[Log version] 1 [Session] 4bc60de2-df3c-4d0f-8384-c5dc5643276e UTC time stamps 01:54:33.619 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2695 01:54:33.619 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2707 01:54:33.619 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2710 01:54:33.619 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2715 01:54:33.619 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2718 01:54:33.620 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2720 01:54:33.691 [RazerChroma] Setup Razer Chroma resources 01:54:33.691 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2728 01:54:33.711 [Window] Window => active 01:54:33.796 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2751 01:54:33.824 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2756 01:54:34.349 [EAC] Init client 11000010c7fed13 01:54:34.349 [EAC] EAC client initialized 01:54:34.349 warning: [EAC] Failed to initialize localization 01:54:34.350 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2765 01:54:34.357 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 1080) 01:54:35.507 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2767 01:54:35.599 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2773 01:54:35.690 [Window] Window => inactive 01:54:36.095 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2775 01:54:36.097 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2778 01:54:36.199 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2780 01:54:36.199 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2782 01:54:36.199 [Save] Save dir: `C:\Users\user\AppData\Roaming\fatshark\Vermintide 2` 01:54:36.199 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2796 01:54:36.199 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2815 01:54:36.295 [RazerChroma] Setup Razer Chroma 01:54:36.338 [LightFX ] Loaded DLL. 01:54:36.338 [LightFX ] Init() 01:54:36.344 [LightFX ] LightFX failed to initialize 01:54:36.358 [Lua] boot.lua start, os clock: 4.6859999999999999 01:54:36.358 [Lua] LUA IS STRIPPED! 01:54:36.358 [Lua] Boot:setup() entered. time: 0 os-clock: 4.6859999999999999 01:54:36.362 [Window] Window => active 01:54:36.366 [Lua] --- CPU CPU: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz Vendor: GenuineIntel Logical processors: 12 Family: 0:6, Model: 9:14 Type: 0, Stepping: 10 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00001000 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 11111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 32705MB Available: 19673MB --- OS Windows version 10.0 build 19041, 64 bit Windows 10 Machine ID 86be23da-3bf8-47a8-89d4-7e24779c24e8 --- Graphics Graphics card: NVIDIA GeForce GTX 1080 (DirectX 12.1, 8079MB) Driver version: 46109 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Killer E2500 Gigabit Ethernet Controller (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): 11.6 inch PenDisplay Input device: Generic (17.0): Pentablet HID Input device: Generic (17.0): Stream Deck XL Input device: Generic (17.0): CORSAIR M55 RGB PRO Gaming Mouse Input device: Generic (17.0): USB Keyboard 01:54:36.367 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3169 01:54:36.387 [SteamStats] RequestCurrentStats success: true 01:54:37.984 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.4487977678654715 os-clock: 6.3120000000000003 01:54:37.984 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 01:54:37.984 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 01:54:37.988 [Lua] Flushing: resource_packages/strings [ResourcePackage] 01:54:37.988 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 01:54:37.992 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 01:54:37.992 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 01:54:37.992 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 01:54:37.992 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 01:54:37.992 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 01:54:37.995 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 01:54:37.995 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage] 01:54:37.996 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 01:54:37.999 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 01:54:37.999 [Lua] Development.init_application_parameters 01:54:37.999 [Lua] ----------------------------------------------------------------- 01:54:37.999 [Lua] -- Application parameters -- 01:54:37.999 [Lua] ----------------------------------------------------------------- 01:54:37.999 [Lua] ***************************************************************** 01:54:37.999 [Lua] ** Initial contents of script_data ** 01:54:37.999 [Lua] script_data.beta_level_progression = false 01:54:37.999 [Lua] script_data.build_identifier = 72af77cbc050 01:54:37.999 [Lua] script_data.debug_interactions = false 01:54:37.999 [Lua] script_data.disable_debug_draw = true 01:54:37.999 [Lua] script_data.disable_intro_trailer = false 01:54:37.999 [Lua] script_data.disable_store = false 01:54:37.999 [Lua] script_data.disable_tutorial_at_start = true 01:54:37.999 [Lua] script_data.eac-untrusted = false 01:54:37.999 [Lua] script_data.enable_detailed_tooltips = false 01:54:37.999 [Lua] script_data.force_debug_disabled = true 01:54:37.999 [Lua] script_data.force_steam = true 01:54:37.999 [Lua] script_data.hide_fps = true 01:54:37.999 [Lua] script_data.hide_version_info = true 01:54:37.999 [Lua] script_data.matchmaking_debug = true 01:54:37.999 [Lua] script_data.network_debug = true 01:54:37.999 [Lua] script_data.package_debug = true 01:54:37.999 [Lua] script_data.packaged_build = true 01:54:37.999 [Lua] script_data.settings = { } 01:54:37.999 [Lua] script_data.show_fps = false 01:54:37.999 [Lua] script_data.spawn_empty_chest = true 01:54:37.999 [Lua] script_data.telemetry_log_interval = 600 01:54:37.999 [Lua] script_data.tobii_button = false 01:54:37.999 [Lua] script_data.use_beta_overlay = false 01:54:37.999 [Lua] script_data.use_local_backend = false 01:54:37.999 [Lua] script_data.use_tech_telemetry = true 01:54:37.999 [Lua] script_data.use_telemetry = true 01:54:37.999 [Lua] ***************************************************************** 01:54:37.999 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 01:54:37.999 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 01:54:37.999 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 01:54:37.999 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 01:54:37.999 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 01:54:37.999 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 01:54:37.999 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 01:54:37.999 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 01:54:37.999 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 01:54:37.999 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 01:54:37.999 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 01:54:37.999 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 01:54:37.999 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 01:54:37.999 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 01:54:37.999 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 01:54:37.999 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 01:54:37.999 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 01:54:37.999 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 01:54:37.999 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 01:54:38.019 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 01:54:38.019 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 01:54:38.020 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 01:54:38.320 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 01:54:38.320 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 01:54:38.322 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 01:54:38.346 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 01:54:38.346 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 01:54:38.346 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 01:54:38.573 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 01:54:38.573 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 01:54:38.574 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 01:54:38.663 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 01:54:38.663 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 01:54:38.664 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 01:54:38.838 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 01:54:38.838 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 01:54:38.839 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 01:54:38.873 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 01:54:38.873 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 01:54:38.875 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 01:54:38.940 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 01:54:38.940 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 01:54:38.940 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 01:54:39.060 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 01:54:39.060 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 01:54:39.061 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 01:54:39.089 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 01:54:39.089 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 01:54:39.090 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 01:54:39.131 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 01:54:39.131 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 01:54:39.132 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 01:54:39.360 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 01:54:39.360 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 01:54:39.362 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 01:54:39.377 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 01:54:39.377 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 01:54:39.378 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 01:54:39.386 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 01:54:39.386 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 01:54:39.386 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 01:54:39.395 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 01:54:39.395 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 01:54:39.396 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 01:54:39.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 01:54:39.418 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 01:54:39.419 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 01:54:39.497 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 01:54:39.497 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 01:54:39.499 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 01:54:39.590 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 01:54:39.590 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 01:54:39.592 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 01:54:39.657 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 01:54:39.657 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 01:54:39.663 [Lua] settings.steam: nil 01:54:39.663 [Lua] Steam: table: 0000000000062450 01:54:39.663 [Lua] force_steam: true 01:54:39.663 [Lua] BUILD: release 01:54:39.663 [Lua] test_backend: nil 01:54:39.663 [Lua] DEDICATED_SERVER: false 01:54:39.664 [Lua] Using app_id '552500' to define backend 01:54:39.664 [Lua] PlayFab Title ID: 5107 01:54:39.710 [Lua] [1] = beastmen_minotaur (string) 01:54:39.710 [Lua] [2] = skaven_storm_vermin_champion (string) 01:54:39.710 [Lua] [3] = chaos_dummy_troll (string) 01:54:39.710 [Lua] [4] = skaven_grey_seer (string) 01:54:39.710 [Lua] [5] = chaos_plague_wave_spawner (string) 01:54:39.710 [Lua] [6] = chaos_vortex (string) 01:54:39.710 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string) 01:54:39.710 [Lua] [8] = chaos_dummy_sorcerer (string) 01:54:39.710 [Lua] [9] = chaos_tentacle (string) 01:54:39.710 [Lua] [10] = skaven_loot_rat (string) 01:54:39.710 [Lua] [11] = skaven_stormfiend_demo (string) 01:54:39.710 [Lua] [12] = critter_rat (string) 01:54:39.710 [Lua] [13] = skaven_explosive_loot_rat (string) 01:54:39.710 [Lua] [14] = chaos_spawn (string) 01:54:39.710 [Lua] [15] = skaven_stormfiend_boss (string) 01:54:39.710 [Lua] [16] = critter_pig (string) 01:54:39.710 [Lua] [17] = chaos_troll (string) 01:54:39.710 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string) 01:54:39.710 [Lua] [19] = skaven_rat_ogre (string) 01:54:39.710 [Lua] [20] = skaven_stormfiend (string) 01:54:39.710 [Lua] [21] = skaven_storm_vermin_warlord (string) 01:54:39.710 [Lua] [22] = skaven_warpfire_thrower (string) 01:54:39.711 [Lua] [23] = chaos_plague_sorcerer (string) 01:54:39.711 [Lua] [24] = chaos_exalted_champion_warcamp (string) 01:54:39.711 [Lua] [25] = skaven_pack_master (string) 01:54:39.711 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string) 01:54:39.711 [Lua] [27] = skaven_ratling_gunner (string) 01:54:39.711 [Lua] [28] = chaos_mutator_sorcerer (string) 01:54:39.711 [Lua] [29] = skaven_poison_wind_globadier (string) 01:54:39.711 [Lua] [30] = chaos_tentacle_sorcerer (string) 01:54:39.711 [Lua] [31] = chaos_exalted_champion_norsca (string) 01:54:39.711 [Lua] [32] = chaos_warrior (string) 01:54:39.711 [Lua] [33] = chaos_exalted_sorcerer (string) 01:54:39.711 [Lua] [34] = skaven_gutter_runner (string) 01:54:39.711 [Lua] [35] = chaos_corruptor_sorcerer (string) 01:54:39.711 [Lua] [36] = chaos_vortex_sorcerer (string) 01:54:39.711 [Lua] [37] = skaven_plague_monk (string) 01:54:39.711 [Lua] [38] = chaos_berzerker (string) 01:54:39.711 [Lua] [39] = beastmen_gor (string) 01:54:39.711 [Lua] [40] = beastmen_ungor_archer (string) 01:54:39.711 [Lua] [41] = beastmen_ungor_dummy (string) 01:54:39.711 [Lua] [42] = beastmen_standard_bearer_crater (string) 01:54:39.711 [Lua] [43] = skaven_storm_vermin_commander (string) 01:54:39.711 [Lua] [44] = beastmen_standard_bearer (string) 01:54:39.711 [Lua] [45] = skaven_storm_vermin (string) 01:54:39.711 [Lua] [46] = beastmen_ungor (string) 01:54:39.711 [Lua] [47] = chaos_raider_tutorial (string) 01:54:39.711 [Lua] [48] = chaos_raider (string) 01:54:39.711 [Lua] [49] = beastmen_gor_dummy (string) 01:54:39.711 [Lua] [50] = skaven_storm_vermin_with_shield (string) 01:54:39.711 [Lua] [51] = beastmen_bestigor (string) 01:54:39.711 [Lua] [52] = beastmen_bestigor_dummy (string) 01:54:39.711 [Lua] [53] = skaven_clan_rat_tutorial (string) 01:54:39.711 [Lua] [54] = chaos_marauder (string) 01:54:39.711 [Lua] [55] = skaven_dummy_clan_rat (string) 01:54:39.711 [Lua] [56] = chaos_fanatic (string) 01:54:39.711 [Lua] [57] = chaos_marauder_with_shield (string) 01:54:39.711 [Lua] [58] = chaos_zombie (string) 01:54:39.711 [Lua] [59] = skaven_clan_rat (string) 01:54:39.711 [Lua] [60] = skaven_clan_rat_with_shield (string) 01:54:39.711 [Lua] [61] = chaos_marauder_tutorial (string) 01:54:39.711 [Lua] [62] = skaven_dummy_slave (string) 01:54:39.711 [Lua] [63] = skaven_slave (string) 01:54:39.748 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 01:54:39.748 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 01:54:39.748 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 01:54:39.748 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 01:54:39.748 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 01:54:39.748 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 01:54:39.754 [Lua] level display name dlc_bogenhafen_city 01:54:39.754 [Lua] level display name cemetery 01:54:39.754 [Lua] level display name forest_ambush 01:54:39.754 [Lua] level display name mines 01:54:39.754 [Lua] level display name nurgle 01:54:39.754 [Lua] level display name warcamp 01:54:39.754 [Lua] level display name bell 01:54:39.754 [Lua] level display name skittergate 01:54:39.755 [Lua] level display name prologue 01:54:39.755 [Lua] level display name dlc_celebrate_crawl 01:54:39.755 [Lua] level display name military 01:54:39.755 [Lua] level display name magnus 01:54:39.755 [Lua] level display name skaven_stronghold 01:54:39.755 [Lua] level display name fort 01:54:39.755 [Lua] level display name ground_zero 01:54:39.755 [Lua] level display name elven_ruins 01:54:39.755 [Lua] level display name farmlands 01:54:39.755 [Lua] level display name ussingen 01:54:39.755 [Lua] level display name dlc_portals 01:54:39.755 [Lua] level display name dlc_castle 01:54:39.755 [Lua] level display name catacombs 01:54:39.755 [Lua] level display name crater 01:54:39.755 [Lua] level display name plaza 01:54:39.755 [Lua] level display name dlc_bogenhafen_slum 01:54:39.755 [Lua] level display name dlc_bastion 01:54:39.785 [Lua] TIME: 0.022 01:54:40.466 [Lua] [ConflictSettings] Contained breeds generated in: 0.63499999999999979 01:54:40.549 [Lua] <>realm = official<> 01:54:40.552 warning: [ModManager] Mod with id 1397462184ll and path G:\SteamLibrary4\steamapps\workshop\content\552500\1397462184\mod.bin can't be added as mod hash catalog to EAC, skipping 01:54:40.594 warning: [ModManager] Mod with id 1603335870ll and path G:\SteamLibrary4\steamapps\workshop\content\552500\1603335870\mod.bin can't be added as mod hash catalog to EAC, skipping 01:54:40.594 warning: [ModManager] Mod with id 1423529961ll and path G:\SteamLibrary4\steamapps\workshop\content\552500\1423529961\mod.bin can't be added as mod hash catalog to EAC, skipping 01:54:40.594 warning: [ModManager] Mod with id 1619611242ll and path G:\SteamLibrary4\steamapps\workshop\content\552500\1619611242\mod.bin can't be added as mod hash catalog to EAC, skipping 01:54:40.597 warning: [ModManager] Mod with id 1393616748ll and path G:\SteamLibrary4\steamapps\workshop\content\552500\1393616748\mod.bin can't be added as mod hash catalog to EAC, skipping 01:54:40.597 warning: [ModManager] Mod with id 1601093964ll and path G:\SteamLibrary4\steamapps\workshop\content\552500\1601093964\mod.bin can't be added as mod hash catalog to EAC, skipping 01:54:40.613 warning: [ModManager] Mod with id 1694820325ll and path G:\SteamLibrary4\steamapps\workshop\content\552500\1694820325\mod.bin can't be added as mod hash catalog to EAC, skipping 01:54:40.613 warning: [ModManager] Mod with id 1619024877ll and path G:\SteamLibrary4\steamapps\workshop\content\552500\1619024877\mod.bin can't be added as mod hash catalog to EAC, skipping 01:54:40.797 [Lua] 01:54:40.797 [Lua] [1] = table 01:54:40.797 [Lua] [download_pending] = false (boolean) 01:54:40.797 [Lua] [id] = 1369573612 (string) 01:54:40.797 [Lua] [banned] = false (boolean) 01:54:40.797 [Lua] [author_id] = 58813412 (number) 01:54:40.797 [Lua] [tags] = table 01:54:40.797 [Lua] [1] = Tools (string) 01:54:40.797 [Lua] [2] = Approved (string) 01:54:40.797 [Lua] [author] = bIbIbI(rus) (string) 01:54:40.797 [Lua] [sanctioned] = true (boolean) 01:54:40.797 [Lua] [out_of_date] = false (boolean) 01:54:40.797 [Lua] [downloading] = false (boolean) 01:54:40.797 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 01:54:40.797 [Lua] [num_children] = 0 (number) 01:54:40.797 [Lua] [ugc_status] = 3 (number) 01:54:40.797 [Lua] [description] = MOD NETWORKING AND CHAT BROADCASTING ARE TEMPORARILY DISABLED DUE TO BREAKING CHANGES IN V1.4 NETWORK SYSTEM. WE'RE CURRENTLY COOPERATING WITH FATSHARK TO WORK ON A FIX WHICH CAN TAKE A WHILE. --- The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options (opened from the main menu or by pressing F4) [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 01:54:40.797 [Lua] [last_updated] = 11/24/2020 3:21:46 PM (string) 01:54:40.797 [Lua] [installed] = true (boolean) 01:54:40.797 [Lua] [enabled] = true (boolean) 01:54:40.797 [Lua] [name] = Vermintide Mod Framework (string) 01:54:40.797 [Lua] [dependency_error] = (string) 01:54:40.797 [Lua] [2] = table 01:54:40.797 [Lua] [download_pending] = false (boolean) 01:54:40.797 [Lua] [id] = 1402971136 (string) 01:54:40.797 [Lua] [children] = table 01:54:40.797 [Lua] [1] = 1369573612 (string) 01:54:40.797 [Lua] [banned] = false (boolean) 01:54:40.797 [Lua] [author_id] = 38300192 (number) 01:54:40.797 [Lua] [tags] = table 01:54:40.797 [Lua] [1] = approved (string) 01:54:40.797 [Lua] [2] = UI (string) 01:54:40.797 [Lua] [3] = QoL (string) 01:54:40.797 [Lua] [author] = Tomoko (string) 01:54:40.797 [Lua] [sanctioned] = true (boolean) 01:54:40.797 [Lua] [out_of_date] = false (boolean) 01:54:40.797 [Lua] [downloading] = false (boolean) 01:54:40.797 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string) 01:54:40.797 [Lua] [num_children] = 1 (number) 01:54:40.797 [Lua] [ugc_status] = 3 (number) 01:54:40.797 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most. Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber. Currently shows for * Bombs * Hp Pots and Medpacks, * Ammo drops * Potions * Tomes * Grimes TODO: * More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz * Weight hp pots more toward grim carriers * Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less * More adjustable options for the above. * Show when you are trying to give the item to some one. If you have any sugestions that I may have missed above please feel free to share with me :> (string) 01:54:40.797 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string) 01:54:40.797 [Lua] [installed] = true (boolean) 01:54:40.797 [Lua] [enabled] = false (boolean) 01:54:40.797 [Lua] [name] = Needii (string) 01:54:40.797 [Lua] [dependency_error] = (string) 01:54:40.797 [Lua] [3] = table 01:54:40.797 [Lua] [download_pending] = false (boolean) 01:54:40.797 [Lua] [id] = 1374248490 (string) 01:54:40.797 [Lua] [children] = table 01:54:40.797 [Lua] [1] = 1369573612 (string) 01:54:40.797 [Lua] [banned] = false (boolean) 01:54:40.797 [Lua] [author_id] = 45268594 (number) 01:54:40.797 [Lua] [tags] = table 01:54:40.797 [Lua] [1] = approved (string) 01:54:40.797 [Lua] [author] = prop joe (string) 01:54:40.797 [Lua] [sanctioned] = true (boolean) 01:54:40.797 [Lua] [out_of_date] = false (boolean) 01:54:40.797 [Lua] [downloading] = false (boolean) 01:54:40.797 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 01:54:40.797 [Lua] [num_children] = 1 (number) 01:54:40.797 [Lua] [ugc_status] = 3 (number) 01:54:40.797 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 01:54:40.797 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 01:54:40.797 [Lua] [installed] = true (boolean) 01:54:40.797 [Lua] [enabled] = false (boolean) 01:54:40.797 [Lua] [name] = Penlight Lua Libraries (string) 01:54:40.797 [Lua] [dependency_error] = (string) 01:54:40.797 [Lua] [4] = table 01:54:40.797 [Lua] [download_pending] = false (boolean) 01:54:40.797 [Lua] [id] = 1383542440 (string) 01:54:40.797 [Lua] [children] = table 01:54:40.797 [Lua] [1] = 1369573612 (string) 01:54:40.797 [Lua] [banned] = false (boolean) 01:54:40.797 [Lua] [author_id] = 45268594 (number) 01:54:40.797 [Lua] [tags] = table 01:54:40.797 [Lua] [1] = approved (string) 01:54:40.797 [Lua] [2] = UI (string) 01:54:40.797 [Lua] [author] = prop joe (string) 01:54:40.797 [Lua] [sanctioned] = true (boolean) 01:54:40.797 [Lua] [out_of_date] = false (boolean) 01:54:40.797 [Lua] [downloading] = false (boolean) 01:54:40.797 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string) 01:54:40.797 [Lua] [num_children] = 1 (number) 01:54:40.797 [Lua] [ugc_status] = 3 (number) 01:54:40.797 [Lua] [description] = Track kills done with a weapon. Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 01:54:40.797 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string) 01:54:40.797 [Lua] [installed] = true (boolean) 01:54:40.797 [Lua] [enabled] = false (boolean) 01:54:40.797 [Lua] [name] = Weapon Kill Counter (string) 01:54:40.797 [Lua] [dependency_error] = (string) 01:54:40.797 [Lua] [5] = table 01:54:40.797 [Lua] [download_pending] = false (boolean) 01:54:40.797 [Lua] [id] = 1431393962 (string) 01:54:40.797 [Lua] [children] = table 01:54:40.797 [Lua] [1] = 1369573612 (string) 01:54:40.797 [Lua] [banned] = false (boolean) 01:54:40.797 [Lua] [author_id] = 14284923 (number) 01:54:40.798 [Lua] [tags] = table 01:54:40.798 [Lua] [1] = UI (string) 01:54:40.798 [Lua] [2] = Misc (string) 01:54:40.798 [Lua] [3] = Approved (string) 01:54:40.798 [Lua] [author] = Fracticality (string) 01:54:40.798 [Lua] [sanctioned] = true (boolean) 01:54:40.798 [Lua] [out_of_date] = false (boolean) 01:54:40.798 [Lua] [downloading] = false (boolean) 01:54:40.798 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string) 01:54:40.798 [Lua] [num_children] = 1 (number) 01:54:40.798 [Lua] [ugc_status] = 3 (number) 01:54:40.798 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update. Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been rewritten and will soon be joined by others. Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta. ----------------------------------------------------------------------------------------------- Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more for the enemies, careers, and weapons in the game. Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default). Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary. (string) 01:54:40.798 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string) 01:54:40.798 [Lua] [installed] = true (boolean) 01:54:40.798 [Lua] [enabled] = false (boolean) 01:54:40.798 [Lua] [name] = Vermitannica (string) 01:54:40.798 [Lua] [dependency_error] = (string) 01:54:40.798 [Lua] [6] = table 01:54:40.798 [Lua] [download_pending] = false (boolean) 01:54:40.798 [Lua] [id] = 1397265260 (string) 01:54:40.798 [Lua] [children] = table 01:54:40.798 [Lua] [1] = 1369573612 (string) 01:54:40.798 [Lua] [banned] = false (boolean) 01:54:40.798 [Lua] [author_id] = 26572404 (number) 01:54:40.798 [Lua] [tags] = table 01:54:40.798 [Lua] [1] = approved (string) 01:54:40.798 [Lua] [2] = UI (string) 01:54:40.798 [Lua] [3] = QoL (string) 01:54:40.798 [Lua] [author] = Necrossin (string) 01:54:40.798 [Lua] [sanctioned] = true (boolean) 01:54:40.798 [Lua] [out_of_date] = false (boolean) 01:54:40.798 [Lua] [downloading] = false (boolean) 01:54:40.798 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 01:54:40.798 [Lua] [num_children] = 1 (number) 01:54:40.798 [Lua] [ugc_status] = 3 (number) 01:54:40.798 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 01:54:40.798 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string) 01:54:40.798 [Lua] [installed] = true (boolean) 01:54:40.798 [Lua] [enabled] = false (boolean) 01:54:40.798 [Lua] [name] = Numeric UI (string) 01:54:40.798 [Lua] [dependency_error] = (string) 01:54:40.798 [Lua] [7] = table 01:54:40.798 [Lua] [download_pending] = false (boolean) 01:54:40.798 [Lua] [id] = 1464907434 (string) 01:54:40.798 [Lua] [children] = table 01:54:40.798 [Lua] [1] = 1369573612 (string) 01:54:40.798 [Lua] [banned] = false (boolean) 01:54:40.798 [Lua] [author_id] = 14284923 (number) 01:54:40.798 [Lua] [tags] = table 01:54:40.798 [Lua] [1] = UI (string) 01:54:40.798 [Lua] [2] = Misc (string) 01:54:40.798 [Lua] [3] = Approved (string) 01:54:40.798 [Lua] [author] = Fracticality (string) 01:54:40.798 [Lua] [sanctioned] = true (boolean) 01:54:40.798 [Lua] [out_of_date] = false (boolean) 01:54:40.798 [Lua] [downloading] = false (boolean) 01:54:40.798 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string) 01:54:40.798 [Lua] [num_children] = 1 (number) 01:54:40.798 [Lua] [ugc_status] = 3 (number) 01:54:40.798 [Lua] [description] = Added support for Bardin's premium career weapons: Cog Hammer and Masterwork Pistol --------------------------------------------------------------------------------- Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string) 01:54:40.798 [Lua] [last_updated] = 11/24/2020 12:12:26 AM (string) 01:54:40.798 [Lua] [installed] = true (boolean) 01:54:40.798 [Lua] [enabled] = false (boolean) 01:54:40.798 [Lua] [name] = Armory (string) 01:54:40.798 [Lua] [dependency_error] = (string) 01:54:40.798 [Lua] [8] = table 01:54:40.798 [Lua] [download_pending] = false (boolean) 01:54:40.798 [Lua] [id] = 1387440934 (string) 01:54:40.798 [Lua] [children] = table 01:54:40.798 [Lua] [1] = 1369573612 (string) 01:54:40.798 [Lua] [banned] = false (boolean) 01:54:40.798 [Lua] [author_id] = 4821406 (number) 01:54:40.798 [Lua] [tags] = table 01:54:40.798 [Lua] [1] = Approved (string) 01:54:40.798 [Lua] [2] = QoL (string) 01:54:40.798 [Lua] [3] = Cosmetic (string) 01:54:40.798 [Lua] [author] = grasmann (string) 01:54:40.798 [Lua] [sanctioned] = true (boolean) 01:54:40.798 [Lua] [out_of_date] = false (boolean) 01:54:40.798 [Lua] [downloading] = false (boolean) 01:54:40.798 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string) 01:54:40.798 [Lua] [num_children] = 1 (number) 01:54:40.798 [Lua] [ugc_status] = 3 (number) 01:54:40.798 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b] Version: 2.1.0 [h1]Settings[/h1] [u]One Handed Weapon Position[/u] One handed weapons can be shown on the back or the hip. [u]Waywatcher Dual Weapon Position[/u] Dual weapons can be shown on the back or the hip. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string) 01:54:40.798 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string) 01:54:40.798 [Lua] [installed] = true (boolean) 01:54:40.798 [Lua] [enabled] = false (boolean) 01:54:40.798 [Lua] [name] = Third Person Equipment (string) 01:54:40.798 [Lua] [dependency_error] = (string) 01:54:40.798 [Lua] [9] = table 01:54:40.798 [Lua] [download_pending] = false (boolean) 01:54:40.798 [Lua] [id] = 1383433646 (string) 01:54:40.798 [Lua] [children] = table 01:54:40.798 [Lua] [1] = 1369573612 (string) 01:54:40.798 [Lua] [banned] = false (boolean) 01:54:40.798 [Lua] [author_id] = 45268594 (number) 01:54:40.798 [Lua] [tags] = table 01:54:40.798 [Lua] [1] = approved (string) 01:54:40.798 [Lua] [2] = UI (string) 01:54:40.798 [Lua] [3] = QoL (string) 01:54:40.798 [Lua] [author] = prop joe (string) 01:54:40.798 [Lua] [sanctioned] = true (boolean) 01:54:40.798 [Lua] [out_of_date] = false (boolean) 01:54:40.798 [Lua] [downloading] = false (boolean) 01:54:40.798 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 01:54:40.798 [Lua] [num_children] = 1 (number) 01:54:40.798 [Lua] [ugc_status] = 3 (number) 01:54:40.798 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon. This mod is included in UI Tweaks, if you use UI Tweaks you don't need this. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string) 01:54:40.798 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string) 01:54:40.798 [Lua] [installed] = true (boolean) 01:54:40.798 [Lua] [enabled] = false (boolean) 01:54:40.798 [Lua] [name] = Persistent Ammo Counter (string) 01:54:40.798 [Lua] [dependency_error] = (string) 01:54:40.798 [Lua] [10] = table 01:54:40.798 [Lua] [download_pending] = false (boolean) 01:54:40.798 [Lua] [id] = 1502859403 (string) 01:54:40.798 [Lua] [children] = table 01:54:40.798 [Lua] [1] = 1369573612 (string) 01:54:40.798 [Lua] [banned] = false (boolean) 01:54:40.798 [Lua] [author_id] = 96578995 (number) 01:54:40.798 [Lua] [tags] = table 01:54:40.798 [Lua] [1] = QoL (string) 01:54:40.798 [Lua] [2] = approved (string) 01:54:40.798 [Lua] [author] = NonzeroGeoduck7 (string) 01:54:40.798 [Lua] [sanctioned] = true (boolean) 01:54:40.798 [Lua] [out_of_date] = false (boolean) 01:54:40.798 [Lua] [downloading] = false (boolean) 01:54:40.798 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 01:54:40.798 [Lua] [num_children] = 1 (number) 01:54:40.798 [Lua] [ugc_status] = 3 (number) 01:54:40.798 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. [h1] Update [Jun 25, 2020] [/h1] * Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0 [h1] Update [Feb 02, 2020] [/h1] * Added optional notification when Drachenfels wine bottles are picked up * Added a counter to the notification when picking up loot dice * Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel) * Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 01:54:40.798 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string) 01:54:40.798 [Lua] [installed] = true (boolean) 01:54:40.798 [Lua] [enabled] = false (boolean) 01:54:40.798 [Lua] [name] = Notice Key Pickup (string) 01:54:40.798 [Lua] [dependency_error] = (string) 01:54:40.798 [Lua] [11] = table 01:54:40.798 [Lua] [download_pending] = false (boolean) 01:54:40.798 [Lua] [id] = 1388911015 (string) 01:54:40.798 [Lua] [children] = table 01:54:40.798 [Lua] [1] = 1369573612 (string) 01:54:40.798 [Lua] [banned] = false (boolean) 01:54:40.798 [Lua] [author_id] = 4821406 (number) 01:54:40.798 [Lua] [tags] = table 01:54:40.798 [Lua] [1] = approved (string) 01:54:40.798 [Lua] [author] = grasmann (string) 01:54:40.798 [Lua] [sanctioned] = true (boolean) 01:54:40.798 [Lua] [out_of_date] = false (boolean) 01:54:40.798 [Lua] [downloading] = false (boolean) 01:54:40.798 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string) 01:54:40.798 [Lua] [num_children] = 1 (number) 01:54:40.798 [Lua] [ugc_status] = 3 (number) 01:54:40.798 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 01:54:40.798 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string) 01:54:40.798 [Lua] [installed] = true (boolean) 01:54:40.798 [Lua] [enabled] = false (boolean) 01:54:40.798 [Lua] [name] = Chat Block (string) 01:54:40.798 [Lua] [dependency_error] = (string) 01:54:40.798 [Lua] [12] = table 01:54:40.798 [Lua] [download_pending] = false (boolean) 01:54:40.798 [Lua] [id] = 1395655171 (string) 01:54:40.798 [Lua] [children] = table 01:54:40.798 [Lua] [1] = 1369573612 (string) 01:54:40.798 [Lua] [banned] = false (boolean) 01:54:40.798 [Lua] [author_id] = 59593500 (number) 01:54:40.798 [Lua] [tags] = table 01:54:40.798 [Lua] [1] = QoL (string) 01:54:40.798 [Lua] [2] = Balance/Tweaks (string) 01:54:40.798 [Lua] [3] = Approved (string) 01:54:40.798 [Lua] [author] = Grimalackt (string) 01:54:40.798 [Lua] [sanctioned] = true (boolean) 01:54:40.798 [Lua] [out_of_date] = false (boolean) 01:54:40.798 [Lua] [downloading] = false (boolean) 01:54:40.798 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string) 01:54:40.798 [Lua] [num_children] = 1 (number) 01:54:40.798 [Lua] [ugc_status] = 3 (number) 01:54:40.798 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. The mod currently features 3 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes. [b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. Each of these features can be independantly toggled on and off in the mod options. (string) 01:54:40.798 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string) 01:54:40.798 [Lua] [installed] = true (boolean) 01:54:40.798 [Lua] [enabled] = false (boolean) 01:54:40.798 [Lua] [name] = Bot Improvements - Combat (string) 01:54:40.798 [Lua] [dependency_error] = (string) 01:54:40.798 [Lua] [13] = table 01:54:40.798 [Lua] [download_pending] = false (boolean) 01:54:40.798 [Lua] [id] = 1498992606 (string) 01:54:40.798 [Lua] [children] = table 01:54:40.798 [Lua] [1] = 1369573612 (string) 01:54:40.798 [Lua] [banned] = false (boolean) 01:54:40.798 [Lua] [author_id] = 84308322 (number) 01:54:40.798 [Lua] [tags] = table 01:54:40.798 [Lua] [1] = Approved (string) 01:54:40.798 [Lua] [author] = pixaal (string) 01:54:40.798 [Lua] [sanctioned] = true (boolean) 01:54:40.798 [Lua] [out_of_date] = false (boolean) 01:54:40.798 [Lua] [downloading] = false (boolean) 01:54:40.798 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string) 01:54:40.798 [Lua] [num_children] = 1 (number) 01:54:40.798 [Lua] [ugc_status] = 3 (number) 01:54:40.798 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"? Despair no more! This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining. Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use. You can also filter the lobby list by typing "/country UK" (for example) in the chat. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 01:54:40.798 [Lua] [last_updated] = 1/16/2019 4:37:39 PM (string) 01:54:40.798 [Lua] [installed] = true (boolean) 01:54:40.798 [Lua] [enabled] = false (boolean) 01:54:40.798 [Lua] [name] = Countries in Lobby Browser (string) 01:54:40.798 [Lua] [dependency_error] = (string) 01:54:40.798 [Lua] [14] = table 01:54:40.798 [Lua] [download_pending] = false (boolean) 01:54:40.798 [Lua] [id] = 1497664830 (string) 01:54:40.798 [Lua] [children] = table 01:54:40.798 [Lua] [1] = 1369573612 (string) 01:54:40.798 [Lua] [2] = 1389872347 (string) 01:54:40.798 [Lua] [banned] = false (boolean) 01:54:40.798 [Lua] [author_id] = 155839973 (number) 01:54:40.798 [Lua] [tags] = table 01:54:40.798 [Lua] [1] = approved (string) 01:54:40.798 [Lua] [2] = UI (string) 01:54:40.798 [Lua] [3] = QoL (string) 01:54:40.798 [Lua] [author] = Gohas (string) 01:54:40.798 [Lua] [sanctioned] = true (boolean) 01:54:40.798 [Lua] [out_of_date] = false (boolean) 01:54:40.798 [Lua] [downloading] = false (boolean) 01:54:40.798 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string) 01:54:40.798 [Lua] [num_children] = 2 (number) 01:54:40.798 [Lua] [ugc_status] = 3 (number) 01:54:40.798 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus. This mod allows you to filter your inventory equipment by: - Rarity - Weapon Type - Properties - Traits * It also enables you to hide the default power level 5 weapons. It allows you to further filter your deeds by: - Mission - Mutators - Rewards It allows you to filter your salvage menu by: - Weapon Category - Rarity - Power Level - Illusion * It also enables you to completely hide hats from the salvage screen. It allows you to filter your property and trait reroll crafting menus by: - Weapon Category - Rarity - Power Level - Weapon Type It is compatible with the Controller Menu Layout (Console UI) >>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<< [b]Required Mods:[/b] Vermintide Mod Framework SimpleUI [b]Recommended Mods:[/b] UI Improvements for deed difficulty filtering [b]Acknowledgements:[/b] Thanks to Grasmann and Prop Joe! (string) 01:54:40.798 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string) 01:54:40.798 [Lua] [installed] = true (boolean) 01:54:40.798 [Lua] [enabled] = false (boolean) 01:54:40.798 [Lua] [name] = Item Filter (string) 01:54:40.798 [Lua] [dependency_error] = (string) 01:54:40.798 [Lua] [15] = table 01:54:40.798 [Lua] [download_pending] = false (boolean) 01:54:40.798 [Lua] [id] = 1495937978 (string) 01:54:40.798 [Lua] [children] = table 01:54:40.798 [Lua] [1] = 1369573612 (string) 01:54:40.798 [Lua] [banned] = false (boolean) 01:54:40.798 [Lua] [author_id] = 96578995 (number) 01:54:40.798 [Lua] [tags] = table 01:54:40.798 [Lua] [1] = approved (string) 01:54:40.798 [Lua] [2] = QoL (string) 01:54:40.798 [Lua] [author] = NonzeroGeoduck7 (string) 01:54:40.798 [Lua] [sanctioned] = true (boolean) 01:54:40.798 [Lua] [out_of_date] = false (boolean) 01:54:40.798 [Lua] [downloading] = false (boolean) 01:54:40.798 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string) 01:54:40.798 [Lua] [num_children] = 1 (number) 01:54:40.798 [Lua] [ugc_status] = 3 (number) 01:54:40.798 [Lua] [description] = =============================================== Private quick play games can only be hosted in modded realm =============================================== Allows you to host quick play games and games with the weekly mutator. Adds UI elements to the quickplay menu screen to host a game. This mod has been tested for game version 2.2.2 [h1] Update [March 07, 2020] [/h1] * Fixed an issue where the description of the weekly mutator was not shown in the mission start screen. [h1] Update [May 05, 2019] [/h1] * Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string) 01:54:40.798 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string) 01:54:40.798 [Lua] [installed] = true (boolean) 01:54:40.798 [Lua] [enabled] = false (boolean) 01:54:40.798 [Lua] [name] = Host your own game (string) 01:54:40.798 [Lua] [dependency_error] = (string) 01:54:40.798 [Lua] [16] = table 01:54:40.798 [Lua] [download_pending] = false (boolean) 01:54:40.798 [Lua] [id] = 1445717962 (string) 01:54:40.798 [Lua] [children] = table 01:54:40.798 [Lua] [1] = 1369573612 (string) 01:54:40.798 [Lua] [2] = 1389872347 (string) 01:54:40.798 [Lua] [banned] = false (boolean) 01:54:40.798 [Lua] [author_id] = 38895286 (number) 01:54:40.798 [Lua] [tags] = table 01:54:40.798 [Lua] [1] = UI (string) 01:54:40.798 [Lua] [2] = QoL (string) 01:54:40.798 [Lua] [3] = Approved (string) 01:54:40.798 [Lua] [author] = Squatting Bear (string) 01:54:40.798 [Lua] [sanctioned] = true (boolean) 01:54:40.798 [Lua] [out_of_date] = false (boolean) 01:54:40.798 [Lua] [downloading] = false (boolean) 01:54:40.798 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 01:54:40.798 [Lua] [num_children] = 2 (number) 01:54:40.798 [Lua] [ugc_status] = 3 (number) 01:54:40.798 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Some things that might not be obvious: [list] [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel. [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel. [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files. [/list] Version: 1.1.3 Changelist: 1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight. 1.1.2: Fix for loadouts with Throwing Axes not working. 1.1.1: Fixes for breakage from changes in v2.0 of the game. 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games. 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 01:54:40.798 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string) 01:54:40.798 [Lua] [installed] = true (boolean) 01:54:40.798 [Lua] [enabled] = false (boolean) 01:54:40.798 [Lua] [name] = Loadout Manager (string) 01:54:40.798 [Lua] [dependency_error] = (string) 01:54:40.798 [Lua] [17] = table 01:54:40.798 [Lua] [download_pending] = false (boolean) 01:54:40.798 [Lua] [id] = 1391228174 (string) 01:54:40.798 [Lua] [children] = table 01:54:40.798 [Lua] [1] = 1369573612 (string) 01:54:40.798 [Lua] [banned] = false (boolean) 01:54:40.798 [Lua] [author_id] = 4821406 (number) 01:54:40.798 [Lua] [tags] = table 01:54:40.798 [Lua] [1] = UI (string) 01:54:40.798 [Lua] [2] = QoL (string) 01:54:40.798 [Lua] [3] = Approved (string) 01:54:40.798 [Lua] [author] = grasmann (string) 01:54:40.798 [Lua] [sanctioned] = true (boolean) 01:54:40.798 [Lua] [out_of_date] = false (boolean) 01:54:40.798 [Lua] [downloading] = false (boolean) 01:54:40.798 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 01:54:40.798 [Lua] [num_children] = 1 (number) 01:54:40.798 [Lua] [ugc_status] = 3 (number) 01:54:40.798 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.1.1 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 01:54:40.798 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string) 01:54:40.798 [Lua] [installed] = true (boolean) 01:54:40.798 [Lua] [enabled] = false (boolean) 01:54:40.798 [Lua] [name] = UI Improvements (string) 01:54:40.798 [Lua] [dependency_error] = (string) 01:54:40.798 [Lua] [18] = table 01:54:40.798 [Lua] [download_pending] = false (boolean) 01:54:40.798 [Lua] [id] = 1455893647 (string) 01:54:40.798 [Lua] [banned] = false (boolean) 01:54:40.798 [Lua] [author_id] = 38895286 (number) 01:54:40.798 [Lua] [tags] = table 01:54:40.798 [Lua] [1] = UI (string) 01:54:40.798 [Lua] [2] = QoL (string) 01:54:40.798 [Lua] [3] = Approved (string) 01:54:40.798 [Lua] [author] = Squatting Bear (string) 01:54:40.798 [Lua] [sanctioned] = true (boolean) 01:54:40.798 [Lua] [out_of_date] = false (boolean) 01:54:40.798 [Lua] [downloading] = false (boolean) 01:54:40.798 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 01:54:40.798 [Lua] [num_children] = 0 (number) 01:54:40.798 [Lua] [ugc_status] = 3 (number) 01:54:40.798 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. [h1]IMPORTANT![/h1] There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem. Version: 1.0.5 Changelist: 1.0.5: Fix for breakage caused by version 3.0 of the game. 1.0.4: Add support for Weave mode. 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] [list] [*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod. [*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. [/list] (string) 01:54:40.798 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string) 01:54:40.798 [Lua] [installed] = true (boolean) 01:54:40.798 [Lua] [enabled] = false (boolean) 01:54:40.798 [Lua] [name] = Player List Plus (string) 01:54:40.798 [Lua] [dependency_error] = (string) 01:54:40.798 [Lua] [19] = table 01:54:40.798 [Lua] [download_pending] = false (boolean) 01:54:40.798 [Lua] [id] = 1383452616 (string) 01:54:40.798 [Lua] [children] = table 01:54:40.798 [Lua] [1] = 1369573612 (string) 01:54:40.798 [Lua] [2] = 1374248490 (string) 01:54:40.798 [Lua] [banned] = false (boolean) 01:54:40.798 [Lua] [author_id] = 45268594 (number) 01:54:40.798 [Lua] [tags] = table 01:54:40.798 [Lua] [1] = approved (string) 01:54:40.798 [Lua] [2] = UI (string) 01:54:40.798 [Lua] [3] = QoL (string) 01:54:40.798 [Lua] [author] = prop joe (string) 01:54:40.798 [Lua] [sanctioned] = true (boolean) 01:54:40.798 [Lua] [out_of_date] = false (boolean) 01:54:40.798 [Lua] [downloading] = false (boolean) 01:54:40.798 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string) 01:54:40.798 [Lua] [num_children] = 2 (number) 01:54:40.798 [Lua] [ugc_status] = 3 (number) 01:54:40.798 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 01:54:40.798 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string) 01:54:40.798 [Lua] [installed] = true (boolean) 01:54:40.798 [Lua] [enabled] = false (boolean) 01:54:40.798 [Lua] [name] = Killfeed Tweaks (string) 01:54:40.798 [Lua] [dependency_error] = (string) 01:54:40.798 [Lua] [20] = table 01:54:40.798 [Lua] [download_pending] = false (boolean) 01:54:40.798 [Lua] [id] = 1516618647 (string) 01:54:40.798 [Lua] [children] = table 01:54:40.798 [Lua] [1] = 1369573612 (string) 01:54:40.798 [Lua] [banned] = false (boolean) 01:54:40.798 [Lua] [author_id] = 96578995 (number) 01:54:40.798 [Lua] [tags] = table 01:54:40.798 [Lua] [1] = approved (string) 01:54:40.798 [Lua] [2] = UI (string) 01:54:40.798 [Lua] [3] = QoL (string) 01:54:40.798 [Lua] [author] = NonzeroGeoduck7 (string) 01:54:40.798 [Lua] [sanctioned] = true (boolean) 01:54:40.798 [Lua] [out_of_date] = false (boolean) 01:54:40.798 [Lua] [downloading] = false (boolean) 01:54:40.798 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string) 01:54:40.798 [Lua] [num_children] = 1 (number) 01:54:40.798 [Lua] [ugc_status] = 3 (number) 01:54:40.798 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire. You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities. [h1] Known issues [/h1] * Bounty hunter and Pyromancer skill shot is not shown as friendly fire. [h1] Update [Aug 9] [/h1] * Fixed a crash that was introduced with Vermintide 2 patch 2.0 Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url] (string) 01:54:40.798 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string) 01:54:40.798 [Lua] [installed] = true (boolean) 01:54:40.798 [Lua] [enabled] = false (boolean) 01:54:40.798 [Lua] [name] = Friendly Fire Indicator (string) 01:54:40.798 [Lua] [dependency_error] = (string) 01:54:40.798 [Lua] [21] = table 01:54:40.798 [Lua] [download_pending] = false (boolean) 01:54:40.798 [Lua] [id] = 1448714756 (string) 01:54:40.798 [Lua] [children] = table 01:54:40.798 [Lua] [1] = 1369573612 (string) 01:54:40.798 [Lua] [banned] = false (boolean) 01:54:40.798 [Lua] [author_id] = 18741013 (number) 01:54:40.798 [Lua] [tags] = table 01:54:40.798 [Lua] [1] = approved (string) 01:54:40.798 [Lua] [2] = QoL (string) 01:54:40.798 [Lua] [3] = Misc (string) 01:54:40.798 [Lua] [author] = SkacikPL (string) 01:54:40.798 [Lua] [sanctioned] = true (boolean) 01:54:40.798 [Lua] [out_of_date] = false (boolean) 01:54:40.798 [Lua] [downloading] = false (boolean) 01:54:40.798 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string) 01:54:40.798 [Lua] [num_children] = 1 (number) 01:54:40.798 [Lua] [ugc_status] = 3 (number) 01:54:40.798 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1] With this mod enabled the camera will not be affected by weapon swing animations. [i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string) 01:54:40.798 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string) 01:54:40.798 [Lua] [installed] = true (boolean) 01:54:40.798 [Lua] [enabled] = true (boolean) 01:54:40.798 [Lua] [name] = No Wobble (string) 01:54:40.799 [Lua] [dependency_error] = (string) 01:54:40.799 [Lua] [22] = table 01:54:40.799 [Lua] [download_pending] = false (boolean) 01:54:40.799 [Lua] [id] = 1569650837 (string) 01:54:40.799 [Lua] [children] = table 01:54:40.799 [Lua] [1] = 1369573612 (string) 01:54:40.799 [Lua] [banned] = false (boolean) 01:54:40.799 [Lua] [author_id] = 81851809 (number) 01:54:40.799 [Lua] [tags] = table 01:54:40.799 [Lua] [1] = approved (string) 01:54:40.799 [Lua] [2] = UI (string) 01:54:40.799 [Lua] [3] = QoL (string) 01:54:40.799 [Lua] [author] = trans rights (string) 01:54:40.799 [Lua] [sanctioned] = true (boolean) 01:54:40.799 [Lua] [out_of_date] = false (boolean) 01:54:40.799 [Lua] [downloading] = false (boolean) 01:54:40.799 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string) 01:54:40.799 [Lua] [num_children] = 1 (number) 01:54:40.799 [Lua] [ugc_status] = 3 (number) 01:54:40.799 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread. [h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1] In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor). As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45) Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however. https://github.com/Skwuruhl/vermintide-2-crosshair-fix More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view. It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image. Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string) 01:54:40.799 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string) 01:54:40.799 [Lua] [installed] = true (boolean) 01:54:40.799 [Lua] [enabled] = false (boolean) 01:54:40.799 [Lua] [name] = Crosshairs Fix (string) 01:54:40.799 [Lua] [dependency_error] = (string) 01:54:40.799 [Lua] [23] = table 01:54:40.799 [Lua] [download_pending] = false (boolean) 01:54:40.799 [Lua] [version] = unversioned (string) 01:54:40.799 [Lua] [id] = 1623948024 (string) 01:54:40.799 [Lua] [children] = table 01:54:40.799 [Lua] [1] = 1369573612 (string) 01:54:40.799 [Lua] [banned] = false (boolean) 01:54:40.799 [Lua] [author_id] = 65038749 (number) 01:54:40.799 [Lua] [tags] = table 01:54:40.799 [Lua] [1] = Approved (string) 01:54:40.799 [Lua] [author] = Aussiemon (string) 01:54:40.799 [Lua] [sanctioned] = true (boolean) 01:54:40.799 [Lua] [out_of_date] = false (boolean) 01:54:40.799 [Lua] [downloading] = false (boolean) 01:54:40.799 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/961982620897135125/15D033CC0006E6DE16FABC0B6B8007DC7057EFFD/ (string) 01:54:40.799 [Lua] [num_children] = 1 (number) 01:54:40.799 [Lua] [ugc_status] = 3 (number) 01:54:40.799 [Lua] [description] = Provides fine-tuned control of global UI scaling, independent of the dynamic UI scaling introduced in Patch 1.5. Scaling may now be globally reduced for all resolutions. This mod was originally part of the Vermintide Mod Framework. [url=https://imgur.com/a/PYCND]Screenshots from Vermintide 1[/url] The issue / fix is the same for both games. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 01:54:40.799 [Lua] [last_updated] = 2/25/2019 4:30:55 PM (string) 01:54:40.799 [Lua] [installed] = true (boolean) 01:54:40.799 [Lua] [enabled] = false (boolean) 01:54:40.799 [Lua] [name] = Hi-Def UI Scaling (string) 01:54:40.799 [Lua] [dependency_error] = (string) 01:54:40.799 [Lua] [24] = table 01:54:40.799 [Lua] [download_pending] = false (boolean) 01:54:40.799 [Lua] [id] = 1397462184 (string) 01:54:40.799 [Lua] [children] = table 01:54:40.799 [Lua] [1] = 1369573612 (string) 01:54:40.799 [Lua] [banned] = false (boolean) 01:54:40.799 [Lua] [author_id] = 59593500 (number) 01:54:40.799 [Lua] [tags] = table 01:54:40.799 [Lua] [1] = denied (string) 01:54:40.799 [Lua] [2] = QoL (string) 01:54:40.799 [Lua] [3] = Misc (string) 01:54:40.799 [Lua] [author] = Grimalackt (string) 01:54:40.799 [Lua] [sanctioned] = false (boolean) 01:54:40.799 [Lua] [out_of_date] = false (boolean) 01:54:40.799 [Lua] [downloading] = false (boolean) 01:54:40.799 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956339616917873624/4D54B5B10EECF7D69B9BA31B555BA0B0903D021D/ (string) 01:54:40.799 [Lua] [num_children] = 1 (number) 01:54:40.799 [Lua] [ugc_status] = 3 (number) 01:54:40.799 [Lua] [description] = Allows your game to survive offline, or without steam connection until a backend call is required. In the case of a steam maintenance, also allows a group all using this mod to keep playing together. (string) 01:54:40.799 [Lua] [last_updated] = 8/15/2018 10:21:30 PM (string) 01:54:40.799 [Lua] [installed] = true (boolean) 01:54:40.799 [Lua] [enabled] = false (boolean) 01:54:40.799 [Lua] [name] = Disconnection Resilience (string) 01:54:40.799 [Lua] [dependency_error] = (string) 01:54:40.799 [Lua] [25] = table 01:54:40.799 [Lua] [download_pending] = false (boolean) 01:54:40.799 [Lua] [id] = 1454572219 (string) 01:54:40.799 [Lua] [banned] = true (boolean) 01:54:40.799 [Lua] [author_id] = 140415807 (number) 01:54:40.799 [Lua] [tags] = table 01:54:40.799 [Lua] [1] = applied (string) 01:54:40.799 [Lua] [author] = unknown (string) 01:54:40.799 [Lua] [sanctioned] = false (boolean) 01:54:40.799 [Lua] [out_of_date] = false (boolean) 01:54:40.799 [Lua] [downloading] = false (boolean) 01:54:40.799 [Lua] [url] = (string) 01:54:40.799 [Lua] [num_children] = 0 (number) 01:54:40.799 [Lua] [ugc_status] = 2 (number) 01:54:40.799 [Lua] [description] = (string) 01:54:40.799 [Lua] [last_updated] = (string) 01:54:40.799 [Lua] [installed] = false (boolean) 01:54:40.799 [Lua] [enabled] = false (boolean) 01:54:40.799 [Lua] [name] = True Level - Show off your level 30+ characters to the world! (string) 01:54:40.799 [Lua] [dependency_error] = (string) 01:54:40.799 [Lua] [26] = table 01:54:40.799 [Lua] [download_pending] = false (boolean) 01:54:40.799 [Lua] [id] = 1603335870 (string) 01:54:40.799 [Lua] [children] = table 01:54:40.799 [Lua] [1] = 1369573612 (string) 01:54:40.799 [Lua] [banned] = false (boolean) 01:54:40.799 [Lua] [author_id] = 18741013 (number) 01:54:40.799 [Lua] [tags] = table 01:54:40.799 [Lua] [1] = QoL (string) 01:54:40.799 [Lua] [2] = MiscBalance/Tweaks (string) 01:54:40.799 [Lua] [author] = SkacikPL (string) 01:54:40.799 [Lua] [sanctioned] = false (boolean) 01:54:40.799 [Lua] [out_of_date] = false (boolean) 01:54:40.799 [Lua] [downloading] = false (boolean) 01:54:40.799 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/952973925860273565/34A41BBE63C4AD4C04DCB5DD4C9E7D9A4EE65246/ (string) 01:54:40.799 [Lua] [num_children] = 1 (number) 01:54:40.799 [Lua] [ugc_status] = 3 (number) 01:54:40.799 [Lua] [description] = [h1][b]As the name indicates - this mod adds a key-bound flashlight to the game.[/b][/h1] [u]BY DEFAULT THE KEY IS [b]NOT[/b] BOUND AND NEEDS TO BE SET IN THE MOD OPTIONS MENU.[/u] As a bonus the mod features a bunch of customizable parameters such as: [list] [*]Separate Red, Green and Blue color values. [*]Light strength (which also influences effective distance of the flashlight). [*]Flicker type (ranging from no flicker through small and calm sources like candles and ending with bonfire-esque violent flicker) [*]Offset on X(left/right) and Z(up down) axes. [*]Option to enable/disable flashlight shadows to optimize performance/visuals. [/list] All of above allow you to emulate various types of light sources from modern LED head lamp to hip mounted candle lantern. (string) 01:54:40.799 [Lua] [last_updated] = 12/26/2018 11:30:01 PM (string) 01:54:40.799 [Lua] [installed] = true (boolean) 01:54:40.799 [Lua] [enabled] = false (boolean) 01:54:40.799 [Lua] [name] = Flashlight (string) 01:54:40.799 [Lua] [dependency_error] = (string) 01:54:40.799 [Lua] [27] = table 01:54:40.799 [Lua] [download_pending] = false (boolean) 01:54:40.799 [Lua] [id] = 1423529961 (string) 01:54:40.799 [Lua] [children] = table 01:54:40.799 [Lua] [1] = 1369573612 (string) 01:54:40.799 [Lua] [banned] = false (boolean) 01:54:40.799 [Lua] [author_id] = 59593500 (number) 01:54:40.799 [Lua] [tags] = table 01:54:40.799 [Lua] [1] = Game Modes (string) 01:54:40.799 [Lua] [author] = Grimalackt (string) 01:54:40.799 [Lua] [sanctioned] = false (boolean) 01:54:40.799 [Lua] [out_of_date] = false (boolean) 01:54:40.799 [Lua] [downloading] = false (boolean) 01:54:40.799 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950706587481074217/BB46F3A11D7C4B786AA29B75AF1F554E94248AD3/ (string) 01:54:40.799 [Lua] [num_children] = 1 (number) 01:54:40.799 [Lua] [ugc_status] = 3 (number) 01:54:40.799 [Lua] [description] = [i]The enemies you've faced thus far were weaklings. All of them, no matter how numerous. But, it ends now. Now, your opponents actually possess a will to live, and all wish for your death. If you truly believe yourself a legend, you will crush their dreams.[/i] ------- Deathwish is a mod that empowers all enemies way past the pitiful strength they have on legend, while making sure the challenge remains enjoyable. Skaven will regain the resilience they once possessed in the first Vermintide, and the northlanders will show their true strength. This mod is based around and replaces legend difficulty when enabled, but one can also select champion instead to experience it with less intense spawn rates (but just as strong enemies). The full list of all changes made compared to vanilla legend would be too much clutter to include, but here's a shortened version : * Increased health of all common infantry by ~125%. * Increased health of all elites and specials by ~80%. * Increased health of bosses by 50%. * Increased mass and stagger resistance of all enemies by ~100%. Further increased the mass and stagger resistance of slave rats and fanatics to bring them closer to (but still below) that of clan rats. * Increased the damage of common infantry by ~25-33%. * Increased the damage of elites, specials and bosses by ~50%. While these changes might seem very heavy-handed at first sight, that is because this shortened list does not do them justice. All the values modified were modified by hand, one at a time, with thought put into making health breakpoints fair and enjoyable yet challenging, while also staying true to the design and feel of the vanilla game. Use [b]/deathwish[/b] in the chat to toggle. Must be hosting and in the keep. Due to an issue found with mass, clients [b]do[/b] need to be subscribed for everything to work as expected. They however do not need to do anything beyond subscribing and enabling the mod in the mod manager. (string) 01:54:40.799 [Lua] [last_updated] = 4/27/2019 9:46:50 PM (string) 01:54:40.799 [Lua] [installed] = true (boolean) 01:54:40.799 [Lua] [enabled] = false (boolean) 01:54:40.799 [Lua] [name] = Deathwish (string) 01:54:40.799 [Lua] [dependency_error] = (string) 01:54:40.799 [Lua] [28] = table 01:54:40.799 [Lua] [download_pending] = false (boolean) 01:54:40.799 [Lua] [id] = 1619611242 (string) 01:54:40.799 [Lua] [children] = table 01:54:40.799 [Lua] [1] = 1369573612 (string) 01:54:40.799 [Lua] [banned] = false (boolean) 01:54:40.799 [Lua] [author_id] = 84308322 (number) 01:54:40.799 [Lua] [tags] = table 01:54:40.799 [Lua] [1] = applied (string) 01:54:40.799 [Lua] [2] = QoL (string) 01:54:40.799 [Lua] [author] = pixaal (string) 01:54:40.799 [Lua] [sanctioned] = false (boolean) 01:54:40.799 [Lua] [out_of_date] = false (boolean) 01:54:40.799 [Lua] [downloading] = false (boolean) 01:54:40.799 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/968742056070658321/F190EF29E36C43306555509712CAAA90BB193501/ (string) 01:54:40.799 [Lua] [num_children] = 1 (number) 01:54:40.799 [Lua] [ugc_status] = 3 (number) 01:54:40.799 [Lua] [description] = Press spacebar at the start of the mission to skip the cutscene you've seen a hundred of times before. Only works if all players have this mod installed. Aussiemon's original Skip Cutscenes mod was denied sanctioning because it affects other players who do not have the mod and "ruins their anticipation at the start of the map to have a bunch of other players running around derping during the cutscene". This mod aims to solve that problem by only allowing you to skip the cutscene if all players in your team are using this mod, thus making it sanctionable. Obviously based off of the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1391114686]original mod[/url] with permission. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 01:54:40.799 [Lua] [last_updated] = 2/24/2019 7:53:58 PM (string) 01:54:40.799 [Lua] [installed] = true (boolean) 01:54:40.799 [Lua] [enabled] = false (boolean) 01:54:40.799 [Lua] [name] = Skip Cutscenes Please (string) 01:54:40.799 [Lua] [dependency_error] = (string) 01:54:40.799 [Lua] [29] = table 01:54:40.799 [Lua] [download_pending] = false (boolean) 01:54:40.799 [Lua] [id] = 1393616748 (string) 01:54:40.799 [Lua] [children] = table 01:54:40.799 [Lua] [1] = 1369573612 (string) 01:54:40.799 [Lua] [banned] = false (boolean) 01:54:40.799 [Lua] [author_id] = 45268594 (number) 01:54:40.799 [Lua] [tags] = table 01:54:40.799 [Lua] [author] = prop joe (string) 01:54:40.799 [Lua] [sanctioned] = false (boolean) 01:54:40.799 [Lua] [out_of_date] = false (boolean) 01:54:40.799 [Lua] [downloading] = false (boolean) 01:54:40.799 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109915639860/588EF92BFC96E8F94E82EA123829ADD9203544C6/ (string) 01:54:40.799 [Lua] [num_children] = 1 (number) 01:54:40.799 [Lua] [ugc_status] = 3 (number) 01:54:40.799 [Lua] [description] = Play with deed mutators. Pick the mutators in options and start the map normally. The night_mode mutator enables the night version of maps used in the Halloween event! Some of the unreleased mutators may be unfinished and could crash! MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/MutatorsSelector]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 01:54:40.799 [Lua] [last_updated] = 8/3/2019 2:27:49 PM (string) 01:54:40.799 [Lua] [installed] = true (boolean) 01:54:40.799 [Lua] [enabled] = false (boolean) 01:54:40.799 [Lua] [name] = Deed Mutators Selector (string) 01:54:40.799 [Lua] [dependency_error] = (string) 01:54:40.799 [Lua] [30] = table 01:54:40.799 [Lua] [download_pending] = false (boolean) 01:54:40.799 [Lua] [id] = 1601093964 (string) 01:54:40.799 [Lua] [children] = table 01:54:40.799 [Lua] [1] = 1369573612 (string) 01:54:40.799 [Lua] [banned] = false (boolean) 01:54:40.799 [Lua] [author_id] = 31805508 (number) 01:54:40.799 [Lua] [tags] = table 01:54:40.799 [Lua] [1] = applied (string) 01:54:40.799 [Lua] [2] = QoL (string) 01:54:40.799 [Lua] [author] = Visulth (string) 01:54:40.799 [Lua] [sanctioned] = false (boolean) 01:54:40.799 [Lua] [out_of_date] = false (boolean) 01:54:40.799 [Lua] [downloading] = false (boolean) 01:54:40.799 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951849971053484524/76B08C0A5C8B4A81CCC469A6D9B1E80FAF389E77/ (string) 01:54:40.799 [Lua] [num_children] = 1 (number) 01:54:40.799 [Lua] [ugc_status] = 3 (number) 01:54:40.799 [Lua] [description] = Ever wade into a horde to revive an ally to find out the skaven have already had a funeral service and buried them? Then this is the mod for you. Get an instant notification (to you only) whenever your bots decide to bathe in globadier poison or that unfortunate circle-chaser extends a little too far. Reports deaths or knockdowns for human players or bots in chat and the cause, if possible. All three options can be toggled. [b]Newly updated![/b] Now supports WoM and Beastmen. [url=https://github.com/Visulth/VT2_Mods]Source[/url] (string) 01:54:40.799 [Lua] [last_updated] = 8/29/2019 1:23:46 AM (string) 01:54:40.799 [Lua] [installed] = true (boolean) 01:54:40.799 [Lua] [enabled] = false (boolean) 01:54:40.799 [Lua] [name] = Report Deaths (string) 01:54:40.799 [Lua] [dependency_error] = (string) 01:54:40.799 [Lua] [31] = table 01:54:40.799 [Lua] [download_pending] = false (boolean) 01:54:40.799 [Lua] [id] = 1694820325 (string) 01:54:40.799 [Lua] [children] = table 01:54:40.799 [Lua] [1] = 1369573612 (string) 01:54:40.799 [Lua] [banned] = false (boolean) 01:54:40.799 [Lua] [author_id] = 40660875 (number) 01:54:40.799 [Lua] [tags] = table 01:54:40.799 [Lua] [1] = Area (string) 01:54:40.799 [Lua] [2] = Level (string) 01:54:40.799 [Lua] [3] = Misc (string) 01:54:40.799 [Lua] [author] = I stot I (string) 01:54:40.799 [Lua] [sanctioned] = false (boolean) 01:54:40.799 [Lua] [out_of_date] = false (boolean) 01:54:40.799 [Lua] [downloading] = false (boolean) 01:54:40.799 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/910198451085104456/142B61722758884E96BF3F2142B9F9A2436EE66F/ (string) 01:54:40.799 [Lua] [num_children] = 1 (number) 01:54:40.799 [Lua] [ugc_status] = 3 (number) 01:54:40.799 [Lua] [description] = Makes [b]A Quiet Drink[/b] available in the mission menu. Source: https://gitlab.com/IstotI/vt2-aqd (string) 01:54:40.799 [Lua] [last_updated] = 6/17/2020 3:16:35 AM (string) 01:54:40.799 [Lua] [installed] = true (boolean) 01:54:40.799 [Lua] [enabled] = false (boolean) 01:54:40.799 [Lua] [name] = A Quiet Drink (string) 01:54:40.799 [Lua] [dependency_error] = (string) 01:54:40.799 [Lua] [32] = table 01:54:40.799 [Lua] [download_pending] = false (boolean) 01:54:40.799 [Lua] [id] = 1619024877 (string) 01:54:40.799 [Lua] [children] = table 01:54:40.799 [Lua] [1] = 1369573612 (string) 01:54:40.799 [Lua] [banned] = false (boolean) 01:54:40.799 [Lua] [author_id] = 59593500 (number) 01:54:40.799 [Lua] [tags] = table 01:54:40.799 [Lua] [1] = Game Modes (string) 01:54:40.799 [Lua] [2] = applied (string) 01:54:40.799 [Lua] [author] = Grimalackt (string) 01:54:40.799 [Lua] [sanctioned] = false (boolean) 01:54:40.799 [Lua] [out_of_date] = false (boolean) 01:54:40.799 [Lua] [downloading] = false (boolean) 01:54:40.799 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951849041922859624/01CC0C28ECCC028DD31505A985F0E27AD4134585/ (string) 01:54:40.799 [Lua] [num_children] = 1 (number) 01:54:40.799 [Lua] [ugc_status] = 3 (number) 01:54:40.799 [Lua] [description] = [i]Really? You've killed a few thousand of them? So what? Do you think they're done? That they'll pack up and leave? I think you're forgetting something important here. They are [b]numberless[/b]. They'll be right back, don't you worry, and there'll be even more of them this time around. Way more. So you've killed a few thousand. Try millions, then maybe we'll talk. Maybe.[/i] ------------------- Onslaught is a difficulty mod that, as its name would suggest, increases spawn rates of all enemies significantly. However, this increase is nothing like a 'send in the next wave' or 'vanguard' deed. It features extensive changes to the very compositions of what the AI director throws at you, making hordes capable of throwing a mixture of elites at you, as well as making ambient packs much more threatening. Furthermore, Onslaught features a redesign of [i]every single event in the game[/i] to make each of them unique challenges, and the highlights of the map. Use [b]/onslaught[/b] in the chat to toggle the mod. You must be in the keep to do so. [b]Only the host needs the mod, clients may join and play without any prerequesites.[/b] (string) 01:54:40.799 [Lua] [last_updated] = 6/28/2020 9:59:41 PM (string) 01:54:40.799 [Lua] [installed] = true (boolean) 01:54:40.799 [Lua] [enabled] = false (boolean) 01:54:40.799 [Lua] [name] = Onslaught (string) 01:54:40.799 [Lua] [dependency_error] = (string) 01:54:40.799 [Lua] [33] = table 01:54:40.799 [Lua] [download_pending] = false (boolean) 01:54:40.799 [Lua] [version] = unversioned (string) 01:54:40.799 [Lua] [id] = 1467751760 (string) 01:54:40.799 [Lua] [children] = table 01:54:40.799 [Lua] [1] = 1369573612 (string) 01:54:40.799 [Lua] [2] = 1374248490 (string) 01:54:40.799 [Lua] [3] = 1389872347 (string) 01:54:40.799 [Lua] [banned] = false (boolean) 01:54:40.799 [Lua] [author_id] = 45268594 (number) 01:54:40.799 [Lua] [tags] = table 01:54:40.799 [Lua] [1] = UI (string) 01:54:40.799 [Lua] [2] = QoL (string) 01:54:40.799 [Lua] [3] = approved (string) 01:54:40.799 [Lua] [author] = prop joe (string) 01:54:40.799 [Lua] [sanctioned] = true (boolean) 01:54:40.799 [Lua] [out_of_date] = false (boolean) 01:54:40.799 [Lua] [downloading] = false (boolean) 01:54:40.799 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string) 01:54:40.799 [Lua] [num_children] = 3 (number) 01:54:40.799 [Lua] [ugc_status] = 3 (number) 01:54:40.799 [Lua] [description] = Adds a million options to customize the HUD. Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs. Options to reposition, scale, and change direction of UI elements. Options to hide UI elements or make them less obtrusive. Options to prevent passive and aura buffs from showing on the UI. Compatible with Numeric UI mod. Some tips: F4 is the shortcut to open the mod options. You'll need it. Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url] Check the second video on how to select from presets that are fetched from the server. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820867350/]FAQ[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123]Paypal[/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 01:54:40.799 [Lua] [last_updated] = 12/23/2020 8:15:10 PM (string) 01:54:40.799 [Lua] [installed] = true (boolean) 01:54:40.799 [Lua] [enabled] = false (boolean) 01:54:40.799 [Lua] [name] = UI Tweaks (string) 01:54:40.799 [Lua] [dependency_error] = (string) 01:54:40.799 [Lua] 01:54:40.799 [Lua] 01:54:40.799 [Lua] [1467751760] = 23 (number) 01:54:40.799 [Lua] [1391228174] = 11 (number) 01:54:40.799 [Lua] [1516618647] = 16 (number) 01:54:40.799 [Lua] [1395655171] = 18 (number) 01:54:40.799 [Lua] [1569650837] = 14 (number) 01:54:40.799 [Lua] [1402971136] = 0 (number) 01:54:40.799 [Lua] [1431393962] = 22 (number) 01:54:40.799 [Lua] [1383542440] = 2 (number) 01:54:40.799 [Lua] [1495937978] = 10 (number) 01:54:40.799 [Lua] [1383452616] = 21 (number) 01:54:40.799 [Lua] [1623948024] = 13 (number) 01:54:40.799 [Lua] [1464907434] = 20 (number) 01:54:40.799 [Lua] [1497664830] = 19 (number) 01:54:40.799 [Lua] [1388911015] = 17 (number) 01:54:40.799 [Lua] [1502859403] = 6 (number) 01:54:40.799 [Lua] [1448714756] = 15 (number) 01:54:40.799 [Lua] [1383433646] = 5 (number) 01:54:40.799 [Lua] [1445717962] = 7 (number) 01:54:40.799 [Lua] [1387440934] = 4 (number) 01:54:40.799 [Lua] [1369573612] = 9 (number) 01:54:40.799 [Lua] [1455893647] = 8 (number) 01:54:40.799 [Lua] [1397265260] = 3 (number) 01:54:40.799 [Lua] [1374248490] = 1 (number) 01:54:40.799 [Lua] [1498992606] = 12 (number) 01:54:40.799 [Lua] 01:54:40.810 [Lua] 01:54:40.810 [Lua] [1467751760] = 23 (number) 01:54:40.810 [Lua] [1391228174] = 11 (number) 01:54:40.810 [Lua] [1516618647] = 16 (number) 01:54:40.810 [Lua] [1395655171] = 18 (number) 01:54:40.810 [Lua] [1569650837] = 14 (number) 01:54:40.810 [Lua] [1402971136] = 0 (number) 01:54:40.810 [Lua] [1431393962] = 22 (number) 01:54:40.810 [Lua] [1383542440] = 2 (number) 01:54:40.810 [Lua] [1495937978] = 10 (number) 01:54:40.810 [Lua] [1383452616] = 21 (number) 01:54:40.810 [Lua] [1623948024] = 13 (number) 01:54:40.810 [Lua] [1464907434] = 20 (number) 01:54:40.810 [Lua] [1497664830] = 19 (number) 01:54:40.810 [Lua] [1388911015] = 17 (number) 01:54:40.810 [Lua] [1502859403] = 6 (number) 01:54:40.810 [Lua] [1448714756] = 15 (number) 01:54:40.810 [Lua] [1383433646] = 5 (number) 01:54:40.810 [Lua] [1445717962] = 7 (number) 01:54:40.810 [Lua] [1387440934] = 4 (number) 01:54:40.810 [Lua] [1369573612] = 9 (number) 01:54:40.810 [Lua] [1455893647] = 8 (number) 01:54:40.810 [Lua] [1397265260] = 3 (number) 01:54:40.810 [Lua] [1374248490] = 1 (number) 01:54:40.810 [Lua] [1498992606] = 12 (number) 01:54:40.810 [Lua] 01:54:40.811 [Lua] <>modded = true<> 01:54:40.811 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 01:54:40.874 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 01:54:40.900 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 01:54:40.901 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 01:54:40.902 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 01:54:40.902 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x10401ff0) 01:54:40.902 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x10402110) 01:54:40.902 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x0279e7b0) 01:54:40.902 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x0279e940) 01:54:40.902 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x1069c100) 01:54:40.902 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x1069c0b0) 01:54:40.903 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x12591690) 01:54:40.903 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x125919c0) 01:54:40.903 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x12591870) 01:54:40.903 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000da020) 01:54:40.903 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 01:54:40.903 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 01:54:40.903 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x10583750) 01:54:40.903 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x1053d350) 01:54:40.903 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x115d70f0) 01:54:40.903 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x10595110) 01:54:40.903 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x1056dfc0) 01:54:40.903 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 01:54:40.903 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x12916ba0) 01:54:40.903 [Lua] <>modded = true<> 01:54:40.903 [Lua] <>Mod:1448714756:No Wobble = true<> 01:54:40.927 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 01:54:40.940 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 01:54:40.940 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756] 01:54:40.940 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod. 01:54:40.940 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x03603cc0) 01:54:40.941 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble 01:54:40.952 [Lua] <>project = vermintide 2<> 01:54:40.952 [Lua] <>build = release<> 01:54:40.952 [Lua] <>platform = win32<> 01:54:40.952 [Lua] <>dedicated_server = false<> 01:54:40.952 [Lua] <>title_id = 5107<> 01:54:40.952 [Lua] <>content_revision = 17502<> 01:54:40.952 [Lua] <>engine_revision = 72af77cbc050<> 01:54:40.952 [Lua] <>release_version = 4.0.0<> 01:54:40.952 [Lua] <>rendering_backend = dx12<> 01:54:40.952 [Lua] <>teamcity_build_id = 79856<> 01:54:40.952 [Lua] <>steam_id = 11000010c7fed13<> 01:54:40.952 [Lua] <>steam_profile_name = Walker Trips<> 01:54:40.952 [Lua] <>machine_id = 86be23da-3bf8-47a8-89d4-7e24779c24e8<> 01:54:40.952 [Lua] [Boot] Application build: release 01:54:40.952 [Lua] [Boot] Content revision: 17502 01:54:40.952 [Lua] [Boot] Engine revision: 72af77cbc050 01:54:40.952 [Lua] [Boot] Release version: 4.0.0 01:54:40.953 [Lua] [Boot] User ID: 11000010c7fed13 Walker Trips 01:54:40.955 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 01:54:40.959 [Lua] initializing mechanism to: adventure 01:54:40.959 [Lua] Game:setup() total time: 0.0070000000000014 01:54:40.959 [Lua] handle rev info: 0 01:54:40.959 [Lua] handle gfx quality: 0 01:54:40.959 [Lua] default settings: 0 01:54:40.959 [Lua] user settings: 0 01:54:40.959 [Lua] set frame times: 0 01:54:40.959 [Lua] init random: 0 01:54:40.959 [Lua] managers: 0.0060000000000002274 01:54:40.959 [Lua] 01:54:40.959 [Lua] unaccounted: 0.0010000000000012221 01:54:40.959 [Lua] [Boot] use baked enemy meshes: false 01:54:40.959 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 01:54:40.959 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 01:54:40.959 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 01:54:40.959 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 01:54:40.959 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 01:54:40.959 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 01:54:40.959 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 01:54:40.959 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 01:54:40.959 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 01:54:40.959 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 01:54:40.959 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 01:54:40.959 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 01:54:40.959 [Lua] [Testify] Ready! 01:54:41.130 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 01:54:41.130 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 01:54:41.132 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 01:54:41.501 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 01:54:41.501 [Lua] [PackageManager] Force_load: resource_packages/title_screen 01:54:41.503 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 01:54:41.551 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 01:54:41.551 [Lua] [PackageManager] Force_load: resource_packages/menu 01:54:41.552 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 01:54:41.619 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 01:54:41.620 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 01:54:41.620 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 01:54:42.161 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 01:54:42.161 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 01:54:42.163 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 01:54:42.279 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 01:54:42.279 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 01:54:42.280 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 01:54:42.280 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 01:54:42.280 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 01:54:42.280 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 01:54:42.280 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 01:54:42.280 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 01:54:42.280 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 01:54:42.280 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 01:54:42.280 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 01:54:42.280 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 01:54:42.280 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 01:54:42.280 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 01:54:42.280 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 01:54:42.280 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 01:54:42.280 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 01:54:42.280 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 01:54:42.280 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 01:54:42.280 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 01:54:42.280 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 01:54:42.280 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 01:54:42.280 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 01:54:42.364 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 01:54:42.364 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 01:54:42.366 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 01:54:42.820 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 01:54:42.820 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 01:54:42.822 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 01:54:43.615 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 01:54:43.615 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 01:54:43.617 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 01:54:44.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 01:54:44.157 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 01:54:44.159 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 01:54:44.698 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 01:54:44.698 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 01:54:44.699 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 01:54:44.951 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 01:54:44.951 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 01:54:44.953 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 01:54:45.187 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 01:54:45.187 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 01:54:45.189 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 01:54:45.322 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 01:54:45.322 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 01:54:45.324 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 01:54:45.389 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 01:54:45.389 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 01:54:45.391 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 01:54:45.883 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 01:54:45.883 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 01:54:45.884 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 01:54:45.964 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 01:54:45.964 [Lua] [PackageManager] Force_load: resource_packages/inventory 01:54:45.967 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 01:54:46.023 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 01:54:46.023 [Lua] [PackageManager] Force_load: resource_packages/careers 01:54:46.024 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 01:54:46.056 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 01:54:46.056 [Lua] [PackageManager] Force_load: resource_packages/decals 01:54:46.056 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 01:54:46.123 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 01:54:46.123 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 01:54:46.124 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 01:54:46.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 01:54:46.798 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 01:54:46.801 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 01:54:47.745 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 01:54:47.745 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 01:54:47.747 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 01:54:48.725 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 01:54:48.725 [Lua] [PackageManager] Force_load: resource_packages/ingame 01:54:48.728 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 01:54:49.757 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 01:54:49.757 [Lua] [PackageManager] Force_load: resource_packages/pickups 01:54:49.759 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 01:54:49.842 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 01:54:49.842 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 01:54:49.842 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 01:54:49.891 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 01:54:49.891 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 01:54:49.891 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 01:54:49.942 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 01:54:49.942 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 01:54:53.777 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 01:54:53.777 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 01:54:53.777 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x025465f0) 01:54:53.777 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x005ce240) 01:54:53.777 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x005cd750) 01:54:53.777 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x0278fa80) 01:54:53.777 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 01:54:53.777 [Lua] [Gamestate] Enter StateTitleScreen 01:54:53.778 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 01:54:53.778 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 01:54:53.778 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 01:54:53.778 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 01:54:53.778 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 01:54:53.780 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 01:54:53.793 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 01:54:53.793 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 01:54:53.793 [Save] Loading `save_data` 01:54:53.794 [Save] Load done 01:54:53.811 [Lua] [BackendManagerPlayFab] Backend Enabled 01:54:55.302 [Lua] <>playfab_id = 4ED0BA66F820EEB<> 01:55:00.355 [Lua] steam item server: requesting user inventory 01:55:00.767 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 01:55:00.767 [Lua] ISI-> GET_ALL_ITEMS! 01:55:00.767 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 01:55:00.767 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 01:55:00.767 [Lua] 01:55:00.767 [Lua] 01:55:00.987 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1 01:55:00.987 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2 01:55:00.987 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3 01:55:00.987 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4 01:55:00.987 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 01:55:00.987 [Lua] [SteamManager] request_item_prices 01:55:00.989 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1 01:55:01.381 [Lua] Player statistics loaded! 01:55:01.563 [Lua] [SteamManager] on_price_result 1 GBP 01:55:01.564 [Lua] _refresh_steam_item_prices_cb 01:55:01.665 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1 01:55:01.681 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2 01:55:01.905 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2 01:55:01.917 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 484 item(s) to the peddler stock 01:55:01.918 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3 01:55:02.275 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3 01:55:02.291 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4 01:55:02.511 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4 01:55:02.511 [Lua] [UnlockManager] All unlocks ready 01:55:02.528 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 01:55:03.557 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 01:55:03.557 [Lua] [Managers] Destroying manager group: 01:55:03.557 [Lua] [Gamestate] Enter state StateLoading 01:55:03.559 [Lua] [StateLoading] Auto Skip: nil 01:55:03.560 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 01:55:03.560 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 01:55:03.560 [Lua] [LobbyManager] Setting up network options 01:55:03.560 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 01:55:03.560 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 01:55:03.560 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 01:55:03.560 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 01:55:03.560 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 01:55:03.560 [Lua] LobbyManager:setup_network_options server_port: 27015 01:55:03.560 [Lua] state_loading_restart_network JOIN VIA STEAM 0 01:55:03.565 [Lua] registering RPCs 01:55:03.565 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 01:55:03.565 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer 01:55:03.565 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 01:55:03.565 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 01:55:03.565 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 01:55:03.565 [Lua] [LevelTransitionHandler] load_level inn_level 0 01:55:03.565 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 01:55:03.565 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 01:55:03.565 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 01:55:03.565 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 01:55:03.565 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 01:55:03.565 [SteamVoip] Creating room 6af17b79f0b56e84 01:55:03.567 [EAC] EAC server 11000010c7fed13 is initializing 01:55:03.571 [EAC] Server is also client 11000010c7fed13 01:55:03.572 [EACServer] [01:55:03:571][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7199C77C0 LogLevel: Info. 01:55:03.572 [Lua] ### Created peer state machine for 11000010c7fed13 01:55:03.572 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Connecting 01:55:03.572 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 01:55:03.572 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 01:55:03.573 warning: [Application] Application.update_render_world is deprecated. 01:55:03.576 [Lua] [Gamestate] Enter Substate StateLoadingRunning 01:55:03.576 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 01:55:03.576 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 01:55:03.576 [Lua] Set lobby begin: 01:55:03.576 [Lua] Set lobby end. 01:55:03.576 [Lua] [PSM] Peer 11000010c7fed13 joined. Want to use profile index "4" and join party "nil" 01:55:03.576 [Lua] [LobbyHost] Changed state from 0 to creating 01:55:03.609 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 01:55:03.609 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 01:55:03.609 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 01:55:03.758 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 01:55:03.758 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 01:55:03.760 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 01:55:03.792 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 01:55:03.827 [Lua] [LobbyHost] Changed state from creating to joined 01:55:03.827 [Lua] [PartyManager] Leader is set to 11000010c7fed13 01:55:03.828 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010c7fed13 my_peer_id:11000010c7fed13 01:55:03.828 [Lua] [ChatManager] Registering channel 1 01:55:03.828 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13) 01:55:03.828 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13) 01:55:03.828 [Lua] [PartyManager] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13) 01:55:03.843 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 01:55:03.843 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 01:55:03.843 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 01:55:03.844 [Lua] [NetworkServer] Changing num_players from nil to 1 01:55:03.844 [Lua] Players: 1 01:55:03.844 [Lua] Set lobby begin: 01:55:03.844 [Lua] Lobby data num_players = 1 01:55:03.844 [Lua] Lobby data level_key = inn_level 01:55:03.844 [Lua] Lobby data game_mode = 3 01:55:03.844 [Lua] Lobby data matchmaking = false 01:55:03.844 [Lua] Set lobby end. 01:55:05.606 [Lua] player (11000010c7fed13,1) was put into party 0 01:55:05.606 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Connecting 01:55:05.606 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading 01:55:05.606 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010c7fed13 inn_level 0 01:55:05.606 warning: [Lua] Following data will be uploaded to Crashify: <> 01:55:05.606 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 1, User: 11000010c7fed13 "Walker Trips" [0] =[C]: in function callstack [1] @scripts/utils/script_application.lua:19: in function send_to_crashify [2] @scripts/network/peer_states.lua:203: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: %s"; print_key = "[PeerStates.Loading]level_key: %s"; print_count = 1; message_formatted = "level_key: inn_level"; body = "\"[[PeerStates.Loading]] level_key: inn_level\", Num ocurrencies: 1, User: 11000010c7fed13 \"Walker Trips\"" [2] self = table: 0000000010472B10; previous_state = Connecting; party = table: 000000000356A590; mechanism_manager = table: 0000000010010F90; network_transmit = table: 0000000010471B00; peer_id = "11000010c7fed13"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 619963; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000010463040 [3] _ = table: 0000000010472B10; new_state = Loading; old_state = Connecting [4] self = table: 0000000010472BF0; dt = 0.016793524846434593; state_data = table: 0000000010472B10; new_state = Loading [5] self = table: 000000001046EFB0; dt = 0.016793524846434593; peer_state_machines = table: 000000001046F060; joined_peers = table: 000000001046F560; game_session = nil; peer_id = "11000010c7fed13"; peer_state_machine = table: 0000000010472BF0 [6] self = table: 0000000010B38E40; dt = 0.016793524846434593 [7] self = table: 0000000010B38E40; dt = 0.016793524846434593; t = 24.649162472225726 [8] self = table: 00000000105F8B60; dt = 0.016793524846434593; t = 24.649162472225726 [9] self = table: 00000000000970C0; real_world_dt = 0.016793524846434593; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.016793524846434593; t = 24.649162472225726 [10] dt = 0.016793524846434593 [2] server = table: 000000001046EFB0; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9826330002397299; peer_id = "11000010c7fed13"; [4] current_state = Loading; function_memoize = table: 0000000010472B80; state_data = table: 0000000010472B10; [5] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 000000001046F0D0; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 000000001046F0A0; _joined_peers = table: 000000001046F560; voip = table: 0000000010C6B350; environment_variation_id = 0; level_transition_handler = table: 0000000002DFC200; _connections = table: 000000001046F3C0; lobby_host = table: 0000000010461340; level_key = "inn_level"; slot_allocator = table: 000000001046F260; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000001046F5F0; wanted_career_index = 3; _reserved_slots = table: 0000000010471A70; wanted_profile_index = 4; _connected_peers = table: 000000001046F5C0; player_manager = table: 0000000003566B20; _profile_requester = table: 0000000002E1FA20; network_transmit = table: 0000000010471B00; peers_completed_game_object_sync = table: 000000001046F1B0; peer_state_machines = table: 000000001046F060; network_event_delegate = table: 000000001045E610; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000970C0; _loading_music_triggered = true; _network_transmit = table: 0000000010471B00; _input_manager = table: 000000001007DE20; _viewport_name = "loading_viewport"; _machine = table: 0000000002FA9860; _network_event_delegate = table: 000000001045E610; _registered_rpcs = true; _wanted_state = table: 00000000103E60A0; _loading_view = table: 0000000003710EB0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 000000001046EFB0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000002DFC200; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 000000001046F5F0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000010461340; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000970C0; _loading_music_triggered = true; _network_transmit = table: 0000000010471B00; _input_manager = table: 000000001007DE20; _viewport_name = "loading_viewport"; _machine = table: 0000000002FA9860; _network_event_delegate = table: 000000001045E610; _registered_rpcs = true; _wanted_state = table: 00000000103E60A0; _loading_view = table: 0000000003710EB0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 000000001046EFB0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000002DFC200; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 000000001046F5F0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000010461340; [8] _params = table: 00000000105D70E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000010B38E40; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 00000000105F8B60; startup_timer = 4.7372135728946887; has_booted = true; loading_context = table: 00000000105F3AE0; <> 01:55:05.606 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000010472B10; previous_state = Connecting; party = table: 000000000356A590; mechanism_manager = table: 0000000010010F90; network_transmit = table: 0000000010471B00; peer_id = "11000010c7fed13"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 619963; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 0000000010463040 [3] _ = table: 0000000010472B10; new_state = Loading; old_state = Connecting [4] self = table: 0000000010472BF0; dt = 0.016793524846434593; state_data = table: 0000000010472B10; new_state = Loading [5] self = table: 000000001046EFB0; dt = 0.016793524846434593; peer_state_machines = table: 000000001046F060; joined_peers = table: 000000001046F560; game_session = nil; peer_id = "11000010c7fed13"; peer_state_machine = table: 0000000010472BF0 [6] self = table: 0000000010B38E40; dt = 0.016793524846434593 [7] self = table: 0000000010B38E40; dt = 0.016793524846434593; t = 24.649162472225726 [8] self = table: 00000000105F8B60; dt = 0.016793524846434593; t = 24.649162472225726 [9] self = table: 00000000000970C0; real_world_dt = 0.016793524846434593; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.016793524846434593; t = 24.649162472225726 [10] dt = 0.016793524846434593 [2] server = table: 000000001046EFB0; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9826330002397299; peer_id = "11000010c7fed13"; [4] current_state = Loading; function_memoize = table: 0000000010472B80; state_data = table: 0000000010472B10; [5] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 000000001046F0D0; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 000000001046F0A0; _joined_peers = table: 000000001046F560; voip = table: 0000000010C6B350; environment_variation_id = 0; level_transition_handler = table: 0000000002DFC200; _connections = table: 000000001046F3C0; lobby_host = table: 0000000010461340; level_key = "inn_level"; slot_allocator = table: 000000001046F260; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000001046F5F0; wanted_career_index = 3; _reserved_slots = table: 0000000010471A70; wanted_profile_index = 4; _connected_peers = table: 000000001046F5C0; player_manager = table: 0000000003566B20; _profile_requester = table: 0000000002E1FA20; network_transmit = table: 0000000010471B00; peers_completed_game_object_sync = table: 000000001046F1B0; peer_state_machines = table: 000000001046F060; network_event_delegate = table: 000000001045E610; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000970C0; _loading_music_triggered = true; _network_transmit = table: 0000000010471B00; _input_manager = table: 000000001007DE20; _viewport_name = "loading_viewport"; _machine = table: 0000000002FA9860; _network_event_delegate = table: 000000001045E610; _registered_rpcs = true; _wanted_state = table: 00000000103E60A0; _loading_view = table: 0000000003710EB0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 000000001046EFB0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000002DFC200; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 000000001046F5F0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000010461340; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000970C0; _loading_music_triggered = true; _network_transmit = table: 0000000010471B00; _input_manager = table: 000000001007DE20; _viewport_name = "loading_viewport"; _machine = table: 0000000002FA9860; _network_event_delegate = table: 000000001045E610; _registered_rpcs = true; _wanted_state = table: 00000000103E60A0; _loading_view = table: 0000000003710EB0; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _should_start_breed_loading = true; _network_server = table: 000000001046EFB0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000002DFC200; _has_invitation_error = false; _level_key = "inn_level"; _profile_synchronizer = table: 000000001046F5F0; _ui_loading_package_reference_name = "menu_assets"; _lobby_host = table: 0000000010461340; [8] _params = table: 00000000105D70E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000010B38E40; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 00000000105F8B60; startup_timer = 4.7372135728946887; has_booted = true; loading_context = table: 00000000105F3AE0; <> <> 01:55:05.607 [Lua] [StateLoading] got rpc_load_level 50 inn_level 01:55:12.053 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 01:55:12.053 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 01:55:12.067 [Lua] [LevelTransitionHandler] Level load completed! 01:55:12.067 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 619963 - use_random_directors: true - overriden_conflict: nil 01:55:12.070 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 01:55:12.070 [Lua] checking dlc's against conflict directors 01:55:12.070 [Lua] number of factions to include 2 01:55:12.070 [Lua] Updated list weights for random: 01:55:12.070 [Lua] skaven, 0.42 (0.00-0.42) 01:55:12.070 [Lua] chaos, 0.42 (0.42-0.83) 01:55:12.070 [Lua] beastmen, 0.17 (0.83-1.00) 01:55:12.070 [Lua] Rolled random faction: 0.25692877173423767 skaven 01:55:12.070 [Lua] Updated list weights for random: 01:55:12.070 [Lua] beastmen, 0.29 (0.00-0.29) 01:55:12.070 [Lua] chaos, 0.71 (0.29-1.00) 01:55:12.070 [Lua] Rolled random faction: 0.6141783595085144 chaos 01:55:12.070 [Lua] number of factions added 2 01:55:12.070 [Lua] --- --- --- 01:55:12.070 [Lua] Starting... difficulty 'normal' 01:55:12.070 [Lua] These are the starting conflict directors: 01:55:12.070 [Lua] inn_level 01:55:12.070 [Lua] --- --- --- 01:55:12.070 [Lua] 01:55:12.070 [Lua] DONE! Found the following directors: 01:55:12.070 [Lua] (free: 35), Master hash is: 01:55:12.070 [Lua] [EnemyPackageLoader] breed_lookup: { } 01:55:12.070 [Lua] load_startup_enemy_packages: -------------- 01:55:12.070 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 01:55:12.070 [Lua] critter_rat 01:55:12.084 [Lua] ### Sending rpc_level_loaded 01:55:12.084 [Lua] #### Has state machine: true, peer_id: 11000010c7fed13, level_id: 50 01:55:12.084 [Lua] Peer 11000010c7fed13 has loaded the level and all enemies are loaded 01:55:12.101 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Loading 01:55:12.101 [Lua] [PeerSM] 11000010c7fed13 :: on_enter LoadingProfilePackages 01:55:12.101 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:0 my_peer_id:11000010c7fed13 01:55:12.101 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:0 my_peer_id:11000010c7fed13 01:55:12.118 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 01:55:12.118 [Lua] [PeerSM] 11000010c7fed13 :: on_exit LoadingProfilePackages 01:55:12.118 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForEnterGame 01:55:12.118 [Lua] ### Sending rpc_level_loaded 01:55:12.118 [Lua] #### Has state machine: false, peer_id: 11000010c7fed13, level_id: 50 01:55:12.134 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 01:55:12.134 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 01:55:12.136 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 01:55:12.136 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 01:55:12.136 [Lua] Starting async level spawning of levels/inn/world 01:55:12.137 [Umbra] Init version: 3.4.15 :: 16 threads 01:55:12.494 [Lua] Async level spawning done 01:55:12.494 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 01:55:13.360 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 01:55:13.360 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 01:55:13.361 [Lua] Set lobby begin: 01:55:13.361 [Lua] Lobby data host = 11000010c7fed13 01:55:13.361 [Lua] Lobby data level_key = inn_level 01:55:13.361 [Lua] Lobby data game_mode = 3 01:55:13.361 [Lua] Lobby data country_code = GB 01:55:13.361 [Lua] Lobby data unique_server_name = Walker Trips 01:55:13.361 [Lua] Lobby data num_players = 1 01:55:13.361 [Lua] Lobby data matchmaking = false 01:55:13.361 [Lua] Set lobby end. 01:55:13.361 [Lua] [Managers] Destroying manager group: 01:55:13.362 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 01:55:13.362 [Lua] [Gamestate] Enter StateIngame HOST 01:55:13.362 [Lua] [Managers] Calling function on all managers: 01:55:13.362 [Lua] <>level = inn_level<> 01:55:13.362 [Lua] Set lobby begin: 01:55:13.362 [Lua] Lobby data host = 11000010c7fed13 01:55:13.362 [Lua] Lobby data level_key = inn_level 01:55:13.362 [Lua] Lobby data game_mode = 3 01:55:13.363 [Lua] Lobby data selected_level_key = inn_level 01:55:13.363 [Lua] Lobby data country_code = GB 01:55:13.363 [Lua] Lobby data unique_server_name = Walker Trips 01:55:13.363 [Lua] Lobby data num_players = 1 01:55:13.363 [Lua] Lobby data matchmaking = false 01:55:13.363 [Lua] Set lobby end. 01:55:13.363 [Lua] [StateIngame] Server ingame 01:55:13.368 [Lua] Set lobby begin: 01:55:13.368 [Lua] Lobby data level_key = inn_level 01:55:13.368 [Lua] Lobby data selected_level_key = inn_level 01:55:13.368 [Lua] Lobby data unique_server_name = Walker Trips 01:55:13.369 [Lua] Lobby data matchmaking = false 01:55:13.369 [Lua] Lobby data host = 11000010c7fed13 01:55:13.369 [Lua] Lobby data country_code = GB 01:55:13.369 [Lua] Lobby data game_mode = 3 01:55:13.369 [Lua] Lobby data difficulty_tweak = 0 01:55:13.369 [Lua] Lobby data difficulty = normal 01:55:13.369 [Lua] Lobby data num_players = 1 01:55:13.369 [Lua] Set lobby end. 01:55:13.369 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer 01:55:13.369 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 01:55:13.369 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 01:55:13.369 [Lua] [Matchmaking] initializing 01:55:13.369 [Lua] [Matchmaking] my_peer_id: 11000010c7fed13, I am server 01:55:13.369 [Lua] [Matchmaking] register rpcs 01:55:13.370 [Lua] GameNetworkManager:init... creating game session 01:55:13.370 [Lua] Host GameSession.make_game_session_host with session: 01:55:13.370 [Lua] [GameNetworkManager] Setting pong timeout to 60 01:55:13.370 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13 01:55:13.370 [Lua] [GameNetworkManager] self.is_server = true 01:55:13.370 [Network] Setting artificial MTU limit to 65536 01:55:13.370 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 01:55:13.377 [Lua] Switching ConflictSettings: to: inn_level 01:55:13.377 [Lua] pacing=disabled 01:55:13.377 [Lua] roaming=nil 01:55:13.377 [Lua] disabled=false 01:55:13.377 [Lua] pack_spawning=disabled 01:55:13.377 [Lua] contained_breeds=nil 01:55:13.377 [Lua] boss=disabled 01:55:13.377 [Lua] horde=disabled 01:55:13.377 [Lua] specials=disabled 01:55:13.377 [Lua] name=inn_level 01:55:13.377 [Lua] intensity=disabled 01:55:13.377 [Lua] --- 01:55:13.377 [Lua] [LevelAnalysis] set_random_seed( 619963) 01:55:13.382 [Lua] [AIInterestPointSystem] Level Seed: 619963 01:55:13.382 [Lua] 01:55:13.382 [Lua] [entity_system_bag] = table 01:55:13.382 [Lua] [entity_system_bag] = metatable 01:55:13.382 [Lua] [startup_data] = table 01:55:13.382 [Lua] [entity_manager] = table 01:55:13.382 [Lua] [entity_manager] = metatable 01:55:13.382 [Lua] [unit_spawner] = table 01:55:13.382 [Lua] [unit_spawner] = metatable 01:55:13.382 [Lua] [unit_storage] = table 01:55:13.382 [Lua] [unit_storage] = metatable 01:55:13.382 [Lua] [dice_keeper] = table 01:55:13.382 [Lua] [dice_keeper] = metatable 01:55:13.382 [Lua] [is_server] = true (boolean) 01:55:13.382 [Lua] [world] = [World] 01:55:13.382 [Lua] [system_api] = table 01:55:13.382 [Lua] [entity_system] = table 01:55:13.382 [Lua] [entity_system] = metatable 01:55:13.382 [Lua] [network_lobby] = table 01:55:13.382 [Lua] [network_lobby] = metatable 01:55:13.382 [Lua] [profile_synchronizer] = table 01:55:13.382 [Lua] [profile_synchronizer] = metatable 01:55:13.382 [Lua] [level_transition_handler] = table 01:55:13.382 [Lua] [level_transition_handler] = metatable 01:55:13.382 [Lua] [num_local_human_players] = 1 (number) 01:55:13.382 [Lua] [statistics_db] = table 01:55:13.382 [Lua] [statistics_db] = metatable 01:55:13.382 [Lua] [network_server] = table 01:55:13.382 [Lua] [network_server] = metatable 01:55:13.382 [Lua] [input_manager] = table 01:55:13.382 [Lua] [input_manager] = metatable 01:55:13.382 [Lua] [network_clock] = table 01:55:13.382 [Lua] [network_clock] = metatable 01:55:13.382 [Lua] [network_transmit] = table 01:55:13.382 [Lua] [network_transmit] = metatable 01:55:13.382 [Lua] [free_flight_manager] = table 01:55:13.382 [Lua] [free_flight_manager] = metatable 01:55:13.382 [Lua] [network_manager] = table 01:55:13.382 [Lua] [network_manager] = metatable 01:55:13.382 [Lua] [network_event_delegate] = table 01:55:13.382 [Lua] [network_event_delegate] = metatable 01:55:13.382 [Lua] 01:55:13.382 [Lua] ignoring extension VersusVolumeObjectiveExtension 01:55:13.382 [Lua] ignoring extension VersusInteractObjectiveExtension 01:55:13.382 [Lua] ignoring extension VersusPayloadObjectiveExtension 01:55:13.382 [Lua] ignoring extension VersusSocketObjectiveExtension 01:55:13.382 [Lua] ignoring extension VersusTargetObjectiveExtension 01:55:13.382 [Lua] ignoring extension VersusMissionObjectiveExtension 01:55:13.383 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 01:55:13.384 [Lua] [AchievementManager] Achievements using the steam platform 01:55:13.430 [Lua] [StateIngame] Level seed: 619963 01:55:13.437 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2, async-read, 01:55:13.437 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 01:55:13.437 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 01:55:13.437 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 01:55:13.437 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2, async-read, 01:55:13.437 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1, async-read, 01:55:13.437 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 01:55:13.437 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1, async-read, 01:55:13.437 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 01:55:13.437 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 01:55:13.437 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 01:55:13.437 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_5, async-read, 01:55:13.437 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_hall_painting_wood_base_4, async-read, 01:55:13.437 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_2, async-read, 01:55:13.437 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_1, async-read, 01:55:13.437 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2, async-read, 01:55:13.437 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1, async-read, 01:55:13.437 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_bugmans_painting_wood_base_1, async-read, 01:55:13.438 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_3, async-read, 01:55:13.440 [Lua] [LevelAnalysis] set_random_seed( 619963) 01:55:13.444 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 01:55:13.444 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6 01:55:13.445 [Lua] [IngameUI] init 01:55:13.463 [Lua] cb_razer_chroma_setup 01:55:13.498 [Lua] [Matchmaking] Cancelling matchmaking 01:55:13.498 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 01:55:13.498 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 01:55:13.498 [Lua] Set lobby begin: 01:55:13.498 [Lua] Lobby data level_key = inn_level 01:55:13.498 [Lua] Lobby data power_level = 0 01:55:13.498 [Lua] Lobby data selected_level_key = inn_level 01:55:13.498 [Lua] Lobby data unique_server_name = Walker Trips 01:55:13.498 [Lua] Lobby data matchmaking = false 01:55:13.498 [Lua] Lobby data host = 11000010c7fed13 01:55:13.498 [Lua] Lobby data country_code = GB 01:55:13.499 [Lua] Lobby data game_mode = 3 01:55:13.499 [Lua] Lobby data difficulty_tweak = 0 01:55:13.499 [Lua] Lobby data difficulty = normal 01:55:13.499 [Lua] Lobby data num_players = 1 01:55:13.499 [Lua] Set lobby end. 01:55:13.499 [Flow] complete_skittergate_legend true 01:55:13.500 [Flow] complete_all_helmgart_levels_recruit true 01:55:13.501 [Flow] WitchHunterLevel:35 01:55:13.501 [Flow] LeaderYes 01:55:13.501 [Flow] ALL PC XP:304250 01:55:13.501 [Flow] Has "bogenhafen" DLC:true 01:55:13.501 [Flow] WH XP:60850 01:55:13.501 [Flow] Number of crafted items:3217 01:55:13.501 [Flow] Has "pre_order" DLC:true 01:55:13.501 [Flow] Sum of Powe Levels:1500 01:55:13.501 [Flow] lodestone diff 1:false 01:55:13.501 [Flow] magnus and forest activated 01:55:13.501 [Flow] magnus and forest activated 01:55:13.501 [Flow] cemetery and forest activated 01:55:13.501 [Flow] magnus and cemetery 01:55:13.501 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:55:13.501 [Flow] ALL RUNES ACTIVATED 01:55:13.501 [Flow] magnus and forest activated 01:55:13.501 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:55:13.501 [Flow] ALL RUNES ACTIVATED 01:55:13.501 [Flow] cemetery and forest activated 01:55:13.501 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:55:13.501 [Flow] ALL RUNES ACTIVATED 01:55:13.501 [Flow] magnus and forest activated 01:55:13.501 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:55:13.501 [Flow] ALL RUNES ACTIVATED 01:55:13.501 [Flow] magnus and cemetery 01:55:13.501 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:55:13.501 [Flow] ALL RUNES ACTIVATED 01:55:13.501 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 01:55:13.503 [Lua] CurrentConflictSettings inn_level 01:55:13.503 [Lua] [ConflictDirector] conflict_director is ai_ready 01:55:13.503 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 01:55:13.503 [Lua] [MainPathSpawningGenerator] Injecting travel distances 01:55:13.505 [Lua] SpecialsPacing:remove_unwanted_breeds: 01:55:13.505 [Lua] Forming navigation groups in one frame 01:55:13.505 [Lua] Forming navigation groups 01:55:13.530 [Lua] NavigationGroupManager -> calulation time A: 0.025000000000005684 01:55:13.531 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999766942 01:55:13.531 [Lua] number of nav groups: 41 01:55:13.532 [Lua] number of refined nav groups : 23 01:55:13.534 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000024443 01:55:13.534 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 01:55:13.534 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 01:55:13.534 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 01:55:13.536 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 01:55:13.536 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 01:55:13.536 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 01:55:13.536 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27 01:55:13.536 [Lua] [Managers] Calling function on all managers: 01:55:13.536 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 01:55:13.577 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForEnterGame 01:55:13.577 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForGameObjectSync 01:55:14.258 [Lua] player (11000010c7fed13,1) was put into party 1 01:55:14.258 [Lua] [IngamePlayerListUI] - Destroy 01:55:14.258 [Lua] [EquipmentUI] - Destroy 01:55:14.258 [Lua] [AbilityUI] - Destroy 01:55:14.258 [Lua] [GamePadAbilityUI] - Destroy 01:55:14.258 [Lua] [GamePadEquipmentUI] - Destroy 01:55:14.269 [Lua] Assigning peer(11000010c7fed13:1) to profile(4) career(3) 01:55:14.269 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(1) profile_index(4) career_index(3) 01:55:14.269 [Lua] Set lobby begin: 01:55:14.269 [Lua] Lobby data player_slot_1 = 0:0 01:55:14.269 [Lua] Lobby data level_key = inn_level 01:55:14.269 [Lua] Lobby data power_level = 0 01:55:14.269 [Lua] Lobby data selected_level_key = inn_level 01:55:14.270 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 01:55:14.270 [Lua] Lobby data difficulty = normal 01:55:14.270 [Lua] Lobby data unique_server_name = Walker Trips 01:55:14.270 [Lua] Lobby data matchmaking = false 01:55:14.270 [Lua] Lobby data host = 11000010c7fed13 01:55:14.270 [Lua] Lobby data country_code = GB 01:55:14.270 [Lua] Lobby data game_mode = 3 01:55:14.270 [Lua] Lobby data player_slot_5 = 0:0 01:55:14.270 [Lua] Lobby data player_slot_2 = 0:0 01:55:14.270 [Lua] Lobby data difficulty_tweak = 0 01:55:14.271 [Lua] Lobby data player_slot_3 = 0:0 01:55:14.271 [Lua] Lobby data num_players = 1 01:55:14.271 [Lua] Set lobby end. 01:55:14.271 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:0 | bw:0 | es:0 01:55:14.271 [Lua] 01:55:14.271 [Lua] [units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight] = false (boolean) 01:55:14.271 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 01:55:14.271 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 01:55:14.271 [Lua] [wwise/bow] = false (boolean) 01:55:14.271 [Lua] [resource_packages/careers/we_shade] = false (boolean) 01:55:14.271 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base] = false (boolean) 01:55:14.271 [Lua] [units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p] = false (boolean) 01:55:14.271 [Lua] [wwise/two_handed_axes] = false (boolean) 01:55:14.271 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01] = false (boolean) 01:55:14.271 [Lua] 01:55:14.271 [Lua] 01:55:14.271 [Lua] [units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight] = false (boolean) 01:55:14.271 [Lua] [resource_packages/careers/we_shade] = false (boolean) 01:55:14.271 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 01:55:14.272 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 01:55:14.272 [Lua] [wwise/bow] = false (boolean) 01:55:14.272 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 01:55:14.272 [Lua] [units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01] = false (boolean) 01:55:14.272 [Lua] [units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh] = false (boolean) 01:55:14.272 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01] = false (boolean) 01:55:14.272 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 01:55:14.272 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 01:55:14.272 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base] = false (boolean) 01:55:14.272 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean) 01:55:14.272 [Lua] [wwise/two_handed_axes] = false (boolean) 01:55:14.272 [Lua] [units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p] = false (boolean) 01:55:14.272 [Lua] 01:55:14.272 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForGameObjectSync 01:55:14.272 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForPlayers 01:55:14.272 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 01:55:14.272 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 01:55:14.272 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 01:55:14.272 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 01:55:14.277 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:1 my_peer_id:11000010c7fed13 01:55:14.360 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForPlayers 01:55:14.360 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InGame 01:55:14.366 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:1 my_peer_id:11000010c7fed13 01:55:14.366 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read, 01:55:14.366 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 01:55:14.