InPostGame 22:37:34.802 [Save] Saving `save_data` 22:37:34.802 [Lua] gm_event_end_conditions_met true false 22:37:34.802 [Lua] Game won 22:37:34.802 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:37:34.806 [Save] Save done 22:37:34.806 [Save] Saving `save_data` 22:37:34.806 [Lua] generate_backend_stats 1100001040d0169:1 22:37:34.810 [Save] Save done 22:37:34.838 [Lua] PlayFabMirrorBase:_commit_internal nil 22:37:34.838 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 72 22:37:34.844 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:37:34.844 [Save] Saving `save_data` 22:37:34.850 [Save] Save done 22:37:34.858 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 72 13 22:37:34.860 [Lua] Complete level triggered. 22:37:34.874 [Lua] Complete level triggered. 22:37:34.886 [Lua] Complete level triggered. 22:37:34.901 [Lua] Complete level triggered. 22:37:34.917 [Lua] Complete level triggered. 22:37:34.933 [Lua] Complete level triggered. 22:37:34.947 [Lua] Complete level triggered. 22:37:34.961 [Lua] Complete level triggered. 22:37:34.981 [Lua] Complete level triggered. 22:37:34.993 [Lua] Complete level triggered. 22:37:35.008 [Lua] Complete level triggered. 22:37:35.022 [Lua] Complete level triggered. 22:37:35.038 [Lua] Complete level triggered. 22:37:35.124 [Lua] [PlayFabRequestQueue] EAC Enabled! 72 22:37:35.124 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 72 22:37:35.322 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 72 22:37:35.331 [Lua] commit result success 20 22:37:35.331 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 73 22:37:35.331 [Lua] none table: 0000000004186580 table: 00000000189907B0 22:37:35.332 [Lua] min_height 160 22:37:35.347 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 73 22:37:35.405 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 73 22:37:35.982 [Lua] THIS IS A FUNCTION 22:37:44.168 [Lua] ConflictDirector - destroy all units 22:37:44.662 [Lua] TRANSITION nil nil load_next_level 22:37:44.662 [Lua] Transition type "load_next_level", is server: true 22:37:44.662 [Lua] [LevelTransitionHandler] promote_next_level_data 22:37:44.662 [Lua] [GameNetworkManager] Leaving game... 22:37:44.662 [Lua] [GameNetworkManager] Shutting down game session host. 22:37:44.662 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 22:37:44.662 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 22:37:44.662 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=911.57 22:37:44.677 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 22:37:44.727 [Lua] ### Sending rpc_level_loaded 22:37:44.727 [Lua] #### Has state machine: false, peer_id: 110000133685058, level_id: 327 22:37:44.762 [Lua] ### Sending rpc_level_loaded 22:37:44.762 [Lua] #### Has state machine: false, peer_id: 110000102eb8e46, level_id: 327 22:37:44.776 [Lua] ### Sending rpc_level_loaded 22:37:44.776 [Lua] #### Has state machine: false, peer_id: 110000103e040a9, level_id: 327 22:37:46.677 [Lua] [Managers] Calling function on all managers: 22:37:46.678 [Lua] PlayerManager:remove_player peer_id=1100001040d0169 1 22:37:46.678 [Lua] Clearing all global lookup lists 22:37:46.678 [Lua] [IngamePlayerListUI] - Destroy 22:37:46.678 [Lua] [EquipmentUI] - Destroy 22:37:46.678 [Lua] [AbilityUI] - Destroy 22:37:46.678 [Lua] [GamePadEquipmentUI] - Destroy 22:37:46.678 [Lua] [GamePadAbilityUI] - Destroy 22:37:46.679 [Lua] [IngameUI] destroy 22:37:46.717 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:37:46.717 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:37:46.717 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:37:46.717 [Lua] PlayerManager:remove_player peer_id=110000103e040a9 1 22:37:46.717 [Lua] PlayerManager:remove_player peer_id=110000102eb8e46 1 22:37:46.717 [Lua] PlayerManager:remove_player peer_id=110000133685058 1 22:37:46.808 [Lua] [Managers] Destroying manager group: 22:37:46.820 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 22:37:46.966 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 22:37:46.966 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 22:37:46.968 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 22:37:46.969 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 22:37:46.975 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 22:37:46.983 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 22:37:46.984 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 22:37:46.985 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 22:37:46.985 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 22:37:46.987 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 22:37:46.991 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 22:37:46.993 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 22:37:46.994 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 22:37:46.995 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 22:37:46.997 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 22:37:47.004 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 22:37:47.009 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 22:37:47.012 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 22:37:47.017 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 22:37:47.019 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 22:37:47.025 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 22:37:47.033 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 22:37:47.035 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 22:37:47.036 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 22:37:47.041 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 22:37:47.042 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 22:37:47.046 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 22:37:47.048 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 22:37:47.053 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 22:37:47.067 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 22:37:47.067 [Lua] [PeerSM] 110000133685058 :: on_exit InPostGame 22:37:47.067 [Lua] [PeerSM] 110000133685058 :: on_enter Loading 22:37:47.067 [Lua] [PeerSM] 110000102eb8e46 :: on_exit InPostGame 22:37:47.067 [Lua] [PeerSM] 110000102eb8e46 :: on_enter Loading 22:37:47.067 [Lua] [PeerSM] 110000103e040a9 :: on_exit InPostGame 22:37:47.067 [Lua] [PeerSM] 110000103e040a9 :: on_enter Loading 22:37:47.067 [Lua] [PeerSM] 1100001040d0169 :: on_exit InPostGame 22:37:47.067 [Lua] [PeerSM] 1100001040d0169 :: on_enter Loading 22:37:47.067 [Lua] [Matchmaking] unregister rpcs 22:37:47.067 [Lua] ############### UNLOADING PACKAGES ############### 22:37:47.067 [Lua] [Gamestate] Enter state StateLoading 22:37:47.070 [Lua] [Gamestate] Enter Substate StateLoadingRunning 22:37:47.070 [Lua] [Matchmaking] register rpcs 22:37:47.070 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 22:37:47.070 [Lua] Set lobby begin: 22:37:47.070 [Lua] Lobby data twitch_enabled = false 22:37:47.070 [Lua] Lobby data selected_mission_id = journey_ruin 22:37:47.070 [Lua] Lobby data num_players = 4 22:37:47.070 [Lua] Lobby data difficulty_tweak = -10 22:37:47.071 [Lua] Lobby data host = 1100001040d0169 22:37:47.071 [Lua] Lobby data matchmaking_type = 2 22:37:47.071 [Lua] Lobby data is_private = false 22:37:47.071 [Lua] Lobby data match_started = true 22:37:47.071 [Lua] Lobby data difficulty = hard 22:37:47.071 [Lua] Lobby data player_slot_1 = 0:0 22:37:47.071 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:37:47.071 [Lua] Lobby data unique_server_name = Onelies 22:37:47.072 [Lua] Lobby data quick_game = true 22:37:47.072 [Lua] Lobby data country_code = US 22:37:47.072 [Lua] Lobby data matchmaking = true 22:37:47.072 [Lua] Lobby data power_level = 0 22:37:47.072 [Lua] Lobby data mission_id = sig_gorge_wastes_path4 22:37:47.072 [Lua] Lobby data mechanism = deus 22:37:47.072 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 22:37:47.072 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 22:37:47.072 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:37:47.072 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:37:47.073 [Lua] Lobby data eac_authorized = true 22:37:47.073 [Lua] Set lobby end. 22:37:47.073 [Lua] registering RPCs 22:37:47.073 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 22:37:47.073 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 22:37:47.073 [Lua] Set lobby begin: 22:37:47.073 [Lua] Lobby data twitch_enabled = false 22:37:47.073 [Lua] Lobby data selected_mission_id = journey_ruin 22:37:47.073 [Lua] Lobby data num_players = 4 22:37:47.073 [Lua] Lobby data difficulty_tweak = -10 22:37:47.073 [Lua] Lobby data host = 1100001040d0169 22:37:47.073 [Lua] Lobby data matchmaking_type = 2 22:37:47.073 [Lua] Lobby data is_private = false 22:37:47.073 [Lua] Lobby data match_started = true 22:37:47.074 [Lua] Lobby data difficulty = hard 22:37:47.074 [Lua] Lobby data player_slot_1 = 0:0 22:37:47.074 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:37:47.074 [Lua] Lobby data unique_server_name = Onelies 22:37:47.074 [Lua] Lobby data quick_game = true 22:37:47.074 [Lua] Lobby data country_code = US 22:37:47.074 [Lua] Lobby data matchmaking = true 22:37:47.074 [Lua] Lobby data power_level = 0 22:37:47.074 [Lua] Lobby data mission_id = dlc_morris_map 22:37:47.074 [Lua] Lobby data mechanism = deus 22:37:47.074 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 22:37:47.074 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 22:37:47.074 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:37:47.075 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:37:47.075 [Lua] Lobby data eac_authorized = true 22:37:47.075 [Lua] Set lobby end. 22:37:47.078 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000133685058 22:37:47.078 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102eb8e46 22:37:47.078 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103e040a9 22:37:47.078 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 22:37:47.078 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 22:37:47.103 [Umbra] Unload tome 22:37:47.104 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_gorge/wastes_path4, sig_gorge_wastes_path4 22:37:47.108 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_gorge/wastes_common, sig_gorge_wastes_path4 22:37:47.118 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/wastes_common, sig_gorge_wastes_path4 22:37:47.143 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_gorge/path_common, sig_gorge_wastes_path4 22:37:47.254 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_gorge, sig_gorge_wastes_path4 22:37:47.263 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, sig_gorge_wastes_path4 22:37:47.318 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, sig_gorge_wastes_path4 22:37:47.318 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 22:37:47.429 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 22:37:47.429 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 22:37:47.429 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 22:37:47.435 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 22:37:48.413 [Lua] ### Sending rpc_level_loaded 22:37:48.413 [Lua] #### Has state machine: true, peer_id: 110000102eb8e46, level_id: 327 22:37:48.413 [Lua] Peer 110000102eb8e46 has loaded the level and all enemies are loaded 22:37:48.414 [Lua] [PeerSM] 110000102eb8e46 :: on_exit Loading 22:37:48.414 [Lua] [PeerSM] 110000102eb8e46 :: on_enter LoadingProfilePackages 22:37:48.532 [Lua] [PeerSM] 110000102eb8e46 :: on_exit LoadingProfilePackages 22:37:48.532 [Lua] [PeerSM] 110000102eb8e46 :: on_enter WaitingForEnterGame 22:37:48.853 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 22:37:48.853 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 22:37:48.870 [Lua] [LevelTransitionHandler] Level load completed! 22:37:48.870 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 22:37:48.870 [Lua] [EnemyPackageLoader] Load no enemies on this level 22:37:48.871 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 22:37:48.871 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 22:37:48.871 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001040d0169:1) 22:37:48.873 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 22:37:48.887 [Lua] ### Sending rpc_level_loaded 22:37:48.887 [Lua] #### Has state machine: true, peer_id: 1100001040d0169, level_id: 327 22:37:48.887 [Lua] Peer 1100001040d0169 has loaded the level and all enemies are loaded 22:37:48.903 [Lua] [PeerSM] 1100001040d0169 :: on_exit Loading 22:37:48.903 [Lua] [PeerSM] 1100001040d0169 :: on_enter LoadingProfilePackages 22:37:48.987 [Lua] ### Sending rpc_level_loaded 22:37:48.987 [Lua] #### Has state machine: true, peer_id: 110000103e040a9, level_id: 327 22:37:48.987 [Lua] Peer 110000103e040a9 has loaded the level and all enemies are loaded 22:37:48.988 [Lua] [PeerSM] 110000103e040a9 :: on_exit Loading 22:37:48.988 [Lua] [PeerSM] 110000103e040a9 :: on_enter LoadingProfilePackages 22:37:49.090 [Lua] [PeerSM] 110000103e040a9 :: on_exit LoadingProfilePackages 22:37:49.090 [Lua] [PeerSM] 110000103e040a9 :: on_enter WaitingForEnterGame 22:37:49.090 [Lua] [PeerSM] 1100001040d0169 :: on_exit LoadingProfilePackages 22:37:49.090 [Lua] [PeerSM] 1100001040d0169 :: on_enter WaitingForEnterGame 22:37:49.091 [Lua] ### Sending rpc_level_loaded 22:37:49.091 [Lua] #### Has state machine: false, peer_id: 1100001040d0169, level_id: 327 22:37:49.091 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 22:37:49.091 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 22:37:49.091 [Umbra] Init version: 3.4.15 :: 16 threads 22:37:49.093 [Lua] Async level spawning done 22:37:49.093 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 22:37:49.307 [Lua] ### Sending rpc_level_loaded 22:37:49.307 [Lua] #### Has state machine: true, peer_id: 110000133685058, level_id: 327 22:37:49.307 [Lua] Peer 110000133685058 has loaded the level and all enemies are loaded 22:37:49.309 [Lua] [PeerSM] 110000133685058 :: on_exit Loading 22:37:49.309 [Lua] [PeerSM] 110000133685058 :: on_enter LoadingProfilePackages 22:37:49.495 [Lua] [PeerSM] 110000133685058 :: on_exit LoadingProfilePackages 22:37:49.495 [Lua] [PeerSM] 110000133685058 :: on_enter WaitingForEnterGame 22:37:50.103 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 22:37:50.103 [Lua] [Matchmaking] unregister rpcs 22:37:50.104 [Lua] Set lobby begin: 22:37:50.104 [Lua] Lobby data twitch_enabled = false 22:37:50.104 [Lua] Lobby data selected_mission_id = journey_ruin 22:37:50.104 [Lua] Lobby data num_players = 4 22:37:50.104 [Lua] Lobby data difficulty_tweak = -10 22:37:50.104 [Lua] Lobby data host = 1100001040d0169 22:37:50.104 [Lua] Lobby data matchmaking_type = 2 22:37:50.104 [Lua] Lobby data is_private = false 22:37:50.104 [Lua] Lobby data match_started = true 22:37:50.104 [Lua] Lobby data difficulty = hard 22:37:50.105 [Lua] Lobby data player_slot_1 = 0:0 22:37:50.105 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:37:50.105 [Lua] Lobby data unique_server_name = Onelies 22:37:50.105 [Lua] Lobby data quick_game = true 22:37:50.105 [Lua] Lobby data country_code = US 22:37:50.105 [Lua] Lobby data matchmaking = true 22:37:50.105 [Lua] Lobby data power_level = 0 22:37:50.105 [Lua] Lobby data mission_id = dlc_morris_map 22:37:50.105 [Lua] Lobby data mechanism = deus 22:37:50.106 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 22:37:50.106 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 22:37:50.106 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:37:50.106 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:37:50.106 [Lua] Lobby data eac_authorized = true 22:37:50.106 [Lua] Set lobby end. 22:37:50.106 [Lua] [Managers] Destroying manager group: 22:37:50.108 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 22:37:50.109 [Lua] [Gamestate] Enter StateIngame HOST 22:37:50.109 [Lua] <>level = dlc_morris_map<> 22:37:50.109 [Lua] [StateIngame] Server ingame 22:37:50.112 [Lua] Set lobby begin: 22:37:50.112 [Lua] Lobby data twitch_enabled = false 22:37:50.112 [Lua] Lobby data selected_mission_id = journey_ruin 22:37:50.113 [Lua] Lobby data num_players = 4 22:37:50.113 [Lua] Lobby data difficulty_tweak = 0 22:37:50.113 [Lua] Lobby data host = 1100001040d0169 22:37:50.113 [Lua] Lobby data matchmaking_type = 2 22:37:50.113 [Lua] Lobby data is_private = false 22:37:50.113 [Lua] Lobby data match_started = true 22:37:50.113 [Lua] Lobby data difficulty = normal 22:37:50.114 [Lua] Lobby data player_slot_1 = 0:0 22:37:50.114 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:37:50.114 [Lua] Lobby data unique_server_name = Onelies 22:37:50.114 [Lua] Lobby data quick_game = true 22:37:50.114 [Lua] Lobby data country_code = US 22:37:50.114 [Lua] Lobby data matchmaking = true 22:37:50.114 [Lua] Lobby data power_level = 0 22:37:50.114 [Lua] Lobby data mission_id = dlc_morris_map 22:37:50.115 [Lua] Lobby data mechanism = deus 22:37:50.115 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 22:37:50.115 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 22:37:50.115 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:37:50.115 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:37:50.115 [Lua] Lobby data eac_authorized = true 22:37:50.115 [Lua] Set lobby end. 22:37:50.115 [Lua] [Matchmaking] register rpcs 22:37:50.115 [Lua] GameNetworkManager:init... creating game session 22:37:50.115 [Lua] Host GameSession.make_game_session_host with session: 22:37:50.115 [Lua] [GameNetworkManager] Setting pong timeout to 60 22:37:50.115 [Lua] [GameNetworkManager] My own peer_id = 1100001040d0169 22:37:50.115 [Lua] [GameNetworkManager] self.is_server = true 22:37:50.115 [Network] Setting artificial MTU limit to 65536 22:37:50.139 [Lua] Switching ConflictSettings: to: disabled 22:37:50.139 [Lua] pacing=disabled 22:37:50.139 [Lua] roaming=nil 22:37:50.139 [Lua] specials=disabled 22:37:50.139 [Lua] debug_color=black 22:37:50.139 [Lua] pack_spawning=disabled 22:37:50.139 [Lua] contained_breeds=nil 22:37:50.139 [Lua] disabled=true 22:37:50.139 [Lua] boss=disabled 22:37:50.139 [Lua] horde=disabled 22:37:50.139 [Lua] name=disabled 22:37:50.139 [Lua] intensity=disabled 22:37:50.139 [Lua] --- 22:37:50.140 [Lua] [LevelAnalysis] set_random_seed( 0) 22:37:50.145 [Lua] [AIInterestPointSystem] Level Seed: -839174075 22:37:50.145 [Lua] 22:37:50.145 [Lua] [entity_system_bag] = table 22:37:50.145 [Lua] [entity_system_bag] = metatable 22:37:50.145 [Lua] [startup_data] = table 22:37:50.145 [Lua] [entity_manager] = table 22:37:50.145 [Lua] [entity_manager] = metatable 22:37:50.145 [Lua] [unit_spawner] = table 22:37:50.145 [Lua] [unit_spawner] = metatable 22:37:50.145 [Lua] [unit_storage] = table 22:37:50.145 [Lua] [unit_storage] = metatable 22:37:50.145 [Lua] [dice_keeper] = table 22:37:50.145 [Lua] [dice_keeper] = metatable 22:37:50.145 [Lua] [is_server] = true (boolean) 22:37:50.145 [Lua] [world] = [World] 22:37:50.145 [Lua] [system_api] = table 22:37:50.145 [Lua] [entity_system] = table 22:37:50.145 [Lua] [entity_system] = metatable 22:37:50.145 [Lua] [network_lobby] = table 22:37:50.145 [Lua] [network_lobby] = metatable 22:37:50.145 [Lua] [profile_synchronizer] = table 22:37:50.145 [Lua] [profile_synchronizer] = metatable 22:37:50.145 [Lua] [level_transition_handler] = table 22:37:50.145 [Lua] [level_transition_handler] = metatable 22:37:50.145 [Lua] [num_local_human_players] = 1 (number) 22:37:50.145 [Lua] [statistics_db] = table 22:37:50.145 [Lua] [statistics_db] = metatable 22:37:50.145 [Lua] [network_server] = table 22:37:50.145 [Lua] [network_server] = metatable 22:37:50.145 [Lua] [input_manager] = table 22:37:50.145 [Lua] [input_manager] = metatable 22:37:50.145 [Lua] [network_clock] = table 22:37:50.145 [Lua] [network_clock] = metatable 22:37:50.145 [Lua] [network_transmit] = table 22:37:50.145 [Lua] [network_transmit] = metatable 22:37:50.145 [Lua] [free_flight_manager] = table 22:37:50.145 [Lua] [free_flight_manager] = metatable 22:37:50.145 [Lua] [network_manager] = table 22:37:50.145 [Lua] [network_manager] = metatable 22:37:50.145 [Lua] [network_event_delegate] = table 22:37:50.146 [Lua] [network_event_delegate] = metatable 22:37:50.146 [Lua] 22:37:50.146 [Lua] ignoring extension VersusVolumeObjectiveExtension 22:37:50.146 [Lua] ignoring extension VersusInteractObjectiveExtension 22:37:50.146 [Lua] ignoring extension VersusPayloadObjectiveExtension 22:37:50.146 [Lua] ignoring extension VersusSocketObjectiveExtension 22:37:50.146 [Lua] ignoring extension VersusTargetObjectiveExtension 22:37:50.146 [Lua] ignoring extension VersusMissionObjectiveExtension 22:37:50.171 [Lua] [AchievementManager] Achievements using the steam platform 22:37:50.171 [Lua] PlayerManager:add_player player_1 22:37:50.196 [Lua] [StateIngame] Level seed: 0 22:37:50.196 [Lua] [LevelAnalysis] set_random_seed( -839174075) 22:37:50.197 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 22:37:50.197 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 22:37:50.197 [Lua] [IngameUI] init 22:37:50.208 [SteamVoipClient] select_out(110000102eb8e46, off) 22:37:50.208 [SteamVoipClient] select_out(110000103e040a9, off) 22:37:50.208 [SteamVoipClient] select_out(1100001040d0169, off) 22:37:50.208 [SteamVoipClient] select_out(110000133685058, off) 22:37:50.212 [Lua] cb_razer_chroma_setup 22:37:50.236 [Save] Saving `save_data` 22:37:50.238 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 22:37:50.238 [Lua] Set lobby begin: 22:37:50.238 [Lua] Lobby data twitch_enabled = false 22:37:50.238 [Lua] Lobby data selected_mission_id = journey_ruin 22:37:50.238 [Lua] Lobby data num_players = 4 22:37:50.238 [Lua] Lobby data difficulty_tweak = 0 22:37:50.238 [Lua] Lobby data host = 1100001040d0169 22:37:50.238 [Lua] Lobby data matchmaking_type = 2 22:37:50.239 [Lua] Lobby data is_private = false 22:37:50.239 [Lua] Lobby data match_started = true 22:37:50.239 [Lua] Lobby data difficulty = normal 22:37:50.239 [Lua] Lobby data player_slot_1 = 0:0 22:37:50.239 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:37:50.239 [Lua] Lobby data unique_server_name = Onelies 22:37:50.239 [Lua] Lobby data quick_game = true 22:37:50.239 [Lua] Lobby data country_code = US 22:37:50.240 [Lua] Lobby data matchmaking = true 22:37:50.240 [Lua] Lobby data power_level = 635 22:37:50.240 [Save] Save done 22:37:50.240 [Lua] Lobby data mission_id = dlc_morris_map 22:37:50.240 [Lua] Lobby data mechanism = deus 22:37:50.240 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 22:37:50.241 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 22:37:50.241 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:37:50.241 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:37:50.241 [Lua] Lobby data eac_authorized = true 22:37:50.241 [Lua] Set lobby end. 22:37:50.241 [Lua] CurrentConflictSettings disabled 22:37:50.241 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 22:37:50.241 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 22:37:50.241 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 22:37:50.241 [Lua] [Managers] Calling function on all managers: 22:37:50.246 [Lua] [PeerSM] 110000102eb8e46 :: on_exit WaitingForEnterGame 22:37:50.246 [Lua] [PeerSM] 110000102eb8e46 :: on_enter WaitingForGameObjectSync 22:37:50.246 [Lua] [PeerSM] 1100001040d0169 :: on_exit WaitingForEnterGame 22:37:50.246 [Lua] [PeerSM] 1100001040d0169 :: on_enter WaitingForGameObjectSync 22:37:50.304 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102eb8e46 22:37:50.308 [Lua] PlayerManager:add_remote_player 110000102eb8e46 22:37:50.308 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 22:37:50.308 [Lua] RemotePlayer:create_game_object( ) 3 22:37:50.341 [Lua] [PeerSM] 110000102eb8e46 :: on_exit WaitingForGameObjectSync 22:37:50.341 [Lua] [PeerSM] 110000102eb8e46 :: on_enter WaitingForPlayers 22:37:50.341 [Lua] [PeerSM] 1100001040d0169 :: on_exit WaitingForGameObjectSync 22:37:50.341 [Lua] [PeerSM] 1100001040d0169 :: on_enter WaitingForPlayers 22:37:50.549 [Lua] [PeerSM] 110000103e040a9 :: on_exit WaitingForEnterGame 22:37:50.549 [Lua] [PeerSM] 110000103e040a9 :: on_enter WaitingForGameObjectSync 22:37:50.559 [Lua] [NetworkServer] Game_object_sync_done for peer 110000103e040a9 22:37:50.564 [Lua] PlayerManager:add_remote_player 110000103e040a9 22:37:50.564 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 22:37:50.564 [Lua] RemotePlayer:create_game_object( ) 4 22:37:50.591 [Lua] [PeerSM] 110000103e040a9 :: on_exit WaitingForGameObjectSync 22:37:50.591 [Lua] [PeerSM] 110000103e040a9 :: on_enter WaitingForPlayers 22:37:50.661 [Lua] StateInGameRunning:_game_actually_starts() 22:37:50.661 [Lua] ################################################################################################################# 22:37:50.661 [Lua] [Loading Time]: 00:00:04 [Transition]: sig_gorge_wastes_path4-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 22:37:50.661 [Lua] ################################################################################################################# 22:37:50.661 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 74 22:37:50.682 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102eb8e46 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:37:50.682 [Lua] Adding player sync data to peer=110000102eb8e46 local_player_id=1 22:37:50.684 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 74 22:37:50.743 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000103e040a9 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:37:50.743 [Lua] Adding player sync data to peer=110000103e040a9 local_player_id=1 22:37:50.749 [Lua] [PeerSM] 110000133685058 :: on_exit WaitingForEnterGame 22:37:50.749 [Lua] [PeerSM] 110000133685058 :: on_enter WaitingForGameObjectSync 22:37:50.751 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 74 22:37:50.751 [Lua] Commit load time data 22:37:50.760 [Lua] [NetworkServer] Game_object_sync_done for peer 110000133685058 22:37:50.765 [Lua] PlayerManager:add_remote_player 110000133685058 22:37:50.765 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 22:37:50.765 [Lua] RemotePlayer:create_game_object( ) 5 22:37:50.785 [Lua] [PeerSM] 110000133685058 :: on_exit WaitingForGameObjectSync 22:37:50.785 [Lua] [PeerSM] 110000133685058 :: on_enter WaitingForPlayers 22:37:50.785 [Lua] [PeerSM] 110000102eb8e46 :: on_exit WaitingForPlayers 22:37:50.785 [Lua] [PeerSM] 110000102eb8e46 :: on_enter InGame 22:37:50.785 [Lua] [PeerSM] 110000103e040a9 :: on_exit WaitingForPlayers 22:37:50.785 [Lua] [PeerSM] 110000103e040a9 :: on_enter InGame 22:37:50.785 [Lua] [PeerSM] 1100001040d0169 :: on_exit WaitingForPlayers 22:37:50.785 [Lua] [PeerSM] 1100001040d0169 :: on_enter InGame 22:37:50.791 [Lua] [PeerSM] 110000133685058 :: on_exit WaitingForPlayers 22:37:50.791 [Lua] [PeerSM] 110000133685058 :: on_enter InGame 22:37:50.943 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000133685058 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:37:50.943 [Lua] Adding player sync data to peer=110000133685058 local_player_id=1 22:37:55.258 [Lua] Set lobby begin: 22:37:55.258 [Lua] Lobby data twitch_enabled = false 22:37:55.259 [Lua] Lobby data selected_mission_id = journey_ruin 22:37:55.259 [Lua] Lobby data num_players = 4 22:37:55.259 [Lua] Lobby data difficulty_tweak = 0 22:37:55.259 [Lua] Lobby data host = 1100001040d0169 22:37:55.259 [Lua] Lobby data matchmaking_type = 2 22:37:55.259 [Lua] Lobby data is_private = false 22:37:55.259 [Lua] Lobby data match_started = true 22:37:55.259 [Lua] Lobby data difficulty = normal 22:37:55.259 [Lua] Lobby data player_slot_1 = 0:0 22:37:55.260 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:37:55.260 [Lua] Lobby data unique_server_name = Onelies 22:37:55.260 [Lua] Lobby data quick_game = true 22:37:55.260 [Lua] Lobby data country_code = US 22:37:55.260 [Lua] Lobby data matchmaking = true 22:37:55.260 [Lua] Lobby data power_level = 317 22:37:55.260 [Lua] Lobby data mission_id = dlc_morris_map 22:37:55.261 [Lua] Lobby data mechanism = deus 22:37:55.261 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 22:37:55.261 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 22:37:55.262 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:37:55.262 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:37:55.262 [Lua] Lobby data eac_authorized = true 22:37:55.262 [Lua] Set lobby end. 22:38:00.273 [Lua] Set lobby begin: 22:38:00.273 [Lua] Lobby data twitch_enabled = false 22:38:00.273 [Lua] Lobby data selected_mission_id = journey_ruin 22:38:00.273 [Lua] Lobby data num_players = 4 22:38:00.273 [Lua] Lobby data difficulty_tweak = 0 22:38:00.273 [Lua] Lobby data host = 1100001040d0169 22:38:00.273 [Lua] Lobby data matchmaking_type = 2 22:38:00.273 [Lua] Lobby data is_private = false 22:38:00.274 [Lua] Lobby data match_started = true 22:38:00.274 [Lua] Lobby data difficulty = normal 22:38:00.274 [Lua] Lobby data player_slot_1 = 0:0 22:38:00.274 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:38:00.274 [Lua] Lobby data unique_server_name = Onelies 22:38:00.274 [Lua] Lobby data quick_game = true 22:38:00.274 [Lua] Lobby data country_code = US 22:38:00.275 [Lua] Lobby data matchmaking = true 22:38:00.275 [Lua] Lobby data power_level = 585 22:38:00.275 [Lua] Lobby data mission_id = dlc_morris_map 22:38:00.275 [Lua] Lobby data mechanism = deus 22:38:00.275 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 22:38:00.275 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 22:38:00.275 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:38:00.275 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:38:00.276 [Lua] Lobby data eac_authorized = true 22:38:00.276 [Lua] Set lobby end. 22:38:17.767 [Lua] [LevelTransitionHandler] set_next_level( lvl:pat_mountain_wastes_path3, mc:deus, gm:deus, env:0, seed:1613275277, conflict:deus_skaven_beastmen, lckd_director_funcs:{}, diff:hard diff_tweak:-7 ) 22:38:17.768 [Lua] [NetworkServer] Entering post game 22:38:17.768 [Lua] [PeerSM] 110000133685058 :: on_exit InGame 22:38:17.768 [Lua] [PeerSM] 110000133685058 :: on_enter InPostGame 22:38:17.768 [Lua] [PeerSM] 110000102eb8e46 :: on_exit InGame 22:38:17.768 [Lua] [PeerSM] 110000102eb8e46 :: on_enter InPostGame 22:38:17.768 [Lua] [PeerSM] 110000103e040a9 :: on_exit InGame 22:38:17.768 [Lua] [PeerSM] 110000103e040a9 :: on_enter InPostGame 22:38:17.768 [Lua] [PeerSM] 1100001040d0169 :: on_exit InGame 22:38:17.768 [Lua] [PeerSM] 1100001040d0169 :: on_enter InPostGame 22:38:17.768 [Save] Saving `save_data` 22:38:17.768 [Lua] gm_event_end_conditions_met true false 22:38:17.769 [Lua] Game won 22:38:17.769 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:38:17.772 [Lua] generate_backend_stats 1100001040d0169:1 22:38:17.773 [Save] Save done 22:38:17.773 [Save] Saving `save_data` 22:38:17.776 [Save] Save done 22:38:17.800 [Lua] PlayFabMirrorBase:_commit_internal nil 22:38:17.800 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:38:17.800 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:38:17.801 [Save] Saving `save_data` 22:38:17.801 [Lua] TRANSITION nil nil load_next_level 22:38:17.801 [Lua] Transition type "load_next_level", is server: true 22:38:17.801 [Lua] [LevelTransitionHandler] promote_next_level_data 22:38:17.801 [Lua] [GameNetworkManager] Leaving game... 22:38:17.801 [Lua] [GameNetworkManager] Shutting down game session host. 22:38:17.801 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 22:38:17.801 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 22:38:17.801 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=29.56 22:38:17.806 [Save] Save done 22:38:17.808 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 22:38:17.808 [Lua] commit result success 21 22:38:17.808 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 75 22:38:17.808 [Lua] none table: 0000000000535640 nil 22:38:17.812 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 75 22:38:17.851 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 75 22:38:17.882 [Lua] ### Sending rpc_level_loaded 22:38:17.882 [Lua] #### Has state machine: false, peer_id: 110000102eb8e46, level_id: 199 22:38:17.882 [Lua] ### Sending rpc_level_loaded 22:38:17.882 [Lua] #### Has state machine: false, peer_id: 110000133685058, level_id: 199 22:38:17.932 [Lua] ### Sending rpc_level_loaded 22:38:17.932 [Lua] #### Has state machine: false, peer_id: 110000103e040a9, level_id: 199 22:38:19.800 [Lua] [Managers] Calling function on all managers: 22:38:19.801 [Lua] PlayerManager:remove_player peer_id=1100001040d0169 1 22:38:19.801 [Lua] Clearing all global lookup lists 22:38:19.801 [Lua] [IngamePlayerListUI] - Destroy 22:38:19.801 [Lua] [IngameUI] destroy 22:38:19.803 [Lua] PlayerManager:remove_player peer_id=110000103e040a9 1 22:38:19.803 [Lua] PlayerManager:remove_player peer_id=110000102eb8e46 1 22:38:19.803 [Lua] PlayerManager:remove_player peer_id=110000133685058 1 22:38:19.803 [Lua] [Managers] Destroying manager group: 22:38:19.805 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 22:38:19.805 [Lua] [PeerSM] 110000133685058 :: on_exit InPostGame 22:38:19.805 [Lua] [PeerSM] 110000133685058 :: on_enter Loading 22:38:19.805 [Lua] [PeerSM] 110000102eb8e46 :: on_exit InPostGame 22:38:19.805 [Lua] [PeerSM] 110000102eb8e46 :: on_enter Loading 22:38:19.805 [Lua] [PeerSM] 110000103e040a9 :: on_exit InPostGame 22:38:19.805 [Lua] [PeerSM] 110000103e040a9 :: on_enter Loading 22:38:19.805 [Lua] [PeerSM] 1100001040d0169 :: on_exit InPostGame 22:38:19.805 [Lua] [PeerSM] 1100001040d0169 :: on_enter Loading 22:38:19.805 [Lua] [Matchmaking] unregister rpcs 22:38:19.805 [Lua] ############### UNLOADING PACKAGES ############### 22:38:19.805 [Lua] [Gamestate] Enter state StateLoading 22:38:19.807 [Lua] [Gamestate] Enter Substate StateLoadingRunning 22:38:19.807 [Lua] [Matchmaking] register rpcs 22:38:19.807 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 22:38:19.807 [Lua] Set lobby begin: 22:38:19.807 [Lua] Lobby data twitch_enabled = false 22:38:19.807 [Lua] Lobby data selected_mission_id = journey_ruin 22:38:19.807 [Lua] Lobby data num_players = 4 22:38:19.808 [Lua] Lobby data difficulty_tweak = 0 22:38:19.808 [Lua] Lobby data host = 1100001040d0169 22:38:19.808 [Lua] Lobby data matchmaking_type = 2 22:38:19.808 [Lua] Lobby data is_private = false 22:38:19.808 [Lua] Lobby data match_started = true 22:38:19.808 [Lua] Lobby data difficulty = normal 22:38:19.808 [Lua] Lobby data player_slot_1 = 0:0 22:38:19.809 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:38:19.809 [Lua] Lobby data unique_server_name = Onelies 22:38:19.809 [Lua] Lobby data quick_game = true 22:38:19.809 [Lua] Lobby data country_code = US 22:38:19.809 [Lua] Lobby data matchmaking = true 22:38:19.809 [Lua] Lobby data power_level = 0 22:38:19.809 [Lua] Lobby data mission_id = dlc_morris_map 22:38:19.809 [Lua] Lobby data mechanism = deus 22:38:19.810 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 22:38:19.810 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 22:38:19.810 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:38:19.810 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:38:19.810 [Lua] Lobby data eac_authorized = true 22:38:19.810 [Lua] Set lobby end. 22:38:19.810 [Lua] registering RPCs 22:38:19.810 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 22:38:19.810 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 22:38:19.810 [Lua] Set lobby begin: 22:38:19.810 [Lua] Lobby data twitch_enabled = false 22:38:19.810 [Lua] Lobby data selected_mission_id = journey_ruin 22:38:19.811 [Lua] Lobby data num_players = 4 22:38:19.811 [Lua] Lobby data difficulty_tweak = 0 22:38:19.811 [Lua] Lobby data host = 1100001040d0169 22:38:19.811 [Lua] Lobby data matchmaking_type = 2 22:38:19.811 [Lua] Lobby data is_private = false 22:38:19.811 [Lua] Lobby data match_started = true 22:38:19.811 [Lua] Lobby data difficulty = normal 22:38:19.811 [Lua] Lobby data player_slot_1 = 0:0 22:38:19.811 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:38:19.811 [Lua] Lobby data unique_server_name = Onelies 22:38:19.811 [Lua] Lobby data quick_game = true 22:38:19.811 [Lua] Lobby data country_code = US 22:38:19.811 [Lua] Lobby data matchmaking = true 22:38:19.811 [Lua] Lobby data power_level = 0 22:38:19.812 [Lua] Lobby data mission_id = pat_mountain_wastes_path3 22:38:19.812 [Lua] Lobby data mechanism = deus 22:38:19.812 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 22:38:19.812 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 22:38:19.812 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:38:19.812 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:38:19.812 [Lua] Lobby data eac_authorized = true 22:38:19.812 [Lua] Set lobby end. 22:38:19.817 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000133685058 22:38:19.817 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102eb8e46 22:38:19.817 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103e040a9 22:38:19.818 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_mountain, global_loading_screens, async-read, prioritized 22:38:19.818 [Lua] [LevelTransitionHandler] load_current_level, loading pat_mountain_wastes_path3 0 22:38:19.831 [Umbra] Unload tome 22:38:19.855 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 22:38:19.855 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, pat_mountain_wastes_path3, async-read, 22:38:19.855 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, pat_mountain_wastes_path3, async-read, 22:38:19.855 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mountain, pat_mountain_wastes_path3, async-read, 22:38:19.855 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mountain/path_common, pat_mountain_wastes_path3, async-read, 22:38:19.855 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/wastes_common, pat_mountain_wastes_path3, async-read, 22:38:19.855 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mountain/wastes_common, pat_mountain_wastes_path3, async-read, 22:38:19.855 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mountain/wastes_path3, pat_mountain_wastes_path3, async-read, 22:38:19.894 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_mountain 22:38:19.894 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_mountain 22:38:19.894 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 22:38:20.041 [Lua] ### Sending rpc_level_loaded 22:38:20.041 [Lua] #### Has state machine: true, peer_id: 110000133685058, level_id: 199 22:38:20.041 [Lua] Peer 110000133685058 has loaded the level and all enemies are loaded 22:38:20.043 [Lua] [PeerSM] 110000133685058 :: on_exit Loading 22:38:20.043 [Lua] [PeerSM] 110000133685058 :: on_enter LoadingProfilePackages 22:38:20.060 [Lua] [PeerSM] 110000133685058 :: on_exit LoadingProfilePackages 22:38:20.060 [Lua] [PeerSM] 110000133685058 :: on_enter WaitingForEnterGame 22:38:21.471 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 22:38:21.471 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 22:38:21.472 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 22:38:21.841 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 22:38:21.841 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 22:38:21.841 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mountain 22:38:24.088 [Lua] ### Sending rpc_level_loaded 22:38:24.088 [Lua] #### Has state machine: true, peer_id: 110000102eb8e46, level_id: 199 22:38:24.088 [Lua] Peer 110000102eb8e46 has loaded the level and all enemies are loaded 22:38:24.090 [Lua] [PeerSM] 110000102eb8e46 :: on_exit Loading 22:38:24.090 [Lua] [PeerSM] 110000102eb8e46 :: on_enter LoadingProfilePackages 22:38:24.109 [Lua] [PeerSM] 110000102eb8e46 :: on_exit LoadingProfilePackages 22:38:24.109 [Lua] [PeerSM] 110000102eb8e46 :: on_enter WaitingForEnterGame 22:38:25.387 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mountain 22:38:25.387 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mountain 22:38:25.388 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mountain/path_common 22:38:25.449 [Lua] ### Sending rpc_level_loaded 22:38:25.449 [Lua] #### Has state machine: true, peer_id: 110000103e040a9, level_id: 199 22:38:25.449 [Lua] Peer 110000103e040a9 has loaded the level and all enemies are loaded 22:38:25.450 [Lua] [PeerSM] 110000103e040a9 :: on_exit Loading 22:38:25.450 [Lua] [PeerSM] 110000103e040a9 :: on_enter LoadingProfilePackages 22:38:25.468 [Lua] [PeerSM] 110000103e040a9 :: on_exit LoadingProfilePackages 22:38:25.468 [Lua] [PeerSM] 110000103e040a9 :: on_enter WaitingForEnterGame 22:38:25.769 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mountain/path_common 22:38:25.769 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mountain/path_common 22:38:25.769 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/wastes_common 22:38:26.227 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/wastes_common 22:38:26.227 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/wastes_common 22:38:26.228 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mountain/wastes_common 22:38:26.681 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mountain/wastes_common 22:38:26.681 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mountain/wastes_common 22:38:26.681 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mountain/wastes_path3 22:38:26.724 [Umbra] Loading umbra tome '#ID[0231744ea2c282d4]' 22:38:26.782 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mountain/wastes_path3 22:38:26.782 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mountain/wastes_path3 22:38:26.800 [Lua] [LevelTransitionHandler] Level load completed! 22:38:26.801 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: pat_mountain_wastes_path3 - level_seed: 1613275277 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen 22:38:26.819 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: A. (1/2 paths). 22:38:26.819 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 7 22:38:26.819 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 5 22:38:26.819 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 6 22:38:26.819 [Lua] [EnemyPackageLoader] breed_lookup: { beastmen_standard_bearer=true, beastmen_gor=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, beastmen_ungor_archer=true, skaven_rat_ogre=true, skaven_plague_monk=true, skaven_storm_vermin_with_shield=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_loot_rat=true, skaven_pack_master=true, skaven_slave=true, chaos_berzerker=true, beastmen_minotaur=true, chaos_marauder=true, skaven_gutter_runner=true, skaven_clan_rat_with_shield=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, beastmen_ungor=true, chaos_raider=true, skaven_ratling_gunner=true, } 22:38:26.819 [Lua] load_startup_enemy_packages: -------------- 22:38:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 22:38:26.819 [Lua] chaos_spawn 22:38:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 22:38:26.819 [Lua] chaos_troll 22:38:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 22:38:26.819 [Lua] skaven_rat_ogre 22:38:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 22:38:26.819 [Lua] skaven_stormfiend 22:38:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 22:38:26.819 [Lua] beastmen_minotaur 22:38:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 22:38:26.819 [Lua] chaos_plague_sorcerer 22:38:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 22:38:26.819 [Lua] chaos_corruptor_sorcerer 22:38:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 22:38:26.819 [Lua] skaven_gutter_runner 22:38:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 22:38:26.819 [Lua] skaven_pack_master 22:38:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 22:38:26.819 [Lua] skaven_poison_wind_globadier 22:38:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 22:38:26.819 [Lua] skaven_ratling_gunner 22:38:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 22:38:26.819 [Lua] skaven_warpfire_thrower 22:38:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 22:38:26.819 [Lua] chaos_vortex_sorcerer 22:38:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 22:38:26.819 [Lua] beastmen_standard_bearer 22:38:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 22:38:26.819 [Lua] chaos_vortex 22:38:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 22:38:26.819 [Lua] critter_rat 22:38:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 22:38:26.819 [Lua] critter_pig 22:38:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 22:38:26.819 [Lua] beastmen_gor 22:38:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 22:38:26.819 [Lua] skaven_storm_vermin 22:38:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 22:38:26.819 [Lua] beastmen_ungor_archer 22:38:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 22:38:26.819 [Lua] skaven_plague_monk 22:38:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 22:38:26.819 [Lua] skaven_storm_vermin_with_shield 22:38:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 22:38:26.819 [Lua] skaven_clan_rat 22:38:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 22:38:26.819 [Lua] skaven_loot_rat 22:38:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 22:38:26.819 [Lua] skaven_slave 22:38:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 22:38:26.819 [Lua] chaos_berzerker 22:38:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 22:38:26.819 [Lua] chaos_marauder 22:38:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 22:38:26.819 [Lua] skaven_clan_rat_with_shield 22:38:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 22:38:26.819 [Lua] beastmen_bestigor 22:38:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 22:38:26.819 [Lua] beastmen_ungor 22:38:26.819 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 22:38:26.819 [Lua] chaos_raider 22:38:26.823 [Lua] ### Sending rpc_level_loaded 22:38:26.823 [Lua] #### Has state machine: true, peer_id: 1100001040d0169, level_id: 199 22:38:26.823 [Lua] Peer 1100001040d0169 has loaded the level and all enemies are loaded 22:38:26.840 [Lua] [PeerSM] 1100001040d0169 :: on_exit Loading 22:38:26.840 [Lua] [PeerSM] 1100001040d0169 :: on_enter LoadingProfilePackages 22:38:26.857 [Lua] [PeerSM] 1100001040d0169 :: on_exit LoadingProfilePackages 22:38:26.857 [Lua] [PeerSM] 1100001040d0169 :: on_enter WaitingForEnterGame 22:38:26.858 [Lua] ### Sending rpc_level_loaded 22:38:26.858 [Lua] #### Has state machine: false, peer_id: 1100001040d0169, level_id: 199 22:38:27.092 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 22:38:27.092 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 22:38:27.093 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 22:38:27.312 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 22:38:27.312 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 22:38:27.313 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 22:38:27.530 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 22:38:27.530 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 22:38:27.530 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 22:38:27.784 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 22:38:27.784 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 22:38:27.784 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 22:38:28.205 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 22:38:28.205 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 22:38:28.205 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 22:38:28.341 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 22:38:28.341 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 22:38:28.341 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 22:38:28.458 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 22:38:28.458 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 22:38:28.459 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 22:38:28.612 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 22:38:28.612 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 22:38:28.612 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 22:38:28.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 22:38:28.846 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 22:38:28.846 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 22:38:29.100 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 22:38:29.100 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 22:38:29.101 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 22:38:29.236 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 22:38:29.236 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 22:38:29.237 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 22:38:29.491 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 22:38:29.491 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 22:38:29.492 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 22:38:29.675 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 22:38:29.675 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 22:38:29.675 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 22:38:30.034 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 22:38:30.034 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 22:38:30.034 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 22:38:30.085 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 22:38:30.085 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 22:38:30.085 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 22:38:30.152 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 22:38:30.152 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 22:38:30.152 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 22:38:30.203 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 22:38:30.203 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 22:38:30.203 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 22:38:30.609 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 22:38:30.609 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 22:38:30.610 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 22:38:30.927 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 22:38:30.927 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 22:38:30.928 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 22:38:31.330 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 22:38:31.330 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 22:38:31.330 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 22:38:31.601 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 22:38:31.601 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 22:38:31.601 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 22:38:31.889 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 22:38:31.889 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 22:38:31.889 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 22:38:32.300 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 22:38:32.300 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 22:38:32.300 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 22:38:32.415 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 22:38:32.415 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 22:38:32.416 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 22:38:32.800 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 22:38:32.800 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 22:38:32.800 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 22:38:33.053 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 22:38:33.053 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 22:38:33.054 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 22:38:33.346 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 22:38:33.346 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 22:38:33.347 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 22:38:33.728 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 22:38:33.728 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 22:38:33.728 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 22:38:34.132 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 22:38:34.132 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 22:38:34.132 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 22:38:34.520 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 22:38:34.520 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 22:38:34.520 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 22:38:34.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 22:38:34.731 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 22:38:34.733 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: pat_mountain_wastes_path3 game_mode: deus 22:38:34.733 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 22:38:34.733 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001040d0169:1) 22:38:34.735 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 22:38:34.860 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 22:38:34.860 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/pat_mountain/generated/wastes_path3/world 22:38:34.860 [Umbra] Init version: 3.4.15 :: 16 threads 22:38:35.567 [Lua] Async level spawning done 22:38:35.567 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 22:38:36.531 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 22:38:36.531 [Lua] [Matchmaking] unregister rpcs 22:38:36.531 [Lua] Set lobby begin: 22:38:36.531 [Lua] Lobby data twitch_enabled = false 22:38:36.531 [Lua] Lobby data selected_mission_id = journey_ruin 22:38:36.532 [Lua] Lobby data num_players = 4 22:38:36.532 [Lua] Lobby data difficulty_tweak = 0 22:38:36.532 [Lua] Lobby data host = 1100001040d0169 22:38:36.532 [Lua] Lobby data matchmaking_type = 2 22:38:36.532 [Lua] Lobby data is_private = false 22:38:36.532 [Lua] Lobby data match_started = true 22:38:36.533 [Lua] Lobby data difficulty = normal 22:38:36.533 [Lua] Lobby data player_slot_1 = 0:0 22:38:36.533 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:38:36.533 [Lua] Lobby data unique_server_name = Onelies 22:38:36.533 [Lua] Lobby data quick_game = true 22:38:36.533 [Lua] Lobby data country_code = US 22:38:36.533 [Lua] Lobby data matchmaking = true 22:38:36.534 [Lua] Lobby data power_level = 0 22:38:36.534 [Lua] Lobby data mission_id = pat_mountain_wastes_path3 22:38:36.534 [Lua] Lobby data mechanism = deus 22:38:36.534 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 22:38:36.534 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 22:38:36.534 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:38:36.534 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:38:36.535 [Lua] Lobby data eac_authorized = true 22:38:36.535 [Lua] Set lobby end. 22:38:36.535 [Lua] [Managers] Destroying manager group: 22:38:36.536 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_mountain, global_loading_screens 22:38:36.536 [Lua] [Gamestate] Enter StateIngame HOST 22:38:36.536 [Lua] <>level = pat_mountain_wastes_path3<> 22:38:36.536 [Lua] [StateIngame] Server ingame 22:38:36.540 [Lua] Set lobby begin: 22:38:36.540 [Lua] Lobby data twitch_enabled = false 22:38:36.540 [Lua] Lobby data selected_mission_id = journey_ruin 22:38:36.540 [Lua] Lobby data num_players = 4 22:38:36.540 [Lua] Lobby data difficulty_tweak = -7 22:38:36.540 [Lua] Lobby data host = 1100001040d0169 22:38:36.541 [Lua] Lobby data matchmaking_type = 2 22:38:36.541 [Lua] Lobby data is_private = false 22:38:36.541 [Lua] Lobby data match_started = true 22:38:36.541 [Lua] Lobby data difficulty = hard 22:38:36.541 [Lua] Lobby data player_slot_1 = 0:0 22:38:36.542 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:38:36.542 [Lua] Lobby data unique_server_name = Onelies 22:38:36.542 [Lua] Lobby data quick_game = true 22:38:36.542 [Lua] Lobby data country_code = US 22:38:36.542 [Lua] Lobby data matchmaking = true 22:38:36.542 [Lua] Lobby data power_level = 0 22:38:36.543 [Lua] Lobby data mission_id = pat_mountain_wastes_path3 22:38:36.543 [Lua] Lobby data mechanism = deus 22:38:36.543 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 22:38:36.543 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 22:38:36.543 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:38:36.543 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:38:36.543 [Lua] Lobby data eac_authorized = true 22:38:36.543 [Lua] Set lobby end. 22:38:36.543 [Lua] [Matchmaking] register rpcs 22:38:36.544 [Lua] GameNetworkManager:init... creating game session 22:38:36.544 [Lua] Host GameSession.make_game_session_host with session: 22:38:36.544 [Lua] [GameNetworkManager] Setting pong timeout to 60 22:38:36.544 [Lua] [GameNetworkManager] My own peer_id = 1100001040d0169 22:38:36.544 [Lua] [GameNetworkManager] self.is_server = true 22:38:36.544 [Network] Setting artificial MTU limit to 65536 22:38:36.554 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 22:38:36.554 [Lua] pacing=deus_default 22:38:36.554 [Lua] locked_func_name=beastmen 22:38:36.554 [Lua] roaming=nil 22:38:36.554 [Lua] specials=deus_skaven_beastmen 22:38:36.554 [Lua] contained_breeds=nil 22:38:36.554 [Lua] debug_color=orange 22:38:36.554 [Lua] disabled=false 22:38:36.554 [Lua] pack_spawning=deus_skaven_beastmen 22:38:36.554 [Lua] factions=nil 22:38:36.554 [Lua] description=deus_conflict_director_skaven_beastmen_name 22:38:36.554 [Lua] boss=deus_skaven_beastmen 22:38:36.554 [Lua] horde=deus_beastmen 22:38:36.554 [Lua] name=deus_skaven_beastmen 22:38:36.554 [Lua] intensity=deus_default 22:38:36.554 [Lua] --- 22:38:36.554 [Lua] [LevelAnalysis] set_random_seed( 1613275277) 22:38:36.562 [Lua] [AIInterestPointSystem] Level Seed: 1613275277 22:38:36.562 [Lua] 22:38:36.562 [Lua] [entity_system_bag] = table 22:38:36.562 [Lua] [entity_system_bag] = metatable 22:38:36.562 [Lua] [startup_data] = table 22:38:36.562 [Lua] [entity_manager] = table 22:38:36.562 [Lua] [entity_manager] = metatable 22:38:36.562 [Lua] [unit_spawner] = table 22:38:36.562 [Lua] [unit_spawner] = metatable 22:38:36.562 [Lua] [unit_storage] = table 22:38:36.562 [Lua] [unit_storage] = metatable 22:38:36.562 [Lua] [dice_keeper] = table 22:38:36.562 [Lua] [dice_keeper] = metatable 22:38:36.562 [Lua] [is_server] = true (boolean) 22:38:36.562 [Lua] [world] = [World] 22:38:36.562 [Lua] [system_api] = table 22:38:36.562 [Lua] [entity_system] = table 22:38:36.562 [Lua] [entity_system] = metatable 22:38:36.562 [Lua] [network_lobby] = table 22:38:36.562 [Lua] [network_lobby] = metatable 22:38:36.562 [Lua] [profile_synchronizer] = table 22:38:36.562 [Lua] [profile_synchronizer] = metatable 22:38:36.562 [Lua] [level_transition_handler] = table 22:38:36.562 [Lua] [level_transition_handler] = metatable 22:38:36.562 [Lua] [num_local_human_players] = 1 (number) 22:38:36.562 [Lua] [statistics_db] = table 22:38:36.562 [Lua] [statistics_db] = metatable 22:38:36.562 [Lua] [network_server] = table 22:38:36.562 [Lua] [network_server] = metatable 22:38:36.562 [Lua] [input_manager] = table 22:38:36.562 [Lua] [input_manager] = metatable 22:38:36.562 [Lua] [network_clock] = table 22:38:36.562 [Lua] [network_clock] = metatable 22:38:36.562 [Lua] [network_transmit] = table 22:38:36.562 [Lua] [network_transmit] = metatable 22:38:36.562 [Lua] [free_flight_manager] = table 22:38:36.562 [Lua] [free_flight_manager] = metatable 22:38:36.562 [Lua] [network_manager] = table 22:38:36.562 [Lua] [network_manager] = metatable 22:38:36.562 [Lua] [network_event_delegate] = table 22:38:36.562 [Lua] [network_event_delegate] = metatable 22:38:36.562 [Lua] 22:38:36.562 [Lua] ignoring extension VersusVolumeObjectiveExtension 22:38:36.562 [Lua] ignoring extension VersusInteractObjectiveExtension 22:38:36.562 [Lua] ignoring extension VersusPayloadObjectiveExtension 22:38:36.562 [Lua] ignoring extension VersusSocketObjectiveExtension 22:38:36.562 [Lua] ignoring extension VersusTargetObjectiveExtension 22:38:36.562 [Lua] ignoring extension VersusMissionObjectiveExtension 22:38:36.564 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 22:38:36.585 [Lua] [AchievementManager] Achievements using the steam platform 22:38:36.586 [Lua] PlayerManager:add_player player_1 22:38:36.665 [Lua] respawn_unit_spawned with group id: terror_respawn 22:38:36.665 [Lua] respawn_unit_spawned with group id: terror_respawn 22:38:36.665 [Lua] respawn_unit_spawned with group id: terror_respawn 22:38:36.667 [Lua] [StateIngame] Level seed: 1613275277 22:38:36.688 [Lua] [LevelAnalysis] set_random_seed( 1613275277) 22:38:36.692 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 22:38:36.692 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 22:38:36.693 [Lua] [IngameUI] init 22:38:36.708 [SteamVoipClient] select_out(110000102eb8e46, off) 22:38:36.708 [SteamVoipClient] select_out(110000103e040a9, off) 22:38:36.708 [SteamVoipClient] select_out(1100001040d0169, off) 22:38:36.708 [SteamVoipClient] select_out(110000133685058, off) 22:38:36.712 [Lua] cb_razer_chroma_setup 22:38:36.731 [Save] Saving `save_data` 22:38:36.733 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 22:38:36.733 [Lua] Set lobby begin: 22:38:36.733 [Lua] Lobby data twitch_enabled = false 22:38:36.733 [Lua] Lobby data selected_mission_id = journey_ruin 22:38:36.733 [Lua] Lobby data num_players = 4 22:38:36.733 [Lua] Lobby data difficulty_tweak = -7 22:38:36.733 [Lua] Lobby data host = 1100001040d0169 22:38:36.733 [Lua] Lobby data matchmaking_type = 2 22:38:36.734 [Lua] Lobby data is_private = false 22:38:36.734 [Lua] Lobby data match_started = true 22:38:36.734 [Lua] Lobby data difficulty = hard 22:38:36.734 [Lua] Lobby data player_slot_1 = 0:0 22:38:36.734 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:38:36.734 [Lua] Lobby data unique_server_name = Onelies 22:38:36.734 [Lua] Lobby data quick_game = true 22:38:36.734 [Lua] Lobby data country_code = US 22:38:36.734 [Lua] Lobby data matchmaking = true 22:38:36.734 [Lua] Lobby data power_level = 635 22:38:36.734 [Lua] Lobby data mission_id = pat_mountain_wastes_path3 22:38:36.735 [Save] Save done 22:38:36.735 [Lua] Lobby data mechanism = deus 22:38:36.735 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 22:38:36.735 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 22:38:36.735 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:38:36.735 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:38:36.735 [Lua] Lobby data eac_authorized = true 22:38:36.735 [Lua] Set lobby end. 22:38:36.736 [Lua] CurrentConflictSettings deus_skaven_beastmen 22:38:36.736 [Lua] [ConflictDirector] conflict_director is ai_ready 22:38:36.737 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: A. (1/2 paths). 22:38:36.737 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 7 22:38:36.737 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 5 22:38:36.737 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 6 22:38:36.737 [Lua] [1] = table 22:38:36.737 [Lua] [2] = table 22:38:36.737 [Lua] [MainPathSpawningGenerator] Injecting travel distances 22:38:36.739 [Lua] NORMAL PATROL MAIN PATH 43.900749206542969 22:38:36.739 [Lua] [waypoints] = table 22:38:36.739 [Lua] [astar_points] = table 22:38:36.739 [Lua] [travel_dist] = 43.900749206542969 (number) 22:38:36.739 [Lua] [one_directional] = false (boolean) 22:38:36.739 [Lua] [id] = boss_2 (string) 22:38:36.739 [Lua] NORMAL PATROL MAIN PATH 448.14697265625 22:38:36.739 [Lua] [waypoints] = table 22:38:36.739 [Lua] [astar_points] = table 22:38:36.739 [Lua] [travel_dist] = 521.75973254442215 (number) 22:38:36.739 [Lua] [one_directional] = false (boolean) 22:38:36.739 [Lua] [id] = boss_3 (string) 22:38:36.739 [Lua] SpecialsPacing:remove_unwanted_breeds: 22:38:36.739 [Lua] Forming navigation groups in one frame 22:38:36.739 [Lua] Forming navigation groups 22:38:36.757 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104 22:38:36.855 [Lua] NavigationGroupManager -> calulation time B: 0.097999999999956344 22:38:36.855 [Lua] number of nav groups: 114 22:38:36.857 [Lua] number of refined nav groups : 65 22:38:36.860 [Lua] NavigationGroupManager -> calulation time C: 0.0050000000001091394 22:38:36.861 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.971974563598636 Normalized coefficient: 1.2141559423186754 22:38:36.863 [Lua] -------------> JOW Perfect-density 7.6500000000000021 Sum density 4.1694939732551575 Normalized coefficient: 1.8347550204102072 22:38:36.868 [Lua] [LevelAnalysis] Generating boss paths for level: pat_mountain_wastes_path3 22:38:36.868 [Lua] [LevelAnalysis] This level has a total main-path length of 594.211 meters. 22:38:36.868 [Lua] [LevelAnalysis] num_event_places_f: 0.36280713399251302 , num_event_places: 0 , trailing_event_fraction: 0.36280713399251302 , num_events: 0 22:38:36.868 [Lua] [LevelAnalysis] Level path distance: 594.21070098876953 22:38:36.868 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 22:38:36.872 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hard, USING SETTINGS FOR EASY 22:38:36.881 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 22:38:36.881 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 22:38:36.881 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 22:38:36.881 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 22:38:36.881 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=47 22:38:36.881 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 22:38:36.881 [Lua] [Managers] Calling function on all managers: 22:38:36.895 [Lua] [PeerSM] 110000102eb8e46 :: on_exit WaitingForEnterGame 22:38:36.895 [Lua] [PeerSM] 110000102eb8e46 :: on_enter WaitingForGameObjectSync 22:38:36.895 [Lua] [PeerSM] 110000103e040a9 :: on_exit WaitingForEnterGame 22:38:36.895 [Lua] [PeerSM] 110000103e040a9 :: on_enter WaitingForGameObjectSync 22:38:36.895 [Lua] [PeerSM] 1100001040d0169 :: on_exit WaitingForEnterGame 22:38:36.895 [Lua] [PeerSM] 1100001040d0169 :: on_enter WaitingForGameObjectSync 22:38:37.132 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102eb8e46 22:38:37.134 [Lua] Breedfreezer (server) starting a hot join sync 22:38:37.134 [Lua] packing 0 units of breed chaos_marauder 22:38:37.134 [Lua] packing 0 units of breed skaven_clan_rat 22:38:37.134 [Lua] packing 0 units of breed skaven_storm_vermin 22:38:37.134 [Lua] packing 0 units of breed skaven_slave 22:38:37.134 [Lua] packing 0 units of breed beastmen_ungor_archer 22:38:37.134 [Lua] packing 0 units of breed chaos_raider 22:38:37.134 [Lua] packing 0 units of breed chaos_berzerker 22:38:37.134 [Lua] packing 0 units of breed beastmen_bestigor 22:38:37.134 [Lua] packing 0 units of breed beastmen_ungor 22:38:37.134 [Lua] packing 0 units of breed skaven_plague_monk 22:38:37.134 [Lua] packing 0 units of breed beastmen_gor 22:38:37.134 [Lua] --> rpc-package size reached, sending rpc now (last package) 22:38:37.134 [Lua] 22:38:37.134 [Lua] [1] = 1 (number) 22:38:37.134 [Lua] [2] = 0 (number) 22:38:37.134 [Lua] [3] = 1 (number) 22:38:37.134 [Lua] [4] = 0 (number) 22:38:37.134 [Lua] [5] = 1 (number) 22:38:37.134 [Lua] [6] = 0 (number) 22:38:37.134 [Lua] [7] = 1 (number) 22:38:37.134 [Lua] [8] = 0 (number) 22:38:37.134 [Lua] [9] = 1 (number) 22:38:37.134 [Lua] [10] = 0 (number) 22:38:37.134 [Lua] [11] = 1 (number) 22:38:37.134 [Lua] [12] = 0 (number) 22:38:37.134 [Lua] [13] = 1 (number) 22:38:37.134 [Lua] [14] = 0 (number) 22:38:37.134 [Lua] [15] = 1 (number) 22:38:37.134 [Lua] [16] = 0 (number) 22:38:37.134 [Lua] [17] = 1 (number) 22:38:37.134 [Lua] [18] = 0 (number) 22:38:37.134 [Lua] [19] = 1 (number) 22:38:37.134 [Lua] [20] = 0 (number) 22:38:37.134 [Lua] [21] = 1 (number) 22:38:37.134 [Lua] [22] = 0 (number) 22:38:37.134 [Lua] 22:38:37.134 [Lua] 22:38:37.134 [Lua] 22:38:37.134 [Lua] [NetworkServer] Game_object_sync_done for peer 110000103e040a9 22:38:37.136 [Lua] Breedfreezer (server) starting a hot join sync 22:38:37.136 [Lua] packing 0 units of breed chaos_marauder 22:38:37.136 [Lua] packing 0 units of breed skaven_clan_rat 22:38:37.136 [Lua] packing 0 units of breed skaven_storm_vermin 22:38:37.136 [Lua] packing 0 units of breed skaven_slave 22:38:37.136 [Lua] packing 0 units of breed beastmen_ungor_archer 22:38:37.136 [Lua] packing 0 units of breed chaos_raider 22:38:37.136 [Lua] packing 0 units of breed chaos_berzerker 22:38:37.136 [Lua] packing 0 units of breed beastmen_bestigor 22:38:37.136 [Lua] packing 0 units of breed beastmen_ungor 22:38:37.136 [Lua] packing 0 units of breed skaven_plague_monk 22:38:37.136 [Lua] packing 0 units of breed beastmen_gor 22:38:37.136 [Lua] --> rpc-package size reached, sending rpc now (last package) 22:38:37.136 [Lua] 22:38:37.136 [Lua] [1] = 1 (number) 22:38:37.136 [Lua] [2] = 0 (number) 22:38:37.136 [Lua] [3] = 1 (number) 22:38:37.136 [Lua] [4] = 0 (number) 22:38:37.136 [Lua] [5] = 1 (number) 22:38:37.136 [Lua] [6] = 0 (number) 22:38:37.136 [Lua] [7] = 1 (number) 22:38:37.136 [Lua] [8] = 0 (number) 22:38:37.136 [Lua] [9] = 1 (number) 22:38:37.136 [Lua] [10] = 0 (number) 22:38:37.136 [Lua] [11] = 1 (number) 22:38:37.136 [Lua] [12] = 0 (number) 22:38:37.136 [Lua] [13] = 1 (number) 22:38:37.136 [Lua] [14] = 0 (number) 22:38:37.136 [Lua] [15] = 1 (number) 22:38:37.136 [Lua] [16] = 0 (number) 22:38:37.136 [Lua] [17] = 1 (number) 22:38:37.136 [Lua] [18] = 0 (number) 22:38:37.136 [Lua] [19] = 1 (number) 22:38:37.136 [Lua] [20] = 0 (number) 22:38:37.136 [Lua] [21] = 1 (number) 22:38:37.136 [Lua] [22] = 0 (number) 22:38:37.136 [Lua] 22:38:37.136 [Lua] 22:38:37.136 [Lua] 22:38:37.138 [Lua] PlayerManager:add_remote_player 110000102eb8e46 22:38:37.138 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=48 22:38:37.138 [Lua] RemotePlayer:create_game_object( ) 48 22:38:37.155 [Lua] [PeerSM] 110000102eb8e46 :: on_exit WaitingForGameObjectSync 22:38:37.155 [Lua] [PeerSM] 110000102eb8e46 :: on_enter WaitingForPlayers 22:38:37.155 [Lua] PlayerManager:add_remote_player 110000103e040a9 22:38:37.155 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=49 22:38:37.155 [Lua] RemotePlayer:create_game_object( ) 49 22:38:37.172 [Lua] [PeerSM] 110000103e040a9 :: on_exit WaitingForGameObjectSync 22:38:37.172 [Lua] [PeerSM] 110000103e040a9 :: on_enter WaitingForPlayers 22:38:37.172 [Lua] [PeerSM] 1100001040d0169 :: on_exit WaitingForGameObjectSync 22:38:37.172 [Lua] [PeerSM] 1100001040d0169 :: on_enter WaitingForPlayers 22:38:37.259 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102eb8e46 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:38:37.259 [Lua] Adding player sync data to peer=110000102eb8e46 local_player_id=1 22:38:37.298 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000103e040a9 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:38:37.298 [Lua] Adding player sync data to peer=110000103e040a9 local_player_id=1 22:38:40.596 [Lua] [PeerSM] 110000133685058 :: on_exit WaitingForEnterGame 22:38:40.596 [Lua] [PeerSM] 110000133685058 :: on_enter WaitingForGameObjectSync 22:38:40.608 [Lua] [NetworkServer] Game_object_sync_done for peer 110000133685058 22:38:40.614 [Lua] Breedfreezer (server) starting a hot join sync 22:38:40.614 [Lua] packing 0 units of breed chaos_marauder 22:38:40.614 [Lua] packing 0 units of breed skaven_clan_rat 22:38:40.614 [Lua] packing 0 units of breed skaven_storm_vermin 22:38:40.614 [Lua] packing 0 units of breed skaven_slave 22:38:40.614 [Lua] packing 0 units of breed beastmen_ungor_archer 22:38:40.614 [Lua] packing 0 units of breed chaos_raider 22:38:40.614 [Lua] packing 0 units of breed chaos_berzerker 22:38:40.614 [Lua] packing 0 units of breed beastmen_bestigor 22:38:40.614 [Lua] packing 0 units of breed beastmen_ungor 22:38:40.614 [Lua] packing 0 units of breed skaven_plague_monk 22:38:40.614 [Lua] packing 0 units of breed beastmen_gor 22:38:40.614 [Lua] --> rpc-package size reached, sending rpc now (last package) 22:38:40.614 [Lua] 22:38:40.614 [Lua] [1] = 1 (number) 22:38:40.614 [Lua] [2] = 0 (number) 22:38:40.614 [Lua] [3] = 1 (number) 22:38:40.614 [Lua] [4] = 0 (number) 22:38:40.614 [Lua] [5] = 1 (number) 22:38:40.614 [Lua] [6] = 0 (number) 22:38:40.614 [Lua] [7] = 1 (number) 22:38:40.614 [Lua] [8] = 0 (number) 22:38:40.614 [Lua] [9] = 1 (number) 22:38:40.614 [Lua] [10] = 0 (number) 22:38:40.614 [Lua] [11] = 1 (number) 22:38:40.614 [Lua] [12] = 0 (number) 22:38:40.614 [Lua] [13] = 1 (number) 22:38:40.614 [Lua] [14] = 0 (number) 22:38:40.614 [Lua] [15] = 1 (number) 22:38:40.614 [Lua] [16] = 0 (number) 22:38:40.614 [Lua] [17] = 1 (number) 22:38:40.614 [Lua] [18] = 0 (number) 22:38:40.614 [Lua] [19] = 1 (number) 22:38:40.614 [Lua] [20] = 0 (number) 22:38:40.614 [Lua] [21] = 1 (number) 22:38:40.614 [Lua] [22] = 0 (number) 22:38:40.614 [Lua] 22:38:40.614 [Lua] 22:38:40.614 [Lua] 22:38:40.615 [Lua] PlayerManager:add_remote_player 110000133685058 22:38:40.615 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=50 22:38:40.615 [Lua] RemotePlayer:create_game_object( ) 50 22:38:40.637 [Lua] [PeerSM] 110000133685058 :: on_exit WaitingForGameObjectSync 22:38:40.637 [Lua] [PeerSM] 110000133685058 :: on_enter WaitingForPlayers 22:38:40.637 [Lua] [PeerSM] 110000102eb8e46 :: on_exit WaitingForPlayers 22:38:40.637 [Lua] [PeerSM] 110000102eb8e46 :: on_enter InGame 22:38:40.637 [Lua] [PeerSM] 110000103e040a9 :: on_exit WaitingForPlayers 22:38:40.637 [Lua] [PeerSM] 110000103e040a9 :: on_enter InGame 22:38:40.637 [Lua] [PeerSM] 1100001040d0169 :: on_exit WaitingForPlayers 22:38:40.637 [Lua] [PeerSM] 1100001040d0169 :: on_enter InGame 22:38:40.642 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(177.93, -223.067, 309.425), Vector4(0, 0, -0.505083, -0.863071)) 22:38:40.648 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.75749999999999995) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.66666666666666663) 22:38:40.648 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.75749999999999995) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.66666666666666663) 22:38:40.648 [Lua] PlayerManager:assign_unit_ownership Onelies 1100001040d0169 1 22:38:40.648 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=52 22:38:40.651 [Lua] [PeerSM] 110000133685058 :: on_exit WaitingForPlayers 22:38:40.651 [Lua] [PeerSM] 110000133685058 :: on_enter InGame 22:38:40.663 [Lua] Switching ConflictSettings: to: deus_beastmen 22:38:40.663 [Lua] pacing=deus_beastmen 22:38:40.663 [Lua] locked_func_name=beastmen 22:38:40.663 [Lua] roaming=nil 22:38:40.663 [Lua] specials=deus_beastmen 22:38:40.663 [Lua] debug_color=purple 22:38:40.663 [Lua] contained_breeds=nil 22:38:40.663 [Lua] pack_spawning=deus_beastmen 22:38:40.663 [Lua] disabled=false 22:38:40.663 [Lua] factions=nil 22:38:40.663 [Lua] boss=deus_beastmen 22:38:40.663 [Lua] horde=deus_beastmen 22:38:40.663 [Lua] name=deus_beastmen 22:38:40.663 [Lua] intensity=deus_default 22:38:40.663 [Lua] --- 22:38:40.663 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:38:40.672 [Lua] Spline already found! 22:38:40.709 [Lua] Init group template: spline_patrol 22:38:40.768 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000102eb8e46 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:38:40.768 [Lua] [NetworkServer] Peer 110000102eb8e46 spawned player. 22:38:40.770 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61 22:38:40.770 [Lua] PlayerManager:assign_unit_ownership PapaOpe 110000102eb8e46 1 22:38:40.771 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.68999999999999995) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:38:40.771 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000103e040a9 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:38:40.771 [Lua] [NetworkServer] Peer 110000103e040a9 spawned player. 22:38:40.774 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62 22:38:40.775 [Lua] PlayerManager:assign_unit_ownership rye bread 110000103e040a9 1 22:38:40.775 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.62204724550247192) 22:38:40.930 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000133685058 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:38:40.930 [Lua] Adding player sync data to peer=110000133685058 local_player_id=1 22:38:40.930 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000133685058 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:38:40.930 [Lua] [NetworkServer] Peer 110000133685058 spawned player. 