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 01:55:14.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:55:14.366 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 01:55:14.366 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 01:55:14.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 01:55:14.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:55:14.366 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, InventoryPackageSynchronizerClient, async-read, 01:55:14.366 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 01:55:14.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read, 01:55:14.366 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 01:55:14.366 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 01:55:14.366 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 01:55:14.366 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, InventoryPackageSynchronizerClient, async-read, 01:55:14.570 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 01:55:14.570 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 01:55:14.570 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 01:55:14.570 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 01:55:14.626 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 01:55:14.626 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 01:55:14.626 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 01:55:14.626 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 01:55:14.681 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 01:55:14.681 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 01:55:14.682 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 01:55:14.682 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 01:55:14.740 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 01:55:14.740 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08 01:55:14.741 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 01:55:14.741 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 01:55:14.778 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 01:55:14.778 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 01:55:14.778 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 01:55:14.778 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 01:55:14.868 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 01:55:14.868 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 01:55:14.869 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 01:55:14.869 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 01:55:14.899 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 01:55:14.899 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 01:55:14.899 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 01:55:14.899 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 01:55:14.935 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 01:55:14.935 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 01:55:14.935 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 01:55:14.935 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 01:55:14.967 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 01:55:14.967 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 01:55:14.967 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 01:55:14.967 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 01:55:15.014 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 01:55:15.014 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 01:55:15.015 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 01:55:15.015 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 01:55:15.063 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 01:55:15.063 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 01:55:15.063 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 01:55:15.063 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 01:55:15.096 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 01:55:15.096 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 01:55:15.096 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 01:55:15.096 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 01:55:15.147 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 01:55:15.147 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 01:55:15.148 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 01:55:15.148 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 01:55:15.183 [Flow] DISABLE 01:55:15.249 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 01:55:15.249 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 01:55:15.250 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 01:55:15.333 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 01:55:15.333 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 01:55:15.334 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 01:55:15.384 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 01:55:15.384 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 01:55:15.384 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 01:55:15.502 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 01:55:15.502 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 01:55:15.504 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 01:55:15.620 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 01:55:15.620 [Lua] [PackageManager] Force_load: wwise/bow 01:55:15.621 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 01:55:15.931 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 01:55:15.931 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 01:55:15.932 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01 01:55:16.131 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01 01:55:16.131 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01 01:55:16.132 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 01:55:16.198 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 01:55:16.198 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 01:55:16.199 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 01:55:16.316 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 01:55:16.316 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 01:55:16.316 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 01:55:16.687 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 01:55:16.688 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 01:55:16.689 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 01:55:16.754 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 01:55:16.754 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 01:55:16.755 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 01:55:17.278 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 01:55:17.278 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 01:55:17.280 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 01:55:17.548 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 01:55:17.548 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 01:55:17.549 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 01:55:17.716 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 01:55:17.716 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 01:55:17.717 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 01:55:17.765 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 01:55:17.765 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01 01:55:17.783 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 01:55:17.805 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:55:17.805 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:55:17.805 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 01:55:17.834 [Lua] Players are leaving the safe zone 01:55:18.169 [Lua] StateInGameRunning:_game_actually_starts() 01:55:18.169 [Lua] [IngameUI] menu view on_enter start_menu_view 01:55:18.170 [Lua] hero_fullscreen_menu_on_enter 01:55:18.170 [Lua] ################################################################################################################# 01:55:18.170 [Lua] [Loading Time]: 00:00:14 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 01:55:18.170 [Lua] ################################################################################################################# 01:55:18.170 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 5 01:55:18.172 [Lua] [IngameUI] menu view post_update_on_enter table: 0x10d67540 01:55:18.174 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 01:55:18.182 [Lua] cb_razer_chroma_setup 01:55:18.187 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 5 01:55:18.192 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 01:55:18.192 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerStartMenuView, async-read, prioritized 01:55:18.192 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 01:55:18.193 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 01:55:18.193 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerStartMenuView, async-read, prioritized 01:55:18.193 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 01:55:18.193 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 01:55:18.193 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 01:55:18.193 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 01:55:18.193 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 01:55:18.193 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerStartMenuView 01:55:18.290 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 01:55:18.290 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 01:55:18.292 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 01:55:18.377 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 5 01:55:18.377 [Lua] Commit load time data 01:55:18.407 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 01:55:18.407 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 01:55:19.171 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x3b1, position: 0 01:55:19.268 [Lua] PlayFabMirrorBase:_commit_internal 1 01:55:19.268 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:55:19.271 [Lua] generate_backend_stats 11000010c7fed13:1 01:55:19.299 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:55:19.299 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:55:19.299 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 6 01:55:19.299 [Lua] Set lobby begin: 01:55:19.299 [Lua] Lobby data player_slot_1 = 0:0 01:55:19.299 [Lua] Lobby data level_key = inn_level 01:55:19.299 [Lua] Lobby data power_level = 835 01:55:19.299 [Lua] Lobby data selected_level_key = inn_level 01:55:19.299 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 01:55:19.300 [Lua] Lobby data difficulty = normal 01:55:19.300 [Lua] Lobby data unique_server_name = Walker Trips 01:55:19.300 [Lua] Lobby data matchmaking = false 01:55:19.300 [Lua] Lobby data host = 11000010c7fed13 01:55:19.300 [Lua] Lobby data country_code = GB 01:55:19.300 [Lua] Lobby data game_mode = 3 01:55:19.300 [Lua] Lobby data player_slot_5 = 0:0 01:55:19.300 [Lua] Lobby data player_slot_2 = 0:0 01:55:19.300 [Lua] Lobby data difficulty_tweak = 0 01:55:19.300 [Lua] Lobby data player_slot_3 = 0:0 01:55:19.300 [Lua] Lobby data num_players = 1 01:55:19.300 [Lua] Set lobby end. 01:55:19.307 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 6 01:55:19.627 [Lua] [IngameUI] menu view on_exit start_menu_view 01:55:19.627 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 01:55:19.627 [Lua] hero_fullscreen_menu_on_exit 01:55:19.631 [Lua] [IngameUI] menu view post_update_on_exit table: 0x10d67540 01:55:19.631 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 01:55:19.631 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 01:55:19.696 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 6 01:55:19.711 [Lua] commit result success 1 01:55:19.752 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x3b1, position: 27249 01:55:22.921 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2, async-read, 01:55:22.921 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 01:55:22.938 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 01:55:22.938 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 01:55:22.955 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 01:55:22.955 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 01:55:22.989 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2, async-read, 01:55:22.989 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 01:55:23.006 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1, async-read, 01:55:23.006 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 01:55:23.042 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1, async-read, 01:55:23.042 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 01:55:23.175 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2, async-read, 01:55:23.175 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 01:55:23.192 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1, async-read, 01:55:23.192 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 01:55:25.891 [Lua] [IngameUI] menu view on_enter start_game_view 01:55:25.893 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0235fb80 01:55:25.893 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 01:55:25.895 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 01:55:25.895 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 01:55:25.896 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 01:55:25.896 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 01:55:27.832 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 01:55:27.832 [Lua] ............................................................................................................ 01:55:27.832 [Lua] ............................................................................................................ 01:55:27.832 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: cataclysm | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure 01:55:27.832 [Lua] ............................................................................................................ 01:55:27.832 [Lua] ............................................................................................................ 01:55:27.861 [Lua] [Matchmaking] Cancelling matchmaking 01:55:27.861 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 01:55:27.878 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 01:55:27.878 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter() 01:55:27.878 [Lua] [Matchmaking] Filter: Free slots = 1 01:55:27.878 [Lua] [Matchmaking] Filter: Distance = close 01:55:27.878 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 01:55:27.878 [Lua] [Matchmaking] Filter: game_mode, comparison(less_or_equal), value=2 01:55:27.878 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=35da0146edc6e0c9 01:55:27.878 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 01:55:27.878 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm 01:55:27.878 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 01:55:27.878 [Lua] [Matchmaking] Near Filter: power_level, value=835 01:55:27.878 [Lua] Set lobby begin: 01:55:27.878 [Lua] Lobby data power_level = 835 01:55:27.878 [Lua] Lobby data unique_server_name = Walker Trips 01:55:27.878 [Lua] Lobby data difficulty_tweak = 0 01:55:27.878 [Lua] Lobby data host = 11000010c7fed13 01:55:27.878 [Lua] Lobby data time_of_search = 1610330127 01:55:27.878 [Lua] Lobby data game_mode = 3 01:55:27.878 [Lua] Lobby data level_key = inn_level 01:55:27.878 [Lua] Lobby data player_slot_1 = 0:0 01:55:27.878 [Lua] Lobby data selected_level_key = inn_level 01:55:27.878 [Lua] Lobby data matchmaking = searching 01:55:27.878 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 01:55:27.878 [Lua] Lobby data num_players = 1 01:55:27.878 [Lua] Lobby data player_slot_5 = 0:0 01:55:27.878 [Lua] Lobby data player_slot_2 = 0:0 01:55:27.878 [Lua] Lobby data country_code = GB 01:55:27.879 [Lua] Lobby data player_slot_3 = 0:0 01:55:27.879 [Lua] Lobby data difficulty = normal 01:55:27.879 [Lua] Set lobby end. 01:55:27.879 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 01:55:27.879 [Lua] ===========LobbyFinder:refresh() _refresing=false 01:55:27.879 [Lua] [ChatManager][1]System: Starting search 01:55:27.879 [Lua] [ChatManager][1]System: Cataclysm 01:55:27.929 [Lua] [IngameUI] menu view on_exit start_game_view 01:55:27.929 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 01:55:27.929 [Save] Saving `save_data` 01:55:27.929 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 01:55:27.929 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 01:55:27.929 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 01:55:27.932 [Save] Save done 01:55:27.933 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0235fb80 01:55:28.116 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 3 01:55:28.117 [Lua] 01:55:28.117 [Lua] [twitch_enabled] = false (string) 01:55:28.117 [Lua] [power_level] = 835 (string) 01:55:28.117 [Lua] [id] = 18600000333e625 (string) 01:55:28.117 [Lua] [num_players] = 3 (string) 01:55:28.117 [Lua] [difficulty_tweak] = 0 (string) 01:55:28.117 [Lua] [host] = 110000105f38ecb (string) 01:55:28.117 [Lua] [game_mode] = 2 (string) 01:55:28.117 [Lua] [is_private] = false (string) 01:55:28.117 [Lua] [level_key] = nurgle (string) 01:55:28.117 [Lua] [name] = Lobby 18600000333e625 (string) 01:55:28.117 [Lua] [country_code] = GB (string) 01:55:28.117 [Lua] [difficulty] = cataclysm (string) 01:55:28.117 [Lua] [match_started] = true (string) 01:55:28.117 [Lua] [selected_level_key] = nurgle (string) 01:55:28.117 [Lua] [network_hash] = 35da0146edc6e0c9 (string) 01:55:28.117 [Lua] [quick_game] = true (string) 01:55:28.117 [Lua] [unique_server_name] = Custom Hairline (string) 01:55:28.117 [Lua] [matchmaking] = true (string) 01:55:28.117 [Lua] [player_slot_1] = 110000100a9cd9c:1 (string) 01:55:28.117 [Lua] [player_slot_4] = 0:0 (string) 01:55:28.117 [Lua] [mechanism] = adventure (string) 01:55:28.117 [Lua] [player_slot_5] = 110000105f38ecb:1 (string) 01:55:28.117 [Lua] [player_slot_2] = 0:0 (string) 01:55:28.117 [Lua] [weave_name] = false (string) 01:55:28.117 [Lua] [player_slot_3] = 11000010a44b21e:1 (string) 01:55:28.117 [Lua] [eac_authorized] = true (string) 01:55:28.117 [Lua] 01:55:28.117 [Lua] =======================Found valid lobby! 01:55:28.119 [Lua] 01:55:28.119 [Lua] [twitch_enabled] = false (string) 01:55:28.119 [Lua] [power_level] = 0 (string) 01:55:28.119 [Lua] [id] = 18600000332d931 (string) 01:55:28.119 [Lua] [num_players] = 3 (string) 01:55:28.119 [Lua] [difficulty_tweak] = 0 (string) 01:55:28.119 [Lua] [host] = 1100001176e06f8 (string) 01:55:28.119 [Lua] [time_of_search] = 1610328601 (string) 01:55:28.119 [Lua] [game_mode] = 2 (string) 01:55:28.119 [Lua] [is_private] = false (string) 01:55:28.119 [Lua] [unique_server_name] = Hello :) (string) 01:55:28.119 [Lua] [name] = Lobby 18600000332d931 (string) 01:55:28.119 [Lua] [country_code] = GB (string) 01:55:28.119 [Lua] [network_hash] = 35da0146edc6e0c9 (string) 01:55:28.119 [Lua] [difficulty] = cataclysm (string) 01:55:28.119 [Lua] [match_started] = true (string) 01:55:28.119 [Lua] [selected_level_key] = military (string) 01:55:28.119 [Lua] [weave_index] = 16 (string) 01:55:28.119 [Lua] [quick_game] = true (string) 01:55:28.119 [Lua] [player_slot_1] = 1100001176e06f8:1 (string) 01:55:28.119 [Lua] [matchmaking] = true (string) 01:55:28.119 [Lua] [mechanism] = adventure (string) 01:55:28.119 [Lua] [player_slot_4] = 0:0 (string) 01:55:28.119 [Lua] [level_key] = military (string) 01:55:28.119 [Lua] [player_slot_5] = 11000010b76390e:1 (string) 01:55:28.119 [Lua] [player_slot_2] = 0:0 (string) 01:55:28.119 [Lua] [weave_name] = false (string) 01:55:28.119 [Lua] [player_slot_3] = 1100001076f114f:1 (string) 01:55:28.119 [Lua] [eac_authorized] = true (string) 01:55:28.119 [Lua] 01:55:28.119 [Lua] =======================Found valid lobby! 01:55:28.120 [Lua] 01:55:28.120 [Lua] [twitch_enabled] = false (string) 01:55:28.120 [Lua] [power_level] = 835 (string) 01:55:28.120 [Lua] [id] = 186000003361cc5 (string) 01:55:28.120 [Lua] [num_players] = 1 (string) 01:55:28.120 [Lua] [difficulty_tweak] = 0 (string) 01:55:28.120 [Lua] [host] = 1100001039d1b1d (string) 01:55:28.120 [Lua] [time_of_search] = 1610330056 (string) 01:55:28.120 [Lua] [game_mode] = 2 (string) 01:55:28.120 [Lua] [is_private] = false (string) 01:55:28.120 [Lua] [level_key] = skaven_stronghold (string) 01:55:28.120 [Lua] [name] = Lobby 186000003361cc5 (string) 01:55:28.120 [Lua] [country_code] = US (string) 01:55:28.120 [Lua] [difficulty] = cataclysm (string) 01:55:28.120 [Lua] [match_started] = true (string) 01:55:28.120 [Lua] [selected_level_key] = skaven_stronghold (string) 01:55:28.120 [Lua] [network_hash] = 35da0146edc6e0c9 (string) 01:55:28.120 [Lua] [quick_game] = true (string) 01:55:28.120 [Lua] [unique_server_name] = Medic (string) 01:55:28.120 [Lua] [matchmaking] = true (string) 01:55:28.120 [Lua] [player_slot_1] = 0:0 (string) 01:55:28.120 [Lua] [player_slot_4] = 1100001039d1b1d:1 (string) 01:55:28.120 [Lua] [mechanism] = adventure (string) 01:55:28.120 [Lua] [player_slot_5] = 0:0 (string) 01:55:28.120 [Lua] [player_slot_2] = 0:0 (string) 01:55:28.120 [Lua] [weave_name] = false (string) 01:55:28.120 [Lua] [player_slot_3] = 0:0 (string) 01:55:28.120 [Lua] [eac_authorized] = true (string) 01:55:28.120 [Lua] 01:55:28.120 [Lua] =======================Found valid lobby! 01:55:28.120 [Lua] 01:55:28.120 [Lua] [1] = dlc_bogenhafen_city (string) 01:55:28.120 [Lua] [2] = cemetery (string) 01:55:28.120 [Lua] [3] = warcamp (string) 01:55:28.120 [Lua] [4] = skaven_stronghold (string) 01:55:28.120 [Lua] [5] = ground_zero (string) 01:55:28.120 [Lua] [6] = dlc_portals (string) 01:55:28.120 [Lua] [7] = dlc_bogenhafen_slum (string) 01:55:28.120 [Lua] [8] = dlc_bastion (string) 01:55:28.120 [Lua] [9] = elven_ruins (string) 01:55:28.120 [Lua] [10] = military (string) 01:55:28.120 [Lua] [11] = crater (string) 01:55:28.120 [Lua] [12] = fort (string) 01:55:28.120 [Lua] [13] = bell (string) 01:55:28.120 [Lua] [14] = farmlands (string) 01:55:28.120 [Lua] [15] = magnus (string) 01:55:28.120 [Lua] [16] = catacombs (string) 01:55:28.120 [Lua] [17] = mines (string) 01:55:28.120 [Lua] [18] = skittergate (string) 01:55:28.120 [Lua] [19] = dlc_castle (string) 01:55:28.120 [Lua] [20] = forest_ambush (string) 01:55:28.120 [Lua] [21] = nurgle (string) 01:55:28.120 [Lua] [22] = ussingen (string) 01:55:28.120 [Lua] [23] = inn_level (string) 01:55:28.120 [Lua] 01:55:28.121 [Lua] [Matchmaking] Lobby hosted by Custom Hairline failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= nurgle)' 01:55:28.121 [Lua] [Matchmaking] Lobby hosted by Hello :) failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= military)' 01:55:28.122 [Lua] [Matchmaking] Lobby hosted by Medic failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= skaven_stronghold)' 01:55:28.122 [Lua] [Matchmaking] Lobby hosted by Custom Hairline failed lobby match due to 'wrong level (cemetery ~= nurgle)' 01:55:28.122 [Lua] [Matchmaking] Lobby hosted by Hello :) failed lobby match due to 'wrong level (cemetery ~= military)' 01:55:28.122 [Lua] [Matchmaking] Lobby hosted by Medic failed lobby match due to 'wrong level (cemetery ~= skaven_stronghold)' 01:55:28.123 [Lua] [Matchmaking] Lobby hosted by Custom Hairline failed lobby match due to 'wrong level (warcamp ~= nurgle)' 01:55:28.123 [Lua] [Matchmaking] Lobby hosted by Hello :) failed lobby match due to 'wrong level (warcamp ~= military)' 01:55:28.123 [Lua] [Matchmaking] Lobby hosted by Medic failed lobby match due to 'wrong level (warcamp ~= skaven_stronghold)' 01:55:28.123 [Lua] [Matchmaking] Lobby hosted by Custom Hairline failed lobby match due to 'wrong level (skaven_stronghold ~= nurgle)' 01:55:28.124 [Lua] [Matchmaking] Lobby hosted by Hello :) failed lobby match due to 'wrong level (skaven_stronghold ~= military)' 01:55:28.124 [Lua] [Matchmaking] Lobby hosted by Medic discarded due to 'hero is unavailable' 01:55:28.125 [Lua] [Matchmaking] Lobby hosted by Custom Hairline failed lobby match due to 'wrong level (ground_zero ~= nurgle)' 01:55:28.125 [Lua] [Matchmaking] Lobby hosted by Hello :) failed lobby match due to 'wrong level (ground_zero ~= military)' 01:55:28.125 [Lua] [Matchmaking] Lobby hosted by Medic failed lobby match due to 'wrong level (ground_zero ~= skaven_stronghold)' 01:55:28.125 [Lua] [Matchmaking] Lobby hosted by Custom Hairline failed lobby match due to 'wrong level (dlc_portals ~= nurgle)' 01:55:28.126 [Lua] [Matchmaking] Lobby hosted by Hello :) failed lobby match due to 'wrong level (dlc_portals ~= military)' 01:55:28.126 [Lua] [Matchmaking] Lobby hosted by Medic failed lobby match due to 'wrong level (dlc_portals ~= skaven_stronghold)' 01:55:28.126 [Lua] [Matchmaking] Lobby hosted by Custom Hairline failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= nurgle)' 01:55:28.127 [Lua] [Matchmaking] Lobby hosted by Hello :) failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= military)' 01:55:28.127 [Lua] [Matchmaking] Lobby hosted by Medic failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= skaven_stronghold)' 01:55:28.127 [Lua] [Matchmaking] Lobby hosted by Custom Hairline failed lobby match due to 'wrong level (dlc_bastion ~= nurgle)' 01:55:28.127 [Lua] [Matchmaking] Lobby hosted by Hello :) failed lobby match due to 'wrong level (dlc_bastion ~= military)' 01:55:28.128 [Lua] [Matchmaking] Lobby hosted by Medic failed lobby match due to 'wrong level (dlc_bastion ~= skaven_stronghold)' 01:55:28.128 [Lua] [Matchmaking] Lobby hosted by Custom Hairline failed lobby match due to 'wrong level (elven_ruins ~= nurgle)' 01:55:28.128 [Lua] [Matchmaking] Lobby hosted by Hello :) failed lobby match due to 'wrong level (elven_ruins ~= military)' 01:55:28.128 [Lua] [Matchmaking] Lobby hosted by Medic failed lobby match due to 'wrong level (elven_ruins ~= skaven_stronghold)' 01:55:28.129 [Lua] [Matchmaking] Lobby hosted by Custom Hairline failed lobby match due to 'wrong level (military ~= nurgle)' 01:55:28.129 [Lua] [Matchmaking] Lobby hosted by Hello :) discarded due to 'secondary lobby before reaching max distance' 01:55:28.129 [Lua] [Matchmaking] Lobby hosted by Medic failed lobby match due to 'wrong level (military ~= skaven_stronghold)' 01:55:28.129 [Lua] [Matchmaking] Lobby hosted by Custom Hairline failed lobby match due to 'wrong level (crater ~= nurgle)' 01:55:28.130 [Lua] [Matchmaking] Lobby hosted by Hello :) failed lobby match due to 'wrong level (crater ~= military)' 01:55:28.130 [Lua] [Matchmaking] Lobby hosted by Medic failed lobby match due to 'wrong level (crater ~= skaven_stronghold)' 01:55:28.130 [Lua] [Matchmaking] Lobby hosted by Custom Hairline failed lobby match due to 'wrong level (fort ~= nurgle)' 01:55:28.131 [Lua] [Matchmaking] Lobby hosted by Hello :) failed lobby match due to 'wrong level (fort ~= military)' 01:55:28.131 [Lua] [Matchmaking] Lobby hosted by Medic failed lobby match due to 'wrong level (fort ~= skaven_stronghold)' 01:55:28.131 [Lua] [Matchmaking] Lobby hosted by Custom Hairline failed lobby match due to 'wrong level (bell ~= nurgle)' 01:55:28.132 [Lua] [Matchmaking] Lobby hosted by Hello :) failed lobby match due to 'wrong level (bell ~= military)' 01:55:28.132 [Lua] [Matchmaking] Lobby hosted by Medic failed lobby match due to 'wrong level (bell ~= skaven_stronghold)' 01:55:28.132 [Lua] [Matchmaking] Lobby hosted by Custom Hairline failed lobby match due to 'wrong level (farmlands ~= nurgle)' 01:55:28.132 [Lua] [Matchmaking] Lobby hosted by Hello :) failed lobby match due to 'wrong level (farmlands ~= military)' 01:55:28.133 [Lua] [Matchmaking] Lobby hosted by Medic failed lobby match due to 'wrong level (farmlands ~= skaven_stronghold)' 01:55:28.133 [Lua] [Matchmaking] Lobby hosted by Custom Hairline failed lobby match due to 'wrong level (magnus ~= nurgle)' 01:55:28.133 [Lua] [Matchmaking] Lobby hosted by Hello :) failed lobby match due to 'wrong level (magnus ~= military)' 01:55:28.133 [Lua] [Matchmaking] Lobby hosted by Medic failed lobby match due to 'wrong level (magnus ~= skaven_stronghold)' 01:55:28.134 [Lua] [Matchmaking] Lobby hosted by Custom Hairline failed lobby match due to 'wrong level (catacombs ~= nurgle)' 01:55:28.134 [Lua] [Matchmaking] Lobby hosted by Hello :) failed lobby match due to 'wrong level (catacombs ~= military)' 01:55:28.134 [Lua] [Matchmaking] Lobby hosted by Medic failed lobby match due to 'wrong level (catacombs ~= skaven_stronghold)' 01:55:28.134 [Lua] [Matchmaking] Lobby hosted by Custom Hairline failed lobby match due to 'wrong level (mines ~= nurgle)' 01:55:28.134 [Lua] [Matchmaking] Lobby hosted by Hello :) failed lobby match due to 'wrong level (mines ~= military)' 01:55:28.135 [Lua] [Matchmaking] Lobby hosted by Medic failed lobby match due to 'wrong level (mines ~= skaven_stronghold)' 01:55:28.135 [Lua] [Matchmaking] Lobby hosted by Custom Hairline failed lobby match due to 'wrong level (skittergate ~= nurgle)' 01:55:28.135 [Lua] [Matchmaking] Lobby hosted by Hello :) failed lobby match due to 'wrong level (skittergate ~= military)' 01:55:28.135 [Lua] [Matchmaking] Lobby hosted by Medic failed lobby match due to 'wrong level (skittergate ~= skaven_stronghold)' 01:55:28.136 [Lua] [Matchmaking] Lobby hosted by Custom Hairline failed lobby match due to 'wrong level (dlc_castle ~= nurgle)' 01:55:28.136 [Lua] [Matchmaking] Lobby hosted by Hello :) failed lobby match due to 'wrong level (dlc_castle ~= military)' 01:55:28.136 [Lua] [Matchmaking] Lobby hosted by Medic failed lobby match due to 'wrong level (dlc_castle ~= skaven_stronghold)' 01:55:28.136 [Lua] [Matchmaking] Lobby hosted by Custom Hairline failed lobby match due to 'wrong level (forest_ambush ~= nurgle)' 01:55:28.136 [Lua] [Matchmaking] Lobby hosted by Hello :) failed lobby match due to 'wrong level (forest_ambush ~= military)' 01:55:28.137 [Lua] [Matchmaking] Lobby hosted by Medic failed lobby match due to 'wrong level (forest_ambush ~= skaven_stronghold)' 01:55:28.137 [Lua] [Matchmaking] Lobby hosted by Custom Hairline discarded due to 'secondary lobby before reaching max distance' 01:55:28.137 [Lua] [Matchmaking] Lobby hosted by Hello :) failed lobby match due to 'wrong level (nurgle ~= military)' 01:55:28.137 [Lua] [Matchmaking] Lobby hosted by Medic failed lobby match due to 'wrong level (nurgle ~= skaven_stronghold)' 01:55:28.137 [Lua] [Matchmaking] Lobby hosted by Custom Hairline failed lobby match due to 'wrong level (ussingen ~= nurgle)' 01:55:28.138 [Lua] [Matchmaking] Lobby hosted by Hello :) failed lobby match due to 'wrong level (ussingen ~= military)' 01:55:28.138 [Lua] [Matchmaking] Lobby hosted by Medic failed lobby match due to 'wrong level (ussingen ~= skaven_stronghold)' 01:55:28.138 [Lua] [Matchmaking] Lobby hosted by Custom Hairline failed lobby match due to 'wrong level (inn_level ~= nurgle)' 01:55:28.138 [Lua] [Matchmaking] Lobby hosted by Hello :) failed lobby match due to 'wrong level (inn_level ~= military)' 01:55:28.139 [Lua] [Matchmaking] Lobby hosted by Medic failed lobby match due to 'wrong level (inn_level ~= skaven_stronghold)' 01:55:28.139 [Lua] [Matchmaking] Changing distance filter from close to far 01:55:28.139 [Lua] [Matchmaking] Filter: Free slots = 1 01:55:28.139 [Lua] [Matchmaking] Filter: Distance = far 01:55:28.139 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 01:55:28.139 [Lua] [Matchmaking] Filter: game_mode, comparison(less_or_equal), value=2 01:55:28.139 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=35da0146edc6e0c9 01:55:28.139 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 01:55:28.139 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm 01:55:28.139 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 01:55:28.139 [Lua] [Matchmaking] Near Filter: power_level, value=835 01:55:28.139 [Lua] [ChatManager][1]System: Increased search range 01:55:28.139 [Lua] ===========LobbyFinder:refresh() _refresing=false 01:55:28.366 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 6 01:55:28.368 [Lua] 01:55:28.368 [Lua] [twitch_enabled] = false (string) 01:55:28.368 [Lua] [power_level] = 835 (string) 01:55:28.368 [Lua] [id] = 18600000333e625 (string) 01:55:28.368 [Lua] [num_players] = 3 (string) 01:55:28.368 [Lua] [difficulty_tweak] = 0 (string) 01:55:28.368 [Lua] [host] = 110000105f38ecb (string) 01:55:28.368 [Lua] [game_mode] = 2 (string) 01:55:28.368 [Lua] [is_private] = false (string) 01:55:28.368 [Lua] [level_key] = nurgle (string) 01:55:28.368 [Lua] [name] = Lobby 18600000333e625 (string) 01:55:28.368 [Lua] [country_code] = GB (string) 01:55:28.368 [Lua] [difficulty] = cataclysm (string) 01:55:28.368 [Lua] [match_started] = true (string) 01:55:28.368 [Lua] [selected_level_key] = nurgle (string) 01:55:28.368 [Lua] [network_hash] = 35da0146edc6e0c9 (string) 01:55:28.368 [Lua] [quick_game] = true (string) 01:55:28.368 [Lua] [unique_server_name] = Custom Hairline (string) 01:55:28.368 [Lua] [matchmaking] = true (string) 01:55:28.368 [Lua] [player_slot_1] = 110000100a9cd9c:1 (string) 01:55:28.368 [Lua] [player_slot_4] = 0:0 (string) 01:55:28.368 [Lua] [mechanism] = adventure (string) 01:55:28.368 [Lua] [player_slot_5] = 110000105f38ecb:1 (string) 01:55:28.368 [Lua] [player_slot_2] = 0:0 (string) 01:55:28.368 [Lua] [weave_name] = false (string) 01:55:28.368 [Lua] [player_slot_3] = 11000010a44b21e:1 (string) 01:55:28.368 [Lua] [eac_authorized] = true (string) 01:55:28.368 [Lua] 01:55:28.368 [Lua] =======================Found valid lobby! 01:55:28.370 [Lua] 01:55:28.370 [Lua] [twitch_enabled] = false (string) 01:55:28.370 [Lua] [power_level] = 0 (string) 01:55:28.370 [Lua] [id] = 18600000332d931 (string) 01:55:28.370 [Lua] [num_players] = 3 (string) 01:55:28.370 [Lua] [difficulty_tweak] = 0 (string) 01:55:28.370 [Lua] [host] = 1100001176e06f8 (string) 01:55:28.370 [Lua] [time_of_search] = 1610328601 (string) 01:55:28.370 [Lua] [game_mode] = 2 (string) 01:55:28.370 [Lua] [is_private] = false (string) 01:55:28.370 [Lua] [unique_server_name] = Hello :) (string) 01:55:28.370 [Lua] [name] = Lobby 18600000332d931 (string) 01:55:28.370 [Lua] [country_code] = GB (string) 01:55:28.370 [Lua] [network_hash] = 35da0146edc6e0c9 (string) 01:55:28.370 [Lua] [difficulty] = cataclysm (string) 01:55:28.370 [Lua] [match_started] = true (string) 01:55:28.370 [Lua] [selected_level_key] = military (string) 01:55:28.370 [Lua] [weave_index] = 16 (string) 01:55:28.370 [Lua] [quick_game] = true (string) 01:55:28.370 [Lua] [player_slot_1] = 1100001176e06f8:1 (string) 01:55:28.370 [Lua] [matchmaking] = true (string) 01:55:28.370 [Lua] [mechanism] = adventure (string) 01:55:28.370 [Lua] [player_slot_4] = 0:0 (string) 01:55:28.370 [Lua] [level_key] = military (string) 01:55:28.370 [Lua] [player_slot_5] = 11000010b76390e:1 (string) 01:55:28.370 [Lua] [player_slot_2] = 0:0 (string) 01:55:28.370 [Lua] [weave_name] = false (string) 01:55:28.370 [Lua] [player_slot_3] = 1100001076f114f:1 (string) 01:55:28.370 [Lua] [eac_authorized] = true (string) 01:55:28.370 [Lua] 01:55:28.370 [Lua] =======================Found valid lobby! 01:55:28.371 [Lua] 01:55:28.371 [Lua] [twitch_enabled] = false (string) 01:55:28.371 [Lua] [power_level] = 835 (string) 01:55:28.371 [Lua] [id] = 186000003361cc5 (string) 01:55:28.371 [Lua] [num_players] = 1 (string) 01:55:28.371 [Lua] [difficulty_tweak] = 0 (string) 01:55:28.371 [Lua] [host] = 1100001039d1b1d (string) 01:55:28.371 [Lua] [time_of_search] = 1610330056 (string) 01:55:28.371 [Lua] [game_mode] = 2 (string) 01:55:28.371 [Lua] [is_private] = false (string) 01:55:28.371 [Lua] [level_key] = skaven_stronghold (string) 01:55:28.371 [Lua] [name] = Lobby 186000003361cc5 (string) 01:55:28.371 [Lua] [country_code] = US (string) 01:55:28.371 [Lua] [difficulty] = cataclysm (string) 01:55:28.371 [Lua] [match_started] = true (string) 01:55:28.371 [Lua] [selected_level_key] = skaven_stronghold (string) 01:55:28.371 [Lua] [network_hash] = 35da0146edc6e0c9 (string) 01:55:28.371 [Lua] [quick_game] = true (string) 01:55:28.371 [Lua] [unique_server_name] = Medic (string) 01:55:28.371 [Lua] [matchmaking] = true (string) 01:55:28.371 [Lua] [player_slot_1] = 0:0 (string) 01:55:28.371 [Lua] [player_slot_4] = 1100001039d1b1d:1 (string) 01:55:28.371 [Lua] [mechanism] = adventure (string) 01:55:28.371 [Lua] [player_slot_5] = 0:0 (string) 01:55:28.371 [Lua] [player_slot_2] = 0:0 (string) 01:55:28.371 [Lua] [weave_name] = false (string) 01:55:28.371 [Lua] [player_slot_3] = 0:0 (string) 01:55:28.371 [Lua] [eac_authorized] = true (string) 01:55:28.371 [Lua] 01:55:28.371 [Lua] =======================Found valid lobby! 01:55:28.373 [Lua] 01:55:28.373 [Lua] [twitch_enabled] = false (string) 01:55:28.373 [Lua] [power_level] = 835 (string) 01:55:28.373 [Lua] [id] = 1860000032c4877 (string) 01:55:28.373 [Lua] [num_players] = 3 (string) 01:55:28.373 [Lua] [difficulty_tweak] = 0 (string) 01:55:28.373 [Lua] [host] = 11000010597dd68 (string) 01:55:28.373 [Lua] [game_mode] = 2 (string) 01:55:28.373 [Lua] [is_private] = false (string) 01:55:28.373 [Lua] [level_key] = skittergate (string) 01:55:28.373 [Lua] [name] = Lobby 1860000032c4877 (string) 01:55:28.373 [Lua] [country_code] = US (string) 01:55:28.373 [Lua] [difficulty] = cataclysm (string) 01:55:28.373 [Lua] [match_started] = true (string) 01:55:28.373 [Lua] [selected_level_key] = skittergate (string) 01:55:28.373 [Lua] [network_hash] = 35da0146edc6e0c9 (string) 01:55:28.373 [Lua] [quick_game] = true (string) 01:55:28.373 [Lua] [unique_server_name] = Eltrut36 (string) 01:55:28.373 [Lua] [matchmaking] = true (string) 01:55:28.373 [Lua] [player_slot_1] = 0:0 (string) 01:55:28.373 [Lua] [player_slot_4] = 11000010a7cef71:1 (string) 01:55:28.373 [Lua] [mechanism] = adventure (string) 01:55:28.373 [Lua] [player_slot_5] = 11000010597dd68:1 (string) 01:55:28.373 [Lua] [player_slot_2] = 0:0 (string) 01:55:28.373 [Lua] [weave_name] = false (string) 01:55:28.373 [Lua] [player_slot_3] = 1100001168c607d:1 (string) 01:55:28.373 [Lua] [eac_authorized] = true (string) 01:55:28.373 [Lua] 01:55:28.373 [Lua] =======================Found valid lobby! 01:55:28.374 [Lua] 01:55:28.374 [Lua] [twitch_enabled] = false (string) 01:55:28.374 [Lua] [power_level] = 556 (string) 01:55:28.374 [Lua] [id] = 18600000335b409 (string) 01:55:28.374 [Lua] [num_players] = 3 (string) 01:55:28.374 [Lua] [difficulty_tweak] = 0 (string) 01:55:28.374 [Lua] [host] = 11000010290ce44 (string) 01:55:28.374 [Lua] [game_mode] = 2 (string) 01:55:28.374 [Lua] [is_private] = false (string) 01:55:28.374 [Lua] [level_key] = dlc_bogenhafen_slum (string) 01:55:28.374 [Lua] [name] = Lobby 18600000335b409 (string) 01:55:28.374 [Lua] [country_code] = US (string) 01:55:28.374 [Lua] [difficulty] = cataclysm (string) 01:55:28.374 [Lua] [match_started] = true (string) 01:55:28.374 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string) 01:55:28.374 [Lua] [network_hash] = 35da0146edc6e0c9 (string) 01:55:28.374 [Lua] [quick_game] = true (string) 01:55:28.374 [Lua] [unique_server_name] = Hunk (string) 01:55:28.374 [Lua] [matchmaking] = true (string) 01:55:28.374 [Lua] [player_slot_1] = 1100001066be102:1 (string) 01:55:28.374 [Lua] [player_slot_4] = 110000106ab5ea8:1 (string) 01:55:28.374 [Lua] [mechanism] = adventure (string) 01:55:28.374 [Lua] [player_slot_5] = 11000010290ce44:1 (string) 01:55:28.374 [Lua] [player_slot_2] = 0:0 (string) 01:55:28.374 [Lua] [weave_name] = false (string) 01:55:28.374 [Lua] [player_slot_3] = 0:0 (string) 01:55:28.374 [Lua] [eac_authorized] = true (string) 01:55:28.374 [Lua] 01:55:28.374 [Lua] =======================Found valid lobby! 01:55:28.376 [Lua] 01:55:28.376 [Lua] [twitch_enabled] = false (string) 01:55:28.376 [Lua] [power_level] = 835 (string) 01:55:28.376 [Lua] [id] = 18600000334f173 (string) 01:55:28.376 [Lua] [num_players] = 3 (string) 01:55:28.376 [Lua] [difficulty_tweak] = 0 (string) 01:55:28.376 [Lua] [host] = 1100001017fed2d (string) 01:55:28.376 [Lua] [game_mode] = 2 (string) 01:55:28.376 [Lua] [is_private] = false (string) 01:55:28.376 [Lua] [level_key] = ussingen (string) 01:55:28.376 [Lua] [name] = Lobby 18600000334f173 (string) 01:55:28.376 [Lua] [country_code] = US (string) 01:55:28.376 [Lua] [difficulty] = cataclysm (string) 01:55:28.376 [Lua] [match_started] = true (string) 01:55:28.376 [Lua] [selected_level_key] = ussingen (string) 01:55:28.376 [Lua] [network_hash] = 35da0146edc6e0c9 (string) 01:55:28.376 [Lua] [quick_game] = false (string) 01:55:28.376 [Lua] [unique_server_name] = Cuntkiller (string) 01:55:28.376 [Lua] [matchmaking] = true (string) 01:55:28.376 [Lua] [player_slot_1] = 0:0 (string) 01:55:28.376 [Lua] [player_slot_4] = 0:0 (string) 01:55:28.376 [Lua] [mechanism] = adventure (string) 01:55:28.376 [Lua] [player_slot_5] = 110000106a6633d:1 (string) 01:55:28.376 [Lua] [player_slot_2] = 11000010512df33:1 (string) 01:55:28.376 [Lua] [weave_name] = false (string) 01:55:28.376 [Lua] [player_slot_3] = 1100001017fed2d:1 (string) 01:55:28.376 [Lua] [eac_authorized] = true (string) 01:55:28.376 [Lua] 01:55:28.376 [Lua] =======================Found valid lobby! 01:55:28.376 [Lua] 01:55:28.376 [Lua] [1] = dlc_bogenhafen_city (string) 01:55:28.376 [Lua] [2] = cemetery (string) 01:55:28.376 [Lua] [3] = warcamp (string) 01:55:28.376 [Lua] [4] = skaven_stronghold (string) 01:55:28.376 [Lua] [5] = ground_zero (string) 01:55:28.376 [Lua] [6] = dlc_portals (string) 01:55:28.376 [Lua] [7] = dlc_bogenhafen_slum (string) 01:55:28.376 [Lua] [8] = dlc_bastion (string) 01:55:28.376 [Lua] [9] = elven_ruins (string) 01:55:28.376 [Lua] [10] = military (string) 01:55:28.376 [Lua] [11] = crater (string) 01:55:28.376 [Lua] [12] = fort (string) 01:55:28.376 [Lua] [13] = bell (string) 01:55:28.376 [Lua] [14] = farmlands (string) 01:55:28.376 [Lua] [15] = magnus (string) 01:55:28.376 [Lua] [16] = catacombs (string) 01:55:28.376 [Lua] [17] = mines (string) 01:55:28.376 [Lua] [18] = skittergate (string) 01:55:28.376 [Lua] [19] = dlc_castle (string) 01:55:28.376 [Lua] [20] = forest_ambush (string) 01:55:28.376 [Lua] [21] = nurgle (string) 01:55:28.376 [Lua] [22] = ussingen (string) 01:55:28.376 [Lua] [23] = inn_level (string) 01:55:28.376 [Lua] 01:55:28.376 [Lua] [Matchmaking] Lobby hosted by Custom Hairline failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= nurgle)' 01:55:28.377 [Lua] [Matchmaking] Lobby hosted by Hello :) failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= military)' 01:55:28.377 [Lua] [Matchmaking] Lobby hosted by Medic failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= skaven_stronghold)' 01:55:28.377 [Lua] [Matchmaking] Lobby hosted by Eltrut36 failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= skittergate)' 01:55:28.378 [Lua] [Matchmaking] Lobby hosted by Hunk failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= dlc_bogenhafen_slum)' 01:55:28.378 [Lua] [Matchmaking] Lobby hosted by Cuntkiller failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= ussingen)' 01:55:28.378 [Lua] [Matchmaking] Lobby hosted by Custom Hairline failed lobby match due to 'wrong level (cemetery ~= nurgle)' 01:55:28.378 [Lua] [Matchmaking] Lobby hosted by Hello :) failed lobby match due to 'wrong level (cemetery ~= military)' 01:55:28.379 [Lua] [Matchmaking] Lobby hosted by Medic failed lobby match due to 'wrong level (cemetery ~= skaven_stronghold)' 01:55:28.379 [Lua] [Matchmaking] Lobby hosted by Eltrut36 failed lobby match due to 'wrong level (cemetery ~= skittergate)' 01:55:28.379 [Lua] [Matchmaking] Lobby hosted by Hunk failed lobby match due to 'wrong level (cemetery ~= dlc_bogenhafen_slum)' 01:55:28.380 [Lua] [Matchmaking] Lobby hosted by Cuntkiller failed lobby match due to 'wrong level (cemetery ~= ussingen)' 01:55:28.380 [Lua] [Matchmaking] Lobby hosted by Custom Hairline failed lobby match due to 'wrong level (warcamp ~= nurgle)' 01:55:28.380 [Lua] [Matchmaking] Lobby hosted by Hello :) failed lobby match due to 'wrong level (warcamp ~= military)' 01:55:28.380 [Lua] [Matchmaking] Lobby hosted by Medic failed lobby match due to 'wrong level (warcamp ~= skaven_stronghold)' 01:55:28.381 [Lua] [Matchmaking] Lobby hosted by Eltrut36 failed lobby match due to 'wrong level (warcamp ~= skittergate)' 01:55:28.381 [Lua] [Matchmaking] Lobby hosted by Hunk failed lobby match due to 'wrong level (warcamp ~= dlc_bogenhafen_slum)' 01:55:28.381 [Lua] [Matchmaking] Lobby hosted by Cuntkiller failed lobby match due to 'wrong level (warcamp ~= ussingen)' 01:55:28.382 [Lua] [Matchmaking] Lobby hosted by Custom Hairline failed lobby match due to 'wrong level (skaven_stronghold ~= nurgle)' 01:55:28.382 [Lua] [Matchmaking] Lobby hosted by Hello :) failed lobby match due to 'wrong level (skaven_stronghold ~= military)' 01:55:28.382 [Lua] [Matchmaking] Lobby hosted by Medic discarded due to 'hero is unavailable' 01:55:28.382 [Lua] [Matchmaking] Lobby hosted by Eltrut36 failed lobby match due to 'wrong level (skaven_stronghold ~= skittergate)' 01:55:28.383 [Lua] [Matchmaking] Lobby hosted by Hunk failed lobby match due to 'wrong level (skaven_stronghold ~= dlc_bogenhafen_slum)' 01:55:28.383 [Lua] [Matchmaking] Lobby hosted by Cuntkiller failed lobby match due to 'wrong level (skaven_stronghold ~= ussingen)' 01:55:28.383 [Lua] [Matchmaking] Lobby hosted by Custom Hairline failed lobby match due to 'wrong level (ground_zero ~= nurgle)' 01:55:28.384 [Lua] [Matchmaking] Lobby hosted by Hello :) failed lobby match due to 'wrong level (ground_zero ~= military)' 01:55:28.384 [Lua] [Matchmaking] Lobby hosted by Medic failed lobby match due to 'wrong level (ground_zero ~= skaven_stronghold)' 01:55:28.384 [Lua] [Matchmaking] Lobby hosted by Eltrut36 failed lobby match due to 'wrong level (ground_zero ~= skittergate)' 01:55:28.384 [Lua] [Matchmaking] Lobby hosted by Hunk failed lobby match due to 'wrong level (ground_zero ~= dlc_bogenhafen_slum)' 01:55:28.385 [Lua] [Matchmaking] Lobby hosted by Cuntkiller failed lobby match due to 'wrong level (ground_zero ~= ussingen)' 01:55:28.385 [Lua] [Matchmaking] Lobby hosted by Custom Hairline failed lobby match due to 'wrong level (dlc_portals ~= nurgle)' 01:55:28.385 [Lua] [Matchmaking] Lobby hosted by Hello :) failed lobby match due to 'wrong level (dlc_portals ~= military)' 01:55:28.385 [Lua] [Matchmaking] Lobby hosted by Medic failed lobby match due to 'wrong level (dlc_portals ~= skaven_stronghold)' 01:55:28.386 [Lua] [Matchmaking] Lobby hosted by Eltrut36 failed lobby match due to 'wrong level (dlc_portals ~= skittergate)' 01:55:28.386 [Lua] [Matchmaking] Lobby hosted by Hunk failed lobby match due to 'wrong level (dlc_portals ~= dlc_bogenhafen_slum)' 01:55:28.386 [Lua] [Matchmaking] Lobby hosted by Cuntkiller failed lobby match due to 'wrong level (dlc_portals ~= ussingen)' 01:55:28.386 [Lua] [Matchmaking] Lobby hosted by Custom Hairline failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= nurgle)' 01:55:28.387 [Lua] [Matchmaking] Lobby hosted by Hello :) failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= military)' 01:55:28.387 [Lua] [Matchmaking] Lobby hosted by Medic failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= skaven_stronghold)' 01:55:28.387 [Lua] [Matchmaking] Lobby hosted by Eltrut36 failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= skittergate)' 01:55:28.388 [Lua] [Matchmaking] Lobby hosted by Hunk discarded due to 'hero is unavailable' 01:55:28.388 [Lua] [Matchmaking] Lobby hosted by Cuntkiller failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= ussingen)' 01:55:28.388 [Lua] [Matchmaking] Lobby hosted by Custom Hairline failed lobby match due to 'wrong level (dlc_bastion ~= nurgle)' 01:55:28.388 [Lua] [Matchmaking] Lobby hosted by Hello :) failed lobby match due to 'wrong level (dlc_bastion ~= military)' 01:55:28.389 [Lua] [Matchmaking] Lobby hosted by Medic failed lobby match due to 'wrong level (dlc_bastion ~= skaven_stronghold)' 01:55:28.389 [Lua] [Matchmaking] Lobby hosted by Eltrut36 failed lobby match due to 'wrong level (dlc_bastion ~= skittergate)' 01:55:28.389 [Lua] [Matchmaking] Lobby hosted by Hunk failed lobby match due to 'wrong level (dlc_bastion ~= dlc_bogenhafen_slum)' 01:55:28.389 [Lua] [Matchmaking] Lobby hosted by Cuntkiller failed lobby match due to 'wrong level (dlc_bastion ~= ussingen)' 01:55:28.390 [Lua] [Matchmaking] Lobby hosted by Custom Hairline failed lobby match due to 'wrong level (elven_ruins ~= nurgle)' 01:55:28.390 [Lua] [Matchmaking] Lobby hosted by Hello :) failed lobby match due to 'wrong level (elven_ruins ~= military)' 01:55:28.390 [Lua] [Matchmaking] Lobby hosted by Medic failed lobby match due to 'wrong level (elven_ruins ~= skaven_stronghold)' 01:55:28.390 [Lua] [Matchmaking] Lobby hosted by Eltrut36 failed lobby match due to 'wrong level (elven_ruins ~= skittergate)' 01:55:28.391 [Lua] [Matchmaking] Lobby hosted by Hunk failed lobby match due to 'wrong level (elven_ruins ~= dlc_bogenhafen_slum)' 01:55:28.391 [Lua] [Matchmaking] Lobby hosted by Cuntkiller failed lobby match due to 'wrong level (elven_ruins ~= ussingen)' 01:55:28.391 [Lua] [Matchmaking] Lobby hosted by Custom Hairline failed lobby match due to 'wrong level (military ~= nurgle)' 01:55:28.392 [Lua] [Matchmaking] Lobby hosted by Hello :) discarded due to 'secondary lobby before reaching max distance' 01:55:28.392 [Lua] [Matchmaking] Lobby hosted by Medic failed lobby match due to 'wrong level (military ~= skaven_stronghold)' 01:55:28.392 [Lua] [Matchmaking] Lobby hosted by Eltrut36 failed lobby match due to 'wrong level (military ~= skittergate)' 01:55:28.392 [Lua] [Matchmaking] Lobby hosted by Hunk failed lobby match due to 'wrong level (military ~= dlc_bogenhafen_slum)' 01:55:28.393 [Lua] [Matchmaking] Lobby hosted by Cuntkiller failed lobby match due to 'wrong level (military ~= ussingen)' 01:55:28.393 [Lua] [Matchmaking] Lobby hosted by Custom Hairline failed lobby match due to 'wrong level (crater ~= nurgle)' 01:55:28.393 [Lua] [Matchmaking] Lobby hosted by Hello :) failed lobby match due to 'wrong level (crater ~= military)' 01:55:28.393 [Lua] [Matchmaking] Lobby hosted by Medic failed lobby match due to 'wrong level (crater ~= skaven_stronghold)' 01:55:28.394 [Lua] [Matchmaking] Lobby hosted by Eltrut36 failed lobby match due to 'wrong level (crater ~= skittergate)' 01:55:28.394 [Lua] [Matchmaking] Lobby hosted by Hunk failed lobby match due to 'wrong level (crater ~= dlc_bogenhafen_slum)' 01:55:28.394 [Lua] [Matchmaking] Lobby hosted by Cuntkiller failed lobby match due to 'wrong level (crater ~= ussingen)' 01:55:28.394 [Lua] [Matchmaking] Lobby hosted by Custom Hairline failed lobby match due to 'wrong level (fort ~= nurgle)' 01:55:28.395 [Lua] [Matchmaking] Lobby hosted by Hello :) failed lobby match due to 'wrong level (fort ~= military)' 01:55:28.395 [Lua] [Matchmaking] Lobby hosted by Medic failed lobby match due to 'wrong level (fort ~= skaven_stronghold)' 01:55:28.395 [Lua] [Matchmaking] Lobby hosted by Eltrut36 failed lobby match due to 'wrong level (fort ~= skittergate)' 01:55:28.395 [Lua] [Matchmaking] Lobby hosted by Hunk failed lobby match due to 'wrong level (fort ~= dlc_bogenhafen_slum)' 01:55:28.396 [Lua] [Matchmaking] Lobby hosted by Cuntkiller failed lobby match due to 'wrong level (fort ~= ussingen)' 01:55:28.396 [Lua] [Matchmaking] Lobby hosted by Custom Hairline failed lobby match due to 'wrong level (bell ~= nurgle)' 01:55:28.396 [Lua] [Matchmaking] Lobby hosted by Hello :) failed lobby match due to 'wrong level (bell ~= military)' 01:55:28.396 [Lua] [Matchmaking] Lobby hosted by Medic failed lobby match due to 'wrong level (bell ~= skaven_stronghold)' 01:55:28.397 [Lua] [Matchmaking] Lobby hosted by Eltrut36 failed lobby match due to 'wrong level (bell ~= skittergate)' 01:55:28.397 [Lua] [Matchmaking] Lobby hosted by Hunk failed lobby match due to 'wrong level (bell ~= dlc_bogenhafen_slum)' 01:55:28.397 [Lua] [Matchmaking] Lobby hosted by Cuntkiller failed lobby match due to 'wrong level (bell ~= ussingen)' 01:55:28.397 [Lua] [Matchmaking] Lobby hosted by Custom Hairline failed lobby match due to 'wrong level (farmlands ~= nurgle)' 01:55:28.398 [Lua] [Matchmaking] Lobby hosted by Hello :) failed lobby match due to 'wrong level (farmlands ~= military)' 01:55:28.398 [Lua] [Matchmaking] Lobby hosted by Medic failed lobby match due to 'wrong level (farmlands ~= skaven_stronghold)' 01:55:28.398 [Lua] [Matchmaking] Lobby hosted by Eltrut36 failed lobby match due to 'wrong level (farmlands ~= skittergate)' 01:55:28.398 [Lua] [Matchmaking] Lobby hosted by Hunk failed lobby match due to 'wrong level (farmlands ~= dlc_bogenhafen_slum)' 01:55:28.399 [Lua] [Matchmaking] Lobby hosted by Cuntkiller failed lobby match due to 'wrong level (farmlands ~= ussingen)' 01:55:28.399 [Lua] [Matchmaking] Lobby hosted by Custom Hairline failed lobby match due to 'wrong level (magnus ~= nurgle)' 01:55:28.399 [Lua] [Matchmaking] Lobby hosted by Hello :) failed lobby match due to 'wrong level (magnus ~= military)' 01:55:28.399 [Lua] [Matchmaking] Lobby hosted by Medic failed lobby match due to 'wrong level (magnus ~= skaven_stronghold)' 01:55:28.400 [Lua] [Matchmaking] Lobby hosted by Eltrut36 failed lobby match due to 'wrong level (magnus ~= skittergate)' 01:55:28.400 [Lua] [Matchmaking] Lobby hosted by Hunk failed lobby match due to 'wrong level (magnus ~= dlc_bogenhafen_slum)' 01:55:28.400 [Lua] [Matchmaking] Lobby hosted by Cuntkiller failed lobby match due to 'wrong level (magnus ~= ussingen)' 01:55:28.400 [Lua] [Matchmaking] Lobby hosted by Custom Hairline failed lobby match due to 'wrong level (catacombs ~= nurgle)' 01:55:28.400 [Lua] [Matchmaking] Lobby hosted by Hello :) failed lobby match due to 'wrong level (catacombs ~= military)' 01:55:28.401 [Lua] [Matchmaking] Lobby hosted by Medic failed lobby match due to 'wrong level (catacombs ~= skaven_stronghold)' 01:55:28.401 [Lua] [Matchmaking] Lobby hosted by Eltrut36 failed lobby match due to 'wrong level (catacombs ~= skittergate)' 01:55:28.401 [Lua] [Matchmaking] Lobby hosted by Hunk failed lobby match due to 'wrong level (catacombs ~= dlc_bogenhafen_slum)' 01:55:28.401 [Lua] [Matchmaking] Lobby hosted by Cuntkiller failed lobby match due to 'wrong level (catacombs ~= ussingen)' 01:55:28.402 [Lua] [Matchmaking] Lobby hosted by Custom Hairline failed lobby match due to 'wrong level (mines ~= nurgle)' 01:55:28.402 [Lua] [Matchmaking] Lobby hosted by Hello :) failed lobby match due to 'wrong level (mines ~= military)' 01:55:28.402 [Lua] [Matchmaking] Lobby hosted by Medic failed lobby match due to 'wrong level (mines ~= skaven_stronghold)' 01:55:28.402 [Lua] [Matchmaking] Lobby hosted by Eltrut36 failed lobby match due to 'wrong level (mines ~= skittergate)' 01:55:28.403 [Lua] [Matchmaking] Lobby hosted by Hunk failed lobby match due to 'wrong level (mines ~= dlc_bogenhafen_slum)' 01:55:28.403 [Lua] [Matchmaking] Lobby hosted by Cuntkiller failed lobby match due to 'wrong level (mines ~= ussingen)' 01:55:28.403 [Lua] [Matchmaking] Lobby hosted by Custom Hairline failed lobby match due to 'wrong level (skittergate ~= nurgle)' 01:55:28.403 [Lua] [Matchmaking] Lobby hosted by Hello :) failed lobby match due to 'wrong level (skittergate ~= military)' 01:55:28.403 [Lua] [Matchmaking] Lobby hosted by Medic failed lobby match due to 'wrong level (skittergate ~= skaven_stronghold)' 01:55:28.404 [Lua] [Matchmaking] Lobby hosted by Eltrut36 discarded due to 'hero is unavailable' 01:55:28.404 [Lua] [Matchmaking] Lobby hosted by Hunk failed lobby match due to 'wrong level (skittergate ~= dlc_bogenhafen_slum)' 01:55:28.404 [Lua] [Matchmaking] Lobby hosted by Cuntkiller failed lobby match due to 'wrong level (skittergate ~= ussingen)' 01:55:28.404 [Lua] [Matchmaking] Lobby hosted by Custom Hairline failed lobby match due to 'wrong level (dlc_castle ~= nurgle)' 01:55:28.404 [Lua] [Matchmaking] Lobby hosted by Hello :) failed lobby match due to 'wrong level (dlc_castle ~= military)' 01:55:28.405 [Lua] [Matchmaking] Lobby hosted by Medic failed lobby match due to 'wrong level (dlc_castle ~= skaven_stronghold)' 01:55:28.405 [Lua] [Matchmaking] Lobby hosted by Eltrut36 failed lobby match due to 'wrong level (dlc_castle ~= skittergate)' 01:55:28.405 [Lua] [Matchmaking] Lobby hosted by Hunk failed lobby match due to 'wrong level (dlc_castle ~= dlc_bogenhafen_slum)' 01:55:28.405 [Lua] [Matchmaking] Lobby hosted by Cuntkiller failed lobby match due to 'wrong level (dlc_castle ~= ussingen)' 01:55:28.406 [Lua] [Matchmaking] Lobby hosted by Custom Hairline failed lobby match due to 'wrong level (forest_ambush ~= nurgle)' 01:55:28.406 [Lua] [Matchmaking] Lobby hosted by Hello :) failed lobby match due to 'wrong level (forest_ambush ~= military)' 01:55:28.406 [Lua] [Matchmaking] Lobby hosted by Medic failed lobby match due to 'wrong level (forest_ambush ~= skaven_stronghold)' 01:55:28.406 [Lua] [Matchmaking] Lobby hosted by Eltrut36 failed lobby match due to 'wrong level (forest_ambush ~= skittergate)' 01:55:28.406 [Lua] [Matchmaking] Lobby hosted by Hunk failed lobby match due to 'wrong level (forest_ambush ~= dlc_bogenhafen_slum)' 01:55:28.407 [Lua] [Matchmaking] Lobby hosted by Cuntkiller failed lobby match due to 'wrong level (forest_ambush ~= ussingen)' 01:55:28.407 [Lua] [Matchmaking] Lobby hosted by Custom Hairline discarded due to 'secondary lobby before reaching max distance' 01:55:28.407 [Lua] [Matchmaking] Lobby hosted by Hello :) failed lobby match due to 'wrong level (nurgle ~= military)' 01:55:28.407 [Lua] [Matchmaking] Lobby hosted by Medic failed lobby match due to 'wrong level (nurgle ~= skaven_stronghold)' 01:55:28.408 [Lua] [Matchmaking] Lobby hosted by Eltrut36 failed lobby match due to 'wrong level (nurgle ~= skittergate)' 01:55:28.408 [Lua] [Matchmaking] Lobby hosted by Hunk failed lobby match due to 'wrong level (nurgle ~= dlc_bogenhafen_slum)' 01:55:28.408 [Lua] [Matchmaking] Lobby hosted by Cuntkiller failed lobby match due to 'wrong level (nurgle ~= ussingen)' 01:55:28.408 [Lua] [Matchmaking] Lobby hosted by Custom Hairline failed lobby match due to 'wrong level (ussingen ~= nurgle)' 01:55:28.409 [Lua] [Matchmaking] Lobby hosted by Hello :) failed lobby match due to 'wrong level (ussingen ~= military)' 01:55:28.409 [Lua] [Matchmaking] Lobby hosted by Medic failed lobby match due to 'wrong level (ussingen ~= skaven_stronghold)' 01:55:28.409 [Lua] [Matchmaking] Lobby hosted by Eltrut36 failed lobby match due to 'wrong level (ussingen ~= skittergate)' 01:55:28.409 [Lua] [Matchmaking] Lobby hosted by Hunk failed lobby match due to 'wrong level (ussingen ~= dlc_bogenhafen_slum)' 01:55:28.410 [Lua] [Matchmaking] Lobby hosted by Cuntkiller discarded due to 'secondary lobby before reaching max distance' 01:55:28.410 [Lua] [Matchmaking] Lobby hosted by Custom Hairline failed lobby match due to 'wrong level (inn_level ~= nurgle)' 01:55:28.410 [Lua] [Matchmaking] Lobby hosted by Hello :) failed lobby match due to 'wrong level (inn_level ~= military)' 01:55:28.410 [Lua] [Matchmaking] Lobby hosted by Medic failed lobby match due to 'wrong level (inn_level ~= skaven_stronghold)' 01:55:28.411 [Lua] [Matchmaking] Lobby hosted by Eltrut36 failed lobby match due to 'wrong level (inn_level ~= skittergate)' 01:55:28.411 [Lua] [Matchmaking] Lobby hosted by Hunk failed lobby match due to 'wrong level (inn_level ~= dlc_bogenhafen_slum)' 01:55:28.411 [Lua] [Matchmaking] Lobby hosted by Cuntkiller failed lobby match due to 'wrong level (inn_level ~= ussingen)' 01:55:28.411 [Lua] [Matchmaking] Changing distance filter from far to world 01:55:28.411 [Lua] [Matchmaking] Filter: Free slots = 1 01:55:28.411 [Lua] [Matchmaking] Filter: Distance = world 01:55:28.411 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 01:55:28.411 [Lua] [Matchmaking] Filter: game_mode, comparison(less_or_equal), value=2 01:55:28.411 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=35da0146edc6e0c9 01:55:28.411 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 01:55:28.411 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm 01:55:28.411 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 01:55:28.411 [Lua] [Matchmaking] Near Filter: power_level, value=835 01:55:28.411 [Lua] [ChatManager][1]System: Increased search range 01:55:28.411 [Lua] ===========LobbyFinder:refresh() _refresing=false 01:55:28.623 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 9 01:55:28.625 [Lua] 01:55:28.625 [Lua] [twitch_enabled] = false (string) 01:55:28.625 [Lua] [power_level] = 835 (string) 01:55:28.625 [Lua] [id] = 18600000333e625 (string) 01:55:28.625 [Lua] [num_players] = 3 (string) 01:55:28.625 [Lua] [difficulty_tweak] = 0 (string) 01:55:28.625 [Lua] [host] = 110000105f38ecb (string) 01:55:28.625 [Lua] [game_mode] = 2 (string) 01:55:28.625 [Lua] [is_private] = false (string) 01:55:28.625 [Lua] [level_key] = nurgle (string) 01:55:28.625 [Lua] [name] = Lobby 18600000333e625 (string) 01:55:28.625 [Lua] [country_code] = GB (string) 01:55:28.625 [Lua] [difficulty] = cataclysm (string) 01:55:28.625 [Lua] [match_started] = true (string) 01:55:28.625 [Lua] [selected_level_key] = nurgle (string) 01:55:28.625 [Lua] [network_hash] = 35da0146edc6e0c9 (string) 01:55:28.625 [Lua] [quick_game] = true (string) 01:55:28.625 [Lua] [unique_server_name] = Custom Hairline (string) 01:55:28.625 [Lua] [matchmaking] = true (string) 01:55:28.625 [Lua] [player_slot_1] = 110000100a9cd9c:1 (string) 01:55:28.625 [Lua] [player_slot_4] = 0:0 (string) 01:55:28.625 [Lua] [mechanism] = adventure (string) 01:55:28.625 [Lua] [player_slot_5] = 110000105f38ecb:1 (string) 01:55:28.625 [Lua] [player_slot_2] = 0:0 (string) 01:55:28.625 [Lua] [weave_name] = false (string) 01:55:28.625 [Lua] [player_slot_3] = 11000010a44b21e:1 (string) 01:55:28.625 [Lua] [eac_authorized] = true (string) 01:55:28.625 [Lua] 01:55:28.625 [Lua] =======================Found valid lobby! 01:55:28.627 [Lua] 01:55:28.627 [Lua] [twitch_enabled] = false (string) 01:55:28.627 [Lua] [power_level] = 0 (string) 01:55:28.627 [Lua] [id] = 18600000332d931 (string) 01:55:28.627 [Lua] [num_players] = 3 (string) 01:55:28.627 [Lua] [difficulty_tweak] = 0 (string) 01:55:28.627 [Lua] [host] = 1100001176e06f8 (string) 01:55:28.627 [Lua] [time_of_search] = 1610328601 (string) 01:55:28.627 [Lua] [game_mode] = 2 (string) 01:55:28.627 [Lua] [is_private] = false (string) 01:55:28.627 [Lua] [unique_server_name] = Hello :) (string) 01:55:28.627 [Lua] [name] = Lobby 18600000332d931 (string) 01:55:28.627 [Lua] [country_code] = GB (string) 01:55:28.627 [Lua] [network_hash] = 35da0146edc6e0c9 (string) 01:55:28.627 [Lua] [difficulty] = cataclysm (string) 01:55:28.627 [Lua] [match_started] = true (string) 01:55:28.627 [Lua] [selected_level_key] = military (string) 01:55:28.627 [Lua] [weave_index] = 16 (string) 01:55:28.627 [Lua] [quick_game] = true (string) 01:55:28.627 [Lua] [player_slot_1] = 1100001176e06f8:1 (string) 01:55:28.627 [Lua] [matchmaking] = true (string) 01:55:28.627 [Lua] [mechanism] = adventure (string) 01:55:28.627 [Lua] [player_slot_4] = 0:0 (string) 01:55:28.627 [Lua] [level_key] = military (string) 01:55:28.627 [Lua] [player_slot_5] = 11000010b76390e:1 (string) 01:55:28.627 [Lua] [player_slot_2] = 0:0 (string) 01:55:28.627 [Lua] [weave_name] = false (string) 01:55:28.627 [Lua] [player_slot_3] = 1100001076f114f:1 (string) 01:55:28.627 [Lua] [eac_authorized] = true (string) 01:55:28.627 [Lua] 01:55:28.627 [Lua] =======================Found valid lobby! 01:55:28.629 [Lua] 01:55:28.629 [Lua] [twitch_enabled] = false (string) 01:55:28.629 [Lua] [power_level] = 835 (string) 01:55:28.629 [Lua] [id] = 186000003361cc5 (string) 01:55:28.629 [Lua] [num_players] = 1 (string) 01:55:28.629 [Lua] [difficulty_tweak] = 0 (string) 01:55:28.629 [Lua] [host] = 1100001039d1b1d (string) 01:55:28.629 [Lua] [time_of_search] = 1610330056 (string) 01:55:28.629 [Lua] [game_mode] = 2 (string) 01:55:28.629 [Lua] [is_private] = false (string) 01:55:28.629 [Lua] [level_key] = skaven_stronghold (string) 01:55:28.629 [Lua] [name] = Lobby 186000003361cc5 (string) 01:55:28.629 [Lua] [country_code] = US (string) 01:55:28.629 [Lua] [difficulty] = cataclysm (string) 01:55:28.629 [Lua] [match_started] = true (string) 01:55:28.629 [Lua] [selected_level_key] = skaven_stronghold (string) 01:55:28.629 [Lua] [network_hash] = 35da0146edc6e0c9 (string) 01:55:28.629 [Lua] [quick_game] = true (string) 01:55:28.629 [Lua] [unique_server_name] = Medic (string) 01:55:28.629 [Lua] [matchmaking] = true (string) 01:55:28.629 [Lua] [player_slot_1] = 0:0 (string) 01:55:28.629 [Lua] [player_slot_4] = 1100001039d1b1d:1 (string) 01:55:28.629 [Lua] [mechanism] = adventure (string) 01:55:28.629 [Lua] [player_slot_5] = 0:0 (string) 01:55:28.629 [Lua] [player_slot_2] = 0:0 (string) 01:55:28.629 [Lua] [weave_name] = false (string) 01:55:28.629 [Lua] [player_slot_3] = 0:0 (string) 01:55:28.629 [Lua] [eac_authorized] = true (string) 01:55:28.629 [Lua] 01:55:28.629 [Lua] =======================Found valid lobby! 01:55:28.630 [Lua] 01:55:28.630 [Lua] [twitch_enabled] = false (string) 01:55:28.630 [Lua] [power_level] = 835 (string) 01:55:28.630 [Lua] [id] = 1860000032c4877 (string) 01:55:28.630 [Lua] [num_players] = 3 (string) 01:55:28.630 [Lua] [difficulty_tweak] = 0 (string) 01:55:28.630 [Lua] [host] = 11000010597dd68 (string) 01:55:28.630 [Lua] [game_mode] = 2 (string) 01:55:28.630 [Lua] [is_private] = false (string) 01:55:28.630 [Lua] [level_key] = skittergate (string) 01:55:28.630 [Lua] [name] = Lobby 1860000032c4877 (string) 01:55:28.630 [Lua] [country_code] = US (string) 01:55:28.630 [Lua] [difficulty] = cataclysm (string) 01:55:28.630 [Lua] [match_started] = true (string) 01:55:28.630 [Lua] [selected_level_key] = skittergate (string) 01:55:28.630 [Lua] [network_hash] = 35da0146edc6e0c9 (string) 01:55:28.630 [Lua] [quick_game] = true (string) 01:55:28.630 [Lua] [unique_server_name] = Eltrut36 (string) 01:55:28.630 [Lua] [matchmaking] = true (string) 01:55:28.630 [Lua] [player_slot_1] = 0:0 (string) 01:55:28.630 [Lua] [player_slot_4] = 11000010a7cef71:1 (string) 01:55:28.630 [Lua] [mechanism] = adventure (string) 01:55:28.630 [Lua] [player_slot_5] = 11000010597dd68:1 (string) 01:55:28.630 [Lua] [player_slot_2] = 0:0 (string) 01:55:28.630 [Lua] [weave_name] = false (string) 01:55:28.630 [Lua] [player_slot_3] = 1100001168c607d:1 (string) 01:55:28.630 [Lua] [eac_authorized] = true (string) 01:55:28.630 [Lua] 01:55:28.630 [Lua] =======================Found valid lobby! 01:55:28.632 [Lua] 01:55:28.632 [Lua] [twitch_enabled] = false (string) 01:55:28.632 [Lua] [power_level] = 556 (string) 01:55:28.632 [Lua] [id] = 18600000335b409 (string) 01:55:28.632 [Lua] [num_players] = 3 (string) 01:55:28.632 [Lua] [difficulty_tweak] = 0 (string) 01:55:28.632 [Lua] [host] = 11000010290ce44 (string) 01:55:28.632 [Lua] [game_mode] = 2 (string) 01:55:28.632 [Lua] [is_private] = false (string) 01:55:28.632 [Lua] [level_key] = dlc_bogenhafen_slum (string) 01:55:28.632 [Lua] [name] = Lobby 18600000335b409 (string) 01:55:28.632 [Lua] [country_code] = US (string) 01:55:28.632 [Lua] [difficulty] = cataclysm (string) 01:55:28.632 [Lua] [match_started] = true (string) 01:55:28.632 [Lua] [selected_level_key] = dlc_bogenhafen_slum (string) 01:55:28.632 [Lua] [network_hash] = 35da0146edc6e0c9 (string) 01:55:28.632 [Lua] [quick_game] = true (string) 01:55:28.632 [Lua] [unique_server_name] = Hunk (string) 01:55:28.632 [Lua] [matchmaking] = true (string) 01:55:28.632 [Lua] [player_slot_1] = 1100001066be102:1 (string) 01:55:28.632 [Lua] [player_slot_4] = 110000106ab5ea8:1 (string) 01:55:28.632 [Lua] [mechanism] = adventure (string) 01:55:28.632 [Lua] [player_slot_5] = 11000010290ce44:1 (string) 01:55:28.632 [Lua] [player_slot_2] = 0:0 (string) 01:55:28.632 [Lua] [weave_name] = false (string) 01:55:28.632 [Lua] [player_slot_3] = 0:0 (string) 01:55:28.632 [Lua] [eac_authorized] = true (string) 01:55:28.632 [Lua] 01:55:28.632 [Lua] =======================Found valid lobby! 01:55:28.634 [Lua] 01:55:28.634 [Lua] [twitch_enabled] = false (string) 01:55:28.634 [Lua] [power_level] = 835 (string) 01:55:28.634 [Lua] [id] = 18600000334f173 (string) 01:55:28.634 [Lua] [num_players] = 3 (string) 01:55:28.634 [Lua] [difficulty_tweak] = 0 (string) 01:55:28.634 [Lua] [host] = 1100001017fed2d (string) 01:55:28.634 [Lua] [game_mode] = 2 (string) 01:55:28.634 [Lua] [is_private] = false (string) 01:55:28.634 [Lua] [level_key] = ussingen (string) 01:55:28.634 [Lua] [name] = Lobby 18600000334f173 (string) 01:55:28.634 [Lua] [country_code] = US (string) 01:55:28.634 [Lua] [difficulty] = cataclysm (string) 01:55:28.634 [Lua] [match_started] = true (string) 01:55:28.634 [Lua] [selected_level_key] = ussingen (string) 01:55:28.634 [Lua] [network_hash] = 35da0146edc6e0c9 (string) 01:55:28.634 [Lua] [quick_game] = false (string) 01:55:28.634 [Lua] [unique_server_name] = Cuntkiller (string) 01:55:28.634 [Lua] [matchmaking] = true (string) 01:55:28.634 [Lua] [player_slot_1] = 0:0 (string) 01:55:28.634 [Lua] [player_slot_4] = 0:0 (string) 01:55:28.634 [Lua] [mechanism] = adventure (string) 01:55:28.634 [Lua] [player_slot_5] = 110000106a6633d:1 (string) 01:55:28.634 [Lua] [player_slot_2] = 11000010512df33:1 (string) 01:55:28.634 [Lua] [weave_name] = false (string) 01:55:28.634 [Lua] [player_slot_3] = 1100001017fed2d:1 (string) 01:55:28.634 [Lua] [eac_authorized] = true (string) 01:55:28.634 [Lua] 01:55:28.634 [Lua] =======================Found valid lobby! 01:55:28.636 [Lua] 01:55:28.636 [Lua] [twitch_enabled] = false (string) 01:55:28.636 [Lua] [power_level] = 835 (string) 01:55:28.636 [Lua] [id] = 186000003329199 (string) 01:55:28.636 [Lua] [num_players] = 3 (string) 01:55:28.636 [Lua] [difficulty_tweak] = 0 (string) 01:55:28.636 [Lua] [host] = 110000102c02d7c (string) 01:55:28.636 [Lua] [time_of_search] = 1610323135 (string) 01:55:28.636 [Lua] [game_mode] = 2 (string) 01:55:28.636 [Lua] [is_private] = false (string) 01:55:28.636 [Lua] [level_key] = skittergate (string) 01:55:28.636 [Lua] [name] = Lobby 186000003329199 (string) 01:55:28.636 [Lua] [country_code] = US (string) 01:55:28.636 [Lua] [difficulty] = cataclysm (string) 01:55:28.636 [Lua] [match_started] = true (string) 01:55:28.636 [Lua] [selected_level_key] = skittergate (string) 01:55:28.636 [Lua] [network_hash] = 35da0146edc6e0c9 (string) 01:55:28.636 [Lua] [quick_game] = true (string) 01:55:28.636 [Lua] [unique_server_name] = OHMA KUN (string) 01:55:28.636 [Lua] [matchmaking] = true (string) 01:55:28.636 [Lua] [player_slot_1] = 0:0 (string) 01:55:28.636 [Lua] [player_slot_4] = 1100001008d5ffa:1 (string) 01:55:28.636 [Lua] [mechanism] = adventure (string) 01:55:28.636 [Lua] [player_slot_5] = 110000102c02d7c:1 (string) 01:55:28.636 [Lua] [player_slot_2] = 0:0 (string) 01:55:28.636 [Lua] [weave_name] = false (string) 01:55:28.636 [Lua] [player_slot_3] = 110000106742389:1 (string) 01:55:28.636 [Lua] [eac_authorized] = true (string) 01:55:28.636 [Lua] 01:55:28.636 [Lua] =======================Found valid lobby! 01:55:28.638 [Lua] 01:55:28.638 [Lua] [twitch_enabled] = false (string) 01:55:28.638 [Lua] [power_level] = 835 (string) 01:55:28.638 [Lua] [id] = 18600000332a426 (string) 01:55:28.638 [Lua] [num_players] = 3 (string) 01:55:28.638 [Lua] [difficulty_tweak] = 0 (string) 01:55:28.638 [Lua] [host] = 1100001072c4b61 (string) 01:55:28.638 [Lua] [game_mode] = 2 (string) 01:55:28.638 [Lua] [is_private] = false (string) 01:55:28.638 [Lua] [level_key] = forest_ambush (string) 01:55:28.638 [Lua] [name] = Lobby 18600000332a426 (string) 01:55:28.638 [Lua] [country_code] = CA (string) 01:55:28.638 [Lua] [difficulty] = cataclysm (string) 01:55:28.638 [Lua] [match_started] = true (string) 01:55:28.638 [Lua] [selected_level_key] = forest_ambush (string) 01:55:28.638 [Lua] [network_hash] = 35da0146edc6e0c9 (string) 01:55:28.638 [Lua] [quick_game] = true (string) 01:55:28.638 [Lua] [unique_server_name] = Chong (string) 01:55:28.638 [Lua] [matchmaking] = true (string) 01:55:28.638 [Lua] [player_slot_1] = 0:0 (string) 01:55:28.638 [Lua] [player_slot_4] = 1100001051560bd:1 (string) 01:55:28.638 [Lua] [mechanism] = adventure (string) 01:55:28.638 [Lua] [player_slot_5] = 1100001048a2c6e:1 (string) 01:55:28.638 [Lua] [player_slot_2] = 0:0 (string) 01:55:28.638 [Lua] [weave_name] = false (string) 01:55:28.638 [Lua] [player_slot_3] = 1100001072c4b61:1 (string) 01:55:28.638 [Lua] [eac_authorized] = true (string) 01:55:28.638 [Lua] 01:55:28.638 [Lua] =======================Found valid lobby! 01:55:28.640 [Lua] 01:55:28.640 [Lua] [twitch_enabled] = false (string) 01:55:28.640 [Lua] [power_level] = 835 (string) 01:55:28.640 [Lua] [id] = 18600000332b358 (string) 01:55:28.640 [Lua] [num_players] = 3 (string) 01:55:28.640 [Lua] [difficulty_tweak] = 0 (string) 01:55:28.640 [Lua] [host] = 110000105553c84 (string) 01:55:28.640 [Lua] [game_mode] = 2 (string) 01:55:28.640 [Lua] [is_private] = false (string) 01:55:28.640 [Lua] [level_key] = bell (string) 01:55:28.640 [Lua] [name] = Lobby 18600000332b358 (string) 01:55:28.640 [Lua] [country_code] = HK (string) 01:55:28.640 [Lua] [difficulty] = cataclysm (string) 01:55:28.640 [Lua] [match_started] = true (string) 01:55:28.640 [Lua] [selected_level_key] = bell (string) 01:55:28.640 [Lua] [network_hash] = 35da0146edc6e0c9 (string) 01:55:28.640 [Lua] [quick_game] = false (string) 01:55:28.640 [Lua] [unique_server_name] = ChickenDoner (string) 01:55:28.640 [Lua] [matchmaking] = true (string) 01:55:28.640 [Lua] [player_slot_1] = 0:0 (string) 01:55:28.640 [Lua] [player_slot_4] = 0:0 (string) 01:55:28.640 [Lua] [mechanism] = adventure (string) 01:55:28.640 [Lua] [player_slot_5] = 110000102b0bf43:1 (string) 01:55:28.640 [Lua] [player_slot_2] = 110000105553c84:1 (string) 01:55:28.640 [Lua] [weave_name] = false (string) 01:55:28.640 [Lua] [player_slot_3] = 11000010190c9dc:1 (string) 01:55:28.640 [Lua] [eac_authorized] = true (string) 01:55:28.640 [Lua] 01:55:28.640 [Lua] =======================Found valid lobby! 01:55:28.640 [Lua] 01:55:28.640 [Lua] [1] = dlc_bogenhafen_city (string) 01:55:28.640 [Lua] [2] = cemetery (string) 01:55:28.640 [Lua] [3] = warcamp (string) 01:55:28.640 [Lua] [4] = skaven_stronghold (string) 01:55:28.640 [Lua] [5] = ground_zero (string) 01:55:28.640 [Lua] [6] = dlc_portals (string) 01:55:28.640 [Lua] [7] = dlc_bogenhafen_slum (string) 01:55:28.640 [Lua] [8] = dlc_bastion (string) 01:55:28.640 [Lua] [9] = elven_ruins (string) 01:55:28.640 [Lua] [10] = military (string) 01:55:28.640 [Lua] [11] = crater (string) 01:55:28.640 [Lua] [12] = fort (string) 01:55:28.640 [Lua] [13] = bell (string) 01:55:28.640 [Lua] [14] = farmlands (string) 01:55:28.640 [Lua] [15] = magnus (string) 01:55:28.640 [Lua] [16] = catacombs (string) 01:55:28.640 [Lua] [17] = mines (string) 01:55:28.640 [Lua] [18] = skittergate (string) 01:55:28.640 [Lua] [19] = dlc_castle (string) 01:55:28.640 [Lua] [20] = forest_ambush (string) 01:55:28.640 [Lua] [21] = nurgle (string) 01:55:28.640 [Lua] [22] = ussingen (string) 01:55:28.640 [Lua] [23] = inn_level (string) 01:55:28.640 [Lua] 01:55:28.641 [Lua] [Matchmaking] Lobby hosted by Custom Hairline failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= nurgle)' 01:55:28.641 [Lua] [Matchmaking] Lobby hosted by Hello :) failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= military)' 01:55:28.641 [Lua] [Matchmaking] Lobby hosted by Medic failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= skaven_stronghold)' 01:55:28.642 [Lua] [Matchmaking] Lobby hosted by Eltrut36 failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= skittergate)' 01:55:28.642 [Lua] [Matchmaking] Lobby hosted by Hunk failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= dlc_bogenhafen_slum)' 01:55:28.642 [Lua] [Matchmaking] Lobby hosted by Cuntkiller failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= ussingen)' 01:55:28.643 [Lua] [Matchmaking] Lobby hosted by OHMA KUN failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= skittergate)' 01:55:28.643 [Lua] [Matchmaking] Lobby hosted by Chong failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= forest_ambush)' 01:55:28.644 [Lua] [Matchmaking] Lobby hosted by ChickenDoner failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= bell)' 01:55:28.644 [Lua] [Matchmaking] Lobby hosted by Custom Hairline failed lobby match due to 'wrong level (cemetery ~= nurgle)' 01:55:28.644 [Lua] [Matchmaking] Lobby hosted by Hello :) failed lobby match due to 'wrong level (cemetery ~= military)' 01:55:28.645 [Lua] [Matchmaking] Lobby hosted by Medic failed lobby match due to 'wrong level (cemetery ~= skaven_stronghold)' 01:55:28.645 [Lua] [Matchmaking] Lobby hosted by Eltrut36 failed lobby match due to 'wrong level (cemetery ~= skittergate)' 01:55:28.645 [Lua] [Matchmaking] Lobby hosted by Hunk failed lobby match due to 'wrong level (cemetery ~= dlc_bogenhafen_slum)' 01:55:28.646 [Lua] [Matchmaking] Lobby hosted by Cuntkiller failed lobby match due to 'wrong level (cemetery ~= ussingen)' 01:55:28.646 [Lua] [Matchmaking] Lobby hosted by OHMA KUN failed lobby match due to 'wrong level (cemetery ~= skittergate)' 01:55:28.646 [Lua] [Matchmaking] Lobby hosted by Chong failed lobby match due to 'wrong level (cemetery ~= forest_ambush)' 01:55:28.647 [Lua] [Matchmaking] Lobby hosted by ChickenDoner failed lobby match due to 'wrong level (cemetery ~= bell)' 01:55:28.647 [Lua] [Matchmaking] Lobby hosted by Custom Hairline failed lobby match due to 'wrong level (warcamp ~= nurgle)' 01:55:28.647 [Lua] [Matchmaking] Lobby hosted by Hello :) failed lobby match due to 'wrong level (warcamp ~= military)' 01:55:28.648 [Lua] [Matchmaking] Lobby hosted by Medic failed lobby match due to 'wrong level (warcamp ~= skaven_stronghold)' 01:55:28.648 [Lua] [Matchmaking] Lobby hosted by Eltrut36 failed lobby match due to 'wrong level (warcamp ~= skittergate)' 01:55:28.648 [Lua] [Matchmaking] Lobby hosted by Hunk failed lobby match due to 'wrong level (warcamp ~= dlc_bogenhafen_slum)' 01:55:28.648 [Lua] [Matchmaking] Lobby hosted by Cuntkiller failed lobby match due to 'wrong level (warcamp ~= ussingen)' 01:55:28.649 [Lua] [Matchmaking] Lobby hosted by OHMA KUN failed lobby match due to 'wrong level (warcamp ~= skittergate)' 01:55:28.649 [Lua] [Matchmaking] Lobby hosted by Chong failed lobby match due to 'wrong level (warcamp ~= forest_ambush)' 01:55:28.650 [Lua] [Matchmaking] Lobby hosted by ChickenDoner failed lobby match due to 'wrong level (warcamp ~= bell)' 01:55:28.650 [Lua] [Matchmaking] Lobby hosted by Custom Hairline failed lobby match due to 'wrong level (skaven_stronghold ~= nurgle)' 01:55:28.650 [Lua] [Matchmaking] Lobby hosted by Hello :) failed lobby match due to 'wrong level (skaven_stronghold ~= military)' 01:55:28.651 [Lua] [Matchmaking] Lobby hosted by Medic discarded due to 'hero is unavailable' 01:55:28.651 [Lua] [Matchmaking] Lobby hosted by Eltrut36 failed lobby match due to 'wrong level (skaven_stronghold ~= skittergate)' 01:55:28.651 [Lua] [Matchmaking] Lobby hosted by Hunk failed lobby match due to 'wrong level (skaven_stronghold ~= dlc_bogenhafen_slum)' 01:55:28.652 [Lua] [Matchmaking] Lobby hosted by Cuntkiller failed lobby match due to 'wrong level (skaven_stronghold ~= ussingen)' 01:55:28.652 [Lua] [Matchmaking] Lobby hosted by OHMA KUN failed lobby match due to 'wrong level (skaven_stronghold ~= skittergate)' 01:55:28.652 [Lua] [Matchmaking] Lobby hosted by Chong failed lobby match due to 'wrong level (skaven_stronghold ~= forest_ambush)' 01:55:28.653 [Lua] [Matchmaking] Lobby hosted by ChickenDoner failed lobby match due to 'wrong level (skaven_stronghold ~= bell)' 01:55:28.653 [Lua] [Matchmaking] Lobby hosted by Custom Hairline failed lobby match due to 'wrong level (ground_zero ~= nurgle)' 01:55:28.653 [Lua] [Matchmaking] Lobby hosted by Hello :) failed lobby match due to 'wrong level (ground_zero ~= military)' 01:55:28.653 [Lua] [Matchmaking] Lobby hosted by Medic failed lobby match due to 'wrong level (ground_zero ~= skaven_stronghold)' 01:55:28.654 [Lua] [Matchmaking] Lobby hosted by Eltrut36 failed lobby match due to 'wrong level (ground_zero ~= skittergate)' 01:55:28.654 [Lua] [Matchmaking] Lobby hosted by Hunk failed lobby match due to 'wrong level (ground_zero ~= dlc_bogenhafen_slum)' 01:55:28.654 [Lua] [Matchmaking] Lobby hosted by Cuntkiller failed lobby match due to 'wrong level (ground_zero ~= ussingen)' 01:55:28.655 [Lua] [Matchmaking] Lobby hosted by OHMA KUN failed lobby match due to 'wrong level (ground_zero ~= skittergate)' 01:55:28.655 [Lua] [Matchmaking] Lobby hosted by Chong failed lobby match due to 'wrong level (ground_zero ~= forest_ambush)' 01:55:28.656 [Lua] [Matchmaking] Lobby hosted by ChickenDoner failed lobby match due to 'wrong level (ground_zero ~= bell)' 01:55:28.656 [Lua] [Matchmaking] Lobby hosted by Custom Hairline failed lobby match due to 'wrong level (dlc_portals ~= nurgle)' 01:55:28.656 [Lua] [Matchmaking] Lobby hosted by Hello :) failed lobby match due to 'wrong level (dlc_portals ~= military)' 01:55:28.656 [Lua] [Matchmaking] Lobby hosted by Medic failed lobby match due to 'wrong level (dlc_portals ~= skaven_stronghold)' 01:55:28.657 [Lua] [Matchmaking] Lobby hosted by Eltrut36 failed lobby match due to 'wrong level (dlc_portals ~= skittergate)' 01:55:28.657 [Lua] [Matchmaking] Lobby hosted by Hunk failed lobby match due to 'wrong level (dlc_portals ~= dlc_bogenhafen_slum)' 01:55:28.657 [Lua] [Matchmaking] Lobby hosted by Cuntkiller failed lobby match due to 'wrong level (dlc_portals ~= ussingen)' 01:55:28.657 [Lua] [Matchmaking] Lobby hosted by OHMA KUN failed lobby match due to 'wrong level (dlc_portals ~= skittergate)' 01:55:28.658 [Lua] [Matchmaking] Lobby hosted by Chong failed lobby match due to 'wrong level (dlc_portals ~= forest_ambush)' 01:55:28.658 [Lua] [Matchmaking] Lobby hosted by ChickenDoner failed lobby match due to 'wrong level (dlc_portals ~= bell)' 01:55:28.658 [Lua] [Matchmaking] Lobby hosted by Custom Hairline failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= nurgle)' 01:55:28.658 [Lua] [Matchmaking] Lobby hosted by Hello :) failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= military)' 01:55:28.659 [Lua] [Matchmaking] Lobby hosted by Medic failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= skaven_stronghold)' 01:55:28.659 [Lua] [Matchmaking] Lobby hosted by Eltrut36 failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= skittergate)' 01:55:28.659 [Lua] [Matchmaking] Lobby hosted by Hunk discarded due to 'hero is unavailable' 01:55:28.659 [Lua] [Matchmaking] Lobby hosted by Cuntkiller failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= ussingen)' 01:55:28.660 [Lua] [Matchmaking] Lobby hosted by OHMA KUN failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= skittergate)' 01:55:28.660 [Lua] [Matchmaking] Lobby hosted by Chong failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= forest_ambush)' 01:55:28.660 [Lua] [Matchmaking] Lobby hosted by ChickenDoner failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= bell)' 01:55:28.660 [Lua] [Matchmaking] Lobby hosted by Custom Hairline failed lobby match due to 'wrong level (dlc_bastion ~= nurgle)' 01:55:28.660 [Lua] [Matchmaking] Lobby hosted by Hello :) failed lobby match due to 'wrong level (dlc_bastion ~= military)' 01:55:28.661 [Lua] [Matchmaking] Lobby hosted by Medic failed lobby match due to 'wrong level (dlc_bastion ~= skaven_stronghold)' 01:55:28.661 [Lua] [Matchmaking] Lobby hosted by Eltrut36 failed lobby match due to 'wrong level (dlc_bastion ~= skittergate)' 01:55:28.661 [Lua] [Matchmaking] Lobby hosted by Hunk failed lobby match due to 'wrong level (dlc_bastion ~= dlc_bogenhafen_slum)' 01:55:28.661 [Lua] [Matchmaking] Lobby hosted by Cuntkiller failed lobby match due to 'wrong level (dlc_bastion ~= ussingen)' 01:55:28.662 [Lua] [Matchmaking] Lobby hosted by OHMA KUN failed lobby match due to 'wrong level (dlc_bastion ~= skittergate)' 01:55:28.662 [Lua] [Matchmaking] Lobby hosted by Chong failed lobby match due to 'wrong level (dlc_bastion ~= forest_ambush)' 01:55:28.662 [Lua] [Matchmaking] Lobby hosted by ChickenDoner failed lobby match due to 'wrong level (dlc_bastion ~= bell)' 01:55:28.662 [Lua] [Matchmaking] Lobby hosted by Custom Hairline failed lobby match due to 'wrong level (elven_ruins ~= nurgle)' 01:55:28.662 [Lua] [Matchmaking] Lobby hosted by Hello :) failed lobby match due to 'wrong level (elven_ruins ~= military)' 01:55:28.663 [Lua] [Matchmaking] Lobby hosted by Medic failed lobby match due to 'wrong level (elven_ruins ~= skaven_stronghold)' 01:55:28.663 [Lua] [Matchmaking] Lobby hosted by Eltrut36 failed lobby match due to 'wrong level (elven_ruins ~= skittergate)' 01:55:28.663 [Lua] [Matchmaking] Lobby hosted by Hunk failed lobby match due to 'wrong level (elven_ruins ~= dlc_bogenhafen_slum)' 01:55:28.663 [Lua] [Matchmaking] Lobby hosted by Cuntkiller failed lobby match due to 'wrong level (elven_ruins ~= ussingen)' 01:55:28.664 [Lua] [Matchmaking] Lobby hosted by OHMA KUN failed lobby match due to 'wrong level (elven_ruins ~= skittergate)' 01:55:28.664 [Lua] [Matchmaking] Lobby hosted by Chong failed lobby match due to 'wrong level (elven_ruins ~= forest_ambush)' 01:55:28.664 [Lua] [Matchmaking] Lobby hosted by ChickenDoner failed lobby match due to 'wrong level (elven_ruins ~= bell)' 01:55:28.664 [Lua] [Matchmaking] Lobby hosted by Custom Hairline failed lobby match due to 'wrong level (military ~= nurgle)' 01:55:28.664 [Lua] [Matchmaking] Lobby hosted by Hello :) discarded due to 'secondary lobby before reaching max distance' 01:55:28.665 [Lua] [Matchmaking] Lobby hosted by Medic failed lobby match due to 'wrong level (military ~= skaven_stronghold)' 01:55:28.665 [Lua] [Matchmaking] Lobby hosted by Eltrut36 failed lobby match due to 'wrong level (military ~= skittergate)' 01:55:28.665 [Lua] [Matchmaking] Lobby hosted by Hunk failed lobby match due to 'wrong level (military ~= dlc_bogenhafen_slum)' 01:55:28.665 [Lua] [Matchmaking] Lobby hosted by Cuntkiller failed lobby match due to 'wrong level (military ~= ussingen)' 01:55:28.666 [Lua] [Matchmaking] Lobby hosted by OHMA KUN failed lobby match due to 'wrong level (military ~= skittergate)' 01:55:28.666 [Lua] [Matchmaking] Lobby hosted by Chong failed lobby match due to 'wrong level (military ~= forest_ambush)' 01:55:28.666 [Lua] [Matchmaking] Lobby hosted by ChickenDoner failed lobby match due to 'wrong level (military ~= bell)' 01:55:28.666 [Lua] [Matchmaking] Lobby hosted by Custom Hairline failed lobby match due to 'wrong level (crater ~= nurgle)' 01:55:28.667 [Lua] [Matchmaking] Lobby hosted by Hello :) failed lobby match due to 'wrong level (crater ~= military)' 01:55:28.667 [Lua] [Matchmaking] Lobby hosted by Medic failed lobby match due to 'wrong level (crater ~= skaven_stronghold)' 01:55:28.667 [Lua] [Matchmaking] Lobby hosted by Eltrut36 failed lobby match due to 'wrong level (crater ~= skittergate)' 01:55:28.667 [Lua] [Matchmaking] Lobby hosted by Hunk failed lobby match due to 'wrong level (crater ~= dlc_bogenhafen_slum)' 01:55:28.668 [Lua] [Matchmaking] Lobby hosted by Cuntkiller failed lobby match due to 'wrong level (crater ~= ussingen)' 01:55:28.668 [Lua] [Matchmaking] Lobby hosted by OHMA KUN failed lobby match due to 'wrong level (crater ~= skittergate)' 01:55:28.668 [Lua] [Matchmaking] Lobby hosted by Chong failed lobby match due to 'wrong level (crater ~= forest_ambush)' 01:55:28.668 [Lua] [Matchmaking] Lobby hosted by ChickenDoner failed lobby match due to 'wrong level (crater ~= bell)' 01:55:28.668 [Lua] [Matchmaking] Lobby hosted by Custom Hairline failed lobby match due to 'wrong level (fort ~= nurgle)' 01:55:28.669 [Lua] [Matchmaking] Lobby hosted by Hello :) failed lobby match due to 'wrong level (fort ~= military)' 01:55:28.669 [Lua] [Matchmaking] Lobby hosted by Medic failed lobby match due to 'wrong level (fort ~= skaven_stronghold)' 01:55:28.669 [Lua] [Matchmaking] Lobby hosted by Eltrut36 failed lobby match due to 'wrong level (fort ~= skittergate)' 01:55:28.669 [Lua] [Matchmaking] Lobby hosted by Hunk failed lobby match due to 'wrong level (fort ~= dlc_bogenhafen_slum)' 01:55:28.670 [Lua] [Matchmaking] Lobby hosted by Cuntkiller failed lobby match due to 'wrong level (fort ~= ussingen)' 01:55:28.670 [Lua] [Matchmaking] Lobby hosted by OHMA KUN failed lobby match due to 'wrong level (fort ~= skittergate)' 01:55:28.670 [Lua] [Matchmaking] Lobby hosted by Chong failed lobby match due to 'wrong level (fort ~= forest_ambush)' 01:55:28.670 [Lua] [Matchmaking] Lobby hosted by ChickenDoner failed lobby match due to 'wrong level (fort ~= bell)' 01:55:28.670 [Lua] [Matchmaking] Lobby hosted by Custom Hairline failed lobby match due to 'wrong level (bell ~= nurgle)' 01:55:28.671 [Lua] [Matchmaking] Lobby hosted by Hello :) failed lobby match due to 'wrong level (bell ~= military)' 01:55:28.671 [Lua] [Matchmaking] Lobby hosted by Medic failed lobby match due to 'wrong level (bell ~= skaven_stronghold)' 01:55:28.671 [Lua] [Matchmaking] Lobby hosted by Eltrut36 failed lobby match due to 'wrong level (bell ~= skittergate)' 01:55:28.671 [Lua] [Matchmaking] Lobby hosted by Hunk failed lobby match due to 'wrong level (bell ~= dlc_bogenhafen_slum)' 01:55:28.672 [Lua] [Matchmaking] Lobby hosted by Cuntkiller failed lobby match due to 'wrong level (bell ~= ussingen)' 01:55:28.672 [Lua] [Matchmaking] Lobby hosted by OHMA KUN failed lobby match due to 'wrong level (bell ~= skittergate)' 01:55:28.672 [Lua] [Matchmaking] Lobby hosted by Chong failed lobby match due to 'wrong level (bell ~= forest_ambush)' 01:55:28.672 [Lua] [Matchmaking] Lobby hosted by ChickenDoner discarded due to 'secondary lobby before reaching max distance' 01:55:28.673 [Lua] [Matchmaking] Lobby hosted by Custom Hairline failed lobby match due to 'wrong level (farmlands ~= nurgle)' 01:55:28.673 [Lua] [Matchmaking] Lobby hosted by Hello :) failed lobby match due to 'wrong level (farmlands ~= military)' 01:55:28.673 [Lua] [Matchmaking] Lobby hosted by Medic failed lobby match due to 'wrong level (farmlands ~= skaven_stronghold)' 01:55:28.674 [Lua] [Matchmaking] Lobby hosted by Eltrut36 failed lobby match due to 'wrong level (farmlands ~= skittergate)' 01:55:28.674 [Lua] [Matchmaking] Lobby hosted by Hunk failed lobby match due to 'wrong level (farmlands ~= dlc_bogenhafen_slum)' 01:55:28.674 [Lua] [Matchmaking] Lobby hosted by Cuntkiller failed lobby match due to 'wrong level (farmlands ~= ussingen)' 01:55:28.675 [Lua] [Matchmaking] Lobby hosted by OHMA KUN failed lobby match due to 'wrong level (farmlands ~= skittergate)' 01:55:28.675 [Lua] [Matchmaking] Lobby hosted by Chong failed lobby match due to 'wrong level (farmlands ~= forest_ambush)' 01:55:28.675 [Lua] [Matchmaking] Lobby hosted by ChickenDoner failed lobby match due to 'wrong level (farmlands ~= bell)' 01:55:28.676 [Lua] [Matchmaking] Lobby hosted by Custom Hairline failed lobby match due to 'wrong level (magnus ~= nurgle)' 01:55:28.676 [Lua] [Matchmaking] Lobby hosted by Hello :) failed lobby match due to 'wrong level (magnus ~= military)' 01:55:28.676 [Lua] [Matchmaking] Lobby hosted by Medic failed lobby match due to 'wrong level (magnus ~= skaven_stronghold)' 01:55:28.676 [Lua] [Matchmaking] Lobby hosted by Eltrut36 failed lobby match due to 'wrong level (magnus ~= skittergate)' 01:55:28.677 [Lua] [Matchmaking] Lobby hosted by Hunk failed lobby match due to 'wrong level (magnus ~= dlc_bogenhafen_slum)' 01:55:28.677 [Lua] [Matchmaking] Lobby hosted by Cuntkiller failed lobby match due to 'wrong level (magnus ~= ussingen)' 01:55:28.677 [Lua] [Matchmaking] Lobby hosted by OHMA KUN failed lobby match due to 'wrong level (magnus ~= skittergate)' 01:55:28.677 [Lua] [Matchmaking] Lobby hosted by Chong failed lobby match due to 'wrong level (magnus ~= forest_ambush)' 01:55:28.678 [Lua] [Matchmaking] Lobby hosted by ChickenDoner failed lobby match due to 'wrong level (magnus ~= bell)' 01:55:28.678 [Lua] [Matchmaking] Lobby hosted by Custom Hairline failed lobby match due to 'wrong level (catacombs ~= nurgle)' 01:55:28.678 [Lua] [Matchmaking] Lobby hosted by Hello :) failed lobby match due to 'wrong level (catacombs ~= military)' 01:55:28.678 [Lua] [Matchmaking] Lobby hosted by Medic failed lobby match due to 'wrong level (catacombs ~= skaven_stronghold)' 01:55:28.678 [Lua] [Matchmaking] Lobby hosted by Eltrut36 failed lobby match due to 'wrong level (catacombs ~= skittergate)' 01:55:28.679 [Lua] [Matchmaking] Lobby hosted by Hunk failed lobby match due to 'wrong level (catacombs ~= dlc_bogenhafen_slum)' 01:55:28.679 [Lua] [Matchmaking] Lobby hosted by Cuntkiller failed lobby match due to 'wrong level (catacombs ~= ussingen)' 01:55:28.679 [Lua] [Matchmaking] Lobby hosted by OHMA KUN failed lobby match due to 'wrong level (catacombs ~= skittergate)' 01:55:28.679 [Lua] [Matchmaking] Lobby hosted by Chong failed lobby match due to 'wrong level (catacombs ~= forest_ambush)' 01:55:28.680 [Lua] [Matchmaking] Lobby hosted by ChickenDoner failed lobby match due to 'wrong level (catacombs ~= bell)' 01:55:28.680 [Lua] [Matchmaking] Lobby hosted by Custom Hairline failed lobby match due to 'wrong level (mines ~= nurgle)' 01:55:28.680 [Lua] [Matchmaking] Lobby hosted by Hello :) failed lobby match due to 'wrong level (mines ~= military)' 01:55:28.680 [Lua] [Matchmaking] Lobby hosted by Medic failed lobby match due to 'wrong level (mines ~= skaven_stronghold)' 01:55:28.680 [Lua] [Matchmaking] Lobby hosted by Eltrut36 failed lobby match due to 'wrong level (mines ~= skittergate)' 01:55:28.681 [Lua] [Matchmaking] Lobby hosted by Hunk failed lobby match due to 'wrong level (mines ~= dlc_bogenhafen_slum)' 01:55:28.681 [Lua] [Matchmaking] Lobby hosted by Cuntkiller failed lobby match due to 'wrong level (mines ~= ussingen)' 01:55:28.681 [Lua] [Matchmaking] Lobby hosted by OHMA KUN failed lobby match due to 'wrong level (mines ~= skittergate)' 01:55:28.682 [Lua] [Matchmaking] Lobby hosted by Chong failed lobby match due to 'wrong level (mines ~= forest_ambush)' 01:55:28.682 [Lua] [Matchmaking] Lobby hosted by ChickenDoner failed lobby match due to 'wrong level (mines ~= bell)' 01:55:28.682 [Lua] [Matchmaking] Lobby hosted by Custom Hairline failed lobby match due to 'wrong level (skittergate ~= nurgle)' 01:55:28.682 [Lua] [Matchmaking] Lobby hosted by Hello :) failed lobby match due to 'wrong level (skittergate ~= military)' 01:55:28.683 [Lua] [Matchmaking] Lobby hosted by Medic failed lobby match due to 'wrong level (skittergate ~= skaven_stronghold)' 01:55:28.683 [Lua] [Matchmaking] Lobby hosted by Eltrut36 discarded due to 'hero is unavailable' 01:55:28.683 [Lua] [Matchmaking] Lobby hosted by Hunk failed lobby match due to 'wrong level (skittergate ~= dlc_bogenhafen_slum)' 01:55:28.683 [Lua] [Matchmaking] Lobby hosted by Cuntkiller failed lobby match due to 'wrong level (skittergate ~= ussingen)' 01:55:28.684 [Lua] [Matchmaking] Lobby hosted by OHMA KUN discarded due to 'hero is unavailable' 01:55:28.684 [Lua] [Matchmaking] Lobby hosted by Chong failed lobby match due to 'wrong level (skittergate ~= forest_ambush)' 01:55:28.684 [Lua] [Matchmaking] Lobby hosted by ChickenDoner failed lobby match due to 'wrong level (skittergate ~= bell)' 01:55:28.684 [Lua] [Matchmaking] Lobby hosted by Custom Hairline failed lobby match due to 'wrong level (dlc_castle ~= nurgle)' 01:55:28.685 [Lua] [Matchmaking] Lobby hosted by Hello :) failed lobby match due to 'wrong level (dlc_castle ~= military)' 01:55:28.685 [Lua] [Matchmaking] Lobby hosted by Medic failed lobby match due to 'wrong level (dlc_castle ~= skaven_stronghold)' 01:55:28.685 [Lua] [Matchmaking] Lobby hosted by Eltrut36 failed lobby match due to 'wrong level (dlc_castle ~= skittergate)' 01:55:28.685 [Lua] [Matchmaking] Lobby hosted by Hunk failed lobby match due to 'wrong level (dlc_castle ~= dlc_bogenhafen_slum)' 01:55:28.685 [Lua] [Matchmaking] Lobby hosted by Cuntkiller failed lobby match due to 'wrong level (dlc_castle ~= ussingen)' 01:55:28.686 [Lua] [Matchmaking] Lobby hosted by OHMA KUN failed lobby match due to 'wrong level (dlc_castle ~= skittergate)' 01:55:28.686 [Lua] [Matchmaking] Lobby hosted by Chong failed lobby match due to 'wrong level (dlc_castle ~= forest_ambush)' 01:55:28.686 [Lua] [Matchmaking] Lobby hosted by ChickenDoner failed lobby match due to 'wrong level (dlc_castle ~= bell)' 01:55:28.686 [Lua] [Matchmaking] Lobby hosted by Custom Hairline failed lobby match due to 'wrong level (forest_ambush ~= nurgle)' 01:55:28.686 [Lua] [Matchmaking] Lobby hosted by Hello :) failed lobby match due to 'wrong level (forest_ambush ~= military)' 01:55:28.687 [Lua] [Matchmaking] Lobby hosted by Medic failed lobby match due to 'wrong level (forest_ambush ~= skaven_stronghold)' 01:55:28.687 [Lua] [Matchmaking] Lobby hosted by Eltrut36 failed lobby match due to 'wrong level (forest_ambush ~= skittergate)' 01:55:28.687 [Lua] [Matchmaking] Lobby hosted by Hunk failed lobby match due to 'wrong level (forest_ambush ~= dlc_bogenhafen_slum)' 01:55:28.687 [Lua] [Matchmaking] Lobby hosted by Cuntkiller failed lobby match due to 'wrong level (forest_ambush ~= ussingen)' 01:55:28.688 [Lua] [Matchmaking] Lobby hosted by OHMA KUN failed lobby match due to 'wrong level (forest_ambush ~= skittergate)' 01:55:28.688 [Lua] [Matchmaking] Lobby hosted by Chong discarded due to 'hero is unavailable' 01:55:28.688 [Lua] [Matchmaking] Lobby hosted by ChickenDoner failed lobby match due to 'wrong level (forest_ambush ~= bell)' 01:55:28.688 [Lua] [Matchmaking] Lobby hosted by Custom Hairline discarded due to 'secondary lobby before reaching max distance' 01:55:28.688 [Lua] [Matchmaking] Lobby hosted by Hello :) failed lobby match due to 'wrong level (nurgle ~= military)' 01:55:28.689 [Lua] [Matchmaking] Lobby hosted by Medic failed lobby match due to 'wrong level (nurgle ~= skaven_stronghold)' 01:55:28.689 [Lua] [Matchmaking] Lobby hosted by Eltrut36 failed lobby match due to 'wrong level (nurgle ~= skittergate)' 01:55:28.689 [Lua] [Matchmaking] Lobby hosted by Hunk failed lobby match due to 'wrong level (nurgle ~= dlc_bogenhafen_slum)' 01:55:28.690 [Lua] [Matchmaking] Lobby hosted by Cuntkiller failed lobby match due to 'wrong level (nurgle ~= ussingen)' 01:55:28.690 [Lua] [Matchmaking] Lobby hosted by OHMA KUN failed lobby match due to 'wrong level (nurgle ~= skittergate)' 01:55:28.690 [Lua] [Matchmaking] Lobby hosted by Chong failed lobby match due to 'wrong level (nurgle ~= forest_ambush)' 01:55:28.690 [Lua] [Matchmaking] Lobby hosted by ChickenDoner failed lobby match due to 'wrong level (nurgle ~= bell)' 01:55:28.690 [Lua] [Matchmaking] Lobby hosted by Custom Hairline failed lobby match due to 'wrong level (ussingen ~= nurgle)' 01:55:28.691 [Lua] [Matchmaking] Lobby hosted by Hello :) failed lobby match due to 'wrong level (ussingen ~= military)' 01:55:28.691 [Lua] [Matchmaking] Lobby hosted by Medic failed lobby match due to 'wrong level (ussingen ~= skaven_stronghold)' 01:55:28.691 [Lua] [Matchmaking] Lobby hosted by Eltrut36 failed lobby match due to 'wrong level (ussingen ~= skittergate)' 01:55:28.692 [Lua] [Matchmaking] Lobby hosted by Hunk failed lobby match due to 'wrong level (ussingen ~= dlc_bogenhafen_slum)' 01:55:28.692 [Lua] [Matchmaking] Lobby hosted by Cuntkiller discarded due to 'secondary lobby before reaching max distance' 01:55:28.692 [Lua] [Matchmaking] Lobby hosted by OHMA KUN failed lobby match due to 'wrong level (ussingen ~= skittergate)' 01:55:28.692 [Lua] [Matchmaking] Lobby hosted by Chong failed lobby match due to 'wrong level (ussingen ~= forest_ambush)' 01:55:28.693 [Lua] [Matchmaking] Lobby hosted by ChickenDoner failed lobby match due to 'wrong level (ussingen ~= bell)' 01:55:28.693 [Lua] [Matchmaking] Lobby hosted by Custom Hairline failed lobby match due to 'wrong level (inn_level ~= nurgle)' 01:55:28.693 [Lua] [Matchmaking] Lobby hosted by Hello :) failed lobby match due to 'wrong level (inn_level ~= military)' 01:55:28.694 [Lua] [Matchmaking] Lobby hosted by Medic failed lobby match due to 'wrong level (inn_level ~= skaven_stronghold)' 01:55:28.694 [Lua] [Matchmaking] Lobby hosted by Eltrut36 failed lobby match due to 'wrong level (inn_level ~= skittergate)' 01:55:28.694 [Lua] [Matchmaking] Lobby hosted by Hunk failed lobby match due to 'wrong level (inn_level ~= dlc_bogenhafen_slum)' 01:55:28.694 [Lua] [Matchmaking] Lobby hosted by Cuntkiller failed lobby match due to 'wrong level (inn_level ~= ussingen)' 01:55:28.695 [Lua] [Matchmaking] Lobby hosted by OHMA KUN failed lobby match due to 'wrong level (inn_level ~= skittergate)' 01:55:28.695 [Lua] [Matchmaking] Lobby hosted by Chong failed lobby match due to 'wrong level (inn_level ~= forest_ambush)' 01:55:28.695 [Lua] [Matchmaking] Lobby hosted by ChickenDoner failed lobby match due to 'wrong level (inn_level ~= bell)' 01:55:28.696 [Lua] [ChatManager][1]System: Cannot find any matching games... 01:55:28.696 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit() 01:55:28.696 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 01:55:28.700 [Lua] Set lobby begin: 01:55:28.700 [Lua] Lobby data power_level = 835 01:55:28.700 [Lua] Lobby data unique_server_name = Walker Trips 01:55:28.700 [Lua] Lobby data difficulty_tweak = 0 01:55:28.700 [Lua] Lobby data host = 11000010c7fed13 01:55:28.700 [Lua] Lobby data time_of_search = 1610330127 01:55:28.700 [Lua] Lobby data game_mode = 3 01:55:28.700 [Lua] Lobby data level_key = inn_level 01:55:28.700 [Lua] Lobby data player_slot_1 = 0:0 01:55:28.700 [Lua] Lobby data selected_level_key = inn_level 01:55:28.700 [Lua] Lobby data matchmaking = searching 01:55:28.701 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 01:55:28.701 [Lua] Lobby data num_players = 1 01:55:28.701 [Lua] Lobby data player_slot_5 = 0:0 01:55:28.701 [Lua] Lobby data player_slot_2 = 0:0 01:55:28.701 [Lua] Lobby data country_code = GB 01:55:28.701 [Lua] Lobby data player_slot_3 = 0:0 01:55:28.701 [Lua] Lobby data difficulty = cataclysm 01:55:28.701 [Lua] Set lobby end. 01:55:28.701 [Lua] [PartyManager] Leader is set to 11000010c7fed13 01:55:28.701 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0 01:55:28.701 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 ) 01:55:28.701 [Lua] Set lobby begin: 01:55:28.701 [Lua] Lobby data twitch_enabled = false 01:55:28.701 [Lua] Lobby data power_level = 835 01:55:28.701 [Lua] Lobby data unique_server_name = Walker Trips 01:55:28.702 [Lua] Lobby data difficulty_tweak = 0 01:55:28.702 [Lua] Lobby data host = 11000010c7fed13 01:55:28.702 [Lua] Lobby data time_of_search = 1610330127 01:55:28.702 [Lua] Lobby data game_mode = 1 01:55:28.702 [Lua] Lobby data match_started = true 01:55:28.702 [Lua] Lobby data mechanism = adventure 01:55:28.702 [Lua] Lobby data level_key = inn_level 01:55:28.702 [Lua] Lobby data player_slot_1 = 0:0 01:55:28.702 [Lua] Lobby data selected_level_key = inn_level 01:55:28.702 [Lua] Lobby data difficulty = cataclysm 01:55:28.702 [Lua] Lobby data quick_game = true 01:55:28.702 [Lua] Lobby data weave_name = false 01:55:28.702 [Lua] Lobby data matchmaking = true 01:55:28.702 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 01:55:28.702 [Lua] Lobby data num_players = 1 01:55:28.702 [Lua] Lobby data player_slot_5 = 0:0 01:55:28.702 [Lua] Lobby data player_slot_2 = 0:0 01:55:28.703 [Lua] Lobby data country_code = GB 01:55:28.703 [Lua] Lobby data player_slot_3 = 0:0 01:55:28.703 [Lua] Lobby data eac_authorized = true 01:55:28.703 [Lua] Set lobby end. 01:55:28.703 [Lua] Set lobby begin: 01:55:28.703 [Lua] Lobby data twitch_enabled = false 01:55:28.703 [Lua] Lobby data power_level = 835 01:55:28.703 [Lua] Lobby data unique_server_name = Walker Trips 01:55:28.703 [Lua] Lobby data difficulty_tweak = 0 01:55:28.703 [Lua] Lobby data host = 11000010c7fed13 01:55:28.703 [Lua] Lobby data time_of_search = 1610330127 01:55:28.703 [Lua] Lobby data game_mode = 1 01:55:28.703 [Lua] Lobby data is_private = false 01:55:28.703 [Lua] Lobby data match_started = true 01:55:28.703 [Lua] Lobby data mechanism = adventure 01:55:28.703 [Lua] Lobby data level_key = inn_level 01:55:28.703 [Lua] Lobby data player_slot_1 = 0:0 01:55:28.703 [Lua] Lobby data selected_level_key = inn_level 01:55:28.703 [Lua] Lobby data difficulty = cataclysm 01:55:28.704 [Lua] Lobby data quick_game = true 01:55:28.704 [Lua] Lobby data weave_name = false 01:55:28.704 [Lua] Lobby data matchmaking = true 01:55:28.704 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 01:55:28.704 [Lua] Lobby data num_players = 1 01:55:28.704 [Lua] Lobby data player_slot_5 = 0:0 01:55:28.704 [Lua] Lobby data player_slot_2 = 0:0 01:55:28.704 [Lua] Lobby data country_code = GB 01:55:28.704 [Lua] Lobby data player_slot_3 = 0:0 01:55:28.704 [Lua] Lobby data eac_authorized = true 01:55:28.704 [Lua] Set lobby end. 01:55:28.704 [Lua] [ChatManager][1]System: Starting hosted game... 01:55:28.712 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 01:55:28.712 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 01:55:35.381 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 01:55:35.381 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 01:55:35.415 [Lua] MatchmakingStateStartGame preferred_level_keys nil 01:55:35.415 [Lua] [MATCHMAKING] - Hosting game on level: inn_level warcamp 0 01:55:35.415 [Lua] [LevelTransitionHandler] set_next_level( warcamp, 0 ) 01:55:35.415 [Lua] Set lobby begin: 01:55:35.415 [Lua] Lobby data twitch_enabled = false 01:55:35.415 [Lua] Lobby data power_level = 835 01:55:35.415 [Lua] Lobby data unique_server_name = Walker Trips 01:55:35.415 [Lua] Lobby data difficulty_tweak = 0 01:55:35.415 [Lua] Lobby data host = 11000010c7fed13 01:55:35.415 [Lua] Lobby data time_of_search = 1610330127 01:55:35.415 [Lua] Lobby data game_mode = 2 01:55:35.416 [Lua] Lobby data is_private = false 01:55:35.416 [Lua] Lobby data match_started = true 01:55:35.416 [Lua] Lobby data mechanism = adventure 01:55:35.416 [Lua] Lobby data level_key = inn_level 01:55:35.416 [Lua] Lobby data player_slot_1 = 0:0 01:55:35.416 [Lua] Lobby data selected_level_key = warcamp 01:55:35.416 [Lua] Lobby data difficulty = cataclysm 01:55:35.416 [Lua] Lobby data quick_game = true 01:55:35.416 [Lua] Lobby data weave_name = false 01:55:35.416 [Lua] Lobby data matchmaking = true 01:55:35.416 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 01:55:35.416 [Lua] Lobby data num_players = 1 01:55:35.416 [Lua] Lobby data player_slot_5 = 0:0 01:55:35.416 [Lua] Lobby data player_slot_2 = 0:0 01:55:35.416 [Lua] Lobby data country_code = GB 01:55:35.417 [Lua] Lobby data player_slot_3 = 0:0 01:55:35.417 [Lua] Lobby data eac_authorized = true 01:55:35.417 [Lua] Set lobby end. 01:55:35.418 [Lua] Set lobby begin: 01:55:35.419 [Lua] Lobby data twitch_enabled = false 01:55:35.419 [Lua] Lobby data power_level = 835 01:55:35.419 [Lua] Lobby data unique_server_name = Walker Trips 01:55:35.419 [Lua] Lobby data difficulty_tweak = 0 01:55:35.419 [Lua] Lobby data host = 11000010c7fed13 01:55:35.419 [Lua] Lobby data time_of_search = 1610330127 01:55:35.419 [Lua] Lobby data game_mode = 2 01:55:35.419 [Lua] Lobby data is_private = false 01:55:35.419 [Lua] Lobby data match_started = true 01:55:35.419 [Lua] Lobby data mechanism = adventure 01:55:35.419 [Lua] Lobby data level_key = inn_level 01:55:35.419 [Lua] Lobby data player_slot_1 = 0:0 01:55:35.419 [Lua] Lobby data selected_level_key = warcamp 01:55:35.419 [Lua] Lobby data difficulty = cataclysm 01:55:35.419 [Lua] Lobby data quick_game = true 01:55:35.419 [Lua] Lobby data weave_name = false 01:55:35.419 [Lua] Lobby data matchmaking = true 01:55:35.419 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 01:55:35.420 [Lua] Lobby data num_players = 1 01:55:35.420 [Lua] Lobby data player_slot_5 = 0:0 01:55:35.420 [Lua] Lobby data player_slot_2 = 0:0 01:55:35.420 [Lua] Lobby data country_code = GB 01:55:35.420 [Lua] Lobby data player_slot_3 = 0:0 01:55:35.420 [Lua] Lobby data eac_authorized = true 01:55:35.420 [Lua] Set lobby end. 01:55:35.420 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InGame 01:55:35.420 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InPostGame 01:55:35.420 [Lua] Complete level triggered. 