22:38:40.932 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64 22:38:40.932 [Lua] PlayerManager:assign_unit_ownership Mr.Choi 110000133685058 1 22:38:40.932 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.75) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:38:40.933 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000133685058 go_type=engineer_career_data go_created_func_name=game_object_created_career_data 22:38:40.972 [Lua] StateInGameRunning:_game_actually_starts() 22:38:40.975 [Lua] ################################################################################################################# 22:38:40.975 [Lua] [Loading Time]: 00:00:21 [Transition]: dlc_morris_map-pat_mountain_wastes_path3 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 22:38:40.975 [Lua] ################################################################################################################# 22:38:40.975 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 76 22:38:40.986 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 76 22:38:41.050 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 76 22:38:41.050 [Lua] Commit load time data 22:38:41.662 [Lua] Set lobby begin: 22:38:41.662 [Lua] Lobby data twitch_enabled = false 22:38:41.662 [Lua] Lobby data selected_mission_id = journey_ruin 22:38:41.662 [Lua] Lobby data num_players = 4 22:38:41.662 [Lua] Lobby data difficulty_tweak = -7 22:38:41.662 [Lua] Lobby data host = 1100001040d0169 22:38:41.663 [Lua] Lobby data matchmaking_type = 2 22:38:41.663 [Lua] Lobby data is_private = false 22:38:41.663 [Lua] Lobby data match_started = true 22:38:41.663 [Lua] Lobby data difficulty = hard 22:38:41.663 [Lua] Lobby data player_slot_1 = 0:0 22:38:41.663 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:38:41.663 [Lua] Lobby data unique_server_name = Onelies 22:38:41.663 [Lua] Lobby data quick_game = true 22:38:41.663 [Lua] Lobby data country_code = US 22:38:41.663 [Lua] Lobby data matchmaking = true 22:38:41.664 [Lua] Lobby data power_level = 446 22:38:41.664 [Lua] Lobby data mission_id = pat_mountain_wastes_path3 22:38:41.664 [Lua] Lobby data mechanism = deus 22:38:41.664 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 22:38:41.664 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 22:38:41.664 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:38:41.664 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:38:41.664 [Lua] Lobby data eac_authorized = true 22:38:41.664 [Lua] Set lobby end. 22:38:43.491 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[187aaaa4] 22:38:43.491 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[187aaaa4] 22:38:46.325 [Lua] Players are leaving the safe zone 22:38:46.757 [Lua] Set lobby begin: 22:38:46.757 [Lua] Lobby data twitch_enabled = false 22:38:46.757 [Lua] Lobby data selected_mission_id = journey_ruin 22:38:46.757 [Lua] Lobby data num_players = 4 22:38:46.757 [Lua] Lobby data difficulty_tweak = -7 22:38:46.757 [Lua] Lobby data host = 1100001040d0169 22:38:46.757 [Lua] Lobby data matchmaking_type = 2 22:38:46.757 [Lua] Lobby data is_private = false 22:38:46.757 [Lua] Lobby data match_started = true 22:38:46.758 [Lua] Lobby data difficulty = hard 22:38:46.758 [Lua] Lobby data player_slot_1 = 0:0 22:38:46.758 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:38:46.758 [Lua] Lobby data unique_server_name = Onelies 22:38:46.758 [Lua] Lobby data quick_game = true 22:38:46.758 [Lua] Lobby data country_code = US 22:38:46.758 [Lua] Lobby data matchmaking = true 22:38:46.758 [Lua] Lobby data power_level = 585 22:38:46.758 [Lua] Lobby data mission_id = pat_mountain_wastes_path3 22:38:46.758 [Lua] Lobby data mechanism = deus 22:38:46.758 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 22:38:46.759 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 22:38:46.759 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:38:46.759 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:38:46.759 [Lua] Lobby data eac_authorized = true 22:38:46.759 [Lua] Set lobby end. 22:38:47.264 [Flow] timexyz 22:38:47.563 [Flow] timexyz 22:38:50.139 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:50.625 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:38:51.004 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:51.505 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:38:51.787 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:51.826 [Lua] [PackageManager] Load: wwise/drakegun, DeusChestPreloadSystem, async-read, 22:38:51.826 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_3p, DeusChestPreloadSystem, async-read, 22:38:51.873 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_3p 22:38:51.873 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_3p 22:38:52.306 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:38:52.821 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:53.353 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:38:54.002 [Flow] timexyz 22:38:55.014 [Flow] timexyz 22:38:56.175 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:56.811 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:38:56.874 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 22:38:56.874 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 22:38:56.874 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 22:38:56.874 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p, DeusChestPreloadSystem, async-read, 22:38:56.874 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, DeusChestPreloadSystem, async-read, 22:38:56.874 [Lua] [PackageManager] Unload: wwise/drakegun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:38:56.884 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_3p, DeusChestPreloadSystem 22:38:56.910 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 22:38:56.910 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 22:38:56.910 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 22:38:56.963 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 22:38:56.963 [Lua] [PackageManager] Force_load: wwise/bow 22:38:56.963 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p 22:38:57.026 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p 22:38:57.026 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p 22:38:57.027 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 22:38:57.079 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 22:38:57.079 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 22:38:58.719 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:38:59.335 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:39:00.385 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:00.890 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:39:01.955 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_02_t1/wpn_dw_2h_axe_02_t1_3p, DeusChestPreloadSystem, async-read, 22:39:01.955 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 22:39:01.966 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem 22:39:01.968 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem 22:39:01.968 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p, DeusChestPreloadSystem 22:39:01.988 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_02_t1/wpn_dw_2h_axe_02_t1_3p 22:39:01.988 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_02_t1/wpn_dw_2h_axe_02_t1_3p 22:39:02.201 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:02.481 [Flow] timexyz 22:39:02.588 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:39:03.692 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 118, name: `unknown` 22:39:04.292 [Flow] timexyz 22:39:05.599 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:06.250 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:39:06.388 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:06.899 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:39:07.036 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 22:39:07.036 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 22:39:07.036 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_3p, DeusChestPreloadSystem, async-read, 22:39:07.037 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:39:07.049 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, DeusChestPreloadSystem 22:39:07.107 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 22:39:07.107 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 22:39:07.107 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 22:39:07.152 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 22:39:07.152 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 22:39:07.153 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_3p 22:39:07.222 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_3p 22:39:07.222 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_3p 22:39:08.366 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 0) 22:39:08.406 [Lua] Boss gave [Unit '#ID[65548e772f55ce23]'] initial aggro 22:39:09.115 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:09.612 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:39:11.640 [Flow] timexyz 22:39:12.139 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 22:39:12.139 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, DeusChestPreloadSystem, async-read, 22:39:12.188 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 22:39:12.188 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 22:39:12.230 [Flow] timexyz 22:39:17.269 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, DeusChestPreloadSystem, async-read, 22:39:17.300 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 22:39:17.300 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 22:39:18.546 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:18.755 [Flow] timexyz 22:39:19.082 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:39:19.613 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:20.144 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:39:20.361 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:20.834 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:39:21.111 [Flow] timexyz 22:39:21.152 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:21.554 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:39:21.905 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:22.327 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:39:22.685 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:22.938 [Lua] Time for new HOOORDE! multi_first_wave 22:39:22.938 [Lua] HORDE: Spawning hordes while 9 other ai are spawned 22:39:22.938 [Lua] horde requested: vector_blob 22:39:22.938 [Lua] wants to spawn behind within distance: 60 22:39:22.938 [Lua] could not, tries to spawnahead 22:39:22.938 [Lua] horde crated with id 2 of type vector_blob 22:39:22.938 [Lua] managed to spawn 11/11 horde enemies 22:39:22.938 [Lua] vector blob horde has started 22:39:23.073 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:39:23.135 [Lua] Init group template: horde 22:39:23.466 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:23.793 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:39:25.729 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000103e040a9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:25.845 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000103e040a9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:39:27.041 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103e040a9 22:39:27.181 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103e040a9 22:39:27.603 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:39:27.604 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, DeusChestPreloadSystem 22:39:28.625 [Flow] timexyz 22:39:29.099 [Flow] timexyz 22:39:30.946 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 118, name: `unknown` 22:39:31.707 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 118, name: `unknown` 22:39:32.360 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 118, name: `unknown` 22:39:32.768 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 22:39:32.768 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p, DeusChestPreloadSystem, async-read, 22:39:32.797 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 22:39:32.797 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 22:39:32.798 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p 22:39:32.831 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p 22:39:32.831 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p 22:39:36.910 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 118, name: `unknown` 22:39:37.823 [Lua] HORDE: last wave, reset to standard horde delay 22:39:37.823 [Lua] Time for new HOOORDE! multi_last_wave 22:39:37.823 [Lua] HORDE: Spawning hordes while 17 other ai are spawned 22:39:37.823 [Lua] horde requested: vector_blob 22:39:37.823 [Lua] wants to spawn ahead within distance: 60 22:39:37.823 [Lua] horde crated with id 3 of type vector_blob 22:39:37.823 [Lua] managed to spawn 10/10 horde enemies 22:39:37.823 [Lua] vector blob horde has started 22:39:37.954 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 22:39:37.954 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, DeusChestPreloadSystem, async-read, 22:39:37.961 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem 22:39:37.961 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p, DeusChestPreloadSystem 22:39:37.998 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 22:39:37.998 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 22:39:38.003 [Lua] Init group template: horde 22:39:38.095 [Flow] timexyz 22:39:38.314 [Flow] timexyz 22:39:43.162 [Lua] Horde killed: ? 22:39:43.163 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 22:39:43.163 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p, DeusChestPreloadSystem, async-read, 22:39:43.163 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:39:43.164 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, DeusChestPreloadSystem 22:39:43.200 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 22:39:43.200 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 22:39:43.201 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p 22:39:43.210 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 109 will change to a manual source. 22:39:43.242 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p 22:39:43.242 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p 22:39:43.722 [Flow] timexyz 22:39:44.007 [Flow] timexyz 22:39:46.205 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 22:39:46.213 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1791d990 22:39:49.878 [Flow] timexyz 22:39:50.211 [Flow] timexyz 22:39:52.389 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 22:39:52.396 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1791d990 22:39:57.078 [Flow] timexyz 22:39:57.406 [Lua] Horde killed: ? 22:39:59.616 [Flow] timexyz 22:40:00.256 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 22:40:00.266 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1791d990 22:40:02.738 [Lua] min_height 160 22:40:02.738 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 22:40:02.748 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1791d990 22:40:04.321 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[37371d0b] 22:40:04.321 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a1fe6838] 22:40:07.964 [Flow] timexyz 22:40:08.069 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[427ce41e] 22:40:08.069 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cab73bc7] 22:40:08.664 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem 22:40:08.665 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, DeusChestPreloadSystem 22:40:08.665 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p, DeusChestPreloadSystem 22:40:09.328 [Flow] timexyz 22:40:11.362 [Lua] going to make a rush intervention, since loneliness_value= 30.167904766943025 and dist= 46.804252624511719 22:40:12.379 [Lua] going to make a rush intervention, since loneliness_value= 32.17235592616499 and dist= 47.973335266113281 22:40:13.396 [Lua] going to make a rush intervention, since loneliness_value= 33.42231054677633 and dist= 46.559333801269531 22:40:13.760 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem 22:40:13.762 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem 22:40:13.767 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_3p, DeusChestPreloadSystem 22:40:14.445 [Lua] going to make a rush intervention, since loneliness_value= 34.207743842140935 and dist= 44.803482055664062 22:40:15.183 [Flow] timexyz 22:40:15.199 [Flow] timexyz 22:40:15.494 [Lua] going to make a rush intervention, since loneliness_value= 33.525263128307671 and dist= 42.561981201171875 22:40:16.532 [Lua] going to make a rush intervention, since loneliness_value= 32.367906419272728 and dist= 41.092697143554688 22:40:17.560 [Lua] going to make a rush intervention, since loneliness_value= 32.084466559143003 and dist= 39.075393676757812 22:40:18.611 [Lua] going to make a rush intervention, since loneliness_value= 31.953532336187273 and dist= 37.880050659179688 22:40:18.913 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 22:40:18.913 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 22:40:18.913 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p, DeusChestPreloadSystem, async-read, 22:40:18.945 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 22:40:18.945 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 22:40:18.945 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 22:40:19.003 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 22:40:19.003 [Lua] [PackageManager] Force_load: wwise/bow 22:40:19.003 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p 22:40:19.042 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p 22:40:19.042 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p 22:40:19.626 [Lua] going to make a rush intervention, since loneliness_value= 32.788960120164205 and dist= 40.695640563964844 22:40:20.662 [Lua] going to make a rush intervention, since loneliness_value= 34.912157834319515 and dist= 42.561981201171875 22:40:20.672 [Flow] timexyz 22:40:21.676 [Lua] going to make a rush intervention, since loneliness_value= 36.396532534932589 and dist= 43.836189270019531 22:40:22.700 [Lua] going to make a rush intervention, since loneliness_value= 37.770768471501007 and dist= 45.097900390625 22:40:22.700 [Lua] rush intervention - ambush horde! 22:40:22.700 [Lua] setting up ambush-horde 22:40:22.700 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain' 22:40:22.700 [Lua] -> spawning: 8 22:40:22.700 [Lua] horde crated with id 4 of type ambush 22:40:22.700 [Lua] ambush horde has started 22:40:23.995 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, DeusChestPreloadSystem, async-read, 22:40:23.995 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 22:40:23.995 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 22:40:23.995 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, DeusChestPreloadSystem, async-read, 22:40:23.995 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 22:40:24.135 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p 22:40:24.135 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p 22:40:24.135 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 22:40:24.192 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 22:40:24.192 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 22:40:25.758 [Flow] timexyz 22:40:26.332 [Lua] Init group template: horde 22:40:30.015 [Flow] timexyz 22:40:30.967 [Flow] timexyz 22:40:36.582 [Flow] timexyz 22:40:41.176 [Flow] timexyz 22:40:43.133 [Flow] timexyz 22:40:44.525 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 22:40:44.525 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, DeusChestPreloadSystem, async-read, 22:40:44.531 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem 22:40:44.533 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem 22:40:44.533 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p, DeusChestPreloadSystem 22:40:44.595 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 22:40:44.595 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 22:40:44.595 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 22:40:44.629 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 22:40:44.629 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p 22:40:47.044 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:40:47.569 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:40:47.808 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:40:48.302 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:40:48.570 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:40:49.012 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:40:49.673 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 22:40:49.673 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 22:40:49.673 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p, DeusChestPreloadSystem, async-read, 22:40:49.673 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_3p, DeusChestPreloadSystem, async-read, 22:40:49.673 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:40:49.683 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, DeusChestPreloadSystem 22:40:49.683 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:40:49.685 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, DeusChestPreloadSystem 22:40:49.736 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 22:40:49.736 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 22:40:49.736 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 22:40:49.765 [Flow] timexyz 22:40:49.794 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 22:40:49.794 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 22:40:49.795 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p 22:40:49.823 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p 22:40:49.823 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p 22:40:49.823 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_3p 22:40:49.905 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_3p 22:40:49.905 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_3p 22:40:50.841 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[37371d0b] 22:40:52.195 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[427ce41e] 22:40:53.364 [Flow] timexyz 22:40:57.121 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[37371d0b] 22:40:57.140 [Lua] Horde killed: ? 22:40:57.655 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[427ce41e] 22:40:58.006 [Flow] timexyz 22:40:58.688 [Flow] timexyz 22:40:59.061 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:40:59.577 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:41:03.582 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a01dc6dd] 22:41:03.582 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b2e6d025] 22:41:03.906 [Flow] timexyz 22:41:06.317 [Flow] timexyz 22:41:09.449 [Flow] timexyz 22:41:09.919 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 118, name: `unknown` 22:41:15.432 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 118, name: `unknown` 22:41:17.086 [Flow] timexyz 22:41:17.615 [Flow] timexyz 22:41:21.574 [Lua] [DeusChestExtension] equipped: 22:41:21.574 [Lua] 22:41:21.574 [Lua] [backend_id] = ww_dual_swords07ac52a7-6641-4878-af0a-605fc7532a0b (string) 22:41:21.574 [Lua] [power_level] = 350 (number) 22:41:21.574 [Lua] [deus_item_key] = deus_we_dual_wield_swords (string) 22:41:21.574 [Lua] [bypass_skin_ownership_check] = true (boolean) 22:41:21.574 [Lua] [skin] = we_dual_sword_skin_01 (string) 22:41:21.574 [Lua] [properties] = table 22:41:21.574 [Lua] [rarity] = rare (string) 22:41:21.574 [Lua] [key] = we_dual_wield_swords (string) 22:41:21.574 [Lua] [data] = table 22:41:21.574 [Lua] 22:41:21.576 [Lua] min_height 291.760009765625 22:41:21.588 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001040d0169:1) 22:41:21.605 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 22:41:21.605 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, ProfileSynchronizer, async-read, 22:41:21.605 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1, ProfileSynchronizer, async-read, 22:41:21.605 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer -> Package still referenced, NOT unloaded: 22:41:21.619 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2, ProfileSynchronizer 22:41:21.620 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_01_t2/wpn_we_2h_axe_01_t2_3p, ProfileSynchronizer 22:41:21.697 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1 22:41:21.697 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1 22:41:22.150 [Flow] timexyz 22:41:25.320 [Lua] Set lobby begin: 22:41:25.320 [Lua] Lobby data twitch_enabled = false 22:41:25.321 [Lua] Lobby data selected_mission_id = journey_ruin 22:41:25.321 [Lua] Lobby data num_players = 4 22:41:25.321 [Lua] Lobby data difficulty_tweak = -7 22:41:25.321 [Lua] Lobby data host = 1100001040d0169 22:41:25.321 [Lua] Lobby data matchmaking_type = 2 22:41:25.321 [Lua] Lobby data is_private = false 22:41:25.321 [Lua] Lobby data match_started = true 22:41:25.322 [Lua] Lobby data difficulty = hard 22:41:25.322 [Lua] Lobby data player_slot_1 = 0:0 22:41:25.322 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:41:25.322 [Lua] Lobby data unique_server_name = Onelies 22:41:25.322 [Lua] Lobby data quick_game = true 22:41:25.322 [Lua] Lobby data country_code = US 22:41:25.322 [Lua] Lobby data matchmaking = true 22:41:25.322 [Lua] Lobby data power_level = 587 22:41:25.322 [Lua] Lobby data mission_id = pat_mountain_wastes_path3 22:41:25.322 [Lua] Lobby data mechanism = deus 22:41:25.322 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 22:41:25.323 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 22:41:25.323 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:41:25.323 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:41:25.323 [Lua] Lobby data eac_authorized = true 22:41:25.323 [Lua] Set lobby end. 22:41:26.861 [Flow] timexyz 22:41:31.324 [Flow] timexyz 22:41:33.889 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[427ce41e] 22:41:34.867 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 118, name: `unknown` 22:41:35.259 [Flow] timexyz 22:41:35.515 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_02_t1/wpn_dw_2h_axe_02_t1_3p, DeusChestPreloadSystem 22:41:35.515 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem 22:41:36.061 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[37371d0b] 22:41:37.854 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:41:37.872 [Lua] Spline already found! 22:41:37.942 [Lua] Init group template: spline_patrol 22:41:39.644 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:41:39.663 [Lua] Spline already found! 22:41:39.709 [Lua] Init group template: spline_patrol 22:41:40.842 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem 22:41:40.843 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem 22:41:40.843 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_hammer_01_t1/wpn_2h_hammer_01_t1_3p, DeusChestPreloadSystem 22:41:40.843 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:41:40.847 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_04/wpn_brw_dagger_04_3p, DeusChestPreloadSystem 22:41:41.697 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[37371d0b] 22:41:41.850 [Flow] timexyz 22:41:42.405 [Flow] timexyz 22:41:45.562 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 118, name: `unknown` 22:41:46.080 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:41:46.279 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:41:46.605 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:41:47.284 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:41:47.935 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:41:48.422 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:41:48.765 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:41:48.852 [Flow] timexyz 22:41:49.206 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:41:49.956 [Lua] Time for new HOOORDE! multi_first_wave 22:41:49.956 [Lua] HORDE: Spawning hordes while 9 other ai are spawned 22:41:49.956 [Lua] horde requested: ambush 22:41:49.956 [Lua] setting up ambush-horde 22:41:49.956 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain' 22:41:49.956 [Lua] -> spawning: 9 22:41:49.956 [Lua] horde crated with id 7 of type ambush 22:41:49.956 [Lua] ambush horde has started 22:41:51.120 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, DeusChestPreloadSystem, async-read, 22:41:51.120 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 22:41:51.120 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 22:41:51.120 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 22:41:51.120 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 22:41:51.120 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p, DeusChestPreloadSystem, async-read, 22:41:51.120 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, DeusChestPreloadSystem, async-read, 22:41:51.120 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_3p, DeusChestPreloadSystem, async-read, 22:41:51.120 [Lua] [PackageManager] Load: wwise/drakegun, DeusChestPreloadSystem, async-read, 22:41:51.249 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p 22:41:51.249 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p 22:41:51.250 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 22:41:51.290 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 22:41:51.290 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 22:41:51.290 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 22:41:51.368 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 22:41:51.368 [Lua] [PackageManager] Force_load: wwise/bow 22:41:51.368 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p 22:41:51.418 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p 22:41:51.418 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p 22:41:51.420 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 22:41:51.477 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 22:41:51.477 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 22:41:51.478 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_3p 22:41:51.555 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_3p 22:41:51.555 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_3p 22:41:52.065 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:41:52.473 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:41:52.658 [Flow] timexyz 22:41:53.727 [Lua] Init group template: horde 22:41:54.211 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:41:54.713 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:41:58.765 [Flow] timexyz 22:42:02.367 [Lua] HORDE: last wave, reset to standard horde delay 22:42:02.367 [Lua] Time for new HOOORDE! multi_last_wave 22:42:02.367 [Lua] HORDE: Spawning hordes while 15 other ai are spawned 22:42:02.367 [Lua] horde requested: ambush 22:42:02.367 [Lua] setting up ambush-horde 22:42:02.367 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain' 22:42:02.368 [Lua] -> spawning: 8 22:42:02.368 [Lua] horde crated with id 8 of type ambush 22:42:02.368 [Lua] ambush horde has started 22:42:02.400 [Flow] timexyz 22:42:03.973 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:42:04.459 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:42:05.585 [Flow] timexyz 22:42:06.054 [Lua] Init group template: horde 22:42:10.471 [Flow] timexyz 22:42:13.114 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:42:13.745 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:42:14.172 [Flow] timexyz 22:42:20.999 [Flow] timexyz 22:42:21.017 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:42:21.632 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:42:22.184 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:42:22.184 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, DeusChestPreloadSystem 22:42:23.071 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:42:23.570 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:42:24.309 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:42:24.392 [Flow] timexyz 22:42:24.837 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:42:27.383 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 22:42:27.383 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, DeusChestPreloadSystem, async-read, 22:42:27.386 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem 22:42:27.387 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem 22:42:27.388 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p, DeusChestPreloadSystem 22:42:27.439 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 22:42:27.439 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 22:42:27.794 [Flow] timexyz 22:42:28.165 [Lua] Horde killed: ? 22:42:32.276 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 118, name: `unknown` 22:42:32.515 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:42:32.518 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, DeusChestPreloadSystem 22:42:32.655 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 118, name: `unknown` 22:42:33.287 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 118, name: `unknown` 22:42:34.722 [Flow] timexyz 22:42:37.513 [Flow] timexyz 22:42:37.623 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 22:42:37.623 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, DeusChestPreloadSystem, async-read, 22:42:37.664 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 22:42:37.664 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 22:42:41.413 [Flow] timexyz 22:42:42.734 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 22:42:42.734 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 22:42:42.734 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p, DeusChestPreloadSystem, async-read, 22:42:42.734 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:42:42.734 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, DeusChestPreloadSystem 22:42:42.770 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 22:42:42.770 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 22:42:42.770 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 22:42:42.828 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 22:42:42.828 [Lua] [PackageManager] Force_load: wwise/bow 22:42:42.829 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p 22:42:42.876 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p 22:42:42.876 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p 22:42:44.097 [Flow] timexyz 22:42:47.733 [Flow] timexyz 22:42:47.917 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 22:42:47.917 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, DeusChestPreloadSystem, async-read, 22:42:47.955 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 22:42:47.955 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 22:42:48.596 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:42:49.007 [Lua] Horde killed: ? 22:42:49.095 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:42:49.352 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:42:49.775 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:42:52.930 [Flow] timexyz 22:42:58.352 [Flow] timexyz 22:43:00.248 [Flow] timexyz 22:43:03.399 [Lua] [DeusChestExtension] equipped: 22:43:03.399 [Lua] 22:43:03.399 [Lua] [backend_id] = ww_shortbowf799ca78-4ff7-4dbc-97e8-876316134f4f (string) 22:43:03.399 [Lua] [power_level] = 350 (number) 22:43:03.399 [Lua] [deus_item_key] = deus_we_shortbow (string) 22:43:03.399 [Lua] [bypass_skin_ownership_check] = true (boolean) 22:43:03.399 [Lua] [skin] = we_shortbow_skin_04 (string) 22:43:03.399 [Lua] [properties] = table 22:43:03.399 [Lua] [rarity] = rare (string) 22:43:03.399 [Lua] [key] = we_shortbow (string) 22:43:03.399 [Lua] [data] = table 22:43:03.399 [Lua] 22:43:03.401 [Lua] min_height 291.760009765625 22:43:03.414 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001040d0169:1) 22:43:03.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04, ProfileSynchronizer, async-read, 22:43:03.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer, async-read, 22:43:03.427 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read, 22:43:03.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p, ProfileSynchronizer, async-read, 22:43:03.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, ProfileSynchronizer, async-read, 22:43:03.435 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, ProfileSynchronizer 22:43:03.436 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_pile, ProfileSynchronizer 22:43:03.436 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2, ProfileSynchronizer 22:43:03.436 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_3p, ProfileSynchronizer 22:43:03.436 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer 22:43:03.437 [Lua] Set lobby begin: 22:43:03.437 [Lua] Lobby data twitch_enabled = false 22:43:03.437 [Lua] Lobby data selected_mission_id = journey_ruin 22:43:03.437 [Lua] Lobby data num_players = 4 22:43:03.437 [Lua] Lobby data difficulty_tweak = -7 22:43:03.437 [Lua] Lobby data host = 1100001040d0169 22:43:03.437 [Lua] Lobby data matchmaking_type = 2 22:43:03.437 [Lua] Lobby data is_private = false 22:43:03.438 [Lua] Lobby data match_started = true 22:43:03.438 [Lua] Lobby data difficulty = hard 22:43:03.438 [Lua] Lobby data player_slot_1 = 0:0 22:43:03.438 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:43:03.438 [Lua] Lobby data unique_server_name = Onelies 22:43:03.438 [Lua] Lobby data quick_game = true 22:43:03.438 [Lua] Lobby data country_code = US 22:43:03.438 [Lua] Lobby data matchmaking = true 22:43:03.438 [Lua] Lobby data power_level = 590 22:43:03.438 [Lua] Lobby data mission_id = pat_mountain_wastes_path3 22:43:03.439 [Lua] Lobby data mechanism = deus 22:43:03.439 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 22:43:03.439 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 22:43:03.439 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:43:03.439 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:43:03.439 [Lua] Lobby data eac_authorized = true 22:43:03.439 [Lua] Set lobby end. 22:43:03.441 [Lua] [PackageManager] Unload: wwise/drakegun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:43:03.442 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_3p, DeusChestPreloadSystem 22:43:03.538 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04 22:43:03.539 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04 22:43:03.539 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 22:43:03.585 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 22:43:03.585 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 22:43:07.777 [Flow] timexyz 22:43:08.556 [Lua] [PackageManager] Load: wwise/drakegun, DeusChestPreloadSystem, async-read, 22:43:08.556 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_3p, DeusChestPreloadSystem, async-read, 22:43:08.609 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_3p 22:43:08.609 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_3p 22:43:09.610 [Flow] timexyz 22:43:12.422 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[37371d0b] 22:43:13.670 [Lua] Time for new HOOORDE! multi_first_wave 22:43:13.670 [Lua] HORDE: Spawning hordes while 3 other ai are spawned 22:43:13.670 [Lua] horde requested: ambush 22:43:13.670 [Lua] setting up ambush-horde 22:43:13.670 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain' 22:43:13.670 [Lua] -> spawning: 8 22:43:13.670 [Lua] horde crated with id 9 of type ambush 22:43:13.670 [Lua] ambush horde has started 22:43:15.740 [Flow] timexyz 22:43:17.200 [Lua] replace_hidden_spawners -> first try found: 3 cover points 22:43:17.200 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:43:17.200 [Lua] ->moving spawner 22:43:17.200 [Lua] ->moving spawner 22:43:17.200 [Lua] ->moving spawner 22:43:17.200 [Lua] ->moving spawner 22:43:17.200 [Lua] ->moving spawner 22:43:17.200 [Lua] ->moving spawner 22:43:17.200 [Lua] ->moving spawner 22:43:17.200 [Lua] ->moving spawner 22:43:17.341 [Lua] Init group template: horde 22:43:17.675 [Flow] timexyz 22:43:21.669 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:43:21.710 [Lua] Horde killed: ? 22:43:21.729 [Lua] HORDE: last wave, reset to standard horde delay 22:43:21.729 [Lua] Time for new HOOORDE! multi_last_wave 22:43:21.729 [Lua] HORDE: Spawning hordes while 3 other ai are spawned 22:43:21.729 [Lua] horde requested: ambush 22:43:21.729 [Lua] setting up ambush-horde 22:43:21.729 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain' 22:43:21.729 [Lua] -> spawning: 8 22:43:21.729 [Lua] horde crated with id 10 of type ambush 22:43:21.729 [Lua] ambush horde has started 22:43:22.236 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:43:22.669 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:43:23.420 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:43:23.621 [Flow] timexyz 22:43:25.214 [Lua] replace_hidden_spawners -> first try found: 0 cover points 22:43:25.214 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 22:43:25.214 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 22:43:25.214 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 22:43:25.214 [Lua] replace_hidden_spawners -> first try found: 0 cover points 22:43:25.214 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 22:43:25.214 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 22:43:25.214 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 22:43:25.337 [Lua] Init group template: horde 22:43:25.988 [Flow] timexyz 22:43:28.501 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[5fa430d4] 22:43:28.501 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[829ebf84] 22:43:28.737 [Flow] timexyz 22:43:29.054 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:43:29.059 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, DeusChestPreloadSystem 22:43:29.415 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_3p, ProfileSynchronizer, async-read, 22:43:29.426 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p, ProfileSynchronizer 22:43:31.520 [Flow] timexyz 22:43:32.746 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:43:33.218 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:43:33.697 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:43:34.129 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:43:34.233 [Lua] Set lobby begin: 22:43:34.233 [Lua] Lobby data twitch_enabled = false 22:43:34.233 [Lua] Lobby data selected_mission_id = journey_ruin 22:43:34.233 [Lua] Lobby data num_players = 4 22:43:34.233 [Lua] Lobby data difficulty_tweak = -7 22:43:34.233 [Lua] Lobby data host = 1100001040d0169 22:43:34.234 [Lua] Lobby data matchmaking_type = 2 22:43:34.234 [Lua] Lobby data is_private = false 22:43:34.234 [Lua] Lobby data match_started = true 22:43:34.234 [Lua] Lobby data difficulty = hard 22:43:34.234 [Lua] Lobby data player_slot_1 = 0:0 22:43:34.235 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:43:34.235 [Lua] Lobby data unique_server_name = Onelies 22:43:34.235 [Lua] Lobby data quick_game = true 22:43:34.235 [Lua] Lobby data country_code = US 22:43:34.235 [Lua] Lobby data matchmaking = true 22:43:34.235 [Lua] Lobby data power_level = 592 22:43:34.235 [Lua] Lobby data mission_id = pat_mountain_wastes_path3 22:43:34.235 [Lua] Lobby data mechanism = deus 22:43:34.236 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 22:43:34.236 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 22:43:34.236 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:43:34.236 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:43:34.236 [Lua] Lobby data eac_authorized = true 22:43:34.236 [Lua] Set lobby end. 22:43:34.592 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:43:34.650 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:43:34.860 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:43:35.034 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:43:35.125 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:43:35.127 [Lua] going to make a rush intervention, since loneliness_value= 30.160054811787063 and dist= 141.07034301757812 22:43:35.127 [Lua] rush intervention - ambush horde! 22:43:35.127 [Lua] setting up ambush-horde 22:43:35.127 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain' 22:43:35.127 [Lua] ambush horde failed to find any kind of hidden spawners for their none-horde compatable units, starts a vector-horde instead 22:43:35.127 [Lua] setting up vector-horde 22:43:35.127 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain' 22:43:35.127 [Lua] --> horde wants to spawn ahead of players (0.44351273179488/0.67 22:43:35.127 [Lua] -> spawning: 8 22:43:35.127 [Lua] horde crated with id 11 of type vector 22:43:35.127 [Lua] vector horde has started 22:43:35.128 [Lua] rush intervention - spawning chaos_corruptor_sorcerer 22:43:35.178 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:43:35.491 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:43:35.633 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:43:35.689 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:43:36.027 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:43:36.144 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:43:36.203 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:43:36.217 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:43:36.561 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:43:36.656 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:43:36.801 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:43:37.082 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:43:37.311 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:43:37.368 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:43:37.805 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:43:38.781 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:43:39.200 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:43:39.413 [Flow] timexyz 22:43:40.394 [Flow] timexyz 22:43:43.294 [Lua] replace_hidden_spawners -> first try found: 0 cover points 22:43:43.294 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 22:43:43.294 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 22:43:43.294 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 22:43:43.446 [Lua] Init group template: horde 22:43:48.205 [Flow] timexyz 22:43:51.171 [Flow] timexyz 22:43:53.805 [Lua] Horde killed: ? 22:43:54.860 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:43:54.860 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:43:55.800 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 1 10 22:43:57.694 [Flow] timexyz 22:43:58.993 [Flow] timexyz 22:44:00.004 [Lua] [PackageManager] Unload: wwise/drakegun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:44:00.016 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, DeusChestPreloadSystem 22:44:00.016 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:44:00.016 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:44:05.115 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 22:44:05.115 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 22:44:05.115 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, DeusChestPreloadSystem, async-read, 22:44:05.115 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p, DeusChestPreloadSystem, async-read, 22:44:05.151 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p 22:44:05.151 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p 22:44:05.152 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p 22:44:05.187 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p 22:44:05.187 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p 22:44:05.876 [Flow] timexyz 22:44:07.464 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:44:07.881 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:44:09.943 [Flow] timexyz 22:44:11.097 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:44:11.463 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:44:14.946 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:44:15.136 [Flow] timexyz 22:44:15.317 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 22:44:15.317 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 22:44:15.317 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 22:44:15.317 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem, async-read, 22:44:15.317 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 22:44:15.317 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:44:15.317 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:44:15.328 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, DeusChestPreloadSystem 22:44:15.328 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p, DeusChestPreloadSystem 22:44:15.358 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 22:44:15.358 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 22:44:15.359 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 22:44:15.387 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 22:44:15.387 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 22:44:15.614 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:44:18.125 [Flow] timexyz 22:44:22.466 [Flow] timexyz 22:44:25.602 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:44:25.736 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, DeusChestPreloadSystem, async-read, 22:44:25.736 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p, DeusChestPreloadSystem, async-read, 22:44:25.736 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 22:44:25.736 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 22:44:25.736 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, DeusChestPreloadSystem, async-read, 22:44:25.736 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p, DeusChestPreloadSystem, async-read, 22:44:25.736 [Lua] [PackageManager] Load: wwise/drakegun, DeusChestPreloadSystem, async-read, 22:44:25.736 [Lua] [PackageManager] Load: wwise/coghammer, DeusChestPreloadSystem, async-read, 22:44:25.801 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p 22:44:25.801 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p 22:44:25.802 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p 22:44:25.860 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p 22:44:25.860 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p 22:44:25.860 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p 22:44:25.898 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p 22:44:25.898 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p 22:44:26.116 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:44:26.347 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:44:26.920 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:44:27.314 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:44:27.645 [Flow] timexyz 22:44:27.654 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:44:27.729 [Lua] Time for new HOOORDE! multi_first_wave 22:44:27.729 [Lua] HORDE: Spawning hordes while 5 other ai are spawned 22:44:27.729 [Lua] horde requested: vector_blob 22:44:27.729 [Lua] wants to spawn behind within distance: 60 22:44:27.729 [Lua] horde crated with id 12 of type vector_blob 22:44:27.729 [Lua] managed to spawn 10/10 horde enemies 22:44:27.729 [Lua] vector blob horde has started 22:44:27.907 [Lua] Init group template: horde 22:44:27.933 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:44:28.522 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:44:28.665 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:44:29.116 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:44:29.573 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:44:30.143 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:44:30.411 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:44:30.579 [Lua] Horde killed: ? 22:44:30.603 [Lua] HORDE: last wave, reset to standard horde delay 22:44:30.603 [Lua] Time for new HOOORDE! multi_last_wave 22:44:30.603 [Lua] HORDE: Spawning hordes while 14 other ai are spawned 22:44:30.603 [Lua] horde requested: vector_blob 22:44:30.603 [Lua] wants to spawn ahead within distance: 60 22:44:30.603 [Lua] horde crated with id 13 of type vector_blob 22:44:30.603 [Lua] managed to spawn 10/10 horde enemies 22:44:30.603 [Lua] vector blob horde has started 22:44:30.792 [Lua] Init group template: horde 22:44:30.896 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:44:30.946 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, DeusChestPreloadSystem, async-read, 22:44:30.946 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 22:44:30.946 [Lua] [PackageManager] Load: wwise/one_handed_crowbills, DeusChestPreloadSystem, async-read, 22:44:30.946 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p, DeusChestPreloadSystem, async-read, 22:44:31.071 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p 22:44:31.071 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p 22:44:31.728 [Flow] timexyz 22:44:34.997 [Flow] timexyz 22:44:40.114 [Flow] timexyz 22:44:40.569 [Flow] timexyz 22:44:44.307 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:44:44.342 [Lua] Horde killed: ? 22:44:44.675 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:44:45.093 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:44:45.431 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:44:45.870 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:44:46.335 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:44:46.550 [Flow] timexyz 22:44:46.683 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:44:47.023 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:44:47.259 [Flow] timexyz 22:44:49.645 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 118, name: `unknown` 22:44:52.226 [Lua] Horde killed: ? 22:44:52.641 [Flow] timexyz 22:44:53.434 [Flow] timexyz 22:45:02.996 [Flow] timexyz 22:45:03.315 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[845408e9] 22:45:03.316 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[845408e9] 22:45:03.756 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:04.288 [Flow] timexyz 22:45:04.447 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:05.131 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:45:05.446 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:05.880 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:45:06.794 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:45:07.311 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:07.827 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:08.361 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:45:08.565 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:08.576 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2c9bebbe] 22:45:08.576 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ec9047eb] 22:45:08.598 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:45:09.135 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:09.161 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:45:09.721 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:45:10.175 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:10.831 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 118, name: `unknown` 22:45:11.202 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:45:11.606 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:11.862 [Flow] timexyz 22:45:12.097 [Flow] timexyz 22:45:12.104 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:45:15.902 [Lua] Time for new HOOORDE! multi_first_wave 22:45:15.902 [Lua] HORDE: Spawning hordes while 0 other ai are spawned 22:45:15.902 [Lua] horde requested: ambush 22:45:15.902 [Lua] setting up ambush-horde 22:45:15.902 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain' 22:45:15.902 [Lua] -> spawning: 9 22:45:15.902 [Lua] horde crated with id 14 of type ambush 22:45:15.902 [Lua] ambush horde has started 22:45:17.467 [Flow] timexyz 22:45:19.560 [Lua] Init group template: horde 22:45:20.117 [Flow] timexyz 22:45:24.546 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:24.838 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:45:25.327 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:25.495 [Flow] timexyz 22:45:25.657 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:45:26.149 [Lua] HORDE: last wave, reset to standard horde delay 22:45:26.149 [Lua] Time for new HOOORDE! multi_last_wave 22:45:26.149 [Lua] HORDE: Spawning hordes while 13 other ai are spawned 22:45:26.149 [Lua] horde requested: ambush 22:45:26.149 [Lua] setting up ambush-horde 22:45:26.149 [Lua] Composing horde 'beastmen_medium' .. using variant 'plain' 22:45:26.150 [Lua] -> spawning: 9 22:45:26.150 [Lua] horde crated with id 15 of type ambush 22:45:26.150 [Lua] ambush horde has started 22:45:27.204 [Flow] timexyz 22:45:29.554 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 3 19 22:45:29.607 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 5 7 18 22:45:29.722 [Lua] replace_hidden_spawners -> first try found: 1 cover points 22:45:29.722 [Lua] replace_hidden_spawners -> replacing hidden spawners! 22:45:29.722 [Lua] ->moving spawner 22:45:29.722 [Lua] ->moving spawner 22:45:29.722 [Lua] ->moving spawner 22:45:29.722 [Lua] ->moving spawner 22:45:30.298 [Lua] Init group template: horde 22:45:31.214 [Flow] timexyz 22:45:32.743 [Lua] [PackageManager] Unload: wwise/drakegun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:45:32.743 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:45:32.749 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p, DeusChestPreloadSystem 22:45:32.749 [Lua] [PackageManager] Unload: wwise/coghammer, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:45:35.642 [Flow] timexyz 22:45:35.981 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:45:35.996 [Lua] Spline already found! 22:45:36.076 [Lua] Init group template: spline_patrol 22:45:36.196 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:45:36.211 [Lua] Spline already found! 22:45:36.257 [Lua] Init group template: spline_patrol 22:45:37.919 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:45:37.920 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem 22:45:37.920 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:45:37.920 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:45:37.920 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem 22:45:40.194 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:40.588 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:45:41.919 [Flow] timexyz 22:45:43.042 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:45:43.051 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, DeusChestPreloadSystem 22:45:43.051 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:45:43.051 [Lua] [PackageManager] Unload: wwise/one_handed_crowbills, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:45:43.051 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, DeusChestPreloadSystem 22:45:43.052 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p, DeusChestPreloadSystem 22:45:43.052 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:45:43.052 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:45:43.599 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[8246672f] 22:45:43.599 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[8246672f] 22:45:43.599 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6ac148bf] 22:45:45.116 [Flow] timexyz 22:45:46.914 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:46.952 [Lua] Horde killed: ? 22:45:46.997 [Lua] Horde killed: ? 22:45:47.220 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:45:47.669 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:48.203 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 22:45:48.203 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 22:45:48.203 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_02_t2/wpn_we_2h_sword_02_t2_3p, DeusChestPreloadSystem, async-read, 22:45:48.203 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem, async-read, 22:45:48.203 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 22:45:48.203 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem, async-read, 22:45:48.239 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 22:45:48.239 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 22:45:48.239 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_sword_02_t2/wpn_we_2h_sword_02_t2_3p 22:45:48.273 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_02_t2/wpn_we_2h_sword_02_t2_3p 22:45:48.273 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_02_t2/wpn_we_2h_sword_02_t2_3p 22:45:48.274 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 22:45:48.307 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 22:45:48.307 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 22:45:48.307 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 22:45:48.322 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:45:48.350 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 22:45:48.350 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 22:45:48.350 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p 22:45:48.384 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p 22:45:48.384 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p 22:45:48.441 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:48.869 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:45:49.223 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:45:49.362 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[220eeca1] 22:45:49.362 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[220eeca1] 22:45:49.362 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[07bad8aa] 22:45:49.362 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[201c36e2] 22:45:49.576 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:45:51.255 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 118, name: `unknown` 22:45:52.626 [Flow] timexyz 22:45:52.925 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 118, name: `unknown` 22:45:53.240 [Lua] min_height 160 22:45:53.385 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem 22:45:53.386 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem 22:45:53.386 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem 22:45:53.386 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:45:53.386 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_02_t2/wpn_we_2h_sword_02_t2_3p, DeusChestPreloadSystem 22:45:53.387 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem 22:45:53.387 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:45:54.283 [Flow] timexyz 22:45:58.951 [Flow] timexyz 22:46:00.653 [Flow] timexyz 22:46:04.402 [Flow] timexyz 22:46:06.253 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79] 22:46:06.716 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:46:07.169 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:46:07.443 [Flow] timexyz 22:46:07.729 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:46:08.661 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:46:08.662 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:46:09.495 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:46:12.081 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:46:12.849 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:46:13.413 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:46:14.158 [Flow] timexyz 22:46:14.693 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:46:15.557 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:46:15.557 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:46:15.557 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:46:16.514 [Flow] timexyz 22:46:17.463 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:46:21.293 [Flow] timexyz 22:46:26.158 [Flow] timexyz 22:46:31.640 [Flow] timexyz 22:46:33.991 [Flow] timexyz 22:46:42.136 [Flow] timexyz 22:46:44.552 [Flow] timexyz 22:46:48.851 [Flow] timexyz 22:46:51.366 [Flow] timexyz 22:46:54.711 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 22:46:54.711 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem, async-read, 22:46:54.711 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 22:46:54.711 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem, async-read, 22:46:54.759 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 22:46:54.759 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 22:46:54.759 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 22:46:54.792 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 22:46:54.792 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 22:46:54.792 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 22:46:54.845 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 22:46:54.845 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 22:46:54.846 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p 22:46:54.875 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p 22:46:54.875 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p 22:46:58.581 [Flow] timexyz 22:46:59.825 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:00.492 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:47:00.623 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:01.406 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:47:01.406 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:01.415 [Flow] timexyz 22:47:01.972 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:47:04.254 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:04.505 [Flow] timexyz 22:47:04.841 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 22:47:04.841 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_sword_02_t2/wpn_we_2h_sword_02_t2_3p, DeusChestPreloadSystem, async-read, 22:47:04.875 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_sword_02_t2/wpn_we_2h_sword_02_t2_3p 22:47:04.875 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_sword_02_t2/wpn_we_2h_sword_02_t2_3p 22:47:06.087 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:47:07.666 [Flow] timexyz 22:47:09.907 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_3p, DeusChestPreloadSystem, async-read, 22:47:09.907 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_01_t1/wpn_emp_shield_01_t1_3p, DeusChestPreloadSystem, async-read, 22:47:09.907 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 22:47:09.937 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_3p 22:47:09.938 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_3p 22:47:09.938 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_01_t1/wpn_emp_shield_01_t1_3p 22:47:09.971 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_01_t1/wpn_emp_shield_01_t1_3p 22:47:09.971 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_01_t1/wpn_emp_shield_01_t1_3p 22:47:12.939 [Flow] current health: 5 22:47:12.939 [Flow] DEBUG *******************************************************Initialize ritual 22:47:12.939 [Lua] Override Player Respawning terror_respawn true 22:47:12.939 [Lua] Override Player Respawning terror_respawn true 22:47:12.953 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_long (seed: 1613275264) 22:47:13.961 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:47:13.961 [Flow] current health: 6 22:47:14.392 [Flow] timexyz 22:47:14.987 [Lua] [PackageManager] Load: wwise/one_handed_crowbills, DeusChestPreloadSystem, async-read, 22:47:14.987 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p, DeusChestPreloadSystem, async-read, 22:47:15.162 [Flow] 0/12 22:47:15.162 [Flow] current health: 7 22:47:15.304 [Flow] timexyz 22:47:16.395 [Flow] current health: 8 22:47:16.433 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:16.961 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:17.078 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x38220, position: 0 22:47:17.334 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:47:17.483 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:17.633 [Flow] current health: 9 22:47:18.074 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:47:18.833 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:47:18.872 [Flow] current health: 10 22:47:20.093 [Flow] current health: 11 22:47:21.335 [Flow] current health: 12 22:47:21.551 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:22.022 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:47:22.320 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:22.561 [Flow] 1/12 22:47:22.561 [Flow] current health: 13 22:47:22.561 [Flow] current health: 13 22:47:22.722 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:47:23.087 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:23.187 [Flow] timexyz 22:47:23.499 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:47:23.702 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:23.849 [Flow] current health: 14 22:47:23.849 [Flow] current health: 14 22:47:23.854 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:24.323 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:47:24.334 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:47:24.475 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:24.714 [Flow] timexyz 22:47:24.988 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:24.988 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:47:25.109 [Flow] current health: 15 22:47:25.109 [Flow] current health: 15 22:47:25.476 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:47:25.510 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:25.967 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:47:26.066 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:26.344 [Flow] current health: 16 22:47:26.344 [Flow] current health: 16 22:47:26.551 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:47:26.601 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:27.050 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:47:27.604 [Flow] current health: 17 22:47:27.604 [Flow] current health: 17 22:47:28.826 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:28.881 [Flow] current health: 18 22:47:28.881 [Flow] current health: 18 22:47:28.929 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 118, name: `unknown` 22:47:29.033 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:29.355 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:29.355 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:47:29.457 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:47:29.854 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:29.867 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:29.867 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:47:30.111 [Flow] current health: 19 22:47:30.111 [Flow] current health: 19 22:47:30.363 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:47:30.397 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:30.397 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:47:30.850 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:47:31.311 [Flow] timexyz 22:47:31.324 [Flow] current health: 20 22:47:31.324 [Flow] current health: 20 22:47:32.578 [Flow] current health: 21 22:47:32.578 [Flow] current health: 21 22:47:32.660 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:33.173 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:47:33.184 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:33.417 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 118, name: `unknown` 22:47:33.632 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:47:33.718 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:33.842 [Flow] current health: 22 22:47:33.842 [Flow] current health: 22 22:47:33.935 [Flow] timexyz 22:47:34.109 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:47:34.236 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:34.331 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 118, name: `unknown` 22:47:34.604 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:47:34.777 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:35.083 [Flow] current health: 23 22:47:35.083 [Flow] current health: 23 22:47:35.195 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:47:35.303 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:35.726 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:47:35.836 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:36.167 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:36.182 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:47:36.323 [Flow] current health: 24 22:47:36.323 [Flow] current health: 24 22:47:36.345 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:36.683 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:47:36.827 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:47:36.900 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:37.359 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:47:37.407 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:37.568 [Flow] 2/12 22:47:37.568 [Flow] current health: 25 22:47:37.568 [Flow] current health: 25 22:47:37.773 [Lua] event horde ends! 22:47:37.841 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:47:38.832 [Flow] current health: 26 22:47:38.832 [Flow] current health: 26 22:47:39.480 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:39.987 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:47:40.037 [Flow] current health: 27 22:47:40.037 [Flow] current health: 27 22:47:41.292 [Flow] current health: 28 22:47:41.292 [Flow] current health: 28 22:47:41.703 [Flow] timexyz 22:47:42.287 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:42.337 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:42.529 [Flow] current health: 29 22:47:42.529 [Flow] current health: 29 22:47:42.833 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:47:42.906 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:47:42.982 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:43.133 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[37371d0b] 22:47:43.133 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a1fe6838] 22:47:43.517 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:43.518 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:47:43.781 [Flow] current health: 30 22:47:43.781 [Flow] current health: 30 22:47:43.934 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:47:44.024 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:44.265 [Flow] timexyz 22:47:44.306 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:44.537 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:47:44.574 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:45.056 [Flow] current health: 31 22:47:45.056 [Flow] current health: 31 22:47:45.066 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:47:45.066 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:47:45.117 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:45.567 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:47:45.626 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:45.900 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:46.056 [Lua] event horde ends! 22:47:46.115 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:47:46.157 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:46.293 [Flow] current health: 32 22:47:46.293 [Flow] current health: 32 22:47:46.382 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:47:46.680 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:46.822 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:47:47.324 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:47.325 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:47:47.549 [Flow] current health: 33 22:47:47.549 [Flow] current health: 33 22:47:47.770 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:47:47.907 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:48.335 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:47:48.764 [Flow] current health: 34 22:47:48.764 [Flow] current health: 34 22:47:49.017 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 118, name: `unknown` 22:47:49.989 [Flow] current health: 35 22:47:49.989 [Flow] current health: 35 22:47:51.256 [Flow] current health: 36 22:47:51.256 [Flow] current health: 36 22:47:52.525 [Flow] current health: 37 22:47:52.525 [Flow] current health: 37 22:47:52.580 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 118, name: `unknown` 22:47:52.776 [Flow] timexyz 22:47:53.657 [Flow] timexyz 22:47:53.733 [Flow] 3/12 22:47:53.733 [Flow] current health: 38 22:47:53.733 [Flow] current health: 38 22:47:54.197 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[5fa430d4] 22:47:54.197 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[829ebf84] 22:47:54.745 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 118, name: `unknown` 22:47:54.963 [Flow] current health: 39 22:47:54.963 [Flow] current health: 39 22:47:55.003 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:55.697 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:47:55.939 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:56.199 [Flow] current health: 40 22:47:56.199 [Flow] current health: 40 22:47:56.344 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:47:56.715 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:47:57.116 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:47:57.444 [Flow] current health: 41 22:47:57.444 [Flow] current health: 41 22:47:58.697 [Flow] current health: 42 22:47:58.698 [Flow] current health: 42 22:47:59.043 [Lua] event horde ends! 22:47:59.949 [Flow] current health: 43 22:47:59.949 [Flow] current health: 43 22:48:00.451 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 22:48:00.451 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, ProfileSynchronizer, async-read, 22:48:00.451 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 22:48:00.451 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, ProfileSynchronizer, async-read, 22:48:00.456 [Lua] [PackageManager] Unload: wwise/coghammer, ProfileSynchronizer 22:48:00.475 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, ProfileSynchronizer 22:48:01.012 [Flow] timexyz 22:48:01.197 [Flow] current health: 44 22:48:01.197 [Flow] current health: 44 22:48:01.413 [Flow] timexyz 22:48:02.098 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 118, name: `unknown` 22:48:02.418 [Flow] current health: 45 22:48:02.418 [Flow] current health: 45 22:48:02.479 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 118, name: `unknown` 22:48:03.669 [Flow] current health: 46 22:48:03.669 [Flow] current health: 46 22:48:04.913 [Flow] current health: 47 22:48:04.913 [Flow] current health: 47 22:48:06.185 [Flow] current health: 48 22:48:06.185 [Flow] current health: 48 22:48:06.542 [Lua] Set lobby begin: 22:48:06.542 [Lua] Lobby data twitch_enabled = false 22:48:06.542 [Lua] Lobby data selected_mission_id = journey_ruin 22:48:06.542 [Lua] Lobby data num_players = 4 22:48:06.542 [Lua] Lobby data difficulty_tweak = -7 22:48:06.542 [Lua] Lobby data host = 1100001040d0169 22:48:06.542 [Lua] Lobby data matchmaking_type = 2 22:48:06.542 [Lua] Lobby data is_private = false 22:48:06.542 [Lua] Lobby data match_started = true 22:48:06.543 [Lua] Lobby data difficulty = hard 22:48:06.543 [Lua] Lobby data player_slot_1 = 0:0 22:48:06.543 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:48:06.543 [Lua] Lobby data unique_server_name = Onelies 22:48:06.543 [Lua] Lobby data quick_game = true 22:48:06.543 [Lua] Lobby data country_code = US 22:48:06.543 [Lua] Lobby data matchmaking = true 22:48:06.543 [Lua] Lobby data power_level = 595 22:48:06.543 [Lua] Lobby data mission_id = pat_mountain_wastes_path3 22:48:06.543 [Lua] Lobby data mechanism = deus 22:48:06.543 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 22:48:06.543 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 22:48:06.543 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:48:06.544 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:48:06.544 [Lua] Lobby data eac_authorized = true 22:48:06.544 [Lua] Set lobby end. 22:48:07.326 [Lua] event horde ends! 22:48:07.405 [Flow] current health: 49 22:48:07.405 [Flow] current health: 49 22:48:07.956 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 118, name: `unknown` 22:48:08.261 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 118, name: `unknown` 22:48:08.660 [Flow] 4/12 22:48:08.660 [Flow] current health: 50 22:48:08.660 [Flow] current health: 50 22:48:09.765 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 118, name: `unknown` 22:48:09.919 [Flow] current health: 51 22:48:09.919 [Flow] current health: 51 22:48:10.961 [Flow] timexyz 22:48:11.150 [Flow] current health: 52 22:48:11.150 [Flow] current health: 52 22:48:11.439 [Flow] timexyz 22:48:12.341 [Flow] current health: 53 22:48:12.341 [Flow] current health: 53 22:48:13.376 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 118, name: `unknown` 22:48:13.592 [Flow] current health: 54 22:48:13.592 [Flow] current health: 54 22:48:14.841 [Flow] current health: 55 22:48:14.841 [Flow] current health: 55 22:48:15.601 [Lua] event horde ends! 22:48:16.086 [Flow] current health: 56 22:48:16.086 [Flow] current health: 56 22:48:17.185 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:48:17.336 [Flow] current health: 57 22:48:17.336 [Flow] current health: 57 22:48:17.701 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:48:18.514 [Flow] current health: 58 22:48:18.514 [Flow] current health: 58 22:48:19.816 [Flow] current health: 59 22:48:19.816 [Flow] current health: 59 22:48:20.116 [Flow] timexyz 22:48:21.023 [Flow] current health: 60 22:48:21.023 [Flow] current health: 60 22:48:21.998 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:48:22.063 [Flow] timexyz 22:48:22.296 [Flow] current health: 61 22:48:22.296 [Flow] current health: 61 22:48:22.578 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:48:22.741 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:48:22.772 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 118, name: `unknown` 22:48:23.344 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:48:23.540 [Flow] current health: 62 22:48:23.540 [Flow] current health: 62 22:48:23.559 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:48:23.905 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:48:24.260 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:48:24.585 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 118, name: `unknown` 22:48:24.685 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:48:24.818 [Flow] current health: 63 22:48:24.818 [Flow] current health: 63 22:48:25.265 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:48:25.548 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 118, name: `unknown` 22:48:25.624 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:48:26.019 [Flow] current health: 64 22:48:26.019 [Flow] current health: 64 22:48:26.060 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:48:26.788 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:48:26.819 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:48:27.286 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:48:27.298 [Flow] current health: 65 22:48:27.298 [Flow] current health: 65 22:48:27.476 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:48:27.942 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:48:28.148 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:48:28.219 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 118, name: `unknown` 22:48:28.551 [Flow] current health: 66 22:48:28.551 [Flow] current health: 66 22:48:28.596 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:48:28.649 [Flow] timexyz 22:48:28.892 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:48:29.743 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:48:29.744 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:48:29.843 [Flow] current health: 67 22:48:29.843 [Flow] current health: 67 22:48:30.022 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000103e040a9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:48:30.062 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000103e040a9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:48:30.079 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:48:30.236 [Lua] PlayerManager:assign_unit_ownership rye bread 110000103e040a9 1 22:48:30.298 [Lua] PlayerManager:assign_unit_ownership rye bread 110000103e040a9 1 22:48:30.528 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103e040a9 22:48:30.612 [Lua] event horde ends! 22:48:30.634 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103e040a9 22:48:31.082 [Flow] current health: 68 22:48:31.083 [Flow] current health: 68 22:48:31.497 [Flow] timexyz 22:48:32.303 [Flow] current health: 69 22:48:32.303 [Flow] current health: 69 22:48:33.537 [Flow] current health: 70 22:48:33.537 [Flow] current health: 70 22:48:33.632 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:48:34.183 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:48:34.767 [Flow] current health: 71 22:48:34.767 [Flow] current health: 71 22:48:36.020 [Flow] current health: 72 22:48:36.020 [Flow] current health: 72 22:48:36.316 [Flow] timexyz 22:48:36.560 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:48:37.119 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:48:37.324 [Flow] current health: 73 22:48:37.324 [Flow] current health: 73 22:48:38.571 [Flow] current health: 74 22:48:38.571 [Flow] current health: 74 22:48:39.627 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:48:39.806 [Flow] current health: 75 22:48:39.806 [Flow] current health: 75 22:48:40.147 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 118, name: `unknown` 22:48:40.326 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:48:41.035 [Flow] current health: 76 22:48:41.035 [Flow] current health: 76 22:48:41.648 [Flow] timexyz 22:48:41.666 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:48:41.817 [Flow] timexyz 22:48:41.997 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:48:42.276 [Flow] current health: 77 22:48:42.276 [Flow] current health: 77 22:48:42.492 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 118, name: `unknown` 22:48:42.941 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 118, name: `unknown` 22:48:43.506 [Flow] current health: 78 22:48:43.506 [Flow] current health: 78 22:48:44.359 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x38220, position: 0 22:48:44.361 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x38220, position: 4189091 22:48:44.784 [Flow] current health: 79 22:48:44.784 [Flow] current health: 79 22:48:46.015 [Flow] current health: 80 22:48:46.015 [Flow] current health: 80 22:48:47.089 [Lua] event horde ends! 22:48:47.256 [Flow] current health: 81 22:48:47.256 [Flow] current health: 81 22:48:47.864 [Flow] timexyz 22:48:48.471 [Flow] current health: 82 22:48:48.472 [Flow] current health: 82 22:48:49.735 [Flow] current health: 83 22:48:49.735 [Flow] current health: 83 22:48:50.959 [Flow] current health: 84 22:48:50.959 [Flow] current health: 84 22:48:51.066 [Flow] timexyz 22:48:52.205 [Flow] current health: 85 22:48:52.205 [Flow] current health: 85 22:48:53.451 [Flow] current health: 86 22:48:53.451 [Flow] current health: 86 22:48:54.680 [Flow] current health: 87 22:48:54.680 [Flow] current health: 87 22:48:55.387 [Lua] event horde ends! 22:48:55.899 [Flow] timexyz 22:48:55.930 [Flow] current health: 88 22:48:55.930 [Flow] current health: 88 22:48:57.196 [Flow] current health: 89 22:48:57.196 [Flow] current health: 89 22:48:58.431 [Flow] current health: 90 22:48:58.431 [Flow] current health: 90 22:48:59.168 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:48:59.181 [Flow] timexyz 22:48:59.662 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:48:59.692 [Flow] current health: 91 22:48:59.692 [Flow] current health: 91 22:49:00.917 [Flow] current health: 92 22:49:00.917 [Flow] current health: 92 22:49:02.178 [Flow] current health: 93 22:49:02.178 [Flow] current health: 93 22:49:02.290 [Lua] event horde ends! 22:49:03.417 [Flow] current health: 94 22:49:03.417 [Flow] current health: 94 22:49:04.557 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:49:04.662 [Flow] current health: 95 22:49:04.662 [Flow] current health: 95 22:49:04.967 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:49:05.873 [Flow] current health: 96 22:49:05.873 [Flow] current health: 96 22:49:06.407 [Flow] timexyz 22:49:07.161 [Flow] current health: 97 22:49:07.161 [Flow] current health: 97 22:49:08.388 [Flow] current health: 98 22:49:08.388 [Flow] current health: 98 22:49:09.631 [Flow] current health: 99 22:49:09.631 [Flow] current health: 99 22:49:10.267 [Flow] timexyz 22:49:10.539 [Lua] event horde ends! 22:49:10.868 [Flow] current health: 100 22:49:10.868 [Flow] current health: 100 22:49:12.115 [Flow] current health: 101 22:49:12.115 [Flow] current health: 101 22:49:12.669 [Flow] timexyz 22:49:13.372 [Flow] current health: 102 22:49:13.372 [Flow] current health: 102 22:49:13.425 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:49:13.837 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:49:14.616 [Flow] current health: 103 22:49:14.616 [Flow] current health: 103 22:49:15.888 [Flow] current health: 104 22:49:15.888 [Flow] current health: 104 22:49:17.115 [Flow] current health: 105 22:49:17.115 [Flow] current health: 105 22:49:18.384 [Flow] current health: 106 22:49:18.384 [Flow] current health: 106 22:49:19.076 [Flow] timexyz 22:49:19.294 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 118, name: `unknown` 22:49:19.636 [Flow] current health: 107 22:49:19.636 [Flow] current health: 107 22:49:20.149 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:49:20.370 [Flow] timexyz 22:49:20.588 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:49:20.661 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:49:20.831 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 118, name: `unknown` 22:49:20.894 [Flow] current health: 108 22:49:20.894 [Flow] current health: 108 22:49:21.314 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:49:21.358 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:49:21.665 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:49:21.868 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:49:22.141 [Flow] current health: 109 22:49:22.141 [Flow] current health: 109 22:49:22.230 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 118, name: `unknown` 22:49:22.321 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:49:22.375 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:49:22.924 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:49:22.966 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:49:23.373 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:49:23.385 [Flow] current health: 110 22:49:23.385 [Flow] current health: 110 22:49:23.935 [Lua] event horde ends! 22:49:23.963 [Lua] event horde ends! 22:49:24.189 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:49:24.638 [Flow] current health: 111 22:49:24.638 [Flow] current health: 111 22:49:24.727 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:49:24.820 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:49:24.930 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 118, name: `unknown` 22:49:25.251 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:49:25.627 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 118, name: `unknown` 22:49:25.879 [Flow] current health: 112 22:49:25.879 [Flow] current health: 112 22:49:26.176 [Flow] timexyz 22:49:26.357 [Flow] timexyz 22:49:27.109 [Flow] current health: 113 22:49:27.109 [Flow] current health: 113 22:49:28.364 [Flow] current health: 114 22:49:28.364 [Flow] current health: 114 22:49:28.566 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 118, name: `unknown` 22:49:29.645 [Flow] current health: 115 22:49:29.645 [Flow] current health: 115 22:49:30.862 [Flow] current health: 116 22:49:30.863 [Flow] current health: 116 22:49:32.129 [Flow] current health: 117 22:49:32.129 [Flow] current health: 117 22:49:32.243 [Lua] event horde ends! 22:49:33.330 [Flow] current health: 118 22:49:33.330 [Flow] current health: 118 22:49:33.598 [Flow] timexyz 22:49:34.034 [Lua] [NetworkServer] Peer 110000102eb8e46 despawned player. 22:49:34.034 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102eb8e46 22:49:34.035 [Lua] [GameNetworkManager] destroying game object with go_id=61 22:49:34.543 [Flow] current health: 119 22:49:34.543 [Flow] current health: 119 22:49:34.732 [Flow] timexyz 22:49:35.798 [Flow] current health: 120 22:49:35.798 [Flow] current health: 120 22:49:37.033 [Flow] current health: 121 22:49:37.033 [Flow] current health: 121 22:49:38.287 [Flow] current health: 122 22:49:38.288 [Flow] current health: 122 22:49:39.591 [Flow] current health: 123 22:49:39.591 [Flow] current health: 123 22:49:40.502 [Lua] event horde ends! 22:49:40.804 [Flow] current health: 124 22:49:40.804 [Flow] current health: 124 22:49:41.277 [Flow] timexyz 22:49:42.021 [Flow] current health: 125 22:49:42.021 [Flow] current health: 125 22:49:42.227 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 118, name: `unknown` 22:49:43.275 [Flow] current health: 126 22:49:43.275 [Flow] current health: 126 22:49:44.150 [Flow] timexyz 22:49:44.245 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 118, name: `unknown` 22:49:44.572 [Flow] current health: 127 22:49:44.572 [Flow] current health: 127 22:49:45.787 [Flow] current health: 128 22:49:45.787 [Flow] current health: 128 22:49:46.640 [Flow] timexyz 22:49:47.017 [Flow] current health: 129 22:49:47.017 [Flow] current health: 129 22:49:48.084 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 118, name: `unknown` 22:49:48.084 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 118, name: `unknown` 22:49:48.292 [Flow] current health: 130 22:49:48.292 [Flow] current health: 130 22:49:49.567 [Flow] current health: 131 22:49:49.567 [Flow] current health: 131 22:49:50.221 [Lua] event horde ends! 22:49:50.260 [Lua] event horde ends! 22:49:50.628 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 118, name: `unknown` 22:49:50.710 [Flow] timexyz 22:49:50.836 [Flow] current health: 132 22:49:50.836 [Flow] current health: 132 22:49:51.365 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 118, name: `unknown` 22:49:52.076 [Flow] current health: 133 22:49:52.076 [Flow] current health: 133 22:49:52.549 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 118, name: `unknown` 22:49:53.349 [Flow] current health: 134 22:49:53.349 [Flow] current health: 134 22:49:53.449 [Flow] timexyz 22:49:54.154 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 118, name: `unknown` 22:49:54.542 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 118, name: `unknown` 22:49:54.604 [Flow] current health: 135 22:49:54.604 [Flow] current health: 135 22:49:54.815 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 118, name: `unknown` 22:49:55.853 [Flow] current health: 136 22:49:55.853 [Flow] current health: 136 22:49:57.098 [Flow] current health: 137 22:49:57.098 [Flow] current health: 137 22:49:57.271 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 118, name: `unknown` 22:49:57.632 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 118, name: `unknown` 22:49:57.666 [Flow] timexyz 22:49:57.784 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 118, name: `unknown` 22:49:58.359 [Flow] current health: 138 22:49:58.359 [Flow] current health: 138 22:49:58.651 [Lua] event horde ends! 22:49:59.619 [Flow] current health: 139 22:49:59.619 [Flow] current health: 139 22:49:59.843 [Lua] [RespawnHandler] Found available override unit 22:49:59.890 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 118, name: `unknown` 22:49:59.913 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=110000102eb8e46 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:49:59.913 [Lua] [NetworkServer] Peer 110000102eb8e46 spawned player. 22:49:59.915 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=330 22:49:59.915 [Lua] PlayerManager:assign_unit_ownership PapaOpe 110000102eb8e46 1 22:49:59.916 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:50:00.904 [Flow] current health: 140 22:50:00.904 [Flow] current health: 140 22:50:02.149 [Flow] current health: 141 22:50:02.149 [Flow] current health: 141 22:50:02.366 [Flow] timexyz 22:50:03.218 [Flow] timexyz 22:50:03.370 [Flow] current health: 142 22:50:03.370 [Flow] current health: 142 22:50:04.593 [Flow] current health: 143 22:50:04.593 [Flow] current health: 143 22:50:05.862 [Flow] current health: 144 22:50:05.862 [Flow] current health: 144 22:50:06.927 [Lua] event horde ends! 22:50:07.111 [Flow] current health: 145 22:50:07.111 [Flow] current health: 145 22:50:07.695 [Flow] timexyz 22:50:08.352 [Flow] current health: 146 22:50:08.352 [Flow] current health: 146 22:50:09.644 [Flow] current health: 147 22:50:09.644 [Flow] current health: 147 22:50:10.916 [Flow] current health: 148 22:50:10.916 [Flow] current health: 148 22:50:11.629 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x38220, position: 0 22:50:11.631 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x38220, position: 4189091 22:50:12.120 [Flow] current health: 149 22:50:12.120 [Flow] current health: 149 22:50:13.409 [Flow] current health: 150 22:50:13.409 [Flow] current health: 150 22:50:13.707 [Flow] timexyz 22:50:16.445 [Flow] Overcharge unit overheated 22:50:16.445 [Lua] Override Player Respawning terror_respawn false 22:50:16.445 [Lua] Override Player Respawning terror_respawn false 22:50:16.445 [Lua] TerrorEventMixer.stop_event: deus_generic_terror_event_long 22:50:16.446 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:50:16.450 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_end (seed: 0) 22:50:17.548 [Lua] event horde ends! 22:50:17.566 [Lua] event horde ends! 22:50:22.187 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:50:22.810 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:50:22.963 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:50:23.682 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:50:24.004 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:50:24.507 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:50:27.628 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x38220, position: 0 22:50:27.628 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x38220, position: 0 22:50:27.628 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x38220, position: 0 22:50:34.817 [Lua] event horde ends! 22:50:36.146 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:50:37.917 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:50:46.359 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:50:46.384 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:50:46.398 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_01_t1/wpn_emp_shield_01_t1_3p, DeusChestPreloadSystem 22:50:46.398 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_3p, DeusChestPreloadSystem 22:50:46.554 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 22:50:51.418 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_3p, DeusChestPreloadSystem, async-read, 22:50:51.418 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_01_t1/wpn_emp_shield_01_t1_3p, DeusChestPreloadSystem, async-read, 22:50:51.418 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 22:50:51.446 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_3p 22:50:51.446 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_3p 22:50:51.446 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_01_t1/wpn_emp_shield_01_t1_3p 22:50:51.478 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_01_t1/wpn_emp_shield_01_t1_3p 22:50:51.478 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_01_t1/wpn_emp_shield_01_t1_3p 22:50:56.464 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:50:56.464 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:50:56.464 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:50:56.474 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_01_t1/wpn_emp_shield_01_t1_3p, DeusChestPreloadSystem 22:50:56.474 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:50:56.475 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_sword_02_t2/wpn_we_2h_sword_02_t2_3p, DeusChestPreloadSystem 22:50:56.475 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t1/wpn_emp_sword_02_t1_3p, DeusChestPreloadSystem 22:50:59.424 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:51:00.100 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:51:06.576 [Lua] [PackageManager] Unload: wwise/one_handed_crowbills, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:51:06.576 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:51:07.959 [Lua] Complete level triggered. 22:51:07.959 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 ) 22:51:07.959 [Lua] [NetworkServer] Entering post game 22:51:07.959 [Lua] [PeerSM] 110000133685058 :: on_exit InGame 22:51:07.959 [Lua] [PeerSM] 110000133685058 :: on_enter InPostGame 22:51:07.959 [Lua] [PeerSM] 110000102eb8e46 :: on_exit InGame 22:51:07.959 [Lua] [PeerSM] 110000102eb8e46 :: on_enter InPostGame 22:51:07.959 [Lua] [PeerSM] 110000103e040a9 :: on_exit InGame 22:51:07.959 [Lua] [PeerSM] 110000103e040a9 :: on_enter InPostGame 22:51:07.959 [Lua] [PeerSM] 1100001040d0169 :: on_exit InGame 22:51:07.959 [Lua] [PeerSM] 1100001040d0169 :: on_enter InPostGame 22:51:07.960 [Lua] gm_event_end_conditions_met true false 22:51:07.960 [Save] Saving `save_data` 22:51:07.961 [Lua] Game won 22:51:07.961 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:51:07.964 [Save] Save done 22:51:07.964 [Save] Saving `save_data` 22:51:07.965 [Lua] generate_backend_stats 1100001040d0169:1 22:51:07.968 [Save] Save done 22:51:07.994 [Lua] PlayFabMirrorBase:_commit_internal nil 22:51:07.995 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 77 22:51:08.000 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:51:08.001 [Save] Saving `save_data` 22:51:08.006 [Save] Save done 22:51:08.010 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 77 14 22:51:08.012 [Lua] Complete level triggered. 22:51:08.023 [Lua] Complete level triggered. 22:51:08.041 [Lua] Complete level triggered. 22:51:08.051 [Lua] Complete level triggered. 22:51:08.063 [Lua] Complete level triggered. 22:51:08.076 [Lua] Complete level triggered. 22:51:08.089 [Lua] Complete level triggered. 22:51:08.099 [Lua] Complete level triggered. 22:51:08.119 [Lua] Complete level triggered. 22:51:08.131 [Lua] Complete level triggered. 22:51:08.144 [Lua] Complete level triggered. 22:51:08.162 [Lua] Complete level triggered. 22:51:08.179 [Lua] Complete level triggered. 22:51:08.278 [Lua] [PlayFabRequestQueue] EAC Enabled! 77 22:51:08.278 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 77 22:51:08.428 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 77 22:51:08.439 [Lua] commit result success 22 22:51:08.439 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 78 22:51:08.439 [Lua] none table: 000000000D5D0F90 table: 000000000D5D0FC0 22:51:08.440 [Lua] min_height 160 22:51:08.455 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 78 22:51:08.496 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 78 22:51:09.090 [Lua] THIS IS A FUNCTION 22:51:17.260 [Lua] ConflictDirector - destroy all units 22:51:17.676 [Lua] TRANSITION nil nil load_next_level 22:51:17.676 [Lua] Transition type "load_next_level", is server: true 22:51:17.676 [Lua] [LevelTransitionHandler] promote_next_level_data 22:51:17.676 [Lua] [GameNetworkManager] Leaving game... 22:51:17.676 [Lua] [GameNetworkManager] Shutting down game session host. 22:51:17.676 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 22:51:17.676 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 22:51:17.676 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=744.33 22:51:17.693 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 22:51:17.736 [Lua] ### Sending rpc_level_loaded 22:51:17.736 [Lua] #### Has state machine: false, peer_id: 110000102eb8e46, level_id: 327 22:51:17.736 [Lua] ### Sending rpc_level_loaded 22:51:17.736 [Lua] #### Has state machine: false, peer_id: 110000133685058, level_id: 327 22:51:17.768 [Lua] ### Sending rpc_level_loaded 22:51:17.768 [Lua] #### Has state machine: false, peer_id: 110000103e040a9, level_id: 327 22:51:19.186 [Flow] DEBUG******************************Ritual failsafe active 22:51:19.687 [Lua] [Managers] Calling function on all managers: 22:51:19.688 [Lua] PlayerManager:remove_player peer_id=1100001040d0169 1 22:51:19.688 [Lua] Clearing all global lookup lists 22:51:19.688 [Lua] [IngamePlayerListUI] - Destroy 22:51:19.689 [Lua] [EquipmentUI] - Destroy 22:51:19.689 [Lua] [AbilityUI] - Destroy 22:51:19.689 [Lua] [GamePadEquipmentUI] - Destroy 22:51:19.689 [Lua] [GamePadAbilityUI] - Destroy 22:51:19.690 [Lua] [IngameUI] destroy 22:51:19.709 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:51:19.709 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:51:19.709 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:51:19.709 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:51:19.709 [Lua] PlayerManager:remove_player peer_id=110000103e040a9 1 22:51:19.709 [Lua] PlayerManager:remove_player peer_id=110000102eb8e46 1 22:51:19.709 [Lua] PlayerManager:remove_player peer_id=110000133685058 1 22:51:19.770 [Lua] [Managers] Destroying manager group: 22:51:19.780 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 22:51:19.878 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 22:51:19.881 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 22:51:19.889 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 22:51:19.891 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 22:51:19.893 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 22:51:19.893 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 22:51:19.896 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 22:51:19.900 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 22:51:19.906 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 22:51:19.907 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 22:51:19.909 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 22:51:19.910 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 22:51:19.914 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 22:51:19.922 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 22:51:19.923 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 22:51:19.924 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 22:51:19.926 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 22:51:19.931 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 22:51:19.934 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 22:51:19.936 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 22:51:19.944 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 22:51:19.947 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 22:51:19.949 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 22:51:19.951 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 22:51:19.954 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 22:51:19.959 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 22:51:19.960 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 22:51:19.975 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 22:51:19.983 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 22:51:19.988 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 22:51:19.992 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 22:51:19.992 [Lua] [PeerSM] 110000133685058 :: on_exit InPostGame 22:51:19.992 [Lua] [PeerSM] 110000133685058 :: on_enter Loading 22:51:19.992 [Lua] [PeerSM] 110000102eb8e46 :: on_exit InPostGame 22:51:19.992 [Lua] [PeerSM] 110000102eb8e46 :: on_enter Loading 22:51:19.992 [Lua] [PeerSM] 110000103e040a9 :: on_exit InPostGame 22:51:19.992 [Lua] [PeerSM] 110000103e040a9 :: on_enter Loading 22:51:19.992 [Lua] [PeerSM] 1100001040d0169 :: on_exit InPostGame 22:51:19.992 [Lua] [PeerSM] 1100001040d0169 :: on_enter Loading 22:51:19.993 [Lua] [Matchmaking] unregister rpcs 22:51:19.993 [Lua] ############### UNLOADING PACKAGES ############### 22:51:19.993 [Lua] [Gamestate] Enter state StateLoading 22:51:19.994 [Lua] [Gamestate] Enter Substate StateLoadingRunning 22:51:19.994 [Lua] [Matchmaking] register rpcs 22:51:19.995 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 22:51:19.995 [Lua] Set lobby begin: 22:51:19.995 [Lua] Lobby data twitch_enabled = false 22:51:19.995 [Lua] Lobby data selected_mission_id = journey_ruin 22:51:19.995 [Lua] Lobby data num_players = 4 22:51:19.995 [Lua] Lobby data difficulty_tweak = -7 22:51:19.995 [Lua] Lobby data host = 1100001040d0169 22:51:19.996 [Lua] Lobby data matchmaking_type = 2 22:51:19.996 [Lua] Lobby data is_private = false 22:51:19.996 [Lua] Lobby data match_started = true 22:51:19.996 [Lua] Lobby data difficulty = hard 22:51:19.996 [Lua] Lobby data player_slot_1 = 0:0 22:51:19.996 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:51:19.996 [Lua] Lobby data unique_server_name = Onelies 22:51:19.997 [Lua] Lobby data quick_game = true 22:51:19.997 [Lua] Lobby data country_code = US 22:51:19.997 [Lua] Lobby data matchmaking = true 22:51:19.997 [Lua] Lobby data power_level = 0 22:51:19.997 [Lua] Lobby data mission_id = pat_mountain_wastes_path3 22:51:19.997 [Lua] Lobby data mechanism = deus 22:51:19.997 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 22:51:19.998 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 22:51:19.998 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:51:19.998 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:51:19.998 [Lua] Lobby data eac_authorized = true 22:51:19.998 [Lua] Set lobby end. 22:51:19.998 [Lua] registering RPCs 22:51:19.998 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 22:51:19.998 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 22:51:19.998 [Lua] Set lobby begin: 22:51:19.998 [Lua] Lobby data twitch_enabled = false 22:51:19.998 [Lua] Lobby data selected_mission_id = journey_ruin 22:51:19.998 [Lua] Lobby data num_players = 4 22:51:19.998 [Lua] Lobby data difficulty_tweak = -7 22:51:19.998 [Lua] Lobby data host = 1100001040d0169 22:51:19.999 [Lua] Lobby data matchmaking_type = 2 22:51:19.999 [Lua] Lobby data is_private = false 22:51:19.999 [Lua] Lobby data match_started = true 22:51:19.999 [Lua] Lobby data difficulty = hard 22:51:19.999 [Lua] Lobby data player_slot_1 = 0:0 22:51:19.999 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:51:19.999 [Lua] Lobby data unique_server_name = Onelies 22:51:19.999 [Lua] Lobby data quick_game = true 22:51:19.999 [Lua] Lobby data country_code = US 22:51:19.999 [Lua] Lobby data matchmaking = true 22:51:20.000 [Lua] Lobby data power_level = 0 22:51:20.000 [Lua] Lobby data mission_id = dlc_morris_map 22:51:20.000 [Lua] Lobby data mechanism = deus 22:51:20.000 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 22:51:20.000 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 22:51:20.000 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:51:20.000 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:51:20.000 [Lua] Lobby data eac_authorized = true 22:51:20.000 [Lua] Set lobby end. 22:51:20.003 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000133685058 22:51:20.003 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102eb8e46 22:51:20.003 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103e040a9 22:51:20.004 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 22:51:20.004 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 22:51:20.046 [Umbra] Unload tome 22:51:20.047 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mountain/wastes_path3, pat_mountain_wastes_path3 22:51:20.049 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mountain/wastes_common, pat_mountain_wastes_path3 22:51:20.053 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/wastes_common, pat_mountain_wastes_path3 22:51:20.063 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mountain/path_common, pat_mountain_wastes_path3 22:51:20.142 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mountain, pat_mountain_wastes_path3 22:51:20.146 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, pat_mountain_wastes_path3 22:51:20.191 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, pat_mountain_wastes_path3 22:51:20.191 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 22:51:20.275 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 22:51:20.275 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 22:51:20.276 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 22:51:20.304 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 22:51:20.837 [Lua] ### Sending rpc_level_loaded 22:51:20.837 [Lua] #### Has state machine: true, peer_id: 110000102eb8e46, level_id: 327 22:51:20.837 [Lua] Peer 110000102eb8e46 has loaded the level and all enemies are loaded 22:51:20.838 [Lua] [PeerSM] 110000102eb8e46 :: on_exit Loading 22:51:20.838 [Lua] [PeerSM] 110000102eb8e46 :: on_enter LoadingProfilePackages 22:51:21.104 [Lua] [PeerSM] 110000102eb8e46 :: on_exit LoadingProfilePackages 22:51:21.104 [Lua] [PeerSM] 110000102eb8e46 :: on_enter WaitingForEnterGame 22:51:21.560 [Lua] ### Sending rpc_level_loaded 22:51:21.560 [Lua] #### Has state machine: true, peer_id: 110000103e040a9, level_id: 327 22:51:21.560 [Lua] Peer 110000103e040a9 has loaded the level and all enemies are loaded 22:51:21.562 [Lua] [PeerSM] 110000103e040a9 :: on_exit Loading 22:51:21.562 [Lua] [PeerSM] 110000103e040a9 :: on_enter LoadingProfilePackages 22:51:21.615 [Lua] [PeerSM] 110000103e040a9 :: on_exit LoadingProfilePackages 22:51:21.615 [Lua] [PeerSM] 110000103e040a9 :: on_enter WaitingForEnterGame 22:51:21.679 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 22:51:21.679 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 22:51:21.697 [Lua] [LevelTransitionHandler] Level load completed! 22:51:21.697 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 22:51:21.697 [Lua] [EnemyPackageLoader] Load no enemies on this level 22:51:21.698 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 22:51:21.698 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 22:51:21.698 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001040d0169:1) 22:51:21.699 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 22:51:21.715 [Lua] ### Sending rpc_level_loaded 22:51:21.715 [Lua] #### Has state machine: true, peer_id: 1100001040d0169, level_id: 327 22:51:21.715 [Lua] Peer 1100001040d0169 has loaded the level and all enemies are loaded 22:51:21.731 [Lua] [PeerSM] 1100001040d0169 :: on_exit Loading 22:51:21.731 [Lua] [PeerSM] 1100001040d0169 :: on_enter LoadingProfilePackages 22:51:21.803 [Lua] [PeerSM] 1100001040d0169 :: on_exit LoadingProfilePackages 22:51:21.803 [Lua] [PeerSM] 1100001040d0169 :: on_enter WaitingForEnterGame 22:51:21.803 [Lua] ### Sending rpc_level_loaded 22:51:21.803 [Lua] #### Has state machine: false, peer_id: 1100001040d0169, level_id: 327 22:51:21.803 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 22:51:21.803 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 22:51:21.803 [Umbra] Init version: 3.4.15 :: 16 threads 22:51:21.807 [Lua] Async level spawning done 22:51:21.807 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 22:51:22.221 [Lua] ### Sending rpc_level_loaded 22:51:22.221 [Lua] #### Has state machine: true, peer_id: 110000133685058, level_id: 327 22:51:22.221 [Lua] Peer 110000133685058 has loaded the level and all enemies are loaded 22:51:22.223 [Lua] [PeerSM] 110000133685058 :: on_exit Loading 22:51:22.223 [Lua] [PeerSM] 110000133685058 :: on_enter LoadingProfilePackages 22:51:22.341 [Lua] [PeerSM] 110000133685058 :: on_exit LoadingProfilePackages 22:51:22.341 [Lua] [PeerSM] 110000133685058 :: on_enter WaitingForEnterGame 22:51:22.815 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 22:51:22.815 [Lua] [Matchmaking] unregister rpcs 22:51:22.815 [Lua] Set lobby begin: 22:51:22.815 [Lua] Lobby data twitch_enabled = false 22:51:22.815 [Lua] Lobby data selected_mission_id = journey_ruin 22:51:22.815 [Lua] Lobby data num_players = 4 22:51:22.815 [Lua] Lobby data difficulty_tweak = -7 22:51:22.816 [Lua] Lobby data host = 1100001040d0169 22:51:22.816 [Lua] Lobby data matchmaking_type = 2 22:51:22.816 [Lua] Lobby data is_private = false 22:51:22.816 [Lua] Lobby data match_started = true 22:51:22.816 [Lua] Lobby data difficulty = hard 22:51:22.816 [Lua] Lobby data player_slot_1 = 0:0 22:51:22.816 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:51:22.817 [Lua] Lobby data unique_server_name = Onelies 22:51:22.817 [Lua] Lobby data quick_game = true 22:51:22.817 [Lua] Lobby data country_code = US 22:51:22.817 [Lua] Lobby data matchmaking = true 22:51:22.817 [Lua] Lobby data power_level = 0 22:51:22.817 [Lua] Lobby data mission_id = dlc_morris_map 22:51:22.817 [Lua] Lobby data mechanism = deus 22:51:22.818 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 22:51:22.818 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 22:51:22.818 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:51:22.818 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:51:22.818 [Lua] Lobby data eac_authorized = true 22:51:22.818 [Lua] Set lobby end. 22:51:22.819 [Lua] [Managers] Destroying manager group: 22:51:22.821 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 22:51:22.821 [Lua] [Gamestate] Enter StateIngame HOST 22:51:22.822 [Lua] <>level = dlc_morris_map<> 22:51:22.822 [Lua] [StateIngame] Server ingame 22:51:22.825 [Lua] Set lobby begin: 22:51:22.825 [Lua] Lobby data twitch_enabled = false 22:51:22.825 [Lua] Lobby data selected_mission_id = journey_ruin 22:51:22.826 [Lua] Lobby data num_players = 4 22:51:22.826 [Lua] Lobby data difficulty_tweak = 0 22:51:22.826 [Lua] Lobby data host = 1100001040d0169 22:51:22.826 [Lua] Lobby data matchmaking_type = 2 22:51:22.826 [Lua] Lobby data is_private = false 22:51:22.826 [Lua] Lobby data match_started = true 22:51:22.826 [Lua] Lobby data difficulty = normal 22:51:22.826 [Lua] Lobby data player_slot_1 = 0:0 22:51:22.827 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:51:22.827 [Lua] Lobby data unique_server_name = Onelies 22:51:22.827 [Lua] Lobby data quick_game = true 22:51:22.827 [Lua] Lobby data country_code = US 22:51:22.827 [Lua] Lobby data matchmaking = true 22:51:22.827 [Lua] Lobby data power_level = 0 22:51:22.827 [Lua] Lobby data mission_id = dlc_morris_map 22:51:22.828 [Lua] Lobby data mechanism = deus 22:51:22.828 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 22:51:22.828 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 22:51:22.828 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:51:22.828 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:51:22.828 [Lua] Lobby data eac_authorized = true 22:51:22.828 [Lua] Set lobby end. 22:51:22.828 [Lua] [Matchmaking] register rpcs 22:51:22.828 [Lua] GameNetworkManager:init... creating game session 22:51:22.828 [Lua] Host GameSession.make_game_session_host with session: 22:51:22.828 [Lua] [GameNetworkManager] Setting pong timeout to 60 22:51:22.829 [Lua] [GameNetworkManager] My own peer_id = 1100001040d0169 22:51:22.829 [Lua] [GameNetworkManager] self.is_server = true 22:51:22.829 [Network] Setting artificial MTU limit to 65536 22:51:22.846 [Lua] Switching ConflictSettings: to: disabled 22:51:22.846 [Lua] pacing=disabled 22:51:22.846 [Lua] roaming=nil 22:51:22.846 [Lua] specials=disabled 22:51:22.846 [Lua] debug_color=black 22:51:22.846 [Lua] pack_spawning=disabled 22:51:22.846 [Lua] contained_breeds=nil 22:51:22.846 [Lua] disabled=true 22:51:22.846 [Lua] boss=disabled 22:51:22.846 [Lua] horde=disabled 22:51:22.846 [Lua] name=disabled 22:51:22.846 [Lua] intensity=disabled 22:51:22.846 [Lua] --- 22:51:22.846 [Lua] [LevelAnalysis] set_random_seed( 0) 22:51:22.850 [Lua] [AIInterestPointSystem] Level Seed: 1613275277 22:51:22.850 [Lua] 22:51:22.850 [Lua] [entity_system_bag] = table 22:51:22.850 [Lua] [entity_system_bag] = metatable 22:51:22.850 [Lua] [startup_data] = table 22:51:22.850 [Lua] [entity_manager] = table 22:51:22.850 [Lua] [entity_manager] = metatable 22:51:22.850 [Lua] [unit_spawner] = table 22:51:22.850 [Lua] [unit_spawner] = metatable 22:51:22.850 [Lua] [unit_storage] = table 22:51:22.850 [Lua] [unit_storage] = metatable 22:51:22.850 [Lua] [dice_keeper] = table 22:51:22.850 [Lua] [dice_keeper] = metatable 22:51:22.850 [Lua] [is_server] = true (boolean) 22:51:22.850 [Lua] [world] = [World] 22:51:22.850 [Lua] [system_api] = table 22:51:22.850 [Lua] [entity_system] = table 22:51:22.850 [Lua] [entity_system] = metatable 22:51:22.850 [Lua] [network_lobby] = table 22:51:22.850 [Lua] [network_lobby] = metatable 22:51:22.850 [Lua] [profile_synchronizer] = table 22:51:22.850 [Lua] [profile_synchronizer] = metatable 22:51:22.850 [Lua] [level_transition_handler] = table 22:51:22.850 [Lua] [level_transition_handler] = metatable 22:51:22.851 [Lua] [num_local_human_players] = 1 (number) 22:51:22.851 [Lua] [statistics_db] = table 22:51:22.851 [Lua] [statistics_db] = metatable 22:51:22.851 [Lua] [network_server] = table 22:51:22.851 [Lua] [network_server] = metatable 22:51:22.851 [Lua] [input_manager] = table 22:51:22.851 [Lua] [input_manager] = metatable 22:51:22.851 [Lua] [network_clock] = table 22:51:22.851 [Lua] [network_clock] = metatable 22:51:22.851 [Lua] [network_transmit] = table 22:51:22.851 [Lua] [network_transmit] = metatable 22:51:22.851 [Lua] [free_flight_manager] = table 22:51:22.851 [Lua] [free_flight_manager] = metatable 22:51:22.851 [Lua] [network_manager] = table 22:51:22.851 [Lua] [network_manager] = metatable 22:51:22.851 [Lua] [network_event_delegate] = table 22:51:22.851 [Lua] [network_event_delegate] = metatable 22:51:22.851 [Lua] 22:51:22.851 [Lua] ignoring extension VersusVolumeObjectiveExtension 22:51:22.851 [Lua] ignoring extension VersusInteractObjectiveExtension 22:51:22.851 [Lua] ignoring extension VersusPayloadObjectiveExtension 22:51:22.851 [Lua] ignoring extension VersusSocketObjectiveExtension 22:51:22.851 [Lua] ignoring extension VersusTargetObjectiveExtension 22:51:22.851 [Lua] ignoring extension VersusMissionObjectiveExtension 22:51:22.874 [Lua] [AchievementManager] Achievements using the steam platform 22:51:22.875 [Lua] PlayerManager:add_player player_1 22:51:22.906 [Lua] [StateIngame] Level seed: 0 22:51:22.907 [Lua] [LevelAnalysis] set_random_seed( 1613275277) 22:51:22.907 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 22:51:22.907 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 22:51:22.908 [Lua] [IngameUI] init 22:51:22.915 [SteamVoipClient] select_out(110000102eb8e46, off) 22:51:22.915 [SteamVoipClient] select_out(110000103e040a9, off) 22:51:22.915 [SteamVoipClient] select_out(1100001040d0169, off) 22:51:22.915 [SteamVoipClient] select_out(110000133685058, off) 22:51:22.919 [Lua] cb_razer_chroma_setup 22:51:22.942 [Save] Saving `save_data` 22:51:22.944 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 22:51:22.944 [Lua] Set lobby begin: 22:51:22.944 [Lua] Lobby data twitch_enabled = false 22:51:22.944 [Lua] Lobby data selected_mission_id = journey_ruin 22:51:22.944 [Lua] Lobby data num_players = 4 22:51:22.944 [Lua] Lobby data difficulty_tweak = 0 22:51:22.945 [Lua] Lobby data host = 1100001040d0169 22:51:22.945 [Lua] Lobby data matchmaking_type = 2 22:51:22.945 [Lua] Lobby data is_private = false 22:51:22.945 [Lua] Lobby data match_started = true 22:51:22.945 [Lua] Lobby data difficulty = normal 22:51:22.945 [Save] Save done 22:51:22.945 [Lua] Lobby data player_slot_1 = 0:0 22:51:22.945 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:51:22.946 [Lua] Lobby data unique_server_name = Onelies 22:51:22.946 [Lua] Lobby data quick_game = true 22:51:22.946 [Lua] Lobby data country_code = US 22:51:22.946 [Lua] Lobby data matchmaking = true 22:51:22.946 [Lua] Lobby data power_level = 655 22:51:22.946 [Lua] Lobby data mission_id = dlc_morris_map 22:51:22.946 [Lua] Lobby data mechanism = deus 22:51:22.946 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 22:51:22.947 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 22:51:22.947 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:51:22.947 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:51:22.947 [Lua] Lobby data eac_authorized = true 22:51:22.947 [Lua] Set lobby end. 22:51:22.947 [Lua] CurrentConflictSettings disabled 22:51:22.947 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 22:51:22.947 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 22:51:22.947 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 22:51:22.947 [Lua] [Managers] Calling function on all managers: 22:51:22.955 [Lua] [PeerSM] 110000102eb8e46 :: on_exit WaitingForEnterGame 22:51:22.955 [Lua] [PeerSM] 110000102eb8e46 :: on_enter WaitingForGameObjectSync 22:51:22.955 [Lua] [PeerSM] 110000103e040a9 :: on_exit WaitingForEnterGame 22:51:22.955 [Lua] [PeerSM] 110000103e040a9 :: on_enter WaitingForGameObjectSync 22:51:22.955 [Lua] [PeerSM] 1100001040d0169 :: on_exit WaitingForEnterGame 22:51:22.955 [Lua] [PeerSM] 1100001040d0169 :: on_enter WaitingForGameObjectSync 22:51:23.004 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102eb8e46 22:51:23.005 [Lua] [NetworkServer] Game_object_sync_done for peer 110000103e040a9 22:51:23.008 [Lua] PlayerManager:add_remote_player 110000102eb8e46 22:51:23.008 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 22:51:23.008 [Lua] RemotePlayer:create_game_object( ) 3 22:51:23.023 [Lua] [PeerSM] 110000102eb8e46 :: on_exit WaitingForGameObjectSync 22:51:23.023 [Lua] [PeerSM] 110000102eb8e46 :: on_enter WaitingForPlayers 22:51:23.023 [Lua] PlayerManager:add_remote_player 110000103e040a9 22:51:23.023 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 22:51:23.023 [Lua] RemotePlayer:create_game_object( ) 4 22:51:23.040 [Lua] [PeerSM] 110000103e040a9 :: on_exit WaitingForGameObjectSync 22:51:23.040 [Lua] [PeerSM] 110000103e040a9 :: on_enter WaitingForPlayers 22:51:23.040 [Lua] [PeerSM] 1100001040d0169 :: on_exit WaitingForGameObjectSync 22:51:23.040 [Lua] [PeerSM] 1100001040d0169 :: on_enter WaitingForPlayers 22:51:23.171 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102eb8e46 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:51:23.171 [Lua] Adding player sync data to peer=110000102eb8e46 local_player_id=1 22:51:23.218 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000103e040a9 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:51:23.218 [Lua] Adding player sync data to peer=110000103e040a9 local_player_id=1 22:51:23.320 [Lua] StateInGameRunning:_game_actually_starts() 22:51:23.320 [Lua] ################################################################################################################# 22:51:23.320 [Lua] [Loading Time]: 00:00:04 [Transition]: pat_mountain_wastes_path3-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 22:51:23.320 [Lua] ################################################################################################################# 22:51:23.320 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 79 22:51:23.341 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 79 22:51:23.406 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 79 22:51:23.406 [Lua] Commit load time data 22:51:23.538 [Lua] [PeerSM] 110000133685058 :: on_exit WaitingForEnterGame 22:51:23.538 [Lua] [PeerSM] 110000133685058 :: on_enter WaitingForGameObjectSync 22:51:23.552 [Lua] [NetworkServer] Game_object_sync_done for peer 110000133685058 22:51:23.558 [Lua] PlayerManager:add_remote_player 110000133685058 22:51:23.558 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 22:51:23.558 [Lua] RemotePlayer:create_game_object( ) 5 22:51:23.579 [Lua] [PeerSM] 110000133685058 :: on_exit WaitingForGameObjectSync 22:51:23.579 [Lua] [PeerSM] 110000133685058 :: on_enter WaitingForPlayers 22:51:23.579 [Lua] [PeerSM] 110000102eb8e46 :: on_exit WaitingForPlayers 22:51:23.579 [Lua] [PeerSM] 110000102eb8e46 :: on_enter InGame 22:51:23.579 [Lua] [PeerSM] 110000103e040a9 :: on_exit WaitingForPlayers 22:51:23.579 [Lua] [PeerSM] 110000103e040a9 :: on_enter InGame 22:51:23.579 [Lua] [PeerSM] 1100001040d0169 :: on_exit WaitingForPlayers 22:51:23.579 [Lua] [PeerSM] 1100001040d0169 :: on_enter InGame 22:51:23.591 [Lua] [PeerSM] 110000133685058 :: on_exit WaitingForPlayers 22:51:23.591 [Lua] [PeerSM] 110000133685058 :: on_enter InGame 22:51:23.785 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000133685058 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:51:23.785 [Lua] Adding player sync data to peer=110000133685058 local_player_id=1 22:51:27.966 [Lua] Set lobby begin: 22:51:27.966 [Lua] Lobby data twitch_enabled = false 22:51:27.966 [Lua] Lobby data selected_mission_id = journey_ruin 22:51:27.966 [Lua] Lobby data num_players = 4 22:51:27.966 [Lua] Lobby data difficulty_tweak = 0 22:51:27.966 [Lua] Lobby data host = 1100001040d0169 22:51:27.966 [Lua] Lobby data matchmaking_type = 2 22:51:27.966 [Lua] Lobby data is_private = false 22:51:27.966 [Lua] Lobby data match_started = true 22:51:27.967 [Lua] Lobby data difficulty = normal 22:51:27.967 [Lua] Lobby data player_slot_1 = 0:0 22:51:27.967 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:51:27.967 [Lua] Lobby data unique_server_name = Onelies 22:51:27.967 [Lua] Lobby data quick_game = true 22:51:27.967 [Lua] Lobby data country_code = US 22:51:27.967 [Lua] Lobby data matchmaking = true 22:51:27.967 [Lua] Lobby data power_level = 451 22:51:27.967 [Lua] Lobby data mission_id = dlc_morris_map 22:51:27.967 [Lua] Lobby data mechanism = deus 22:51:27.968 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 22:51:27.968 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 22:51:27.968 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:51:27.968 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:51:27.968 [Lua] Lobby data eac_authorized = true 22:51:27.968 [Lua] Set lobby end. 22:51:32.965 [Lua] Set lobby begin: 22:51:32.965 [Lua] Lobby data twitch_enabled = false 22:51:32.965 [Lua] Lobby data selected_mission_id = journey_ruin 22:51:32.965 [Lua] Lobby data num_players = 4 22:51:32.965 [Lua] Lobby data difficulty_tweak = 0 22:51:32.966 [Lua] Lobby data host = 1100001040d0169 22:51:32.966 [Lua] Lobby data matchmaking_type = 2 22:51:32.966 [Lua] Lobby data is_private = false 22:51:32.966 [Lua] Lobby data match_started = true 22:51:32.966 [Lua] Lobby data difficulty = normal 22:51:32.966 [Lua] Lobby data player_slot_1 = 0:0 22:51:32.966 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:51:32.966 [Lua] Lobby data unique_server_name = Onelies 22:51:32.967 [Lua] Lobby data quick_game = true 22:51:32.967 [Lua] Lobby data country_code = US 22:51:32.967 [Lua] Lobby data matchmaking = true 22:51:32.967 [Lua] Lobby data power_level = 595 22:51:32.967 [Lua] Lobby data mission_id = dlc_morris_map 22:51:32.967 [Lua] Lobby data mechanism = deus 22:51:32.967 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 22:51:32.968 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 22:51:32.968 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:51:32.968 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:51:32.968 [Lua] Lobby data eac_authorized = true 22:51:32.968 [Lua] Set lobby end. 22:51:56.344 [Lua] [PackageManager] Load: units/props/deus_idol/deus_lileath_01, UIUnitPreviewer, async-read, 22:51:56.415 [Lua] [PackageManager] Finished loading asynchronous package: units/props/deus_idol/deus_lileath_01 22:51:56.415 [Lua] [PackageManager] Force_load: units/props/deus_idol/deus_lileath_01 22:52:23.364 [SteamVoipClient] select_out(110000102eb8e46, on) 22:52:23.384 [SteamVoipClient] select_out(110000103e040a9, on) 22:52:23.384 [SteamVoipClient] select_out(1100001040d0169, on) 22:52:23.384 [SteamVoipClient] select_out(110000133685058, on) 22:52:23.405 [SteamVoipClient] select_out(110000102eb8e46, off) 22:52:23.405 [SteamVoipClient] select_out(110000103e040a9, off) 22:52:23.405 [SteamVoipClient] select_out(1100001040d0169, off) 22:52:23.405 [SteamVoipClient] select_out(110000133685058, off) 22:52:29.729 [SteamVoipClient] select_out(110000102eb8e46, on) 22:52:29.745 [SteamVoipClient] select_out(110000103e040a9, on) 22:52:29.745 [SteamVoipClient] select_out(1100001040d0169, on) 22:52:29.745 [SteamVoipClient] select_out(110000133685058, on) 22:52:29.762 [SteamVoipClient] select_out(110000102eb8e46, off) 22:52:29.762 [SteamVoipClient] select_out(110000103e040a9, off) 22:52:29.762 [SteamVoipClient] select_out(1100001040d0169, off) 22:52:29.762 [SteamVoipClient] select_out(110000133685058, off) 22:53:20.908 [Lua] [PackageManager] Unload: units/props/deus_idol/deus_lileath_01, UIUnitPreviewer 22:53:38.979 [Lua] [LevelTransitionHandler] set_next_level( lvl:pat_town_khorne_path3, mc:deus, gm:deus, env:0, seed:13368852, conflict:deus_skaven_beastmen, lckd_director_funcs:{}, diff:hard diff_tweak:0 ) 22:53:38.979 [Lua] [NetworkServer] Entering post game 22:53:38.979 [Lua] [PeerSM] 110000133685058 :: on_exit InGame 22:53:38.979 [Lua] [PeerSM] 110000133685058 :: on_enter InPostGame 22:53:38.979 [Lua] [PeerSM] 110000102eb8e46 :: on_exit InGame 22:53:38.979 [Lua] [PeerSM] 110000102eb8e46 :: on_enter InPostGame 22:53:38.979 [Lua] [PeerSM] 110000103e040a9 :: on_exit InGame 22:53:38.979 [Lua] [PeerSM] 110000103e040a9 :: on_enter InPostGame 22:53:38.979 [Lua] [PeerSM] 1100001040d0169 :: on_exit InGame 22:53:38.979 [Lua] [PeerSM] 1100001040d0169 :: on_enter InPostGame 22:53:38.980 [Lua] gm_event_end_conditions_met true false 22:53:38.980 [Save] Saving `save_data` 22:53:38.980 [Lua] Game won 22:53:38.980 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 22:53:38.983 [Lua] generate_backend_stats 1100001040d0169:1 22:53:38.984 [Save] Save done 22:53:38.984 [Save] Saving `save_data` 22:53:38.989 [Save] Save done 22:53:39.011 [Lua] PlayFabMirrorBase:_commit_internal nil 22:53:39.012 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 22:53:39.012 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 22:53:39.012 [Lua] TRANSITION nil nil load_next_level 22:53:39.012 [Save] Saving `save_data` 22:53:39.012 [Lua] Transition type "load_next_level", is server: true 22:53:39.012 [Lua] [LevelTransitionHandler] promote_next_level_data 22:53:39.012 [Lua] [GameNetworkManager] Leaving game... 22:53:39.012 [Lua] [GameNetworkManager] Shutting down game session host. 22:53:39.012 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 22:53:39.012 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 22:53:39.012 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=137.81 22:53:39.016 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 22:53:39.016 [Lua] commit result success 23 22:53:39.016 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 80 22:53:39.016 [Lua] none table: 000000000CB65150 nil 22:53:39.016 [Save] Save done 22:53:39.021 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 80 22:53:39.087 [Lua] ### Sending rpc_level_loaded 22:53:39.087 [Lua] #### Has state machine: false, peer_id: 110000102eb8e46, level_id: 226 22:53:39.104 [Lua] ### Sending rpc_level_loaded 22:53:39.104 [Lua] #### Has state machine: false, peer_id: 110000133685058, level_id: 226 22:53:39.272 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 80 22:53:39.387 [Lua] ### Sending rpc_level_loaded 22:53:39.387 [Lua] #### Has state machine: false, peer_id: 110000103e040a9, level_id: 226 22:53:41.005 [Lua] [Managers] Calling function on all managers: 22:53:41.005 [Lua] PlayerManager:remove_player peer_id=1100001040d0169 1 22:53:41.005 [Lua] Clearing all global lookup lists 22:53:41.005 [Lua] [IngamePlayerListUI] - Destroy 22:53:41.007 [Lua] [IngameUI] destroy 22:53:41.009 [Lua] PlayerManager:remove_player peer_id=110000103e040a9 1 22:53:41.009 [Lua] PlayerManager:remove_player peer_id=110000102eb8e46 1 22:53:41.009 [Lua] PlayerManager:remove_player peer_id=110000133685058 1 22:53:41.010 [Lua] [Managers] Destroying manager group: 22:53:41.011 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 22:53:41.011 [Lua] [PeerSM] 110000133685058 :: on_exit InPostGame 22:53:41.011 [Lua] [PeerSM] 110000133685058 :: on_enter Loading 22:53:41.011 [Lua] [PeerSM] 110000102eb8e46 :: on_exit InPostGame 22:53:41.011 [Lua] [PeerSM] 110000102eb8e46 :: on_enter Loading 22:53:41.011 [Lua] [PeerSM] 110000103e040a9 :: on_exit InPostGame 22:53:41.011 [Lua] [PeerSM] 110000103e040a9 :: on_enter Loading 22:53:41.011 [Lua] [PeerSM] 1100001040d0169 :: on_exit InPostGame 22:53:41.011 [Lua] [PeerSM] 1100001040d0169 :: on_enter Loading 22:53:41.011 [Lua] [Matchmaking] unregister rpcs 22:53:41.012 [Lua] ############### UNLOADING PACKAGES ############### 22:53:41.012 [Lua] [Gamestate] Enter state StateLoading 22:53:41.014 [Lua] [Gamestate] Enter Substate StateLoadingRunning 22:53:41.014 [Lua] [Matchmaking] register rpcs 22:53:41.014 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 22:53:41.014 [Lua] Set lobby begin: 22:53:41.014 [Lua] Lobby data twitch_enabled = false 22:53:41.014 [Lua] Lobby data selected_mission_id = journey_ruin 22:53:41.014 [Lua] Lobby data num_players = 4 22:53:41.015 [Lua] Lobby data difficulty_tweak = 0 22:53:41.015 [Lua] Lobby data host = 1100001040d0169 22:53:41.015 [Lua] Lobby data matchmaking_type = 2 22:53:41.015 [Lua] Lobby data is_private = false 22:53:41.015 [Lua] Lobby data match_started = true 22:53:41.015 [Lua] Lobby data difficulty = normal 22:53:41.015 [Lua] Lobby data player_slot_1 = 0:0 22:53:41.016 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:53:41.016 [Lua] Lobby data unique_server_name = Onelies 22:53:41.016 [Lua] Lobby data quick_game = true 22:53:41.016 [Lua] Lobby data country_code = US 22:53:41.016 [Lua] Lobby data matchmaking = true 22:53:41.016 [Lua] Lobby data power_level = 0 22:53:41.016 [Lua] Lobby data mission_id = dlc_morris_map 22:53:41.016 [Lua] Lobby data mechanism = deus 22:53:41.016 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 22:53:41.017 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 22:53:41.017 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:53:41.017 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:53:41.017 [Lua] Lobby data eac_authorized = true 22:53:41.017 [Lua] Set lobby end. 22:53:41.017 [Lua] registering RPCs 22:53:41.017 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 22:53:41.017 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 22:53:41.017 [Lua] Set lobby begin: 22:53:41.017 [Lua] Lobby data twitch_enabled = false 22:53:41.017 [Lua] Lobby data selected_mission_id = journey_ruin 22:53:41.017 [Lua] Lobby data num_players = 4 22:53:41.018 [Lua] Lobby data difficulty_tweak = 0 22:53:41.018 [Lua] Lobby data host = 1100001040d0169 22:53:41.018 [Lua] Lobby data matchmaking_type = 2 22:53:41.018 [Lua] Lobby data is_private = false 22:53:41.018 [Lua] Lobby data match_started = true 22:53:41.018 [Lua] Lobby data difficulty = normal 22:53:41.018 [Lua] Lobby data player_slot_1 = 0:0 22:53:41.018 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:53:41.019 [Lua] Lobby data unique_server_name = Onelies 22:53:41.019 [Lua] Lobby data quick_game = true 22:53:41.019 [Lua] Lobby data country_code = US 22:53:41.019 [Lua] Lobby data matchmaking = true 22:53:41.019 [Lua] Lobby data power_level = 0 22:53:41.020 [Lua] Lobby data mission_id = pat_town_khorne_path3 22:53:41.020 [Lua] Lobby data mechanism = deus 22:53:41.020 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 22:53:41.020 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 22:53:41.020 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:53:41.020 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:53:41.020 [Lua] Lobby data eac_authorized = true 22:53:41.020 [Lua] Set lobby end. 22:53:41.024 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000133685058 22:53:41.024 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102eb8e46 22:53:41.024 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103e040a9 22:53:41.026 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_town, global_loading_screens, async-read, prioritized 22:53:41.026 [Lua] [LevelTransitionHandler] load_current_level, loading pat_town_khorne_path3 0 22:53:41.034 [Umbra] Unload tome 22:53:41.056 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 22:53:41.056 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, pat_town_khorne_path3, async-read, 22:53:41.056 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, pat_town_khorne_path3, async-read, 22:53:41.056 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_town, pat_town_khorne_path3, async-read, 22:53:41.056 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_town/path_common, pat_town_khorne_path3, async-read, 22:53:41.056 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/khorne_common, pat_town_khorne_path3, async-read, 22:53:41.056 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_town/khorne_common, pat_town_khorne_path3, async-read, 22:53:41.056 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_town/khorne_path3, pat_town_khorne_path3, async-read, 22:53:41.092 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_town 22:53:41.092 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_town 22:53:41.092 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 22:53:41.211 [Lua] ### Sending rpc_level_loaded 22:53:41.211 [Lua] #### Has state machine: true, peer_id: 110000133685058, level_id: 226 22:53:41.211 [Lua] Peer 110000133685058 has loaded the level and all enemies are loaded 22:53:41.213 [Lua] [PeerSM] 110000133685058 :: on_exit Loading 22:53:41.213 [Lua] [PeerSM] 110000133685058 :: on_enter LoadingProfilePackages 22:53:41.248 [Lua] [PeerSM] 110000133685058 :: on_exit LoadingProfilePackages 22:53:41.248 [Lua] [PeerSM] 110000133685058 :: on_enter WaitingForEnterGame 22:53:42.700 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 22:53:42.700 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 22:53:42.701 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 22:53:43.071 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 22:53:43.071 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 22:53:43.071 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_town 22:53:45.363 [Lua] ### Sending rpc_level_loaded 22:53:45.363 [Lua] #### Has state machine: true, peer_id: 110000102eb8e46, level_id: 226 22:53:45.363 [Lua] Peer 110000102eb8e46 has loaded the level and all enemies are loaded 22:53:45.364 [Lua] [PeerSM] 110000102eb8e46 :: on_exit Loading 22:53:45.364 [Lua] [PeerSM] 110000102eb8e46 :: on_enter LoadingProfilePackages 22:53:45.381 [Lua] [PeerSM] 110000102eb8e46 :: on_exit LoadingProfilePackages 22:53:45.381 [Lua] [PeerSM] 110000102eb8e46 :: on_enter WaitingForEnterGame 22:53:46.944 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_town 22:53:46.944 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_town 22:53:46.945 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_town/path_common 22:53:47.111 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_town/path_common 22:53:47.111 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_town/path_common 22:53:47.112 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/khorne_common 22:53:47.277 [Lua] ### Sending rpc_level_loaded 22:53:47.277 [Lua] #### Has state machine: true, peer_id: 110000103e040a9, level_id: 226 22:53:47.277 [Lua] Peer 110000103e040a9 has loaded the level and all enemies are loaded 22:53:47.278 [Lua] [PeerSM] 110000103e040a9 :: on_exit Loading 22:53:47.278 [Lua] [PeerSM] 110000103e040a9 :: on_enter LoadingProfilePackages 22:53:47.301 [Lua] [PeerSM] 110000103e040a9 :: on_exit LoadingProfilePackages 22:53:47.301 [Lua] [PeerSM] 110000103e040a9 :: on_enter WaitingForEnterGame 22:53:47.787 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/khorne_common 22:53:47.787 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/khorne_common 22:53:47.787 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_town/khorne_common 22:53:48.043 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_town/khorne_common 22:53:48.043 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_town/khorne_common 22:53:48.043 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_town/khorne_path3 22:53:48.079 [Umbra] Loading umbra tome '#ID[17401b8d74ef15b6]' 22:53:48.139 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_town/khorne_path3 22:53:48.139 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_town/khorne_path3 22:53:48.157 [Lua] [LevelTransitionHandler] Level load completed! 22:53:48.157 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: pat_town_khorne_path3 - level_seed: 13368852 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen 22:53:48.186 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 22:53:48.186 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, beastmen_gor=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, beastmen_ungor_archer=true, chaos_berzerker=true, skaven_rat_ogre=true, beastmen_standard_bearer=true, chaos_warrior=true, skaven_storm_vermin_commander=true, skaven_loot_rat=true, beastmen_ungor=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_clan_rat_with_shield=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, beastmen_minotaur=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, chaos_raider=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, skaven_ratling_gunner=true, skaven_plague_monk=true, skaven_storm_vermin_with_shield=true, } 22:53:48.186 [Lua] load_startup_enemy_packages: -------------- 22:53:48.186 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 22:53:48.186 [Lua] chaos_spawn 22:53:48.186 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 22:53:48.186 [Lua] chaos_troll 22:53:48.186 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 22:53:48.186 [Lua] skaven_rat_ogre 22:53:48.186 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 22:53:48.186 [Lua] skaven_stormfiend 22:53:48.186 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 22:53:48.186 [Lua] beastmen_minotaur 22:53:48.186 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 22:53:48.186 [Lua] chaos_plague_sorcerer 22:53:48.186 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 22:53:48.186 [Lua] chaos_corruptor_sorcerer 22:53:48.186 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 22:53:48.186 [Lua] skaven_gutter_runner 22:53:48.186 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 22:53:48.186 [Lua] skaven_pack_master 22:53:48.186 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 22:53:48.186 [Lua] skaven_poison_wind_globadier 22:53:48.186 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 22:53:48.186 [Lua] skaven_ratling_gunner 22:53:48.186 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 22:53:48.186 [Lua] skaven_warpfire_thrower 22:53:48.186 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 22:53:48.186 [Lua] chaos_vortex_sorcerer 22:53:48.186 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 22:53:48.186 [Lua] beastmen_standard_bearer 22:53:48.186 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 22:53:48.186 [Lua] chaos_vortex 22:53:48.186 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 22:53:48.186 [Lua] critter_rat 22:53:48.186 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 22:53:48.186 [Lua] critter_pig 22:53:48.186 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 22:53:48.186 [Lua] chaos_marauder 22:53:48.186 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 22:53:48.186 [Lua] beastmen_gor 22:53:48.186 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 22:53:48.186 [Lua] skaven_storm_vermin 22:53:48.186 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 22:53:48.186 [Lua] beastmen_ungor_archer 22:53:48.186 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 22:53:48.186 [Lua] chaos_berzerker 22:53:48.186 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 22:53:48.186 [Lua] chaos_warrior 22:53:48.186 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 22:53:48.186 [Lua] skaven_loot_rat 22:53:48.186 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 22:53:48.186 [Lua] beastmen_ungor 22:53:48.186 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 22:53:48.186 [Lua] skaven_clan_rat 22:53:48.186 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 22:53:48.186 [Lua] skaven_clan_rat_with_shield 22:53:48.186 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 22:53:48.186 [Lua] skaven_slave 22:53:48.186 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 22:53:48.186 [Lua] chaos_fanatic 22:53:48.186 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 22:53:48.186 [Lua] chaos_marauder_with_shield 22:53:48.186 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 22:53:48.186 [Lua] chaos_raider 22:53:48.186 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 22:53:48.186 [Lua] beastmen_bestigor 22:53:48.186 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 22:53:48.186 [Lua] skaven_plague_monk 22:53:48.186 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 22:53:48.186 [Lua] skaven_storm_vermin_with_shield 22:53:48.191 [Lua] ### Sending rpc_level_loaded 22:53:48.191 [Lua] #### Has state machine: true, peer_id: 1100001040d0169, level_id: 226 22:53:48.191 [Lua] Peer 1100001040d0169 has loaded the level and all enemies are loaded 22:53:48.212 [Lua] [PeerSM] 1100001040d0169 :: on_exit Loading 22:53:48.212 [Lua] [PeerSM] 1100001040d0169 :: on_enter LoadingProfilePackages 22:53:48.227 [Lua] [PeerSM] 1100001040d0169 :: on_exit LoadingProfilePackages 22:53:48.227 [Lua] [PeerSM] 1100001040d0169 :: on_enter WaitingForEnterGame 22:53:48.227 [Lua] ### Sending rpc_level_loaded 22:53:48.227 [Lua] #### Has state machine: false, peer_id: 1100001040d0169, level_id: 226 22:53:48.459 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 22:53:48.459 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 22:53:48.460 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 22:53:48.661 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 22:53:48.661 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 22:53:48.662 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 22:53:48.879 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 22:53:48.879 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 22:53:48.879 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 22:53:49.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 22:53:49.118 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 22:53:49.119 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 22:53:49.519 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 22:53:49.519 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 22:53:49.519 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 22:53:49.638 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 22:53:49.638 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 22:53:49.638 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 22:53:49.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 22:53:49.772 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 22:53:49.772 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 22:53:49.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 22:53:49.923 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 22:53:49.923 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 22:53:50.158 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 22:53:50.158 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 22:53:50.158 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 22:53:50.411 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 22:53:50.411 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 22:53:50.411 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 22:53:50.563 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 22:53:50.563 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 22:53:50.564 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 22:53:50.815 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 22:53:50.815 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 22:53:50.816 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 22:53:50.990 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 22:53:50.990 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 22:53:50.991 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 22:53:51.341 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 22:53:51.341 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 22:53:51.341 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 22:53:51.392 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 22:53:51.392 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 22:53:51.393 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 22:53:51.458 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 22:53:51.458 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 22:53:51.458 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 22:53:51.525 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 22:53:51.525 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 22:53:51.525 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 22:53:51.817 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 22:53:51.817 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 22:53:51.818 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 22:53:52.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 22:53:52.222 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 22:53:52.222 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 22:53:52.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 22:53:52.543 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 22:53:52.543 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 22:53:52.946 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 22:53:52.946 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 22:53:52.947 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 22:53:53.166 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 22:53:53.166 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 22:53:53.166 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 22:53:53.369 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 22:53:53.369 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 22:53:53.369 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 22:53:53.486 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 22:53:53.486 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 22:53:53.486 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 22:53:53.859 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 22:53:53.859 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 22:53:53.860 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 22:53:54.297 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 22:53:54.297 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 22:53:54.297 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 22:53:54.650 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 22:53:54.650 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 22:53:54.651 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 22:53:55.041 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 22:53:55.041 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 22:53:55.041 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 22:53:55.308 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 22:53:55.308 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 22:53:55.309 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 22:53:55.577 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 22:53:55.577 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 22:53:55.577 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 22:53:55.786 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 22:53:55.786 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 22:53:55.786 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 22:53:56.168 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 22:53:56.168 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 22:53:56.169 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 22:53:56.439 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 22:53:56.439 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 22:53:56.440 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 22:53:56.708 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 22:53:56.708 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 22:53:56.710 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: pat_town_khorne_path3 game_mode: deus 22:53:56.710 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 22:53:56.710 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001040d0169:1) 22:53:56.712 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 22:53:56.829 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 22:53:56.829 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/pat_town/generated/khorne_path3/world 22:53:56.829 [Umbra] Init version: 3.4.15 :: 16 threads 22:53:57.602 [Lua] Async level spawning done 22:53:57.602 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 22:53:58.571 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 22:53:58.571 [Lua] [Matchmaking] unregister rpcs 22:53:58.571 [Lua] Set lobby begin: 22:53:58.571 [Lua] Lobby data twitch_enabled = false 22:53:58.572 [Lua] Lobby data selected_mission_id = journey_ruin 22:53:58.572 [Lua] Lobby data num_players = 4 22:53:58.572 [Lua] Lobby data difficulty_tweak = 0 22:53:58.572 [Lua] Lobby data host = 1100001040d0169 22:53:58.572 [Lua] Lobby data matchmaking_type = 2 22:53:58.572 [Lua] Lobby data is_private = false 22:53:58.572 [Lua] Lobby data match_started = true 22:53:58.573 [Lua] Lobby data difficulty = normal 22:53:58.573 [Lua] Lobby data player_slot_1 = 0:0 22:53:58.573 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:53:58.573 [Lua] Lobby data unique_server_name = Onelies 22:53:58.573 [Lua] Lobby data quick_game = true 22:53:58.573 [Lua] Lobby data country_code = US 22:53:58.573 [Lua] Lobby data matchmaking = true 22:53:58.573 [Lua] Lobby data power_level = 0 22:53:58.573 [Lua] Lobby data mission_id = pat_town_khorne_path3 22:53:58.573 [Lua] Lobby data mechanism = deus 22:53:58.573 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 22:53:58.573 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 22:53:58.573 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:53:58.573 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:53:58.574 [Lua] Lobby data eac_authorized = true 22:53:58.574 [Lua] Set lobby end. 22:53:58.574 [Lua] [Managers] Destroying manager group: 22:53:58.575 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_town, global_loading_screens 22:53:58.575 [Lua] [Gamestate] Enter StateIngame HOST 22:53:58.575 [Lua] <>level = pat_town_khorne_path3<> 22:53:58.575 [Lua] [StateIngame] Server ingame 22:53:58.582 [Lua] Set lobby begin: 22:53:58.582 [Lua] Lobby data twitch_enabled = false 22:53:58.582 [Lua] Lobby data selected_mission_id = journey_ruin 22:53:58.582 [Lua] Lobby data num_players = 4 22:53:58.583 [Lua] Lobby data difficulty_tweak = 0 22:53:58.583 [Lua] Lobby data host = 1100001040d0169 22:53:58.583 [Lua] Lobby data matchmaking_type = 2 22:53:58.583 [Lua] Lobby data is_private = false 22:53:58.583 [Lua] Lobby data match_started = true 22:53:58.583 [Lua] Lobby data difficulty = hard 22:53:58.584 [Lua] Lobby data player_slot_1 = 0:0 22:53:58.584 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:53:58.584 [Lua] Lobby data unique_server_name = Onelies 22:53:58.584 [Lua] Lobby data quick_game = true 22:53:58.584 [Lua] Lobby data country_code = US 22:53:58.584 [Lua] Lobby data matchmaking = true 22:53:58.584 [Lua] Lobby data power_level = 0 22:53:58.585 [Lua] Lobby data mission_id = pat_town_khorne_path3 22:53:58.585 [Lua] Lobby data mechanism = deus 22:53:58.585 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 22:53:58.585 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 22:53:58.585 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:53:58.585 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:53:58.586 [Lua] Lobby data eac_authorized = true 22:53:58.586 [Lua] Set lobby end. 22:53:58.586 [Lua] [Matchmaking] register rpcs 22:53:58.586 [Lua] GameNetworkManager:init... creating game session 22:53:58.586 [Lua] Host GameSession.make_game_session_host with session: 22:53:58.586 [Lua] [GameNetworkManager] Setting pong timeout to 60 22:53:58.586 [Lua] [GameNetworkManager] My own peer_id = 1100001040d0169 22:53:58.586 [Lua] [GameNetworkManager] self.is_server = true 22:53:58.586 [Network] Setting artificial MTU limit to 65536 22:53:58.594 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 22:53:58.594 [Lua] pacing=deus_default 22:53:58.594 [Lua] locked_func_name=beastmen 22:53:58.594 [Lua] roaming=nil 22:53:58.594 [Lua] specials=deus_skaven_beastmen 22:53:58.594 [Lua] contained_breeds=nil 22:53:58.594 [Lua] debug_color=orange 22:53:58.594 [Lua] disabled=false 22:53:58.594 [Lua] pack_spawning=deus_skaven_beastmen 22:53:58.594 [Lua] factions=nil 22:53:58.594 [Lua] description=deus_conflict_director_skaven_beastmen_name 22:53:58.594 [Lua] boss=deus_skaven_beastmen 22:53:58.594 [Lua] horde=deus_beastmen 22:53:58.594 [Lua] name=deus_skaven_beastmen 22:53:58.594 [Lua] intensity=deus_default 22:53:58.594 [Lua] --- 22:53:58.594 [Lua] [LevelAnalysis] set_random_seed( 13368852) 22:53:58.603 [Lua] [AIInterestPointSystem] Level Seed: 13368852 22:53:58.603 [Lua] 22:53:58.603 [Lua] [entity_system_bag] = table 22:53:58.603 [Lua] [entity_system_bag] = metatable 22:53:58.603 [Lua] [startup_data] = table 22:53:58.603 [Lua] [entity_manager] = table 22:53:58.603 [Lua] [entity_manager] = metatable 22:53:58.603 [Lua] [unit_spawner] = table 22:53:58.603 [Lua] [unit_spawner] = metatable 22:53:58.603 [Lua] [unit_storage] = table 22:53:58.603 [Lua] [unit_storage] = metatable 22:53:58.603 [Lua] [dice_keeper] = table 22:53:58.603 [Lua] [dice_keeper] = metatable 22:53:58.603 [Lua] [is_server] = true (boolean) 22:53:58.603 [Lua] [world] = [World] 22:53:58.603 [Lua] [system_api] = table 22:53:58.603 [Lua] [entity_system] = table 22:53:58.603 [Lua] [entity_system] = metatable 22:53:58.603 [Lua] [network_lobby] = table 22:53:58.603 [Lua] [network_lobby] = metatable 22:53:58.603 [Lua] [profile_synchronizer] = table 22:53:58.603 [Lua] [profile_synchronizer] = metatable 22:53:58.603 [Lua] [level_transition_handler] = table 22:53:58.603 [Lua] [level_transition_handler] = metatable 22:53:58.603 [Lua] [num_local_human_players] = 1 (number) 22:53:58.603 [Lua] [statistics_db] = table 22:53:58.603 [Lua] [statistics_db] = metatable 22:53:58.603 [Lua] [network_server] = table 22:53:58.603 [Lua] [network_server] = metatable 22:53:58.603 [Lua] [input_manager] = table 22:53:58.603 [Lua] [input_manager] = metatable 22:53:58.603 [Lua] [network_clock] = table 22:53:58.603 [Lua] [network_clock] = metatable 22:53:58.603 [Lua] [network_transmit] = table 22:53:58.603 [Lua] [network_transmit] = metatable 22:53:58.603 [Lua] [free_flight_manager] = table 22:53:58.603 [Lua] [free_flight_manager] = metatable 22:53:58.603 [Lua] [network_manager] = table 22:53:58.603 [Lua] [network_manager] = metatable 22:53:58.603 [Lua] [network_event_delegate] = table 22:53:58.603 [Lua] [network_event_delegate] = metatable 22:53:58.603 [Lua] 22:53:58.603 [Lua] ignoring extension VersusVolumeObjectiveExtension 22:53:58.603 [Lua] ignoring extension VersusInteractObjectiveExtension 22:53:58.603 [Lua] ignoring extension VersusPayloadObjectiveExtension 22:53:58.603 [Lua] ignoring extension VersusSocketObjectiveExtension 22:53:58.603 [Lua] ignoring extension VersusTargetObjectiveExtension 22:53:58.603 [Lua] ignoring extension VersusMissionObjectiveExtension 22:53:58.605 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 22:53:58.628 [Lua] [AchievementManager] Achievements using the steam platform 22:53:58.628 [Lua] PlayerManager:add_player player_1 22:53:58.679 [Lua] respawn_unit_spawned with group id: terror_event_respawn 22:53:58.680 [Lua] respawn_unit_spawned with group id: terror_event_respawn 22:53:58.680 [Lua] respawn_unit_spawned with group id: terror_event_respawn 22:53:58.694 [Lua] [StateIngame] Level seed: 13368852 22:53:58.714 [Lua] [LevelAnalysis] set_random_seed( 13368852) 22:53:58.717 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 22:53:58.717 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 22:53:58.718 [Lua] [IngameUI] init 22:53:58.737 [SteamVoipClient] select_out(110000102eb8e46, off) 22:53:58.737 [SteamVoipClient] select_out(110000103e040a9, off) 22:53:58.737 [SteamVoipClient] select_out(1100001040d0169, off) 22:53:58.737 [SteamVoipClient] select_out(110000133685058, off) 22:53:58.741 [Lua] cb_razer_chroma_setup 22:53:58.761 [Save] Saving `save_data` 22:53:58.763 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 22:53:58.763 [Lua] Set lobby begin: 22:53:58.763 [Lua] Lobby data twitch_enabled = false 22:53:58.764 [Lua] Lobby data selected_mission_id = journey_ruin 22:53:58.764 [Lua] Lobby data num_players = 4 22:53:58.764 [Lua] Lobby data difficulty_tweak = 0 22:53:58.764 [Lua] Lobby data host = 1100001040d0169 22:53:58.764 [Lua] Lobby data matchmaking_type = 2 22:53:58.764 [Lua] Lobby data is_private = false 22:53:58.764 [Lua] Lobby data match_started = true 22:53:58.764 [Lua] Lobby data difficulty = hard 22:53:58.764 [Lua] Lobby data player_slot_1 = 0:0 22:53:58.765 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:53:58.765 [Lua] Lobby data unique_server_name = Onelies 22:53:58.765 [Lua] Lobby data quick_game = true 22:53:58.765 [Lua] Lobby data country_code = US 22:53:58.765 [Lua] Lobby data matchmaking = true 22:53:58.765 [Lua] Lobby data power_level = 655 22:53:58.765 [Lua] Lobby data mission_id = pat_town_khorne_path3 22:53:58.765 [Lua] Lobby data mechanism = deus 22:53:58.765 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 22:53:58.765 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 22:53:58.765 [Save] Save done 22:53:58.765 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:53:58.766 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:53:58.766 [Lua] Lobby data eac_authorized = true 22:53:58.766 [Lua] Set lobby end. 22:53:58.766 [Lua] CurrentConflictSettings deus_skaven_beastmen 22:53:58.766 [Lua] [ConflictDirector] conflict_director is ai_ready 22:53:58.767 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 22:53:58.767 [Lua] [MainPathSpawningGenerator] Injecting travel distances 22:53:58.769 [Lua] NORMAL PATROL MAIN PATH 128.18589782714844 22:53:58.769 [Lua] [waypoints] = table 22:53:58.769 [Lua] [astar_points] = table 22:53:58.769 [Lua] [travel_dist] = 128.18590179085732 (number) 22:53:58.769 [Lua] [one_directional] = false (boolean) 22:53:58.769 [Lua] [id] = boss_1 (string) 22:53:58.769 [Lua] NORMAL PATROL MAIN PATH 203.4677734375 22:53:58.769 [Lua] [waypoints] = table 22:53:58.769 [Lua] [astar_points] = table 22:53:58.769 [Lua] [travel_dist] = 203.46776661276817 (number) 22:53:58.769 [Lua] [one_directional] = false (boolean) 22:53:58.769 [Lua] [id] = boss_2 (string) 22:53:58.769 [Lua] NORMAL PATROL MAIN PATH 482.22015380859375 22:53:58.769 [Lua] [waypoints] = table 22:53:58.769 [Lua] [astar_points] = table 22:53:58.769 [Lua] [travel_dist] = 482.220144957304 (number) 22:53:58.769 [Lua] [one_directional] = false (boolean) 22:53:58.769 [Lua] [id] = boss_3 (string) 22:53:58.771 [Lua] SpecialsPacing:remove_unwanted_breeds: 22:53:58.771 [Lua] Forming navigation groups in one frame 22:53:58.771 [Lua] Forming navigation groups 22:53:58.784 [Lua] NavigationGroupManager -> calulation time A: 0.014000000000123691 22:53:58.936 [Lua] NavigationGroupManager -> calulation time B: 0.15099999999983993 22:53:58.936 [Lua] number of nav groups: 133 22:53:58.937 [Lua] number of refined nav groups : 91 22:53:58.941 [Lua] NavigationGroupManager -> calulation time C: 0.0060000000003128662 22:53:58.942 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 17.374731048941616 Normalized coefficient: 0.9064888518639489 22:53:58.946 [Lua] -------------> JOW Perfect-density 4.0500000000000007 Sum density 2.436089038848877 Normalized coefficient: 1.6625008098693075 22:53:58.956 [Lua] [LevelAnalysis] Generating boss paths for level: pat_town_khorne_path3 22:53:58.956 [Lua] [LevelAnalysis] This level has a total main-path length of 479.493 meters. 