01:55:35.421 [Save] Saving `save_data` 01:55:35.421 [Lua] gm_event_end_conditions_met false false 01:55:35.422 [Lua] PlayFabMirrorBase:_commit_internal nil 01:55:35.422 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 01:55:35.423 [Save] Save done 01:55:35.423 [Save] Saving `save_data` 01:55:35.424 [Lua] generate_backend_stats 11000010c7fed13:1 01:55:35.425 [Save] Save done 01:55:35.448 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 01:55:35.448 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 01:55:35.449 [Save] Saving `save_data` 01:55:35.449 [Lua] TRANSITION nil nil warcamp 01:55:35.449 [Lua] Transition type "warcamp", is server: true 01:55:35.449 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 01:55:35.449 [Lua] [GameNetworkManager] Leaving game... 01:55:35.449 [Lua] [GameNetworkManager] Shutting down game session host. 01:55:35.449 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 01:55:35.449 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 01:55:35.449 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=22.99 01:55:35.451 [Save] Save done 01:55:35.454 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 01:55:35.454 [Lua] commit result success 2 01:55:36.806 [Lua] [NetworkServer] Changing num_players from 1 to 2 01:55:36.806 [Lua] Players: 2 01:55:36.806 [Lua] Set lobby begin: 01:55:36.806 [Lua] Lobby data twitch_enabled = false 01:55:36.806 [Lua] Lobby data power_level = 835 01:55:36.807 [Lua] Lobby data unique_server_name = Walker Trips 01:55:36.807 [Lua] Lobby data difficulty_tweak = 0 01:55:36.807 [Lua] Lobby data host = 11000010c7fed13 01:55:36.807 [Lua] Lobby data time_of_search = 1610330127 01:55:36.807 [Lua] Lobby data game_mode = 2 01:55:36.807 [Lua] Lobby data is_private = false 01:55:36.807 [Lua] Lobby data match_started = true 01:55:36.807 [Lua] Lobby data mechanism = adventure 01:55:36.807 [Lua] Lobby data level_key = inn_level 01:55:36.807 [Lua] Lobby data player_slot_1 = 0:0 01:55:36.807 [Lua] Lobby data selected_level_key = warcamp 01:55:36.807 [Lua] Lobby data difficulty = cataclysm 01:55:36.807 [Lua] Lobby data quick_game = true 01:55:36.807 [Lua] Lobby data weave_name = false 01:55:36.807 [Lua] Lobby data matchmaking = true 01:55:36.807 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 01:55:36.807 [Lua] Lobby data num_players = 2 01:55:36.807 [Lua] Lobby data player_slot_5 = 0:0 01:55:36.808 [Lua] Lobby data player_slot_2 = 0:0 01:55:36.808 [Lua] Lobby data country_code = GB 01:55:36.808 [Lua] Lobby data player_slot_3 = 0:0 01:55:36.808 [Lua] Lobby data eac_authorized = true 01:55:36.808 [Lua] Set lobby end. 01:55:36.808 [Lua] [LobbyMembers] Member joined 110000101e6c059 01:55:37.446 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 01:55:37.446 [Lua] [Managers] Calling function on all managers: 01:55:37.446 [Lua] Clearing all global lookup lists 01:55:37.446 [Lua] [IngamePlayerListUI] - Destroy 01:55:37.446 [Lua] [EquipmentUI] - Destroy 01:55:37.446 [Lua] [AbilityUI] - Destroy 01:55:37.446 [Lua] [GamePadAbilityUI] - Destroy 01:55:37.446 [Lua] [GamePadEquipmentUI] - Destroy 01:55:37.447 [Lua] [IngameUI] destroy 01:55:37.451 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2 01:55:37.451 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 01:55:37.451 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 01:55:37.451 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2 01:55:37.451 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1 01:55:37.451 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1 01:55:37.452 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_5 01:55:37.452 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_hall_painting_wood_base_4 01:55:37.452 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_2 01:55:37.452 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_1 01:55:37.452 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2 01:55:37.452 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1 01:55:37.452 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_bugmans_painting_wood_base_1 01:55:37.453 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_3 01:55:37.501 [Lua] [Managers] Destroying manager group: 01:55:37.505 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 01:55:37.586 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 01:55:37.586 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InPostGame 01:55:37.586 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading 01:55:37.586 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010c7fed13 warcamp 0 01:55:37.586 warning: [Lua] Following data will be uploaded to Crashify: <> 01:55:37.586 warning: [Lua] "[[PeerStates.Loading]] level_key: warcamp", Num ocurrencies: 2, User: 11000010c7fed13 "Walker Trips" <> 01:55:37.587 [Lua] <> <>[PeerStates.Loading]<> <>level_key: warcamp<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: warcamp" [2] self = table: 0000000010472B10; previous_state = InPostGame; party = table: 000000000356A590; mechanism_manager = table: 0000000010010F90; network_transmit = table: 0000000010471B00; peer_id = "11000010c7fed13"; level_key = "warcamp"; environment_variation_id = 0; level_seed = 1168803; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 000000000B46E570 [3] _ = table: 0000000010472B10; new_state = Loading; old_state = InPostGame [4] self = table: 000000001046EFB0; peer_state_machines = table: 000000001046F060; peer_id = "11000010c7fed13"; peer_state_machine = table: 0000000010472BF0; current_state = InPostGame [5] self = table: 0000000010D4FE80; application_shutdown = nil; unit_spawner = table: 00000000009BDA10; world = [World]; unit_storage = table: 00000000009BDBE0; units = table: 00000000009BCBA0; matchmaking_loading_context = nil [6] self = table: 00000000105F8B60; new_state = table: 0000000002A790C0; params = table: 00000000105D70E0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000105F8B60; new_state = table: 0000000002A790C0; notify = true; old_state = table: 0000000010D4FE80 [8] self = table: 00000000105F8B60; dt = 0.016825629398226738; t = 55.366607434116304; new_state = table: 0000000002A790C0 [9] self = table: 00000000000970C0; real_world_dt = 0.016825629398226738; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016825629398226738; t = 55.366607434116304 [10] dt = 0.016825629398226738 [2] server = table: 000000001046EFB0; wanted_career_index = 3; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9826330002397299; peer_id = "11000010c7fed13"; [4] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 000000001046F0D0; game_session = [GameSession]; game_network_manager = table: 0000000000199CC0; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 000000001046F0A0; _joined_peers = table: 000000001046F560; voip = table: 0000000010C6B350; environment_variation_id = 0; level_transition_handler = table: 0000000002DFC200; _connections = table: 000000001046F3C0; lobby_host = table: 0000000010461340; level_key = "warcamp"; slot_allocator = table: 000000001046F260; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000001046F5F0; wanted_career_index = 3; _reserved_slots = table: 0000000010471A70; wanted_profile_index = 4; _connected_peers = table: 000000001046F5C0; player_manager = table: 0000000003566B20; _profile_requester = table: 0000000002E1FA20; network_transmit = table: 0000000010471B00; peers_completed_game_object_sync = table: 000000001046F1B0; peer_state_machines = table: 000000001046F060; network_event_delegate = table: 0000000001267790; [5] world_name = "level_world"; entity_system_bag = table: 00000000002F1DD0; network_server = table: 000000001046EFB0; entity_system = table: 00000000005F40B0; parent = table: 00000000000970C0; _new_state = table: 0000000002A790C0; _level_flow_events = table: 0000000000E0BDF0; statistics_db = table: 0000000010D428A0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 21.207052425295114; input_manager = table: 00000000000924B0; profile_synchronizer = table: 000000001046F5F0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000000E7BCA0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000001267790; world = [World]; dt = 0.016825629398226738; peer_id = "11000010c7fed13"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000003567AE0; network_transmit = table: 0000000010471B00; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 22.990105215460062; _lobby_host = table: 0000000010461340; level_transition_handler = table: 0000000002DFC200; dice_keeper = table: 0000000010BA2950; _quit_game = false; [6] _params = table: 00000000105D70E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000010D4FE80; [7] _params = table: 00000000105D70E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000010D4FE80; [8] _params = table: 00000000105D70E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000010D4FE80; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 00000000105F8B60; startup_timer = 4.7372135728946887; has_booted = true; loading_context = table: 0000000010E38060; <> <> 01:55:37.587 [Lua] [Matchmaking] unregister rpcs 01:55:37.587 [Lua] ############### UNLOADING PACKAGES ############### 01:55:37.587 [Lua] [Managers] Calling function on all managers: 01:55:37.587 [Lua] [Managers] Destroying manager group: 01:55:37.587 [Lua] [Gamestate] Enter state StateLoading 01:55:37.588 [Lua] [Gamestate] Enter Substate StateLoadingRunning 01:55:37.588 [Lua] [Matchmaking] register rpcs 01:55:37.588 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 01:55:37.588 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 01:55:37.588 [Lua] Set lobby begin: 01:55:37.588 [Lua] Lobby data twitch_enabled = false 01:55:37.588 [Lua] Lobby data power_level = 0 01:55:37.589 [Lua] Lobby data unique_server_name = Walker Trips 01:55:37.589 [Lua] Lobby data difficulty_tweak = 0 01:55:37.589 [Lua] Lobby data host = 11000010c7fed13 01:55:37.589 [Lua] Lobby data time_of_search = 1610330127 01:55:37.589 [Lua] Lobby data game_mode = 2 01:55:37.589 [Lua] Lobby data is_private = false 01:55:37.589 [Lua] Lobby data match_started = true 01:55:37.589 [Lua] Lobby data mechanism = adventure 01:55:37.589 [Lua] Lobby data level_key = inn_level 01:55:37.589 [Lua] Lobby data player_slot_1 = 0:0 01:55:37.589 [Lua] Lobby data selected_level_key = warcamp 01:55:37.589 [Lua] Lobby data difficulty = cataclysm 01:55:37.589 [Lua] Lobby data quick_game = true 01:55:37.589 [Lua] Lobby data weave_name = false 01:55:37.589 [Lua] Lobby data matchmaking = true 01:55:37.589 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 01:55:37.589 [Lua] Lobby data num_players = 2 01:55:37.589 [Lua] Lobby data player_slot_5 = 0:0 01:55:37.589 [Lua] Lobby data player_slot_2 = 0:0 01:55:37.590 [Lua] Lobby data country_code = GB 01:55:37.590 [Lua] Lobby data player_slot_3 = 0:0 01:55:37.590 [Lua] Lobby data eac_authorized = true 01:55:37.590 [Lua] Set lobby end. 01:55:37.590 [Lua] registering RPCs 01:55:37.590 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 01:55:37.590 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 01:55:37.590 [Lua] Set lobby begin: 01:55:37.590 [Lua] Lobby data twitch_enabled = false 01:55:37.590 [Lua] Lobby data power_level = 0 01:55:37.590 [Lua] Lobby data unique_server_name = Walker Trips 01:55:37.590 [Lua] Lobby data difficulty_tweak = 0 01:55:37.590 [Lua] Lobby data host = 11000010c7fed13 01:55:37.590 [Lua] Lobby data time_of_search = 1610330127 01:55:37.590 [Lua] Lobby data game_mode = 2 01:55:37.590 [Lua] Lobby data is_private = false 01:55:37.590 [Lua] Lobby data match_started = true 01:55:37.590 [Lua] Lobby data mechanism = adventure 01:55:37.590 [Lua] Lobby data level_key = warcamp 01:55:37.590 [Lua] Lobby data player_slot_1 = 0:0 01:55:37.590 [Lua] Lobby data selected_level_key = warcamp 01:55:37.590 [Lua] Lobby data difficulty = cataclysm 01:55:37.591 [Lua] Lobby data quick_game = true 01:55:37.591 [Lua] Lobby data weave_name = false 01:55:37.591 [Lua] Lobby data matchmaking = true 01:55:37.591 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 01:55:37.591 [Lua] Lobby data num_players = 2 01:55:37.591 [Lua] Lobby data player_slot_5 = 0:0 01:55:37.591 [Lua] Lobby data player_slot_2 = 0:0 01:55:37.591 [Lua] Lobby data country_code = GB 01:55:37.591 [Lua] Lobby data player_slot_3 = 0:0 01:55:37.591 [Lua] Lobby data eac_authorized = true 01:55:37.591 [Lua] Set lobby end. 01:55:37.591 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 01:55:37.594 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_12, global_loading_screens, async-read, prioritized 01:55:37.594 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[warcamp] self.picked_level_key=[nil] self.picked_environment_id=[0] 01:55:37.594 [Lua] [LevelTransitionHandler] load_level warcamp 0 01:55:37.598 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 01:55:37.598 [Umbra] Unload tome 01:55:37.599 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 01:55:37.683 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 01:55:37.683 [Lua] [LevelTransitionHandler] Loading level: "warcamp" 01:55:37.683 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/warcamp" Meta package name: "nil" 01:55:37.683 [Lua] [PackageManager] Load: resource_packages/levels/honduras/warcamp, LevelTransitionHandler, async-read, 01:55:37.684 [Lua] [StateLoading] got rpc_load_level 62 warcamp 01:55:37.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_12 01:55:37.739 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_12 01:55:37.739 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/warcamp 01:55:37.869 [Umbra] Loading umbra tome '#ID[f4134acea3cfc739]' 01:55:38.279 [Lua] GOT approve_channel 1 110000101e6c059 1860000033629ca 01:55:38.280 [EAC] EAC server has client 110000101e6c059 and channel 1 (and owner 110000101e6c059) 01:55:38.280 [EACServer] [01:55:38:279][Windows][EAC Server] [Info][RegisterClient] Client: 0110000101E6C059 PlayerGUID: 76561197992165465 PlayerIP: 0.0.0.0 OwnerGUID: 76561197992165465 PlayerName: smugla_300zx 01:55:38.280 [Lua] Client with peer_id 110000101e6c059 got APPROVED by server 01:55:38.280 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000101e6c059' 01:55:38.280 [Lua] [PeerSM] 110000101e6c059 :: on_enter Connecting 01:55:38.280 [Lua] [ChatManager][1]System: smugla_300zx is joining the game 01:55:38.360 [EACServer] [01:55:38:359][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 01:55:38.469 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 01:55:38.469 [Lua] [Matchmaking] Got a handshake request from 110000101e6c059 with user name 'smugla_300zx' 01:55:38.639 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000033629ca from 110000101e6c059, replying lobby_ok 01:55:38.790 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000101e6c059 REPLY wh:0 | we:11000010c7fed13 | dr:0 | bw:0 | es:0 01:55:38.942 [Lua] Set lobby begin: 01:55:38.942 [Lua] Lobby data twitch_enabled = false 01:55:38.942 [Lua] Lobby data power_level = 0 01:55:38.942 [Lua] Lobby data unique_server_name = Walker Trips 01:55:38.942 [Lua] Lobby data difficulty_tweak = 0 01:55:38.942 [Lua] Lobby data host = 11000010c7fed13 01:55:38.942 [Lua] Lobby data time_of_search = 1610330127 01:55:38.942 [Lua] Lobby data game_mode = 2 01:55:38.942 [Lua] Lobby data is_private = false 01:55:38.942 [Lua] Lobby data match_started = true 01:55:38.942 [Lua] Lobby data mechanism = adventure 01:55:38.943 [Lua] Lobby data level_key = warcamp 01:55:38.943 [Lua] Lobby data player_slot_1 = 0:0 01:55:38.943 [Lua] Lobby data selected_level_key = warcamp 01:55:38.943 [Lua] Lobby data difficulty = cataclysm 01:55:38.943 [Lua] Lobby data quick_game = true 01:55:38.943 [Lua] Lobby data weave_name = false 01:55:38.943 [Lua] Lobby data matchmaking = true 01:55:38.943 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 01:55:38.943 [Lua] Lobby data num_players = 2 01:55:38.943 [Lua] Lobby data player_slot_5 = 110000101e6c059:1 01:55:38.943 [Lua] Lobby data player_slot_2 = 0:0 01:55:38.943 [Lua] Lobby data country_code = GB 01:55:38.943 [Lua] Lobby data player_slot_3 = 0:0 01:55:38.943 [Lua] Lobby data eac_authorized = true 01:55:38.943 [Lua] Set lobby end. 01:55:38.943 [Lua] [Matchmaking] Assigning profile slot 5 to 110000101e6c059 01:55:38.943 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:0 | bw:0 | es:110000101e6c059 01:55:41.235 [Lua] ### CLEARING PEER STATE FOR 110000101e6c059 01:55:41.235 [Lua] [PeerSM] 110000101e6c059 :: on_exit Connecting 01:55:41.235 [Lua] [PeerSM] 110000101e6c059 :: on_enter Connecting 01:55:41.404 [Lua] [PSM] Peer 110000101e6c059 joined. Want to use profile index "5" and join party "0" 01:55:41.404 [Lua] Mechanism says: a client joined the game! 110000101e6c059 01:55:41.404 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000101e6c059, connection_key=0) 01:55:41.404 [Lua] Sync dynamic to client: 01:55:42.148 [EACServer] [01:55:42:147][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000101E6C059 Session: 1 Status: Client Authenticated Message: Client authenticated. 01:55:42.149 [EAC] Peer 110000101e6c059 switched EAC state to ClientAuthenticatedLocal 01:55:42.249 [EACServer] [01:55:42:248][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000101E6C059. 01:55:42.650 [EACServer] [01:55:42:650][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000101E6C059 01:55:42.650 [EACServer] [01:55:42:650][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000101E6C059 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 01:55:42.655 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/warcamp 01:55:42.655 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/warcamp 01:55:42.658 [EAC] Peer 110000101e6c059 switched EAC state to ClientAuthenticatedRemote 01:55:42.672 [Lua] [LevelTransitionHandler] Level load completed! 01:55:42.672 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: warcamp - level_seed: 1168803 - use_random_directors: true - overriden_conflict: nil 01:55:42.706 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 01:55:42.706 [Lua] checking dlc's against conflict directors 01:55:42.706 [Lua] number of factions to include 2 01:55:42.706 [Lua] Updated list weights for random: 01:55:42.706 [Lua] skaven, 0.71 (0.00-0.71) 01:55:42.706 [Lua] beastmen, 0.29 (0.71-1.00) 01:55:42.706 [Lua] Rolled random faction: 0.72016382217407227 beastmen 01:55:42.706 [Lua] number of factions added 2 01:55:42.706 [Lua] --- --- --- 01:55:42.706 [Lua] Starting... difficulty 'cataclysm' 01:55:42.706 [Lua] These are the starting conflict directors: 01:55:42.706 [Lua] chaos 01:55:42.706 [Lua] --- --- --- 01:55:42.706 [Lua] 01:55:42.706 [Lua] Looking for a new director: 01:55:42.706 [Lua] (free: 17) master hash is: chaos_marauder chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll chaos_warrior skaven_pack_master skaven_loot_rat chaos_fanatic chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier chaos_berzerker chaos_exalted_champion_warcamp chaos_raider skaven_ratling_gunner 01:55:42.706 [Lua] ->trying director: beastmen 01:55:42.706 [Lua] --> success! 01:55:42.706 [Lua] --> Added these breeds: beastmen_standard_bearer beastmen_gor beastmen_bestigor beastmen_ungor_archer beastmen_minotaur beastmen_ungor 01:55:42.706 [Lua] 01:55:42.706 [Lua] Looking for a new director: 01:55:42.706 [Lua] (free: 11) master hash is: chaos_marauder beastmen_gor chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_warrior beastmen_ungor chaos_berzerker beastmen_standard_bearer skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_exalted_champion_warcamp chaos_raider skaven_ratling_gunner 01:55:42.706 [Lua] ->trying director: beastmen 01:55:42.706 [Lua] --> success! 01:55:42.706 [Lua] --> re-used the same breeds 01:55:42.706 [Lua] 01:55:42.706 [Lua] Looking for a new director: 01:55:42.706 [Lua] (free: 11) master hash is: chaos_marauder beastmen_gor chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_warrior beastmen_ungor chaos_berzerker beastmen_standard_bearer skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_exalted_champion_warcamp chaos_raider skaven_ratling_gunner 01:55:42.706 [Lua] ->trying director: chaos 01:55:42.706 [Lua] --> success! 01:55:42.706 [Lua] --> re-used the same breeds 01:55:42.706 [Lua] 01:55:42.706 [Lua] Looking for a new director: 01:55:42.706 [Lua] (free: 11) master hash is: chaos_marauder beastmen_gor chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_warrior beastmen_ungor chaos_berzerker beastmen_standard_bearer skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_exalted_champion_warcamp chaos_raider skaven_ratling_gunner 01:55:42.706 [Lua] ->trying director: beastmen 01:55:42.706 [Lua] --> success! 01:55:42.706 [Lua] --> re-used the same breeds 01:55:42.706 [Lua] 01:55:42.706 [Lua] DONE! Found the following directors: 01:55:42.706 [Lua] beastmen 01:55:42.706 [Lua] beastmen 01:55:42.706 [Lua] chaos 01:55:42.706 [Lua] beastmen 01:55:42.706 [Lua] (free: 11), Master hash is: chaos_marauder beastmen_gor chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll beastmen_ungor_archer chaos_warrior beastmen_ungor chaos_berzerker beastmen_standard_bearer skaven_pack_master skaven_loot_rat chaos_fanatic beastmen_minotaur chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_warpfire_thrower skaven_poison_wind_globadier beastmen_bestigor chaos_exalted_champion_warcamp chaos_raider skaven_ratling_gunner 01:55:42.706 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, beastmen_gor=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, beastmen_ungor_archer=true, chaos_warrior=true, beastmen_ungor=true, chaos_berzerker=true, beastmen_standard_bearer=true, skaven_pack_master=true, skaven_loot_rat=true, chaos_fanatic=true, beastmen_minotaur=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_plague_monk=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, chaos_exalted_champion_warcamp=true, chaos_raider=true, skaven_ratling_gunner=true, } 01:55:42.706 [Lua] load_startup_enemy_packages: -------------- 01:55:42.706 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 01:55:42.706 [Lua] chaos_spawn 01:55:42.706 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 01:55:42.706 [Lua] chaos_troll 01:55:42.706 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 01:55:42.706 [Lua] skaven_rat_ogre 01:55:42.706 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 01:55:42.706 [Lua] skaven_stormfiend 01:55:42.706 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 01:55:42.706 [Lua] beastmen_minotaur 01:55:42.706 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 01:55:42.706 [Lua] chaos_plague_sorcerer 01:55:42.706 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 01:55:42.706 [Lua] chaos_corruptor_sorcerer 01:55:42.706 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 01:55:42.706 [Lua] skaven_gutter_runner 01:55:42.706 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 01:55:42.706 [Lua] skaven_pack_master 01:55:42.706 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 01:55:42.706 [Lua] skaven_poison_wind_globadier 01:55:42.706 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 01:55:42.706 [Lua] skaven_ratling_gunner 01:55:42.707 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 01:55:42.707 [Lua] skaven_warpfire_thrower 01:55:42.707 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 01:55:42.707 [Lua] chaos_vortex_sorcerer 01:55:42.707 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 01:55:42.707 [Lua] beastmen_standard_bearer 01:55:42.707 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 01:55:42.707 [Lua] chaos_vortex 01:55:42.707 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 01:55:42.707 [Lua] critter_rat 01:55:42.707 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 01:55:42.707 [Lua] critter_pig 01:55:42.707 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 01:55:42.707 [Lua] chaos_marauder 01:55:42.707 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 01:55:42.707 [Lua] beastmen_gor 01:55:42.707 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 01:55:42.707 [Lua] beastmen_ungor_archer 01:55:42.707 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 01:55:42.707 [Lua] chaos_warrior 01:55:42.707 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 01:55:42.707 [Lua] beastmen_ungor 01:55:42.707 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 01:55:42.707 [Lua] chaos_berzerker 01:55:42.707 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 01:55:42.707 [Lua] skaven_loot_rat 01:55:42.707 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 01:55:42.707 [Lua] chaos_fanatic 01:55:42.707 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 01:55:42.707 [Lua] chaos_marauder_with_shield 01:55:42.707 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 01:55:42.707 [Lua] skaven_plague_monk 01:55:42.707 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 01:55:42.707 [Lua] beastmen_bestigor 01:55:42.707 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 01:55:42.707 [Lua] chaos_raider 01:55:42.713 [Lua] ### Sending rpc_level_loaded 01:55:42.713 [Lua] #### Has state machine: true, peer_id: 11000010c7fed13, level_id: 62 01:55:42.713 [Lua] Peer 11000010c7fed13 has loaded the level and all enemies are loaded 01:55:42.729 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Loading 01:55:42.729 [Lua] [PeerSM] 11000010c7fed13 :: on_enter LoadingProfilePackages 01:55:42.746 [Lua] [PeerSM] 11000010c7fed13 :: on_exit LoadingProfilePackages 01:55:42.746 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForEnterGame 01:55:42.746 [Lua] ### Sending rpc_level_loaded 01:55:42.746 [Lua] #### Has state machine: false, peer_id: 11000010c7fed13, level_id: 62 01:55:43.047 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 01:55:43.047 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 01:55:43.049 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 01:55:43.334 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 01:55:43.334 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 01:55:43.336 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 01:55:43.385 [Lua] player (110000101e6c059,1) was put into party 0 01:55:43.385 [Lua] [PeerSM] 110000101e6c059 :: on_exit Connecting 01:55:43.385 [Lua] [PeerSM] 110000101e6c059 :: on_enter Loading 01:55:43.385 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e6c059 warcamp 0 01:55:43.385 warning: [Lua] Following data will be uploaded to Crashify: <> 01:55:43.385 warning: [Lua] "[[PeerStates.Loading]] level_key: warcamp", Num ocurrencies: 3, User: 11000010c7fed13 "Walker Trips" <> 01:55:43.385 [Lua] <> <>[PeerStates.Loading]<> <>level_key: warcamp<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: warcamp" [2] self = table: 0000000000EF6420; previous_state = Connecting; party = table: 000000000356A590; mechanism_manager = table: 0000000010010F90; network_transmit = table: 0000000010471B00; peer_id = "110000101e6c059"; level_key = "warcamp"; environment_variation_id = 0; level_seed = 1168803; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 000000000B46E570 [3] _ = table: 0000000000EF6420; new_state = Loading; old_state = Connecting [4] self = table: 000000001194B270; dt = 0.016666894778609276; state_data = table: 0000000000EF6420; new_state = Loading [5] self = table: 000000001046EFB0; dt = 0.016666894778609276; peer_state_machines = table: 000000001046F060; joined_peers = table: 000000001046F560; game_session = nil; peer_id = "110000101e6c059"; peer_state_machine = table: 000000001194B270 [6] self = table: 00000000105D2150; dt = 0.016666894778609276 [7] self = table: 00000000105D2150; dt = 0.016666894778609276; t = 61.305036635138094 [8] self = table: 00000000105F8B60; dt = 0.016666894778609276; t = 61.305036635138094 [9] self = table: 00000000000970C0; real_world_dt = 0.016666894778609276; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016666894778609276; t = 61.305036635138094 [10] dt = 0.016666894778609276 [2] server = table: 000000001046EFB0; wanted_career_index = 4; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "110000101e6c059"; wanted_profile_index = 5; resend_timer = 1.831318411976099; resend_post_game_timer = 1.8662123251706362; clan_tag = "0"; peer_id = "110000101e6c059"; [4] current_state = Loading; function_memoize = table: 0000000000EF6560; state_data = table: 0000000000EF6420; [5] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 000000001046F0D0; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 000000001046F0A0; _joined_peers = table: 000000001046F560; voip = table: 0000000010C6B350; environment_variation_id = 0; level_transition_handler = table: 0000000002DFC200; _connections = table: 000000001046F3C0; lobby_host = table: 0000000010461340; level_key = "warcamp"; slot_allocator = table: 000000001046F260; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000001046F5F0; wanted_career_index = 3; _reserved_slots = table: 0000000010471A70; wanted_profile_index = 4; _connected_peers = table: 000000001046F5C0; player_manager = table: 0000000003566B20; _profile_requester = table: 0000000002E1FA20; network_transmit = table: 0000000010471B00; peers_completed_game_object_sync = table: 000000001046F1B0; peer_state_machines = table: 000000001046F060; network_event_delegate = table: 0000000002EBCB50; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 00000000000970C0; _input_manager = table: 00000000105C9BA0; _loadout_resync_state = "check_resync"; _loading_music_triggered = true; _lobby_host = table: 0000000010461340; _local_quickplay_bonus = true; _loading_view = table: 00000000004221E0; _machine = table: 0000000003611870; _network_event_delegate = table: 0000000002EBCB50; _registered_rpcs = true; _wanted_state = table: 00000000103E60A0; _quickplay_bonus = true; _wwise_event = "nik_loading_screen_chaos_war_camp_01"; _ui_package_name = "resource_packages/loading_screens/loading_screen_12"; wwise_playing_id = 3868; _permission_to_go_to_next_state = true; _network_server = table: 000000001046EFB0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000002DFC200; _has_invitation_error = false; _level_key = "warcamp"; _network_transmit = table: 0000000010471B00; _has_sent_level_loaded = true; _viewport_name = "loading_viewport"; _rpc_load_level_received = true; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 00000000000970C0; _input_manager = table: 00000000105C9BA0; _loadout_resync_state = "check_resync"; _loading_music_triggered = true; _lobby_host = table: 0000000010461340; _local_quickplay_bonus = true; _loading_view = table: 00000000004221E0; _machine = table: 0000000003611870; _network_event_delegate = table: 0000000002EBCB50; _registered_rpcs = true; _wanted_state = table: 00000000103E60A0; _quickplay_bonus = true; _wwise_event = "nik_loading_screen_chaos_war_camp_01"; _ui_package_name = "resource_packages/loading_screens/loading_screen_12"; wwise_playing_id = 3868; _permission_to_go_to_next_state = true; _network_server = table: 000000001046EFB0; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000002DFC200; _has_invitation_error = false; _level_key = "warcamp"; _network_transmit = table: 0000000010471B00; _has_sent_level_loaded = true; _viewport_name = "loading_viewport"; _rpc_load_level_received = true; [8] _params = table: 00000000105D70E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 00000000105D2150; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 00000000105F8B60; startup_timer = 4.7372135728946887; has_booted = true; loading_context = table: 0000000010E38060; <> <> 01:55:43.639 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 01:55:43.639 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 01:55:43.641 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 01:55:43.975 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 01:55:43.975 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 01:55:43.977 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 01:55:44.819 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 01:55:44.819 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 01:55:44.821 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 01:55:44.988 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 01:55:44.988 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 01:55:44.989 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 01:55:45.174 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 01:55:45.174 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 01:55:45.175 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 01:55:45.392 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 01:55:45.392 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 01:55:45.394 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 01:55:45.695 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 01:55:45.695 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 01:55:45.698 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 01:55:46.064 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 01:55:46.064 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 01:55:46.067 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 01:55:46.267 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 01:55:46.267 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 01:55:46.269 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 01:55:46.588 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 01:55:46.588 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 01:55:46.591 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 01:55:46.843 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 01:55:46.843 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 01:55:46.845 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 01:55:47.616 [Lua] ### Sending rpc_level_loaded 01:55:47.616 [Lua] #### Has state machine: true, peer_id: 110000101e6c059, level_id: 62 01:55:47.616 [Lua] Peer 110000101e6c059 has loaded the level but not all enemies, so we wait 01:55:47.666 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 01:55:47.666 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 01:55:47.668 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 01:55:47.734 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 01:55:47.734 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 01:55:47.735 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 01:55:47.801 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 01:55:47.801 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 01:55:47.802 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 01:55:47.869 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 01:55:47.869 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 01:55:47.870 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 01:55:48.170 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 01:55:48.170 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 01:55:48.171 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 01:55:49.099 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 01:55:49.099 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 01:55:49.102 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 01:55:50.028 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 01:55:50.028 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 01:55:50.031 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 01:55:50.349 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 01:55:50.349 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 01:55:50.352 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 01:55:50.941 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 01:55:50.941 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 01:55:50.944 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 01:55:51.126 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 01:55:51.126 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 01:55:51.128 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 01:55:51.279 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 01:55:51.279 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 01:55:51.280 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 01:55:51.617 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 01:55:51.617 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 01:55:51.618 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 01:55:51.937 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 01:55:51.937 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 01:55:51.938 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 01:55:52.223 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 01:55:52.223 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 01:55:52.225 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 01:55:53.033 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 01:55:53.033 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 01:55:53.035 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 01:55:53.200 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 01:55:53.200 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 01:55:53.204 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: warcamp game_mode: custom 01:55:53.204 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 01:55:53.204 [Lua] Starting async level spawning of levels/honduras/warcamp/world 01:55:53.204 [Umbra] Init version: 3.4.15 :: 16 threads 01:55:53.834 [Lua] Async level spawning done 01:55:53.834 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 01:55:54.805 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 01:55:54.805 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 01:55:54.805 [Lua] [Matchmaking] unregister rpcs 01:55:54.805 [Lua] Set lobby begin: 01:55:54.805 [Lua] Lobby data twitch_enabled = false 01:55:54.805 [Lua] Lobby data power_level = 0 01:55:54.805 [Lua] Lobby data unique_server_name = Walker Trips 01:55:54.805 [Lua] Lobby data difficulty_tweak = 0 01:55:54.805 [Lua] Lobby data host = 11000010c7fed13 01:55:54.805 [Lua] Lobby data time_of_search = 1610330127 01:55:54.805 [Lua] Lobby data game_mode = 2 01:55:54.806 [Lua] Lobby data is_private = false 01:55:54.806 [Lua] Lobby data match_started = true 01:55:54.806 [Lua] Lobby data mechanism = adventure 01:55:54.806 [Lua] Lobby data level_key = warcamp 01:55:54.806 [Lua] Lobby data player_slot_1 = 0:0 01:55:54.806 [Lua] Lobby data selected_level_key = warcamp 01:55:54.806 [Lua] Lobby data difficulty = cataclysm 01:55:54.806 [Lua] Lobby data quick_game = true 01:55:54.806 [Lua] Lobby data weave_name = false 01:55:54.806 [Lua] Lobby data matchmaking = true 01:55:54.806 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 01:55:54.806 [Lua] Lobby data num_players = 2 01:55:54.806 [Lua] Lobby data player_slot_5 = 110000101e6c059:1 01:55:54.807 [Lua] Lobby data player_slot_2 = 0:0 01:55:54.807 [Lua] Lobby data country_code = GB 01:55:54.807 [Lua] Lobby data player_slot_3 = 0:0 01:55:54.807 [Lua] Lobby data eac_authorized = true 01:55:54.807 [Lua] Set lobby end. 01:55:54.807 [Lua] [Managers] Destroying manager group: 01:55:54.807 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_12, global_loading_screens 01:55:54.807 [Lua] [Gamestate] Enter StateIngame HOST 01:55:54.807 [Lua] [Managers] Calling function on all managers: 01:55:54.808 [Lua] <>level = warcamp<> 01:55:54.808 [Lua] Set lobby begin: 01:55:54.808 [Lua] Lobby data twitch_enabled = false 01:55:54.808 [Lua] Lobby data power_level = 0 01:55:54.808 [Lua] Lobby data unique_server_name = Walker Trips 01:55:54.808 [Lua] Lobby data difficulty_tweak = 0 01:55:54.808 [Lua] Lobby data host = 11000010c7fed13 01:55:54.808 [Lua] Lobby data time_of_search = 1610330127 01:55:54.808 [Lua] Lobby data game_mode = 2 01:55:54.808 [Lua] Lobby data is_private = false 01:55:54.808 [Lua] Lobby data match_started = true 01:55:54.808 [Lua] Lobby data mechanism = adventure 01:55:54.808 [Lua] Lobby data level_key = warcamp 01:55:54.809 [Lua] Lobby data player_slot_1 = 0:0 01:55:54.809 [Lua] Lobby data selected_level_key = warcamp 01:55:54.809 [Lua] Lobby data difficulty = cataclysm 01:55:54.809 [Lua] Lobby data quick_game = true 01:55:54.809 [Lua] Lobby data weave_name = false 01:55:54.809 [Lua] Lobby data matchmaking = true 01:55:54.809 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 01:55:54.809 [Lua] Lobby data num_players = 2 01:55:54.809 [Lua] Lobby data player_slot_5 = 110000101e6c059:1 01:55:54.809 [Lua] Lobby data player_slot_2 = 0:0 01:55:54.809 [Lua] Lobby data country_code = GB 01:55:54.809 [Lua] Lobby data player_slot_3 = 0:0 01:55:54.809 [Lua] Lobby data eac_authorized = true 01:55:54.809 [Lua] Set lobby end. 01:55:54.810 [Lua] [StateIngame] Server ingame 01:55:54.812 [Lua] Set lobby begin: 01:55:54.812 [Lua] Lobby data twitch_enabled = false 01:55:54.812 [Lua] Lobby data power_level = 0 01:55:54.812 [Lua] Lobby data unique_server_name = Walker Trips 01:55:54.812 [Lua] Lobby data difficulty_tweak = 0 01:55:54.813 [Lua] Lobby data host = 11000010c7fed13 01:55:54.813 [Lua] Lobby data time_of_search = 1610330127 01:55:54.813 [Lua] Lobby data game_mode = 2 01:55:54.813 [Lua] Lobby data is_private = false 01:55:54.813 [Lua] Lobby data match_started = true 01:55:54.813 [Lua] Lobby data mechanism = adventure 01:55:54.813 [Lua] Lobby data level_key = warcamp 01:55:54.813 [Lua] Lobby data player_slot_1 = 0:0 01:55:54.813 [Lua] Lobby data selected_level_key = warcamp 01:55:54.813 [Lua] Lobby data difficulty = cataclysm 01:55:54.813 [Lua] Lobby data quick_game = true 01:55:54.813 [Lua] Lobby data weave_name = false 01:55:54.813 [Lua] Lobby data matchmaking = true 01:55:54.813 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 01:55:54.813 [Lua] Lobby data num_players = 2 01:55:54.813 [Lua] Lobby data player_slot_5 = 110000101e6c059:1 01:55:54.813 [Lua] Lobby data player_slot_2 = 0:0 01:55:54.814 [Lua] Lobby data country_code = GB 01:55:54.814 [Lua] Lobby data player_slot_3 = 0:0 01:55:54.814 [Lua] Lobby data eac_authorized = true 01:55:54.814 [Lua] Set lobby end. 01:55:54.814 [Lua] [Matchmaking] register rpcs 01:55:54.814 [Lua] GameNetworkManager:init... creating game session 01:55:54.814 [Lua] Host GameSession.make_game_session_host with session: 01:55:54.814 [Lua] [GameNetworkManager] Setting pong timeout to 60 01:55:54.814 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13 01:55:54.814 [Lua] [GameNetworkManager] self.is_server = true 01:55:54.814 [Network] Setting artificial MTU limit to 65536 01:55:54.814 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 7 01:55:54.814 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure 01:55:54.821 [Lua] Switching ConflictSettings: to: default 01:55:54.821 [Lua] pacing=default 01:55:54.821 [Lua] roaming=nil 01:55:54.821 [Lua] specials=default 01:55:54.821 [Lua] debug_color=maroon 01:55:54.821 [Lua] contained_breeds=nil 01:55:54.821 [Lua] pack_spawning=default 01:55:54.821 [Lua] disabled=false 01:55:54.821 [Lua] factions=nil 01:55:54.821 [Lua] boss=default 01:55:54.821 [Lua] horde=default 01:55:54.821 [Lua] name=default 01:55:54.821 [Lua] intensity=default 01:55:54.821 [Lua] --- 01:55:54.822 [Lua] [LevelAnalysis] set_random_seed( 1168803) 01:55:54.855 [Lua] [AIInterestPointSystem] Level Seed: 1168803 01:55:54.855 [Lua] 01:55:54.855 [Lua] [entity_system_bag] = table 01:55:54.855 [Lua] [entity_system_bag] = metatable 01:55:54.855 [Lua] [startup_data] = table 01:55:54.855 [Lua] [entity_manager] = table 01:55:54.855 [Lua] [entity_manager] = metatable 01:55:54.855 [Lua] [unit_spawner] = table 01:55:54.855 [Lua] [unit_spawner] = metatable 01:55:54.855 [Lua] [unit_storage] = table 01:55:54.855 [Lua] [unit_storage] = metatable 01:55:54.855 [Lua] [dice_keeper] = table 01:55:54.855 [Lua] [dice_keeper] = metatable 01:55:54.855 [Lua] [is_server] = true (boolean) 01:55:54.855 [Lua] [world] = [World] 01:55:54.855 [Lua] [system_api] = table 01:55:54.855 [Lua] [entity_system] = table 01:55:54.855 [Lua] [entity_system] = metatable 01:55:54.855 [Lua] [network_lobby] = table 01:55:54.855 [Lua] [network_lobby] = metatable 01:55:54.855 [Lua] [profile_synchronizer] = table 01:55:54.855 [Lua] [profile_synchronizer] = metatable 01:55:54.855 [Lua] [level_transition_handler] = table 01:55:54.855 [Lua] [level_transition_handler] = metatable 01:55:54.855 [Lua] [num_local_human_players] = 1 (number) 01:55:54.855 [Lua] [statistics_db] = table 01:55:54.855 [Lua] [statistics_db] = metatable 01:55:54.855 [Lua] [network_server] = table 01:55:54.855 [Lua] [network_server] = metatable 01:55:54.855 [Lua] [input_manager] = table 01:55:54.855 [Lua] [input_manager] = metatable 01:55:54.855 [Lua] [network_clock] = table 01:55:54.855 [Lua] [network_clock] = metatable 01:55:54.855 [Lua] [network_transmit] = table 01:55:54.855 [Lua] [network_transmit] = metatable 01:55:54.855 [Lua] [free_flight_manager] = table 01:55:54.855 [Lua] [free_flight_manager] = metatable 01:55:54.855 [Lua] [network_manager] = table 01:55:54.855 [Lua] [network_manager] = metatable 01:55:54.855 [Lua] [network_event_delegate] = table 01:55:54.855 [Lua] [network_event_delegate] = metatable 01:55:54.855 [Lua] 01:55:54.855 [Lua] ignoring extension VersusVolumeObjectiveExtension 01:55:54.855 [Lua] ignoring extension VersusInteractObjectiveExtension 01:55:54.855 [Lua] ignoring extension VersusPayloadObjectiveExtension 01:55:54.855 [Lua] ignoring extension VersusSocketObjectiveExtension 01:55:54.855 [Lua] ignoring extension VersusTargetObjectiveExtension 01:55:54.855 [Lua] ignoring extension VersusMissionObjectiveExtension 01:55:54.858 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 01:55:54.875 [Lua] [AchievementManager] Achievements using the steam platform 01:55:54.930 [Lua] respawn_unit_spawned with group id: boss_fight 01:55:54.930 [Lua] respawn_unit_spawned with group id: boss_fight 01:55:54.930 [Lua] respawn_unit_spawned with group id: boss_fight 01:55:54.942 [Lua] [StateIngame] Level seed: 1168803 01:55:54.969 [Lua] [LevelAnalysis] set_random_seed( 1168803) 01:55:54.975 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 01:55:54.976 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 01:55:54.976 [Lua] [IngameUI] init 01:55:54.996 [Lua] cb_razer_chroma_setup 01:55:55.021 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 01:55:55.021 [Lua] Set lobby begin: 01:55:55.021 [Lua] Lobby data twitch_enabled = false 01:55:55.021 [Lua] Lobby data power_level = 835 01:55:55.021 [Lua] Lobby data unique_server_name = Walker Trips 01:55:55.021 [Lua] Lobby data difficulty_tweak = 0 01:55:55.022 [Lua] Lobby data host = 11000010c7fed13 01:55:55.022 [Lua] Lobby data time_of_search = 1610330127 01:55:55.022 [Lua] Lobby data game_mode = 2 01:55:55.022 [Lua] Lobby data is_private = false 01:55:55.022 [Lua] Lobby data match_started = true 01:55:55.022 [Lua] Lobby data mechanism = adventure 01:55:55.022 [Lua] Lobby data level_key = warcamp 01:55:55.022 [Lua] Lobby data player_slot_1 = 0:0 01:55:55.022 [Lua] Lobby data selected_level_key = warcamp 01:55:55.022 [Lua] Lobby data difficulty = cataclysm 01:55:55.023 [Lua] Lobby data quick_game = true 01:55:55.023 [Lua] Lobby data weave_name = false 01:55:55.023 [Lua] Lobby data matchmaking = true 01:55:55.023 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 01:55:55.023 [Lua] Lobby data num_players = 2 01:55:55.023 [Lua] Lobby data player_slot_5 = 110000101e6c059:1 01:55:55.023 [Lua] Lobby data player_slot_2 = 0:0 01:55:55.023 [Lua] Lobby data country_code = GB 01:55:55.023 [Lua] Lobby data player_slot_3 = 0:0 01:55:55.023 [Lua] Lobby data eac_authorized = true 01:55:55.023 [Lua] Set lobby end. 01:55:55.023 [Lua] CurrentConflictSettings default 01:55:55.023 [Lua] [ConflictDirector] conflict_director is ai_ready 01:55:55.025 [Lua] Removing patrol of type: 'roaming', called: 'roaming_53' because it is too short: 11.027709007263m, which is less then 15m. 01:55:55.028 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 01:55:55.028 [Lua] [MainPathSpawningGenerator] Injecting travel distances 01:55:55.031 [Lua] SpecialsPacing:remove_unwanted_breeds: 01:55:55.031 [Lua] Forming navigation groups in one frame 01:55:55.031 [Lua] Forming navigation groups 01:55:55.059 [Lua] NavigationGroupManager -> calulation time A: 0.027999999999991587 01:55:55.447 [Lua] Increasing frame table size to 512 01:55:55.837 [Lua] Increasing frame table size to 1024 01:55:55.968 [Lua] NavigationGroupManager -> calulation time B: 0.9100000000000108 01:55:55.968 [Lua] number of nav groups: 628 01:55:55.978 [Lua] number of refined nav groups : 299 01:55:55.985 [Lua] NavigationGroupManager -> calulation time C: 0.016999999999995907 01:55:55.985 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.7884312748909 Normalized coefficient: 1.3360556322321819 01:55:55.990 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.016059406101702 Normalized coefficient: 1.5724746990223737 01:55:55.994 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.936054883897306 Normalized coefficient: 1.4401902849985631 01:55:55.997 [Lua] -------------> JOW Perfect-density 3.6000000000000005 Sum density 3.9126112520694734 Normalized coefficient: 0.92010163240620313 01:55:56.009 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 01:55:56.009 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 01:55:56.009 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 01:55:56.014 [Lua] [LevelAnalysis] Generating boss paths for level: warcamp 01:55:56.014 [Lua] [LevelAnalysis] This level has a total main-path length of 1169.617 meters. 01:55:56.014 [Lua] [LevelAnalysis] grouping spawners for event_patrol 01:55:56.014 [Lua] [LevelAnalysis] 01:55:56.014 [Lua] [LevelAnalysis] grouping spawners for event_boss 01:55:56.014 [Lua] [LevelAnalysis] 01:55:56.014 [Lua] [LevelAnalysis] Terror events added: 01:55:56.014 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 01:55:56.014 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 01:55:56.014 [Lua] ----> using boss gizmo! 01:55:56.014 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 7, forbidden-dist: -214.6 start-travel-dist: 224.6, end-travel-dist: 432.3 spawn_distance 0.0 01:55:56.014 [Lua] Adding main path event: Vector3Box(-129.966, 108.305, 14.187) boss_event_chaos_spawn 45 table: 0000000005732BE0 01:55:56.014 [Lua] [LevelAnalysis] num_event_places_f: 0.74641132513682051 , num_event_places: 0 , trailing_event_fraction: 0.74641132513682051 , num_events: 1 01:55:56.014 [Lua] [LevelAnalysis] Level path distance: 1169.6169877052307 01:55:56.014 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1169.6169877052307 forbidden_dist: -1069.6169877052307 01:55:56.014 [Lua] [LevelAnalysis] wanted_distance: 856.30764923682023 01:55:56.014 [Lua] [LevelAnalysis] Terror events added: 01:55:56.014 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 01:55:56.014 [Lua] Adding main path event: Vector3Box(173.528, 58.4874, 18.2065) rare_event_loot_rat 45 table: 00000000057330F0 01:55:56.014 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 01:55:56.018 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 01:55:56.024 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 01:55:56.025 [Lua] [GameNetworkManager] Created game object of type 'payload' with go_id=52 01:55:56.025 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=53 01:55:56.026 [Lua] [Managers] Calling function on all managers: 01:55:56.026 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 01:55:56.042 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000101e6c059, connection_key=0) 01:55:56.043 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForEnterGame 01:55:56.043 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForGameObjectSync 01:55:56.043 [Lua] [PeerSM] 110000101e6c059 :: on_exit Loading 01:55:56.043 [Lua] [PeerSM] 110000101e6c059 :: on_enter LoadingProfilePackages 01:55:56.043 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e6c059 inventory_sync_id:1 my_peer_id:11000010c7fed13 01:55:56.043 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 7 01:55:56.050 [Lua] player (11000010c7fed13,2) was put into party 1 01:55:56.064 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=54 01:55:56.064 [Lua] Assigning peer(11000010c7fed13:2) to profile(5) career(4) 01:55:56.064 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(2) profile_index(5) career_index(4) 01:55:56.064 [Lua] Set lobby begin: 01:55:56.064 [Lua] Lobby data twitch_enabled = false 01:55:56.065 [Lua] Lobby data power_level = 835 01:55:56.065 [Lua] Lobby data unique_server_name = Walker Trips 01:55:56.065 [Lua] Lobby data difficulty_tweak = 0 01:55:56.065 [Lua] Lobby data host = 11000010c7fed13 01:55:56.065 [Lua] Lobby data time_of_search = 1610330127 01:55:56.065 [Lua] Lobby data game_mode = 2 01:55:56.065 [Lua] Lobby data is_private = false 01:55:56.065 [Lua] Lobby data match_started = true 01:55:56.065 [Lua] Lobby data mechanism = adventure 01:55:56.065 [Lua] Lobby data level_key = warcamp 01:55:56.065 [Lua] Lobby data player_slot_1 = 0:0 01:55:56.065 [Lua] Lobby data selected_level_key = warcamp 01:55:56.065 [Lua] Lobby data difficulty = cataclysm 01:55:56.066 [Lua] Lobby data quick_game = true 01:55:56.066 [Lua] Lobby data weave_name = false 01:55:56.066 [Lua] Lobby data matchmaking = true 01:55:56.066 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 01:55:56.066 [Lua] Lobby data num_players = 2 01:55:56.066 [Lua] Lobby data player_slot_5 = 0:0 01:55:56.066 [Lua] Lobby data player_slot_2 = 0:0 01:55:56.066 [Lua] Lobby data country_code = GB 01:55:56.066 [Lua] Lobby data player_slot_3 = 0:0 01:55:56.066 [Lua] Lobby data eac_authorized = true 01:55:56.066 [Lua] Set lobby end. 01:55:56.066 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:0 | bw:0 | es:0 01:55:56.067 [Lua] 01:55:56.067 [Lua] [wwise/one_handed_swords] = false (boolean) 01:55:56.067 [Lua] [wwise/two_handed_hammers] = false (boolean) 01:55:56.067 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p] = false (boolean) 01:55:56.067 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01] = false (boolean) 01:55:56.067 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base] = false (boolean) 01:55:56.067 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 01:55:56.067 [Lua] [units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white] = false (boolean) 01:55:56.067 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p] = false (boolean) 01:55:56.067 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean) 01:55:56.067 [Lua] [wwise/two_handed_swords] = false (boolean) 01:55:56.067 [Lua] 01:55:56.067 [Lua] 01:55:56.067 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2] = false (boolean) 01:55:56.067 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01] = false (boolean) 01:55:56.067 [Lua] [wwise/two_handed_hammers] = false (boolean) 01:55:56.067 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p] = false (boolean) 01:55:56.067 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 01:55:56.067 [Lua] [units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white] = false (boolean) 01:55:56.067 [Lua] [wwise/two_handed_swords] = false (boolean) 01:55:56.067 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 01:55:56.067 [Lua] [units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh] = false (boolean) 01:55:56.067 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base] = false (boolean) 01:55:56.067 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 01:55:56.067 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01] = false (boolean) 01:55:56.067 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean) 01:55:56.067 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p] = false (boolean) 01:55:56.067 [Lua] [wwise/one_handed_swords] = false (boolean) 01:55:56.067 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01] = false (boolean) 01:55:56.067 [Lua] 01:55:56.067 [Lua] player (11000010c7fed13,3) was put into party 1 01:55:56.083 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=55 01:55:56.083 [Lua] Assigning peer(11000010c7fed13:3) to profile(3) career(4) 01:55:56.083 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(3) profile_index(3) career_index(4) 01:55:56.083 [Lua] Set lobby begin: 01:55:56.083 [Lua] Lobby data twitch_enabled = false 01:55:56.083 [Lua] Lobby data power_level = 835 01:55:56.083 [Lua] Lobby data unique_server_name = Walker Trips 01:55:56.083 [Lua] Lobby data difficulty_tweak = 0 01:55:56.083 [Lua] Lobby data host = 11000010c7fed13 01:55:56.084 [Lua] Lobby data time_of_search = 1610330127 01:55:56.084 [Lua] Lobby data game_mode = 2 01:55:56.084 [Lua] Lobby data is_private = false 01:55:56.084 [Lua] Lobby data match_started = true 01:55:56.084 [Lua] Lobby data mechanism = adventure 01:55:56.084 [Lua] Lobby data level_key = warcamp 01:55:56.084 [Lua] Lobby data player_slot_1 = 0:0 01:55:56.084 [Lua] Lobby data selected_level_key = warcamp 01:55:56.084 [Lua] Lobby data difficulty = cataclysm 01:55:56.084 [Lua] Lobby data quick_game = true 01:55:56.084 [Lua] Lobby data weave_name = false 01:55:56.084 [Lua] Lobby data matchmaking = true 01:55:56.084 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 01:55:56.084 [Lua] Lobby data num_players = 2 01:55:56.085 [Lua] Lobby data player_slot_5 = 0:0 01:55:56.085 [Lua] Lobby data player_slot_2 = 0:0 01:55:56.085 [Lua] Lobby data country_code = GB 01:55:56.085 [Lua] Lobby data player_slot_3 = 0:0 01:55:56.085 [Lua] Lobby data eac_authorized = true 01:55:56.085 [Lua] Set lobby end. 01:55:56.085 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:0 | bw:0 | es:0 01:55:56.085 [Lua] 01:55:56.085 [Lua] [units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold] = false (boolean) 01:55:56.085 [Lua] [resource_packages/careers/dr_engineer] = false (boolean) 01:55:56.085 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p] = false (boolean) 01:55:56.085 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p] = false (boolean) 01:55:56.085 [Lua] [wwise/flamethrower] = false (boolean) 01:55:56.085 [Lua] [units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02] = false (boolean) 01:55:56.085 [Lua] [wwise/drakegun] = false (boolean) 01:55:56.085 [Lua] [wwise/coghammer] = false (boolean) 01:55:56.085 [Lua] [wwise/steampistol] = false (boolean) 01:55:56.085 [Lua] [units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base] = false (boolean) 01:55:56.085 [Lua] [units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p] = false (boolean) 01:55:56.085 [Lua] 01:55:56.085 [Lua] 01:55:56.085 [Lua] [units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh] = false (boolean) 01:55:56.085 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p] = false (boolean) 01:55:56.085 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 01:55:56.085 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p] = false (boolean) 01:55:56.085 [Lua] [wwise/drakegun] = false (boolean) 01:55:56.085 [Lua] [wwise/steampistol] = false (boolean) 01:55:56.085 [Lua] [units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold] = false (boolean) 01:55:56.085 [Lua] [resource_packages/careers/dr_engineer] = false (boolean) 01:55:56.085 [Lua] [units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base] = false (boolean) 01:55:56.085 [Lua] [units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed] = false (boolean) 01:55:56.085 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 01:55:56.085 [Lua] [wwise/flamethrower] = false (boolean) 01:55:56.085 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1] = false (boolean) 01:55:56.085 [Lua] [wwise/coghammer] = false (boolean) 01:55:56.085 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01] = false (boolean) 01:55:56.085 [Lua] [units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02] = false (boolean) 01:55:56.085 [Lua] [units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p] = false (boolean) 01:55:56.085 [Lua] 01:55:56.086 [Lua] player (11000010c7fed13,4) was put into party 1 01:55:56.100 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=56 01:55:56.100 [Lua] Assigning peer(11000010c7fed13:4) to profile(1) career(1) 01:55:56.100 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(4) profile_index(1) career_index(1) 01:55:56.100 [Lua] Set lobby begin: 01:55:56.100 [Lua] Lobby data twitch_enabled = false 01:55:56.100 [Lua] Lobby data power_level = 835 01:55:56.100 [Lua] Lobby data unique_server_name = Walker Trips 01:55:56.101 [Lua] Lobby data difficulty_tweak = 0 01:55:56.101 [Lua] Lobby data host = 11000010c7fed13 01:55:56.101 [Lua] Lobby data time_of_search = 1610330127 01:55:56.101 [Lua] Lobby data game_mode = 2 01:55:56.101 [Lua] Lobby data is_private = false 01:55:56.101 [Lua] Lobby data match_started = true 01:55:56.101 [Lua] Lobby data mechanism = adventure 01:55:56.101 [Lua] Lobby data level_key = warcamp 01:55:56.101 [Lua] Lobby data player_slot_1 = 0:0 01:55:56.101 [Lua] Lobby data selected_level_key = warcamp 01:55:56.101 [Lua] Lobby data difficulty = cataclysm 01:55:56.101 [Lua] Lobby data quick_game = true 01:55:56.102 [Lua] Lobby data weave_name = false 01:55:56.102 [Lua] Lobby data matchmaking = true 01:55:56.102 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 01:55:56.102 [Lua] Lobby data num_players = 2 01:55:56.102 [Lua] Lobby data player_slot_5 = 0:0 01:55:56.102 [Lua] Lobby data player_slot_2 = 0:0 01:55:56.102 [Lua] Lobby data country_code = GB 01:55:56.102 [Lua] Lobby data player_slot_3 = 0:0 01:55:56.102 [Lua] Lobby data eac_authorized = true 01:55:56.102 [Lua] Set lobby end. 01:55:56.102 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:0 | bw:0 | es:0 01:55:56.102 [Lua] 01:55:56.102 [Lua] [wwise/one_handed_swords] = false (boolean) 01:55:56.102 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p] = false (boolean) 01:55:56.102 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 01:55:56.102 [Lua] [wwise/one_handed_axes] = false (boolean) 01:55:56.102 [Lua] [units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart] = false (boolean) 01:55:56.102 [Lua] [units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p] = false (boolean) 01:55:56.102 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 01:55:56.102 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08] = false (boolean) 01:55:56.102 [Lua] [units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p] = false (boolean) 01:55:56.102 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 01:55:56.102 [Lua] 01:55:56.102 [Lua] 01:55:56.102 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 01:55:56.102 [Lua] [units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p] = false (boolean) 01:55:56.102 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p] = false (boolean) 01:55:56.102 [Lua] [units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart] = false (boolean) 01:55:56.102 [Lua] [wwise/one_handed_swords] = false (boolean) 01:55:56.102 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 01:55:56.102 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 01:55:56.102 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 01:55:56.102 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2] = false (boolean) 01:55:56.102 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08] = false (boolean) 01:55:56.102 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 01:55:56.102 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 01:55:56.102 [Lua] [wwise/one_handed_axes] = false (boolean) 01:55:56.102 [Lua] [units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1] = false (boolean) 01:55:56.102 [Lua] [units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1] = false (boolean) 01:55:56.102 [Lua] [units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p] = false (boolean) 01:55:56.102 [Lua] 01:55:56.109 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:2 my_peer_id:11000010c7fed13 01:55:56.109 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e6c059 inventory_sync_id:2 my_peer_id:11000010c7fed13 01:55:56.109 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:3 my_peer_id:11000010c7fed13 01:55:56.109 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e6c059 inventory_sync_id:3 my_peer_id:11000010c7fed13 01:55:56.109 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:4 my_peer_id:11000010c7fed13 01:55:56.109 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e6c059 inventory_sync_id:4 my_peer_id:11000010c7fed13 01:55:56.316 [Lua] [GameNetworkManager] destroying game object with go_id=56 01:55:56.316 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForGameObjectSync 01:55:56.316 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForPlayers 01:55:56.318 [Lua] player (11000010c7fed13,4) was put into party 1 01:55:56.335 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=57 01:55:56.335 [Lua] Assigning peer(11000010c7fed13:4) to profile(1) career(1) 01:55:56.335 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(4) profile_index(1) career_index(1) 01:55:56.335 [Lua] Set lobby begin: 01:55:56.335 [Lua] Lobby data twitch_enabled = false 01:55:56.335 [Lua] Lobby data power_level = 835 01:55:56.335 [Lua] Lobby data unique_server_name = Walker Trips 01:55:56.336 [Lua] Lobby data difficulty_tweak = 0 01:55:56.336 [Lua] Lobby data host = 11000010c7fed13 01:55:56.336 [Lua] Lobby data time_of_search = 1610330127 01:55:56.336 [Lua] Lobby data game_mode = 2 01:55:56.336 [Lua] Lobby data is_private = false 01:55:56.336 [Lua] Lobby data match_started = true 01:55:56.336 [Lua] Lobby data mechanism = adventure 01:55:56.336 [Lua] Lobby data level_key = warcamp 01:55:56.336 [Lua] Lobby data player_slot_1 = 0:0 01:55:56.336 [Lua] Lobby data selected_level_key = warcamp 01:55:56.336 [Lua] Lobby data difficulty = cataclysm 01:55:56.336 [Lua] Lobby data quick_game = true 01:55:56.336 [Lua] Lobby data weave_name = false 01:55:56.336 [Lua] Lobby data matchmaking = true 01:55:56.336 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 01:55:56.337 [Lua] Lobby data num_players = 2 01:55:56.337 [Lua] Lobby data player_slot_5 = 0:0 01:55:56.337 [Lua] Lobby data player_slot_2 = 0:0 01:55:56.337 [Lua] Lobby data country_code = GB 01:55:56.337 [Lua] Lobby data player_slot_3 = 0:0 01:55:56.337 [Lua] Lobby data eac_authorized = true 01:55:56.337 [Lua] Set lobby end. 01:55:56.337 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:0 | bw:0 | es:0 01:55:56.337 [Lua] 01:55:56.337 [Lua] [wwise/one_handed_swords] = false (boolean) 01:55:56.337 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p] = false (boolean) 01:55:56.337 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 01:55:56.337 [Lua] [wwise/one_handed_axes] = false (boolean) 01:55:56.337 [Lua] [units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart] = false (boolean) 01:55:56.337 [Lua] [units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p] = false (boolean) 01:55:56.337 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 01:55:56.337 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08] = false (boolean) 01:55:56.337 [Lua] [units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p] = false (boolean) 01:55:56.337 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 01:55:56.337 [Lua] 01:55:56.337 [Lua] 01:55:56.337 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 01:55:56.337 [Lua] [units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p] = false (boolean) 01:55:56.337 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p] = false (boolean) 01:55:56.337 [Lua] [units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart] = false (boolean) 01:55:56.337 [Lua] [wwise/one_handed_swords] = false (boolean) 01:55:56.337 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 01:55:56.337 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 01:55:56.337 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 01:55:56.337 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2] = false (boolean) 01:55:56.337 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08] = false (boolean) 01:55:56.337 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 01:55:56.337 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 01:55:56.337 [Lua] [wwise/one_handed_axes] = false (boolean) 01:55:56.337 [Lua] [units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1] = false (boolean) 01:55:56.337 [Lua] [units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1] = false (boolean) 01:55:56.337 [Lua] [units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p] = false (boolean) 01:55:56.337 [Lua] 01:55:56.340 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 7 01:55:56.342 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:2 my_peer_id:11000010c7fed13 01:55:56.342 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 01:55:56.342 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 01:55:56.342 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 01:55:56.342 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, InventoryPackageSynchronizerClient, async-read, 01:55:56.342 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient, async-read, 01:55:56.342 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2, InventoryPackageSynchronizerClient, async-read, 01:55:56.342 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 01:55:56.342 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:55:56.342 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01, InventoryPackageSynchronizerClient, async-read, 01:55:56.342 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 01:55:56.342 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 01:55:56.342 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, InventoryPackageSynchronizerClient, async-read, 01:55:56.342 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 01:55:56.342 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:55:56.342 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:3 my_peer_id:11000010c7fed13 01:55:56.342 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 01:55:56.342 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 01:55:56.342 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 01:55:56.342 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 01:55:56.342 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02, InventoryPackageSynchronizerClient, async-read, 01:55:56.342 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 01:55:56.342 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read, 01:55:56.342 [Lua] [PackageManager] Load: wwise/steampistol, InventoryPackageSynchronizerClient, async-read, 01:55:56.342 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient, async-read, 01:55:56.342 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed, InventoryPackageSynchronizerClient, async-read, 01:55:56.342 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, InventoryPackageSynchronizerClient, async-read, 01:55:56.342 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 01:55:56.342 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, InventoryPackageSynchronizerClient, async-read, 01:55:56.342 [Lua] [PackageManager] Load: wwise/coghammer, InventoryPackageSynchronizerClient, async-read, 01:55:56.342 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, InventoryPackageSynchronizerClient, async-read, 01:55:56.342 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:4 my_peer_id:11000010c7fed13 01:55:56.342 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 01:55:56.342 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, InventoryPackageSynchronizerClient, async-read, 01:55:56.342 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1, InventoryPackageSynchronizerClient, async-read, 01:55:56.342 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read, 01:55:56.342 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, InventoryPackageSynchronizerClient, async-read, 01:55:56.342 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, InventoryPackageSynchronizerClient, async-read, 01:55:56.342 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1, InventoryPackageSynchronizerClient, async-read, 01:55:56.342 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, InventoryPackageSynchronizerClient, async-read, 01:55:56.342 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 01:55:56.342 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 01:55:56.342 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, InventoryPackageSynchronizerClient, async-read, 01:55:56.342 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 01:55:56.342 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, InventoryPackageSynchronizerClient, async-read, 01:55:56.343 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:5 my_peer_id:11000010c7fed13 01:55:56.343 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e6c059 inventory_sync_id:5 my_peer_id:11000010c7fed13 01:55:56.478 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:5 my_peer_id:11000010c7fed13 01:55:56.627 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 01:55:56.628 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 01:55:56.628 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 01:55:56.693 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 01:55:56.693 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 01:55:56.694 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 01:55:57.253 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 01:55:57.253 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 01:55:57.254 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01 01:55:57.286 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01 01:55:57.286 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01 01:55:57.286 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight 01:55:57.507 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 01:55:57.507 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 01:55:57.507 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2 01:55:57.575 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2 01:55:57.575 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2 01:55:57.575 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01 01:55:57.778 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01 01:55:57.778 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01 01:55:57.779 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 01:55:57.862 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 01:55:57.862 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 01:55:57.864 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01 01:55:58.047 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01 01:55:58.047 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01 01:55:58.049 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 01:55:58.148 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 01:55:58.148 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 01:55:58.149 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 01:55:58.249 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 01:55:58.249 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 01:55:58.250 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white 01:55:58.334 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white 01:55:58.334 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white 01:55:58.334 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p 01:55:58.383 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p 01:55:58.383 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p 01:55:58.383 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 01:55:58.467 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 01:55:58.467 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 01:55:58.469 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 01:55:58.569 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 01:55:58.569 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 01:55:58.569 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 01:55:58.654 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 01:55:58.654 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 01:55:58.655 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01 01:55:58.738 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01 01:55:58.738 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01 01:55:58.739 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 01:55:59.158 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 01:55:59.158 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 01:55:59.159 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02 01:55:59.210 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02 01:55:59.210 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02 01:55:59.210 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p 01:55:59.259 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p 01:55:59.259 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p 01:55:59.260 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 01:55:59.327 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 01:55:59.327 [Lua] [PackageManager] Force_load: wwise/flamethrower 01:55:59.328 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol 01:55:59.377 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol 01:55:59.377 [Lua] [PackageManager] Force_load: wwise/steampistol 01:55:59.377 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer 01:55:59.495 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer 01:55:59.495 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer 01:55:59.495 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed 01:55:59.578 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed 01:55:59.578 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed 01:55:59.579 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 01:55:59.628 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 01:55:59.628 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 01:55:59.629 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 01:55:59.730 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 01:55:59.730 [Lua] [PackageManager] Force_load: wwise/drakegun 01:55:59.731 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 01:55:59.985 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 01:55:59.985 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 01:55:59.985 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer 01:56:00.034 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer 01:56:00.034 [Lua] [PackageManager] Force_load: wwise/coghammer 01:56:00.034 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 01:56:00.136 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 01:56:00.136 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 01:56:00.136 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 01:56:00.628 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 01:56:00.628 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 01:56:00.630 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2 01:56:00.730 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2 01:56:00.730 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2 01:56:00.732 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1 01:56:00.915 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1 01:56:00.915 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1 01:56:00.916 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 01:56:01.032 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 01:56:01.032 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 01:56:01.033 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 01:56:01.099 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 01:56:01.099 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 01:56:01.100 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 01:56:01.217 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 01:56:01.217 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 01:56:01.219 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1 01:56:01.386 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1 01:56:01.386 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1 01:56:01.388 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart 01:56:01.489 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart 01:56:01.489 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart 01:56:01.489 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 01:56:01.556 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 01:56:01.556 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 01:56:01.557 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 01:56:01.641 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 01:56:01.641 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 01:56:01.642 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 01:56:01.741 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 01:56:01.741 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 01:56:01.743 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 01:56:01.859 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 01:56:01.859 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 01:56:01.860 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 01:56:01.926 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 01:56:01.926 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 01:56:01.943 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5 01:56:01.960 [Lua] [PeerSM] 110000101e6c059 :: on_exit LoadingProfilePackages 01:56:01.960 [Lua] [PeerSM] 110000101e6c059 :: on_enter WaitingForEnterGame 01:56:03.682 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 01:56:03.682 [Lua] [Matchmaking] Got a handshake request from 110000101e6c059 with user name 'smugla_300zx' 01:56:03.683 [Lua] [PeerSM] 110000101e6c059 :: on_exit WaitingForEnterGame 01:56:03.683 [Lua] [PeerSM] 110000101e6c059 :: on_enter WaitingForGameObjectSync 01:56:03.704 [Lua] Breedfreezer (server) starting a hot join sync 01:56:03.704 [Lua] packing 0 units of breed chaos_marauder 01:56:03.704 [Lua] packing 0 units of breed chaos_fanatic 01:56:03.704 [Lua] packing 0 units of breed beastmen_ungor_archer 01:56:03.704 [Lua] packing 0 units of breed chaos_raider 01:56:03.704 [Lua] packing 0 units of breed chaos_warrior 01:56:03.704 [Lua] packing 0 units of breed chaos_berzerker 01:56:03.704 [Lua] packing 0 units of breed beastmen_bestigor 01:56:03.704 [Lua] packing 0 units of breed beastmen_ungor 01:56:03.704 [Lua] packing 0 units of breed skaven_plague_monk 01:56:03.704 [Lua] packing 0 units of breed beastmen_gor 01:56:03.704 [Lua] --> rpc-package size reached, sending rpc now (last package) 01:56:03.704 [Lua] 01:56:03.704 [Lua] [1] = 1 (number) 01:56:03.704 [Lua] [2] = 0 (number) 01:56:03.704 [Lua] [3] = 1 (number) 01:56:03.704 [Lua] [4] = 0 (number) 01:56:03.704 [Lua] [5] = 1 (number) 01:56:03.704 [Lua] [6] = 0 (number) 01:56:03.704 [Lua] [7] = 1 (number) 01:56:03.704 [Lua] [8] = 0 (number) 01:56:03.704 [Lua] [9] = 1 (number) 01:56:03.704 [Lua] [10] = 0 (number) 01:56:03.704 [Lua] [11] = 1 (number) 01:56:03.704 [Lua] [12] = 0 (number) 01:56:03.704 [Lua] [13] = 1 (number) 01:56:03.704 [Lua] [14] = 0 (number) 01:56:03.704 [Lua] [15] = 1 (number) 01:56:03.704 [Lua] [16] = 0 (number) 01:56:03.704 [Lua] [17] = 1 (number) 01:56:03.704 [Lua] [18] = 0 (number) 01:56:03.704 [Lua] [19] = 1 (number) 01:56:03.704 [Lua] [20] = 0 (number) 01:56:03.704 [Lua] 01:56:03.704 [Lua] 01:56:03.704 [Lua] 01:56:03.704 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=58 01:56:03.704 [Lua] RemotePlayer:create_game_object( ) 58 01:56:03.721 [Lua] Assigning peer(110000101e6c059:1) to profile(5) career(4) 01:56:03.721 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000101e6c059) local_player_id(1) profile_index(5) career_index(4) 01:56:03.721 [Lua] Set lobby begin: 01:56:03.721 [Lua] Lobby data twitch_enabled = false 01:56:03.721 [Lua] Lobby data power_level = 835 01:56:03.721 [Lua] Lobby data unique_server_name = Walker Trips 01:56:03.721 [Lua] Lobby data difficulty_tweak = 0 01:56:03.721 [Lua] Lobby data host = 11000010c7fed13 01:56:03.721 [Lua] Lobby data time_of_search = 1610330127 01:56:03.721 [Lua] Lobby data game_mode = 2 01:56:03.721 [Lua] Lobby data is_private = false 01:56:03.721 [Lua] Lobby data match_started = true 01:56:03.721 [Lua] Lobby data mechanism = adventure 01:56:03.721 [Lua] Lobby data level_key = warcamp 01:56:03.722 [Lua] Lobby data player_slot_1 = 0:0 01:56:03.722 [Lua] Lobby data selected_level_key = warcamp 01:56:03.722 [Lua] Lobby data difficulty = cataclysm 01:56:03.722 [Lua] Lobby data quick_game = true 01:56:03.722 [Lua] Lobby data weave_name = false 01:56:03.722 [Lua] Lobby data matchmaking = true 01:56:03.722 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 01:56:03.722 [Lua] Lobby data num_players = 2 01:56:03.722 [Lua] Lobby data player_slot_5 = 110000101e6c059:1 01:56:03.722 [Lua] Lobby data player_slot_2 = 0:0 01:56:03.722 [Lua] Lobby data country_code = GB 01:56:03.722 [Lua] Lobby data player_slot_3 = 0:0 01:56:03.723 [Lua] Lobby data eac_authorized = true 01:56:03.723 [Lua] Set lobby end. 01:56:03.723 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:0 | bw:0 | es:110000101e6c059 01:56:03.723 [Lua] [PeerSM] 110000101e6c059 :: on_exit WaitingForGameObjectSync 01:56:03.723 [Lua] [PeerSM] 110000101e6c059 :: on_enter WaitingForPlayers 01:56:03.729 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForPlayers 01:56:03.729 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InGame 01:56:03.729 [Lua] [PeerSM] 110000101e6c059 :: on_exit WaitingForPlayers 01:56:03.729 [Lua] [PeerSM] 110000101e6c059 :: on_enter InGame 01:56:03.897 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101e6c059 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 01:56:03.897 [Lua] Adding player sync data to peer=110000101e6c059 local_player_id=1 01:56:03.897 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:6 my_peer_id:11000010c7fed13 01:56:03.897 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000101e6c059 inventory_sync_id:6 my_peer_id:11000010c7fed13 01:56:03.898 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000101e6c059 01:56:03.904 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:6 my_peer_id:11000010c7fed13 01:56:03.904 [Lua] [PackageManager] Load: wwise/one_handed_hammers, InventoryPackageSynchronizerClient, async-read, 01:56:03.904 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p, InventoryPackageSynchronizerClient, async-read, 01:56:03.904 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 01:56:03.904 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, InventoryPackageSynchronizerClient, async-read, 01:56:03.904 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, InventoryPackageSynchronizerClient, async-read, 01:56:03.982 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 01:56:03.982 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 01:56:03.983 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p 01:56:04.049 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p 01:56:04.049 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p 01:56:04.051 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 01:56:04.606 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 01:56:04.606 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base 01:56:04.606 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 01:56:04.673 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 01:56:04.673 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02 01:56:04.673 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 01:56:04.758 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 01:56:04.758 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p 01:56:04.774 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6 01:56:04.944 [Lua] Set lobby begin: 01:56:04.944 [Lua] Lobby data twitch_enabled = false 01:56:04.944 [Lua] Lobby data power_level = 417 01:56:04.944 [Lua] Lobby data unique_server_name = Walker Trips 01:56:04.944 [Lua] Lobby data difficulty_tweak = 0 01:56:04.944 [Lua] Lobby data host = 11000010c7fed13 01:56:04.944 [Lua] Lobby data time_of_search = 1610330127 01:56:04.944 [Lua] Lobby data game_mode = 2 01:56:04.944 [Lua] Lobby data is_private = false 01:56:04.944 [Lua] Lobby data match_started = true 01:56:04.944 [Lua] Lobby data mechanism = adventure 01:56:04.944 [Lua] Lobby data level_key = warcamp 01:56:04.945 [Lua] Lobby data player_slot_1 = 0:0 01:56:04.945 [Lua] Lobby data selected_level_key = warcamp 01:56:04.945 [Lua] Lobby data difficulty = cataclysm 01:56:04.945 [Lua] Lobby data quick_game = true 01:56:04.945 [Lua] Lobby data weave_name = false 01:56:04.945 [Lua] Lobby data matchmaking = true 01:56:04.945 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 01:56:04.945 [Lua] Lobby data num_players = 2 01:56:04.945 [Lua] Lobby data player_slot_5 = 110000101e6c059:1 01:56:04.945 [Lua] Lobby data player_slot_2 = 0:0 01:56:04.945 [Lua] Lobby data country_code = GB 01:56:04.945 [Lua] Lobby data player_slot_3 = 0:0 01:56:04.945 [Lua] Lobby data eac_authorized = true 01:56:04.945 [Lua] Set lobby end. 01:56:05.434 [Lua] test 01:56:05.436 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:56:05.436 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=60 01:56:05.437 [Lua] test 01:56:05.440 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:56:05.440 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62 01:56:05.441 [Lua] test 01:56:05.443 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:56:05.443 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64 01:56:05.443 [Lua] player (110000101e6c059,1) was put into party 1 01:56:05.448 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:56:05.448 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:56:05.449 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66 01:56:05.451 [Lua] [GameNetworkManager] destroying game object with go_id=60 01:56:05.464 [Lua] Switching ConflictSettings: to: beastmen 01:56:05.464 [Lua] pacing=beastmen 01:56:05.465 [Lua] locked_func_name=beastmen 01:56:05.465 [Lua] roaming=nil 01:56:05.465 [Lua] specials=beastmen 01:56:05.465 [Lua] debug_color=purple 01:56:05.465 [Lua] contained_breeds=nil 01:56:05.465 [Lua] pack_spawning=beastmen 01:56:05.465 [Lua] disabled=false 01:56:05.465 [Lua] factions=nil 01:56:05.465 [Lua] boss=beastmen 01:56:05.465 [Lua] horde=beastmen 01:56:05.465 [Lua] name=beastmen 01:56:05.465 [Lua] intensity=default 01:56:05.465 [Lua] --- 01:56:05.465 [Lua] updating bot weapon metadata for weapon: two_handed_cog_hammers_template_1 01:56:05.465 [Lua] updating bot weapon metadata for weapon: heavy_steam_pistol_template_1 01:56:05.465 [Lua] updating bot weapon metadata for weapon: dual_wield_axe_falchion_template 01:56:05.468 [Lua] [GameNetworkManager] destroying game object with go_id=54 01:56:05.796 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101e6c059 go_type=player_unit go_created_func_name=game_object_created_player_unit 01:56:05.797 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67 01:56:05.797 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:56:05.799 [Lua] StateInGameRunning:_game_actually_starts() 01:56:05.799 [Lua] ################################################################################################################# 01:56:05.799 [Lua] [Loading Time]: 00:00:28 [Transition]: inn_level-warcamp [Members joined]: 0 [Members Left]: 0 [Is Server]: true 01:56:05.799 [Lua] ################################################################################################################# 01:56:05.799 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 8 01:56:05.799 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 01:56:05.813 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 8 01:56:05.865 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 01:56:05.865 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 01:56:06.055 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 8 01:56:06.055 [Lua] Commit load time data 01:56:09.984 [Lua] Set lobby begin: 01:56:09.984 [Lua] Lobby data twitch_enabled = false 01:56:09.984 [Lua] Lobby data power_level = 835 01:56:09.984 [Lua] Lobby data unique_server_name = Walker Trips 01:56:09.984 [Lua] Lobby data difficulty_tweak = 0 01:56:09.984 [Lua] Lobby data host = 11000010c7fed13 01:56:09.984 [Lua] Lobby data time_of_search = 1610330127 01:56:09.984 [Lua] Lobby data game_mode = 2 01:56:09.985 [Lua] Lobby data is_private = false 01:56:09.985 [Lua] Lobby data match_started = true 01:56:09.985 [Lua] Lobby data mechanism = adventure 01:56:09.985 [Lua] Lobby data level_key = warcamp 01:56:09.985 [Lua] Lobby data player_slot_1 = 0:0 01:56:09.985 [Lua] Lobby data selected_level_key = warcamp 01:56:09.985 [Lua] Lobby data difficulty = cataclysm 01:56:09.985 [Lua] Lobby data quick_game = true 01:56:09.985 [Lua] Lobby data weave_name = false 01:56:09.985 [Lua] Lobby data matchmaking = true 01:56:09.985 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 01:56:09.985 [Lua] Lobby data num_players = 2 01:56:09.985 [Lua] Lobby data player_slot_5 = 110000101e6c059:1 01:56:09.985 [Lua] Lobby data player_slot_2 = 0:0 01:56:09.985 [Lua] Lobby data country_code = GB 01:56:09.985 [Lua] Lobby data player_slot_3 = 0:0 01:56:09.985 [Lua] Lobby data eac_authorized = true 01:56:09.985 [Lua] Set lobby end. 01:56:32.294 [Lua] Players are leaving the safe zone 01:56:32.429 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101e6c059 01:56:32.429 [Lua] [ChatManager][1]System: smugla_300zx has left the game 01:56:32.429 [Lua] [PeerSM] 110000101e6c059 :: on_exit InGame 01:56:32.429 [Lua] [PeerSM] 110000101e6c059 :: on_enter Disconnecting 01:56:32.429 [Lua] [PSM] Disconnecting peer 110000101e6c059 01:56:32.429 [Lua] [PSM] Disconnected peer 110000101e6c059 is being removed from session. 01:56:32.429 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000101e6c059 01:56:32.429 [Lua] [GameNetworkManager] destroying game object with go_id=58 01:56:32.429 [Lua] [PeerSM] 110000101e6c059 :: on_exit Disconnecting 01:56:32.429 [Lua] [PeerSM] 110000101e6c059 :: on_enter Disconnected 01:56:32.429 [Lua] Set lobby begin: 01:56:32.429 [Lua] Lobby data twitch_enabled = false 01:56:32.429 [Lua] Lobby data power_level = 835 01:56:32.429 [Lua] Lobby data unique_server_name = Walker Trips 01:56:32.429 [Lua] Lobby data difficulty_tweak = 0 01:56:32.429 [Lua] Lobby data host = 11000010c7fed13 01:56:32.429 [Lua] Lobby data time_of_search = 1610330127 01:56:32.430 [Lua] Lobby data game_mode = 2 01:56:32.430 [Lua] Lobby data is_private = false 01:56:32.430 [Lua] Lobby data match_started = true 01:56:32.430 [Lua] Lobby data mechanism = adventure 01:56:32.430 [Lua] Lobby data level_key = warcamp 01:56:32.430 [Lua] Lobby data player_slot_1 = 0:0 01:56:32.430 [Lua] Lobby data selected_level_key = warcamp 01:56:32.430 [Lua] Lobby data difficulty = cataclysm 01:56:32.430 [Lua] Lobby data quick_game = true 01:56:32.430 [Lua] Lobby data weave_name = false 01:56:32.430 [Lua] Lobby data matchmaking = true 01:56:32.430 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 01:56:32.430 [Lua] Lobby data num_players = 2 01:56:32.430 [Lua] Lobby data player_slot_5 = 0:0 01:56:32.430 [Lua] Lobby data player_slot_2 = 0:0 01:56:32.431 [Lua] Lobby data country_code = GB 01:56:32.431 [Lua] Lobby data player_slot_3 = 0:0 01:56:32.431 [Lua] Lobby data eac_authorized = true 01:56:32.431 [Lua] Set lobby end. 01:56:32.431 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000101e6c059) 01:56:32.431 [EAC] EAC server lost client 110000101e6c059 01:56:32.431 [EACServer] [01:56:32:431][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000101E6C059 PlayerGUID: 76561197992165465 01:56:32.431 [Lua] LobbyInternal.close_channel lobby: userdata: 0x10461628, channel: 1 01:56:32.431 [EACServer] [01:56:32:431][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task. 01:56:32.431 [Lua] [GameNetworkManager] destroying game object with go_id=67 01:56:32.431 [EACServer] [01:56:32:431][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 01:56:32.435 [Lua] player (11000010c7fed13,2) was put into party 1 01:56:32.452 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=82 01:56:32.452 [Lua] Assigning peer(11000010c7fed13:2) to profile(5) career(4) 01:56:32.452 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(2) profile_index(5) career_index(4) 01:56:32.452 [Lua] Set lobby begin: 01:56:32.452 [Lua] Lobby data twitch_enabled = false 01:56:32.452 [Lua] Lobby data power_level = 835 01:56:32.452 [Lua] Lobby data unique_server_name = Walker Trips 01:56:32.452 [Lua] Lobby data difficulty_tweak = 0 01:56:32.452 [Lua] Lobby data host = 11000010c7fed13 01:56:32.453 [Lua] Lobby data time_of_search = 1610330127 01:56:32.453 [Lua] Lobby data game_mode = 2 01:56:32.453 [Lua] Lobby data is_private = false 01:56:32.453 [Lua] Lobby data match_started = true 01:56:32.453 [Lua] Lobby data mechanism = adventure 01:56:32.453 [Lua] Lobby data level_key = warcamp 01:56:32.453 [Lua] Lobby data player_slot_1 = 0:0 01:56:32.453 [Lua] Lobby data selected_level_key = warcamp 01:56:32.453 [Lua] Lobby data difficulty = cataclysm 01:56:32.453 [Lua] Lobby data quick_game = true 01:56:32.453 [Lua] Lobby data weave_name = false 01:56:32.453 [Lua] Lobby data matchmaking = true 01:56:32.453 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 01:56:32.453 [Lua] Lobby data num_players = 2 01:56:32.453 [Lua] Lobby data player_slot_5 = 0:0 01:56:32.453 [Lua] Lobby data player_slot_2 = 0:0 01:56:32.453 [Lua] Lobby data country_code = GB 01:56:32.453 [Lua] Lobby data player_slot_3 = 0:0 01:56:32.454 [Lua] Lobby data eac_authorized = true 01:56:32.454 [Lua] Set lobby end. 01:56:32.454 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:0 | bw:0 | es:0 01:56:32.454 [Lua] 01:56:32.454 [Lua] [wwise/one_handed_swords] = false (boolean) 01:56:32.454 [Lua] [wwise/two_handed_hammers] = false (boolean) 01:56:32.454 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p] = false (boolean) 01:56:32.454 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01] = false (boolean) 01:56:32.454 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base] = false (boolean) 01:56:32.454 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 01:56:32.454 [Lua] [units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white] = false (boolean) 01:56:32.454 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p] = false (boolean) 01:56:32.454 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean) 01:56:32.454 [Lua] [wwise/two_handed_swords] = false (boolean) 01:56:32.454 [Lua] 01:56:32.454 [Lua] 01:56:32.454 [Lua] [units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh] = false (boolean) 01:56:32.454 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 01:56:32.454 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean) 01:56:32.454 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p] = false (boolean) 01:56:32.454 [Lua] [wwise/one_handed_swords] = false (boolean) 01:56:32.454 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 01:56:32.454 [Lua] [units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white] = false (boolean) 01:56:32.454 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p] = false (boolean) 01:56:32.454 [Lua] [wwise/two_handed_hammers] = false (boolean) 01:56:32.454 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base] = false (boolean) 01:56:32.454 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01] = false (boolean) 01:56:32.454 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2] = false (boolean) 01:56:32.454 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01] = false (boolean) 01:56:32.454 [Lua] [wwise/two_handed_swords] = false (boolean) 01:56:32.454 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 01:56:32.454 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01] = false (boolean) 01:56:32.454 [Lua] 01:56:32.458 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:7 my_peer_id:11000010c7fed13 01:56:32.468 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:7 my_peer_id:11000010c7fed13 01:56:32.476 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 7 01:56:32.495 [Lua] test 01:56:32.498 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 01:56:32.498 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=84 01:56:32.512 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_04/wpn_emp_shield_04_3p, InventoryPackageSynchronizerClient 01:56:32.512 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_03_t1/wpn_emp_mace_03_t1_3p, InventoryPackageSynchronizerClient 01:56:32.513 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, InventoryPackageSynchronizerClient 01:56:32.514 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 01:56:32.519 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/headpiece/es_gk_hat_02, InventoryPackageSynchronizerClient 01:56:32.519 [Lua] updating bot weapon metadata for weapon: one_handed_sword_shield_template_1 01:56:32.519 [Lua] updating bot weapon metadata for weapon: bastard_sword_template 01:56:34.151 [Lua] [Matchmaking] Handshake host removing client 110000101e6c059 01:56:34.453 [Handshaker] Lost connection 140 to 110000101e6c059 01:56:35.127 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:56:35.143 [Lua] Spline already found! 01:56:35.197 [Lua] Init group template: spline_patrol 01:56:35.350 [Lua] [NetworkServer] Changing num_players from 2 to 1 01:56:35.350 [Lua] Players: 1 01:56:35.350 [Lua] Set lobby begin: 01:56:35.350 [Lua] Lobby data twitch_enabled = false 01:56:35.350 [Lua] Lobby data power_level = 835 01:56:35.350 [Lua] Lobby data unique_server_name = Walker Trips 01:56:35.350 [Lua] Lobby data difficulty_tweak = 0 01:56:35.350 [Lua] Lobby data host = 11000010c7fed13 01:56:35.351 [Lua] Lobby data time_of_search = 1610330127 01:56:35.351 [Lua] Lobby data game_mode = 2 01:56:35.351 [Lua] Lobby data is_private = false 01:56:35.351 [Lua] Lobby data match_started = true 01:56:35.351 [Lua] Lobby data mechanism = adventure 01:56:35.351 [Lua] Lobby data level_key = warcamp 01:56:35.351 [Lua] Lobby data player_slot_1 = 0:0 01:56:35.351 [Lua] Lobby data selected_level_key = warcamp 01:56:35.351 [Lua] Lobby data difficulty = cataclysm 01:56:35.351 [Lua] Lobby data quick_game = true 01:56:35.351 [Lua] Lobby data weave_name = false 01:56:35.351 [Lua] Lobby data matchmaking = true 01:56:35.351 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 01:56:35.351 [Lua] Lobby data num_players = 1 01:56:35.352 [Lua] Lobby data player_slot_5 = 0:0 01:56:35.352 [Lua] Lobby data player_slot_2 = 0:0 01:56:35.352 [Lua] Lobby data country_code = GB 01:56:35.352 [Lua] Lobby data player_slot_3 = 0:0 01:56:35.352 [Lua] Lobby data eac_authorized = true 01:56:35.352 [Lua] Set lobby end. 01:56:35.352 [Lua] [LobbyMembers] Member left 110000101e6c059 01:56:38.268 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:56:38.285 [Lua] Spline already found! 01:56:38.338 [Lua] Init group template: spline_patrol 01:56:39.258 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:56:39.275 [Lua] Spline already found! 01:56:39.331 [Lua] Init group template: spline_patrol 01:56:43.903 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 59, name: `unknown` 01:56:46.429 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 42, name: `unknown` 01:56:46.701 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 28, name: `unknown` 01:56:47.740 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 63, name: `unknown` 01:56:48.810 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 63, name: `unknown` 01:56:49.227 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 42, name: `unknown` 01:56:49.750 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 62, name: `unknown` 01:56:52.098 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 9, name: `unknown` 01:56:52.549 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 90, name: `unknown` 01:56:54.796 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 67, name: `unknown` 01:56:55.521 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 64, name: `unknown` 01:56:58.756 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:56:58.774 [Lua] Spline already found! 01:56:58.813 [Lua] Init group template: spline_patrol 01:56:58.957 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 61, name: `unknown` 01:56:59.296 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 56, name: `unknown` 01:57:00.792 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 39, name: `unknown` 01:57:03.121 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 83, name: `unknown` 01:57:06.944 [Lua] simple los failed 01:57:07.021 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 64, name: `unknown` 01:57:07.121 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 92, name: `unknown` 01:57:07.219 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 104, name: `unknown` 01:57:16.494 [Lua] -----Enter charged 01:57:17.509 [Lua] -----Exit charged 01:57:20.044 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 22, name: `unknown` 01:57:20.863 [Lua] fence jumping 01:57:21.440 [Lua] ready to jump failed 01:57:22.484 [Lua] ready to jump failed 01:57:27.166 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 110, name: `unknown` 01:57:28.832 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 102 will change to a manual source. 01:57:28.894 [Lua] simple los failed 01:57:29.570 [Lua] HORDE: Chosing horde wave composition beastmen_huge_armor 01:57:29.570 [Lua] Time for new HOOORDE! multi_first_wave 01:57:29.570 [Lua] HORDE: Spawning hordes while 16 other ai are spawned 01:57:29.570 [Lua] horde requested: vector 01:57:29.570 [Lua] setting up vector-horde 01:57:29.570 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 01:57:29.570 [Lua] --> horde wants to spawn behind players (0.70343936080478/0.67 01:57:29.570 [Lua] -> spawning: 25 01:57:29.570 [Lua] horde crated with id 5 of type vector 01:57:29.570 [Lua] vector horde has started 01:57:37.637 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown` 01:57:37.814 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown` 01:57:40.604 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11 01:57:40.604 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:57:40.604 [Lua] HORDE: Spawning hordes while 19 other ai are spawned 01:57:40.604 [Lua] horde requested: vector 01:57:40.604 [Lua] setting up vector-horde 01:57:40.604 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 01:57:40.604 [Lua] --> horde wants to spawn behind players (0.79947636202624/0.67 01:57:40.604 [Lua] -> spawning: 26 01:57:40.604 [Lua] horde crated with id 6 of type vector 01:57:40.604 [Lua] vector horde has started 01:57:43.598 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown` 01:57:46.874 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 10, name: `unknown` 01:57:51.630 [Lua] HORDE: last wave, reset to standard horde delay 01:57:51.630 [Lua] Time for new HOOORDE! multi_last_wave 01:57:51.630 [Lua] HORDE: Spawning hordes while 38 other ai are spawned 01:57:51.630 [Lua] horde requested: vector 01:57:51.630 [Lua] setting up vector-horde 01:57:51.630 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 01:57:51.630 [Lua] --> horde wants to spawn ahead of players (0.27568075967761/0.67 01:57:51.630 [Lua] -> spawning: 27 01:57:51.630 [Lua] horde crated with id 7 of type vector 01:57:51.630 [Lua] vector horde has started 01:57:56.002 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 119, name: `unknown` 01:57:56.219 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 97, name: `unknown` 01:57:56.439 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown` 01:57:57.648 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 98 will change to a manual source. 01:57:57.770 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 71, name: `unknown` 01:57:58.513 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 65, name: `unknown` 01:57:59.281 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 84, name: `unknown` 01:58:01.525 [Lua] Init group template: horde 01:58:01.535 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 94, name: `unknown` 01:58:01.938 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 27, name: `unknown` 01:58:02.417 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 55, name: `unknown` 01:58:02.875 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown` 01:58:03.614 [Lua] Init group template: horde 01:58:04.510 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 19, name: `unknown` 01:58:05.184 [Lua] Init group template: horde 01:58:06.254 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 109, name: `unknown` 01:58:06.269 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 121, name: `unknown` 01:58:06.475 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 85, name: `unknown` 01:58:07.078 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 84, name: `unknown` 01:58:09.468 [Lua] Destroying unit - ai got stuck breed: chaos_vortex_sorcerer index: 16 size: 64 action: skulk_approach 01:58:10.458 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown` 01:58:11.165 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown` 01:58:11.385 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown` 01:58:13.036 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown` 01:58:13.592 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown` 01:58:13.860 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 42, name: `unknown` 01:58:14.589 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown` 01:58:14.803 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 7, name: `unknown` 01:58:14.920 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 30, name: `unknown` 01:58:15.401 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 3, name: `unknown` 01:58:17.584 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 13, name: `unknown` 01:58:17.613 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown` 01:58:19.164 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown` 01:58:19.770 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown` 01:58:19.818 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown` 01:58:19.922 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown` 01:58:21.269 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 75, name: `unknown` 01:58:22.209 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 21, name: `unknown` 01:58:22.259 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 81, name: `unknown` 01:58:22.357 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 85, name: `unknown` 01:58:22.727 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 69, name: `unknown` 01:58:22.874 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 128, name: `unknown` 01:58:23.421 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown` 01:58:24.121 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown` 01:58:24.141 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown` 01:58:24.245 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 103, name: `unknown` 01:58:25.800 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 3, name: `unknown` 01:58:25.951 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 101, name: `unknown` 01:58:26.165 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown` 01:58:27.277 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown` 01:58:27.295 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown` 01:58:27.395 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown` 01:58:27.730 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 59, name: `unknown` 01:58:27.730 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 15, name: `unknown` 01:58:28.417 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 79, name: `unknown` 01:58:28.568 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown` 01:58:33.584 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown` 01:58:33.667 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 103, name: `unknown` 01:58:36.100 [Lua] Horde killed: ? 01:58:36.574 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 124, name: `unknown` 01:58:36.622 [Lua] Horde killed: ? 01:58:37.572 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 34 will change to a manual source. 01:58:37.656 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 64, name: `unknown` 01:58:40.566 [Lua] Horde killed: ? 01:58:49.013 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:58:49.030 [Lua] Spline already found! 01:58:49.151 [Lua] Init group template: spline_patrol 01:58:52.002 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:58:52.022 [Lua] Spline already found! 