22:53:58.956 [Lua] [LevelAnalysis] num_event_places_f: 0.28632855224609377 , num_event_places: 0 , trailing_event_fraction: 0.28632855224609377 , num_events: 0 22:53:58.956 [Lua] [LevelAnalysis] Level path distance: 479.49282836914062 22:53:58.956 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 22:53:58.961 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hard, USING SETTINGS FOR EASY 22:53:58.967 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_soft_currency pickups 22:53:58.967 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 22:53:58.967 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 22:53:58.967 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 22:53:58.967 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 22:53:58.967 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=39 22:53:58.968 [Lua] Adding main path event: Vector3Box(17.2946, 87.5023, -4.321) boss_event_storm_fiend 45 table: 000000000A4EB250 22:53:58.968 [Lua] NORMAL PATROL MAIN PATH 203.4677734375 22:53:58.968 [Lua] [waypoints] = table 22:53:58.968 [Lua] [astar_points] = table 22:53:58.968 [Lua] [travel_dist] = 203.46776661276817 (number) 22:53:58.968 [Lua] [one_directional] = false (boolean) 22:53:58.968 [Lua] [id] = boss_2 (string) 22:53:58.968 [Lua] Adding main path event: Vector3Box(53.4495, 25.7109, -4.728) boss_event_skaven_beastmen_spline_patrol 45 table: 000000000A4EB840 22:53:58.968 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 22:53:58.968 [Lua] [Managers] Calling function on all managers: 22:53:58.990 [Lua] [PeerSM] 110000102eb8e46 :: on_exit WaitingForEnterGame 22:53:58.990 [Lua] [PeerSM] 110000102eb8e46 :: on_enter WaitingForGameObjectSync 22:53:58.990 [Lua] [PeerSM] 110000103e040a9 :: on_exit WaitingForEnterGame 22:53:58.990 [Lua] [PeerSM] 110000103e040a9 :: on_enter WaitingForGameObjectSync 22:53:58.990 [Lua] [PeerSM] 1100001040d0169 :: on_exit WaitingForEnterGame 22:53:58.990 [Lua] [PeerSM] 1100001040d0169 :: on_enter WaitingForGameObjectSync 22:53:59.254 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102eb8e46 22:53:59.257 [Lua] Breedfreezer (server) starting a hot join sync 22:53:59.257 [Lua] packing 0 units of breed chaos_marauder 22:53:59.257 [Lua] packing 0 units of breed skaven_clan_rat 22:53:59.257 [Lua] packing 0 units of breed skaven_storm_vermin 22:53:59.257 [Lua] packing 0 units of breed skaven_slave 22:53:59.257 [Lua] packing 0 units of breed chaos_fanatic 22:53:59.257 [Lua] packing 0 units of breed beastmen_ungor_archer 22:53:59.257 [Lua] packing 0 units of breed chaos_raider 22:53:59.257 [Lua] packing 0 units of breed chaos_warrior 22:53:59.257 [Lua] packing 0 units of breed chaos_berzerker 22:53:59.257 [Lua] packing 0 units of breed beastmen_bestigor 22:53:59.257 [Lua] packing 0 units of breed beastmen_ungor 22:53:59.257 [Lua] packing 0 units of breed skaven_plague_monk 22:53:59.257 [Lua] packing 0 units of breed beastmen_gor 22:53:59.257 [Lua] --> rpc-package size reached, sending rpc now (last package) 22:53:59.257 [Lua] 22:53:59.257 [Lua] [1] = 1 (number) 22:53:59.257 [Lua] [2] = 0 (number) 22:53:59.257 [Lua] [3] = 1 (number) 22:53:59.257 [Lua] [4] = 0 (number) 22:53:59.257 [Lua] [5] = 1 (number) 22:53:59.257 [Lua] [6] = 0 (number) 22:53:59.257 [Lua] [7] = 1 (number) 22:53:59.257 [Lua] [8] = 0 (number) 22:53:59.257 [Lua] [9] = 1 (number) 22:53:59.257 [Lua] [10] = 0 (number) 22:53:59.257 [Lua] [11] = 1 (number) 22:53:59.257 [Lua] [12] = 0 (number) 22:53:59.257 [Lua] [13] = 1 (number) 22:53:59.257 [Lua] [14] = 0 (number) 22:53:59.257 [Lua] [15] = 1 (number) 22:53:59.257 [Lua] [16] = 0 (number) 22:53:59.257 [Lua] [17] = 1 (number) 22:53:59.257 [Lua] [18] = 0 (number) 22:53:59.257 [Lua] [19] = 1 (number) 22:53:59.257 [Lua] [20] = 0 (number) 22:53:59.257 [Lua] [21] = 1 (number) 22:53:59.257 [Lua] [22] = 0 (number) 22:53:59.257 [Lua] [23] = 1 (number) 22:53:59.257 [Lua] [24] = 0 (number) 22:53:59.257 [Lua] [25] = 1 (number) 22:53:59.257 [Lua] [26] = 0 (number) 22:53:59.257 [Lua] 22:53:59.257 [Lua] 22:53:59.257 [Lua] 22:53:59.257 [Lua] [NetworkServer] Game_object_sync_done for peer 110000103e040a9 22:53:59.261 [Lua] Breedfreezer (server) starting a hot join sync 22:53:59.261 [Lua] packing 0 units of breed chaos_marauder 22:53:59.261 [Lua] packing 0 units of breed skaven_clan_rat 22:53:59.261 [Lua] packing 0 units of breed skaven_storm_vermin 22:53:59.261 [Lua] packing 0 units of breed skaven_slave 22:53:59.261 [Lua] packing 0 units of breed chaos_fanatic 22:53:59.261 [Lua] packing 0 units of breed beastmen_ungor_archer 22:53:59.261 [Lua] packing 0 units of breed chaos_raider 22:53:59.261 [Lua] packing 0 units of breed chaos_warrior 22:53:59.261 [Lua] packing 0 units of breed chaos_berzerker 22:53:59.261 [Lua] packing 0 units of breed beastmen_bestigor 22:53:59.261 [Lua] packing 0 units of breed beastmen_ungor 22:53:59.261 [Lua] packing 0 units of breed skaven_plague_monk 22:53:59.261 [Lua] packing 0 units of breed beastmen_gor 22:53:59.261 [Lua] --> rpc-package size reached, sending rpc now (last package) 22:53:59.261 [Lua] 22:53:59.261 [Lua] [1] = 1 (number) 22:53:59.261 [Lua] [2] = 0 (number) 22:53:59.261 [Lua] [3] = 1 (number) 22:53:59.261 [Lua] [4] = 0 (number) 22:53:59.261 [Lua] [5] = 1 (number) 22:53:59.261 [Lua] [6] = 0 (number) 22:53:59.261 [Lua] [7] = 1 (number) 22:53:59.261 [Lua] [8] = 0 (number) 22:53:59.261 [Lua] [9] = 1 (number) 22:53:59.261 [Lua] [10] = 0 (number) 22:53:59.261 [Lua] [11] = 1 (number) 22:53:59.261 [Lua] [12] = 0 (number) 22:53:59.261 [Lua] [13] = 1 (number) 22:53:59.261 [Lua] [14] = 0 (number) 22:53:59.261 [Lua] [15] = 1 (number) 22:53:59.261 [Lua] [16] = 0 (number) 22:53:59.261 [Lua] [17] = 1 (number) 22:53:59.261 [Lua] [18] = 0 (number) 22:53:59.261 [Lua] [19] = 1 (number) 22:53:59.261 [Lua] [20] = 0 (number) 22:53:59.261 [Lua] [21] = 1 (number) 22:53:59.261 [Lua] [22] = 0 (number) 22:53:59.261 [Lua] [23] = 1 (number) 22:53:59.261 [Lua] [24] = 0 (number) 22:53:59.261 [Lua] [25] = 1 (number) 22:53:59.261 [Lua] [26] = 0 (number) 22:53:59.261 [Lua] 22:53:59.261 [Lua] 22:53:59.261 [Lua] 22:53:59.264 [Lua] PlayerManager:add_remote_player 110000102eb8e46 22:53:59.264 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=40 22:53:59.264 [Lua] RemotePlayer:create_game_object( ) 40 22:53:59.288 [Lua] [PeerSM] 110000102eb8e46 :: on_exit WaitingForGameObjectSync 22:53:59.288 [Lua] [PeerSM] 110000102eb8e46 :: on_enter WaitingForPlayers 22:53:59.288 [Lua] PlayerManager:add_remote_player 110000103e040a9 22:53:59.288 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=41 22:53:59.288 [Lua] RemotePlayer:create_game_object( ) 41 22:53:59.306 [Lua] [PeerSM] 110000103e040a9 :: on_exit WaitingForGameObjectSync 22:53:59.306 [Lua] [PeerSM] 110000103e040a9 :: on_enter WaitingForPlayers 22:53:59.307 [Lua] [PeerSM] 1100001040d0169 :: on_exit WaitingForGameObjectSync 22:53:59.307 [Lua] [PeerSM] 1100001040d0169 :: on_enter WaitingForPlayers 22:53:59.418 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102eb8e46 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:53:59.418 [Lua] Adding player sync data to peer=110000102eb8e46 local_player_id=1 22:53:59.451 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000103e040a9 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:53:59.451 [Lua] Adding player sync data to peer=110000103e040a9 local_player_id=1 22:54:03.219 [Lua] [PeerSM] 110000133685058 :: on_exit WaitingForEnterGame 22:54:03.219 [Lua] [PeerSM] 110000133685058 :: on_enter WaitingForGameObjectSync 22:54:03.229 [Lua] [NetworkServer] Game_object_sync_done for peer 110000133685058 22:54:03.235 [Lua] Breedfreezer (server) starting a hot join sync 22:54:03.235 [Lua] packing 0 units of breed chaos_marauder 22:54:03.235 [Lua] packing 0 units of breed skaven_clan_rat 22:54:03.235 [Lua] packing 0 units of breed skaven_storm_vermin 22:54:03.235 [Lua] packing 0 units of breed skaven_slave 22:54:03.235 [Lua] packing 0 units of breed chaos_fanatic 22:54:03.235 [Lua] packing 0 units of breed beastmen_ungor_archer 22:54:03.235 [Lua] packing 0 units of breed chaos_raider 22:54:03.235 [Lua] packing 0 units of breed chaos_warrior 22:54:03.235 [Lua] packing 0 units of breed chaos_berzerker 22:54:03.235 [Lua] packing 0 units of breed beastmen_bestigor 22:54:03.235 [Lua] packing 0 units of breed beastmen_ungor 22:54:03.235 [Lua] packing 0 units of breed skaven_plague_monk 22:54:03.235 [Lua] packing 0 units of breed beastmen_gor 22:54:03.235 [Lua] --> rpc-package size reached, sending rpc now (last package) 22:54:03.235 [Lua] 22:54:03.235 [Lua] [1] = 1 (number) 22:54:03.235 [Lua] [2] = 0 (number) 22:54:03.235 [Lua] [3] = 1 (number) 22:54:03.235 [Lua] [4] = 0 (number) 22:54:03.235 [Lua] [5] = 1 (number) 22:54:03.235 [Lua] [6] = 0 (number) 22:54:03.235 [Lua] [7] = 1 (number) 22:54:03.235 [Lua] [8] = 0 (number) 22:54:03.235 [Lua] [9] = 1 (number) 22:54:03.235 [Lua] [10] = 0 (number) 22:54:03.235 [Lua] [11] = 1 (number) 22:54:03.235 [Lua] [12] = 0 (number) 22:54:03.235 [Lua] [13] = 1 (number) 22:54:03.235 [Lua] [14] = 0 (number) 22:54:03.235 [Lua] [15] = 1 (number) 22:54:03.235 [Lua] [16] = 0 (number) 22:54:03.235 [Lua] [17] = 1 (number) 22:54:03.235 [Lua] [18] = 0 (number) 22:54:03.235 [Lua] [19] = 1 (number) 22:54:03.235 [Lua] [20] = 0 (number) 22:54:03.235 [Lua] [21] = 1 (number) 22:54:03.235 [Lua] [22] = 0 (number) 22:54:03.235 [Lua] [23] = 1 (number) 22:54:03.235 [Lua] [24] = 0 (number) 22:54:03.235 [Lua] [25] = 1 (number) 22:54:03.235 [Lua] [26] = 0 (number) 22:54:03.235 [Lua] 22:54:03.235 [Lua] 22:54:03.235 [Lua] 22:54:03.236 [Lua] PlayerManager:add_remote_player 110000133685058 22:54:03.236 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=42 22:54:03.236 [Lua] RemotePlayer:create_game_object( ) 42 22:54:03.263 [Lua] [PeerSM] 110000133685058 :: on_exit WaitingForGameObjectSync 22:54:03.263 [Lua] [PeerSM] 110000133685058 :: on_enter WaitingForPlayers 22:54:03.263 [Lua] [PeerSM] 110000102eb8e46 :: on_exit WaitingForPlayers 22:54:03.263 [Lua] [PeerSM] 110000102eb8e46 :: on_enter InGame 22:54:03.263 [Lua] [PeerSM] 110000103e040a9 :: on_exit WaitingForPlayers 22:54:03.263 [Lua] [PeerSM] 110000103e040a9 :: on_enter InGame 22:54:03.263 [Lua] [PeerSM] 1100001040d0169 :: on_exit WaitingForPlayers 22:54:03.263 [Lua] [PeerSM] 1100001040d0169 :: on_enter InGame 22:54:03.266 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-93.6997, 100.409, -17.739), Vector4(0, 0, 0.803355, -0.595501)) 22:54:03.271 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.40000000000000002) 22:54:03.271 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.40000000000000002) 22:54:03.271 [Lua] PlayerManager:assign_unit_ownership Onelies 1100001040d0169 1 22:54:03.272 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=44 22:54:03.274 [Lua] [PeerSM] 110000133685058 :: on_exit WaitingForPlayers 22:54:03.274 [Lua] [PeerSM] 110000133685058 :: on_enter InGame 22:54:03.286 [Lua] Switching ConflictSettings: to: deus_skaven 22:54:03.286 [Lua] pacing=deus_default 22:54:03.286 [Lua] roaming=nil 22:54:03.286 [Lua] specials=deus_skaven 22:54:03.286 [Lua] contained_breeds=nil 22:54:03.286 [Lua] debug_color=orange 22:54:03.286 [Lua] disabled=false 22:54:03.286 [Lua] pack_spawning=skaven 22:54:03.286 [Lua] description=deus_conflict_director_skaven_chaos_name 22:54:03.286 [Lua] factions=nil 22:54:03.286 [Lua] boss=deus_skaven 22:54:03.286 [Lua] horde=deus_default 22:54:03.286 [Lua] name=deus_skaven 22:54:03.286 [Lua] intensity=deus_default 22:54:03.286 [Lua] --- 22:54:03.310 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001040d0169:1) 22:54:03.375 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000102eb8e46 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:54:03.375 [Lua] [NetworkServer] Peer 110000102eb8e46 spawned player. 22:54:03.379 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 22:54:03.380 [Lua] PlayerManager:assign_unit_ownership PapaOpe 110000102eb8e46 1 22:54:03.380 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:54:03.381 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[220eeca1] 22:54:03.381 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[220eeca1] 22:54:03.381 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[07bad8aa] 22:54:03.381 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[201c36e2] 22:54:03.400 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000103e040a9 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:54:03.400 [Lua] [NetworkServer] Peer 110000103e040a9 spawned player. 22:54:03.401 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=46 22:54:03.401 [Lua] PlayerManager:assign_unit_ownership rye bread 110000103e040a9 1 22:54:03.402 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.51400000000000001) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.74803149700164795) 22:54:03.469 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000133685058 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 22:54:03.469 [Lua] Adding player sync data to peer=110000133685058 local_player_id=1 22:54:03.469 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000133685058 go_type=player_unit go_created_func_name=game_object_created_player_unit 22:54:03.469 [Lua] [NetworkServer] Peer 110000133685058 spawned player. 22:54:03.471 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 22:54:03.471 [Lua] PlayerManager:assign_unit_ownership Mr.Choi 110000133685058 1 22:54:03.472 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 22:54:03.473 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000133685058 go_type=engineer_career_data go_created_func_name=game_object_created_career_data 22:54:03.583 [Lua] StateInGameRunning:_game_actually_starts() 22:54:03.584 [Lua] ################################################################################################################# 22:54:03.584 [Lua] [Loading Time]: 00:00:23 [Transition]: dlc_morris_map-pat_town_khorne_path3 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 22:54:03.584 [Lua] ################################################################################################################# 22:54:03.584 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 81 22:54:03.599 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 81 22:54:03.618 [Lua] Set lobby begin: 22:54:03.618 [Lua] Lobby data twitch_enabled = false 22:54:03.618 [Lua] Lobby data selected_mission_id = journey_ruin 22:54:03.618 [Lua] Lobby data num_players = 4 22:54:03.618 [Lua] Lobby data difficulty_tweak = 0 22:54:03.618 [Lua] Lobby data host = 1100001040d0169 22:54:03.618 [Lua] Lobby data matchmaking_type = 2 22:54:03.618 [Lua] Lobby data is_private = false 22:54:03.619 [Lua] Lobby data match_started = true 22:54:03.619 [Lua] Lobby data difficulty = hard 22:54:03.619 [Lua] Lobby data player_slot_1 = 0:0 22:54:03.619 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:54:03.619 [Lua] Lobby data unique_server_name = Onelies 22:54:03.619 [Lua] Lobby data quick_game = true 22:54:03.619 [Lua] Lobby data country_code = US 22:54:03.619 [Lua] Lobby data matchmaking = true 22:54:03.619 [Lua] Lobby data power_level = 456 22:54:03.619 [Lua] Lobby data mission_id = pat_town_khorne_path3 22:54:03.619 [Lua] Lobby data mechanism = deus 22:54:03.620 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 22:54:03.620 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 22:54:03.620 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:54:03.620 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:54:03.620 [Lua] Lobby data eac_authorized = true 22:54:03.620 [Lua] Set lobby end. 22:54:03.657 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 81 22:54:03.657 [Lua] Commit load time data 22:54:08.714 [Lua] Set lobby begin: 22:54:08.714 [Lua] Lobby data twitch_enabled = false 22:54:08.714 [Lua] Lobby data selected_mission_id = journey_ruin 22:54:08.714 [Lua] Lobby data num_players = 4 22:54:08.714 [Lua] Lobby data difficulty_tweak = 0 22:54:08.714 [Lua] Lobby data host = 1100001040d0169 22:54:08.714 [Lua] Lobby data matchmaking_type = 2 22:54:08.714 [Lua] Lobby data is_private = false 22:54:08.714 [Lua] Lobby data match_started = true 22:54:08.714 [Lua] Lobby data difficulty = hard 22:54:08.714 [Lua] Lobby data player_slot_1 = 0:0 22:54:08.714 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:54:08.715 [Lua] Lobby data unique_server_name = Onelies 22:54:08.715 [Lua] Lobby data quick_game = true 22:54:08.715 [Lua] Lobby data country_code = US 22:54:08.715 [Lua] Lobby data matchmaking = true 22:54:08.715 [Lua] Lobby data power_level = 615 22:54:08.715 [Lua] Lobby data mission_id = pat_town_khorne_path3 22:54:08.715 [Lua] Lobby data mechanism = deus 22:54:08.715 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 22:54:08.715 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 22:54:08.715 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:54:08.715 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:54:08.715 [Lua] Lobby data eac_authorized = true 22:54:08.716 [Lua] Set lobby end. 22:54:19.269 [Lua] Players are leaving the safe zone 22:54:23.694 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:54:24.085 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:54:27.895 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:54:27.963 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:54:28.532 [Lua] main path terror event triggered: boss_event_storm_fiend 22:54:28.532 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend (seed: 0) 22:54:28.580 [Lua] Init group template: boss_door_closers 22:54:28.784 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:54:29.094 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:54:29.239 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 22:54:29.239 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 22:54:29.239 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 22:54:29.239 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, DeusChestPreloadSystem, async-read, 22:54:29.239 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 22:54:29.289 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 22:54:29.289 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 22:54:29.290 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 22:54:29.329 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 22:54:29.329 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 22:54:31.352 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown` 22:54:34.357 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, DeusChestPreloadSystem, async-read, 22:54:34.357 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p, DeusChestPreloadSystem, async-read, 22:54:34.357 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 22:54:34.357 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, DeusChestPreloadSystem, async-read, 22:54:34.357 [Lua] [PackageManager] Load: wwise/one_handed_crowbills, DeusChestPreloadSystem, async-read, 22:54:34.357 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem, async-read, 22:54:34.357 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 22:54:34.357 [Lua] [PackageManager] Load: wwise/drakegun, DeusChestPreloadSystem, async-read, 22:54:34.357 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 22:54:34.357 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p, DeusChestPreloadSystem, async-read, 22:54:34.357 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 22:54:34.507 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p 22:54:34.507 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p 22:54:34.507 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p 22:54:34.557 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p 22:54:34.557 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p 22:54:34.558 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 22:54:34.588 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 22:54:34.588 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 22:54:34.588 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 22:54:34.631 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 22:54:34.631 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 22:54:34.789 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:54:35.144 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:54:37.455 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown` 22:54:39.565 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p, DeusChestPreloadSystem, async-read, 22:54:39.565 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 22:54:39.565 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 22:54:39.565 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p, DeusChestPreloadSystem, async-read, 22:54:39.568 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, DeusChestPreloadSystem 22:54:39.568 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:54:39.568 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:54:39.568 [Lua] [PackageManager] Unload: wwise/one_handed_crowbills, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:54:39.619 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p 22:54:39.619 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p 22:54:39.620 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p 22:54:39.653 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p 22:54:39.653 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p 22:54:41.330 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:54:41.817 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:54:42.392 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:54:42.865 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:54:43.085 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:54:43.115 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:54:43.455 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:54:43.634 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:54:43.749 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:54:44.024 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:54:44.117 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:54:44.118 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:54:44.165 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:54:44.466 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:54:44.518 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:54:44.571 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:54:44.859 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:54:45.008 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:54:45.072 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:54:45.135 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:54:45.533 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:54:45.551 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:54:45.807 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:54:46.308 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:54:46.505 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:54:46.893 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:54:47.218 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:54:47.581 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:54:47.884 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:54:48.275 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:54:48.549 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:54:48.963 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:54:49.206 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:54:49.397 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[220eeca1] 22:54:49.397 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[220eeca1] 22:54:49.397 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[07bad8aa] 22:54:49.397 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[201c36e2] 22:54:49.552 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:54:49.718 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown` 22:54:49.884 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, DeusChestPreloadSystem, async-read, 22:54:49.884 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 22:54:49.884 [Lua] [PackageManager] Load: wwise/one_handed_crowbills, DeusChestPreloadSystem, async-read, 22:54:49.884 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p, DeusChestPreloadSystem, async-read, 22:54:50.012 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p 22:54:50.012 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p 22:54:50.451 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown` 22:54:50.570 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown` 22:54:51.119 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown` 22:54:51.252 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown` 22:54:51.834 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown` 22:54:51.939 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown` 22:54:52.535 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown` 22:54:52.642 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown` 22:54:53.305 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown` 22:54:56.946 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:54:57.323 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:54:57.648 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:54:57.995 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:54:58.923 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:54:59.241 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:54:59.637 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:54:59.933 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:55:00.309 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:55:00.698 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown` 22:55:00.938 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:55:08.872 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:55:09.239 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:55:09.535 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:55:09.864 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:55:10.220 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:55:10.581 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:55:10.982 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:55:11.401 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:55:11.774 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:55:12.146 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:55:12.477 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:55:12.952 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:55:26.337 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:55:26.741 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:55:28.059 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:55:28.418 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:55:29.604 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:55:29.762 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:55:29.942 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:55:30.103 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:55:30.205 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 22:55:30.220 [Lua] Spline already found! 22:55:30.287 [Lua] Init group template: spline_patrol 22:55:30.505 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:55:31.143 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:55:31.226 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:55:31.728 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:55:31.747 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:55:32.157 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:55:32.329 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:55:32.819 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:55:32.961 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:55:33.451 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:55:33.606 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:55:34.063 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:55:34.113 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:55:34.534 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:55:34.608 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:55:35.003 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:55:36.277 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p, DeusChestPreloadSystem, async-read, 22:55:36.402 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p 22:55:36.402 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p 22:55:36.804 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown` 22:55:36.918 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:55:37.324 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:55:37.870 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:55:38.310 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:55:38.402 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:55:38.866 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:55:38.882 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:55:39.372 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:55:39.407 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:55:39.925 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:55:43.601 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:55:44.042 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:55:46.622 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_04_t1/wpn_we_bow_04_t1_3p, DeusChestPreloadSystem, async-read, 22:55:46.664 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_04_t1/wpn_we_bow_04_t1_3p 22:55:46.664 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_04_t1/wpn_we_bow_04_t1_3p 22:55:48.800 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:55:49.210 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:55:51.784 [Lua] [PackageManager] Load: wwise/rakegun, DeusChestPreloadSystem, async-read, 22:55:51.784 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_3p, DeusChestPreloadSystem, async-read, 22:55:51.833 [Lua] [PackageManager] Finished loading asynchronous package: wwise/rakegun 22:55:51.833 [Lua] [PackageManager] Force_load: wwise/rakegun 22:55:51.834 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_3p 22:55:51.905 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_3p 22:55:51.905 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_3p 22:55:56.902 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p, DeusChestPreloadSystem, async-read, 22:55:56.902 [Lua] [PackageManager] Load: wwise/blunderbuss, DeusChestPreloadSystem, async-read, 22:55:56.903 [Lua] [PackageManager] Unload: wwise/rakegun, DeusChestPreloadSystem 22:55:56.903 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p, DeusChestPreloadSystem 22:55:56.904 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_3p, DeusChestPreloadSystem 22:55:56.958 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p 22:55:56.958 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p 22:55:56.958 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss 22:55:57.017 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss 22:55:57.017 [Lua] [PackageManager] Force_load: wwise/blunderbuss 22:56:02.051 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:56:02.054 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, DeusChestPreloadSystem 22:56:02.054 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:56:02.054 [Lua] [PackageManager] Unload: wwise/one_handed_crowbills, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:56:07.230 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:56:07.230 [Lua] [PackageManager] Unload: wwise/drakegun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:56:07.230 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:56:07.236 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, DeusChestPreloadSystem 22:56:07.236 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem 22:56:07.236 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p, DeusChestPreloadSystem 22:56:17.574 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, DeusChestPreloadSystem, async-read, 22:56:17.575 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p, DeusChestPreloadSystem, async-read, 22:56:17.575 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 22:56:17.575 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, DeusChestPreloadSystem, async-read, 22:56:17.575 [Lua] [PackageManager] Load: wwise/one_handed_crowbills, DeusChestPreloadSystem, async-read, 22:56:17.575 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 22:56:17.575 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem, async-read, 22:56:17.575 [Lua] [PackageManager] Load: wwise/drakegun, DeusChestPreloadSystem, async-read, 22:56:17.575 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 22:56:17.575 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 22:56:17.696 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p 22:56:17.696 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p 22:56:17.697 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p 22:56:17.758 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p 22:56:17.758 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p 22:56:17.759 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 22:56:17.793 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 22:56:17.793 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 22:56:17.793 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 22:56:17.837 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 22:56:17.837 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 22:56:20.254 [Lua] main path terror event triggered: boss_event_skaven_beastmen_spline_patrol 22:56:20.254 [Lua] TerrorEventMixer.start_event: boss_event_skaven_beastmen_spline_patrol (seed: 0) 22:56:20.270 [Lua] > starting new spline, using new navbot: standard , id: boss_2 22:56:20.286 [Lua] > continuing spline boss_2 index: 2 retries: 0 22:56:20.309 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 22:56:20.309 [Lua] > continuing spline boss_2 index: 3 retries: 0 22:56:20.339 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0019348019268363714 boss_2 22:56:20.339 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 22:56:20.339 [Lua] > continuing spline boss_2 index: 4 retries: 0 22:56:20.370 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 22:56:20.370 [Lua] > continuing spline boss_2 index: 5 retries: 0 22:56:20.409 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 22:56:20.409 [Lua] > continuing spline boss_2 index: 6 retries: 0 22:56:20.428 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 22:56:20.428 [Lua] > continuing spline boss_2 index: 7 retries: 0 22:56:20.450 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 22:56:20.450 [Lua] > continuing spline boss_2 index: 8 retries: 0 22:56:20.483 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 22:56:20.483 [Lua] > continuing spline boss_2 index: 9 retries: 0 22:56:20.502 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 22:56:20.502 [Lua] > continuing spline boss_2 index: 10 retries: 0 22:56:20.535 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0016780731966719031 boss_2 22:56:20.535 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 22:56:20.535 [Lua] > continuing spline boss_2 index: 11 retries: 0 22:56:20.566 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 22:56:20.566 [Lua] > spline completed boss_2 retries: 0 22:56:20.726 [Lua] Init group template: spline_patrol 22:56:25.705 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79] 22:56:31.249 [Flow] destructible planks state 1 22:56:31.250 [Flow] destructible planks state 2 22:56:31.274 [Flow] destructible planks state 1 22:56:31.683 [Flow] destructible planks state 3 - destroyed 22:56:31.699 [Flow] destructible planks state 2 22:56:31.736 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 22:56:32.120 [Flow] destructible planks state 3 - destroyed 22:56:32.181 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 22:56:36.448 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown` 22:56:38.267 [Lua] [PackageManager] Load: wwise/rakegun, DeusChestPreloadSystem, async-read, 22:56:38.267 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_3p, DeusChestPreloadSystem, async-read, 22:56:38.293 [Lua] [PackageManager] Finished loading asynchronous package: wwise/rakegun 22:56:38.293 [Lua] [PackageManager] Force_load: wwise/rakegun 22:56:38.294 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_3p 22:56:38.351 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_3p 22:56:38.351 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_3p 22:56:41.558 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:56:41.823 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:56:41.824 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:56:42.102 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:56:42.519 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:56:42.800 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:56:43.339 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:56:43.387 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:56:43.531 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p, DeusChestPreloadSystem, async-read, 22:56:43.640 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p 22:56:43.640 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p 22:56:43.742 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown` 22:56:44.745 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 82 22:56:44.768 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 82 22:56:45.152 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 82 22:56:46.442 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown` 22:56:48.270 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown` 22:56:49.685 [Lua] Time for new HOOORDE! multi_first_wave 22:56:49.685 [Lua] HORDE: Spawning hordes while 13 other ai are spawned 22:56:49.685 [Lua] horde requested: vector 22:56:49.685 [Lua] setting up vector-horde 22:56:49.685 [Lua] Composing horde 'medium' .. using variant 'plain' 22:56:49.685 [Lua] --> horde wants to spawn ahead of players (0.12594298784596/0.67 22:56:49.685 [Lua] -> spawning: 18 22:56:49.685 [Lua] horde crated with id 4 of type vector 22:56:49.685 [Lua] vector horde has started 22:56:54.086 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown` 22:56:55.686 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:56:56.500 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:56:56.609 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:56:56.976 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:57:00.023 [Lua] HORDE: last wave, reset to standard horde delay 22:57:00.023 [Lua] Time for new HOOORDE! multi_last_wave 22:57:00.023 [Lua] HORDE: Spawning hordes while 24 other ai are spawned 22:57:00.023 [Lua] horde requested: vector 22:57:00.023 [Lua] setting up vector-horde 22:57:00.023 [Lua] Composing horde 'medium' .. using variant 'plain' 22:57:00.023 [Lua] --> horde wants to spawn ahead of players (0.40621391889239/0.67 22:57:00.023 [Lua] -> spawning: 18 22:57:00.023 [Lua] horde crated with id 5 of type vector 22:57:00.023 [Lua] vector horde has started 22:57:00.335 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:57:00.691 [Lua] Init group template: horde 22:57:00.964 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:57:02.926 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 121 will change to a manual source. 22:57:04.178 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 22:57:04.269 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 22:57:04.269 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 22:57:06.710 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[37371d0b] 22:57:06.710 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a1fe6838] 22:57:07.402 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:57:07.685 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:57:08.814 [Lua] Init group template: horde 22:57:09.309 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, DeusChestPreloadSystem, async-read, 22:57:09.310 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 22:57:09.310 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, DeusChestPreloadSystem, async-read, 22:57:09.310 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 22:57:09.310 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, DeusChestPreloadSystem 22:57:09.346 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 22:57:09.346 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 22:57:09.346 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 22:57:09.386 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 22:57:09.386 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 22:57:09.386 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 22:57:09.430 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 22:57:09.430 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 22:57:09.430 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 22:57:09.475 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 22:57:09.475 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 22:57:12.288 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:57:12.791 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:57:13.330 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:57:13.698 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:57:14.016 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:57:14.392 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:57:14.403 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 22:57:14.404 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, DeusChestPreloadSystem 22:57:14.405 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem 22:57:14.471 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p 22:57:14.471 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p 22:57:14.819 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:57:15.433 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:57:19.550 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, DeusChestPreloadSystem, async-read, 22:57:19.550 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 22:57:19.591 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 22:57:19.591 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 22:57:19.591 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 22:57:19.653 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 22:57:19.653 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 22:57:23.384 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:57:23.482 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:57:24.715 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 22:57:24.716 [Lua] [PackageManager] Unload: wwise/rakegun, DeusChestPreloadSystem 22:57:24.717 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_04_t1/wpn_we_bow_04_t1_3p, DeusChestPreloadSystem 22:57:24.717 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_3p, DeusChestPreloadSystem 22:57:24.782 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 22:57:24.782 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 22:57:25.402 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:57:25.760 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:57:26.773 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:57:27.349 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:57:27.660 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:57:28.343 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:57:28.343 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:57:28.485 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:57:28.783 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:57:28.917 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:57:28.951 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:57:29.276 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:57:29.319 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:57:29.661 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:57:29.783 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:57:29.851 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_04_t1/wpn_we_bow_04_t1_3p, DeusChestPreloadSystem, async-read, 22:57:29.851 [Lua] [PackageManager] Load: wwise/rakegun, DeusChestPreloadSystem, async-read, 22:57:29.851 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_3p, DeusChestPreloadSystem, async-read, 22:57:29.899 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_04_t1/wpn_we_bow_04_t1_3p 22:57:29.899 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_04_t1/wpn_we_bow_04_t1_3p 22:57:29.900 [Lua] [PackageManager] Queueing new asynch package: wwise/rakegun 22:57:29.937 [Lua] [PackageManager] Finished loading asynchronous package: wwise/rakegun 22:57:29.937 [Lua] [PackageManager] Force_load: wwise/rakegun 22:57:29.938 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_3p 22:57:30.004 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_3p 22:57:30.004 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_3p 22:57:30.243 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:57:30.264 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:57:30.626 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:57:30.765 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:57:31.097 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:57:31.204 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:57:31.611 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:57:31.691 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:57:32.099 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:57:32.199 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:57:32.739 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:57:33.331 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:57:33.566 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:57:33.771 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:57:34.309 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:57:34.527 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:57:34.932 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p, DeusChestPreloadSystem 22:57:34.932 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:57:34.933 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p, DeusChestPreloadSystem 22:57:34.933 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:57:34.933 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, DeusChestPreloadSystem 22:57:34.933 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem 22:57:34.933 [Lua] [PackageManager] Unload: wwise/one_handed_crowbills, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:57:34.933 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:57:34.934 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, DeusChestPreloadSystem 22:57:34.934 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:57:34.934 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:57:34.934 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p, DeusChestPreloadSystem 22:57:34.934 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_04_t1/wpn_we_bow_04_t1_3p, DeusChestPreloadSystem 22:57:34.934 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:57:34.934 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p, DeusChestPreloadSystem 22:57:34.935 [Lua] [PackageManager] Unload: wwise/blunderbuss, DeusChestPreloadSystem 22:57:35.344 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:57:35.379 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:57:35.707 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:57:35.709 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:57:35.883 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:57:35.944 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:57:36.297 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:57:36.340 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[220eeca1] 22:57:36.340 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[220eeca1] 22:57:36.340 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[07bad8aa] 22:57:36.340 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[201c36e2] 22:57:38.281 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:57:38.418 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:57:39.285 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:57:39.759 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:57:40.056 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p, DeusChestPreloadSystem, async-read, 22:57:40.056 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 22:57:40.056 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_04_t1/wpn_we_bow_04_t1_3p, DeusChestPreloadSystem, async-read, 22:57:40.056 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 22:57:40.056 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, DeusChestPreloadSystem, async-read, 22:57:40.056 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 22:57:40.056 [Lua] [PackageManager] Load: wwise/blunderbuss, DeusChestPreloadSystem, async-read, 22:57:40.109 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p 22:57:40.109 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p 22:57:40.109 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_04_t1/wpn_we_bow_04_t1_3p 22:57:40.141 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_04_t1/wpn_we_bow_04_t1_3p 22:57:40.141 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_04_t1/wpn_we_bow_04_t1_3p 22:57:40.141 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 22:57:40.189 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 22:57:40.189 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 22:57:40.190 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 22:57:40.223 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 22:57:40.223 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 22:57:40.223 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss 22:57:40.268 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss 22:57:40.268 [Lua] [PackageManager] Force_load: wwise/blunderbuss 22:57:40.869 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:57:41.307 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:57:45.232 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, DeusChestPreloadSystem 22:57:45.232 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem 22:57:45.296 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:57:45.803 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:57:46.254 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:57:46.308 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:57:46.681 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:57:46.746 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:57:46.775 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:57:47.230 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:57:47.243 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:57:47.688 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:57:47.715 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:57:47.751 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:57:48.157 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:57:48.192 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:57:48.400 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:57:48.678 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:57:50.378 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 22:57:50.378 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p, DeusChestPreloadSystem, async-read, 22:57:50.383 [Lua] [PackageManager] Unload: wwise/rakegun, DeusChestPreloadSystem 22:57:50.383 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_3p, DeusChestPreloadSystem 22:57:50.472 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p 22:57:50.472 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p 22:57:53.092 [Lua] Horde killed: ? 22:57:55.573 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, DeusChestPreloadSystem, async-read, 22:57:55.573 [Lua] [PackageManager] Load: wwise/rakegun, DeusChestPreloadSystem, async-read, 22:57:55.573 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_3p, DeusChestPreloadSystem, async-read, 22:57:55.573 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 22:57:55.573 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_04_t1/wpn_we_bow_04_t1_3p, DeusChestPreloadSystem 22:57:55.609 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 22:57:55.609 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 22:57:55.609 [Lua] [PackageManager] Queueing new asynch package: wwise/rakegun 22:57:55.651 [Lua] [PackageManager] Finished loading asynchronous package: wwise/rakegun 22:57:55.651 [Lua] [PackageManager] Force_load: wwise/rakegun 22:57:55.652 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_3p 22:57:55.723 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_3p 22:57:55.723 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_3p 22:57:55.723 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 22:57:55.762 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 22:57:55.762 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 22:58:00.658 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:58:00.658 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:58:00.658 [Lua] [PackageManager] Unload: wwise/drakegun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:58:00.663 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, DeusChestPreloadSystem 22:58:00.664 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, DeusChestPreloadSystem 22:58:00.665 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, DeusChestPreloadSystem 22:58:00.665 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem 22:58:00.665 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:58:00.665 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, DeusChestPreloadSystem 22:58:00.665 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem 22:58:00.666 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p, DeusChestPreloadSystem 22:58:05.783 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 22:58:05.783 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 22:58:05.783 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_04_t1/wpn_we_bow_04_t1_3p, DeusChestPreloadSystem, async-read, 22:58:05.783 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:58:05.784 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, DeusChestPreloadSystem 22:58:05.784 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:58:05.784 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, DeusChestPreloadSystem 22:58:05.815 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_04_t1/wpn_we_bow_04_t1_3p 22:58:05.815 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_04_t1/wpn_we_bow_04_t1_3p 22:58:07.419 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:58:07.915 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:58:10.219 [Lua] Horde killed: ? 22:58:10.933 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 22:58:10.933 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, DeusChestPreloadSystem, async-read, 22:58:10.933 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 22:58:10.933 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 22:58:10.933 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 22:58:10.933 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:58:10.933 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:58:10.934 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_04_t1/wpn_we_bow_04_t1_3p, DeusChestPreloadSystem 22:58:10.993 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 22:58:10.993 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 22:58:10.993 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 22:58:11.032 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 22:58:11.032 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 22:58:11.032 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 22:58:11.066 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 22:58:11.066 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 22:58:16.081 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 22:58:16.081 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 22:58:16.081 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_04_t1/wpn_we_bow_04_t1_3p, DeusChestPreloadSystem, async-read, 22:58:16.081 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 22:58:16.081 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 22:58:16.086 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, DeusChestPreloadSystem 22:58:16.131 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p 22:58:16.131 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p 22:58:16.132 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_04_t1/wpn_we_bow_04_t1_3p 22:58:16.171 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_04_t1/wpn_we_bow_04_t1_3p 22:58:16.171 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_04_t1/wpn_we_bow_04_t1_3p 22:58:16.852 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:58:17.214 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:58:21.185 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 22:58:21.185 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:58:21.191 [Lua] [PackageManager] Unload: wwise/rakegun, DeusChestPreloadSystem 22:58:21.191 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:58:21.191 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_04_t1/wpn_we_bow_04_t1_3p, DeusChestPreloadSystem 22:58:21.192 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_02_t2/wpn_empire_blunderbuss_02_t2_3p, DeusChestPreloadSystem 22:58:21.192 [Lua] [PackageManager] Unload: wwise/blunderbuss, DeusChestPreloadSystem 22:58:21.193 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rakegun_t3/wpn_dw_rakegun_t3_3p, DeusChestPreloadSystem 22:58:21.241 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 22:58:21.241 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 22:58:26.307 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, DeusChestPreloadSystem, async-read, 22:58:26.307 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 22:58:26.307 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 22:58:26.307 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 22:58:26.340 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 22:58:26.340 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 22:58:26.340 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 22:58:26.378 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 22:58:26.378 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 22:58:31.507 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p, DeusChestPreloadSystem, async-read, 22:58:31.507 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p, DeusChestPreloadSystem, async-read, 22:58:31.507 [Lua] [PackageManager] Load: wwise/two_handed_swords, DeusChestPreloadSystem, async-read, 22:58:31.507 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 22:58:31.507 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, DeusChestPreloadSystem, async-read, 22:58:31.507 [Lua] [PackageManager] Load: wwise/drakegun, DeusChestPreloadSystem, async-read, 22:58:31.507 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p, DeusChestPreloadSystem, async-read, 22:58:31.507 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem, async-read, 22:58:31.507 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:58:31.510 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_04/wpn_brw_staff_04_3p, DeusChestPreloadSystem 22:58:31.563 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p 22:58:31.563 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p 22:58:31.564 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p 22:58:31.634 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p 22:58:31.634 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p 22:58:31.634 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 22:58:31.676 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 22:58:31.676 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 22:58:31.676 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p 22:58:31.729 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p 22:58:31.729 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p 22:58:31.729 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 22:58:31.771 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 22:58:31.771 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 22:58:31.783 [Lua] Override Player Respawning terror_event_respawn true 22:58:34.175 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:58:34.675 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:58:34.675 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:58:35.070 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:58:35.161 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:58:35.513 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:58:42.007 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:58:42.482 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:58:42.751 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:58:42.974 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:58:43.047 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:58:43.468 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:58:43.525 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:58:43.911 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:58:43.992 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:58:44.387 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:58:44.428 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:58:44.851 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:58:45.263 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:58:45.365 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:58:45.402 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:58:45.808 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:58:45.840 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:58:46.316 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:58:46.316 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:58:46.772 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:58:46.772 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:58:47.239 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:58:47.289 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:58:47.716 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:58:47.780 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:58:48.026 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown` 22:58:48.256 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:58:48.325 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:58:48.898 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:58:48.898 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:58:49.146 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown` 22:58:49.475 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:58:50.194 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown` 22:58:50.503 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown` 22:58:51.533 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown` 22:58:52.168 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, DeusChestPreloadSystem, async-read, 22:58:52.168 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 22:58:52.168 [Lua] [PackageManager] Load: wwise/one_handed_crowbills, DeusChestPreloadSystem, async-read, 22:58:52.168 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p, DeusChestPreloadSystem, async-read, 22:58:52.177 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, DeusChestPreloadSystem 22:58:52.178 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem 22:58:52.315 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p 22:58:52.315 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p 22:58:55.969 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown` 22:58:56.410 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown` 22:58:56.478 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:58:56.774 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:58:57.307 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, DeusChestPreloadSystem, async-read, 22:58:57.307 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 22:58:57.317 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, DeusChestPreloadSystem 22:58:57.330 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:58:57.349 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 22:58:57.349 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 22:58:57.350 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 22:58:57.433 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 22:58:57.433 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 22:58:57.457 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:58:57.810 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:58:57.994 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:58:58.269 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:58:58.316 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:58:58.548 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:58:59.465 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 22:59:00.801 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown` 22:59:02.413 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 22:59:02.476 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p 22:59:02.476 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p 22:59:04.787 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 22:59:05.187 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 22:59:12.630 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, DeusChestPreloadSystem 22:59:12.631 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, DeusChestPreloadSystem 22:59:12.631 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, DeusChestPreloadSystem 22:59:12.632 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem 22:59:16.137 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p, ProfileSynchronizer, async-read, 22:59:16.164 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p, ProfileSynchronizer 22:59:17.805 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, DeusChestPreloadSystem, async-read, 22:59:17.805 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p, DeusChestPreloadSystem, async-read, 22:59:17.805 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 22:59:17.805 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, DeusChestPreloadSystem 22:59:17.838 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 22:59:17.838 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 22:59:17.838 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p 22:59:17.880 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p 22:59:17.880 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p 22:59:17.881 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 22:59:17.957 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 22:59:17.957 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 22:59:20.123 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, ProfileSynchronizer, async-read, 22:59:20.151 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, ProfileSynchronizer 22:59:22.848 [Lua] Set lobby begin: 22:59:22.848 [Lua] Lobby data twitch_enabled = false 22:59:22.848 [Lua] Lobby data selected_mission_id = journey_ruin 22:59:22.848 [Lua] Lobby data num_players = 4 22:59:22.848 [Lua] Lobby data difficulty_tweak = 0 22:59:22.848 [Lua] Lobby data host = 1100001040d0169 22:59:22.849 [Lua] Lobby data matchmaking_type = 2 22:59:22.849 [Lua] Lobby data is_private = false 22:59:22.849 [Lua] Lobby data match_started = true 22:59:22.849 [Lua] Lobby data difficulty = hard 22:59:22.849 [Lua] Lobby data player_slot_1 = 0:0 22:59:22.849 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 22:59:22.849 [Lua] Lobby data unique_server_name = Onelies 22:59:22.849 [Lua] Lobby data quick_game = true 22:59:22.849 [Lua] Lobby data country_code = US 22:59:22.849 [Lua] Lobby data matchmaking = true 22:59:22.849 [Lua] Lobby data power_level = 617 22:59:22.849 [Lua] Lobby data mission_id = pat_town_khorne_path3 22:59:22.850 [Lua] Lobby data mechanism = deus 22:59:22.850 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 22:59:22.850 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 22:59:22.850 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 22:59:22.850 [Lua] Lobby data player_slot_3 = 110000133685058:1 22:59:22.850 [Lua] Lobby data eac_authorized = true 22:59:22.850 [Lua] Set lobby end. 22:59:22.855 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, DeusChestPreloadSystem 22:59:22.855 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, DeusChestPreloadSystem 22:59:22.855 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem 22:59:33.187 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 22:59:33.241 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 22:59:33.241 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 22:59:43.440 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, DeusChestPreloadSystem, async-read, 22:59:43.440 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 22:59:43.440 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 22:59:43.450 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, DeusChestPreloadSystem 22:59:43.484 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 22:59:43.484 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 22:59:43.484 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 22:59:43.534 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 22:59:43.534 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 22:59:43.534 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p 22:59:43.601 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p 22:59:43.601 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p 22:59:48.618 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, DeusChestPreloadSystem 22:59:53.696 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 22:59:53.696 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 22:59:53.696 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, DeusChestPreloadSystem, async-read, 22:59:53.696 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 22:59:53.696 [Lua] [PackageManager] Unload: wwise/drakegun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:59:53.701 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p, DeusChestPreloadSystem 22:59:53.702 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem 22:59:53.702 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, DeusChestPreloadSystem 22:59:53.763 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 22:59:53.763 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 22:59:53.763 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p 22:59:53.833 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p 22:59:53.833 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p 22:59:53.833 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 22:59:53.873 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 22:59:53.873 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 22:59:53.873 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 22:59:53.923 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 22:59:53.923 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 22:59:54.897 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_with_door (seed: 13368852) 22:59:58.894 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_3p, DeusChestPreloadSystem 22:59:58.894 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:59:58.894 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:59:58.895 [Lua] [PackageManager] Unload: wwise/two_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:59:58.895 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 22:59:58.895 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem 22:59:58.895 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, DeusChestPreloadSystem 22:59:58.896 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_02_t1/wpn_emp_sword_exe_02_t1_3p, DeusChestPreloadSystem 22:59:59.069 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4596c, position: 0 23:00:04.021 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:00:04.021 [Lua] [PackageManager] Unload: wwise/one_handed_crowbills, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:00:04.021 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:00:04.021 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:00:05.341 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:00:05.758 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[220eeca1] 23:00:05.758 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[220eeca1] 23:00:05.759 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[07bad8aa] 23:00:05.759 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[201c36e2] 23:00:05.882 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:00:06.826 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:00:07.272 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:00:07.523 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:00:07.887 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:00:08.246 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1dbba6b3] 23:00:08.246 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[1dbba6b3] 23:00:09.188 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:00:09.188 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:00:10.022 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown` 23:00:10.827 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown` 23:00:11.043 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown` 23:00:16.573 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown` 23:00:17.690 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown` 23:00:19.691 [Lua] event horde ends! 23:00:24.590 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown` 23:00:28.020 [Lua] event horde ends! 23:00:29.121 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[476c5491] 23:00:29.121 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[476c5491] 23:00:29.121 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[4f607ec5] 23:00:29.121 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79] 23:00:29.121 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[899fc856] 23:00:29.121 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6c4e16e5] 23:00:29.121 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ef9d1718] 23:00:29.121 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[40544f9a] 23:00:29.121 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[fb516699] 23:00:29.121 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2eb402f3] 23:00:29.121 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[63b729cc] 23:00:29.611 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p, DeusChestPreloadSystem, async-read, 23:00:29.611 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, DeusChestPreloadSystem, async-read, 23:00:29.611 [Lua] [PackageManager] Load: wwise/drakegun, DeusChestPreloadSystem, async-read, 23:00:29.611 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem, async-read, 23:00:29.633 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:00:29.680 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p 23:00:29.680 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p 23:00:29.681 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 23:00:29.737 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 23:00:29.737 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p 23:00:29.738 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 23:00:29.787 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 23:00:29.787 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 23:00:30.009 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:00:30.345 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:00:30.669 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:00:31.038 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:00:31.472 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:00:32.993 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:00:33.981 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:00:34.064 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:00:34.711 [Lua] [PackageManager] Unload: wwise/drakegun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:00:34.717 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_3p, DeusChestPreloadSystem 23:00:34.717 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_01_t2/wpn_dw_drake_pistol_01_t2_3p, DeusChestPreloadSystem 23:00:34.718 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem 23:00:35.283 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:00:35.622 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:00:36.124 [Lua] event horde ends! 23:00:36.805 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:00:38.842 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown` 23:00:39.853 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:00:39.855 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, DeusChestPreloadSystem 23:00:39.855 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, DeusChestPreloadSystem 23:00:41.775 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:00:41.859 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:00:44.954 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, DeusChestPreloadSystem, async-read, 23:00:44.954 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 23:00:44.954 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 23:00:44.955 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, DeusChestPreloadSystem 23:00:44.956 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem 23:00:44.989 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 23:00:44.989 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 23:00:44.990 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 23:00:45.033 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 23:00:45.033 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 23:00:46.864 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:00:47.140 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown` 23:00:47.792 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:00:49.141 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:00:49.414 [Lua] event horde ends! 23:00:49.662 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:00:50.135 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:00:50.137 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, DeusChestPreloadSystem 23:00:50.138 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, DeusChestPreloadSystem 23:00:50.234 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:00:51.026 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:00:55.110 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, DeusChestPreloadSystem, async-read, 23:00:55.110 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 23:00:55.155 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 23:00:55.155 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 23:00:55.155 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 23:00:55.203 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 23:00:55.203 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 23:00:55.407 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:00:55.793 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[37371d0b] 23:00:55.793 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a1fe6838] 23:00:55.949 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:00:56.395 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[427ce41e] 23:00:56.395 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cab73bc7] 23:00:57.571 [Lua] event horde ends! 23:00:57.601 [Lua] event horde ends! 23:00:58.364 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:00:58.833 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:00:58.834 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:00:59.322 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:00:59.322 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:00:59.669 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:00:59.747 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:00:59.790 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:01:00.137 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:01:00.251 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:01:00.251 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:01:00.700 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:01:00.700 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:01:01.206 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:01:01.206 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:01:01.639 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:01:01.664 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:01:02.121 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:01:02.121 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:01:02.621 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:01:02.621 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:01:03.113 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:01:04.735 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[5fa430d4] 23:01:04.735 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[829ebf84] 23:01:05.388 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, DeusChestPreloadSystem, async-read, 23:01:05.388 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 23:01:05.388 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 23:01:05.388 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 23:01:05.388 [Lua] [PackageManager] Load: wwise/one_handed_crowbills, DeusChestPreloadSystem, async-read, 23:01:05.388 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p, DeusChestPreloadSystem, async-read, 23:01:05.388 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, DeusChestPreloadSystem, async-read, 23:01:05.388 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 23:01:05.433 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 23:01:05.433 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 23:01:05.433 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 23:01:05.475 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 23:01:05.475 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 23:01:08.426 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:01:09.160 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:01:09.380 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:01:09.523 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:01:10.632 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:01:10.632 [Lua] [PackageManager] Unload: wwise/one_handed_crowbills, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:01:10.632 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:01:12.004 [Lua] event horde ends! 23:01:15.661 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 23:01:15.661 [Lua] [PackageManager] Load: wwise/one_handed_crowbills, DeusChestPreloadSystem, async-read, 23:01:15.661 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p, DeusChestPreloadSystem, async-read, 23:01:15.661 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:01:15.661 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, DeusChestPreloadSystem 23:01:15.662 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, DeusChestPreloadSystem 23:01:16.465 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:01:16.696 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[37371d0b] 23:01:16.990 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:01:17.169 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:01:17.473 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:01:17.527 [Lua] PlayerManager:assign_unit_ownership Mr.Choi 110000133685058 1 23:01:17.897 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:01:17.963 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[220eeca1] 23:01:17.963 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[220eeca1] 23:01:17.963 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[07bad8aa] 23:01:17.963 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[201c36e2] 23:01:18.036 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:01:20.280 [Lua] event horde ends! 23:01:20.387 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:01:20.766 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:01:20.843 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, DeusChestPreloadSystem, async-read, 23:01:20.843 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 23:01:20.843 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 23:01:20.844 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:01:20.844 [Lua] [PackageManager] Unload: wwise/one_handed_crowbills, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:01:20.844 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:01:20.881 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 23:01:20.881 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 23:01:20.882 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 23:01:20.933 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 23:01:20.933 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 23:01:21.497 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:01:21.832 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[220eeca1] 23:01:21.833 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[220eeca1] 23:01:21.833 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[07bad8aa] 23:01:21.833 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[201c36e2] 23:01:21.924 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:01:25.993 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:01:25.993 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:01:26.338 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4596c, position: 0 23:01:26.340 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4596c, position: 4189091 23:01:26.425 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[476c5491] 23:01:26.425 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[476c5491] 23:01:26.425 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[4f607ec5] 23:01:26.426 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79] 23:01:26.427 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[899fc856] 23:01:26.427 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6c4e16e5] 23:01:26.427 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[ef9d1718] 23:01:26.427 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[40544f9a] 23:01:26.427 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[fb516699] 23:01:26.427 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2eb402f3] 23:01:26.427 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[63b729cc] 23:01:26.953 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[37371d0b] 23:01:26.953 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a1fe6838] 23:01:27.695 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:01:28.089 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:01:29.671 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown` 23:01:30.281 [Lua] Destroying unit since outside mesh or world 23:01:31.625 [Lua] event horde ends! 23:01:31.643 [Lua] event horde ends! 23:01:39.949 [Lua] event horde ends! 23:01:39.949 [Lua] event horde ends! 23:01:41.429 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, DeusChestPreloadSystem 23:01:44.098 [Lua] event horde ends! 23:01:52.242 [Lua] event horde ends! 23:01:54.278 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:01:54.809 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:01:56.847 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 23:01:56.919 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 23:01:56.919 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p 23:01:58.219 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:01:58.601 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:02:00.619 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown` 23:02:01.988 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, DeusChestPreloadSystem 23:02:01.991 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem 23:02:04.425 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:02:04.871 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:02:06.646 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:02:06.952 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:02:07.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, DeusChestPreloadSystem, async-read, 23:02:07.050 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 23:02:07.091 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 23:02:07.091 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p 23:02:07.091 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 23:02:07.140 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 23:02:07.140 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 23:02:08.895 [Lua] event horde ends! 23:02:09.860 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:02:10.323 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:02:10.721 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:02:11.216 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:02:11.457 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:02:12.016 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:02:12.134 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:02:12.501 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:02:12.741 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:02:13.142 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:02:13.653 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:02:14.089 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:02:14.962 [Lua] Override Player Respawning terror_event_respawn false 23:02:15.550 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:02:15.963 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:02:23.069 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4596c, position: 0 23:02:23.069 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4596c, position: 0 23:02:23.069 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x4596c, position: 0 23:02:25.235 [Lua] event horde ends! 23:02:35.684 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[5fa430d4] 23:02:35.684 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[829ebf84] 23:02:36.180 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:02:37.157 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:02:39.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 23:02:39.729 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer -> Package still referenced, NOT unloaded: 23:02:39.757 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, ProfileSynchronizer 23:02:39.758 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, ProfileSynchronizer 23:02:42.743 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, ProfileSynchronizer, async-read, 23:02:42.751 [Lua] [PackageManager] Unload: wwise/one_handed_crowbills, ProfileSynchronizer 23:02:42.751 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_crowbill_01/wpn_brw_crowbill_01_3p, ProfileSynchronizer 23:02:42.979 [Lua] Set lobby begin: 23:02:42.979 [Lua] Lobby data twitch_enabled = false 23:02:42.979 [Lua] Lobby data selected_mission_id = journey_ruin 23:02:42.979 [Lua] Lobby data num_players = 4 23:02:42.979 [Lua] Lobby data difficulty_tweak = 0 23:02:42.979 [Lua] Lobby data host = 1100001040d0169 23:02:42.979 [Lua] Lobby data matchmaking_type = 2 23:02:42.979 [Lua] Lobby data is_private = false 23:02:42.980 [Lua] Lobby data match_started = true 23:02:42.980 [Lua] Lobby data difficulty = hard 23:02:42.980 [Lua] Lobby data player_slot_1 = 0:0 23:02:42.980 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 23:02:42.980 [Lua] Lobby data unique_server_name = Onelies 23:02:42.980 [Lua] Lobby data quick_game = true 23:02:42.980 [Lua] Lobby data country_code = US 23:02:42.980 [Lua] Lobby data matchmaking = true 23:02:42.980 [Lua] Lobby data power_level = 622 23:02:42.981 [Lua] Lobby data mission_id = pat_town_khorne_path3 23:02:42.981 [Lua] Lobby data mechanism = deus 23:02:42.981 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 23:02:42.981 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 23:02:42.981 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 23:02:42.981 [Lua] Lobby data player_slot_3 = 110000133685058:1 23:02:42.981 [Lua] Lobby data eac_authorized = true 23:02:42.981 [Lua] Set lobby end. 23:02:45.080 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, ProfileSynchronizer, async-read, 23:02:45.080 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 23:02:45.080 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 23:02:45.089 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer 23:02:45.107 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_exe_03_t1/wpn_emp_sword_exe_03_t1_3p, ProfileSynchronizer 23:02:45.289 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_foley_map_interaction` for object id: 144, name: `unknown` 23:02:46.021 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:02:46.038 [Lua] Spline already found! 23:02:46.232 [Lua] Init group template: spline_patrol 23:02:47.984 [Lua] [DeusChestExtension] equipped: 23:02:47.984 [Lua] 23:02:47.984 [Lua] [backend_id] = we_2h_spearb263855d-685a-423a-b8bf-eed75f373a45 (string) 23:02:47.984 [Lua] [power_level] = 500 (number) 23:02:47.984 [Lua] [deus_item_key] = deus_we_spear (string) 23:02:47.984 [Lua] [traits] = table 23:02:47.984 [Lua] [skin] = we_spear_skin_03_runed_01 (string) 23:02:47.984 [Lua] [bypass_skin_ownership_check] = true (boolean) 23:02:47.984 [Lua] [properties] = table 23:02:47.984 [Lua] [key] = we_spear (string) 23:02:47.984 [Lua] [rarity] = unique (string) 23:02:47.984 [Lua] [data] = table 23:02:47.984 [Lua] 23:02:47.985 [Lua] min_height 378.81600952148438 23:02:48.001 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001040d0169:1) 23:02:48.015 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, ProfileSynchronizer, async-read, 23:02:48.015 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01, ProfileSynchronizer, async-read, 23:02:48.015 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 23:02:48.025 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_3p, ProfileSynchronizer 23:02:48.025 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1, ProfileSynchronizer 23:02:48.188 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01 23:02:48.188 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01 23:02:48.339 [Lua] Set lobby begin: 23:02:48.339 [Lua] Lobby data twitch_enabled = false 23:02:48.339 [Lua] Lobby data selected_mission_id = journey_ruin 23:02:48.339 [Lua] Lobby data num_players = 4 23:02:48.339 [Lua] Lobby data difficulty_tweak = 0 23:02:48.339 [Lua] Lobby data host = 1100001040d0169 23:02:48.339 [Lua] Lobby data matchmaking_type = 2 23:02:48.339 [Lua] Lobby data is_private = false 23:02:48.339 [Lua] Lobby data match_started = true 23:02:48.339 [Lua] Lobby data difficulty = hard 23:02:48.339 [Lua] Lobby data player_slot_1 = 0:0 23:02:48.339 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 23:02:48.340 [Lua] Lobby data unique_server_name = Onelies 23:02:48.340 [Lua] Lobby data quick_game = true 23:02:48.340 [Lua] Lobby data country_code = US 23:02:48.340 [Lua] Lobby data matchmaking = true 23:02:48.340 [Lua] Lobby data power_level = 645 23:02:48.340 [Lua] Lobby data mission_id = pat_town_khorne_path3 23:02:48.340 [Lua] Lobby data mechanism = deus 23:02:48.340 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 23:02:48.340 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 23:02:48.340 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 23:02:48.340 [Lua] Lobby data player_slot_3 = 110000133685058:1 23:02:48.340 [Lua] Lobby data eac_authorized = true 23:02:48.340 [Lua] Set lobby end. 23:02:50.485 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 4 65 23:02:51.192 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 13 69 23:02:51.460 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 14 68 23:02:51.745 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 25 67 23:02:51.745 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 26 66 23:02:51.745 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 29 65 23:02:51.873 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 1 64 23:02:51.975 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 28 63 23:02:53.367 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 24 61 23:02:54.546 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 5 58 23:02:54.577 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 17 57 23:02:54.726 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 9 56 23:02:54.768 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 23 55 23:02:55.132 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 18 54 23:02:55.999 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 10 52 23:02:56.554 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 6 51 23:02:56.554 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 8 50 23:02:57.133 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 11 50 23:02:58.370 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:02:58.865 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:02:59.053 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:02:59.551 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:02:59.927 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 12 48 23:03:00.431 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:03:01.025 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:03:03.142 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 15 47 23:03:03.282 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 16 46 23:03:03.466 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 19 43 23:03:03.549 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 3 42 23:03:03.573 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 7 41 23:03:03.892 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 21 39 23:03:11.550 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:03:11.887 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown` 23:03:12.474 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:03:12.474 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:03:13.089 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:03:13.375 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:03:14.066 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:03:27.021 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 0) 23:03:37.593 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:03:37.940 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:03:38.284 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:03:38.465 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown` 23:03:38.639 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:03:40.018 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:03:40.601 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:03:40.923 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:03:41.289 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:03:42.241 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:03:42.244 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:03:42.306 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:03:42.755 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:03:42.998 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:03:43.426 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:03:43.704 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:03:44.221 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:03:44.400 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:03:44.816 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:03:45.074 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:03:45.534 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:03:45.710 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:03:46.177 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:03:46.314 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:03:46.788 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:03:46.925 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:03:47.406 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:03:47.547 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:03:48.059 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:03:48.151 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:03:48.612 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:03:48.781 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:03:49.223 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:03:49.370 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:03:49.805 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:03:50.162 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:03:50.162 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:03:50.162 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:03:50.162 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:03:50.162 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t2/wpn_dw_hammer_02_t2_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:03:50.163 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:03:50.163 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:03:51.483 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3a5c9118] 23:03:51.483 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d989b4a9] 23:03:51.483 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a379ea41] 23:03:51.483 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[95b0dad0] 23:03:51.483 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[bc44887e] 23:03:53.389 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eead3a7b] 23:03:53.389 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eead3a7b] 23:03:53.389 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e3c7faef] 23:03:53.684 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown` 23:03:54.974 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f378e3b3] 23:03:54.974 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a848f526] 23:03:54.974 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e6d10eab] 23:03:54.974 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e6d10eab] 23:03:57.336 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:03:57.689 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:03:58.134 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown` 23:03:58.327 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:03:58.420 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:03:58.585 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:03:58.996 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:03:59.302 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:03:59.432 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown` 23:03:59.678 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:03:59.787 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:03:59.794 [Lua] chaos troll died! 23:04:00.335 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:04:00.448 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 23:04:00.448 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 23:04:00.448 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 23:04:00.448 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 23:04:00.448 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, DeusChestPreloadSystem, async-read, 23:04:00.479 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:04:00.806 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:04:03.721 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 23:04:03.732 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02b6e510 23:04:08.466 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:04:08.782 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:04:08.790 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown` 23:04:09.134 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown` 23:04:09.152 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:04:09.289 [Lua] min_height 160 23:04:09.289 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 23:04:09.300 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02b6e510 23:04:09.697 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:04:09.838 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:04:10.190 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:04:10.461 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:04:10.978 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:04:11.401 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:04:11.867 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:04:12.048 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:04:12.540 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:04:12.635 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:04:13.017 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:04:15.853 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:04:15.853 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:04:25.124 [Lua] chaos troll was despawned! 23:04:25.928 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 2 36 23:04:31.254 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:04:31.254 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:04:31.254 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:04:31.254 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:04:32.753 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3a5c9118] 23:04:32.753 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d989b4a9] 23:04:32.753 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a379ea41] 23:04:32.753 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[95b0dad0] 23:04:32.753 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[bc44887e] 23:04:35.537 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f378e3b3] 23:04:35.537 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a848f526] 23:04:35.537 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e6d10eab] 23:04:35.537 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e6d10eab] 23:04:40.547 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 7 9 23:04:40.980 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 5 8 23:04:43.841 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 97, name: `unknown` 23:04:44.398 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 2 6 23:04:52.609 [Lua] Complete level triggered. 23:04:52.610 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 ) 23:04:52.610 [Lua] [NetworkServer] Entering post game 23:04:52.610 [Lua] [PeerSM] 110000133685058 :: on_exit InGame 23:04:52.610 [Lua] [PeerSM] 110000133685058 :: on_enter InPostGame 23:04:52.610 [Lua] [PeerSM] 110000102eb8e46 :: on_exit InGame 23:04:52.610 [Lua] [PeerSM] 110000102eb8e46 :: on_enter InPostGame 23:04:52.610 [Lua] [PeerSM] 110000103e040a9 :: on_exit InGame 23:04:52.610 [Lua] [PeerSM] 110000103e040a9 :: on_enter InPostGame 23:04:52.610 [Lua] [PeerSM] 1100001040d0169 :: on_exit InGame 23:04:52.610 [Lua] [PeerSM] 1100001040d0169 :: on_enter InPostGame 23:04:52.611 [Save] Saving `save_data` 23:04:52.611 [Lua] gm_event_end_conditions_met true false 23:04:52.611 [Lua] Game won 23:04:52.611 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 23:04:52.615 [Save] Save done 23:04:52.615 [Save] Saving `save_data` 23:04:52.616 [Lua] generate_backend_stats 1100001040d0169:1 23:04:52.620 [Save] Save done 23:04:52.648 [Lua] PlayFabMirrorBase:_commit_internal nil 23:04:52.648 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 83 23:04:52.655 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:04:52.655 [Save] Saving `save_data` 23:04:52.661 [Save] Save done 23:04:52.669 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 83 15 23:04:52.671 [Lua] Complete level triggered. 23:04:52.684 [Lua] Complete level triggered. 23:04:52.697 [Lua] Complete level triggered. 23:04:52.716 [Lua] Complete level triggered. 23:04:52.729 [Lua] Complete level triggered. 23:04:52.744 [Lua] Complete level triggered. 23:04:52.756 [Lua] Complete level triggered. 23:04:52.777 [Lua] Complete level triggered. 23:04:52.789 [Lua] Complete level triggered. 23:04:52.811 [Lua] Complete level triggered. 23:04:52.825 [Lua] Complete level triggered. 23:04:52.842 [Lua] Complete level triggered. 23:04:52.855 [Lua] Complete level triggered. 23:04:52.969 [Lua] [PlayFabRequestQueue] EAC Enabled! 83 23:04:52.970 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 83 23:04:53.200 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 83 23:04:53.211 [Lua] commit result success 24 23:04:53.211 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 84 23:04:53.211 [Lua] none table: 000000000FA37C20 table: 000000000FA37C50 23:04:53.211 [Lua] min_height 160 23:04:53.226 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 84 23:04:53.281 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 84 23:04:53.860 [Lua] THIS IS A FUNCTION 23:05:02.108 [Lua] ConflictDirector - destroy all units 23:05:02.709 [Lua] TRANSITION nil nil load_next_level 23:05:02.709 [Lua] Transition type "load_next_level", is server: true 23:05:02.709 [Lua] [LevelTransitionHandler] promote_next_level_data 23:05:02.709 [Lua] [GameNetworkManager] Leaving game... 23:05:02.709 [Lua] [GameNetworkManager] Shutting down game session host. 23:05:02.709 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 23:05:02.709 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 23:05:02.709 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=649.11 23:05:02.723 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 23:05:02.822 [Lua] ### Sending rpc_level_loaded 23:05:02.822 [Lua] #### Has state machine: false, peer_id: 110000103e040a9, level_id: 327 23:05:02.839 [Network] Ignoring message `rpc_network_current_server_time_request` from wrong session d4d0 or from non-session peer 110000102eb8e46 23:05:03.238 [Lua] ### Sending rpc_level_loaded 23:05:03.238 [Lua] #### Has state machine: false, peer_id: 110000102eb8e46, level_id: 327 23:05:03.255 [Lua] ### Sending rpc_level_loaded 23:05:03.255 [Lua] #### Has state machine: false, peer_id: 110000133685058, level_id: 327 23:05:04.705 [Lua] [Managers] Calling function on all managers: 23:05:04.706 [Lua] PlayerManager:remove_player peer_id=1100001040d0169 1 23:05:04.706 [Lua] Clearing all global lookup lists 23:05:04.706 [Lua] [IngamePlayerListUI] - Destroy 23:05:04.706 [Lua] [EquipmentUI] - Destroy 23:05:04.706 [Lua] [AbilityUI] - Destroy 23:05:04.706 [Lua] [GamePadEquipmentUI] - Destroy 23:05:04.706 [Lua] [GamePadAbilityUI] - Destroy 23:05:04.707 [Lua] [IngameUI] destroy 23:05:04.737 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:05:04.737 [Lua] PlayerManager:remove_player peer_id=110000103e040a9 1 23:05:04.737 [Lua] PlayerManager:remove_player peer_id=110000102eb8e46 1 23:05:04.737 [Lua] PlayerManager:remove_player peer_id=110000133685058 1 23:05:04.799 [Lua] [Managers] Destroying manager group: 23:05:04.810 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 23:05:04.908 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 23:05:04.912 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 23:05:04.915 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 23:05:04.921 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 23:05:04.923 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 23:05:04.924 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 23:05:04.926 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 23:05:04.928 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 23:05:04.929 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 23:05:04.933 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 23:05:04.940 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 23:05:04.940 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 23:05:04.942 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 23:05:04.943 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 23:05:04.948 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 23:05:04.954 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 23:05:04.954 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 23:05:04.954 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 23:05:04.957 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 23:05:04.963 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 23:05:04.966 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 23:05:04.967 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 23:05:04.972 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 23:05:04.978 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 23:05:04.981 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 23:05:04.983 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 23:05:04.984 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 23:05:04.992 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 23:05:04.995 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 23:05:04.996 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 23:05:05.013 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 23:05:05.019 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 23:05:05.024 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 23:05:05.028 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 23:05:05.028 [Lua] [PeerSM] 110000133685058 :: on_exit InPostGame 23:05:05.028 [Lua] [PeerSM] 110000133685058 :: on_enter Loading 23:05:05.028 [Lua] [PeerSM] 110000102eb8e46 :: on_exit InPostGame 23:05:05.028 [Lua] [PeerSM] 110000102eb8e46 :: on_enter Loading 23:05:05.028 [Lua] [PeerSM] 110000103e040a9 :: on_exit InPostGame 23:05:05.028 [Lua] [PeerSM] 110000103e040a9 :: on_enter Loading 23:05:05.028 [Lua] [PeerSM] 1100001040d0169 :: on_exit InPostGame 23:05:05.028 [Lua] [PeerSM] 1100001040d0169 :: on_enter Loading 23:05:05.029 [Lua] [Matchmaking] unregister rpcs 23:05:05.029 [Lua] ############### UNLOADING PACKAGES ############### 23:05:05.029 [Lua] [Gamestate] Enter state StateLoading 23:05:05.031 [Lua] [Gamestate] Enter Substate StateLoadingRunning 23:05:05.031 [Lua] [Matchmaking] register rpcs 23:05:05.031 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 23:05:05.031 [Lua] Set lobby begin: 23:05:05.031 [Lua] Lobby data twitch_enabled = false 23:05:05.031 [Lua] Lobby data selected_mission_id = journey_ruin 23:05:05.031 [Lua] Lobby data num_players = 4 23:05:05.031 [Lua] Lobby data difficulty_tweak = 0 23:05:05.031 [Lua] Lobby data host = 1100001040d0169 23:05:05.032 [Lua] Lobby data matchmaking_type = 2 23:05:05.032 [Lua] Lobby data is_private = false 23:05:05.032 [Lua] Lobby data match_started = true 23:05:05.032 [Lua] Lobby data difficulty = hard 23:05:05.032 [Lua] Lobby data player_slot_1 = 0:0 23:05:05.032 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 23:05:05.032 [Lua] Lobby data unique_server_name = Onelies 23:05:05.033 [Lua] Lobby data quick_game = true 23:05:05.033 [Lua] Lobby data country_code = US 23:05:05.033 [Lua] Lobby data matchmaking = true 23:05:05.033 [Lua] Lobby data power_level = 0 23:05:05.033 [Lua] Lobby data mission_id = pat_town_khorne_path3 23:05:05.033 [Lua] Lobby data mechanism = deus 23:05:05.033 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 23:05:05.033 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 23:05:05.034 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 23:05:05.034 [Lua] Lobby data player_slot_3 = 110000133685058:1 23:05:05.034 [Lua] Lobby data eac_authorized = true 23:05:05.034 [Lua] Set lobby end. 23:05:05.034 [Lua] registering RPCs 23:05:05.034 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 23:05:05.034 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 23:05:05.034 [Lua] Set lobby begin: 23:05:05.034 [Lua] Lobby data twitch_enabled = false 23:05:05.034 [Lua] Lobby data selected_mission_id = journey_ruin 23:05:05.034 [Lua] Lobby data num_players = 4 23:05:05.034 [Lua] Lobby data difficulty_tweak = 0 23:05:05.034 [Lua] Lobby data host = 1100001040d0169 23:05:05.034 [Lua] Lobby data matchmaking_type = 2 23:05:05.035 [Lua] Lobby data is_private = false 23:05:05.035 [Lua] Lobby data match_started = true 23:05:05.035 [Lua] Lobby data difficulty = hard 23:05:05.035 [Lua] Lobby data player_slot_1 = 0:0 23:05:05.035 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 23:05:05.035 [Lua] Lobby data unique_server_name = Onelies 23:05:05.035 [Lua] Lobby data quick_game = true 23:05:05.035 [Lua] Lobby data country_code = US 23:05:05.036 [Lua] Lobby data matchmaking = true 23:05:05.036 [Lua] Lobby data power_level = 0 23:05:05.036 [Lua] Lobby data mission_id = dlc_morris_map 23:05:05.036 [Lua] Lobby data mechanism = deus 23:05:05.036 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 23:05:05.036 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 23:05:05.036 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 23:05:05.036 [Lua] Lobby data player_slot_3 = 110000133685058:1 23:05:05.037 [Lua] Lobby data eac_authorized = true 23:05:05.037 [Lua] Set lobby end. 23:05:05.040 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000133685058 23:05:05.040 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102eb8e46 23:05:05.040 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103e040a9 23:05:05.041 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 23:05:05.041 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 23:05:05.066 [Umbra] Unload tome 23:05:05.067 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_town/khorne_path3, pat_town_khorne_path3 23:05:05.086 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_town/khorne_common, pat_town_khorne_path3 23:05:05.094 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/khorne_common, pat_town_khorne_path3 23:05:05.110 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_town/path_common, pat_town_khorne_path3 23:05:05.182 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_town, pat_town_khorne_path3 23:05:05.186 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, pat_town_khorne_path3 23:05:05.232 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, pat_town_khorne_path3 23:05:05.233 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 23:05:05.344 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 23:05:05.344 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 23:05:05.344 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 23:05:05.370 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 23:05:05.820 [Lua] ### Sending rpc_level_loaded 23:05:05.820 [Lua] #### Has state machine: true, peer_id: 110000133685058, level_id: 327 23:05:05.820 [Lua] Peer 110000133685058 has loaded the level and all enemies are loaded 23:05:05.822 [Lua] [PeerSM] 110000133685058 :: on_exit Loading 23:05:05.822 [Lua] [PeerSM] 110000133685058 :: on_enter LoadingProfilePackages 23:05:05.838 [Lua] [PeerSM] 110000133685058 :: on_exit LoadingProfilePackages 23:05:05.838 [Lua] [PeerSM] 110000133685058 :: on_enter WaitingForEnterGame 23:05:06.107 [Lua] ### Sending rpc_level_loaded 23:05:06.107 [Lua] #### Has state machine: true, peer_id: 110000102eb8e46, level_id: 327 23:05:06.107 [Lua] Peer 110000102eb8e46 has loaded the level and all enemies are loaded 23:05:06.108 [Lua] [PeerSM] 110000102eb8e46 :: on_exit Loading 23:05:06.108 [Lua] [PeerSM] 110000102eb8e46 :: on_enter LoadingProfilePackages 23:05:06.283 [Lua] [PeerSM] 110000102eb8e46 :: on_exit LoadingProfilePackages 23:05:06.283 [Lua] [PeerSM] 110000102eb8e46 :: on_enter WaitingForEnterGame 23:05:06.498 [Lua] ### Sending rpc_level_loaded 23:05:06.498 [Lua] #### Has state machine: true, peer_id: 110000103e040a9, level_id: 327 23:05:06.498 [Lua] Peer 110000103e040a9 has loaded the level and all enemies are loaded 23:05:06.499 [Lua] [PeerSM] 110000103e040a9 :: on_exit Loading 23:05:06.499 [Lua] [PeerSM] 110000103e040a9 :: on_enter LoadingProfilePackages 23:05:06.782 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 23:05:06.782 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 23:05:06.783 [Lua] [PeerSM] 110000103e040a9 :: on_exit LoadingProfilePackages 23:05:06.783 [Lua] [PeerSM] 110000103e040a9 :: on_enter WaitingForEnterGame 23:05:06.799 [Lua] [LevelTransitionHandler] Level load completed! 23:05:06.799 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 23:05:06.799 [Lua] [EnemyPackageLoader] Load no enemies on this level 23:05:06.800 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 23:05:06.800 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 23:05:06.800 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001040d0169:1) 23:05:06.802 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 23:05:06.816 [Lua] ### Sending rpc_level_loaded 23:05:06.816 [Lua] #### Has state machine: true, peer_id: 1100001040d0169, level_id: 327 23:05:06.816 [Lua] Peer 1100001040d0169 has loaded the level and all enemies are loaded 23:05:06.837 [Lua] [PeerSM] 1100001040d0169 :: on_exit Loading 23:05:06.837 [Lua] [PeerSM] 1100001040d0169 :: on_enter LoadingProfilePackages 23:05:06.935 [Lua] [PeerSM] 1100001040d0169 :: on_exit LoadingProfilePackages 23:05:06.935 [Lua] [PeerSM] 1100001040d0169 :: on_enter WaitingForEnterGame 23:05:06.936 [Lua] ### Sending rpc_level_loaded 23:05:06.936 [Lua] #### Has state machine: false, peer_id: 1100001040d0169, level_id: 327 23:05:06.936 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 23:05:06.936 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 23:05:06.936 [Umbra] Init version: 3.4.15 :: 16 threads 23:05:06.939 [Lua] Async level spawning done 23:05:06.939 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 23:05:07.953 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 23:05:07.953 [Lua] [Matchmaking] unregister rpcs 23:05:07.953 [Lua] Set lobby begin: 23:05:07.953 [Lua] Lobby data twitch_enabled = false 23:05:07.953 [Lua] Lobby data selected_mission_id = journey_ruin 23:05:07.953 [Lua] Lobby data num_players = 4 23:05:07.954 [Lua] Lobby data difficulty_tweak = 0 23:05:07.954 [Lua] Lobby data host = 1100001040d0169 23:05:07.954 [Lua] Lobby data matchmaking_type = 2 23:05:07.954 [Lua] Lobby data is_private = false 23:05:07.954 [Lua] Lobby data match_started = true 23:05:07.955 [Lua] Lobby data difficulty = hard 23:05:07.955 [Lua] Lobby data player_slot_1 = 0:0 23:05:07.955 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 23:05:07.955 [Lua] Lobby data unique_server_name = Onelies 23:05:07.955 [Lua] Lobby data quick_game = true 23:05:07.955 [Lua] Lobby data country_code = US 23:05:07.956 [Lua] Lobby data matchmaking = true 23:05:07.956 [Lua] Lobby data power_level = 0 23:05:07.956 [Lua] Lobby data mission_id = dlc_morris_map 23:05:07.957 [Lua] Lobby data mechanism = deus 23:05:07.957 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 23:05:07.957 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 23:05:07.957 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 23:05:07.958 [Lua] Lobby data player_slot_3 = 110000133685058:1 23:05:07.958 [Lua] Lobby data eac_authorized = true 23:05:07.958 [Lua] Set lobby end. 23:05:07.958 [Lua] [Managers] Destroying manager group: 23:05:07.959 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 23:05:07.959 [Lua] [Gamestate] Enter StateIngame HOST 23:05:07.959 [Lua] <>level = dlc_morris_map<> 23:05:07.959 [Lua] [StateIngame] Server ingame 23:05:07.963 [Lua] Set lobby begin: 23:05:07.963 [Lua] Lobby data twitch_enabled = false 23:05:07.963 [Lua] Lobby data selected_mission_id = journey_ruin 23:05:07.963 [Lua] Lobby data num_players = 4 23:05:07.963 [Lua] Lobby data difficulty_tweak = 0 23:05:07.963 [Lua] Lobby data host = 1100001040d0169 23:05:07.964 [Lua] Lobby data matchmaking_type = 2 23:05:07.964 [Lua] Lobby data is_private = false 23:05:07.964 [Lua] Lobby data match_started = true 23:05:07.964 [Lua] Lobby data difficulty = normal 23:05:07.964 [Lua] Lobby data player_slot_1 = 0:0 23:05:07.964 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 23:05:07.964 [Lua] Lobby data unique_server_name = Onelies 23:05:07.965 [Lua] Lobby data quick_game = true 23:05:07.965 [Lua] Lobby data country_code = US 23:05:07.965 [Lua] Lobby data matchmaking = true 23:05:07.965 [Lua] Lobby data power_level = 0 23:05:07.965 [Lua] Lobby data mission_id = dlc_morris_map 23:05:07.965 [Lua] Lobby data mechanism = deus 23:05:07.965 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 23:05:07.965 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 23:05:07.966 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 23:05:07.966 [Lua] Lobby data player_slot_3 = 110000133685058:1 23:05:07.966 [Lua] Lobby data eac_authorized = true 23:05:07.966 [Lua] Set lobby end. 23:05:07.966 [Lua] [Matchmaking] register rpcs 23:05:07.966 [Lua] GameNetworkManager:init... creating game session 23:05:07.966 [Lua] Host GameSession.make_game_session_host with session: 23:05:07.966 [Lua] [GameNetworkManager] Setting pong timeout to 60 23:05:07.966 [Lua] [GameNetworkManager] My own peer_id = 1100001040d0169 23:05:07.966 [Lua] [GameNetworkManager] self.is_server = true 23:05:07.966 [Network] Setting artificial MTU limit to 65536 23:05:07.983 [Lua] Switching ConflictSettings: to: disabled 23:05:07.983 [Lua] pacing=disabled 23:05:07.983 [Lua] roaming=nil 23:05:07.983 [Lua] specials=disabled 23:05:07.983 [Lua] debug_color=black 23:05:07.983 [Lua] pack_spawning=disabled 23:05:07.983 [Lua] contained_breeds=nil 23:05:07.983 [Lua] disabled=true 23:05:07.983 [Lua] boss=disabled 23:05:07.983 [Lua] horde=disabled 23:05:07.983 [Lua] name=disabled 23:05:07.983 [Lua] intensity=disabled 23:05:07.983 [Lua] --- 23:05:07.983 [Lua] [LevelAnalysis] set_random_seed( 0) 23:05:07.988 [Lua] [AIInterestPointSystem] Level Seed: 13368852 23:05:07.988 [Lua] 23:05:07.988 [Lua] [entity_system_bag] = table 23:05:07.988 [Lua] [entity_system_bag] = metatable 23:05:07.988 [Lua] [startup_data] = table 23:05:07.988 [Lua] [entity_manager] = table 23:05:07.988 [Lua] [entity_manager] = metatable 23:05:07.988 [Lua] [unit_spawner] = table 23:05:07.988 [Lua] [unit_spawner] = metatable 23:05:07.988 [Lua] [unit_storage] = table 23:05:07.988 [Lua] [unit_storage] = metatable 23:05:07.988 [Lua] [dice_keeper] = table 23:05:07.988 [Lua] [dice_keeper] = metatable 23:05:07.988 [Lua] [is_server] = true (boolean) 23:05:07.988 [Lua] [world] = [World] 23:05:07.988 [Lua] [system_api] = table 23:05:07.988 [Lua] [entity_system] = table 23:05:07.988 [Lua] [entity_system] = metatable 23:05:07.988 [Lua] [network_lobby] = table 23:05:07.988 [Lua] [network_lobby] = metatable 23:05:07.988 [Lua] [profile_synchronizer] = table 23:05:07.988 [Lua] [profile_synchronizer] = metatable 23:05:07.988 [Lua] [level_transition_handler] = table 23:05:07.988 [Lua] [level_transition_handler] = metatable 23:05:07.988 [Lua] [num_local_human_players] = 1 (number) 23:05:07.988 [Lua] [statistics_db] = table 23:05:07.988 [Lua] [statistics_db] = metatable 23:05:07.988 [Lua] [network_server] = table 23:05:07.988 [Lua] [network_server] = metatable 23:05:07.988 [Lua] [input_manager] = table 23:05:07.988 [Lua] [input_manager] = metatable 23:05:07.988 [Lua] [network_clock] = table 23:05:07.988 [Lua] [network_clock] = metatable 23:05:07.988 [Lua] [network_transmit] = table 23:05:07.988 [Lua] [network_transmit] = metatable 23:05:07.988 [Lua] [free_flight_manager] = table 23:05:07.988 [Lua] [free_flight_manager] = metatable 23:05:07.988 [Lua] [network_manager] = table 23:05:07.988 [Lua] [network_manager] = metatable 23:05:07.988 [Lua] [network_event_delegate] = table 23:05:07.988 [Lua] [network_event_delegate] = metatable 23:05:07.988 [Lua] 23:05:07.989 [Lua] ignoring extension VersusVolumeObjectiveExtension 23:05:07.989 [Lua] ignoring extension VersusInteractObjectiveExtension 23:05:07.989 [Lua] ignoring extension VersusPayloadObjectiveExtension 23:05:07.989 [Lua] ignoring extension VersusSocketObjectiveExtension 23:05:07.989 [Lua] ignoring extension VersusTargetObjectiveExtension 23:05:07.989 [Lua] ignoring extension VersusMissionObjectiveExtension 23:05:08.006 [Lua] [AchievementManager] Achievements using the steam platform 23:05:08.006 [Lua] PlayerManager:add_player player_1 23:05:08.032 [Lua] [StateIngame] Level seed: 0 23:05:08.032 [Lua] [LevelAnalysis] set_random_seed( 13368852) 23:05:08.033 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 23:05:08.033 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 23:05:08.033 [Lua] [IngameUI] init 23:05:08.040 [SteamVoipClient] select_out(110000102eb8e46, off) 23:05:08.040 [SteamVoipClient] select_out(110000103e040a9, off) 23:05:08.040 [SteamVoipClient] select_out(1100001040d0169, off) 23:05:08.040 [SteamVoipClient] select_out(110000133685058, off) 23:05:08.044 [Lua] cb_razer_chroma_setup 23:05:08.064 [Save] Saving `save_data` 23:05:08.066 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 23:05:08.066 [Lua] Set lobby begin: 23:05:08.066 [Lua] Lobby data twitch_enabled = false 23:05:08.066 [Lua] Lobby data selected_mission_id = journey_ruin 23:05:08.066 [Lua] Lobby data num_players = 4 23:05:08.066 [Lua] Lobby data difficulty_tweak = 0 23:05:08.066 [Lua] Lobby data host = 1100001040d0169 23:05:08.067 [Lua] Lobby data matchmaking_type = 2 23:05:08.067 [Lua] Lobby data is_private = false 23:05:08.067 [Lua] Lobby data match_started = true 23:05:08.067 [Lua] Lobby data difficulty = normal 23:05:08.067 [Lua] Lobby data player_slot_1 = 0:0 23:05:08.067 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 23:05:08.067 [Lua] Lobby data unique_server_name = Onelies 23:05:08.067 [Lua] Lobby data quick_game = true 23:05:08.067 [Save] Save done 23:05:08.068 [Lua] Lobby data country_code = US 23:05:08.068 [Lua] Lobby data matchmaking = true 23:05:08.068 [Lua] Lobby data power_level = 695 23:05:08.068 [Lua] Lobby data mission_id = dlc_morris_map 23:05:08.068 [Lua] Lobby data mechanism = deus 23:05:08.068 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 23:05:08.068 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 23:05:08.069 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 23:05:08.069 [Lua] Lobby data player_slot_3 = 110000133685058:1 23:05:08.069 [Lua] Lobby data eac_authorized = true 23:05:08.069 [Lua] Set lobby end. 23:05:08.069 [Lua] CurrentConflictSettings disabled 23:05:08.069 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 23:05:08.069 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 23:05:08.069 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 23:05:08.069 [Lua] [Managers] Calling function on all managers: 23:05:08.079 [Lua] [PeerSM] 110000102eb8e46 :: on_exit WaitingForEnterGame 23:05:08.079 [Lua] [PeerSM] 110000102eb8e46 :: on_enter WaitingForGameObjectSync 23:05:08.079 [Lua] [PeerSM] 110000103e040a9 :: on_exit WaitingForEnterGame 23:05:08.079 [Lua] [PeerSM] 110000103e040a9 :: on_enter WaitingForGameObjectSync 23:05:08.079 [Lua] [PeerSM] 1100001040d0169 :: on_exit WaitingForEnterGame 23:05:08.079 [Lua] [PeerSM] 1100001040d0169 :: on_enter WaitingForGameObjectSync 23:05:08.121 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102eb8e46 23:05:08.122 [Lua] [NetworkServer] Game_object_sync_done for peer 110000103e040a9 23:05:08.125 [Lua] PlayerManager:add_remote_player 110000102eb8e46 23:05:08.125 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 23:05:08.125 [Lua] RemotePlayer:create_game_object( ) 3 23:05:08.145 [Lua] [PeerSM] 110000102eb8e46 :: on_exit WaitingForGameObjectSync 23:05:08.146 [Lua] [PeerSM] 110000102eb8e46 :: on_enter WaitingForPlayers 23:05:08.146 [Lua] PlayerManager:add_remote_player 110000103e040a9 23:05:08.146 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 23:05:08.146 [Lua] RemotePlayer:create_game_object( ) 4 23:05:08.177 [Lua] [PeerSM] 110000103e040a9 :: on_exit WaitingForGameObjectSync 23:05:08.177 [Lua] [PeerSM] 110000103e040a9 :: on_enter WaitingForPlayers 23:05:08.177 [Lua] [PeerSM] 1100001040d0169 :: on_exit WaitingForGameObjectSync 23:05:08.177 [Lua] [PeerSM] 1100001040d0169 :: on_enter WaitingForPlayers 23:05:08.297 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102eb8e46 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 23:05:08.297 [Lua] Adding player sync data to peer=110000102eb8e46 local_player_id=1 23:05:08.338 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000103e040a9 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 23:05:08.338 [Lua] Adding player sync data to peer=110000103e040a9 local_player_id=1 23:05:08.490 [Lua] StateInGameRunning:_game_actually_starts() 23:05:08.490 [Lua] ################################################################################################################# 23:05:08.490 [Lua] [Loading Time]: 00:00:04 [Transition]: pat_town_khorne_path3-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 23:05:08.490 [Lua] ################################################################################################################# 23:05:08.490 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 85 23:05:08.512 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 85 23:05:08.578 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 85 23:05:08.578 [Lua] Commit load time data 23:05:09.577 [Lua] [PeerSM] 110000133685058 :: on_exit WaitingForEnterGame 23:05:09.577 [Lua] [PeerSM] 110000133685058 :: on_enter WaitingForGameObjectSync 23:05:09.590 [Lua] [NetworkServer] Game_object_sync_done for peer 110000133685058 23:05:09.595 [Lua] PlayerManager:add_remote_player 110000133685058 23:05:09.595 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 23:05:09.595 [Lua] RemotePlayer:create_game_object( ) 5 23:05:09.622 [Lua] [PeerSM] 110000133685058 :: on_exit WaitingForGameObjectSync 23:05:09.622 [Lua] [PeerSM] 110000133685058 :: on_enter WaitingForPlayers 23:05:09.622 [Lua] [PeerSM] 110000102eb8e46 :: on_exit WaitingForPlayers 23:05:09.622 [Lua] [PeerSM] 110000102eb8e46 :: on_enter InGame 23:05:09.622 [Lua] [PeerSM] 110000103e040a9 :: on_exit WaitingForPlayers 23:05:09.622 [Lua] [PeerSM] 110000103e040a9 :: on_enter InGame 23:05:09.622 [Lua] [PeerSM] 1100001040d0169 :: on_exit WaitingForPlayers 23:05:09.622 [Lua] [PeerSM] 1100001040d0169 :: on_enter InGame 23:05:09.627 [Lua] [PeerSM] 110000133685058 :: on_exit WaitingForPlayers 23:05:09.627 [Lua] [PeerSM] 110000133685058 :: on_enter InGame 23:05:09.738 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000133685058 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 23:05:09.738 [Lua] Adding player sync data to peer=110000133685058 local_player_id=1 23:05:13.090 [Lua] Set lobby begin: 23:05:13.090 [Lua] Lobby data twitch_enabled = false 23:05:13.090 [Lua] Lobby data selected_mission_id = journey_ruin 23:05:13.090 [Lua] Lobby data num_players = 4 23:05:13.090 [Lua] Lobby data difficulty_tweak = 0 23:05:13.090 [Lua] Lobby data host = 1100001040d0169 23:05:13.090 [Lua] Lobby data matchmaking_type = 2 23:05:13.090 [Lua] Lobby data is_private = false 23:05:13.090 [Lua] Lobby data match_started = true 23:05:13.090 [Lua] Lobby data difficulty = normal 23:05:13.090 [Lua] Lobby data player_slot_1 = 0:0 23:05:13.090 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 23:05:13.091 [Lua] Lobby data unique_server_name = Onelies 23:05:13.091 [Lua] Lobby data quick_game = true 23:05:13.091 [Lua] Lobby data country_code = US 23:05:13.091 [Lua] Lobby data matchmaking = true 23:05:13.091 [Lua] Lobby data power_level = 491 23:05:13.091 [Lua] Lobby data mission_id = dlc_morris_map 23:05:13.091 [Lua] Lobby data mechanism = deus 23:05:13.091 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 23:05:13.091 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 23:05:13.091 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 23:05:13.092 [Lua] Lobby data player_slot_3 = 110000133685058:1 23:05:13.092 [Lua] Lobby data eac_authorized = true 23:05:13.092 [Lua] Set lobby end. 23:05:18.102 [Lua] Set lobby begin: 23:05:18.102 [Lua] Lobby data twitch_enabled = false 23:05:18.102 [Lua] Lobby data selected_mission_id = journey_ruin 23:05:18.102 [Lua] Lobby data num_players = 4 23:05:18.102 [Lua] Lobby data difficulty_tweak = 0 23:05:18.103 [Lua] Lobby data host = 1100001040d0169 23:05:18.103 [Lua] Lobby data matchmaking_type = 2 23:05:18.103 [Lua] Lobby data is_private = false 23:05:18.103 [Lua] Lobby data match_started = true 23:05:18.103 [Lua] Lobby data difficulty = normal 23:05:18.103 [Lua] Lobby data player_slot_1 = 0:0 23:05:18.103 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 23:05:18.103 [Lua] Lobby data unique_server_name = Onelies 23:05:18.104 [Lua] Lobby data quick_game = true 23:05:18.104 [Lua] Lobby data country_code = US 23:05:18.104 [Lua] Lobby data matchmaking = true 23:05:18.104 [Lua] Lobby data power_level = 645 23:05:18.104 [Lua] Lobby data mission_id = dlc_morris_map 23:05:18.104 [Lua] Lobby data mechanism = deus 23:05:18.104 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 23:05:18.104 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 23:05:18.105 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 23:05:18.105 [Lua] Lobby data player_slot_3 = 110000133685058:1 23:05:18.105 [Lua] Lobby data eac_authorized = true 23:05:18.105 [Lua] Set lobby end. 23:05:34.633 [Lua] [LevelTransitionHandler] set_next_level( lvl:sig_crag_nurgle_path1, mc:deus, gm:deus, env:0, seed:2108298342, conflict:deus_skaven_beastmen, lckd_director_funcs:{}, diff:hard diff_tweak:3 ) 23:05:34.633 [Lua] [NetworkServer] Entering post game 23:05:34.633 [Lua] [PeerSM] 110000133685058 :: on_exit InGame 23:05:34.633 [Lua] [PeerSM] 110000133685058 :: on_enter InPostGame 23:05:34.633 [Lua] [PeerSM] 110000102eb8e46 :: on_exit InGame 23:05:34.633 [Lua] [PeerSM] 110000102eb8e46 :: on_enter InPostGame 23:05:34.633 [Lua] [PeerSM] 110000103e040a9 :: on_exit InGame 23:05:34.633 [Lua] [PeerSM] 110000103e040a9 :: on_enter InPostGame 23:05:34.633 [Lua] [PeerSM] 1100001040d0169 :: on_exit InGame 23:05:34.633 [Lua] [PeerSM] 1100001040d0169 :: on_enter InPostGame 23:05:34.633 [Lua] gm_event_end_conditions_met true false 23:05:34.633 [Save] Saving `save_data` 23:05:34.634 [Lua] Game won 23:05:34.634 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 23:05:34.637 [Lua] generate_backend_stats 1100001040d0169:1 23:05:34.637 [Save] Save done 23:05:34.637 [Save] Saving `save_data` 23:05:34.641 [Save] Save done 23:05:34.666 [Lua] PlayFabMirrorBase:_commit_internal nil 23:05:34.666 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 23:05:34.666 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:05:34.666 [Lua] TRANSITION nil nil load_next_level 23:05:34.666 [Save] Saving `save_data` 23:05:34.666 [Lua] Transition type "load_next_level", is server: true 23:05:34.666 [Lua] [LevelTransitionHandler] promote_next_level_data 23:05:34.667 [Lua] [GameNetworkManager] Leaving game... 23:05:34.667 [Lua] [GameNetworkManager] Shutting down game session host. 23:05:34.667 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 23:05:34.667 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 23:05:34.667 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=28.58 23:05:34.670 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 23:05:34.670 [Lua] commit result success 25 23:05:34.670 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 86 23:05:34.670 [Lua] none table: 0000000012B3C7F0 nil 23:05:34.672 [Save] Save done 23:05:34.682 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 86 23:05:34.730 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 86 23:05:34.744 [Lua] ### Sending rpc_level_loaded 23:05:34.744 [Lua] #### Has state machine: false, peer_id: 110000133685058, level_id: 190 23:05:34.762 [Lua] ### Sending rpc_level_loaded 23:05:34.762 [Lua] #### Has state machine: false, peer_id: 110000102eb8e46, level_id: 190 23:05:34.794 [Lua] ### Sending rpc_level_loaded 23:05:34.794 [Lua] #### Has state machine: false, peer_id: 110000103e040a9, level_id: 190 23:05:36.663 [Lua] [Managers] Calling function on all managers: 23:05:36.663 [Lua] PlayerManager:remove_player peer_id=1100001040d0169 1 23:05:36.663 [Lua] Clearing all global lookup lists 23:05:36.663 [Lua] [IngamePlayerListUI] - Destroy 23:05:36.664 [Lua] [IngameUI] destroy 23:05:36.666 [Lua] PlayerManager:remove_player peer_id=110000103e040a9 1 23:05:36.666 [Lua] PlayerManager:remove_player peer_id=110000102eb8e46 1 23:05:36.666 [Lua] PlayerManager:remove_player peer_id=110000133685058 1 23:05:36.666 [Lua] [Managers] Destroying manager group: 23:05:36.668 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 23:05:36.668 [Lua] [PeerSM] 110000133685058 :: on_exit InPostGame 23:05:36.668 [Lua] [PeerSM] 110000133685058 :: on_enter Loading 23:05:36.668 [Lua] [PeerSM] 110000102eb8e46 :: on_exit InPostGame 23:05:36.668 [Lua] [PeerSM] 110000102eb8e46 :: on_enter Loading 23:05:36.668 [Lua] [PeerSM] 110000103e040a9 :: on_exit InPostGame 23:05:36.668 [Lua] [PeerSM] 110000103e040a9 :: on_enter Loading 23:05:36.668 [Lua] [PeerSM] 1100001040d0169 :: on_exit InPostGame 23:05:36.668 [Lua] [PeerSM] 1100001040d0169 :: on_enter Loading 23:05:36.668 [Lua] [Matchmaking] unregister rpcs 23:05:36.668 [Lua] ############### UNLOADING PACKAGES ############### 23:05:36.668 [Lua] [Gamestate] Enter state StateLoading 23:05:36.670 [Lua] [Gamestate] Enter Substate StateLoadingRunning 23:05:36.670 [Lua] [Matchmaking] register rpcs 23:05:36.670 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 23:05:36.670 [Lua] Set lobby begin: 23:05:36.670 [Lua] Lobby data twitch_enabled = false 23:05:36.670 [Lua] Lobby data selected_mission_id = journey_ruin 23:05:36.671 [Lua] Lobby data num_players = 4 23:05:36.671 [Lua] Lobby data difficulty_tweak = 0 23:05:36.671 [Lua] Lobby data host = 1100001040d0169 23:05:36.671 [Lua] Lobby data matchmaking_type = 2 23:05:36.671 [Lua] Lobby data is_private = false 23:05:36.671 [Lua] Lobby data match_started = true 23:05:36.671 [Lua] Lobby data difficulty = normal 23:05:36.672 [Lua] Lobby data player_slot_1 = 0:0 23:05:36.672 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 23:05:36.672 [Lua] Lobby data unique_server_name = Onelies 23:05:36.672 [Lua] Lobby data quick_game = true 23:05:36.672 [Lua] Lobby data country_code = US 23:05:36.672 [Lua] Lobby data matchmaking = true 23:05:36.672 [Lua] Lobby data power_level = 0 23:05:36.672 [Lua] Lobby data mission_id = dlc_morris_map 23:05:36.673 [Lua] Lobby data mechanism = deus 23:05:36.673 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 23:05:36.673 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 23:05:36.673 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 23:05:36.673 [Lua] Lobby data player_slot_3 = 110000133685058:1 23:05:36.673 [Lua] Lobby data eac_authorized = true 23:05:36.673 [Lua] Set lobby end. 23:05:36.673 [Lua] registering RPCs 23:05:36.673 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 23:05:36.673 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 23:05:36.673 [Lua] Set lobby begin: 23:05:36.673 [Lua] Lobby data twitch_enabled = false 23:05:36.673 [Lua] Lobby data selected_mission_id = journey_ruin 23:05:36.673 [Lua] Lobby data num_players = 4 23:05:36.673 [Lua] Lobby data difficulty_tweak = 0 23:05:36.673 [Lua] Lobby data host = 1100001040d0169 23:05:36.673 [Lua] Lobby data matchmaking_type = 2 23:05:36.673 [Lua] Lobby data is_private = false 23:05:36.674 [Lua] Lobby data match_started = true 23:05:36.674 [Lua] Lobby data difficulty = normal 23:05:36.674 [Lua] Lobby data player_slot_1 = 0:0 23:05:36.674 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 23:05:36.674 [Lua] Lobby data unique_server_name = Onelies 23:05:36.674 [Lua] Lobby data quick_game = true 23:05:36.674 [Lua] Lobby data country_code = US 23:05:36.674 [Lua] Lobby data matchmaking = true 23:05:36.674 [Lua] Lobby data power_level = 0 23:05:36.674 [Lua] Lobby data mission_id = sig_crag_nurgle_path1 23:05:36.674 [Lua] Lobby data mechanism = deus 23:05:36.674 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 23:05:36.674 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 23:05:36.674 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 23:05:36.675 [Lua] Lobby data player_slot_3 = 110000133685058:1 23:05:36.675 [Lua] Lobby data eac_authorized = true 23:05:36.675 [Lua] Set lobby end. 23:05:36.679 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000133685058 23:05:36.679 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000102eb8e46 23:05:36.679 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103e040a9 23:05:36.680 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_crag, global_loading_screens, async-read, prioritized 23:05:36.680 [Lua] [LevelTransitionHandler] load_current_level, loading sig_crag_nurgle_path1 0 23:05:36.692 [Umbra] Unload tome 23:05:36.714 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 23:05:36.714 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_crag_nurgle_path1, async-read, 23:05:36.714 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_crag_nurgle_path1, async-read, 23:05:36.714 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag, sig_crag_nurgle_path1, async-read, 23:05:36.714 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag/path_common, sig_crag_nurgle_path1, async-read, 23:05:36.714 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/nurgle_common, sig_crag_nurgle_path1, async-read, 23:05:36.714 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag/nurgle_common, sig_crag_nurgle_path1, async-read, 23:05:36.714 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag/nurgle_path1, sig_crag_nurgle_path1, async-read, 23:05:36.750 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_crag 23:05:36.750 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_crag 23:05:36.751 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 23:05:38.346 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 23:05:38.346 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 23:05:38.347 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 23:05:38.700 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 23:05:38.700 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 23:05:38.701 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag 23:05:41.891 [Lua] ### Sending rpc_level_loaded 23:05:41.891 [Lua] #### Has state machine: true, peer_id: 110000102eb8e46, level_id: 190 23:05:41.891 [Lua] Peer 110000102eb8e46 has loaded the level and all enemies are loaded 23:05:41.892 [Lua] [PeerSM] 110000102eb8e46 :: on_exit Loading 23:05:41.892 [Lua] [PeerSM] 110000102eb8e46 :: on_enter LoadingProfilePackages 23:05:41.918 [Lua] [PeerSM] 110000102eb8e46 :: on_exit LoadingProfilePackages 23:05:41.918 [Lua] [PeerSM] 110000102eb8e46 :: on_enter WaitingForEnterGame 23:05:43.429 [Lua] ### Sending rpc_level_loaded 23:05:43.429 [Lua] #### Has state machine: true, peer_id: 110000103e040a9, level_id: 190 23:05:43.429 [Lua] Peer 110000103e040a9 has loaded the level and all enemies are loaded 23:05:43.431 [Lua] [PeerSM] 110000103e040a9 :: on_exit Loading 23:05:43.431 [Lua] [PeerSM] 110000103e040a9 :: on_enter LoadingProfilePackages 23:05:43.445 [Lua] [PeerSM] 110000103e040a9 :: on_exit LoadingProfilePackages 23:05:43.445 [Lua] [PeerSM] 110000103e040a9 :: on_enter WaitingForEnterGame 23:05:44.187 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag 23:05:44.187 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag 23:05:44.188 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag/path_common 23:05:44.355 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag/path_common 23:05:44.355 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag/path_common 23:05:44.355 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/nurgle_common 23:05:44.746 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/nurgle_common 23:05:44.746 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/nurgle_common 23:05:44.746 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag/nurgle_common 23:05:44.963 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag/nurgle_common 23:05:44.963 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag/nurgle_common 23:05:44.964 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag/nurgle_path1 23:05:45.006 [Umbra] Loading umbra tome '#ID[712404919b27b1ee]' 23:05:45.103 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag/nurgle_path1 23:05:45.103 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag/nurgle_path1 23:05:45.120 [Lua] [LevelTransitionHandler] Level load completed! 23:05:45.121 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_crag_nurgle_path1 - level_seed: 2108298342 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen 23:05:45.148 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths). 23:05:45.148 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 6 23:05:45.148 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 5 23:05:45.148 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 8 23:05:45.148 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 5 23:05:45.148 [Lua] [EnemyPackageLoader] breed_lookup: { beastmen_standard_bearer=true, beastmen_gor=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, beastmen_ungor_archer=true, skaven_plague_monk=true, skaven_storm_vermin_with_shield=true, beastmen_ungor=true, skaven_clan_rat=true, skaven_loot_rat=true, skaven_pack_master=true, skaven_slave=true, chaos_berzerker=true, beastmen_minotaur=true, chaos_marauder=true, skaven_gutter_runner=true, skaven_clan_rat_with_shield=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, skaven_ratling_gunner=true, chaos_raider=true, skaven_stormfiend=true, } 23:05:45.148 [Lua] load_startup_enemy_packages: -------------- 23:05:45.148 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 23:05:45.148 [Lua] chaos_spawn 23:05:45.148 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 23:05:45.148 [Lua] chaos_troll 23:05:45.148 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 23:05:45.148 [Lua] skaven_rat_ogre 23:05:45.148 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 23:05:45.148 [Lua] skaven_stormfiend 23:05:45.148 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 23:05:45.148 [Lua] beastmen_minotaur 23:05:45.148 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 23:05:45.148 [Lua] chaos_plague_sorcerer 23:05:45.148 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 23:05:45.148 [Lua] chaos_corruptor_sorcerer 23:05:45.148 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 23:05:45.148 [Lua] skaven_gutter_runner 23:05:45.148 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 23:05:45.148 [Lua] skaven_pack_master 23:05:45.148 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 23:05:45.148 [Lua] skaven_poison_wind_globadier 23:05:45.148 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 23:05:45.148 [Lua] skaven_ratling_gunner 23:05:45.148 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 23:05:45.148 [Lua] skaven_warpfire_thrower 23:05:45.148 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 23:05:45.148 [Lua] chaos_vortex_sorcerer 23:05:45.148 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 23:05:45.148 [Lua] beastmen_standard_bearer 23:05:45.148 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 23:05:45.148 [Lua] chaos_vortex 23:05:45.148 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 23:05:45.148 [Lua] critter_rat 23:05:45.148 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 23:05:45.148 [Lua] critter_pig 23:05:45.148 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 23:05:45.148 [Lua] beastmen_gor 23:05:45.148 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 23:05:45.148 [Lua] skaven_storm_vermin 23:05:45.148 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 23:05:45.148 [Lua] beastmen_ungor_archer 23:05:45.148 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 23:05:45.148 [Lua] skaven_plague_monk 23:05:45.148 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 23:05:45.148 [Lua] skaven_storm_vermin_with_shield 23:05:45.148 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 23:05:45.148 [Lua] beastmen_ungor 23:05:45.148 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 23:05:45.148 [Lua] skaven_clan_rat 23:05:45.148 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 23:05:45.148 [Lua] skaven_loot_rat 23:05:45.148 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 23:05:45.148 [Lua] skaven_slave 23:05:45.148 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 23:05:45.148 [Lua] chaos_berzerker 23:05:45.148 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 23:05:45.148 [Lua] chaos_marauder 23:05:45.148 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 23:05:45.148 [Lua] skaven_clan_rat_with_shield 23:05:45.149 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 23:05:45.149 [Lua] beastmen_bestigor 23:05:45.149 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 23:05:45.149 [Lua] chaos_raider 23:05:45.153 [Lua] ### Sending rpc_level_loaded 23:05:45.153 [Lua] #### Has state machine: true, peer_id: 1100001040d0169, level_id: 190 23:05:45.153 [Lua] Peer 1100001040d0169 has loaded the level and all enemies are loaded 23:05:45.170 [Lua] [PeerSM] 1100001040d0169 :: on_exit Loading 23:05:45.170 [Lua] [PeerSM] 1100001040d0169 :: on_enter LoadingProfilePackages 23:05:45.188 [Lua] [PeerSM] 1100001040d0169 :: on_exit LoadingProfilePackages 23:05:45.188 [Lua] [PeerSM] 1100001040d0169 :: on_enter WaitingForEnterGame 23:05:45.189 [Lua] ### Sending rpc_level_loaded 23:05:45.189 [Lua] #### Has state machine: false, peer_id: 1100001040d0169, level_id: 190 23:05:45.403 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 23:05:45.403 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 23:05:45.404 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 23:05:45.623 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 23:05:45.623 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 23:05:45.624 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 23:05:45.843 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 23:05:45.843 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 23:05:45.843 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 23:05:46.089 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 23:05:46.089 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 23:05:46.089 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 23:05:46.499 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 23:05:46.499 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 23:05:46.500 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 23:05:46.617 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 23:05:46.617 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 23:05:46.617 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 23:05:46.752 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 23:05:46.752 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 23:05:46.753 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 23:05:46.903 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 23:05:46.903 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 23:05:46.904 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 23:05:47.140 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 23:05:47.140 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 23:05:47.141 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 23:05:47.391 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 23:05:47.391 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 23:05:47.391 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 23:05:47.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 23:05:47.526 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 23:05:47.527 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 23:05:47.779 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 23:05:47.779 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 23:05:47.779 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 23:05:47.912 [Lua] ### Sending rpc_level_loaded 23:05:47.912 [Lua] #### Has state machine: true, peer_id: 110000133685058, level_id: 190 23:05:47.912 [Lua] Peer 110000133685058 has loaded the level and all enemies are loaded 23:05:47.914 [Lua] [PeerSM] 110000133685058 :: on_exit Loading 23:05:47.914 [Lua] [PeerSM] 110000133685058 :: on_enter LoadingProfilePackages 23:05:47.932 [Lua] [PeerSM] 110000133685058 :: on_exit LoadingProfilePackages 23:05:47.932 [Lua] [PeerSM] 110000133685058 :: on_enter WaitingForEnterGame 23:05:47.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 23:05:47.957 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 23:05:47.957 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 23:05:48.303 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 23:05:48.303 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 23:05:48.303 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 23:05:48.351 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 23:05:48.351 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 23:05:48.352 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 23:05:48.419 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 23:05:48.419 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 23:05:48.420 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 23:05:48.470 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 23:05:48.470 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 23:05:48.470 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 23:05:48.874 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 23:05:48.874 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 23:05:48.874 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 23:05:49.181 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 23:05:49.181 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 23:05:49.181 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 23:05:49.581 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 23:05:49.581 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 23:05:49.581 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 23:05:49.852 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 23:05:49.852 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 23:05:49.852 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 23:05:50.138 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 23:05:50.138 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 23:05:50.139 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 23:05:50.509 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 23:05:50.509 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 23:05:50.510 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 23:05:50.922 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 23:05:50.922 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 23:05:50.922 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 23:05:51.031 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 23:05:51.031 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 23:05:51.031 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 23:05:51.