01:58:52.060 [Lua] Init group template: spline_patrol 01:58:59.643 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 78, name: `unknown` 01:59:00.766 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 114, name: `unknown` 01:59:01.595 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 13, name: `unknown` 01:59:02.527 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 48, name: `unknown` 01:59:02.976 [Lua] ready to jump failed 01:59:05.530 [Lua] simple los failed 01:59:06.216 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 55, name: `unknown` 01:59:08.023 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown` 01:59:09.130 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 20, name: `unknown` 01:59:09.420 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 81, name: `unknown` 01:59:09.566 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:59:09.583 [Lua] Spline already found! 01:59:09.626 [Lua] Init group template: spline_patrol 01:59:15.110 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 01:59:15.127 [Lua] Spline already found! 01:59:15.163 [Lua] Init group template: spline_patrol 01:59:22.198 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 55, name: `unknown` 01:59:28.951 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 22, name: `unknown` 01:59:29.019 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown` 01:59:35.646 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 120, name: `unknown` 01:59:36.769 [Lua] HORDE: Chosing horde wave composition beastmen_huge 01:59:36.769 [Lua] Time for new HOOORDE! multi_first_wave 01:59:36.769 [Lua] HORDE: Spawning hordes while 20 other ai are spawned 01:59:36.769 [Lua] horde requested: ambush 01:59:36.769 [Lua] setting up ambush-horde 01:59:36.769 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 01:59:36.769 [Lua] -> spawning: 26 01:59:36.769 [Lua] horde crated with id 12 of type ambush 01:59:36.769 [Lua] ambush horde has started 01:59:41.770 [Lua] Init group template: horde 01:59:48.521 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown` 01:59:48.696 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 21, name: `unknown` 01:59:49.525 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown` 01:59:49.580 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12 01:59:49.580 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:59:49.580 [Lua] HORDE: Spawning hordes while 42 other ai are spawned 01:59:49.580 [Lua] horde requested: ambush 01:59:49.580 [Lua] setting up ambush-horde 01:59:49.580 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 01:59:49.580 [Lua] -> spawning: 28 01:59:49.580 [Lua] horde crated with id 13 of type ambush 01:59:49.580 [Lua] ambush horde has started 01:59:50.232 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 119, name: `unknown` 01:59:50.248 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 114, name: `unknown` 01:59:50.502 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown` 01:59:51.528 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown` 01:59:53.139 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown` 01:59:54.561 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown` 01:59:54.625 [Lua] Init group template: horde 01:59:58.054 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 59, name: `unknown` 01:59:59.639 [Lua] state dead despawn 01:59:59.655 [Lua] [GameNetworkManager] destroying game object with go_id=64 01:59:59.922 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 132, name: `unknown` 02:00:00.577 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 96, name: `unknown` 02:00:01.177 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 89 will change to a manual source. 02:00:05.352 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown` 02:00:05.521 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 22, name: `unknown` 02:00:05.848 [Lua] HORDE: last wave, reset to standard horde delay 02:00:05.848 [Lua] Time for new HOOORDE! multi_last_wave 02:00:05.848 [Lua] HORDE: Spawning hordes while 44 other ai are spawned 02:00:05.848 [Lua] horde requested: ambush 02:00:05.848 [Lua] setting up ambush-horde 02:00:05.848 [Lua] Composing horde 'beastmen_huge' .. using variant 'plain' 02:00:05.849 [Lua] -> spawning: 26 02:00:05.849 [Lua] horde crated with id 14 of type ambush 02:00:05.849 [Lua] ambush horde has started 02:00:07.918 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 29, name: `unknown` 02:00:08.847 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 123, name: `unknown` 02:00:10.256 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 3, name: `unknown` 02:00:10.810 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 75, name: `unknown` 02:00:10.875 [Lua] Init group template: horde 02:00:10.996 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 132, name: `unknown` 02:00:11.704 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 29, name: `unknown` 02:00:11.720 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 18, name: `unknown` 02:00:12.027 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 75, name: `unknown` 02:00:12.800 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 106, name: `unknown` 02:00:13.108 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 125, name: `unknown` 02:00:15.465 [Lua] Horde killed: ? 02:00:16.213 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 65, name: `unknown` 02:00:16.785 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 62, name: `unknown` 02:00:18.469 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_foley_armour_storm_vermin` for object id: 83, name: `unknown` 02:00:18.535 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown` 02:00:18.637 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown` 02:00:22.134 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown` 02:00:22.387 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown` 02:00:22.703 [Lua] ready to jump failed 02:00:23.480 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 128 will change to a manual source. 02:00:24.476 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown` 02:00:24.574 [Lua] fence jumping 02:00:24.611 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown` 02:00:24.611 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown` 02:00:24.663 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown` 02:00:24.717 [Lua] RespawnSystem:rpc_to_client_respawn_player(11000010c7fed13, 1) 02:00:24.717 [Lua] test 02:00:24.719 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.55000000000000004) 02:00:24.719 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=300 02:00:25.065 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown` 02:00:25.233 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown` 02:00:25.285 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown` 02:00:25.385 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown` 02:00:25.402 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown` 02:00:25.519 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown` 02:00:26.247 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown` 02:00:26.278 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown` 02:00:26.416 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown` 02:00:26.447 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown` 02:00:26.584 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown` 02:00:26.584 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown` 02:00:26.700 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown` 02:00:26.933 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown` 02:00:27.456 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown` 02:00:27.473 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown` 02:00:27.490 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown` 02:00:27.677 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown` 02:00:27.964 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown` 02:00:29.228 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown` 02:00:29.335 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown` 02:00:29.335 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown` 02:00:29.414 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown` 02:00:30.611 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown` 02:00:31.334 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown` 02:00:31.520 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown` 02:00:31.706 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown` 02:00:31.724 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown` 02:00:31.972 [Lua] state dead despawn 02:00:31.988 [Lua] [GameNetworkManager] destroying game object with go_id=84 02:00:32.162 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown` 02:00:32.162 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown` 02:00:33.345 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 40, name: `unknown` 02:00:35.332 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 02:00:35.332 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InGame 02:00:35.332 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InPostGame 02:00:35.332 [Lua] gm_event_end_conditions_met false true 02:00:35.332 [Save] Saving `save_data` 02:00:35.333 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 02:00:35.333 [Lua] Game lost 02:00:35.334 [Save] Save done 02:00:35.334 [Save] Saving `save_data` 02:00:35.336 [Save] Save done 02:00:35.338 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:00:35.340 [Lua] generate_backend_stats 11000010c7fed13:1 02:00:35.361 [Lua] PlayFabMirrorBase:_commit_internal nil 02:00:35.361 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:00:35.361 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:00:35.361 [Save] Saving `save_data` 02:00:35.364 [Save] Save done 02:00:35.368 [Lua] commit result success 3 02:00:35.369 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:00:35.369 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 9 02:00:35.369 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 02:00:35.494 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 9 1 02:00:36.241 [Lua] [PlayFabRequestQueue] EAC Enabled! 9 02:00:36.241 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 9 02:00:36.880 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 9 02:00:36.880 [Save] Saving `save_data` 02:00:36.882 [Save] Save done 02:00:43.190 [Lua] ConflictDirector - destroy all units 02:00:43.198 [Lua] Horde killed: ? 02:00:43.199 [Lua] Horde killed: ? 02:00:43.206 [Lua] TRANSITION nil nil inn_level 02:00:43.206 [Lua] Transition type "inn_level", is server: true 02:00:43.206 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 02:00:43.206 [Lua] [GameNetworkManager] Leaving game... 02:00:43.206 [Lua] [GameNetworkManager] Shutting down game session host. 02:00:43.206 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 02:00:43.206 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 02:00:43.206 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=288.97 02:00:43.223 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 02:00:45.227 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 02:00:45.227 [Lua] [Managers] Calling function on all managers: 02:00:45.227 [Lua] Clearing all global lookup lists 02:00:45.227 [Lua] [IngamePlayerListUI] - Destroy 02:00:45.227 [Lua] [EquipmentUI] - Destroy 02:00:45.227 [Lua] [AbilityUI] - Destroy 02:00:45.227 [Lua] [GamePadAbilityUI] - Destroy 02:00:45.227 [Lua] [GamePadEquipmentUI] - Destroy 02:00:45.228 [Lua] [IngameUI] destroy 02:00:45.407 [Lua] [Managers] Destroying manager group: 02:00:45.416 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 02:00:45.527 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 02:00:45.532 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader 02:00:45.534 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 02:00:45.534 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 02:00:45.537 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 02:00:45.540 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 02:00:45.543 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader 02:00:45.543 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 02:00:45.543 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 02:00:45.545 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 02:00:45.547 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 02:00:45.548 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 02:00:45.549 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 02:00:45.551 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 02:00:45.556 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader 02:00:45.556 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 02:00:45.558 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 02:00:45.560 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 02:00:45.562 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 02:00:45.563 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 02:00:45.566 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 02:00:45.567 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 02:00:45.568 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 02:00:45.570 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 02:00:45.573 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 02:00:45.577 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader 02:00:45.579 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 02:00:45.582 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 02:00:45.599 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 02:00:45.599 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InPostGame 02:00:45.599 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading 02:00:45.599 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010c7fed13 inn_level 0 02:00:45.599 warning: [Lua] Following data will be uploaded to Crashify: <> 02:00:45.600 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 4, User: 11000010c7fed13 "Walker Trips" <> 02:00:45.600 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000010472B10; previous_state = InPostGame; party = table: 000000000356A590; mechanism_manager = table: 0000000010010F90; network_transmit = table: 0000000010471B00; peer_id = "11000010c7fed13"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 4059353; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 0000000000F058D0 [3] _ = table: 0000000010472B10; new_state = Loading; old_state = InPostGame [4] self = table: 000000001046EFB0; peer_state_machines = table: 000000001046F060; peer_id = "11000010c7fed13"; peer_state_machine = table: 0000000010472BF0; current_state = InPostGame [5] self = table: 00000000016AF820; application_shutdown = nil; unit_spawner = table: 0000000001BFAA80; world = [World]; unit_storage = table: 000000000B368410; units = table: 0000000001BFAC90; matchmaking_loading_context = nil [6] self = table: 00000000105F8B60; new_state = table: 0000000002A790C0; params = table: 00000000105D70E0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000105F8B60; new_state = table: 0000000002A790C0; notify = true; old_state = table: 00000000016AF820 [8] self = table: 00000000105F8B60; dt = 0.016768176108598709; t = 361.70708072278649; new_state = table: 0000000002A790C0 [9] self = table: 00000000000970C0; real_world_dt = 0.016768176108598709; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016768176108598709; t = 361.70708072278649 [10] dt = 0.016768176108598709 [2] server = table: 000000001046EFB0; wanted_career_index = 3; loaded_level = "warcamp"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9826330002397299; peer_id = "11000010c7fed13"; [4] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 000000001046F0D0; game_session = [GameSession]; host_to_migrate_to = "110000101e6c059"; game_network_manager = table: 00000000035D4050; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 000000001046F0A0; _joined_peers = table: 000000001046F560; voip = table: 0000000010C6B350; environment_variation_id = 0; level_transition_handler = table: 0000000002DFC200; _connections = table: 000000001046F3C0; lobby_host = table: 0000000010461340; level_key = "inn_level"; slot_allocator = table: 000000001046F260; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000001046F5F0; wanted_career_index = 3; _reserved_slots = table: 0000000010471A70; wanted_profile_index = 4; _connected_peers = table: 000000001046F5C0; player_manager = table: 0000000003566B20; _profile_requester = table: 0000000002E1FA20; network_transmit = table: 0000000010471B00; peers_completed_game_object_sync = table: 000000001046F1B0; peer_state_machines = table: 000000001046F060; network_event_delegate = table: 0000000000C90970; [5] world_name = "level_world"; entity_system_bag = table: 0000000000C0D6E0; network_server = table: 000000001046EFB0; entity_system = table: 0000000000BC5730; parent = table: 00000000000970C0; _new_state = table: 0000000002A790C0; _level_flow_events = table: 00000000081C2F30; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 279.44838569201528; input_manager = table: 00000000109CAC80; profile_synchronizer = table: 000000001046F5F0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F3E3110; num_local_human_players = 1; _lobby_host = table: 0000000010461340; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016768176108598709; peer_id = "11000010c7fed13"; level = [unknown light userdata]; network_event_delegate = table: 0000000000C90970; free_flight_manager = table: 0000000003567AE0; network_transmit = table: 0000000010471B00; level_key = "warcamp"; game_mode_key = "adventure"; statistics_db = table: 0000000001A79B10; exit_time = 288.96730905026197; dice_keeper = table: 00000000031DED50; level_transition_handler = table: 0000000002DFC200; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000105D70E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 00000000016AF820; [7] _params = table: 00000000105D70E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 00000000016AF820; [8] _params = table: 00000000105D70E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 00000000016AF820; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 00000000105F8B60; startup_timer = 4.7372135728946887; has_booted = true; loading_context = table: 00000000010CDF30; <> <> 02:00:45.601 [Lua] [Matchmaking] unregister rpcs 02:00:45.601 [Lua] ############### UNLOADING PACKAGES ############### 02:00:45.601 [Lua] [Managers] Calling function on all managers: 02:00:45.601 [Lua] [Managers] Destroying manager group: 02:00:45.601 [Lua] [Gamestate] Enter state StateLoading 02:00:45.605 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:00:45.606 [Lua] Found camera: end_screen_camera 02:00:45.606 [Lua] Found camera: end_screen_camera 02:00:45.606 [Lua] Found camera: end_screen_camera 02:00:45.606 [Lua] Found camera: end_screen_camera 02:00:45.606 [Lua] Found camera: end_screen_camera 02:00:45.606 [Lua] Found camera: end_screen_camera 02:00:45.606 [Lua] Found camera: end_screen_camera 02:00:45.606 [Lua] Found camera: end_screen_camera 02:00:45.606 [Lua] Found camera: end_screen_camera 02:00:45.606 [Lua] Found camera: end_screen_camera 02:00:45.606 [Lua] Found camera: end_screen_camera 02:00:45.606 [Lua] [EndViewState] Enter Substate EndViewStateSummary 02:00:45.607 [Lua] [Gamestate] Enter Substate StateLoadingRunning 02:00:45.607 [Lua] [Matchmaking] register rpcs 02:00:45.607 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 02:00:45.607 [Lua] Set lobby begin: 02:00:45.607 [Lua] Lobby data twitch_enabled = false 02:00:45.607 [Lua] Lobby data power_level = 0 02:00:45.607 [Lua] Lobby data unique_server_name = Walker Trips 02:00:45.607 [Lua] Lobby data difficulty_tweak = 0 02:00:45.607 [Lua] Lobby data host = 11000010c7fed13 02:00:45.607 [Lua] Lobby data time_of_search = 1610330127 02:00:45.607 [Lua] Lobby data game_mode = 2 02:00:45.607 [Lua] Lobby data is_private = false 02:00:45.607 [Lua] Lobby data match_started = true 02:00:45.607 [Lua] Lobby data mechanism = adventure 02:00:45.607 [Lua] Lobby data level_key = warcamp 02:00:45.607 [Lua] Lobby data player_slot_1 = 0:0 02:00:45.608 [Lua] Lobby data selected_level_key = warcamp 02:00:45.608 [Lua] Lobby data difficulty = cataclysm 02:00:45.608 [Lua] Lobby data quick_game = true 02:00:45.608 [Lua] Lobby data weave_name = false 02:00:45.608 [Lua] Lobby data matchmaking = true 02:00:45.608 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:00:45.608 [Lua] Lobby data num_players = 1 02:00:45.608 [Lua] Lobby data player_slot_5 = 0:0 02:00:45.608 [Lua] Lobby data player_slot_2 = 0:0 02:00:45.608 [Lua] Lobby data country_code = GB 02:00:45.608 [Lua] Lobby data player_slot_3 = 0:0 02:00:45.608 [Lua] Lobby data eac_authorized = true 02:00:45.608 [Lua] Set lobby end. 02:00:45.608 [Lua] registering RPCs 02:00:45.608 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 02:00:45.608 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 02:00:45.608 [Lua] Set lobby begin: 02:00:45.608 [Lua] Lobby data twitch_enabled = false 02:00:45.608 [Lua] Lobby data power_level = 0 02:00:45.608 [Lua] Lobby data unique_server_name = Walker Trips 02:00:45.609 [Lua] Lobby data difficulty_tweak = 0 02:00:45.609 [Lua] Lobby data host = 11000010c7fed13 02:00:45.609 [Lua] Lobby data time_of_search = 1610330127 02:00:45.609 [Lua] Lobby data game_mode = 3 02:00:45.609 [Lua] Lobby data is_private = false 02:00:45.609 [Lua] Lobby data match_started = true 02:00:45.609 [Lua] Lobby data mechanism = adventure 02:00:45.609 [Lua] Lobby data level_key = inn_level 02:00:45.609 [Lua] Lobby data player_slot_1 = 0:0 02:00:45.609 [Lua] Lobby data selected_level_key = warcamp 02:00:45.609 [Lua] Lobby data difficulty = cataclysm 02:00:45.609 [Lua] Lobby data quick_game = true 02:00:45.609 [Lua] Lobby data weave_name = false 02:00:45.609 [Lua] Lobby data matchmaking = false 02:00:45.609 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:00:45.609 [Lua] Lobby data num_players = 1 02:00:45.609 [Lua] Lobby data player_slot_5 = 0:0 02:00:45.610 [Lua] Lobby data player_slot_2 = 0:0 02:00:45.610 [Lua] Lobby data country_code = GB 02:00:45.610 [Lua] Lobby data player_slot_3 = 0:0 02:00:45.610 [Lua] Lobby data eac_authorized = true 02:00:45.610 [Lua] Set lobby end. 02:00:45.610 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 02:00:45.615 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 02:00:45.615 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 02:00:45.615 [Lua] [LevelTransitionHandler] load_level inn_level 0 02:00:45.646 [Umbra] Unload tome 02:00:45.698 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/warcamp, LevelTransitionHandler 02:00:45.698 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 02:00:45.698 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 02:00:45.698 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 02:00:45.698 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 02:00:45.698 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 02:00:45.698 [Lua] [StateLoading] got rpc_load_level 50 inn_level 02:00:45.763 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 02:00:45.763 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 02:00:45.763 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 02:00:45.899 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 02:00:45.899 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 02:00:45.900 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 02:00:45.932 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 02:00:45.966 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 02:00:45.966 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 02:00:45.966 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 02:00:46.703 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0xb79d, position: 4813914 02:00:51.910 [Lua] [EndViewState] Exit Substate EndViewStateSummary 02:00:51.910 [Lua] [PlayState] Enter Substate EndViewStateScore 02:00:53.244 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 02:00:53.244 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 02:00:53.259 [Lua] [LevelTransitionHandler] Level load completed! 02:00:53.259 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 4059353 - use_random_directors: true - overriden_conflict: nil 02:00:53.261 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 02:00:53.261 [Lua] checking dlc's against conflict directors 02:00:53.261 [Lua] number of factions to include 2 02:00:53.261 [Lua] Updated list weights for random: 02:00:53.261 [Lua] skaven, 0.42 (0.00-0.42) 02:00:53.261 [Lua] chaos, 0.42 (0.42-0.83) 02:00:53.261 [Lua] beastmen, 0.17 (0.83-1.00) 02:00:53.261 [Lua] Rolled random faction: 0.87979340553283691 beastmen 02:00:53.261 [Lua] Updated list weights for random: 02:00:53.261 [Lua] skaven, 0.50 (0.00-0.50) 02:00:53.261 [Lua] chaos, 0.50 (0.50-1.00) 02:00:53.261 [Lua] Rolled random faction: 0.39898103475570679 skaven 02:00:53.261 [Lua] number of factions added 2 02:00:53.261 [Lua] --- --- --- 02:00:53.261 [Lua] Starting... difficulty 'cataclysm' 02:00:53.261 [Lua] These are the starting conflict directors: 02:00:53.261 [Lua] inn_level 02:00:53.261 [Lua] --- --- --- 02:00:53.261 [Lua] 02:00:53.261 [Lua] DONE! Found the following directors: 02:00:53.261 [Lua] (free: 35), Master hash is: 02:00:53.261 [Lua] [EnemyPackageLoader] breed_lookup: { } 02:00:53.261 [Lua] load_startup_enemy_packages: -------------- 02:00:53.261 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 02:00:53.261 [Lua] critter_rat 02:00:53.278 [Lua] ### Sending rpc_level_loaded 02:00:53.278 [Lua] #### Has state machine: true, peer_id: 11000010c7fed13, level_id: 50 02:00:53.278 [Lua] Peer 11000010c7fed13 has loaded the level and all enemies are loaded 02:00:53.292 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Loading 02:00:53.292 [Lua] [PeerSM] 11000010c7fed13 :: on_enter LoadingProfilePackages 02:00:53.309 [Lua] [PeerSM] 11000010c7fed13 :: on_exit LoadingProfilePackages 02:00:53.309 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForEnterGame 02:00:53.312 [Lua] ### Sending rpc_level_loaded 02:00:53.312 [Lua] #### Has state machine: false, peer_id: 11000010c7fed13, level_id: 50 02:00:53.326 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 02:00:53.326 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 02:00:53.329 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 02:00:53.329 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 02:00:53.329 [Lua] Starting async level spawning of levels/inn/world 02:00:53.330 [Umbra] Init version: 3.4.15 :: 16 threads 02:00:53.683 [Lua] Async level spawning done 02:00:55.943 [Lua] [PlayState] Exit Substate EndViewStateScore 02:00:55.944 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 02:00:56.956 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 02:00:56.956 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 02:00:56.956 [Lua] [Matchmaking] unregister rpcs 02:00:56.957 [Lua] Set lobby begin: 02:00:56.957 [Lua] Lobby data twitch_enabled = false 02:00:56.957 [Lua] Lobby data power_level = 0 02:00:56.957 [Lua] Lobby data unique_server_name = Walker Trips 02:00:56.957 [Lua] Lobby data difficulty_tweak = 0 02:00:56.957 [Lua] Lobby data host = 11000010c7fed13 02:00:56.957 [Lua] Lobby data time_of_search = 1610330127 02:00:56.957 [Lua] Lobby data game_mode = 3 02:00:56.957 [Lua] Lobby data is_private = false 02:00:56.958 [Lua] Lobby data match_started = true 02:00:56.958 [Lua] Lobby data mechanism = adventure 02:00:56.958 [Lua] Lobby data level_key = inn_level 02:00:56.958 [Lua] Lobby data player_slot_1 = 0:0 02:00:56.958 [Lua] Lobby data selected_level_key = warcamp 02:00:56.958 [Lua] Lobby data difficulty = cataclysm 02:00:56.958 [Lua] Lobby data quick_game = true 02:00:56.958 [Lua] Lobby data weave_name = false 02:00:56.958 [Lua] Lobby data matchmaking = false 02:00:56.958 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:00:56.958 [Lua] Lobby data num_players = 1 02:00:56.958 [Lua] Lobby data player_slot_5 = 0:0 02:00:56.958 [Lua] Lobby data player_slot_2 = 0:0 02:00:56.958 [Lua] Lobby data country_code = GB 02:00:56.958 [Lua] Lobby data player_slot_3 = 0:0 02:00:56.959 [Lua] Lobby data eac_authorized = true 02:00:56.959 [Lua] Set lobby end. 02:00:56.959 [Lua] [Managers] Destroying manager group: 02:00:56.959 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 02:00:56.959 [Lua] [Gamestate] Enter StateIngame HOST 02:00:56.959 [Lua] [Managers] Calling function on all managers: 02:00:56.959 [Lua] <>level = inn_level<> 02:00:56.959 [Lua] Set lobby begin: 02:00:56.959 [Lua] Lobby data twitch_enabled = false 02:00:56.959 [Lua] Lobby data power_level = 0 02:00:56.960 [Lua] Lobby data unique_server_name = Walker Trips 02:00:56.960 [Lua] Lobby data difficulty_tweak = 0 02:00:56.960 [Lua] Lobby data host = 11000010c7fed13 02:00:56.960 [Lua] Lobby data time_of_search = 1610330127 02:00:56.960 [Lua] Lobby data game_mode = 3 02:00:56.960 [Lua] Lobby data is_private = false 02:00:56.960 [Lua] Lobby data match_started = true 02:00:56.960 [Lua] Lobby data mechanism = adventure 02:00:56.960 [Lua] Lobby data level_key = inn_level 02:00:56.960 [Lua] Lobby data player_slot_1 = 0:0 02:00:56.960 [Lua] Lobby data selected_level_key = inn_level 02:00:56.960 [Lua] Lobby data difficulty = cataclysm 02:00:56.960 [Lua] Lobby data quick_game = true 02:00:56.960 [Lua] Lobby data weave_name = false 02:00:56.960 [Lua] Lobby data matchmaking = false 02:00:56.960 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:00:56.960 [Lua] Lobby data num_players = 1 02:00:56.960 [Lua] Lobby data player_slot_5 = 0:0 02:00:56.960 [Lua] Lobby data player_slot_2 = 0:0 02:00:56.961 [Lua] Lobby data country_code = GB 02:00:56.961 [Lua] Lobby data player_slot_3 = 0:0 02:00:56.961 [Lua] Lobby data eac_authorized = true 02:00:56.961 [Lua] Set lobby end. 02:00:56.961 [Lua] [StateIngame] Server ingame 02:00:56.964 [Lua] Set lobby begin: 02:00:56.964 [Lua] Lobby data twitch_enabled = false 02:00:56.964 [Lua] Lobby data power_level = 0 02:00:56.964 [Lua] Lobby data unique_server_name = Walker Trips 02:00:56.965 [Lua] Lobby data difficulty_tweak = 0 02:00:56.965 [Lua] Lobby data host = 11000010c7fed13 02:00:56.965 [Lua] Lobby data time_of_search = 1610330127 02:00:56.965 [Lua] Lobby data game_mode = 3 02:00:56.965 [Lua] Lobby data is_private = false 02:00:56.965 [Lua] Lobby data match_started = true 02:00:56.965 [Lua] Lobby data mechanism = adventure 02:00:56.965 [Lua] Lobby data level_key = inn_level 02:00:56.965 [Lua] Lobby data player_slot_1 = 0:0 02:00:56.965 [Lua] Lobby data selected_level_key = inn_level 02:00:56.965 [Lua] Lobby data difficulty = cataclysm 02:00:56.965 [Lua] Lobby data quick_game = true 02:00:56.965 [Lua] Lobby data weave_name = false 02:00:56.965 [Lua] Lobby data matchmaking = false 02:00:56.965 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:00:56.966 [Lua] Lobby data num_players = 1 02:00:56.966 [Lua] Lobby data player_slot_5 = 0:0 02:00:56.966 [Lua] Lobby data player_slot_2 = 0:0 02:00:56.966 [Lua] Lobby data country_code = GB 02:00:56.966 [Lua] Lobby data player_slot_3 = 0:0 02:00:56.966 [Lua] Lobby data eac_authorized = true 02:00:56.966 [Lua] Set lobby end. 02:00:56.966 [Lua] [Matchmaking] register rpcs 02:00:56.966 [Lua] GameNetworkManager:init... creating game session 02:00:56.966 [Lua] Host GameSession.make_game_session_host with session: 02:00:56.966 [Lua] [GameNetworkManager] Setting pong timeout to 60 02:00:56.966 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13 02:00:56.966 [Lua] [GameNetworkManager] self.is_server = true 02:00:56.966 [Network] Setting artificial MTU limit to 65536 02:00:56.966 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 02:00:56.974 [Lua] Switching ConflictSettings: to: inn_level 02:00:56.974 [Lua] pacing=disabled 02:00:56.974 [Lua] roaming=nil 02:00:56.974 [Lua] disabled=false 02:00:56.974 [Lua] pack_spawning=disabled 02:00:56.974 [Lua] contained_breeds=nil 02:00:56.974 [Lua] boss=disabled 02:00:56.974 [Lua] horde=disabled 02:00:56.974 [Lua] specials=disabled 02:00:56.974 [Lua] name=inn_level 02:00:56.974 [Lua] intensity=disabled 02:00:56.974 [Lua] --- 02:00:56.974 [Lua] [LevelAnalysis] set_random_seed( 4059353) 02:00:56.977 [Lua] [AIInterestPointSystem] Level Seed: 4059353 02:00:56.977 [Lua] 02:00:56.977 [Lua] [entity_system_bag] = table 02:00:56.977 [Lua] [entity_system_bag] = metatable 02:00:56.977 [Lua] [startup_data] = table 02:00:56.977 [Lua] [entity_manager] = table 02:00:56.977 [Lua] [entity_manager] = metatable 02:00:56.977 [Lua] [unit_spawner] = table 02:00:56.977 [Lua] [unit_spawner] = metatable 02:00:56.977 [Lua] [unit_storage] = table 02:00:56.977 [Lua] [unit_storage] = metatable 02:00:56.977 [Lua] [dice_keeper] = table 02:00:56.977 [Lua] [dice_keeper] = metatable 02:00:56.977 [Lua] [is_server] = true (boolean) 02:00:56.977 [Lua] [world] = [World] 02:00:56.977 [Lua] [system_api] = table 02:00:56.977 [Lua] [entity_system] = table 02:00:56.977 [Lua] [entity_system] = metatable 02:00:56.977 [Lua] [network_lobby] = table 02:00:56.977 [Lua] [network_lobby] = metatable 02:00:56.977 [Lua] [profile_synchronizer] = table 02:00:56.977 [Lua] [profile_synchronizer] = metatable 02:00:56.977 [Lua] [level_transition_handler] = table 02:00:56.977 [Lua] [level_transition_handler] = metatable 02:00:56.977 [Lua] [num_local_human_players] = 1 (number) 02:00:56.977 [Lua] [statistics_db] = table 02:00:56.977 [Lua] [statistics_db] = metatable 02:00:56.977 [Lua] [network_server] = table 02:00:56.977 [Lua] [network_server] = metatable 02:00:56.977 [Lua] [input_manager] = table 02:00:56.977 [Lua] [input_manager] = metatable 02:00:56.977 [Lua] [network_clock] = table 02:00:56.977 [Lua] [network_clock] = metatable 02:00:56.977 [Lua] [network_transmit] = table 02:00:56.977 [Lua] [network_transmit] = metatable 02:00:56.977 [Lua] [free_flight_manager] = table 02:00:56.977 [Lua] [free_flight_manager] = metatable 02:00:56.977 [Lua] [network_manager] = table 02:00:56.977 [Lua] [network_manager] = metatable 02:00:56.977 [Lua] [network_event_delegate] = table 02:00:56.977 [Lua] [network_event_delegate] = metatable 02:00:56.977 [Lua] 02:00:56.977 [Lua] ignoring extension VersusVolumeObjectiveExtension 02:00:56.977 [Lua] ignoring extension VersusInteractObjectiveExtension 02:00:56.977 [Lua] ignoring extension VersusPayloadObjectiveExtension 02:00:56.977 [Lua] ignoring extension VersusSocketObjectiveExtension 02:00:56.977 [Lua] ignoring extension VersusTargetObjectiveExtension 02:00:56.977 [Lua] ignoring extension VersusMissionObjectiveExtension 02:00:56.978 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 02:00:56.979 [Lua] [AchievementManager] Achievements using the steam platform 02:00:57.028 [Lua] [StateIngame] Level seed: 4059353 02:00:57.035 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2, async-read, 02:00:57.035 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 02:00:57.035 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 02:00:57.035 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 02:00:57.035 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2, async-read, 02:00:57.035 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1, async-read, 02:00:57.035 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 02:00:57.035 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1, async-read, 02:00:57.035 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 02:00:57.035 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 02:00:57.035 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 02:00:57.035 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_5, async-read, 02:00:57.036 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_hall_painting_wood_base_4, async-read, 02:00:57.036 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_2, async-read, 02:00:57.036 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_1, async-read, 02:00:57.036 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2, async-read, 02:00:57.036 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1, async-read, 02:00:57.036 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_bugmans_painting_wood_base_1, async-read, 02:00:57.037 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_3, async-read, 02:00:57.039 [Lua] [LevelAnalysis] set_random_seed( 4059353) 02:00:57.043 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 02:00:57.043 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6 02:00:57.043 [Lua] [IngameUI] init 02:00:57.061 [Lua] cb_razer_chroma_setup 02:00:57.095 [Lua] [Matchmaking] Cancelling matchmaking 02:00:57.095 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 02:00:57.095 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 02:00:57.095 [Lua] Set lobby begin: 02:00:57.095 [Lua] Lobby data twitch_enabled = false 02:00:57.095 [Lua] Lobby data power_level = 0 02:00:57.095 [Lua] Lobby data unique_server_name = Walker Trips 02:00:57.095 [Lua] Lobby data difficulty_tweak = 0 02:00:57.095 [Lua] Lobby data host = 11000010c7fed13 02:00:57.096 [Lua] Lobby data time_of_search = 1610330127 02:00:57.096 [Lua] Lobby data game_mode = 3 02:00:57.096 [Lua] Lobby data is_private = false 02:00:57.096 [Lua] Lobby data match_started = true 02:00:57.096 [Lua] Lobby data mechanism = adventure 02:00:57.096 [Lua] Lobby data level_key = inn_level 02:00:57.096 [Lua] Lobby data player_slot_1 = 0:0 02:00:57.096 [Lua] Lobby data selected_level_key = inn_level 02:00:57.096 [Lua] Lobby data difficulty = normal 02:00:57.096 [Lua] Lobby data quick_game = true 02:00:57.097 [Lua] Lobby data weave_name = false 02:00:57.097 [Lua] Lobby data matchmaking = false 02:00:57.097 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:00:57.097 [Lua] Lobby data num_players = 1 02:00:57.097 [Lua] Lobby data player_slot_5 = 0:0 02:00:57.097 [Lua] Lobby data player_slot_2 = 0:0 02:00:57.097 [Lua] Lobby data country_code = GB 02:00:57.097 [Lua] Lobby data player_slot_3 = 0:0 02:00:57.097 [Lua] Lobby data eac_authorized = true 02:00:57.097 [Lua] Set lobby end. 02:00:57.099 [Lua] Set lobby begin: 02:00:57.099 [Lua] Lobby data twitch_enabled = false 02:00:57.099 [Lua] Lobby data power_level = 0 02:00:57.099 [Lua] Lobby data unique_server_name = Walker Trips 02:00:57.099 [Lua] Lobby data difficulty_tweak = 0 02:00:57.100 [Lua] Lobby data host = 11000010c7fed13 02:00:57.100 [Lua] Lobby data time_of_search = 1610330127 02:00:57.100 [Lua] Lobby data game_mode = 3 02:00:57.100 [Lua] Lobby data is_private = false 02:00:57.100 [Lua] Lobby data match_started = true 02:00:57.100 [Lua] Lobby data mechanism = adventure 02:00:57.100 [Lua] Lobby data level_key = inn_level 02:00:57.100 [Lua] Lobby data player_slot_1 = 0:0 02:00:57.100 [Lua] Lobby data selected_level_key = inn_level 02:00:57.100 [Lua] Lobby data difficulty = normal 02:00:57.100 [Lua] Lobby data quick_game = true 02:00:57.100 [Lua] Lobby data weave_name = false 02:00:57.100 [Lua] Lobby data matchmaking = false 02:00:57.100 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:00:57.100 [Lua] Lobby data num_players = 1 02:00:57.100 [Lua] Lobby data player_slot_5 = 0:0 02:00:57.100 [Lua] Lobby data player_slot_2 = 0:0 02:00:57.100 [Lua] Lobby data country_code = GB 02:00:57.101 [Lua] Lobby data player_slot_3 = 0:0 02:00:57.101 [Lua] Lobby data eac_authorized = true 02:00:57.101 [Lua] Set lobby end. 02:00:57.101 [Lua] [PartyManager] Leader is set to 11000010c7fed13 02:00:57.101 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 02:00:57.101 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 02:00:57.101 [Lua] Set lobby begin: 02:00:57.101 [Lua] Lobby data twitch_enabled = false 02:00:57.101 [Lua] Lobby data power_level = 835 02:00:57.101 [Lua] Lobby data unique_server_name = Walker Trips 02:00:57.101 [Lua] Lobby data difficulty_tweak = 0 02:00:57.102 [Lua] Lobby data host = 11000010c7fed13 02:00:57.102 [Lua] Lobby data time_of_search = 1610330127 02:00:57.102 [Lua] Lobby data game_mode = 3 02:00:57.102 [Lua] Lobby data is_private = false 02:00:57.102 [Lua] Lobby data match_started = true 02:00:57.102 [Lua] Lobby data mechanism = adventure 02:00:57.102 [Lua] Lobby data level_key = inn_level 02:00:57.102 [Lua] Lobby data player_slot_1 = 0:0 02:00:57.102 [Lua] Lobby data selected_level_key = inn_level 02:00:57.102 [Lua] Lobby data difficulty = normal 02:00:57.102 [Lua] Lobby data quick_game = true 02:00:57.102 [Lua] Lobby data weave_name = false 02:00:57.103 [Lua] Lobby data matchmaking = false 02:00:57.103 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:00:57.103 [Lua] Lobby data num_players = 1 02:00:57.103 [Lua] Lobby data player_slot_5 = 0:0 02:00:57.103 [Lua] Lobby data player_slot_2 = 0:0 02:00:57.103 [Lua] Lobby data country_code = GB 02:00:57.103 [Lua] Lobby data player_slot_3 = 0:0 02:00:57.103 [Lua] Lobby data eac_authorized = true 02:00:57.103 [Lua] Set lobby end. 02:00:57.104 [Flow] complete_skittergate_legend true 02:00:57.104 [Flow] complete_all_helmgart_levels_recruit true 02:00:57.105 [Flow] WitchHunterLevel:35 02:00:57.105 [Flow] LeaderYes 02:00:57.105 [Flow] ALL PC XP:304250 02:00:57.105 [Flow] Has "bogenhafen" DLC:true 02:00:57.105 [Flow] WH XP:60850 02:00:57.105 [Flow] Number of crafted items:3217 02:00:57.105 [Flow] Has "pre_order" DLC:true 02:00:57.105 [Flow] Sum of Powe Levels:1500 02:00:57.105 [Flow] lodestone diff 1:false 02:00:57.105 [Flow] magnus and forest activated 02:00:57.105 [Flow] magnus and forest activated 02:00:57.105 [Flow] cemetery and forest activated 02:00:57.105 [Flow] magnus and cemetery 02:00:57.105 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:00:57.105 [Flow] ALL RUNES ACTIVATED 02:00:57.105 [Flow] magnus and forest activated 02:00:57.105 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:00:57.105 [Flow] ALL RUNES ACTIVATED 02:00:57.105 [Flow] cemetery and forest activated 02:00:57.105 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:00:57.105 [Flow] ALL RUNES ACTIVATED 02:00:57.105 [Flow] magnus and forest activated 02:00:57.105 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:00:57.105 [Flow] ALL RUNES ACTIVATED 02:00:57.105 [Flow] magnus and cemetery 02:00:57.105 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:00:57.105 [Flow] ALL RUNES ACTIVATED 02:00:57.106 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:00:57.107 [Lua] CurrentConflictSettings inn_level 02:00:57.107 [Lua] [ConflictDirector] conflict_director is ai_ready 02:00:57.107 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 02:00:57.107 [Lua] [MainPathSpawningGenerator] Injecting travel distances 02:00:57.109 [Lua] SpecialsPacing:remove_unwanted_breeds: 02:00:57.109 [Lua] Forming navigation groups in one frame 02:00:57.109 [Lua] Forming navigation groups 02:00:57.127 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104 02:00:57.128 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314 02:00:57.128 [Lua] number of nav groups: 41 02:00:57.128 [Lua] number of refined nav groups : 23 02:00:57.130 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000095497 02:00:57.130 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 02:00:57.130 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 02:00:57.130 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 02:00:57.132 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 02:00:57.132 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 02:00:57.133 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 02:00:57.133 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27 02:00:57.133 [Lua] [Managers] Calling function on all managers: 02:00:57.133 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 02:00:57.182 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForEnterGame 02:00:57.182 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForGameObjectSync 02:00:57.361 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForGameObjectSync 02:00:57.361 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForPlayers 02:00:57.361 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 02:00:57.361 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 02:00:57.362 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 02:00:57.362 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 02:00:57.375 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForPlayers 02:00:57.375 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InGame 02:00:57.385 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:00:57.385 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:00:57.385 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=30 02:00:57.409 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 02:00:57.409 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 02:00:57.409 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 02:00:57.409 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 02:00:57.410 [Lua] Players are leaving the safe zone 02:00:57.530 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 02:00:57.530 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 02:00:57.531 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 02:00:57.531 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 02:00:57.563 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 02:00:57.563 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 02:00:57.563 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 02:00:57.563 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 02:00:57.616 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 02:00:57.616 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08 02:00:57.617 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 02:00:57.617 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 02:00:57.648 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 02:00:57.648 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 02:00:57.648 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 02:00:57.648 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 02:00:57.699 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 02:00:57.699 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 02:00:57.700 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 02:00:57.700 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 02:00:57.716 [Lua] StateInGameRunning:_game_actually_starts() 02:00:57.716 [Lua] ################################################################################################################# 02:00:57.716 [Lua] [Loading Time]: 00:00:12 [Transition]: warcamp-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 02:00:57.716 [Lua] ################################################################################################################# 02:00:57.716 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 10 02:00:57.732 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 02:00:57.732 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 02:00:57.732 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 02:00:57.732 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 02:00:57.732 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 10 02:00:57.766 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 02:00:57.766 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 02:00:57.766 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 02:00:57.766 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 02:00:57.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 02:00:57.798 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 02:00:57.798 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 02:00:57.798 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 02:00:57.865 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 02:00:57.865 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 02:00:57.865 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 02:00:57.865 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 02:00:57.914 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 02:00:57.914 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 02:00:57.914 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 02:00:57.914 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 02:00:57.948 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 02:00:57.948 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 02:00:57.948 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 02:00:57.948 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 02:00:57.998 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 02:00:57.998 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 02:00:57.999 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 02:00:58.087 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 10 02:00:58.087 [Lua] Commit load time data 02:00:58.188 [Flow] DISABLE 02:01:04.966 [Lua] [IngameUI] menu view on_enter start_game_view 02:01:04.969 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b8dbd40 02:01:04.969 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 02:01:04.971 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 02:01:04.971 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 02:01:04.972 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 02:01:04.972 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 02:01:05.675 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2, async-read, 02:01:05.675 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 02:01:05.692 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 02:01:05.692 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 02:01:05.713 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 02:01:05.713 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 02:01:05.742 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2, async-read, 02:01:05.742 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 02:01:05.759 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1, async-read, 02:01:05.759 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 02:01:05.793 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1, async-read, 02:01:05.793 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 02:01:05.926 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2, async-read, 02:01:05.926 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 02:01:05.943 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1, async-read, 02:01:05.943 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 02:01:06.500 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 02:01:06.500 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 02:01:06.500 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 02:01:06.500 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 02:01:06.500 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 02:01:07.240 [Lua] PlayFabMirrorBase:_commit_internal 4 02:01:07.240 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:01:07.243 [Lua] generate_backend_stats 11000010c7fed13:1 02:01:07.263 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:01:07.263 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:01:07.270 [Lua] commit result success 4 02:01:09.683 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 02:01:09.683 [Lua] ............................................................................................................ 02:01:09.683 [Lua] ............................................................................................................ 02:01:09.683 [Lua] GAME START SETTINGS -> Level: dlc_castle | Difficulty: cataclysm | Private: no | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom 02:01:09.683 [Lua] ............................................................................................................ 02:01:09.683 [Lua] ............................................................................................................ 02:01:09.714 [Lua] [Matchmaking] Cancelling matchmaking 02:01:09.714 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 02:01:09.732 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 02:01:09.732 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 02:01:09.735 [Lua] Set lobby begin: 02:01:09.735 [Lua] Lobby data twitch_enabled = false 02:01:09.735 [Lua] Lobby data power_level = 835 02:01:09.735 [Lua] Lobby data unique_server_name = Walker Trips 02:01:09.735 [Lua] Lobby data difficulty_tweak = 0 02:01:09.735 [Lua] Lobby data host = 11000010c7fed13 02:01:09.735 [Lua] Lobby data time_of_search = 1610330127 02:01:09.735 [Lua] Lobby data game_mode = 3 02:01:09.735 [Lua] Lobby data is_private = false 02:01:09.735 [Lua] Lobby data match_started = true 02:01:09.735 [Lua] Lobby data mechanism = adventure 02:01:09.735 [Lua] Lobby data level_key = inn_level 02:01:09.735 [Lua] Lobby data player_slot_1 = 0:0 02:01:09.735 [Lua] Lobby data selected_level_key = inn_level 02:01:09.736 [Lua] Lobby data difficulty = cataclysm 02:01:09.736 [Lua] Lobby data quick_game = true 02:01:09.736 [Lua] Lobby data weave_name = false 02:01:09.736 [Lua] Lobby data matchmaking = false 02:01:09.736 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:01:09.736 [Lua] Lobby data num_players = 1 02:01:09.736 [Lua] Lobby data player_slot_5 = 0:0 02:01:09.736 [Lua] Lobby data player_slot_2 = 0:0 02:01:09.736 [Lua] Lobby data country_code = GB 02:01:09.736 [Lua] Lobby data player_slot_3 = 0:0 02:01:09.736 [Lua] Lobby data eac_authorized = true 02:01:09.736 [Lua] Set lobby end. 02:01:09.736 [Lua] [PartyManager] Leader is set to 11000010c7fed13 02:01:09.737 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_castle 0 02:01:09.737 [Lua] [LevelTransitionHandler] set_next_level( dlc_castle, 0 ) 02:01:09.737 [Lua] Set lobby begin: 02:01:09.737 [Lua] Lobby data twitch_enabled = false 02:01:09.737 [Lua] Lobby data power_level = 835 02:01:09.737 [Lua] Lobby data unique_server_name = Walker Trips 02:01:09.737 [Lua] Lobby data difficulty_tweak = 0 02:01:09.737 [Lua] Lobby data host = 11000010c7fed13 02:01:09.737 [Lua] Lobby data time_of_search = 1610330127 02:01:09.737 [Lua] Lobby data game_mode = 2 02:01:09.737 [Lua] Lobby data is_private = false 02:01:09.737 [Lua] Lobby data match_started = true 02:01:09.737 [Lua] Lobby data mechanism = adventure 02:01:09.737 [Lua] Lobby data level_key = inn_level 02:01:09.737 [Lua] Lobby data player_slot_1 = 0:0 02:01:09.737 [Lua] Lobby data selected_level_key = dlc_castle 02:01:09.738 [Lua] Lobby data difficulty = cataclysm 02:01:09.738 [Lua] Lobby data quick_game = false 02:01:09.738 [Lua] Lobby data weave_name = false 02:01:09.738 [Lua] Lobby data matchmaking = true 02:01:09.738 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:01:09.738 [Lua] Lobby data num_players = 1 02:01:09.738 [Lua] Lobby data player_slot_5 = 0:0 02:01:09.738 [Lua] Lobby data player_slot_2 = 0:0 02:01:09.738 [Lua] Lobby data country_code = GB 02:01:09.738 [Lua] Lobby data player_slot_3 = 0:0 02:01:09.738 [Lua] Lobby data eac_authorized = true 02:01:09.738 [Lua] Set lobby end. 02:01:09.738 [Lua] Set lobby begin: 02:01:09.738 [Lua] Lobby data twitch_enabled = false 02:01:09.738 [Lua] Lobby data power_level = 835 02:01:09.738 [Lua] Lobby data unique_server_name = Walker Trips 02:01:09.738 [Lua] Lobby data difficulty_tweak = 0 02:01:09.738 [Lua] Lobby data host = 11000010c7fed13 02:01:09.738 [Lua] Lobby data time_of_search = 1610330127 02:01:09.738 [Lua] Lobby data game_mode = 2 02:01:09.738 [Lua] Lobby data is_private = false 02:01:09.739 [Lua] Lobby data match_started = true 02:01:09.739 [Lua] Lobby data mechanism = adventure 02:01:09.739 [Lua] Lobby data level_key = inn_level 02:01:09.739 [Lua] Lobby data player_slot_1 = 0:0 02:01:09.739 [Lua] Lobby data selected_level_key = dlc_castle 02:01:09.739 [Lua] Lobby data difficulty = cataclysm 02:01:09.739 [Lua] Lobby data quick_game = false 02:01:09.739 [Lua] Lobby data weave_name = false 02:01:09.739 [Lua] Lobby data matchmaking = true 02:01:09.739 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:01:09.739 [Lua] Lobby data num_players = 1 02:01:09.739 [Lua] Lobby data player_slot_5 = 0:0 02:01:09.739 [Lua] Lobby data player_slot_2 = 0:0 02:01:09.739 [Lua] Lobby data country_code = GB 02:01:09.739 [Lua] Lobby data player_slot_3 = 0:0 02:01:09.739 [Lua] Lobby data eac_authorized = true 02:01:09.739 [Lua] Set lobby end. 02:01:09.740 [Lua] [ChatManager][1]System: Starting hosted game... 02:01:09.740 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 02:01:09.740 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 02:01:09.782 [Lua] [IngameUI] menu view on_exit start_game_view 02:01:09.782 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 02:01:09.783 [Save] Saving `save_data` 02:01:09.783 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 02:01:09.783 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 02:01:09.783 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 02:01:09.785 [Save] Save done 02:01:09.787 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b8dbd40 02:01:14.560 [Window] Window => inactive 02:01:16.870 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 02:01:16.871 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 02:01:16.904 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_castle 0 02:01:16.904 [Lua] [LevelTransitionHandler] set_next_level( dlc_castle, 0 ) 02:01:16.904 [Lua] Set lobby begin: 02:01:16.904 [Lua] Lobby data twitch_enabled = false 02:01:16.904 [Lua] Lobby data power_level = 835 02:01:16.904 [Lua] Lobby data unique_server_name = Walker Trips 02:01:16.904 [Lua] Lobby data difficulty_tweak = 0 02:01:16.904 [Lua] Lobby data host = 11000010c7fed13 02:01:16.905 [Lua] Lobby data time_of_search = 1610330127 02:01:16.905 [Lua] Lobby data game_mode = 2 02:01:16.905 [Lua] Lobby data is_private = false 02:01:16.905 [Lua] Lobby data match_started = true 02:01:16.905 [Lua] Lobby data mechanism = adventure 02:01:16.905 [Lua] Lobby data level_key = inn_level 02:01:16.905 [Lua] Lobby data player_slot_1 = 0:0 02:01:16.905 [Lua] Lobby data selected_level_key = dlc_castle 02:01:16.905 [Lua] Lobby data difficulty = cataclysm 02:01:16.905 [Lua] Lobby data quick_game = false 02:01:16.905 [Lua] Lobby data weave_name = false 02:01:16.905 [Lua] Lobby data matchmaking = true 02:01:16.905 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:01:16.905 [Lua] Lobby data num_players = 1 02:01:16.905 [Lua] Lobby data player_slot_5 = 0:0 02:01:16.905 [Lua] Lobby data player_slot_2 = 0:0 02:01:16.905 [Lua] Lobby data country_code = GB 02:01:16.906 [Lua] Lobby data player_slot_3 = 0:0 02:01:16.906 [Lua] Lobby data eac_authorized = true 02:01:16.906 [Lua] Set lobby end. 02:01:16.908 [Lua] Set lobby begin: 02:01:16.908 [Lua] Lobby data twitch_enabled = false 02:01:16.908 [Lua] Lobby data power_level = 835 02:01:16.908 [Lua] Lobby data unique_server_name = Walker Trips 02:01:16.908 [Lua] Lobby data difficulty_tweak = 0 02:01:16.908 [Lua] Lobby data host = 11000010c7fed13 02:01:16.908 [Lua] Lobby data time_of_search = 1610330127 02:01:16.908 [Lua] Lobby data game_mode = 2 02:01:16.908 [Lua] Lobby data is_private = false 02:01:16.908 [Lua] Lobby data match_started = true 02:01:16.908 [Lua] Lobby data mechanism = adventure 02:01:16.909 [Lua] Lobby data level_key = inn_level 02:01:16.909 [Lua] Lobby data player_slot_1 = 0:0 02:01:16.909 [Lua] Lobby data selected_level_key = dlc_castle 02:01:16.909 [Lua] Lobby data difficulty = cataclysm 02:01:16.909 [Lua] Lobby data quick_game = false 02:01:16.909 [Lua] Lobby data weave_name = false 02:01:16.909 [Lua] Lobby data matchmaking = true 02:01:16.909 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:01:16.909 [Lua] Lobby data num_players = 1 02:01:16.909 [Lua] Lobby data player_slot_5 = 0:0 02:01:16.909 [Lua] Lobby data player_slot_2 = 0:0 02:01:16.909 [Lua] Lobby data country_code = GB 02:01:16.909 [Lua] Lobby data player_slot_3 = 0:0 02:01:16.909 [Lua] Lobby data eac_authorized = true 02:01:16.909 [Lua] Set lobby end. 02:01:16.909 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InGame 02:01:16.909 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InPostGame 02:01:16.910 [Lua] Complete level triggered. 02:01:16.911 [Save] Saving `save_data` 02:01:16.911 [Lua] gm_event_end_conditions_met false false 02:01:16.911 [Lua] PlayFabMirrorBase:_commit_internal nil 02:01:16.911 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:01:16.913 [Save] Save done 02:01:16.913 [Save] Saving `save_data` 02:01:16.916 [Save] Save done 02:01:16.917 [Lua] generate_backend_stats 11000010c7fed13:1 02:01:16.942 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:01:16.942 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:01:16.942 [Lua] TRANSITION nil nil dlc_castle 02:01:16.942 [Lua] Transition type "dlc_castle", is server: true 02:01:16.942 [Save] Saving `save_data` 02:01:16.942 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 02:01:16.942 [Lua] [GameNetworkManager] Leaving game... 02:01:16.942 [Lua] [GameNetworkManager] Shutting down game session host. 02:01:16.942 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 02:01:16.942 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 02:01:16.942 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=21.67 02:01:16.944 [Save] Save done 02:01:16.953 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 02:01:16.953 [Lua] commit result success 5 02:01:17.317 [Lua] Set lobby begin: 02:01:17.317 [Lua] Lobby data twitch_enabled = false 02:01:17.317 [Lua] Lobby data power_level = 0 02:01:17.317 [Lua] Lobby data unique_server_name = Walker Trips 02:01:17.317 [Lua] Lobby data difficulty_tweak = 0 02:01:17.318 [Lua] Lobby data host = 11000010c7fed13 02:01:17.318 [Lua] Lobby data time_of_search = 1610330127 02:01:17.318 [Lua] Lobby data game_mode = 2 02:01:17.318 [Lua] Lobby data is_private = false 02:01:17.318 [Lua] Lobby data match_started = true 02:01:17.318 [Lua] Lobby data mechanism = adventure 02:01:17.318 [Lua] Lobby data level_key = inn_level 02:01:17.318 [Lua] Lobby data player_slot_1 = 0:0 02:01:17.318 [Lua] Lobby data selected_level_key = dlc_castle 02:01:17.318 [Lua] Lobby data difficulty = cataclysm 02:01:17.318 [Lua] Lobby data quick_game = false 02:01:17.318 [Lua] Lobby data weave_name = false 02:01:17.318 [Lua] Lobby data matchmaking = true 02:01:17.318 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:01:17.318 [Lua] Lobby data num_players = 1 02:01:17.318 [Lua] Lobby data player_slot_5 = 0:0 02:01:17.318 [Lua] Lobby data player_slot_2 = 0:0 02:01:17.318 [Lua] Lobby data country_code = GB 02:01:17.318 [Lua] Lobby data player_slot_3 = 0:0 02:01:17.319 [Lua] Lobby data eac_authorized = true 02:01:17.319 [Lua] Set lobby end. 02:01:18.940 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 02:01:18.940 [Lua] [Managers] Calling function on all managers: 02:01:18.940 [Lua] Clearing all global lookup lists 02:01:18.940 [Lua] [IngamePlayerListUI] - Destroy 02:01:18.940 [Lua] [EquipmentUI] - Destroy 02:01:18.940 [Lua] [AbilityUI] - Destroy 02:01:18.940 [Lua] [GamePadAbilityUI] - Destroy 02:01:18.940 [Lua] [GamePadEquipmentUI] - Destroy 02:01:18.940 [Lua] [IngameUI] destroy 02:01:18.944 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2 02:01:18.944 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 02:01:18.944 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 02:01:18.945 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2 02:01:18.945 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1 02:01:18.945 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1 02:01:18.945 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_5 02:01:18.945 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_hall_painting_wood_base_4 02:01:18.945 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_2 02:01:18.945 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_1 02:01:18.946 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2 02:01:18.946 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1 02:01:18.946 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_bugmans_painting_wood_base_1 02:01:18.946 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_3 02:01:18.987 [Lua] [Managers] Destroying manager group: 02:01:18.992 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 02:01:19.061 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 02:01:19.061 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InPostGame 02:01:19.061 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading 02:01:19.061 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010c7fed13 dlc_castle 0 02:01:19.061 warning: [Lua] Following data will be uploaded to Crashify: <> 02:01:19.061 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_castle", Num ocurrencies: 5, User: 11000010c7fed13 "Walker Trips" <> 02:01:19.061 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_castle<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_castle" [2] self = table: 0000000010472B10; previous_state = InPostGame; party = table: 000000000356A590; mechanism_manager = table: 0000000010010F90; network_transmit = table: 0000000010471B00; peer_id = "11000010c7fed13"; level_key = "dlc_castle"; environment_variation_id = 0; level_seed = 4726713; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 000000000F6E70E0 [3] _ = table: 0000000010472B10; new_state = Loading; old_state = InPostGame [4] self = table: 000000001046EFB0; peer_state_machines = table: 000000001046F060; peer_id = "11000010c7fed13"; peer_state_machine = table: 0000000010472BF0; current_state = InPostGame [5] self = table: 0000000005498000; application_shutdown = nil; unit_spawner = table: 0000000001FC7D90; world = [World]; unit_storage = table: 000000001043B7B0; units = table: 0000000012103BE0; matchmaking_loading_context = nil [6] self = table: 00000000105F8B60; new_state = table: 0000000002A790C0; params = table: 00000000105D70E0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000105F8B60; new_state = table: 0000000002A790C0; notify = true; old_state = table: 0000000005498000 [8] self = table: 00000000105F8B60; dt = 0.016849029809236526; t = 395.11178360041231; new_state = table: 0000000002A790C0 [9] self = table: 00000000000970C0; real_world_dt = 0.016849029809236526; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016849029809236526; t = 395.11178360041231 [10] dt = 0.016849029809236526 [2] server = table: 000000001046EFB0; wanted_career_index = 3; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9826330002397299; peer_id = "11000010c7fed13"; [4] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 000000001046F0D0; game_session = [GameSession]; host_to_migrate_to = "110000101e6c059"; game_network_manager = table: 0000000009428740; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 000000001046F0A0; _joined_peers = table: 000000001046F560; voip = table: 0000000010C6B350; environment_variation_id = 0; level_transition_handler = table: 0000000002DFC200; _connections = table: 000000001046F3C0; lobby_host = table: 0000000010461340; level_key = "dlc_castle"; slot_allocator = table: 000000001046F260; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000001046F5F0; wanted_career_index = 3; _reserved_slots = table: 0000000010471A70; wanted_profile_index = 4; _connected_peers = table: 000000001046F5C0; player_manager = table: 0000000003566B20; _profile_requester = table: 0000000002E1FA20; network_transmit = table: 0000000010471B00; peers_completed_game_object_sync = table: 000000001046F1B0; peer_state_machines = table: 000000001046F060; network_event_delegate = table: 000000000F9CCC90; [5] world_name = "level_world"; entity_system_bag = table: 000000000B801720; network_server = table: 000000001046EFB0; entity_system = table: 000000000B7F9550; parent = table: 00000000000970C0; _new_state = table: 0000000002A790C0; _level_flow_events = table: 000000000DC50A70; statistics_db = table: 00000000054CAC10; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 19.887888201326131; input_manager = table: 000000000548BD90; profile_synchronizer = table: 000000001046F5F0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000011AD95C0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 000000000F9CCC90; world = [World]; dt = 0.016849029809236526; peer_id = "11000010c7fed13"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000003567AE0; network_transmit = table: 0000000010471B00; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 21.670965004712343; _lobby_host = table: 0000000010461340; level_transition_handler = table: 0000000002DFC200; dice_keeper = table: 0000000001FC7BE0; _quit_game = false; [6] _params = table: 00000000105D70E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000005498000; [7] _params = table: 00000000105D70E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000005498000; [8] _params = table: 00000000105D70E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000005498000; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 00000000105F8B60; startup_timer = 4.7372135728946887; has_booted = true; loading_context = table: 00000000054E5FD0; <> <> 02:01:19.062 [Lua] [Matchmaking] unregister rpcs 02:01:19.062 [Lua] ############### UNLOADING PACKAGES ############### 02:01:19.062 [Lua] [Managers] Calling function on all managers: 02:01:19.062 [Lua] [Managers] Destroying manager group: 02:01:19.062 [Lua] [Gamestate] Enter state StateLoading 02:01:19.063 [Lua] [Gamestate] Enter Substate StateLoadingRunning 02:01:19.063 [Lua] [Matchmaking] register rpcs 02:01:19.063 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 02:01:19.063 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 02:01:19.063 [Lua] registering RPCs 02:01:19.063 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 02:01:19.064 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 02:01:19.064 [Lua] Set lobby begin: 02:01:19.064 [Lua] Lobby data twitch_enabled = false 02:01:19.064 [Lua] Lobby data power_level = 0 02:01:19.064 [Lua] Lobby data unique_server_name = Walker Trips 02:01:19.064 [Lua] Lobby data difficulty_tweak = 0 02:01:19.064 [Lua] Lobby data host = 11000010c7fed13 02:01:19.064 [Lua] Lobby data time_of_search = 1610330127 02:01:19.064 [Lua] Lobby data game_mode = 2 02:01:19.064 [Lua] Lobby data is_private = false 02:01:19.064 [Lua] Lobby data match_started = true 02:01:19.064 [Lua] Lobby data mechanism = adventure 02:01:19.064 [Lua] Lobby data level_key = dlc_castle 02:01:19.064 [Lua] Lobby data player_slot_1 = 0:0 02:01:19.064 [Lua] Lobby data selected_level_key = dlc_castle 02:01:19.065 [Lua] Lobby data difficulty = cataclysm 02:01:19.065 [Lua] Lobby data quick_game = false 02:01:19.065 [Lua] Lobby data weave_name = false 02:01:19.065 [Lua] Lobby data matchmaking = true 02:01:19.065 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:01:19.065 [Lua] Lobby data num_players = 1 02:01:19.065 [Lua] Lobby data player_slot_5 = 0:0 02:01:19.065 [Lua] Lobby data player_slot_2 = 0:0 02:01:19.065 [Lua] Lobby data country_code = GB 02:01:19.065 [Lua] Lobby data player_slot_3 = 0:0 02:01:19.065 [Lua] Lobby data eac_authorized = true 02:01:19.065 [Lua] Set lobby end. 02:01:19.065 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 02:01:19.068 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_26, global_loading_screens, async-read, prioritized 02:01:19.068 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_castle] self.picked_level_key=[nil] self.picked_environment_id=[0] 02:01:19.068 [Lua] [LevelTransitionHandler] load_level dlc_castle 0 02:01:19.072 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 02:01:19.072 [Umbra] Unload tome 02:01:19.073 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 02:01:19.153 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 02:01:19.153 [Lua] [LevelTransitionHandler] Loading level: "dlc_castle" 02:01:19.153 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/penny/dlc_castle" Meta package name: "nil" 02:01:19.153 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/penny/dlc_castle, LevelTransitionHandler, async-read, 02:01:19.153 [Lua] [StateLoading] got rpc_load_level 111 dlc_castle 02:01:19.216 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_26 02:01:19.216 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_26 02:01:19.216 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/penny/dlc_castle 02:01:20.724 [Umbra] Loading umbra tome '#ID[1c17bcdb38c3c092]' 02:01:25.390 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/penny/dlc_castle 02:01:25.390 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/penny/dlc_castle 02:01:25.409 [Lua] [LevelTransitionHandler] Level load completed! 02:01:25.409 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_castle - level_seed: 4726713 - use_random_directors: true - overriden_conflict: nil 02:01:25.430 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 02:01:25.430 [Lua] checking dlc's against conflict directors 02:01:25.430 [Lua] number of factions to include 1 02:01:25.430 [Lua] number of factions added 2 02:01:25.430 [Lua] --- --- --- 02:01:25.430 [Lua] Starting... difficulty 'cataclysm' 02:01:25.430 [Lua] These are the starting conflict directors: 02:01:25.430 [Lua] skaven 02:01:25.430 [Lua] chaos 02:01:25.430 [Lua] --- --- --- 02:01:25.430 [Lua] 02:01:25.430 [Lua] DONE! Found the following directors: 02:01:25.430 [Lua] (free: 9), Master hash is: chaos_marauder skaven_storm_vermin skaven_storm_vermin_commander chaos_exalted_sorcerer_drachenfels chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_poison_wind_globadier skaven_pack_master skaven_slave chaos_fanatic skaven_plague_monk chaos_marauder_with_shield skaven_gutter_runner skaven_warpfire_thrower skaven_clan_rat_with_shield chaos_berzerker skaven_ratling_gunner skaven_loot_rat chaos_raider skaven_storm_vermin_with_shield 02:01:25.430 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_exalted_sorcerer_drachenfels=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, chaos_vortex_sorcerer=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_poison_wind_globadier=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_plague_monk=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_warpfire_thrower=true, skaven_clan_rat_with_shield=true, chaos_berzerker=true, skaven_ratling_gunner=true, skaven_loot_rat=true, chaos_raider=true, skaven_storm_vermin_with_shield=true, } 02:01:25.430 [Lua] load_startup_enemy_packages: -------------- 02:01:25.430 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 02:01:25.430 [Lua] chaos_spawn 02:01:25.430 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 02:01:25.430 [Lua] chaos_troll 02:01:25.430 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 02:01:25.430 [Lua] skaven_rat_ogre 02:01:25.430 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 02:01:25.430 [Lua] skaven_stormfiend 02:01:25.430 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 02:01:25.430 [Lua] beastmen_minotaur 02:01:25.430 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 02:01:25.430 [Lua] chaos_plague_sorcerer 02:01:25.430 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 02:01:25.430 [Lua] chaos_corruptor_sorcerer 02:01:25.430 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 02:01:25.430 [Lua] skaven_gutter_runner 02:01:25.430 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 02:01:25.430 [Lua] skaven_pack_master 02:01:25.430 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 02:01:25.430 [Lua] skaven_poison_wind_globadier 02:01:25.430 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 02:01:25.430 [Lua] skaven_ratling_gunner 02:01:25.430 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 02:01:25.430 [Lua] skaven_warpfire_thrower 02:01:25.430 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 02:01:25.430 [Lua] chaos_vortex_sorcerer 02:01:25.430 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 02:01:25.430 [Lua] beastmen_standard_bearer 02:01:25.430 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 02:01:25.430 [Lua] chaos_vortex 02:01:25.430 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 02:01:25.430 [Lua] critter_rat 02:01:25.430 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 02:01:25.430 [Lua] critter_pig 02:01:25.430 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 02:01:25.430 [Lua] chaos_marauder 02:01:25.430 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 02:01:25.430 [Lua] skaven_storm_vermin 02:01:25.430 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 02:01:25.430 [Lua] chaos_warrior 02:01:25.430 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 02:01:25.430 [Lua] skaven_clan_rat 02:01:25.430 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 02:01:25.430 [Lua] skaven_slave 02:01:25.430 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 02:01:25.430 [Lua] chaos_fanatic 02:01:25.430 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 02:01:25.430 [Lua] skaven_plague_monk 02:01:25.430 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 02:01:25.430 [Lua] chaos_marauder_with_shield 02:01:25.430 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 02:01:25.430 [Lua] skaven_clan_rat_with_shield 02:01:25.430 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 02:01:25.430 [Lua] chaos_berzerker 02:01:25.430 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 02:01:25.430 [Lua] skaven_loot_rat 02:01:25.430 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 02:01:25.430 [Lua] chaos_raider 02:01:25.430 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 02:01:25.430 [Lua] skaven_storm_vermin_with_shield 02:01:25.435 [Lua] ### Sending rpc_level_loaded 02:01:25.435 [Lua] #### Has state machine: true, peer_id: 11000010c7fed13, level_id: 111 02:01:25.435 [Lua] Peer 11000010c7fed13 has loaded the level and all enemies are loaded 02:01:25.452 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Loading 02:01:25.452 [Lua] [PeerSM] 11000010c7fed13 :: on_enter LoadingProfilePackages 02:01:25.468 [Lua] [PeerSM] 11000010c7fed13 :: on_exit LoadingProfilePackages 02:01:25.468 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForEnterGame 02:01:25.469 [Lua] ### Sending rpc_level_loaded 02:01:25.469 [Lua] #### Has state machine: false, peer_id: 11000010c7fed13, level_id: 111 02:01:25.737 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 02:01:25.737 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 02:01:25.740 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 02:01:25.990 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 02:01:25.990 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 02:01:25.992 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 02:01:26.278 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 02:01:26.278 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 02:01:26.280 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 02:01:26.613 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 02:01:26.613 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 02:01:26.615 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 02:01:27.420 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 02:01:27.420 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 02:01:27.422 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 02:01:27.572 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 02:01:27.572 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 02:01:27.573 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 02:01:27.723 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 02:01:27.723 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 02:01:27.724 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 02:01:27.926 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 02:01:27.926 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 02:01:27.928 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 02:01:28.212 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 02:01:28.212 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 02:01:28.214 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 02:01:28.564 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 02:01:28.564 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 02:01:28.566 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 02:01:28.768 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 02:01:28.768 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 02:01:28.770 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 02:01:29.071 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 02:01:29.071 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 02:01:29.073 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 02:01:29.324 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 02:01:29.324 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 02:01:29.326 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 02:01:30.083 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 02:01:30.083 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 02:01:30.086 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 02:01:30.150 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 02:01:30.150 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 02:01:30.150 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 02:01:30.219 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 02:01:30.219 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 02:01:30.220 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 02:01:30.284 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 02:01:30.284 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 02:01:30.285 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 02:01:30.587 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 02:01:30.587 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 02:01:30.588 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 02:01:30.975 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 02:01:30.975 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 02:01:30.977 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 02:01:31.262 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 02:01:31.262 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 02:01:31.264 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 02:01:31.648 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 02:01:31.648 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 02:01:31.649 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 02:01:32.037 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 02:01:32.037 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 02:01:32.038 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 02:01:32.341 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 02:01:32.341 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 02:01:32.343 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 02:01:32.630 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 02:01:32.630 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 02:01:32.632 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 02:01:32.952 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 02:01:32.952 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 02:01:32.953 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 02:01:33.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 02:01:33.306 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 02:01:33.307 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 02:01:33.493 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 02:01:33.493 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 02:01:33.495 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 02:01:33.642 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 02:01:33.642 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 02:01:33.645 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 02:01:33.878 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 02:01:33.878 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 02:01:33.879 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 02:01:34.182 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 02:01:34.182 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 02:01:34.185 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: dlc_castle game_mode: custom 02:01:34.185 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 02:01:34.185 [Lua] Starting async level spawning of levels/honduras_dlcs/penny/dlc_castle/world 02:01:34.186 [Umbra] Init version: 3.4.15 :: 16 threads 02:01:37.348 [Lua] Async level spawning done 02:01:37.348 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 02:01:38.331 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 02:01:38.331 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 02:01:38.331 [Lua] [Matchmaking] unregister rpcs 02:01:38.331 [Lua] Set lobby begin: 02:01:38.331 [Lua] Lobby data twitch_enabled = false 02:01:38.332 [Lua] Lobby data power_level = 0 02:01:38.332 [Lua] Lobby data unique_server_name = Walker Trips 02:01:38.332 [Lua] Lobby data difficulty_tweak = 0 02:01:38.332 [Lua] Lobby data host = 11000010c7fed13 02:01:38.332 [Lua] Lobby data time_of_search = 1610330127 02:01:38.332 [Lua] Lobby data game_mode = 2 02:01:38.332 [Lua] Lobby data is_private = false 02:01:38.332 [Lua] Lobby data match_started = true 02:01:38.332 [Lua] Lobby data mechanism = adventure 02:01:38.332 [Lua] Lobby data level_key = dlc_castle 02:01:38.332 [Lua] Lobby data player_slot_1 = 0:0 02:01:38.332 [Lua] Lobby data selected_level_key = dlc_castle 02:01:38.332 [Lua] Lobby data difficulty = cataclysm 02:01:38.333 [Lua] Lobby data quick_game = false 02:01:38.333 [Lua] Lobby data weave_name = false 02:01:38.333 [Lua] Lobby data matchmaking = true 02:01:38.333 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:01:38.333 [Lua] Lobby data num_players = 1 02:01:38.333 [Lua] Lobby data player_slot_5 = 0:0 02:01:38.333 [Lua] Lobby data player_slot_2 = 0:0 02:01:38.333 [Lua] Lobby data country_code = GB 02:01:38.333 [Lua] Lobby data player_slot_3 = 0:0 02:01:38.333 [Lua] Lobby data eac_authorized = true 02:01:38.333 [Lua] Set lobby end. 02:01:38.333 [Lua] [Managers] Destroying manager group: 02:01:38.334 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_26, global_loading_screens 02:01:38.334 [Lua] [Gamestate] Enter StateIngame HOST 02:01:38.334 [Lua] [Managers] Calling function on all managers: 02:01:38.334 [Lua] <>level = dlc_castle<> 02:01:38.334 [Lua] Set lobby begin: 02:01:38.334 [Lua] Lobby data twitch_enabled = false 02:01:38.334 [Lua] Lobby data power_level = 0 02:01:38.334 [Lua] Lobby data unique_server_name = Walker Trips 02:01:38.334 [Lua] Lobby data difficulty_tweak = 0 02:01:38.334 [Lua] Lobby data host = 11000010c7fed13 02:01:38.335 [Lua] Lobby data time_of_search = 1610330127 02:01:38.335 [Lua] Lobby data game_mode = 2 02:01:38.335 [Lua] Lobby data is_private = false 02:01:38.335 [Lua] Lobby data match_started = true 02:01:38.335 [Lua] Lobby data mechanism = adventure 02:01:38.335 [Lua] Lobby data level_key = dlc_castle 02:01:38.335 [Lua] Lobby data player_slot_1 = 0:0 02:01:38.335 [Lua] Lobby data selected_level_key = dlc_castle 02:01:38.335 [Lua] Lobby data difficulty = cataclysm 02:01:38.335 [Lua] Lobby data quick_game = false 02:01:38.335 [Lua] Lobby data weave_name = false 02:01:38.335 [Lua] Lobby data matchmaking = true 02:01:38.335 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:01:38.335 [Lua] Lobby data num_players = 1 02:01:38.335 [Lua] Lobby data player_slot_5 = 0:0 02:01:38.335 [Lua] Lobby data player_slot_2 = 0:0 02:01:38.335 [Lua] Lobby data country_code = GB 02:01:38.336 [Lua] Lobby data player_slot_3 = 0:0 02:01:38.336 [Lua] Lobby data eac_authorized = true 02:01:38.336 [Lua] Set lobby end. 02:01:38.336 [Lua] [StateIngame] Server ingame 02:01:38.338 [Lua] Set lobby begin: 02:01:38.338 [Lua] Lobby data twitch_enabled = false 02:01:38.338 [Lua] Lobby data power_level = 0 02:01:38.339 [Lua] Lobby data unique_server_name = Walker Trips 02:01:38.339 [Lua] Lobby data difficulty_tweak = 0 02:01:38.339 [Lua] Lobby data host = 11000010c7fed13 02:01:38.339 [Lua] Lobby data time_of_search = 1610330127 02:01:38.339 [Lua] Lobby data game_mode = 2 02:01:38.339 [Lua] Lobby data is_private = false 02:01:38.339 [Lua] Lobby data match_started = true 02:01:38.339 [Lua] Lobby data mechanism = adventure 02:01:38.339 [Lua] Lobby data level_key = dlc_castle 02:01:38.339 [Lua] Lobby data player_slot_1 = 0:0 02:01:38.339 [Lua] Lobby data selected_level_key = dlc_castle 02:01:38.339 [Lua] Lobby data difficulty = cataclysm 02:01:38.339 [Lua] Lobby data quick_game = false 02:01:38.339 [Lua] Lobby data weave_name = false 02:01:38.339 [Lua] Lobby data matchmaking = true 02:01:38.339 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:01:38.340 [Lua] Lobby data num_players = 1 02:01:38.340 [Lua] Lobby data player_slot_5 = 0:0 02:01:38.340 [Lua] Lobby data player_slot_2 = 0:0 02:01:38.340 [Lua] Lobby data country_code = GB 02:01:38.340 [Lua] Lobby data player_slot_3 = 0:0 02:01:38.340 [Lua] Lobby data eac_authorized = true 02:01:38.340 [Lua] Set lobby end. 02:01:38.340 [Lua] [Matchmaking] register rpcs 02:01:38.340 [Lua] GameNetworkManager:init... creating game session 02:01:38.340 [Lua] Host GameSession.make_game_session_host with session: 02:01:38.340 [Lua] [GameNetworkManager] Setting pong timeout to 60 02:01:38.341 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13 02:01:38.341 [Lua] [GameNetworkManager] self.is_server = true 02:01:38.341 [Network] Setting artificial MTU limit to 65536 02:01:38.341 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 11 02:01:38.341 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure 02:01:38.350 [Lua] Switching ConflictSettings: to: default 02:01:38.350 [Lua] pacing=default 02:01:38.350 [Lua] roaming=nil 02:01:38.350 [Lua] specials=default 02:01:38.350 [Lua] debug_color=maroon 02:01:38.350 [Lua] contained_breeds=nil 02:01:38.350 [Lua] pack_spawning=default 02:01:38.350 [Lua] disabled=false 02:01:38.350 [Lua] factions=nil 02:01:38.350 [Lua] boss=default 02:01:38.350 [Lua] horde=default 02:01:38.350 [Lua] name=default 02:01:38.350 [Lua] intensity=default 02:01:38.350 [Lua] --- 02:01:38.351 [Lua] [LevelAnalysis] set_random_seed( 4726713) 02:01:38.359 [Lua] [AIInterestPointSystem] Level Seed: 4726713 02:01:38.359 [Lua] 02:01:38.359 [Lua] [entity_system_bag] = table 02:01:38.359 [Lua] [entity_system_bag] = metatable 02:01:38.359 [Lua] [startup_data] = table 02:01:38.359 [Lua] [entity_manager] = table 02:01:38.359 [Lua] [entity_manager] = metatable 02:01:38.359 [Lua] [unit_spawner] = table 02:01:38.359 [Lua] [unit_spawner] = metatable 02:01:38.359 [Lua] [unit_storage] = table 02:01:38.359 [Lua] [unit_storage] = metatable 02:01:38.359 [Lua] [dice_keeper] = table 02:01:38.359 [Lua] [dice_keeper] = metatable 02:01:38.359 [Lua] [is_server] = true (boolean) 02:01:38.359 [Lua] [world] = [World] 02:01:38.359 [Lua] [system_api] = table 02:01:38.359 [Lua] [entity_system] = table 02:01:38.359 [Lua] [entity_system] = metatable 02:01:38.359 [Lua] [network_lobby] = table 02:01:38.359 [Lua] [network_lobby] = metatable 02:01:38.359 [Lua] [profile_synchronizer] = table 02:01:38.359 [Lua] [profile_synchronizer] = metatable 02:01:38.359 [Lua] [level_transition_handler] = table 02:01:38.359 [Lua] [level_transition_handler] = metatable 02:01:38.359 [Lua] [num_local_human_players] = 1 (number) 02:01:38.359 [Lua] [statistics_db] = table 02:01:38.359 [Lua] [statistics_db] = metatable 02:01:38.359 [Lua] [network_server] = table 02:01:38.359 [Lua] [network_server] = metatable 02:01:38.359 [Lua] [input_manager] = table 02:01:38.359 [Lua] [input_manager] = metatable 02:01:38.359 [Lua] [network_clock] = table 02:01:38.359 [Lua] [network_clock] = metatable 02:01:38.359 [Lua] [network_transmit] = table 02:01:38.359 [Lua] [network_transmit] = metatable 02:01:38.359 [Lua] [free_flight_manager] = table 02:01:38.359 [Lua] [free_flight_manager] = metatable 02:01:38.359 [Lua] [network_manager] = table 02:01:38.359 [Lua] [network_manager] = metatable 02:01:38.359 [Lua] [network_event_delegate] = table 02:01:38.359 [Lua] [network_event_delegate] = metatable 02:01:38.359 [Lua] 02:01:38.360 [Lua] ignoring extension VersusVolumeObjectiveExtension 02:01:38.360 [Lua] ignoring extension VersusInteractObjectiveExtension 02:01:38.360 [Lua] ignoring extension VersusPayloadObjectiveExtension 02:01:38.360 [Lua] ignoring extension VersusSocketObjectiveExtension 02:01:38.360 [Lua] ignoring extension VersusTargetObjectiveExtension 02:01:38.360 [Lua] ignoring extension VersusMissionObjectiveExtension 02:01:38.362 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 02:01:38.377 [Lua] [AchievementManager] Achievements using the steam platform 02:01:38.448 [Lua] respawn_unit_spawned with group id: respawn_castle_boss 02:01:38.448 [Lua] respawn_unit_spawned with group id: respawn_castle_boss 02:01:38.448 [Lua] respawn_unit_spawned with group id: respawn_castle_boss 02:01:38.448 [Lua] respawn_unit_spawned with group id: respawn_castle_boss 02:01:38.469 [Lua] respawn_unit_spawned with group id: respawn_castle_boss 02:01:38.470 [Lua] [StateIngame] Level seed: 4726713 02:01:38.503 [Lua] [LevelAnalysis] set_random_seed( 4726713) 02:01:38.515 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 02:01:38.515 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 02:01:38.516 [Lua] [IngameUI] init 02:01:38.533 [Lua] cb_razer_chroma_setup 02:01:38.557 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 02:01:38.557 [Lua] Set lobby begin: 02:01:38.557 [Lua] Lobby data twitch_enabled = false 02:01:38.557 [Lua] Lobby data power_level = 835 02:01:38.557 [Lua] Lobby data unique_server_name = Walker Trips 02:01:38.557 [Lua] Lobby data difficulty_tweak = 0 02:01:38.557 [Lua] Lobby data host = 11000010c7fed13 02:01:38.557 [Lua] Lobby data time_of_search = 1610330127 02:01:38.558 [Lua] Lobby data game_mode = 2 02:01:38.558 [Lua] Lobby data is_private = false 02:01:38.558 [Lua] Lobby data match_started = true 02:01:38.558 [Lua] Lobby data mechanism = adventure 02:01:38.558 [Lua] Lobby data level_key = dlc_castle 02:01:38.558 [Lua] Lobby data player_slot_1 = 0:0 02:01:38.558 [Lua] Lobby data selected_level_key = dlc_castle 02:01:38.558 [Lua] Lobby data difficulty = cataclysm 02:01:38.558 [Lua] Lobby data quick_game = false 02:01:38.558 [Lua] Lobby data weave_name = false 02:01:38.558 [Lua] Lobby data matchmaking = true 02:01:38.558 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:01:38.558 [Lua] Lobby data num_players = 1 02:01:38.558 [Lua] Lobby data player_slot_5 = 0:0 02:01:38.558 [Lua] Lobby data player_slot_2 = 0:0 02:01:38.558 [Lua] Lobby data country_code = GB 02:01:38.558 [Lua] Lobby data player_slot_3 = 0:0 02:01:38.559 [Lua] Lobby data eac_authorized = true 02:01:38.559 [Lua] Set lobby end. 02:01:38.559 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 02:01:38.560 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:01:38.560 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:01:38.560 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:01:38.560 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:01:38.560 [Flow] Destroyed:c_barrel_socket 02:01:38.561 [Lua] CurrentConflictSettings default 02:01:38.561 [Lua] [ConflictDirector] conflict_director is ai_ready 02:01:38.562 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 02:01:38.562 [Lua] [MainPathSpawningGenerator] Injecting travel distances 02:01:38.571 [Lua] SpecialsPacing:remove_unwanted_breeds: 02:01:38.571 [Lua] Forming navigation groups in one frame 02:01:38.571 [Lua] Forming navigation groups 02:01:38.591 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000005457 02:01:38.817 [Lua] NavigationGroupManager -> calulation time B: 0.22700000000003229 02:01:38.817 [Lua] number of nav groups: 260 02:01:38.818 [Lua] number of refined nav groups : 197 02:01:38.824 [Lua] NavigationGroupManager -> calulation time C: 0.0070000000000050022 02:01:38.824 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.156340247392659 Normalized coefficient: 1.112575688684853 02:01:38.827 [Lua] Warning: missing nodes! in zones 02:01:38.827 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.605007076263433 Normalized coefficient: 1.2495034635608346 02:01:38.828 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.407076796889308 Normalized coefficient: 1.5133932714619429 02:01:38.830 [Lua] -------------> JOW Perfect-density 9.8999999999999986 Sum density 8.0053945932537314 Normalized coefficient: 1.2366660861842937 02:01:38.834 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 02:01:38.834 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 02:01:38.834 [Lua] Layer named: 22 , id: 22 has cost 0 --> removed all roaming spawns found inside 02:01:38.834 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 02:01:38.834 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 02:01:38.834 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 02:01:38.834 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside 02:01:38.834 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 02:01:38.834 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 02:01:38.840 [Lua] [LevelAnalysis] Generating boss paths for level: dlc_castle 02:01:38.840 [Lua] [LevelAnalysis] This level has a total main-path length of 1312.795 meters. 02:01:38.840 [Lua] [LevelAnalysis] grouping spawners for event_patrol 02:01:38.840 [Lua] [LevelAnalysis] 02:01:38.840 [Lua] [LevelAnalysis] grouping spawners for event_boss 02:01:38.840 [Lua] [LevelAnalysis] 02:01:38.840 [Lua] [LevelAnalysis] Terror events added: 02:01:38.840 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 02:01:38.840 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 02:01:38.840 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss 02:01:38.840 [Lua] ----> using boss gizmo! 02:01:38.840 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 10, forbidden-dist: -225.1 start-travel-dist: 235.1, end-travel-dist: 182.4 spawn_distance 0.0 02:01:38.840 [Lua] Adding main path event: Vector3Box(0.25, -8, -12) boss_event_storm_fiend 45 table: 000000000938AAD0 02:01:38.840 [Lua] ----> using boss gizmo! 02:01:38.840 [Lua] [LevelAnalysis] section: 3, start-index: 24, end-index: 48, forbidden-dist: -48.2 start-travel-dist: 706.3, end-travel-dist: 698.5 spawn_distance 648.1 02:01:38.840 [Lua] Adding main path event: Vector3Box(-51.25, 213.75, 10.4355) boss_event_chaos_troll 45 table: 000000000938AD00 02:01:38.840 [Lua] [LevelAnalysis] num_event_places_f: 0.84186306317647297 , num_event_places: 0 , trailing_event_fraction: 0.84186306317647297 , num_events: 1 02:01:38.840 [Lua] [LevelAnalysis] Level path distance: 1312.7945947647095 02:01:38.840 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1312.7945947647095 forbidden_dist: -1212.7945947647095 02:01:38.840 [Lua] [LevelAnalysis] wanted_distance: 1239.7925037433897 02:01:38.840 [Lua] [LevelAnalysis] Terror events added: 02:01:38.840 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 02:01:38.840 [Lua] Adding main path event: Vector3Box(15.655, 434.363, 0.940517) rare_event_loot_rat 45 table: 000000000938B190 02:01:38.840 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 02:01:38.844 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 02:01:38.860 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 02:01:38.862 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=74 02:01:38.863 [Lua] [Managers] Calling function on all managers: 02:01:38.863 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 02:01:38.895 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForEnterGame 02:01:38.895 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForGameObjectSync 02:01:38.895 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 11 02:01:38.900 [Lua] player (11000010c7fed13,2) was put into party 1 02:01:38.912 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=75 02:01:38.912 [Lua] Assigning peer(11000010c7fed13:2) to profile(5) career(4) 02:01:38.912 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(2) profile_index(5) career_index(4) 02:01:38.912 [Lua] Set lobby begin: 02:01:38.912 [Lua] Lobby data twitch_enabled = false 02:01:38.912 [Lua] Lobby data power_level = 835 02:01:38.912 [Lua] Lobby data unique_server_name = Walker Trips 02:01:38.912 [Lua] Lobby data difficulty_tweak = 0 02:01:38.912 [Lua] Lobby data host = 11000010c7fed13 02:01:38.912 [Lua] Lobby data time_of_search = 1610330127 02:01:38.912 [Lua] Lobby data game_mode = 2 02:01:38.912 [Lua] Lobby data is_private = false 02:01:38.912 [Lua] Lobby data match_started = true 02:01:38.913 [Lua] Lobby data mechanism = adventure 02:01:38.913 [Lua] Lobby data level_key = dlc_castle 02:01:38.913 [Lua] Lobby data player_slot_1 = 0:0 02:01:38.913 [Lua] Lobby data selected_level_key = dlc_castle 02:01:38.913 [Lua] Lobby data difficulty = cataclysm 02:01:38.913 [Lua] Lobby data quick_game = false 02:01:38.913 [Lua] Lobby data weave_name = false 02:01:38.913 [Lua] Lobby data matchmaking = true 02:01:38.913 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:01:38.913 [Lua] Lobby data num_players = 1 02:01:38.913 [Lua] Lobby data player_slot_5 = 0:0 02:01:38.913 [Lua] Lobby data player_slot_2 = 0:0 02:01:38.913 [Lua] Lobby data country_code = GB 02:01:38.913 [Lua] Lobby data player_slot_3 = 0:0 02:01:38.914 [Lua] Lobby data eac_authorized = true 02:01:38.914 [Lua] Set lobby end. 02:01:38.914 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:0 | bw:0 | es:0 02:01:38.914 [Lua] 02:01:38.914 [Lua] [wwise/one_handed_swords] = false (boolean) 02:01:38.914 [Lua] [wwise/two_handed_hammers] = false (boolean) 02:01:38.914 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p] = false (boolean) 02:01:38.914 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01] = false (boolean) 02:01:38.914 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base] = false (boolean) 02:01:38.914 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 02:01:38.914 [Lua] [units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white] = false (boolean) 02:01:38.914 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p] = false (boolean) 02:01:38.914 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean) 02:01:38.914 [Lua] [wwise/two_handed_swords] = false (boolean) 02:01:38.914 [Lua] 02:01:38.914 [Lua] 02:01:38.914 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2] = false (boolean) 02:01:38.914 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01] = false (boolean) 02:01:38.914 [Lua] [wwise/two_handed_hammers] = false (boolean) 02:01:38.914 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p] = false (boolean) 02:01:38.914 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 02:01:38.914 [Lua] [units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white] = false (boolean) 02:01:38.914 [Lua] [wwise/two_handed_swords] = false (boolean) 02:01:38.914 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 02:01:38.914 [Lua] [units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh] = false (boolean) 02:01:38.914 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base] = false (boolean) 02:01:38.914 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 02:01:38.914 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01] = false (boolean) 02:01:38.914 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean) 02:01:38.914 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p] = false (boolean) 02:01:38.914 [Lua] [wwise/one_handed_swords] = false (boolean) 02:01:38.914 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01] = false (boolean) 02:01:38.914 [Lua] 02:01:38.914 [Lua] player (11000010c7fed13,3) was put into party 1 02:01:38.927 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=76 02:01:38.927 [Lua] Assigning peer(11000010c7fed13:3) to profile(3) career(4) 02:01:38.927 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(3) profile_index(3) career_index(4) 02:01:38.927 [Lua] Set lobby begin: 02:01:38.927 [Lua] Lobby data twitch_enabled = false 02:01:38.927 [Lua] Lobby data power_level = 835 02:01:38.927 [Lua] Lobby data unique_server_name = Walker Trips 02:01:38.927 [Lua] Lobby data difficulty_tweak = 0 02:01:38.927 [Lua] Lobby data host = 11000010c7fed13 02:01:38.927 [Lua] Lobby data time_of_search = 1610330127 02:01:38.927 [Lua] Lobby data game_mode = 2 02:01:38.927 [Lua] Lobby data is_private = false 02:01:38.927 [Lua] Lobby data match_started = true 02:01:38.927 [Lua] Lobby data mechanism = adventure 02:01:38.927 [Lua] Lobby data level_key = dlc_castle 02:01:38.927 [Lua] Lobby data player_slot_1 = 0:0 02:01:38.927 [Lua] Lobby data selected_level_key = dlc_castle 02:01:38.928 [Lua] Lobby data difficulty = cataclysm 02:01:38.928 [Lua] Lobby data quick_game = false 02:01:38.928 [Lua] Lobby data weave_name = false 02:01:38.928 [Lua] Lobby data matchmaking = true 02:01:38.928 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:01:38.928 [Lua] Lobby data num_players = 1 02:01:38.928 [Lua] Lobby data player_slot_5 = 0:0 02:01:38.928 [Lua] Lobby data player_slot_2 = 0:0 02:01:38.928 [Lua] Lobby data country_code = GB 02:01:38.928 [Lua] Lobby data player_slot_3 = 0:0 02:01:38.928 [Lua] Lobby data eac_authorized = true 02:01:38.928 [Lua] Set lobby end. 02:01:38.928 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:0 | bw:0 | es:0 02:01:38.929 [Lua] 02:01:38.929 [Lua] [units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold] = false (boolean) 02:01:38.929 [Lua] [resource_packages/careers/dr_engineer] = false (boolean) 02:01:38.929 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p] = false (boolean) 02:01:38.929 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p] = false (boolean) 02:01:38.929 [Lua] [wwise/flamethrower] = false (boolean) 02:01:38.929 [Lua] [units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02] = false (boolean) 02:01:38.929 [Lua] [wwise/drakegun] = false (boolean) 02:01:38.929 [Lua] [wwise/coghammer] = false (boolean) 02:01:38.929 [Lua] [wwise/steampistol] = false (boolean) 02:01:38.929 [Lua] [units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base] = false (boolean) 02:01:38.929 [Lua] [units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p] = false (boolean) 02:01:38.929 [Lua] 02:01:38.929 [Lua] 02:01:38.929 [Lua] [units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh] = false (boolean) 02:01:38.929 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p] = false (boolean) 02:01:38.929 [Lua] [wwise/drakegun] = false (boolean) 02:01:38.929 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01] = false (boolean) 02:01:38.929 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1] = false (boolean) 02:01:38.929 [Lua] [units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02] = false (boolean) 02:01:38.929 [Lua] [units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p] = false (boolean) 02:01:38.929 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 02:01:38.929 [Lua] [wwise/flamethrower] = false (boolean) 02:01:38.929 [Lua] [units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base] = false (boolean) 02:01:38.929 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 02:01:38.929 [Lua] [wwise/steampistol] = false (boolean) 02:01:38.929 [Lua] [units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold] = false (boolean) 02:01:38.929 [Lua] [resource_packages/careers/dr_engineer] = false (boolean) 02:01:38.929 [Lua] [units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed] = false (boolean) 02:01:38.929 [Lua] [wwise/coghammer] = false (boolean) 02:01:38.929 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p] = false (boolean) 02:01:38.929 [Lua] 02:01:38.929 [Lua] player (11000010c7fed13,4) was put into party 1 02:01:38.943 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=77 02:01:38.943 [Lua] Assigning peer(11000010c7fed13:4) to profile(1) career(1) 02:01:38.943 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(4) profile_index(1) career_index(1) 02:01:38.943 [Lua] Set lobby begin: 02:01:38.943 [Lua] Lobby data twitch_enabled = false 02:01:38.943 [Lua] Lobby data power_level = 835 02:01:38.943 [Lua] Lobby data unique_server_name = Walker Trips 02:01:38.944 [Lua] Lobby data difficulty_tweak = 0 02:01:38.944 [Lua] Lobby data host = 11000010c7fed13 02:01:38.944 [Lua] Lobby data time_of_search = 1610330127 02:01:38.944 [Lua] Lobby data game_mode = 2 02:01:38.944 [Lua] Lobby data is_private = false 02:01:38.944 [Lua] Lobby data match_started = true 02:01:38.944 [Lua] Lobby data mechanism = adventure 02:01:38.944 [Lua] Lobby data level_key = dlc_castle 02:01:38.944 [Lua] Lobby data player_slot_1 = 0:0 02:01:38.944 [Lua] Lobby data selected_level_key = dlc_castle 02:01:38.944 [Lua] Lobby data difficulty = cataclysm 02:01:38.944 [Lua] Lobby data quick_game = false 02:01:38.944 [Lua] Lobby data weave_name = false 02:01:38.944 [Lua] Lobby data matchmaking = true 02:01:38.944 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:01:38.944 [Lua] Lobby data num_players = 1 02:01:38.945 [Lua] Lobby data player_slot_5 = 0:0 02:01:38.945 [Lua] Lobby data player_slot_2 = 0:0 02:01:38.945 [Lua] Lobby data country_code = GB 02:01:38.945 [Lua] Lobby data player_slot_3 = 0:0 02:01:38.945 [Lua] Lobby data eac_authorized = true 02:01:38.945 [Lua] Set lobby end. 02:01:38.945 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:0 | bw:0 | es:0 02:01:38.945 [Lua] 02:01:38.945 [Lua] [wwise/one_handed_swords] = false (boolean) 02:01:38.945 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p] = false (boolean) 02:01:38.945 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 02:01:38.945 [Lua] [wwise/one_handed_axes] = false (boolean) 02:01:38.945 [Lua] [units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart] = false (boolean) 02:01:38.945 [Lua] [units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p] = false (boolean) 02:01:38.945 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 02:01:38.945 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08] = false (boolean) 02:01:38.945 [Lua] [units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p] = false (boolean) 02:01:38.945 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 02:01:38.945 [Lua] 02:01:38.945 [Lua] 02:01:38.945 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 02:01:38.945 [Lua] [units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p] = false (boolean) 02:01:38.945 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p] = false (boolean) 02:01:38.945 [Lua] [units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart] = false (boolean) 02:01:38.945 [Lua] [wwise/one_handed_swords] = false (boolean) 02:01:38.945 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 02:01:38.945 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 02:01:38.945 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 02:01:38.945 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2] = false (boolean) 02:01:38.945 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08] = false (boolean) 02:01:38.945 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 02:01:38.945 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 02:01:38.945 [Lua] [wwise/one_handed_axes] = false (boolean) 02:01:38.945 [Lua] [units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1] = false (boolean) 02:01:38.945 [Lua] [units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1] = false (boolean) 02:01:38.945 [Lua] [units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p] = false (boolean) 02:01:38.945 [Lua] 02:01:38.951 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:8 my_peer_id:11000010c7fed13 02:01:38.951 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:9 my_peer_id:11000010c7fed13 02:01:38.951 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:10 my_peer_id:11000010c7fed13 02:01:39.272 [Lua] [GameNetworkManager] destroying game object with go_id=77 02:01:39.272 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForGameObjectSync 02:01:39.272 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForPlayers 02:01:39.275 [Lua] player (11000010c7fed13,4) was put into party 1 02:01:39.290 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=78 02:01:39.290 [Lua] Assigning peer(11000010c7fed13:4) to profile(1) career(1) 02:01:39.290 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(4) profile_index(1) career_index(1) 02:01:39.290 [Lua] Set lobby begin: 02:01:39.290 [Lua] Lobby data twitch_enabled = false 02:01:39.290 [Lua] Lobby data power_level = 835 02:01:39.290 [Lua] Lobby data unique_server_name = Walker Trips 02:01:39.290 [Lua] Lobby data difficulty_tweak = 0 02:01:39.290 [Lua] Lobby data host = 11000010c7fed13 02:01:39.290 [Lua] Lobby data time_of_search = 1610330127 02:01:39.290 [Lua] Lobby data game_mode = 2 02:01:39.290 [Lua] Lobby data is_private = false 02:01:39.290 [Lua] Lobby data match_started = true 02:01:39.291 [Lua] Lobby data mechanism = adventure 02:01:39.291 [Lua] Lobby data level_key = dlc_castle 02:01:39.291 [Lua] Lobby data player_slot_1 = 0:0 02:01:39.291 [Lua] Lobby data selected_level_key = dlc_castle 02:01:39.291 [Lua] Lobby data difficulty = cataclysm 02:01:39.291 [Lua] Lobby data quick_game = false 02:01:39.291 [Lua] Lobby data weave_name = false 02:01:39.291 [Lua] Lobby data matchmaking = true 02:01:39.291 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:01:39.291 [Lua] Lobby data num_players = 1 02:01:39.291 [Lua] Lobby data player_slot_5 = 0:0 02:01:39.291 [Lua] Lobby data player_slot_2 = 0:0 02:01:39.292 [Lua] Lobby data country_code = GB 02:01:39.292 [Lua] Lobby data player_slot_3 = 0:0 02:01:39.292 [Lua] Lobby data eac_authorized = true 02:01:39.292 [Lua] Set lobby end. 02:01:39.292 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:0 | bw:0 | es:0 02:01:39.292 [Lua] 02:01:39.292 [Lua] [wwise/one_handed_swords] = false (boolean) 02:01:39.292 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p] = false (boolean) 02:01:39.292 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 02:01:39.292 [Lua] [wwise/one_handed_axes] = false (boolean) 02:01:39.292 [Lua] [units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart] = false (boolean) 02:01:39.292 [Lua] [units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p] = false (boolean) 02:01:39.292 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 02:01:39.292 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08] = false (boolean) 02:01:39.292 [Lua] [units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p] = false (boolean) 02:01:39.292 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 02:01:39.292 [Lua] 02:01:39.292 [Lua] 02:01:39.292 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 02:01:39.292 [Lua] [units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p] = false (boolean) 02:01:39.292 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p] = false (boolean) 02:01:39.292 [Lua] [units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart] = false (boolean) 02:01:39.292 [Lua] [wwise/one_handed_swords] = false (boolean) 02:01:39.292 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 02:01:39.292 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 02:01:39.292 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 02:01:39.292 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2] = false (boolean) 02:01:39.292 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08] = false (boolean) 02:01:39.292 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 02:01:39.292 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 02:01:39.292 [Lua] [wwise/one_handed_axes] = false (boolean) 02:01:39.292 [Lua] [units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1] = false (boolean) 02:01:39.292 [Lua] [units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1] = false (boolean) 02:01:39.292 [Lua] [units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p] = false (boolean) 02:01:39.292 [Lua] 02:01:39.295 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 11 02:01:39.296 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:8 my_peer_id:11000010c7fed13 02:01:39.296 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:9 my_peer_id:11000010c7fed13 02:01:39.296 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:10 my_peer_id:11000010c7fed13 02:01:39.296 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:11 my_peer_id:11000010c7fed13 02:01:39.298 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 10 02:01:39.298 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForPlayers 02:01:39.298 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InGame 02:01:39.333 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:11 my_peer_id:11000010c7fed13 02:01:39.336 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 11 02:01:39.338 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"] 02:01:39.338 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[732df072ce26b1bb]']"] 02:01:39.431 [Lua] test 02:01:39.434 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:01:39.434 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=80 02:01:39.435 [Lua] test 02:01:39.437 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:01:39.437 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=82 02:01:39.438 [Lua] test 02:01:39.440 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:01:39.440 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=84 02:01:39.460 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:01:39.460 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:01:39.460 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=86 02:01:39.470 [Lua] Switching ConflictSettings: to: skaven 02:01:39.470 [Lua] pacing=default 02:01:39.470 [Lua] roaming=nil 02:01:39.470 [Lua] specials=skaven 02:01:39.470 [Lua] debug_color=orange 02:01:39.470 [Lua] contained_breeds=nil 02:01:39.470 [Lua] pack_spawning=skaven 02:01:39.470 [Lua] disabled=false 02:01:39.470 [Lua] factions=nil 02:01:39.470 [Lua] boss=skaven 02:01:39.470 [Lua] horde=default 02:01:39.470 [Lua] name=skaven 02:01:39.470 [Lua] intensity=default 02:01:39.470 [Lua] --- 02:01:39.787 [Lua] StateInGameRunning:_game_actually_starts() 02:01:39.787 [Lua] ################################################################################################################# 02:01:39.787 [Lua] [Loading Time]: 00:00:20 [Transition]: inn_level-dlc_castle [Members joined]: 0 [Members Left]: 0 [Is Server]: true 02:01:39.787 [Lua] ################################################################################################################# 02:01:39.787 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 12 02:01:39.787 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 02:01:39.812 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 12 02:01:39.905 [Flow] DISABLE 02:01:39.920 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 02:01:39.920 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 02:01:40.526 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 12 02:01:40.526 [Lua] Commit load time data 02:01:43.700 [Window] Window => active 02:02:31.777 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[76171018dc8f00c3]']" to "false" when it's already "false" 02:02:41.768 [Lua] Players are leaving the safe zone 02:02:45.592 [Lua] TerrorEventMixer.start_event: castle_catacombs_welcome_committee (seed: 0) 02:02:50.864 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5b5, position: 0 02:03:00.553 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown` 02:03:01.005 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown` 02:03:02.406 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown` 02:03:02.423 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown` 02:03:02.660 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown` 02:03:02.998 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown` 02:03:03.404 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown` 02:03:04.160 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown` 02:03:04.160 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown` 02:03:04.903 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown` 02:03:05.055 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown` 02:03:05.122 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown` 02:03:06.184 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown` 02:03:06.824 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown` 02:03:06.824 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown` 02:03:07.024 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown` 02:03:07.075 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown` 02:03:07.717 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown` 02:03:08.609 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown` 02:03:09.470 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown` 02:03:09.671 [Lua] event horde ends! 02:03:10.159 [Lua] state dead despawn 02:03:10.175 [Lua] [GameNetworkManager] destroying game object with go_id=84 02:03:12.559 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown` 02:03:13.354 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown` 02:03:13.436 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown` 02:03:14.697 [Lua] event horde ends! 02:03:14.715 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2580751534, playing_id: 0xcb0c, position: 1399710 02:03:15.243 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown` 02:03:15.612 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown` 02:03:15.762 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown` 02:03:16.124 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5b5, position: 0 02:03:16.125 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5b5, position: 1212304 02:03:16.185 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown` 02:03:16.353 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown` 02:03:16.655 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown` 02:03:17.533 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown` 02:03:17.581 [Lua] state dead despawn 02:03:17.596 [Lua] [GameNetworkManager] destroying game object with go_id=82 02:03:18.022 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown` 02:03:19.054 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown` 02:03:19.187 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown` 02:03:19.403 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown` 02:03:19.455 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown` 02:03:19.539 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown` 02:03:19.811 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown` 02:03:19.961 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown` 02:03:20.198 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown` 02:03:20.534 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown` 02:03:20.550 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown` 02:03:20.837 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown` 02:03:20.938 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown` 02:03:21.141 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown` 02:03:21.409 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown` 02:03:21.747 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown` 02:03:21.933 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown` 02:03:22.034 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown` 02:03:22.085 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown` 02:03:22.338 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown` 02:03:22.476 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown` 02:03:22.476 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown` 02:03:22.524 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown` 02:03:22.608 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown` 02:03:22.760 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown` 02:03:22.943 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown` 02:03:23.248 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown` 02:03:23.551 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown` 02:03:23.669 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown` 02:03:23.821 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown` 02:03:24.142 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown` 02:03:24.445 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown` 02:03:24.513 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown` 02:03:24.730 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown` 02:03:24.747 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown` 02:03:24.899 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown` 02:03:25.016 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown` 02:03:25.355 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown` 02:03:25.574 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x2580751534, playing_id: 0xcb0c, position: 1920299 02:03:25.658 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown` 02:03:25.944 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown` 02:03:26.214 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown` 02:03:26.230 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 29, name: `unknown` 02:03:27.794 [Lua] state dead despawn 02:03:27.810 [Lua] [GameNetworkManager] destroying game object with go_id=86 02:03:29.432 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 02:03:29.432 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InGame 02:03:29.432 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InPostGame 02:03:29.433 [Save] Saving `save_data` 02:03:29.433 [Lua] gm_event_end_conditions_met false true 02:03:29.433 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 02:03:29.434 [Lua] Game lost 02:03:29.435 [Save] Save done 02:03:29.435 [Save] Saving `save_data` 02:03:29.436 [Save] Save done 02:03:29.437 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:03:29.439 [Lua] generate_backend_stats 11000010c7fed13:1 02:03:29.458 [Lua] PlayFabMirrorBase:_commit_internal nil 02:03:29.458 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:03:29.458 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:03:29.458 [Save] Saving `save_data` 02:03:29.460 [Save] Save done 02:03:29.463 [Lua] commit result success 6 02:03:29.463 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:03:29.464 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 13 02:03:29.464 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 02:03:29.480 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 13 2 02:03:30.192 [Lua] [PlayFabRequestQueue] EAC Enabled! 