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 23:05:51.418 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 23:05:51.418 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 23:05:51.654 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 23:05:51.654 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 23:05:51.654 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 23:05:51.912 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 23:05:51.912 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 23:05:51.912 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 23:05:52.281 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 23:05:52.281 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 23:05:52.281 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 23:05:52.686 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 23:05:52.686 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 23:05:52.686 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 23:05:52.897 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 23:05:52.897 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 23:05:52.899 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: sig_crag_nurgle_path1 game_mode: deus 23:05:52.899 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 23:05:52.899 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001040d0169:1) 23:05:52.900 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 23:05:53.044 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 23:05:53.044 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_crag/generated/nurgle_path1/world 23:05:53.044 [Umbra] Init version: 3.4.15 :: 16 threads 23:05:58.579 [Lua] Async level spawning done 23:05:58.579 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 23:05:59.548 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 23:05:59.548 [Lua] [Matchmaking] unregister rpcs 23:05:59.548 [Lua] Set lobby begin: 23:05:59.548 [Lua] Lobby data twitch_enabled = false 23:05:59.549 [Lua] Lobby data selected_mission_id = journey_ruin 23:05:59.549 [Lua] Lobby data num_players = 4 23:05:59.549 [Lua] Lobby data difficulty_tweak = 0 23:05:59.549 [Lua] Lobby data host = 1100001040d0169 23:05:59.549 [Lua] Lobby data matchmaking_type = 2 23:05:59.549 [Lua] Lobby data is_private = false 23:05:59.549 [Lua] Lobby data match_started = true 23:05:59.550 [Lua] Lobby data difficulty = normal 23:05:59.550 [Lua] Lobby data player_slot_1 = 0:0 23:05:59.550 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 23:05:59.550 [Lua] Lobby data unique_server_name = Onelies 23:05:59.550 [Lua] Lobby data quick_game = true 23:05:59.550 [Lua] Lobby data country_code = US 23:05:59.550 [Lua] Lobby data matchmaking = true 23:05:59.550 [Lua] Lobby data power_level = 0 23:05:59.550 [Lua] Lobby data mission_id = sig_crag_nurgle_path1 23:05:59.551 [Lua] Lobby data mechanism = deus 23:05:59.551 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 23:05:59.551 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 23:05:59.552 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 23:05:59.552 [Lua] Lobby data player_slot_3 = 110000133685058:1 23:05:59.552 [Lua] Lobby data eac_authorized = true 23:05:59.552 [Lua] Set lobby end. 23:05:59.552 [Lua] [Managers] Destroying manager group: 23:05:59.554 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_crag, global_loading_screens 23:05:59.554 [Lua] [Gamestate] Enter StateIngame HOST 23:05:59.554 [Lua] <>level = sig_crag_nurgle_path1<> 23:05:59.554 [Lua] [StateIngame] Server ingame 23:05:59.559 [Lua] Set lobby begin: 23:05:59.559 [Lua] Lobby data twitch_enabled = false 23:05:59.559 [Lua] Lobby data selected_mission_id = journey_ruin 23:05:59.559 [Lua] Lobby data num_players = 4 23:05:59.559 [Lua] Lobby data difficulty_tweak = 3 23:05:59.559 [Lua] Lobby data host = 1100001040d0169 23:05:59.559 [Lua] Lobby data matchmaking_type = 2 23:05:59.560 [Lua] Lobby data is_private = false 23:05:59.560 [Lua] Lobby data match_started = true 23:05:59.560 [Lua] Lobby data difficulty = hard 23:05:59.560 [Lua] Lobby data player_slot_1 = 0:0 23:05:59.560 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 23:05:59.560 [Lua] Lobby data unique_server_name = Onelies 23:05:59.560 [Lua] Lobby data quick_game = true 23:05:59.561 [Lua] Lobby data country_code = US 23:05:59.561 [Lua] Lobby data matchmaking = true 23:05:59.561 [Lua] Lobby data power_level = 0 23:05:59.561 [Lua] Lobby data mission_id = sig_crag_nurgle_path1 23:05:59.561 [Lua] Lobby data mechanism = deus 23:05:59.561 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 23:05:59.561 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 23:05:59.561 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 23:05:59.562 [Lua] Lobby data player_slot_3 = 110000133685058:1 23:05:59.562 [Lua] Lobby data eac_authorized = true 23:05:59.562 [Lua] Set lobby end. 23:05:59.562 [Lua] [Matchmaking] register rpcs 23:05:59.562 [Lua] GameNetworkManager:init... creating game session 23:05:59.562 [Lua] Host GameSession.make_game_session_host with session: 23:05:59.562 [Lua] [GameNetworkManager] Setting pong timeout to 60 23:05:59.562 [Lua] [GameNetworkManager] My own peer_id = 1100001040d0169 23:05:59.562 [Lua] [GameNetworkManager] self.is_server = true 23:05:59.562 [Network] Setting artificial MTU limit to 65536 23:05:59.572 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 23:05:59.572 [Lua] pacing=deus_default 23:05:59.572 [Lua] locked_func_name=beastmen 23:05:59.572 [Lua] roaming=nil 23:05:59.572 [Lua] specials=deus_skaven_beastmen 23:05:59.572 [Lua] contained_breeds=nil 23:05:59.572 [Lua] debug_color=orange 23:05:59.572 [Lua] disabled=false 23:05:59.572 [Lua] pack_spawning=deus_skaven_beastmen 23:05:59.572 [Lua] factions=nil 23:05:59.572 [Lua] description=deus_conflict_director_skaven_beastmen_name 23:05:59.572 [Lua] boss=deus_skaven_beastmen 23:05:59.572 [Lua] horde=deus_beastmen 23:05:59.572 [Lua] name=deus_skaven_beastmen 23:05:59.572 [Lua] intensity=deus_default 23:05:59.572 [Lua] --- 23:05:59.572 [Lua] [LevelAnalysis] set_random_seed( 2108298342) 23:05:59.581 [Lua] [AIInterestPointSystem] Level Seed: 2108298342 23:05:59.581 [Lua] 23:05:59.581 [Lua] [entity_system_bag] = table 23:05:59.581 [Lua] [entity_system_bag] = metatable 23:05:59.581 [Lua] [startup_data] = table 23:05:59.581 [Lua] [entity_manager] = table 23:05:59.581 [Lua] [entity_manager] = metatable 23:05:59.581 [Lua] [unit_spawner] = table 23:05:59.581 [Lua] [unit_spawner] = metatable 23:05:59.581 [Lua] [unit_storage] = table 23:05:59.581 [Lua] [unit_storage] = metatable 23:05:59.581 [Lua] [dice_keeper] = table 23:05:59.581 [Lua] [dice_keeper] = metatable 23:05:59.581 [Lua] [is_server] = true (boolean) 23:05:59.581 [Lua] [world] = [World] 23:05:59.581 [Lua] [system_api] = table 23:05:59.581 [Lua] [entity_system] = table 23:05:59.581 [Lua] [entity_system] = metatable 23:05:59.581 [Lua] [network_lobby] = table 23:05:59.581 [Lua] [network_lobby] = metatable 23:05:59.581 [Lua] [profile_synchronizer] = table 23:05:59.581 [Lua] [profile_synchronizer] = metatable 23:05:59.581 [Lua] [level_transition_handler] = table 23:05:59.581 [Lua] [level_transition_handler] = metatable 23:05:59.581 [Lua] [num_local_human_players] = 1 (number) 23:05:59.581 [Lua] [statistics_db] = table 23:05:59.581 [Lua] [statistics_db] = metatable 23:05:59.581 [Lua] [network_server] = table 23:05:59.581 [Lua] [network_server] = metatable 23:05:59.581 [Lua] [input_manager] = table 23:05:59.581 [Lua] [input_manager] = metatable 23:05:59.581 [Lua] [network_clock] = table 23:05:59.581 [Lua] [network_clock] = metatable 23:05:59.581 [Lua] [network_transmit] = table 23:05:59.581 [Lua] [network_transmit] = metatable 23:05:59.581 [Lua] [free_flight_manager] = table 23:05:59.581 [Lua] [free_flight_manager] = metatable 23:05:59.581 [Lua] [network_manager] = table 23:05:59.581 [Lua] [network_manager] = metatable 23:05:59.581 [Lua] [network_event_delegate] = table 23:05:59.581 [Lua] [network_event_delegate] = metatable 23:05:59.581 [Lua] 23:05:59.581 [Lua] ignoring extension VersusVolumeObjectiveExtension 23:05:59.581 [Lua] ignoring extension VersusInteractObjectiveExtension 23:05:59.581 [Lua] ignoring extension VersusPayloadObjectiveExtension 23:05:59.581 [Lua] ignoring extension VersusSocketObjectiveExtension 23:05:59.581 [Lua] ignoring extension VersusTargetObjectiveExtension 23:05:59.581 [Lua] ignoring extension VersusMissionObjectiveExtension 23:05:59.583 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 23:05:59.607 [Lua] [AchievementManager] Achievements using the steam platform 23:05:59.607 [Lua] PlayerManager:add_player player_1 23:05:59.692 [Lua] respawn_unit_spawned with group id: terror_respawn 23:05:59.692 [Lua] respawn_unit_spawned with group id: terror_respawn 23:05:59.692 [Lua] respawn_unit_spawned with group id: terror_respawn 23:05:59.701 [Lua] [StateIngame] Level seed: 2108298342 23:05:59.737 [Lua] [LevelAnalysis] set_random_seed( 2108298342) 23:05:59.746 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 23:05:59.746 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 23:05:59.746 [Lua] [IngameUI] init 23:05:59.762 [SteamVoipClient] select_out(110000102eb8e46, off) 23:05:59.762 [SteamVoipClient] select_out(110000103e040a9, off) 23:05:59.762 [SteamVoipClient] select_out(1100001040d0169, off) 23:05:59.762 [SteamVoipClient] select_out(110000133685058, off) 23:05:59.765 [Lua] cb_razer_chroma_setup 23:05:59.784 [Save] Saving `save_data` 23:05:59.787 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 23:05:59.787 [Lua] Set lobby begin: 23:05:59.787 [Lua] Lobby data twitch_enabled = false 23:05:59.787 [Lua] Lobby data selected_mission_id = journey_ruin 23:05:59.787 [Lua] Lobby data num_players = 4 23:05:59.787 [Lua] Lobby data difficulty_tweak = 3 23:05:59.788 [Lua] Lobby data host = 1100001040d0169 23:05:59.788 [Lua] Lobby data matchmaking_type = 2 23:05:59.788 [Lua] Lobby data is_private = false 23:05:59.788 [Lua] Lobby data match_started = true 23:05:59.788 [Lua] Lobby data difficulty = hard 23:05:59.788 [Lua] Lobby data player_slot_1 = 0:0 23:05:59.788 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 23:05:59.789 [Lua] Lobby data unique_server_name = Onelies 23:05:59.789 [Lua] Lobby data quick_game = true 23:05:59.789 [Lua] Lobby data country_code = US 23:05:59.789 [Lua] Lobby data matchmaking = true 23:05:59.789 [Save] Save done 23:05:59.789 [Lua] Lobby data power_level = 695 23:05:59.789 [Lua] Lobby data mission_id = sig_crag_nurgle_path1 23:05:59.789 [Lua] Lobby data mechanism = deus 23:05:59.789 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 23:05:59.790 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 23:05:59.790 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 23:05:59.790 [Lua] Lobby data player_slot_3 = 110000133685058:1 23:05:59.790 [Lua] Lobby data eac_authorized = true 23:05:59.790 [Lua] Set lobby end. 23:05:59.791 [Lua] CurrentConflictSettings deus_skaven_beastmen 23:05:59.791 [Lua] [ConflictDirector] conflict_director is ai_ready 23:05:59.791 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths). 23:05:59.791 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 6 23:05:59.791 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 5 23:05:59.791 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 8 23:05:59.792 [Lua] [MainPathSpawningGenerator] Stitched and removed main path index: 5 23:05:59.792 [Lua] [1] = table 23:05:59.792 [Lua] [2] = table 23:05:59.792 [Lua] [3] = table 23:05:59.792 [Lua] [4] = table 23:05:59.792 [Lua] [MainPathSpawningGenerator] Injecting travel distances 23:05:59.793 [Lua] NORMAL PATROL MAIN PATH 303.55804443359375 23:05:59.793 [Lua] [waypoints] = table 23:05:59.793 [Lua] [astar_points] = table 23:05:59.793 [Lua] [travel_dist] = 303.55804014205933 (number) 23:05:59.793 [Lua] [one_directional] = false (boolean) 23:05:59.793 [Lua] [id] = boss_01 (string) 23:05:59.793 [Lua] NORMAL PATROL MAIN PATH 646.20245361328125 23:05:59.793 [Lua] [waypoints] = table 23:05:59.793 [Lua] [astar_points] = table 23:05:59.793 [Lua] [travel_dist] = 661.2241638302803 (number) 23:05:59.793 [Lua] [one_directional] = false (boolean) 23:05:59.793 [Lua] [id] = boss_02 (string) 23:05:59.793 [Lua] NORMAL PATROL MAIN PATH 727.60394287109375 23:05:59.793 [Lua] [waypoints] = table 23:05:59.793 [Lua] [astar_points] = table 23:05:59.793 [Lua] [travel_dist] = 742.62564945220947 (number) 23:05:59.793 [Lua] [one_directional] = false (boolean) 23:05:59.793 [Lua] [id] = boss_07 (string) 23:05:59.794 [Lua] NORMAL PATROL MAIN PATH 965.611083984375 23:05:59.794 [Lua] [waypoints] = table 23:05:59.794 [Lua] [astar_points] = table 23:05:59.794 [Lua] [travel_dist] = 980.63281637430191 (number) 23:05:59.794 [Lua] [one_directional] = false (boolean) 23:05:59.794 [Lua] [id] = boss_03 (string) 23:05:59.794 [Lua] SpecialsPacing:remove_unwanted_breeds: 23:05:59.794 [Lua] Forming navigation groups in one frame 23:05:59.794 [Lua] Forming navigation groups 23:05:59.800 [Lua] NavigationGroupManager -> calulation time A: 0.0060000000003128662 23:05:59.991 [Lua] NavigationGroupManager -> calulation time B: 0.19099999999980355 23:05:59.991 [Lua] number of nav groups: 184 23:05:59.993 [Lua] number of refined nav groups : 114 23:05:59.996 [Lua] NavigationGroupManager -> calulation time C: 0.0050000000001091394 23:05:59.996 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.786885327845814 Normalized coefficient: 1.3362308669272918 23:06:00.000 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.979576349630953 Normalized coefficient: 1.2134448440952241 23:06:00.008 [Lua] -------------> JOW Perfect-density 2.7000000000000002 Sum density 2.0846816897392273 Normalized coefficient: 1.2951617569671958 23:06:00.022 [Lua] [LevelAnalysis] Generating boss paths for level: sig_crag_nurgle_path1 23:06:00.022 [Lua] [LevelAnalysis] This level has a total main-path length of 814.282 meters. 23:06:00.022 [Lua] [LevelAnalysis] num_event_places_f: 0.50952151282628377 , num_event_places: 0 , trailing_event_fraction: 0.50952151282628377 , num_events: 1 23:06:00.022 [Lua] [LevelAnalysis] Level path distance: 814.28226923942566 23:06:00.022 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 814.28226923942566 forbidden_dist: -714.28226923942566 23:06:00.022 [Lua] [LevelAnalysis] wanted_distance: 803.04340559683271 23:06:00.022 [Lua] [LevelAnalysis] Terror events added: 23:06:00.022 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 23:06:00.022 [Lua] Adding main path event: Vector3Box(16.281, 249.138, 26.0841) rare_event_loot_rat 45 table: 000000000BD286B0 23:06:00.022 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 23:06:00.027 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hard, USING SETTINGS FOR EASY 23:06:00.031 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 23:06:00.036 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 23:06:00.036 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 23:06:00.036 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 23:06:00.036 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 23:06:00.036 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=56 23:06:00.036 [Lua] Adding main path event: Vector3Box(-68.2, 104.6, 33.402) boss_event_chaos_spawn 45 table: 000000000A072C60 23:06:00.036 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 23:06:00.036 [Lua] [Managers] Calling function on all managers: 23:06:00.061 [Lua] [PeerSM] 110000102eb8e46 :: on_exit WaitingForEnterGame 23:06:00.061 [Lua] [PeerSM] 110000102eb8e46 :: on_enter WaitingForGameObjectSync 23:06:00.061 [Lua] [PeerSM] 110000103e040a9 :: on_exit WaitingForEnterGame 23:06:00.061 [Lua] [PeerSM] 110000103e040a9 :: on_enter WaitingForGameObjectSync 23:06:00.061 [Lua] [PeerSM] 1100001040d0169 :: on_exit WaitingForEnterGame 23:06:00.061 [Lua] [PeerSM] 1100001040d0169 :: on_enter WaitingForGameObjectSync 23:06:00.389 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102eb8e46 23:06:00.392 [Lua] Breedfreezer (server) starting a hot join sync 23:06:00.392 [Lua] packing 0 units of breed chaos_marauder 23:06:00.392 [Lua] packing 0 units of breed skaven_clan_rat 23:06:00.392 [Lua] packing 0 units of breed skaven_storm_vermin 23:06:00.392 [Lua] packing 0 units of breed skaven_slave 23:06:00.392 [Lua] packing 0 units of breed beastmen_ungor_archer 23:06:00.392 [Lua] packing 0 units of breed chaos_raider 23:06:00.392 [Lua] packing 0 units of breed chaos_berzerker 23:06:00.392 [Lua] packing 0 units of breed beastmen_bestigor 23:06:00.392 [Lua] packing 0 units of breed beastmen_ungor 23:06:00.392 [Lua] packing 0 units of breed skaven_plague_monk 23:06:00.392 [Lua] packing 0 units of breed beastmen_gor 23:06:00.392 [Lua] --> rpc-package size reached, sending rpc now (last package) 23:06:00.392 [Lua] 23:06:00.392 [Lua] [1] = 1 (number) 23:06:00.392 [Lua] [2] = 0 (number) 23:06:00.392 [Lua] [3] = 1 (number) 23:06:00.392 [Lua] [4] = 0 (number) 23:06:00.392 [Lua] [5] = 1 (number) 23:06:00.392 [Lua] [6] = 0 (number) 23:06:00.392 [Lua] [7] = 1 (number) 23:06:00.392 [Lua] [8] = 0 (number) 23:06:00.392 [Lua] [9] = 1 (number) 23:06:00.392 [Lua] [10] = 0 (number) 23:06:00.392 [Lua] [11] = 1 (number) 23:06:00.392 [Lua] [12] = 0 (number) 23:06:00.392 [Lua] [13] = 1 (number) 23:06:00.392 [Lua] [14] = 0 (number) 23:06:00.392 [Lua] [15] = 1 (number) 23:06:00.392 [Lua] [16] = 0 (number) 23:06:00.392 [Lua] [17] = 1 (number) 23:06:00.392 [Lua] [18] = 0 (number) 23:06:00.392 [Lua] [19] = 1 (number) 23:06:00.392 [Lua] [20] = 0 (number) 23:06:00.392 [Lua] [21] = 1 (number) 23:06:00.392 [Lua] [22] = 0 (number) 23:06:00.392 [Lua] 23:06:00.392 [Lua] 23:06:00.392 [Lua] 23:06:00.392 [Lua] [NetworkServer] Game_object_sync_done for peer 110000103e040a9 23:06:00.394 [Lua] Breedfreezer (server) starting a hot join sync 23:06:00.394 [Lua] packing 0 units of breed chaos_marauder 23:06:00.394 [Lua] packing 0 units of breed skaven_clan_rat 23:06:00.394 [Lua] packing 0 units of breed skaven_storm_vermin 23:06:00.394 [Lua] packing 0 units of breed skaven_slave 23:06:00.394 [Lua] packing 0 units of breed beastmen_ungor_archer 23:06:00.394 [Lua] packing 0 units of breed chaos_raider 23:06:00.394 [Lua] packing 0 units of breed chaos_berzerker 23:06:00.394 [Lua] packing 0 units of breed beastmen_bestigor 23:06:00.394 [Lua] packing 0 units of breed beastmen_ungor 23:06:00.394 [Lua] packing 0 units of breed skaven_plague_monk 23:06:00.394 [Lua] packing 0 units of breed beastmen_gor 23:06:00.394 [Lua] --> rpc-package size reached, sending rpc now (last package) 23:06:00.394 [Lua] 23:06:00.394 [Lua] [1] = 1 (number) 23:06:00.394 [Lua] [2] = 0 (number) 23:06:00.394 [Lua] [3] = 1 (number) 23:06:00.394 [Lua] [4] = 0 (number) 23:06:00.394 [Lua] [5] = 1 (number) 23:06:00.394 [Lua] [6] = 0 (number) 23:06:00.394 [Lua] [7] = 1 (number) 23:06:00.394 [Lua] [8] = 0 (number) 23:06:00.394 [Lua] [9] = 1 (number) 23:06:00.394 [Lua] [10] = 0 (number) 23:06:00.394 [Lua] [11] = 1 (number) 23:06:00.394 [Lua] [12] = 0 (number) 23:06:00.394 [Lua] [13] = 1 (number) 23:06:00.394 [Lua] [14] = 0 (number) 23:06:00.394 [Lua] [15] = 1 (number) 23:06:00.394 [Lua] [16] = 0 (number) 23:06:00.394 [Lua] [17] = 1 (number) 23:06:00.394 [Lua] [18] = 0 (number) 23:06:00.395 [Lua] [19] = 1 (number) 23:06:00.395 [Lua] [20] = 0 (number) 23:06:00.395 [Lua] [21] = 1 (number) 23:06:00.395 [Lua] [22] = 0 (number) 23:06:00.395 [Lua] 23:06:00.395 [Lua] 23:06:00.395 [Lua] 23:06:00.396 [Lua] PlayerManager:add_remote_player 110000102eb8e46 23:06:00.396 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=59 23:06:00.396 [Lua] RemotePlayer:create_game_object( ) 59 23:06:00.414 [Lua] [PeerSM] 110000102eb8e46 :: on_exit WaitingForGameObjectSync 23:06:00.414 [Lua] [PeerSM] 110000102eb8e46 :: on_enter WaitingForPlayers 23:06:00.414 [Lua] PlayerManager:add_remote_player 110000103e040a9 23:06:00.414 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=60 23:06:00.414 [Lua] RemotePlayer:create_game_object( ) 60 23:06:00.431 [Lua] [PeerSM] 110000103e040a9 :: on_exit WaitingForGameObjectSync 23:06:00.431 [Lua] [PeerSM] 110000103e040a9 :: on_enter WaitingForPlayers 23:06:00.431 [Lua] [PeerSM] 1100001040d0169 :: on_exit WaitingForGameObjectSync 23:06:00.431 [Lua] [PeerSM] 1100001040d0169 :: on_enter WaitingForPlayers 23:06:00.551 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102eb8e46 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 23:06:00.551 [Lua] Adding player sync data to peer=110000102eb8e46 local_player_id=1 23:06:00.562 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000103e040a9 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 23:06:00.562 [Lua] Adding player sync data to peer=110000103e040a9 local_player_id=1 23:06:04.638 [Lua] Set lobby begin: 23:06:04.638 [Lua] Lobby data twitch_enabled = false 23:06:04.638 [Lua] Lobby data selected_mission_id = journey_ruin 23:06:04.638 [Lua] Lobby data num_players = 4 23:06:04.638 [Lua] Lobby data difficulty_tweak = 3 23:06:04.638 [Lua] Lobby data host = 1100001040d0169 23:06:04.638 [Lua] Lobby data matchmaking_type = 2 23:06:04.638 [Lua] Lobby data is_private = false 23:06:04.638 [Lua] Lobby data match_started = true 23:06:04.638 [Lua] Lobby data difficulty = hard 23:06:04.638 [Lua] Lobby data player_slot_1 = 0:0 23:06:04.639 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 23:06:04.639 [Lua] Lobby data unique_server_name = Onelies 23:06:04.639 [Lua] Lobby data quick_game = true 23:06:04.639 [Lua] Lobby data country_code = US 23:06:04.639 [Lua] Lobby data matchmaking = true 23:06:04.639 [Lua] Lobby data power_level = 655 23:06:04.639 [Lua] Lobby data mission_id = sig_crag_nurgle_path1 23:06:04.639 [Lua] Lobby data mechanism = deus 23:06:04.639 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 23:06:04.639 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 23:06:04.639 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 23:06:04.639 [Lua] Lobby data player_slot_3 = 110000133685058:1 23:06:04.639 [Lua] Lobby data eac_authorized = true 23:06:04.639 [Lua] Set lobby end. 23:06:05.657 [Lua] [PeerSM] 110000133685058 :: on_exit WaitingForEnterGame 23:06:05.657 [Lua] [PeerSM] 110000133685058 :: on_enter WaitingForGameObjectSync 23:06:05.668 [Lua] [NetworkServer] Game_object_sync_done for peer 110000133685058 23:06:05.674 [Lua] Breedfreezer (server) starting a hot join sync 23:06:05.674 [Lua] packing 0 units of breed chaos_marauder 23:06:05.674 [Lua] packing 0 units of breed skaven_clan_rat 23:06:05.674 [Lua] packing 0 units of breed skaven_storm_vermin 23:06:05.674 [Lua] packing 0 units of breed skaven_slave 23:06:05.674 [Lua] packing 0 units of breed beastmen_ungor_archer 23:06:05.674 [Lua] packing 0 units of breed chaos_raider 23:06:05.674 [Lua] packing 0 units of breed chaos_berzerker 23:06:05.674 [Lua] packing 0 units of breed beastmen_bestigor 23:06:05.674 [Lua] packing 0 units of breed beastmen_ungor 23:06:05.674 [Lua] packing 0 units of breed skaven_plague_monk 23:06:05.674 [Lua] packing 0 units of breed beastmen_gor 23:06:05.674 [Lua] --> rpc-package size reached, sending rpc now (last package) 23:06:05.674 [Lua] 23:06:05.674 [Lua] [1] = 1 (number) 23:06:05.674 [Lua] [2] = 0 (number) 23:06:05.674 [Lua] [3] = 1 (number) 23:06:05.674 [Lua] [4] = 0 (number) 23:06:05.674 [Lua] [5] = 1 (number) 23:06:05.674 [Lua] [6] = 0 (number) 23:06:05.674 [Lua] [7] = 1 (number) 23:06:05.674 [Lua] [8] = 0 (number) 23:06:05.674 [Lua] [9] = 1 (number) 23:06:05.674 [Lua] [10] = 0 (number) 23:06:05.674 [Lua] [11] = 1 (number) 23:06:05.674 [Lua] [12] = 0 (number) 23:06:05.674 [Lua] [13] = 1 (number) 23:06:05.674 [Lua] [14] = 0 (number) 23:06:05.674 [Lua] [15] = 1 (number) 23:06:05.674 [Lua] [16] = 0 (number) 23:06:05.674 [Lua] [17] = 1 (number) 23:06:05.674 [Lua] [18] = 0 (number) 23:06:05.674 [Lua] [19] = 1 (number) 23:06:05.674 [Lua] [20] = 0 (number) 23:06:05.674 [Lua] [21] = 1 (number) 23:06:05.674 [Lua] [22] = 0 (number) 23:06:05.674 [Lua] 23:06:05.674 [Lua] 23:06:05.674 [Lua] 23:06:05.675 [Lua] PlayerManager:add_remote_player 110000133685058 23:06:05.675 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=61 23:06:05.675 [Lua] RemotePlayer:create_game_object( ) 61 23:06:05.698 [Lua] [PeerSM] 110000133685058 :: on_exit WaitingForGameObjectSync 23:06:05.698 [Lua] [PeerSM] 110000133685058 :: on_enter WaitingForPlayers 23:06:05.698 [Lua] [PeerSM] 110000102eb8e46 :: on_exit WaitingForPlayers 23:06:05.698 [Lua] [PeerSM] 110000102eb8e46 :: on_enter InGame 23:06:05.698 [Lua] [PeerSM] 110000103e040a9 :: on_exit WaitingForPlayers 23:06:05.698 [Lua] [PeerSM] 110000103e040a9 :: on_enter InGame 23:06:05.698 [Lua] [PeerSM] 1100001040d0169 :: on_exit WaitingForPlayers 23:06:05.698 [Lua] [PeerSM] 1100001040d0169 :: on_enter InGame 23:06:05.703 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-136.92, 6.28001, 18.617), Vector4(0, 0, 0.912196, -0.409755)) 23:06:05.707 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:06:05.708 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:06:05.708 [Lua] PlayerManager:assign_unit_ownership Onelies 1100001040d0169 1 23:06:05.708 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63 23:06:05.712 [Lua] [PeerSM] 110000133685058 :: on_exit WaitingForPlayers 23:06:05.712 [Lua] [PeerSM] 110000133685058 :: on_enter InGame 23:06:05.723 [Lua] Switching ConflictSettings: to: deus_beastmen 23:06:05.723 [Lua] pacing=deus_beastmen 23:06:05.723 [Lua] locked_func_name=beastmen 23:06:05.723 [Lua] roaming=nil 23:06:05.723 [Lua] specials=deus_beastmen 23:06:05.723 [Lua] debug_color=purple 23:06:05.723 [Lua] contained_breeds=nil 23:06:05.723 [Lua] pack_spawning=deus_beastmen 23:06:05.723 [Lua] disabled=false 23:06:05.723 [Lua] factions=nil 23:06:05.723 [Lua] boss=deus_beastmen 23:06:05.723 [Lua] horde=deus_beastmen 23:06:05.723 [Lua] name=deus_beastmen 23:06:05.723 [Lua] intensity=deus_default 23:06:05.723 [Lua] --- 23:06:05.799 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000102eb8e46 go_type=player_unit go_created_func_name=game_object_created_player_unit 23:06:05.799 [Lua] [NetworkServer] Peer 110000102eb8e46 spawned player. 23:06:05.801 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64 23:06:05.801 [Lua] PlayerManager:assign_unit_ownership PapaOpe 110000102eb8e46 1 23:06:05.801 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.64722222222222225) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:06:05.848 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000103e040a9 go_type=player_unit go_created_func_name=game_object_created_player_unit 23:06:05.848 [Lua] [NetworkServer] Peer 110000103e040a9 spawned player. 23:06:05.850 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65 23:06:05.850 [Lua] PlayerManager:assign_unit_ownership rye bread 110000103e040a9 1 23:06:05.852 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.81333333333333335) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.5039370059967041) 23:06:05.997 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000133685058 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 23:06:05.997 [Lua] Adding player sync data to peer=110000133685058 local_player_id=1 23:06:05.997 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000133685058 go_type=player_unit go_created_func_name=game_object_created_player_unit 23:06:05.997 [Lua] [NetworkServer] Peer 110000133685058 spawned player. 23:06:06.002 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66 23:06:06.002 [Lua] PlayerManager:assign_unit_ownership Mr.Choi 110000133685058 1 23:06:06.003 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:06:06.004 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000133685058 go_type=engineer_career_data go_created_func_name=game_object_created_career_data 23:06:06.042 [Lua] StateInGameRunning:_game_actually_starts() 23:06:06.046 [Lua] ################################################################################################################# 23:06:06.046 [Lua] [Loading Time]: 00:00:29 [Transition]: dlc_morris_map-sig_crag_nurgle_path1 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 23:06:06.046 [Lua] ################################################################################################################# 23:06:06.046 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 87 23:06:06.058 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 87 23:06:06.129 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 87 23:06:06.129 [Lua] Commit load time data 23:06:09.785 [Lua] Set lobby begin: 23:06:09.785 [Lua] Lobby data twitch_enabled = false 23:06:09.785 [Lua] Lobby data selected_mission_id = journey_ruin 23:06:09.785 [Lua] Lobby data num_players = 4 23:06:09.785 [Lua] Lobby data difficulty_tweak = 3 23:06:09.785 [Lua] Lobby data host = 1100001040d0169 23:06:09.785 [Lua] Lobby data matchmaking_type = 2 23:06:09.786 [Lua] Lobby data is_private = false 23:06:09.786 [Lua] Lobby data match_started = true 23:06:09.786 [Lua] Lobby data difficulty = hard 23:06:09.786 [Lua] Lobby data player_slot_1 = 0:0 23:06:09.786 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 23:06:09.786 [Lua] Lobby data unique_server_name = Onelies 23:06:09.786 [Lua] Lobby data quick_game = true 23:06:09.786 [Lua] Lobby data country_code = US 23:06:09.786 [Lua] Lobby data matchmaking = true 23:06:09.786 [Lua] Lobby data power_level = 491 23:06:09.787 [Lua] Lobby data mission_id = sig_crag_nurgle_path1 23:06:09.787 [Lua] Lobby data mechanism = deus 23:06:09.787 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 23:06:09.787 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 23:06:09.787 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 23:06:09.787 [Lua] Lobby data player_slot_3 = 110000133685058:1 23:06:09.787 [Lua] Lobby data eac_authorized = true 23:06:09.787 [Lua] Set lobby end. 23:06:14.902 [Lua] Set lobby begin: 23:06:14.902 [Lua] Lobby data twitch_enabled = false 23:06:14.902 [Lua] Lobby data selected_mission_id = journey_ruin 23:06:14.902 [Lua] Lobby data num_players = 4 23:06:14.902 [Lua] Lobby data difficulty_tweak = 3 23:06:14.902 [Lua] Lobby data host = 1100001040d0169 23:06:14.902 [Lua] Lobby data matchmaking_type = 2 23:06:14.902 [Lua] Lobby data is_private = false 23:06:14.902 [Lua] Lobby data match_started = true 23:06:14.902 [Lua] Lobby data difficulty = hard 23:06:14.902 [Lua] Lobby data player_slot_1 = 0:0 23:06:14.902 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 23:06:14.903 [Lua] Lobby data unique_server_name = Onelies 23:06:14.903 [Lua] Lobby data quick_game = true 23:06:14.903 [Lua] Lobby data country_code = US 23:06:14.903 [Lua] Lobby data matchmaking = true 23:06:14.903 [Lua] Lobby data power_level = 645 23:06:14.903 [Lua] Lobby data mission_id = sig_crag_nurgle_path1 23:06:14.903 [Lua] Lobby data mechanism = deus 23:06:14.903 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 23:06:14.903 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 23:06:14.903 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 23:06:14.903 [Lua] Lobby data player_slot_3 = 110000133685058:1 23:06:14.904 [Lua] Lobby data eac_authorized = true 23:06:14.904 [Lua] Set lobby end. 23:06:31.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 23:06:31.251 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 23:06:31.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, DeusChestPreloadSystem, async-read, 23:06:31.251 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, DeusChestPreloadSystem, async-read, 23:06:31.251 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 23:06:31.295 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p 23:06:31.295 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p 23:06:36.333 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 23:06:36.333 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, DeusChestPreloadSystem, async-read, 23:06:36.333 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 23:06:36.333 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 23:06:36.333 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, DeusChestPreloadSystem, async-read, 23:06:36.334 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 23:06:36.334 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 23:06:36.334 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p, DeusChestPreloadSystem, async-read, 23:06:36.334 [Lua] [PackageManager] Load: wwise/drakegun, DeusChestPreloadSystem, async-read, 23:06:36.334 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 23:06:36.334 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 23:06:36.334 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 23:06:36.334 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 23:06:36.334 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 23:06:36.394 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 23:06:36.394 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 23:06:36.395 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p 23:06:36.518 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p 23:06:36.518 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p 23:06:36.518 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 23:06:36.560 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 23:06:36.560 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 23:06:36.560 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p 23:06:36.605 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p 23:06:36.605 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p 23:06:45.009 [Lua] Players are leaving the safe zone 23:07:29.227 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:07:29.624 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:07:30.302 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:07:30.792 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:07:39.167 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:07:40.924 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:07:42.453 [Lua] fence jumping 23:07:42.713 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:07:43.263 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:07:43.497 [Lua] ready to jump failed 23:07:51.784 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:07:52.241 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:07:52.882 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:07:53.162 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_3p, DeusChestPreloadSystem, async-read, 23:07:53.163 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_04_t1/wpn_we_bow_04_t1_3p, DeusChestPreloadSystem, async-read, 23:07:53.285 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_3p 23:07:53.285 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_3p 23:07:53.285 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_04_t1/wpn_we_bow_04_t1_3p 23:07:53.324 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_04_t1/wpn_we_bow_04_t1_3p 23:07:53.324 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_04_t1/wpn_we_bow_04_t1_3p 23:07:53.391 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:07:53.565 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:07:53.913 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:07:55.569 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:07:56.875 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:07:57.271 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[427ce41e] 23:07:57.271 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cab73bc7] 23:07:58.295 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem, async-read, 23:07:58.295 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 23:07:58.295 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read, 23:07:58.295 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read, 23:07:58.358 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 23:07:58.358 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 23:07:58.359 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 23:07:58.433 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 23:07:58.433 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 23:07:58.434 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol 23:07:58.504 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol 23:07:58.504 [Lua] [PackageManager] Force_load: wwise/steampistol 23:07:58.505 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 23:07:58.562 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 23:07:58.562 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 23:07:59.169 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:08:00.647 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:08:03.485 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:08:04.070 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:08:04.503 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:08:05.102 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:08:05.296 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:08:05.830 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:08:06.136 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:08:06.680 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:08:06.857 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:08:07.238 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:08:07.988 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:08:08.623 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_04_t1/wpn_we_bow_04_t1_3p, DeusChestPreloadSystem 23:08:08.673 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:08:08.712 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:08:09.125 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:08:09.322 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:08:10.038 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:08:10.308 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:08:10.931 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:08:11.092 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:08:11.300 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:08:11.717 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:08:12.065 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:08:12.696 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:08:13.764 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_04_t1/wpn_we_bow_04_t1_3p, DeusChestPreloadSystem, async-read, 23:08:13.797 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_04_t1/wpn_we_bow_04_t1_3p 23:08:13.797 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_04_t1/wpn_we_bow_04_t1_3p 23:08:14.182 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:08:17.653 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:08:18.567 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:08:18.869 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_04_t1/wpn_we_bow_04_t1_3p, DeusChestPreloadSystem 23:08:20.112 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:08:20.575 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:08:24.002 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem 23:08:24.004 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem 23:08:24.005 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem 23:08:24.005 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_3p, DeusChestPreloadSystem 23:08:24.006 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem 23:08:31.034 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:08:31.510 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:08:32.399 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:08:32.421 [Lua] Spline already found! 23:08:32.480 [Lua] Init group template: spline_patrol 23:08:32.684 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:08:33.099 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:08:34.488 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:08:34.488 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:08:34.488 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:08:34.495 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, DeusChestPreloadSystem 23:08:39.605 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 23:08:39.605 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 23:08:39.605 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_04_t1/wpn_we_bow_04_t1_3p, DeusChestPreloadSystem, async-read, 23:08:39.605 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:08:39.605 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:08:39.605 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:08:39.606 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, DeusChestPreloadSystem 23:08:39.607 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, DeusChestPreloadSystem 23:08:39.607 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, DeusChestPreloadSystem 23:08:39.607 [Lua] [PackageManager] Unload: wwise/drakegun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:08:39.607 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:08:39.607 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:08:39.608 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_runed_01_3p, DeusChestPreloadSystem 23:08:39.608 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:08:39.637 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_04_t1/wpn_we_bow_04_t1_3p 23:08:39.637 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_04_t1/wpn_we_bow_04_t1_3p 23:08:40.153 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79] 23:08:41.124 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:08:41.838 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:08:42.126 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:08:42.811 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:08:44.731 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:08:44.731 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:08:44.737 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_04_t1/wpn_we_bow_04_t1_3p, DeusChestPreloadSystem 23:08:48.097 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:08:48.669 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:08:49.705 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:08:49.883 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:08:49.883 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:08:49.883 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:08:50.584 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:08:50.584 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:08:51.178 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:08:51.968 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3a5c9118] 23:08:51.968 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d989b4a9] 23:08:51.968 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a379ea41] 23:08:51.968 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[95b0dad0] 23:08:51.968 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[bc44887e] 23:08:53.568 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f378e3b3] 23:08:53.568 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a848f526] 23:08:53.569 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e6d10eab] 23:08:53.569 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e6d10eab] 23:08:57.853 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:09:01.879 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:09:02.414 [Lua] main path terror event triggered: boss_event_chaos_spawn 23:09:02.414 [Lua] TerrorEventMixer.start_event: boss_event_chaos_spawn (seed: 0) 23:09:02.432 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:09:02.463 [Lua] Init group template: boss_door_closers 23:09:03.110 [Lua] Time for new HOOORDE! multi_first_wave 23:09:03.110 [Lua] HORDE: Spawning hordes while 3 other ai are spawned 23:09:03.110 [Lua] horde requested: vector 23:09:03.110 [Lua] setting up vector-horde 23:09:03.110 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 23:09:03.110 [Lua] --> horde wants to spawn ahead of players (0.23820652336865/0.67 23:09:03.110 [Lua] -> spawning: 20 23:09:03.110 [Lua] horde crated with id 3 of type vector 23:09:03.110 [Lua] vector horde has started 23:09:08.094 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:09:08.398 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:09:12.378 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 23:09:12.378 [Lua] Time for new HOOORDE! multi_consecutive_wave 23:09:12.378 [Lua] HORDE: Spawning hordes while 18 other ai are spawned 23:09:12.378 [Lua] horde requested: vector 23:09:12.378 [Lua] setting up vector-horde 23:09:12.378 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 23:09:12.378 [Lua] --> horde wants to spawn ahead of players (0.59474571145076/0.67 23:09:12.378 [Lua] -> spawning: 18 23:09:12.378 [Lua] horde crated with id 4 of type vector 23:09:12.378 [Lua] vector horde has started 23:09:14.496 [Lua] moving away from target, need to turn right to get back 23:09:14.496 [Lua] fail! could not turn back with, a jump 23:09:22.617 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:09:23.234 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:09:24.665 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:09:25.056 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:09:25.161 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:09:25.531 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:09:25.650 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:09:26.071 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:09:28.573 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:09:28.860 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:09:28.875 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:09:29.290 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:09:29.304 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:09:29.964 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:09:31.148 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:09:31.443 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:09:32.530 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:09:33.065 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:09:33.936 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:09:34.606 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000103e040a9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:09:34.607 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000103e040a9 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:09:34.607 [Lua] PlayerManager:assign_unit_ownership rye bread 110000103e040a9 1 23:09:34.713 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103e040a9 23:09:34.792 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103e040a9 23:09:37.265 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:09:37.266 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:09:39.456 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:09:39.824 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:09:40.064 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:09:40.399 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:09:40.624 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:09:40.970 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:09:41.220 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:09:41.451 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem, async-read, 23:09:41.451 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 23:09:41.516 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 23:09:41.516 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 23:09:41.516 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 23:09:41.594 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:09:41.594 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 23:09:41.594 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 23:09:41.803 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:09:42.362 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:09:42.529 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:09:42.745 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:09:42.936 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:09:43.384 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:09:43.605 [Lua] HORDE: last wave, reset to standard horde delay 23:09:43.605 [Lua] Time for new HOOORDE! multi_last_wave 23:09:43.605 [Lua] HORDE: Spawning hordes while 9 other ai are spawned 23:09:43.605 [Lua] horde requested: vector 23:09:43.605 [Lua] setting up vector-horde 23:09:43.605 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 23:09:43.605 [Lua] --> horde wants to spawn behind players (0.89572654025568/0.67 23:09:43.605 [Lua] -> spawning: 19 23:09:43.605 [Lua] horde crated with id 5 of type vector 23:09:43.605 [Lua] vector horde has started 23:09:43.866 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:09:44.259 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:09:46.617 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem 23:09:46.620 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem 23:09:52.260 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:09:52.645 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:09:53.335 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:09:55.712 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:09:55.713 [Lua] Set lobby begin: 23:09:55.713 [Lua] Lobby data twitch_enabled = false 23:09:55.713 [Lua] Lobby data selected_mission_id = journey_ruin 23:09:55.713 [Lua] Lobby data num_players = 4 23:09:55.713 [Lua] Lobby data difficulty_tweak = 3 23:09:55.713 [Lua] Lobby data host = 1100001040d0169 23:09:55.713 [Lua] Lobby data matchmaking_type = 2 23:09:55.713 [Lua] Lobby data is_private = false 23:09:55.714 [Lua] Lobby data match_started = true 23:09:55.714 [Lua] Lobby data difficulty = hard 23:09:55.714 [Lua] Lobby data player_slot_1 = 0:0 23:09:55.714 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 23:09:55.714 [Lua] Lobby data unique_server_name = Onelies 23:09:55.714 [Lua] Lobby data quick_game = true 23:09:55.714 [Lua] Lobby data country_code = US 23:09:55.714 [Lua] Lobby data matchmaking = true 23:09:55.715 [Lua] Lobby data power_level = 650 23:09:55.715 [Lua] Lobby data mission_id = sig_crag_nurgle_path1 23:09:55.715 [Lua] Lobby data mechanism = deus 23:09:55.715 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 23:09:55.715 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 23:09:55.715 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 23:09:55.715 [Lua] Lobby data player_slot_3 = 110000133685058:1 23:09:55.715 [Lua] Lobby data eac_authorized = true 23:09:55.715 [Lua] Set lobby end. 23:09:56.448 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:09:56.829 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem, async-read, 23:09:56.829 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 23:09:56.829 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 23:09:56.829 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 23:09:56.829 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_04_t1/wpn_we_bow_04_t1_3p, DeusChestPreloadSystem, async-read, 23:09:56.829 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read, 23:09:56.829 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem, async-read, 23:09:56.902 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 23:09:56.902 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 23:09:56.903 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 23:09:56.980 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 23:09:56.980 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 23:09:56.981 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_04_t1/wpn_we_bow_04_t1_3p 23:09:57.028 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_04_t1/wpn_we_bow_04_t1_3p 23:09:57.028 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_04_t1/wpn_we_bow_04_t1_3p 23:09:57.029 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol 23:09:57.086 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol 23:09:57.086 [Lua] [PackageManager] Force_load: wwise/steampistol 23:09:57.087 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 23:09:57.141 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 23:09:57.141 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p 23:09:57.748 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:10:01.257 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:10:01.979 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 23:10:01.979 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_3p, DeusChestPreloadSystem, async-read, 23:10:01.979 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 23:10:02.103 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_3p 23:10:02.103 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_3p 23:10:02.592 [Lua] Coordinated attack! 23:10:08.300 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:10:11.069 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:10:11.098 [Lua] Set lobby begin: 23:10:11.098 [Lua] Lobby data twitch_enabled = false 23:10:11.098 [Lua] Lobby data selected_mission_id = journey_ruin 23:10:11.099 [Lua] Lobby data num_players = 4 23:10:11.099 [Lua] Lobby data difficulty_tweak = 3 23:10:11.099 [Lua] Lobby data host = 1100001040d0169 23:10:11.099 [Lua] Lobby data matchmaking_type = 2 23:10:11.099 [Lua] Lobby data is_private = false 23:10:11.099 [Lua] Lobby data match_started = true 23:10:11.099 [Lua] Lobby data difficulty = hard 23:10:11.099 [Lua] Lobby data player_slot_1 = 0:0 23:10:11.099 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 23:10:11.100 [Lua] Lobby data unique_server_name = Onelies 23:10:11.100 [Lua] Lobby data quick_game = true 23:10:11.100 [Lua] Lobby data country_code = US 23:10:11.100 [Lua] Lobby data matchmaking = true 23:10:11.100 [Lua] Lobby data power_level = 626 23:10:11.100 [Lua] Lobby data mission_id = sig_crag_nurgle_path1 23:10:11.100 [Lua] Lobby data mechanism = deus 23:10:11.100 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 23:10:11.100 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 23:10:11.100 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 23:10:11.100 [Lua] Lobby data player_slot_3 = 110000133685058:1 23:10:11.101 [Lua] Lobby data eac_authorized = true 23:10:11.101 [Lua] Set lobby end. 23:10:11.432 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:10:31.323 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:10:32.192 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:10:32.412 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:10:32.922 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:10:33.086 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:10:33.387 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:10:33.562 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:10:34.166 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:10:36.482 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000102eb8e46 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:10:36.881 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102eb8e46 23:10:37.934 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 23:10:37.934 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem, async-read, 23:10:37.996 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 23:10:37.996 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 23:10:37.997 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 23:10:38.030 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 23:10:38.030 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 23:10:43.151 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_04/wpn_brw_mace_04_3p, DeusChestPreloadSystem, async-read, 23:10:43.151 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_02_t1/wpn_dw_2h_axe_02_t1_3p, DeusChestPreloadSystem, async-read, 23:10:43.151 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 23:10:43.151 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, DeusChestPreloadSystem, async-read, 23:10:43.151 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 23:10:43.236 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_04/wpn_brw_mace_04_3p 23:10:43.236 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_04/wpn_brw_mace_04_3p 23:10:43.236 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_02_t1/wpn_dw_2h_axe_02_t1_3p 23:10:43.273 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_02_t1/wpn_dw_2h_axe_02_t1_3p 23:10:43.273 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_02_t1/wpn_dw_2h_axe_02_t1_3p 23:10:43.274 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 23:10:43.320 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 23:10:43.320 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 23:10:48.691 [Lua] [PackageManager] Load: wwise/steampistol, ProfileSynchronizer, async-read, 23:10:48.691 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, ProfileSynchronizer, async-read, 23:10:48.722 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_drake_pistol_02_t1/wpn_dw_drake_pistol_02_t1_3p, ProfileSynchronizer 23:10:49.439 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, ProfileSynchronizer, async-read, 23:10:49.439 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read, 23:10:49.448 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 23:10:49.449 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, ProfileSynchronizer 23:10:51.540 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_3p, ProfileSynchronizer, async-read, 23:10:51.571 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, ProfileSynchronizer 23:10:52.305 [Lua] Set lobby begin: 23:10:52.305 [Lua] Lobby data twitch_enabled = false 23:10:52.305 [Lua] Lobby data selected_mission_id = journey_ruin 23:10:52.305 [Lua] Lobby data num_players = 4 23:10:52.305 [Lua] Lobby data difficulty_tweak = 3 23:10:52.305 [Lua] Lobby data host = 1100001040d0169 23:10:52.305 [Lua] Lobby data matchmaking_type = 2 23:10:52.305 [Lua] Lobby data is_private = false 23:10:52.305 [Lua] Lobby data match_started = true 23:10:52.306 [Lua] Lobby data difficulty = hard 23:10:52.306 [Lua] Lobby data player_slot_1 = 0:0 23:10:52.306 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 23:10:52.306 [Lua] Lobby data unique_server_name = Onelies 23:10:52.306 [Lua] Lobby data quick_game = true 23:10:52.306 [Lua] Lobby data country_code = US 23:10:52.306 [Lua] Lobby data matchmaking = true 23:10:52.306 [Lua] Lobby data power_level = 632 23:10:52.306 [Lua] Lobby data mission_id = sig_crag_nurgle_path1 23:10:52.306 [Lua] Lobby data mechanism = deus 23:10:52.306 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 23:10:52.307 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 23:10:52.307 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 23:10:52.307 [Lua] Lobby data player_slot_3 = 110000133685058:1 23:10:52.307 [Lua] Lobby data eac_authorized = true 23:10:52.307 [Lua] Set lobby end. 23:10:57.529 [Lua] Set lobby begin: 23:10:57.529 [Lua] Lobby data twitch_enabled = false 23:10:57.529 [Lua] Lobby data selected_mission_id = journey_ruin 23:10:57.529 [Lua] Lobby data num_players = 4 23:10:57.529 [Lua] Lobby data difficulty_tweak = 3 23:10:57.529 [Lua] Lobby data host = 1100001040d0169 23:10:57.529 [Lua] Lobby data matchmaking_type = 2 23:10:57.530 [Lua] Lobby data is_private = false 23:10:57.530 [Lua] Lobby data match_started = true 23:10:57.530 [Lua] Lobby data difficulty = hard 23:10:57.530 [Lua] Lobby data player_slot_1 = 0:0 23:10:57.530 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 23:10:57.530 [Lua] Lobby data unique_server_name = Onelies 23:10:57.530 [Lua] Lobby data quick_game = true 23:10:57.530 [Lua] Lobby data country_code = US 23:10:57.530 [Lua] Lobby data matchmaking = true 23:10:57.531 [Lua] Lobby data power_level = 645 23:10:57.531 [Lua] Lobby data mission_id = sig_crag_nurgle_path1 23:10:57.531 [Lua] Lobby data mechanism = deus 23:10:57.531 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 23:10:57.531 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 23:10:57.531 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 23:10:57.531 [Lua] Lobby data player_slot_3 = 110000133685058:1 23:10:57.531 [Lua] Lobby data eac_authorized = true 23:10:57.531 [Lua] Set lobby end. 23:11:03.825 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem 23:11:03.825 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:11:03.825 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, DeusChestPreloadSystem 23:11:03.825 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_04/wpn_brw_mace_04_3p, DeusChestPreloadSystem 23:11:03.825 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_02_t1/wpn_dw_2h_axe_02_t1_3p, DeusChestPreloadSystem 23:11:03.825 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:11:03.826 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem 23:11:23.111 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:11:23.299 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:11:23.743 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 60 will change to a manual source. 23:11:23.866 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:11:24.014 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:11:24.313 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 23:11:24.313 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_04/wpn_brw_mace_04_3p, DeusChestPreloadSystem, async-read, 23:11:24.313 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_02_t1/wpn_dw_2h_axe_02_t1_3p, DeusChestPreloadSystem, async-read, 23:11:24.313 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 23:11:24.313 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem, async-read, 23:11:24.313 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 23:11:24.386 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 23:11:24.386 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 23:11:24.387 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_04/wpn_brw_mace_04_3p 23:11:24.436 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:11:24.462 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_04/wpn_brw_mace_04_3p 23:11:24.462 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_04/wpn_brw_mace_04_3p 23:11:24.462 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_02_t1/wpn_dw_2h_axe_02_t1_3p 23:11:24.513 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_02_t1/wpn_dw_2h_axe_02_t1_3p 23:11:24.513 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_02_t1/wpn_dw_2h_axe_02_t1_3p 23:11:24.513 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 23:11:24.563 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 23:11:24.564 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 23:11:25.594 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:11:25.616 [Lua] Spline already found! 23:11:25.706 [Lua] Init group template: spline_patrol 23:11:25.762 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:11:29.353 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, DeusChestPreloadSystem, async-read, 23:11:29.380 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 23:11:29.380 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 23:11:37.216 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:11:37.785 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:11:38.166 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:11:38.720 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:11:39.122 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:11:39.721 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:11:40.078 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:11:40.648 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:11:41.670 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:11:42.347 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:11:42.702 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:11:43.142 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:12:05.764 [Lua] Time for new HOOORDE! multi_first_wave 23:12:05.764 [Lua] HORDE: Spawning hordes while 5 other ai are spawned 23:12:05.764 [Lua] horde requested: vector_blob 23:12:05.764 [Lua] wants to spawn behind within distance: 60 23:12:05.764 [Lua] horde crated with id 7 of type vector_blob 23:12:05.764 [Lua] managed to spawn 21/21 horde enemies 23:12:05.764 [Lua] vector blob horde has started 23:12:06.280 [Lua] Init group template: horde 23:12:10.378 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:12:10.378 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:12:10.378 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:12:10.394 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_04_t1/wpn_we_bow_04_t1_3p, DeusChestPreloadSystem 23:12:10.394 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:12:14.128 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:12:14.138 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2b2fabf9] 23:12:14.547 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:12:15.100 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:12:15.446 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 23:12:15.446 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 23:12:15.446 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_04_t1/wpn_we_bow_04_t1_3p, DeusChestPreloadSystem, async-read, 23:12:15.446 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read, 23:12:15.446 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:12:15.446 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:12:15.458 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:12:15.485 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_04_t1/wpn_we_bow_04_t1_3p 23:12:15.485 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_04_t1/wpn_we_bow_04_t1_3p 23:12:15.893 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 23:12:15.893 [Lua] Time for new HOOORDE! multi_consecutive_wave 23:12:15.893 [Lua] HORDE: Spawning hordes while 21 other ai are spawned 23:12:15.893 [Lua] horde requested: vector_blob 23:12:15.893 [Lua] wants to spawn ahead within distance: 60 23:12:15.893 [Lua] horde crated with id 8 of type vector_blob 23:12:15.893 [Lua] managed to spawn 21/21 horde enemies 23:12:15.893 [Lua] vector blob horde has started 23:12:16.065 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:12:16.452 [Lua] Init group template: horde 23:12:16.477 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:12:17.077 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:12:17.644 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:12:17.998 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:12:18.387 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:12:18.961 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:12:19.377 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:12:19.938 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[0c777fbc] 23:12:20.079 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:12:20.573 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem, async-read, 23:12:20.573 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 23:12:20.573 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 23:12:21.392 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:12:21.651 [Lua] Horde killed: ? 23:12:21.667 [Lua] HORDE: last wave, reset to standard horde delay 23:12:21.667 [Lua] Time for new HOOORDE! multi_last_wave 23:12:21.667 [Lua] HORDE: Spawning hordes while 25 other ai are spawned 23:12:21.667 [Lua] horde requested: vector_blob 23:12:21.667 [Lua] wants to spawn behind within distance: 60 23:12:21.667 [Lua] horde crated with id 9 of type vector_blob 23:12:21.667 [Lua] managed to spawn 21/21 horde enemies 23:12:21.667 [Lua] vector blob horde has started 23:12:22.119 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:12:22.182 [Lua] Init group template: horde 23:12:22.536 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:12:24.516 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:12:24.986 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:12:26.199 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:12:26.553 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:12:27.113 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6d3877a5] 23:12:27.113 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cd280aa8] 23:12:27.113 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[fdba1273] 23:12:27.113 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[97def345] 23:12:29.868 [Lua] Horde killed: ? 23:12:36.445 [Lua] Horde killed: ? 23:12:47.771 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:12:47.836 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e3108d11] 23:12:47.836 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e3108d11] 23:12:48.291 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:12:49.561 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:12:50.352 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:12:50.541 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:12:50.901 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[dcb7c07a] 23:12:50.901 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[5175cd91] 23:12:50.901 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[bd87b9e1] 23:12:50.901 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6a996869] 23:12:51.028 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:12:51.462 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:12:52.000 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:13:01.305 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:13:06.399 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:13:06.399 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:13:06.399 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:13:06.399 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:13:06.399 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:13:06.409 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_04_t1/wpn_we_bow_04_t1_3p, DeusChestPreloadSystem 23:13:06.409 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:13:11.300 [Lua] main_path_player_far_away_check started 23:13:11.699 [Lua] main_path_player_far_away_check started 23:13:12.168 [Lua] main_path_player_far_away_check started 23:13:14.508 [Lua] main_path_player_far_away_check started 23:13:14.909 [Lua] main_path_player_far_away_check started 23:13:15.326 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f2e0cfbf] 23:13:15.326 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f2e0cfbf] 23:13:15.357 [Lua] main_path_player_far_away_check started 23:13:15.375 [Lua] main_path_player_far_away_check started 23:13:16.828 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 70 will change to a manual source. 23:13:17.669 [Lua] main_path_player_far_away_check started 23:13:18.062 [Lua] main_path_player_far_away_check started 23:13:18.529 [Lua] main_path_player_far_away_check started 23:13:18.555 [Lua] main_path_player_far_away_check started 23:13:20.799 [Lua] main_path_player_far_away_check started 23:13:21.248 [Lua] main_path_player_far_away_check started 23:13:21.680 [Lua] main_path_player_far_away_check started 23:13:21.685 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem 23:13:21.685 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:13:21.686 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, DeusChestPreloadSystem 23:13:21.686 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_04/wpn_brw_mace_04_3p, DeusChestPreloadSystem 23:13:21.686 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem 23:13:21.686 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:13:21.687 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_02_t1/wpn_dw_2h_axe_02_t1_3p, DeusChestPreloadSystem 23:13:21.694 [Lua] main_path_player_far_away_check started 23:13:22.105 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:13:22.119 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2b2fabf9] 23:13:22.482 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:13:23.996 [Lua] main_path_player_far_away_check started 23:13:24.502 [Lua] main_path_player_far_away_check started 23:13:24.934 [Lua] main_path_player_far_away_check started 23:13:24.967 [Lua] main_path_player_far_away_check started 23:13:27.187 [Lua] main_path_player_far_away_check started 23:13:30.378 [Lua] main_path_player_far_away_check started 23:13:32.528 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[0c777fbc] 23:13:32.977 [Lua] min_height 160 23:13:33.543 [Lua] main_path_player_far_away_check started 23:13:34.287 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:13:34.650 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:13:36.758 [Lua] main_path_player_far_away_check started 23:13:39.870 [Lua] main_path_player_far_away_check started 23:13:40.599 [Lua] Time for new HOOORDE! multi_first_wave 23:13:40.599 [Lua] HORDE: Spawning hordes while 28 other ai are spawned 23:13:40.599 [Lua] horde requested: ambush 23:13:40.599 [Lua] setting up ambush-horde 23:13:40.599 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 23:13:40.599 [Lua] -> spawning: 20 23:13:40.599 [Lua] horde crated with id 10 of type ambush 23:13:40.599 [Lua] ambush horde has started 23:13:41.410 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:13:42.177 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:13:42.376 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:13:42.806 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:13:44.011 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e3108d11] 23:13:44.011 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e3108d11] 23:13:45.746 [Lua] Init group template: horde 23:13:47.729 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:13:48.195 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:13:49.096 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:13:49.540 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:13:52.774 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:13:53.946 [Lua] Destroying unit since outside mesh or world 23:13:54.573 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 23:13:54.573 [Lua] Time for new HOOORDE! multi_consecutive_wave 23:13:54.573 [Lua] HORDE: Spawning hordes while 38 other ai are spawned 23:13:54.573 [Lua] horde requested: ambush 23:13:54.573 [Lua] setting up ambush-horde 23:13:54.573 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 23:13:54.574 [Lua] -> spawning: 20 23:13:54.574 [Lua] horde crated with id 11 of type ambush 23:13:54.574 [Lua] ambush horde has started 23:13:54.632 [Lua] Switching ConflictSettings: to: deus_skaven 23:13:54.632 [Lua] pacing=deus_default 23:13:54.632 [Lua] roaming=nil 23:13:54.632 [Lua] specials=deus_skaven 23:13:54.632 [Lua] contained_breeds=nil 23:13:54.632 [Lua] debug_color=orange 23:13:54.632 [Lua] disabled=false 23:13:54.632 [Lua] pack_spawning=skaven 23:13:54.632 [Lua] description=deus_conflict_director_skaven_chaos_name 23:13:54.632 [Lua] factions=nil 23:13:54.632 [Lua] boss=deus_skaven 23:13:54.632 [Lua] horde=deus_default 23:13:54.632 [Lua] name=deus_skaven 23:13:54.632 [Lua] intensity=deus_default 23:13:54.632 [Lua] --- 23:13:54.862 [Lua] Switching ConflictSettings: to: deus_beastmen 23:13:54.862 [Lua] pacing=deus_beastmen 23:13:54.862 [Lua] locked_func_name=beastmen 23:13:54.862 [Lua] roaming=nil 23:13:54.862 [Lua] specials=deus_beastmen 23:13:54.862 [Lua] debug_color=purple 23:13:54.862 [Lua] contained_breeds=nil 23:13:54.862 [Lua] pack_spawning=deus_beastmen 23:13:54.862 [Lua] disabled=false 23:13:54.862 [Lua] factions=nil 23:13:54.862 [Lua] boss=deus_beastmen 23:13:54.862 [Lua] horde=deus_beastmen 23:13:54.862 [Lua] name=deus_beastmen 23:13:54.862 [Lua] intensity=deus_default 23:13:54.862 [Lua] --- 23:13:55.060 [Lua] Switching ConflictSettings: to: deus_skaven 23:13:55.060 [Lua] pacing=deus_default 23:13:55.060 [Lua] roaming=nil 23:13:55.060 [Lua] specials=deus_skaven 23:13:55.060 [Lua] contained_breeds=nil 23:13:55.060 [Lua] debug_color=orange 23:13:55.060 [Lua] disabled=false 23:13:55.060 [Lua] pack_spawning=skaven 23:13:55.060 [Lua] description=deus_conflict_director_skaven_chaos_name 23:13:55.060 [Lua] factions=nil 23:13:55.060 [Lua] boss=deus_skaven 23:13:55.060 [Lua] horde=deus_default 23:13:55.060 [Lua] name=deus_skaven 23:13:55.060 [Lua] intensity=deus_default 23:13:55.060 [Lua] --- 23:13:57.450 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:13:57.450 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:13:57.514 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b8ed8896] 23:13:57.514 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b8ed8896] 23:13:57.514 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79] 23:13:57.514 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[40544f9a] 23:13:57.515 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[fb516699] 23:13:57.515 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2eb402f3] 23:13:57.515 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[63b729cc] 23:13:57.645 [Lua] Switching ConflictSettings: to: deus_beastmen 23:13:57.645 [Lua] pacing=deus_beastmen 23:13:57.645 [Lua] locked_func_name=beastmen 23:13:57.645 [Lua] roaming=nil 23:13:57.645 [Lua] specials=deus_beastmen 23:13:57.645 [Lua] debug_color=purple 23:13:57.645 [Lua] contained_breeds=nil 23:13:57.645 [Lua] pack_spawning=deus_beastmen 23:13:57.645 [Lua] disabled=false 23:13:57.645 [Lua] factions=nil 23:13:57.645 [Lua] boss=deus_beastmen 23:13:57.645 [Lua] horde=deus_beastmen 23:13:57.645 [Lua] name=deus_beastmen 23:13:57.645 [Lua] intensity=deus_default 23:13:57.645 [Lua] --- 23:13:58.841 [Lua] Init group template: horde 23:13:59.554 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:14:01.136 [Lua] Horde killed: ? 23:14:01.233 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:14:06.356 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 32 will change to a manual source. 23:14:09.125 [Lua] Destroying unit since outside mesh or world 23:14:09.149 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:14:09.501 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:14:09.888 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:14:10.090 [Lua] HORDE: last wave, reset to standard horde delay 23:14:10.090 [Lua] Time for new HOOORDE! multi_last_wave 23:14:10.090 [Lua] HORDE: Spawning hordes while 28 other ai are spawned 23:14:10.090 [Lua] horde requested: ambush 23:14:10.090 [Lua] setting up ambush-horde 23:14:10.090 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 23:14:10.091 [Lua] -> spawning: 20 23:14:10.091 [Lua] horde crated with id 12 of type ambush 23:14:10.091 [Lua] ambush horde has started 23:14:11.495 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:14:12.341 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:14:12.783 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:14:13.632 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:14:14.319 [Lua] Init group template: horde 23:14:14.741 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:14:15.050 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:14:16.594 [Lua] Horde killed: ? 23:14:22.752 [Lua] fence jumping 23:14:23.773 [Lua] Switching ConflictSettings: to: deus_skaven 23:14:23.773 [Lua] pacing=deus_default 23:14:23.773 [Lua] roaming=nil 23:14:23.773 [Lua] specials=deus_skaven 23:14:23.773 [Lua] contained_breeds=nil 23:14:23.773 [Lua] debug_color=orange 23:14:23.773 [Lua] disabled=false 23:14:23.773 [Lua] pack_spawning=skaven 23:14:23.773 [Lua] description=deus_conflict_director_skaven_chaos_name 23:14:23.773 [Lua] factions=nil 23:14:23.773 [Lua] boss=deus_skaven 23:14:23.773 [Lua] horde=deus_default 23:14:23.773 [Lua] name=deus_skaven 23:14:23.773 [Lua] intensity=deus_default 23:14:23.773 [Lua] --- 23:14:24.879 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:14:25.086 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:14:25.253 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:14:25.788 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6d3877a5] 23:14:25.788 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cd280aa8] 23:14:25.795 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:14:25.854 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:14:26.161 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:14:26.748 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:14:27.107 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:14:27.123 [Lua] Switching ConflictSettings: to: deus_beastmen 23:14:27.123 [Lua] pacing=deus_beastmen 23:14:27.123 [Lua] locked_func_name=beastmen 23:14:27.123 [Lua] roaming=nil 23:14:27.123 [Lua] specials=deus_beastmen 23:14:27.123 [Lua] debug_color=purple 23:14:27.123 [Lua] contained_breeds=nil 23:14:27.123 [Lua] pack_spawning=deus_beastmen 23:14:27.123 [Lua] disabled=false 23:14:27.123 [Lua] factions=nil 23:14:27.123 [Lua] boss=deus_beastmen 23:14:27.123 [Lua] horde=deus_beastmen 23:14:27.123 [Lua] name=deus_beastmen 23:14:27.123 [Lua] intensity=deus_default 23:14:27.123 [Lua] --- 23:14:29.646 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:14:31.184 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:14:31.937 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:14:32.160 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:14:32.587 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:14:34.268 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:14:34.812 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:14:35.596 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:14:36.293 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:14:36.967 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:14:37.593 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:14:37.623 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:14:38.020 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:14:38.566 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:14:38.960 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:14:39.688 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:14:40.060 [Lua] Switching ConflictSettings: to: deus_skaven 23:14:40.060 [Lua] pacing=deus_default 23:14:40.060 [Lua] roaming=nil 23:14:40.060 [Lua] specials=deus_skaven 23:14:40.060 [Lua] contained_breeds=nil 23:14:40.060 [Lua] debug_color=orange 23:14:40.060 [Lua] disabled=false 23:14:40.060 [Lua] pack_spawning=skaven 23:14:40.060 [Lua] description=deus_conflict_director_skaven_chaos_name 23:14:40.060 [Lua] factions=nil 23:14:40.060 [Lua] boss=deus_skaven 23:14:40.060 [Lua] horde=deus_default 23:14:40.060 [Lua] name=deus_skaven 23:14:40.060 [Lua] intensity=deus_default 23:14:40.060 [Lua] --- 23:14:40.159 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:14:40.379 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:14:40.560 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:14:41.065 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:14:41.381 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:14:41.780 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:14:42.464 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:14:42.565 [Lua] Switching ConflictSettings: to: deus_beastmen 23:14:42.565 [Lua] pacing=deus_beastmen 23:14:42.565 [Lua] locked_func_name=beastmen 23:14:42.565 [Lua] roaming=nil 23:14:42.565 [Lua] specials=deus_beastmen 23:14:42.565 [Lua] debug_color=purple 23:14:42.565 [Lua] contained_breeds=nil 23:14:42.565 [Lua] pack_spawning=deus_beastmen 23:14:42.565 [Lua] disabled=false 23:14:42.565 [Lua] factions=nil 23:14:42.565 [Lua] boss=deus_beastmen 23:14:42.565 [Lua] horde=deus_beastmen 23:14:42.565 [Lua] name=deus_beastmen 23:14:42.565 [Lua] intensity=deus_default 23:14:42.565 [Lua] --- 23:14:43.117 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:14:43.155 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:14:43.594 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:14:43.762 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:14:44.416 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:14:45.081 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:14:45.270 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:14:46.306 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:14:46.382 [Lua] Horde killed: ? 23:14:46.760 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:15:14.696 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:15:15.559 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 23:15:15.583 [Lua] Spline already found! 23:15:15.608 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:15:15.641 [Lua] Init group template: spline_patrol 23:15:15.841 [Lua] Switching ConflictSettings: to: deus_skaven 23:15:15.841 [Lua] pacing=deus_default 23:15:15.841 [Lua] roaming=nil 23:15:15.841 [Lua] specials=deus_skaven 23:15:15.841 [Lua] contained_breeds=nil 23:15:15.841 [Lua] debug_color=orange 23:15:15.841 [Lua] disabled=false 23:15:15.841 [Lua] pack_spawning=skaven 23:15:15.841 [Lua] description=deus_conflict_director_skaven_chaos_name 23:15:15.841 [Lua] factions=nil 23:15:15.841 [Lua] boss=deus_skaven 23:15:15.841 [Lua] horde=deus_default 23:15:15.841 [Lua] name=deus_skaven 23:15:15.841 [Lua] intensity=deus_default 23:15:15.841 [Lua] --- 23:15:16.596 [Lua] Switching ConflictSettings: to: deus_beastmen 23:15:16.596 [Lua] pacing=deus_beastmen 23:15:16.596 [Lua] locked_func_name=beastmen 23:15:16.596 [Lua] roaming=nil 23:15:16.596 [Lua] specials=deus_beastmen 23:15:16.596 [Lua] debug_color=purple 23:15:16.596 [Lua] contained_breeds=nil 23:15:16.596 [Lua] pack_spawning=deus_beastmen 23:15:16.596 [Lua] disabled=false 23:15:16.596 [Lua] factions=nil 23:15:16.596 [Lua] boss=deus_beastmen 23:15:16.596 [Lua] horde=deus_beastmen 23:15:16.596 [Lua] name=deus_beastmen 23:15:16.596 [Lua] intensity=deus_default 23:15:16.596 [Lua] --- 23:15:17.555 [Lua] Switching ConflictSettings: to: deus_skaven 23:15:17.555 [Lua] pacing=deus_default 23:15:17.555 [Lua] roaming=nil 23:15:17.555 [Lua] specials=deus_skaven 23:15:17.555 [Lua] contained_breeds=nil 23:15:17.555 [Lua] debug_color=orange 23:15:17.555 [Lua] disabled=false 23:15:17.555 [Lua] pack_spawning=skaven 23:15:17.555 [Lua] description=deus_conflict_director_skaven_chaos_name 23:15:17.555 [Lua] factions=nil 23:15:17.555 [Lua] boss=deus_skaven 23:15:17.555 [Lua] horde=deus_default 23:15:17.555 [Lua] name=deus_skaven 23:15:17.555 [Lua] intensity=deus_default 23:15:17.555 [Lua] --- 23:15:27.136 [Lua] simple los failed 23:15:29.455 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 23:15:29.455 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_02_t1/wpn_dw_2h_axe_02_t1_3p, DeusChestPreloadSystem, async-read, 23:15:29.455 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem, async-read, 23:15:29.455 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 23:15:29.509 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 23:15:29.509 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 23:15:29.510 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_02_t1/wpn_dw_2h_axe_02_t1_3p 23:15:29.545 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_02_t1/wpn_dw_2h_axe_02_t1_3p 23:15:29.545 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_02_t1/wpn_dw_2h_axe_02_t1_3p 23:15:29.545 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 23:15:29.588 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 23:15:29.588 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 23:15:30.224 [Lua] fence jumping 23:15:31.549 [Lua] ready to jump failed 23:15:33.532 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:15:34.573 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_04/wpn_brw_mace_04_3p, DeusChestPreloadSystem, async-read, 23:15:34.573 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 23:15:34.573 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, DeusChestPreloadSystem, async-read, 23:15:34.633 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_04/wpn_brw_mace_04_3p 23:15:34.633 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_04/wpn_brw_mace_04_3p 23:15:34.634 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 23:15:34.675 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 23:15:34.675 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p 23:15:34.927 [Lua] ready to jump failed 23:15:48.854 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:15:55.144 [Lua] Coordinated attack! 23:15:55.622 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:15:56.224 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:16:00.252 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:16:00.261 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:16:00.528 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:16:00.602 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:16:00.869 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:16:01.272 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:16:01.642 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:16:05.485 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem 23:16:05.485 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_02_t1/wpn_dw_2h_axe_02_t1_3p, DeusChestPreloadSystem 23:16:05.485 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem 23:16:06.432 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:16:06.713 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:16:07.050 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:16:07.067 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:16:07.321 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:16:07.642 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:16:09.887 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:16:10.203 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:16:10.337 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:16:10.490 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:16:10.551 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:16:10.553 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_halberd_02/wpn_wh_halberd_02_3p, DeusChestPreloadSystem 23:16:10.553 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_04/wpn_brw_mace_04_3p, DeusChestPreloadSystem 23:16:10.553 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:16:10.694 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:16:11.019 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:16:11.242 [Lua] Time for new HOOORDE! multi_first_wave 23:16:11.242 [Lua] HORDE: Spawning hordes while 10 other ai are spawned 23:16:11.242 [Lua] horde requested: vector 23:16:11.242 [Lua] setting up vector-horde 23:16:11.242 [Lua] Composing horde 'large' .. using variant 'plain' 23:16:11.242 [Lua] --> horde wants to spawn ahead of players (0.2595974994844/0.67 23:16:11.242 [Lua] -> spawning: 53 23:16:11.242 [Lua] horde crated with id 14 of type vector 23:16:11.242 [Lua] vector horde has started 23:16:14.762 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:16:15.177 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:16:19.194 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:16:19.472 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:16:19.729 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:16:19.818 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:16:19.877 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:16:20.168 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:16:22.658 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:16:23.107 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:16:23.540 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 23:16:23.540 [Lua] Time for new HOOORDE! multi_consecutive_wave 23:16:23.540 [Lua] HORDE: Spawning hordes while 48 other ai are spawned 23:16:23.540 [Lua] horde requested: vector 23:16:23.540 [Lua] setting up vector-horde 23:16:23.540 [Lua] Composing horde 'large' .. using variant 'plain' 23:16:23.540 [Lua] --> horde wants to spawn ahead of players (0.65147886073199/0.67 23:16:23.540 [Lua] -> spawning: 55 23:16:23.540 [Lua] horde crated with id 15 of type vector 23:16:23.540 [Lua] vector horde has started 23:16:24.327 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:16:24.795 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:16:25.237 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:16:25.754 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:16:26.948 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:16:27.401 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:16:27.933 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:16:27.943 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:16:28.437 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:16:31.342 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:16:31.940 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:16:32.276 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:16:32.810 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:16:32.812 [Lua] HORDE: last wave, reset to standard horde delay 23:16:32.812 [Lua] Time for new HOOORDE! multi_last_wave 23:16:32.812 [Lua] HORDE: Spawning hordes while 58 other ai are spawned 23:16:32.812 [Lua] horde requested: vector 23:16:32.812 [Lua] setting up vector-horde 23:16:32.812 [Lua] Composing horde 'large' .. using variant 'plain' 23:16:32.812 [Lua] --> horde wants to spawn ahead of players (0.34795113102038/0.67 23:16:32.812 [Lua] -> spawning: 56 23:16:32.812 [Lua] horde crated with id 16 of type vector 23:16:32.812 [Lua] vector horde has started 23:16:33.290 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:16:33.744 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:16:34.244 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:16:34.722 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:16:35.191 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:16:35.630 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:16:36.119 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:16:36.605 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:16:38.044 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 84 will change to a manual source. 23:16:40.337 [Lua] [GameNetworkManager] game object created go_id=3147, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:16:40.782 [Lua] [GameNetworkManager] game object was destroyed id=3147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:16:41.343 [Lua] [GameNetworkManager] game object created go_id=3148, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:16:41.790 [Lua] [GameNetworkManager] game object was destroyed id=3148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:16:42.255 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:16:42.300 [Lua] [GameNetworkManager] game object created go_id=3149, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:16:42.796 [Lua] [GameNetworkManager] game object was destroyed id=3149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:16:44.959 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:16:45.597 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_pwh_vce_hooked` for object id: 132, name: `unknown` 23:16:45.918 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[dcb7c07a] 23:16:45.918 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[5175cd91] 23:16:45.918 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[bd87b9e1] 23:16:45.918 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6a996869] 23:16:47.359 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:16:54.034 [Lua] [GameNetworkManager] game object created go_id=3150, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:16:54.507 [Lua] [GameNetworkManager] game object was destroyed id=3150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:16:54.974 [Lua] [GameNetworkManager] game object created go_id=3151, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:16:55.485 [Lua] [GameNetworkManager] game object was destroyed id=3151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:16:57.971 [Lua] [GameNetworkManager] game object created go_id=3152, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:16:58.255 [Lua] PlayerManager:assign_unit_ownership Mr.Choi 110000133685058 1 23:16:58.551 [Lua] [GameNetworkManager] game object was destroyed id=3152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:16:59.567 [Lua] Coordinated attack! 23:17:26.364 [Lua] main path terror event triggered: rare_event_loot_rat 23:17:26.364 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 23:17:32.083 [Lua] [GameNetworkManager] game object created go_id=3153, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:17:32.573 [Lua] [GameNetworkManager] game object was destroyed id=3153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:17:33.057 [Lua] [GameNetworkManager] game object created go_id=3154, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:17:33.506 [Lua] [GameNetworkManager] game object was destroyed id=3154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:17:34.035 [Lua] [GameNetworkManager] game object created go_id=3155, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:17:34.428 [Lua] [GameNetworkManager] game object was destroyed id=3155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:17:34.959 [Lua] [GameNetworkManager] game object created go_id=3156, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:17:35.474 [Lua] [GameNetworkManager] game object was destroyed id=3156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:17:37.178 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x5ea28, position: 0 23:17:37.235 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:17:37.822 [Lua] [GameNetworkManager] game object created go_id=3157, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:17:38.741 [Lua] [GameNetworkManager] game object created go_id=3158, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:17:38.791 [Lua] [GameNetworkManager] game object was destroyed id=3157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:17:39.990 [Lua] [GameNetworkManager] game object was destroyed id=3158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:17:41.906 [Lua] [GameNetworkManager] game object created go_id=3159, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:17:42.402 [Lua] [GameNetworkManager] game object was destroyed id=3159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:17:42.826 [Lua] [GameNetworkManager] game object created go_id=3160, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:17:43.359 [Lua] [GameNetworkManager] game object was destroyed id=3160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:17:43.814 [Lua] [GameNetworkManager] game object created go_id=3161, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:17:44.311 [Lua] [GameNetworkManager] game object was destroyed id=3161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:17:44.752 [Lua] [GameNetworkManager] game object created go_id=3162, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:17:45.230 [Lua] [GameNetworkManager] game object was destroyed id=3162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:17:45.711 [Lua] [GameNetworkManager] game object created go_id=3163, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:17:46.622 [Lua] [GameNetworkManager] game object was destroyed id=3163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:17:46.642 [Lua] [GameNetworkManager] game object created go_id=3164, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:17:47.583 [Lua] [GameNetworkManager] game object was destroyed id=3164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:17:50.480 [Lua] [GameNetworkManager] game object created go_id=3165, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:17:50.921 [Lua] [GameNetworkManager] game object was destroyed id=3165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:17:52.726 [Lua] [GameNetworkManager] game object created go_id=3166, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:17:54.129 [Lua] [GameNetworkManager] game object created go_id=3167, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:17:54.528 [Lua] [GameNetworkManager] game object was destroyed id=3166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:17:54.556 [Lua] [GameNetworkManager] game object was destroyed id=3167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:18:24.027 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 2 5 16 23:18:54.856 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:18:56.089 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x5fd91, position: 0 23:18:56.561 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:18:58.173 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 23:18:58.173 [Lua] ERROR: Tried to freeze unit twice in the same frame. 23:19:12.868 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 23:19:12.868 [Lua] ERROR: Tried to freeze unit twice in the same frame. 23:19:13.662 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 23:19:22.137 [Lua] Time for new HOOORDE! multi_first_wave 23:19:22.137 [Lua] HORDE: Spawning hordes while 22 other ai are spawned 23:19:22.137 [Lua] horde requested: vector_blob 23:19:22.137 [Lua] wants to spawn behind within distance: 60 23:19:22.137 [Lua] horde crated with id 17 of type vector_blob 23:19:22.138 [Lua] managed to spawn 56/56 horde enemies 23:19:22.138 [Lua] vector blob horde has started 23:19:23.406 [Lua] Init group template: horde 23:19:33.244 [Lua] Destroying unit - ai got stuck breed: skaven_poison_wind_globadier index: 20 size: 79 action: skulk_approach 23:19:35.891 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 26 size: 82 action: follow 23:19:36.851 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 69 size: 78 action: follow 23:19:36.851 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 70 size: 77 action: follow 23:19:39.169 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 33 size: 75 action: follow 23:19:39.504 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 49 size: 74 action: follow 23:19:39.504 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 53 size: 73 action: follow 23:19:40.093 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 56 size: 74 action: follow 23:19:40.116 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 62 size: 73 action: follow 23:19:40.116 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 63 size: 72 action: follow 23:19:42.460 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 34 size: 69 action: follow 23:19:42.494 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 39 size: 68 action: follow 23:19:42.803 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 36 size: 67 action: follow 23:19:43.502 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 61 size: 66 action: follow 23:19:43.891 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 20 size: 65 action: follow 23:19:43.949 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 33 size: 64 action: follow 23:19:45.108 [Lua] HORDE: Pushing horde in time; too many units out 62 23:19:45.748 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 37 size: 62 action: follow 23:19:45.944 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 24 size: 61 action: follow 23:19:46.477 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 40 size: 60 action: follow 23:19:46.758 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 39 size: 59 action: follow 23:19:47.039 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 53 size: 58 action: follow 23:19:47.061 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 2 size: 57 action: follow 23:19:47.085 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 12 size: 56 action: follow 23:19:47.106 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 15 size: 55 action: follow 23:19:47.249 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 49 size: 54 action: follow 23:19:49.237 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 43 size: 56 action: follow 23:19:50.223 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12 23:19:50.223 [Lua] Time for new HOOORDE! multi_consecutive_wave 23:19:50.223 [Lua] HORDE: Spawning hordes while 55 other ai are spawned 23:19:50.223 [Lua] horde requested: vector_blob 23:19:50.223 [Lua] wants to spawn ahead within distance: 60 23:19:50.223 [Lua] horde crated with id 18 of type vector_blob 23:19:50.224 [Lua] managed to spawn 57/57 horde enemies 23:19:50.224 [Lua] vector blob horde has started 23:19:51.803 [Lua] Init group template: horde 23:19:52.797 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 15 size: 108 action: nil 23:19:53.815 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 14 size: 105 action: follow 23:19:55.806 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 27 size: 104 action: follow 23:19:56.332 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 31 size: 103 action: follow 23:19:56.426 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 48 size: 102 action: follow 23:19:56.426 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 49 size: 101 action: follow 23:19:56.426 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 50 size: 100 action: follow 23:19:57.743 [Lua] [GameNetworkManager] game object created go_id=3168, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:19:58.021 [Lua] [GameNetworkManager] game object created go_id=3169, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:19:58.113 [Lua] [GameNetworkManager] game object was destroyed id=3168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:19:58.387 [Lua] [GameNetworkManager] game object created go_id=3170, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:19:58.543 [Lua] [GameNetworkManager] game object was destroyed id=3169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:19:58.630 [Lua] [GameNetworkManager] game object created go_id=3171, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:19:58.728 [Lua] [GameNetworkManager] game object was destroyed id=3170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:19:58.932 [Lua] [GameNetworkManager] game object created go_id=3172, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:19:59.054 [Lua] [GameNetworkManager] game object was destroyed id=3171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:19:59.201 [Lua] [GameNetworkManager] game object created go_id=3173, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:19:59.265 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 32 size: 91 action: follow 23:19:59.265 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 35 size: 90 action: follow 23:19:59.294 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 41 size: 89 action: follow 23:19:59.362 [Lua] [GameNetworkManager] game object was destroyed id=3172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:19:59.688 [Lua] [GameNetworkManager] game object was destroyed id=3173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:19:59.743 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 42 size: 89 action: follow 23:19:59.743 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 44 size: 88 action: follow 23:19:59.788 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 45 size: 87 action: follow 23:19:59.819 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 51 size: 86 action: follow 23:20:00.184 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 46 size: 85 action: follow 23:20:00.542 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 39 size: 84 action: follow 23:20:00.773 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 23:20:00.773 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 23:20:00.773 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, DeusChestPreloadSystem, async-read, 23:20:00.773 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, DeusChestPreloadSystem, async-read, 23:20:00.773 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 23:20:00.816 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p 23:20:00.816 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p 23:20:00.816 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 23:20:00.879 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 23:20:00.879 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 23:20:02.415 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 38 size: 82 action: follow 23:20:03.051 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 30 size: 81 action: follow 23:20:03.468 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 53 size: 80 action: follow 23:20:03.870 [Lua] [GameNetworkManager] game object created go_id=3174, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:20:04.227 [Lua] [GameNetworkManager] game object was destroyed id=3174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:20:05.854 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, DeusChestPreloadSystem, async-read, 23:20:05.855 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, DeusChestPreloadSystem, async-read, 23:20:05.855 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 23:20:05.855 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 23:20:05.855 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 23:20:05.855 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read, 23:20:05.855 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 23:20:05.855 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, DeusChestPreloadSystem, async-read, 23:20:05.855 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 23:20:05.855 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 23:20:05.855 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 23:20:05.855 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read, 23:20:05.855 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 23:20:05.855 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read, 23:20:05.966 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 23:20:05.966 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p 23:20:05.967 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 23:20:06.013 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 23:20:06.013 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 23:20:06.013 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 23:20:06.098 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 23:20:06.098 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p 23:20:06.099 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 23:20:06.152 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 23:20:06.152 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 23:20:06.153 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p 23:20:06.216 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p 23:20:06.216 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p 23:20:07.329 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `we_deus_01_big_hit` for object id: 65, name: `unknown` 23:20:07.391 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `we_deus_01_big_hit` for object id: 48, name: `unknown` 23:20:07.391 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `we_deus_01_big_hit` for object id: 95, name: `unknown` 23:20:09.582 [Lua] ready to jump failed 23:20:12.975 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:20:13.687 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:20:13.934 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:20:14.294 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:20:14.581 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:20:14.831 [Lua] [GameNetworkManager] game object created go_id=3175, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:20:14.937 [Lua] PlayerManager:assign_unit_ownership Mr.Choi 110000133685058 1 23:20:15.265 [Lua] [GameNetworkManager] game object was destroyed id=3175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:20:20.199 [Lua] Horde killed: ? 23:20:25.295 [Lua] Set lobby begin: 23:20:25.295 [Lua] Lobby data twitch_enabled = false 23:20:25.296 [Lua] Lobby data selected_mission_id = journey_ruin 23:20:25.296 [Lua] Lobby data num_players = 4 23:20:25.296 [Lua] Lobby data difficulty_tweak = 3 23:20:25.296 [Lua] Lobby data host = 1100001040d0169 23:20:25.296 [Lua] Lobby data matchmaking_type = 2 23:20:25.296 [Lua] Lobby data is_private = false 23:20:25.296 [Lua] Lobby data match_started = true 23:20:25.296 [Lua] Lobby data difficulty = hard 23:20:25.296 [Lua] Lobby data player_slot_1 = 0:0 23:20:25.297 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 23:20:25.297 [Lua] Lobby data unique_server_name = Onelies 23:20:25.297 [Lua] Lobby data quick_game = true 23:20:25.297 [Lua] Lobby data country_code = US 23:20:25.297 [Lua] Lobby data matchmaking = true 23:20:25.297 [Lua] Lobby data power_level = 650 23:20:25.297 [Lua] Lobby data mission_id = sig_crag_nurgle_path1 23:20:25.297 [Lua] Lobby data mechanism = deus 23:20:25.297 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 23:20:25.298 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 23:20:25.298 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 23:20:25.298 [Lua] Lobby data player_slot_3 = 110000133685058:1 23:20:25.298 [Lua] Lobby data eac_authorized = true 23:20:25.298 [Lua] Set lobby end. 23:20:28.061 [Lua] [GameNetworkManager] game object created go_id=3176, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:20:28.350 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 10 19 23:20:28.523 [Lua] [GameNetworkManager] game object was destroyed id=3176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:20:38.791 [Lua] [DeusChestExtension] equipped: 23:20:38.791 [Lua] 23:20:38.791 [Lua] [backend_id] = ww_shortbow8ff982d1-ea7a-474d-875c-83df1f00ba97 (string) 23:20:38.791 [Lua] [power_level] = 500 (number) 23:20:38.791 [Lua] [deus_item_key] = deus_we_shortbow (string) 23:20:38.791 [Lua] [traits] = table 23:20:38.791 [Lua] [skin] = we_shortbow_skin_04_runed_01 (string) 23:20:38.791 [Lua] [bypass_skin_ownership_check] = true (boolean) 23:20:38.791 [Lua] [properties] = table 23:20:38.791 [Lua] [key] = we_shortbow (string) 23:20:38.791 [Lua] [rarity] = unique (string) 23:20:38.791 [Lua] [data] = table 23:20:38.791 [Lua] 23:20:38.794 [Lua] min_height 378.81600952148438 23:20:38.813 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001040d0169:1) 23:20:38.830 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01, ProfileSynchronizer, async-read, 23:20:38.830 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, ProfileSynchronizer, async-read, 23:20:38.836 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04, ProfileSynchronizer 23:20:38.838 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p, ProfileSynchronizer 23:20:38.911 [Lua] [GameNetworkManager] game object created go_id=3177, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:20:38.943 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01 23:20:38.943 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01 23:20:39.318 [Lua] [GameNetworkManager] game object was destroyed id=3177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:20:39.846 [Lua] [GameNetworkManager] game object created go_id=3178, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:20:39.972 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, ProfileSynchronizer, async-read, 23:20:39.996 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, ProfileSynchronizer 23:20:40.159 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 17 23:20:40.284 [Lua] [GameNetworkManager] game object was destroyed id=3178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:20:40.771 [Lua] Set lobby begin: 23:20:40.771 [Lua] Lobby data twitch_enabled = false 23:20:40.771 [Lua] Lobby data selected_mission_id = journey_ruin 23:20:40.771 [Lua] Lobby data num_players = 4 23:20:40.771 [Lua] Lobby data difficulty_tweak = 3 23:20:40.771 [Lua] Lobby data host = 1100001040d0169 23:20:40.772 [Lua] Lobby data matchmaking_type = 2 23:20:40.772 [Lua] Lobby data is_private = false 23:20:40.772 [Lua] Lobby data match_started = true 23:20:40.772 [Lua] Lobby data difficulty = hard 23:20:40.772 [Lua] Lobby data player_slot_1 = 0:0 23:20:40.772 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 23:20:40.772 [Lua] Lobby data unique_server_name = Onelies 23:20:40.773 [Lua] Lobby data quick_game = true 23:20:40.773 [Lua] Lobby data country_code = US 23:20:40.773 [Lua] Lobby data matchmaking = true 23:20:40.773 [Lua] Lobby data power_level = 667 23:20:40.773 [Lua] Lobby data mission_id = sig_crag_nurgle_path1 23:20:40.773 [Lua] Lobby data mechanism = deus 23:20:40.773 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 23:20:40.773 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 23:20:40.773 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 23:20:40.773 [Lua] Lobby data player_slot_3 = 110000133685058:1 23:20:40.773 [Lua] Lobby data eac_authorized = true 23:20:40.774 [Lua] Set lobby end. 23:20:41.140 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 3 16 23:20:41.537 [Lua] [GameNetworkManager] game object created go_id=3179, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:20:41.946 [Lua] [GameNetworkManager] game object was destroyed id=3179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:20:42.462 [Lua] [GameNetworkManager] game object created go_id=3180, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:20:43.042 [Lua] [GameNetworkManager] game object was destroyed id=3180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:20:44.471 [Lua] [GameNetworkManager] game object created go_id=3181, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:20:44.865 [Lua] [GameNetworkManager] game object was destroyed id=3181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:20:47.350 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, ProfileSynchronizer, async-read, 23:20:47.385 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_3p, ProfileSynchronizer 23:20:47.757 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:20:53.372 [Lua] [GameNetworkManager] game object created go_id=3182, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:20:53.795 [Lua] [GameNetworkManager] game object was destroyed id=3182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:20:54.695 [Lua] [GameNetworkManager] game object created go_id=3183, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:20:54.969 [Lua] [GameNetworkManager] game object was destroyed id=3183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:20:56.284 [Lua] Set lobby begin: 23:20:56.284 [Lua] Lobby data twitch_enabled = false 23:20:56.284 [Lua] Lobby data selected_mission_id = journey_ruin 23:20:56.284 [Lua] Lobby data num_players = 4 23:20:56.284 [Lua] Lobby data difficulty_tweak = 3 23:20:56.284 [Lua] Lobby data host = 1100001040d0169 23:20:56.285 [Lua] Lobby data matchmaking_type = 2 23:20:56.285 [Lua] Lobby data is_private = false 23:20:56.285 [Lua] Lobby data match_started = true 23:20:56.285 [Lua] Lobby data difficulty = hard 23:20:56.285 [Lua] Lobby data player_slot_1 = 0:0 23:20:56.285 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 23:20:56.285 [Lua] Lobby data unique_server_name = Onelies 23:20:56.285 [Lua] Lobby data quick_game = true 23:20:56.285 [Lua] Lobby data country_code = US 23:20:56.285 [Lua] Lobby data matchmaking = true 23:20:56.286 [Lua] Lobby data power_level = 680 23:20:56.286 [Lua] Lobby data mission_id = sig_crag_nurgle_path1 23:20:56.286 [Lua] Lobby data mechanism = deus 23:20:56.286 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 23:20:56.286 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 23:20:56.286 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 23:20:56.286 [Lua] Lobby data player_slot_3 = 110000133685058:1 23:20:56.286 [Lua] Lobby data eac_authorized = true 23:20:56.286 [Lua] Set lobby end. 23:21:07.632 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 0) 23:21:07.668 [Lua] Boss gave [Unit '#ID[daebdd43bfa0b970]'] initial aggro 23:21:08.125 [Lua] Horde killed: ? 23:21:20.374 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:21:21.053 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:21:21.726 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:21:22.393 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:21:23.074 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:21:23.243 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:21:27.941 [Lua] [GameNetworkManager] game object created go_id=3184, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:21:28.232 [Lua] [GameNetworkManager] game object created go_id=3185, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:21:28.337 [Lua] [GameNetworkManager] game object was destroyed id=3184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:21:28.544 [Lua] [GameNetworkManager] game object created go_id=3186, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:21:28.585 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:21:28.633 [Lua] [GameNetworkManager] game object was destroyed id=3185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:21:28.835 [Lua] [GameNetworkManager] game object created go_id=3187, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:21:28.912 [Lua] [GameNetworkManager] game object was destroyed id=3186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:21:29.104 [Lua] [GameNetworkManager] game object created go_id=3188, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:21:29.245 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:21:29.402 [Lua] [GameNetworkManager] game object created go_id=3189, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:21:29.535 [Lua] [GameNetworkManager] game object was destroyed id=3188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:21:29.783 [Lua] [GameNetworkManager] game object was destroyed id=3189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:21:29.914 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:21:30.148 [Lua] [GameNetworkManager] game object was destroyed id=3187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:21:30.600 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:21:31.296 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:21:32.252 [Lua] [GameNetworkManager] game object created go_id=3190, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:21:32.564 [Lua] [GameNetworkManager] game object created go_id=3191, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:21:32.653 [Lua] [GameNetworkManager] game object was destroyed id=3190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:21:32.857 [Lua] [GameNetworkManager] game object created go_id=3192, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:21:32.928 [Lua] [GameNetworkManager] game object was destroyed id=3191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:21:33.631 [Lua] [GameNetworkManager] game object was destroyed id=3192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:21:35.913 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 23:21:35.924 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0d781980 23:21:39.952 [Lua] HORDE: last wave, reset to standard horde delay 23:21:39.952 [Lua] Time for new HOOORDE! multi_last_wave 23:21:39.952 [Lua] HORDE: Spawning hordes while 7 other ai are spawned 23:21:39.952 [Lua] horde requested: vector_blob 23:21:39.952 [Lua] wants to spawn ahead within distance: 60 23:21:39.952 [Lua] horde crated with id 19 of type vector_blob 23:21:39.952 [Lua] managed to spawn 59/59 horde enemies 23:21:39.952 [Lua] vector blob horde has started 23:21:40.959 [Lua] Init group template: horde 23:21:41.411 [Lua] min_height 160 23:21:41.411 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 23:21:41.422 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0d781980 23:21:47.422 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_foley_map_interaction` for object id: 89, name: `unknown` 23:22:01.314 [Lua] Horde killed: ? 23:22:08.431 [Lua] Set lobby begin: 23:22:08.431 [Lua] Lobby data twitch_enabled = false 23:22:08.432 [Lua] Lobby data selected_mission_id = journey_ruin 23:22:08.432 [Lua] Lobby data num_players = 4 23:22:08.432 [Lua] Lobby data difficulty_tweak = 3 23:22:08.432 [Lua] Lobby data host = 1100001040d0169 23:22:08.432 [Lua] Lobby data matchmaking_type = 2 23:22:08.432 [Lua] Lobby data is_private = false 23:22:08.432 [Lua] Lobby data match_started = true 23:22:08.432 [Lua] Lobby data difficulty = hard 23:22:08.432 [Lua] Lobby data player_slot_1 = 0:0 23:22:08.433 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 23:22:08.433 [Lua] Lobby data unique_server_name = Onelies 23:22:08.433 [Lua] Lobby data quick_game = true 23:22:08.433 [Lua] Lobby data country_code = US 23:22:08.433 [Lua] Lobby data matchmaking = true 23:22:08.433 [Lua] Lobby data power_level = 672 23:22:08.433 [Lua] Lobby data mission_id = sig_crag_nurgle_path1 23:22:08.433 [Lua] Lobby data mechanism = deus 23:22:08.433 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 23:22:08.433 [Lua] Lobby data player_slot_2 = 110000102eb8e46:1 23:22:08.433 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 23:22:08.434 [Lua] Lobby data player_slot_3 = 110000133685058:1 23:22:08.434 [Lua] Lobby data eac_authorized = true 23:22:08.434 [Lua] Set lobby end. 23:22:11.058 [Lua] [GameNetworkManager] game object created go_id=3193, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:22:11.153 [Lua] [GameNetworkManager] game object was destroyed id=3193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:22:28.645 [Flow] current health: 5 23:22:28.645 [Lua] Override Player Respawning terror_respawn true 23:22:28.826 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 23:22:28.826 [Flow] current health: 6 23:22:29.905 [Flow] 0/12 23:22:29.905 [Flow] current health: 7 23:22:30.225 [Lua] Override Player Respawning terror_respawn true 23:22:30.228 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_long (seed: 2108298368) 23:22:31.011 [Flow] current health: 8 23:22:32.074 [Flow] current health: 9 23:22:33.191 [Flow] current health: 10 23:22:34.274 [Flow] current health: 11 23:22:34.872 [Lua] [GameNetworkManager] game object created go_id=3194, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:22:35.293 [Lua] [GameNetworkManager] game object was destroyed id=3194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:22:35.385 [Flow] current health: 12 23:22:36.492 [Flow] 1/12 23:22:36.492 [Flow] current health: 13 23:22:36.492 [Flow] current health: 13 23:22:37.536 [Flow] current health: 14 23:22:37.536 [Flow] current health: 14 23:22:38.609 [Flow] current health: 15 23:22:38.609 [Flow] current health: 15 23:22:39.687 [Flow] current health: 16 23:22:39.687 [Flow] current health: 16 23:22:40.051 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_runed_01_3p, DeusChestPreloadSystem 23:22:40.051 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:22:40.051 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:22:40.051 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:22:40.051 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:22:40.051 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:22:40.051 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:22:40.051 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:22:40.051 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:22:40.051 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:22:40.052 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, DeusChestPreloadSystem 23:22:40.052 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:22:40.052 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, DeusChestPreloadSystem 23:22:40.797 [Flow] current health: 17 23:22:40.797 [Flow] current health: 17 23:22:41.872 [Flow] current health: 18 23:22:41.872 [Flow] current health: 18 23:22:42.860 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3a5c9118] 23:22:42.860 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[d989b4a9] 23:22:42.860 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a379ea41] 23:22:42.860 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[95b0dad0] 23:22:42.860 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[bc44887e] 23:22:42.974 [Flow] current health: 19 23:22:42.974 [Flow] current health: 19 23:22:44.126 [Flow] current health: 20 23:22:44.126 [Flow] current health: 20 23:22:45.306 [Flow] current health: 21 23:22:45.306 [Flow] current health: 21 23:22:45.352 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:22:45.578 [Lua] [GameNetworkManager] game object created go_id=3195, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:22:45.896 [Lua] [GameNetworkManager] game object created go_id=3196, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:22:46.073 [Lua] [GameNetworkManager] game object was destroyed id=3195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:22:46.188 [Lua] [GameNetworkManager] game object created go_id=3197, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:22:46.369 [Lua] [GameNetworkManager] game object was destroyed id=3196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:22:46.391 [Flow] current health: 22 23:22:46.391 [Flow] current health: 22 23:22:46.484 [Lua] [GameNetworkManager] game object created go_id=3198, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:22:46.712 [Lua] [GameNetworkManager] game object was destroyed id=3197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:22:46.932 [Lua] [GameNetworkManager] game object was destroyed id=3198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:22:47.434 [Flow] current health: 23 23:22:47.434 [Flow] current health: 23 23:22:48.188 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 5 28 23:22:48.567 [Flow] current health: 24 23:22:48.567 [Flow] current health: 24 23:22:49.635 [Flow] 2/12 23:22:49.635 [Flow] current health: 25 23:22:49.635 [Flow] current health: 25 23:22:49.962 [Lua] [GameNetworkManager] game object created go_id=3199, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:22:50.227 [Lua] [GameNetworkManager] game object created go_id=3200, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:22:50.410 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:22:50.410 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:22:50.427 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, DeusChestPreloadSystem 23:22:50.437 [Lua] [GameNetworkManager] game object was destroyed id=3199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:22:50.644 [Lua] [GameNetworkManager] game object was destroyed id=3200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:22:50.706 [Flow] current health: 26 23:22:50.706 [Flow] current health: 26 23:22:51.107 [Lua] [GameNetworkManager] game object created go_id=3201, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:22:51.382 [Lua] [GameNetworkManager] game object created go_id=3202, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:22:51.460 [Lua] [GameNetworkManager] game object was destroyed id=3201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:22:51.668 [Lua] [GameNetworkManager] game object created go_id=3203, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:22:51.728 [Lua] [GameNetworkManager] game object was destroyed id=3202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:22:51.782 [Flow] current health: 27 23:22:51.782 [Flow] current health: 27 23:22:52.194 [Lua] [GameNetworkManager] game object created go_id=3204, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:22:52.195 [Lua] [GameNetworkManager] game object was destroyed id=3203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:22:52.307 [Lua] [GameNetworkManager] game object was destroyed id=3204 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:22:52.827 [Flow] current health: 28 23:22:52.827 [Flow] current health: 28 23:22:53.907 [Flow] current health: 29 23:22:53.907 [Flow] current health: 29 23:22:54.384 [Lua] [GameNetworkManager] game object created go_id=3205, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:22:54.677 [Lua] [GameNetworkManager] game object created go_id=3206, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:22:54.792 [Lua] [GameNetworkManager] game object was destroyed id=3205 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:22:54.950 [Flow] current health: 30 23:22:54.950 [Flow] current health: 30 23:22:54.960 [Lua] [GameNetworkManager] game object created go_id=3207, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:22:54.987 [Lua] event horde ends! 23:22:55.071 [Lua] [GameNetworkManager] game object was destroyed id=3206 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:22:55.179 [Lua] [GameNetworkManager] game object created go_id=3208, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:22:55.271 [Lua] [GameNetworkManager] game object was destroyed id=3207 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:22:55.435 [Lua] [GameNetworkManager] game object created go_id=3209, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:22:55.549 [Lua] [GameNetworkManager] game object was destroyed id=3208 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:22:55.800 [Lua] [GameNetworkManager] game object created go_id=3210, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:22:55.897 [Lua] [GameNetworkManager] game object was destroyed id=3209 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:22:56.075 [Flow] current health: 31 23:22:56.075 [Flow] current health: 31 23:22:56.198 [Lua] [GameNetworkManager] game object was destroyed id=3210 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:22:57.103 [Flow] current health: 32 23:22:57.103 [Flow] current health: 32 23:22:58.270 [Flow] current health: 33 23:22:58.270 [Flow] current health: 33 23:22:58.874 [Lua] [GameNetworkManager] game object created go_id=3211, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:22:59.131 [Lua] [GameNetworkManager] game object created go_id=3212, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:22:59.289 [Flow] current health: 34 23:22:59.289 [Flow] current health: 34 23:22:59.353 [Lua] [GameNetworkManager] game object was destroyed id=3211 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:22:59.444 [Lua] [GameNetworkManager] game object created go_id=3213, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:22:59.535 [Lua] [GameNetworkManager] game object was destroyed id=3212 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:22:59.724 [Lua] [GameNetworkManager] game object created go_id=3214, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:22:59.814 [Lua] [GameNetworkManager] game object was destroyed id=3213 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:23:00.117 [Lua] [GameNetworkManager] game object was destroyed id=3214 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:23:00.320 [Flow] current health: 35 23:23:00.320 [Flow] current health: 35 23:23:00.455 [Lua] [GameNetworkManager] game object created go_id=3215, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:23:00.767 [Lua] [GameNetworkManager] game object created go_id=3216, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:23:00.875 [Lua] [GameNetworkManager] game object was destroyed id=3215 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:23:01.341 [Flow] current health: 36 23:23:01.341 [Flow] current health: 36 23:23:01.941 [Lua] [GameNetworkManager] game object was destroyed id=3216 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:23:02.437 [Flow] current health: 37 23:23:02.437 [Flow] current health: 37 23:23:03.116 [Lua] event horde ends! 23:23:03.399 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[543d2a79] 23:23:03.534 [Flow] 3/12 23:23:03.534 [Flow] current health: 38 23:23:03.534 [Flow] current health: 38 23:23:04.611 [Flow] current health: 39 23:23:04.611 [Flow] current health: 39 23:23:05.702 [Flow] current health: 40 23:23:05.702 [Flow] current health: 40 23:23:05.786 [Lua] [GameNetworkManager] game object created go_id=3217, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:23:05.797 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2b2fabf9] 23:23:06.260 [Lua] [GameNetworkManager] game object was destroyed id=3217 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:23:06.720 [Lua] [GameNetworkManager] game object created go_id=3218, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:23:06.782 [Flow] current health: 41 23:23:06.782 [Flow] current health: 41 23:23:07.154 [Lua] [GameNetworkManager] game object was destroyed id=3218 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:23:07.887 [Flow] current health: 42 23:23:07.887 [Flow] current health: 42 23:23:09.014 [Flow] current health: 43 23:23:09.014 [Flow] current health: 43 23:23:10.098 [Flow] current health: 44 23:23:10.098 [Flow] current health: 44 23:23:11.178 [Flow] current health: 45 23:23:11.178 [Flow] current health: 45 23:23:11.386 [Lua] event horde ends! 23:23:12.211 [Flow] current health: 46 23:23:12.211 [Flow] current health: 46 23:23:13.283 [Flow] current health: 47 23:23:13.283 [Flow] current health: 47 23:23:14.231 [Lua] [GameNetworkManager] game object created go_id=3219, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:23:14.241 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2b2fabf9] 23:23:14.392 [Flow] current health: 48 23:23:14.392 [Flow] current health: 48 23:23:14.707 [Lua] [GameNetworkManager] game object was destroyed id=3219 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:23:15.460 [Flow] current health: 49 23:23:15.460 [Flow] current health: 49 23:23:15.611 [Lua] [GameNetworkManager] game object created go_id=3220, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:23:16.074 [Lua] [GameNetworkManager] game object was destroyed id=3220 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:23:16.550 [Flow] 4/12 23:23:16.550 [Flow] current health: 50 23:23:16.550 [Flow] current health: 50 23:23:17.604 [Flow] current health: 51 23:23:17.604 [Flow] current health: 51 23:23:18.710 [Flow] current health: 52 23:23:18.710 [Flow] current health: 52 23:23:19.870 [Flow] current health: 53 23:23:19.870 [Flow] current health: 53 23:23:20.978 [Flow] current health: 54 23:23:20.978 [Flow] current health: 54 23:23:21.075 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:23:22.060 [Flow] current health: 55 23:23:22.060 [Flow] current health: 55 23:23:23.069 [Flow] current health: 56 23:23:23.069 [Flow] current health: 56 23:23:23.396 [Lua] event horde ends! 23:23:24.191 [Flow] current health: 57 23:23:24.191 [Flow] current health: 57 23:23:25.317 [Flow] current health: 58 23:23:25.317 [Flow] current health: 58 23:23:26.337 [Flow] current health: 59 23:23:26.337 [Flow] current health: 59 23:23:26.768 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x52267, position: 0 23:23:27.494 [Flow] current health: 60 23:23:27.494 [Flow] current health: 60 23:23:28.562 [Flow] current health: 61 23:23:28.562 [Flow] current health: 61 23:23:29.428 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:23:29.590 [Flow] current health: 62 23:23:29.590 [Flow] current health: 62 23:23:30.661 [Flow] current health: 63 23:23:30.661 [Flow] current health: 63 23:23:31.650 [Lua] event horde ends! 23:23:31.753 [Flow] current health: 64 23:23:31.753 [Flow] current health: 64 23:23:32.801 [Flow] current health: 65 23:23:32.801 [Flow] current health: 65 23:23:33.871 [Flow] current health: 66 23:23:33.871 [Flow] current health: 66 23:23:34.971 [Flow] current health: 67 23:23:34.971 [Flow] current health: 67 23:23:35.970 [Flow] current health: 68 23:23:35.970 [Flow] current health: 68 23:23:37.073 [Flow] current health: 69 23:23:37.073 [Flow] current health: 69 23:23:38.153 [Flow] current health: 70 23:23:38.153 [Flow] current health: 70 23:23:38.872 [Lua] [NetworkServer] Peer 110000102eb8e46 despawned player. 23:23:38.872 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000102eb8e46 23:23:38.872 [Lua] [NetworkServer] Peer wants to leave game session: peer id 110000102eb8e46 23:23:38.873 [Lua] [ChatManager][1]System: PapaOpe has left the game 23:23:38.873 [Lua] [PeerSM] 110000102eb8e46 :: on_exit InGame 23:23:38.873 [Lua] [PeerSM] 110000102eb8e46 :: on_enter Disconnecting 23:23:38.873 [Lua] [PSM] Disconnecting peer 110000102eb8e46 23:23:38.873 [Lua] [PSM] Disconnected peer 110000102eb8e46 is being removed from session. 23:23:38.873 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000102eb8e46 23:23:38.873 [Lua] PlayerManager:remove_player peer_id=110000102eb8e46 1 23:23:38.873 [Lua] [GameNetworkManager] destroying game object with go_id=59 23:23:38.873 [Lua] [PeerSM] 110000102eb8e46 :: on_exit Disconnecting 23:23:38.873 [Lua] [PeerSM] 110000102eb8e46 :: on_enter Disconnected 23:23:38.873 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000102eb8e46) 23:23:38.873 [Lua] [ProfileSynchronizer] Peer 110000102eb8e46 left session 23:23:38.873 [Lua] Set lobby begin: 23:23:38.873 [Lua] Lobby data twitch_enabled = false 23:23:38.874 [Lua] Lobby data selected_mission_id = journey_ruin 23:23:38.874 [Lua] Lobby data num_players = 4 23:23:38.874 [Lua] Lobby data difficulty_tweak = 3 23:23:38.874 [Lua] Lobby data host = 1100001040d0169 23:23:38.874 [Lua] Lobby data matchmaking_type = 2 23:23:38.874 [Lua] Lobby data is_private = false 23:23:38.874 [Lua] Lobby data match_started = true 23:23:38.874 [Lua] Lobby data difficulty = hard 23:23:38.874 [Lua] Lobby data player_slot_1 = 0:0 23:23:38.874 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 23:23:38.874 [Lua] Lobby data unique_server_name = Onelies 23:23:38.875 [Lua] Lobby data quick_game = true 23:23:38.875 [Lua] Lobby data country_code = US 23:23:38.875 [Lua] Lobby data matchmaking = true 23:23:38.875 [Lua] Lobby data power_level = 672 23:23:38.875 [Lua] Lobby data mission_id = sig_crag_nurgle_path1 23:23:38.875 [Lua] Lobby data mechanism = deus 23:23:38.875 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 23:23:38.875 [Lua] Lobby data player_slot_2 = 0:0 23:23:38.875 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 23:23:38.875 [Lua] Lobby data player_slot_3 = 110000133685058:1 23:23:38.875 [Lua] Lobby data eac_authorized = true 23:23:38.875 [Lua] Set lobby end. 23:23:38.876 [EAC] EAC server lost client 110000102eb8e46 23:23:38.876 [EACServer] [16:23:38:875][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000102EB8E46 PlayerGUID: 76561198009257542 23:23:38.876 [Lua] LobbyInternal.close_channel lobby: userdata: 0x04099ba8, channel: 11 23:23:38.876 [SteamVoipClient] select_out(110000102eb8e46, off) 23:23:38.876 [SteamVoipClient] select_in(110000102eb8e46, off) 23:23:38.876 [Lua] [GameNetworkManager] destroying game object with go_id=64 23:23:38.882 [Lua] player (1100001040d0169,2) was put into party 1 23:23:38.910 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=674 23:23:38.910 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=675 23:23:38.910 [Lua] [ProfileSynchronizer] Assigning peer(1100001040d0169:2) to profile(1) career(1) 23:23:38.923 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, ProfileSynchronizer, async-read, 23:23:38.923 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer, async-read, 23:23:38.923 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 23:23:38.923 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer, async-read, 23:23:38.923 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, ProfileSynchronizer, async-read, 23:23:38.923 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 23:23:38.923 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read, 23:23:38.923 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 23:23:38.923 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read, 23:23:38.939 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t2/wpn_brw_flaming_sword_01_t2_runed_01_3p, ProfileSynchronizer 23:23:38.943 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer 23:23:38.943 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_07, ProfileSynchronizer 23:23:38.992 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 23:23:38.993 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_05/wpn_brw_beam_staff_05_3p, ProfileSynchronizer 23:23:38.994 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, ProfileSynchronizer 23:23:38.994 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer 23:23:39.008 [Connection] Dropped voip chunk from 110000102eb8e46 because channel 13 can't communicate 23:23:39.008 [Connection] Dropped voip chunk from 110000102eb8e46 because channel 13 can't communicate 23:23:39.025 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 23:23:39.025 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 23:23:39.026 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 23:23:39.103 [Connection] Dropped voip chunk from 110000102eb8e46 because channel 13 can't communicate 23:23:39.148 [Connection] Dropped voip chunk from 110000102eb8e46 because channel 13 can't communicate 23:23:39.176 [Connection] Dropped voip chunk from 110000102eb8e46 because channel 13 can't communicate 23:23:39.194 [Connection] Dropped voip chunk from 110000102eb8e46 because channel 13 can't communicate 23:23:39.194 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 23:23:39.194 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 23:23:39.195 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol 23:23:39.235 [Connection] Dropped voip chunk from 110000102eb8e46 because channel 13 can't communicate 23:23:39.236 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 23:23:39.236 [Lua] [PackageManager] Force_load: wwise/pistol 23:23:39.236 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 23:23:39.260 [Connection] Dropped voip chunk from 110000102eb8e46 because channel 13 can't communicate 23:23:39.292 [Connection] Dropped voip chunk from 110000102eb8e46 because channel 13 can't communicate 23:23:39.292 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 23:23:39.292 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 23:23:39.292 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 23:23:39.303 [Flow] current health: 71 23:23:39.303 [Flow] current health: 71 23:23:39.333 [Connection] Dropped voip chunk from 110000102eb8e46 because channel 13 can't communicate 23:23:39.354 [Connection] Dropped game chunk from 110000102eb8e46 because channel 11 can't communicate 23:23:39.354 [Connection] Dropped voip chunk from 110000102eb8e46 because channel 13 can't communicate 23:23:39.378 [Connection] Dropped voip chunk from 110000102eb8e46 because channel 13 can't communicate 23:23:39.380 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 23:23:39.380 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 23:23:39.380 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 23:23:39.422 [Connection] Dropped voip chunk from 110000102eb8e46 because channel 13 can't communicate 23:23:39.444 [Connection] Dropped voip chunk from 110000102eb8e46 because channel 13 can't communicate 23:23:39.488 [Connection] Dropped voip chunk from 110000102eb8e46 because channel 13 can't communicate 23:23:39.513 [Connection] Dropped voip chunk from 110000102eb8e46 because channel 13 can't communicate 23:23:39.532 [Connection] Dropped voip chunk from 110000102eb8e46 because channel 13 can't communicate 23:23:39.555 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 23:23:39.555 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 23:23:39.556 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 23:23:39.599 [Connection] Dropped voip chunk from 110000102eb8e46 because channel 13 can't communicate 23:23:39.642 [Connection] Dropped voip chunk from 110000102eb8e46 because channel 13 can't communicate 23:23:39.643 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 23:23:39.643 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 23:23:39.644 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 23:23:39.746 [Connection] Dropped voip chunk from 110000102eb8e46 because channel 13 can't communicate 23:23:39.746 [Connection] Dropped voip chunk from 110000102eb8e46 because channel 13 can't communicate 23:23:39.768 [Connection] Dropped voip chunk from 110000102eb8e46 because channel 13 can't communicate 23:23:39.801 [Connection] Dropped voip chunk from 110000102eb8e46 because channel 13 can't communicate 23:23:39.833 [Connection] Dropped voip chunk from 110000102eb8e46 because channel 13 can't communicate 23:23:39.854 [Connection] Dropped voip chunk from 110000102eb8e46 because channel 13 can't communicate 23:23:39.922 [Connection] Dropped voip chunk from 110000102eb8e46 because channel 13 can't communicate 23:23:39.923 [Lua] event horde ends! 23:23:39.945 [Connection] Dropped voip chunk from 110000102eb8e46 because channel 13 can't communicate 23:23:39.974 [Connection] Dropped voip chunk from 110000102eb8e46 because channel 13 can't communicate 23:23:40.022 [Connection] Dropped voip chunk from 110000102eb8e46 because channel 13 can't communicate 23:23:40.097 [Connection] Dropped voip chunk from 110000102eb8e46 because channel 13 can't communicate 23:23:40.161 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:23:40.212 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:23:40.237 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 23:23:40.237 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 23:23:40.238 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 23:23:40.281 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 23:23:40.281 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 23:23:40.306 [Lua] test 23:23:40.306 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 1100001040d0169 2 23:23:40.313 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 23:23:40.314 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=677 23:23:40.327 [Lua] updating bot weapon metadata for weapon: fencing_sword_template_1 23:23:40.327 [Lua] updating bot weapon metadata for weapon: brace_of_pistols_template_1 23:23:40.461 [Flow] current health: 72 23:23:40.462 [Flow] current health: 72 23:23:40.593 [Lua] Set lobby begin: 23:23:40.593 [Lua] Lobby data twitch_enabled = false 23:23:40.593 [Lua] Lobby data selected_mission_id = journey_ruin 23:23:40.594 [Lua] Lobby data num_players = 4 23:23:40.594 [Lua] Lobby data difficulty_tweak = 3 23:23:40.594 [Lua] Lobby data host = 1100001040d0169 23:23:40.594 [Lua] Lobby data matchmaking_type = 2 23:23:40.594 [Lua] Lobby data is_private = false 23:23:40.594 [Lua] Lobby data match_started = true 23:23:40.594 [Lua] Lobby data difficulty = hard 23:23:40.594 [Lua] Lobby data player_slot_1 = 0:0 23:23:40.595 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 23:23:40.595 [Lua] Lobby data unique_server_name = Onelies 23:23:40.596 [Lua] Lobby data quick_game = true 23:23:40.596 [Lua] Lobby data country_code = US 23:23:40.596 [Lua] Lobby data matchmaking = true 23:23:40.596 [Lua] Lobby data power_level = 685 23:23:40.596 [Lua] Lobby data mission_id = sig_crag_nurgle_path1 23:23:40.596 [Lua] Lobby data mechanism = deus 23:23:40.596 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 23:23:40.596 [Lua] Lobby data player_slot_2 = 0:0 23:23:40.596 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 23:23:40.596 [Lua] Lobby data player_slot_3 = 110000133685058:1 23:23:40.596 [Lua] Lobby data eac_authorized = true 23:23:40.596 [Lua] Set lobby end. 23:23:41.117 [Handshaker] Lost connection 34 to 110000102eb8e46 23:23:41.613 [Flow] current health: 73 23:23:41.613 [Flow] current health: 73 23:23:42.738 [Flow] current health: 74 23:23:42.738 [Flow] current health: 74 23:23:43.352 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:23:43.796 [Flow] current health: 75 23:23:43.796 [Flow] current health: 75 23:23:44.877 [Flow] current health: 76 23:23:44.877 [Flow] current health: 76 23:23:45.929 [Flow] current health: 77 23:23:45.929 [Flow] current health: 77 23:23:47.005 [Flow] current health: 78 23:23:47.005 [Flow] current health: 78 23:23:48.070 [Flow] current health: 79 23:23:48.070 [Flow] current health: 79 23:23:49.082 [Flow] current health: 80 23:23:49.082 [Flow] current health: 80 23:23:50.150 [Flow] current health: 81 23:23:50.150 [Flow] current health: 81 23:23:50.513 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:23:50.533 [Lua] event horde ends! 23:23:51.224 [Flow] current health: 82 23:23:51.224 [Flow] current health: 82 23:23:52.337 [Flow] current health: 83 23:23:52.337 [Flow] current health: 83 23:23:53.387 [Flow] current health: 84 23:23:53.387 [Flow] current health: 84 23:23:54.471 [Flow] current health: 85 23:23:54.471 [Flow] current health: 85 23:23:55.561 [Flow] current health: 86 23:23:55.562 [Flow] current health: 86 23:23:56.670 [Flow] current health: 87 23:23:56.670 [Flow] current health: 87 23:23:57.748 [Flow] current health: 88 23:23:57.748 [Flow] current health: 88 23:23:58.838 [Flow] current health: 89 23:23:58.838 [Flow] current health: 89 23:23:59.127 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:23:59.290 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:23:59.290 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:23:59.902 [Flow] current health: 90 23:23:59.902 [Flow] current health: 90 23:24:00.932 [Flow] current health: 91 23:24:00.932 [Flow] current health: 91 23:24:01.897 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, DeusChestPreloadSystem, async-read, 23:24:01.897 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 23:24:01.897 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read, 23:24:01.897 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 23:24:01.926 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 23:24:01.926 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 23:24:02.003 [Flow] current health: 92 23:24:02.003 [Flow] current health: 92 23:24:03.116 [Flow] current health: 93 23:24:03.116 [Flow] current health: 93 23:24:04.235 [Flow] current health: 94 23:24:04.235 [Flow] current health: 94 23:24:05.192 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:24:05.342 [Flow] current health: 95 23:24:05.342 [Flow] current health: 95 23:24:05.362 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:24:06.237 [Flow] current health: 95 23:24:06.237 [Flow] current health: 94 23:24:06.353 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:24:07.012 [Lua] event horde ends! 23:24:07.087 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 23:24:07.087 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 23:24:07.087 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, DeusChestPreloadSystem, async-read, 23:24:07.087 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 23:24:07.087 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:24:07.087 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:24:07.088 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, DeusChestPreloadSystem 23:24:07.088 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:24:07.121 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p 23:24:07.121 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p 23:24:07.319 [Flow] current health: 94 23:24:07.319 [Flow] current health: 93 23:24:07.327 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:24:08.433 [Flow] current health: 93 23:24:08.433 [Flow] current health: 92 23:24:09.528 [Flow] current health: 92 23:24:09.528 [Flow] current health: 91 23:24:10.518 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x67a83, position: 0 23:24:10.582 [Flow] current health: 91 23:24:10.582 [Flow] current health: 90 23:24:11.682 [Flow] current health: 90 23:24:11.682 [Flow] current health: 89 23:24:11.912 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:24:11.938 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:24:12.259 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, DeusChestPreloadSystem, async-read, 23:24:12.259 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 23:24:12.259 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 23:24:12.259 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 23:24:12.259 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 23:24:12.259 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 23:24:12.259 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, DeusChestPreloadSystem, async-read, 23:24:12.259 [Lua] [PackageManager] Load: wwise/steampistol, DeusChestPreloadSystem, async-read, 23:24:12.259 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 23:24:12.259 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 23:24:12.294 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 23:24:12.294 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p 23:24:12.294 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 23:24:12.337 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 23:24:12.337 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 23:24:12.773 [Flow] current health: 89 23:24:12.773 [Flow] current health: 88 23:24:13.153 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:24:13.590 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:24:13.817 [Flow] current health: 88 23:24:13.817 [Flow] current health: 87 23:24:14.423 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:24:14.534 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:24:14.534 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:24:14.534 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:24:14.837 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:24:14.916 [Flow] current health: 87 23:24:14.916 [Flow] current health: 86 23:24:15.142 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:24:15.142 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:24:15.299 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:24:15.299 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:24:16.029 [Flow] current health: 86 23:24:16.029 [Flow] current health: 85 23:24:17.122 [Flow] current health: 85 23:24:17.122 [Flow] current health: 84 23:24:18.219 [Flow] current health: 84 23:24:18.219 [Flow] current health: 83 23:24:19.273 [Flow] current health: 83 23:24:19.273 [Flow] current health: 82 23:24:20.408 [Flow] current health: 82 23:24:20.408 [Flow] current health: 81 23:24:21.441 [Flow] current health: 81 23:24:21.441 [Flow] current health: 80 23:24:22.517 [Flow] current health: 80 23:24:22.517 [Flow] current health: 79 23:24:23.598 [Flow] current health: 79 23:24:23.598 [Flow] current health: 78 23:24:24.690 [Flow] current health: 78 23:24:24.690 [Flow] current health: 77 23:24:25.450 [Flow] current health: 78 23:24:25.450 [Flow] current health: 78 23:24:26.544 [Flow] current health: 79 23:24:26.544 [Flow] current health: 79 23:24:26.758 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x52267, position: 2880000 23:24:27.610 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:24:27.610 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:24:27.611 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, DeusChestPreloadSystem 23:24:27.611 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:24:27.673 [Flow] current health: 80 23:24:27.673 [Flow] current health: 80 23:24:28.785 [Flow] current health: 81 23:24:28.785 [Flow] current health: 81 23:24:29.833 [Flow] current health: 82 23:24:29.833 [Flow] current health: 82 23:24:30.941 [Flow] current health: 83 23:24:30.941 [Flow] current health: 83 23:24:32.009 [Flow] current health: 84 23:24:32.009 [Flow] current health: 84 23:24:32.742 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:24:32.742 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:24:32.742 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:24:32.742 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:24:32.742 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:24:32.748 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_runed_01_3p, DeusChestPreloadSystem 23:24:33.145 [Flow] current health: 85 23:24:33.145 [Flow] current health: 85 23:24:34.270 [Flow] current health: 86 23:24:34.270 [Flow] current health: 86 23:24:35.346 [Flow] current health: 87 23:24:35.346 [Flow] current health: 87 23:24:36.424 [Flow] current health: 88 23:24:36.424 [Flow] current health: 88 23:24:37.495 [Flow] current health: 89 23:24:37.495 [Flow] current health: 89 23:24:37.853 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t1/wpn_dw_steam_pistol_01_t1_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:24:37.853 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:24:37.853 [Lua] [PackageManager] Unload: wwise/steampistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:24:37.857 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, DeusChestPreloadSystem 23:24:38.547 [Flow] current health: 90 23:24:38.547 [Flow] current health: 90 23:24:39.599 [Flow] current health: 91 23:24:39.599 [Flow] current health: 91 23:24:40.694 [Flow] current health: 92 23:24:40.694 [Flow] current health: 92 23:24:40.772 [Lua] event horde ends! 23:24:41.835 [Flow] current health: 93 23:24:41.835 [Flow] current health: 93 23:24:42.881 [Flow] current health: 94 23:24:42.881 [Flow] current health: 94 23:24:44.018 [Flow] current health: 95 23:24:44.019 [Flow] current health: 95 23:24:45.093 [Flow] current health: 96 23:24:45.093 [Flow] current health: 96 23:24:46.256 [Flow] current health: 97 23:24:46.256 [Flow] current health: 97 23:24:47.309 [Flow] current health: 98 23:24:47.309 [Flow] current health: 98 23:24:48.374 [Flow] current health: 99 23:24:48.374 [Flow] current health: 99 23:24:49.045 [Lua] event horde ends! 23:24:49.465 [Flow] current health: 100 23:24:49.465 [Flow] current health: 100 23:24:50.490 [Flow] current health: 101 23:24:50.490 [Flow] current health: 101 23:24:51.523 [Flow] current health: 102 23:24:51.523 [Flow] current health: 102 23:24:52.598 [Flow] current health: 103 23:24:52.598 [Flow] current health: 103 23:24:53.694 [Flow] current health: 104 23:24:53.694 [Flow] current health: 104 23:24:54.758 [Flow] current health: 105 23:24:54.758 [Flow] current health: 105 23:24:55.153 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2edd5d34] 23:24:55.153 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2edd5d34] 23:24:55.911 [Flow] current health: 106 23:24:55.911 [Flow] current health: 106 23:24:56.989 [Flow] current health: 107 23:24:56.989 [Flow] current health: 107 23:24:57.305 [Lua] event horde ends! 23:24:58.000 [Flow] current health: 108 23:24:58.000 [Flow] current health: 108 23:24:59.035 [Flow] current health: 109 23:24:59.035 [Flow] current health: 109 23:25:00.227 [Flow] current health: 110 23:25:00.227 [Flow] current health: 110 23:25:01.283 [Flow] current health: 111 23:25:01.283 [Flow] current health: 111 23:25:02.309 [Flow] current health: 112 23:25:02.309 [Flow] current health: 112 23:25:03.437 [Flow] current health: 113 23:25:03.437 [Flow] current health: 113 23:25:04.530 [Flow] current health: 114 23:25:04.530 [Flow] current health: 114 23:25:05.570 [Flow] current health: 115 23:25:05.570 [Flow] current health: 115 23:25:06.631 [Flow] current health: 116 23:25:06.631 [Flow] current health: 116 23:25:07.628 [Flow] current health: 117 23:25:07.628 [Flow] current health: 117 23:25:08.821 [Flow] current health: 118 23:25:08.821 [Flow] current health: 118 23:25:09.926 [Flow] current health: 119 23:25:09.926 [Flow] current health: 119 23:25:11.000 [Flow] current health: 120 23:25:11.000 [Flow] current health: 120 23:25:12.044 [Flow] current health: 121 23:25:12.044 [Flow] current health: 121 23:25:13.117 [Flow] current health: 122 23:25:13.117 [Flow] current health: 122 23:25:13.724 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:25:14.172 [Flow] current health: 123 23:25:14.172 [Flow] current health: 123 23:25:14.358 [Lua] event horde ends! 23:25:15.242 [Flow] current health: 124 23:25:15.242 [Flow] current health: 124 23:25:16.308 [Flow] current health: 125 23:25:16.308 [Flow] current health: 125 23:25:17.436 [Flow] current health: 126 23:25:17.436 [Flow] current health: 126 23:25:17.658 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x52267, position: 0 23:25:18.518 [Flow] current health: 127 23:25:18.518 [Flow] current health: 127 23:25:19.599 [Flow] current health: 128 23:25:19.599 [Flow] current health: 128 23:25:20.680 [Flow] current health: 129 23:25:20.680 [Flow] current health: 129 23:25:21.776 [Flow] current health: 130 23:25:21.776 [Flow] current health: 130 23:25:22.598 [Lua] event horde ends! 23:25:22.864 [Flow] current health: 131 23:25:22.864 [Flow] current health: 131 23:25:23.964 [Flow] current health: 132 23:25:23.964 [Flow] current health: 132 23:25:25.072 [Flow] current health: 133 23:25:25.072 [Flow] current health: 133 23:25:26.101 [Flow] current health: 134 23:25:26.101 [Flow] current health: 134 23:25:27.196 [Flow] current health: 135 23:25:27.196 [Flow] current health: 135 23:25:28.030 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:25:28.297 [Flow] current health: 136 23:25:28.297 [Flow] current health: 136 23:25:29.454 [Flow] current health: 137 23:25:29.454 [Flow] current health: 137 23:25:29.476 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:25:30.560 [Flow] current health: 138 23:25:30.560 [Flow] current health: 138 23:25:30.916 [Lua] event horde ends! 23:25:31.641 [Flow] current health: 139 23:25:31.641 [Flow] current health: 139 23:25:32.786 [Flow] current health: 140 23:25:32.786 [Flow] current health: 140 23:25:33.874 [Flow] current health: 141 23:25:33.874 [Flow] current health: 141 23:25:34.947 [Flow] current health: 142 23:25:34.948 [Flow] current health: 142 23:25:36.047 [Flow] current health: 143 23:25:36.047 [Flow] current health: 143 23:25:37.155 [Flow] current health: 144 23:25:37.155 [Flow] current health: 144 23:25:38.256 [Flow] current health: 145 23:25:38.256 [Flow] current health: 145 23:25:39.260 [Flow] current health: 146 23:25:39.260 [Flow] current health: 146 23:25:40.329 [Flow] current health: 147 23:25:40.329 [Flow] current health: 147 23:25:40.663 [Lua] event horde ends! 23:25:41.376 [Flow] current health: 148 23:25:41.376 [Flow] current health: 148 23:25:42.459 [Flow] current health: 149 23:25:42.459 [Flow] current health: 149 23:25:43.652 [Flow] current health: 150 23:25:43.652 [Flow] current health: 150 23:25:46.719 [Flow] Overcharge unit overheated 23:25:46.719 [Lua] Override Player Respawning terror_respawn false 23:25:46.719 [Lua] Override Player Respawning terror_respawn false 23:25:46.720 [Lua] TerrorEventMixer.stop_event: deus_generic_terror_event_long 23:25:46.721 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 23:25:46.727 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_end (seed: 0) 23:25:48.958 [Lua] event horde ends! 23:25:49.071 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:25:52.231 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:25:57.097 [Lua] event horde ends! 23:26:09.484 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:26:12.916 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:26:23.373 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 23:26:23.506 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 23:26:23.849 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 23:26:24.849 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 23:26:30.665 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 23:26:33.904 [Flow] ***************************DEBUG************************Ritual force end timer 23:26:37.738 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x6c3a6, position: 0 23:26:38.358 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x6c402, position: 0 23:26:40.942 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 134, name: `unknown` 23:26:57.528 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f378e3b3] 23:26:57.528 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a848f526] 23:26:57.559 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[4149b8f4] 23:26:57.559 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[4149b8f4] 23:27:00.647 [Lua] [GameNetworkManager] game object created go_id=3221, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:27:00.661 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[2b2fabf9] 23:27:01.170 [Lua] [GameNetworkManager] game object was destroyed id=3221 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:27:04.154 [Lua] [GameNetworkManager] game object created go_id=3222, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:27:04.690 [Lua] [GameNetworkManager] game object was destroyed id=3222 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:27:05.573 [Lua] [GameNetworkManager] game object created go_id=3223, owner_id=110000133685058 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 23:27:06.888 [Lua] [GameNetworkManager] game object was destroyed id=3223 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000133685058 23:27:07.033 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[0c777fbc] 23:27:07.033 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[f2e0cfbf] 23:27:07.635 [Lua] specialspawn: rule: only_ahead --> 23:27:07.635 [Lua] FAIL: Special spawn no hidden pos found :/ 23:27:08.714 [Lua] specialspawn: rule: only_ahead --> 23:27:08.714 [Lua] FAIL: Special spawn no hidden pos found :/ 23:27:08.896 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 5 28 23:27:09.372 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 14 27 23:27:09.614 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 13 26 23:27:09.695 [Lua] specialspawn: rule: only_ahead --> 23:27:09.695 [Lua] FAIL: Special spawn no hidden pos found :/ 23:27:10.692 [Lua] specialspawn: rule: only_ahead --> 23:27:10.692 [Lua] FAIL: Special spawn no hidden pos found :/ 23:27:11.764 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 56 will change to a manual source. 