13 02:03:30.192 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 13 02:03:30.334 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5b5, position: 0 02:03:30.334 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5b5, position: 0 02:03:30.334 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xc5b5, position: 0 02:03:30.750 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 13 02:03:35.219 [Lua] RespawnSystem:rpc_to_client_respawn_player(11000010c7fed13, 1) 02:03:35.219 [Lua] test 02:03:35.221 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.97499999999999998) 02:03:35.221 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=135 02:03:37.189 [Lua] ConflictDirector - destroy all units 02:03:37.207 [Lua] TRANSITION nil nil inn_level 02:03:37.207 [Lua] Transition type "inn_level", is server: true 02:03:37.207 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 02:03:37.207 [Lua] [GameNetworkManager] Leaving game... 02:03:37.207 [Lua] [GameNetworkManager] Shutting down game session host. 02:03:37.207 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 02:03:37.207 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 02:03:37.207 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=120.08 02:03:37.223 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 02:03:39.213 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 02:03:39.213 [Lua] [Managers] Calling function on all managers: 02:03:39.213 [Lua] Clearing all global lookup lists 02:03:39.213 [Lua] [IngamePlayerListUI] - Destroy 02:03:39.214 [Lua] [EquipmentUI] - Destroy 02:03:39.214 [Lua] [AbilityUI] - Destroy 02:03:39.214 [Lua] [GamePadAbilityUI] - Destroy 02:03:39.214 [Lua] [GamePadEquipmentUI] - Destroy 02:03:39.214 [Lua] [IngameUI] destroy 02:03:39.430 [Lua] [Managers] Destroying manager group: 02:03:39.441 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 02:03:39.616 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 02:03:39.618 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 02:03:39.620 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 02:03:39.621 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 02:03:39.622 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 02:03:39.624 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 02:03:39.625 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 02:03:39.628 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 02:03:39.628 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 02:03:39.630 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 02:03:39.630 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 02:03:39.633 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 02:03:39.636 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 02:03:39.636 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 02:03:39.639 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 02:03:39.641 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 02:03:39.641 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 02:03:39.645 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 02:03:39.650 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 02:03:39.654 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 02:03:39.656 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 02:03:39.662 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 02:03:39.665 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 02:03:39.666 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 02:03:39.668 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 02:03:39.669 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 02:03:39.671 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 02:03:39.674 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 02:03:39.678 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 02:03:39.681 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 02:03:39.681 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InPostGame 02:03:39.681 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading 02:03:39.681 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010c7fed13 inn_level 0 02:03:39.681 warning: [Lua] Following data will be uploaded to Crashify: <> 02:03:39.681 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 6, User: 11000010c7fed13 "Walker Trips" <> 02:03:39.682 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 0000000010472B10; previous_state = InPostGame; party = table: 000000000356A590; mechanism_manager = table: 0000000010010F90; network_transmit = table: 0000000010471B00; peer_id = "11000010c7fed13"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 6171353; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 000000000945DAD0 [3] _ = table: 0000000010472B10; new_state = Loading; old_state = InPostGame [4] self = table: 000000001046EFB0; peer_state_machines = table: 000000001046F060; peer_id = "11000010c7fed13"; peer_state_machine = table: 0000000010472BF0; current_state = InPostGame [5] self = table: 00000000057872E0; application_shutdown = nil; unit_spawner = table: 000000000125F8A0; world = [World]; unit_storage = table: 00000000012647E0; units = table: 00000000012644B0; matchmaking_loading_context = nil [6] self = table: 00000000105F8B60; new_state = table: 0000000002A790C0; params = table: 00000000105D70E0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000105F8B60; new_state = table: 0000000002A790C0; notify = true; old_state = table: 00000000057872E0 [8] self = table: 00000000105F8B60; dt = 0.016723461449146271; t = 534.5923787811771; new_state = table: 0000000002A790C0 [9] self = table: 00000000000970C0; real_world_dt = 0.016723461449146271; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016723461449146271; t = 534.5923787811771 [10] dt = 0.016723461449146271 [2] server = table: 000000001046EFB0; wanted_career_index = 3; loaded_level = "dlc_castle"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9826330002397299; peer_id = "11000010c7fed13"; [4] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 000000001046F0D0; game_session = [GameSession]; host_to_migrate_to = "110000101e6c059"; game_network_manager = table: 0000000002AC6650; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 000000001046F0A0; _joined_peers = table: 000000001046F560; voip = table: 0000000010C6B350; environment_variation_id = 0; level_transition_handler = table: 0000000002DFC200; _connections = table: 000000001046F3C0; lobby_host = table: 0000000010461340; level_key = "inn_level"; slot_allocator = table: 000000001046F260; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000001046F5F0; wanted_career_index = 3; _reserved_slots = table: 0000000010471A70; wanted_profile_index = 4; _connected_peers = table: 000000001046F5C0; player_manager = table: 0000000003566B20; _profile_requester = table: 0000000002E1FA20; network_transmit = table: 0000000010471B00; peers_completed_game_object_sync = table: 000000001046F1B0; peer_state_machines = table: 000000001046F060; network_event_delegate = table: 00000000081B5250; [5] world_name = "level_world"; entity_system_bag = table: 0000000012680010; network_server = table: 000000001046EFB0; entity_system = table: 000000001267FDF0; parent = table: 00000000000970C0; _new_state = table: 0000000002A790C0; _level_flow_events = table: 000000000C88F960; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 110.54948707930744; input_manager = table: 000000000283B7C0; profile_synchronizer = table: 000000001046F5F0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000CABC6F0; num_local_human_players = 1; _lobby_host = table: 0000000010461340; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016723461449146271; peer_id = "11000010c7fed13"; level = [unknown light userdata]; network_event_delegate = table: 00000000081B5250; free_flight_manager = table: 0000000003567AE0; network_transmit = table: 0000000010471B00; level_key = "dlc_castle"; game_mode_key = "adventure"; statistics_db = table: 000000000C92E850; exit_time = 120.07933894917369; dice_keeper = table: 000000000125FBE0; level_transition_handler = table: 0000000002DFC200; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000105D70E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 00000000057872E0; [7] _params = table: 00000000105D70E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 00000000057872E0; [8] _params = table: 00000000105D70E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 00000000057872E0; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 00000000105F8B60; startup_timer = 4.7372135728946887; has_booted = true; loading_context = table: 000000000BBA43A0; <> <> 02:03:39.682 [Lua] [Matchmaking] unregister rpcs 02:03:39.682 [Lua] ############### UNLOADING PACKAGES ############### 02:03:39.682 [Lua] [Managers] Calling function on all managers: 02:03:39.682 [Lua] [Managers] Destroying manager group: 02:03:39.682 [Lua] [Gamestate] Enter state StateLoading 02:03:39.687 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:03:39.687 [Lua] Found camera: end_screen_camera 02:03:39.687 [Lua] Found camera: end_screen_camera 02:03:39.687 [Lua] Found camera: end_screen_camera 02:03:39.687 [Lua] Found camera: end_screen_camera 02:03:39.687 [Lua] Found camera: end_screen_camera 02:03:39.687 [Lua] Found camera: end_screen_camera 02:03:39.687 [Lua] Found camera: end_screen_camera 02:03:39.687 [Lua] Found camera: end_screen_camera 02:03:39.687 [Lua] Found camera: end_screen_camera 02:03:39.687 [Lua] Found camera: end_screen_camera 02:03:39.687 [Lua] Found camera: end_screen_camera 02:03:39.687 [Lua] [EndViewState] Enter Substate EndViewStateSummary 02:03:39.688 [Lua] [Gamestate] Enter Substate StateLoadingRunning 02:03:39.688 [Lua] [Matchmaking] register rpcs 02:03:39.688 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 02:03:39.688 [Lua] Set lobby begin: 02:03:39.688 [Lua] Lobby data twitch_enabled = false 02:03:39.688 [Lua] Lobby data power_level = 0 02:03:39.688 [Lua] Lobby data unique_server_name = Walker Trips 02:03:39.689 [Lua] Lobby data difficulty_tweak = 0 02:03:39.689 [Lua] Lobby data host = 11000010c7fed13 02:03:39.689 [Lua] Lobby data time_of_search = 1610330127 02:03:39.689 [Lua] Lobby data game_mode = 2 02:03:39.689 [Lua] Lobby data is_private = false 02:03:39.689 [Lua] Lobby data match_started = true 02:03:39.689 [Lua] Lobby data mechanism = adventure 02:03:39.689 [Lua] Lobby data level_key = dlc_castle 02:03:39.689 [Lua] Lobby data player_slot_1 = 0:0 02:03:39.689 [Lua] Lobby data selected_level_key = dlc_castle 02:03:39.689 [Lua] Lobby data difficulty = cataclysm 02:03:39.689 [Lua] Lobby data quick_game = false 02:03:39.689 [Lua] Lobby data weave_name = false 02:03:39.690 [Lua] Lobby data matchmaking = true 02:03:39.690 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:03:39.690 [Lua] Lobby data num_players = 1 02:03:39.690 [Lua] Lobby data player_slot_5 = 0:0 02:03:39.690 [Lua] Lobby data player_slot_2 = 0:0 02:03:39.690 [Lua] Lobby data country_code = GB 02:03:39.690 [Lua] Lobby data player_slot_3 = 0:0 02:03:39.690 [Lua] Lobby data eac_authorized = true 02:03:39.690 [Lua] Set lobby end. 02:03:39.690 [Lua] registering RPCs 02:03:39.690 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 02:03:39.690 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 02:03:39.690 [Lua] Set lobby begin: 02:03:39.690 [Lua] Lobby data twitch_enabled = false 02:03:39.690 [Lua] Lobby data power_level = 0 02:03:39.690 [Lua] Lobby data unique_server_name = Walker Trips 02:03:39.690 [Lua] Lobby data difficulty_tweak = 0 02:03:39.690 [Lua] Lobby data host = 11000010c7fed13 02:03:39.690 [Lua] Lobby data time_of_search = 1610330127 02:03:39.690 [Lua] Lobby data game_mode = 3 02:03:39.691 [Lua] Lobby data is_private = false 02:03:39.691 [Lua] Lobby data match_started = true 02:03:39.691 [Lua] Lobby data mechanism = adventure 02:03:39.691 [Lua] Lobby data level_key = inn_level 02:03:39.691 [Lua] Lobby data player_slot_1 = 0:0 02:03:39.691 [Lua] Lobby data selected_level_key = dlc_castle 02:03:39.691 [Lua] Lobby data difficulty = cataclysm 02:03:39.691 [Lua] Lobby data quick_game = false 02:03:39.691 [Lua] Lobby data weave_name = false 02:03:39.691 [Lua] Lobby data matchmaking = false 02:03:39.691 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:03:39.691 [Lua] Lobby data num_players = 1 02:03:39.691 [Lua] Lobby data player_slot_5 = 0:0 02:03:39.691 [Lua] Lobby data player_slot_2 = 0:0 02:03:39.691 [Lua] Lobby data country_code = GB 02:03:39.691 [Lua] Lobby data player_slot_3 = 0:0 02:03:39.691 [Lua] Lobby data eac_authorized = true 02:03:39.691 [Lua] Set lobby end. 02:03:39.691 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 02:03:39.695 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 02:03:39.695 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 02:03:39.695 [Lua] [LevelTransitionHandler] load_level inn_level 0 02:03:39.762 [Umbra] Unload tome 02:03:39.786 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/penny/dlc_castle, LevelTransitionHandler 02:03:39.786 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 02:03:39.786 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 02:03:39.786 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 02:03:39.786 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 02:03:39.786 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 02:03:39.786 [Lua] [StateLoading] got rpc_load_level 50 inn_level 02:03:39.895 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 02:03:39.895 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 02:03:39.896 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 02:03:40.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 02:03:40.018 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 02:03:40.020 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 02:03:40.034 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 02:03:40.085 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 02:03:40.085 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 02:03:40.085 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 02:03:40.784 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0xdfc9, position: 4813914 02:03:42.751 [Lua] [EndViewState] Exit Substate EndViewStateSummary 02:03:42.751 [Lua] [PlayState] Enter Substate EndViewStateScore 02:03:46.814 [Lua] [PlayState] Exit Substate EndViewStateScore 02:03:47.302 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 02:03:47.302 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 02:03:47.317 [Lua] [LevelTransitionHandler] Level load completed! 02:03:47.318 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 6171353 - use_random_directors: true - overriden_conflict: nil 02:03:47.320 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 02:03:47.320 [Lua] checking dlc's against conflict directors 02:03:47.320 [Lua] number of factions to include 1 02:03:47.320 [Lua] Updated list weights for random: 02:03:47.320 [Lua] skaven, 0.42 (0.00-0.42) 02:03:47.320 [Lua] chaos, 0.42 (0.42-0.83) 02:03:47.320 [Lua] beastmen, 0.17 (0.83-1.00) 02:03:47.320 [Lua] Rolled random faction: 0.23181810975074768 skaven 02:03:47.320 [Lua] number of factions added 1 02:03:47.320 [Lua] --- --- --- 02:03:47.320 [Lua] Starting... difficulty 'cataclysm' 02:03:47.320 [Lua] These are the starting conflict directors: 02:03:47.320 [Lua] inn_level 02:03:47.320 [Lua] --- --- --- 02:03:47.320 [Lua] 02:03:47.320 [Lua] DONE! Found the following directors: 02:03:47.320 [Lua] (free: 35), Master hash is: 02:03:47.320 [Lua] [EnemyPackageLoader] breed_lookup: { } 02:03:47.320 [Lua] load_startup_enemy_packages: -------------- 02:03:47.320 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 02:03:47.320 [Lua] critter_rat 02:03:47.339 [Lua] ### Sending rpc_level_loaded 02:03:47.339 [Lua] #### Has state machine: true, peer_id: 11000010c7fed13, level_id: 50 02:03:47.339 [Lua] Peer 11000010c7fed13 has loaded the level and all enemies are loaded 02:03:47.352 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Loading 02:03:47.352 [Lua] [PeerSM] 11000010c7fed13 :: on_enter LoadingProfilePackages 02:03:47.368 [Lua] [PeerSM] 11000010c7fed13 :: on_exit LoadingProfilePackages 02:03:47.368 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForEnterGame 02:03:47.369 [Lua] ### Sending rpc_level_loaded 02:03:47.369 [Lua] #### Has state machine: false, peer_id: 11000010c7fed13, level_id: 50 02:03:47.385 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 02:03:47.385 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 02:03:47.387 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 02:03:47.387 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 02:03:47.387 [Lua] Starting async level spawning of levels/inn/world 02:03:47.387 [Umbra] Init version: 3.4.15 :: 16 threads 02:03:47.718 [Lua] Async level spawning done 02:03:47.718 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 02:03:48.692 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 02:03:48.692 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 02:03:48.692 [Lua] [Matchmaking] unregister rpcs 02:03:48.692 [Lua] Set lobby begin: 02:03:48.692 [Lua] Lobby data twitch_enabled = false 02:03:48.692 [Lua] Lobby data power_level = 0 02:03:48.693 [Lua] Lobby data unique_server_name = Walker Trips 02:03:48.693 [Lua] Lobby data difficulty_tweak = 0 02:03:48.693 [Lua] Lobby data host = 11000010c7fed13 02:03:48.693 [Lua] Lobby data time_of_search = 1610330127 02:03:48.693 [Lua] Lobby data game_mode = 3 02:03:48.693 [Lua] Lobby data is_private = false 02:03:48.693 [Lua] Lobby data match_started = true 02:03:48.693 [Lua] Lobby data mechanism = adventure 02:03:48.693 [Lua] Lobby data level_key = inn_level 02:03:48.693 [Lua] Lobby data player_slot_1 = 0:0 02:03:48.693 [Lua] Lobby data selected_level_key = dlc_castle 02:03:48.693 [Lua] Lobby data difficulty = cataclysm 02:03:48.693 [Lua] Lobby data quick_game = false 02:03:48.693 [Lua] Lobby data weave_name = false 02:03:48.693 [Lua] Lobby data matchmaking = false 02:03:48.693 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:03:48.693 [Lua] Lobby data num_players = 1 02:03:48.693 [Lua] Lobby data player_slot_5 = 0:0 02:03:48.694 [Lua] Lobby data player_slot_2 = 0:0 02:03:48.694 [Lua] Lobby data country_code = GB 02:03:48.694 [Lua] Lobby data player_slot_3 = 0:0 02:03:48.694 [Lua] Lobby data eac_authorized = true 02:03:48.694 [Lua] Set lobby end. 02:03:48.694 [Lua] [Managers] Destroying manager group: 02:03:48.694 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 02:03:48.694 [Lua] [Gamestate] Enter StateIngame HOST 02:03:48.694 [Lua] [Managers] Calling function on all managers: 02:03:48.695 [Lua] <>level = inn_level<> 02:03:48.695 [Lua] Set lobby begin: 02:03:48.695 [Lua] Lobby data twitch_enabled = false 02:03:48.695 [Lua] Lobby data power_level = 0 02:03:48.695 [Lua] Lobby data unique_server_name = Walker Trips 02:03:48.695 [Lua] Lobby data difficulty_tweak = 0 02:03:48.695 [Lua] Lobby data host = 11000010c7fed13 02:03:48.695 [Lua] Lobby data time_of_search = 1610330127 02:03:48.695 [Lua] Lobby data game_mode = 3 02:03:48.695 [Lua] Lobby data is_private = false 02:03:48.696 [Lua] Lobby data match_started = true 02:03:48.696 [Lua] Lobby data mechanism = adventure 02:03:48.696 [Lua] Lobby data level_key = inn_level 02:03:48.696 [Lua] Lobby data player_slot_1 = 0:0 02:03:48.696 [Lua] Lobby data selected_level_key = inn_level 02:03:48.696 [Lua] Lobby data difficulty = cataclysm 02:03:48.696 [Lua] Lobby data quick_game = false 02:03:48.696 [Lua] Lobby data weave_name = false 02:03:48.696 [Lua] Lobby data matchmaking = false 02:03:48.696 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:03:48.696 [Lua] Lobby data num_players = 1 02:03:48.696 [Lua] Lobby data player_slot_5 = 0:0 02:03:48.696 [Lua] Lobby data player_slot_2 = 0:0 02:03:48.696 [Lua] Lobby data country_code = GB 02:03:48.696 [Lua] Lobby data player_slot_3 = 0:0 02:03:48.696 [Lua] Lobby data eac_authorized = true 02:03:48.696 [Lua] Set lobby end. 02:03:48.696 [Lua] [StateIngame] Server ingame 02:03:48.699 [Lua] Set lobby begin: 02:03:48.699 [Lua] Lobby data twitch_enabled = false 02:03:48.699 [Lua] Lobby data power_level = 0 02:03:48.699 [Lua] Lobby data unique_server_name = Walker Trips 02:03:48.699 [Lua] Lobby data difficulty_tweak = 0 02:03:48.699 [Lua] Lobby data host = 11000010c7fed13 02:03:48.699 [Lua] Lobby data time_of_search = 1610330127 02:03:48.699 [Lua] Lobby data game_mode = 3 02:03:48.700 [Lua] Lobby data is_private = false 02:03:48.700 [Lua] Lobby data match_started = true 02:03:48.700 [Lua] Lobby data mechanism = adventure 02:03:48.700 [Lua] Lobby data level_key = inn_level 02:03:48.700 [Lua] Lobby data player_slot_1 = 0:0 02:03:48.700 [Lua] Lobby data selected_level_key = inn_level 02:03:48.700 [Lua] Lobby data difficulty = cataclysm 02:03:48.700 [Lua] Lobby data quick_game = false 02:03:48.700 [Lua] Lobby data weave_name = false 02:03:48.700 [Lua] Lobby data matchmaking = false 02:03:48.700 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:03:48.700 [Lua] Lobby data num_players = 1 02:03:48.700 [Lua] Lobby data player_slot_5 = 0:0 02:03:48.700 [Lua] Lobby data player_slot_2 = 0:0 02:03:48.700 [Lua] Lobby data country_code = GB 02:03:48.700 [Lua] Lobby data player_slot_3 = 0:0 02:03:48.701 [Lua] Lobby data eac_authorized = true 02:03:48.701 [Lua] Set lobby end. 02:03:48.701 [Lua] [Matchmaking] register rpcs 02:03:48.701 [Lua] GameNetworkManager:init... creating game session 02:03:48.701 [Lua] Host GameSession.make_game_session_host with session: 02:03:48.701 [Lua] [GameNetworkManager] Setting pong timeout to 60 02:03:48.701 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13 02:03:48.701 [Lua] [GameNetworkManager] self.is_server = true 02:03:48.701 [Network] Setting artificial MTU limit to 65536 02:03:48.701 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 02:03:48.710 [Lua] Switching ConflictSettings: to: inn_level 02:03:48.710 [Lua] pacing=disabled 02:03:48.710 [Lua] roaming=nil 02:03:48.710 [Lua] disabled=false 02:03:48.710 [Lua] pack_spawning=disabled 02:03:48.710 [Lua] contained_breeds=nil 02:03:48.710 [Lua] boss=disabled 02:03:48.710 [Lua] horde=disabled 02:03:48.710 [Lua] specials=disabled 02:03:48.710 [Lua] name=inn_level 02:03:48.710 [Lua] intensity=disabled 02:03:48.710 [Lua] --- 02:03:48.710 [Lua] [LevelAnalysis] set_random_seed( 6171353) 02:03:48.713 [Lua] [AIInterestPointSystem] Level Seed: 6171353 02:03:48.713 [Lua] 02:03:48.713 [Lua] [entity_system_bag] = table 02:03:48.713 [Lua] [entity_system_bag] = metatable 02:03:48.713 [Lua] [startup_data] = table 02:03:48.713 [Lua] [entity_manager] = table 02:03:48.713 [Lua] [entity_manager] = metatable 02:03:48.713 [Lua] [unit_spawner] = table 02:03:48.713 [Lua] [unit_spawner] = metatable 02:03:48.713 [Lua] [unit_storage] = table 02:03:48.713 [Lua] [unit_storage] = metatable 02:03:48.713 [Lua] [dice_keeper] = table 02:03:48.713 [Lua] [dice_keeper] = metatable 02:03:48.713 [Lua] [is_server] = true (boolean) 02:03:48.713 [Lua] [world] = [World] 02:03:48.713 [Lua] [system_api] = table 02:03:48.713 [Lua] [entity_system] = table 02:03:48.713 [Lua] [entity_system] = metatable 02:03:48.713 [Lua] [network_lobby] = table 02:03:48.713 [Lua] [network_lobby] = metatable 02:03:48.713 [Lua] [profile_synchronizer] = table 02:03:48.713 [Lua] [profile_synchronizer] = metatable 02:03:48.713 [Lua] [level_transition_handler] = table 02:03:48.713 [Lua] [level_transition_handler] = metatable 02:03:48.713 [Lua] [num_local_human_players] = 1 (number) 02:03:48.713 [Lua] [statistics_db] = table 02:03:48.713 [Lua] [statistics_db] = metatable 02:03:48.713 [Lua] [network_server] = table 02:03:48.713 [Lua] [network_server] = metatable 02:03:48.713 [Lua] [input_manager] = table 02:03:48.713 [Lua] [input_manager] = metatable 02:03:48.713 [Lua] [network_clock] = table 02:03:48.713 [Lua] [network_clock] = metatable 02:03:48.713 [Lua] [network_transmit] = table 02:03:48.713 [Lua] [network_transmit] = metatable 02:03:48.713 [Lua] [free_flight_manager] = table 02:03:48.713 [Lua] [free_flight_manager] = metatable 02:03:48.713 [Lua] [network_manager] = table 02:03:48.713 [Lua] [network_manager] = metatable 02:03:48.713 [Lua] [network_event_delegate] = table 02:03:48.713 [Lua] [network_event_delegate] = metatable 02:03:48.713 [Lua] 02:03:48.713 [Lua] ignoring extension VersusVolumeObjectiveExtension 02:03:48.713 [Lua] ignoring extension VersusInteractObjectiveExtension 02:03:48.713 [Lua] ignoring extension VersusPayloadObjectiveExtension 02:03:48.713 [Lua] ignoring extension VersusSocketObjectiveExtension 02:03:48.713 [Lua] ignoring extension VersusTargetObjectiveExtension 02:03:48.713 [Lua] ignoring extension VersusMissionObjectiveExtension 02:03:48.714 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 02:03:48.716 [Lua] [AchievementManager] Achievements using the steam platform 02:03:48.771 [Lua] [StateIngame] Level seed: 6171353 02:03:48.779 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2, async-read, 02:03:48.779 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 02:03:48.779 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 02:03:48.779 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 02:03:48.779 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2, async-read, 02:03:48.779 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1, async-read, 02:03:48.779 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 02:03:48.779 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1, async-read, 02:03:48.779 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 02:03:48.779 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 02:03:48.780 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 02:03:48.780 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_5, async-read, 02:03:48.780 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_hall_painting_wood_base_4, async-read, 02:03:48.780 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_2, async-read, 02:03:48.780 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_1, async-read, 02:03:48.780 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2, async-read, 02:03:48.780 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1, async-read, 02:03:48.780 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_bugmans_painting_wood_base_1, async-read, 02:03:48.781 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_3, async-read, 02:03:48.783 [Lua] [LevelAnalysis] set_random_seed( 6171353) 02:03:48.787 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 02:03:48.787 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6 02:03:48.787 [Lua] [IngameUI] init 02:03:48.805 [Lua] cb_razer_chroma_setup 02:03:48.837 [Lua] [Matchmaking] Cancelling matchmaking 02:03:48.837 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 02:03:48.837 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 02:03:48.837 [Lua] Set lobby begin: 02:03:48.837 [Lua] Lobby data twitch_enabled = false 02:03:48.837 [Lua] Lobby data power_level = 0 02:03:48.837 [Lua] Lobby data unique_server_name = Walker Trips 02:03:48.838 [Lua] Lobby data difficulty_tweak = 0 02:03:48.838 [Lua] Lobby data host = 11000010c7fed13 02:03:48.838 [Lua] Lobby data time_of_search = 1610330127 02:03:48.838 [Lua] Lobby data game_mode = 3 02:03:48.838 [Lua] Lobby data is_private = false 02:03:48.838 [Lua] Lobby data match_started = true 02:03:48.838 [Lua] Lobby data mechanism = adventure 02:03:48.838 [Lua] Lobby data level_key = inn_level 02:03:48.838 [Lua] Lobby data player_slot_1 = 0:0 02:03:48.838 [Lua] Lobby data selected_level_key = inn_level 02:03:48.838 [Lua] Lobby data difficulty = normal 02:03:48.838 [Lua] Lobby data quick_game = false 02:03:48.838 [Lua] Lobby data weave_name = false 02:03:48.839 [Lua] Lobby data matchmaking = false 02:03:48.839 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:03:48.839 [Lua] Lobby data num_players = 1 02:03:48.839 [Lua] Lobby data player_slot_5 = 0:0 02:03:48.839 [Lua] Lobby data player_slot_2 = 0:0 02:03:48.839 [Lua] Lobby data country_code = GB 02:03:48.839 [Lua] Lobby data player_slot_3 = 0:0 02:03:48.839 [Lua] Lobby data eac_authorized = true 02:03:48.839 [Lua] Set lobby end. 02:03:48.841 [Lua] Set lobby begin: 02:03:48.841 [Lua] Lobby data twitch_enabled = false 02:03:48.841 [Lua] Lobby data power_level = 0 02:03:48.841 [Lua] Lobby data unique_server_name = Walker Trips 02:03:48.841 [Lua] Lobby data difficulty_tweak = 0 02:03:48.841 [Lua] Lobby data host = 11000010c7fed13 02:03:48.841 [Lua] Lobby data time_of_search = 1610330127 02:03:48.841 [Lua] Lobby data game_mode = 3 02:03:48.842 [Lua] Lobby data is_private = false 02:03:48.842 [Lua] Lobby data match_started = true 02:03:48.842 [Lua] Lobby data mechanism = adventure 02:03:48.842 [Lua] Lobby data level_key = inn_level 02:03:48.842 [Lua] Lobby data player_slot_1 = 0:0 02:03:48.842 [Lua] Lobby data selected_level_key = inn_level 02:03:48.842 [Lua] Lobby data difficulty = normal 02:03:48.842 [Lua] Lobby data quick_game = false 02:03:48.842 [Lua] Lobby data weave_name = false 02:03:48.842 [Lua] Lobby data matchmaking = false 02:03:48.842 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:03:48.842 [Lua] Lobby data num_players = 1 02:03:48.842 [Lua] Lobby data player_slot_5 = 0:0 02:03:48.843 [Lua] Lobby data player_slot_2 = 0:0 02:03:48.843 [Lua] Lobby data country_code = GB 02:03:48.843 [Lua] Lobby data player_slot_3 = 0:0 02:03:48.843 [Lua] Lobby data eac_authorized = true 02:03:48.843 [Lua] Set lobby end. 02:03:48.843 [Lua] [PartyManager] Leader is set to 11000010c7fed13 02:03:48.843 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 02:03:48.843 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 02:03:48.843 [Lua] Set lobby begin: 02:03:48.843 [Lua] Lobby data twitch_enabled = false 02:03:48.843 [Lua] Lobby data power_level = 835 02:03:48.843 [Lua] Lobby data unique_server_name = Walker Trips 02:03:48.843 [Lua] Lobby data difficulty_tweak = 0 02:03:48.844 [Lua] Lobby data host = 11000010c7fed13 02:03:48.844 [Lua] Lobby data time_of_search = 1610330127 02:03:48.844 [Lua] Lobby data game_mode = 3 02:03:48.844 [Lua] Lobby data is_private = false 02:03:48.844 [Lua] Lobby data match_started = true 02:03:48.844 [Lua] Lobby data mechanism = adventure 02:03:48.844 [Lua] Lobby data level_key = inn_level 02:03:48.844 [Lua] Lobby data player_slot_1 = 0:0 02:03:48.844 [Lua] Lobby data selected_level_key = inn_level 02:03:48.844 [Lua] Lobby data difficulty = normal 02:03:48.844 [Lua] Lobby data quick_game = false 02:03:48.844 [Lua] Lobby data weave_name = false 02:03:48.844 [Lua] Lobby data matchmaking = false 02:03:48.844 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:03:48.844 [Lua] Lobby data num_players = 1 02:03:48.844 [Lua] Lobby data player_slot_5 = 0:0 02:03:48.844 [Lua] Lobby data player_slot_2 = 0:0 02:03:48.845 [Lua] Lobby data country_code = GB 02:03:48.845 [Lua] Lobby data player_slot_3 = 0:0 02:03:48.845 [Lua] Lobby data eac_authorized = true 02:03:48.845 [Lua] Set lobby end. 02:03:48.845 [Flow] complete_skittergate_legend true 02:03:48.845 [Flow] complete_all_helmgart_levels_recruit true 02:03:48.847 [Flow] WitchHunterLevel:35 02:03:48.847 [Flow] LeaderYes 02:03:48.847 [Flow] ALL PC XP:304250 02:03:48.847 [Flow] Has "bogenhafen" DLC:true 02:03:48.847 [Flow] WH XP:60850 02:03:48.847 [Flow] Number of crafted items:3217 02:03:48.847 [Flow] Has "pre_order" DLC:true 02:03:48.847 [Flow] Sum of Powe Levels:1500 02:03:48.847 [Flow] lodestone diff 1:false 02:03:48.847 [Flow] magnus and forest activated 02:03:48.847 [Flow] magnus and forest activated 02:03:48.847 [Flow] cemetery and forest activated 02:03:48.847 [Flow] magnus and cemetery 02:03:48.847 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:03:48.847 [Flow] ALL RUNES ACTIVATED 02:03:48.847 [Flow] magnus and forest activated 02:03:48.847 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:03:48.847 [Flow] ALL RUNES ACTIVATED 02:03:48.847 [Flow] cemetery and forest activated 02:03:48.847 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:03:48.847 [Flow] ALL RUNES ACTIVATED 02:03:48.847 [Flow] magnus and forest activated 02:03:48.847 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:03:48.847 [Flow] ALL RUNES ACTIVATED 02:03:48.847 [Flow] magnus and cemetery 02:03:48.847 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:03:48.847 [Flow] ALL RUNES ACTIVATED 02:03:48.847 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:03:48.849 [Lua] CurrentConflictSettings inn_level 02:03:48.849 [Lua] [ConflictDirector] conflict_director is ai_ready 02:03:48.849 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 02:03:48.849 [Lua] [MainPathSpawningGenerator] Injecting travel distances 02:03:48.850 [Lua] SpecialsPacing:remove_unwanted_breeds: 02:03:48.850 [Lua] Forming navigation groups in one frame 02:03:48.850 [Lua] Forming navigation groups 02:03:48.868 [Lua] NavigationGroupManager -> calulation time A: 0.016999999999939064 02:03:48.869 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999997635314 02:03:48.869 [Lua] number of nav groups: 41 02:03:48.870 [Lua] number of refined nav groups : 23 02:03:48.873 [Lua] NavigationGroupManager -> calulation time C: 0.0040000000000190994 02:03:48.873 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 02:03:48.873 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 02:03:48.873 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 02:03:48.875 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 02:03:48.875 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 02:03:48.875 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 02:03:48.875 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27 02:03:48.875 [Lua] [Managers] Calling function on all managers: 02:03:48.876 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 02:03:48.910 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForEnterGame 02:03:48.910 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForGameObjectSync 02:03:49.104 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForGameObjectSync 02:03:49.104 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForPlayers 02:03:49.104 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 02:03:49.104 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 02:03:49.105 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 02:03:49.105 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 02:03:49.129 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForPlayers 02:03:49.129 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InGame 02:03:49.140 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:03:49.140 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:03:49.140 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=30 02:03:49.160 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 02:03:49.160 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 02:03:49.161 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 02:03:49.161 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 02:03:49.161 [Lua] Players are leaving the safe zone 02:03:49.328 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 02:03:49.328 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 02:03:49.329 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 02:03:49.329 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 02:03:49.381 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 02:03:49.381 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 02:03:49.382 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 02:03:49.382 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 02:03:49.430 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 02:03:49.430 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08 02:03:49.430 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 02:03:49.430 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 02:03:49.464 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 02:03:49.464 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 02:03:49.465 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 02:03:49.465 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 02:03:49.465 [Lua] StateInGameRunning:_game_actually_starts() 02:03:49.465 [Lua] ################################################################################################################# 02:03:49.465 [Lua] [Loading Time]: 00:00:10 [Transition]: dlc_castle-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 02:03:49.465 [Lua] ################################################################################################################# 02:03:49.465 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 14 02:03:49.478 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 14 02:03:49.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 02:03:49.512 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 02:03:49.513 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 02:03:49.513 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 02:03:49.546 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 02:03:49.546 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 02:03:49.546 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 02:03:49.546 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 02:03:49.580 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 02:03:49.580 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 02:03:49.580 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 02:03:49.580 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 02:03:49.614 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 02:03:49.614 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 02:03:49.614 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 02:03:49.614 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 02:03:49.649 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 02:03:49.649 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 02:03:49.650 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 02:03:49.650 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 02:03:49.669 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 14 02:03:49.669 [Lua] Commit load time data 02:03:49.699 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 02:03:49.699 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 02:03:49.700 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 02:03:49.700 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 02:03:49.748 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 02:03:49.748 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 02:03:49.748 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42 02:03:49.748 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 02:03:49.800 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 02:03:49.800 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 02:03:49.800 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43 02:03:49.942 [Flow] DISABLE 02:03:56.218 [Lua] [IngameUI] menu view on_enter start_game_view 02:03:56.220 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09c52800 02:03:56.220 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 02:03:56.222 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay 02:03:56.222 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground 02:03:56.222 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel 02:03:56.223 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay 02:03:56.236 [Lua] cataclysm 02:03:57.411 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2, async-read, 02:03:57.411 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 02:03:57.429 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 02:03:57.430 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 02:03:57.444 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 02:03:57.444 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 02:03:57.478 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2, async-read, 02:03:57.478 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 02:03:57.494 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1, async-read, 02:03:57.494 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 02:03:57.528 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1, async-read, 02:03:57.528 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 02:03:57.662 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2, async-read, 02:03:57.662 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 02:03:57.679 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1, async-read, 02:03:57.679 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 02:03:57.883 [Lua] harder 02:03:59.383 [Lua] hardest 02:04:00.294 [Lua] harder 02:04:03.472 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave 02:04:03.472 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay 02:04:03.472 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList 02:04:03.475 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo 02:04:04.007 [Lua] PlayFabMirrorBase:_commit_internal 7 02:04:04.007 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:04:04.011 [Lua] generate_backend_stats 11000010c7fed13:1 02:04:04.031 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:04:04.031 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:04:04.039 [Lua] commit result success 7 02:04:06.322 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay 02:04:06.322 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList 02:04:06.322 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay 02:04:06.322 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo 02:04:06.334 [Lua] harder 02:04:08.292 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(weave_quick_play) 02:04:08.292 [Lua] ............................................................................................................ 02:04:08.292 [Lua] ............................................................................................................ 02:04:08.292 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: harder | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: weave_quick_play 02:04:08.292 [Lua] ............................................................................................................ 02:04:08.292 [Lua] ............................................................................................................ 02:04:08.324 [Lua] [Matchmaking] Cancelling matchmaking 02:04:08.324 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 02:04:08.342 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 02:04:08.342 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter() 02:04:08.342 [Lua] [Matchmaking] Filter: Free slots = 1 02:04:08.342 [Lua] [Matchmaking] Filter: Distance = close 02:04:08.342 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 02:04:08.342 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=9 02:04:08.342 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=35da0146edc6e0c9 02:04:08.342 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 02:04:08.342 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=harder 02:04:08.342 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 02:04:08.342 [Lua] [Matchmaking] Near Filter: power_level, value=835 02:04:08.342 [Lua] Set lobby begin: 02:04:08.342 [Lua] Lobby data twitch_enabled = false 02:04:08.342 [Lua] Lobby data power_level = 835 02:04:08.342 [Lua] Lobby data unique_server_name = Walker Trips 02:04:08.342 [Lua] Lobby data difficulty_tweak = 0 02:04:08.342 [Lua] Lobby data host = 11000010c7fed13 02:04:08.342 [Lua] Lobby data time_of_search = 1610330648 02:04:08.342 [Lua] Lobby data game_mode = 3 02:04:08.342 [Lua] Lobby data is_private = false 02:04:08.342 [Lua] Lobby data match_started = true 02:04:08.342 [Lua] Lobby data mechanism = adventure 02:04:08.343 [Lua] Lobby data level_key = inn_level 02:04:08.343 [Lua] Lobby data player_slot_1 = 0:0 02:04:08.343 [Lua] Lobby data selected_level_key = inn_level 02:04:08.343 [Lua] Lobby data difficulty = normal 02:04:08.343 [Lua] Lobby data quick_game = false 02:04:08.343 [Lua] Lobby data weave_name = false 02:04:08.343 [Lua] Lobby data matchmaking = searching 02:04:08.343 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:04:08.343 [Lua] Lobby data num_players = 1 02:04:08.343 [Lua] Lobby data player_slot_5 = 0:0 02:04:08.343 [Lua] Lobby data player_slot_2 = 0:0 02:04:08.343 [Lua] Lobby data country_code = GB 02:04:08.343 [Lua] Lobby data player_slot_3 = 0:0 02:04:08.344 [Lua] Lobby data eac_authorized = true 02:04:08.344 [Lua] Set lobby end. 02:04:08.344 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 02:04:08.344 [Lua] ===========LobbyFinder:refresh() _refresing=false 02:04:08.344 [Lua] [ChatManager][1]System: Starting search 02:04:08.344 [Lua] [ChatManager][1]System: Champion 02:04:08.394 [Lua] [IngameUI] menu view on_exit start_game_view 02:04:08.394 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 02:04:08.394 [Save] Saving `save_data` 02:04:08.394 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground 02:04:08.394 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel 02:04:08.394 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay 02:04:08.397 [Save] Save done 02:04:08.399 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09c52800 02:04:08.580 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 1 02:04:08.582 [Lua] 02:04:08.582 [Lua] [twitch_enabled] = false (string) 02:04:08.582 [Lua] [power_level] = 555 (string) 02:04:08.582 [Lua] [id] = 18600000332a902 (string) 02:04:08.582 [Lua] [num_players] = 3 (string) 02:04:08.582 [Lua] [difficulty_tweak] = 0 (string) 02:04:08.582 [Lua] [host] = 1100001029afed6 (string) 02:04:08.582 [Lua] [game_mode] = 9 (string) 02:04:08.582 [Lua] [is_private] = false (string) 02:04:08.582 [Lua] [level_key] = dlc_scorpion_mine_metal (string) 02:04:08.582 [Lua] [name] = Lobby 18600000332a902 (string) 02:04:08.582 [Lua] [country_code] = UA (string) 02:04:08.582 [Lua] [network_hash] = 35da0146edc6e0c9 (string) 02:04:08.582 [Lua] [difficulty] = harder (string) 02:04:08.582 [Lua] [match_started] = true (string) 02:04:08.582 [Lua] [selected_level_key] = dlc_scorpion_mine_metal (string) 02:04:08.582 [Lua] [player_slot_4] = 0:0 (string) 02:04:08.582 [Lua] [quick_game] = true (string) 02:04:08.582 [Lua] [player_slot_1] = 0:0 (string) 02:04:08.582 [Lua] [matchmaking] = true (string) 02:04:08.582 [Lua] [mechanism] = adventure (string) 02:04:08.582 [Lua] [weave_index] = 28 (string) 02:04:08.582 [Lua] [weave_name] = weave_28 (string) 02:04:08.582 [Lua] [player_slot_5] = 1100001029afed6:1 (string) 02:04:08.582 [Lua] [player_slot_2] = 11000010652e155:1 (string) 02:04:08.582 [Lua] [unique_server_name] = Ram Ranch Cowboy (string) 02:04:08.582 [Lua] [player_slot_3] = 1100001045261bc:1 (string) 02:04:08.582 [Lua] [eac_authorized] = true (string) 02:04:08.582 [Lua] 02:04:08.582 [Lua] =======================Found valid lobby! 02:04:08.582 [Lua] 02:04:08.582 [Lua] [1] = any (string) 02:04:08.582 [Lua] 02:04:08.582 [Lua] [Matchmaking] Lobby hosted by Ram Ranch Cowboy discarded due to 'secondary lobby before reaching max distance' 02:04:08.582 [Lua] [Matchmaking] Changing distance filter from close to far 02:04:08.582 [Lua] [Matchmaking] Filter: Free slots = 1 02:04:08.582 [Lua] [Matchmaking] Filter: Distance = far 02:04:08.582 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 02:04:08.582 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=9 02:04:08.582 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=35da0146edc6e0c9 02:04:08.582 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 02:04:08.582 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=harder 02:04:08.582 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 02:04:08.582 [Lua] [Matchmaking] Near Filter: power_level, value=835 02:04:08.582 [Lua] [ChatManager][1]System: Increased search range 02:04:08.582 [Lua] ===========LobbyFinder:refresh() _refresing=false 02:04:08.834 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 1 02:04:08.836 [Lua] 02:04:08.836 [Lua] [twitch_enabled] = false (string) 02:04:08.836 [Lua] [power_level] = 555 (string) 02:04:08.836 [Lua] [id] = 18600000332a902 (string) 02:04:08.836 [Lua] [num_players] = 3 (string) 02:04:08.836 [Lua] [difficulty_tweak] = 0 (string) 02:04:08.836 [Lua] [host] = 1100001029afed6 (string) 02:04:08.836 [Lua] [game_mode] = 9 (string) 02:04:08.836 [Lua] [is_private] = false (string) 02:04:08.836 [Lua] [level_key] = dlc_scorpion_mine_metal (string) 02:04:08.836 [Lua] [name] = Lobby 18600000332a902 (string) 02:04:08.836 [Lua] [country_code] = UA (string) 02:04:08.836 [Lua] [network_hash] = 35da0146edc6e0c9 (string) 02:04:08.836 [Lua] [difficulty] = harder (string) 02:04:08.836 [Lua] [match_started] = true (string) 02:04:08.836 [Lua] [selected_level_key] = dlc_scorpion_mine_metal (string) 02:04:08.836 [Lua] [player_slot_4] = 0:0 (string) 02:04:08.836 [Lua] [quick_game] = true (string) 02:04:08.836 [Lua] [player_slot_1] = 0:0 (string) 02:04:08.836 [Lua] [matchmaking] = true (string) 02:04:08.836 [Lua] [mechanism] = adventure (string) 02:04:08.836 [Lua] [weave_index] = 28 (string) 02:04:08.836 [Lua] [weave_name] = weave_28 (string) 02:04:08.836 [Lua] [player_slot_5] = 1100001029afed6:1 (string) 02:04:08.836 [Lua] [player_slot_2] = 11000010652e155:1 (string) 02:04:08.836 [Lua] [unique_server_name] = Ram Ranch Cowboy (string) 02:04:08.836 [Lua] [player_slot_3] = 1100001045261bc:1 (string) 02:04:08.836 [Lua] [eac_authorized] = true (string) 02:04:08.836 [Lua] 02:04:08.836 [Lua] =======================Found valid lobby! 02:04:08.836 [Lua] 02:04:08.836 [Lua] [1] = any (string) 02:04:08.836 [Lua] 02:04:08.837 [Lua] [Matchmaking] Lobby hosted by Ram Ranch Cowboy discarded due to 'secondary lobby before reaching max distance' 02:04:08.837 [Lua] [Matchmaking] Changing distance filter from far to world 02:04:08.837 [Lua] [Matchmaking] Filter: Free slots = 1 02:04:08.837 [Lua] [Matchmaking] Filter: Distance = world 02:04:08.837 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 02:04:08.837 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=9 02:04:08.837 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=35da0146edc6e0c9 02:04:08.837 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 02:04:08.837 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=harder 02:04:08.837 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 02:04:08.837 [Lua] [Matchmaking] Near Filter: power_level, value=835 02:04:08.837 [Lua] [ChatManager][1]System: Increased search range 02:04:08.837 [Lua] ===========LobbyFinder:refresh() _refresing=false 02:04:09.087 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 2 02:04:09.088 [Lua] 02:04:09.088 [Lua] [twitch_enabled] = false (string) 02:04:09.088 [Lua] [power_level] = 555 (string) 02:04:09.088 [Lua] [id] = 18600000332a902 (string) 02:04:09.088 [Lua] [num_players] = 3 (string) 02:04:09.088 [Lua] [difficulty_tweak] = 0 (string) 02:04:09.088 [Lua] [host] = 1100001029afed6 (string) 02:04:09.088 [Lua] [game_mode] = 9 (string) 02:04:09.088 [Lua] [is_private] = false (string) 02:04:09.088 [Lua] [level_key] = dlc_scorpion_mine_metal (string) 02:04:09.088 [Lua] [name] = Lobby 18600000332a902 (string) 02:04:09.088 [Lua] [country_code] = UA (string) 02:04:09.088 [Lua] [network_hash] = 35da0146edc6e0c9 (string) 02:04:09.088 [Lua] [difficulty] = harder (string) 02:04:09.088 [Lua] [match_started] = true (string) 02:04:09.088 [Lua] [selected_level_key] = dlc_scorpion_mine_metal (string) 02:04:09.088 [Lua] [player_slot_4] = 0:0 (string) 02:04:09.088 [Lua] [quick_game] = true (string) 02:04:09.088 [Lua] [player_slot_1] = 0:0 (string) 02:04:09.088 [Lua] [matchmaking] = true (string) 02:04:09.088 [Lua] [mechanism] = adventure (string) 02:04:09.088 [Lua] [weave_index] = 28 (string) 02:04:09.088 [Lua] [weave_name] = weave_28 (string) 02:04:09.088 [Lua] [player_slot_5] = 1100001029afed6:1 (string) 02:04:09.088 [Lua] [player_slot_2] = 11000010652e155:1 (string) 02:04:09.088 [Lua] [unique_server_name] = Ram Ranch Cowboy (string) 02:04:09.088 [Lua] [player_slot_3] = 1100001045261bc:1 (string) 02:04:09.088 [Lua] [eac_authorized] = true (string) 02:04:09.088 [Lua] 02:04:09.088 [Lua] =======================Found valid lobby! 02:04:09.090 [Lua] 02:04:09.090 [Lua] [twitch_enabled] = false (string) 02:04:09.090 [Lua] [power_level] = 740 (string) 02:04:09.090 [Lua] [id] = 186000003305d07 (string) 02:04:09.090 [Lua] [num_players] = 2 (string) 02:04:09.090 [Lua] [difficulty_tweak] = 0 (string) 02:04:09.090 [Lua] [host] = 110000108d66495 (string) 02:04:09.090 [Lua] [game_mode] = 9 (string) 02:04:09.090 [Lua] [is_private] = false (string) 02:04:09.090 [Lua] [level_key] = dlc_scorpion_mine_fire (string) 02:04:09.090 [Lua] [name] = Lobby 186000003305d07 (string) 02:04:09.090 [Lua] [country_code] = GR (string) 02:04:09.090 [Lua] [network_hash] = 35da0146edc6e0c9 (string) 02:04:09.090 [Lua] [difficulty] = harder (string) 02:04:09.090 [Lua] [match_started] = true (string) 02:04:09.090 [Lua] [selected_level_key] = dlc_scorpion_mine_fire (string) 02:04:09.090 [Lua] [player_slot_4] = 110000108d66495:1 (string) 02:04:09.090 [Lua] [quick_game] = true (string) 02:04:09.090 [Lua] [player_slot_1] = 0:0 (string) 02:04:09.090 [Lua] [matchmaking] = true (string) 02:04:09.090 [Lua] [mechanism] = adventure (string) 02:04:09.090 [Lua] [weave_index] = 5 (string) 02:04:09.090 [Lua] [weave_name] = weave_5 (string) 02:04:09.090 [Lua] [player_slot_5] = 0:0 (string) 02:04:09.090 [Lua] [player_slot_2] = 11000011bd9d2af:1 (string) 02:04:09.090 [Lua] [unique_server_name] = Zeaniel (string) 02:04:09.090 [Lua] [player_slot_3] = 0:0 (string) 02:04:09.090 [Lua] [eac_authorized] = true (string) 02:04:09.090 [Lua] 02:04:09.090 [Lua] =======================Found valid lobby! 02:04:09.090 [Lua] 02:04:09.090 [Lua] [1] = any (string) 02:04:09.090 [Lua] 02:04:09.090 [Lua] [Matchmaking] Lobby hosted by Ram Ranch Cowboy discarded due to 'secondary lobby before reaching max distance' 02:04:09.090 [Lua] [Matchmaking] Lobby hosted by Zeaniel discarded due to 'hero is unavailable' 02:04:09.090 [Lua] [ChatManager][1]System: Cannot find any matching games... 02:04:09.090 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit() 02:04:09.090 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 02:04:09.093 [Lua] Set lobby begin: 02:04:09.093 [Lua] Lobby data twitch_enabled = false 02:04:09.093 [Lua] Lobby data power_level = 835 02:04:09.093 [Lua] Lobby data unique_server_name = Walker Trips 02:04:09.093 [Lua] Lobby data difficulty_tweak = 0 02:04:09.093 [Lua] Lobby data host = 11000010c7fed13 02:04:09.093 [Lua] Lobby data time_of_search = 1610330648 02:04:09.093 [Lua] Lobby data game_mode = 3 02:04:09.093 [Lua] Lobby data is_private = false 02:04:09.093 [Lua] Lobby data match_started = true 02:04:09.093 [Lua] Lobby data mechanism = adventure 02:04:09.093 [Lua] Lobby data level_key = inn_level 02:04:09.093 [Lua] Lobby data player_slot_1 = 0:0 02:04:09.094 [Lua] Lobby data selected_level_key = inn_level 02:04:09.094 [Lua] Lobby data difficulty = harder 02:04:09.094 [Lua] Lobby data quick_game = false 02:04:09.094 [Lua] Lobby data weave_name = false 02:04:09.094 [Lua] Lobby data matchmaking = searching 02:04:09.094 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:04:09.094 [Lua] Lobby data num_players = 1 02:04:09.094 [Lua] Lobby data player_slot_5 = 0:0 02:04:09.094 [Lua] Lobby data player_slot_2 = 0:0 02:04:09.094 [Lua] Lobby data country_code = GB 02:04:09.094 [Lua] Lobby data player_slot_3 = 0:0 02:04:09.094 [Lua] Lobby data eac_authorized = true 02:04:09.094 [Lua] Set lobby end. 02:04:09.094 [Lua] [PartyManager] Leader is set to 11000010c7fed13 02:04:09.094 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0 02:04:09.094 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 ) 02:04:09.094 [Lua] Set lobby begin: 02:04:09.094 [Lua] Lobby data twitch_enabled = false 02:04:09.095 [Lua] Lobby data power_level = 835 02:04:09.095 [Lua] Lobby data unique_server_name = Walker Trips 02:04:09.095 [Lua] Lobby data difficulty_tweak = 0 02:04:09.095 [Lua] Lobby data host = 11000010c7fed13 02:04:09.095 [Lua] Lobby data time_of_search = 1610330648 02:04:09.095 [Lua] Lobby data game_mode = 9 02:04:09.095 [Lua] Lobby data is_private = false 02:04:09.095 [Lua] Lobby data match_started = true 02:04:09.095 [Lua] Lobby data mechanism = adventure 02:04:09.095 [Lua] Lobby data level_key = inn_level 02:04:09.095 [Lua] Lobby data player_slot_1 = 0:0 02:04:09.095 [Lua] Lobby data selected_level_key = inn_level 02:04:09.095 [Lua] Lobby data difficulty = harder 02:04:09.095 [Lua] Lobby data quick_game = true 02:04:09.095 [Lua] Lobby data weave_name = false 02:04:09.095 [Lua] Lobby data matchmaking = true 02:04:09.095 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:04:09.095 [Lua] Lobby data num_players = 1 02:04:09.096 [Lua] Lobby data player_slot_5 = 0:0 02:04:09.096 [Lua] Lobby data player_slot_2 = 0:0 02:04:09.096 [Lua] Lobby data country_code = GB 02:04:09.096 [Lua] Lobby data player_slot_3 = 0:0 02:04:09.096 [Lua] Lobby data eac_authorized = true 02:04:09.096 [Lua] Set lobby end. 02:04:09.096 [Lua] Set lobby begin: 02:04:09.096 [Lua] Lobby data twitch_enabled = false 02:04:09.096 [Lua] Lobby data power_level = 835 02:04:09.096 [Lua] Lobby data unique_server_name = Walker Trips 02:04:09.096 [Lua] Lobby data difficulty_tweak = 0 02:04:09.096 [Lua] Lobby data host = 11000010c7fed13 02:04:09.096 [Lua] Lobby data time_of_search = 1610330648 02:04:09.096 [Lua] Lobby data game_mode = 9 02:04:09.096 [Lua] Lobby data is_private = false 02:04:09.096 [Lua] Lobby data match_started = true 02:04:09.096 [Lua] Lobby data mechanism = adventure 02:04:09.096 [Lua] Lobby data level_key = inn_level 02:04:09.096 [Lua] Lobby data player_slot_1 = 0:0 02:04:09.097 [Lua] Lobby data selected_level_key = inn_level 02:04:09.097 [Lua] Lobby data difficulty = harder 02:04:09.097 [Lua] Lobby data quick_game = true 02:04:09.097 [Lua] Lobby data weave_name = false 02:04:09.097 [Lua] Lobby data matchmaking = true 02:04:09.097 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:04:09.097 [Lua] Lobby data num_players = 1 02:04:09.097 [Lua] Lobby data player_slot_5 = 0:0 02:04:09.097 [Lua] Lobby data player_slot_2 = 0:0 02:04:09.097 [Lua] Lobby data country_code = GB 02:04:09.097 [Lua] Lobby data player_slot_3 = 0:0 02:04:09.097 [Lua] Lobby data eac_authorized = true 02:04:09.097 [Lua] Set lobby end. 02:04:09.097 [Lua] [ChatManager][1]System: Starting hosted game... 02:04:09.104 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 02:04:09.104 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 02:04:11.515 [Lua] [Matchmaking] Cancelling matchmaking 02:04:11.515 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 02:04:11.515 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 02:04:11.515 [Lua] Set lobby begin: 02:04:11.515 [Lua] Lobby data twitch_enabled = false 02:04:11.515 [Lua] Lobby data power_level = 835 02:04:11.515 [Lua] Lobby data unique_server_name = Walker Trips 02:04:11.516 [Lua] Lobby data difficulty_tweak = 0 02:04:11.516 [Lua] Lobby data host = 11000010c7fed13 02:04:11.516 [Lua] Lobby data time_of_search = 1610330648 02:04:11.516 [Lua] Lobby data game_mode = 3 02:04:11.516 [Lua] Lobby data is_private = false 02:04:11.516 [Lua] Lobby data match_started = true 02:04:11.516 [Lua] Lobby data mechanism = adventure 02:04:11.516 [Lua] Lobby data level_key = inn_level 02:04:11.516 [Lua] Lobby data player_slot_1 = 0:0 02:04:11.516 [Lua] Lobby data selected_level_key = inn_level 02:04:11.516 [Lua] Lobby data difficulty = normal 02:04:11.516 [Lua] Lobby data quick_game = true 02:04:11.516 [Lua] Lobby data weave_name = false 02:04:11.516 [Lua] Lobby data matchmaking = false 02:04:11.516 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:04:11.516 [Lua] Lobby data num_players = 1 02:04:11.516 [Lua] Lobby data player_slot_5 = 0:0 02:04:11.516 [Lua] Lobby data player_slot_2 = 0:0 02:04:11.517 [Lua] Lobby data country_code = GB 02:04:11.517 [Lua] Lobby data player_slot_3 = 0:0 02:04:11.517 [Lua] Lobby data eac_authorized = true 02:04:11.517 [Lua] Set lobby end. 02:04:11.519 [Lua] Set lobby begin: 02:04:11.519 [Lua] Lobby data twitch_enabled = false 02:04:11.519 [Lua] Lobby data power_level = 835 02:04:11.519 [Lua] Lobby data unique_server_name = Walker Trips 02:04:11.519 [Lua] Lobby data difficulty_tweak = 0 02:04:11.519 [Lua] Lobby data host = 11000010c7fed13 02:04:11.519 [Lua] Lobby data time_of_search = 1610330648 02:04:11.519 [Lua] Lobby data game_mode = 3 02:04:11.519 [Lua] Lobby data is_private = false 02:04:11.519 [Lua] Lobby data match_started = true 02:04:11.519 [Lua] Lobby data mechanism = adventure 02:04:11.519 [Lua] Lobby data level_key = inn_level 02:04:11.519 [Lua] Lobby data player_slot_1 = 0:0 02:04:11.520 [Lua] Lobby data selected_level_key = inn_level 02:04:11.520 [Lua] Lobby data difficulty = normal 02:04:11.520 [Lua] Lobby data quick_game = true 02:04:11.520 [Lua] Lobby data weave_name = false 02:04:11.520 [Lua] Lobby data matchmaking = false 02:04:11.520 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:04:11.520 [Lua] Lobby data num_players = 1 02:04:11.520 [Lua] Lobby data player_slot_5 = 0:0 02:04:11.520 [Lua] Lobby data player_slot_2 = 0:0 02:04:11.520 [Lua] Lobby data country_code = GB 02:04:11.520 [Lua] Lobby data player_slot_3 = 0:0 02:04:11.520 [Lua] Lobby data eac_authorized = true 02:04:11.520 [Lua] Set lobby end. 02:04:11.520 [Lua] [PartyManager] Leader is set to 11000010c7fed13 02:04:11.520 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 02:04:12.848 [Lua] [IngameUI] menu view on_enter start_game_view 02:04:12.850 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09c52800 02:04:12.850 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 02:04:12.852 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay 02:04:12.852 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground 02:04:12.852 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel 02:04:12.852 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay 02:04:12.866 [Lua] harder 02:04:14.499 [Lua] hard 02:04:15.155 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(weave_quick_play) 02:04:15.155 [Lua] ............................................................................................................ 02:04:15.155 [Lua] ............................................................................................................ 02:04:15.155 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hard | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: weave_quick_play 02:04:15.155 [Lua] ............................................................................................................ 02:04:15.155 [Lua] ............................................................................................................ 02:04:15.187 [Lua] [Matchmaking] Cancelling matchmaking 02:04:15.187 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 02:04:15.204 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 02:04:15.204 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter() 02:04:15.204 [Lua] [Matchmaking] Filter: Free slots = 1 02:04:15.204 [Lua] [Matchmaking] Filter: Distance = close 02:04:15.204 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 02:04:15.204 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=9 02:04:15.204 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=35da0146edc6e0c9 02:04:15.204 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 02:04:15.204 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hard 02:04:15.204 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 02:04:15.204 [Lua] [Matchmaking] Near Filter: power_level, value=835 02:04:15.204 [Lua] Set lobby begin: 02:04:15.204 [Lua] Lobby data twitch_enabled = false 02:04:15.204 [Lua] Lobby data power_level = 835 02:04:15.204 [Lua] Lobby data unique_server_name = Walker Trips 02:04:15.204 [Lua] Lobby data difficulty_tweak = 0 02:04:15.204 [Lua] Lobby data host = 11000010c7fed13 02:04:15.205 [Lua] Lobby data time_of_search = 1610330655 02:04:15.205 [Lua] Lobby data game_mode = 3 02:04:15.205 [Lua] Lobby data is_private = false 02:04:15.205 [Lua] Lobby data match_started = true 02:04:15.205 [Lua] Lobby data mechanism = adventure 02:04:15.205 [Lua] Lobby data level_key = inn_level 02:04:15.205 [Lua] Lobby data player_slot_1 = 0:0 02:04:15.205 [Lua] Lobby data selected_level_key = inn_level 02:04:15.205 [Lua] Lobby data difficulty = normal 02:04:15.205 [Lua] Lobby data quick_game = true 02:04:15.205 [Lua] Lobby data weave_name = false 02:04:15.205 [Lua] Lobby data matchmaking = searching 02:04:15.205 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:04:15.206 [Lua] Lobby data num_players = 1 02:04:15.206 [Lua] Lobby data player_slot_5 = 0:0 02:04:15.206 [Lua] Lobby data player_slot_2 = 0:0 02:04:15.206 [Lua] Lobby data country_code = GB 02:04:15.206 [Lua] Lobby data player_slot_3 = 0:0 02:04:15.206 [Lua] Lobby data eac_authorized = true 02:04:15.206 [Lua] Set lobby end. 02:04:15.206 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 02:04:15.206 [Lua] ===========LobbyFinder:refresh() _refresing=false 02:04:15.206 [Lua] [ChatManager][1]System: Starting search 02:04:15.206 [Lua] [ChatManager][1]System: Veteran 02:04:15.256 [Lua] [IngameUI] menu view on_exit start_game_view 02:04:15.256 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 02:04:15.256 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground 02:04:15.256 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel 02:04:15.256 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay 02:04:15.256 [Save] Saving `save_data` 02:04:15.258 [Save] Save done 02:04:15.261 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09c52800 02:04:15.424 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0 02:04:15.424 [Lua] 02:04:15.424 [Lua] [1] = any (string) 02:04:15.424 [Lua] 02:04:15.424 [Lua] [Matchmaking] Changing distance filter from close to far 02:04:15.424 [Lua] [Matchmaking] Filter: Free slots = 1 02:04:15.424 [Lua] [Matchmaking] Filter: Distance = far 02:04:15.424 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 02:04:15.424 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=9 02:04:15.424 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=35da0146edc6e0c9 02:04:15.424 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 02:04:15.424 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hard 02:04:15.424 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 02:04:15.424 [Lua] [Matchmaking] Near Filter: power_level, value=835 02:04:15.424 [Lua] [ChatManager][1]System: Increased search range 02:04:15.424 [Lua] ===========LobbyFinder:refresh() _refresing=false 02:04:15.626 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0 02:04:15.626 [Lua] 02:04:15.626 [Lua] [1] = any (string) 02:04:15.626 [Lua] 02:04:15.626 [Lua] [Matchmaking] Changing distance filter from far to world 02:04:15.626 [Lua] [Matchmaking] Filter: Free slots = 1 02:04:15.626 [Lua] [Matchmaking] Filter: Distance = world 02:04:15.626 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 02:04:15.626 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=9 02:04:15.626 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=35da0146edc6e0c9 02:04:15.626 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 02:04:15.626 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hard 02:04:15.626 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 02:04:15.626 [Lua] [Matchmaking] Near Filter: power_level, value=835 02:04:15.626 [Lua] [ChatManager][1]System: Increased search range 02:04:15.626 [Lua] ===========LobbyFinder:refresh() _refresing=false 02:04:15.879 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0 02:04:15.879 [Lua] 02:04:15.879 [Lua] [1] = any (string) 02:04:15.879 [Lua] 02:04:15.879 [Lua] [ChatManager][1]System: Cannot find any matching games... 02:04:15.879 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit() 02:04:15.879 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 02:04:15.881 [Lua] Set lobby begin: 02:04:15.881 [Lua] Lobby data twitch_enabled = false 02:04:15.881 [Lua] Lobby data power_level = 835 02:04:15.881 [Lua] Lobby data unique_server_name = Walker Trips 02:04:15.881 [Lua] Lobby data difficulty_tweak = 0 02:04:15.881 [Lua] Lobby data host = 11000010c7fed13 02:04:15.881 [Lua] Lobby data time_of_search = 1610330655 02:04:15.881 [Lua] Lobby data game_mode = 3 02:04:15.881 [Lua] Lobby data is_private = false 02:04:15.881 [Lua] Lobby data match_started = true 02:04:15.882 [Lua] Lobby data mechanism = adventure 02:04:15.882 [Lua] Lobby data level_key = inn_level 02:04:15.882 [Lua] Lobby data player_slot_1 = 0:0 02:04:15.882 [Lua] Lobby data selected_level_key = inn_level 02:04:15.882 [Lua] Lobby data difficulty = hard 02:04:15.882 [Lua] Lobby data quick_game = true 02:04:15.882 [Lua] Lobby data weave_name = false 02:04:15.882 [Lua] Lobby data matchmaking = searching 02:04:15.882 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:04:15.882 [Lua] Lobby data num_players = 1 02:04:15.882 [Lua] Lobby data player_slot_5 = 0:0 02:04:15.882 [Lua] Lobby data player_slot_2 = 0:0 02:04:15.882 [Lua] Lobby data country_code = GB 02:04:15.882 [Lua] Lobby data player_slot_3 = 0:0 02:04:15.883 [Lua] Lobby data eac_authorized = true 02:04:15.883 [Lua] Set lobby end. 02:04:15.883 [Lua] [PartyManager] Leader is set to 11000010c7fed13 02:04:15.883 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0 02:04:15.883 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 ) 02:04:15.883 [Lua] Set lobby begin: 02:04:15.883 [Lua] Lobby data twitch_enabled = false 02:04:15.883 [Lua] Lobby data power_level = 835 02:04:15.883 [Lua] Lobby data unique_server_name = Walker Trips 02:04:15.883 [Lua] Lobby data difficulty_tweak = 0 02:04:15.883 [Lua] Lobby data host = 11000010c7fed13 02:04:15.883 [Lua] Lobby data time_of_search = 1610330655 02:04:15.883 [Lua] Lobby data game_mode = 9 02:04:15.883 [Lua] Lobby data is_private = false 02:04:15.883 [Lua] Lobby data match_started = true 02:04:15.883 [Lua] Lobby data mechanism = adventure 02:04:15.883 [Lua] Lobby data level_key = inn_level 02:04:15.883 [Lua] Lobby data player_slot_1 = 0:0 02:04:15.884 [Lua] Lobby data selected_level_key = inn_level 02:04:15.884 [Lua] Lobby data difficulty = hard 02:04:15.884 [Lua] Lobby data quick_game = true 02:04:15.884 [Lua] Lobby data weave_name = false 02:04:15.884 [Lua] Lobby data matchmaking = true 02:04:15.884 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:04:15.884 [Lua] Lobby data num_players = 1 02:04:15.884 [Lua] Lobby data player_slot_5 = 0:0 02:04:15.884 [Lua] Lobby data player_slot_2 = 0:0 02:04:15.884 [Lua] Lobby data country_code = GB 02:04:15.884 [Lua] Lobby data player_slot_3 = 0:0 02:04:15.884 [Lua] Lobby data eac_authorized = true 02:04:15.885 [Lua] Set lobby end. 02:04:15.885 [Lua] Set lobby begin: 02:04:15.885 [Lua] Lobby data twitch_enabled = false 02:04:15.885 [Lua] Lobby data power_level = 835 02:04:15.885 [Lua] Lobby data unique_server_name = Walker Trips 02:04:15.885 [Lua] Lobby data difficulty_tweak = 0 02:04:15.885 [Lua] Lobby data host = 11000010c7fed13 02:04:15.885 [Lua] Lobby data time_of_search = 1610330655 02:04:15.885 [Lua] Lobby data game_mode = 9 02:04:15.885 [Lua] Lobby data is_private = false 02:04:15.885 [Lua] Lobby data match_started = true 02:04:15.885 [Lua] Lobby data mechanism = adventure 02:04:15.885 [Lua] Lobby data level_key = inn_level 02:04:15.885 [Lua] Lobby data player_slot_1 = 0:0 02:04:15.885 [Lua] Lobby data selected_level_key = inn_level 02:04:15.885 [Lua] Lobby data difficulty = hard 02:04:15.885 [Lua] Lobby data quick_game = true 02:04:15.885 [Lua] Lobby data weave_name = false 02:04:15.885 [Lua] Lobby data matchmaking = true 02:04:15.886 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:04:15.886 [Lua] Lobby data num_players = 1 02:04:15.886 [Lua] Lobby data player_slot_5 = 0:0 02:04:15.886 [Lua] Lobby data player_slot_2 = 0:0 02:04:15.886 [Lua] Lobby data country_code = GB 02:04:15.886 [Lua] Lobby data player_slot_3 = 0:0 02:04:15.886 [Lua] Lobby data eac_authorized = true 02:04:15.886 [Lua] Set lobby end. 02:04:15.886 [Lua] [ChatManager][1]System: Starting hosted game... 02:04:15.896 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 02:04:15.896 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 02:04:16.910 [Lua] [Matchmaking] Cancelling matchmaking 02:04:16.910 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 02:04:16.910 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 02:04:16.910 [Lua] Set lobby begin: 02:04:16.910 [Lua] Lobby data twitch_enabled = false 02:04:16.910 [Lua] Lobby data power_level = 835 02:04:16.910 [Lua] Lobby data unique_server_name = Walker Trips 02:04:16.910 [Lua] Lobby data difficulty_tweak = 0 02:04:16.910 [Lua] Lobby data host = 11000010c7fed13 02:04:16.910 [Lua] Lobby data time_of_search = 1610330655 02:04:16.911 [Lua] Lobby data game_mode = 3 02:04:16.911 [Lua] Lobby data is_private = false 02:04:16.911 [Lua] Lobby data match_started = true 02:04:16.911 [Lua] Lobby data mechanism = adventure 02:04:16.911 [Lua] Lobby data level_key = inn_level 02:04:16.911 [Lua] Lobby data player_slot_1 = 0:0 02:04:16.911 [Lua] Lobby data selected_level_key = inn_level 02:04:16.911 [Lua] Lobby data difficulty = normal 02:04:16.911 [Lua] Lobby data quick_game = true 02:04:16.911 [Lua] Lobby data weave_name = false 02:04:16.911 [Lua] Lobby data matchmaking = false 02:04:16.911 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:04:16.911 [Lua] Lobby data num_players = 1 02:04:16.911 [Lua] Lobby data player_slot_5 = 0:0 02:04:16.911 [Lua] Lobby data player_slot_2 = 0:0 02:04:16.911 [Lua] Lobby data country_code = GB 02:04:16.911 [Lua] Lobby data player_slot_3 = 0:0 02:04:16.911 [Lua] Lobby data eac_authorized = true 02:04:16.911 [Lua] Set lobby end. 02:04:16.914 [Lua] Set lobby begin: 02:04:16.914 [Lua] Lobby data twitch_enabled = false 02:04:16.914 [Lua] Lobby data power_level = 835 02:04:16.914 [Lua] Lobby data unique_server_name = Walker Trips 02:04:16.914 [Lua] Lobby data difficulty_tweak = 0 02:04:16.914 [Lua] Lobby data host = 11000010c7fed13 02:04:16.914 [Lua] Lobby data time_of_search = 1610330655 02:04:16.914 [Lua] Lobby data game_mode = 3 02:04:16.914 [Lua] Lobby data is_private = false 02:04:16.914 [Lua] Lobby data match_started = true 02:04:16.914 [Lua] Lobby data mechanism = adventure 02:04:16.914 [Lua] Lobby data level_key = inn_level 02:04:16.914 [Lua] Lobby data player_slot_1 = 0:0 02:04:16.914 [Lua] Lobby data selected_level_key = inn_level 02:04:16.914 [Lua] Lobby data difficulty = normal 02:04:16.914 [Lua] Lobby data quick_game = true 02:04:16.914 [Lua] Lobby data weave_name = false 02:04:16.915 [Lua] Lobby data matchmaking = false 02:04:16.915 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:04:16.915 [Lua] Lobby data num_players = 1 02:04:16.915 [Lua] Lobby data player_slot_5 = 0:0 02:04:16.915 [Lua] Lobby data player_slot_2 = 0:0 02:04:16.915 [Lua] Lobby data country_code = GB 02:04:16.915 [Lua] Lobby data player_slot_3 = 0:0 02:04:16.915 [Lua] Lobby data eac_authorized = true 02:04:16.915 [Lua] Set lobby end. 02:04:16.915 [Lua] [PartyManager] Leader is set to 11000010c7fed13 02:04:16.915 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 02:04:18.229 [Lua] [IngameUI] menu view on_enter start_game_view 02:04:18.231 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09c52800 02:04:18.231 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 02:04:18.233 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay 02:04:18.233 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground 02:04:18.233 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel 02:04:18.233 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay 02:04:18.252 [Lua] hard 02:04:19.594 [Lua] hardest 02:04:20.084 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(weave_quick_play) 02:04:20.084 [Lua] ............................................................................................................ 02:04:20.084 [Lua] ............................................................................................................ 02:04:20.084 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: hardest | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: weave_quick_play 02:04:20.084 [Lua] ............................................................................................................ 02:04:20.084 [Lua] ............................................................................................................ 02:04:20.116 [Lua] [Matchmaking] Cancelling matchmaking 02:04:20.116 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 02:04:20.132 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 02:04:20.132 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter() 02:04:20.132 [Lua] [Matchmaking] Filter: Free slots = 1 02:04:20.132 [Lua] [Matchmaking] Filter: Distance = close 02:04:20.132 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 02:04:20.132 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=9 02:04:20.132 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=35da0146edc6e0c9 02:04:20.132 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 02:04:20.132 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 02:04:20.132 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 02:04:20.132 [Lua] [Matchmaking] Near Filter: power_level, value=835 02:04:20.132 [Lua] Set lobby begin: 02:04:20.132 [Lua] Lobby data twitch_enabled = false 02:04:20.132 [Lua] Lobby data power_level = 835 02:04:20.133 [Lua] Lobby data unique_server_name = Walker Trips 02:04:20.133 [Lua] Lobby data difficulty_tweak = 0 02:04:20.133 [Lua] Lobby data host = 11000010c7fed13 02:04:20.133 [Lua] Lobby data time_of_search = 1610330660 02:04:20.133 [Lua] Lobby data game_mode = 3 02:04:20.133 [Lua] Lobby data is_private = false 02:04:20.133 [Lua] Lobby data match_started = true 02:04:20.133 [Lua] Lobby data mechanism = adventure 02:04:20.133 [Lua] Lobby data level_key = inn_level 02:04:20.133 [Lua] Lobby data player_slot_1 = 0:0 02:04:20.133 [Lua] Lobby data selected_level_key = inn_level 02:04:20.133 [Lua] Lobby data difficulty = normal 02:04:20.133 [Lua] Lobby data quick_game = true 02:04:20.134 [Lua] Lobby data weave_name = false 02:04:20.134 [Lua] Lobby data matchmaking = searching 02:04:20.134 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:04:20.134 [Lua] Lobby data num_players = 1 02:04:20.134 [Lua] Lobby data player_slot_5 = 0:0 02:04:20.134 [Lua] Lobby data player_slot_2 = 0:0 02:04:20.134 [Lua] Lobby data country_code = GB 02:04:20.134 [Lua] Lobby data player_slot_3 = 0:0 02:04:20.134 [Lua] Lobby data eac_authorized = true 02:04:20.134 [Lua] Set lobby end. 02:04:20.134 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 02:04:20.134 [Lua] ===========LobbyFinder:refresh() _refresing=false 02:04:20.135 [Lua] [ChatManager][1]System: Starting search 02:04:20.135 [Lua] [ChatManager][1]System: Legend 02:04:20.184 [Lua] [IngameUI] menu view on_exit start_game_view 02:04:20.184 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 02:04:20.184 [Save] Saving `save_data` 02:04:20.184 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground 02:04:20.184 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel 02:04:20.184 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay 02:04:20.187 [Save] Save done 02:04:20.190 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09c52800 02:04:20.387 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0 02:04:20.387 [Lua] 02:04:20.387 [Lua] [1] = any (string) 02:04:20.387 [Lua] 02:04:20.387 [Lua] [Matchmaking] Changing distance filter from close to far 02:04:20.387 [Lua] [Matchmaking] Filter: Free slots = 1 02:04:20.387 [Lua] [Matchmaking] Filter: Distance = far 02:04:20.387 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 02:04:20.387 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=9 02:04:20.387 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=35da0146edc6e0c9 02:04:20.387 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 02:04:20.387 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 02:04:20.387 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 02:04:20.387 [Lua] [Matchmaking] Near Filter: power_level, value=835 02:04:20.387 [Lua] [ChatManager][1]System: Increased search range 02:04:20.387 [Lua] ===========LobbyFinder:refresh() _refresing=false 02:04:20.624 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0 02:04:20.624 [Lua] 02:04:20.624 [Lua] [1] = any (string) 02:04:20.624 [Lua] 02:04:20.624 [Lua] [Matchmaking] Changing distance filter from far to world 02:04:20.624 [Lua] [Matchmaking] Filter: Free slots = 1 02:04:20.624 [Lua] [Matchmaking] Filter: Distance = world 02:04:20.624 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 02:04:20.624 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=9 02:04:20.624 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=35da0146edc6e0c9 02:04:20.624 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 02:04:20.624 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=hardest 02:04:20.624 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 02:04:20.624 [Lua] [Matchmaking] Near Filter: power_level, value=835 02:04:20.624 [Lua] [ChatManager][1]System: Increased search range 02:04:20.624 [Lua] ===========LobbyFinder:refresh() _refresing=false 02:04:20.824 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0 02:04:20.824 [Lua] 02:04:20.824 [Lua] [1] = any (string) 02:04:20.824 [Lua] 02:04:20.824 [Lua] [ChatManager][1]System: Cannot find any matching games... 02:04:20.824 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit() 02:04:20.824 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 02:04:20.827 [Lua] Set lobby begin: 02:04:20.827 [Lua] Lobby data twitch_enabled = false 02:04:20.827 [Lua] Lobby data power_level = 835 02:04:20.827 [Lua] Lobby data unique_server_name = Walker Trips 02:04:20.827 [Lua] Lobby data difficulty_tweak = 0 02:04:20.827 [Lua] Lobby data host = 11000010c7fed13 02:04:20.827 [Lua] Lobby data time_of_search = 1610330660 02:04:20.827 [Lua] Lobby data game_mode = 3 02:04:20.827 [Lua] Lobby data is_private = false 02:04:20.827 [Lua] Lobby data match_started = true 02:04:20.828 [Lua] Lobby data mechanism = adventure 02:04:20.828 [Lua] Lobby data level_key = inn_level 02:04:20.828 [Lua] Lobby data player_slot_1 = 0:0 02:04:20.828 [Lua] Lobby data selected_level_key = inn_level 02:04:20.828 [Lua] Lobby data difficulty = hardest 02:04:20.828 [Lua] Lobby data quick_game = true 02:04:20.828 [Lua] Lobby data weave_name = false 02:04:20.828 [Lua] Lobby data matchmaking = searching 02:04:20.828 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:04:20.828 [Lua] Lobby data num_players = 1 02:04:20.828 [Lua] Lobby data player_slot_5 = 0:0 02:04:20.828 [Lua] Lobby data player_slot_2 = 0:0 02:04:20.828 [Lua] Lobby data country_code = GB 02:04:20.829 [Lua] Lobby data player_slot_3 = 0:0 02:04:20.829 [Lua] Lobby data eac_authorized = true 02:04:20.829 [Lua] Set lobby end. 02:04:20.829 [Lua] [PartyManager] Leader is set to 11000010c7fed13 02:04:20.829 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0 02:04:20.829 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 ) 02:04:20.829 [Lua] Set lobby begin: 02:04:20.829 [Lua] Lobby data twitch_enabled = false 02:04:20.829 [Lua] Lobby data power_level = 835 02:04:20.829 [Lua] Lobby data unique_server_name = Walker Trips 02:04:20.829 [Lua] Lobby data difficulty_tweak = 0 02:04:20.829 [Lua] Lobby data host = 11000010c7fed13 02:04:20.829 [Lua] Lobby data time_of_search = 1610330660 02:04:20.829 [Lua] Lobby data game_mode = 9 02:04:20.829 [Lua] Lobby data is_private = false 02:04:20.829 [Lua] Lobby data match_started = true 02:04:20.829 [Lua] Lobby data mechanism = adventure 02:04:20.829 [Lua] Lobby data level_key = inn_level 02:04:20.829 [Lua] Lobby data player_slot_1 = 0:0 02:04:20.829 [Lua] Lobby data selected_level_key = inn_level 02:04:20.830 [Lua] Lobby data difficulty = hardest 02:04:20.830 [Lua] Lobby data quick_game = true 02:04:20.830 [Lua] Lobby data weave_name = false 02:04:20.830 [Lua] Lobby data matchmaking = true 02:04:20.830 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:04:20.830 [Lua] Lobby data num_players = 1 02:04:20.830 [Lua] Lobby data player_slot_5 = 0:0 02:04:20.830 [Lua] Lobby data player_slot_2 = 0:0 02:04:20.830 [Lua] Lobby data country_code = GB 02:04:20.830 [Lua] Lobby data player_slot_3 = 0:0 02:04:20.830 [Lua] Lobby data eac_authorized = true 02:04:20.830 [Lua] Set lobby end. 02:04:20.830 [Lua] Set lobby begin: 02:04:20.830 [Lua] Lobby data twitch_enabled = false 02:04:20.830 [Lua] Lobby data power_level = 835 02:04:20.830 [Lua] Lobby data unique_server_name = Walker Trips 02:04:20.830 [Lua] Lobby data difficulty_tweak = 0 02:04:20.830 [Lua] Lobby data host = 11000010c7fed13 02:04:20.830 [Lua] Lobby data time_of_search = 1610330660 02:04:20.830 [Lua] Lobby data game_mode = 9 02:04:20.831 [Lua] Lobby data is_private = false 02:04:20.831 [Lua] Lobby data match_started = true 02:04:20.831 [Lua] Lobby data mechanism = adventure 02:04:20.831 [Lua] Lobby data level_key = inn_level 02:04:20.831 [Lua] Lobby data player_slot_1 = 0:0 02:04:20.831 [Lua] Lobby data selected_level_key = inn_level 02:04:20.831 [Lua] Lobby data difficulty = hardest 02:04:20.831 [Lua] Lobby data quick_game = true 02:04:20.831 [Lua] Lobby data weave_name = false 02:04:20.831 [Lua] Lobby data matchmaking = true 02:04:20.831 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:04:20.831 [Lua] Lobby data num_players = 1 02:04:20.831 [Lua] Lobby data player_slot_5 = 0:0 02:04:20.831 [Lua] Lobby data player_slot_2 = 0:0 02:04:20.831 [Lua] Lobby data country_code = GB 02:04:20.832 [Lua] Lobby data player_slot_3 = 0:0 02:04:20.832 [Lua] Lobby data eac_authorized = true 02:04:20.832 [Lua] Set lobby end. 02:04:20.832 [Lua] [ChatManager][1]System: Starting hosted game... 02:04:20.841 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 02:04:20.841 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 02:04:21.366 [Lua] [Matchmaking] Cancelling matchmaking 02:04:21.366 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 02:04:21.366 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 02:04:21.366 [Lua] Set lobby begin: 02:04:21.366 [Lua] Lobby data twitch_enabled = false 02:04:21.366 [Lua] Lobby data power_level = 835 02:04:21.366 [Lua] Lobby data unique_server_name = Walker Trips 02:04:21.366 [Lua] Lobby data difficulty_tweak = 0 02:04:21.366 [Lua] Lobby data host = 11000010c7fed13 02:04:21.367 [Lua] Lobby data time_of_search = 1610330660 02:04:21.367 [Lua] Lobby data game_mode = 3 02:04:21.367 [Lua] Lobby data is_private = false 02:04:21.367 [Lua] Lobby data match_started = true 02:04:21.367 [Lua] Lobby data mechanism = adventure 02:04:21.367 [Lua] Lobby data level_key = inn_level 02:04:21.367 [Lua] Lobby data player_slot_1 = 0:0 02:04:21.367 [Lua] Lobby data selected_level_key = inn_level 02:04:21.367 [Lua] Lobby data difficulty = normal 02:04:21.367 [Lua] Lobby data quick_game = true 02:04:21.367 [Lua] Lobby data weave_name = false 02:04:21.367 [Lua] Lobby data matchmaking = false 02:04:21.367 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:04:21.367 [Lua] Lobby data num_players = 1 02:04:21.367 [Lua] Lobby data player_slot_5 = 0:0 02:04:21.367 [Lua] Lobby data player_slot_2 = 0:0 02:04:21.367 [Lua] Lobby data country_code = GB 02:04:21.367 [Lua] Lobby data player_slot_3 = 0:0 02:04:21.368 [Lua] Lobby data eac_authorized = true 02:04:21.368 [Lua] Set lobby end. 02:04:21.370 [Lua] Set lobby begin: 02:04:21.370 [Lua] Lobby data twitch_enabled = false 02:04:21.370 [Lua] Lobby data power_level = 835 02:04:21.370 [Lua] Lobby data unique_server_name = Walker Trips 02:04:21.370 [Lua] Lobby data difficulty_tweak = 0 02:04:21.370 [Lua] Lobby data host = 11000010c7fed13 02:04:21.370 [Lua] Lobby data time_of_search = 1610330660 02:04:21.370 [Lua] Lobby data game_mode = 3 02:04:21.370 [Lua] Lobby data is_private = false 02:04:21.370 [Lua] Lobby data match_started = true 02:04:21.370 [Lua] Lobby data mechanism = adventure 02:04:21.370 [Lua] Lobby data level_key = inn_level 02:04:21.370 [Lua] Lobby data player_slot_1 = 0:0 02:04:21.370 [Lua] Lobby data selected_level_key = inn_level 02:04:21.370 [Lua] Lobby data difficulty = normal 02:04:21.370 [Lua] Lobby data quick_game = true 02:04:21.370 [Lua] Lobby data weave_name = false 02:04:21.371 [Lua] Lobby data matchmaking = false 02:04:21.371 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:04:21.371 [Lua] Lobby data num_players = 1 02:04:21.371 [Lua] Lobby data player_slot_5 = 0:0 02:04:21.371 [Lua] Lobby data player_slot_2 = 0:0 02:04:21.371 [Lua] Lobby data country_code = GB 02:04:21.371 [Lua] Lobby data player_slot_3 = 0:0 02:04:21.371 [Lua] Lobby data eac_authorized = true 02:04:21.371 [Lua] Set lobby end. 02:04:21.371 [Lua] [PartyManager] Leader is set to 11000010c7fed13 02:04:21.371 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 02:04:23.133 [Lua] [IngameUI] menu view on_enter start_game_view 02:04:23.135 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09c52800 02:04:23.135 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 02:04:23.136 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay 02:04:23.136 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground 02:04:23.137 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel 02:04:23.137 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay 02:04:23.151 [Lua] hardest 02:04:24.200 [Lua] cataclysm 02:04:25.146 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(weave_quick_play) 02:04:25.146 [Lua] ............................................................................................................ 02:04:25.146 [Lua] ............................................................................................................ 02:04:25.146 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: cataclysm | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: weave_quick_play 02:04:25.146 [Lua] ............................................................................................................ 02:04:25.146 [Lua] ............................................................................................................ 02:04:25.178 [Lua] [Matchmaking] Cancelling matchmaking 02:04:25.179 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 02:04:25.195 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 02:04:25.195 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter() 02:04:25.195 [Lua] [Matchmaking] Filter: Free slots = 1 02:04:25.195 [Lua] [Matchmaking] Filter: Distance = close 02:04:25.195 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 02:04:25.195 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=9 02:04:25.195 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=35da0146edc6e0c9 02:04:25.195 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 02:04:25.195 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm 02:04:25.195 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 02:04:25.195 [Lua] [Matchmaking] Near Filter: power_level, value=835 02:04:25.195 [Lua] Set lobby begin: 02:04:25.195 [Lua] Lobby data twitch_enabled = false 02:04:25.195 [Lua] Lobby data power_level = 835 02:04:25.196 [Lua] Lobby data unique_server_name = Walker Trips 02:04:25.196 [Lua] Lobby data difficulty_tweak = 0 02:04:25.196 [Lua] Lobby data host = 11000010c7fed13 02:04:25.196 [Lua] Lobby data time_of_search = 1610330665 02:04:25.196 [Lua] Lobby data game_mode = 3 02:04:25.196 [Lua] Lobby data is_private = false 02:04:25.196 [Lua] Lobby data match_started = true 02:04:25.196 [Lua] Lobby data mechanism = adventure 02:04:25.196 [Lua] Lobby data level_key = inn_level 02:04:25.196 [Lua] Lobby data player_slot_1 = 0:0 02:04:25.196 [Lua] Lobby data selected_level_key = inn_level 02:04:25.197 [Lua] Lobby data difficulty = normal 02:04:25.197 [Lua] Lobby data quick_game = true 02:04:25.197 [Lua] Lobby data weave_name = false 02:04:25.197 [Lua] Lobby data matchmaking = searching 02:04:25.197 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:04:25.197 [Lua] Lobby data num_players = 1 02:04:25.197 [Lua] Lobby data player_slot_5 = 0:0 02:04:25.197 [Lua] Lobby data player_slot_2 = 0:0 02:04:25.197 [Lua] Lobby data country_code = GB 02:04:25.197 [Lua] Lobby data player_slot_3 = 0:0 02:04:25.197 [Lua] Lobby data eac_authorized = true 02:04:25.197 [Lua] Set lobby end. 02:04:25.197 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 02:04:25.197 [Lua] ===========LobbyFinder:refresh() _refresing=false 02:04:25.198 [Lua] [ChatManager][1]System: Starting search 02:04:25.198 [Lua] [ChatManager][1]System: Cataclysm 02:04:25.247 [Lua] [IngameUI] menu view on_exit start_game_view 02:04:25.247 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 02:04:25.247 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground 02:04:25.247 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel 02:04:25.247 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay 02:04:25.247 [Save] Saving `save_data` 02:04:25.250 [Save] Save done 02:04:25.252 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09c52800 02:04:25.433 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0 02:04:25.433 [Lua] 02:04:25.433 [Lua] [1] = any (string) 02:04:25.433 [Lua] 02:04:25.433 [Lua] [Matchmaking] Changing distance filter from close to far 02:04:25.433 [Lua] [Matchmaking] Filter: Free slots = 1 02:04:25.433 [Lua] [Matchmaking] Filter: Distance = far 02:04:25.433 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 02:04:25.433 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=9 02:04:25.433 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=35da0146edc6e0c9 02:04:25.433 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 02:04:25.433 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm 02:04:25.433 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 02:04:25.433 [Lua] [Matchmaking] Near Filter: power_level, value=835 02:04:25.433 [Lua] [ChatManager][1]System: Increased search range 02:04:25.433 [Lua] ===========LobbyFinder:refresh() _refresing=false 02:04:25.687 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0 02:04:25.687 [Lua] 02:04:25.687 [Lua] [1] = any (string) 02:04:25.687 [Lua] 02:04:25.687 [Lua] [Matchmaking] Changing distance filter from far to world 02:04:25.687 [Lua] [Matchmaking] Filter: Free slots = 1 02:04:25.687 [Lua] [Matchmaking] Filter: Distance = world 02:04:25.687 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 02:04:25.687 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=9 02:04:25.687 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=35da0146edc6e0c9 02:04:25.687 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 02:04:25.687 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm 02:04:25.687 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 02:04:25.687 [Lua] [Matchmaking] Near Filter: power_level, value=835 02:04:25.687 [Lua] [ChatManager][1]System: Increased search range 02:04:25.687 [Lua] ===========LobbyFinder:refresh() _refresing=false 02:04:25.924 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0 02:04:25.924 [Lua] 02:04:25.924 [Lua] [1] = any (string) 02:04:25.924 [Lua] 02:04:25.924 [Lua] [ChatManager][1]System: Cannot find any matching games... 