23:27:13.793 [Lua] Time for new HOOORDE! multi_first_wave 23:27:13.793 [Lua] HORDE: Spawning hordes while 23 other ai are spawned 23:27:13.793 [Lua] horde requested: vector 23:27:13.793 [Lua] setting up vector-horde 23:27:13.793 [Lua] Composing horde 'large' .. using variant 'plain' 23:27:13.793 [Lua] --> horde wants to spawn ahead of players (0.0083019603630889/0.67 23:27:13.793 [Lua] --> can't find spawners in this direction, switching to behind 23:27:13.793 [Lua] -> spawning: 56 23:27:13.793 [Lua] horde crated with id 20 of type vector 23:27:13.793 [Lua] vector horde has started 23:27:18.452 [Lua] Complete level triggered. 23:27:18.453 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 ) 23:27:18.453 [Lua] [NetworkServer] Entering post game 23:27:18.453 [Lua] [PeerSM] 110000133685058 :: on_exit InGame 23:27:18.453 [Lua] [PeerSM] 110000133685058 :: on_enter InPostGame 23:27:18.453 [Lua] [PeerSM] 110000103e040a9 :: on_exit InGame 23:27:18.453 [Lua] [PeerSM] 110000103e040a9 :: on_enter InPostGame 23:27:18.453 [Lua] [PeerSM] 1100001040d0169 :: on_exit InGame 23:27:18.453 [Lua] [PeerSM] 1100001040d0169 :: on_enter InPostGame 23:27:18.454 [Lua] gm_event_end_conditions_met true false 23:27:18.454 [Save] Saving `save_data` 23:27:18.455 [Lua] Game won 23:27:18.455 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 23:27:18.461 [Save] Save done 23:27:18.461 [Save] Saving `save_data` 23:27:18.465 [Lua] generate_backend_stats 1100001040d0169:1 23:27:18.469 [Save] Save done 23:27:18.498 [Lua] PlayFabMirrorBase:_commit_internal nil 23:27:18.498 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 88 23:27:18.505 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:27:18.505 [Save] Saving `save_data` 23:27:18.511 [Save] Save done 23:27:18.515 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 88 16 23:27:18.518 [Lua] Complete level triggered. 23:27:18.541 [Lua] Complete level triggered. 23:27:18.569 [Lua] Complete level triggered. 23:27:18.594 [Lua] Complete level triggered. 23:27:18.619 [Lua] Complete level triggered. 23:27:18.645 [Lua] Complete level triggered. 23:27:18.670 [Lua] Complete level triggered. 23:27:18.702 [Lua] Complete level triggered. 23:27:18.836 [Lua] [PlayFabRequestQueue] EAC Enabled! 88 23:27:18.836 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 88 23:27:19.084 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 88 23:27:19.097 [Lua] commit result success 26 23:27:19.097 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 89 23:27:19.097 [Lua] none table: 000000001646D580 table: 000000001646D490 23:27:19.097 [Lua] min_height 160 23:27:19.119 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 89 23:27:19.181 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 89 23:27:19.729 [Lua] THIS IS A FUNCTION 23:27:27.995 [Lua] ConflictDirector - destroy all units 23:27:28.074 [Lua] TRANSITION nil nil load_next_level 23:27:28.074 [Lua] Transition type "load_next_level", is server: true 23:27:28.074 [Lua] [LevelTransitionHandler] promote_next_level_data 23:27:28.074 [Lua] [GameNetworkManager] Leaving game... 23:27:28.074 [Lua] [GameNetworkManager] Shutting down game session host. 23:27:28.074 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 23:27:28.074 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 23:27:28.074 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1262.09 23:27:28.096 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 23:27:28.146 [Lua] ### Sending rpc_level_loaded 23:27:28.146 [Lua] #### Has state machine: false, peer_id: 110000133685058, level_id: 327 23:27:28.190 [Lua] ### Sending rpc_level_loaded 23:27:28.190 [Lua] #### Has state machine: false, peer_id: 110000103e040a9, level_id: 327 23:27:30.037 [Lua] [Managers] Calling function on all managers: 23:27:30.037 [Lua] PlayerManager:remove_player peer_id=1100001040d0169 1 23:27:30.037 [Lua] Clearing all global lookup lists 23:27:30.037 [Lua] [IngamePlayerListUI] - Destroy 23:27:30.038 [Lua] [EquipmentUI] - Destroy 23:27:30.038 [Lua] [AbilityUI] - Destroy 23:27:30.038 [Lua] [GamePadEquipmentUI] - Destroy 23:27:30.038 [Lua] [GamePadAbilityUI] - Destroy 23:27:30.038 [Lua] [IngameUI] destroy 23:27:30.039 [Lua] PlayerManager:remove_player peer_id=1100001040d0169 2 23:27:30.103 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:27:30.103 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 23:27:30.103 [Lua] PlayerManager:remove_player peer_id=110000103e040a9 1 23:27:30.103 [Lua] PlayerManager:remove_player peer_id=110000133685058 1 23:27:30.294 [Lua] [Managers] Destroying manager group: 23:27:30.311 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 23:27:30.611 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 23:27:30.614 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 23:27:30.622 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 23:27:30.624 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 23:27:30.625 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 23:27:30.626 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 23:27:30.627 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 23:27:30.632 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 23:27:30.639 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 23:27:30.640 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 23:27:30.642 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 23:27:30.642 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 23:27:30.649 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 23:27:30.654 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 23:27:30.655 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 23:27:30.656 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 23:27:30.658 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 23:27:30.664 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 23:27:30.673 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 23:27:30.675 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 23:27:30.684 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 23:27:30.687 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 23:27:30.689 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 23:27:30.690 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 23:27:30.694 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 23:27:30.699 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 23:27:30.700 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 23:27:30.718 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 23:27:30.722 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 23:27:30.727 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 23:27:30.731 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 23:27:30.731 [Lua] [PeerSM] 110000133685058 :: on_exit InPostGame 23:27:30.731 [Lua] [PeerSM] 110000133685058 :: on_enter Loading 23:27:30.731 [Lua] [PeerSM] 110000103e040a9 :: on_exit InPostGame 23:27:30.731 [Lua] [PeerSM] 110000103e040a9 :: on_enter Loading 23:27:30.731 [Lua] [PeerSM] 1100001040d0169 :: on_exit InPostGame 23:27:30.731 [Lua] [PeerSM] 1100001040d0169 :: on_enter Loading 23:27:30.731 [Lua] [Matchmaking] unregister rpcs 23:27:30.732 [Lua] ############### UNLOADING PACKAGES ############### 23:27:30.732 [Lua] [Gamestate] Enter state StateLoading 23:27:30.733 [Lua] [Gamestate] Enter Substate StateLoadingRunning 23:27:30.733 [Lua] [Matchmaking] register rpcs 23:27:30.734 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 23:27:30.734 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 23:27:30.734 [Lua] Set lobby begin: 23:27:30.734 [Lua] Lobby data twitch_enabled = false 23:27:30.734 [Lua] Lobby data selected_mission_id = journey_ruin 23:27:30.734 [Lua] Lobby data num_players = 4 23:27:30.734 [Lua] Lobby data difficulty_tweak = 3 23:27:30.734 [Lua] Lobby data host = 1100001040d0169 23:27:30.734 [Lua] Lobby data matchmaking_type = 2 23:27:30.734 [Lua] Lobby data is_private = false 23:27:30.734 [Lua] Lobby data match_started = true 23:27:30.735 [Lua] Lobby data difficulty = hard 23:27:30.735 [Lua] Lobby data player_slot_1 = 0:0 23:27:30.735 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 23:27:30.735 [Lua] Lobby data unique_server_name = Onelies 23:27:30.735 [Lua] Lobby data quick_game = true 23:27:30.735 [Lua] Lobby data country_code = US 23:27:30.735 [Lua] Lobby data matchmaking = true 23:27:30.735 [Lua] Lobby data power_level = 0 23:27:30.736 [Lua] Lobby data mission_id = sig_crag_nurgle_path1 23:27:30.736 [Lua] Lobby data mechanism = deus 23:27:30.736 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 23:27:30.736 [Lua] Lobby data player_slot_2 = 0:0 23:27:30.736 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 23:27:30.736 [Lua] Lobby data player_slot_3 = 110000133685058:1 23:27:30.736 [Lua] Lobby data eac_authorized = true 23:27:30.736 [Lua] Set lobby end. 23:27:30.736 [Lua] registering RPCs 23:27:30.736 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 23:27:30.737 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 23:27:30.737 [Lua] Set lobby begin: 23:27:30.737 [Lua] Lobby data twitch_enabled = false 23:27:30.737 [Lua] Lobby data selected_mission_id = journey_ruin 23:27:30.737 [Lua] Lobby data num_players = 4 23:27:30.737 [Lua] Lobby data difficulty_tweak = 3 23:27:30.737 [Lua] Lobby data host = 1100001040d0169 23:27:30.737 [Lua] Lobby data matchmaking_type = 2 23:27:30.737 [Lua] Lobby data is_private = false 23:27:30.737 [Lua] Lobby data match_started = true 23:27:30.737 [Lua] Lobby data difficulty = hard 23:27:30.737 [Lua] Lobby data player_slot_1 = 0:0 23:27:30.738 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 23:27:30.738 [Lua] Lobby data unique_server_name = Onelies 23:27:30.738 [Lua] Lobby data quick_game = true 23:27:30.738 [Lua] Lobby data country_code = US 23:27:30.738 [Lua] Lobby data matchmaking = true 23:27:30.738 [Lua] Lobby data power_level = 0 23:27:30.738 [Lua] Lobby data mission_id = dlc_morris_map 23:27:30.738 [Lua] Lobby data mechanism = deus 23:27:30.738 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 23:27:30.738 [Lua] Lobby data player_slot_2 = 0:0 23:27:30.739 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 23:27:30.739 [Lua] Lobby data player_slot_3 = 110000133685058:1 23:27:30.739 [Lua] Lobby data eac_authorized = true 23:27:30.739 [Lua] Set lobby end. 23:27:30.775 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, ProfileSynchronizer 23:27:30.775 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer 23:27:30.786 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer 23:27:30.786 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer 23:27:30.786 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer 23:27:30.786 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, ProfileSynchronizer 23:27:30.787 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer 23:27:30.787 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer 23:27:30.794 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer 23:27:30.794 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000133685058 23:27:30.794 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103e040a9 23:27:30.795 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 23:27:30.795 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 23:27:30.795 [Umbra] Unload tome 23:27:30.797 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag/nurgle_path1, sig_crag_nurgle_path1 23:27:30.805 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag/nurgle_common, sig_crag_nurgle_path1 23:27:30.810 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/nurgle_common, sig_crag_nurgle_path1 23:27:30.816 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag/path_common, sig_crag_nurgle_path1 23:27:30.903 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag, sig_crag_nurgle_path1 23:27:30.907 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, sig_crag_nurgle_path1 23:27:30.953 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, sig_crag_nurgle_path1 23:27:30.953 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 23:27:30.954 [Lua] RPC not registered "rpc_spawn_pickup_projectile" 23:27:31.072 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 23:27:31.072 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 23:27:31.073 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 23:27:31.101 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 23:27:32.483 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 23:27:32.483 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 23:27:32.499 [Lua] [LevelTransitionHandler] Level load completed! 23:27:32.499 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 23:27:32.499 [Lua] [EnemyPackageLoader] Load no enemies on this level 23:27:32.500 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 23:27:32.500 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 23:27:32.500 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001040d0169:1) 23:27:32.503 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 23:27:32.517 [Lua] ### Sending rpc_level_loaded 23:27:32.517 [Lua] #### Has state machine: true, peer_id: 110000103e040a9, level_id: 327 23:27:32.517 [Lua] Peer 110000103e040a9 has loaded the level and all enemies are loaded 23:27:32.517 [Lua] [PeerSM] 110000103e040a9 :: on_exit Loading 23:27:32.517 [Lua] [PeerSM] 110000103e040a9 :: on_enter LoadingProfilePackages 23:27:32.518 [Lua] ### Sending rpc_level_loaded 23:27:32.518 [Lua] #### Has state machine: true, peer_id: 1100001040d0169, level_id: 327 23:27:32.518 [Lua] Peer 1100001040d0169 has loaded the level and all enemies are loaded 23:27:32.533 [Lua] [PeerSM] 1100001040d0169 :: on_exit Loading 23:27:32.533 [Lua] [PeerSM] 1100001040d0169 :: on_enter LoadingProfilePackages 23:27:32.617 [Lua] [PeerSM] 110000103e040a9 :: on_exit LoadingProfilePackages 23:27:32.617 [Lua] [PeerSM] 110000103e040a9 :: on_enter WaitingForEnterGame 23:27:32.617 [Lua] [PeerSM] 1100001040d0169 :: on_exit LoadingProfilePackages 23:27:32.617 [Lua] [PeerSM] 1100001040d0169 :: on_enter WaitingForEnterGame 23:27:32.618 [Lua] ### Sending rpc_level_loaded 23:27:32.618 [Lua] #### Has state machine: false, peer_id: 1100001040d0169, level_id: 327 23:27:32.618 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 23:27:32.618 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 23:27:32.618 [Umbra] Init version: 3.4.15 :: 16 threads 23:27:32.620 [Lua] Async level spawning done 23:27:32.620 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 23:27:32.887 [Lua] ### Sending rpc_level_loaded 23:27:32.887 [Lua] #### Has state machine: true, peer_id: 110000133685058, level_id: 327 23:27:32.887 [Lua] Peer 110000133685058 has loaded the level and all enemies are loaded 23:27:32.887 [Lua] [PeerSM] 110000133685058 :: on_exit Loading 23:27:32.887 [Lua] [PeerSM] 110000133685058 :: on_enter LoadingProfilePackages 23:27:32.970 [Lua] [PeerSM] 110000133685058 :: on_exit LoadingProfilePackages 23:27:32.970 [Lua] [PeerSM] 110000133685058 :: on_enter WaitingForEnterGame 23:27:33.628 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 23:27:33.628 [Lua] [Matchmaking] unregister rpcs 23:27:33.628 [Lua] Set lobby begin: 23:27:33.628 [Lua] Lobby data twitch_enabled = false 23:27:33.629 [Lua] Lobby data selected_mission_id = journey_ruin 23:27:33.629 [Lua] Lobby data num_players = 4 23:27:33.629 [Lua] Lobby data difficulty_tweak = 3 23:27:33.629 [Lua] Lobby data host = 1100001040d0169 23:27:33.629 [Lua] Lobby data matchmaking_type = 2 23:27:33.629 [Lua] Lobby data is_private = false 23:27:33.629 [Lua] Lobby data match_started = true 23:27:33.630 [Lua] Lobby data difficulty = hard 23:27:33.630 [Lua] Lobby data player_slot_1 = 0:0 23:27:33.630 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 23:27:33.630 [Lua] Lobby data unique_server_name = Onelies 23:27:33.630 [Lua] Lobby data quick_game = true 23:27:33.631 [Lua] Lobby data country_code = US 23:27:33.631 [Lua] Lobby data matchmaking = true 23:27:33.631 [Lua] Lobby data power_level = 0 23:27:33.631 [Lua] Lobby data mission_id = dlc_morris_map 23:27:33.631 [Lua] Lobby data mechanism = deus 23:27:33.631 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 23:27:33.631 [Lua] Lobby data player_slot_2 = 0:0 23:27:33.631 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 23:27:33.632 [Lua] Lobby data player_slot_3 = 110000133685058:1 23:27:33.632 [Lua] Lobby data eac_authorized = true 23:27:33.632 [Lua] Set lobby end. 23:27:33.632 [Lua] [Managers] Destroying manager group: 23:27:33.633 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 23:27:33.633 [Lua] [Gamestate] Enter StateIngame HOST 23:27:33.634 [Lua] <>level = dlc_morris_map<> 23:27:33.634 [Lua] [StateIngame] Server ingame 23:27:33.638 [Lua] Set lobby begin: 23:27:33.638 [Lua] Lobby data twitch_enabled = false 23:27:33.638 [Lua] Lobby data selected_mission_id = journey_ruin 23:27:33.639 [Lua] Lobby data num_players = 4 23:27:33.639 [Lua] Lobby data difficulty_tweak = 0 23:27:33.639 [Lua] Lobby data host = 1100001040d0169 23:27:33.639 [Lua] Lobby data matchmaking_type = 2 23:27:33.639 [Lua] Lobby data is_private = false 23:27:33.639 [Lua] Lobby data match_started = true 23:27:33.639 [Lua] Lobby data difficulty = normal 23:27:33.640 [Lua] Lobby data player_slot_1 = 0:0 23:27:33.640 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 23:27:33.640 [Lua] Lobby data unique_server_name = Onelies 23:27:33.640 [Lua] Lobby data quick_game = true 23:27:33.640 [Lua] Lobby data country_code = US 23:27:33.640 [Lua] Lobby data matchmaking = true 23:27:33.640 [Lua] Lobby data power_level = 0 23:27:33.641 [Lua] Lobby data mission_id = dlc_morris_map 23:27:33.641 [Lua] Lobby data mechanism = deus 23:27:33.641 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 23:27:33.641 [Lua] Lobby data player_slot_2 = 0:0 23:27:33.641 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 23:27:33.641 [Lua] Lobby data player_slot_3 = 110000133685058:1 23:27:33.642 [Lua] Lobby data eac_authorized = true 23:27:33.642 [Lua] Set lobby end. 23:27:33.642 [Lua] [Matchmaking] register rpcs 23:27:33.642 [Lua] GameNetworkManager:init... creating game session 23:27:33.642 [Lua] Host GameSession.make_game_session_host with session: 23:27:33.642 [Lua] [GameNetworkManager] Setting pong timeout to 60 23:27:33.642 [Lua] [GameNetworkManager] My own peer_id = 1100001040d0169 23:27:33.642 [Lua] [GameNetworkManager] self.is_server = true 23:27:33.642 [Network] Setting artificial MTU limit to 65536 23:27:33.660 [Lua] Switching ConflictSettings: to: disabled 23:27:33.660 [Lua] pacing=disabled 23:27:33.660 [Lua] roaming=nil 23:27:33.660 [Lua] specials=disabled 23:27:33.660 [Lua] debug_color=black 23:27:33.660 [Lua] pack_spawning=disabled 23:27:33.660 [Lua] contained_breeds=nil 23:27:33.660 [Lua] disabled=true 23:27:33.660 [Lua] boss=disabled 23:27:33.660 [Lua] horde=disabled 23:27:33.660 [Lua] name=disabled 23:27:33.660 [Lua] intensity=disabled 23:27:33.660 [Lua] --- 23:27:33.660 [Lua] [LevelAnalysis] set_random_seed( 0) 23:27:33.665 [Lua] [AIInterestPointSystem] Level Seed: 2108298342 23:27:33.665 [Lua] 23:27:33.665 [Lua] [entity_system_bag] = table 23:27:33.665 [Lua] [entity_system_bag] = metatable 23:27:33.665 [Lua] [startup_data] = table 23:27:33.665 [Lua] [entity_manager] = table 23:27:33.665 [Lua] [entity_manager] = metatable 23:27:33.665 [Lua] [unit_spawner] = table 23:27:33.665 [Lua] [unit_spawner] = metatable 23:27:33.665 [Lua] [unit_storage] = table 23:27:33.665 [Lua] [unit_storage] = metatable 23:27:33.665 [Lua] [dice_keeper] = table 23:27:33.665 [Lua] [dice_keeper] = metatable 23:27:33.665 [Lua] [is_server] = true (boolean) 23:27:33.665 [Lua] [world] = [World] 23:27:33.665 [Lua] [system_api] = table 23:27:33.665 [Lua] [entity_system] = table 23:27:33.665 [Lua] [entity_system] = metatable 23:27:33.665 [Lua] [network_lobby] = table 23:27:33.665 [Lua] [network_lobby] = metatable 23:27:33.665 [Lua] [profile_synchronizer] = table 23:27:33.665 [Lua] [profile_synchronizer] = metatable 23:27:33.665 [Lua] [level_transition_handler] = table 23:27:33.665 [Lua] [level_transition_handler] = metatable 23:27:33.665 [Lua] [num_local_human_players] = 1 (number) 23:27:33.665 [Lua] [statistics_db] = table 23:27:33.665 [Lua] [statistics_db] = metatable 23:27:33.665 [Lua] [network_server] = table 23:27:33.665 [Lua] [network_server] = metatable 23:27:33.665 [Lua] [input_manager] = table 23:27:33.665 [Lua] [input_manager] = metatable 23:27:33.665 [Lua] [network_clock] = table 23:27:33.665 [Lua] [network_clock] = metatable 23:27:33.665 [Lua] [network_transmit] = table 23:27:33.665 [Lua] [network_transmit] = metatable 23:27:33.665 [Lua] [free_flight_manager] = table 23:27:33.665 [Lua] [free_flight_manager] = metatable 23:27:33.665 [Lua] [network_manager] = table 23:27:33.665 [Lua] [network_manager] = metatable 23:27:33.665 [Lua] [network_event_delegate] = table 23:27:33.665 [Lua] [network_event_delegate] = metatable 23:27:33.665 [Lua] 23:27:33.666 [Lua] ignoring extension VersusVolumeObjectiveExtension 23:27:33.666 [Lua] ignoring extension VersusInteractObjectiveExtension 23:27:33.666 [Lua] ignoring extension VersusPayloadObjectiveExtension 23:27:33.666 [Lua] ignoring extension VersusSocketObjectiveExtension 23:27:33.666 [Lua] ignoring extension VersusTargetObjectiveExtension 23:27:33.666 [Lua] ignoring extension VersusMissionObjectiveExtension 23:27:33.683 [Lua] [AchievementManager] Achievements using the steam platform 23:27:33.684 [Lua] PlayerManager:add_player player_1 23:27:33.708 [Lua] [StateIngame] Level seed: 0 23:27:33.708 [Lua] [LevelAnalysis] set_random_seed( 2108298342) 23:27:33.709 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 23:27:33.709 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 23:27:33.709 [Lua] [IngameUI] init 23:27:33.717 [SteamVoipClient] select_out(110000103e040a9, off) 23:27:33.717 [SteamVoipClient] select_out(1100001040d0169, off) 23:27:33.717 [SteamVoipClient] select_out(110000133685058, off) 23:27:33.721 [Lua] cb_razer_chroma_setup 23:27:33.750 [Save] Saving `save_data` 23:27:33.752 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 23:27:33.752 [Lua] Set lobby begin: 23:27:33.752 [Lua] Lobby data twitch_enabled = false 23:27:33.752 [Lua] Lobby data selected_mission_id = journey_ruin 23:27:33.752 [Lua] Lobby data num_players = 4 23:27:33.752 [Lua] Lobby data difficulty_tweak = 0 23:27:33.753 [Lua] Lobby data host = 1100001040d0169 23:27:33.753 [Lua] Lobby data matchmaking_type = 2 23:27:33.753 [Lua] Lobby data is_private = false 23:27:33.753 [Lua] Lobby data match_started = true 23:27:33.753 [Lua] Lobby data difficulty = normal 23:27:33.753 [Lua] Lobby data player_slot_1 = 0:0 23:27:33.753 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 23:27:33.754 [Save] Save done 23:27:33.754 [Lua] Lobby data unique_server_name = Onelies 23:27:33.754 [Lua] Lobby data quick_game = true 23:27:33.754 [Lua] Lobby data country_code = US 23:27:33.754 [Lua] Lobby data matchmaking = true 23:27:33.754 [Lua] Lobby data power_level = 685 23:27:33.754 [Lua] Lobby data mission_id = dlc_morris_map 23:27:33.754 [Lua] Lobby data mechanism = deus 23:27:33.754 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 23:27:33.754 [Lua] Lobby data player_slot_2 = 0:0 23:27:33.754 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 23:27:33.755 [Lua] Lobby data player_slot_3 = 110000133685058:1 23:27:33.755 [Lua] Lobby data eac_authorized = true 23:27:33.755 [Lua] Set lobby end. 23:27:33.755 [Lua] CurrentConflictSettings disabled 23:27:33.755 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 23:27:33.755 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 23:27:33.755 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 23:27:33.755 [Lua] [Managers] Calling function on all managers: 23:27:33.758 [Lua] [PeerSM] 1100001040d0169 :: on_exit WaitingForEnterGame 23:27:33.758 [Lua] [PeerSM] 1100001040d0169 :: on_enter WaitingForGameObjectSync 23:27:33.818 [Lua] [PeerSM] 1100001040d0169 :: on_exit WaitingForGameObjectSync 23:27:33.818 [Lua] [PeerSM] 1100001040d0169 :: on_enter WaitingForPlayers 23:27:34.087 [Lua] [PeerSM] 110000103e040a9 :: on_exit WaitingForEnterGame 23:27:34.087 [Lua] [PeerSM] 110000103e040a9 :: on_enter WaitingForGameObjectSync 23:27:34.099 [Lua] [NetworkServer] Game_object_sync_done for peer 110000103e040a9 23:27:34.101 [Lua] PlayerManager:add_remote_player 110000103e040a9 23:27:34.101 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 23:27:34.101 [Lua] RemotePlayer:create_game_object( ) 3 23:27:34.118 [Lua] [PeerSM] 110000103e040a9 :: on_exit WaitingForGameObjectSync 23:27:34.118 [Lua] [PeerSM] 110000103e040a9 :: on_enter WaitingForPlayers 23:27:34.134 [Lua] StateInGameRunning:_game_actually_starts() 23:27:34.134 [Lua] ################################################################################################################# 23:27:34.134 [Lua] [Loading Time]: 00:00:04 [Transition]: sig_crag_nurgle_path1-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 23:27:34.134 [Lua] ################################################################################################################# 23:27:34.134 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 90 23:27:34.149 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 90 23:27:34.203 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 90 23:27:34.203 [Lua] Commit load time data 23:27:34.222 [Lua] [PeerSM] 110000133685058 :: on_exit WaitingForEnterGame 23:27:34.222 [Lua] [PeerSM] 110000133685058 :: on_enter WaitingForGameObjectSync 23:27:34.238 [Lua] [NetworkServer] Game_object_sync_done for peer 110000133685058 23:27:34.240 [Lua] PlayerManager:add_remote_player 110000133685058 23:27:34.240 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 23:27:34.240 [Lua] RemotePlayer:create_game_object( ) 4 23:27:34.260 [Lua] [PeerSM] 110000133685058 :: on_exit WaitingForGameObjectSync 23:27:34.260 [Lua] [PeerSM] 110000133685058 :: on_enter WaitingForPlayers 23:27:34.260 [Lua] [PeerSM] 110000103e040a9 :: on_exit WaitingForPlayers 23:27:34.260 [Lua] [PeerSM] 110000103e040a9 :: on_enter InGame 23:27:34.260 [Lua] [PeerSM] 1100001040d0169 :: on_exit WaitingForPlayers 23:27:34.260 [Lua] [PeerSM] 1100001040d0169 :: on_enter InGame 23:27:34.266 [Lua] [PeerSM] 110000133685058 :: on_exit WaitingForPlayers 23:27:34.266 [Lua] [PeerSM] 110000133685058 :: on_enter InGame 23:27:37.682 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 91 23:27:37.698 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 91 23:27:37.791 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 91 23:28:03.124 [Lua] [PackageManager] Load: units/props/deus_idol/deus_lileath_01, UIUnitPreviewer, async-read, 23:28:03.186 [Lua] [PackageManager] Finished loading asynchronous package: units/props/deus_idol/deus_lileath_01 23:28:03.186 [Lua] [PackageManager] Force_load: units/props/deus_idol/deus_lileath_01 23:29:09.498 [Lua] [PackageManager] Unload: units/props/deus_idol/deus_lileath_01, UIUnitPreviewer 23:29:23.662 [Lua] [LevelTransitionHandler] set_next_level( lvl:arena_ruin_slaanesh_path1, mc:deus, gm:deus, env:0, seed:1230589152, conflict:deus_skaven_chaos, lckd_director_funcs:{}, diff:hard diff_tweak:10 ) 23:29:23.662 [Lua] [NetworkServer] Entering post game 23:29:23.662 [Lua] [PeerSM] 110000133685058 :: on_exit InGame 23:29:23.662 [Lua] [PeerSM] 110000133685058 :: on_enter InPostGame 23:29:23.662 [Lua] [PeerSM] 110000103e040a9 :: on_exit InGame 23:29:23.662 [Lua] [PeerSM] 110000103e040a9 :: on_enter InPostGame 23:29:23.662 [Lua] [PeerSM] 1100001040d0169 :: on_exit InGame 23:29:23.662 [Lua] [PeerSM] 1100001040d0169 :: on_enter InPostGame 23:29:23.663 [Save] Saving `save_data` 23:29:23.663 [Lua] gm_event_end_conditions_met true false 23:29:23.663 [Lua] Game won 23:29:23.663 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 23:29:23.667 [Lua] generate_backend_stats 1100001040d0169:1 23:29:23.667 [Save] Save done 23:29:23.667 [Save] Saving `save_data` 23:29:23.671 [Save] Save done 23:29:23.692 [Lua] PlayFabMirrorBase:_commit_internal nil 23:29:23.692 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 23:29:23.692 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 23:29:23.693 [Save] Saving `save_data` 23:29:23.693 [Lua] TRANSITION nil nil load_next_level 23:29:23.693 [Lua] Transition type "load_next_level", is server: true 23:29:23.693 [Lua] [LevelTransitionHandler] promote_next_level_data 23:29:23.694 [Lua] [GameNetworkManager] Leaving game... 23:29:23.694 [Lua] [GameNetworkManager] Shutting down game session host. 23:29:23.694 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 23:29:23.694 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 23:29:23.694 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=111.99 23:29:23.696 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 23:29:23.696 [Lua] commit result success 27 23:29:23.696 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 92 23:29:23.696 [Lua] none table: 0000000009A05090 nil 23:29:23.699 [Save] Save done 23:29:23.706 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 92 23:29:23.761 [Lua] ### Sending rpc_level_loaded 23:29:23.761 [Lua] #### Has state machine: false, peer_id: 110000133685058, level_id: 314 23:29:23.815 [Lua] ### Sending rpc_level_loaded 23:29:23.815 [Lua] #### Has state machine: false, peer_id: 110000103e040a9, level_id: 314 23:29:23.878 [Lua] Set lobby begin: 23:29:23.878 [Lua] Lobby data twitch_enabled = false 23:29:23.878 [Lua] Lobby data selected_mission_id = journey_ruin 23:29:23.879 [Lua] Lobby data num_players = 4 23:29:23.879 [Lua] Lobby data difficulty_tweak = 0 23:29:23.879 [Lua] Lobby data host = 1100001040d0169 23:29:23.879 [Lua] Lobby data matchmaking_type = 2 23:29:23.879 [Lua] Lobby data is_private = false 23:29:23.879 [Lua] Lobby data match_started = true 23:29:23.880 [Lua] Lobby data difficulty = normal 23:29:23.880 [Lua] Lobby data player_slot_1 = 0:0 23:29:23.880 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 23:29:23.880 [Lua] Lobby data unique_server_name = Onelies 23:29:23.880 [Lua] Lobby data quick_game = true 23:29:23.880 [Lua] Lobby data country_code = US 23:29:23.880 [Lua] Lobby data matchmaking = true 23:29:23.881 [Lua] Lobby data power_level = 0 23:29:23.881 [Lua] Lobby data mission_id = dlc_morris_map 23:29:23.881 [Lua] Lobby data mechanism = deus 23:29:23.881 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 23:29:23.881 [Lua] Lobby data player_slot_2 = 0:0 23:29:23.881 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 23:29:23.882 [Lua] Lobby data player_slot_3 = 110000133685058:1 23:29:23.882 [Lua] Lobby data eac_authorized = true 23:29:23.882 [Lua] Set lobby end. 23:29:24.079 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 92 23:29:25.677 [Lua] [Managers] Calling function on all managers: 23:29:25.678 [Lua] PlayerManager:remove_player peer_id=1100001040d0169 1 23:29:25.678 [Lua] Clearing all global lookup lists 23:29:25.678 [Lua] [IngamePlayerListUI] - Destroy 23:29:25.678 [Lua] [IngameUI] destroy 23:29:25.680 [Lua] PlayerManager:remove_player peer_id=110000103e040a9 1 23:29:25.680 [Lua] PlayerManager:remove_player peer_id=110000133685058 1 23:29:25.681 [Lua] [Managers] Destroying manager group: 23:29:25.682 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 23:29:25.682 [Lua] [PeerSM] 110000133685058 :: on_exit InPostGame 23:29:25.682 [Lua] [PeerSM] 110000133685058 :: on_enter Loading 23:29:25.682 [Lua] [PeerSM] 110000103e040a9 :: on_exit InPostGame 23:29:25.682 [Lua] [PeerSM] 110000103e040a9 :: on_enter Loading 23:29:25.682 [Lua] [PeerSM] 1100001040d0169 :: on_exit InPostGame 23:29:25.682 [Lua] [PeerSM] 1100001040d0169 :: on_enter Loading 23:29:25.682 [Lua] [Matchmaking] unregister rpcs 23:29:25.682 [Lua] ############### UNLOADING PACKAGES ############### 23:29:25.682 [Lua] [Gamestate] Enter state StateLoading 23:29:25.684 [Lua] [Gamestate] Enter Substate StateLoadingRunning 23:29:25.684 [Lua] [Matchmaking] register rpcs 23:29:25.684 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 23:29:25.684 [Lua] registering RPCs 23:29:25.684 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 23:29:25.684 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 23:29:25.684 [Lua] Set lobby begin: 23:29:25.684 [Lua] Lobby data twitch_enabled = false 23:29:25.684 [Lua] Lobby data selected_mission_id = journey_ruin 23:29:25.685 [Lua] Lobby data num_players = 4 23:29:25.685 [Lua] Lobby data difficulty_tweak = 0 23:29:25.685 [Lua] Lobby data host = 1100001040d0169 23:29:25.685 [Lua] Lobby data matchmaking_type = 2 23:29:25.685 [Lua] Lobby data is_private = false 23:29:25.685 [Lua] Lobby data match_started = true 23:29:25.685 [Lua] Lobby data difficulty = normal 23:29:25.686 [Lua] Lobby data player_slot_1 = 0:0 23:29:25.686 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 23:29:25.686 [Lua] Lobby data unique_server_name = Onelies 23:29:25.686 [Lua] Lobby data quick_game = true 23:29:25.686 [Lua] Lobby data country_code = US 23:29:25.686 [Lua] Lobby data matchmaking = true 23:29:25.686 [Lua] Lobby data power_level = 0 23:29:25.686 [Lua] Lobby data mission_id = arena_ruin_slaanesh_path1 23:29:25.687 [Lua] Lobby data mechanism = deus 23:29:25.687 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 23:29:25.687 [Lua] Lobby data player_slot_2 = 0:0 23:29:25.687 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 23:29:25.687 [Lua] Lobby data player_slot_3 = 110000133685058:1 23:29:25.687 [Lua] Lobby data eac_authorized = true 23:29:25.687 [Lua] Set lobby end. 23:29:25.697 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000133685058 23:29:25.697 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103e040a9 23:29:25.698 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_arena_ruin, global_loading_screens, async-read, prioritized 23:29:25.698 [Lua] [LevelTransitionHandler] load_current_level, loading arena_ruin_slaanesh_path1 0 23:29:25.708 [Umbra] Unload tome 23:29:25.727 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 23:29:25.727 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, arena_ruin_slaanesh_path1, async-read, 23:29:25.727 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, arena_ruin_slaanesh_path1, async-read, 23:29:25.728 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/arena_ruin, arena_ruin_slaanesh_path1, async-read, 23:29:25.728 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/arena_ruin/path_common, arena_ruin_slaanesh_path1, async-read, 23:29:25.728 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/slaanesh_common, arena_ruin_slaanesh_path1, async-read, 23:29:25.728 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/arena_ruin/slaanesh_common, arena_ruin_slaanesh_path1, async-read, 23:29:25.728 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/arena_ruin/slaanesh_path1, arena_ruin_slaanesh_path1, async-read, 23:29:25.774 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_arena_ruin 23:29:25.774 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_arena_ruin 23:29:25.774 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 23:29:25.887 [Lua] ### Sending rpc_level_loaded 23:29:25.887 [Lua] #### Has state machine: true, peer_id: 110000133685058, level_id: 314 23:29:25.887 [Lua] Peer 110000133685058 has loaded the level and all enemies are loaded 23:29:25.887 [Lua] [PeerSM] 110000133685058 :: on_exit Loading 23:29:25.887 [Lua] [PeerSM] 110000133685058 :: on_enter LoadingProfilePackages 23:29:25.918 [Lua] [PeerSM] 110000133685058 :: on_exit LoadingProfilePackages 23:29:25.919 [Lua] [PeerSM] 110000133685058 :: on_enter WaitingForEnterGame 23:29:27.439 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 23:29:27.439 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 23:29:27.439 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 23:29:27.844 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 23:29:27.844 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 23:29:27.844 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/arena_ruin 23:29:30.884 [SteamVoipClient] select_out(110000103e040a9, on) 23:29:30.905 [SteamVoipClient] select_out(1100001040d0169, on) 23:29:30.905 [SteamVoipClient] select_out(110000133685058, on) 23:29:30.976 [SteamVoipClient] select_out(110000103e040a9, off) 23:29:30.976 [SteamVoipClient] select_out(1100001040d0169, off) 23:29:30.976 [SteamVoipClient] select_out(110000133685058, off) 23:29:31.314 [SteamVoipClient] select_out(110000103e040a9, on) 23:29:31.314 [SteamVoipClient] select_out(1100001040d0169, on) 23:29:31.314 [SteamVoipClient] select_out(110000133685058, on) 23:29:31.414 [SteamVoipClient] select_out(110000103e040a9, off) 23:29:31.414 [SteamVoipClient] select_out(1100001040d0169, off) 23:29:31.414 [SteamVoipClient] select_out(110000133685058, off) 23:29:32.208 [Lua] ### Sending rpc_level_loaded 23:29:32.209 [Lua] #### Has state machine: true, peer_id: 110000103e040a9, level_id: 314 23:29:32.209 [Lua] Peer 110000103e040a9 has loaded the level and all enemies are loaded 23:29:32.209 [Lua] [PeerSM] 110000103e040a9 :: on_exit Loading 23:29:32.209 [Lua] [PeerSM] 110000103e040a9 :: on_enter LoadingProfilePackages 23:29:32.225 [Lua] [PeerSM] 110000103e040a9 :: on_exit LoadingProfilePackages 23:29:32.225 [Lua] [PeerSM] 110000103e040a9 :: on_enter WaitingForEnterGame 23:29:32.393 [SteamVoipClient] select_out(110000103e040a9, on) 23:29:32.409 [SteamVoipClient] select_out(1100001040d0169, on) 23:29:32.409 [SteamVoipClient] select_out(110000133685058, on) 23:29:32.481 [SteamVoipClient] select_out(110000103e040a9, off) 23:29:32.481 [SteamVoipClient] select_out(1100001040d0169, off) 23:29:32.481 [SteamVoipClient] select_out(110000133685058, off) 23:29:32.565 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/arena_ruin 23:29:32.565 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/arena_ruin 23:29:32.566 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/arena_ruin/path_common 23:29:33.203 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/arena_ruin/path_common 23:29:33.203 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/arena_ruin/path_common 23:29:33.203 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/slaanesh_common 23:29:33.693 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/slaanesh_common 23:29:33.693 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/slaanesh_common 23:29:33.693 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/arena_ruin/slaanesh_common 23:29:33.895 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/arena_ruin/slaanesh_common 23:29:33.895 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/arena_ruin/slaanesh_common 23:29:33.896 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/arena_ruin/slaanesh_path1 23:29:33.931 [Umbra] Loading umbra tome '#ID[726f776c02b4c37b]' 23:29:33.969 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/arena_ruin/slaanesh_path1 23:29:33.969 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/arena_ruin/slaanesh_path1 23:29:33.980 [Lua] [LevelTransitionHandler] Level load completed! 23:29:33.980 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: arena_ruin_slaanesh_path1 - level_seed: 1230589152 - use_random_directors: false - conflict_director_name: deus_skaven_chaos 23:29:33.984 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 23:29:33.984 [Lua] [EnemyPackageLoader] breed_lookup: { beastmen_standard_bearer=true, beastmen_gor=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, beastmen_ungor_archer=true, skaven_plague_monk=true, skaven_rat_ogre=true, skaven_loot_rat=true, chaos_warrior=true, skaven_clan_rat_with_shield=true, skaven_stormfiend=true, chaos_vortex_sorcerer=true, beastmen_ungor=true, skaven_clan_rat=true, skaven_ratling_gunner=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, beastmen_minotaur=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_poison_wind_globadier=true, skaven_warpfire_thrower=true, chaos_berzerker=true, beastmen_bestigor=true, chaos_marauder=true, chaos_raider=true, skaven_storm_vermin_with_shield=true, } 23:29:33.984 [Lua] load_startup_enemy_packages: -------------- 23:29:33.984 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 23:29:33.984 [Lua] chaos_spawn 23:29:33.984 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 23:29:33.984 [Lua] chaos_troll 23:29:33.984 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 23:29:33.984 [Lua] skaven_rat_ogre 23:29:33.984 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 23:29:33.984 [Lua] skaven_stormfiend 23:29:33.984 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 23:29:33.984 [Lua] beastmen_minotaur 23:29:33.984 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 23:29:33.984 [Lua] chaos_plague_sorcerer 23:29:33.984 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 23:29:33.984 [Lua] chaos_corruptor_sorcerer 23:29:33.984 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 23:29:33.984 [Lua] skaven_gutter_runner 23:29:33.984 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 23:29:33.984 [Lua] skaven_pack_master 23:29:33.984 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 23:29:33.984 [Lua] skaven_poison_wind_globadier 23:29:33.985 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 23:29:33.985 [Lua] skaven_ratling_gunner 23:29:33.985 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 23:29:33.985 [Lua] skaven_warpfire_thrower 23:29:33.985 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 23:29:33.985 [Lua] chaos_vortex_sorcerer 23:29:33.985 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 23:29:33.985 [Lua] beastmen_standard_bearer 23:29:33.985 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 23:29:33.985 [Lua] chaos_vortex 23:29:33.985 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 23:29:33.985 [Lua] critter_rat 23:29:33.985 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 23:29:33.985 [Lua] critter_pig 23:29:33.985 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 23:29:33.985 [Lua] beastmen_gor 23:29:33.985 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 23:29:33.985 [Lua] skaven_storm_vermin 23:29:33.985 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 23:29:33.985 [Lua] beastmen_ungor_archer 23:29:33.985 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 23:29:33.985 [Lua] skaven_plague_monk 23:29:33.985 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 23:29:33.985 [Lua] skaven_loot_rat 23:29:33.985 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 23:29:33.985 [Lua] chaos_warrior 23:29:33.985 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 23:29:33.985 [Lua] skaven_clan_rat_with_shield 23:29:33.985 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 23:29:33.985 [Lua] beastmen_ungor 23:29:33.985 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 23:29:33.985 [Lua] skaven_clan_rat 23:29:33.985 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 23:29:33.985 [Lua] skaven_slave 23:29:33.985 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 23:29:33.985 [Lua] chaos_fanatic 23:29:33.985 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 23:29:33.985 [Lua] chaos_marauder_with_shield 23:29:33.985 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 23:29:33.985 [Lua] chaos_berzerker 23:29:33.985 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 23:29:33.985 [Lua] beastmen_bestigor 23:29:33.985 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 23:29:33.985 [Lua] chaos_marauder 23:29:33.985 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 23:29:33.985 [Lua] chaos_raider 23:29:33.985 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 23:29:33.985 [Lua] skaven_storm_vermin_with_shield 23:29:33.996 [Lua] ### Sending rpc_level_loaded 23:29:33.997 [Lua] #### Has state machine: true, peer_id: 1100001040d0169, level_id: 314 23:29:33.997 [Lua] Peer 1100001040d0169 has loaded the level and all enemies are loaded 23:29:34.014 [Lua] [PeerSM] 1100001040d0169 :: on_exit Loading 23:29:34.014 [Lua] [PeerSM] 1100001040d0169 :: on_enter LoadingProfilePackages 23:29:34.030 [Lua] [PeerSM] 1100001040d0169 :: on_exit LoadingProfilePackages 23:29:34.030 [Lua] [PeerSM] 1100001040d0169 :: on_enter WaitingForEnterGame 23:29:34.030 [Lua] ### Sending rpc_level_loaded 23:29:34.030 [Lua] #### Has state machine: false, peer_id: 1100001040d0169, level_id: 314 23:29:34.249 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 23:29:34.249 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 23:29:34.250 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 23:29:34.455 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 23:29:34.455 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 23:29:34.455 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 23:29:34.675 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 23:29:34.675 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 23:29:34.676 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 23:29:34.929 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 23:29:34.929 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 23:29:34.930 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 23:29:35.317 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 23:29:35.317 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 23:29:35.317 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 23:29:35.444 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 23:29:35.444 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 23:29:35.445 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 23:29:35.570 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 23:29:35.570 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 23:29:35.571 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 23:29:35.724 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 23:29:35.724 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 23:29:35.724 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 23:29:35.959 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 23:29:35.959 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 23:29:35.959 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 23:29:36.216 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 23:29:36.216 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 23:29:36.217 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 23:29:36.346 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 23:29:36.346 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 23:29:36.346 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 23:29:36.599 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 23:29:36.599 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 23:29:36.600 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 23:29:36.780 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 23:29:36.780 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 23:29:36.780 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 23:29:37.139 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 23:29:37.139 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 23:29:37.140 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 23:29:37.195 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 23:29:37.195 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 23:29:37.195 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 23:29:37.257 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 23:29:37.257 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 23:29:37.258 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 23:29:37.324 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 23:29:37.324 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 23:29:37.324 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 23:29:37.730 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 23:29:37.730 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 23:29:37.730 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 23:29:38.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 23:29:38.049 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 23:29:38.049 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 23:29:38.437 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 23:29:38.437 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 23:29:38.437 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 23:29:38.674 [SteamVoipClient] select_out(110000103e040a9, on) 23:29:38.690 [SteamVoipClient] select_out(1100001040d0169, on) 23:29:38.690 [SteamVoipClient] select_out(110000133685058, on) 23:29:38.703 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 23:29:38.703 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 23:29:38.703 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 23:29:38.744 [SteamVoipClient] select_out(110000103e040a9, off) 23:29:38.744 [SteamVoipClient] select_out(1100001040d0169, off) 23:29:38.744 [SteamVoipClient] select_out(110000133685058, off) 23:29:38.829 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 23:29:38.829 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 23:29:38.829 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 23:29:39.056 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 23:29:39.056 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 23:29:39.057 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 23:29:39.470 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 23:29:39.470 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 23:29:39.471 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 23:29:39.842 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 23:29:39.842 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 23:29:39.842 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 23:29:40.232 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 23:29:40.232 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 23:29:40.233 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 23:29:40.603 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 23:29:40.603 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 23:29:40.603 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 23:29:40.890 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 23:29:40.890 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 23:29:40.890 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 23:29:41.176 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 23:29:41.176 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 23:29:41.177 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 23:29:41.400 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 23:29:41.400 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 23:29:41.400 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 23:29:41.804 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 23:29:41.804 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 23:29:41.804 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 23:29:42.055 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 23:29:42.055 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 23:29:42.055 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 23:29:42.273 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 23:29:42.273 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 23:29:42.273 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 23:29:42.543 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 23:29:42.543 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 23:29:42.546 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: arena_ruin_slaanesh_path1 game_mode: deus 23:29:42.546 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 23:29:42.546 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001040d0169:1) 23:29:42.547 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 23:29:42.696 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 23:29:42.696 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/arena_ruin/generated/slaanesh_path1/world 23:29:42.696 [Umbra] Init version: 3.4.15 :: 16 threads 23:29:42.737 [Lua] Async level spawning done 23:29:42.737 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 23:29:43.722 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 23:29:43.722 [Lua] [Matchmaking] unregister rpcs 23:29:43.722 [Lua] Set lobby begin: 23:29:43.722 [Lua] Lobby data twitch_enabled = false 23:29:43.722 [Lua] Lobby data selected_mission_id = journey_ruin 23:29:43.722 [Lua] Lobby data num_players = 4 23:29:43.722 [Lua] Lobby data difficulty_tweak = 0 23:29:43.723 [Lua] Lobby data host = 1100001040d0169 23:29:43.723 [Lua] Lobby data matchmaking_type = 2 23:29:43.723 [Lua] Lobby data is_private = false 23:29:43.723 [Lua] Lobby data match_started = true 23:29:43.723 [Lua] Lobby data difficulty = normal 23:29:43.723 [Lua] Lobby data player_slot_1 = 0:0 23:29:43.723 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 23:29:43.724 [Lua] Lobby data unique_server_name = Onelies 23:29:43.724 [Lua] Lobby data quick_game = true 23:29:43.724 [Lua] Lobby data country_code = US 23:29:43.724 [Lua] Lobby data matchmaking = true 23:29:43.724 [Lua] Lobby data power_level = 0 23:29:43.724 [Lua] Lobby data mission_id = arena_ruin_slaanesh_path1 23:29:43.724 [Lua] Lobby data mechanism = deus 23:29:43.725 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 23:29:43.725 [Lua] Lobby data player_slot_2 = 0:0 23:29:43.725 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 23:29:43.725 [Lua] Lobby data player_slot_3 = 110000133685058:1 23:29:43.725 [Lua] Lobby data eac_authorized = true 23:29:43.725 [Lua] Set lobby end. 23:29:43.725 [Lua] [Managers] Destroying manager group: 23:29:43.726 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_arena_ruin, global_loading_screens 23:29:43.726 [Lua] [Gamestate] Enter StateIngame HOST 23:29:43.726 [Lua] <>level = arena_ruin_slaanesh_path1<> 23:29:43.726 [Lua] [StateIngame] Server ingame 23:29:43.730 [Lua] Set lobby begin: 23:29:43.730 [Lua] Lobby data twitch_enabled = false 23:29:43.730 [Lua] Lobby data selected_mission_id = journey_ruin 23:29:43.731 [Lua] Lobby data num_players = 4 23:29:43.731 [Lua] Lobby data difficulty_tweak = 10 23:29:43.731 [Lua] Lobby data host = 1100001040d0169 23:29:43.731 [Lua] Lobby data matchmaking_type = 2 23:29:43.731 [Lua] Lobby data is_private = false 23:29:43.731 [Lua] Lobby data match_started = true 23:29:43.732 [Lua] Lobby data difficulty = hard 23:29:43.732 [Lua] Lobby data player_slot_1 = 0:0 23:29:43.732 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 23:29:43.732 [Lua] Lobby data unique_server_name = Onelies 23:29:43.732 [Lua] Lobby data quick_game = true 23:29:43.732 [Lua] Lobby data country_code = US 23:29:43.732 [Lua] Lobby data matchmaking = true 23:29:43.733 [Lua] Lobby data power_level = 0 23:29:43.733 [Lua] Lobby data mission_id = arena_ruin_slaanesh_path1 23:29:43.733 [Lua] Lobby data mechanism = deus 23:29:43.733 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 23:29:43.733 [Lua] Lobby data player_slot_2 = 0:0 23:29:43.733 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 23:29:43.733 [Lua] Lobby data player_slot_3 = 110000133685058:1 23:29:43.733 [Lua] Lobby data eac_authorized = true 23:29:43.733 [Lua] Set lobby end. 23:29:43.733 [Lua] [Matchmaking] register rpcs 23:29:43.734 [Lua] GameNetworkManager:init... creating game session 23:29:43.734 [Lua] Host GameSession.make_game_session_host with session: 23:29:43.734 [Lua] [GameNetworkManager] Setting pong timeout to 60 23:29:43.734 [Lua] [GameNetworkManager] My own peer_id = 1100001040d0169 23:29:43.734 [Lua] [GameNetworkManager] self.is_server = true 23:29:43.734 [Network] Setting artificial MTU limit to 65536 23:29:43.744 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 23:29:43.744 [Lua] pacing=deus_default 23:29:43.744 [Lua] roaming=nil 23:29:43.744 [Lua] specials=deus_default 23:29:43.744 [Lua] contained_breeds=nil 23:29:43.744 [Lua] debug_color=maroon 23:29:43.744 [Lua] disabled=false 23:29:43.744 [Lua] pack_spawning=deus_default 23:29:43.744 [Lua] factions=nil 23:29:43.744 [Lua] description=deus_conflict_director_skaven_chaos_name 23:29:43.744 [Lua] boss=deus_default 23:29:43.744 [Lua] horde=deus_default 23:29:43.744 [Lua] name=deus_skaven_chaos 23:29:43.744 [Lua] intensity=deus_default 23:29:43.744 [Lua] --- 23:29:43.744 [Lua] [LevelAnalysis] set_random_seed( 1230589152) 23:29:43.749 [Lua] [AIInterestPointSystem] Level Seed: 1230589152 23:29:43.749 [Lua] 23:29:43.749 [Lua] [entity_system_bag] = table 23:29:43.749 [Lua] [entity_system_bag] = metatable 23:29:43.749 [Lua] [startup_data] = table 23:29:43.749 [Lua] [entity_manager] = table 23:29:43.749 [Lua] [entity_manager] = metatable 23:29:43.749 [Lua] [unit_spawner] = table 23:29:43.749 [Lua] [unit_spawner] = metatable 23:29:43.749 [Lua] [unit_storage] = table 23:29:43.749 [Lua] [unit_storage] = metatable 23:29:43.749 [Lua] [dice_keeper] = table 23:29:43.749 [Lua] [dice_keeper] = metatable 23:29:43.749 [Lua] [is_server] = true (boolean) 23:29:43.750 [Lua] [world] = [World] 23:29:43.750 [Lua] [system_api] = table 23:29:43.750 [Lua] [entity_system] = table 23:29:43.750 [Lua] [entity_system] = metatable 23:29:43.750 [Lua] [network_lobby] = table 23:29:43.750 [Lua] [network_lobby] = metatable 23:29:43.750 [Lua] [profile_synchronizer] = table 23:29:43.750 [Lua] [profile_synchronizer] = metatable 23:29:43.750 [Lua] [level_transition_handler] = table 23:29:43.750 [Lua] [level_transition_handler] = metatable 23:29:43.750 [Lua] [num_local_human_players] = 1 (number) 23:29:43.750 [Lua] [statistics_db] = table 23:29:43.750 [Lua] [statistics_db] = metatable 23:29:43.750 [Lua] [network_server] = table 23:29:43.750 [Lua] [network_server] = metatable 23:29:43.750 [Lua] [input_manager] = table 23:29:43.750 [Lua] [input_manager] = metatable 23:29:43.750 [Lua] [network_clock] = table 23:29:43.750 [Lua] [network_clock] = metatable 23:29:43.750 [Lua] [network_transmit] = table 23:29:43.750 [Lua] [network_transmit] = metatable 23:29:43.750 [Lua] [free_flight_manager] = table 23:29:43.750 [Lua] [free_flight_manager] = metatable 23:29:43.750 [Lua] [network_manager] = table 23:29:43.750 [Lua] [network_manager] = metatable 23:29:43.750 [Lua] [network_event_delegate] = table 23:29:43.750 [Lua] [network_event_delegate] = metatable 23:29:43.750 [Lua] 23:29:43.750 [Lua] ignoring extension VersusVolumeObjectiveExtension 23:29:43.750 [Lua] ignoring extension VersusInteractObjectiveExtension 23:29:43.750 [Lua] ignoring extension VersusPayloadObjectiveExtension 23:29:43.750 [Lua] ignoring extension VersusSocketObjectiveExtension 23:29:43.750 [Lua] ignoring extension VersusTargetObjectiveExtension 23:29:43.750 [Lua] ignoring extension VersusMissionObjectiveExtension 23:29:43.751 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 23:29:43.774 [Lua] [AchievementManager] Achievements using the steam platform 23:29:43.774 [Lua] PlayerManager:add_player player_1 23:29:43.832 [Lua] [StateIngame] Level seed: 1230589152 23:29:43.838 [Lua] [LevelAnalysis] set_random_seed( 1230589152) 23:29:43.840 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 23:29:43.840 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 23:29:43.840 [Lua] [IngameUI] init 23:29:43.856 [SteamVoipClient] select_out(110000103e040a9, off) 23:29:43.856 [SteamVoipClient] select_out(1100001040d0169, off) 23:29:43.856 [SteamVoipClient] select_out(110000133685058, off) 23:29:43.860 [Lua] cb_razer_chroma_setup 23:29:43.880 [Save] Saving `save_data` 23:29:43.882 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 23:29:43.883 [Lua] Set lobby begin: 23:29:43.883 [Lua] Lobby data twitch_enabled = false 23:29:43.883 [Lua] Lobby data selected_mission_id = journey_ruin 23:29:43.883 [Lua] Lobby data num_players = 4 23:29:43.883 [Lua] Lobby data difficulty_tweak = 10 23:29:43.883 [Lua] Lobby data host = 1100001040d0169 23:29:43.883 [Lua] Lobby data matchmaking_type = 2 23:29:43.883 [Lua] Lobby data is_private = false 23:29:43.883 [Lua] Lobby data match_started = true 23:29:43.883 [Lua] Lobby data difficulty = hard 23:29:43.883 [Lua] Lobby data player_slot_1 = 0:0 23:29:43.883 [Lua] Lobby data player_slot_4 = 1100001040d0169:1 23:29:43.883 [Lua] Lobby data unique_server_name = Onelies 23:29:43.883 [Lua] Lobby data quick_game = true 23:29:43.883 [Lua] Lobby data country_code = US 23:29:43.884 [Lua] Lobby data matchmaking = true 23:29:43.884 [Lua] Lobby data power_level = 685 23:29:43.884 [Lua] Lobby data mission_id = arena_ruin_slaanesh_path1 23:29:43.884 [Lua] Lobby data mechanism = deus 23:29:43.884 [Lua] Lobby data player_slot_5 = 110000103e040a9:1 23:29:43.884 [Lua] Lobby data player_slot_2 = 0:0 23:29:43.884 [Save] Save done 23:29:43.884 [Lua] Lobby data network_hash = 67ccc6d4ca12d694 23:29:43.884 [Lua] Lobby data player_slot_3 = 110000133685058:1 23:29:43.884 [Lua] Lobby data eac_authorized = true 23:29:43.884 [Lua] Set lobby end. 23:29:43.884 [Lua] CurrentConflictSettings deus_skaven_chaos 23:29:43.884 [Lua] [ConflictDirector] conflict_director is ai_ready 23:29:43.884 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 23:29:43.884 [Lua] [MainPathSpawningGenerator] Injecting travel distances 23:29:43.885 [Lua] SpecialsPacing:remove_unwanted_breeds: 23:29:43.885 [Lua] Forming navigation groups in one frame 23:29:43.885 [Lua] Forming navigation groups 23:29:43.902 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104 23:29:43.916 [Lua] NavigationGroupManager -> calulation time B: 0.012999999999919964 23:29:43.916 [Lua] number of nav groups: 27 23:29:43.916 [Lua] number of refined nav groups : 19 23:29:43.918 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000006111804 23:29:43.918 [Lua] -------------> JOW Perfect-density 4.0500000000000007 Sum density 2.9283677326515316 Normalized coefficient: 1.3830230250259148 23:29:43.921 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 23:29:43.921 [Lua] [LevelAnalysis] Generating boss paths for level: arena_ruin_slaanesh_path1 23:29:43.921 [Lua] [LevelAnalysis] This level has a total main-path length of 96.420 meters. 23:29:43.921 [Lua] [LevelAnalysis] grouping spawners for event_patrol 23:29:43.921 [Lua] [LevelAnalysis] 23:29:43.921 [Lua] [LevelAnalysis] grouping spawners for event_boss 23:29:43.921 [Lua] [LevelAnalysis] 23:29:43.921 [Lua] [LevelAnalysis] Terror events added: 23:29:43.921 [Lua] [LevelAnalysis] num_event_places_f: 0.030946807861328127 , num_event_places: 0 , trailing_event_fraction: 0.030946807861328127 , num_events: 0 23:29:43.921 [Lua] [LevelAnalysis] Level path distance: 96.420211791992188 23:29:43.921 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 23:29:43.925 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hard, USING SETTINGS FOR EASY 23:29:43.925 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 23:29:43.926 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 23:29:43.926 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 23:29:43.926 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=9 23:29:43.926 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 23:29:43.926 [Lua] [Managers] Calling function on all managers: 23:29:43.940 [Lua] [PeerSM] 110000103e040a9 :: on_exit WaitingForEnterGame 23:29:43.940 [Lua] [PeerSM] 110000103e040a9 :: on_enter WaitingForGameObjectSync 23:29:43.940 [Lua] [PeerSM] 1100001040d0169 :: on_exit WaitingForEnterGame 23:29:43.940 [Lua] [PeerSM] 1100001040d0169 :: on_enter WaitingForGameObjectSync 23:29:43.942 [Lua] player (1100001040d0169,2) was put into party 1 23:29:43.960 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=10 23:29:43.960 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=11 23:29:43.960 [Lua] [ProfileSynchronizer] Assigning peer(1100001040d0169:2) to profile(1) career(1) 23:29:44.074 [Lua] [NetworkServer] Game_object_sync_done for peer 110000103e040a9 23:29:44.080 [Lua] Breedfreezer (server) starting a hot join sync 23:29:44.080 [Lua] packing 0 units of breed chaos_marauder 23:29:44.080 [Lua] packing 0 units of breed skaven_clan_rat 23:29:44.080 [Lua] packing 0 units of breed skaven_storm_vermin 23:29:44.080 [Lua] packing 0 units of breed skaven_slave 23:29:44.080 [Lua] packing 0 units of breed chaos_fanatic 23:29:44.080 [Lua] packing 0 units of breed beastmen_ungor_archer 23:29:44.080 [Lua] packing 0 units of breed chaos_raider 23:29:44.080 [Lua] packing 0 units of breed chaos_warrior 23:29:44.080 [Lua] packing 0 units of breed chaos_berzerker 23:29:44.080 [Lua] packing 0 units of breed beastmen_bestigor 23:29:44.080 [Lua] packing 0 units of breed beastmen_ungor 23:29:44.080 [Lua] packing 0 units of breed skaven_plague_monk 23:29:44.080 [Lua] packing 0 units of breed beastmen_gor 23:29:44.080 [Lua] --> rpc-package size reached, sending rpc now (last package) 23:29:44.080 [Lua] 23:29:44.080 [Lua] [1] = 1 (number) 23:29:44.080 [Lua] [2] = 0 (number) 23:29:44.080 [Lua] [3] = 1 (number) 23:29:44.080 [Lua] [4] = 0 (number) 23:29:44.080 [Lua] [5] = 1 (number) 23:29:44.080 [Lua] [6] = 0 (number) 23:29:44.080 [Lua] [7] = 1 (number) 23:29:44.080 [Lua] [8] = 0 (number) 23:29:44.080 [Lua] [9] = 1 (number) 23:29:44.080 [Lua] [10] = 0 (number) 23:29:44.080 [Lua] [11] = 1 (number) 23:29:44.080 [Lua] [12] = 0 (number) 23:29:44.080 [Lua] [13] = 1 (number) 23:29:44.080 [Lua] [14] = 0 (number) 23:29:44.080 [Lua] [15] = 1 (number) 23:29:44.080 [Lua] [16] = 0 (number) 23:29:44.080 [Lua] [17] = 1 (number) 23:29:44.080 [Lua] [18] = 0 (number) 23:29:44.080 [Lua] [19] = 1 (number) 23:29:44.080 [Lua] [20] = 0 (number) 23:29:44.080 [Lua] [21] = 1 (number) 23:29:44.080 [Lua] [22] = 0 (number) 23:29:44.080 [Lua] [23] = 1 (number) 23:29:44.080 [Lua] [24] = 0 (number) 23:29:44.080 [Lua] [25] = 1 (number) 23:29:44.080 [Lua] [26] = 0 (number) 23:29:44.080 [Lua] 23:29:44.080 [Lua] 23:29:44.080 [Lua] 23:29:44.080 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, ProfileSynchronizer, async-read, 23:29:44.080 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer, async-read, 23:29:44.080 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 23:29:44.080 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer, async-read, 23:29:44.080 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, ProfileSynchronizer, async-read, 23:29:44.080 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 23:29:44.080 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read, 23:29:44.080 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 23:29:44.080 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read, 23:29:44.080 [Lua] PlayerManager:add_remote_player 110000103e040a9 23:29:44.080 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=12 23:29:44.080 [Lua] RemotePlayer:create_game_object( ) 12 23:29:44.100 [Lua] [PeerSM] 110000103e040a9 :: on_exit WaitingForGameObjectSync 23:29:44.100 [Lua] [PeerSM] 110000103e040a9 :: on_enter WaitingForPlayers 23:29:44.100 [Lua] [PeerSM] 1100001040d0169 :: on_exit WaitingForGameObjectSync 23:29:44.100 [Lua] [PeerSM] 1100001040d0169 :: on_enter WaitingForPlayers 23:29:44.130 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 23:29:44.130 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06 23:29:44.130 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 23:29:44.331 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 23:29:44.331 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 23:29:44.332 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol 23:29:44.389 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 23:29:44.389 [Lua] [PackageManager] Force_load: wwise/pistol 23:29:44.390 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 23:29:44.415 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 23:29:44.415 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 23:29:44.415 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 23:29:44.490 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 23:29:44.490 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 23:29:44.490 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 23:29:44.622 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 23:29:44.622 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 23:29:44.622 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 23:29:44.689 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 23:29:44.689 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 23:29:44.689 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 23:29:45.131 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 23:29:45.131 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 23:29:45.131 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 23:29:45.175 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 23:29:45.175 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 23:29:48.261 [Lua] [PeerSM] 110000133685058 :: on_exit WaitingForEnterGame 23:29:48.261 [Lua] [PeerSM] 110000133685058 :: on_enter WaitingForGameObjectSync 23:29:48.274 [Lua] [NetworkServer] Game_object_sync_done for peer 110000133685058 23:29:48.282 [Lua] Breedfreezer (server) starting a hot join sync 23:29:48.282 [Lua] packing 0 units of breed chaos_marauder 23:29:48.282 [Lua] packing 0 units of breed skaven_clan_rat 23:29:48.282 [Lua] packing 0 units of breed skaven_storm_vermin 23:29:48.282 [Lua] packing 0 units of breed skaven_slave 23:29:48.282 [Lua] packing 0 units of breed chaos_fanatic 23:29:48.282 [Lua] packing 0 units of breed beastmen_ungor_archer 23:29:48.282 [Lua] packing 0 units of breed chaos_raider 23:29:48.282 [Lua] packing 0 units of breed chaos_warrior 23:29:48.282 [Lua] packing 0 units of breed chaos_berzerker 23:29:48.282 [Lua] packing 0 units of breed beastmen_bestigor 23:29:48.282 [Lua] packing 0 units of breed beastmen_ungor 23:29:48.282 [Lua] packing 0 units of breed skaven_plague_monk 23:29:48.282 [Lua] packing 0 units of breed beastmen_gor 23:29:48.282 [Lua] --> rpc-package size reached, sending rpc now (last package) 23:29:48.282 [Lua] 23:29:48.282 [Lua] [1] = 1 (number) 23:29:48.282 [Lua] [2] = 0 (number) 23:29:48.282 [Lua] [3] = 1 (number) 23:29:48.282 [Lua] [4] = 0 (number) 23:29:48.282 [Lua] [5] = 1 (number) 23:29:48.282 [Lua] [6] = 0 (number) 23:29:48.282 [Lua] [7] = 1 (number) 23:29:48.282 [Lua] [8] = 0 (number) 23:29:48.282 [Lua] [9] = 1 (number) 23:29:48.282 [Lua] [10] = 0 (number) 23:29:48.282 [Lua] [11] = 1 (number) 23:29:48.282 [Lua] [12] = 0 (number) 23:29:48.282 [Lua] [13] = 1 (number) 23:29:48.282 [Lua] [14] = 0 (number) 23:29:48.282 [Lua] [15] = 1 (number) 23:29:48.282 [Lua] [16] = 0 (number) 23:29:48.282 [Lua] [17] = 1 (number) 23:29:48.282 [Lua] [18] = 0 (number) 23:29:48.282 [Lua] [19] = 1 (number) 23:29:48.282 [Lua] [20] = 0 (number) 23:29:48.282 [Lua] [21] = 1 (number) 23:29:48.282 [Lua] [22] = 0 (number) 23:29:48.282 [Lua] [23] = 1 (number) 23:29:48.282 [Lua] [24] = 0 (number) 23:29:48.282 [Lua] [25] = 1 (number) 23:29:48.282 [Lua] [26] = 0 (number) 23:29:48.282 [Lua] 23:29:48.282 [Lua] 23:29:48.282 [Lua] 23:29:48.282 [Lua] PlayerManager:add_remote_player 110000133685058 23:29:48.282 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=13 23:29:48.282 [Lua] RemotePlayer:create_game_object( ) 13 23:29:48.310 [Lua] [PeerSM] 110000133685058 :: on_exit WaitingForGameObjectSync 23:29:48.310 [Lua] [PeerSM] 110000133685058 :: on_enter WaitingForPlayers 23:29:48.310 [Lua] [PeerSM] 110000103e040a9 :: on_exit WaitingForPlayers 23:29:48.310 [Lua] [PeerSM] 110000103e040a9 :: on_enter InGame 23:29:48.310 [Lua] [PeerSM] 1100001040d0169 :: on_exit WaitingForPlayers 23:29:48.310 [Lua] [PeerSM] 1100001040d0169 :: on_enter InGame 23:29:48.312 [Lua] test 23:29:48.312 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 1100001040d0169 2 23:29:48.315 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.73333333333333328) 23:29:48.315 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=15 23:29:48.319 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(12.25, 15.5, 10.3159), Vector4(0, 0, 0.92388, 0.382683)) 23:29:48.324 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.84680851063829787) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.92000000000000004) 23:29:48.324 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.84680851063829787) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.92000000000000004) 23:29:48.324 [Lua] PlayerManager:assign_unit_ownership Onelies 1100001040d0169 1 23:29:48.324 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=17 23:29:48.333 [Lua] [PeerSM] 110000133685058 :: on_exit WaitingForPlayers 23:29:48.333 [Lua] [PeerSM] 110000133685058 :: on_enter InGame 23:29:48.333 [Lua] [GameNetworkManager] destroying game object with go_id=15 23:29:48.334 [Lua] TerrorEventMixer.start_event: arena_ruin_terror (seed: 1230589184) 23:29:48.335 [Lua] PlayerManager:remove_player peer_id=1100001040d0169 2 23:29:48.335 [Lua] [GameNetworkManager] destroying game object with go_id=10 23:29:48.335 [Lua] player (1100001040d0169,2) was put into party 1 23:29:48.357 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=18 23:29:48.357 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=19 23:29:48.357 [Lua] [ProfileSynchronizer] Assigning peer(1100001040d0169:2) to profile(1) career(1) 23:29:48.366 [Lua] Players are leaving the safe zone 23:29:49.055 <>...s/entity_system/systems/attachment/attachment_system.lua:49: attempt to index local 'attachment_extension' (a nil value)<> <> {00007ff6ebe10000, 00ce9000, 607ef7f3, d5437141-aed4-4eb7-a94e-8f2a30939150, 00000001, E:\agent-work\tmp-builds\engine_vt2\release\chaos_wastes_2021_03_08\engine\win64\release\vermintide2.pdb} {00007ffe1b5e0000, 0009c000, 5b9ff4cd, 99fcf842-aee8-4713-ba31-7eb0c01164d4, 00000001, E:\projects\engine\tools\luajit\src\lua51.pdb} 0x00007ff6ebe10000:0x00000000002d9b1d 0x00007ff6ebe10000:0x000000000032acbb 0x00007ff6ebe10000:0x00000000000bb1e4 0x00007ff6ebe10000:0x00000000001a0a95 0x00007ff6ebe10000:0x00000000000d84f0 0x00007ff6ebe10000:0x00000000000d8474 0x00007ff6ebe10000:0x00000000000d0deb 0x00007ff6ebe10000:0x00000000000d1319 0x00007ff6ebe10000:0x00000000000ce664 0x00007ff6ebe10000:0x00000000000d83fd 0x00007ff6ebe10000:0x00000000000d7333 0x00007ff6ebe10000:0x00000000001a1796 0x00007ffe1b5e0000:0x000000000000286e 0x00007ffe1b5e0000:0x000000000000bb8d lua_pcall 0x00007ff6ebe10000:0x000000000032a659 0x00007ff6ebe10000:0x00000000000308ee 0x00007ff6ebe10000:0x00000000000302b8 0x00007ff6ebe10000:0x0000000000021935 0x00007ff6ebe10000:0x0000000000021fc9 0x00007ff6ebe10000:0x0000000000022182 <> <>1<> <>main<> <>win32<> <>cd937a0ba267<> <>release<> <>Developer Build (1.3.6717.0)<> <>261b1f51-e34b-4fc7-838e-a8ad312d7f22<> <>--- CPU CPU: Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz Vendor: GenuineIntel Logical processors: 8 Family: 0:6, Model: 9:14 Type: 0, Stepping: 9 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16268MB Available: 9687MB --- OS Windows version 10.0 build 19041, 64 bit Windows 10 Machine ID 69377e98-6924-4af9-b861-0d98b63305f7 --- Graphics Graphics card: NVIDIA GeForce GTX 1050 (DirectX 11.0, 4021MB) Driver version: 46109 Graphics card: Intel(R) HD Graphics 630 (DirectX 11.0, 128MB) Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Realtek PCIe GBE Family Controller (IPv4, IPv6) Network interface: TAP-NordVPN Windows Adapter V9 (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6) Network interface: Intel(R) Dual Band Wireless-AC 7265 (IPv4, IPv6) Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6) --- Input Input device: Mouse (18.1): 마우스 Input device: Keyboard (19.8): 키보드 Input device: Generic (17.0): HIDI2C Device Input device: Generic (17.0): Razer DeathAdder Essential Input device: Generic (17.0): ASUS Wireless Radio Control Input device: Gamepad (21.2): Wireless Controller Input device: Generic (17.0): ITE Device(8910) <> <>C:\Users\irehl\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2021-04-27-21.52.52-261b1f51-e34b-4fc7-838e-a8ad312d7f22.log<> <>C:\Users\irehl\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2021-04-27-21.52.52-261b1f51-e34b-4fc7-838e-a8ad312d7f22.dmp<> <> RazerChroma CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> <> RPC rpc_create_attachment <> <> <> [1] @scripts/entity_system/systems/attachment/attachment_system.lua:49:in function <...s/entity_system/systems/attachment/attachment_system.lua:35> [2] @scripts/network/network_event_delegate.lua:52:in function [3] =[C]: in function update_receive [4] @scripts/managers/network/game_network_manager.lua:178: in function update_receive [5] @scripts/game_state/state_ingame.lua:857: in function pre_update [6] @scripts/game_state/game_state_machine.lua:28: in function pre_update [7] @scripts/boot.lua:843: in function game_update [8] @scripts/boot.lua:628:in function <> <> [1] self = table: 000000000CB55B80; channel_id = 14; unit_go_id = 1025; slot_id = 6; item_name_id = 1045; unit_storage = table: 0000000015F90110; unit = nil; attachment_extension = nil; slot_name = "slot_hat"; item_name = "mercenary_hat_0003"; item_data = table: 0000000000F73670 [2] event_table = table: 000000000BD32310; registered_objects = table: 0000000011EC7CC0; num_registered_objects = 1; i = 1; object = table: 000000000CB55B80 [4] self = table: 0000000017A3EE80; dt = 0.019696027040481567 [5] self = table: 00000000005E3460; dt = 0.019696027040481567; t = 4.7436507688835263; network_manager = table: 0000000017A3EE80 [6] self = table: 000000001B0F74D0; dt = 0.019696027040481567; t = 5673.8048956645653 [7] self = table: 0000000000094F10; real_world_dt = 0.019696027040481567; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.019696027040481567; t = 5673.8048956645653 [8] dt = 0.019696027040481567 <> <> [1] network_event_delegate = table: 000000000D4012C0; profiler_names = table: 0000000001508920; entity_manager = table: 0000000015F78690; extension_init_context = table: 000000000D343FC0; NAME = "attachment_system"; unit_storage = table: 0000000015F90110; update_list = table: 000000000D343FF0; statistics_db = table: 0000000016366890; is_server = true; extensions = table: 00000000015088F0; network_transmit = table: 000000000066F6D0; world = [World]; name = "attachment_system"; system_api = table: 000000001793AAE0; [4] _left_game = false; unit_spawner = table: 0000000015F8E2E0; _world = [World]; unit_storage = table: 0000000015F90110; _game_object_disconnect_callbacks = table: 0000000011E9FCC0; entity_system = table: 000000001793AB10; game_session = [GameSession]; matchmaking_manager = table: 000000001177F350; _lobby = table: 0000000018FC9A60; game_mode = table: 000000000D0BF7D0; _lobby_host = "0"; _leaving_game = false; is_server = true; _object_synchronizing_clients = table: 000000000D5BDCF0; peer_id = "1100001040d0169"; network_server = table: 0000000003F79F90; _session_id = "8a407df7-adc9-4f40-accd-a03cdcca45e8"; _event_delegate = table: 000000000D4012C0; statistics_db = table: 0000000016366890; profile_synchronizer = table: 0000000003DBE3D0; voting_manager = table: 0000000015F86DA0; _game_session_host = "1100001040d0169"; player_manager = table: 0000000019F43150; _game_object_types = table: 000000001206A0F0; spawn_manager = table: 00000000025C4290; networked_flow_state = table: 000000000E0B41B0; network_transmit = table: 000000000066F6D0; network_clock = table: 0000000003EDAFA0; difficulty_manager = table: 0000000012D2B8B0; weave_manager = table: 0000000019ECC810; [5] world_name = "level_world"; entity_system_bag = table: 0000000009B9E190; network_server = table: 0000000003F79F90; entity_system = table: 000000001793AB10; parent = table: 0000000000094F10; _level_flow_events = table: 0000000002092230; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000004BD15F0; profile_synchronizer = table: 0000000003DBE3D0; _debug_gui = [Gui]; network_transmit = table: 000000000066F6D0; _max_local_players = 4; _fps_reporter = table: 00000000169C0420; num_local_human_players = 1; _ping_reporter = table: 000000000CBE1DC0; _gm_event_end_conditions_met = false; world = [World]; dt = 0.019547425210475922; peer_id = "1100001040d0169"; level = [Level]; network_timer_handler = table: 000000000BAD0260; machines = table: 000000000B132420; _camera_carrier = table: 00000000169D1420; _quit_game = false; network_clock = table: 0000000003EDAFA0; _onclose_called = false; _lobby_host = table: 0000000018FC9A60; statistics_db = table: 0000000016366890; game_mode_key = "deus"; level_key = "arena_ruin_slaanesh_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000019FBFC00; dice_keeper = table: 0000000015F8DBA0; network_event_delegate = table: 000000000D4012C0; [6] _params = table: 000000001B0F74A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 00000000005E3460; [7] startup_package_handles = table: 00000000000995D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 000000001B0F74D0; startup_timer = 10.497007310390472; has_booted = true; loading_context = table: 0000000003D564C0; <> [Log end]