02:04:25.924 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit() 02:04:25.924 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 02:04:25.926 [Lua] Set lobby begin: 02:04:25.926 [Lua] Lobby data twitch_enabled = false 02:04:25.926 [Lua] Lobby data power_level = 835 02:04:25.926 [Lua] Lobby data unique_server_name = Walker Trips 02:04:25.926 [Lua] Lobby data difficulty_tweak = 0 02:04:25.926 [Lua] Lobby data host = 11000010c7fed13 02:04:25.926 [Lua] Lobby data time_of_search = 1610330665 02:04:25.926 [Lua] Lobby data game_mode = 3 02:04:25.926 [Lua] Lobby data is_private = false 02:04:25.927 [Lua] Lobby data match_started = true 02:04:25.927 [Lua] Lobby data mechanism = adventure 02:04:25.927 [Lua] Lobby data level_key = inn_level 02:04:25.927 [Lua] Lobby data player_slot_1 = 0:0 02:04:25.927 [Lua] Lobby data selected_level_key = inn_level 02:04:25.927 [Lua] Lobby data difficulty = cataclysm 02:04:25.927 [Lua] Lobby data quick_game = true 02:04:25.927 [Lua] Lobby data weave_name = false 02:04:25.927 [Lua] Lobby data matchmaking = searching 02:04:25.927 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:04:25.927 [Lua] Lobby data num_players = 1 02:04:25.927 [Lua] Lobby data player_slot_5 = 0:0 02:04:25.928 [Lua] Lobby data player_slot_2 = 0:0 02:04:25.928 [Lua] Lobby data country_code = GB 02:04:25.928 [Lua] Lobby data player_slot_3 = 0:0 02:04:25.928 [Lua] Lobby data eac_authorized = true 02:04:25.928 [Lua] Set lobby end. 02:04:25.928 [Lua] [PartyManager] Leader is set to 11000010c7fed13 02:04:25.928 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0 02:04:25.928 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 ) 02:04:25.928 [Lua] Set lobby begin: 02:04:25.928 [Lua] Lobby data twitch_enabled = false 02:04:25.928 [Lua] Lobby data power_level = 835 02:04:25.928 [Lua] Lobby data unique_server_name = Walker Trips 02:04:25.928 [Lua] Lobby data difficulty_tweak = 0 02:04:25.928 [Lua] Lobby data host = 11000010c7fed13 02:04:25.928 [Lua] Lobby data time_of_search = 1610330665 02:04:25.928 [Lua] Lobby data game_mode = 9 02:04:25.928 [Lua] Lobby data is_private = false 02:04:25.928 [Lua] Lobby data match_started = true 02:04:25.928 [Lua] Lobby data mechanism = adventure 02:04:25.928 [Lua] Lobby data level_key = inn_level 02:04:25.929 [Lua] Lobby data player_slot_1 = 0:0 02:04:25.929 [Lua] Lobby data selected_level_key = inn_level 02:04:25.929 [Lua] Lobby data difficulty = cataclysm 02:04:25.929 [Lua] Lobby data quick_game = true 02:04:25.929 [Lua] Lobby data weave_name = false 02:04:25.929 [Lua] Lobby data matchmaking = true 02:04:25.929 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:04:25.929 [Lua] Lobby data num_players = 1 02:04:25.929 [Lua] Lobby data player_slot_5 = 0:0 02:04:25.929 [Lua] Lobby data player_slot_2 = 0:0 02:04:25.929 [Lua] Lobby data country_code = GB 02:04:25.929 [Lua] Lobby data player_slot_3 = 0:0 02:04:25.929 [Lua] Lobby data eac_authorized = true 02:04:25.930 [Lua] Set lobby end. 02:04:25.930 [Lua] Set lobby begin: 02:04:25.930 [Lua] Lobby data twitch_enabled = false 02:04:25.930 [Lua] Lobby data power_level = 835 02:04:25.930 [Lua] Lobby data unique_server_name = Walker Trips 02:04:25.930 [Lua] Lobby data difficulty_tweak = 0 02:04:25.930 [Lua] Lobby data host = 11000010c7fed13 02:04:25.930 [Lua] Lobby data time_of_search = 1610330665 02:04:25.930 [Lua] Lobby data game_mode = 9 02:04:25.930 [Lua] Lobby data is_private = false 02:04:25.930 [Lua] Lobby data match_started = true 02:04:25.930 [Lua] Lobby data mechanism = adventure 02:04:25.930 [Lua] Lobby data level_key = inn_level 02:04:25.930 [Lua] Lobby data player_slot_1 = 0:0 02:04:25.930 [Lua] Lobby data selected_level_key = inn_level 02:04:25.930 [Lua] Lobby data difficulty = cataclysm 02:04:25.930 [Lua] Lobby data quick_game = true 02:04:25.930 [Lua] Lobby data weave_name = false 02:04:25.930 [Lua] Lobby data matchmaking = true 02:04:25.930 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:04:25.931 [Lua] Lobby data num_players = 1 02:04:25.931 [Lua] Lobby data player_slot_5 = 0:0 02:04:25.931 [Lua] Lobby data player_slot_2 = 0:0 02:04:25.931 [Lua] Lobby data country_code = GB 02:04:25.931 [Lua] Lobby data player_slot_3 = 0:0 02:04:25.931 [Lua] Lobby data eac_authorized = true 02:04:25.931 [Lua] Set lobby end. 02:04:25.931 [Lua] [ChatManager][1]System: Starting hosted game... 02:04:25.940 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 02:04:25.940 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 02:04:27.255 [Lua] [Matchmaking] Cancelling matchmaking 02:04:27.255 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 02:04:27.255 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 02:04:27.255 [Lua] Set lobby begin: 02:04:27.255 [Lua] Lobby data twitch_enabled = false 02:04:27.255 [Lua] Lobby data power_level = 835 02:04:27.255 [Lua] Lobby data unique_server_name = Walker Trips 02:04:27.255 [Lua] Lobby data difficulty_tweak = 0 02:04:27.255 [Lua] Lobby data host = 11000010c7fed13 02:04:27.255 [Lua] Lobby data time_of_search = 1610330665 02:04:27.256 [Lua] Lobby data game_mode = 3 02:04:27.256 [Lua] Lobby data is_private = false 02:04:27.256 [Lua] Lobby data match_started = true 02:04:27.256 [Lua] Lobby data mechanism = adventure 02:04:27.256 [Lua] Lobby data level_key = inn_level 02:04:27.256 [Lua] Lobby data player_slot_1 = 0:0 02:04:27.256 [Lua] Lobby data selected_level_key = inn_level 02:04:27.256 [Lua] Lobby data difficulty = normal 02:04:27.256 [Lua] Lobby data quick_game = true 02:04:27.256 [Lua] Lobby data weave_name = false 02:04:27.256 [Lua] Lobby data matchmaking = false 02:04:27.256 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:04:27.256 [Lua] Lobby data num_players = 1 02:04:27.257 [Lua] Lobby data player_slot_5 = 0:0 02:04:27.257 [Lua] Lobby data player_slot_2 = 0:0 02:04:27.257 [Lua] Lobby data country_code = GB 02:04:27.257 [Lua] Lobby data player_slot_3 = 0:0 02:04:27.257 [Lua] Lobby data eac_authorized = true 02:04:27.257 [Lua] Set lobby end. 02:04:27.259 [Lua] Set lobby begin: 02:04:27.259 [Lua] Lobby data twitch_enabled = false 02:04:27.259 [Lua] Lobby data power_level = 835 02:04:27.259 [Lua] Lobby data unique_server_name = Walker Trips 02:04:27.259 [Lua] Lobby data difficulty_tweak = 0 02:04:27.259 [Lua] Lobby data host = 11000010c7fed13 02:04:27.259 [Lua] Lobby data time_of_search = 1610330665 02:04:27.260 [Lua] Lobby data game_mode = 3 02:04:27.260 [Lua] Lobby data is_private = false 02:04:27.260 [Lua] Lobby data match_started = true 02:04:27.260 [Lua] Lobby data mechanism = adventure 02:04:27.260 [Lua] Lobby data level_key = inn_level 02:04:27.260 [Lua] Lobby data player_slot_1 = 0:0 02:04:27.260 [Lua] Lobby data selected_level_key = inn_level 02:04:27.260 [Lua] Lobby data difficulty = normal 02:04:27.260 [Lua] Lobby data quick_game = true 02:04:27.260 [Lua] Lobby data weave_name = false 02:04:27.260 [Lua] Lobby data matchmaking = false 02:04:27.260 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:04:27.260 [Lua] Lobby data num_players = 1 02:04:27.261 [Lua] Lobby data player_slot_5 = 0:0 02:04:27.261 [Lua] Lobby data player_slot_2 = 0:0 02:04:27.261 [Lua] Lobby data country_code = GB 02:04:27.261 [Lua] Lobby data player_slot_3 = 0:0 02:04:27.261 [Lua] Lobby data eac_authorized = true 02:04:27.261 [Lua] Set lobby end. 02:04:27.261 [Lua] [PartyManager] Leader is set to 11000010c7fed13 02:04:27.261 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 02:04:36.361 [Lua] [IngameUI] menu view on_enter start_game_view 02:04:36.364 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09c52800 02:04:36.364 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 02:04:36.366 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave_quickplay 02:04:36.366 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveBackground 02:04:36.366 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeavePanel 02:04:36.366 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveQuickplay 02:04:36.380 [Lua] cataclysm 02:04:39.718 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - weave 02:04:39.718 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveQuickplay 02:04:39.718 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveList 02:04:39.721 [Lua] [StartGameWindow] Enter Substate StartGameWindowWeaveInfo 02:04:41.826 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(weave) 02:04:41.856 [Lua] [Matchmaking] Cancelling matchmaking 02:04:41.856 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 02:04:41.873 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 02:04:41.874 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter() 02:04:41.874 [Lua] [Matchmaking] Filter: Free slots = 1 02:04:41.874 [Lua] [Matchmaking] Filter: Distance = close 02:04:41.874 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=harder 02:04:41.874 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=9 02:04:41.874 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=dlc_scorpion_canyon_shadow 02:04:41.874 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=35da0146edc6e0c9 02:04:41.874 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 02:04:41.874 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 02:04:41.874 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 02:04:41.874 [Lua] [Matchmaking] Near Filter: power_level, value=835 02:04:41.874 [Lua] Set lobby begin: 02:04:41.874 [Lua] Lobby data twitch_enabled = false 02:04:41.874 [Lua] Lobby data power_level = 835 02:04:41.874 [Lua] Lobby data unique_server_name = Walker Trips 02:04:41.874 [Lua] Lobby data difficulty_tweak = 0 02:04:41.874 [Lua] Lobby data host = 11000010c7fed13 02:04:41.874 [Lua] Lobby data time_of_search = 1610330681 02:04:41.874 [Lua] Lobby data game_mode = 3 02:04:41.874 [Lua] Lobby data is_private = false 02:04:41.874 [Lua] Lobby data match_started = true 02:04:41.875 [Lua] Lobby data mechanism = adventure 02:04:41.875 [Lua] Lobby data level_key = inn_level 02:04:41.875 [Lua] Lobby data player_slot_1 = 0:0 02:04:41.875 [Lua] Lobby data selected_level_key = inn_level 02:04:41.875 [Lua] Lobby data difficulty = normal 02:04:41.875 [Lua] Lobby data quick_game = true 02:04:41.875 [Lua] Lobby data weave_name = false 02:04:41.875 [Lua] Lobby data matchmaking = searching 02:04:41.875 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:04:41.875 [Lua] Lobby data num_players = 1 02:04:41.875 [Lua] Lobby data player_slot_5 = 0:0 02:04:41.876 [Lua] Lobby data player_slot_2 = 0:0 02:04:41.876 [Lua] Lobby data country_code = GB 02:04:41.876 [Lua] Lobby data player_slot_3 = 0:0 02:04:41.876 [Lua] Lobby data eac_authorized = true 02:04:41.876 [Lua] Set lobby end. 02:04:41.876 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 02:04:41.876 [Lua] ===========LobbyFinder:refresh() _refresing=false 02:04:41.876 [Lua] [ChatManager][1]System: Starting search 02:04:41.876 [Lua] [ChatManager][1]System: Canyon 02:04:41.876 [Lua] [ChatManager][1]System: Champion 02:04:41.924 [Lua] [IngameUI] menu view on_exit start_game_view 02:04:41.924 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 02:04:41.924 [Save] Saving `save_data` 02:04:41.924 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveBackground 02:04:41.924 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeavePanel 02:04:41.924 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveList 02:04:41.924 [Lua] [StartGameWindow] Exit Substate StartGameWindowWeaveInfo 02:04:41.927 [Save] Save done 02:04:41.929 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09c52800 02:04:42.076 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0 02:04:42.076 [Lua] 02:04:42.076 [Lua] [1] = dlc_scorpion_canyon_shadow (string) 02:04:42.076 [Lua] 02:04:42.076 [Lua] [Matchmaking] Changing distance filter from close to far 02:04:42.076 [Lua] [Matchmaking] Filter: Free slots = 1 02:04:42.076 [Lua] [Matchmaking] Filter: Distance = far 02:04:42.076 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=harder 02:04:42.076 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=9 02:04:42.076 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=dlc_scorpion_canyon_shadow 02:04:42.076 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=35da0146edc6e0c9 02:04:42.076 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 02:04:42.076 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 02:04:42.076 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 02:04:42.076 [Lua] [Matchmaking] Near Filter: power_level, value=835 02:04:42.076 [Lua] [ChatManager][1]System: Increased search range 02:04:42.076 [Lua] ===========LobbyFinder:refresh() _refresing=false 02:04:42.277 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0 02:04:42.278 [Lua] 02:04:42.278 [Lua] [1] = dlc_scorpion_canyon_shadow (string) 02:04:42.278 [Lua] 02:04:42.278 [Lua] [Matchmaking] Changing distance filter from far to world 02:04:42.278 [Lua] [Matchmaking] Filter: Free slots = 1 02:04:42.278 [Lua] [Matchmaking] Filter: Distance = world 02:04:42.278 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=harder 02:04:42.278 [Lua] [Matchmaking] Filter: game_mode, comparison(equal), value=9 02:04:42.278 [Lua] [Matchmaking] Filter: selected_level_key, comparison(equal), value=dlc_scorpion_canyon_shadow 02:04:42.278 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=35da0146edc6e0c9 02:04:42.278 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 02:04:42.278 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 02:04:42.278 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 02:04:42.278 [Lua] [Matchmaking] Near Filter: power_level, value=835 02:04:42.278 [Lua] [ChatManager][1]System: Increased search range 02:04:42.278 [Lua] ===========LobbyFinder:refresh() _refresing=false 02:04:42.480 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 0 02:04:42.480 [Lua] 02:04:42.480 [Lua] [1] = dlc_scorpion_canyon_shadow (string) 02:04:42.480 [Lua] 02:04:42.480 [Lua] [ChatManager][1]System: Cannot find any matching games... 02:04:42.480 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit() 02:04:42.480 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 02:04:42.482 [Lua] Set lobby begin: 02:04:42.482 [Lua] Lobby data twitch_enabled = false 02:04:42.482 [Lua] Lobby data power_level = 835 02:04:42.483 [Lua] Lobby data unique_server_name = Walker Trips 02:04:42.483 [Lua] Lobby data difficulty_tweak = 0 02:04:42.483 [Lua] Lobby data host = 11000010c7fed13 02:04:42.483 [Lua] Lobby data time_of_search = 1610330681 02:04:42.483 [Lua] Lobby data game_mode = 3 02:04:42.483 [Lua] Lobby data is_private = false 02:04:42.483 [Lua] Lobby data match_started = true 02:04:42.483 [Lua] Lobby data mechanism = adventure 02:04:42.483 [Lua] Lobby data level_key = inn_level 02:04:42.483 [Lua] Lobby data player_slot_1 = 0:0 02:04:42.483 [Lua] Lobby data selected_level_key = inn_level 02:04:42.483 [Lua] Lobby data difficulty = harder 02:04:42.483 [Lua] Lobby data quick_game = true 02:04:42.483 [Lua] Lobby data weave_name = false 02:04:42.483 [Lua] Lobby data matchmaking = searching 02:04:42.483 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:04:42.484 [Lua] Lobby data num_players = 1 02:04:42.484 [Lua] Lobby data player_slot_5 = 0:0 02:04:42.484 [Lua] Lobby data player_slot_2 = 0:0 02:04:42.484 [Lua] Lobby data country_code = GB 02:04:42.484 [Lua] Lobby data player_slot_3 = 0:0 02:04:42.484 [Lua] Lobby data eac_authorized = true 02:04:42.484 [Lua] Set lobby end. 02:04:42.484 [Lua] [PartyManager] Leader is set to 11000010c7fed13 02:04:42.484 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_scorpion_canyon_shadow 0 02:04:42.484 [Lua] [LevelTransitionHandler] set_next_level( dlc_scorpion_canyon_shadow, 0 ) 02:04:42.484 [Lua] Set lobby begin: 02:04:42.484 [Lua] Lobby data twitch_enabled = false 02:04:42.484 [Lua] Lobby data power_level = 835 02:04:42.484 [Lua] Lobby data unique_server_name = Walker Trips 02:04:42.484 [Lua] Lobby data difficulty_tweak = 0 02:04:42.485 [Lua] Lobby data host = 11000010c7fed13 02:04:42.485 [Lua] Lobby data time_of_search = 1610330681 02:04:42.485 [Lua] Lobby data game_mode = 9 02:04:42.485 [Lua] Lobby data is_private = false 02:04:42.485 [Lua] Lobby data weave_index = 23 02:04:42.485 [Lua] Lobby data match_started = true 02:04:42.485 [Lua] Lobby data mechanism = adventure 02:04:42.485 [Lua] Lobby data level_key = inn_level 02:04:42.485 [Lua] Lobby data player_slot_1 = 0:0 02:04:42.485 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_shadow 02:04:42.485 [Lua] Lobby data difficulty = harder 02:04:42.486 [Lua] Lobby data quick_game = false 02:04:42.486 [Lua] Lobby data weave_name = weave_23 02:04:42.486 [Lua] Lobby data matchmaking = true 02:04:42.486 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:04:42.486 [Lua] Lobby data num_players = 1 02:04:42.486 [Lua] Lobby data player_slot_5 = 0:0 02:04:42.486 [Lua] Lobby data player_slot_2 = 0:0 02:04:42.486 [Lua] Lobby data country_code = GB 02:04:42.487 [Lua] Lobby data player_slot_3 = 0:0 02:04:42.487 [Lua] Lobby data eac_authorized = true 02:04:42.487 [Lua] Set lobby end. 02:04:42.487 [Lua] Set lobby begin: 02:04:42.487 [Lua] Lobby data twitch_enabled = false 02:04:42.487 [Lua] Lobby data power_level = 835 02:04:42.487 [Lua] Lobby data unique_server_name = Walker Trips 02:04:42.487 [Lua] Lobby data difficulty_tweak = 0 02:04:42.487 [Lua] Lobby data host = 11000010c7fed13 02:04:42.487 [Lua] Lobby data time_of_search = 1610330681 02:04:42.487 [Lua] Lobby data game_mode = 9 02:04:42.487 [Lua] Lobby data is_private = false 02:04:42.487 [Lua] Lobby data weave_index = 23 02:04:42.487 [Lua] Lobby data match_started = true 02:04:42.488 [Lua] Lobby data mechanism = adventure 02:04:42.488 [Lua] Lobby data level_key = inn_level 02:04:42.488 [Lua] Lobby data player_slot_1 = 0:0 02:04:42.488 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_shadow 02:04:42.488 [Lua] Lobby data difficulty = harder 02:04:42.488 [Lua] Lobby data quick_game = false 02:04:42.488 [Lua] Lobby data weave_name = weave_23 02:04:42.488 [Lua] Lobby data matchmaking = true 02:04:42.488 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:04:42.488 [Lua] Lobby data num_players = 1 02:04:42.488 [Lua] Lobby data player_slot_5 = 0:0 02:04:42.488 [Lua] Lobby data player_slot_2 = 0:0 02:04:42.488 [Lua] Lobby data country_code = GB 02:04:42.488 [Lua] Lobby data player_slot_3 = 0:0 02:04:42.489 [Lua] Lobby data eac_authorized = true 02:04:42.489 [Lua] Set lobby end. 02:04:42.489 [Lua] [ChatManager][1]System: Starting hosted game... 02:04:42.497 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 02:04:42.497 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 02:04:44.182 [Lua] Set lobby begin: 02:04:44.182 [Lua] Lobby data twitch_enabled = false 02:04:44.182 [Lua] Lobby data power_level = 1100 02:04:44.182 [Lua] Lobby data unique_server_name = Walker Trips 02:04:44.182 [Lua] Lobby data difficulty_tweak = 0 02:04:44.182 [Lua] Lobby data host = 11000010c7fed13 02:04:44.182 [Lua] Lobby data time_of_search = 1610330681 02:04:44.183 [Lua] Lobby data game_mode = 9 02:04:44.183 [Lua] Lobby data is_private = false 02:04:44.183 [Lua] Lobby data weave_index = 23 02:04:44.183 [Lua] Lobby data match_started = true 02:04:44.183 [Lua] Lobby data mechanism = adventure 02:04:44.183 [Lua] Lobby data level_key = inn_level 02:04:44.183 [Lua] Lobby data player_slot_1 = 0:0 02:04:44.183 [Lua] Lobby data selected_level_key = dlc_scorpion_canyon_shadow 02:04:44.183 [Lua] Lobby data difficulty = harder 02:04:44.183 [Lua] Lobby data quick_game = false 02:04:44.183 [Lua] Lobby data weave_name = weave_23 02:04:44.183 [Lua] Lobby data matchmaking = true 02:04:44.183 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:04:44.183 [Lua] Lobby data num_players = 1 02:04:44.183 [Lua] Lobby data player_slot_5 = 0:0 02:04:44.183 [Lua] Lobby data player_slot_2 = 0:0 02:04:44.183 [Lua] Lobby data country_code = GB 02:04:44.184 [Lua] Lobby data player_slot_3 = 0:0 02:04:44.184 [Lua] Lobby data eac_authorized = true 02:04:44.184 [Lua] Set lobby end. 02:04:46.308 [Lua] [IngameUI] menu view on_enter hero_view 02:04:46.313 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b2aa880 02:04:46.313 [Lua] [HeroViewState] Enter Substate HeroViewStateWeaveForge 02:04:46.326 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeBackground 02:04:46.326 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview 02:04:46.327 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgePanel 02:04:46.328 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_magic_01_3p, LootItemUnitPreviewer, async-read, 02:04:46.328 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 02:04:46.329 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_magic_01_3p, LootItemUnitPreviewer, async-read, 02:04:46.503 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_magic_01_3p 02:04:46.503 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_magic_01_3p 02:04:46.504 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet 02:04:46.604 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet 02:04:46.604 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet 02:04:46.605 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_magic_01_3p 02:04:46.611 [Lua] cb_unit_spawned_unit_preview table: 000000000F54E520 units/ui/pup_weave_amulet/pup_weave_amulet 02:04:46.789 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_magic_01_3p 02:04:46.789 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_magic_01_3p 02:04:48.618 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview 02:04:48.618 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_magic_01_3p, LootItemUnitPreviewer 02:04:48.619 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer 02:04:48.619 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_magic_01_3p, LootItemUnitPreviewer 02:04:48.619 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeWeapons 02:04:48.634 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_magic_01_3p, LootItemUnitPreviewer, async-read, 02:04:48.801 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_magic_01_3p 02:04:48.801 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_magic_01_3p 02:04:49.885 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t1/wpn_we_repeater_crossbow_t1_magic_01_3p, LootItemUnitPreviewer 02:04:49.886 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 02:04:50.115 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 02:04:50.115 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 02:04:54.943 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeWeapons 02:04:54.944 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, LootItemUnitPreviewer 02:04:54.944 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveProperties 02:04:54.959 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 02:04:55.157 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 02:04:55.157 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 02:04:57.440 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveProperties 02:04:57.440 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, LootItemUnitPreviewer 02:04:57.440 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeWeapons 02:04:57.443 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 02:04:57.653 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 02:04:57.653 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 02:05:00.152 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeWeapons 02:05:00.152 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, LootItemUnitPreviewer 02:05:00.153 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview 02:05:00.154 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_magic_01_3p, LootItemUnitPreviewer, async-read, 02:05:00.154 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 02:05:00.155 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 02:05:00.331 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_magic_01_3p 02:05:00.331 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_magic_01_3p 02:05:00.332 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet 02:05:00.432 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet 02:05:00.432 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet 02:05:00.433 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 02:05:00.440 [Lua] cb_unit_spawned_unit_preview table: 0000000002EE0080 units/ui/pup_weave_amulet/pup_weave_amulet 02:05:00.651 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 02:05:00.651 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 02:05:01.515 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview 02:05:01.515 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_magic_01_3p, LootItemUnitPreviewer 02:05:01.516 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer 02:05:01.516 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, LootItemUnitPreviewer 02:05:01.516 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveProperties 02:05:01.549 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 02:05:01.640 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet 02:05:01.640 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet 02:05:01.647 [Lua] cb_unit_spawned_unit_preview table: 000000000572B000 units/ui/pup_weave_amulet/pup_weave_amulet 02:05:12.486 [Lua] PlayFabMirrorBase:_commit_internal 8 02:05:12.486 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:05:12.490 [Lua] generate_backend_stats 11000010c7fed13:1 02:05:12.510 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:05:12.510 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateWeaveUserData 15 02:05:12.510 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:05:12.517 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request updateWeaveUserData 15 3 02:05:13.247 [Lua] [PlayFabRequestQueue] EAC Enabled! 15 02:05:13.247 [Lua] [PlayFabRequestQueue] Sending Request updateWeaveUserData 15 02:05:13.637 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateWeaveUserData 15 02:05:13.648 [Lua] commit result success 8 02:05:15.913 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveProperties 02:05:15.913 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer 02:05:15.914 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview 02:05:15.915 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_magic_01_3p, LootItemUnitPreviewer, async-read, 02:05:15.916 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 02:05:15.916 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 02:05:16.090 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_magic_01_3p 02:05:16.090 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_magic_01_3p 02:05:16.092 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet 02:05:16.191 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet 02:05:16.191 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet 02:05:16.192 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 02:05:16.198 [Lua] cb_unit_spawned_unit_preview table: 000000000996F330 units/ui/pup_weave_amulet/pup_weave_amulet 02:05:16.411 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 02:05:16.411 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 02:05:16.529 [Lua] [IngameUI] menu view on_exit hero_view 02:05:16.532 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b2aa880 02:05:16.532 [Lua] [HeroViewState] Exit Substate HeroViewStateWeaveForge 02:05:16.532 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeBackground 02:05:16.532 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview 02:05:16.533 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_magic_01_3p, LootItemUnitPreviewer 02:05:16.533 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer 02:05:16.534 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, LootItemUnitPreviewer 02:05:16.534 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgePanel 02:05:21.505 [Lua] [IngameUI] menu view on_enter hero_view 02:05:21.510 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0b2aa880 02:05:21.510 [Lua] [HeroViewState] Enter Substate HeroViewStateWeaveForge 02:05:21.523 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeBackground 02:05:21.523 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview 02:05:21.524 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgePanel 02:05:21.525 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_magic_01_3p, LootItemUnitPreviewer, async-read, 02:05:21.526 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 02:05:21.526 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 02:05:21.696 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_magic_01_3p 02:05:21.696 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_magic_01_3p 02:05:21.698 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet 02:05:21.798 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet 02:05:21.798 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet 02:05:21.799 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 02:05:21.805 [Lua] cb_unit_spawned_unit_preview table: 000000000AA15360 units/ui/pup_weave_amulet/pup_weave_amulet 02:05:22.000 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 02:05:22.000 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 02:05:22.798 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview 02:05:22.799 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_magic_01_3p, LootItemUnitPreviewer 02:05:22.799 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer 02:05:22.800 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, LootItemUnitPreviewer 02:05:22.800 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveProperties 02:05:22.828 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 02:05:22.922 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet 02:05:22.922 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet 02:05:22.928 [Lua] cb_unit_spawned_unit_preview table: 000000000283C6B0 units/ui/pup_weave_amulet/pup_weave_amulet 02:05:35.972 [Lua] PlayFabMirrorBase:_commit_internal 9 02:05:35.972 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:05:35.975 [Lua] generate_backend_stats 11000010c7fed13:1 02:05:35.996 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:05:35.996 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateWeaveUserData 16 02:05:35.996 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:05:36.003 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request updateWeaveUserData 16 4 02:05:36.211 [Lua] [PlayFabRequestQueue] EAC Enabled! 16 02:05:36.211 [Lua] [PlayFabRequestQueue] Sending Request updateWeaveUserData 16 02:05:36.599 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateWeaveUserData 16 02:05:36.611 [Lua] commit result success 9 02:06:38.179 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveProperties 02:06:38.179 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer 02:06:38.180 [Lua] [HeroViewWindow] Enter Substate HeroWindowWeaveForgeOverview 02:06:38.181 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_magic_01_3p, LootItemUnitPreviewer, async-read, 02:06:38.182 [Lua] [PackageManager] Load: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer, async-read, 02:06:38.182 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, LootItemUnitPreviewer, async-read, 02:06:38.358 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_magic_01_3p 02:06:38.358 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_magic_01_3p 02:06:38.360 [Lua] [PackageManager] Queueing new asynch package: units/ui/pup_weave_amulet/pup_weave_amulet 02:06:38.459 [Lua] [PackageManager] Finished loading asynchronous package: units/ui/pup_weave_amulet/pup_weave_amulet 02:06:38.459 [Lua] [PackageManager] Force_load: units/ui/pup_weave_amulet/pup_weave_amulet 02:06:38.460 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 02:06:38.466 [Lua] cb_unit_spawned_unit_preview table: 000000000AA1E200 units/ui/pup_weave_amulet/pup_weave_amulet 02:06:38.677 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 02:06:38.677 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p 02:06:39.016 [Lua] [IngameUI] menu view on_exit hero_view 02:06:39.020 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0b2aa880 02:06:39.020 [Lua] [HeroViewState] Exit Substate HeroViewStateWeaveForge 02:06:39.020 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeBackground 02:06:39.020 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgeOverview 02:06:39.020 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_02_t1/wpn_we_2h_axe_02_t1_magic_01_3p, LootItemUnitPreviewer 02:06:39.021 [Lua] [PackageManager] Unload: units/ui/pup_weave_amulet/pup_weave_amulet, UIUnitPreviewer 02:06:39.021 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t2/wpn_we_bow_01_t2_magic_01_3p, LootItemUnitPreviewer 02:06:39.022 [Lua] [HeroViewWindow] Exit Substate HeroWindowWeaveForgePanel 02:06:42.645 [Lua] [Matchmaking] Cancelling matchmaking 02:06:42.645 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 02:06:42.645 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 02:06:42.645 [Lua] Set lobby begin: 02:06:42.645 [Lua] Lobby data twitch_enabled = false 02:06:42.645 [Lua] Lobby data power_level = 1100 02:06:42.645 [Lua] Lobby data unique_server_name = Walker Trips 02:06:42.645 [Lua] Lobby data difficulty_tweak = 0 02:06:42.645 [Lua] Lobby data host = 11000010c7fed13 02:06:42.645 [Lua] Lobby data time_of_search = 1610330681 02:06:42.646 [Lua] Lobby data game_mode = 3 02:06:42.646 [Lua] Lobby data is_private = false 02:06:42.646 [Lua] Lobby data weave_index = 23 02:06:42.646 [Lua] Lobby data match_started = true 02:06:42.646 [Lua] Lobby data mechanism = adventure 02:06:42.646 [Lua] Lobby data level_key = inn_level 02:06:42.646 [Lua] Lobby data player_slot_1 = 0:0 02:06:42.646 [Lua] Lobby data selected_level_key = inn_level 02:06:42.646 [Lua] Lobby data difficulty = normal 02:06:42.646 [Lua] Lobby data quick_game = false 02:06:42.646 [Lua] Lobby data weave_name = false 02:06:42.646 [Lua] Lobby data matchmaking = false 02:06:42.646 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:06:42.646 [Lua] Lobby data num_players = 1 02:06:42.646 [Lua] Lobby data player_slot_5 = 0:0 02:06:42.646 [Lua] Lobby data player_slot_2 = 0:0 02:06:42.646 [Lua] Lobby data country_code = GB 02:06:42.646 [Lua] Lobby data player_slot_3 = 0:0 02:06:42.647 [Lua] Lobby data eac_authorized = true 02:06:42.647 [Lua] Set lobby end. 02:06:42.648 [Lua] Set lobby begin: 02:06:42.648 [Lua] Lobby data twitch_enabled = false 02:06:42.649 [Lua] Lobby data power_level = 1100 02:06:42.649 [Lua] Lobby data unique_server_name = Walker Trips 02:06:42.649 [Lua] Lobby data difficulty_tweak = 0 02:06:42.649 [Lua] Lobby data host = 11000010c7fed13 02:06:42.649 [Lua] Lobby data time_of_search = 1610330681 02:06:42.649 [Lua] Lobby data game_mode = 3 02:06:42.649 [Lua] Lobby data is_private = false 02:06:42.649 [Lua] Lobby data weave_index = 23 02:06:42.649 [Lua] Lobby data match_started = true 02:06:42.649 [Lua] Lobby data mechanism = adventure 02:06:42.649 [Lua] Lobby data level_key = inn_level 02:06:42.649 [Lua] Lobby data player_slot_1 = 0:0 02:06:42.649 [Lua] Lobby data selected_level_key = inn_level 02:06:42.649 [Lua] Lobby data difficulty = normal 02:06:42.649 [Lua] Lobby data quick_game = false 02:06:42.649 [Lua] Lobby data weave_name = false 02:06:42.650 [Lua] Lobby data matchmaking = false 02:06:42.650 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:06:42.650 [Lua] Lobby data num_players = 1 02:06:42.650 [Lua] Lobby data player_slot_5 = 0:0 02:06:42.650 [Lua] Lobby data player_slot_2 = 0:0 02:06:42.650 [Lua] Lobby data country_code = GB 02:06:42.650 [Lua] Lobby data player_slot_3 = 0:0 02:06:42.650 [Lua] Lobby data eac_authorized = true 02:06:42.650 [Lua] Set lobby end. 02:06:42.650 [Lua] [PartyManager] Leader is set to 11000010c7fed13 02:06:42.650 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 02:06:44.702 [Lua] Set lobby begin: 02:06:44.702 [Lua] Lobby data twitch_enabled = false 02:06:44.702 [Lua] Lobby data power_level = 835 02:06:44.702 [Lua] Lobby data unique_server_name = Walker Trips 02:06:44.702 [Lua] Lobby data difficulty_tweak = 0 02:06:44.702 [Lua] Lobby data host = 11000010c7fed13 02:06:44.702 [Lua] Lobby data time_of_search = 1610330681 02:06:44.702 [Lua] Lobby data game_mode = 3 02:06:44.702 [Lua] Lobby data is_private = false 02:06:44.702 [Lua] Lobby data weave_index = 23 02:06:44.702 [Lua] Lobby data match_started = true 02:06:44.702 [Lua] Lobby data mechanism = adventure 02:06:44.702 [Lua] Lobby data level_key = inn_level 02:06:44.703 [Lua] Lobby data player_slot_1 = 0:0 02:06:44.703 [Lua] Lobby data selected_level_key = inn_level 02:06:44.703 [Lua] Lobby data difficulty = normal 02:06:44.703 [Lua] Lobby data quick_game = false 02:06:44.703 [Lua] Lobby data weave_name = false 02:06:44.703 [Lua] Lobby data matchmaking = false 02:06:44.703 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:06:44.703 [Lua] Lobby data num_players = 1 02:06:44.703 [Lua] Lobby data player_slot_5 = 0:0 02:06:44.703 [Lua] Lobby data player_slot_2 = 0:0 02:06:44.703 [Lua] Lobby data country_code = GB 02:06:44.703 [Lua] Lobby data player_slot_3 = 0:0 02:06:44.703 [Lua] Lobby data eac_authorized = true 02:06:44.703 [Lua] Set lobby end. 02:06:58.223 [Lua] PlayFabMirrorBase:_commit_internal 10 02:06:58.223 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:06:58.226 [Lua] generate_backend_stats 11000010c7fed13:1 02:06:58.247 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:06:58.247 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateWeaveUserData 17 02:06:58.247 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:06:58.252 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request updateWeaveUserData 17 5 02:06:58.964 [Lua] [PlayFabRequestQueue] EAC Enabled! 17 02:06:58.964 [Lua] [PlayFabRequestQueue] Sending Request updateWeaveUserData 17 02:06:59.351 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateWeaveUserData 17 02:06:59.365 [Lua] commit result success 10 02:07:12.767 [Lua] [IngameUI] menu view on_enter start_game_view 02:07:12.769 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09c52800 02:07:12.769 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 02:07:12.770 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 02:07:12.770 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 02:07:12.771 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 02:07:12.771 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 02:07:15.967 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom 02:07:15.967 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 02:07:15.967 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 02:07:15.970 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 02:07:15.970 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 02:07:17.583 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom 02:07:17.583 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 02:07:17.586 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection 02:07:19.051 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 02:07:19.051 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection 02:07:19.051 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 02:07:19.052 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 02:07:19.052 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 02:07:20.399 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 02:07:20.399 [Lua] ............................................................................................................ 02:07:20.399 [Lua] ............................................................................................................ 02:07:20.399 [Lua] GAME START SETTINGS -> Level: dlc_portals | Difficulty: cataclysm | Private: no | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom 02:07:20.399 [Lua] ............................................................................................................ 02:07:20.399 [Lua] ............................................................................................................ 02:07:20.431 [Lua] [Matchmaking] Cancelling matchmaking 02:07:20.431 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 02:07:20.447 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 02:07:20.447 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 02:07:20.450 [Lua] Set lobby begin: 02:07:20.450 [Lua] Lobby data twitch_enabled = false 02:07:20.451 [Lua] Lobby data power_level = 835 02:07:20.451 [Lua] Lobby data unique_server_name = Walker Trips 02:07:20.451 [Lua] Lobby data difficulty_tweak = 0 02:07:20.451 [Lua] Lobby data host = 11000010c7fed13 02:07:20.451 [Lua] Lobby data time_of_search = 1610330681 02:07:20.451 [Lua] Lobby data game_mode = 3 02:07:20.451 [Lua] Lobby data is_private = false 02:07:20.451 [Lua] Lobby data weave_index = 23 02:07:20.451 [Lua] Lobby data match_started = true 02:07:20.451 [Lua] Lobby data mechanism = adventure 02:07:20.451 [Lua] Lobby data level_key = inn_level 02:07:20.451 [Lua] Lobby data player_slot_1 = 0:0 02:07:20.452 [Lua] Lobby data selected_level_key = inn_level 02:07:20.452 [Lua] Lobby data difficulty = cataclysm 02:07:20.452 [Lua] Lobby data quick_game = false 02:07:20.452 [Lua] Lobby data weave_name = false 02:07:20.452 [Lua] Lobby data matchmaking = false 02:07:20.452 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:07:20.452 [Lua] Lobby data num_players = 1 02:07:20.452 [Lua] Lobby data player_slot_5 = 0:0 02:07:20.452 [Lua] Lobby data player_slot_2 = 0:0 02:07:20.452 [Lua] Lobby data country_code = GB 02:07:20.452 [Lua] Lobby data player_slot_3 = 0:0 02:07:20.453 [Lua] Lobby data eac_authorized = true 02:07:20.453 [Lua] Set lobby end. 02:07:20.453 [Lua] [PartyManager] Leader is set to 11000010c7fed13 02:07:20.453 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_portals 0 02:07:20.453 [Lua] [LevelTransitionHandler] set_next_level( dlc_portals, 0 ) 02:07:20.453 [Lua] Set lobby begin: 02:07:20.453 [Lua] Lobby data twitch_enabled = false 02:07:20.453 [Lua] Lobby data power_level = 835 02:07:20.453 [Lua] Lobby data unique_server_name = Walker Trips 02:07:20.453 [Lua] Lobby data difficulty_tweak = 0 02:07:20.453 [Lua] Lobby data host = 11000010c7fed13 02:07:20.453 [Lua] Lobby data time_of_search = 1610330681 02:07:20.453 [Lua] Lobby data game_mode = 2 02:07:20.453 [Lua] Lobby data is_private = false 02:07:20.454 [Lua] Lobby data match_started = true 02:07:20.454 [Lua] Lobby data mechanism = adventure 02:07:20.454 [Lua] Lobby data level_key = inn_level 02:07:20.454 [Lua] Lobby data player_slot_1 = 0:0 02:07:20.454 [Lua] Lobby data selected_level_key = dlc_portals 02:07:20.454 [Lua] Lobby data difficulty = cataclysm 02:07:20.454 [Lua] Lobby data quick_game = false 02:07:20.454 [Lua] Lobby data weave_name = false 02:07:20.454 [Lua] Lobby data matchmaking = true 02:07:20.454 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:07:20.454 [Lua] Lobby data num_players = 1 02:07:20.454 [Lua] Lobby data player_slot_5 = 0:0 02:07:20.454 [Lua] Lobby data player_slot_2 = 0:0 02:07:20.454 [Lua] Lobby data country_code = GB 02:07:20.454 [Lua] Lobby data player_slot_3 = 0:0 02:07:20.454 [Lua] Lobby data eac_authorized = true 02:07:20.454 [Lua] Set lobby end. 02:07:20.454 [Lua] Set lobby begin: 02:07:20.454 [Lua] Lobby data twitch_enabled = false 02:07:20.454 [Lua] Lobby data power_level = 835 02:07:20.455 [Lua] Lobby data unique_server_name = Walker Trips 02:07:20.455 [Lua] Lobby data difficulty_tweak = 0 02:07:20.455 [Lua] Lobby data host = 11000010c7fed13 02:07:20.455 [Lua] Lobby data time_of_search = 1610330681 02:07:20.455 [Lua] Lobby data game_mode = 2 02:07:20.455 [Lua] Lobby data is_private = false 02:07:20.455 [Lua] Lobby data match_started = true 02:07:20.455 [Lua] Lobby data mechanism = adventure 02:07:20.455 [Lua] Lobby data level_key = inn_level 02:07:20.455 [Lua] Lobby data player_slot_1 = 0:0 02:07:20.455 [Lua] Lobby data selected_level_key = dlc_portals 02:07:20.455 [Lua] Lobby data difficulty = cataclysm 02:07:20.455 [Lua] Lobby data quick_game = false 02:07:20.455 [Lua] Lobby data weave_name = false 02:07:20.455 [Lua] Lobby data matchmaking = true 02:07:20.455 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:07:20.455 [Lua] Lobby data num_players = 1 02:07:20.455 [Lua] Lobby data player_slot_5 = 0:0 02:07:20.455 [Lua] Lobby data player_slot_2 = 0:0 02:07:20.456 [Lua] Lobby data country_code = GB 02:07:20.456 [Lua] Lobby data player_slot_3 = 0:0 02:07:20.456 [Lua] Lobby data eac_authorized = true 02:07:20.456 [Lua] Set lobby end. 02:07:20.456 [Lua] [ChatManager][1]System: Starting hosted game... 02:07:20.456 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 02:07:20.456 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 02:07:20.498 [Lua] [IngameUI] menu view on_exit start_game_view 02:07:20.498 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 02:07:20.499 [Save] Saving `save_data` 02:07:20.499 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 02:07:20.499 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 02:07:20.499 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 02:07:20.501 [Save] Save done 02:07:20.502 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09c52800 02:07:25.251 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 02:07:25.251 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 02:07:25.285 [Lua] [MATCHMAKING] - Hosting game on level: inn_level dlc_portals 0 02:07:25.285 [Lua] [LevelTransitionHandler] set_next_level( dlc_portals, 0 ) 02:07:25.285 [Lua] Set lobby begin: 02:07:25.285 [Lua] Lobby data twitch_enabled = false 02:07:25.285 [Lua] Lobby data power_level = 835 02:07:25.286 [Lua] Lobby data unique_server_name = Walker Trips 02:07:25.286 [Lua] Lobby data difficulty_tweak = 0 02:07:25.286 [Lua] Lobby data host = 11000010c7fed13 02:07:25.286 [Lua] Lobby data time_of_search = 1610330681 02:07:25.286 [Lua] Lobby data game_mode = 2 02:07:25.286 [Lua] Lobby data is_private = false 02:07:25.286 [Lua] Lobby data match_started = true 02:07:25.286 [Lua] Lobby data mechanism = adventure 02:07:25.286 [Lua] Lobby data level_key = inn_level 02:07:25.286 [Lua] Lobby data player_slot_1 = 0:0 02:07:25.286 [Lua] Lobby data selected_level_key = dlc_portals 02:07:25.286 [Lua] Lobby data difficulty = cataclysm 02:07:25.286 [Lua] Lobby data quick_game = false 02:07:25.286 [Lua] Lobby data weave_name = false 02:07:25.286 [Lua] Lobby data matchmaking = true 02:07:25.286 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:07:25.286 [Lua] Lobby data num_players = 1 02:07:25.286 [Lua] Lobby data player_slot_5 = 0:0 02:07:25.287 [Lua] Lobby data player_slot_2 = 0:0 02:07:25.287 [Lua] Lobby data country_code = GB 02:07:25.287 [Lua] Lobby data player_slot_3 = 0:0 02:07:25.287 [Lua] Lobby data eac_authorized = true 02:07:25.287 [Lua] Set lobby end. 02:07:25.289 [Lua] Set lobby begin: 02:07:25.289 [Lua] Lobby data twitch_enabled = false 02:07:25.289 [Lua] Lobby data power_level = 835 02:07:25.289 [Lua] Lobby data unique_server_name = Walker Trips 02:07:25.289 [Lua] Lobby data difficulty_tweak = 0 02:07:25.289 [Lua] Lobby data host = 11000010c7fed13 02:07:25.289 [Lua] Lobby data time_of_search = 1610330681 02:07:25.289 [Lua] Lobby data game_mode = 2 02:07:25.289 [Lua] Lobby data is_private = false 02:07:25.289 [Lua] Lobby data match_started = true 02:07:25.289 [Lua] Lobby data mechanism = adventure 02:07:25.289 [Lua] Lobby data level_key = inn_level 02:07:25.290 [Lua] Lobby data player_slot_1 = 0:0 02:07:25.290 [Lua] Lobby data selected_level_key = dlc_portals 02:07:25.290 [Lua] Lobby data difficulty = cataclysm 02:07:25.290 [Lua] Lobby data quick_game = false 02:07:25.290 [Lua] Lobby data weave_name = false 02:07:25.290 [Lua] Lobby data matchmaking = true 02:07:25.290 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:07:25.290 [Lua] Lobby data num_players = 1 02:07:25.290 [Lua] Lobby data player_slot_5 = 0:0 02:07:25.290 [Lua] Lobby data player_slot_2 = 0:0 02:07:25.290 [Lua] Lobby data country_code = GB 02:07:25.290 [Lua] Lobby data player_slot_3 = 0:0 02:07:25.290 [Lua] Lobby data eac_authorized = true 02:07:25.290 [Lua] Set lobby end. 02:07:25.290 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InGame 02:07:25.290 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InPostGame 02:07:25.290 [Lua] Complete level triggered. 02:07:25.291 [Save] Saving `save_data` 02:07:25.291 [Lua] gm_event_end_conditions_met false false 02:07:25.292 [Lua] PlayFabMirrorBase:_commit_internal nil 02:07:25.292 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:07:25.293 [Save] Save done 02:07:25.293 [Save] Saving `save_data` 02:07:25.295 [Lua] generate_backend_stats 11000010c7fed13:1 02:07:25.295 [Save] Save done 02:07:25.315 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:07:25.315 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:07:25.315 [Lua] TRANSITION nil nil dlc_portals 02:07:25.315 [Save] Saving `save_data` 02:07:25.315 [Lua] Transition type "dlc_portals", is server: true 02:07:25.315 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 02:07:25.315 [Lua] [GameNetworkManager] Leaving game... 02:07:25.315 [Lua] [GameNetworkManager] Shutting down game session host. 02:07:25.315 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 02:07:25.315 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 02:07:25.315 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=217.87 02:07:25.317 [Save] Save done 02:07:25.319 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 02:07:25.320 [Lua] commit result success 11 02:07:27.314 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 02:07:27.314 [Lua] [Managers] Calling function on all managers: 02:07:27.314 [Lua] Clearing all global lookup lists 02:07:27.315 [Lua] [IngamePlayerListUI] - Destroy 02:07:27.315 [Lua] [EquipmentUI] - Destroy 02:07:27.315 [Lua] [AbilityUI] - Destroy 02:07:27.315 [Lua] [GamePadAbilityUI] - Destroy 02:07:27.315 [Lua] [GamePadEquipmentUI] - Destroy 02:07:27.315 [Lua] [IngameUI] destroy 02:07:27.320 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2 02:07:27.320 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 02:07:27.320 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 02:07:27.320 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2 02:07:27.320 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1 02:07:27.321 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1 02:07:27.321 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_5 02:07:27.321 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_hall_painting_wood_base_4 02:07:27.321 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_2 02:07:27.321 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_1 02:07:27.321 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2 02:07:27.321 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1 02:07:27.321 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_bugmans_painting_wood_base_1 02:07:27.322 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_3 02:07:27.368 [Lua] [Managers] Destroying manager group: 02:07:27.372 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 02:07:27.435 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 02:07:27.435 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InPostGame 02:07:27.435 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading 02:07:27.436 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010c7fed13 dlc_portals 0 02:07:27.436 warning: [Lua] Following data will be uploaded to Crashify: <> 02:07:27.436 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_portals", Num ocurrencies: 7, User: 11000010c7fed13 "Walker Trips" <> 02:07:27.436 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_portals<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_portals" [2] self = table: 0000000010472B10; previous_state = InPostGame; party = table: 000000000356A590; mechanism_manager = table: 0000000010010F90; network_transmit = table: 0000000010471B00; peer_id = "11000010c7fed13"; level_key = "dlc_portals"; environment_variation_id = 0; level_seed = 8284423; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 000000000056A950 [3] _ = table: 0000000010472B10; new_state = Loading; old_state = InPostGame [4] self = table: 000000001046EFB0; peer_state_machines = table: 000000001046F060; peer_id = "11000010c7fed13"; peer_state_machine = table: 0000000010472BF0; current_state = InPostGame [5] self = table: 000000000DBAB3B0; application_shutdown = nil; unit_spawner = table: 0000000009905570; world = [World]; unit_storage = table: 00000000086EE910; units = table: 000000000BBE05D0; matchmaking_loading_context = nil [6] self = table: 00000000105F8B60; new_state = table: 0000000002A790C0; params = table: 00000000105D70E0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000105F8B60; new_state = table: 0000000002A790C0; notify = true; old_state = table: 000000000DBAB3B0 [8] self = table: 00000000105F8B60; dt = 0.016881037503480911; t = 761.95453194063157; new_state = table: 0000000002A790C0 [9] self = table: 00000000000970C0; real_world_dt = 0.016881037503480911; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016881037503480911; t = 761.95453194063157 [10] dt = 0.016881037503480911 [2] server = table: 000000001046EFB0; wanted_career_index = 3; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9826330002397299; peer_id = "11000010c7fed13"; [4] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 000000001046F0D0; game_session = [GameSession]; host_to_migrate_to = "110000101e6c059"; game_network_manager = table: 000000000812EAF0; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 000000001046F0A0; _joined_peers = table: 000000001046F560; voip = table: 0000000010C6B350; environment_variation_id = 0; level_transition_handler = table: 0000000002DFC200; _connections = table: 000000001046F3C0; lobby_host = table: 0000000010461340; level_key = "dlc_portals"; slot_allocator = table: 000000001046F260; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000001046F5F0; wanted_career_index = 3; _reserved_slots = table: 0000000010471A70; wanted_profile_index = 4; _connected_peers = table: 000000001046F5C0; player_manager = table: 0000000003566B20; _profile_requester = table: 0000000002E1FA20; network_transmit = table: 0000000010471B00; peers_completed_game_object_sync = table: 000000001046F1B0; peer_state_machines = table: 000000001046F060; network_event_delegate = table: 00000000093DE180; [5] world_name = "level_world"; entity_system_bag = table: 00000000094585D0; network_server = table: 000000001046EFB0; entity_system = table: 000000000F5FAFF0; parent = table: 00000000000970C0; _new_state = table: 0000000002A790C0; _level_flow_events = table: 000000000DD574A0; statistics_db = table: 000000000DBAC1E0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 216.09084572903811; input_manager = table: 000000000DBADD90; profile_synchronizer = table: 000000001046F5F0; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F781DE0; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 00000000093DE180; world = [World]; dt = 0.016881037503480911; peer_id = "11000010c7fed13"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000003567AE0; network_transmit = table: 0000000010471B00; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 217.87393850274384; _lobby_host = table: 0000000010461340; level_transition_handler = table: 0000000002DFC200; dice_keeper = table: 00000000072D8D10; _quit_game = false; [6] _params = table: 00000000105D70E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000DBAB3B0; [7] _params = table: 00000000105D70E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000DBAB3B0; [8] _params = table: 00000000105D70E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000DBAB3B0; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 00000000105F8B60; startup_timer = 4.7372135728946887; has_booted = true; loading_context = table: 000000000F797C60; <> <> 02:07:27.436 [Lua] [Matchmaking] unregister rpcs 02:07:27.437 [Lua] ############### UNLOADING PACKAGES ############### 02:07:27.437 [Lua] [Managers] Calling function on all managers: 02:07:27.437 [Lua] [Managers] Destroying manager group: 02:07:27.437 [Lua] [Gamestate] Enter state StateLoading 02:07:27.438 [Lua] [Gamestate] Enter Substate StateLoadingRunning 02:07:27.438 [Lua] [Matchmaking] register rpcs 02:07:27.439 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 02:07:27.439 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 02:07:27.439 [Lua] Set lobby begin: 02:07:27.439 [Lua] Lobby data twitch_enabled = false 02:07:27.439 [Lua] Lobby data power_level = 0 02:07:27.439 [Lua] Lobby data unique_server_name = Walker Trips 02:07:27.439 [Lua] Lobby data difficulty_tweak = 0 02:07:27.439 [Lua] Lobby data host = 11000010c7fed13 02:07:27.439 [Lua] Lobby data time_of_search = 1610330681 02:07:27.439 [Lua] Lobby data game_mode = 2 02:07:27.439 [Lua] Lobby data is_private = false 02:07:27.439 [Lua] Lobby data match_started = true 02:07:27.439 [Lua] Lobby data mechanism = adventure 02:07:27.439 [Lua] Lobby data level_key = inn_level 02:07:27.440 [Lua] Lobby data player_slot_1 = 0:0 02:07:27.440 [Lua] Lobby data selected_level_key = dlc_portals 02:07:27.440 [Lua] Lobby data difficulty = cataclysm 02:07:27.440 [Lua] Lobby data quick_game = false 02:07:27.440 [Lua] Lobby data weave_name = false 02:07:27.440 [Lua] Lobby data matchmaking = true 02:07:27.440 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:07:27.440 [Lua] Lobby data num_players = 1 02:07:27.440 [Lua] Lobby data player_slot_5 = 0:0 02:07:27.440 [Lua] Lobby data player_slot_2 = 0:0 02:07:27.440 [Lua] Lobby data country_code = GB 02:07:27.440 [Lua] Lobby data player_slot_3 = 0:0 02:07:27.441 [Lua] Lobby data eac_authorized = true 02:07:27.441 [Lua] Set lobby end. 02:07:27.441 [Lua] registering RPCs 02:07:27.441 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 02:07:27.441 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 02:07:27.441 [Lua] Set lobby begin: 02:07:27.441 [Lua] Lobby data twitch_enabled = false 02:07:27.441 [Lua] Lobby data power_level = 0 02:07:27.441 [Lua] Lobby data unique_server_name = Walker Trips 02:07:27.441 [Lua] Lobby data difficulty_tweak = 0 02:07:27.441 [Lua] Lobby data host = 11000010c7fed13 02:07:27.441 [Lua] Lobby data time_of_search = 1610330681 02:07:27.441 [Lua] Lobby data game_mode = 2 02:07:27.441 [Lua] Lobby data is_private = false 02:07:27.441 [Lua] Lobby data match_started = true 02:07:27.441 [Lua] Lobby data mechanism = adventure 02:07:27.441 [Lua] Lobby data level_key = dlc_portals 02:07:27.441 [Lua] Lobby data player_slot_1 = 0:0 02:07:27.441 [Lua] Lobby data selected_level_key = dlc_portals 02:07:27.441 [Lua] Lobby data difficulty = cataclysm 02:07:27.441 [Lua] Lobby data quick_game = false 02:07:27.441 [Lua] Lobby data weave_name = false 02:07:27.442 [Lua] Lobby data matchmaking = true 02:07:27.442 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:07:27.442 [Lua] Lobby data num_players = 1 02:07:27.442 [Lua] Lobby data player_slot_5 = 0:0 02:07:27.442 [Lua] Lobby data player_slot_2 = 0:0 02:07:27.442 [Lua] Lobby data country_code = GB 02:07:27.442 [Lua] Lobby data player_slot_3 = 0:0 02:07:27.442 [Lua] Lobby data eac_authorized = true 02:07:27.442 [Lua] Set lobby end. 02:07:27.442 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 02:07:27.445 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_27, global_loading_screens, async-read, prioritized 02:07:27.445 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[dlc_portals] self.picked_level_key=[nil] self.picked_environment_id=[0] 02:07:27.445 [Lua] [LevelTransitionHandler] load_level dlc_portals 0 02:07:27.449 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 02:07:27.449 [Umbra] Unload tome 02:07:27.449 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 02:07:27.529 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 02:07:27.529 [Lua] [LevelTransitionHandler] Loading level: "dlc_portals" 02:07:27.529 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/dlcs/penny/dlc_portals" Meta package name: "nil" 02:07:27.529 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/penny/dlc_portals, LevelTransitionHandler, async-read, 02:07:27.529 [Lua] [StateLoading] got rpc_load_level 109 dlc_portals 02:07:27.583 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_27 02:07:27.583 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_27 02:07:27.583 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/penny/dlc_portals 02:07:27.662 [Umbra] Loading umbra tome '#ID[0167f886dbc51067]' 02:07:32.457 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/penny/dlc_portals 02:07:32.457 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/penny/dlc_portals 02:07:32.474 [Lua] [LevelTransitionHandler] Level load completed! 02:07:32.474 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_portals - level_seed: 8284423 - use_random_directors: true - overriden_conflict: nil 02:07:32.507 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 02:07:32.507 [Lua] checking dlc's against conflict directors 02:07:32.507 [Lua] number of factions to include 2 02:07:32.507 [Lua] number of factions added 2 02:07:32.507 [Lua] --- --- --- 02:07:32.507 [Lua] Starting... difficulty 'cataclysm' 02:07:32.507 [Lua] These are the starting conflict directors: 02:07:32.507 [Lua] default 02:07:32.507 [Lua] --- --- --- 02:07:32.507 [Lua] 02:07:32.507 [Lua] Looking for a new director: 02:07:32.507 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_clan_rat_with_shield chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider chaos_marauder 02:07:32.507 [Lua] ->trying director: chaos 02:07:32.507 [Lua] --> success! 02:07:32.507 [Lua] --> re-used the same breeds 02:07:32.507 [Lua] 02:07:32.507 [Lua] Looking for a new director: 02:07:32.507 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_clan_rat_with_shield chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider chaos_marauder 02:07:32.507 [Lua] ->trying director: default 02:07:32.507 [Lua] --> success! 02:07:32.507 [Lua] --> re-used the same breeds 02:07:32.507 [Lua] 02:07:32.507 [Lua] Looking for a new director: 02:07:32.507 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_clan_rat_with_shield chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider chaos_marauder 02:07:32.507 [Lua] ->trying director: default 02:07:32.507 [Lua] --> success! 02:07:32.507 [Lua] --> re-used the same breeds 02:07:32.507 [Lua] 02:07:32.507 [Lua] Looking for a new director: 02:07:32.507 [Lua] (free: 10) master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_clan_rat_with_shield chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider chaos_marauder 02:07:32.507 [Lua] ->trying director: skaven 02:07:32.507 [Lua] --> success! 02:07:32.507 [Lua] --> re-used the same breeds 02:07:32.507 [Lua] 02:07:32.507 [Lua] DONE! Found the following directors: 02:07:32.507 [Lua] chaos 02:07:32.507 [Lua] default 02:07:32.507 [Lua] default 02:07:32.507 [Lua] skaven 02:07:32.507 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior chaos_vortex_sorcerer skaven_stormfiend skaven_clan_rat skaven_loot_rat skaven_pack_master skaven_slave chaos_fanatic skaven_storm_vermin_with_shield chaos_marauder_with_shield skaven_gutter_runner skaven_plague_monk skaven_clan_rat_with_shield chaos_berzerker skaven_warpfire_thrower skaven_poison_wind_globadier chaos_raider chaos_marauder 02:07:32.507 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, chaos_vortex_sorcerer=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_loot_rat=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_storm_vermin_with_shield=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_plague_monk=true, skaven_clan_rat_with_shield=true, chaos_berzerker=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, chaos_raider=true, chaos_marauder=true, } 02:07:32.507 [Lua] load_startup_enemy_packages: -------------- 02:07:32.507 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 02:07:32.507 [Lua] chaos_spawn 02:07:32.507 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 02:07:32.507 [Lua] chaos_troll 02:07:32.507 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 02:07:32.507 [Lua] skaven_rat_ogre 02:07:32.507 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 02:07:32.507 [Lua] skaven_stormfiend 02:07:32.507 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 02:07:32.507 [Lua] beastmen_minotaur 02:07:32.507 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 02:07:32.507 [Lua] chaos_plague_sorcerer 02:07:32.507 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 02:07:32.507 [Lua] chaos_corruptor_sorcerer 02:07:32.507 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 02:07:32.507 [Lua] skaven_gutter_runner 02:07:32.507 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 02:07:32.507 [Lua] skaven_pack_master 02:07:32.507 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 02:07:32.507 [Lua] skaven_poison_wind_globadier 02:07:32.507 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 02:07:32.507 [Lua] skaven_ratling_gunner 02:07:32.507 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 02:07:32.507 [Lua] skaven_warpfire_thrower 02:07:32.507 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 02:07:32.507 [Lua] chaos_vortex_sorcerer 02:07:32.507 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 02:07:32.507 [Lua] beastmen_standard_bearer 02:07:32.507 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 02:07:32.507 [Lua] chaos_vortex 02:07:32.507 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 02:07:32.507 [Lua] critter_rat 02:07:32.507 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 02:07:32.507 [Lua] critter_pig 02:07:32.507 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 02:07:32.507 [Lua] skaven_storm_vermin 02:07:32.507 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 02:07:32.507 [Lua] chaos_warrior 02:07:32.507 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 02:07:32.507 [Lua] skaven_clan_rat 02:07:32.507 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 02:07:32.507 [Lua] skaven_loot_rat 02:07:32.507 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 02:07:32.507 [Lua] skaven_slave 02:07:32.507 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 02:07:32.507 [Lua] chaos_fanatic 02:07:32.507 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 02:07:32.507 [Lua] skaven_storm_vermin_with_shield 02:07:32.507 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 02:07:32.507 [Lua] chaos_marauder_with_shield 02:07:32.507 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 02:07:32.507 [Lua] skaven_plague_monk 02:07:32.507 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 02:07:32.507 [Lua] skaven_clan_rat_with_shield 02:07:32.507 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 02:07:32.507 [Lua] chaos_berzerker 02:07:32.507 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 02:07:32.507 [Lua] chaos_raider 02:07:32.507 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 02:07:32.507 [Lua] chaos_marauder 02:07:32.511 [Lua] ### Sending rpc_level_loaded 02:07:32.511 [Lua] #### Has state machine: true, peer_id: 11000010c7fed13, level_id: 109 02:07:32.511 [Lua] Peer 11000010c7fed13 has loaded the level and all enemies are loaded 02:07:32.527 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Loading 02:07:32.527 [Lua] [PeerSM] 11000010c7fed13 :: on_enter LoadingProfilePackages 02:07:32.545 [Lua] [PeerSM] 11000010c7fed13 :: on_exit LoadingProfilePackages 02:07:32.545 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForEnterGame 02:07:32.545 [Lua] ### Sending rpc_level_loaded 02:07:32.545 [Lua] #### Has state machine: false, peer_id: 11000010c7fed13, level_id: 109 02:07:32.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 02:07:32.798 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 02:07:32.800 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 02:07:33.033 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 02:07:33.033 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 02:07:33.035 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 02:07:33.302 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 02:07:33.302 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 02:07:33.304 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 02:07:33.604 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 02:07:33.604 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 02:07:33.606 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 02:07:34.366 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 02:07:34.366 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 02:07:34.368 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 02:07:34.534 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 02:07:34.534 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 02:07:34.535 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 02:07:34.685 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 02:07:34.685 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 02:07:34.686 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 02:07:34.871 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 02:07:34.871 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 02:07:34.873 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 02:07:35.122 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 02:07:35.122 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 02:07:35.124 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 02:07:35.461 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 02:07:35.461 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 02:07:35.463 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 02:07:35.647 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 02:07:35.647 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 02:07:35.649 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 02:07:35.934 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 02:07:35.934 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 02:07:35.936 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 02:07:36.170 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 02:07:36.170 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 02:07:36.172 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 02:07:36.896 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 02:07:36.896 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 02:07:36.899 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 02:07:36.964 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 02:07:36.964 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 02:07:36.965 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 02:07:37.032 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 02:07:37.032 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 02:07:37.033 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 02:07:37.100 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 02:07:37.100 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 02:07:37.100 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 02:07:37.489 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 02:07:37.489 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 02:07:37.491 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 02:07:37.760 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 02:07:37.760 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 02:07:37.762 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 02:07:38.148 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 02:07:38.148 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 02:07:38.149 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 02:07:38.284 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 02:07:38.284 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 02:07:38.286 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 02:07:38.654 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 02:07:38.654 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 02:07:38.655 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 02:07:38.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 02:07:38.957 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 02:07:38.958 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 02:07:39.311 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 02:07:39.311 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 02:07:39.313 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 02:07:39.598 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 02:07:39.598 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 02:07:39.600 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 02:07:39.868 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 02:07:39.868 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 02:07:39.870 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 02:07:40.154 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 02:07:40.154 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 02:07:40.156 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 02:07:40.322 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 02:07:40.322 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 02:07:40.323 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 02:07:40.541 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 02:07:40.541 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 02:07:40.542 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 02:07:40.812 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 02:07:40.812 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 02:07:40.814 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: dlc_portals game_mode: custom 02:07:40.814 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 02:07:40.814 [Lua] Starting async level spawning of levels/honduras_dlcs/penny/dlc_portals/world 02:07:40.815 [Umbra] Init version: 3.4.15 :: 16 threads 02:07:42.555 [Lua] Async level spawning done 02:07:42.555 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 02:07:43.520 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 02:07:43.520 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 02:07:43.520 [Lua] [Matchmaking] unregister rpcs 02:07:43.520 [Lua] Set lobby begin: 02:07:43.520 [Lua] Lobby data twitch_enabled = false 02:07:43.521 [Lua] Lobby data power_level = 0 02:07:43.521 [Lua] Lobby data unique_server_name = Walker Trips 02:07:43.521 [Lua] Lobby data difficulty_tweak = 0 02:07:43.521 [Lua] Lobby data host = 11000010c7fed13 02:07:43.521 [Lua] Lobby data time_of_search = 1610330681 02:07:43.521 [Lua] Lobby data game_mode = 2 02:07:43.521 [Lua] Lobby data is_private = false 02:07:43.521 [Lua] Lobby data match_started = true 02:07:43.521 [Lua] Lobby data mechanism = adventure 02:07:43.521 [Lua] Lobby data level_key = dlc_portals 02:07:43.521 [Lua] Lobby data player_slot_1 = 0:0 02:07:43.521 [Lua] Lobby data selected_level_key = dlc_portals 02:07:43.521 [Lua] Lobby data difficulty = cataclysm 02:07:43.521 [Lua] Lobby data quick_game = false 02:07:43.521 [Lua] Lobby data weave_name = false 02:07:43.521 [Lua] Lobby data matchmaking = true 02:07:43.522 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:07:43.522 [Lua] Lobby data num_players = 1 02:07:43.522 [Lua] Lobby data player_slot_5 = 0:0 02:07:43.522 [Lua] Lobby data player_slot_2 = 0:0 02:07:43.522 [Lua] Lobby data country_code = GB 02:07:43.522 [Lua] Lobby data player_slot_3 = 0:0 02:07:43.522 [Lua] Lobby data eac_authorized = true 02:07:43.522 [Lua] Set lobby end. 02:07:43.522 [Lua] [Managers] Destroying manager group: 02:07:43.523 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_27, global_loading_screens 02:07:43.523 [Lua] [Gamestate] Enter StateIngame HOST 02:07:43.523 [Lua] [Managers] Calling function on all managers: 02:07:43.523 [Lua] <>level = dlc_portals<> 02:07:43.523 [Lua] Set lobby begin: 02:07:43.523 [Lua] Lobby data twitch_enabled = false 02:07:43.523 [Lua] Lobby data power_level = 0 02:07:43.523 [Lua] Lobby data unique_server_name = Walker Trips 02:07:43.523 [Lua] Lobby data difficulty_tweak = 0 02:07:43.523 [Lua] Lobby data host = 11000010c7fed13 02:07:43.524 [Lua] Lobby data time_of_search = 1610330681 02:07:43.524 [Lua] Lobby data game_mode = 2 02:07:43.524 [Lua] Lobby data is_private = false 02:07:43.524 [Lua] Lobby data match_started = true 02:07:43.524 [Lua] Lobby data mechanism = adventure 02:07:43.524 [Lua] Lobby data level_key = dlc_portals 02:07:43.524 [Lua] Lobby data player_slot_1 = 0:0 02:07:43.524 [Lua] Lobby data selected_level_key = dlc_portals 02:07:43.524 [Lua] Lobby data difficulty = cataclysm 02:07:43.524 [Lua] Lobby data quick_game = false 02:07:43.524 [Lua] Lobby data weave_name = false 02:07:43.525 [Lua] Lobby data matchmaking = true 02:07:43.525 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:07:43.525 [Lua] Lobby data num_players = 1 02:07:43.525 [Lua] Lobby data player_slot_5 = 0:0 02:07:43.525 [Lua] Lobby data player_slot_2 = 0:0 02:07:43.525 [Lua] Lobby data country_code = GB 02:07:43.525 [Lua] Lobby data player_slot_3 = 0:0 02:07:43.525 [Lua] Lobby data eac_authorized = true 02:07:43.525 [Lua] Set lobby end. 02:07:43.525 [Lua] [StateIngame] Server ingame 02:07:43.528 [Lua] Set lobby begin: 02:07:43.528 [Lua] Lobby data twitch_enabled = false 02:07:43.528 [Lua] Lobby data power_level = 0 02:07:43.528 [Lua] Lobby data unique_server_name = Walker Trips 02:07:43.528 [Lua] Lobby data difficulty_tweak = 0 02:07:43.528 [Lua] Lobby data host = 11000010c7fed13 02:07:43.528 [Lua] Lobby data time_of_search = 1610330681 02:07:43.528 [Lua] Lobby data game_mode = 2 02:07:43.528 [Lua] Lobby data is_private = false 02:07:43.529 [Lua] Lobby data match_started = true 02:07:43.529 [Lua] Lobby data mechanism = adventure 02:07:43.529 [Lua] Lobby data level_key = dlc_portals 02:07:43.529 [Lua] Lobby data player_slot_1 = 0:0 02:07:43.529 [Lua] Lobby data selected_level_key = dlc_portals 02:07:43.529 [Lua] Lobby data difficulty = cataclysm 02:07:43.529 [Lua] Lobby data quick_game = false 02:07:43.529 [Lua] Lobby data weave_name = false 02:07:43.529 [Lua] Lobby data matchmaking = true 02:07:43.529 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:07:43.529 [Lua] Lobby data num_players = 1 02:07:43.529 [Lua] Lobby data player_slot_5 = 0:0 02:07:43.530 [Lua] Lobby data player_slot_2 = 0:0 02:07:43.530 [Lua] Lobby data country_code = GB 02:07:43.530 [Lua] Lobby data player_slot_3 = 0:0 02:07:43.530 [Lua] Lobby data eac_authorized = true 02:07:43.530 [Lua] Set lobby end. 02:07:43.530 [Lua] [Matchmaking] register rpcs 02:07:43.530 [Lua] GameNetworkManager:init... creating game session 02:07:43.530 [Lua] Host GameSession.make_game_session_host with session: 02:07:43.530 [Lua] [GameNetworkManager] Setting pong timeout to 60 02:07:43.530 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13 02:07:43.530 [Lua] [GameNetworkManager] self.is_server = true 02:07:43.530 [Network] Setting artificial MTU limit to 65536 02:07:43.530 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 18 02:07:43.530 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure 02:07:43.542 [Lua] Switching ConflictSettings: to: default 02:07:43.542 [Lua] pacing=default 02:07:43.542 [Lua] roaming=nil 02:07:43.542 [Lua] specials=default 02:07:43.542 [Lua] debug_color=maroon 02:07:43.542 [Lua] contained_breeds=nil 02:07:43.542 [Lua] pack_spawning=default 02:07:43.542 [Lua] disabled=false 02:07:43.542 [Lua] factions=nil 02:07:43.542 [Lua] boss=default 02:07:43.542 [Lua] horde=default 02:07:43.542 [Lua] name=default 02:07:43.542 [Lua] intensity=default 02:07:43.542 [Lua] --- 02:07:43.542 [Lua] [LevelAnalysis] set_random_seed( 8284423) 02:07:43.553 [Lua] [AIInterestPointSystem] Level Seed: 8284423 02:07:43.553 [Lua] 02:07:43.553 [Lua] [entity_system_bag] = table 02:07:43.553 [Lua] [entity_system_bag] = metatable 02:07:43.553 [Lua] [startup_data] = table 02:07:43.553 [Lua] [entity_manager] = table 02:07:43.553 [Lua] [entity_manager] = metatable 02:07:43.553 [Lua] [unit_spawner] = table 02:07:43.553 [Lua] [unit_spawner] = metatable 02:07:43.553 [Lua] [unit_storage] = table 02:07:43.553 [Lua] [unit_storage] = metatable 02:07:43.553 [Lua] [dice_keeper] = table 02:07:43.553 [Lua] [dice_keeper] = metatable 02:07:43.553 [Lua] [is_server] = true (boolean) 02:07:43.553 [Lua] [world] = [World] 02:07:43.553 [Lua] [system_api] = table 02:07:43.553 [Lua] [entity_system] = table 02:07:43.553 [Lua] [entity_system] = metatable 02:07:43.553 [Lua] [network_lobby] = table 02:07:43.553 [Lua] [network_lobby] = metatable 02:07:43.553 [Lua] [profile_synchronizer] = table 02:07:43.553 [Lua] [profile_synchronizer] = metatable 02:07:43.553 [Lua] [level_transition_handler] = table 02:07:43.553 [Lua] [level_transition_handler] = metatable 02:07:43.553 [Lua] [num_local_human_players] = 1 (number) 02:07:43.553 [Lua] [statistics_db] = table 02:07:43.553 [Lua] [statistics_db] = metatable 02:07:43.553 [Lua] [network_server] = table 02:07:43.553 [Lua] [network_server] = metatable 02:07:43.553 [Lua] [input_manager] = table 02:07:43.553 [Lua] [input_manager] = metatable 02:07:43.553 [Lua] [network_clock] = table 02:07:43.553 [Lua] [network_clock] = metatable 02:07:43.553 [Lua] [network_transmit] = table 02:07:43.553 [Lua] [network_transmit] = metatable 02:07:43.553 [Lua] [free_flight_manager] = table 02:07:43.553 [Lua] [free_flight_manager] = metatable 02:07:43.553 [Lua] [network_manager] = table 02:07:43.553 [Lua] [network_manager] = metatable 02:07:43.553 [Lua] [network_event_delegate] = table 02:07:43.553 [Lua] [network_event_delegate] = metatable 02:07:43.553 [Lua] 02:07:43.553 [Lua] ignoring extension VersusVolumeObjectiveExtension 02:07:43.553 [Lua] ignoring extension VersusInteractObjectiveExtension 02:07:43.553 [Lua] ignoring extension VersusPayloadObjectiveExtension 02:07:43.553 [Lua] ignoring extension VersusSocketObjectiveExtension 02:07:43.553 [Lua] ignoring extension VersusTargetObjectiveExtension 02:07:43.553 [Lua] ignoring extension VersusMissionObjectiveExtension 02:07:43.556 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 02:07:43.572 [Lua] [AchievementManager] Achievements using the steam platform 02:07:43.642 [Lua] respawn_unit_spawned with group id: temple_respawns 02:07:43.642 [Lua] respawn_unit_spawned with group id: temple_respawns 02:07:43.642 [Lua] respawn_unit_spawned with group id: temple_respawns 02:07:43.642 [Lua] respawn_unit_spawned with group id: temple_respawns 02:07:43.642 [Lua] respawn_unit_spawned with group id: temple_respawns 02:07:43.642 [Lua] respawn_unit_spawned with group id: temple_respawns 02:07:43.642 [Lua] respawn_unit_spawned with group id: temple_respawns 02:07:43.643 [Lua] respawn_unit_spawned with group id: respawns_crypt 02:07:43.643 [Lua] respawn_unit_spawned with group id: respawns_crypt 02:07:43.659 [Lua] respawn_unit_spawned with group id: outside_temple_respawns 02:07:43.659 [Lua] respawn_unit_spawned with group id: outside_temple_respawns 02:07:43.659 [Lua] respawn_unit_spawned with group id: outside_temple_respawns 02:07:43.659 [Lua] respawn_unit_spawned with group id: outside_temple_respawns 02:07:43.659 [Lua] respawn_unit_spawned with group id: end_respawns 02:07:43.659 [Lua] respawn_unit_spawned with group id: end_respawns 02:07:43.659 [Lua] respawn_unit_spawned with group id: end_respawns 02:07:43.659 [Lua] respawn_unit_spawned with group id: end_respawns 02:07:43.660 [Lua] respawn_unit_spawned with group id: inside_temple_spawn 02:07:43.660 [Lua] respawn_unit_spawned with group id: inside_temple_spawn 02:07:43.660 [Lua] respawn_unit_spawned with group id: inside_temple_spawn 02:07:43.661 [Lua] [StateIngame] Level seed: 8284423 02:07:43.689 [Lua] [LevelAnalysis] set_random_seed( 8284423) 02:07:43.697 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 02:07:43.697 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 02:07:43.697 [Lua] [IngameUI] init 02:07:43.713 [Lua] cb_razer_chroma_setup 02:07:43.734 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 02:07:43.734 [Lua] Set lobby begin: 02:07:43.734 [Lua] Lobby data twitch_enabled = false 02:07:43.734 [Lua] Lobby data power_level = 835 02:07:43.734 [Lua] Lobby data unique_server_name = Walker Trips 02:07:43.734 [Lua] Lobby data difficulty_tweak = 0 02:07:43.735 [Lua] Lobby data host = 11000010c7fed13 02:07:43.735 [Lua] Lobby data time_of_search = 1610330681 02:07:43.735 [Lua] Lobby data game_mode = 2 02:07:43.735 [Lua] Lobby data is_private = false 02:07:43.735 [Lua] Lobby data match_started = true 02:07:43.735 [Lua] Lobby data mechanism = adventure 02:07:43.735 [Lua] Lobby data level_key = dlc_portals 02:07:43.735 [Lua] Lobby data player_slot_1 = 0:0 02:07:43.735 [Lua] Lobby data selected_level_key = dlc_portals 02:07:43.735 [Lua] Lobby data difficulty = cataclysm 02:07:43.736 [Lua] Lobby data quick_game = false 02:07:43.736 [Lua] Lobby data weave_name = false 02:07:43.736 [Lua] Lobby data matchmaking = true 02:07:43.736 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:07:43.736 [Lua] Lobby data num_players = 1 02:07:43.736 [Lua] Lobby data player_slot_5 = 0:0 02:07:43.736 [Lua] Lobby data player_slot_2 = 0:0 02:07:43.736 [Lua] Lobby data country_code = GB 02:07:43.736 [Lua] Lobby data player_slot_3 = 0:0 02:07:43.736 [Lua] Lobby data eac_authorized = true 02:07:43.736 [Lua] Set lobby end. 02:07:43.737 [Lua] Override Player Respawning inside_temple_spawn false 02:07:43.738 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:07:43.738 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:07:43.738 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:07:43.738 [Lua] CurrentConflictSettings default 02:07:43.738 [Lua] [ConflictDirector] conflict_director is ai_ready 02:07:43.740 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 02:07:43.740 [Lua] [MainPathSpawningGenerator] Injecting travel distances 02:07:43.745 [Lua] SpecialsPacing:remove_unwanted_breeds: 02:07:43.745 [Lua] Forming navigation groups in one frame 02:07:43.745 [Lua] Forming navigation groups 02:07:43.763 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000029104 02:07:44.020 [Lua] NavigationGroupManager -> calulation time B: 0.25700000000006185 02:07:44.020 [Lua] number of nav groups: 358 02:07:44.024 [Lua] number of refined nav groups : 228 02:07:44.029 [Lua] NavigationGroupManager -> calulation time C: 0.0090000000000145519 02:07:44.029 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.310003900527956 Normalized coefficient: 1.1833204646450366 02:07:44.033 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.434765756875278 Normalized coefficient: 1.3773784557440654 02:07:44.035 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 15.601097051799293 Normalized coefficient: 1.0095443895840339 02:07:44.038 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.350300247967246 Normalized coefficient: 1.275272639836615 02:07:44.043 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 02:07:44.043 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 02:07:44.043 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 02:07:44.043 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 02:07:44.043 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 02:07:44.043 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside 02:07:44.043 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 02:07:44.058 [Lua] [LevelAnalysis] Generating boss paths for level: dlc_portals 02:07:44.058 [Lua] [LevelAnalysis] This level has a total main-path length of 1476.259 meters. 02:07:44.058 [Lua] [LevelAnalysis] grouping spawners for event_patrol 02:07:44.058 [Lua] [LevelAnalysis] 02:07:44.058 [Lua] [LevelAnalysis] grouping spawners for event_boss 02:07:44.058 [Lua] [LevelAnalysis] 02:07:44.058 [Lua] [LevelAnalysis] Terror events added: 02:07:44.058 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 02:07:44.058 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_patrol 02:07:44.058 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing 02:07:44.058 [Lua] NORMAL PATROL MAIN PATH 929.2911376953125 02:07:44.058 [Lua] [waypoints] = table 02:07:44.058 [Lua] [astar_points] = table 02:07:44.058 [Lua] [travel_dist] = 929.29114693403244 (number) 02:07:44.058 [Lua] [one_directional] = true (boolean) 02:07:44.058 [Lua] [id] = boss_8 (string) 02:07:44.058 [Lua] ----> using boss spline path! 02:07:44.058 [Lua] Adding main path event: Vector3Box(30.6522, -28.1147, 8.603) boss_event_skaven_spline_patrol 45 table: 0000000009E91D20 02:07:44.058 [Lua] [LevelAnalysis] num_event_places_f: 0.95083906841278076 , num_event_places: 0 , trailing_event_fraction: 0.95083906841278076 , num_events: 1 02:07:44.058 [Lua] [LevelAnalysis] Level path distance: 1476.2586026191711 02:07:44.058 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1476.2586026191711 forbidden_dist: -1376.2586026191711 02:07:44.058 [Lua] [LevelAnalysis] wanted_distance: 688.6552814524465 02:07:44.058 [Lua] [LevelAnalysis] Terror events added: 02:07:44.058 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 02:07:44.058 [Lua] Adding main path event: Vector3Box(-81.0781, -73.468, -7.2644) rare_event_loot_rat 45 table: 0000000009E92670 02:07:44.058 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 02:07:44.061 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 02:07:44.064 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 02:07:44.065 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 02:07:44.066 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 02:07:44.068 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 02:07:44.068 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 02:07:44.068 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=75 02:07:44.068 [Lua] [Managers] Calling function on all managers: 02:07:44.068 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 02:07:44.094 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForEnterGame 02:07:44.094 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForGameObjectSync 02:07:44.094 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 18 02:07:44.099 [Lua] player (11000010c7fed13,2) was put into party 1 02:07:44.111 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=76 02:07:44.111 [Lua] Assigning peer(11000010c7fed13:2) to profile(5) career(4) 02:07:44.111 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(2) profile_index(5) career_index(4) 02:07:44.111 [Lua] Set lobby begin: 02:07:44.111 [Lua] Lobby data twitch_enabled = false 02:07:44.111 [Lua] Lobby data power_level = 835 02:07:44.111 [Lua] Lobby data unique_server_name = Walker Trips 02:07:44.111 [Lua] Lobby data difficulty_tweak = 0 02:07:44.111 [Lua] Lobby data host = 11000010c7fed13 02:07:44.111 [Lua] Lobby data time_of_search = 1610330681 02:07:44.111 [Lua] Lobby data game_mode = 2 02:07:44.111 [Lua] Lobby data is_private = false 02:07:44.111 [Lua] Lobby data match_started = true 02:07:44.112 [Lua] Lobby data mechanism = adventure 02:07:44.112 [Lua] Lobby data level_key = dlc_portals 02:07:44.112 [Lua] Lobby data player_slot_1 = 0:0 02:07:44.112 [Lua] Lobby data selected_level_key = dlc_portals 02:07:44.112 [Lua] Lobby data difficulty = cataclysm 02:07:44.112 [Lua] Lobby data quick_game = false 02:07:44.112 [Lua] Lobby data weave_name = false 02:07:44.112 [Lua] Lobby data matchmaking = true 02:07:44.112 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:07:44.113 [Lua] Lobby data num_players = 1 02:07:44.113 [Lua] Lobby data player_slot_5 = 0:0 02:07:44.113 [Lua] Lobby data player_slot_2 = 0:0 02:07:44.113 [Lua] Lobby data country_code = GB 02:07:44.113 [Lua] Lobby data player_slot_3 = 0:0 02:07:44.113 [Lua] Lobby data eac_authorized = true 02:07:44.113 [Lua] Set lobby end. 02:07:44.113 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:0 | bw:0 | es:0 02:07:44.113 [Lua] 02:07:44.113 [Lua] [wwise/one_handed_swords] = false (boolean) 02:07:44.113 [Lua] [wwise/two_handed_hammers] = false (boolean) 02:07:44.113 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p] = false (boolean) 02:07:44.113 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01] = false (boolean) 02:07:44.113 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base] = false (boolean) 02:07:44.113 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 02:07:44.113 [Lua] [units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white] = false (boolean) 02:07:44.113 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p] = false (boolean) 02:07:44.113 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean) 02:07:44.113 [Lua] [wwise/two_handed_swords] = false (boolean) 02:07:44.113 [Lua] 02:07:44.113 [Lua] 02:07:44.113 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2] = false (boolean) 02:07:44.113 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01] = false (boolean) 02:07:44.113 [Lua] [wwise/two_handed_hammers] = false (boolean) 02:07:44.113 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p] = false (boolean) 02:07:44.113 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 02:07:44.113 [Lua] [units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white] = false (boolean) 02:07:44.113 [Lua] [wwise/two_handed_swords] = false (boolean) 02:07:44.113 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 02:07:44.113 [Lua] [units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh] = false (boolean) 02:07:44.113 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base] = false (boolean) 02:07:44.113 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 02:07:44.113 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01] = false (boolean) 02:07:44.113 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean) 02:07:44.113 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p] = false (boolean) 02:07:44.113 [Lua] [wwise/one_handed_swords] = false (boolean) 02:07:44.113 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01] = false (boolean) 02:07:44.113 [Lua] 02:07:44.113 [Lua] player (11000010c7fed13,3) was put into party 1 02:07:44.126 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=77 02:07:44.126 [Lua] Assigning peer(11000010c7fed13:3) to profile(3) career(4) 02:07:44.126 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(3) profile_index(3) career_index(4) 02:07:44.126 [Lua] Set lobby begin: 02:07:44.126 [Lua] Lobby data twitch_enabled = false 02:07:44.126 [Lua] Lobby data power_level = 835 02:07:44.127 [Lua] Lobby data unique_server_name = Walker Trips 02:07:44.127 [Lua] Lobby data difficulty_tweak = 0 02:07:44.127 [Lua] Lobby data host = 11000010c7fed13 02:07:44.127 [Lua] Lobby data time_of_search = 1610330681 02:07:44.127 [Lua] Lobby data game_mode = 2 02:07:44.127 [Lua] Lobby data is_private = false 02:07:44.127 [Lua] Lobby data match_started = true 02:07:44.127 [Lua] Lobby data mechanism = adventure 02:07:44.127 [Lua] Lobby data level_key = dlc_portals 02:07:44.128 [Lua] Lobby data player_slot_1 = 0:0 02:07:44.128 [Lua] Lobby data selected_level_key = dlc_portals 02:07:44.128 [Lua] Lobby data difficulty = cataclysm 02:07:44.128 [Lua] Lobby data quick_game = false 02:07:44.128 [Lua] Lobby data weave_name = false 02:07:44.128 [Lua] Lobby data matchmaking = true 02:07:44.128 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:07:44.128 [Lua] Lobby data num_players = 1 02:07:44.128 [Lua] Lobby data player_slot_5 = 0:0 02:07:44.128 [Lua] Lobby data player_slot_2 = 0:0 02:07:44.128 [Lua] Lobby data country_code = GB 02:07:44.128 [Lua] Lobby data player_slot_3 = 0:0 02:07:44.128 [Lua] Lobby data eac_authorized = true 02:07:44.128 [Lua] Set lobby end. 02:07:44.129 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:0 | bw:0 | es:0 02:07:44.129 [Lua] 02:07:44.129 [Lua] [units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold] = false (boolean) 02:07:44.129 [Lua] [resource_packages/careers/dr_engineer] = false (boolean) 02:07:44.129 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p] = false (boolean) 02:07:44.129 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p] = false (boolean) 02:07:44.129 [Lua] [wwise/flamethrower] = false (boolean) 02:07:44.129 [Lua] [units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02] = false (boolean) 02:07:44.129 [Lua] [wwise/drakegun] = false (boolean) 02:07:44.129 [Lua] [wwise/coghammer] = false (boolean) 02:07:44.129 [Lua] [wwise/steampistol] = false (boolean) 02:07:44.129 [Lua] [units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base] = false (boolean) 02:07:44.129 [Lua] [units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p] = false (boolean) 02:07:44.129 [Lua] 02:07:44.129 [Lua] 02:07:44.129 [Lua] [units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh] = false (boolean) 02:07:44.129 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p] = false (boolean) 02:07:44.129 [Lua] [wwise/drakegun] = false (boolean) 02:07:44.129 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01] = false (boolean) 02:07:44.129 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1] = false (boolean) 02:07:44.129 [Lua] [units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02] = false (boolean) 02:07:44.129 [Lua] [units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p] = false (boolean) 02:07:44.129 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 02:07:44.129 [Lua] [wwise/flamethrower] = false (boolean) 02:07:44.129 [Lua] [units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base] = false (boolean) 02:07:44.129 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 02:07:44.129 [Lua] [wwise/steampistol] = false (boolean) 02:07:44.129 [Lua] [units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold] = false (boolean) 02:07:44.129 [Lua] [resource_packages/careers/dr_engineer] = false (boolean) 02:07:44.129 [Lua] [units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed] = false (boolean) 02:07:44.129 [Lua] [wwise/coghammer] = false (boolean) 02:07:44.129 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p] = false (boolean) 02:07:44.129 [Lua] 02:07:44.129 [Lua] player (11000010c7fed13,4) was put into party 1 02:07:44.142 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=78 02:07:44.142 [Lua] Assigning peer(11000010c7fed13:4) to profile(1) career(1) 02:07:44.142 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(4) profile_index(1) career_index(1) 02:07:44.142 [Lua] Set lobby begin: 02:07:44.142 [Lua] Lobby data twitch_enabled = false 02:07:44.142 [Lua] Lobby data power_level = 835 02:07:44.142 [Lua] Lobby data unique_server_name = Walker Trips 02:07:44.142 [Lua] Lobby data difficulty_tweak = 0 02:07:44.142 [Lua] Lobby data host = 11000010c7fed13 02:07:44.142 [Lua] Lobby data time_of_search = 1610330681 02:07:44.142 [Lua] Lobby data game_mode = 2 02:07:44.143 [Lua] Lobby data is_private = false 02:07:44.143 [Lua] Lobby data match_started = true 02:07:44.143 [Lua] Lobby data mechanism = adventure 02:07:44.143 [Lua] Lobby data level_key = dlc_portals 02:07:44.143 [Lua] Lobby data player_slot_1 = 0:0 02:07:44.143 [Lua] Lobby data selected_level_key = dlc_portals 02:07:44.143 [Lua] Lobby data difficulty = cataclysm 02:07:44.143 [Lua] Lobby data quick_game = false 02:07:44.143 [Lua] Lobby data weave_name = false 02:07:44.143 [Lua] Lobby data matchmaking = true 02:07:44.143 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:07:44.143 [Lua] Lobby data num_players = 1 02:07:44.143 [Lua] Lobby data player_slot_5 = 0:0 02:07:44.143 [Lua] Lobby data player_slot_2 = 0:0 02:07:44.143 [Lua] Lobby data country_code = GB 02:07:44.143 [Lua] Lobby data player_slot_3 = 0:0 02:07:44.143 [Lua] Lobby data eac_authorized = true 02:07:44.144 [Lua] Set lobby end. 02:07:44.144 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:0 | bw:0 | es:0 02:07:44.144 [Lua] 02:07:44.144 [Lua] [wwise/one_handed_swords] = false (boolean) 02:07:44.144 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p] = false (boolean) 02:07:44.144 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 02:07:44.144 [Lua] [wwise/one_handed_axes] = false (boolean) 02:07:44.144 [Lua] [units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart] = false (boolean) 02:07:44.144 [Lua] [units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p] = false (boolean) 02:07:44.144 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 02:07:44.144 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08] = false (boolean) 02:07:44.144 [Lua] [units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p] = false (boolean) 02:07:44.144 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 02:07:44.144 [Lua] 02:07:44.144 [Lua] 02:07:44.144 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 02:07:44.144 [Lua] [units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p] = false (boolean) 02:07:44.144 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p] = false (boolean) 02:07:44.144 [Lua] [units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart] = false (boolean) 02:07:44.144 [Lua] [wwise/one_handed_swords] = false (boolean) 02:07:44.144 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 02:07:44.144 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 02:07:44.144 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 02:07:44.144 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2] = false (boolean) 02:07:44.144 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08] = false (boolean) 02:07:44.144 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 02:07:44.144 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 02:07:44.144 [Lua] [wwise/one_handed_axes] = false (boolean) 02:07:44.144 [Lua] [units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1] = false (boolean) 02:07:44.144 [Lua] [units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1] = false (boolean) 02:07:44.144 [Lua] [units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p] = false (boolean) 02:07:44.144 [Lua] 02:07:44.152 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:12 my_peer_id:11000010c7fed13 02:07:44.152 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:13 my_peer_id:11000010c7fed13 02:07:44.152 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:14 my_peer_id:11000010c7fed13 02:07:44.382 [Lua] [GameNetworkManager] destroying game object with go_id=78 02:07:44.382 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForGameObjectSync 02:07:44.382 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForPlayers 02:07:44.384 [Lua] player (11000010c7fed13,4) was put into party 1 02:07:44.398 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=79 02:07:44.398 [Lua] Assigning peer(11000010c7fed13:4) to profile(1) career(1) 02:07:44.398 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(4) profile_index(1) career_index(1) 02:07:44.398 [Lua] Set lobby begin: 02:07:44.398 [Lua] Lobby data twitch_enabled = false 02:07:44.398 [Lua] Lobby data power_level = 835 02:07:44.398 [Lua] Lobby data unique_server_name = Walker Trips 02:07:44.398 [Lua] Lobby data difficulty_tweak = 0 02:07:44.398 [Lua] Lobby data host = 11000010c7fed13 02:07:44.398 [Lua] Lobby data time_of_search = 1610330681 02:07:44.398 [Lua] Lobby data game_mode = 2 02:07:44.398 [Lua] Lobby data is_private = false 02:07:44.399 [Lua] Lobby data match_started = true 02:07:44.399 [Lua] Lobby data mechanism = adventure 02:07:44.399 [Lua] Lobby data level_key = dlc_portals 02:07:44.399 [Lua] Lobby data player_slot_1 = 0:0 02:07:44.399 [Lua] Lobby data selected_level_key = dlc_portals 02:07:44.399 [Lua] Lobby data difficulty = cataclysm 02:07:44.399 [Lua] Lobby data quick_game = false 02:07:44.399 [Lua] Lobby data weave_name = false 02:07:44.399 [Lua] Lobby data matchmaking = true 02:07:44.399 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:07:44.399 [Lua] Lobby data num_players = 1 02:07:44.399 [Lua] Lobby data player_slot_5 = 0:0 02:07:44.399 [Lua] Lobby data player_slot_2 = 0:0 02:07:44.400 [Lua] Lobby data country_code = GB 02:07:44.400 [Lua] Lobby data player_slot_3 = 0:0 02:07:44.400 [Lua] Lobby data eac_authorized = true 02:07:44.400 [Lua] Set lobby end. 02:07:44.400 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:0 | bw:0 | es:0 02:07:44.400 [Lua] 02:07:44.400 [Lua] [wwise/one_handed_swords] = false (boolean) 02:07:44.400 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p] = false (boolean) 02:07:44.400 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 02:07:44.400 [Lua] [wwise/one_handed_axes] = false (boolean) 02:07:44.400 [Lua] [units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart] = false (boolean) 02:07:44.400 [Lua] [units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p] = false (boolean) 02:07:44.400 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 02:07:44.400 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08] = false (boolean) 02:07:44.400 [Lua] [units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p] = false (boolean) 02:07:44.400 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 02:07:44.400 [Lua] 02:07:44.400 [Lua] 02:07:44.400 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 02:07:44.400 [Lua] [units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p] = false (boolean) 02:07:44.400 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p] = false (boolean) 02:07:44.400 [Lua] [units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart] = false (boolean) 02:07:44.400 [Lua] [wwise/one_handed_swords] = false (boolean) 02:07:44.400 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 02:07:44.400 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 02:07:44.400 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 02:07:44.400 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2] = false (boolean) 02:07:44.400 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08] = false (boolean) 02:07:44.400 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 02:07:44.400 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 02:07:44.400 [Lua] [wwise/one_handed_axes] = false (boolean) 02:07:44.400 [Lua] [units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1] = false (boolean) 02:07:44.400 [Lua] [units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1] = false (boolean) 02:07:44.400 [Lua] [units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p] = false (boolean) 02:07:44.400 [Lua] 02:07:44.402 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 18 02:07:44.403 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:12 my_peer_id:11000010c7fed13 02:07:44.403 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:13 my_peer_id:11000010c7fed13 02:07:44.403 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:14 my_peer_id:11000010c7fed13 02:07:44.404 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:15 my_peer_id:11000010c7fed13 02:07:44.449 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 14 02:07:44.449 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForPlayers 02:07:44.449 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InGame 02:07:44.462 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:15 my_peer_id:11000010c7fed13 02:07:44.495 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 15 02:07:44.558 [Lua] test 02:07:44.561 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:07:44.561 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=81 02:07:44.562 [Lua] test 02:07:44.564 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:07:44.565 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=83 02:07:44.565 [Lua] test 02:07:44.567 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:07:44.567 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=85 02:07:44.574 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:07:44.575 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:07:44.575 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=87 02:07:44.902 [Lua] StateInGameRunning:_game_actually_starts() 02:07:44.902 [Lua] ################################################################################################################# 02:07:44.902 [Lua] [Loading Time]: 00:00:17 [Transition]: inn_level-dlc_portals [Members joined]: 0 [Members Left]: 0 [Is Server]: true 02:07:44.902 [Lua] ################################################################################################################# 02:07:44.903 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 19 02:07:44.903 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 02:07:44.922 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 19 02:07:44.959 [Window] Window => inactive 02:07:45.133 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 02:07:45.133 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 02:07:45.140 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 19 02:07:45.140 [Lua] Commit load time data 02:07:50.181 [Window] Window => active 02:08:16.650 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:08:16.667 [Lua] Spline already found! 02:08:16.754 [Lua] Init group template: spline_patrol 02:08:23.170 [Lua] Players are leaving the safe zone 02:08:28.006 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:08:28.023 [Lua] Spline already found! 02:08:28.060 [Lua] Init group template: spline_patrol 02:08:40.573 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:08:40.590 [Lua] Spline already found! 02:08:40.626 [Lua] Init group template: spline_patrol 02:09:16.375 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 45 will change to a manual source. 02:09:27.076 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xfa28, position: 0 02:09:27.625 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xfa60, position: 0 02:09:27.739 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 87, name: `unknown` 02:09:29.106 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 87, name: `unknown` 02:09:29.191 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 51 will change to a manual source. 02:09:30.201 [Lua] [IngameUI] menu view on_enter ingame_menu 02:09:30.316 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xfb46, position: 0 02:09:30.438 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 87, name: `unknown` 02:09:30.775 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 87, name: `unknown` 02:09:31.078 [Lua] PopupManager:queue_default_popup: Are you sure you want to leave the current game? Leave Game leave_game Yes cancel_popup No 02:09:31.567 [Lua] PopupManager:query_result returned result: leave_game 02:09:31.584 [Lua] [Matchmaking] Doing transition leave_game from UI 02:09:31.584 [Lua] TRANSITION leave_game nil nil 02:09:31.584 [Lua] [GameNetworkManager] Leaving game... 02:09:31.584 [Lua] [GameNetworkManager] Shutting down game session host. 02:09:31.584 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 02:09:31.584 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 02:09:31.584 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=109.14 02:09:31.584 [Lua] [IngameUI] menu view on_exit ingame_menu 02:09:31.598 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 02:09:33.590 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "left_game" 02:09:33.590 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 02:09:33.590 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 02:09:33.590 [Lua] [Managers] Calling function on all managers: 02:09:33.591 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 02:09:33.591 [Lua] Clearing all global lookup lists 02:09:33.591 [Lua] [IngamePlayerListUI] - Destroy 02:09:33.592 [Lua] [EquipmentUI] - Destroy 02:09:33.592 [Lua] [AbilityUI] - Destroy 02:09:33.592 [Lua] [GamePadAbilityUI] - Destroy 02:09:33.592 [Lua] [GamePadEquipmentUI] - Destroy 02:09:33.592 [Lua] [IngameUI] destroy 02:09:33.768 [Lua] [Managers] Destroying manager group: 02:09:33.783 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 02:09:33.937 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 02:09:33.940 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 02:09:33.942 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 02:09:33.943 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 02:09:33.944 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 02:09:33.947 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 02:09:33.948 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 02:09:33.952 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 02:09:33.953 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 02:09:33.954 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 02:09:33.955 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 02:09:33.958 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 02:09:33.961 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 02:09:33.961 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 02:09:33.964 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 02:09:33.966 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 02:09:33.967 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 02:09:33.971 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 02:09:33.976 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 02:09:33.979 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 02:09:33.981 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 02:09:33.990 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 02:09:33.992 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 02:09:33.993 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 02:09:33.994 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 02:09:33.995 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 02:09:33.999 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 02:09:34.002 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 02:09:34.006 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 02:09:34.010 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 02:09:34.010 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InGame 02:09:34.010 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading 02:09:34.010 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010c7fed13 dlc_portals 0 02:09:34.010 warning: [Lua] Following data will be uploaded to Crashify: <> 02:09:34.011 warning: [Lua] "[[PeerStates.Loading]] level_key: dlc_portals", Num ocurrencies: 8, User: 11000010c7fed13 "Walker Trips" <> 02:09:34.011 [Lua] <> <>[PeerStates.Loading]<> <>level_key: dlc_portals<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: dlc_portals" [2] self = table: 0000000010472B10; previous_state = InGame; party = table: 000000000356A590; mechanism_manager = table: 0000000010010F90; network_transmit = table: 0000000010471B00; peer_id = "11000010c7fed13"; level_key = "dlc_portals"; environment_variation_id = 0; level_seed = 8284423; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 000000000056A950 [3] _ = table: 0000000010472B10; new_state = Loading; old_state = InGame [4] self = table: 000000001046EFB0; peer_state_machines = table: 000000001046F060; peer_id = "11000010c7fed13"; peer_state_machine = table: 0000000010472BF0; current_state = InGame [5] self = table: 0000000005699A00; application_shutdown = nil; unit_spawner = table: 000000000EB866D0; world = [World]; unit_storage = table: 000000000B22BB70; units = table: 000000000B22BC40; matchmaking_loading_context = nil [6] self = table: 00000000105F8B60; new_state = table: 0000000002A790C0; params = table: 00000000105D70E0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000105F8B60; new_state = table: 0000000002A790C0; notify = true; old_state = table: 0000000005699A00 [8] self = table: 00000000105F8B60; dt = 0.016883039847016335; t = 887.30183613020927; new_state = table: 0000000002A790C0 [9] self = table: 00000000000970C0; real_world_dt = 0.016883039847016335; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016883039847016335; t = 887.30183613020927 [10] dt = 0.016883039847016335 [2] server = table: 000000001046EFB0; wanted_career_index = 3; loaded_level = "dlc_portals"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9826330002397299; peer_id = "11000010c7fed13"; [4] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 000000001046F0D0; game_session = [GameSession]; host_to_migrate_to = "110000101e6c059"; game_network_manager = table: 00000000006EE000; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 000000001046F0A0; _joined_peers = table: 000000001046F560; voip = table: 0000000010C6B350; environment_variation_id = 0; level_transition_handler = table: 0000000002DFC200; _connections = table: 000000001046F3C0; lobby_host = table: 0000000010461340; level_key = "dlc_portals"; slot_allocator = table: 000000001046F260; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000001046F5F0; wanted_career_index = 3; _reserved_slots = table: 0000000010471A70; wanted_profile_index = 4; _connected_peers = table: 000000001046F5C0; player_manager = table: 0000000003566B20; _profile_requester = table: 0000000002E1FA20; network_transmit = table: 0000000010471B00; peers_completed_game_object_sync = table: 000000001046F1B0; peer_state_machines = table: 000000001046F060; network_event_delegate = table: 000000000DCC2150; [5] world_name = "level_world"; entity_system_bag = table: 000000000585ED90; network_server = table: 000000001046EFB0; entity_system = table: 000000000FA08F30; parent = table: 00000000000970C0; _new_state = table: 0000000002A790C0; _level_flow_events = table: 000000000C9A7130; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000C53CCA0; profile_synchronizer = table: 000000001046F5F0; _debug_gui = [unknown light userdata]; leave_lobby = true; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000EEDEE10; num_local_human_players = 1; _lobby_host = table: 0000000010461340; _gm_event_end_conditions_met = false; exit_type = "left_game"; world = [World]; dt = 0.016883039847016335; peer_id = "11000010c7fed13"; level = [unknown light userdata]; network_event_delegate = table: 000000000DCC2150; free_flight_manager = table: 0000000003567AE0; network_transmit = table: 0000000010471B00; level_key = "dlc_portals"; game_mode_key = "adventure"; statistics_db = table: 0000000008B39A50; exit_time = 109.13623101823032; dice_keeper = table: 000000000163B7E0; level_transition_handler = table: 0000000002DFC200; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000105D70E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000005699A00; [7] _params = table: 00000000105D70E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000005699A00; [8] _params = table: 00000000105D70E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 0000000005699A00; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 00000000105F8B60; startup_timer = 4.7372135728946887; has_booted = true; loading_context = table: 00000000072DF9D0; <> <> 02:09:34.011 [Lua] [Matchmaking] unregister rpcs 02:09:34.011 [Lua] [Matchmaking] destroying 02:09:34.011 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 02:09:34.011 [Lua] [ChatManager] Unregistering channel 1 02:09:34.011 [Lua] [EnemyPackageLoader] network_context_destroyed 02:09:34.011 [Lua] [PartyManager] network_context_destroyed 02:09:34.011 [Lua] [GameMechanismManager] network_context_destroyed 02:09:34.011 [SteamVoip] Destroying room 6af17b79f0b56e84 02:09:34.012 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 02:09:34.012 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 02:09:34.015 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 02:09:34.015 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 02:09:34.030 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 02:09:34.031 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient 02:09:34.031 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, InventoryPackageSynchronizerClient 02:09:34.033 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient 02:09:34.033 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01, InventoryPackageSynchronizerClient 02:09:34.033 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, InventoryPackageSynchronizerClient 02:09:34.034 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1, InventoryPackageSynchronizerClient 02:09:34.034 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, InventoryPackageSynchronizerClient 02:09:34.034 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient 02:09:34.035 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient 02:09:34.051 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 02:09:34.051 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 02:09:34.052 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, InventoryPackageSynchronizerClient 02:09:34.052 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, InventoryPackageSynchronizerClient 02:09:34.052 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, InventoryPackageSynchronizerClient 02:09:34.052 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 02:09:34.053 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient 02:09:34.053 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1, InventoryPackageSynchronizerClient 02:09:34.059 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 02:09:34.059 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, InventoryPackageSynchronizerClient 02:09:34.059 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02, InventoryPackageSynchronizerClient 02:09:34.059 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 02:09:34.060 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 02:09:34.060 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, InventoryPackageSynchronizerClient 02:09:34.060 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 02:09:34.061 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, InventoryPackageSynchronizerClient 02:09:34.061 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 02:09:34.061 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient 02:09:34.062 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, InventoryPackageSynchronizerClient 02:09:34.062 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient 02:09:34.062 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 02:09:34.063 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 02:09:34.063 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, InventoryPackageSynchronizerClient 02:09:34.064 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient 02:09:34.064 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, InventoryPackageSynchronizerClient 02:09:34.065 [Lua] [PackageManager] Unload: wwise/steampistol, InventoryPackageSynchronizerClient 02:09:34.072 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 02:09:34.072 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, InventoryPackageSynchronizerClient 02:09:34.072 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2, InventoryPackageSynchronizerClient 02:09:34.072 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient 02:09:34.078 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient 02:09:34.078 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient 02:09:34.079 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed, InventoryPackageSynchronizerClient 02:09:34.079 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient 02:09:34.081 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 02:09:34.081 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01, InventoryPackageSynchronizerClient 02:09:34.081 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 02:09:34.082 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 02:09:34.083 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient 02:09:34.083 [Lua] [PackageManager] Unload: wwise/coghammer, InventoryPackageSynchronizerClient 02:09:34.083 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01, InventoryPackageSynchronizerClient 02:09:34.084 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01, InventoryPackageSynchronizerClient 02:09:34.084 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, InventoryPackageSynchronizerClient 02:09:34.084 [EACServer] [02:09:34:084][Windows][EAC Server] [Info][Destroy] Called 02:09:34.087 [Lua] [LobbyHost] Destroying 02:09:34.087 [Lua] ############### UNLOADING PACKAGES ############### 02:09:34.087 [Lua] [Managers] Calling function on all managers: 02:09:34.087 [Lua] [Managers] Destroying manager group: 02:09:34.087 [Lua] [Gamestate] Enter state StateLoading 02:09:34.090 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 02:09:34.090 [Lua] [LobbyManager] Setting up network options 02:09:34.090 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 02:09:34.090 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 02:09:34.090 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 02:09:34.090 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 02:09:34.090 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 02:09:34.090 [Lua] LobbyManager:setup_network_options server_port: 27015 02:09:34.090 [Lua] registering RPCs 02:09:34.090 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 02:09:34.090 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer 02:09:34.090 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 02:09:34.090 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 02:09:34.090 [Lua] [LevelTransitionHandler] load_level inn_level 0 02:09:34.091 [Umbra] Unload tome 02:09:34.172 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/penny/dlc_portals, LevelTransitionHandler 02:09:34.172 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 02:09:34.172 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 02:09:34.172 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 02:09:34.172 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 02:09:34.172 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 02:09:34.173 [SteamVoip] Creating room fa806c5eb54fe825 02:09:34.173 [EAC] EAC server 11000010c7fed13 is initializing 02:09:34.177 [EAC] Server is also client 11000010c7fed13 02:09:34.177 [EACServer] [02:09:34:177][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7199C77C0 LogLevel: Info. 02:09:34.178 [Lua] ### Created peer state machine for 11000010c7fed13 02:09:34.178 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Connecting 02:09:34.178 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 02:09:34.178 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 02:09:34.199 [Lua] [Gamestate] Enter Substate StateLoadingRunning 02:09:34.199 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 02:09:34.199 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 02:09:34.199 [Lua] Set lobby begin: 02:09:34.199 [Lua] Set lobby end. 02:09:34.199 [Lua] [PSM] Peer 11000010c7fed13 joined. Want to use profile index "4" and join party "nil" 02:09:34.199 [Lua] [LobbyHost] Changed state from 0 to creating 02:09:34.276 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 02:09:34.276 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 02:09:34.277 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 02:09:34.412 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 02:09:34.412 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 02:09:34.414 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 02:09:34.445 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 02:09:34.480 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 02:09:34.480 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 02:09:34.480 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 02:09:34.689 [Lua] [LobbyHost] Changed state from creating to joined 02:09:34.689 [Lua] [PartyManager] Leader is set to 11000010c7fed13 02:09:34.690 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010c7fed13 my_peer_id:11000010c7fed13 02:09:34.690 [Lua] [ChatManager] Registering channel 1 02:09:34.690 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13) 02:09:34.690 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13) 02:09:34.690 [Lua] [PartyManager] network_context_created (server_peer_id=11000010c7fed13, own_peer_id=11000010c7fed13) 02:09:34.700 [Lua] [NetworkServer] Changing num_players from nil to 1 02:09:34.700 [Lua] Players: 1 02:09:34.700 [Lua] Set lobby begin: 02:09:34.700 [Lua] Lobby data num_players = 1 02:09:34.700 [Lua] Lobby data level_key = inn_level 02:09:34.700 [Lua] Lobby data game_mode = 3 02:09:34.700 [Lua] Lobby data matchmaking = false 02:09:34.701 [Lua] Set lobby end. 02:09:35.611 [Lua] player (11000010c7fed13,1) was put into party 0 02:09:35.611 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Connecting 02:09:35.611 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading 02:09:35.611 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010c7fed13 inn_level 0 02:09:35.611 warning: [Lua] Following data will be uploaded to Crashify: <> 02:09:35.611 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 9, User: 11000010c7fed13 "Walker Trips" <> 02:09:35.611 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000B050800; previous_state = Connecting; party = table: 000000000356A590; mechanism_manager = table: 0000000010010F90; network_transmit = table: 000000000833C8F0; peer_id = "11000010c7fed13"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 9503163; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 000000000959C250 [3] _ = table: 000000000B050800; new_state = Loading; old_state = Connecting [4] self = table: 00000000088DEFC0; dt = 0.016667453572154045; state_data = table: 000000000B050800; new_state = Loading [5] self = table: 0000000001859670; dt = 0.016667453572154045; peer_state_machines = table: 000000000F233DF0; joined_peers = table: 000000000580A190; game_session = nil; peer_id = "11000010c7fed13"; peer_state_machine = table: 00000000088DEFC0 [6] self = table: 000000000B90F3F0; dt = 0.016667453572154045 [7] self = table: 000000000B90F3F0; dt = 0.016667453572154045; t = 889.32316209655255 [8] self = table: 00000000105F8B60; dt = 0.016667453572154045; t = 889.32316209655255 [9] self = table: 00000000000970C0; real_world_dt = 0.016667453572154045; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\teac\n...; dt = 0.016667453572154045; t = 889.32316209655255 [10] dt = 0.016667453572154045 [2] server = table: 0000000001859670; wanted_career_index = 3; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.4088013172149658; peer_id = "11000010c7fed13"; [4] current_state = Loading; function_memoize = table: 000000000EB7F700; state_data = table: 000000000B050800; [5] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 00000000105B2780; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 00000000095A50A0; _joined_peers = table: 000000000580A190; voip = table: 000000000726BF50; environment_variation_id = 0; level_transition_handler = table: 0000000002DFC200; _connections = table: 000000000B04E960; lobby_host = table: 000000000BF86210; level_key = "inn_level"; slot_allocator = table: 00000000088D7900; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000D724C70; wanted_career_index = 3; _reserved_slots = table: 000000000E888A70; wanted_profile_index = 4; _connected_peers = table: 0000000007F97570; player_manager = table: 0000000003566B20; _profile_requester = table: 000000000EFCEE10; network_transmit = table: 000000000833C8F0; peers_completed_game_object_sync = table: 0000000002DC4270; peer_state_machines = table: 000000000F233DF0; network_event_delegate = table: 000000000B4BC1F0; [6] _world_name = "loading_world"; _world = [World]; _has_invitation_error = false; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000970C0; _loading_music_triggered = true; _lobby_host = table: 000000000BF86210; _machine = table: 000000000CA8C340; _viewport_name = "loading_viewport"; _network_event_delegate = table: 000000000B4BC1F0; _registered_rpcs = true; _wanted_state = table: 00000000103E60A0; _quickplay_bonus = false; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 000000000D724C70; _network_transmit = table: 000000000833C8F0; _network_server = table: 0000000001859670; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000002DFC200; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _input_manager = table: 0000000007F98530; _local_quickplay_bonus = false; _loading_view = table: 000000000DAE30C0; [7] _world_name = "loading_world"; _world = [World]; _has_invitation_error = false; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 00000000000970C0; _loading_music_triggered = true; _lobby_host = table: 000000000BF86210; _machine = table: 000000000CA8C340; _viewport_name = "loading_viewport"; _network_event_delegate = table: 000000000B4BC1F0; _registered_rpcs = true; _wanted_state = table: 00000000103E60A0; _quickplay_bonus = false; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 000000000D724C70; _network_transmit = table: 000000000833C8F0; _network_server = table: 0000000001859670; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000002DFC200; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _input_manager = table: 0000000007F98530; _local_quickplay_bonus = false; _loading_view = table: 000000000DAE30C0; [8] _params = table: 00000000105D70E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000B90F3F0; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 00000000105F8B60; startup_timer = 4.7372135728946887; has_booted = true; loading_context = table: 00000000072DF9D0; <> <> 02:09:35.612 [Lua] [StateLoading] got rpc_load_level 50 inn_level 02:09:41.804 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 02:09:41.804 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 02:09:41.820 [Lua] [LevelTransitionHandler] Level load completed! 02:09:41.820 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 9503163 - use_random_directors: true - overriden_conflict: nil 02:09:41.823 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 02:09:41.823 [Lua] checking dlc's against conflict directors 02:09:41.823 [Lua] number of factions to include 2 02:09:41.823 [Lua] Updated list weights for random: 02:09:41.823 [Lua] skaven, 0.42 (0.00-0.42) 02:09:41.823 [Lua] chaos, 0.42 (0.42-0.83) 02:09:41.823 [Lua] beastmen, 0.17 (0.83-1.00) 02:09:41.823 [Lua] Rolled random faction: 0.9436265230178833 beastmen 02:09:41.823 [Lua] Updated list weights for random: 02:09:41.823 [Lua] skaven, 0.50 (0.00-0.50) 02:09:41.823 [Lua] chaos, 0.50 (0.50-1.00) 02:09:41.823 [Lua] Rolled random faction: 0.13902704417705536 skaven 02:09:41.823 [Lua] number of factions added 2 02:09:41.823 [Lua] --- --- --- 02:09:41.823 [Lua] Starting... difficulty 'cataclysm' 02:09:41.823 [Lua] These are the starting conflict directors: 02:09:41.823 [Lua] inn_level 02:09:41.823 [Lua] --- --- --- 02:09:41.823 [Lua] 02:09:41.823 [Lua] DONE! Found the following directors: 02:09:41.823 [Lua] (free: 35), Master hash is: 02:09:41.823 [Lua] [EnemyPackageLoader] breed_lookup: { } 02:09:41.823 [Lua] load_startup_enemy_packages: -------------- 02:09:41.823 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 02:09:41.823 [Lua] critter_rat 02:09:41.837 [Lua] ### Sending rpc_level_loaded 02:09:41.837 [Lua] #### Has state machine: true, peer_id: 11000010c7fed13, level_id: 50 02:09:41.837 [Lua] Peer 11000010c7fed13 has loaded the level and all enemies are loaded 02:09:41.854 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Loading 02:09:41.854 [Lua] [PeerSM] 11000010c7fed13 :: on_enter LoadingProfilePackages 02:09:41.854 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:0 my_peer_id:11000010c7fed13 02:09:41.854 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:0 my_peer_id:11000010c7fed13 02:09:41.870 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 02:09:41.870 [Lua] [PeerSM] 11000010c7fed13 :: on_exit LoadingProfilePackages 02:09:41.870 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForEnterGame 02:09:41.871 [Lua] ### Sending rpc_level_loaded 02:09:41.871 [Lua] #### Has state machine: false, peer_id: 11000010c7fed13, level_id: 50 02:09:41.887 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 02:09:41.887 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 02:09:41.889 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 02:09:41.889 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 02:09:41.889 [Lua] Starting async level spawning of levels/inn/world 02:09:41.889 [Umbra] Init version: 3.4.15 :: 16 threads 02:09:42.224 [Lua] Async level spawning done 02:09:42.224 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 02:09:43.193 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 02:09:43.193 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 02:09:43.193 [Lua] Set lobby begin: 02:09:43.194 [Lua] Lobby data host = 11000010c7fed13 02:09:43.194 [Lua] Lobby data level_key = inn_level 02:09:43.194 [Lua] Lobby data game_mode = 3 02:09:43.194 [Lua] Lobby data country_code = GB 02:09:43.194 [Lua] Lobby data unique_server_name = Walker Trips 02:09:43.194 [Lua] Lobby data num_players = 1 02:09:43.194 [Lua] Lobby data matchmaking = false 02:09:43.194 [Lua] Set lobby end. 02:09:43.194 [Lua] [Managers] Destroying manager group: 02:09:43.195 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 02:09:43.195 [Lua] [Gamestate] Enter StateIngame HOST 02:09:43.195 [Lua] [Managers] Calling function on all managers: 02:09:43.195 [Lua] <>level = inn_level<> 02:09:43.195 [Lua] Set lobby begin: 02:09:43.195 [Lua] Lobby data host = 11000010c7fed13 02:09:43.195 [Lua] Lobby data level_key = inn_level 02:09:43.195 [Lua] Lobby data game_mode = 3 02:09:43.195 [Lua] Lobby data selected_level_key = inn_level 02:09:43.195 [Lua] Lobby data country_code = GB 02:09:43.195 [Lua] Lobby data unique_server_name = Walker Trips 02:09:43.195 [Lua] Lobby data num_players = 1 02:09:43.196 [Lua] Lobby data matchmaking = false 02:09:43.196 [Lua] Set lobby end. 02:09:43.196 [Lua] [StateIngame] Server ingame 02:09:43.198 [Lua] Set lobby begin: 02:09:43.198 [Lua] Lobby data level_key = inn_level 02:09:43.199 [Lua] Lobby data selected_level_key = inn_level 02:09:43.199 [Lua] Lobby data unique_server_name = Walker Trips 02:09:43.199 [Lua] Lobby data matchmaking = false 02:09:43.199 [Lua] Lobby data host = 11000010c7fed13 02:09:43.199 [Lua] Lobby data country_code = GB 02:09:43.199 [Lua] Lobby data game_mode = 3 02:09:43.199 [Lua] Lobby data difficulty_tweak = 0 02:09:43.199 [Lua] Lobby data difficulty = cataclysm 02:09:43.199 [Lua] Lobby data num_players = 1 02:09:43.199 [Lua] Set lobby end. 02:09:43.199 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer 02:09:43.199 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 02:09:43.199 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 02:09:43.199 [Lua] [Matchmaking] initializing 02:09:43.199 [Lua] [Matchmaking] my_peer_id: 11000010c7fed13, I am server 02:09:43.199 [Lua] [Matchmaking] register rpcs 02:09:43.199 [Lua] GameNetworkManager:init... creating game session 02:09:43.199 [Lua] Host GameSession.make_game_session_host with session: 02:09:43.199 [Lua] [GameNetworkManager] Setting pong timeout to 60 02:09:43.200 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13 02:09:43.200 [Lua] [GameNetworkManager] self.is_server = true 02:09:43.200 [Network] Setting artificial MTU limit to 65536 02:09:43.200 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 02:09:43.208 [Lua] Switching ConflictSettings: to: inn_level 02:09:43.208 [Lua] pacing=disabled 02:09:43.208 [Lua] roaming=nil 02:09:43.208 [Lua] disabled=false 02:09:43.208 [Lua] pack_spawning=disabled 02:09:43.208 [Lua] contained_breeds=nil 02:09:43.208 [Lua] boss=disabled 02:09:43.208 [Lua] horde=disabled 02:09:43.208 [Lua] specials=disabled 02:09:43.208 [Lua] name=inn_level 02:09:43.208 [Lua] intensity=disabled 02:09:43.208 [Lua] --- 02:09:43.208 [Lua] [LevelAnalysis] set_random_seed( 9503163) 02:09:43.210 [Lua] [AIInterestPointSystem] Level Seed: 9503163 02:09:43.210 [Lua] 02:09:43.210 [Lua] [entity_system_bag] = table 02:09:43.210 [Lua] [entity_system_bag] = metatable 02:09:43.210 [Lua] [startup_data] = table 02:09:43.210 [Lua] [entity_manager] = table 02:09:43.210 [Lua] [entity_manager] = metatable 02:09:43.210 [Lua] [unit_spawner] = table 02:09:43.210 [Lua] [unit_spawner] = metatable 02:09:43.210 [Lua] [unit_storage] = table 02:09:43.210 [Lua] [unit_storage] = metatable 02:09:43.210 [Lua] [dice_keeper] = table 02:09:43.210 [Lua] [dice_keeper] = metatable 02:09:43.210 [Lua] [is_server] = true (boolean) 02:09:43.210 [Lua] [world] = [World] 02:09:43.210 [Lua] [system_api] = table 02:09:43.210 [Lua] [entity_system] = table 02:09:43.210 [Lua] [entity_system] = metatable 02:09:43.210 [Lua] [network_lobby] = table 02:09:43.210 [Lua] [network_lobby] = metatable 02:09:43.210 [Lua] [profile_synchronizer] = table 02:09:43.210 [Lua] [profile_synchronizer] = metatable 02:09:43.210 [Lua] [level_transition_handler] = table 02:09:43.210 [Lua] [level_transition_handler] = metatable 02:09:43.210 [Lua] [num_local_human_players] = 1 (number) 02:09:43.210 [Lua] [statistics_db] = table 02:09:43.210 [Lua] [statistics_db] = metatable 02:09:43.210 [Lua] [network_server] = table 02:09:43.210 [Lua] [network_server] = metatable 02:09:43.210 [Lua] [input_manager] = table 02:09:43.210 [Lua] [input_manager] = metatable 02:09:43.210 [Lua] [network_clock] = table 02:09:43.210 [Lua] [network_clock] = metatable 02:09:43.210 [Lua] [network_transmit] = table 02:09:43.210 [Lua] [network_transmit] = metatable 02:09:43.210 [Lua] [free_flight_manager] = table 02:09:43.210 [Lua] [free_flight_manager] = metatable 02:09:43.210 [Lua] [network_manager] = table 02:09:43.210 [Lua] [network_manager] = metatable 02:09:43.210 [Lua] [network_event_delegate] = table 02:09:43.210 [Lua] [network_event_delegate] = metatable 02:09:43.210 [Lua] 02:09:43.211 [Lua] ignoring extension VersusVolumeObjectiveExtension 02:09:43.211 [Lua] ignoring extension VersusInteractObjectiveExtension 02:09:43.211 [Lua] ignoring extension VersusPayloadObjectiveExtension 02:09:43.211 [Lua] ignoring extension VersusSocketObjectiveExtension 02:09:43.211 [Lua] ignoring extension VersusTargetObjectiveExtension 02:09:43.211 [Lua] ignoring extension VersusMissionObjectiveExtension 02:09:43.211 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 02:09:43.213 [Lua] [AchievementManager] Achievements using the steam platform 02:09:43.261 [Lua] [StateIngame] Level seed: 9503163 02:09:43.268 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2, async-read, 02:09:43.268 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 02:09:43.268 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 02:09:43.268 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 02:09:43.268 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2, async-read, 02:09:43.268 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1, async-read, 02:09:43.268 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 02:09:43.268 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1, async-read, 02:09:43.268 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 02:09:43.268 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 02:09:43.269 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 02:09:43.269 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_5, async-read, 02:09:43.269 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_hall_painting_wood_base_4, async-read, 02:09:43.269 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_2, async-read, 02:09:43.269 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_1, async-read, 02:09:43.269 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2, async-read, 02:09:43.269 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1, async-read, 02:09:43.269 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_bugmans_painting_wood_base_1, async-read, 02:09:43.270 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_3, async-read, 02:09:43.272 [Lua] [LevelAnalysis] set_random_seed( 9503163) 02:09:43.275 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 02:09:43.275 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=6 02:09:43.276 [Lua] [IngameUI] init 02:09:43.294 [Lua] cb_razer_chroma_setup 02:09:43.337 [Lua] [Matchmaking] Cancelling matchmaking 02:09:43.337 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 02:09:43.337 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 02:09:43.337 [Lua] Set lobby begin: 02:09:43.337 [Lua] Lobby data level_key = inn_level 02:09:43.337 [Lua] Lobby data power_level = 0 02:09:43.337 [Lua] Lobby data selected_level_key = inn_level 02:09:43.337 [Lua] Lobby data unique_server_name = Walker Trips 02:09:43.337 [Lua] Lobby data matchmaking = false 02:09:43.338 [Lua] Lobby data host = 11000010c7fed13 02:09:43.338 [Lua] Lobby data country_code = GB 02:09:43.338 [Lua] Lobby data game_mode = 3 02:09:43.338 [Lua] Lobby data difficulty_tweak = 0 02:09:43.338 [Lua] Lobby data difficulty = cataclysm 02:09:43.338 [Lua] Lobby data num_players = 1 02:09:43.338 [Lua] Set lobby end. 02:09:43.339 [Flow] complete_skittergate_legend true 02:09:43.339 [Flow] complete_all_helmgart_levels_recruit true 02:09:43.340 [Flow] WitchHunterLevel:35 02:09:43.340 [Flow] LeaderYes 02:09:43.340 [Flow] ALL PC XP:304250 02:09:43.340 [Flow] Has "bogenhafen" DLC:true 02:09:43.340 [Flow] WH XP:60850 02:09:43.340 [Flow] Number of crafted items:3217 02:09:43.340 [Flow] Has "pre_order" DLC:true 02:09:43.340 [Flow] Sum of Powe Levels:1500 02:09:43.340 [Flow] lodestone diff 1:false 02:09:43.340 [Flow] magnus and forest activated 02:09:43.340 [Flow] magnus and forest activated 02:09:43.340 [Flow] cemetery and forest activated 02:09:43.340 [Flow] magnus and cemetery 02:09:43.340 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:09:43.340 [Flow] ALL RUNES ACTIVATED 02:09:43.340 [Flow] magnus and forest activated 02:09:43.341 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:09:43.341 [Flow] ALL RUNES ACTIVATED 02:09:43.341 [Flow] cemetery and forest activated 02:09:43.341 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:09:43.341 [Flow] ALL RUNES ACTIVATED 02:09:43.341 [Flow] magnus and forest activated 02:09:43.341 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:09:43.341 [Flow] ALL RUNES ACTIVATED 02:09:43.341 [Flow] magnus and cemetery 02:09:43.341 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:09:43.341 [Flow] ALL RUNES ACTIVATED 02:09:43.341 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 02:09:43.343 [Lua] CurrentConflictSettings inn_level 02:09:43.343 [Lua] [ConflictDirector] conflict_director is ai_ready 02:09:43.343 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 02:09:43.343 [Lua] [MainPathSpawningGenerator] Injecting travel distances 02:09:43.345 [Lua] SpecialsPacing:remove_unwanted_breeds: 02:09:43.345 [Lua] Forming navigation groups in one frame 02:09:43.345 [Lua] Forming navigation groups 02:09:43.374 [Lua] NavigationGroupManager -> calulation time A: 0.028000000000020009 02:09:43.376 [Lua] NavigationGroupManager -> calulation time B: 0.0020000000000663931 02:09:43.376 [Lua] number of nav groups: 41 02:09:43.376 [Lua] number of refined nav groups : 23 02:09:43.378 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999999290594 02:09:43.378 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 02:09:43.379 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 02:09:43.379 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 02:09:43.381 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 02:09:43.381 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 02:09:43.381 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 02:09:43.381 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=27 02:09:43.381 [Lua] [Managers] Calling function on all managers: 02:09:43.381 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 02:09:43.412 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForEnterGame 02:09:43.412 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForGameObjectSync 02:09:43.612 [Lua] player (11000010c7fed13,1) was put into party 1 02:09:43.612 [Lua] [IngamePlayerListUI] - Destroy 02:09:43.612 [Lua] [EquipmentUI] - Destroy 02:09:43.612 [Lua] [AbilityUI] - Destroy 02:09:43.612 [Lua] [GamePadAbilityUI] - Destroy 02:09:43.612 [Lua] [GamePadEquipmentUI] - Destroy 02:09:43.623 [Lua] Assigning peer(11000010c7fed13:1) to profile(4) career(3) 02:09:43.623 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(1) profile_index(4) career_index(3) 02:09:43.623 [Lua] Set lobby begin: 02:09:43.623 [Lua] Lobby data player_slot_1 = 0:0 02:09:43.623 [Lua] Lobby data level_key = inn_level 02:09:43.623 [Lua] Lobby data power_level = 0 02:09:43.624 [Lua] Lobby data selected_level_key = inn_level 02:09:43.624 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:09:43.624 [Lua] Lobby data difficulty = cataclysm 02:09:43.624 [Lua] Lobby data unique_server_name = Walker Trips 02:09:43.624 [Lua] Lobby data matchmaking = false 02:09:43.624 [Lua] Lobby data host = 11000010c7fed13 02:09:43.624 [Lua] Lobby data country_code = GB 02:09:43.624 [Lua] Lobby data game_mode = 3 02:09:43.624 [Lua] Lobby data player_slot_5 = 0:0 02:09:43.624 [Lua] Lobby data player_slot_2 = 0:0 02:09:43.624 [Lua] Lobby data difficulty_tweak = 0 02:09:43.624 [Lua] Lobby data player_slot_3 = 0:0 02:09:43.624 [Lua] Lobby data num_players = 1 02:09:43.624 [Lua] Set lobby end. 02:09:43.624 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:0 | bw:0 | es:0 02:09:43.624 [Lua] 02:09:43.624 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 02:09:43.624 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01] = false (boolean) 02:09:43.624 [Lua] [units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight] = false (boolean) 02:09:43.624 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 02:09:43.624 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base] = false (boolean) 02:09:43.624 [Lua] [wwise/two_handed_axes] = false (boolean) 02:09:43.624 [Lua] [units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p] = false (boolean) 02:09:43.624 [Lua] [resource_packages/careers/we_shade] = false (boolean) 02:09:43.624 [Lua] [wwise/bow] = false (boolean) 02:09:43.624 [Lua] 02:09:43.624 [Lua] 02:09:43.624 [Lua] [units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight] = false (boolean) 02:09:43.624 [Lua] [resource_packages/careers/we_shade] = false (boolean) 02:09:43.624 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 02:09:43.624 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p] = false (boolean) 02:09:43.624 [Lua] [wwise/bow] = false (boolean) 02:09:43.624 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 02:09:43.624 [Lua] [units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01] = false (boolean) 02:09:43.624 [Lua] [units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh] = false (boolean) 02:09:43.624 [Lua] [units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01] = false (boolean) 02:09:43.624 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 02:09:43.625 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 02:09:43.625 [Lua] [units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base] = false (boolean) 02:09:43.625 [Lua] [units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01] = false (boolean) 02:09:43.625 [Lua] [wwise/two_handed_axes] = false (boolean) 02:09:43.625 [Lua] [units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p] = false (boolean) 02:09:43.625 [Lua] 02:09:43.625 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForGameObjectSync 02:09:43.625 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForPlayers 02:09:43.625 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 02:09:43.625 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 02:09:43.625 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 02:09:43.625 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 02:09:43.629 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:1 my_peer_id:11000010c7fed13 02:09:43.636 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForPlayers 02:09:43.636 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InGame 02:09:43.643 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:1 my_peer_id:11000010c7fed13 02:09:43.643 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 02:09:43.643 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 02:09:43.643 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, InventoryPackageSynchronizerClient, async-read, 02:09:43.643 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, InventoryPackageSynchronizerClient, async-read, 02:09:43.643 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 02:09:43.643 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 02:09:43.643 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 02:09:43.643 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient, async-read, 02:09:43.643 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 02:09:43.643 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 02:09:43.643 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 02:09:43.643 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read, 02:09:43.643 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 02:09:43.643 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01, InventoryPackageSynchronizerClient, async-read, 02:09:43.643 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 02:09:43.683 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 02:09:43.683 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 02:09:43.684 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 02:09:43.684 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 02:09:43.795 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 02:09:43.795 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 02:09:43.796 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 02:09:43.796 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 02:09:43.865 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 02:09:43.865 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 02:09:43.866 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 02:09:43.866 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 02:09:43.938 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 02:09:43.938 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08 02:09:43.939 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 02:09:43.939 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 02:09:43.984 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 02:09:43.984 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56 02:09:43.984 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 02:09:43.984 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 02:09:44.038 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 02:09:44.038 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 02:09:44.038 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 02:09:44.038 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 02:09:44.066 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 02:09:44.066 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK 02:09:44.067 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 02:09:44.067 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 02:09:44.100 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 02:09:44.100 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK 02:09:44.100 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 02:09:44.100 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 02:09:44.134 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 02:09:44.134 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007 02:09:44.134 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 02:09:44.134 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 02:09:44.183 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 02:09:44.183 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 02:09:44.184 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 02:09:44.184 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01 02:09:44.202 [Flow] DISABLE 02:09:44.236 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01 02:09:44.236 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01 02:09:44.236 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 02:09:44.236 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 02:09:44.269 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 02:09:44.269 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016 02:09:44.269 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 02:09:44.269 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 02:09:44.320 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 02:09:44.320 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 02:09:44.320 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 02:09:44.320 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 02:09:44.371 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 02:09:44.371 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 02:09:44.371 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 02:09:44.840 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 02:09:44.840 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base 02:09:44.842 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 02:09:44.960 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 02:09:44.960 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight 02:09:44.960 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 02:09:45.079 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 02:09:45.079 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p 02:09:45.081 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 02:09:45.331 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 02:09:45.331 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 02:09:45.332 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 02:09:45.400 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 02:09:45.400 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p 02:09:45.401 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade 02:09:45.498 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade 02:09:45.498 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade 02:09:45.499 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 02:09:45.619 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 02:09:45.619 [Lua] [PackageManager] Force_load: wwise/bow 02:09:45.621 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 02:09:45.770 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 02:09:45.770 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh 02:09:45.771 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 02:09:46.150 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 02:09:46.150 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 02:09:46.151 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 02:09:46.216 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 02:09:46.216 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 02:09:46.217 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 02:09:46.452 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 02:09:46.452 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01 02:09:46.454 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01 02:09:46.637 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01 02:09:46.637 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01 02:09:46.639 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 02:09:46.740 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 02:09:46.740 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 02:09:46.756 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 02:09:46.778 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:09:46.779 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:09:46.779 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 02:09:46.807 [Lua] Players are leaving the safe zone 02:09:47.110 [Lua] StateInGameRunning:_game_actually_starts() 02:09:47.110 [Lua] ################################################################################################################# 02:09:47.110 [Lua] [Loading Time]: 00:00:14 [Transition]: dlc_portals-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 02:09:47.110 [Lua] ################################################################################################################# 02:09:47.110 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 20 02:09:47.127 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 20 02:09:47.822 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 20 02:09:47.822 [Lua] Commit load time data 02:09:48.223 [Lua] Set lobby begin: 02:09:48.223 [Lua] Lobby data player_slot_1 = 0:0 02:09:48.224 [Lua] Lobby data level_key = inn_level 02:09:48.224 [Lua] Lobby data power_level = 835 02:09:48.224 [Lua] Lobby data selected_level_key = inn_level 02:09:48.224 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:09:48.224 [Lua] Lobby data difficulty = cataclysm 02:09:48.224 [Lua] Lobby data unique_server_name = Walker Trips 02:09:48.224 [Lua] Lobby data matchmaking = false 02:09:48.224 [Lua] Lobby data host = 11000010c7fed13 02:09:48.224 [Lua] Lobby data country_code = GB 02:09:48.224 [Lua] Lobby data game_mode = 3 02:09:48.224 [Lua] Lobby data player_slot_5 = 0:0 02:09:48.224 [Lua] Lobby data player_slot_2 = 0:0 02:09:48.224 [Lua] Lobby data difficulty_tweak = 0 02:09:48.224 [Lua] Lobby data player_slot_3 = 0:0 02:09:48.224 [Lua] Lobby data num_players = 1 02:09:48.224 [Lua] Set lobby end. 02:09:52.065 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2, async-read, 02:09:52.065 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 02:09:52.081 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 02:09:52.081 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 02:09:52.098 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 02:09:52.098 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 02:09:52.132 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2, async-read, 02:09:52.132 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 02:09:52.149 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1, async-read, 02:09:52.149 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 02:09:52.183 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1, async-read, 02:09:52.183 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 02:09:52.317 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2, async-read, 02:09:52.317 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 02:09:52.333 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1, async-read, 02:09:52.333 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 02:09:54.908 [Lua] [IngameUI] menu view on_enter start_game_view 02:09:54.910 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00ffc9e0 02:09:54.910 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 02:09:54.912 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 02:09:54.912 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 02:09:54.913 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 02:09:54.913 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 02:09:56.376 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_custom 02:09:56.376 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 02:09:56.376 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty 02:09:56.377 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 02:09:56.377 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 02:09:58.247 [Lua] PlayFabMirrorBase:_commit_internal 12 02:09:58.247 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:09:58.250 [Lua] generate_backend_stats 11000010c7fed13:1 02:09:58.271 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:09:58.271 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:09:58.277 [Lua] commit result success 12 02:10:02.582 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 02:10:02.582 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty 02:10:02.582 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 02:10:02.583 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 02:10:02.583 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 02:10:04.673 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_custom 02:10:04.673 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 02:10:04.673 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty 02:10:04.674 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 02:10:04.674 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 02:10:07.129 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 02:10:07.129 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty 02:10:07.129 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 02:10:07.130 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 02:10:07.130 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 02:10:10.738 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom 02:10:10.738 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 02:10:10.738 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 02:10:10.741 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 02:10:10.741 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 02:10:18.197 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom 02:10:18.197 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 02:10:18.199 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection 02:10:31.118 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 02:10:31.118 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection 02:10:31.118 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 02:10:31.119 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 02:10:31.119 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 02:10:34.120 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_custom 02:10:34.120 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 02:10:34.120 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty 02:10:34.121 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 02:10:34.121 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 02:10:37.815 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 02:10:37.815 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty 02:10:37.815 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 02:10:37.816 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 02:10:37.816 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 02:10:38.759 [Lua] [IngameUI] menu view on_exit start_game_view 02:10:38.759 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 02:10:38.759 [Save] Saving `save_data` 02:10:38.759 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 02:10:38.759 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 02:10:38.759 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 02:10:38.762 [Save] Save done 02:10:38.763 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00ffc9e0 02:10:57.424 [Window] Window => inactive 02:11:20.329 [Window] Window => active 02:11:25.749 [Lua] [IngameUI] menu view on_enter start_game_view 02:11:25.753 [Lua] [IngameUI] menu view post_update_on_enter table: 0x00ffc9e0 02:11:25.753 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 02:11:25.755 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 02:11:25.755 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 02:11:25.756 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 02:11:25.756 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 02:11:28.264 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - adventure 02:11:28.264 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 02:11:28.264 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventure 02:11:28.264 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 02:11:28.264 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdventureSettings 02:11:29.748 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(adventure) 02:11:29.748 [Lua] ............................................................................................................ 02:11:29.748 [Lua] ............................................................................................................ 02:11:29.748 [Lua] GAME START SETTINGS -> Level: Not specified | Difficulty: cataclysm | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: yes | Game Mode: adventure 02:11:29.748 [Lua] ............................................................................................................ 02:11:29.748 [Lua] ............................................................................................................ 02:11:29.779 [Lua] [Matchmaking] Cancelling matchmaking 02:11:29.779 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 02:11:29.802 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 02:11:29.802 [Lua] [Matchmaking] Entering MatchmakingStateSearchGame on_enter() 02:11:29.802 [Lua] [Matchmaking] Filter: Free slots = 1 02:11:29.802 [Lua] [Matchmaking] Filter: Distance = close 02:11:29.802 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 02:11:29.802 [Lua] [Matchmaking] Filter: game_mode, comparison(less_or_equal), value=2 02:11:29.802 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=35da0146edc6e0c9 02:11:29.802 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 02:11:29.802 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm 02:11:29.802 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 02:11:29.802 [Lua] [Matchmaking] Near Filter: power_level, value=835 02:11:29.802 [Lua] Set lobby begin: 02:11:29.802 [Lua] Lobby data power_level = 835 02:11:29.802 [Lua] Lobby data unique_server_name = Walker Trips 02:11:29.802 [Lua] Lobby data difficulty_tweak = 0 02:11:29.802 [Lua] Lobby data host = 11000010c7fed13 02:11:29.803 [Lua] Lobby data time_of_search = 1610331089 02:11:29.803 [Lua] Lobby data game_mode = 3 02:11:29.803 [Lua] Lobby data level_key = inn_level 02:11:29.803 [Lua] Lobby data player_slot_1 = 0:0 02:11:29.803 [Lua] Lobby data selected_level_key = inn_level 02:11:29.803 [Lua] Lobby data matchmaking = searching 02:11:29.803 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:11:29.803 [Lua] Lobby data num_players = 1 02:11:29.803 [Lua] Lobby data player_slot_5 = 0:0 02:11:29.803 [Lua] Lobby data player_slot_2 = 0:0 02:11:29.803 [Lua] Lobby data country_code = GB 02:11:29.803 [Lua] Lobby data player_slot_3 = 0:0 02:11:29.803 [Lua] Lobby data difficulty = cataclysm 02:11:29.803 [Lua] Set lobby end. 02:11:29.803 [Lua] [LevelTransitionHandler] set_next_level( nil, nil ) 02:11:29.803 [Lua] ===========LobbyFinder:refresh() _refresing=false 02:11:29.804 [Lua] [ChatManager][1]System: Starting search 02:11:29.804 [Lua] [ChatManager][1]System: Cataclysm 02:11:29.849 [Lua] [IngameUI] menu view on_exit start_game_view 02:11:29.849 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 02:11:29.849 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 02:11:29.849 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventure 02:11:29.849 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdventureSettings 02:11:29.849 [Save] Saving `save_data` 02:11:29.851 [Save] Save done 02:11:29.853 [Lua] [IngameUI] menu view post_update_on_exit table: 0x00ffc9e0 02:11:30.050 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 2 02:11:30.051 [Lua] 02:11:30.051 [Lua] [twitch_enabled] = false (string) 02:11:30.051 [Lua] [power_level] = 835 (string) 02:11:30.051 [Lua] [id] = 18600000332413c (string) 02:11:30.051 [Lua] [num_players] = 2 (string) 02:11:30.051 [Lua] [difficulty_tweak] = 0 (string) 02:11:30.051 [Lua] [host] = 11000013280bbe3 (string) 02:11:30.051 [Lua] [game_mode] = 2 (string) 02:11:30.052 [Lua] [is_private] = false (string) 02:11:30.052 [Lua] [level_key] = farmlands (string) 02:11:30.052 [Lua] [name] = Lobby 18600000332413c (string) 02:11:30.052 [Lua] [country_code] = GB (string) 02:11:30.052 [Lua] [difficulty] = cataclysm (string) 02:11:30.052 [Lua] [match_started] = true (string) 02:11:30.052 [Lua] [selected_level_key] = farmlands (string) 02:11:30.052 [Lua] [network_hash] = 35da0146edc6e0c9 (string) 02:11:30.052 [Lua] [quick_game] = false (string) 02:11:30.052 [Lua] [unique_server_name] = Daemonculaba (string) 02:11:30.052 [Lua] [matchmaking] = true (string) 02:11:30.052 [Lua] [player_slot_1] = 0:0 (string) 02:11:30.052 [Lua] [player_slot_4] = 0:0 (string) 02:11:30.052 [Lua] [mechanism] = adventure (string) 02:11:30.052 [Lua] [player_slot_5] = 0:0 (string) 02:11:30.052 [Lua] [player_slot_2] = 1100001043495c0:1 (string) 02:11:30.052 [Lua] [weave_name] = false (string) 02:11:30.052 [Lua] [player_slot_3] = 11000013280bbe3:1 (string) 02:11:30.052 [Lua] [eac_authorized] = true (string) 02:11:30.052 [Lua] 02:11:30.052 [Lua] =======================Found valid lobby! 02:11:30.053 [Lua] 02:11:30.053 [Lua] [twitch_enabled] = false (string) 02:11:30.053 [Lua] [power_level] = 835 (string) 02:11:30.053 [Lua] [id] = 186000003365963 (string) 02:11:30.053 [Lua] [num_players] = 2 (string) 02:11:30.053 [Lua] [difficulty_tweak] = 0 (string) 02:11:30.053 [Lua] [host] = 110000103f63f01 (string) 02:11:30.053 [Lua] [game_mode] = 2 (string) 02:11:30.053 [Lua] [is_private] = false (string) 02:11:30.053 [Lua] [level_key] = magnus (string) 02:11:30.053 [Lua] [name] = Lobby 186000003365963 (string) 02:11:30.053 [Lua] [country_code] = US (string) 02:11:30.053 [Lua] [difficulty] = cataclysm (string) 02:11:30.053 [Lua] [match_started] = true (string) 02:11:30.053 [Lua] [selected_level_key] = magnus (string) 02:11:30.053 [Lua] [network_hash] = 35da0146edc6e0c9 (string) 02:11:30.053 [Lua] [quick_game] = true (string) 02:11:30.053 [Lua] [unique_server_name] = namebrand (string) 02:11:30.053 [Lua] [matchmaking] = true (string) 02:11:30.053 [Lua] [player_slot_1] = 0:0 (string) 02:11:30.053 [Lua] [player_slot_4] = 110000103f63f01:1 (string) 02:11:30.053 [Lua] [mechanism] = adventure (string) 02:11:30.053 [Lua] [player_slot_5] = 0:0 (string) 02:11:30.053 [Lua] [player_slot_2] = 11000010884c815:1 (string) 02:11:30.053 [Lua] [weave_name] = false (string) 02:11:30.053 [Lua] [player_slot_3] = 0:0 (string) 02:11:30.053 [Lua] [eac_authorized] = true (string) 02:11:30.053 [Lua] 02:11:30.053 [Lua] =======================Found valid lobby! 02:11:30.053 [Lua] 02:11:30.053 [Lua] [1] = dlc_bogenhafen_city (string) 02:11:30.053 [Lua] [2] = cemetery (string) 02:11:30.053 [Lua] [3] = skaven_stronghold (string) 02:11:30.053 [Lua] [4] = ground_zero (string) 02:11:30.053 [Lua] [5] = dlc_portals (string) 02:11:30.053 [Lua] [6] = dlc_bogenhafen_slum (string) 02:11:30.053 [Lua] [7] = dlc_bastion (string) 02:11:30.053 [Lua] [8] = elven_ruins (string) 02:11:30.053 [Lua] [9] = military (string) 02:11:30.053 [Lua] [10] = crater (string) 02:11:30.053 [Lua] [11] = fort (string) 02:11:30.053 [Lua] [12] = bell (string) 02:11:30.053 [Lua] [13] = farmlands (string) 02:11:30.053 [Lua] [14] = magnus (string) 02:11:30.053 [Lua] [15] = catacombs (string) 02:11:30.053 [Lua] [16] = mines (string) 02:11:30.053 [Lua] [17] = dlc_castle (string) 02:11:30.053 [Lua] [18] = skittergate (string) 02:11:30.053 [Lua] [19] = forest_ambush (string) 02:11:30.053 [Lua] [20] = nurgle (string) 02:11:30.053 [Lua] [21] = warcamp (string) 02:11:30.053 [Lua] [22] = ussingen (string) 02:11:30.053 [Lua] [23] = inn_level (string) 02:11:30.053 [Lua] 02:11:30.054 [Lua] [Matchmaking] Lobby hosted by Daemonculaba failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= farmlands)' 02:11:30.054 [Lua] [Matchmaking] Lobby hosted by namebrand failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= magnus)' 02:11:30.054 [Lua] [Matchmaking] Lobby hosted by Daemonculaba failed lobby match due to 'wrong level (cemetery ~= farmlands)' 02:11:30.055 [Lua] [Matchmaking] Lobby hosted by namebrand failed lobby match due to 'wrong level (cemetery ~= magnus)' 02:11:30.055 [Lua] [Matchmaking] Lobby hosted by Daemonculaba failed lobby match due to 'wrong level (skaven_stronghold ~= farmlands)' 02:11:30.055 [Lua] [Matchmaking] Lobby hosted by namebrand failed lobby match due to 'wrong level (skaven_stronghold ~= magnus)' 02:11:30.055 [Lua] [Matchmaking] Lobby hosted by Daemonculaba failed lobby match due to 'wrong level (ground_zero ~= farmlands)' 02:11:30.055 [Lua] [Matchmaking] Lobby hosted by namebrand failed lobby match due to 'wrong level (ground_zero ~= magnus)' 02:11:30.056 [Lua] [Matchmaking] Lobby hosted by Daemonculaba failed lobby match due to 'wrong level (dlc_portals ~= farmlands)' 02:11:30.056 [Lua] [Matchmaking] Lobby hosted by namebrand failed lobby match due to 'wrong level (dlc_portals ~= magnus)' 02:11:30.056 [Lua] [Matchmaking] Lobby hosted by Daemonculaba failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= farmlands)' 02:11:30.056 [Lua] [Matchmaking] Lobby hosted by namebrand failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= magnus)' 02:11:30.057 [Lua] [Matchmaking] Lobby hosted by Daemonculaba failed lobby match due to 'wrong level (dlc_bastion ~= farmlands)' 02:11:30.057 [Lua] [Matchmaking] Lobby hosted by namebrand failed lobby match due to 'wrong level (dlc_bastion ~= magnus)' 02:11:30.057 [Lua] [Matchmaking] Lobby hosted by Daemonculaba failed lobby match due to 'wrong level (elven_ruins ~= farmlands)' 02:11:30.057 [Lua] [Matchmaking] Lobby hosted by namebrand failed lobby match due to 'wrong level (elven_ruins ~= magnus)' 02:11:30.057 [Lua] [Matchmaking] Lobby hosted by Daemonculaba failed lobby match due to 'wrong level (military ~= farmlands)' 02:11:30.058 [Lua] [Matchmaking] Lobby hosted by namebrand failed lobby match due to 'wrong level (military ~= magnus)' 02:11:30.058 [Lua] [Matchmaking] Lobby hosted by Daemonculaba failed lobby match due to 'wrong level (crater ~= farmlands)' 02:11:30.058 [Lua] [Matchmaking] Lobby hosted by namebrand failed lobby match due to 'wrong level (crater ~= magnus)' 02:11:30.058 [Lua] [Matchmaking] Lobby hosted by Daemonculaba failed lobby match due to 'wrong level (fort ~= farmlands)' 02:11:30.059 [Lua] [Matchmaking] Lobby hosted by namebrand failed lobby match due to 'wrong level (fort ~= magnus)' 02:11:30.059 [Lua] [Matchmaking] Lobby hosted by Daemonculaba failed lobby match due to 'wrong level (bell ~= farmlands)' 02:11:30.059 [Lua] [Matchmaking] Lobby hosted by namebrand failed lobby match due to 'wrong level (bell ~= magnus)' 02:11:30.059 [Lua] [Matchmaking] Lobby hosted by Daemonculaba discarded due to 'secondary lobby before reaching max distance' 02:11:30.059 [Lua] [Matchmaking] Lobby hosted by namebrand failed lobby match due to 'wrong level (farmlands ~= magnus)' 02:11:30.060 [Lua] [Matchmaking] Lobby hosted by Daemonculaba failed lobby match due to 'wrong level (magnus ~= farmlands)' 02:11:30.060 [Lua] [Matchmaking] Lobby hosted by namebrand discarded due to 'hero is unavailable' 02:11:30.060 [Lua] [Matchmaking] Lobby hosted by Daemonculaba failed lobby match due to 'wrong level (catacombs ~= farmlands)' 02:11:30.060 [Lua] [Matchmaking] Lobby hosted by namebrand failed lobby match due to 'wrong level (catacombs ~= magnus)' 02:11:30.060 [Lua] [Matchmaking] Lobby hosted by Daemonculaba failed lobby match due to 'wrong level (mines ~= farmlands)' 02:11:30.061 [Lua] [Matchmaking] Lobby hosted by namebrand failed lobby match due to 'wrong level (mines ~= magnus)' 02:11:30.061 [Lua] [Matchmaking] Lobby hosted by Daemonculaba failed lobby match due to 'wrong level (dlc_castle ~= farmlands)' 02:11:30.061 [Lua] [Matchmaking] Lobby hosted by namebrand failed lobby match due to 'wrong level (dlc_castle ~= magnus)' 02:11:30.061 [Lua] [Matchmaking] Lobby hosted by Daemonculaba failed lobby match due to 'wrong level (skittergate ~= farmlands)' 02:11:30.062 [Lua] [Matchmaking] Lobby hosted by namebrand failed lobby match due to 'wrong level (skittergate ~= magnus)' 02:11:30.062 [Lua] [Matchmaking] Lobby hosted by Daemonculaba failed lobby match due to 'wrong level (forest_ambush ~= farmlands)' 02:11:30.062 [Lua] [Matchmaking] Lobby hosted by namebrand failed lobby match due to 'wrong level (forest_ambush ~= magnus)' 02:11:30.062 [Lua] [Matchmaking] Lobby hosted by Daemonculaba failed lobby match due to 'wrong level (nurgle ~= farmlands)' 02:11:30.062 [Lua] [Matchmaking] Lobby hosted by namebrand failed lobby match due to 'wrong level (nurgle ~= magnus)' 02:11:30.063 [Lua] [Matchmaking] Lobby hosted by Daemonculaba failed lobby match due to 'wrong level (warcamp ~= farmlands)' 02:11:30.063 [Lua] [Matchmaking] Lobby hosted by namebrand failed lobby match due to 'wrong level (warcamp ~= magnus)' 02:11:30.063 [Lua] [Matchmaking] Lobby hosted by Daemonculaba failed lobby match due to 'wrong level (ussingen ~= farmlands)' 02:11:30.063 [Lua] [Matchmaking] Lobby hosted by namebrand failed lobby match due to 'wrong level (ussingen ~= magnus)' 02:11:30.064 [Lua] [Matchmaking] Lobby hosted by Daemonculaba failed lobby match due to 'wrong level (inn_level ~= farmlands)' 02:11:30.064 [Lua] [Matchmaking] Lobby hosted by namebrand failed lobby match due to 'wrong level (inn_level ~= magnus)' 02:11:30.064 [Lua] [Matchmaking] Changing distance filter from close to far 02:11:30.064 [Lua] [Matchmaking] Filter: Free slots = 1 02:11:30.064 [Lua] [Matchmaking] Filter: Distance = far 02:11:30.064 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 02:11:30.064 [Lua] [Matchmaking] Filter: game_mode, comparison(less_or_equal), value=2 02:11:30.064 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=35da0146edc6e0c9 02:11:30.064 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 02:11:30.064 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm 02:11:30.064 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 02:11:30.064 [Lua] [Matchmaking] Near Filter: power_level, value=835 02:11:30.064 [Lua] [ChatManager][1]System: Increased search range 02:11:30.064 [Lua] ===========LobbyFinder:refresh() _refresing=false 02:11:30.293 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 2 02:11:30.294 [Lua] 02:11:30.294 [Lua] [twitch_enabled] = false (string) 02:11:30.294 [Lua] [power_level] = 835 (string) 02:11:30.294 [Lua] [id] = 18600000332413c (string) 02:11:30.294 [Lua] [num_players] = 2 (string) 02:11:30.294 [Lua] [difficulty_tweak] = 0 (string) 02:11:30.294 [Lua] [host] = 11000013280bbe3 (string) 02:11:30.294 [Lua] [game_mode] = 2 (string) 02:11:30.294 [Lua] [is_private] = false (string) 02:11:30.294 [Lua] [level_key] = farmlands (string) 02:11:30.294 [Lua] [name] = Lobby 18600000332413c (string) 02:11:30.294 [Lua] [country_code] = GB (string) 02:11:30.294 [Lua] [difficulty] = cataclysm (string) 02:11:30.294 [Lua] [match_started] = true (string) 02:11:30.294 [Lua] [selected_level_key] = farmlands (string) 02:11:30.294 [Lua] [network_hash] = 35da0146edc6e0c9 (string) 02:11:30.294 [Lua] [quick_game] = false (string) 02:11:30.294 [Lua] [unique_server_name] = Daemonculaba (string) 02:11:30.294 [Lua] [matchmaking] = true (string) 02:11:30.294 [Lua] [player_slot_1] = 0:0 (string) 02:11:30.294 [Lua] [player_slot_4] = 0:0 (string) 02:11:30.294 [Lua] [mechanism] = adventure (string) 02:11:30.294 [Lua] [player_slot_5] = 0:0 (string) 02:11:30.294 [Lua] [player_slot_2] = 1100001043495c0:1 (string) 02:11:30.294 [Lua] [weave_name] = false (string) 02:11:30.294 [Lua] [player_slot_3] = 11000013280bbe3:1 (string) 02:11:30.294 [Lua] [eac_authorized] = true (string) 02:11:30.294 [Lua] 02:11:30.294 [Lua] =======================Found valid lobby! 02:11:30.295 [Lua] 02:11:30.295 [Lua] [twitch_enabled] = false (string) 02:11:30.295 [Lua] [power_level] = 835 (string) 02:11:30.295 [Lua] [id] = 186000003365963 (string) 02:11:30.295 [Lua] [num_players] = 2 (string) 02:11:30.295 [Lua] [difficulty_tweak] = 0 (string) 02:11:30.295 [Lua] [host] = 110000103f63f01 (string) 02:11:30.295 [Lua] [game_mode] = 2 (string) 02:11:30.295 [Lua] [is_private] = false (string) 02:11:30.295 [Lua] [level_key] = magnus (string) 02:11:30.295 [Lua] [name] = Lobby 186000003365963 (string) 02:11:30.295 [Lua] [country_code] = US (string) 02:11:30.295 [Lua] [difficulty] = cataclysm (string) 02:11:30.295 [Lua] [match_started] = true (string) 02:11:30.295 [Lua] [selected_level_key] = magnus (string) 02:11:30.295 [Lua] [network_hash] = 35da0146edc6e0c9 (string) 02:11:30.295 [Lua] [quick_game] = true (string) 02:11:30.295 [Lua] [unique_server_name] = namebrand (string) 02:11:30.295 [Lua] [matchmaking] = true (string) 02:11:30.295 [Lua] [player_slot_1] = 0:0 (string) 02:11:30.295 [Lua] [player_slot_4] = 110000103f63f01:1 (string) 02:11:30.295 [Lua] [mechanism] = adventure (string) 02:11:30.295 [Lua] [player_slot_5] = 0:0 (string) 02:11:30.295 [Lua] [player_slot_2] = 11000010884c815:1 (string) 02:11:30.295 [Lua] [weave_name] = false (string) 02:11:30.295 [Lua] [player_slot_3] = 0:0 (string) 02:11:30.295 [Lua] [eac_authorized] = true (string) 02:11:30.295 [Lua] 02:11:30.295 [Lua] =======================Found valid lobby! 02:11:30.295 [Lua] 02:11:30.295 [Lua] [1] = dlc_bogenhafen_city (string) 02:11:30.295 [Lua] [2] = cemetery (string) 02:11:30.295 [Lua] [3] = skaven_stronghold (string) 02:11:30.295 [Lua] [4] = ground_zero (string) 02:11:30.295 [Lua] [5] = dlc_portals (string) 02:11:30.295 [Lua] [6] = dlc_bogenhafen_slum (string) 02:11:30.295 [Lua] [7] = dlc_bastion (string) 02:11:30.295 [Lua] [8] = elven_ruins (string) 02:11:30.295 [Lua] [9] = military (string) 02:11:30.295 [Lua] [10] = crater (string) 02:11:30.295 [Lua] [11] = fort (string) 02:11:30.295 [Lua] [12] = bell (string) 02:11:30.295 [Lua] [13] = farmlands (string) 02:11:30.295 [Lua] [14] = magnus (string) 02:11:30.295 [Lua] [15] = catacombs (string) 02:11:30.295 [Lua] [16] = mines (string) 02:11:30.295 [Lua] [17] = dlc_castle (string) 02:11:30.295 [Lua] [18] = skittergate (string) 02:11:30.295 [Lua] [19] = forest_ambush (string) 02:11:30.295 [Lua] [20] = nurgle (string) 02:11:30.295 [Lua] [21] = warcamp (string) 02:11:30.295 [Lua] [22] = ussingen (string) 02:11:30.295 [Lua] [23] = inn_level (string) 02:11:30.295 [Lua] 02:11:30.296 [Lua] [Matchmaking] Lobby hosted by Daemonculaba failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= farmlands)' 02:11:30.296 [Lua] [Matchmaking] Lobby hosted by namebrand failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= magnus)' 02:11:30.296 [Lua] [Matchmaking] Lobby hosted by Daemonculaba failed lobby match due to 'wrong level (cemetery ~= farmlands)' 02:11:30.296 [Lua] [Matchmaking] Lobby hosted by namebrand failed lobby match due to 'wrong level (cemetery ~= magnus)' 02:11:30.297 [Lua] [Matchmaking] Lobby hosted by Daemonculaba failed lobby match due to 'wrong level (skaven_stronghold ~= farmlands)' 02:11:30.297 [Lua] [Matchmaking] Lobby hosted by namebrand failed lobby match due to 'wrong level (skaven_stronghold ~= magnus)' 02:11:30.297 [Lua] [Matchmaking] Lobby hosted by Daemonculaba failed lobby match due to 'wrong level (ground_zero ~= farmlands)' 02:11:30.297 [Lua] [Matchmaking] Lobby hosted by namebrand failed lobby match due to 'wrong level (ground_zero ~= magnus)' 02:11:30.297 [Lua] [Matchmaking] Lobby hosted by Daemonculaba failed lobby match due to 'wrong level (dlc_portals ~= farmlands)' 02:11:30.298 [Lua] [Matchmaking] Lobby hosted by namebrand failed lobby match due to 'wrong level (dlc_portals ~= magnus)' 02:11:30.298 [Lua] [Matchmaking] Lobby hosted by Daemonculaba failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= farmlands)' 02:11:30.298 [Lua] [Matchmaking] Lobby hosted by namebrand failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= magnus)' 02:11:30.298 [Lua] [Matchmaking] Lobby hosted by Daemonculaba failed lobby match due to 'wrong level (dlc_bastion ~= farmlands)' 02:11:30.298 [Lua] [Matchmaking] Lobby hosted by namebrand failed lobby match due to 'wrong level (dlc_bastion ~= magnus)' 02:11:30.299 [Lua] [Matchmaking] Lobby hosted by Daemonculaba failed lobby match due to 'wrong level (elven_ruins ~= farmlands)' 02:11:30.299 [Lua] [Matchmaking] Lobby hosted by namebrand failed lobby match due to 'wrong level (elven_ruins ~= magnus)' 02:11:30.299 [Lua] [Matchmaking] Lobby hosted by Daemonculaba failed lobby match due to 'wrong level (military ~= farmlands)' 02:11:30.299 [Lua] [Matchmaking] Lobby hosted by namebrand failed lobby match due to 'wrong level (military ~= magnus)' 02:11:30.300 [Lua] [Matchmaking] Lobby hosted by Daemonculaba failed lobby match due to 'wrong level (crater ~= farmlands)' 02:11:30.300 [Lua] [Matchmaking] Lobby hosted by namebrand failed lobby match due to 'wrong level (crater ~= magnus)' 02:11:30.300 [Lua] [Matchmaking] Lobby hosted by Daemonculaba failed lobby match due to 'wrong level (fort ~= farmlands)' 02:11:30.300 [Lua] [Matchmaking] Lobby hosted by namebrand failed lobby match due to 'wrong level (fort ~= magnus)' 02:11:30.300 [Lua] [Matchmaking] Lobby hosted by Daemonculaba failed lobby match due to 'wrong level (bell ~= farmlands)' 02:11:30.301 [Lua] [Matchmaking] Lobby hosted by namebrand failed lobby match due to 'wrong level (bell ~= magnus)' 02:11:30.301 [Lua] [Matchmaking] Lobby hosted by Daemonculaba discarded due to 'secondary lobby before reaching max distance' 02:11:30.301 [Lua] [Matchmaking] Lobby hosted by namebrand failed lobby match due to 'wrong level (farmlands ~= magnus)' 02:11:30.301 [Lua] [Matchmaking] Lobby hosted by Daemonculaba failed lobby match due to 'wrong level (magnus ~= farmlands)' 02:11:30.301 [Lua] [Matchmaking] Lobby hosted by namebrand discarded due to 'hero is unavailable' 02:11:30.302 [Lua] [Matchmaking] Lobby hosted by Daemonculaba failed lobby match due to 'wrong level (catacombs ~= farmlands)' 02:11:30.302 [Lua] [Matchmaking] Lobby hosted by namebrand failed lobby match due to 'wrong level (catacombs ~= magnus)' 02:11:30.302 [Lua] [Matchmaking] Lobby hosted by Daemonculaba failed lobby match due to 'wrong level (mines ~= farmlands)' 02:11:30.302 [Lua] [Matchmaking] Lobby hosted by namebrand failed lobby match due to 'wrong level (mines ~= magnus)' 02:11:30.303 [Lua] [Matchmaking] Lobby hosted by Daemonculaba failed lobby match due to 'wrong level (dlc_castle ~= farmlands)' 02:11:30.303 [Lua] [Matchmaking] Lobby hosted by namebrand failed lobby match due to 'wrong level (dlc_castle ~= magnus)' 02:11:30.303 [Lua] [Matchmaking] Lobby hosted by Daemonculaba failed lobby match due to 'wrong level (skittergate ~= farmlands)' 02:11:30.303 [Lua] [Matchmaking] Lobby hosted by namebrand failed lobby match due to 'wrong level (skittergate ~= magnus)' 02:11:30.304 [Lua] [Matchmaking] Lobby hosted by Daemonculaba failed lobby match due to 'wrong level (forest_ambush ~= farmlands)' 02:11:30.304 [Lua] [Matchmaking] Lobby hosted by namebrand failed lobby match due to 'wrong level (forest_ambush ~= magnus)' 02:11:30.304 [Lua] [Matchmaking] Lobby hosted by Daemonculaba failed lobby match due to 'wrong level (nurgle ~= farmlands)' 02:11:30.305 [Lua] [Matchmaking] Lobby hosted by namebrand failed lobby match due to 'wrong level (nurgle ~= magnus)' 02:11:30.305 [Lua] [Matchmaking] Lobby hosted by Daemonculaba failed lobby match due to 'wrong level (warcamp ~= farmlands)' 02:11:30.305 [Lua] [Matchmaking] Lobby hosted by namebrand failed lobby match due to 'wrong level (warcamp ~= magnus)' 02:11:30.305 [Lua] [Matchmaking] Lobby hosted by Daemonculaba failed lobby match due to 'wrong level (ussingen ~= farmlands)' 02:11:30.306 [Lua] [Matchmaking] Lobby hosted by namebrand failed lobby match due to 'wrong level (ussingen ~= magnus)' 02:11:30.306 [Lua] [Matchmaking] Lobby hosted by Daemonculaba failed lobby match due to 'wrong level (inn_level ~= farmlands)' 02:11:30.306 [Lua] [Matchmaking] Lobby hosted by namebrand failed lobby match due to 'wrong level (inn_level ~= magnus)' 02:11:30.306 [Lua] [Matchmaking] Changing distance filter from far to world 02:11:30.306 [Lua] [Matchmaking] Filter: Free slots = 1 02:11:30.306 [Lua] [Matchmaking] Filter: Distance = world 02:11:30.306 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=adventure 02:11:30.306 [Lua] [Matchmaking] Filter: game_mode, comparison(less_or_equal), value=2 02:11:30.306 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=35da0146edc6e0c9 02:11:30.306 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true 02:11:30.306 [Lua] [Matchmaking] Filter: difficulty, comparison(equal), value=cataclysm 02:11:30.306 [Lua] [Matchmaking] Filter: matchmaking, comparison(equal), value=true 02:11:30.306 [Lua] [Matchmaking] Near Filter: power_level, value=835 02:11:30.306 [Lua] [ChatManager][1]System: Increased search range 02:11:30.306 [Lua] ===========LobbyFinder:refresh() _refresing=false 02:11:30.536 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 7 02:11:30.537 [Lua] 02:11:30.537 [Lua] [twitch_enabled] = false (string) 02:11:30.537 [Lua] [power_level] = 835 (string) 02:11:30.537 [Lua] [id] = 18600000332413c (string) 02:11:30.537 [Lua] [num_players] = 2 (string) 02:11:30.537 [Lua] [difficulty_tweak] = 0 (string) 02:11:30.537 [Lua] [host] = 11000013280bbe3 (string) 02:11:30.537 [Lua] [game_mode] = 2 (string) 02:11:30.537 [Lua] [is_private] = false (string) 02:11:30.537 [Lua] [level_key] = farmlands (string) 02:11:30.537 [Lua] [name] = Lobby 18600000332413c (string) 02:11:30.537 [Lua] [country_code] = GB (string) 02:11:30.537 [Lua] [difficulty] = cataclysm (string) 02:11:30.537 [Lua] [match_started] = true (string) 02:11:30.537 [Lua] [selected_level_key] = farmlands (string) 02:11:30.537 [Lua] [network_hash] = 35da0146edc6e0c9 (string) 02:11:30.537 [Lua] [quick_game] = false (string) 02:11:30.537 [Lua] [unique_server_name] = Daemonculaba (string) 02:11:30.537 [Lua] [matchmaking] = true (string) 02:11:30.537 [Lua] [player_slot_1] = 0:0 (string) 02:11:30.537 [Lua] [player_slot_4] = 0:0 (string) 02:11:30.537 [Lua] [mechanism] = adventure (string) 02:11:30.537 [Lua] [player_slot_5] = 0:0 (string) 02:11:30.537 [Lua] [player_slot_2] = 1100001043495c0:1 (string) 02:11:30.537 [Lua] [weave_name] = false (string) 02:11:30.537 [Lua] [player_slot_3] = 11000013280bbe3:1 (string) 02:11:30.537 [Lua] [eac_authorized] = true (string) 02:11:30.537 [Lua] 02:11:30.537 [Lua] =======================Found valid lobby! 02:11:30.539 [Lua] 02:11:30.539 [Lua] [twitch_enabled] = false (string) 02:11:30.539 [Lua] [power_level] = 835 (string) 02:11:30.539 [Lua] [id] = 186000003365963 (string) 02:11:30.539 [Lua] [num_players] = 2 (string) 02:11:30.539 [Lua] [difficulty_tweak] = 0 (string) 02:11:30.539 [Lua] [host] = 110000103f63f01 (string) 02:11:30.539 [Lua] [game_mode] = 2 (string) 02:11:30.539 [Lua] [is_private] = false (string) 02:11:30.539 [Lua] [level_key] = magnus (string) 02:11:30.539 [Lua] [name] = Lobby 186000003365963 (string) 02:11:30.539 [Lua] [country_code] = US (string) 02:11:30.539 [Lua] [difficulty] = cataclysm (string) 02:11:30.539 [Lua] [match_started] = true (string) 02:11:30.539 [Lua] [selected_level_key] = magnus (string) 02:11:30.539 [Lua] [network_hash] = 35da0146edc6e0c9 (string) 02:11:30.539 [Lua] [quick_game] = true (string) 02:11:30.539 [Lua] [unique_server_name] = namebrand (string) 02:11:30.539 [Lua] [matchmaking] = true (string) 02:11:30.539 [Lua] [player_slot_1] = 0:0 (string) 02:11:30.539 [Lua] [player_slot_4] = 110000103f63f01:1 (string) 02:11:30.539 [Lua] [mechanism] = adventure (string) 02:11:30.539 [Lua] [player_slot_5] = 0:0 (string) 02:11:30.539 [Lua] [player_slot_2] = 11000010884c815:1 (string) 02:11:30.539 [Lua] [weave_name] = false (string) 02:11:30.539 [Lua] [player_slot_3] = 0:0 (string) 02:11:30.539 [Lua] [eac_authorized] = true (string) 02:11:30.539 [Lua] 02:11:30.539 [Lua] =======================Found valid lobby! 02:11:30.540 [Lua] 02:11:30.540 [Lua] [twitch_enabled] = false (string) 02:11:30.540 [Lua] [power_level] = 835 (string) 02:11:30.540 [Lua] [id] = 186000003362842 (string) 02:11:30.540 [Lua] [num_players] = 1 (string) 02:11:30.540 [Lua] [difficulty_tweak] = 0 (string) 02:11:30.540 [Lua] [host] = 11000011b31f6cf (string) 02:11:30.540 [Lua] [game_mode] = 2 (string) 02:11:30.540 [Lua] [is_private] = false (string) 02:11:30.540 [Lua] [level_key] = nurgle (string) 02:11:30.540 [Lua] [name] = Lobby 186000003362842 (string) 02:11:30.540 [Lua] [country_code] = RU (string) 02:11:30.540 [Lua] [difficulty] = cataclysm (string) 02:11:30.540 [Lua] [match_started] = true (string) 02:11:30.540 [Lua] [selected_level_key] = nurgle (string) 02:11:30.540 [Lua] [network_hash] = 35da0146edc6e0c9 (string) 02:11:30.540 [Lua] [quick_game] = true (string) 02:11:30.540 [Lua] [unique_server_name] = KittyNess (string) 02:11:30.540 [Lua] [matchmaking] = true (string) 02:11:30.540 [Lua] [player_slot_1] = 0:0 (string) 02:11:30.540 [Lua] [player_slot_4] = 11000011b31f6cf:1 (string) 02:11:30.540 [Lua] [mechanism] = adventure (string) 02:11:30.540 [Lua] [player_slot_5] = 0:0 (string) 02:11:30.540 [Lua] [player_slot_2] = 0:0 (string) 02:11:30.540 [Lua] [weave_name] = false (string) 02:11:30.540 [Lua] [player_slot_3] = 0:0 (string) 02:11:30.540 [Lua] [eac_authorized] = true (string) 02:11:30.540 [Lua] 02:11:30.540 [Lua] =======================Found valid lobby! 02:11:30.541 [Lua] 02:11:30.541 [Lua] [twitch_enabled] = false (string) 02:11:30.541 [Lua] [power_level] = 835 (string) 02:11:30.541 [Lua] [id] = 186000003364413 (string) 02:11:30.541 [Lua] [num_players] = 3 (string) 02:11:30.541 [Lua] [difficulty_tweak] = 0 (string) 02:11:30.541 [Lua] [host] = 110000108567523 (string) 02:11:30.541 [Lua] [game_mode] = 2 (string) 02:11:30.541 [Lua] [is_private] = false (string) 02:11:30.541 [Lua] [level_key] = elven_ruins (string) 02:11:30.541 [Lua] [name] = Lobby 186000003364413 (string) 02:11:30.541 [Lua] [country_code] = RU (string) 02:11:30.541 [Lua] [difficulty] = cataclysm (string) 02:11:30.541 [Lua] [match_started] = true (string) 02:11:30.541 [Lua] [selected_level_key] = elven_ruins (string) 02:11:30.541 [Lua] [network_hash] = 35da0146edc6e0c9 (string) 02:11:30.541 [Lua] [quick_game] = true (string) 02:11:30.541 [Lua] [unique_server_name] = Ldan (string) 02:11:30.541 [Lua] [matchmaking] = true (string) 02:11:30.541 [Lua] [player_slot_1] = 110000104559d1c:1 (string) 02:11:30.541 [Lua] [player_slot_4] = 0:0 (string) 02:11:30.541 [Lua] [mechanism] = adventure (string) 02:11:30.541 [Lua] [player_slot_5] = 110000108567523:1 (string) 02:11:30.541 [Lua] [player_slot_2] = 0:0 (string) 02:11:30.541 [Lua] [weave_name] = false (string) 02:11:30.541 [Lua] [player_slot_3] = 110000108bf81f9:1 (string) 02:11:30.541 [Lua] [eac_authorized] = true (string) 02:11:30.541 [Lua] 02:11:30.541 [Lua] =======================Found valid lobby! 02:11:30.542 [Lua] 02:11:30.542 [Lua] [twitch_enabled] = false (string) 02:11:30.542 [Lua] [power_level] = 835 (string) 02:11:30.542 [Lua] [id] = 1860000033525be (string) 02:11:30.542 [Lua] [num_players] = 1 (string) 02:11:30.542 [Lua] [difficulty_tweak] = 0 (string) 02:11:30.542 [Lua] [host] = 11000010a4dc3c5 (string) 02:11:30.542 [Lua] [game_mode] = 2 (string) 02:11:30.542 [Lua] [is_private] = false (string) 02:11:30.542 [Lua] [level_key] = cemetery (string) 02:11:30.542 [Lua] [name] = Lobby 1860000033525be (string) 02:11:30.542 [Lua] [country_code] = KR (string) 02:11:30.542 [Lua] [difficulty] = cataclysm (string) 02:11:30.542 [Lua] [match_started] = true (string) 02:11:30.542 [Lua] [selected_level_key] = cemetery (string) 02:11:30.542 [Lua] [network_hash] = 35da0146edc6e0c9 (string) 02:11:30.542 [Lua] [quick_game] = true (string) 02:11:30.542 [Lua] [unique_server_name] = ubik (string) 02:11:30.542 [Lua] [matchmaking] = true (string) 02:11:30.542 [Lua] [player_slot_1] = 11000010a4dc3c5:1 (string) 02:11:30.542 [Lua] [player_slot_4] = 0:0 (string) 02:11:30.542 [Lua] [mechanism] = adventure (string) 02:11:30.542 [Lua] [player_slot_5] = 0:0 (string) 02:11:30.542 [Lua] [player_slot_2] = 0:0 (string) 02:11:30.542 [Lua] [weave_name] = false (string) 02:11:30.542 [Lua] [player_slot_3] = 0:0 (string) 02:11:30.542 [Lua] [eac_authorized] = true (string) 02:11:30.542 [Lua] 02:11:30.542 [Lua] =======================Found valid lobby! 02:11:30.544 [Lua] 02:11:30.544 [Lua] [twitch_enabled] = false (string) 02:11:30.544 [Lua] [power_level] = 835 (string) 02:11:30.544 [Lua] [id] = 18600000334eb47 (string) 02:11:30.544 [Lua] [num_players] = 1 (string) 02:11:30.544 [Lua] [difficulty_tweak] = 0 (string) 02:11:30.544 [Lua] [host] = 1100001338e5416 (string) 02:11:30.544 [Lua] [game_mode] = 2 (string) 02:11:30.544 [Lua] [is_private] = false (string) 02:11:30.544 [Lua] [level_key] = inn_level (string) 02:11:30.544 [Lua] [name] = Lobby 18600000334eb47 (string) 02:11:30.544 [Lua] [country_code] = BR (string) 02:11:30.544 [Lua] [difficulty] = cataclysm (string) 02:11:30.544 [Lua] [match_started] = true (string) 02:11:30.544 [Lua] [selected_level_key] = farmlands (string) 02:11:30.544 [Lua] [network_hash] = 35da0146edc6e0c9 (string) 02:11:30.544 [Lua] [quick_game] = false (string) 02:11:30.544 [Lua] [unique_server_name] = RexpeitAWPai (string) 02:11:30.544 [Lua] [matchmaking] = true (string) 02:11:30.544 [Lua] [player_slot_1] = 0:0 (string) 02:11:30.544 [Lua] [player_slot_4] = 1100001338e5416:1 (string) 02:11:30.544 [Lua] [mechanism] = adventure (string) 02:11:30.544 [Lua] [player_slot_5] = 0:0 (string) 02:11:30.544 [Lua] [player_slot_2] = 0:0 (string) 02:11:30.544 [Lua] [weave_name] = false (string) 02:11:30.544 [Lua] [player_slot_3] = 0:0 (string) 02:11:30.544 [Lua] [eac_authorized] = true (string) 02:11:30.544 [Lua] 02:11:30.544 [Lua] =======================Found valid lobby! 02:11:30.545 [Lua] 02:11:30.545 [Lua] [twitch_enabled] = true (string) 02:11:30.545 [Lua] [power_level] = 835 (string) 02:11:30.545 [Lua] [id] = 1860000033614f9 (string) 02:11:30.545 [Lua] [num_players] = 3 (string) 02:11:30.545 [Lua] [difficulty_tweak] = 0 (string) 02:11:30.545 [Lua] [host] = 110000134ae50ac (string) 02:11:30.545 [Lua] [time_of_search] = 1610330033 (string) 02:11:30.545 [Lua] [game_mode] = 2 (string) 02:11:30.545 [Lua] [is_private] = false (string) 02:11:30.545 [Lua] [level_key] = farmlands (string) 02:11:30.545 [Lua] [name] = Lobby 1860000033614f9 (string) 02:11:30.545 [Lua] [country_code] = CN (string) 02:11:30.545 [Lua] [difficulty] = cataclysm (string) 02:11:30.545 [Lua] [match_started] = true (string) 02:11:30.545 [Lua] [selected_level_key] = farmlands (string) 02:11:30.545 [Lua] [network_hash] = 35da0146edc6e0c9 (string) 02:11:30.545 [Lua] [quick_game] = false (string) 02:11:30.545 [Lua] [unique_server_name] = 杰罗麦 (string) 02:11:30.545 [Lua] [matchmaking] = true (string) 02:11:30.545 [Lua] [player_slot_1] = 110000134ae50ac:1 (string) 02:11:30.545 [Lua] [player_slot_4] = 0:0 (string) 02:11:30.545 [Lua] [mechanism] = adventure (string) 02:11:30.545 [Lua] [player_slot_5] = 11000011b155ae7:1 (string) 02:11:30.545 [Lua] [player_slot_2] = 0:0 (string) 02:11:30.545 [Lua] [weave_name] = false (string) 02:11:30.545 [Lua] [player_slot_3] = 0:0 (string) 02:11:30.545 [Lua] [eac_authorized] = true (string) 02:11:30.545 [Lua] 02:11:30.545 [Lua] =======================Found valid lobby! 02:11:30.545 [Lua] 02:11:30.545 [Lua] [1] = dlc_bogenhafen_city (string) 02:11:30.545 [Lua] [2] = cemetery (string) 02:11:30.545 [Lua] [3] = skaven_stronghold (string) 02:11:30.545 [Lua] [4] = ground_zero (string) 02:11:30.545 [Lua] [5] = dlc_portals (string) 02:11:30.545 [Lua] [6] = dlc_bogenhafen_slum (string) 02:11:30.545 [Lua] [7] = dlc_bastion (string) 02:11:30.545 [Lua] [8] = elven_ruins (string) 02:11:30.545 [Lua] [9] = military (string) 02:11:30.545 [Lua] [10] = crater (string) 02:11:30.545 [Lua] [11] = fort (string) 02:11:30.545 [Lua] [12] = bell (string) 02:11:30.545 [Lua] [13] = farmlands (string) 02:11:30.545 [Lua] [14] = magnus (string) 02:11:30.545 [Lua] [15] = catacombs (string) 02:11:30.545 [Lua] [16] = mines (string) 02:11:30.545 [Lua] [17] = dlc_castle (string) 02:11:30.545 [Lua] [18] = skittergate (string) 02:11:30.545 [Lua] [19] = forest_ambush (string) 02:11:30.545 [Lua] [20] = nurgle (string) 02:11:30.545 [Lua] [21] = warcamp (string) 02:11:30.545 [Lua] [22] = ussingen (string) 02:11:30.545 [Lua] [23] = inn_level (string) 02:11:30.545 [Lua] 02:11:30.546 [Lua] [Matchmaking] Lobby hosted by Daemonculaba failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= farmlands)' 02:11:30.546 [Lua] [Matchmaking] Lobby hosted by namebrand failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= magnus)' 02:11:30.546 [Lua] [Matchmaking] Lobby hosted by KittyNess failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= nurgle)' 02:11:30.547 [Lua] [Matchmaking] Lobby hosted by Ldan failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= elven_ruins)' 02:11:30.547 [Lua] [Matchmaking] Lobby hosted by ubik failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= cemetery)' 02:11:30.547 [Lua] [Matchmaking] Lobby hosted by RexpeitAWPai failed lobby match due to 'wrong level (dlc_bogenhafen_city ~= farmlands)' 02:11:30.547 [Lua] [Matchmaking] Lobby hosted by 杰罗麦 failed lobby match due to 'twitch_mode' 02:11:30.547 [Lua] [Matchmaking] Lobby hosted by Daemonculaba failed lobby match due to 'wrong level (cemetery ~= farmlands)' 02:11:30.548 [Lua] [Matchmaking] Lobby hosted by namebrand failed lobby match due to 'wrong level (cemetery ~= magnus)' 02:11:30.548 [Lua] [Matchmaking] Lobby hosted by KittyNess failed lobby match due to 'wrong level (cemetery ~= nurgle)' 02:11:30.548 [Lua] [Matchmaking] Lobby hosted by Ldan failed lobby match due to 'wrong level (cemetery ~= elven_ruins)' 02:11:30.548 [Lua] [Matchmaking] Lobby hosted by ubik discarded due to 'secondary lobby before reaching max distance' 02:11:30.549 [Lua] [Matchmaking] Lobby hosted by RexpeitAWPai failed lobby match due to 'wrong level (cemetery ~= farmlands)' 02:11:30.549 [Lua] [Matchmaking] Lobby hosted by 杰罗麦 failed lobby match due to 'twitch_mode' 02:11:30.549 [Lua] [Matchmaking] Lobby hosted by Daemonculaba failed lobby match due to 'wrong level (skaven_stronghold ~= farmlands)' 02:11:30.549 [Lua] [Matchmaking] Lobby hosted by namebrand failed lobby match due to 'wrong level (skaven_stronghold ~= magnus)' 02:11:30.549 [Lua] [Matchmaking] Lobby hosted by KittyNess failed lobby match due to 'wrong level (skaven_stronghold ~= nurgle)' 02:11:30.550 [Lua] [Matchmaking] Lobby hosted by Ldan failed lobby match due to 'wrong level (skaven_stronghold ~= elven_ruins)' 02:11:30.550 [Lua] [Matchmaking] Lobby hosted by ubik failed lobby match due to 'wrong level (skaven_stronghold ~= cemetery)' 02:11:30.550 [Lua] [Matchmaking] Lobby hosted by RexpeitAWPai failed lobby match due to 'wrong level (skaven_stronghold ~= farmlands)' 02:11:30.550 [Lua] [Matchmaking] Lobby hosted by 杰罗麦 failed lobby match due to 'twitch_mode' 02:11:30.550 [Lua] [Matchmaking] Lobby hosted by Daemonculaba failed lobby match due to 'wrong level (ground_zero ~= farmlands)' 02:11:30.551 [Lua] [Matchmaking] Lobby hosted by namebrand failed lobby match due to 'wrong level (ground_zero ~= magnus)' 02:11:30.551 [Lua] [Matchmaking] Lobby hosted by KittyNess failed lobby match due to 'wrong level (ground_zero ~= nurgle)' 02:11:30.551 [Lua] [Matchmaking] Lobby hosted by Ldan failed lobby match due to 'wrong level (ground_zero ~= elven_ruins)' 02:11:30.551 [Lua] [Matchmaking] Lobby hosted by ubik failed lobby match due to 'wrong level (ground_zero ~= cemetery)' 02:11:30.551 [Lua] [Matchmaking] Lobby hosted by RexpeitAWPai failed lobby match due to 'wrong level (ground_zero ~= farmlands)' 02:11:30.552 [Lua] [Matchmaking] Lobby hosted by 杰罗麦 failed lobby match due to 'twitch_mode' 02:11:30.552 [Lua] [Matchmaking] Lobby hosted by Daemonculaba failed lobby match due to 'wrong level (dlc_portals ~= farmlands)' 02:11:30.552 [Lua] [Matchmaking] Lobby hosted by namebrand failed lobby match due to 'wrong level (dlc_portals ~= magnus)' 02:11:30.552 [Lua] [Matchmaking] Lobby hosted by KittyNess failed lobby match due to 'wrong level (dlc_portals ~= nurgle)' 02:11:30.553 [Lua] [Matchmaking] Lobby hosted by Ldan failed lobby match due to 'wrong level (dlc_portals ~= elven_ruins)' 02:11:30.553 [Lua] [Matchmaking] Lobby hosted by ubik failed lobby match due to 'wrong level (dlc_portals ~= cemetery)' 02:11:30.553 [Lua] [Matchmaking] Lobby hosted by RexpeitAWPai failed lobby match due to 'wrong level (dlc_portals ~= farmlands)' 02:11:30.553 [Lua] [Matchmaking] Lobby hosted by 杰罗麦 failed lobby match due to 'twitch_mode' 02:11:30.553 [Lua] [Matchmaking] Lobby hosted by Daemonculaba failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= farmlands)' 02:11:30.554 [Lua] [Matchmaking] Lobby hosted by namebrand failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= magnus)' 02:11:30.554 [Lua] [Matchmaking] Lobby hosted by KittyNess failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= nurgle)' 02:11:30.554 [Lua] [Matchmaking] Lobby hosted by Ldan failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= elven_ruins)' 02:11:30.554 [Lua] [Matchmaking] Lobby hosted by ubik failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= cemetery)' 02:11:30.555 [Lua] [Matchmaking] Lobby hosted by RexpeitAWPai failed lobby match due to 'wrong level (dlc_bogenhafen_slum ~= farmlands)' 02:11:30.555 [Lua] [Matchmaking] Lobby hosted by 杰罗麦 failed lobby match due to 'twitch_mode' 02:11:30.555 [Lua] [Matchmaking] Lobby hosted by Daemonculaba failed lobby match due to 'wrong level (dlc_bastion ~= farmlands)' 02:11:30.555 [Lua] [Matchmaking] Lobby hosted by namebrand failed lobby match due to 'wrong level (dlc_bastion ~= magnus)' 02:11:30.555 [Lua] [Matchmaking] Lobby hosted by KittyNess failed lobby match due to 'wrong level (dlc_bastion ~= nurgle)' 02:11:30.556 [Lua] [Matchmaking] Lobby hosted by Ldan failed lobby match due to 'wrong level (dlc_bastion ~= elven_ruins)' 02:11:30.556 [Lua] [Matchmaking] Lobby hosted by ubik failed lobby match due to 'wrong level (dlc_bastion ~= cemetery)' 02:11:30.556 [Lua] [Matchmaking] Lobby hosted by RexpeitAWPai failed lobby match due to 'wrong level (dlc_bastion ~= farmlands)' 02:11:30.556 [Lua] [Matchmaking] Lobby hosted by 杰罗麦 failed lobby match due to 'twitch_mode' 02:11:30.557 [Lua] [Matchmaking] Lobby hosted by Daemonculaba failed lobby match due to 'wrong level (elven_ruins ~= farmlands)' 02:11:30.557 [Lua] [Matchmaking] Lobby hosted by namebrand failed lobby match due to 'wrong level (elven_ruins ~= magnus)' 02:11:30.557 [Lua] [Matchmaking] Lobby hosted by KittyNess failed lobby match due to 'wrong level (elven_ruins ~= nurgle)' 02:11:30.558 [Lua] [Matchmaking] Lobby hosted by Ldan discarded due to 'secondary lobby before reaching max distance' 02:11:30.558 [Lua] [Matchmaking] Lobby hosted by ubik failed lobby match due to 'wrong level (elven_ruins ~= cemetery)' 02:11:30.558 [Lua] [Matchmaking] Lobby hosted by RexpeitAWPai failed lobby match due to 'wrong level (elven_ruins ~= farmlands)' 02:11:30.558 [Lua] [Matchmaking] Lobby hosted by 杰罗麦 failed lobby match due to 'twitch_mode' 02:11:30.559 [Lua] [Matchmaking] Lobby hosted by Daemonculaba failed lobby match due to 'wrong level (military ~= farmlands)' 02:11:30.559 [Lua] [Matchmaking] Lobby hosted by namebrand failed lobby match due to 'wrong level (military ~= magnus)' 02:11:30.559 [Lua] [Matchmaking] Lobby hosted by KittyNess failed lobby match due to 'wrong level (military ~= nurgle)' 02:11:30.560 [Lua] [Matchmaking] Lobby hosted by Ldan failed lobby match due to 'wrong level (military ~= elven_ruins)' 02:11:30.560 [Lua] [Matchmaking] Lobby hosted by ubik failed lobby match due to 'wrong level (military ~= cemetery)' 02:11:30.560 [Lua] [Matchmaking] Lobby hosted by RexpeitAWPai failed lobby match due to 'wrong level (military ~= farmlands)' 02:11:30.561 [Lua] [Matchmaking] Lobby hosted by 杰罗麦 failed lobby match due to 'twitch_mode' 02:11:30.561 [Lua] [Matchmaking] Lobby hosted by Daemonculaba failed lobby match due to 'wrong level (crater ~= farmlands)' 02:11:30.561 [Lua] [Matchmaking] Lobby hosted by namebrand failed lobby match due to 'wrong level (crater ~= magnus)' 02:11:30.561 [Lua] [Matchmaking] Lobby hosted by KittyNess failed lobby match due to 'wrong level (crater ~= nurgle)' 02:11:30.561 [Lua] [Matchmaking] Lobby hosted by Ldan failed lobby match due to 'wrong level (crater ~= elven_ruins)' 02:11:30.562 [Lua] [Matchmaking] Lobby hosted by ubik failed lobby match due to 'wrong level (crater ~= cemetery)' 02:11:30.562 [Lua] [Matchmaking] Lobby hosted by RexpeitAWPai failed lobby match due to 'wrong level (crater ~= farmlands)' 02:11:30.562 [Lua] [Matchmaking] Lobby hosted by 杰罗麦 failed lobby match due to 'twitch_mode' 02:11:30.562 [Lua] [Matchmaking] Lobby hosted by Daemonculaba failed lobby match due to 'wrong level (fort ~= farmlands)' 02:11:30.562 [Lua] [Matchmaking] Lobby hosted by namebrand failed lobby match due to 'wrong level (fort ~= magnus)' 02:11:30.563 [Lua] [Matchmaking] Lobby hosted by KittyNess failed lobby match due to 'wrong level (fort ~= nurgle)' 02:11:30.563 [Lua] [Matchmaking] Lobby hosted by Ldan failed lobby match due to 'wrong level (fort ~= elven_ruins)' 02:11:30.563 [Lua] [Matchmaking] Lobby hosted by ubik failed lobby match due to 'wrong level (fort ~= cemetery)' 02:11:30.563 [Lua] [Matchmaking] Lobby hosted by RexpeitAWPai failed lobby match due to 'wrong level (fort ~= farmlands)' 02:11:30.564 [Lua] [Matchmaking] Lobby hosted by 杰罗麦 failed lobby match due to 'twitch_mode' 02:11:30.564 [Lua] [Matchmaking] Lobby hosted by Daemonculaba failed lobby match due to 'wrong level (bell ~= farmlands)' 02:11:30.564 [Lua] [Matchmaking] Lobby hosted by namebrand failed lobby match due to 'wrong level (bell ~= magnus)' 02:11:30.564 [Lua] [Matchmaking] Lobby hosted by KittyNess failed lobby match due to 'wrong level (bell ~= nurgle)' 02:11:30.565 [Lua] [Matchmaking] Lobby hosted by Ldan failed lobby match due to 'wrong level (bell ~= elven_ruins)' 02:11:30.565 [Lua] [Matchmaking] Lobby hosted by ubik failed lobby match due to 'wrong level (bell ~= cemetery)' 02:11:30.565 [Lua] [Matchmaking] Lobby hosted by RexpeitAWPai failed lobby match due to 'wrong level (bell ~= farmlands)' 02:11:30.565 [Lua] [Matchmaking] Lobby hosted by 杰罗麦 failed lobby match due to 'twitch_mode' 02:11:30.565 [Lua] [Matchmaking] Lobby hosted by Daemonculaba discarded due to 'secondary lobby before reaching max distance' 02:11:30.566 [Lua] [Matchmaking] Lobby hosted by namebrand failed lobby match due to 'wrong level (farmlands ~= magnus)' 02:11:30.566 [Lua] [Matchmaking] Lobby hosted by KittyNess failed lobby match due to 'wrong level (farmlands ~= nurgle)' 02:11:30.566 [Lua] [Matchmaking] Lobby hosted by Ldan failed lobby match due to 'wrong level (farmlands ~= elven_ruins)' 02:11:30.567 [Lua] [Matchmaking] Lobby hosted by ubik failed lobby match due to 'wrong level (farmlands ~= cemetery)' 02:11:30.567 [Lua] [Matchmaking] Lobby hosted by RexpeitAWPai discarded due to 'hero is unavailable' 02:11:30.567 [Lua] [Matchmaking] Lobby hosted by 杰罗麦 failed lobby match due to 'twitch_mode' 02:11:30.567 [Lua] [Matchmaking] Lobby hosted by Daemonculaba failed lobby match due to 'wrong level (magnus ~= farmlands)' 02:11:30.568 [Lua] [Matchmaking] Lobby hosted by namebrand discarded due to 'hero is unavailable' 02:11:30.568 [Lua] [Matchmaking] Lobby hosted by KittyNess failed lobby match due to 'wrong level (magnus ~= nurgle)' 02:11:30.568 [Lua] [Matchmaking] Lobby hosted by Ldan failed lobby match due to 'wrong level (magnus ~= elven_ruins)' 02:11:30.568 [Lua] [Matchmaking] Lobby hosted by ubik failed lobby match due to 'wrong level (magnus ~= cemetery)' 02:11:30.568 [Lua] [Matchmaking] Lobby hosted by RexpeitAWPai failed lobby match due to 'wrong level (magnus ~= farmlands)' 02:11:30.569 [Lua] [Matchmaking] Lobby hosted by 杰罗麦 failed lobby match due to 'twitch_mode' 02:11:30.569 [Lua] [Matchmaking] Lobby hosted by Daemonculaba failed lobby match due to 'wrong level (catacombs ~= farmlands)' 02:11:30.569 [Lua] [Matchmaking] Lobby hosted by namebrand failed lobby match due to 'wrong level (catacombs ~= magnus)' 02:11:30.569 [Lua] [Matchmaking] Lobby hosted by KittyNess failed lobby match due to 'wrong level (catacombs ~= nurgle)' 02:11:30.570 [Lua] [Matchmaking] Lobby hosted by Ldan failed lobby match due to 'wrong level (catacombs ~= elven_ruins)' 02:11:30.570 [Lua] [Matchmaking] Lobby hosted by ubik failed lobby match due to 'wrong level (catacombs ~= cemetery)' 02:11:30.570 [Lua] [Matchmaking] Lobby hosted by RexpeitAWPai failed lobby match due to 'wrong level (catacombs ~= farmlands)' 02:11:30.570 [Lua] [Matchmaking] Lobby hosted by 杰罗麦 failed lobby match due to 'twitch_mode' 02:11:30.571 [Lua] [Matchmaking] Lobby hosted by Daemonculaba failed lobby match due to 'wrong level (mines ~= farmlands)' 02:11:30.571 [Lua] [Matchmaking] Lobby hosted by namebrand failed lobby match due to 'wrong level (mines ~= magnus)' 02:11:30.571 [Lua] [Matchmaking] Lobby hosted by KittyNess failed lobby match due to 'wrong level (mines ~= nurgle)' 02:11:30.571 [Lua] [Matchmaking] Lobby hosted by Ldan failed lobby match due to 'wrong level (mines ~= elven_ruins)' 02:11:30.572 [Lua] [Matchmaking] Lobby hosted by ubik failed lobby match due to 'wrong level (mines ~= cemetery)' 02:11:30.572 [Lua] [Matchmaking] Lobby hosted by RexpeitAWPai failed lobby match due to 'wrong level (mines ~= farmlands)' 02:11:30.572 [Lua] [Matchmaking] Lobby hosted by 杰罗麦 failed lobby match due to 'twitch_mode' 02:11:30.572 [Lua] [Matchmaking] Lobby hosted by Daemonculaba failed lobby match due to 'wrong level (dlc_castle ~= farmlands)' 02:11:30.573 [Lua] [Matchmaking] Lobby hosted by namebrand failed lobby match due to 'wrong level (dlc_castle ~= magnus)' 02:11:30.573 [Lua] [Matchmaking] Lobby hosted by KittyNess failed lobby match due to 'wrong level (dlc_castle ~= nurgle)' 02:11:30.573 [Lua] [Matchmaking] Lobby hosted by Ldan failed lobby match due to 'wrong level (dlc_castle ~= elven_ruins)' 02:11:30.573 [Lua] [Matchmaking] Lobby hosted by ubik failed lobby match due to 'wrong level (dlc_castle ~= cemetery)' 02:11:30.573 [Lua] [Matchmaking] Lobby hosted by RexpeitAWPai failed lobby match due to 'wrong level (dlc_castle ~= farmlands)' 02:11:30.574 [Lua] [Matchmaking] Lobby hosted by 杰罗麦 failed lobby match due to 'twitch_mode' 02:11:30.574 [Lua] [Matchmaking] Lobby hosted by Daemonculaba failed lobby match due to 'wrong level (skittergate ~= farmlands)' 02:11:30.574 [Lua] [Matchmaking] Lobby hosted by namebrand failed lobby match due to 'wrong level (skittergate ~= magnus)' 02:11:30.575 [Lua] [Matchmaking] Lobby hosted by KittyNess failed lobby match due to 'wrong level (skittergate ~= nurgle)' 02:11:30.575 [Lua] [Matchmaking] Lobby hosted by Ldan failed lobby match due to 'wrong level (skittergate ~= elven_ruins)' 02:11:30.575 [Lua] [Matchmaking] Lobby hosted by ubik failed lobby match due to 'wrong level (skittergate ~= cemetery)' 02:11:30.576 [Lua] [Matchmaking] Lobby hosted by RexpeitAWPai failed lobby match due to 'wrong level (skittergate ~= farmlands)' 02:11:30.576 [Lua] [Matchmaking] Lobby hosted by 杰罗麦 failed lobby match due to 'twitch_mode' 02:11:30.576 [Lua] [Matchmaking] Lobby hosted by Daemonculaba failed lobby match due to 'wrong level (forest_ambush ~= farmlands)' 02:11:30.576 [Lua] [Matchmaking] Lobby hosted by namebrand failed lobby match due to 'wrong level (forest_ambush ~= magnus)' 02:11:30.577 [Lua] [Matchmaking] Lobby hosted by KittyNess failed lobby match due to 'wrong level (forest_ambush ~= nurgle)' 02:11:30.577 [Lua] [Matchmaking] Lobby hosted by Ldan failed lobby match due to 'wrong level (forest_ambush ~= elven_ruins)' 02:11:30.577 [Lua] [Matchmaking] Lobby hosted by ubik failed lobby match due to 'wrong level (forest_ambush ~= cemetery)' 02:11:30.577 [Lua] [Matchmaking] Lobby hosted by RexpeitAWPai failed lobby match due to 'wrong level (forest_ambush ~= farmlands)' 02:11:30.578 [Lua] [Matchmaking] Lobby hosted by 杰罗麦 failed lobby match due to 'twitch_mode' 02:11:30.578 [Lua] [Matchmaking] Lobby hosted by Daemonculaba failed lobby match due to 'wrong level (nurgle ~= farmlands)' 02:11:30.578 [Lua] [Matchmaking] Lobby hosted by namebrand failed lobby match due to 'wrong level (nurgle ~= magnus)' 02:11:30.578 [Lua] [Matchmaking] Lobby hosted by KittyNess discarded due to 'hero is unavailable' 02:11:30.578 [Lua] [Matchmaking] Lobby hosted by Ldan failed lobby match due to 'wrong level (nurgle ~= elven_ruins)' 02:11:30.579 [Lua] [Matchmaking] Lobby hosted by ubik failed lobby match due to 'wrong level (nurgle ~= cemetery)' 02:11:30.579 [Lua] [Matchmaking] Lobby hosted by RexpeitAWPai failed lobby match due to 'wrong level (nurgle ~= farmlands)' 02:11:30.579 [Lua] [Matchmaking] Lobby hosted by 杰罗麦 failed lobby match due to 'twitch_mode' 02:11:30.579 [Lua] [Matchmaking] Lobby hosted by Daemonculaba failed lobby match due to 'wrong level (warcamp ~= farmlands)' 02:11:30.580 [Lua] [Matchmaking] Lobby hosted by namebrand failed lobby match due to 'wrong level (warcamp ~= magnus)' 02:11:30.580 [Lua] [Matchmaking] Lobby hosted by KittyNess failed lobby match due to 'wrong level (warcamp ~= nurgle)' 02:11:30.580 [Lua] [Matchmaking] Lobby hosted by Ldan failed lobby match due to 'wrong level (warcamp ~= elven_ruins)' 02:11:30.580 [Lua] [Matchmaking] Lobby hosted by ubik failed lobby match due to 'wrong level (warcamp ~= cemetery)' 02:11:30.581 [Lua] [Matchmaking] Lobby hosted by RexpeitAWPai failed lobby match due to 'wrong level (warcamp ~= farmlands)' 02:11:30.581 [Lua] [Matchmaking] Lobby hosted by 杰罗麦 failed lobby match due to 'twitch_mode' 02:11:30.581 [Lua] [Matchmaking] Lobby hosted by Daemonculaba failed lobby match due to 'wrong level (ussingen ~= farmlands)' 02:11:30.581 [Lua] [Matchmaking] Lobby hosted by namebrand failed lobby match due to 'wrong level (ussingen ~= magnus)' 02:11:30.582 [Lua] [Matchmaking] Lobby hosted by KittyNess failed lobby match due to 'wrong level (ussingen ~= nurgle)' 02:11:30.582 [Lua] [Matchmaking] Lobby hosted by Ldan failed lobby match due to 'wrong level (ussingen ~= elven_ruins)' 02:11:30.582 [Lua] [Matchmaking] Lobby hosted by ubik failed lobby match due to 'wrong level (ussingen ~= cemetery)' 02:11:30.582 [Lua] [Matchmaking] Lobby hosted by RexpeitAWPai failed lobby match due to 'wrong level (ussingen ~= farmlands)' 02:11:30.582 [Lua] [Matchmaking] Lobby hosted by 杰罗麦 failed lobby match due to 'twitch_mode' 02:11:30.583 [Lua] [Matchmaking] Lobby hosted by Daemonculaba failed lobby match due to 'wrong level (inn_level ~= farmlands)' 02:11:30.583 [Lua] [Matchmaking] Lobby hosted by namebrand failed lobby match due to 'wrong level (inn_level ~= magnus)' 02:11:30.583 [Lua] [Matchmaking] Lobby hosted by KittyNess failed lobby match due to 'wrong level (inn_level ~= nurgle)' 02:11:30.583 [Lua] [Matchmaking] Lobby hosted by Ldan failed lobby match due to 'wrong level (inn_level ~= elven_ruins)' 02:11:30.584 [Lua] [Matchmaking] Lobby hosted by ubik failed lobby match due to 'wrong level (inn_level ~= cemetery)' 02:11:30.584 [Lua] [Matchmaking] Lobby hosted by RexpeitAWPai failed lobby match due to 'wrong level (inn_level ~= farmlands)' 02:11:30.584 [Lua] [Matchmaking] Lobby hosted by 杰罗麦 failed lobby match due to 'twitch_mode' 02:11:30.584 [Lua] [ChatManager][1]System: Cannot find any matching games... 02:11:30.584 [Lua] [Matchmaking] Exiting state MatchmakingStateSearchGame with on_exit() 02:11:30.584 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 02:11:30.586 [Lua] Set lobby begin: 02:11:30.586 [Lua] Lobby data power_level = 835 02:11:30.586 [Lua] Lobby data unique_server_name = Walker Trips 02:11:30.586 [Lua] Lobby data difficulty_tweak = 0 02:11:30.586 [Lua] Lobby data host = 11000010c7fed13 02:11:30.587 [Lua] Lobby data time_of_search = 1610331089 02:11:30.587 [Lua] Lobby data game_mode = 3 02:11:30.587 [Lua] Lobby data level_key = inn_level 02:11:30.587 [Lua] Lobby data player_slot_1 = 0:0 02:11:30.587 [Lua] Lobby data selected_level_key = inn_level 02:11:30.587 [Lua] Lobby data matchmaking = searching 02:11:30.587 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:11:30.587 [Lua] Lobby data num_players = 1 02:11:30.587 [Lua] Lobby data player_slot_5 = 0:0 02:11:30.587 [Lua] Lobby data player_slot_2 = 0:0 02:11:30.587 [Lua] Lobby data country_code = GB 02:11:30.587 [Lua] Lobby data player_slot_3 = 0:0 02:11:30.587 [Lua] Lobby data difficulty = cataclysm 02:11:30.587 [Lua] Set lobby end. 02:11:30.588 [Lua] [PartyManager] Leader is set to 11000010c7fed13 02:11:30.588 [Lua] [MATCHMAKING] - Hosting game on level: inn_level nil 0 02:11:30.588 [Lua] [LevelTransitionHandler] set_next_level( nil, 0 ) 02:11:30.588 [Lua] Set lobby begin: 02:11:30.588 [Lua] Lobby data twitch_enabled = false 02:11:30.588 [Lua] Lobby data power_level = 835 02:11:30.588 [Lua] Lobby data unique_server_name = Walker Trips 02:11:30.588 [Lua] Lobby data difficulty_tweak = 0 02:11:30.588 [Lua] Lobby data host = 11000010c7fed13 02:11:30.588 [Lua] Lobby data time_of_search = 1610331089 02:11:30.588 [Lua] Lobby data game_mode = 1 02:11:30.588 [Lua] Lobby data match_started = true 02:11:30.588 [Lua] Lobby data mechanism = adventure 02:11:30.588 [Lua] Lobby data level_key = inn_level 02:11:30.589 [Lua] Lobby data player_slot_1 = 0:0 02:11:30.589 [Lua] Lobby data selected_level_key = inn_level 02:11:30.589 [Lua] Lobby data difficulty = cataclysm 02:11:30.589 [Lua] Lobby data quick_game = true 02:11:30.589 [Lua] Lobby data weave_name = false 02:11:30.589 [Lua] Lobby data matchmaking = true 02:11:30.589 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:11:30.589 [Lua] Lobby data num_players = 1 02:11:30.589 [Lua] Lobby data player_slot_5 = 0:0 02:11:30.589 [Lua] Lobby data player_slot_2 = 0:0 02:11:30.589 [Lua] Lobby data country_code = GB 02:11:30.589 [Lua] Lobby data player_slot_3 = 0:0 02:11:30.589 [Lua] Lobby data eac_authorized = true 02:11:30.589 [Lua] Set lobby end. 02:11:30.589 [Lua] Set lobby begin: 02:11:30.589 [Lua] Lobby data twitch_enabled = false 02:11:30.589 [Lua] Lobby data power_level = 835 02:11:30.589 [Lua] Lobby data unique_server_name = Walker Trips 02:11:30.589 [Lua] Lobby data difficulty_tweak = 0 02:11:30.589 [Lua] Lobby data host = 11000010c7fed13 02:11:30.590 [Lua] Lobby data time_of_search = 1610331089 02:11:30.590 [Lua] Lobby data game_mode = 1 02:11:30.590 [Lua] Lobby data is_private = false 02:11:30.590 [Lua] Lobby data match_started = true 02:11:30.590 [Lua] Lobby data mechanism = adventure 02:11:30.590 [Lua] Lobby data level_key = inn_level 02:11:30.590 [Lua] Lobby data player_slot_1 = 0:0 02:11:30.590 [Lua] Lobby data selected_level_key = inn_level 02:11:30.590 [Lua] Lobby data difficulty = cataclysm 02:11:30.590 [Lua] Lobby data quick_game = true 02:11:30.590 [Lua] Lobby data weave_name = false 02:11:30.590 [Lua] Lobby data matchmaking = true 02:11:30.590 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:11:30.590 [Lua] Lobby data num_players = 1 02:11:30.591 [Lua] Lobby data player_slot_5 = 0:0 02:11:30.591 [Lua] Lobby data player_slot_2 = 0:0 02:11:30.591 [Lua] Lobby data country_code = GB 02:11:30.591 [Lua] Lobby data player_slot_3 = 0:0 02:11:30.591 [Lua] Lobby data eac_authorized = true 02:11:30.591 [Lua] Set lobby end. 02:11:30.591 [Lua] [ChatManager][1]System: Starting hosted game... 02:11:30.600 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 02:11:30.600 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 02:11:37.075 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 02:11:37.075 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 02:11:37.105 [Lua] MatchmakingStateStartGame preferred_level_keys nil 02:11:37.105 [Lua] [MATCHMAKING] - Hosting game on level: inn_level elven_ruins 1 02:11:37.105 [Lua] [LevelTransitionHandler] set_next_level( elven_ruins, 1 ) 02:11:37.105 [Lua] Set lobby begin: 02:11:37.105 [Lua] Lobby data twitch_enabled = false 02:11:37.105 [Lua] Lobby data power_level = 835 02:11:37.105 [Lua] Lobby data unique_server_name = Walker Trips 02:11:37.105 [Lua] Lobby data difficulty_tweak = 0 02:11:37.105 [Lua] Lobby data host = 11000010c7fed13 02:11:37.105 [Lua] Lobby data time_of_search = 1610331089 02:11:37.106 [Lua] Lobby data game_mode = 2 02:11:37.106 [Lua] Lobby data is_private = false 02:11:37.106 [Lua] Lobby data match_started = true 02:11:37.106 [Lua] Lobby data mechanism = adventure 02:11:37.106 [Lua] Lobby data level_key = inn_level 02:11:37.106 [Lua] Lobby data player_slot_1 = 0:0 02:11:37.106 [Lua] Lobby data selected_level_key = elven_ruins 02:11:37.106 [Lua] Lobby data difficulty = cataclysm 02:11:37.106 [Lua] Lobby data quick_game = true 02:11:37.106 [Lua] Lobby data weave_name = false 02:11:37.106 [Lua] Lobby data matchmaking = true 02:11:37.106 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:11:37.106 [Lua] Lobby data num_players = 1 02:11:37.106 [Lua] Lobby data player_slot_5 = 0:0 02:11:37.106 [Lua] Lobby data player_slot_2 = 0:0 02:11:37.106 [Lua] Lobby data country_code = GB 02:11:37.106 [Lua] Lobby data player_slot_3 = 0:0 02:11:37.107 [Lua] Lobby data eac_authorized = true 02:11:37.107 [Lua] Set lobby end. 02:11:37.109 [Lua] Set lobby begin: 02:11:37.109 [Lua] Lobby data twitch_enabled = false 02:11:37.109 [Lua] Lobby data power_level = 835 02:11:37.109 [Lua] Lobby data unique_server_name = Walker Trips 02:11:37.109 [Lua] Lobby data difficulty_tweak = 0 02:11:37.109 [Lua] Lobby data host = 11000010c7fed13 02:11:37.109 [Lua] Lobby data time_of_search = 1610331089 02:11:37.109 [Lua] Lobby data game_mode = 2 02:11:37.109 [Lua] Lobby data is_private = false 02:11:37.109 [Lua] Lobby data match_started = true 02:11:37.109 [Lua] Lobby data mechanism = adventure 02:11:37.109 [Lua] Lobby data level_key = inn_level 02:11:37.109 [Lua] Lobby data player_slot_1 = 0:0 02:11:37.109 [Lua] Lobby data selected_level_key = elven_ruins 02:11:37.109 [Lua] Lobby data difficulty = cataclysm 02:11:37.109 [Lua] Lobby data quick_game = true 02:11:37.109 [Lua] Lobby data weave_name = false 02:11:37.110 [Lua] Lobby data matchmaking = true 02:11:37.110 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:11:37.110 [Lua] Lobby data num_players = 1 02:11:37.110 [Lua] Lobby data player_slot_5 = 0:0 02:11:37.110 [Lua] Lobby data player_slot_2 = 0:0 02:11:37.110 [Lua] Lobby data country_code = GB 02:11:37.110 [Lua] Lobby data player_slot_3 = 0:0 02:11:37.110 [Lua] Lobby data eac_authorized = true 02:11:37.110 [Lua] Set lobby end. 02:11:37.110 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InGame 02:11:37.110 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InPostGame 02:11:37.110 [Lua] Complete level triggered. 02:11:37.111 [Save] Saving `save_data` 02:11:37.111 [Lua] gm_event_end_conditions_met false false 02:11:37.111 [Lua] PlayFabMirrorBase:_commit_internal nil 02:11:37.111 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:11:37.113 [Save] Save done 02:11:37.113 [Save] Saving `save_data` 02:11:37.115 [Lua] generate_backend_stats 11000010c7fed13:1 02:11:37.115 [Save] Save done 02:11:37.138 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:11:37.138 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:11:37.138 [Save] Saving `save_data` 02:11:37.138 [Lua] TRANSITION nil nil elven_ruins 02:11:37.138 [Lua] Transition type "elven_ruins", is server: true 02:11:37.138 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 02:11:37.138 [Lua] [GameNetworkManager] Leaving game... 02:11:37.138 [Lua] [GameNetworkManager] Shutting down game session host. 02:11:37.138 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 02:11:37.138 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 02:11:37.138 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=115.67 02:11:37.140 [Save] Save done 02:11:37.142 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 02:11:37.142 [Lua] commit result success 13 02:11:38.705 [Lua] Set lobby begin: 02:11:38.705 [Lua] Lobby data twitch_enabled = false 02:11:38.705 [Lua] Lobby data power_level = 0 02:11:38.705 [Lua] Lobby data unique_server_name = Walker Trips 02:11:38.705 [Lua] Lobby data difficulty_tweak = 0 02:11:38.705 [Lua] Lobby data host = 11000010c7fed13 02:11:38.706 [Lua] Lobby data time_of_search = 1610331089 02:11:38.706 [Lua] Lobby data game_mode = 2 02:11:38.706 [Lua] Lobby data is_private = false 02:11:38.706 [Lua] Lobby data match_started = true 02:11:38.706 [Lua] Lobby data mechanism = adventure 02:11:38.706 [Lua] Lobby data level_key = inn_level 02:11:38.706 [Lua] Lobby data player_slot_1 = 0:0 02:11:38.706 [Lua] Lobby data selected_level_key = elven_ruins 02:11:38.706 [Lua] Lobby data difficulty = cataclysm 02:11:38.706 [Lua] Lobby data quick_game = true 02:11:38.706 [Lua] Lobby data weave_name = false 02:11:38.706 [Lua] Lobby data matchmaking = true 02:11:38.706 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:11:38.706 [Lua] Lobby data num_players = 1 02:11:38.706 [Lua] Lobby data player_slot_5 = 0:0 02:11:38.706 [Lua] Lobby data player_slot_2 = 0:0 02:11:38.706 [Lua] Lobby data country_code = GB 02:11:38.706 [Lua] Lobby data player_slot_3 = 0:0 02:11:38.707 [Lua] Lobby data eac_authorized = true 02:11:38.707 [Lua] Set lobby end. 02:11:39.144 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 02:11:39.144 [Lua] [Managers] Calling function on all managers: 02:11:39.144 [Lua] Clearing all global lookup lists 02:11:39.144 [Lua] [IngamePlayerListUI] - Destroy 02:11:39.144 [Lua] [EquipmentUI] - Destroy 02:11:39.144 [Lua] [AbilityUI] - Destroy 02:11:39.144 [Lua] [GamePadAbilityUI] - Destroy 02:11:39.144 [Lua] [GamePadEquipmentUI] - Destroy 02:11:39.145 [Lua] [IngameUI] destroy 02:11:39.150 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_sienna_painting_wood_base_2 02:11:39.150 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 02:11:39.150 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 02:11:39.150 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_kruber_painting_wood_base_2 02:11:39.151 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_kruber_painting_wood_base_1 02:11:39.151 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_dwarfs_page_56, keep_kerillian_painting_wood_base_1 02:11:39.151 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_hall_painting_wood_base_5 02:11:39.151 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_KK280_BretGrailDamsel_CMYK, keep_hall_painting_wood_base_4 02:11:39.151 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_AB615C_BretKoR_CMYK, keep_hall_painting_wood_base_2 02:11:39.151 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_007, keep_hall_painting_wood_base_1 02:11:39.151 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_bardin_painting_wood_base_2 02:11:39.152 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_bardin_painting_wood_base_1 02:11:39.152 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_016, keep_bugmans_painting_wood_base_1 02:11:39.152 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_3 02:11:39.194 [Lua] [Managers] Destroying manager group: 02:11:39.198 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 02:11:39.265 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 02:11:39.265 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InPostGame 02:11:39.265 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading 02:11:39.265 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010c7fed13 elven_ruins 1 02:11:39.265 warning: [Lua] Following data will be uploaded to Crashify: <> 02:11:39.265 warning: [Lua] "[[PeerStates.Loading]] level_key: elven_ruins", Num ocurrencies: 10, User: 11000010c7fed13 "Walker Trips" <> 02:11:39.266 [Lua] <> <>[PeerStates.Loading]<> <>level_key: elven_ruins<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: elven_ruins" [2] self = table: 000000000B050800; previous_state = InPostGame; party = table: 000000000356A590; mechanism_manager = table: 0000000010010F90; network_transmit = table: 000000000833C8F0; peer_id = "11000010c7fed13"; level_key = "elven_ruins"; environment_variation_id = 1; level_seed = 11044743; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 000000000C38CC80 [3] _ = table: 000000000B050800; new_state = Loading; old_state = InPostGame [4] self = table: 0000000001859670; peer_state_machines = table: 000000000F233DF0; peer_id = "11000010c7fed13"; peer_state_machine = table: 00000000088DEFC0; current_state = InPostGame [5] self = table: 000000000F3F6C80; application_shutdown = nil; unit_spawner = table: 000000000B67D580; world = [World]; unit_storage = table: 0000000002DC6C30; units = table: 000000000DCD1D30; matchmaking_loading_context = nil [6] self = table: 00000000105F8B60; new_state = table: 0000000002A790C0; params = table: 00000000105D70E0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000105F8B60; new_state = table: 0000000002A790C0; notify = true; old_state = table: 000000000F3F6C80 [8] self = table: 00000000105F8B60; dt = 0.016850864514708519; t = 1012.5846945634112; new_state = table: 0000000002A790C0 [9] self = table: 00000000000970C0; real_world_dt = 0.016850864514708519; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016850864514708519; t = 1012.5846945634112 [10] dt = 0.016850864514708519 [2] server = table: 0000000001859670; wanted_career_index = 3; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.4088013172149658; peer_id = "11000010c7fed13"; [4] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 00000000105B2780; game_session = [GameSession]; game_network_manager = table: 000000000CA3D7B0; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 00000000095A50A0; _joined_peers = table: 000000000580A190; voip = table: 000000000726BF50; environment_variation_id = 1; level_transition_handler = table: 0000000002DFC200; _connections = table: 000000000B04E960; lobby_host = table: 000000000BF86210; level_key = "elven_ruins"; slot_allocator = table: 00000000088D7900; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000D724C70; wanted_career_index = 3; _reserved_slots = table: 000000000E888A70; wanted_profile_index = 4; _connected_peers = table: 0000000007F97570; player_manager = table: 0000000003566B20; _profile_requester = table: 000000000EFCEE10; network_transmit = table: 000000000833C8F0; peers_completed_game_object_sync = table: 0000000002DC4270; peer_state_machines = table: 000000000F233DF0; network_event_delegate = table: 00000000084440B0; [5] world_name = "level_world"; entity_system_bag = table: 0000000002A20020; network_server = table: 0000000001859670; entity_system = table: 0000000010A4D8C0; parent = table: 00000000000970C0; _new_state = table: 0000000002A790C0; _level_flow_events = table: 000000000CB00650; statistics_db = table: 0000000008628910; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 113.88212605267763; input_manager = table: 00000000054F86D0; profile_synchronizer = table: 000000000D724C70; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F00ED20; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 00000000084440B0; world = [World]; dt = 0.016850864514708519; peer_id = "11000010c7fed13"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 0000000003567AE0; network_transmit = table: 000000000833C8F0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 115.66523061320186; _lobby_host = table: 000000000BF86210; level_transition_handler = table: 0000000002DFC200; dice_keeper = table: 0000000009536100; _quit_game = false; [6] _params = table: 00000000105D70E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000F3F6C80; [7] _params = table: 00000000105D70E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000F3F6C80; [8] _params = table: 00000000105D70E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 000000000F3F6C80; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 00000000105F8B60; startup_timer = 4.7372135728946887; has_booted = true; loading_context = table: 000000000FEEC710; <> <> 02:11:39.266 [Lua] [Matchmaking] unregister rpcs 02:11:39.266 [Lua] ############### UNLOADING PACKAGES ############### 02:11:39.266 [Lua] [Managers] Calling function on all managers: 02:11:39.266 [Lua] [Managers] Destroying manager group: 02:11:39.266 [Lua] [Gamestate] Enter state StateLoading 02:11:39.268 [Lua] [Gamestate] Enter Substate StateLoadingRunning 02:11:39.268 [Lua] [Matchmaking] register rpcs 02:11:39.269 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 02:11:39.269 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 02:11:39.269 [Lua] registering RPCs 02:11:39.269 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 02:11:39.269 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 02:11:39.269 [Lua] Set lobby begin: 02:11:39.269 [Lua] Lobby data twitch_enabled = false 02:11:39.269 [Lua] Lobby data power_level = 0 02:11:39.269 [Lua] Lobby data unique_server_name = Walker Trips 02:11:39.269 [Lua] Lobby data difficulty_tweak = 0 02:11:39.269 [Lua] Lobby data host = 11000010c7fed13 02:11:39.269 [Lua] Lobby data time_of_search = 1610331089 02:11:39.269 [Lua] Lobby data game_mode = 2 02:11:39.269 [Lua] Lobby data is_private = false 02:11:39.269 [Lua] Lobby data match_started = true 02:11:39.269 [Lua] Lobby data mechanism = adventure 02:11:39.269 [Lua] Lobby data level_key = elven_ruins 02:11:39.269 [Lua] Lobby data player_slot_1 = 0:0 02:11:39.270 [Lua] Lobby data selected_level_key = elven_ruins 02:11:39.270 [Lua] Lobby data difficulty = cataclysm 02:11:39.270 [Lua] Lobby data quick_game = true 02:11:39.270 [Lua] Lobby data weave_name = false 02:11:39.270 [Lua] Lobby data matchmaking = true 02:11:39.270 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:11:39.270 [Lua] Lobby data num_players = 1 02:11:39.270 [Lua] Lobby data player_slot_5 = 0:0 02:11:39.270 [Lua] Lobby data player_slot_2 = 0:0 02:11:39.270 [Lua] Lobby data country_code = GB 02:11:39.270 [Lua] Lobby data player_slot_3 = 0:0 02:11:39.270 [Lua] Lobby data eac_authorized = true 02:11:39.271 [Lua] Set lobby end. 02:11:39.271 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 02:11:39.274 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_6, global_loading_screens, async-read, prioritized 02:11:39.274 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[elven_ruins] self.picked_level_key=[nil] self.picked_environment_id=[1] 02:11:39.274 [Lua] [LevelTransitionHandler] load_level elven_ruins 1 02:11:39.278 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 02:11:39.278 [Umbra] Unload tome 02:11:39.279 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 02:11:39.358 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 02:11:39.358 [Lua] [LevelTransitionHandler] Loading level: "elven_ruins" 02:11:39.358 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/elven_ruins" Meta package name: "nil" 02:11:39.358 [Lua] [PackageManager] Load: resource_packages/levels/honduras/elven_ruins, LevelTransitionHandler, async-read, 02:11:39.358 [Lua] [StateLoading] got rpc_load_level 79 elven_ruins 02:11:39.430 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_6 02:11:39.430 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_6 02:11:39.431 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/elven_ruins 02:11:39.921 [Window] Window => inactive 02:11:40.200 [Umbra] Loading umbra tome '#ID[31c88ec193cb0344]' 02:11:43.007 [Window] Window => active 02:11:43.635 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/elven_ruins 02:11:43.635 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/elven_ruins 02:11:43.652 [Lua] [LevelTransitionHandler] Level load completed! 02:11:43.652 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: elven_ruins - level_seed: 11044743 - use_random_directors: true - overriden_conflict: nil 02:11:43.682 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 02:11:43.683 [Lua] checking dlc's against conflict directors 02:11:43.683 [Lua] number of factions to include 1 02:11:43.683 [Lua] number of factions added 1 02:11:43.683 [Lua] --- --- --- 02:11:43.683 [Lua] Starting... difficulty 'cataclysm' 02:11:43.683 [Lua] These are the starting conflict directors: 02:11:43.683 [Lua] skaven 02:11:43.683 [Lua] --- --- --- 02:11:43.683 [Lua] 02:11:43.683 [Lua] Looking for a new director: 02:11:43.683 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider chaos_berzerker skaven_gutter_runner skaven_loot_rat skaven_clan_rat_with_shield skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_warpfire_thrower skaven_plague_monk skaven_storm_vermin_with_shield 02:11:43.683 [Lua] ->trying director: skaven 02:11:43.683 [Lua] --> success! 02:11:43.683 [Lua] --> re-used the same breeds 02:11:43.683 [Lua] 02:11:43.683 [Lua] Looking for a new director: 02:11:43.683 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider chaos_berzerker skaven_gutter_runner skaven_loot_rat skaven_clan_rat_with_shield skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_warpfire_thrower skaven_plague_monk skaven_storm_vermin_with_shield 02:11:43.683 [Lua] ->trying director: skaven 02:11:43.683 [Lua] --> success! 02:11:43.683 [Lua] --> re-used the same breeds 02:11:43.683 [Lua] 02:11:43.683 [Lua] Looking for a new director: 02:11:43.683 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider chaos_berzerker skaven_gutter_runner skaven_loot_rat skaven_clan_rat_with_shield skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_warpfire_thrower skaven_plague_monk skaven_storm_vermin_with_shield 02:11:43.683 [Lua] ->trying director: skaven 02:11:43.683 [Lua] --> success! 02:11:43.683 [Lua] --> re-used the same breeds 02:11:43.683 [Lua] 02:11:43.683 [Lua] Looking for a new director: 02:11:43.683 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider chaos_berzerker skaven_gutter_runner skaven_loot_rat skaven_clan_rat_with_shield skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_warpfire_thrower skaven_plague_monk skaven_storm_vermin_with_shield 02:11:43.683 [Lua] ->trying director: skaven 02:11:43.683 [Lua] --> success! 02:11:43.683 [Lua] --> re-used the same breeds 02:11:43.683 [Lua] 02:11:43.683 [Lua] Looking for a new director: 02:11:43.683 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider chaos_berzerker skaven_gutter_runner skaven_loot_rat skaven_clan_rat_with_shield skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_warpfire_thrower skaven_plague_monk skaven_storm_vermin_with_shield 02:11:43.683 [Lua] ->trying director: skaven 02:11:43.683 [Lua] --> success! 02:11:43.683 [Lua] --> re-used the same breeds 02:11:43.683 [Lua] 02:11:43.683 [Lua] Looking for a new director: 02:11:43.683 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider chaos_berzerker skaven_gutter_runner skaven_loot_rat skaven_clan_rat_with_shield skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_warpfire_thrower skaven_plague_monk skaven_storm_vermin_with_shield 02:11:43.683 [Lua] ->trying director: skaven 02:11:43.683 [Lua] --> success! 02:11:43.683 [Lua] --> re-used the same breeds 02:11:43.683 [Lua] 02:11:43.683 [Lua] Looking for a new director: 02:11:43.683 [Lua] (free: 15) master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider chaos_berzerker skaven_gutter_runner skaven_loot_rat skaven_clan_rat_with_shield skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_warpfire_thrower skaven_plague_monk skaven_storm_vermin_with_shield 02:11:43.683 [Lua] ->trying director: skaven 02:11:43.683 [Lua] --> success! 02:11:43.683 [Lua] --> re-used the same breeds 02:11:43.683 [Lua] 02:11:43.683 [Lua] DONE! Found the following directors: 02:11:43.683 [Lua] skaven 02:11:43.683 [Lua] skaven 02:11:43.683 [Lua] skaven 02:11:43.683 [Lua] skaven 02:11:43.683 [Lua] skaven 02:11:43.683 [Lua] skaven 02:11:43.683 [Lua] skaven 02:11:43.683 [Lua] (free: 15), Master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider chaos_berzerker skaven_gutter_runner skaven_loot_rat skaven_clan_rat_with_shield skaven_poison_wind_globadier skaven_storm_vermin_commander skaven_warpfire_thrower skaven_plague_monk skaven_storm_vermin_with_shield 02:11:43.683 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, skaven_rat_ogre=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_pack_master=true, skaven_slave=true, chaos_marauder=true, chaos_raider=true, chaos_berzerker=true, skaven_gutter_runner=true, skaven_loot_rat=true, skaven_clan_rat_with_shield=true, skaven_poison_wind_globadier=true, skaven_storm_vermin_commander=true, skaven_warpfire_thrower=true, skaven_plague_monk=true, skaven_storm_vermin_with_shield=true, } 02:11:43.683 [Lua] load_startup_enemy_packages: -------------- 02:11:43.683 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 02:11:43.683 [Lua] chaos_spawn 02:11:43.683 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 02:11:43.683 [Lua] chaos_troll 02:11:43.683 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 02:11:43.683 [Lua] skaven_rat_ogre 02:11:43.683 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 02:11:43.683 [Lua] skaven_stormfiend 02:11:43.683 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 02:11:43.683 [Lua] beastmen_minotaur 02:11:43.683 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 02:11:43.683 [Lua] chaos_plague_sorcerer 02:11:43.683 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 02:11:43.683 [Lua] chaos_corruptor_sorcerer 02:11:43.683 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 02:11:43.683 [Lua] skaven_gutter_runner 02:11:43.683 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 02:11:43.683 [Lua] skaven_pack_master 02:11:43.683 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 02:11:43.683 [Lua] skaven_poison_wind_globadier 02:11:43.683 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 02:11:43.683 [Lua] skaven_ratling_gunner 02:11:43.683 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 02:11:43.683 [Lua] skaven_warpfire_thrower 02:11:43.683 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 02:11:43.683 [Lua] chaos_vortex_sorcerer 02:11:43.683 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 02:11:43.683 [Lua] beastmen_standard_bearer 02:11:43.683 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 02:11:43.683 [Lua] chaos_vortex 02:11:43.683 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 02:11:43.683 [Lua] critter_rat 02:11:43.683 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 02:11:43.683 [Lua] critter_pig 02:11:43.683 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 02:11:43.683 [Lua] skaven_storm_vermin 02:11:43.683 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 02:11:43.683 [Lua] skaven_clan_rat 02:11:43.683 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 02:11:43.683 [Lua] skaven_slave 02:11:43.683 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 02:11:43.683 [Lua] chaos_marauder 02:11:43.683 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 02:11:43.683 [Lua] chaos_raider 02:11:43.683 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 02:11:43.683 [Lua] chaos_berzerker 02:11:43.683 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 02:11:43.683 [Lua] skaven_loot_rat 02:11:43.683 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 02:11:43.683 [Lua] skaven_clan_rat_with_shield 02:11:43.683 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 02:11:43.683 [Lua] skaven_plague_monk 02:11:43.683 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 02:11:43.683 [Lua] skaven_storm_vermin_with_shield 02:11:43.686 [Lua] ### Sending rpc_level_loaded 02:11:43.686 [Lua] #### Has state machine: true, peer_id: 11000010c7fed13, level_id: 79 02:11:43.686 [Lua] Peer 11000010c7fed13 has loaded the level and all enemies are loaded 02:11:43.703 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Loading 02:11:43.703 [Lua] [PeerSM] 11000010c7fed13 :: on_enter LoadingProfilePackages 02:11:43.720 [Lua] [PeerSM] 11000010c7fed13 :: on_exit LoadingProfilePackages 02:11:43.720 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForEnterGame 02:11:43.720 [Lua] ### Sending rpc_level_loaded 02:11:43.720 [Lua] #### Has state machine: false, peer_id: 11000010c7fed13, level_id: 79 02:11:43.972 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 02:11:43.972 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 02:11:43.974 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 02:11:44.207 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 02:11:44.207 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 02:11:44.209 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 02:11:44.494 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 02:11:44.494 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 02:11:44.497 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 02:11:44.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 02:11:44.798 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 02:11:44.800 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 02:11:45.555 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 02:11:45.555 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 02:11:45.558 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 02:11:45.707 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 02:11:45.707 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 02:11:45.708 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 02:11:45.842 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 02:11:45.842 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 02:11:45.844 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 02:11:46.028 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 02:11:46.028 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 02:11:46.030 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 02:11:46.297 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 02:11:46.297 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 02:11:46.299 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 02:11:46.638 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 02:11:46.638 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 02:11:46.641 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 02:11:46.821 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 02:11:46.821 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 02:11:46.823 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 02:11:47.108 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 02:11:47.108 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 02:11:47.110 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 02:11:47.331 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 02:11:47.331 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 02:11:47.333 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 02:11:48.072 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 02:11:48.072 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 02:11:48.074 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 02:11:48.140 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 02:11:48.140 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 02:11:48.140 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 02:11:48.207 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 02:11:48.207 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 02:11:48.208 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 02:11:48.274 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 02:11:48.274 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 02:11:48.275 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 02:11:48.630 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 02:11:48.630 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 02:11:48.632 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 02:11:49.018 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 02:11:49.018 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 02:11:49.019 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 02:11:49.389 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 02:11:49.389 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 02:11:49.390 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 02:11:49.693 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 02:11:49.693 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 02:11:49.694 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 02:11:49.896 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 02:11:49.896 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 02:11:49.897 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 02:11:50.066 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 02:11:50.066 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 02:11:50.067 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 02:11:50.202 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 02:11:50.202 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 02:11:50.204 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 02:11:50.487 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 02:11:50.487 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 02:11:50.488 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 02:11:50.756 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 02:11:50.756 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 02:11:50.758 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 02:11:51.041 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 02:11:51.041 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 02:11:51.045 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: elven_ruins game_mode: custom 02:11:51.045 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 02:11:51.045 [Lua] Starting async level spawning of levels/honduras/elven_ruins/world 02:11:51.045 [Umbra] Init version: 3.4.15 :: 16 threads 02:11:51.619 [Lua] Async level spawning done 02:11:51.619 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 02:11:52.613 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 02:11:52.613 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 02:11:52.613 [Lua] [Matchmaking] unregister rpcs 02:11:52.613 [Lua] Set lobby begin: 02:11:52.613 [Lua] Lobby data twitch_enabled = false 02:11:52.613 [Lua] Lobby data power_level = 0 02:11:52.614 [Lua] Lobby data unique_server_name = Walker Trips 02:11:52.614 [Lua] Lobby data difficulty_tweak = 0 02:11:52.614 [Lua] Lobby data host = 11000010c7fed13 02:11:52.614 [Lua] Lobby data time_of_search = 1610331089 02:11:52.614 [Lua] Lobby data game_mode = 2 02:11:52.614 [Lua] Lobby data is_private = false 02:11:52.614 [Lua] Lobby data match_started = true 02:11:52.614 [Lua] Lobby data mechanism = adventure 02:11:52.614 [Lua] Lobby data level_key = elven_ruins 02:11:52.614 [Lua] Lobby data player_slot_1 = 0:0 02:11:52.614 [Lua] Lobby data selected_level_key = elven_ruins 02:11:52.614 [Lua] Lobby data difficulty = cataclysm 02:11:52.614 [Lua] Lobby data quick_game = true 02:11:52.614 [Lua] Lobby data weave_name = false 02:11:52.615 [Lua] Lobby data matchmaking = true 02:11:52.615 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:11:52.615 [Lua] Lobby data num_players = 1 02:11:52.615 [Lua] Lobby data player_slot_5 = 0:0 02:11:52.615 [Lua] Lobby data player_slot_2 = 0:0 02:11:52.615 [Lua] Lobby data country_code = GB 02:11:52.615 [Lua] Lobby data player_slot_3 = 0:0 02:11:52.615 [Lua] Lobby data eac_authorized = true 02:11:52.615 [Lua] Set lobby end. 02:11:52.615 [Lua] [Managers] Destroying manager group: 02:11:52.616 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_6, global_loading_screens 02:11:52.616 [Lua] [Gamestate] Enter StateIngame HOST 02:11:52.616 [Lua] [Managers] Calling function on all managers: 02:11:52.616 [Lua] <>level = elven_ruins<> 02:11:52.616 [Lua] Set lobby begin: 02:11:52.616 [Lua] Lobby data twitch_enabled = false 02:11:52.616 [Lua] Lobby data power_level = 0 02:11:52.616 [Lua] Lobby data unique_server_name = Walker Trips 02:11:52.616 [Lua] Lobby data difficulty_tweak = 0 02:11:52.617 [Lua] Lobby data host = 11000010c7fed13 02:11:52.617 [Lua] Lobby data time_of_search = 1610331089 02:11:52.617 [Lua] Lobby data game_mode = 2 02:11:52.617 [Lua] Lobby data is_private = false 02:11:52.617 [Lua] Lobby data match_started = true 02:11:52.617 [Lua] Lobby data mechanism = adventure 02:11:52.617 [Lua] Lobby data level_key = elven_ruins 02:11:52.617 [Lua] Lobby data player_slot_1 = 0:0 02:11:52.617 [Lua] Lobby data selected_level_key = elven_ruins 02:11:52.617 [Lua] Lobby data difficulty = cataclysm 02:11:52.617 [Lua] Lobby data quick_game = true 02:11:52.617 [Lua] Lobby data weave_name = false 02:11:52.617 [Lua] Lobby data matchmaking = true 02:11:52.617 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:11:52.617 [Lua] Lobby data num_players = 1 02:11:52.617 [Lua] Lobby data player_slot_5 = 0:0 02:11:52.617 [Lua] Lobby data player_slot_2 = 0:0 02:11:52.617 [Lua] Lobby data country_code = GB 02:11:52.617 [Lua] Lobby data player_slot_3 = 0:0 02:11:52.618 [Lua] Lobby data eac_authorized = true 02:11:52.618 [Lua] Set lobby end. 02:11:52.618 [Lua] [StateIngame] Server ingame 02:11:52.621 [Lua] Set lobby begin: 02:11:52.621 [Lua] Lobby data twitch_enabled = false 02:11:52.621 [Lua] Lobby data power_level = 0 02:11:52.621 [Lua] Lobby data unique_server_name = Walker Trips 02:11:52.621 [Lua] Lobby data difficulty_tweak = 0 02:11:52.621 [Lua] Lobby data host = 11000010c7fed13 02:11:52.621 [Lua] Lobby data time_of_search = 1610331089 02:11:52.621 [Lua] Lobby data game_mode = 2 02:11:52.621 [Lua] Lobby data is_private = false 02:11:52.621 [Lua] Lobby data match_started = true 02:11:52.622 [Lua] Lobby data mechanism = adventure 02:11:52.622 [Lua] Lobby data level_key = elven_ruins 02:11:52.622 [Lua] Lobby data player_slot_1 = 0:0 02:11:52.622 [Lua] Lobby data selected_level_key = elven_ruins 02:11:52.622 [Lua] Lobby data difficulty = cataclysm 02:11:52.622 [Lua] Lobby data quick_game = true 02:11:52.622 [Lua] Lobby data weave_name = false 02:11:52.622 [Lua] Lobby data matchmaking = true 02:11:52.622 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:11:52.622 [Lua] Lobby data num_players = 1 02:11:52.622 [Lua] Lobby data player_slot_5 = 0:0 02:11:52.622 [Lua] Lobby data player_slot_2 = 0:0 02:11:52.622 [Lua] Lobby data country_code = GB 02:11:52.622 [Lua] Lobby data player_slot_3 = 0:0 02:11:52.622 [Lua] Lobby data eac_authorized = true 02:11:52.622 [Lua] Set lobby end. 02:11:52.622 [Lua] [Matchmaking] register rpcs 02:11:52.622 [Lua] GameNetworkManager:init... creating game session 02:11:52.622 [Lua] Host GameSession.make_game_session_host with session: 02:11:52.623 [Lua] [GameNetworkManager] Setting pong timeout to 60 02:11:52.623 [Lua] [GameNetworkManager] My own peer_id = 11000010c7fed13 02:11:52.623 [Lua] [GameNetworkManager] self.is_server = true 02:11:52.623 [Network] Setting artificial MTU limit to 65536 02:11:52.623 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 21 02:11:52.623 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure 02:11:52.632 [Lua] Switching ConflictSettings: to: default 02:11:52.632 [Lua] pacing=default 02:11:52.632 [Lua] roaming=nil 02:11:52.632 [Lua] specials=default 02:11:52.632 [Lua] debug_color=maroon 02:11:52.632 [Lua] contained_breeds=nil 02:11:52.632 [Lua] pack_spawning=default 02:11:52.632 [Lua] disabled=false 02:11:52.632 [Lua] factions=nil 02:11:52.632 [Lua] boss=default 02:11:52.632 [Lua] horde=default 02:11:52.632 [Lua] name=default 02:11:52.632 [Lua] intensity=default 02:11:52.632 [Lua] --- 02:11:52.632 [Lua] [LevelAnalysis] set_random_seed( 11044743) 02:11:52.640 [Lua] [AIInterestPointSystem] Level Seed: 11044743 02:11:52.641 [Lua] 02:11:52.641 [Lua] [entity_system_bag] = table 02:11:52.641 [Lua] [entity_system_bag] = metatable 02:11:52.641 [Lua] [startup_data] = table 02:11:52.641 [Lua] [entity_manager] = table 02:11:52.641 [Lua] [entity_manager] = metatable 02:11:52.641 [Lua] [unit_spawner] = table 02:11:52.641 [Lua] [unit_spawner] = metatable 02:11:52.641 [Lua] [unit_storage] = table 02:11:52.641 [Lua] [unit_storage] = metatable 02:11:52.641 [Lua] [dice_keeper] = table 02:11:52.641 [Lua] [dice_keeper] = metatable 02:11:52.641 [Lua] [is_server] = true (boolean) 02:11:52.641 [Lua] [world] = [World] 02:11:52.641 [Lua] [system_api] = table 02:11:52.641 [Lua] [entity_system] = table 02:11:52.641 [Lua] [entity_system] = metatable 02:11:52.641 [Lua] [network_lobby] = table 02:11:52.641 [Lua] [network_lobby] = metatable 02:11:52.641 [Lua] [profile_synchronizer] = table 02:11:52.641 [Lua] [profile_synchronizer] = metatable 02:11:52.641 [Lua] [level_transition_handler] = table 02:11:52.641 [Lua] [level_transition_handler] = metatable 02:11:52.641 [Lua] [num_local_human_players] = 1 (number) 02:11:52.641 [Lua] [statistics_db] = table 02:11:52.641 [Lua] [statistics_db] = metatable 02:11:52.641 [Lua] [network_server] = table 02:11:52.641 [Lua] [network_server] = metatable 02:11:52.641 [Lua] [input_manager] = table 02:11:52.641 [Lua] [input_manager] = metatable 02:11:52.641 [Lua] [network_clock] = table 02:11:52.641 [Lua] [network_clock] = metatable 02:11:52.641 [Lua] [network_transmit] = table 02:11:52.641 [Lua] [network_transmit] = metatable 02:11:52.641 [Lua] [free_flight_manager] = table 02:11:52.641 [Lua] [free_flight_manager] = metatable 02:11:52.641 [Lua] [network_manager] = table 02:11:52.641 [Lua] [network_manager] = metatable 02:11:52.641 [Lua] [network_event_delegate] = table 02:11:52.641 [Lua] [network_event_delegate] = metatable 02:11:52.641 [Lua] 02:11:52.641 [Lua] ignoring extension VersusVolumeObjectiveExtension 02:11:52.641 [Lua] ignoring extension VersusInteractObjectiveExtension 02:11:52.641 [Lua] ignoring extension VersusPayloadObjectiveExtension 02:11:52.641 [Lua] ignoring extension VersusSocketObjectiveExtension 02:11:52.641 [Lua] ignoring extension VersusTargetObjectiveExtension 02:11:52.641 [Lua] ignoring extension VersusMissionObjectiveExtension 02:11:52.644 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 02:11:52.657 [Lua] [AchievementManager] Achievements using the steam platform 02:11:52.733 [Lua] [StateIngame] Level seed: 11044743 02:11:52.757 [Lua] [LevelAnalysis] set_random_seed( 11044743) 02:11:52.762 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 02:11:52.762 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 02:11:52.762 [Lua] [IngameUI] init 02:11:52.779 [Lua] cb_razer_chroma_setup 02:11:52.799 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 02:11:52.799 [Lua] Set lobby begin: 02:11:52.799 [Lua] Lobby data twitch_enabled = false 02:11:52.799 [Lua] Lobby data power_level = 835 02:11:52.799 [Lua] Lobby data unique_server_name = Walker Trips 02:11:52.799 [Lua] Lobby data difficulty_tweak = 0 02:11:52.799 [Lua] Lobby data host = 11000010c7fed13 02:11:52.800 [Lua] Lobby data time_of_search = 1610331089 02:11:52.800 [Lua] Lobby data game_mode = 2 02:11:52.800 [Lua] Lobby data is_private = false 02:11:52.800 [Lua] Lobby data match_started = true 02:11:52.800 [Lua] Lobby data mechanism = adventure 02:11:52.800 [Lua] Lobby data level_key = elven_ruins 02:11:52.800 [Lua] Lobby data player_slot_1 = 0:0 02:11:52.800 [Lua] Lobby data selected_level_key = elven_ruins 02:11:52.800 [Lua] Lobby data difficulty = cataclysm 02:11:52.800 [Lua] Lobby data quick_game = true 02:11:52.800 [Lua] Lobby data weave_name = false 02:11:52.800 [Lua] Lobby data matchmaking = true 02:11:52.801 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:11:52.801 [Lua] Lobby data num_players = 1 02:11:52.801 [Lua] Lobby data player_slot_5 = 0:0 02:11:52.801 [Lua] Lobby data player_slot_2 = 0:0 02:11:52.801 [Lua] Lobby data country_code = GB 02:11:52.801 [Lua] Lobby data player_slot_3 = 0:0 02:11:52.801 [Lua] Lobby data eac_authorized = true 02:11:52.801 [Lua] Set lobby end. 02:11:52.801 [Lua] CurrentConflictSettings default 02:11:52.801 [Lua] [ConflictDirector] conflict_director is ai_ready 02:11:52.806 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 02:11:52.806 [Lua] [MainPathSpawningGenerator] Injecting travel distances 02:11:52.812 [Lua] SpecialsPacing:remove_unwanted_breeds: 02:11:52.812 [Lua] Forming navigation groups in one frame 02:11:52.812 [Lua] Forming navigation groups 02:11:52.819 [Lua] NavigationGroupManager -> calulation time A: 0.0060000000000854925 02:11:53.092 [Lua] NavigationGroupManager -> calulation time B: 0.27399999999988722 02:11:53.092 [Lua] number of nav groups: 464 02:11:53.096 [Lua] number of refined nav groups : 268 02:11:53.099 [Lua] NavigationGroupManager -> calulation time C: 0.0070000000000618456 02:11:53.100 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 13.302675417065615 Normalized coefficient: 1.1839723594093541 02:11:53.104 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.5709919959306706 Normalized coefficient: 1.64559744765187 02:11:53.110 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.7874100256711234 Normalized coefficient: 1.6092101954132663 02:11:53.114 [Lua] -------------> JOW Perfect-density 1.8 Sum density 1.0233654022216798 Normalized coefficient: 1.7589025348055365 02:11:53.122 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 02:11:53.122 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 02:11:53.125 [Lua] [LevelAnalysis] Generating boss paths for level: elven_ruins 02:11:53.125 [Lua] [LevelAnalysis] This level has a total main-path length of 1150.710 meters. 02:11:53.125 [Lua] [LevelAnalysis] grouping spawners for event_patrol 02:11:53.125 [Lua] [LevelAnalysis] 02:11:53.125 [Lua] [LevelAnalysis] grouping spawners for event_boss 02:11:53.125 [Lua] [LevelAnalysis] 02:11:53.125 [Lua] [LevelAnalysis] Terror events added: 02:11:53.125 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_patrol 02:11:53.125 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 02:11:53.125 [Lua] [LevelAnalysis] 3 -->Added boss/special event: nothing 02:11:53.125 [Lua] NORMAL PATROL MAIN PATH 340.80792236328125 02:11:53.125 [Lua] [waypoints] = table 02:11:53.125 [Lua] [astar_points] = table 02:11:53.125 [Lua] [travel_dist] = 341.19492924213409 (number) 02:11:53.125 [Lua] [one_directional] = false (boolean) 02:11:53.125 [Lua] [id] = boss4 (string) 02:11:53.125 [Lua] ----> using boss spline path! 02:11:53.125 [Lua] Adding main path event: Vector3Box(-32.4765, -142.191, 20.0579) boss_event_skaven_spline_patrol 45 table: 0000000005DF16F0 02:11:53.125 [Lua] ----> using boss gizmo! 02:11:53.125 [Lua] [LevelAnalysis] section: 2, start-index: 5, end-index: 10, forbidden-dist: -300.0 start-travel-dist: 650.8, end-travel-dist: 547.7 spawn_distance 340.8 02:11:53.125 [Lua] Adding main path event: Vector3Box(66.3721, 69.146, 18.4873) boss_event_rat_ogre 45 table: 0000000005DF1C40 02:11:53.126 [Lua] [LevelAnalysis] num_event_places_f: 0.73380634848276771 , num_event_places: 0 , trailing_event_fraction: 0.73380634848276771 , num_events: 1 02:11:53.126 [Lua] [LevelAnalysis] Level path distance: 1150.7095227241516 02:11:53.126 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1150.7095227241516 forbidden_dist: -1050.7095227241516 02:11:53.126 [Lua] [LevelAnalysis] wanted_distance: 508.51529204648494 02:11:53.126 [Lua] [LevelAnalysis] Terror events added: 02:11:53.126 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 02:11:53.126 [Lua] Adding main path event: Vector3Box(-34.9704, 13.8761, 16.343) rare_event_loot_rat 45 table: 0000000005DF2210 02:11:53.126 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0.00099999999997635314 02:11:53.128 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 02:11:53.133 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=59 02:11:53.134 [Lua] [Managers] Calling function on all managers: 02:11:53.134 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 02:11:53.166 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForEnterGame 02:11:53.166 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForGameObjectSync 02:11:53.166 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 21 02:11:53.169 [Lua] player (11000010c7fed13,2) was put into party 1 02:11:53.181 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=60 02:11:53.181 [Lua] Assigning peer(11000010c7fed13:2) to profile(5) career(4) 02:11:53.181 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(2) profile_index(5) career_index(4) 02:11:53.181 [Lua] Set lobby begin: 02:11:53.181 [Lua] Lobby data twitch_enabled = false 02:11:53.181 [Lua] Lobby data power_level = 835 02:11:53.181 [Lua] Lobby data unique_server_name = Walker Trips 02:11:53.181 [Lua] Lobby data difficulty_tweak = 0 02:11:53.181 [Lua] Lobby data host = 11000010c7fed13 02:11:53.181 [Lua] Lobby data time_of_search = 1610331089 02:11:53.182 [Lua] Lobby data game_mode = 2 02:11:53.182 [Lua] Lobby data is_private = false 02:11:53.182 [Lua] Lobby data match_started = true 02:11:53.182 [Lua] Lobby data mechanism = adventure 02:11:53.182 [Lua] Lobby data level_key = elven_ruins 02:11:53.182 [Lua] Lobby data player_slot_1 = 0:0 02:11:53.182 [Lua] Lobby data selected_level_key = elven_ruins 02:11:53.182 [Lua] Lobby data difficulty = cataclysm 02:11:53.182 [Lua] Lobby data quick_game = true 02:11:53.182 [Lua] Lobby data weave_name = false 02:11:53.182 [Lua] Lobby data matchmaking = true 02:11:53.183 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:11:53.183 [Lua] Lobby data num_players = 1 02:11:53.183 [Lua] Lobby data player_slot_5 = 0:0 02:11:53.183 [Lua] Lobby data player_slot_2 = 0:0 02:11:53.183 [Lua] Lobby data country_code = GB 02:11:53.183 [Lua] Lobby data player_slot_3 = 0:0 02:11:53.183 [Lua] Lobby data eac_authorized = true 02:11:53.183 [Lua] Set lobby end. 02:11:53.183 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:0 | bw:0 | es:0 02:11:53.183 [Lua] 02:11:53.183 [Lua] [wwise/one_handed_swords] = false (boolean) 02:11:53.183 [Lua] [wwise/two_handed_hammers] = false (boolean) 02:11:53.183 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p] = false (boolean) 02:11:53.183 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01] = false (boolean) 02:11:53.183 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_husk_base] = false (boolean) 02:11:53.183 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 02:11:53.183 [Lua] [units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white] = false (boolean) 02:11:53.183 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p] = false (boolean) 02:11:53.183 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean) 02:11:53.183 [Lua] [wwise/two_handed_swords] = false (boolean) 02:11:53.183 [Lua] 02:11:53.183 [Lua] 02:11:53.183 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2] = false (boolean) 02:11:53.183 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01] = false (boolean) 02:11:53.183 [Lua] [wwise/two_handed_hammers] = false (boolean) 02:11:53.183 [Lua] [units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p] = false (boolean) 02:11:53.183 [Lua] [resource_packages/careers/es_questingknight] = false (boolean) 02:11:53.183 [Lua] [units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white] = false (boolean) 02:11:53.183 [Lua] [wwise/two_handed_swords] = false (boolean) 02:11:53.183 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 02:11:53.183 [Lua] [units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh] = false (boolean) 02:11:53.183 [Lua] [units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base] = false (boolean) 02:11:53.183 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 02:11:53.183 [Lua] [units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01] = false (boolean) 02:11:53.183 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p] = false (boolean) 02:11:53.183 [Lua] [units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p] = false (boolean) 02:11:53.183 [Lua] [wwise/one_handed_swords] = false (boolean) 02:11:53.183 [Lua] [units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01] = false (boolean) 02:11:53.183 [Lua] 02:11:53.183 [Lua] player (11000010c7fed13,3) was put into party 1 02:11:53.196 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=61 02:11:53.196 [Lua] Assigning peer(11000010c7fed13:3) to profile(3) career(4) 02:11:53.196 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(3) profile_index(3) career_index(4) 02:11:53.196 [Lua] Set lobby begin: 02:11:53.196 [Lua] Lobby data twitch_enabled = false 02:11:53.196 [Lua] Lobby data power_level = 835 02:11:53.196 [Lua] Lobby data unique_server_name = Walker Trips 02:11:53.196 [Lua] Lobby data difficulty_tweak = 0 02:11:53.197 [Lua] Lobby data host = 11000010c7fed13 02:11:53.197 [Lua] Lobby data time_of_search = 1610331089 02:11:53.197 [Lua] Lobby data game_mode = 2 02:11:53.197 [Lua] Lobby data is_private = false 02:11:53.197 [Lua] Lobby data match_started = true 02:11:53.197 [Lua] Lobby data mechanism = adventure 02:11:53.197 [Lua] Lobby data level_key = elven_ruins 02:11:53.197 [Lua] Lobby data player_slot_1 = 0:0 02:11:53.197 [Lua] Lobby data selected_level_key = elven_ruins 02:11:53.197 [Lua] Lobby data difficulty = cataclysm 02:11:53.197 [Lua] Lobby data quick_game = true 02:11:53.197 [Lua] Lobby data weave_name = false 02:11:53.198 [Lua] Lobby data matchmaking = true 02:11:53.198 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:11:53.198 [Lua] Lobby data num_players = 1 02:11:53.198 [Lua] Lobby data player_slot_5 = 0:0 02:11:53.198 [Lua] Lobby data player_slot_2 = 0:0 02:11:53.198 [Lua] Lobby data country_code = GB 02:11:53.198 [Lua] Lobby data player_slot_3 = 0:0 02:11:53.198 [Lua] Lobby data eac_authorized = true 02:11:53.198 [Lua] Set lobby end. 02:11:53.198 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:0 | bw:0 | es:0 02:11:53.198 [Lua] 02:11:53.198 [Lua] [units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold] = false (boolean) 02:11:53.198 [Lua] [resource_packages/careers/dr_engineer] = false (boolean) 02:11:53.198 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p] = false (boolean) 02:11:53.198 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p] = false (boolean) 02:11:53.198 [Lua] [wwise/flamethrower] = false (boolean) 02:11:53.198 [Lua] [units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02] = false (boolean) 02:11:53.198 [Lua] [wwise/drakegun] = false (boolean) 02:11:53.198 [Lua] [wwise/coghammer] = false (boolean) 02:11:53.198 [Lua] [wwise/steampistol] = false (boolean) 02:11:53.198 [Lua] [units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_husk_base] = false (boolean) 02:11:53.198 [Lua] [units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p] = false (boolean) 02:11:53.198 [Lua] 02:11:53.198 [Lua] 02:11:53.198 [Lua] [units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh] = false (boolean) 02:11:53.198 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p] = false (boolean) 02:11:53.198 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p] = false (boolean) 02:11:53.198 [Lua] [wwise/drakegun] = false (boolean) 02:11:53.198 [Lua] [units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01] = false (boolean) 02:11:53.198 [Lua] [units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1] = false (boolean) 02:11:53.198 [Lua] [units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02] = false (boolean) 02:11:53.198 [Lua] [units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p] = false (boolean) 02:11:53.198 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 02:11:53.198 [Lua] [wwise/flamethrower] = false (boolean) 02:11:53.198 [Lua] [units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base] = false (boolean) 02:11:53.198 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 02:11:53.198 [Lua] [wwise/steampistol] = false (boolean) 02:11:53.198 [Lua] [units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold] = false (boolean) 02:11:53.198 [Lua] [resource_packages/careers/dr_engineer] = false (boolean) 02:11:53.198 [Lua] [units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed] = false (boolean) 02:11:53.198 [Lua] [wwise/coghammer] = false (boolean) 02:11:53.198 [Lua] 02:11:53.198 [Lua] player (11000010c7fed13,4) was put into party 1 02:11:53.211 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=62 02:11:53.211 [Lua] Assigning peer(11000010c7fed13:4) to profile(1) career(1) 02:11:53.211 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(4) profile_index(1) career_index(1) 02:11:53.211 [Lua] Set lobby begin: 02:11:53.211 [Lua] Lobby data twitch_enabled = false 02:11:53.211 [Lua] Lobby data power_level = 835 02:11:53.211 [Lua] Lobby data unique_server_name = Walker Trips 02:11:53.212 [Lua] Lobby data difficulty_tweak = 0 02:11:53.212 [Lua] Lobby data host = 11000010c7fed13 02:11:53.212 [Lua] Lobby data time_of_search = 1610331089 02:11:53.212 [Lua] Lobby data game_mode = 2 02:11:53.212 [Lua] Lobby data is_private = false 02:11:53.212 [Lua] Lobby data match_started = true 02:11:53.212 [Lua] Lobby data mechanism = adventure 02:11:53.212 [Lua] Lobby data level_key = elven_ruins 02:11:53.212 [Lua] Lobby data player_slot_1 = 0:0 02:11:53.213 [Lua] Lobby data selected_level_key = elven_ruins 02:11:53.213 [Lua] Lobby data difficulty = cataclysm 02:11:53.213 [Lua] Lobby data quick_game = true 02:11:53.213 [Lua] Lobby data weave_name = false 02:11:53.213 [Lua] Lobby data matchmaking = true 02:11:53.213 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:11:53.213 [Lua] Lobby data num_players = 1 02:11:53.213 [Lua] Lobby data player_slot_5 = 0:0 02:11:53.213 [Lua] Lobby data player_slot_2 = 0:0 02:11:53.213 [Lua] Lobby data country_code = GB 02:11:53.213 [Lua] Lobby data player_slot_3 = 0:0 02:11:53.213 [Lua] Lobby data eac_authorized = true 02:11:53.213 [Lua] Set lobby end. 02:11:53.213 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:0 | bw:0 | es:0 02:11:53.213 [Lua] 02:11:53.213 [Lua] [wwise/one_handed_swords] = false (boolean) 02:11:53.213 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p] = false (boolean) 02:11:53.213 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 02:11:53.213 [Lua] [wwise/one_handed_axes] = false (boolean) 02:11:53.213 [Lua] [units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart] = false (boolean) 02:11:53.213 [Lua] [units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p] = false (boolean) 02:11:53.213 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 02:11:53.213 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08] = false (boolean) 02:11:53.213 [Lua] [units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p] = false (boolean) 02:11:53.213 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 02:11:53.213 [Lua] 02:11:53.213 [Lua] 02:11:53.213 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 02:11:53.213 [Lua] [units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p] = false (boolean) 02:11:53.213 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p] = false (boolean) 02:11:53.213 [Lua] [units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart] = false (boolean) 02:11:53.213 [Lua] [wwise/one_handed_swords] = false (boolean) 02:11:53.213 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 02:11:53.213 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 02:11:53.213 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 02:11:53.213 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2] = false (boolean) 02:11:53.213 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08] = false (boolean) 02:11:53.213 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 02:11:53.213 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 02:11:53.213 [Lua] [wwise/one_handed_axes] = false (boolean) 02:11:53.213 [Lua] [units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1] = false (boolean) 02:11:53.213 [Lua] [units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1] = false (boolean) 02:11:53.213 [Lua] [units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p] = false (boolean) 02:11:53.213 [Lua] 02:11:53.217 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:2 my_peer_id:11000010c7fed13 02:11:53.217 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:3 my_peer_id:11000010c7fed13 02:11:53.217 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:4 my_peer_id:11000010c7fed13 02:11:53.431 [Lua] [GameNetworkManager] destroying game object with go_id=62 02:11:53.431 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForGameObjectSync 02:11:53.431 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForPlayers 02:11:53.433 [Lua] player (11000010c7fed13,4) was put into party 1 02:11:53.446 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=63 02:11:53.446 [Lua] Assigning peer(11000010c7fed13:4) to profile(1) career(1) 02:11:53.446 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000010c7fed13) local_player_id(4) profile_index(1) career_index(1) 02:11:53.446 [Lua] Set lobby begin: 02:11:53.446 [Lua] Lobby data twitch_enabled = false 02:11:53.447 [Lua] Lobby data power_level = 835 02:11:53.447 [Lua] Lobby data unique_server_name = Walker Trips 02:11:53.447 [Lua] Lobby data difficulty_tweak = 0 02:11:53.447 [Lua] Lobby data host = 11000010c7fed13 02:11:53.447 [Lua] Lobby data time_of_search = 1610331089 02:11:53.447 [Lua] Lobby data game_mode = 2 02:11:53.447 [Lua] Lobby data is_private = false 02:11:53.447 [Lua] Lobby data match_started = true 02:11:53.447 [Lua] Lobby data mechanism = adventure 02:11:53.447 [Lua] Lobby data level_key = elven_ruins 02:11:53.447 [Lua] Lobby data player_slot_1 = 0:0 02:11:53.447 [Lua] Lobby data selected_level_key = elven_ruins 02:11:53.447 [Lua] Lobby data difficulty = cataclysm 02:11:53.447 [Lua] Lobby data quick_game = true 02:11:53.447 [Lua] Lobby data weave_name = false 02:11:53.448 [Lua] Lobby data matchmaking = true 02:11:53.448 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:11:53.448 [Lua] Lobby data num_players = 1 02:11:53.448 [Lua] Lobby data player_slot_5 = 0:0 02:11:53.448 [Lua] Lobby data player_slot_2 = 0:0 02:11:53.448 [Lua] Lobby data country_code = GB 02:11:53.448 [Lua] Lobby data player_slot_3 = 0:0 02:11:53.448 [Lua] Lobby data eac_authorized = true 02:11:53.448 [Lua] Set lobby end. 02:11:53.448 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:11000010c7fed13 | dr:0 | bw:0 | es:0 02:11:53.448 [Lua] 02:11:53.448 [Lua] [wwise/one_handed_swords] = false (boolean) 02:11:53.448 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p] = false (boolean) 02:11:53.448 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 02:11:53.448 [Lua] [wwise/one_handed_axes] = false (boolean) 02:11:53.448 [Lua] [units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart] = false (boolean) 02:11:53.448 [Lua] [units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p] = false (boolean) 02:11:53.448 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base] = false (boolean) 02:11:53.448 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08] = false (boolean) 02:11:53.448 [Lua] [units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p] = false (boolean) 02:11:53.448 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 02:11:53.448 [Lua] 02:11:53.448 [Lua] 02:11:53.448 [Lua] [resource_packages/careers/wh_captain] = false (boolean) 02:11:53.448 [Lua] [units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p] = false (boolean) 02:11:53.448 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p] = false (boolean) 02:11:53.448 [Lua] [units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart] = false (boolean) 02:11:53.448 [Lua] [wwise/one_handed_swords] = false (boolean) 02:11:53.448 [Lua] [units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base] = false (boolean) 02:11:53.448 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 02:11:53.448 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 02:11:53.448 [Lua] [units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2] = false (boolean) 02:11:53.448 [Lua] [units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08] = false (boolean) 02:11:53.448 [Lua] [wwise/repeating_handgun_pistol] = false (boolean) 02:11:53.448 [Lua] [units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh] = false (boolean) 02:11:53.448 [Lua] [wwise/one_handed_axes] = false (boolean) 02:11:53.448 [Lua] [units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1] = false (boolean) 02:11:53.448 [Lua] [units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1] = false (boolean) 02:11:53.448 [Lua] [units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p] = false (boolean) 02:11:53.448 [Lua] 02:11:53.450 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 21 02:11:53.451 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:2 my_peer_id:11000010c7fed13 02:11:53.451 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 02:11:53.451 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, InventoryPackageSynchronizerClient, async-read, 02:11:53.451 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 02:11:53.451 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 02:11:53.451 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 02:11:53.451 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 02:11:53.451 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 02:11:53.451 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, InventoryPackageSynchronizerClient, async-read, 02:11:53.451 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2, InventoryPackageSynchronizerClient, async-read, 02:11:53.451 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 02:11:53.451 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 02:11:53.451 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 02:11:53.451 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01, InventoryPackageSynchronizerClient, async-read, 02:11:53.451 [Lua] [PackageManager] Load: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient, async-read, 02:11:53.451 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:3 my_peer_id:11000010c7fed13 02:11:53.451 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 02:11:53.451 [Lua] [PackageManager] Load: wwise/drakegun, InventoryPackageSynchronizerClient, async-read, 02:11:53.451 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02, InventoryPackageSynchronizerClient, async-read, 02:11:53.451 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 02:11:53.451 [Lua] [PackageManager] Load: wwise/flamethrower, InventoryPackageSynchronizerClient, async-read, 02:11:53.451 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, InventoryPackageSynchronizerClient, async-read, 02:11:53.451 [Lua] [PackageManager] Load: wwise/steampistol, InventoryPackageSynchronizerClient, async-read, 02:11:53.451 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, InventoryPackageSynchronizerClient, async-read, 02:11:53.451 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient, async-read, 02:11:53.451 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed, InventoryPackageSynchronizerClient, async-read, 02:11:53.451 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, InventoryPackageSynchronizerClient, async-read, 02:11:53.451 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 02:11:53.451 [Lua] [PackageManager] Load: wwise/coghammer, InventoryPackageSynchronizerClient, async-read, 02:11:53.451 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 02:11:53.451 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01, InventoryPackageSynchronizerClient, async-read, 02:11:53.451 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:4 my_peer_id:11000010c7fed13 02:11:53.451 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 02:11:53.451 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, InventoryPackageSynchronizerClient, async-read, 02:11:53.451 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1, InventoryPackageSynchronizerClient, async-read, 02:11:53.451 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, InventoryPackageSynchronizerClient, async-read, 02:11:53.451 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read, 02:11:53.451 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 02:11:53.451 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, InventoryPackageSynchronizerClient, async-read, 02:11:53.451 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1, InventoryPackageSynchronizerClient, async-read, 02:11:53.451 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, InventoryPackageSynchronizerClient, async-read, 02:11:53.451 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, InventoryPackageSynchronizerClient, async-read, 02:11:53.451 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient, async-read, 02:11:53.451 [Lua] [PackageManager] Load: wwise/one_handed_axes, InventoryPackageSynchronizerClient, async-read, 02:11:53.451 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, InventoryPackageSynchronizerClient, async-read, 02:11:53.452 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000010c7fed13 inventory_sync_id:5 my_peer_id:11000010c7fed13 02:11:53.491 [Lua] [PeerSM] 11000010c7fed13 :: on_exit WaitingForPlayers 02:11:53.491 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InGame 02:11:53.529 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:11000010c7fed13 inventory_sync_id:5 my_peer_id:11000010c7fed13 02:11:53.953 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 02:11:53.953 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh 02:11:53.953 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white 02:11:54.048 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white 02:11:54.048 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white 02:11:54.049 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 02:11:54.519 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 02:11:54.519 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base 02:11:54.520 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 02:11:54.604 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 02:11:54.604 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p 02:11:54.606 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 02:11:54.688 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 02:11:54.688 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p 02:11:54.689 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p 02:11:54.739 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p 02:11:54.739 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p 02:11:54.739 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 02:11:54.806 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 02:11:54.806 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 02:11:54.807 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01 02:11:54.840 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01 02:11:54.840 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01 02:11:54.840 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2 02:11:54.924 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2 02:11:54.924 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2 02:11:54.925 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01 02:11:55.110 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01 02:11:55.110 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01 02:11:55.111 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 02:11:55.210 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 02:11:55.210 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 02:11:55.211 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 02:11:55.312 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 02:11:55.312 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 02:11:55.312 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01 02:11:55.488 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01 02:11:55.488 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01 02:11:55.490 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_questingknight 02:11:55.698 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_questingknight 02:11:55.698 [Lua] [PackageManager] Force_load: resource_packages/careers/es_questingknight 02:11:55.699 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 02:11:55.782 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 02:11:55.782 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 02:11:55.783 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 02:11:55.884 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 02:11:55.884 [Lua] [PackageManager] Force_load: wwise/drakegun 02:11:55.885 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02 02:11:55.935 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02 02:11:55.935 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02 02:11:55.935 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 02:11:56.037 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 02:11:56.037 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 02:11:56.037 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 02:11:56.104 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 02:11:56.104 [Lua] [PackageManager] Force_load: wwise/flamethrower 02:11:56.104 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 02:11:56.155 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 02:11:56.155 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p 02:11:56.155 [Lua] [PackageManager] Queueing new asynch package: wwise/steampistol 02:11:56.206 [Lua] [PackageManager] Finished loading asynchronous package: wwise/steampistol 02:11:56.206 [Lua] [PackageManager] Force_load: wwise/steampistol 02:11:56.206 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 02:11:56.308 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 02:11:56.308 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold 02:11:56.308 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer 02:11:56.408 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer 02:11:56.408 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer 02:11:56.409 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed 02:11:56.493 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed 02:11:56.493 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed 02:11:56.493 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 02:11:56.711 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 02:11:56.711 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 02:11:56.711 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 02:11:57.101 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 02:11:57.101 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 02:11:57.101 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer 02:11:57.157 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer 02:11:57.157 [Lua] [PackageManager] Force_load: wwise/coghammer 02:11:57.157 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p 02:11:57.206 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p 02:11:57.206 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p 02:11:57.206 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01 02:11:57.301 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01 02:11:57.301 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01 02:11:57.301 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 02:11:57.738 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 02:11:57.738 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 02:11:57.740 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2 02:11:57.839 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2 02:11:57.839 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2 02:11:57.840 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1 02:11:57.990 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1 02:11:57.990 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1 02:11:57.992 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 02:11:58.108 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 02:11:58.108 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p 02:11:58.110 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 02:11:58.225 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 02:11:58.225 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 02:11:58.226 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 02:11:58.344 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 02:11:58.344 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 02:11:58.345 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 02:11:58.411 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 02:11:58.411 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p 02:11:58.412 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1 02:11:58.546 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1 02:11:58.546 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1 02:11:58.548 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart 02:11:58.664 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart 02:11:58.664 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart 02:11:58.665 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 02:11:58.731 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 02:11:58.731 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 02:11:58.731 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 02:11:58.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 02:11:58.798 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 02:11:58.799 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes 02:11:58.865 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 02:11:58.865 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 02:11:58.866 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 02:11:58.967 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 02:11:58.967 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p 02:11:58.984 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5 02:11:59.003 [Lua] test 02:11:59.005 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:11:59.005 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65 02:11:59.006 [Lua] test 02:11:59.008 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:11:59.008 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67 02:11:59.009 [Lua] test 02:11:59.011 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:11:59.011 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69 02:11:59.017 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:11:59.017 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 02:11:59.017 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=71 02:11:59.030 [Lua] Switching ConflictSettings: to: skaven 02:11:59.030 [Lua] pacing=default 02:11:59.030 [Lua] roaming=nil 02:11:59.030 [Lua] specials=skaven 02:11:59.030 [Lua] debug_color=orange 02:11:59.030 [Lua] contained_breeds=nil 02:11:59.030 [Lua] pack_spawning=skaven 02:11:59.030 [Lua] disabled=false 02:11:59.030 [Lua] factions=nil 02:11:59.030 [Lua] boss=skaven 02:11:59.030 [Lua] horde=default 02:11:59.030 [Lua] name=skaven 02:11:59.030 [Lua] intensity=default 02:11:59.030 [Lua] --- 02:11:59.354 [Lua] StateInGameRunning:_game_actually_starts() 02:11:59.354 [Lua] ################################################################################################################# 02:11:59.354 [Lua] [Loading Time]: 00:00:20 [Transition]: inn_level-elven_ruins [Members joined]: 0 [Members Left]: 0 [Is Server]: true 02:11:59.354 [Lua] ################################################################################################################# 02:11:59.354 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 22 02:11:59.354 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 02:11:59.371 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 22 02:11:59.620 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 22 02:11:59.620 [Lua] Commit load time data 02:11:59.624 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 02:11:59.624 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 02:12:00.357 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3234877477, playing_id: 0x13e13, position: 0 02:12:25.101 [Lua] Players are leaving the safe zone 02:12:25.708 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:12:25.726 [Lua] Spline already found! 02:12:25.762 [Lua] Init group template: spline_patrol 02:12:30.825 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:12:30.842 [Lua] Spline already found! 02:12:30.878 [Lua] Init group template: spline_patrol 02:12:32.899 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:12:32.915 [Lua] Spline already found! 02:12:33.006 [Lua] Init group template: spline_patrol 02:12:57.207 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3234877477, playing_id: 0x13e13, position: 2728156 02:13:07.365 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:13:07.382 [Lua] Spline already found! 02:13:07.419 [Lua] Init group template: spline_patrol 02:13:09.141 [Lua] Coordinated attack! 02:13:13.611 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:13:13.628 [Lua] Spline already found! 02:13:13.667 [Lua] Init group template: spline_patrol 02:13:20.325 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:13:22.308 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 11 will change to a manual source. 02:13:23.235 [Lua] ready to jump failed 02:13:28.139 [Lua] ready to jump failed 02:13:30.082 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:13:30.852 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 4 13 21 02:13:31.800 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:13:31.898 [Lua] fence jumping 02:13:32.102 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:13:32.406 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:13:32.406 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:13:33.017 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:13:33.017 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:13:33.017 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:13:33.319 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:13:33.623 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:13:33.623 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:13:33.623 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:13:35.742 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:13:36.960 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:13:37.967 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:13:39.007 [Lua] Coordinated attack! 02:13:50.495 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 1 8 13 02:13:55.019 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:13:55.034 [Lua] Spline already found! 02:13:55.089 [Lua] Init group template: spline_patrol 02:13:55.151 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:13:55.168 [Lua] Spline already found! 02:13:55.289 [Lua] Init group template: spline_patrol 02:14:01.319 [Lua] HORDE: Chosing horde wave composition skaven_huge_armor 02:14:01.319 [Lua] Time for new HOOORDE! multi_first_wave 02:14:01.319 [Lua] HORDE: Spawning hordes while 19 other ai are spawned 02:14:01.319 [Lua] horde requested: vector_blob 02:14:01.319 [Lua] wants to spawn behind within distance: 60 02:14:01.319 [Lua] horde crated with id 8 of type vector_blob 02:14:01.319 [Lua] managed to spawn 64/64 horde enemies 02:14:01.319 [Lua] vector blob horde has started 02:14:02.385 [Lua] Init group template: horde 02:14:03.662 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 02:14:03.680 [Lua] Spline already found! 02:14:03.736 [Lua] Init group template: spline_patrol 02:14:11.232 [Lua] simple los failed 02:14:12.454 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:13.778 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:14.380 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:19.439 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:20.260 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:20.458 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:20.474 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:20.829 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:21.471 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:21.867 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:21.882 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:22.500 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:22.839 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:22.888 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:23.413 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:23.511 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:23.906 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:23.922 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:24.294 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:24.527 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:24.544 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:24.913 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:24.931 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:25.354 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:25.488 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:25.540 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:25.554 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:25.591 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:25.641 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:25.922 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:25.941 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:25.958 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:26.466 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:26.938 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:26.953 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:26.970 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:27.948 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:27.964 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:27.967 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:27.981 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:30.200 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:30.660 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:31.117 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:31.397 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 02:14:31.397 [Lua] Time for new HOOORDE! multi_consecutive_wave 02:14:31.397 [Lua] HORDE: Spawning hordes while 42 other ai are spawned 02:14:31.397 [Lua] horde requested: vector_blob 02:14:31.397 [Lua] wants to spawn behind within distance: 60 02:14:31.397 [Lua] horde crated with id 10 of type vector_blob 02:14:31.398 [Lua] managed to spawn 62/62 horde enemies 02:14:31.398 [Lua] vector blob horde has started 02:14:31.693 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:32.017 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:32.258 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:32.441 [Lua] Init group template: horde 02:14:32.976 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:33.771 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:33.802 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:33.873 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:35.183 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:35.331 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:36.361 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:36.708 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:37.378 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:37.582 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:38.395 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:38.611 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:38.916 [Lua] state dead despawn 02:14:38.930 [Lua] [GameNetworkManager] destroying game object with go_id=69 02:14:39.404 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:39.622 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:40.416 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:40.638 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:41.427 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:41.649 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:41.745 [Lua] state dead despawn 02:14:41.760 [Lua] [GameNetworkManager] destroying game object with go_id=67 02:14:44.166 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:45.179 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:46.190 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:46.847 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:47.133 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:47.203 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:47.776 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:48.263 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:48.534 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:48.550 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:48.938 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:49.123 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:49.142 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:50.422 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:50.539 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:50.661 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:50.672 [Lua] HORDE: last wave, reset to standard horde delay 02:14:50.672 [Lua] Time for new HOOORDE! multi_last_wave 02:14:50.672 [Lua] HORDE: Spawning hordes while 58 other ai are spawned 02:14:50.672 [Lua] horde requested: vector_blob 02:14:50.672 [Lua] wants to spawn ahead within distance: 60 02:14:50.672 [Lua] horde crated with id 11 of type vector_blob 02:14:50.672 [Lua] managed to spawn 55/55 horde enemies 02:14:50.672 [Lua] vector blob horde has started 02:14:50.778 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:50.863 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:50.863 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:50.880 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:51.099 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:51.434 [Window] Window => inactive 02:14:51.596 [Lua] Init group template: horde 02:14:52.091 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:52.426 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:52.514 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:52.630 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:52.916 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:53.898 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:53.932 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 34, name: `unknown` 02:14:54.279 [Window] Window => active 02:14:56.910 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 02:14:56.910 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InGame 02:14:56.910 [Lua] [PeerSM] 11000010c7fed13 :: on_enter InPostGame 02:14:56.910 [Lua] gm_event_end_conditions_met false true 02:14:56.910 [Save] Saving `save_data` 02:14:56.911 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 02:14:56.911 [Lua] Game lost 02:14:56.912 [Save] Save done 02:14:56.912 [Save] Saving `save_data` 02:14:56.914 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 02:14:56.914 [Save] Save done 02:14:56.917 [Lua] generate_backend_stats 11000010c7fed13:1 02:14:56.937 [Lua] PlayFabMirrorBase:_commit_internal nil 02:14:56.937 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 02:14:56.937 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:14:56.937 [Save] Saving `save_data` 02:14:56.940 [Save] Save done 02:14:56.945 [Lua] commit result success 14 02:14:56.945 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:14:56.945 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 23 02:14:56.945 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 02:14:56.962 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 23 6 02:14:57.131 [Lua] state dead despawn 02:14:57.148 [Lua] [GameNetworkManager] destroying game object with go_id=71 02:14:57.148 [Lua] [UnitSpawner] [nil] failed to remove listener [interactable_unit] from unit [[Unit '#ID[65548e772f55ce23]']] 02:14:57.657 [Lua] [PlayFabRequestQueue] EAC Enabled! 23 02:14:57.657 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 23 02:14:58.198 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 23 02:14:58.697 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13dda, position: 0 02:14:58.697 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13dda, position: 0 02:14:58.697 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x13dda, position: 0 02:15:04.013 [Lua] RespawnSystem:rpc_to_client_respawn_player(11000010c7fed13, 1) 02:15:04.014 [Lua] test 02:15:04.016 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.75) 02:15:04.016 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=305 02:15:04.649 [Lua] ConflictDirector - destroy all units 02:15:04.668 [Lua] Horde killed: ? 02:15:04.671 [Lua] Horde killed: ? 02:15:04.672 [Lua] Horde killed: ? 02:15:04.677 [Lua] TRANSITION nil nil inn_level 02:15:04.677 [Lua] Transition type "inn_level", is server: true 02:15:04.677 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 02:15:04.677 [Lua] [GameNetworkManager] Leaving game... 02:15:04.677 [Lua] [GameNetworkManager] Shutting down game session host. 02:15:04.677 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 02:15:04.677 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 02:15:04.677 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=193.46 02:15:04.694 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 02:15:06.080 [Window] Window => inactive 02:15:06.687 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 02:15:06.687 [Lua] [Managers] Calling function on all managers: 02:15:06.687 [Lua] Clearing all global lookup lists 02:15:06.687 [Lua] [IngamePlayerListUI] - Destroy 02:15:06.687 [Lua] [EquipmentUI] - Destroy 02:15:06.687 [Lua] [AbilityUI] - Destroy 02:15:06.687 [Lua] [GamePadAbilityUI] - Destroy 02:15:06.687 [Lua] [GamePadEquipmentUI] - Destroy 02:15:06.688 [Lua] [IngameUI] destroy 02:15:06.881 [Lua] [Managers] Destroying manager group: 02:15:06.891 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 02:15:07.033 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 02:15:07.034 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 02:15:07.036 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 02:15:07.038 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 02:15:07.039 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 02:15:07.043 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 02:15:07.043 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 02:15:07.044 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 02:15:07.045 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 02:15:07.048 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 02:15:07.050 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 02:15:07.051 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 02:15:07.053 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 02:15:07.055 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 02:15:07.056 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 02:15:07.060 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 02:15:07.065 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 02:15:07.071 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 02:15:07.083 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 02:15:07.087 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 02:15:07.088 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 02:15:07.090 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 02:15:07.091 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 02:15:07.094 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 02:15:07.095 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 02:15:07.099 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 02:15:07.102 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 02:15:07.102 [Lua] [PeerSM] 11000010c7fed13 :: on_exit InPostGame 02:15:07.102 [Lua] [PeerSM] 11000010c7fed13 :: on_enter Loading 02:15:07.102 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010c7fed13 inn_level 0 02:15:07.102 warning: [Lua] Following data will be uploaded to Crashify: <> 02:15:07.102 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 11, User: 11000010c7fed13 "Walker Trips" <> 02:15:07.102 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000B050800; previous_state = InPostGame; party = table: 000000000356A590; mechanism_manager = table: 0000000010010F90; network_transmit = table: 000000000833C8F0; peer_id = "11000010c7fed13"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 12733123; difficulty = "cataclysm"; difficulty_tweak = 0; difficulty_id = 4; locked_director_function_ids = table: 0000000003713010 [3] _ = table: 000000000B050800; new_state = Loading; old_state = InPostGame [4] self = table: 0000000001859670; peer_state_machines = table: 000000000F233DF0; peer_id = "11000010c7fed13"; peer_state_machine = table: 00000000088DEFC0; current_state = InPostGame [5] self = table: 00000000057493C0; application_shutdown = nil; unit_spawner = table: 000000000BF548B0; world = [World]; unit_storage = table: 000000000C5BBF90; units = table: 000000000F6BE8A0; matchmaking_loading_context = nil [6] self = table: 00000000105F8B60; new_state = table: 0000000002A790C0; params = table: 00000000105D70E0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000105F8B60; new_state = table: 0000000002A790C0; notify = true; old_state = table: 00000000057493C0 [8] self = table: 00000000105F8B60; dt = 0.016812067478895187; t = 1219.5216846717522; new_state = table: 0000000002A790C0 [9] self = table: 00000000000970C0; real_world_dt = 0.016812067478895187; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer...; dt = 0.016812067478895187; t = 1219.5216846717522 [10] dt = 0.016812067478895187 [2] server = table: 0000000001859670; wanted_career_index = 3; loaded_level = "elven_ruins"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.4088013172149658; peer_id = "11000010c7fed13"; [4] server_peer_id = "11000010c7fed13"; kicked_peers_disconnect_timer = table: 00000000105B2780; game_session = [GameSession]; game_network_manager = table: 0000000008713540; my_peer_id = "11000010c7fed13"; peers_added_to_gamesession = table: 00000000095A50A0; _joined_peers = table: 000000000580A190; voip = table: 000000000726BF50; environment_variation_id = 0; level_transition_handler = table: 0000000002DFC200; _connections = table: 000000000B04E960; lobby_host = table: 000000000BF86210; level_key = "inn_level"; slot_allocator = table: 00000000088D7900; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 000000000D724C70; wanted_career_index = 3; _reserved_slots = table: 000000000E888A70; wanted_profile_index = 4; _connected_peers = table: 0000000007F97570; player_manager = table: 0000000003566B20; _profile_requester = table: 000000000EFCEE10; network_transmit = table: 000000000833C8F0; peers_completed_game_object_sync = table: 0000000002DC4270; peer_state_machines = table: 000000000F233DF0; network_event_delegate = table: 0000000001804880; [5] world_name = "level_world"; entity_system_bag = table: 000000000549B3C0; network_server = table: 0000000001859670; entity_system = table: 000000000943BA30; parent = table: 00000000000970C0; _new_state = table: 0000000002A790C0; _level_flow_events = table: 000000000B90CE60; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 183.95042619369923; input_manager = table: 000000000BF4F780; profile_synchronizer = table: 000000000D724C70; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 000000000F6E00F0; num_local_human_players = 1; _lobby_host = table: 000000000BF86210; _gm_event_end_conditions_met = true; exit_type = "load_next_level"; world = [World]; dt = 0.016812067478895187; peer_id = "11000010c7fed13"; level = [unknown light userdata]; network_event_delegate = table: 0000000001804880; free_flight_manager = table: 0000000003567AE0; network_transmit = table: 000000000833C8F0; level_key = "elven_ruins"; game_mode_key = "adventure"; statistics_db = table: 000000000F478F00; exit_time = 193.46255726367235; dice_keeper = table: 0000000008151290; level_transition_handler = table: 0000000002DFC200; _debug_gui_immediate = [unknown light userdata]; _quit_game = false; [6] _params = table: 00000000105D70E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 00000000057493C0; [7] _params = table: 00000000105D70E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 00000000057493C0; [8] _params = table: 00000000105D70E0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000970C0; _state = table: 00000000057493C0; [9] startup_package_handles = table: 000000000009AC50; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009ABB0; flow_return_table = table: 00000000000970F0; _machine = table: 00000000105F8B60; startup_timer = 4.7372135728946887; has_booted = true; loading_context = table: 000000000CAFD400; <> <> 02:15:07.103 [Lua] [Matchmaking] unregister rpcs 02:15:07.103 [Lua] ############### UNLOADING PACKAGES ############### 02:15:07.103 [Lua] [Managers] Calling function on all managers: 02:15:07.103 [Lua] [Managers] Destroying manager group: 02:15:07.103 [Lua] [Gamestate] Enter state StateLoading 02:15:07.108 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 02:15:07.108 [Lua] Found camera: end_screen_camera 02:15:07.108 [Lua] Found camera: end_screen_camera 02:15:07.108 [Lua] Found camera: end_screen_camera 02:15:07.108 [Lua] Found camera: end_screen_camera 02:15:07.108 [Lua] Found camera: end_screen_camera 02:15:07.108 [Lua] Found camera: end_screen_camera 02:15:07.108 [Lua] Found camera: end_screen_camera 02:15:07.108 [Lua] Found camera: end_screen_camera 02:15:07.108 [Lua] Found camera: end_screen_camera 02:15:07.108 [Lua] Found camera: end_screen_camera 02:15:07.108 [Lua] Found camera: end_screen_camera 02:15:07.108 [Lua] [EndViewState] Enter Substate EndViewStateSummary 02:15:07.109 [Lua] [Gamestate] Enter Substate StateLoadingRunning 02:15:07.109 [Lua] [Matchmaking] register rpcs 02:15:07.109 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 02:15:07.109 [Lua] Set lobby begin: 02:15:07.109 [Lua] Lobby data twitch_enabled = false 02:15:07.109 [Lua] Lobby data power_level = 0 02:15:07.109 [Lua] Lobby data unique_server_name = Walker Trips 02:15:07.110 [Lua] Lobby data difficulty_tweak = 0 02:15:07.110 [Lua] Lobby data host = 11000010c7fed13 02:15:07.110 [Lua] Lobby data time_of_search = 1610331089 02:15:07.110 [Lua] Lobby data game_mode = 2 02:15:07.110 [Lua] Lobby data is_private = false 02:15:07.110 [Lua] Lobby data match_started = true 02:15:07.110 [Lua] Lobby data mechanism = adventure 02:15:07.110 [Lua] Lobby data level_key = elven_ruins 02:15:07.110 [Lua] Lobby data player_slot_1 = 0:0 02:15:07.110 [Lua] Lobby data selected_level_key = elven_ruins 02:15:07.110 [Lua] Lobby data difficulty = cataclysm 02:15:07.110 [Lua] Lobby data quick_game = true 02:15:07.110 [Lua] Lobby data weave_name = false 02:15:07.110 [Lua] Lobby data matchmaking = true 02:15:07.110 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:15:07.110 [Lua] Lobby data num_players = 1 02:15:07.110 [Lua] Lobby data player_slot_5 = 0:0 02:15:07.110 [Lua] Lobby data player_slot_2 = 0:0 02:15:07.111 [Lua] Lobby data country_code = GB 02:15:07.111 [Lua] Lobby data player_slot_3 = 0:0 02:15:07.111 [Lua] Lobby data eac_authorized = true 02:15:07.111 [Lua] Set lobby end. 02:15:07.111 [Lua] registering RPCs 02:15:07.111 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 02:15:07.111 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 02:15:07.111 [Lua] Set lobby begin: 02:15:07.111 [Lua] Lobby data twitch_enabled = false 02:15:07.111 [Lua] Lobby data power_level = 0 02:15:07.111 [Lua] Lobby data unique_server_name = Walker Trips 02:15:07.111 [Lua] Lobby data difficulty_tweak = 0 02:15:07.111 [Lua] Lobby data host = 11000010c7fed13 02:15:07.111 [Lua] Lobby data time_of_search = 1610331089 02:15:07.111 [Lua] Lobby data game_mode = 3 02:15:07.111 [Lua] Lobby data is_private = false 02:15:07.111 [Lua] Lobby data match_started = true 02:15:07.111 [Lua] Lobby data mechanism = adventure 02:15:07.111 [Lua] Lobby data level_key = inn_level 02:15:07.111 [Lua] Lobby data player_slot_1 = 0:0 02:15:07.111 [Lua] Lobby data selected_level_key = elven_ruins 02:15:07.112 [Lua] Lobby data difficulty = cataclysm 02:15:07.112 [Lua] Lobby data quick_game = true 02:15:07.112 [Lua] Lobby data weave_name = false 02:15:07.112 [Lua] Lobby data matchmaking = false 02:15:07.112 [Lua] Lobby data player_slot_4 = 11000010c7fed13:1 02:15:07.112 [Lua] Lobby data num_players = 1 02:15:07.112 [Lua] Lobby data player_slot_5 = 0:0 02:15:07.112 [Lua] Lobby data player_slot_2 = 0:0 02:15:07.112 [Lua] Lobby data country_code = GB 02:15:07.112 [Lua] Lobby data player_slot_3 = 0:0 02:15:07.112 [Lua] Lobby data eac_authorized = true 02:15:07.112 [Lua] Set lobby end. 02:15:07.112 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 02:15:07.116 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 02:15:07.116 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] self.picked_environment_id=[0] 02:15:07.116 [Lua] [LevelTransitionHandler] load_level inn_level 0 02:15:07.166 [Umbra] Unload tome 02:15:07.178 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/elven_ruins, LevelTransitionHandler 02:15:07.178 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 02:15:07.178 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 02:15:07.178 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 02:15:07.178 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 02:15:07.178 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 02:15:07.179 [Lua] [StateLoading] got rpc_load_level 50 inn_level 02:15:07.250 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 02:15:07.250 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 02:15:07.251 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 02:15:07.390 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 02:15:07.390 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 02:15:07.393 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 02:15:07.407 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 02:15:07.458 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 02:15:07.458 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 02:15:07.458 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 02:15:08.217 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x3113328112, playing_id: 0x19c8d, position: 4813914 02:15:13.345 [Lua] [EndViewState] Exit Substate EndViewStateSummary 02:15:13.345 [Lua] [PlayState] Enter Substate EndViewStateScore 02:15:15.231 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 02:15:15.231 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 02:15:15.247 [Lua] [LevelTransitionHandler] Level load completed! 02:15:15.247 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 12733123 - use_random_directors: true - overriden_conflict: nil 02:15:15.249 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 02:15:15.249 [Lua] checking dlc's against conflict directors 02:15:15.250 [Lua] number of factions to include 1 02:15:15.250 [Lua] Updated list weights for random: 02:15:15.250 [Lua] skaven, 0.42 (0.00-0.42) 02:15:15.250 [Lua] chaos, 0.42 (0.42-0.83) 02:15:15.250 [Lua] beastmen, 0.17 (0.83-1.00) 02:15:15.250 [Lua] Rolled random faction: 0.47695302963256836 chaos 02:15:15.250 [Lua] number of factions added 1 02:15:15.250 [Lua] --- --- --- 02:15:15.250 [Lua] Starting... difficulty 'cataclysm' 02:15:15.250 [Lua] These are the starting conflict directors: 02:15:15.250 [Lua] inn_level 02:15:15.250 [Lua] --- --- --- 02:15:15.250 [Lua] 02:15:15.250 [Lua] DONE! Found the following directors: 02:15:15.250 [Lua] (free: 35), Master hash is: 02:15:15.250 [Lua] [EnemyPackageLoader] breed_lookup: { } 02:15:15.250 [Lua] load_startup_enemy_packages: -------------- 02:15:15.250 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 02:15:15.250 [Lua] critter_rat 02:15:15.267 [Lua] ### Sending rpc_level_loaded 02:15:15.267 [Lua] #### Has state machine: true, peer_id: 11000010c7fed13, level_id: 50 02:15:15.267 [Lua] Peer 11000010c7fed13 has loaded the level and all enemies are loaded 02:15:15.281 [Lua] [PeerSM] 11000010c7fed13 :: on_exit Loading 02:15:15.281 [Lua] [PeerSM] 11000010c7fed13 :: on_enter LoadingProfilePackages 02:15:15.297 [Lua] [PeerSM] 11000010c7fed13 :: on_exit LoadingProfilePackages 02:15:15.297 [Lua] [PeerSM] 11000010c7fed13 :: on_enter WaitingForEnterGame 02:15:15.300 [Lua] ### Sending rpc_level_loaded 02:15:15.300 [Lua] #### Has state machine: false, peer_id: 11000010c7fed13, level_id: 50 02:15:15.314 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 02:15:15.314 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 02:15:15.317 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 02:15:15.317 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 02:15:15.317 [Lua] Starting async level spawning of levels/inn/world 02:15:15.318 [Umbra] Init version: 3.4.15 :: 16 threads 02:15:15.677 [Lua] Async level spawning done 02:15:47.642 [Window] Window => active 02:15:50.887 [Application] Window signals application exit. 02:15:50.898 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 02:15:50.898 [Lua] [Matchmaking] unregister rpcs 02:15:50.898 [Lua] [Matchmaking] destroying 02:15:50.898 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 02:15:50.898 [SteamVoip] Destroying room fa806c5eb54fe825 02:15:50.899 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 02:15:50.899 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/skins/yellow_and_white/chr_empire_soldier_breton_yellow_and_white, InventoryPackageSynchronizerClient 02:15:50.901 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_breton/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 02:15:50.901 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 02:15:50.904 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 02:15:50.905 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, InventoryPackageSynchronizerClient 02:15:50.906 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2, InventoryPackageSynchronizerClient 02:15:50.906 [Lua] [PackageManager] Unload: wwise/drakegun, InventoryPackageSynchronizerClient 02:15:50.907 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1, InventoryPackageSynchronizerClient 02:15:50.907 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, InventoryPackageSynchronizerClient 02:15:50.907 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01_3p, InventoryPackageSynchronizerClient 02:15:50.908 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient 02:15:50.908 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01_3p, InventoryPackageSynchronizerClient 02:15:50.909 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, InventoryPackageSynchronizerClient 02:15:50.909 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, InventoryPackageSynchronizerClient 02:15:50.909 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 02:15:50.909 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_pistol_repeater_02/wpn_empire_pistol_repeater_02_t1_3p, InventoryPackageSynchronizerClient 02:15:50.909 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_02/wpn_emp_shield_02_runed_01, InventoryPackageSynchronizerClient 02:15:50.909 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, InventoryPackageSynchronizerClient 02:15:50.909 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1, InventoryPackageSynchronizerClient 02:15:50.909 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t1/wpn_emp_sword_04_t1_3p, InventoryPackageSynchronizerClient 02:15:50.913 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 02:15:50.913 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2_3p, InventoryPackageSynchronizerClient 02:15:50.913 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_02, InventoryPackageSynchronizerClient 02:15:50.913 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed_3p, InventoryPackageSynchronizerClient 02:15:50.914 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01, InventoryPackageSynchronizerClient 02:15:50.914 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, InventoryPackageSynchronizerClient 02:15:50.914 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 02:15:50.915 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_steam_pistol_01_t2/wpn_dw_steam_pistol_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 02:15:50.915 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, InventoryPackageSynchronizerClient 02:15:50.915 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, InventoryPackageSynchronizerClient 02:15:50.916 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 02:15:50.916 [Lua] [PackageManager] Unload: wwise/flamethrower, InventoryPackageSynchronizerClient 02:15:50.916 [Lua] [PackageManager] Unload: wwise/one_handed_axes, InventoryPackageSynchronizerClient 02:15:50.917 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 02:15:50.920 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 02:15:50.922 [Lua] [PackageManager] Unload: resource_packages/careers/es_questingknight, InventoryPackageSynchronizerClient 02:15:50.923 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, InventoryPackageSynchronizerClient 02:15:50.924 [Lua] [PackageManager] Unload: wwise/steampistol, InventoryPackageSynchronizerClient 02:15:50.930 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 02:15:50.930 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, InventoryPackageSynchronizerClient 02:15:50.930 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_gk_sword_02_t2/wpn_emp_gk_sword_02_t2, InventoryPackageSynchronizerClient 02:15:50.930 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 02:15:50.934 [Lua] [PackageManager] Unload: resource_packages/careers/dr_engineer, InventoryPackageSynchronizerClient 02:15:50.935 [Lua] [PackageManager] Unload: wwise/two_handed_swords, InventoryPackageSynchronizerClient 02:15:50.936 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_runed, InventoryPackageSynchronizerClient 02:15:50.936 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient 02:15:50.938 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 02:15:50.938 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01, InventoryPackageSynchronizerClient 02:15:50.938 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, InventoryPackageSynchronizerClient -> Package still referenced, NOT unloaded: 02:15:50.939 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 02:15:50.939 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_runed_01, InventoryPackageSynchronizerClient 02:15:50.939 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient 02:15:50.939 [Lua] [PackageManager] Unload: wwise/coghammer, InventoryPackageSynchronizerClient 02:15:50.940 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, InventoryPackageSynchronizerClient 02:15:50.941 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/black_and_gold/chr_dwarf_ranger_engineer_black_and_gold, InventoryPackageSynchronizerClient 02:15:50.941 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_fatshark_hat_01, InventoryPackageSynchronizerClient 02:15:50.941 [EACServer] [02:15:50:940][Windows][EAC Server] [Info][Destroy] Called 02:15:50.943 [Lua] [LobbyHost] Destroying 02:15:50.943 [Lua] [ChatManager] Unregistering channel 1 02:15:50.943 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 02:15:50.944 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 02:15:50.944 [Lua] [EnemyPackageLoader] network_context_destroyed 02:15:50.944 [Lua] [PartyManager] network_context_destroyed 02:15:50.944 [Lua] [GameMechanismManager] network_context_destroyed 02:15:50.999 [Lua] [Managers] Destroying manager group: 02:15:50.999 [Lua] [PlayState] Exit Substate EndViewStateScore 02:15:51.069 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 02:15:51.071 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 02:15:51.071 [Umbra] Unload tome 02:15:51.072 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 02:15:51.157 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 02:15:51.157 [Lua] [Managers] Destroying manager group: 02:15:51.157 [Lua] [Managers] Destroying manager group: 02:15:51.157 [Lua] [Managers] Destroying manager group: 02:15:51.159 [Lua] VMF:ON_UNLOAD() 02:15:51.171 [Lua] [PackageManager] Destroy() 02:15:51.172 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot 02:15:51.177 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot 02:15:51.197 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 02:15:51.201 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot 02:15:51.212 [Lua] [PackageManager] Unload: resource_packages/inventory, global 02:15:51.212 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot 02:15:51.212 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 02:15:51.213 [Lua] [PackageManager] Unload: resource_packages/dlcs/cog, boot 02:15:51.213 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 02:15:51.213 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 02:15:51.215 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 02:15:51.219 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_3, boot 02:15:51.219 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 02:15:51.220 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot 02:15:51.220 [Lua] [PackageManager] Unload: resource_packages/decals, global 02:15:51.220 [Lua] [PackageManager] Unload: resource_packages/dlcs/lake, boot 02:15:51.227 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 02:15:51.233 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 02:15:51.233 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global 02:15:51.233 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView 02:15:51.234 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 02:15:51.236 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot 02:15:51.236 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot 02:15:51.238 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 02:15:51.240 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 02:15:51.240 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 02:15:51.240 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot 02:15:51.240 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global 02:15:51.247 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 02:15:51.249 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 02:15:51.253 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 02:15:51.253 [Lua] [PackageManager] Unload: resource_packages/careers, global 02:15:51.253 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView 02:15:51.256 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_04, boot 02:15:51.257 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot 02:15:51.257 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global -> Package still referenced, NOT unloaded: 02:15:51.257 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global -> Package still referenced, NOT unloaded: 02:15:51.258 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global 02:15:51.258 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 02:15:51.258 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 02:15:51.258 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot 02:15:51.263 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 02:15:51.263 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot 02:15:51.264 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerStartMenuView 02:15:51.272 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global 02:15:51.274 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 02:15:51.275 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot 02:15:51.298 [Lua] [PackageManager] Unload: resource_packages/ingame, global 02:15:51.298 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot 02:15:51.302 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot 02:15:51.318 [Lua] [PackageManager] Unload: resource_packages/pickups, global 02:15:51.319 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 02:15:51.504 [RazerChroma] Shutdown Razer Chroma 02:15:52.121 [EAC] Shutdown [Log end]